jax 1.1.1 → 2.0.0

Sign up to get free protection for your applications and to get access to all the features.
Files changed (473) hide show
  1. data/.gitignore +4 -0
  2. data/.rvmrc +2 -3
  3. data/.travis.yml +8 -22
  4. data/README.md +2 -2
  5. data/Rakefile +128 -96
  6. data/app/assets/javascripts/jax/controller-list.js.coffee +22 -0
  7. data/app/assets/javascripts/jax/dom-helpers.js.coffee +17 -0
  8. data/app/assets/javascripts/jax/jasmine_runner.js +177 -0
  9. data/app/assets/javascripts/jax/runtime.js +6 -0
  10. data/app/assets/javascripts/jax/shader_editor.js.coffee +33 -0
  11. data/app/assets/stylesheets/jax/controller-list.css +5 -0
  12. data/app/assets/stylesheets/jax/jasmine.css +16 -0
  13. data/app/assets/stylesheets/jax/nav.css +41 -0
  14. data/app/assets/stylesheets/jax/runtime.css +47 -0
  15. data/app/assets/stylesheets/jax/shader_editor.css +3 -0
  16. data/app/assets/stylesheets/jax/suite.css +82 -0
  17. data/app/controllers/jax/suite_controller.rb +48 -0
  18. data/app/views/jax/suite/jasmine.html.erb +38 -0
  19. data/app/views/jax/suite/run_webgl.html.erb +49 -0
  20. data/app/views/jax/suite/shader_editor.html.erb +24 -0
  21. data/app/views/layouts/jax.html.erb +40 -0
  22. data/bin/jax +8 -4
  23. data/config/routes.rb +2 -0
  24. data/config.ru +5 -0
  25. data/features/rails/resources.feature +45 -0
  26. data/features/rails/shaders.feature +13 -0
  27. data/features/rails/specs.feature +24 -0
  28. data/features/runtime.feature +15 -0
  29. data/features/step_definitions/environment_steps.rb +15 -0
  30. data/features/step_definitions/response_steps.rb +13 -0
  31. data/features/step_definitions/runtime.rb +11 -0
  32. data/features/step_definitions/web_steps.rb +223 -0
  33. data/features/support/env.rb +75 -0
  34. data/features/support/paths.rb +30 -0
  35. data/features/support/rails_environment.rb +3 -0
  36. data/features/support/selectors.rb +39 -0
  37. data/features/support/setup.rb +17 -0
  38. data/jax.gemspec +22 -16
  39. data/lib/assets/javascripts/jax/anim_frame.js +64 -0
  40. data/lib/assets/javascripts/jax/application.js +16 -0
  41. data/lib/assets/javascripts/jax/builtin/all.js +21 -0
  42. data/lib/assets/javascripts/jax/builtin/meshes/cube.js +83 -0
  43. data/lib/assets/javascripts/jax/builtin/meshes/plane.js +67 -0
  44. data/lib/assets/javascripts/jax/builtin/meshes/quad.js +89 -0
  45. data/lib/assets/javascripts/jax/builtin/meshes/sphere.js +65 -0
  46. data/lib/assets/javascripts/jax/builtin/meshes/teapot.js +48 -0
  47. data/lib/assets/javascripts/jax/builtin/meshes/torus.js +64 -0
  48. data/lib/assets/javascripts/jax/compatibility.js +312 -0
  49. data/lib/assets/javascripts/jax/context.js +741 -0
  50. data/lib/assets/javascripts/jax/core/base.js +69 -0
  51. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat3.js +20 -0
  52. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat4.js +10 -0
  53. data/lib/assets/javascripts/jax/core/glMatrix_ext/quat4.js +148 -0
  54. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec2.js +25 -0
  55. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec3.js +86 -0
  56. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec4.js +28 -0
  57. data/lib/assets/javascripts/jax/core/helper.js +44 -0
  58. data/lib/assets/javascripts/jax/core/math.js +61 -0
  59. data/lib/assets/javascripts/jax/core/matrix_stack.js +310 -0
