jax 1.1.1 → 2.0.0
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- data/.gitignore +4 -0
- data/.rvmrc +2 -3
- data/.travis.yml +8 -22
- data/README.md +2 -2
- data/Rakefile +128 -96
- data/app/assets/javascripts/jax/controller-list.js.coffee +22 -0
- data/app/assets/javascripts/jax/dom-helpers.js.coffee +17 -0
- data/app/assets/javascripts/jax/jasmine_runner.js +177 -0
- data/app/assets/javascripts/jax/runtime.js +6 -0
- data/app/assets/javascripts/jax/shader_editor.js.coffee +33 -0
- data/app/assets/stylesheets/jax/controller-list.css +5 -0
- data/app/assets/stylesheets/jax/jasmine.css +16 -0
- data/app/assets/stylesheets/jax/nav.css +41 -0
- data/app/assets/stylesheets/jax/runtime.css +47 -0
- data/app/assets/stylesheets/jax/shader_editor.css +3 -0
- data/app/assets/stylesheets/jax/suite.css +82 -0
- data/app/controllers/jax/suite_controller.rb +48 -0
- data/app/views/jax/suite/jasmine.html.erb +38 -0
- data/app/views/jax/suite/run_webgl.html.erb +49 -0
- data/app/views/jax/suite/shader_editor.html.erb +24 -0
- data/app/views/layouts/jax.html.erb +40 -0
- data/bin/jax +8 -4
- data/config/routes.rb +2 -0
- data/config.ru +5 -0
- data/features/rails/resources.feature +45 -0
- data/features/rails/shaders.feature +13 -0
- data/features/rails/specs.feature +24 -0
- data/features/runtime.feature +15 -0
- data/features/step_definitions/environment_steps.rb +15 -0
- data/features/step_definitions/response_steps.rb +13 -0
- data/features/step_definitions/runtime.rb +11 -0
- data/features/step_definitions/web_steps.rb +223 -0
- data/features/support/env.rb +75 -0
- data/features/support/paths.rb +30 -0
- data/features/support/rails_environment.rb +3 -0
- data/features/support/selectors.rb +39 -0
- data/features/support/setup.rb +17 -0
- data/jax.gemspec +22 -16
- data/lib/assets/javascripts/jax/anim_frame.js +64 -0
- data/lib/assets/javascripts/jax/application.js +16 -0
- data/lib/assets/javascripts/jax/builtin/all.js +21 -0
- data/lib/assets/javascripts/jax/builtin/meshes/cube.js +83 -0
- data/lib/assets/javascripts/jax/builtin/meshes/plane.js +67 -0
- data/lib/assets/javascripts/jax/builtin/meshes/quad.js +89 -0
- data/lib/assets/javascripts/jax/builtin/meshes/sphere.js +65 -0
- data/lib/assets/javascripts/jax/builtin/meshes/teapot.js +48 -0
- data/lib/assets/javascripts/jax/builtin/meshes/torus.js +64 -0
- data/lib/assets/javascripts/jax/compatibility.js +312 -0
- data/lib/assets/javascripts/jax/context.js +741 -0
- data/lib/assets/javascripts/jax/core/base.js +69 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/mat3.js +20 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/mat4.js +10 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/quat4.js +148 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/vec2.js +25 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/vec3.js +86 -0
- data/lib/assets/javascripts/jax/core/glMatrix_ext/vec4.js +28 -0
- data/lib/assets/javascripts/jax/core/helper.js +44 -0
- data/lib/assets/javascripts/jax/core/math.js +61 -0
- data/lib/assets/javascripts/jax/core/matrix_stack.js +310 -0
- data/lib/assets/javascripts/jax/core/util.js +271 -0
- data/lib/assets/javascripts/jax/core.js +43 -0
- data/lib/assets/javascripts/jax/events.js +304 -0
- data/lib/assets/javascripts/jax/geometry/line.js +185 -0
- data/lib/assets/javascripts/jax/geometry/plane.js +371 -0
- data/lib/assets/javascripts/jax/geometry/triangle/inliner.rb +94 -0
- data/lib/assets/javascripts/jax/geometry/triangle/slow_tri_tri_intersect.js +20 -0
- data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect.js +281 -0
- data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect_optimized.js +564 -0
- data/lib/assets/javascripts/jax/geometry/triangle.js +311 -0
- data/lib/assets/javascripts/jax/geometry.js +14 -0
- data/lib/assets/javascripts/jax/mvc/controller.js +188 -0
- data/lib/assets/javascripts/jax/mvc/model.js +302 -0
- data/lib/assets/javascripts/jax/mvc/route_set.js +148 -0
- data/lib/assets/javascripts/jax/mvc/view.js +43 -0
- data/lib/assets/javascripts/jax/mvc/view_manager.js +65 -0
- data/lib/assets/javascripts/jax/noise.js +251 -0
- data/lib/assets/javascripts/jax/prototype/class.js +81 -0
- data/lib/assets/javascripts/jax/prototype/core.js +112 -0
- data/lib/assets/javascripts/jax/prototype/extensions.js +142 -0
- data/lib/assets/javascripts/jax/vendor/ejs.js +1 -0
- data/lib/assets/javascripts/jax/vendor/glMatrix.js +7 -0
- data/lib/assets/javascripts/jax/webgl/camera.js +697 -0
- data/lib/assets/javascripts/jax/webgl/cleanup.js +1 -0
- data/lib/assets/javascripts/jax/webgl/core/buffer.js +292 -0
- data/lib/assets/javascripts/jax/webgl/core/data_region.js +184 -0
- data/lib/assets/javascripts/jax/webgl/core/data_segment.js +255 -0
- data/lib/assets/javascripts/jax/webgl/core/events.js +99 -0
- data/lib/assets/javascripts/jax/webgl/core/framebuffer.js +316 -0
- data/lib/assets/javascripts/jax/webgl/core.js +6 -0
- data/lib/assets/javascripts/jax/webgl/material.js +381 -0
- data/lib/assets/javascripts/jax/webgl/mesh/normals.js +37 -0
- data/lib/assets/javascripts/jax/webgl/mesh/support.js +104 -0
- data/lib/assets/javascripts/jax/webgl/mesh/tangent_space.js +111 -0
- data/lib/assets/javascripts/jax/webgl/mesh.js +440 -0
- data/lib/assets/javascripts/jax/webgl/scene/frustum.js +422 -0
- data/lib/assets/javascripts/jax/webgl/scene/light_manager.js +141 -0
- data/lib/assets/javascripts/jax/webgl/scene/light_source.js +300 -0
- data/lib/assets/javascripts/jax/webgl/scene.js +16 -0
- data/lib/assets/javascripts/jax/webgl/shader/delegator/attribute.js +53 -0
- data/lib/assets/javascripts/jax/webgl/shader/delegator/uniform.js +71 -0
- data/lib/assets/javascripts/jax/webgl/shader/delegator.js +13 -0
- data/lib/assets/javascripts/jax/webgl/shader/manifest.js +70 -0
- data/lib/assets/javascripts/jax/webgl/shader/program.js +138 -0
- data/lib/assets/javascripts/jax/webgl/shader.js +299 -0
- data/lib/assets/javascripts/jax/webgl/shader_chain.js +267 -0
- data/lib/assets/javascripts/jax/webgl/texture.js +506 -0
- data/lib/assets/javascripts/jax/webgl/world.js +279 -0
- data/lib/assets/javascripts/jax/webgl.js +109 -0
- data/lib/assets/javascripts/jax.js +136 -0
- data/{builtin/app/shaders/basic/common.ejs → lib/assets/javascripts/shaders/basic/common.glsl} +0 -0
- data/{builtin/app/shaders/basic/fragment.ejs → lib/assets/javascripts/shaders/basic/fragment.glsl} +0 -0
- data/{builtin/app/shaders/basic/vertex.ejs → lib/assets/javascripts/shaders/basic/vertex.glsl} +1 -1
- data/{builtin/app/shaders/depthmap/common.ejs → lib/assets/javascripts/shaders/depthmap/common.glsl} +0 -0
- data/{builtin/app/shaders/depthmap/fragment.ejs → lib/assets/javascripts/shaders/depthmap/fragment.glsl} +1 -1
- data/{builtin/app → lib/assets/javascripts}/shaders/depthmap/material.js +0 -0
- data/{builtin/app/shaders/depthmap/vertex.ejs → lib/assets/javascripts/shaders/depthmap/vertex.glsl} +0 -0
