jax 1.1.1 → 2.0.0
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- data/.gitignore +4 -0
- data/.rvmrc +2 -3
- data/.travis.yml +8 -22
- data/README.md +2 -2
- data/Rakefile +128 -96
- data/app/assets/javascripts/jax/controller-list.js.coffee +22 -0
- data/app/assets/javascripts/jax/dom-helpers.js.coffee +17 -0
- data/app/assets/javascripts/jax/jasmine_runner.js +177 -0
- data/app/assets/javascripts/jax/runtime.js +6 -0
- data/app/assets/javascripts/jax/shader_editor.js.coffee +33 -0
- data/app/assets/stylesheets/jax/controller-list.css +5 -0
- data/app/assets/stylesheets/jax/jasmine.css +16 -0
- data/app/assets/stylesheets/jax/nav.css +41 -0
- data/app/assets/stylesheets/jax/runtime.css +47 -0
- data/app/assets/stylesheets/jax/shader_editor.css +3 -0
- data/app/assets/stylesheets/jax/suite.css +82 -0
- data/app/controllers/jax/suite_controller.rb +48 -0
- data/app/views/jax/suite/jasmine.html.erb +38 -0
- data/app/views/jax/suite/run_webgl.html.erb +49 -0
- data/app/views/jax/suite/shader_editor.html.erb +24 -0
- data/app/views/layouts/jax.html.erb +40 -0
- data/bin/jax +8 -4
- data/config/routes.rb +2 -0
- data/config.ru +5 -0
- data/features/rails/resources.feature +45 -0
- data/features/rails/shaders.feature +13 -0
- data/features/rails/specs.feature +24 -0
- data/features/runtime.feature +15 -0
- data/features/step_definitions/environment_steps.rb +15 -0
- data/features/step_definitions/response_steps.rb +13 -0
- data/features/step_definitions/runtime.rb +11 -0
- data/features/step_definitions/web_steps.rb +223 -0
- data/features/support/env.rb +75 -0
- data/features/support/paths.rb +30 -0
- data/features/support/rails_environment.rb +3 -0
- data/features/support/selectors.rb +39 -0
- data/features/support/setup.rb +17 -0
- data/jax.gemspec +22 -16
- data/lib/assets/javascripts/jax/anim_frame.js +64 -0
- data/lib/assets/javascripts/jax/application.js +16 -0
- data/lib/assets/javascripts/jax/builtin/all.js +21 -0
- data/lib/assets/javascripts/jax/builtin/meshes/cube.js +83 -0
- data/lib/assets/javascripts/jax/builtin/meshes/plane.js +67 -0
- data/lib/assets/javascripts/jax/builtin/meshes/quad.js +89 -0
- data/lib/assets/javascripts/jax/builtin/meshes/sphere.js +65 -0
- data/lib/assets/javascripts/jax/builtin/meshes/teapot.js +48 -0
- data/lib/assets/javascripts/jax/builtin/meshes/torus.js +64 -0
- data/lib/assets/javascripts/jax/compatibility.js +312 -0
- data/lib/assets/javascripts/jax/context.js +741 -0
- data/lib/assets/javascripts/jax/core/base.js +69 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/mat3.js +20 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/mat4.js +10 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/quat4.js +148 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/vec2.js +25 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/vec3.js +86 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/vec4.js +28 -0
- data/lib/assets/javascripts/jax/core/helper.js +44 -0
- data/lib/assets/javascripts/jax/core/math.js +61 -0
- data/lib/assets/javascripts/jax/core/matrix_stack.js +310 -0
- data/lib/assets/javascripts/jax/core/util.js +271 -0
- data/lib/assets/javascripts/jax/core.js +43 -0
- data/lib/assets/javascripts/jax/events.js +304 -0
- data/lib/assets/javascripts/jax/geometry/line.js +185 -0
- data/lib/assets/javascripts/jax/geometry/plane.js +371 -0
- data/lib/assets/javascripts/jax/geometry/triangle/inliner.rb +94 -0
- data/lib/assets/javascripts/jax/geometry/triangle/slow_tri_tri_intersect.js +20 -0
- data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect.js +281 -0
- data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect_optimized.js +564 -0
- data/lib/assets/javascripts/jax/geometry/triangle.js +311 -0
- data/lib/assets/javascripts/jax/geometry.js +14 -0
- data/lib/assets/javascripts/jax/mvc/controller.js +188 -0
- data/lib/assets/javascripts/jax/mvc/model.js +302 -0
- data/lib/assets/javascripts/jax/mvc/route_set.js +148 -0
- data/lib/assets/javascripts/jax/mvc/view.js +43 -0
- data/lib/assets/javascripts/jax/mvc/view_manager.js +65 -0
- data/lib/assets/javascripts/jax/noise.js +251 -0
- data/lib/assets/javascripts/jax/prototype/class.js +81 -0
- data/lib/assets/javascripts/jax/prototype/core.js +112 -0
- data/lib/assets/javascripts/jax/prototype/extensions.js +142 -0
- data/lib/assets/javascripts/jax/vendor/ejs.js +1 -0
- data/lib/assets/javascripts/jax/vendor/glMatrix.js +7 -0
- data/lib/assets/javascripts/jax/webgl/camera.js +697 -0
- data/lib/assets/javascripts/jax/webgl/cleanup.js +1 -0
- data/lib/assets/javascripts/jax/webgl/core/buffer.js +292 -0
- data/lib/assets/javascripts/jax/webgl/core/data_region.js +184 -0
- data/lib/assets/javascripts/jax/webgl/core/data_segment.js +255 -0
- data/lib/assets/javascripts/jax/webgl/core/events.js +99 -0
- data/lib/assets/javascripts/jax/webgl/core/framebuffer.js +316 -0
- data/lib/assets/javascripts/jax/webgl/core.js +6 -0
- data/lib/assets/javascripts/jax/webgl/material.js +381 -0
- data/lib/assets/javascripts/jax/webgl/mesh/normals.js +37 -0
- data/lib/assets/javascripts/jax/webgl/mesh/support.js +104 -0
- data/lib/assets/javascripts/jax/webgl/mesh/tangent_space.js +111 -0
- data/lib/assets/javascripts/jax/webgl/mesh.js +440 -0
- data/lib/assets/javascripts/jax/webgl/scene/frustum.js +422 -0
- data/lib/assets/javascripts/jax/webgl/scene/light_manager.js +141 -0
- data/lib/assets/javascripts/jax/webgl/scene/light_source.js +300 -0
- data/lib/assets/javascripts/jax/webgl/scene.js +16 -0
- data/lib/assets/javascripts/jax/webgl/shader/delegator/attribute.js +53 -0
- data/lib/assets/javascripts/jax/webgl/shader/delegator/uniform.js +71 -0
- data/lib/assets/javascripts/jax/webgl/shader/delegator.js +13 -0
- data/lib/assets/javascripts/jax/webgl/shader/manifest.js +70 -0
- data/lib/assets/javascripts/jax/webgl/shader/program.js +138 -0
- data/lib/assets/javascripts/jax/webgl/shader.js +299 -0
- data/lib/assets/javascripts/jax/webgl/shader_chain.js +267 -0
- data/lib/assets/javascripts/jax/webgl/texture.js +506 -0
- data/lib/assets/javascripts/jax/webgl/world.js +279 -0
- data/lib/assets/javascripts/jax/webgl.js +109 -0
- data/lib/assets/javascripts/jax.js +136 -0
- data/{builtin/app/shaders/basic/common.ejs → lib/assets/javascripts/shaders/basic/common.glsl} +0 -0
- data/{builtin/app/shaders/basic/fragment.ejs → lib/assets/javascripts/shaders/basic/fragment.glsl} +0 -0
- data/{builtin/app/shaders/basic/vertex.ejs → lib/assets/javascripts/shaders/basic/vertex.glsl} +1 -1
- data/{builtin/app/shaders/depthmap/common.ejs → lib/assets/javascripts/shaders/depthmap/common.glsl} +0 -0
- data/{builtin/app/shaders/depthmap/fragment.ejs → lib/assets/javascripts/shaders/depthmap/fragment.glsl} +1 -1
- data/{builtin/app → lib/assets/javascripts}/shaders/depthmap/material.js +0 -0
- data/{builtin/app/shaders/depthmap/vertex.ejs → lib/assets/javascripts/shaders/depthmap/vertex.glsl} +0 -0
- data/{builtin/app/shaders/fog/common.ejs → lib/assets/javascripts/shaders/fog/common.glsl} +0 -0
- data/{builtin/app/shaders/fog/fragment.ejs → lib/assets/javascripts/shaders/fog/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/fog/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/fog/material.js +6 -8
- data/{builtin/app/shaders/fog/vertex.ejs → lib/assets/javascripts/shaders/fog/vertex.glsl} +0 -0