  60. data/lib/assets/javascripts/jax/core/util.js +271 -0
  61. data/lib/assets/javascripts/jax/core.js +43 -0
  62. data/lib/assets/javascripts/jax/events.js +304 -0
  63. data/lib/assets/javascripts/jax/geometry/line.js +185 -0
  64. data/lib/assets/javascripts/jax/geometry/plane.js +371 -0
  65. data/lib/assets/javascripts/jax/geometry/triangle/inliner.rb +94 -0
  66. data/lib/assets/javascripts/jax/geometry/triangle/slow_tri_tri_intersect.js +20 -0
  67. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect.js +281 -0
  68. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect_optimized.js +564 -0
  69. data/lib/assets/javascripts/jax/geometry/triangle.js +311 -0
  70. data/lib/assets/javascripts/jax/geometry.js +14 -0
  71. data/lib/assets/javascripts/jax/mvc/controller.js +188 -0
  72. data/lib/assets/javascripts/jax/mvc/model.js +302 -0
  73. data/lib/assets/javascripts/jax/mvc/route_set.js +148 -0
  74. data/lib/assets/javascripts/jax/mvc/view.js +43 -0
  75. data/lib/assets/javascripts/jax/mvc/view_manager.js +65 -0
  76. data/lib/assets/javascripts/jax/noise.js +251 -0
  77. data/lib/assets/javascripts/jax/prototype/class.js +81 -0
  78. data/lib/assets/javascripts/jax/prototype/core.js +112 -0
  79. data/lib/assets/javascripts/jax/prototype/extensions.js +142 -0
  80. data/lib/assets/javascripts/jax/vendor/ejs.js +1 -0
  81. data/lib/assets/javascripts/jax/vendor/glMatrix.js +7 -0
  82. data/lib/assets/javascripts/jax/webgl/camera.js +697 -0
  83. data/lib/assets/javascripts/jax/webgl/cleanup.js +1 -0
  84. data/lib/assets/javascripts/jax/webgl/core/buffer.js +292 -0
  85. data/lib/assets/javascripts/jax/webgl/core/data_region.js +184 -0
  86. data/lib/assets/javascripts/jax/webgl/core/data_segment.js +255 -0
  87. data/lib/assets/javascripts/jax/webgl/core/events.js +99 -0
  88. data/lib/assets/javascripts/jax/webgl/core/framebuffer.js +316 -0
  89. data/lib/assets/javascripts/jax/webgl/core.js +6 -0
  90. data/lib/assets/javascripts/jax/webgl/material.js +381 -0
  91. data/lib/assets/javascripts/jax/webgl/mesh/normals.js +37 -0
  92. data/lib/assets/javascripts/jax/webgl/mesh/support.js +104 -0
  93. data/lib/assets/javascripts/jax/webgl/mesh/tangent_space.js +111 -0
  94. data/lib/assets/javascripts/jax/webgl/mesh.js +440 -0
  95. data/lib/assets/javascripts/jax/webgl/scene/frustum.js +422 -0
  96. data/lib/assets/javascripts/jax/webgl/scene/light_manager.js +141 -0
  97. data/lib/assets/javascripts/jax/webgl/scene/light_source.js +300 -0
  98. data/lib/assets/javascripts/jax/webgl/scene.js +16 -0
  99. data/lib/assets/javascripts/jax/webgl/shader/delegator/attribute.js +53 -0
  100. data/lib/assets/javascripts/jax/webgl/shader/delegator/uniform.js +71 -0
  101. data/lib/assets/javascripts/jax/webgl/shader/delegator.js +13 -0
  102. data/lib/assets/javascripts/jax/webgl/shader/manifest.js +70 -0
  103. data/lib/assets/javascripts/jax/webgl/shader/program.js +138 -0
  104. data/lib/assets/javascripts/jax/webgl/shader.js +299 -0
  105. data/lib/assets/javascripts/jax/webgl/shader_chain.js +267 -0
  106. data/lib/assets/javascripts/jax/webgl/texture.js +506 -0
  107. data/lib/assets/javascripts/jax/webgl/world.js +279 -0
  108. data/lib/assets/javascripts/jax/webgl.js +109 -0
  109. data/lib/assets/javascripts/jax.js +136 -0
  110. data/{builtin/app/shaders/basic/common.ejs → lib/assets/javascripts/shaders/basic/common.glsl} +0 -0