- data/{builtin/app/shaders/fog/common.ejs → lib/assets/javascripts/shaders/fog/common.glsl} +0 -0
- data/{builtin/app/shaders/fog/fragment.ejs → lib/assets/javascripts/shaders/fog/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/fog/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/fog/material.js +6 -8
- data/{builtin/app/shaders/fog/vertex.ejs → lib/assets/javascripts/shaders/fog/vertex.glsl} +0 -0
- data/{builtin/app/shaders/functions/depth_map.ejs → lib/assets/javascripts/shaders/functions/depth_map.glsl} +0 -0
- data/{builtin/app/shaders/functions/lights.ejs → lib/assets/javascripts/shaders/functions/lights.glsl} +0 -0
- data/{builtin/app/shaders/functions/noise.ejs → lib/assets/javascripts/shaders/functions/noise.glsl} +0 -0
- data/lib/assets/javascripts/shaders/lighting/common.glsl +5 -0
- data/{builtin/app/shaders/lighting/fragment.ejs → lib/assets/javascripts/shaders/lighting/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/lighting/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/lighting/material.js +2 -4
- data/{builtin/app/shaders/lighting/vertex.ejs → lib/assets/javascripts/shaders/lighting/vertex.glsl} +0 -0
- data/{builtin/app/shaders/normal_map/common.ejs → lib/assets/javascripts/shaders/normal_map/common.glsl} +1 -1
- data/{builtin/app/shaders/normal_map/fragment.ejs → lib/assets/javascripts/shaders/normal_map/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/normal_map/manifest.yml +0 -0
- data/lib/assets/javascripts/shaders/normal_map/material.js +11 -0
- data/{builtin/app/shaders/normal_map/vertex.ejs → lib/assets/javascripts/shaders/normal_map/vertex.glsl} +0 -0
- data/{builtin/app/shaders/paraboloid/common.ejs → lib/assets/javascripts/shaders/paraboloid/common.glsl} +0 -0
- data/{builtin/app/shaders/paraboloid/fragment.ejs → lib/assets/javascripts/shaders/paraboloid/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/material.js +2 -4
- data/{builtin/app/shaders/paraboloid/vertex.ejs → lib/assets/javascripts/shaders/paraboloid/vertex.glsl} +0 -0
- data/{builtin/app/shaders/picking/common.ejs → lib/assets/javascripts/shaders/picking/common.glsl} +0 -0
- data/{builtin/app/shaders/picking/fragment.ejs → lib/assets/javascripts/shaders/picking/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/picking/material.js +2 -4
- data/{builtin/app/shaders/picking/vertex.ejs → lib/assets/javascripts/shaders/picking/vertex.glsl} +0 -0
- data/{builtin/app/shaders/shadow_map/common.ejs → lib/assets/javascripts/shaders/shadow_map/common.glsl} +2 -1
- data/{builtin/app/shaders/shadow_map/fragment.ejs → lib/assets/javascripts/shaders/shadow_map/fragment.glsl} +1 -1
- data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/manifest.yml +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/material.js +4 -6
- data/{builtin/app/shaders/shadow_map/vertex.ejs → lib/assets/javascripts/shaders/shadow_map/vertex.glsl} +0 -0
- data/{builtin/app/shaders/texture/common.ejs → lib/assets/javascripts/shaders/texture/common.glsl} +0 -0
- data/{builtin/app/shaders/texture/fragment.ejs → lib/assets/javascripts/shaders/texture/fragment.glsl} +0 -0
- data/{builtin/app → lib/assets/javascripts}/shaders/texture/manifest.yml +0 -0
- data/lib/assets/javascripts/shaders/texture/material.js +17 -0
- data/{builtin/app/shaders/texture/vertex.ejs → lib/assets/javascripts/shaders/texture/vertex.glsl} +0 -0
- data/lib/generators/jax/all.rb +16 -0
- data/lib/generators/jax/application/application_generator.rb +48 -0
- data/lib/generators/jax/base/actions.rb +52 -0
- data/lib/generators/jax/base/coffee_generator.rb +30 -0
- data/lib/generators/jax/base/named_base.rb +17 -0
- data/lib/generators/jax/base/plugin_base.rb +108 -0
- data/lib/generators/jax/base/plugin_credentials.rb +99 -0
- data/lib/generators/jax/base/plugin_manifest.rb +75 -0
- data/lib/generators/jax/base/rails_base.rb +30 -0
- data/lib/generators/jax/base/source_root.rb +5 -0
- data/lib/generators/jax/controller/controller_generator.rb +37 -0
- data/lib/generators/jax/helper/helper_generator.rb +30 -0
- data/lib/generators/jax/install/install_generator.rb +27 -0
- data/lib/generators/jax/jax_generator.rb +13 -0
- data/lib/generators/jax/light/light_generator.rb +23 -0
- data/lib/{jax/generators → generators/jax}/material/USAGE +4 -8
- data/lib/generators/jax/material/material_generator.rb +112 -0
- data/lib/generators/jax/model/model_generator.rb +24 -0
- data/lib/generators/jax/plugin/plugin_generator.rb +72 -0
- data/lib/generators/jax/scaffold/scaffold_generator.rb +35 -0
- data/lib/generators/jax/shader/shader_generator.rb +38 -0
- data/lib/jax/commands/plugin_manager.rb +240 -0
- data/lib/jax/commands.rb +69 -0
- data/lib/jax/configuration.rb +64 -0
- data/lib/jax/directive_processor.rb +53 -0
- data/lib/jax/engine.rb +38 -54
- data/lib/jax/helper_methods.rb +3 -0
- data/lib/jax/rails/application.rb +34 -0
- data/lib/jax/resource_file.rb +29 -0
- data/lib/jax/script_loader.rb +68 -0
- data/lib/jax/server.rb +87 -0
- data/lib/jax/shader.rb +70 -172
- data/lib/jax/testing/rails_environment.rb +94 -0
- data/lib/jax/util/tar.rb +75 -0
- data/lib/jax/util.rb +3 -0
- data/lib/jax/version.rb +7 -8
- data/lib/jax.rb +23 -41
- data/spec/bin/jax_spec.rb +149 -0
- data/{lib/jax/generators/app/templates/app/models/.empty_directory → spec/fixtures/public/favicon.ico} +0 -0
- data/spec/fixtures/public/textures/brickwall.jpg +0 -0
- data/spec/fixtures/public/textures/jacks.jpg +0 -0
- data/spec/fixtures/public/textures/normal_map.jpg +0 -0
- data/spec/fixtures/public/textures/rock.png +0 -0
- data/spec/fixtures/public/textures/rock_normal.png +0 -0
- data/spec/fixtures/public/textures/rss.png +0 -0
- data/spec/generators/jax/application_generator_spec.rb +18 -0
- data/spec/generators/jax/controller_generator_spec.rb +102 -0
- data/spec/generators/jax/helper_generator_spec.rb +55 -0
- data/spec/generators/jax/install_generator_spec.rb +30 -0
- data/spec/generators/jax/jax_generator_spec.rb +21 -0
- data/spec/generators/jax/light_generator_spec.rb +27 -0
- data/spec/generators/jax/material_generator_spec.rb +62 -0
- data/spec/generators/jax/model_generator_spec.rb +72 -0
- data/spec/generators/jax/plugin_generator_spec.rb +143 -0
- data/spec/generators/jax/scaffold_generator_spec.rb +35 -0
- data/spec/generators/jax/shader_generator_spec.rb +37 -0
- data/spec/javascripts/helpers/jasmine_webgl_helper.js +13 -0
- data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_environment_helper.js +7 -2
- data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_helper.js +0 -0
- data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
- data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
- data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
- data/spec/javascripts/jax/compatibility_spec.js +46 -0
- data/spec/javascripts/jax/context_events_spec.js +212 -0