- data/{builtin/app/shaders/functions/depth_map.ejs → lib/assets/javascripts/shaders/functions/depth_map.glsl} +0 -0
- data/{builtin/app/shaders/functions/lights.ejs → lib/assets/javascripts/shaders/functions/lights.glsl} +0 -0
- data/{builtin/app/shaders/functions/noise.ejs → lib/assets/javascripts/shaders/functions/noise.glsl} +0 -0
- data/lib/assets/javascripts/shaders/lighting/common.glsl +5 -0
- data/{builtin/app/shaders/lighting/fragment.ejs → lib/assets/javascripts/shaders/lighting/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/lighting/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/lighting/material.js +2 -4
- data/{builtin/app/shaders/lighting/vertex.ejs → lib/assets/javascripts/shaders/lighting/vertex.glsl} +0 -0
- data/{builtin/app/shaders/normal_map/common.ejs → lib/assets/javascripts/shaders/normal_map/common.glsl} +1 -1
- data/{builtin/app/shaders/normal_map/fragment.ejs → lib/assets/javascripts/shaders/normal_map/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/normal_map/manifest.yml +0 -0
- data/lib/assets/javascripts/shaders/normal_map/material.js +11 -0
- data/{builtin/app/shaders/normal_map/vertex.ejs → lib/assets/javascripts/shaders/normal_map/vertex.glsl} +0 -0
- data/{builtin/app/shaders/paraboloid/common.ejs → lib/assets/javascripts/shaders/paraboloid/common.glsl} +0 -0
- data/{builtin/app/shaders/paraboloid/fragment.ejs → lib/assets/javascripts/shaders/paraboloid/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/material.js +2 -4
- data/{builtin/app/shaders/paraboloid/vertex.ejs → lib/assets/javascripts/shaders/paraboloid/vertex.glsl} +0 -0
- data/{builtin/app/shaders/picking/common.ejs → lib/assets/javascripts/shaders/picking/common.glsl} +0 -0
- data/{builtin/app/shaders/picking/fragment.ejs → lib/assets/javascripts/shaders/picking/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/picking/material.js +2 -4
- data/{builtin/app/shaders/picking/vertex.ejs → lib/assets/javascripts/shaders/picking/vertex.glsl} +0 -0
- data/{builtin/app/shaders/shadow_map/common.ejs → lib/assets/javascripts/shaders/shadow_map/common.glsl} +2 -1
- data/{builtin/app/shaders/shadow_map/fragment.ejs → lib/assets/javascripts/shaders/shadow_map/fragment.glsl} +1 -1
- data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/material.js +4 -6
- data/{builtin/app/shaders/shadow_map/vertex.ejs → lib/assets/javascripts/shaders/shadow_map/vertex.glsl} +0 -0
- data/{builtin/app/shaders/texture/common.ejs → lib/assets/javascripts/shaders/texture/common.glsl} +0 -0
- data/{builtin/app/shaders/texture/fragment.ejs → lib/assets/javascripts/shaders/texture/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/texture/manifest.yml +0 -0
- data/lib/assets/javascripts/shaders/texture/material.js +17 -0
- data/{builtin/app/shaders/texture/vertex.ejs → lib/assets/javascripts/shaders/texture/vertex.glsl} +0 -0
- data/lib/generators/jax/all.rb +16 -0
- data/lib/generators/jax/application/application_generator.rb +48 -0
- data/lib/generators/jax/base/actions.rb +52 -0
- data/lib/generators/jax/base/coffee_generator.rb +30 -0
- data/lib/generators/jax/base/named_base.rb +17 -0
- data/lib/generators/jax/base/plugin_base.rb +108 -0
- data/lib/generators/jax/base/plugin_credentials.rb +99 -0
- data/lib/generators/jax/base/plugin_manifest.rb +75 -0
- data/lib/generators/jax/base/rails_base.rb +30 -0
- data/lib/generators/jax/base/source_root.rb +5 -0
- data/lib/generators/jax/controller/controller_generator.rb +37 -0
- data/lib/generators/jax/helper/helper_generator.rb +30 -0
- data/lib/generators/jax/install/install_generator.rb +27 -0
- data/lib/generators/jax/jax_generator.rb +13 -0
- data/lib/generators/jax/light/light_generator.rb +23 -0
- data/lib/{jax/generators → generators/jax}/material/USAGE +4 -8
- data/lib/generators/jax/material/material_generator.rb +112 -0
- data/lib/generators/jax/model/model_generator.rb +24 -0
- data/lib/generators/jax/plugin/plugin_generator.rb +72 -0
- data/lib/generators/jax/scaffold/scaffold_generator.rb +35 -0
- data/lib/generators/jax/shader/shader_generator.rb +38 -0
- data/lib/jax/commands/plugin_manager.rb +240 -0
- data/lib/jax/commands.rb +69 -0
- data/lib/jax/configuration.rb +64 -0
- data/lib/jax/directive_processor.rb +53 -0
- data/lib/jax/engine.rb +38 -54
- data/lib/jax/helper_methods.rb +3 -0
- data/lib/jax/rails/application.rb +34 -0
- data/lib/jax/resource_file.rb +29 -0
- data/lib/jax/script_loader.rb +68 -0
- data/lib/jax/server.rb +87 -0
- data/lib/jax/shader.rb +70 -172
- data/lib/jax/testing/rails_environment.rb +94 -0
- data/lib/jax/util/tar.rb +75 -0
- data/lib/jax/util.rb +3 -0
- data/lib/jax/version.rb +7 -8
- data/lib/jax.rb +23 -41
- data/spec/bin/jax_spec.rb +149 -0
- data/{lib/jax/generators/app/templates/app/models/.empty_directory → spec/fixtures/public/favicon.ico} +0 -0
- data/spec/fixtures/public/textures/brickwall.jpg +0 -0
- data/spec/fixtures/public/textures/jacks.jpg +0 -0
- data/spec/fixtures/public/textures/normal_map.jpg +0 -0
- data/spec/fixtures/public/textures/rock.png +0 -0
- data/spec/fixtures/public/textures/rock_normal.png +0 -0
- data/spec/fixtures/public/textures/rss.png +0 -0
- data/spec/generators/jax/application_generator_spec.rb +18 -0
- data/spec/generators/jax/controller_generator_spec.rb +102 -0
- data/spec/generators/jax/helper_generator_spec.rb +55 -0
- data/spec/generators/jax/install_generator_spec.rb +30 -0
- data/spec/generators/jax/jax_generator_spec.rb +21 -0
- data/spec/generators/jax/light_generator_spec.rb +27 -0
- data/spec/generators/jax/material_generator_spec.rb +62 -0
- data/spec/generators/jax/model_generator_spec.rb +72 -0
- data/spec/generators/jax/plugin_generator_spec.rb +143 -0
- data/spec/generators/jax/scaffold_generator_spec.rb +35 -0
- data/spec/generators/jax/shader_generator_spec.rb +37 -0
- data/spec/javascripts/helpers/jasmine_webgl_helper.js +13 -0
- data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_environment_helper.js +7 -2
- data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_helper.js +0 -0
- data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
- data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
- data/spec/javascripts/jax/compatibility_spec.js +46 -0
- data/spec/javascripts/jax/context_events_spec.js +212 -0
- data/spec/javascripts/jax/context_spec.js +305 -0
- data/spec/javascripts/jax/core/data_region_spec.js +118 -0
- data/spec/javascripts/jax/core/data_segment_spec.js +96 -0
- data/spec/javascripts/jax/core/delegation_spec.js +48 -0
- data/spec/javascripts/jax/core/events_spec.js +17 -0
- data/spec/javascripts/jax/core/glMatrix_extensions_spec.js +8 -0
- data/spec/javascripts/jax/core/helper_spec.js +61 -0
- data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
- data/spec/javascripts/jax/core/utils_spec.js +275 -0
- data/spec/javascripts/jax/geometry/line_spec.js +20 -0
- data/spec/javascripts/jax/geometry/plane_spec.js +181 -0
- data/spec/javascripts/jax/geometry/triangle_spec.js +105 -0
- data/spec/javascripts/jax/mvc/controller_spec.js +156 -0
- data/spec/javascripts/jax/mvc/model_spec.js +93 -0
- data/spec/javascripts/jax/mvc/route_set_spec.js +49 -0
- data/spec/javascripts/jax/mvc/view_manager_spec.js +17 -0
- data/spec/javascripts/jax/noise_spec.js +50 -0