  111. data/{builtin/app/shaders/basic/fragment.ejs → lib/assets/javascripts/shaders/basic/fragment.glsl} +0 -0
  112. data/{builtin/app/shaders/basic/vertex.ejs → lib/assets/javascripts/shaders/basic/vertex.glsl} +1 -1
  113. data/{builtin/app/shaders/depthmap/common.ejs → lib/assets/javascripts/shaders/depthmap/common.glsl} +0 -0
  114. data/{builtin/app/shaders/depthmap/fragment.ejs → lib/assets/javascripts/shaders/depthmap/fragment.glsl} +1 -1
  115. data/{builtin/app → lib/assets/javascripts}/shaders/depthmap/material.js +0 -0
  116. data/{builtin/app/shaders/depthmap/vertex.ejs → lib/assets/javascripts/shaders/depthmap/vertex.glsl} +0 -0
  117. data/{builtin/app/shaders/fog/common.ejs → lib/assets/javascripts/shaders/fog/common.glsl} +0 -0
  118. data/{builtin/app/shaders/fog/fragment.ejs → lib/assets/javascripts/shaders/fog/fragment.glsl} +0 -0
  119. data/{builtin/app → lib/assets/javascripts}/shaders/fog/manifest.yml +0 -0
  120. data/{builtin/app → lib/assets/javascripts}/shaders/fog/material.js +6 -8
  121. data/{builtin/app/shaders/fog/vertex.ejs → lib/assets/javascripts/shaders/fog/vertex.glsl} +0 -0
  122. data/{builtin/app/shaders/functions/depth_map.ejs → lib/assets/javascripts/shaders/functions/depth_map.glsl} +0 -0
  123. data/{builtin/app/shaders/functions/lights.ejs → lib/assets/javascripts/shaders/functions/lights.glsl} +0 -0
  124. data/{builtin/app/shaders/functions/noise.ejs → lib/assets/javascripts/shaders/functions/noise.glsl} +0 -0
  125. data/lib/assets/javascripts/shaders/lighting/common.glsl +5 -0
  126. data/{builtin/app/shaders/lighting/fragment.ejs → lib/assets/javascripts/shaders/lighting/fragment.glsl} +0 -0
  127. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/manifest.yml +0 -0
  128. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/material.js +2 -4
  129. data/{builtin/app/shaders/lighting/vertex.ejs → lib/assets/javascripts/shaders/lighting/vertex.glsl} +0 -0
  130. data/{builtin/app/shaders/normal_map/common.ejs → lib/assets/javascripts/shaders/normal_map/common.glsl} +1 -1
  131. data/{builtin/app/shaders/normal_map/fragment.ejs → lib/assets/javascripts/shaders/normal_map/fragment.glsl} +0 -0
  132. data/{builtin/app → lib/assets/javascripts}/shaders/normal_map/manifest.yml +0 -0
  133. data/lib/assets/javascripts/shaders/normal_map/material.js +11 -0
  134. data/{builtin/app/shaders/normal_map/vertex.ejs → lib/assets/javascripts/shaders/normal_map/vertex.glsl} +0 -0
  135. data/{builtin/app/shaders/paraboloid/common.ejs → lib/assets/javascripts/shaders/paraboloid/common.glsl} +0 -0
  136. data/{builtin/app/shaders/paraboloid/fragment.ejs → lib/assets/javascripts/shaders/paraboloid/fragment.glsl} +0 -0
  137. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/manifest.yml +0 -0
  138. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/material.js +2 -4
  139. data/{builtin/app/shaders/paraboloid/vertex.ejs → lib/assets/javascripts/shaders/paraboloid/vertex.glsl} +0 -0
  140. data/{builtin/app/shaders/picking/common.ejs → lib/assets/javascripts/shaders/picking/common.glsl} +0 -0
  141. data/{builtin/app/shaders/picking/fragment.ejs → lib/assets/javascripts/shaders/picking/fragment.glsl} +0 -0
  142. data/{builtin/app → lib/assets/javascripts}/shaders/picking/material.js +2 -4
  143. data/{builtin/app/shaders/picking/vertex.ejs → lib/assets/javascripts/shaders/picking/vertex.glsl} +0 -0