- data/spec/javascripts/jax/context_spec.js +305 -0
- data/spec/javascripts/jax/core/data_region_spec.js +118 -0
- data/spec/javascripts/jax/core/data_segment_spec.js +96 -0
- data/spec/javascripts/jax/core/delegation_spec.js +48 -0
- data/spec/javascripts/jax/core/events_spec.js +17 -0
- data/spec/javascripts/jax/core/glMatrix_extensions_spec.js +8 -0
- data/spec/javascripts/jax/core/helper_spec.js +61 -0
- data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
- data/spec/javascripts/jax/core/utils_spec.js +275 -0
- data/spec/javascripts/jax/geometry/line_spec.js +20 -0
- data/spec/javascripts/jax/geometry/plane_spec.js +181 -0
- data/spec/javascripts/jax/geometry/triangle_spec.js +105 -0
- data/spec/javascripts/jax/mvc/controller_spec.js +156 -0
- data/spec/javascripts/jax/mvc/model_spec.js +93 -0
- data/spec/javascripts/jax/mvc/route_set_spec.js +49 -0
- data/spec/javascripts/jax/mvc/view_manager_spec.js +17 -0
- data/spec/javascripts/jax/noise_spec.js +50 -0
- data/spec/javascripts/jax/optimizations/material_limitations_spec.js +85 -0
- data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +65 -0
- data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
- data/spec/javascripts/jax/webgl/camera_spec.js +237 -0
- data/spec/javascripts/jax/webgl/core/events_spec.js +47 -0
- data/spec/javascripts/jax/webgl/framebuffer_spec.js +44 -0
- data/spec/javascripts/jax/webgl/lighting_spec.js +108 -0
- data/spec/javascripts/jax/webgl/material_spec.js +117 -0
- data/spec/javascripts/jax/webgl/mesh_spec.js +228 -0
- data/spec/javascripts/jax/webgl/shader/manifest_spec.js +57 -0
- data/spec/javascripts/jax/webgl/shader_chain_spec.js +211 -0
- data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
- data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
- data/spec/javascripts/jax/webgl/texture_spec.js +159 -0
- data/spec/javascripts/jax/webgl_spec.js +5 -0
- data/spec/javascripts/jax/world_spec.js +175 -0
- data/spec/javascripts/jax_spec.js +14 -0
- data/spec/javascripts/node/mocks/webgl.js +159 -0
- data/spec/javascripts/node_helper.js +51 -0
- data/spec/javascripts/shaders/core_materials_spec.js +38 -0
- data/spec/javascripts/shaders/fog_spec.js +15 -0
- data/spec/javascripts/shaders/lighting_spec.js +15 -0
- data/spec/javascripts/shaders/normal_map_spec.js +15 -0
- data/spec/javascripts/shaders/paraboloid_spec.js +33 -0
- data/spec/javascripts/shaders/preprocessor_spec.js +45 -0
- data/spec/javascripts/shaders/shadow_map_spec.js +15 -0
- data/spec/javascripts/shaders/texture_spec.js +37 -0
- data/spec/javascripts/suite/controller_select_spec.js.coffee +24 -0
- data/spec/lib/jax/commands/plugin_manager/credentials_spec.rb +56 -0
- data/spec/lib/jax/commands/plugin_manager/push_spec.rb +62 -0
- data/spec/lib/jax/commands/plugin_manager_spec.rb +204 -0
- data/spec/lib/jax/rails/application_spec.rb +23 -0
- data/spec/lib/jax/shader_spec.rb +67 -0
- data/spec/lib/jax/util/tar_spec.rb +26 -0
- data/spec/{test_helper.rb → spec_helper.rb} +37 -28
- data/spec/support/test_model_generator.rb +14 -0
- data/templates/app/Gemfile.tt +17 -0
- data/templates/app/Rakefile +4 -0
- data/templates/app/config/application.rb +16 -0
- data/{lib/jax/generators/app/templates → templates/app}/config/boot.rb +0 -0
- data/templates/app/config/environment.rb +5 -0
- data/templates/app/config/environments/production.rb +4 -0
- data/templates/app/config.ru +6 -0
- data/{lib/jax/generators/app/templates/app/resources → templates/app/public}/.empty_directory +0 -0
- data/templates/app/script/jax +8 -0
- data/{lib/jax/generators/app/templates/app/views → templates/app/spec}/.empty_directory +0 -0
- data/templates/application_controller.js.coffee.erb +3 -0
- data/templates/application_controller.js.erb +6 -0
- data/templates/application_helper.js.coffee.erb +3 -0
- data/templates/application_helper.js.erb +3 -0
- data/templates/controller.js.coffee.erb +9 -0
- data/templates/controller.js.erb +15 -0
- data/templates/controller_spec.js.coffee.erb +9 -0
- data/templates/controller_spec.js.erb +12 -0
- data/templates/helper.js.coffee.erb +2 -0
- data/templates/helper.js.erb +3 -0
- data/templates/helper_spec.js.coffee.erb +8 -0
- data/templates/helper_spec.js.erb +12 -0
- data/{lib/jax/generators/light_source/templates/light.yml.tt → templates/light_source.resource.erb} +3 -3
- data/{lib/jax/generators/material/templates/material.yml.tt → templates/material.resource.erb} +0 -9
- data/templates/model.js.coffee.erb +3 -0
- data/templates/model.js.erb +5 -0
- data/templates/model_defaults.resource.erb +5 -0
- data/templates/model_spec.js.coffee.erb +16 -0
- data/templates/model_spec.js.erb +18 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/controllers/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/helpers/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/models/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/resources/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/views/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates → templates}/new_plugin/init.rb +0 -0
- data/{lib/jax/generators/plugin/templates → templates}/new_plugin/install.rb +0 -0
- data/{lib/jax/generators/plugin/templates/new_plugin/public → templates/new_plugin/spec}/.empty_directory +0 -0
- data/{lib/jax/generators/plugin/templates → templates}/new_plugin/uninstall.rb +0 -0
- data/{lib/jax/generators/shader/templates/common.ejs.tt → templates/shader_common.glsl.erb} +0 -0
- data/{lib/jax/generators/shader/templates/fragment.ejs.tt → templates/shader_fragment.glsl.erb} +0 -0
- data/{lib/jax/generators/shader/templates/manifest.yml.tt → templates/shader_manifest.yml.erb} +0 -0
- data/templates/shader_material.js.coffee.erb +22 -0
- data/{lib/jax/generators/shader/templates/material.js.tt → templates/shader_material.js.erb} +0 -0
- data/templates/shader_spec.js.coffee.erb +16 -0
- data/{lib/jax/generators/shader/templates/spec.js.tt → templates/shader_spec.js.erb} +1 -1
- data/{lib/jax/generators/shader/templates/vertex.ejs.tt → templates/shader_vertex.glsl.erb} +0 -0
- data/templates/view.js.coffee.erb +3 -0
- data/{lib/jax/generators/controller/templates/view.js.tt → templates/view.js.erb} +1 -1
- data/vendor/assets/javascripts/ejs.js +505 -0
- data/vendor/assets/javascripts/glMatrix.js +1772 -0
- data/vendor/assets/javascripts/jasmine.js +2476 -0