- data/spec/javascripts/jax/optimizations/material_limitations_spec.js +85 -0
- data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +65 -0
- data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
- data/spec/javascripts/jax/webgl/camera_spec.js +237 -0
- data/spec/javascripts/jax/webgl/core/events_spec.js +47 -0
- data/spec/javascripts/jax/webgl/framebuffer_spec.js +44 -0
- data/spec/javascripts/jax/webgl/lighting_spec.js +108 -0
- data/spec/javascripts/jax/webgl/material_spec.js +117 -0
- data/spec/javascripts/jax/webgl/mesh_spec.js +228 -0
- data/spec/javascripts/jax/webgl/shader/manifest_spec.js +57 -0
- data/spec/javascripts/jax/webgl/shader_chain_spec.js +211 -0
- data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
- data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
- data/spec/javascripts/jax/webgl/texture_spec.js +159 -0
- data/spec/javascripts/jax/webgl_spec.js +5 -0
- data/spec/javascripts/jax/world_spec.js +175 -0
- data/spec/javascripts/jax_spec.js +14 -0
- data/spec/javascripts/node/mocks/webgl.js +159 -0
- data/spec/javascripts/node_helper.js +51 -0
- data/spec/javascripts/shaders/core_materials_spec.js +38 -0
- data/spec/javascripts/shaders/fog_spec.js +15 -0
- data/spec/javascripts/shaders/lighting_spec.js +15 -0
- data/spec/javascripts/shaders/normal_map_spec.js +15 -0
- data/spec/javascripts/shaders/paraboloid_spec.js +33 -0
- data/spec/javascripts/shaders/preprocessor_spec.js +45 -0
- data/spec/javascripts/shaders/shadow_map_spec.js +15 -0
- data/spec/javascripts/shaders/texture_spec.js +37 -0
- data/spec/javascripts/suite/controller_select_spec.js.coffee +24 -0
- data/spec/lib/jax/commands/plugin_manager/credentials_spec.rb +56 -0
- data/spec/lib/jax/commands/plugin_manager/push_spec.rb +62 -0
- data/spec/lib/jax/commands/plugin_manager_spec.rb +204 -0
- data/spec/lib/jax/rails/application_spec.rb +23 -0
- data/spec/lib/jax/shader_spec.rb +67 -0
- data/spec/lib/jax/util/tar_spec.rb +26 -0
- data/spec/{test_helper.rb → spec_helper.rb} +37 -28
- data/spec/support/test_model_generator.rb +14 -0
- data/templates/app/Gemfile.tt +17 -0
- data/templates/app/Rakefile +4 -0
- data/templates/app/config/application.rb +16 -0
- data/{lib/jax/generators/app/templates → templates/app}/config/boot.rb +0 -0
- data/templates/app/config/environment.rb +5 -0
- data/templates/app/config/environments/production.rb +4 -0
- data/templates/app/config.ru +6 -0
- data/{lib/jax/generators/app/templates/app/resources → templates/app/public}/.empty_directory +0 -0
- data/templates/app/script/jax +8 -0
- data/{lib/jax/generators/app/templates/app/views → templates/app/spec}/.empty_directory +0 -0
- data/templates/application_controller.js.coffee.erb +3 -0
- data/templates/application_controller.js.erb +6 -0
- data/templates/application_helper.js.coffee.erb +3 -0
- data/templates/application_helper.js.erb +3 -0
- data/templates/controller.js.coffee.erb +9 -0
- data/templates/controller.js.erb +15 -0
- data/templates/controller_spec.js.coffee.erb +9 -0
- data/templates/controller_spec.js.erb +12 -0
- data/templates/helper.js.coffee.erb +2 -0
- data/templates/helper.js.erb +3 -0
- data/templates/helper_spec.js.coffee.erb +8 -0
- data/templates/helper_spec.js.erb +12 -0
- data/{lib/jax/generators/light_source/templates/light.yml.tt → templates/light_source.resource.erb} +3 -3
- data/{lib/jax/generators/material/templates/material.yml.tt → templates/material.resource.erb} +0 -9
- data/templates/model.js.coffee.erb +3 -0
- data/templates/model.js.erb +5 -0
- data/templates/model_defaults.resource.erb +5 -0
- data/templates/model_spec.js.coffee.erb +16 -0
- data/templates/model_spec.js.erb +18 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/controllers/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/helpers/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/models/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/resources/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/views/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates → templates}/new_plugin/init.rb +0 -0
- data/{lib/jax/generators/plugin/templates → templates}/new_plugin/install.rb +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/public → templates/new_plugin/spec}/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates → templates}/new_plugin/uninstall.rb +0 -0
- data/{lib/jax/generators/shader/templates/common.ejs.tt → templates/shader_common.glsl.erb} +0 -0
- data/{lib/jax/generators/shader/templates/fragment.ejs.tt → templates/shader_fragment.glsl.erb} +0 -0
- data/{lib/jax/generators/shader/templates/manifest.yml.tt → templates/shader_manifest.yml.erb} +0 -0
- data/templates/shader_material.js.coffee.erb +22 -0
- data/{lib/jax/generators/shader/templates/material.js.tt → templates/shader_material.js.erb} +0 -0
- data/templates/shader_spec.js.coffee.erb +16 -0
- data/{lib/jax/generators/shader/templates/spec.js.tt → templates/shader_spec.js.erb} +1 -1
- data/{lib/jax/generators/shader/templates/vertex.ejs.tt → templates/shader_vertex.glsl.erb} +0 -0
- data/templates/view.js.coffee.erb +3 -0
- data/{lib/jax/generators/controller/templates/view.js.tt → templates/view.js.erb} +1 -1
- data/vendor/assets/javascripts/ejs.js +505 -0
- data/vendor/assets/javascripts/glMatrix.js +1772 -0
- data/vendor/assets/javascripts/jasmine.js +2476 -0
- data/vendor/assets/stylesheets/jasmine.css +166 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/alias.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class_deprecated.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class_method.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class_property.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/constant.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/constructor.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/deprecated.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/description.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/information.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/instance_method.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/instance_property.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/method.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/method_deprecated.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/mixin.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/namespace.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/property.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/related_to.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/search-background.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/section-background.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/section.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/selected-section-background.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/subclass.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/superclass.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/utility.png +0 -0
- data/vendor/pdoc_template/html/assets/javascripts/pdoc/application.js +478 -0
- data/vendor/pdoc_template/html/assets/javascripts/pdoc/prototype.js +4874 -0
- data/vendor/pdoc_template/html/assets/javascripts/pdoc/tabs.js +506 -0
- data/vendor/pdoc_template/html/assets/stylesheets/jax.css +30 -0