  144. data/{builtin/app/shaders/shadow_map/common.ejs → lib/assets/javascripts/shaders/shadow_map/common.glsl} +2 -1
  145. data/{builtin/app/shaders/shadow_map/fragment.ejs → lib/assets/javascripts/shaders/shadow_map/fragment.glsl} +1 -1
  146. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/manifest.yml +0 -0
  147. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/material.js +4 -6
  148. data/{builtin/app/shaders/shadow_map/vertex.ejs → lib/assets/javascripts/shaders/shadow_map/vertex.glsl} +0 -0
  149. data/{builtin/app/shaders/texture/common.ejs → lib/assets/javascripts/shaders/texture/common.glsl} +0 -0
  150. data/{builtin/app/shaders/texture/fragment.ejs → lib/assets/javascripts/shaders/texture/fragment.glsl} +0 -0
  151. data/{builtin/app → lib/assets/javascripts}/shaders/texture/manifest.yml +0 -0
  152. data/lib/assets/javascripts/shaders/texture/material.js +17 -0
  153. data/{builtin/app/shaders/texture/vertex.ejs → lib/assets/javascripts/shaders/texture/vertex.glsl} +0 -0
  154. data/lib/generators/jax/all.rb +16 -0
  155. data/lib/generators/jax/application/application_generator.rb +48 -0
  156. data/lib/generators/jax/base/actions.rb +52 -0
  157. data/lib/generators/jax/base/coffee_generator.rb +30 -0
  158. data/lib/generators/jax/base/named_base.rb +17 -0
  159. data/lib/generators/jax/base/plugin_base.rb +108 -0
  160. data/lib/generators/jax/base/plugin_credentials.rb +99 -0
  161. data/lib/generators/jax/base/plugin_manifest.rb +75 -0
  162. data/lib/generators/jax/base/rails_base.rb +30 -0
  163. data/lib/generators/jax/base/source_root.rb +5 -0
  164. data/lib/generators/jax/controller/controller_generator.rb +37 -0
  165. data/lib/generators/jax/helper/helper_generator.rb +30 -0
  166. data/lib/generators/jax/install/install_generator.rb +27 -0
  167. data/lib/generators/jax/jax_generator.rb +13 -0
  168. data/lib/generators/jax/light/light_generator.rb +23 -0
  169. data/lib/{jax/generators → generators/jax}/material/USAGE +4 -8
  170. data/lib/generators/jax/material/material_generator.rb +112 -0
  171. data/lib/generators/jax/model/model_generator.rb +24 -0
  172. data/lib/generators/jax/plugin/plugin_generator.rb +72 -0
  173. data/lib/generators/jax/scaffold/scaffold_generator.rb +35 -0
  174. data/lib/generators/jax/shader/shader_generator.rb +38 -0
  175. data/lib/jax/commands/plugin_manager.rb +240 -0
  176. data/lib/jax/commands.rb +69 -0
  177. data/lib/jax/configuration.rb +64 -0
  178. data/lib/jax/directive_processor.rb +53 -0
  179. data/lib/jax/engine.rb +38 -54
  180. data/lib/jax/helper_methods.rb +3 -0
  181. data/lib/jax/rails/application.rb +34 -0
  182. data/lib/jax/resource_file.rb +29 -0
  183. data/lib/jax/script_loader.rb +68 -0
  184. data/lib/jax/server.rb +87 -0
  185. data/lib/jax/shader.rb +70 -172
  186. data/lib/jax/testing/rails_environment.rb +94 -0
  187. data/lib/jax/util/tar.rb +75 -0
  188. data/lib/jax/util.rb +3 -0
  189. data/lib/jax/version.rb +7 -8
  190. data/lib/jax.rb +23 -41
  191. data/spec/bin/jax_spec.rb +149 -0
  192. data/{lib/jax/generators/app/templates/app/models/.empty_directory → spec/fixtures/public/favicon.ico} +0 -0
  193. data/spec/fixtures/public/textures/brickwall.jpg +0 -0
  194. data/spec/fixtures/public/textures/jacks.jpg +0 -0
  195. data/spec/fixtures/public/textures/normal_map.jpg +0 -0