- data/vendor/assets/stylesheets/jasmine.css +166 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/alias.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class_deprecated.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class_method.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/class_property.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/constant.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/constructor.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/deprecated.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/description.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/information.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/instance_method.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/instance_property.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/method.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/method_deprecated.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/mixin.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/namespace.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/property.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/related_to.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/search-background.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/section-background.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/section.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/selected-section-background.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/subclass.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/superclass.png +0 -0
- data/vendor/pdoc_template/html/assets/images/pdoc/utility.png +0 -0
- data/vendor/pdoc_template/html/assets/javascripts/pdoc/application.js +478 -0
- data/vendor/pdoc_template/html/assets/javascripts/pdoc/prototype.js +4874 -0
- data/vendor/pdoc_template/html/assets/javascripts/pdoc/tabs.js +506 -0
- data/vendor/pdoc_template/html/assets/stylesheets/jax.css +30 -0
- data/vendor/pdoc_template/html/assets/stylesheets/pdoc/api.css +681 -0
- data/vendor/pdoc_template/html/assets/stylesheets/pdoc/pygments.css +62 -0
- data/vendor/pdoc_template/html/helpers.rb +35 -0
- data/vendor/pdoc_template/html/index.erb +18 -0
- data/vendor/pdoc_template/html/item_index.js.erb +6 -0
- data/vendor/pdoc_template/html/layout.erb +67 -0
- data/vendor/pdoc_template/html/leaf.erb +22 -0
- data/vendor/pdoc_template/html/node.erb +30 -0
- data/vendor/pdoc_template/html/partials/class_relationships.erb +19 -0
- data/vendor/pdoc_template/html/partials/classes.erb +7 -0
- data/vendor/pdoc_template/html/partials/constructor.erb +5 -0
- data/vendor/pdoc_template/html/partials/description.erb +5 -0
- data/vendor/pdoc_template/html/partials/link_list.erb +1 -0
- data/vendor/pdoc_template/html/partials/method_signatures.erb +14 -0
- data/vendor/pdoc_template/html/partials/methodized_note.erb +9 -0
- data/vendor/pdoc_template/html/partials/mixins.erb +7 -0
- data/vendor/pdoc_template/html/partials/namespaces.erb +7 -0
- data/vendor/pdoc_template/html/partials/related_utilities.erb +5 -0
- data/vendor/pdoc_template/html/partials/relationships.erb +11 -0
- data/vendor/pdoc_template/html/partials/short_description_list.erb +7 -0
- data/vendor/pdoc_template/html/partials/title.erb +24 -0
- data/vendor/pdoc_template/html/section.erb +18 -0
- metadata +635 -332
- data/builtin/app/shaders/lighting/common.ejs +0 -5
- data/builtin/app/shaders/normal_map/material.js +0 -16
- data/builtin/app/shaders/texture/material.js +0 -18
- data/jax.gems +0 -1
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- data/lib/jax/application/builtin/configuration.rb +0 -5
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- data/lib/jax/application/railties.rb +0 -26
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- data/lib/jax/generators/app/templates/Rakefile +0 -6
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- data/lib/jax/generators/app/templates/public/javascripts/jax.js +0 -9462
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@@ -0,0 +1,251 @@
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/**
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* class Jax.Noise
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* Constructs several textures to be used in vertex shaders involving Perlin noise.
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* As of v1.1.0, Jax defines a global variable called **Jax.noise** that you can use
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* instead of maintaining your own instance of +Jax.Noise+. This is both more memory
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* efficient and easier to use.
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*
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* Example:
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*
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* setUniforms: function($super, context, mesh, options, uniforms) {
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* $super(context, mesh, options, uniforms);
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*
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* Jax.noise.bind(context, uniforms);
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*
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* // . . .
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* }
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*
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**/
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Jax.Noise = (function() {
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var perm/*[256]*/ = [151,160,137,91,90,15,
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131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,
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190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
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88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
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77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
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102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
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135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
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5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
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223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
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129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
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251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
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49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
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138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180];
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/* These are Ken Perlin's proposed gradients for 3D noise. I kept them for
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better consistency with the reference implementation, but there is really
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no need to pad this to 16 gradients for this particular implementation.