- data/vendor/pdoc_template/html/assets/stylesheets/pdoc/api.css +681 -0
- data/vendor/pdoc_template/html/assets/stylesheets/pdoc/pygments.css +62 -0
- data/vendor/pdoc_template/html/helpers.rb +35 -0
- data/vendor/pdoc_template/html/index.erb +18 -0
- data/vendor/pdoc_template/html/item_index.js.erb +6 -0
- data/vendor/pdoc_template/html/layout.erb +67 -0
- data/vendor/pdoc_template/html/leaf.erb +22 -0
- data/vendor/pdoc_template/html/node.erb +30 -0
- data/vendor/pdoc_template/html/partials/class_relationships.erb +19 -0
- data/vendor/pdoc_template/html/partials/classes.erb +7 -0
- data/vendor/pdoc_template/html/partials/constructor.erb +5 -0
- data/vendor/pdoc_template/html/partials/description.erb +5 -0
- data/vendor/pdoc_template/html/partials/link_list.erb +1 -0
- data/vendor/pdoc_template/html/partials/method_signatures.erb +14 -0
- data/vendor/pdoc_template/html/partials/methodized_note.erb +9 -0
- data/vendor/pdoc_template/html/partials/mixins.erb +7 -0
- data/vendor/pdoc_template/html/partials/namespaces.erb +7 -0
- data/vendor/pdoc_template/html/partials/related_utilities.erb +5 -0
- data/vendor/pdoc_template/html/partials/relationships.erb +11 -0
- data/vendor/pdoc_template/html/partials/short_description_list.erb +7 -0
- data/vendor/pdoc_template/html/partials/title.erb +24 -0
- data/vendor/pdoc_template/html/section.erb +18 -0
- metadata +635 -332
- data/builtin/app/shaders/lighting/common.ejs +0 -5
- data/builtin/app/shaders/normal_map/material.js +0 -16
- data/builtin/app/shaders/texture/material.js +0 -18
- data/jax.gems +0 -1
- data/lib/jax/application/builtin/configurable.rb +0 -5
- data/lib/jax/application/builtin/configuration.rb +0 -5
- data/lib/jax/application/builtin.rb +0 -12
- data/lib/jax/application/configurable.rb +0 -19
- data/lib/jax/application/configuration.rb +0 -60
- data/lib/jax/application/railties.rb +0 -26
- data/lib/jax/application.rb +0 -149
- data/lib/jax/core_ext/kernel.rb +0 -7
- data/lib/jax/engine/configurable.rb +0 -19
- data/lib/jax/engine/configuration.rb +0 -49
- data/lib/jax/generators/app/app_generator.rb +0 -96
- data/lib/jax/generators/app/templates/Gemfile.tt +0 -3
- data/lib/jax/generators/app/templates/Rakefile +0 -6
- data/lib/jax/generators/app/templates/app/controllers/application_controller.js.tt +0 -5
- data/lib/jax/generators/app/templates/app/helpers/application_helper.js.tt +0 -3
- data/lib/jax/generators/app/templates/config/application.rb.tt +0 -6
- data/lib/jax/generators/app/templates/config/environment.rb.tt +0 -5
- data/lib/jax/generators/app/templates/config/routes.rb.tt +0 -5
- data/lib/jax/generators/app/templates/public/index.html.tt +0 -26
- data/lib/jax/generators/app/templates/public/javascripts/jax.js +0 -9462
- data/lib/jax/generators/app/templates/public/stylesheets/%file_name%.css.tt +0 -11
- data/lib/jax/generators/app/templates/public/webgl_not_supported.html +0 -26
- data/lib/jax/generators/app/templates/script/jax +0 -7
- data/lib/jax/generators/app/templates/spec/javascripts/controllers/application_controller_spec.js +0 -11
- data/lib/jax/generators/app/templates/spec/javascripts/helpers/application_helper_spec.js +0 -12
- data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine.yml +0 -91
- data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_config.rb +0 -23
- data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_runner.rb +0 -32
- data/lib/jax/generators/app/templates/spec/javascripts/support/spec_layout.html.erb +0 -104
- data/lib/jax/generators/app.rb +0 -18
- data/lib/jax/generators/commands.rb +0 -220
- data/lib/jax/generators/controller/USAGE +0 -9
- data/lib/jax/generators/controller/controller_generator.rb +0 -66
- data/lib/jax/generators/controller/templates/controller_source.js.tt +0 -16
- data/lib/jax/generators/controller/templates/controller_test.js.tt +0 -11
- data/lib/jax/generators/controller/templates/helper.js.tt +0 -3
- data/lib/jax/generators/controller/templates/helper_test.js.tt +0 -12
- data/lib/jax/generators/interactions.rb +0 -56
- data/lib/jax/generators/light_source/USAGE +0 -14
- data/lib/jax/generators/light_source/light_source_generator.rb +0 -46
- data/lib/jax/generators/material/material_generator.rb +0 -80
- data/lib/jax/generators/material/templates/append.yml.tt +0 -7
- data/lib/jax/generators/model/USAGE +0 -5
- data/lib/jax/generators/model/model_generator.rb +0 -40
- data/lib/jax/generators/model/templates/model.js.tt +0 -11
- data/lib/jax/generators/model/templates/test.js.tt +0 -11
- data/lib/jax/generators/packager/package_generator.rb +0 -32
- data/lib/jax/generators/plugin/USAGE +0 -4
- data/lib/jax/generators/plugin/all.rb +0 -113
- data/lib/jax/generators/plugin/credentials.rb +0 -108
- data/lib/jax/generators/plugin/plugin_generator.rb +0 -72
- data/lib/jax/generators/plugin/plugin_manager.rb +0 -254
- data/lib/jax/generators/plugin/templates/new_plugin/config/routes.rb +0 -3
- data/lib/jax/generators/plugin/templates/new_plugin/spec/.empty_directory +0 -0
- data/lib/jax/generators/script_jax_loader.rb +0 -49
- data/lib/jax/generators/shader/USAGE +0 -4
- data/lib/jax/generators/shader/shader_generator.rb +0 -70
- data/lib/jax/monkeypatch/jasmine/config.rb +0 -45
- data/lib/jax/monkeypatch/jasmine/server.rb +0 -50
- data/lib/jax/monkeypatch/jasmine.rb +0 -3
- data/lib/jax/packager/sprockets_template.rb +0 -77
- data/lib/jax/packager.rb +0 -59
- data/lib/jax/plugin/manifest.rb +0 -71
- data/lib/jax/plugin.rb +0 -49
- data/lib/jax/resource_compiler.rb +0 -60
- data/lib/jax/routes.rb +0 -62
- data/lib/jax/tasks/rake.rb +0 -38
- data/spec/benchmark.htm +0 -93
- data/spec/generators/app_generator_test.rb +0 -42
- data/spec/generators/controller_generator_test.rb +0 -47
- data/spec/generators/light_generator_test.rb +0 -37
- data/spec/generators/material_generator_test.rb +0 -22
- data/spec/generators/model_generator_test.rb +0 -26
- data/spec/generators/plugin_generator_test.rb +0 -114
- data/spec/generators/plugin_manager/push_test.rb +0 -59
- data/spec/generators/plugin_manager_test.rb +0 -192
- data/spec/generators/shader_generator_test.rb +0 -38
- data/spec/javascripts/support/jasmine.yml +0 -85
- data/spec/javascripts/support/jasmine_runner.rb +0 -32
- data/spec/lib/jax/application_test.rb +0 -18
- data/spec/lib/jax/generators/plugin/credentials_test.rb +0 -72
- data/spec/lib/jax/packager_test.rb +0 -87
- data/spec/lib/jax/plugin_test.rb +0 -27
- data/spec/lib/jax/reloading_test.rb +0 -23
- data/spec/lib/jax/routes_test.rb +0 -28
- data/spec/lib/jax/shader_test.rb +0 -29
- data/spec/lib/jax/tasks/jax_rake_test.rb +0 -85
- data/spec/support/bases/generator_test_case.rb +0 -108
- data/spec/support/bases/isolated_test_case.rb +0 -148
- data/spec/support/file_exist_matcher.rb +0 -23
- data/spec/support/spec_shell.rb +0 -110
- data/spec/test_app.rb +0 -3
@@ -0,0 +1,381 @@
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//= require "jax/webgl/shader"
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/**
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* class Jax.Material
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*
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* Represents a single material, which has its own color, lighting and texture properties.