  196. data/spec/fixtures/public/textures/rock.png +0 -0
  197. data/spec/fixtures/public/textures/rock_normal.png +0 -0
  198. data/spec/fixtures/public/textures/rss.png +0 -0
  199. data/spec/generators/jax/application_generator_spec.rb +18 -0
  200. data/spec/generators/jax/controller_generator_spec.rb +102 -0
  201. data/spec/generators/jax/helper_generator_spec.rb +55 -0
  202. data/spec/generators/jax/install_generator_spec.rb +30 -0
  203. data/spec/generators/jax/jax_generator_spec.rb +21 -0
  204. data/spec/generators/jax/light_generator_spec.rb +27 -0
  205. data/spec/generators/jax/material_generator_spec.rb +62 -0
  206. data/spec/generators/jax/model_generator_spec.rb +72 -0
  207. data/spec/generators/jax/plugin_generator_spec.rb +143 -0
  208. data/spec/generators/jax/scaffold_generator_spec.rb +35 -0
  209. data/spec/generators/jax/shader_generator_spec.rb +37 -0
  210. data/spec/javascripts/helpers/jasmine_webgl_helper.js +13 -0
  211. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_environment_helper.js +7 -2
  212. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_helper.js +0 -0
  213. data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
  214. data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
  215. data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
  216. data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
  217. data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
  218. data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
  219. data/spec/javascripts/jax/compatibility_spec.js +46 -0
  220. data/spec/javascripts/jax/context_events_spec.js +212 -0
  221. data/spec/javascripts/jax/context_spec.js +305 -0
  222. data/spec/javascripts/jax/core/data_region_spec.js +118 -0
  223. data/spec/javascripts/jax/core/data_segment_spec.js +96 -0
  224. data/spec/javascripts/jax/core/delegation_spec.js +48 -0
  225. data/spec/javascripts/jax/core/events_spec.js +17 -0
  226. data/spec/javascripts/jax/core/glMatrix_extensions_spec.js +8 -0
  227. data/spec/javascripts/jax/core/helper_spec.js +61 -0
  228. data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
  229. data/spec/javascripts/jax/core/utils_spec.js +275 -0
  230. data/spec/javascripts/jax/geometry/line_spec.js +20 -0
  231. data/spec/javascripts/jax/geometry/plane_spec.js +181 -0
  232. data/spec/javascripts/jax/geometry/triangle_spec.js +105 -0
  233. data/spec/javascripts/jax/mvc/controller_spec.js +156 -0
  234. data/spec/javascripts/jax/mvc/model_spec.js +93 -0
  235. data/spec/javascripts/jax/mvc/route_set_spec.js +49 -0
  236. data/spec/javascripts/jax/mvc/view_manager_spec.js +17 -0
  237. data/spec/javascripts/jax/noise_spec.js +50 -0
  238. data/spec/javascripts/jax/optimizations/material_limitations_spec.js +85 -0
  239. data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +65 -0
  240. data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
  241. data/spec/javascripts/jax/webgl/camera_spec.js +237 -0
  242. data/spec/javascripts/jax/webgl/core/events_spec.js +47 -0
  243. data/spec/javascripts/jax/webgl/framebuffer_spec.js +44 -0
  244. data/spec/javascripts/jax/webgl/lighting_spec.js +108 -0
  245. data/spec/javascripts/jax/webgl/material_spec.js +117 -0
  246. data/spec/javascripts/jax/webgl/mesh_spec.js +228 -0
  247. data/spec/javascripts/jax/webgl/shader/manifest_spec.js +57 -0
  248. data/spec/javascripts/jax/webgl/shader_chain_spec.js +211 -0