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If only the "proper" first 12 gradients are used, they can be extracted
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from the grad4[][] array: grad3[i][j] == grad4[i*2][j], 0<=i<=11, j=0,1,2
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*/
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var grad3/*[16][3]*/ = [0,1,1, 0,1,-1, 0,-1,1, 0,-1,-1,
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1,0,1, 1,0,-1, -1,0,1, -1,0,-1,
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1,1,0, 1,-1,0, -1,1,0, -1,-1,0, // 12 cube edges
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1,0,-1, -1,0,-1, 0,-1,1, 0,1,1]; // 4 more to make 16
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/* These are my own proposed gradients for 4D noise. They are the coordinates
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of the midpoints of each of the 32 edges of a tesseract, just like the 3D
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noise gradients are the midpoints of the 12 edges of a cube.
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*/
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var grad4/*[32][4]*/ = [0,1,1,1, 0,1,1,-1, 0,1,-1,1, 0,1,-1,-1, // 32 tesseract edges
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0,-1,1,1, 0,-1,1,-1, 0,-1,-1,1, 0,-1,-1,-1,
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1,0,1,1, 1,0,1,-1, 1,0,-1,1, 1,0,-1,-1,
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-1,0,1,1, -1,0,1,-1, -1,0,-1,1, -1,0,-1,-1,
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1,1,0,1, 1,1,0,-1, 1,-1,0,1, 1,-1,0,-1,
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-1,1,0,1, -1,1,0,-1, -1,-1,0,1, -1,-1,0,-1,
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1,1,1,0, 1,1,-1,0, 1,-1,1,0, 1,-1,-1,0,
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-1,1,1,0, -1,1,-1,0, -1,-1,1,0, -1,-1,-1,0];
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/* This is a look-up table to speed up the decision on which simplex we
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are in inside a cube or hypercube "cell" for 3D and 4D simplex noise.
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It is used to avoid complicated nested conditionals in the GLSL code.
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The table is indexed in GLSL with the results of six pair-wise
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comparisons beween the components of the P=(x,y,z,w) coordinates
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within a hypercube cell.
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c1 = x>=y ? 32 : 0;
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c2 = x>=z ? 16 : 0;
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c3 = y>=z ? 8 : 0;
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c4 = x>=w ? 4 : 0;
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c5 = y>=w ? 2 : 0;
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c6 = z>=w ? 1 : 0;
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offsets = simplex[c1+c2+c3+c4+c5+c6];
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o1 = step(160,offsets);
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o2 = step(96,offsets);
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o3 = step(32,offsets);
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(For the 3D case, c4, c5, c6 and o3 are not needed.)
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*/
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var simplex4/*[][4]*/ = [0,64,128,192, 0,64,192,128, 0,0,0,0, 0,128,192,64,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 64,128,192,0,
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0,128,64,192, 0,0,0,0, 0,192,64,128, 0,192,128,64,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 64,192,128,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
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64,128,0,192, 0,0,0,0, 64,192,0,128, 0,0,0,0,
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0,0,0,0, 0,0,0,0, 128,192,0,64, 128,192,64,0,
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64,0,128,192, 64,0,192,128, 0,0,0,0, 0,0,0,0,
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0,0,0,0, 128,0,192,64, 0,0,0,0, 128,64,192,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0,
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128,0,64,192, 0,0,0,0, 0,0,0,0, 0,0,0,0,
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192,0,64,128, 192,0,128,64, 0,0,0,0, 192,64,128,0,
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128,64,0,192, 0,0,0,0, 0,0,0,0, 0,0,0,0,
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192,64,0,128, 0,0,0,0, 192,128,0,64, 192,128,64,0];
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var simplex_buf = null, perm_buf = null, grad_buf = null;
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/*
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* initPermTexture() - create and load a 2D texture for
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* a combined index permutation and gradient lookup table.
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* This texture is used for 2D and 3D noise, both classic and simplex.
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*/
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function initPermTexture(context)
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{
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var tex = new Jax.Texture({min_filter: GL_NEAREST, mag_filter: GL_NEAREST, width:256, height:256});
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if (!perm_buf) {
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var pixels = new Array(256*256*4);
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var i,j;
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for(i = 0; i<256; i++)
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for(j = 0; j<256; j++) {
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var offset = (i*256+j)*4;
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var value = perm[(j+perm[i]) & 0xFF];
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var g = (value & 0x0F) * 3;
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pixels[offset] = grad3[g+0] * 64 + 64; // Gradient x
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pixels[offset+1] = grad3[g+1] * 64 + 64; // Gradient y
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pixels[offset+2] = grad3[g+2] * 64 + 64; // Gradient z
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pixels[offset+3] = value; // Permuted index
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}
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perm_buf = new Uint8Array(pixels);
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}
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return tex;
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}
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/*
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* initSimplexTexture() - create and load a 1D texture for a
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* simplex traversal order lookup table. This is used for simplex noise only,
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* and only for 3D and 4D noise where there are more than 2 simplices.
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* (3D simplex noise has 6 cases to sort out, 4D simplex noise has 24 cases.)
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*/
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function initSimplexTexture(context)
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{
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// webgl doesn't support 1D so we'll simulate it with a 64x1 texture
|
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|
+
|
133
|
+
if (!simplex_buf) simplex_buf = new Uint8Array(simplex4);
|
134
|
+
var tex = new Jax.Texture({min_filter:GL_NEAREST,mag_filter:GL_NEAREST, width:64, height:1});
|
135
|
+
return tex;
|
136
|
+
}
|
137
|
+
|
138
|
+
/*
|
139
|
+
* initGradTexture(context) - create and load a 2D texture
|
140
|
+
* for a 4D gradient lookup table. This is used for 4D noise only.
|
141
|
+
*/
|
142
|
+
function initGradTexture(context)
|
143
|
+
{
|
144
|
+
var tex = new Jax.Texture({min_filter: GL_NEAREST, mag_filter: GL_NEAREST, width:256, height:256});
|
145
|
+
|
146
|
+
if (!grad_buf) {
|
147
|
+
var pixels = new Array(256*256*4);
|
148
|
+
var i,j;
|
149
|
+
|
150
|
+
for(i = 0; i<256; i++)
|
151
|
+
for(j = 0; j<256; j++) {
|
152
|
+
var offset = (i*256+j)*4;
|
153
|
+
var value = perm[(j+perm[i]) & 0xFF];
|
154
|
+
var g = (value & 0x1F) * 4;
|
155
|
+
pixels[offset] = grad4[g+0] * 64 + 64; // Gradient x
|
156
|
+
pixels[offset+1] = grad4[g+1] * 64 + 64; // Gradient y
|
157
|
+
pixels[offset+2] = grad4[g+2] * 64 + 64; // Gradient z
|
158
|
+
pixels[offset+3] = grad4[g+3] * 64 + 64; // Gradient z
|
159
|
+
}
|
160
|
+
|
161
|
+
grad_buf = new Uint8Array(pixels);
|
162
|
+
}
|
163
|
+
|
164
|
+
return tex;
|
165
|
+
}
|
166
|
+
|
167
|
+
function prepareAll(self, context) {
|
168
|
+
if (!perm_buf || !simplex_buf || !grad_buf)
|
169
|
+
throw new Error("Unknown error: one of the noise buffers is null!");
|
170
|
+
|
171
|
+
self.perm.bind(context, function() {
|
172
|
+
context.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, perm_buf);
|
173
|
+
});
|
174
|
+
self.simplex.bind(context, function() {
|
175
|
+
context.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, simplex_buf);
|
176
|
+
});
|
177
|
+
self.grad.bind(context, function() {
|
178
|
+
context.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, grad_buf);
|
179
|
+
});
|
180
|
+
}
|
181
|
+
|
182
|
+
return Jax.Class.create({
|
183
|
+
initialize: function(context) {
|
184
|
+
/**
|
185
|
+
* Jax.Noise#perm -> Jax.Texture
|
186
|
+
* A 2D texture for a combined index permutation and gradient lookup table.