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*
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* Example:
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*
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* var material = new Jax.Material({ shininess: 1,
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* diffuse: [0.8, 0.8, 0.8, 1.0],
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* ambient: [0.8, 0.8, 0.8, 1.0],
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* specular: [1.0, 1.0, 1.0, 1.0],
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* emissive: [0.0, 0.0, 0.0, 1.0]
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* });
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*
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* IMPORTANT: Note that shaders are no longer directly tied to a given Material. Instead, the shader
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* should be specified as a property (or render option) of the mesh to be rendered. In most cases,
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* however, the appropriate shader will be determined automatically by Jax.
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**/
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Jax.Material = (function() {
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function updatePrevious(self) {
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self.previous = self.previous || {subshaders:[]};
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for (var i = 0; i < self.layers.length; i++)
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self.previous.subshaders[i] = self.layers[i].getName();
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}
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function instantiate_layer(options) {
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if (options.isKindOf && options.isKindOf(Jax.Material))
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return options;
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else {
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if (options.type) {
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var klass = Jax.Material[options.type];
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if (!klass) throw new Error("Could not find material layer type: "+options.type);
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delete options.type;
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return new klass(options);
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}
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else
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throw new Error("Could not create layer: property 'type' was missing!");
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}
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}
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return Jax.Class.create({
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initialize: function(options) {
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options = Jax.Util.normalizeOptions(options, {
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ambient: [1,1,1,1],
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diffuse: [1,1,1,1],
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specular:[1,1,1,1],
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emissive: [0, 0, 0, 1.0],
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shininess: 10,
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default_shader: Jax.default_shader
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});
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options.ambient = Jax.Util.colorize(options.ambient);
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options.diffuse = Jax.Util.colorize(options.diffuse);
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options.specular = Jax.Util.colorize(options.specular);
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options.emissive = Jax.Util.colorize(options.emissive);
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for (var i in options) { this[i] = options[i]; }
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this.option_properties = Jax.Util.properties(options);
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this.protected_properties = ['name', 'shader', 'default_shader', 'shaders', 'layers'];
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this.name = options.name || options.shader || options.default_shader;
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this.shaders = {};
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this.layers = [];
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if (!options.shader && !options.default_shader)
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throw new Error("No shader specified for Jax.Material "+this.name);
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var tex;
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if (options.texture) {
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tex = new Jax.Texture(options.texture);
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this.addTextureLayer(tex);
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delete options.texture;
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} else if (options.textures) {
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for (i = 0; i < options.textures.length; i++) {
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tex = new Jax.Texture(options.textures[i]);
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this.addTextureLayer(tex);
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}
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delete options.textures;
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}
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if (options.layers) {
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for (i = 0; i < options.layers.length; i++) {
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this.addLayer(instantiate_layer(options.layers[i]));
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}
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}
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},
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/**
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* Jax.Material#supportsLighting() -> Boolean
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*
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* Returns true if this material supports lighting effects.
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**/
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supportsLighting: function() {
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if (this.getName() == "lighting")
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return true;
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for (var i = 0; i < this.layers.length; i++)
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if (this.layers[i].getName() == "lighting")
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return true;
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return false;
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},
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getName: function() { return this.name; },
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addTextureLayer: function(tex) {
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var mat;
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switch(tex.options.type) {
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case Jax.NORMAL_MAP:
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mat = new Jax.Material.NormalMap(tex);
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break;
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default:
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mat = new Jax.Material.Texture(tex);
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}
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this.addLayer(mat);
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},
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addLayer: function(layer) {
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if (!layer.option_properties) layer = instantiate_layer(layer);
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this.layers.push(layer);
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for (var i = 0; i < layer.option_properties.length; i++) {
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var name = layer.option_properties[i];
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if (this.protected_properties.indexOf(name) == -1 && this[name] == undefined) {
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this[name] = layer[name];
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}
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}
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},
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/**
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* Jax.Material#buildShader(name) -> Jax.Shader
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*
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* Forces a rebuild of the specified shader. If the shader doesn't exist, one will be instantiated.
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* Note that this doesn't result in an immediate recompile (as that would require a Jax.Context).
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* Instead, it schedules the rebuild for the next render pass, when the Jax.Context is readily
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* available.
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**/
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buildShader: function() {
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if (this.shaderChain)
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this.shaderChain.removeAllShaders();
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else
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this.shaderChain = new Jax.ShaderChain(this.getName());
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this.addShadersToChain(this.shaderChain);
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return this.shaderChain;
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},
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addShadersToChain: function(chain) {
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this.shader_variable_prefix = chain.addShader(this.getBaseShader());
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for (var i = 0; i < this.layers.length; i++)
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this.layers[i].addShadersToChain(chain);
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},
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getBaseShader: function() {
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return (this.shader || this.default_shader);
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},
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/**
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* Jax.Material#updateModifiedShaders() -> self
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*
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* If this Material has been modified, all shaders attached to it will be rebuilt.
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**/
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updateModifiedShaders: function() {
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if (this.isChanged()) {
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this.buildShader();
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updatePrevious(this);
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}
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return this;
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},
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/**
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* Jax.Material#prepareShader(name) -> Jax.Shader
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*
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* Prepares the specified shader for rendering. If this Material has been modified,
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* then all related shaders are updated. The specified shader is either built or returned,
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* depending on whether it has already been built.
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**/
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prepareShader: function() {
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var shader;
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if (this.shaderChain) shader = this.shaderChain;
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else shader = this.buildShader();
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this.updateModifiedShaders();
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return shader;
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},
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setShaderVariables: function(context, mesh, options, manifest) {
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manifest.variable_prefix = this.shader_variable_prefix;
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manifest.set({
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mMatrix: context.getModelMatrix(),
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+
vnMatrix: mat3.transpose(mat4.toMat3(context.getViewMatrix())),
|
194
|
+
ivMatrix: context.getInverseViewMatrix(),
|
195
|
+
vMatrix: context.getViewMatrix(),
|
196
|
+
mvMatrix: context.getModelViewMatrix(),
|
197
|
+
pMatrix: context.getProjectionMatrix(),
|
198
|
+
nMatrix: context.getNormalMatrix(),
|
199
|
+
|
200
|
+
PASS_TYPE: context.current_pass,
|
201
|
+
|
202
|
+
materialAmbient: this.ambient,
|
203
|
+
materialDiffuse: this.diffuse,
|
204
|
+
materialSpecular: this.specular,
|
205
|
+
materialShininess: this.shininess
|
206
|
+
});
|
207
|
+
manifest.set('VERTEX_POSITION', mesh.getVertexBuffer() || null);
|
208
|
+
manifest.set('VERTEX_COLOR', mesh.getColorBuffer() || null);
|
209
|
+
manifest.set('VERTEX_NORMAL', mesh.getNormalBuffer() || null);
|
210
|
+
manifest.set('VERTEX_TEXCOORDS', mesh.getTextureCoordsBuffer() || null);
|
211
|
+
|
212
|
+
if (this.setVariables) this.setVariables(context, mesh, options, manifest);
|
213
|
+
if (this.setUniforms) this.setUniforms(context, mesh, options, manifest);
|
214
|
+
if (this.setAttributes) this.setAttributes(context, mesh, options, manifest);
|
215
|
+
|
216
|
+
for (var i = 0; i < this.layers.length; i++) {
|
217
|
+
manifest.variable_prefix = this.layers[i].shader_variable_prefix;
|
218
|
+
if (this.layers[i].setVariables) this.layers[i].setVariables(context, mesh, options, manifest);
|
219
|
+
if (this.layers[i].setUniforms) this.layers[i].setUniforms(context, mesh, options, manifest);
|
220
|
+
if (this.layers[i].setAttributes) this.layers[i].setAttributes(context, mesh, options, manifest);
|
221
|
+
}
|
222
|
+
},
|
223
|
+
|
224
|
+
/**
|
225
|
+
* Jax.Material#render(context, mesh) -> undefined
|
226
|
+
* Renders the specified object to the specified context, using this material.