  249. data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
  250. data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
  251. data/spec/javascripts/jax/webgl/texture_spec.js +159 -0
  252. data/spec/javascripts/jax/webgl_spec.js +5 -0
  253. data/spec/javascripts/jax/world_spec.js +175 -0
  254. data/spec/javascripts/jax_spec.js +14 -0
  255. data/spec/javascripts/node/mocks/webgl.js +159 -0
  256. data/spec/javascripts/node_helper.js +51 -0
  257. data/spec/javascripts/shaders/core_materials_spec.js +38 -0
  258. data/spec/javascripts/shaders/fog_spec.js +15 -0
  259. data/spec/javascripts/shaders/lighting_spec.js +15 -0
  260. data/spec/javascripts/shaders/normal_map_spec.js +15 -0
  261. data/spec/javascripts/shaders/paraboloid_spec.js +33 -0
  262. data/spec/javascripts/shaders/preprocessor_spec.js +45 -0
  263. data/spec/javascripts/shaders/shadow_map_spec.js +15 -0
  264. data/spec/javascripts/shaders/texture_spec.js +37 -0
  265. data/spec/javascripts/suite/controller_select_spec.js.coffee +24 -0
  266. data/spec/lib/jax/commands/plugin_manager/credentials_spec.rb +56 -0
  267. data/spec/lib/jax/commands/plugin_manager/push_spec.rb +62 -0
  268. data/spec/lib/jax/commands/plugin_manager_spec.rb +204 -0
  269. data/spec/lib/jax/rails/application_spec.rb +23 -0
  270. data/spec/lib/jax/shader_spec.rb +67 -0
  271. data/spec/lib/jax/util/tar_spec.rb +26 -0
  272. data/spec/{test_helper.rb → spec_helper.rb} +37 -28
  273. data/spec/support/test_model_generator.rb +14 -0
  274. data/templates/app/Gemfile.tt +17 -0
  275. data/templates/app/Rakefile +4 -0
  276. data/templates/app/config/application.rb +16 -0
  277. data/{lib/jax/generators/app/templates → templates/app}/config/boot.rb +0 -0
  278. data/templates/app/config/environment.rb +5 -0
  279. data/templates/app/config/environments/production.rb +4 -0
  280. data/templates/app/config.ru +6 -0
  281. data/{lib/jax/generators/app/templates/app/resources → templates/app/public}/.empty_directory +0 -0
  282. data/templates/app/script/jax +8 -0
  283. data/{lib/jax/generators/app/templates/app/views → templates/app/spec}/.empty_directory +0 -0
  284. data/templates/application_controller.js.coffee.erb +3 -0
  285. data/templates/application_controller.js.erb +6 -0
  286. data/templates/application_helper.js.coffee.erb +3 -0
  287. data/templates/application_helper.js.erb +3 -0
  288. data/templates/controller.js.coffee.erb +9 -0
  289. data/templates/controller.js.erb +15 -0
  290. data/templates/controller_spec.js.coffee.erb +9 -0
  291. data/templates/controller_spec.js.erb +12 -0
  292. data/templates/helper.js.coffee.erb +2 -0
  293. data/templates/helper.js.erb +3 -0
  294. data/templates/helper_spec.js.coffee.erb +8 -0
  295. data/templates/helper_spec.js.erb +12 -0
  296. data/{lib/jax/generators/light_source/templates/light.yml.tt → templates/light_source.resource.erb} +3 -3
  297. data/{lib/jax/generators/material/templates/material.yml.tt → templates/material.resource.erb} +0 -9
  298. data/templates/model.js.coffee.erb +3 -0
  299. data/templates/model.js.erb +5 -0
  300. data/templates/model_defaults.resource.erb +5 -0
  301. data/templates/model_spec.js.coffee.erb +16 -0
  302. data/templates/model_spec.js.erb +18 -0
  303. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/controllers/.empty_directory +0 -0