|
187
|
+
* This texture is used for both 2D and 3D noise, both classic and simplex.
|
188
|
+
**/
|
189
|
+
this.perm = initPermTexture(context);
|
190
|
+
|
191
|
+
/**
|
192
|
+
* Jax.Noise#simplex -> Jax.Texture
|
193
|
+
* A 1D texture for a simplex transversal order lookup table. This is used
|
194
|
+
* for simplex noise only, and only for 3D and 4D noise where there are more
|
195
|
+
* than 2 simplices. (3D simplex noise has 6 cases to sort out, 4D simplex
|
196
|
+
* noise has 24 cases.)
|
197
|
+
*
|
198
|
+
* Note that WebGL does not support 1D textures, so this is technically a
|
199
|
+
* 2D texture with a height of 1 pixel.
|
200
|
+
**/
|
201
|
+
this.simplex = initSimplexTexture(context);
|
202
|
+
|
203
|
+
/**
|
204
|
+
* Jax.Noise#grad -> Jax.Texture
|
205
|
+
* A 2D texture for a 4D gradient lookup table. This is used for 4D noise
|
206
|
+
* only.
|
207
|
+
**/
|
208
|
+
this.grad = initGradTexture(context);
|
209
|
+
|
210
|
+
if (context) prepareAll(this, context);
|
211
|
+
},
|
212
|
+
|
213
|
+
/**
|
214
|
+
* Jax.Noise#bind(context, uniforms) -> Jax.Shader.Delegator
|
215
|
+
* - context (Jax.Context): the context to bind the noise textures to
|
216
|
+
* - uniforms (Jax.Shader.Delegator): the shader variables to bind this noise to.
|
217
|
+
*
|
218
|
+
* Binds the three noise textures to the given set of shader uniforms. This is
|
219
|
+
* intended to be used from within a shader's +material.js+ file like so:
|
220
|
+
*
|
221
|
+
* setUniforms: function($super, context, mesh, options, uniforms) {
|
222
|
+
* $super(context, mesh, options, uniforms);
|
223
|
+
*
|
224
|
+
* Jax.noise.bind(context, uniforms);
|
225
|
+
*
|
226
|
+
* // . . .
|
227
|
+
* }
|
228
|
+
*
|
229
|
+
* Returns the same uniforms delegator that was specified to begin with.
|
230
|
+
*
|
231
|
+
**/
|
232
|
+
bind: function(context, uniforms) {
|
233
|
+
if (!this.isPrepared(context)) prepareAll(this, context);
|
234
|
+
uniforms.texture('permTexture', this.perm, context);
|
235
|
+
uniforms.texture('simplexTexture', this.simplex, context);
|
236
|
+
uniforms.texture('gradTexture', this.grad, context);
|
237
|
+
},
|
238
|
+
|
239
|
+
/**
|
240
|
+
* Jax.Noise#isPrepared(context) -> Boolean
|
241
|
+
*
|
242
|
+
* Returns true if this Jax.Noise has had its textures prepared for the
|
243
|
+
* specified context.
|
244
|
+
**/
|
245
|
+
isPrepared: function(context) {
|
246
|
+
return this.perm.isValid(context);
|
247
|
+
}
|
248
|
+
});
|
249
|
+
})();
|
250
|
+
|
251
|
+
Jax.noise = new Jax.Noise();
|
@@ -0,0 +1,81 @@
|
|
1
|
+
//= require "jax/prototype/core"
|
2
|
+
|
3
|
+
/**
|
4
|
+
* Jax.Class
|
5
|
+
**/
|
6
|
+
Jax.Class = (function() {
|
7
|
+
var emptyFunction = function() { };
|
8
|
+
|
9
|
+
var IS_DONTENUM_BUGGY = (function(){
|
10
|
+
for (var p in { toString: 1 }) {
|
11
|
+
if (p === 'toString') return false;
|
12
|
+
}
|
13
|
+
return true;
|
14
|
+
})();
|
15
|
+
|
16
|
+
function subclass() {};
|
17
|
+
function create() {
|
18
|
+
var parent = null, properties = Jax.$A(arguments);
|
19
|
+
if (Object.isFunction(properties[0]))
|
20
|
+
parent = properties.shift();
|
21
|
+
|
22
|
+
function klass() {
|
23
|
+
this.initialize.apply(this, arguments);
|
24
|
+
}
|
25
|
+
|
26
|
+
Object.extend(klass, Jax.Class.Methods);
|
27
|
+
klass.superclass = parent;
|
28
|
+
klass.subclasses = [];
|
29
|
+
|
30
|
+
if (parent) {
|
31
|
+
subclass.prototype = parent.prototype;
|
32
|
+
klass.prototype = new subclass;
|
33
|
+
parent.subclasses.push(klass);
|
34
|
+
}
|
35
|
+
|
36
|
+
for (var i = 0, length = properties.length; i < length; i++)
|
37
|
+
klass.addMethods(properties[i]);
|
38
|
+
|
39
|
+
if (!klass.prototype.initialize)
|
40
|
+
klass.prototype.initialize = emptyFunction;
|
41
|
+
|
42
|
+
klass.prototype.constructor = klass;
|
43
|
+
return klass;
|
44
|
+
}
|
45
|
+
|
46
|
+
function addMethods(source) {
|
47
|
+
var ancestor = this.superclass && this.superclass.prototype,
|
48
|
+
properties = Object.keys(source);
|
49
|
+
|
50
|
+
if (IS_DONTENUM_BUGGY) {
|
51
|
+
if (source.toString != Object.prototype.toString)
|
52
|
+
properties.push("toString");
|
53
|
+
if (source.valueOf != Object.prototype.valueOf)
|
54
|
+
properties.push("valueOf");
|
55
|
+
}
|
56
|
+
|
57
|
+
for (var i = 0, length = properties.length; i < length; i++) {
|
58
|
+
var property = properties[i], value = source[property];
|
59
|
+
if (ancestor && Object.isFunction(value) &&
|
60
|
+
value.argumentNames()[0] == "$super") {
|
61
|
+
var method = value;
|
62
|
+
value = (function(m) {
|
63
|
+
return function() { return ancestor[m].apply(this, arguments); };
|
64
|
+
})(property).wrap(method);
|
65
|
+
|
66
|
+
value.valueOf = method.valueOf.bind(method);
|
67
|
+
value.toString = method.toString.bind(method);
|
68
|
+
}
|
69
|
+
this.prototype[property] = value;
|
70
|
+
}
|
71
|
+
|
72
|
+
return this;
|
73
|
+
}
|
74
|
+
|
75
|
+
return {
|
76
|
+
create: create,
|
77
|
+
Methods: {
|
78
|
+
addMethods: addMethods
|
79
|
+
}
|
80
|
+
};
|
81
|
+
})();
|
@@ -0,0 +1,112 @@
|
|
1
|
+
/*
|
2
|
+
Core functions borrowed from Prototype. I don't think these are stepping on anyone's (e.g. jQuery's) toes,
|
3
|
+
but if I find out otherwise I'll have to tweak it. The goal here is to be totally compatible with other libraries
|
4
|
+
wherever possible.