|
227
|
+
*
|
228
|
+
* This action will build and compile the shader for the given context if necessary.
|
229
|
+
**/
|
230
|
+
render: function(context, mesh, options) {
|
231
|
+
this.lights = context.world.lighting._lights;
|
232
|
+
this.light_count = context.world.lighting._lights.length;
|
233
|
+
|
234
|
+
try {
|
235
|
+
var shader = this.prepareShader(context);
|
236
|
+
|
237
|
+
shader.render(context, mesh, this, options);
|
238
|
+
} catch(error) {
|
239
|
+
if (error instanceof RangeError) {
|
240
|
+
// we've hit hardware limits. Back off a layer. If we are down to no layers, raise a coherent error.
|
241
|
+
if (this.layers.length > 0) {
|
242
|
+
this.adaptShaderToHardwareLimits(shader, error);
|
243
|
+
this.render(context, mesh, options);
|
244
|
+
}
|
245
|
+
else throw error;
|
246
|
+
}
|
247
|
+
else throw error;
|
248
|
+
}
|
249
|
+
},
|
250
|
+
|
251
|
+
adaptShaderToHardwareLimits: function(shader, error) {
|
252
|
+
function log(msg) {
|
253
|
+
if (Jax.getGlobal().ENV && Jax.getGlobal().ENV['SILENCED']) return;
|
254
|
+
|
255
|
+
if (Jax.getGlobal().console)
|
256
|
+
console.log(msg);
|
257
|
+
else
|
258
|
+
setTimeout(function() { throw new Error(msg); }, 1);
|
259
|
+
}
|
260
|
+
|
261
|
+
log("WARNING: Hardware limits reached for material '"+this.getName()+"'! (original message: "+error+")");
|
262
|
+
|
263
|
+
/*
|
264
|
+
choose which shader(s) to remove. We know off the bat that we can remove any shaders which would
|
265
|
+
push us over the threshold on their own (e.g. not combined with any except 'basic'), so let's remove
|
266
|
+
those first.
|
267
|
+
*/
|
268
|
+
|
269
|
+
var map = shader.getPerShaderInputMap(this);
|
270
|
+
|
271
|
+
var uniformsRemaining = Jax.Shader.max_uniforms - map[this.getBaseShader()].uniforms.length;
|
272
|
+
var varyingsRemaining = Jax.Shader.max_varyings - map[this.getBaseShader()].varyings.length;
|
273
|
+
var attributesRemaining = Jax.Shader.max_attributes - map[this.getBaseShader()].attributes.length;
|
274
|
+
|
275
|
+
// we'll use these to determine if we *still* need to pop at the end.
|
276
|
+
var totalUniformsInUse = 0, totalVaryingsInUse = 0, totalAttributesInUse = 0;
|
277
|
+
|
278
|
+
for (var i = 0; i < this.layers.length; i++) {
|
279
|
+
var entry = map[this.layers[i].getBaseShader()];
|
280
|
+
|
281
|
+
if (entry.uniforms.length > uniformsRemaining || entry.varyings.length > varyingsRemaining ||
|
282
|
+
entry.attributes.length > attributesRemaining)
|
283
|
+
{
|
284
|
+
log("WARNING: Removing shader '"+this.layers[i].getName()+"' due to hardware limitations!");
|
285
|
+
this.layers.splice(i, 1);
|
286
|
+
i = 0;
|
287
|
+
} else {
|
288
|
+
totalUniformsInUse += entry.uniforms.length;
|
289
|
+
totalVaryingsInUse += entry.varyings.length;
|
290
|
+
totalAttributesInUse += entry.attributes.length;
|
291
|
+
}
|
292
|
+
}
|
293
|
+
|
294
|
+
if (totalUniformsInUse > uniformsRemaining || totalVaryingsInUse > varyingsRemaining ||
|
295
|
+
totalAttributesInUse > attributesRemaining)
|
296
|
+
{
|
297
|
+
log("WARNING: Removing shader '"+this.layers[this.layers.length-1].getName()+"' due to hardware limitations!");
|
298
|
+
this.layers.pop();
|
299
|
+
}
|
300
|
+
},
|
301
|
+
|
302
|
+
/**
|
303
|
+
* Jax.Material#isChanged() -> Boolean
|
304
|
+
* Returns true if this material's properties have been changed since
|
305
|
+
* the last time its internal shader was compiled.
|
306
|
+
**/
|
307
|
+
isChanged: function() {
|
308
|
+
if (!this.previous) return true;
|
309
|
+
|
310
|
+
if (this.previous.subshaders.length != this.layers.length) return true;
|
311
|
+
|
312
|
+
for (var i = 0; i < this.layers.length; i++)
|
313
|
+
if (this.previous.subshaders[i] != this.layers[i].getName())
|
314
|
+
return true;
|
315
|
+
|
316
|
+
return false;
|
317
|
+
}
|
318
|
+
});
|
319
|
+
})();
|
320
|
+
|
321
|
+
Jax.Material.instances = {};
|
322
|
+
|
323
|
+
/**
|
324
|
+
* Jax.Material.find(name) -> Jax.Material
|
325
|
+
* - name (String): the unique name of the material you're looking for
|
326
|
+
*
|
327
|
+
* Returns the instance of Jax.Material matching the specified name, or throws
|
328
|
+
* an error if the material can't be found.
|
329
|
+
**/
|
330
|
+
Jax.Material.find = function(name) {
|
331
|
+
var result;
|
332
|
+
if (result = Jax.Material.instances[name])
|
333
|
+
return result;
|
334
|
+
throw new Error("Material {material:'"+name+"'} could not be found.");
|
335
|
+
};
|
336
|
+
|
337
|
+
/**
|
338
|
+
* Jax.Material.create(name, options) -> Jax.Material
|
339
|
+
* - name (String): the unique name of this material
|
340
|
+
* - options (Object): a set of options to be passed to the material constructor
|
341
|
+
*
|
342
|
+
* Creates a material and adds it to the material registry. This way,
|
343
|
+
* the material can be later retrieved using:
|
344
|
+
*
|
345
|
+
* var matr = Jax.Material.find(name);
|
346
|
+
*
|
347
|
+
* Note that unlike instances of Jax.Model, specifying a name for a material that
|
348
|
+
* already exists will not raise an error. Instead, the previous material will be
|
349
|
+
* replaced with a new material constructed using the new options. This allows you
|
350
|
+
* to override Jax defaults like so:
|
351
|
+
*
|
352
|
+
* Jax.Material.create("default", {...});
|
353
|
+
*
|
354
|
+
**/
|
355
|
+
Jax.Material.create = function(name, options) {
|
356
|
+
options = Jax.Util.normalizeOptions(options, { name: name });
|
357
|
+
|
358
|
+
var klass = Jax.Material;
|
359
|
+
if (options.type) klass = klass[options.type];
|
360
|
+
|
361
|
+
if (!klass) throw new Error("Material type '"+options.type+"' not found!");
|
362
|
+
return Jax.Material.instances[name] = new klass(options);
|
363
|
+
};
|
364
|
+
|
365
|
+
/**
|
366
|
+
* Jax.Material.all() -> Array
|
367
|
+
*
|
368
|
+
* Returns an array containing the names of all Materials currently registered
|
369
|
+
* with Jax. Note that this does not include one-off materials created directly,
|
370
|
+
* for example, using "new Jax.Material()".