  304. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/helpers/.empty_directory +0 -0
  305. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/models/.empty_directory +0 -0
  306. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/resources/.empty_directory +0 -0
  307. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/views/.empty_directory +0 -0
  308. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/init.rb +0 -0
  309. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/install.rb +0 -0
  310. data/{lib/jax/generators/plugin/templates/new_plugin/public → templates/new_plugin/spec}/.empty_directory +0 -0
  311. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/uninstall.rb +0 -0
  312. data/{lib/jax/generators/shader/templates/common.ejs.tt → templates/shader_common.glsl.erb} +0 -0
  313. data/{lib/jax/generators/shader/templates/fragment.ejs.tt → templates/shader_fragment.glsl.erb} +0 -0
  314. data/{lib/jax/generators/shader/templates/manifest.yml.tt → templates/shader_manifest.yml.erb} +0 -0
  315. data/templates/shader_material.js.coffee.erb +22 -0
  316. data/{lib/jax/generators/shader/templates/material.js.tt → templates/shader_material.js.erb} +0 -0
  317. data/templates/shader_spec.js.coffee.erb +16 -0
  318. data/{lib/jax/generators/shader/templates/spec.js.tt → templates/shader_spec.js.erb} +1 -1
  319. data/{lib/jax/generators/shader/templates/vertex.ejs.tt → templates/shader_vertex.glsl.erb} +0 -0
  320. data/templates/view.js.coffee.erb +3 -0
  321. data/{lib/jax/generators/controller/templates/view.js.tt → templates/view.js.erb} +1 -1
  322. data/vendor/assets/javascripts/ejs.js +505 -0
  323. data/vendor/assets/javascripts/glMatrix.js +1772 -0
  324. data/vendor/assets/javascripts/jasmine.js +2476 -0
  325. data/vendor/assets/stylesheets/jasmine.css +166 -0
  326. data/vendor/pdoc_template/html/assets/images/pdoc/alias.png +0 -0
  327. data/vendor/pdoc_template/html/assets/images/pdoc/class.png +0 -0
  328. data/vendor/pdoc_template/html/assets/images/pdoc/class_deprecated.png +0 -0
  329. data/vendor/pdoc_template/html/assets/images/pdoc/class_method.png +0 -0
  330. data/vendor/pdoc_template/html/assets/images/pdoc/class_property.png +0 -0
  331. data/vendor/pdoc_template/html/assets/images/pdoc/constant.png +0 -0
  332. data/vendor/pdoc_template/html/assets/images/pdoc/constructor.png +0 -0
  333. data/vendor/pdoc_template/html/assets/images/pdoc/deprecated.png +0 -0
  334. data/vendor/pdoc_template/html/assets/images/pdoc/description.png +0 -0
  335. data/vendor/pdoc_template/html/assets/images/pdoc/information.png +0 -0
  336. data/vendor/pdoc_template/html/assets/images/pdoc/instance_method.png +0 -0
  337. data/vendor/pdoc_template/html/assets/images/pdoc/instance_property.png +0 -0
  338. data/vendor/pdoc_template/html/assets/images/pdoc/method.png +0 -0
  339. data/vendor/pdoc_template/html/assets/images/pdoc/method_deprecated.png +0 -0
  340. data/vendor/pdoc_template/html/assets/images/pdoc/mixin.png +0 -0
  341. data/vendor/pdoc_template/html/assets/images/pdoc/namespace.png +0 -0
  342. data/vendor/pdoc_template/html/assets/images/pdoc/property.png +0 -0
  343. data/vendor/pdoc_template/html/assets/images/pdoc/related_to.png +0 -0
  344. data/vendor/pdoc_template/html/assets/images/pdoc/search-background.png +0 -0
  345. data/vendor/pdoc_template/html/assets/images/pdoc/section-background.png +0 -0