|
5
|
+
*/
|
6
|
+
|
7
|
+
Jax.$A = function(iterable) {
|
8
|
+
if (!iterable) return [];
|
9
|
+
if ('toArray' in Object(iterable)) return iterable.toArray();
|
10
|
+
var length = iterable.length || 0, results = new Array(length);
|
11
|
+
while (length--) results[length] = iterable[length];
|
12
|
+
return results;
|
13
|
+
};
|
14
|
+
|
15
|
+
/* TODO find a way to avoid polluting Object. */
|
16
|
+
Object.isFunction = function(arg) { return Object.prototype.toString.call(arg) === '[object Function]'; };
|
17
|
+
Object.isUndefined = function(object) { return typeof object === "undefined"; };
|
18
|
+
Object.isArray = function(object) { return Object.prototype.toString.call(object) === '[object Array]'; };
|
19
|
+
Object.extend = function(destination, source) {
|
20
|
+
for (var property in source)
|
21
|
+
destination[property] = source[property];
|
22
|
+
return destination;
|
23
|
+
};
|
24
|
+
|
25
|
+
Object.extend(Function.prototype, (function() {
|
26
|
+
var slice = Array.prototype.slice;
|
27
|
+
|
28
|
+
function update(array, args) {
|
29
|
+
var arrayLength = array.length, length = args.length;
|
30
|
+
while (length--) array[arrayLength + length] = args[length];
|
31
|
+
return array;
|
32
|
+
}
|
33
|
+
|
34
|
+
function merge(array, args) {
|
35
|
+
array = slice.call(array, 0);
|
36
|
+
return update(array, args);
|
37
|
+
}
|
38
|
+
|
39
|
+
function argumentNames() {
|
40
|
+
var names = this.toString().match(/^[\s\(]*function[^(]*\(([^)]*)\)/)[1]
|
41
|
+
.replace(/\/\/.*?[\r\n]|\/\*(?:.|[\r\n])*?\*\//g, '')
|
42
|
+
.replace(/\s+/g, '').split(',');
|
43
|
+
return names.length == 1 && !names[0] ? [] : names;
|
44
|
+
}
|
45
|
+
|
46
|
+
function bind(context) {
|
47
|
+
if (arguments.length < 2 && Object.isUndefined(arguments[0])) return this;
|
48
|
+
var __method = this, args = slice.call(arguments, 1);
|
49
|
+
return function() {
|
50
|
+
var a = merge(args, arguments);
|
51
|
+
return __method.apply(context, a);
|
52
|
+
}
|
53
|
+
}
|
54
|
+
|
55
|
+
function bindAsEventListener(context) {
|
56
|
+
var __method = this, args = slice.call(arguments, 1);
|
57
|
+
return function(event) {
|
58
|
+
var a = update([event || window.event], args);
|
59
|
+
return __method.apply(context, a);
|
60
|
+
}
|
61
|
+
}
|
62
|
+
|
63
|
+
function curry() {
|
64
|
+
if (!arguments.length) return this;
|
65
|
+
var __method = this, args = slice.call(arguments, 0);
|
66
|
+
return function() {
|
67
|
+
var a = merge(args, arguments);
|
68
|
+
return __method.apply(this, a);
|
69
|
+
}
|
70
|
+
}
|
71
|
+
|
72
|
+
function delay(timeout) {
|
73
|
+
var __method = this, args = slice.call(arguments, 1);
|
74
|
+
timeout = timeout * 1000;
|
75
|
+
return window.setTimeout(function() {
|
76
|
+
return __method.apply(__method, args);
|
77
|
+
}, timeout);
|
78
|
+
}
|
79
|
+
|
80
|
+
function defer() {
|
81
|
+
var args = update([0.01], arguments);
|
82
|
+
return this.delay.apply(this, args);
|
83
|
+
}
|
84
|
+
|
85
|
+
function wrap(wrapper) {
|
86
|
+
var __method = this;
|
87
|
+
return function() {
|
88
|
+
var a = update([__method.bind(this)], arguments);
|
89
|
+
return wrapper.apply(this, a);
|
90
|
+
}
|
91
|
+
}
|
92
|
+
|
93
|
+
function methodize() {
|
94
|
+
if (this._methodized) return this._methodized;
|
95
|
+
var __method = this;
|
96
|
+
return this._methodized = function() {
|
97
|
+
var a = update([this], arguments);
|
98
|
+
return __method.apply(null, a);
|
99
|
+
};
|
100
|
+
}
|
101
|
+
|
102
|
+
return {
|
103
|
+
argumentNames: argumentNames,
|
104
|
+
bind: bind,
|
105
|
+
bindAsEventListener: bindAsEventListener,
|
106
|
+
curry: curry,
|
107
|
+
delay: delay,
|
108
|
+
defer: defer,
|
109
|
+
wrap: wrap,
|
110
|
+
methodize: methodize
|
111
|
+
};
|
112
|
+
})());
|
@@ -0,0 +1,142 @@
|
|
1
|
+
//= require "jax/prototype/class"
|
2
|
+
|
3
|
+
(function() {
|
4
|
+
/*
|
5
|
+
Delegator is instantiated by the class method #delegate with _this_ and _arguments_ as arguments.
|
6
|
+
It is effectively responsible for copying a set of methods into the destination object.
|
7
|
+
|
8
|
+
@see Jax.Class.Methods#delegate
|
9
|
+
*/
|
10
|
+
var Delegator = Jax.Class.create({
|
11
|
+
initialize: function(target, methods) {
|
12
|
+
this.methods = methods;
|
13
|
+
this.target = target;
|
14
|
+
},
|
15
|
+
|
16
|
+
into: function(destination, dest_klass) {
|
17
|
+
/*
|
18
|
+
yes, we're using eval in here. But as this method is only called during setup, it's probably OK for the most
|
19
|
+
part. Note the caveat that if dest_klass is omitted and the dev is using regular expressions to match method
|
20
|
+
names, we have no choice but to put an eval into the alias chain for this.target#initialize. Not ideal but I
|
21
|
+
couldn't think of a better way to make it work.