|
371
|
+
**/
|
372
|
+
Jax.Material.all = function() {
|
373
|
+
return Jax.Util.properties(Jax.Material.instances);
|
374
|
+
};
|
375
|
+
|
376
|
+
Jax.Material.addResources = function(resources) {
|
377
|
+
for (var i in resources) {
|
378
|
+
if (Jax.Material.instances[i]) throw new Error("Duplicate material resource ID: "+i);
|
379
|
+
Jax.Material.create(i, resources[i]);
|
380
|
+
}
|
381
|
+
};
|
@@ -0,0 +1,37 @@
|
|
1
|
+
// (re)calculates vertex normals based on Jax.Mesh vertex data
|
2
|
+
|
3
|
+
Jax.Mesh.prototype.calculateNormals = function() {
|
4
|
+
var mesh = this;
|
5
|
+
var triangles = mesh.getTriangles();
|
6
|
+
var normals = {}, i;
|
7
|
+
|
8
|
+
// it's much slower to nest an iteration within an iteration; instead
|
9
|
+
// we'll create properties in +normals+ and then enumerate the properties
|
10
|
+
// later.
|
11
|
+
for (i = 0; i < triangles.length; i++) {
|
12
|
+
var tri = triangles[i];
|
13
|
+
normals[tri.a] = normals[tri.a] || [];
|
14
|
+
normals[tri.b] = normals[tri.b] || [];
|
15
|
+
normals[tri.c] = normals[tri.c] || [];
|
16
|
+
normals[tri.a].push(tri.getNormal());
|
17
|
+
normals[tri.b].push(tri.getNormal());
|
18
|
+
normals[tri.c].push(tri.getNormal());
|
19
|
+
}
|
20
|
+
|
21
|
+
var normal = vec3.create();
|
22
|
+
mesh.dataRegion.remap(mesh.normalData, triangles.length * 9);
|
23
|
+
for (i = 0; i < mesh.vertices.length; i++) {
|
24
|
+
var v = mesh.vertices[i].array;
|
25
|
+
if (normals[v]) {
|
26
|
+
normal[0] = normal[1] = normal[2] = 0;
|
27
|
+
for (var j = 0; j < normals[v].length; j++)
|
28
|
+
vec3.add(normal, normals[v][j], normal);
|
29
|
+
vec3.scale(normal, 1/normals[v].length);
|
30
|
+
|
31
|
+
vec3.set(normal, mesh.normals[i].array);
|
32
|
+
}
|
33
|
+
}
|
34
|
+
|
35
|
+
// finally, update or create the WebGL buffer
|
36
|
+
mesh.buffers.normal_buffer.refresh();
|
37
|
+
}
|
@@ -0,0 +1,104 @@
|
|
1
|
+
// Support functions used by Jax.Mesh
|
2
|
+
|
3
|
+
Jax.Mesh.prototype.eachTriangle = function(callback) {
|
4
|
+
var mesh = this;
|
5
|
+
var vertcount, a;
|
6
|
+
|
7
|
+
var indices = mesh.getIndexBuffer(), vertices = mesh.vertices;
|
8
|
+
if (vertices.length == 0) return;
|
9
|
+
|
10
|
+
if (indices) {
|
11
|
+
if (indices.length == 0) return;
|
12
|
+
indices = indices.getTypedArray();
|
13
|
+
vertcount = indices.length;
|
14
|
+
} else
|
15
|
+
vertcount = vertices.length;
|
16
|
+
|
17
|
+
function call(i1, i2, i3) {
|
18
|
+
var v1, v2, v3, i = false;
|
19
|
+
|
20
|
+
if (indices) {
|
21
|
+
i = true;
|
22
|
+
v1 = vertices[indices[i1]];
|
23
|
+
v2 = vertices[indices[i2]];
|
24
|
+
v3 = vertices[indices[i3]];
|
25
|
+
} else {
|
26
|
+
i = false;
|
27
|
+
v1 = vertices[i1];
|
28
|
+
v2 = vertices[i2];
|
29
|
+
v3 = vertices[i3];
|
30
|
+
}
|
31
|
+
|
32
|
+
if (!v1 || !v2 || !v3) return;
|
33
|
+
callback(v1.array, v2.array, v3.array);
|
34
|
+
}
|
35
|
+
|
36
|
+
switch(mesh.draw_mode) {
|
37
|
+
case GL_TRIANGLE_STRIP:
|
38
|
+
for (a = 2; a < vertcount; a += 2) {
|
39
|
+
call(a-2, a-1, a);
|
40
|
+
call(a, a-1, a+1);
|
41
|
+
}
|
42
|
+
break;
|
43
|
+
case GL_TRIANGLES:
|
44
|
+
for (a = 0; a < vertcount; a += 3)
|
45
|
+
call(a, a+1, a+2);
|
46
|
+
break;
|
47
|
+
case GL_TRIANGLE_FAN:
|
48
|
+
for (a = 2; a < vertcount; a++)
|
49
|
+
call(0, a-1, a);
|
50
|
+
break;
|
51
|
+
default:
|
52
|
+
return;
|
53
|
+
}
|
54
|
+
};
|
55
|
+
|
56
|
+
Jax.Mesh.prototype.buildTriangles = function() {
|
57
|
+
var mesh = this;
|
58
|
+
mesh.triangles.clear();
|
59
|
+
|
60
|
+
mesh.eachTriangle(function(v1, v2, v3) {
|
61
|
+
var tri = new Jax.Geometry.Triangle();
|
62
|
+
tri.assign(v1, v2, v3);
|
63
|
+
mesh.triangles.push(tri);
|
64
|
+
});
|
65
|
+
};
|
66
|
+
|
67
|
+
Jax.Mesh.prototype.calculateBounds = function(vertices) {
|
68
|
+
var self = this;
|
69
|
+
if (vertices.length == 0) {
|
70
|
+
self.bounds.left = self.bounds.right = 0;
|
71
|
+
self.bounds.top = self.bounds.bottom = 0;
|
72
|
+
self.bounds.front = self.bounds.back = 0;
|
73
|
+
self.bounds.width = self.bounds.height = self.bounds.depth = 0;
|
74
|
+
} else {
|
75
|
+
self.bounds.left = self.bounds.right = null;
|
76
|
+
self.bounds.top = self.bounds.bottom = null;
|
77
|
+
self.bounds.front = self.bounds.back = null;
|
78
|
+
self.bounds.width = self.bounds.height = self.bounds.depth = null;
|
79
|
+
}
|
80
|
+
|
81
|
+
var i, v;
|
82
|
+
|
83
|
+
for (i = 0; i < vertices.length; i++)
|
84
|
+
{
|
85
|
+
// x, i % 3 == 0
|
86
|
+
v = vertices[i];
|
87
|
+
if (self.bounds.left == null || v < self.bounds.left) self.bounds.left = v;
|
88
|
+
if (self.bounds.right == null || v > self.bounds.right) self.bounds.right = v;
|
89
|
+
|
90
|
+
// y, i % 3 == 1
|
91
|
+
v = vertices[++i];
|
92
|
+
if (self.bounds.bottom== null || v < self.bounds.bottom) self.bounds.bottom = v;
|
93
|
+
if (self.bounds.top == null || v > self.bounds.top) self.bounds.top = v;
|
94
|
+
|
95
|
+
// z, i % 3 == 2
|
96
|
+
v = vertices[++i];
|
97
|
+
if (self.bounds.front == null || v > self.bounds.front) self.bounds.front = v;
|
98
|
+
if (self.bounds.back == null || v < self.bounds.back) self.bounds.back = v;
|
99
|
+
}
|
100
|
+
|
101
|
+
self.bounds.width = self.bounds.right - self.bounds.left;
|
102
|
+
self.bounds.height= self.bounds.top - self.bounds.bottom;
|
103
|
+
self.bounds.depth = self.bounds.front - self.bounds.back;
|
104
|
+
};
|
@@ -0,0 +1,111 @@
|
|
1
|
+
// used by Jax.Mesh to build tangent-space buffer
|
2
|
+
// function makeTangentBuffer(self) {
|
3
|
+
Jax.Mesh.prototype.makeTangentBuffer = function() {
|
4
|
+
var self = this;
|
5
|
+
|
6
|
+
var normals = self.getNormalBuffer();
|
7
|
+
var vertices = self.getVertexBuffer();
|
8
|
+
var texcoords = self.getTextureCoordsBuffer();
|
9
|
+
var indices = self.getIndexBuffer();
|
10
|
+
if (!normals || !vertices || !texcoords) return null;
|
11
|
+
|
12
|
+
var tangentBuffer = self.buffers.tangent_buffer;
|
13
|
+
normals = normals.js;
|
14
|
+
vertices = vertices.js;
|
15
|
+
texcoords = texcoords.js;
|
16
|
+
if (indices && indices.length > 0) indices = indices.js;
|
17
|
+
else indices = null;
|
18
|
+
|
19
|
+
var tangents = tangentBuffer ? tangentBuffer.js : [];
|
20
|
+
var tan1 = [], tan2 = [], a;
|
21
|
+
var v1 = vec3.create(), v2 = vec3.create(), v3 = vec3.create();
|
22
|
+
var w1 = [], w2 = [], w3 = [];
|
23
|
+
var vertcount;
|
24
|
+
var x1, x2, y1, y2, z1, z2, s1, s2, t1, t2, r;
|
25
|
+
var dif = [];
|
26
|
+
var sdir = vec3.create(), tdir = vec3.create();
|
27
|
+
|
28
|
+
function setv(v, a) { v[0] = vertices[a*3]; v[1] = vertices[a*3+1]; v[2] = vertices[a*3+2]; }
|
29
|
+
function setw(w, a) { w[0] = texcoords[a*2]; w[1] = texcoords[a*2+1]; }
|
30
|
+
function sett1(a) { tan1[a] = tan1[a] || vec3.create(); vec3.add(tan1[a], sdir, tan1[a]); }
|
31
|
+
function sett2(a) { tan2[a] = tan2[a] || vec3.create(); vec3.add(tan2[a], tdir, tan2[a]); }
|
32
|
+
function findTangentVector(a1, a2, a3) {
|
33
|
+
if (indices) { a1 = indices[a1]; a2 = indices[a2]; a3 = indices[a3]; }
|
34
|
+
|
35
|
+
setv(v1, a1); setv(v2, a2); setv(v3, a3);
|
36
|
+
setw(w1, a1); setw(w2, a2); setw(w3, a3);
|
37
|
+
x1 = v2[0] - v1[0]; x2 = v3[0] - v1[0];
|
38
|
+
y1 = v2[1] - v1[1]; y2 = v3[1] - v1[1];
|
39
|
+
z1 = v2[2] - v1[2]; z2 = v3[2] - v1[2];
|
40
|
+
s1 = w2[0] - w1[0]; s2 = w3[0] - w1[0];
|
41
|
+
t1 = w2[1] - w1[1]; t2 = w3[1] - w1[1];
|
42
|
+
r = 1.0 / (s1 * t2 - s2 * t1);
|
43
|
+
|
44
|
+
sdir[0] = (t2 * x1 - t1 * x2) * r; sdir[1] = (t2 * y1 - t1 * y2) * r; sdir[2] = (t2 * z1 - t1 * z2) * r;
|
45
|
+
tdir[0] = (s1 * x2 - s2 * x1) * r; tdir[1] = (s1 * y2 - s2 * y1) * r; tdir[2] = (s1 * z2 - s2 * z1) * r;
|
46
|
+
|
47
|
+
if (isNaN(sdir[0]) || isNaN(sdir[1]) || isNaN(sdir[2]) ||
|
48
|
+
isNaN(tdir[0]) || isNaN(tdir[1]) || isNaN(tdir[2]) )
|
49
|
+
{
|
50
|
+
// this only seems to happen when dealing with degenerate triangles
|
51
|
+
// ...which seems to be fairly common. So, let's see what happens if
|
52
|
+
// we just set the offending vectors to zero.
|
53
|
+
sdir[0] = sdir[1] = sdir[2] = tdir[0] = tdir[1] = tdir[2] = 0;
|
54
|
+
}
|
55
|
+
sett1(a1); sett1(a2); sett1(a3);
|
56
|
+
sett2(a1); sett2(a2); sett2(a3);
|
57
|
+
}
|
58
|
+
|
59
|
+
vertcount = indices && indices.length > 0 ? indices.length : normals.length / 3;
|
60
|
+
|
61
|
+
/* we need to pass the vertices into findTangentVector differently depending on draw mode */
|
62
|
+
/* TODO refactor: merge this with mesh support */
|
63
|
+
switch(self.draw_mode) {
|
64
|
+
case GL_TRIANGLE_STRIP:
|
65
|
+
for (a = 2; a < vertcount; a += 2) {
|
66
|
+
findTangentVector(a-2, a-1, a);
|
67
|
+
findTangentVector(a, a-1, a+1);
|
68
|
+
}
|
69
|
+
break;
|
70
|
+
case GL_TRIANGLES:
|
71
|
+
for (a = 0; a < vertcount; a += 3)
|
72
|
+
findTangentVector(a, a+1, a+2);
|
73
|
+
break;
|
74
|
+
case GL_TRIANGLE_FAN:
|
75
|
+
for (a = 2; a < vertcount; a++)
|
76
|
+
findTangentVector(0, a-1, a);
|
77
|
+
break;
|
78
|
+
default:
|
79
|
+
throw new Error("Cannot calculate tangent space for draw mode: "+Jax.Util.enumName(self.draw_mode));
|
80
|
+
}
|
81
|
+
|
82
|
+
var normal = vec3.create();
|
83
|
+
|
84
|
+
// remove any tangents left over from earlier builds (this should be pretty rare)
|
85
|
+
while (tangents.length > vertcount) tangents.pop();
|
86
|
+
|
87
|
+
var b;
|
88
|
+
for (b = 0; b < vertcount; b++) {
|
89
|
+
|
90
|
+
if (indices) a = indices[b];
|
91
|
+
else a = b;
|
92
|
+
|
93
|
+
// Gram-Schmidt orthogonalize: (t - n * dot(n, t)).normalize()
|
94
|
+
normal[0] = normals[a*3]; normal[1] = normals[a*3+1]; normal[2] = normals[a*3+2];
|
95
|
+
vec3.scale(normal, vec3.dot(normal, tan1[a]), dif);
|
96
|
+
vec3.subtract(tan1[a], dif, dif);
|
97
|
+
vec3.normalize(dif);
|
98
|
+
|
99
|
+
tangents[a*4] = dif[0];
|
100
|
+
tangents[a*4+1] = dif[1];
|
101
|
+
tangents[a*4+2] = dif[2];
|
102
|
+
// calc handedness
|
103
|
+
tangents[a*4+3] = (vec3.dot(vec3.cross(normal, tan1[a]), tan2[a])) < 0.0 ? -1.0 : 1.0;
|
104
|
+
}
|
105
|
+
|
106
|
+
if (tangentBuffer)
|
107
|
+
self.buffers.tangent_buffer.refresh();
|
108
|
+
else
|
109
|
+
self.buffers.tangent_buffer = new Jax.NormalBuffer(tangents);
|
110
|
+
return self.buffers.tangent_buffer;
|
111
|
+
}
|