|
22
|
+
*/
|
23
|
+
var methods = {};
|
24
|
+
var method_name;
|
25
|
+
var alias_chain_regexps = [];
|
26
|
+
|
27
|
+
for (var i = 0; i < this.methods.length; i++) {
|
28
|
+
if (typeof(this.methods[i]) == "string") {
|
29
|
+
/* it's not a regexp so this case is pretty straightforward */
|
30
|
+
method_name = this.methods[i];
|
31
|
+
methods[method_name] =
|
32
|
+
eval("(function() { return this."+destination+"."+method_name+".apply(this."+destination+", arguments); })");
|
33
|
+
} else if (this.methods[i].test) {
|
34
|
+
var method_regexp = this.methods[i];
|
35
|
+
/*
|
36
|
+
regexp -- this is harder because we don't know what klass _destination_ points to.
|
37
|
+
we have two choices: require an explicit klass argument, or assume the dev is prepared
|
38
|
+
to pay the overhead price of testing regexps and calling #eval within #initialize.
|
39
|
+
|
40
|
+
let's do both: if explicit klass was given, use it. Else, set up an alias chain for #initialize.
|
41
|
+
*/
|
42
|
+
|
43
|
+
if (dest_klass) {
|
44
|
+
for (method_name in dest_klass.prototype) {
|
45
|
+
if (method_regexp.test(method_name)) {
|
46
|
+
methods[method_name] =
|
47
|
+
eval("(function() { return this."+destination+"."+method_name+".apply(this."+destination+", arguments); })");
|
48
|
+
}
|
49
|
+
}
|
50
|
+
} else {
|
51
|
+
alias_chain_regexps.push(method_regexp);
|
52
|
+
}
|
53
|
+
}
|
54
|
+
}
|
55
|
+
|
56
|
+
/* add known methods */
|
57
|
+
this.target.addMethods(methods);
|
58
|
+
|
59
|
+
if (alias_chain_regexps.length > 0) {
|
60
|
+
if (!this.target.alias_chain_regexps)
|
61
|
+
{
|
62
|
+
/* alias chain doesn't yet exist -- create it */
|
63
|
+
this.target.alias_chain_regexps = {};
|
64
|
+
var original_initialize_method = this.target.prototype.initialize;
|
65
|
+
var fn = "(function(){" +
|
66
|
+
"if (original_initialize_method) original_initialize_method.apply(this, arguments);" +
|
67
|
+
"var i, j, method_name, destination, method_regexp, self = this;" +
|
68
|
+
|
69
|
+
"destination = this."+destination+";" +
|
70
|
+
"for (i = 0; i < this.klass.alias_chain_regexps['"+destination+"'].length; i++) {" +
|
71
|
+
"method_regexp = this.klass.alias_chain_regexps['"+destination+"'][i];" +
|
72
|
+
"for (j in destination) {" +
|
73
|
+
"method_name = j;" +
|
74
|
+
"if (method_regexp.test(method_name)) " +
|
75
|
+
"this[method_name] = eval('(function(){return self."+destination+".'+method_name+" +
|
76
|
+
"'.apply(self."+destination+", arguments);})');" +
|
77
|
+
"}" +
|
78
|
+
"}" +
|
79
|
+
"})";
|
80
|
+
|
81
|
+
this.target.prototype.initialize = eval(fn);
|
82
|
+
}
|
83
|
+
/* else, alias chain exists; we only have to add method regexps */
|
84
|
+
|
85
|
+
this.target.alias_chain_regexps[destination] = this.target.alias_chain_regexps[destination] || [];
|
86
|
+
for (i = 0; i < alias_chain_regexps.length; i++) {
|
87
|
+
this.target.alias_chain_regexps[destination].push(alias_chain_regexps[i]);
|
88
|
+
}
|
89
|
+
}
|
90
|
+
}
|
91
|
+
});
|
92
|
+
|
93
|
+
/*
|
94
|
+
Prototype doesn't seem to have a way to add instance methods to all classes (a generic base object would have
|
95
|
+
been nice) so we have to hack it in by aliasing ::create and then replacing it.
|
96
|
+
*/
|
97
|
+
Jax.Class.InstanceMethods = {
|
98
|
+
isKindOf: function(klass) {
|
99
|
+
return(this instanceof klass);
|
100
|
+
}
|
101
|
+
};
|
102
|
+
|
103
|
+
var original_create = Jax.Class.create;
|
104
|
+
Jax.Class.create = function() {
|
105
|
+
var klass = original_create.apply(Jax.Class, arguments);
|
106
|
+
klass.prototype.klass = klass;
|
107
|
+
klass.addMethods(Jax.Class.InstanceMethods);
|
108
|
+
Jax.Util.addRequestedHelpers(klass);
|
109
|
+
|
110
|
+
return klass;
|
111
|
+
};
|
112
|
+
|
113
|
+
/**
|
114
|
+
* Jax.Class.delegate() -> undefined
|
115
|
+
*
|
116
|
+
* This is a class method of all Jax classes.
|
117
|
+
*
|
118
|
+
* Delegates one or more methods into properties of the class. For instance,
|
119
|
+
* the following:
|
120
|
+
*
|
121
|
+
* MyClass.delegate("sayHello").into("person");
|
122
|
+
*
|
123
|
+
* will create a +sayHello+ method in the +MyClass+ class that internally calls
|
124
|
+
*
|
125
|
+
* this.person.sayHello(...)
|
126
|
+
*
|
127
|
+
* and returns the results.
|
128
|
+
*
|
129
|
+
* There are several other variants:
|
130
|
+
*
|
131
|
+
* klass.delegate(/regular expression/).into("property_name");
|
132
|
+
* // delegates any method name in +property_name+ that matches the expression
|
133
|
+
*
|
134
|
+
* klass.delegate("one", "two").into("property_name");
|
135
|
+
* // delegates both 'one' and 'two' methods into +property_name+
|
136
|
+
*
|
137
|
+
*
|
138
|
+
**/
|
139
|
+
Jax.Class.Methods.delegate = function() {
|
140
|
+
return new Delegator(this, arguments);
|
141
|
+
};
|
142
|
+
})();
|
@@ -0,0 +1 @@
|
|
1
|
+
//= require "ejs"
|
@@ -0,0 +1,7 @@
|
|
1
|
+
//= require "glMatrix"
|
2
|
+
//= require "jax/core/glMatrix_ext/mat3.js"
|
3
|
+
//= require "jax/core/glMatrix_ext/mat4.js"
|
4
|
+
//= require "jax/core/glMatrix_ext/quat4.js"
|
5
|
+
//= require "jax/core/glMatrix_ext/vec2.js"
|
6
|
+
//= require "jax/core/glMatrix_ext/vec3.js"
|
7
|
+
//= require "jax/core/glMatrix_ext/vec4.js"
|