  346. data/vendor/pdoc_template/html/assets/images/pdoc/section.png +0 -0
  347. data/vendor/pdoc_template/html/assets/images/pdoc/selected-section-background.png +0 -0
  348. data/vendor/pdoc_template/html/assets/images/pdoc/subclass.png +0 -0
  349. data/vendor/pdoc_template/html/assets/images/pdoc/superclass.png +0 -0
  350. data/vendor/pdoc_template/html/assets/images/pdoc/utility.png +0 -0
  351. data/vendor/pdoc_template/html/assets/javascripts/pdoc/application.js +478 -0
  352. data/vendor/pdoc_template/html/assets/javascripts/pdoc/prototype.js +4874 -0
  353. data/vendor/pdoc_template/html/assets/javascripts/pdoc/tabs.js +506 -0
  354. data/vendor/pdoc_template/html/assets/stylesheets/jax.css +30 -0
  355. data/vendor/pdoc_template/html/assets/stylesheets/pdoc/api.css +681 -0
  356. data/vendor/pdoc_template/html/assets/stylesheets/pdoc/pygments.css +62 -0
  357. data/vendor/pdoc_template/html/helpers.rb +35 -0
  358. data/vendor/pdoc_template/html/index.erb +18 -0
  359. data/vendor/pdoc_template/html/item_index.js.erb +6 -0
  360. data/vendor/pdoc_template/html/layout.erb +67 -0
  361. data/vendor/pdoc_template/html/leaf.erb +22 -0
  362. data/vendor/pdoc_template/html/node.erb +30 -0
  363. data/vendor/pdoc_template/html/partials/class_relationships.erb +19 -0
  364. data/vendor/pdoc_template/html/partials/classes.erb +7 -0
  365. data/vendor/pdoc_template/html/partials/constructor.erb +5 -0
  366. data/vendor/pdoc_template/html/partials/description.erb +5 -0
  367. data/vendor/pdoc_template/html/partials/link_list.erb +1 -0
  368. data/vendor/pdoc_template/html/partials/method_signatures.erb +14 -0
  369. data/vendor/pdoc_template/html/partials/methodized_note.erb +9 -0
  370. data/vendor/pdoc_template/html/partials/mixins.erb +7 -0
  371. data/vendor/pdoc_template/html/partials/namespaces.erb +7 -0
  372. data/vendor/pdoc_template/html/partials/related_utilities.erb +5 -0
  373. data/vendor/pdoc_template/html/partials/relationships.erb +11 -0
  374. data/vendor/pdoc_template/html/partials/short_description_list.erb +7 -0
  375. data/vendor/pdoc_template/html/partials/title.erb +24 -0
  376. data/vendor/pdoc_template/html/section.erb +18 -0
  377. metadata +635 -332
  378. data/builtin/app/shaders/lighting/common.ejs +0 -5
  379. data/builtin/app/shaders/normal_map/material.js +0 -16
  380. data/builtin/app/shaders/texture/material.js +0 -18
  381. data/jax.gems +0 -1
  382. data/lib/jax/application/builtin/configurable.rb +0 -5
  383. data/lib/jax/application/builtin/configuration.rb +0 -5
  384. data/lib/jax/application/builtin.rb +0 -12
  385. data/lib/jax/application/configurable.rb +0 -19
  386. data/lib/jax/application/configuration.rb +0 -60
  387. data/lib/jax/application/railties.rb +0 -26
  388. data/lib/jax/application.rb +0 -149
  389. data/lib/jax/core_ext/kernel.rb +0 -7
  390. data/lib/jax/engine/configurable.rb +0 -19
  391. data/lib/jax/engine/configuration.rb +0 -49
  392. data/lib/jax/generators/app/app_generator.rb +0 -96
  393. data/lib/jax/generators/app/templates/Gemfile.tt +0 -3
  394. data/lib/jax/generators/app/templates/Rakefile +0 -6
  395. data/lib/jax/generators/app/templates/app/controllers/application_controller.js.tt +0 -5
  396. data/lib/jax/generators/app/templates/app/helpers/application_helper.js.tt +0 -3
  397. data/lib/jax/generators/app/templates/config/application.rb.tt +0 -6
  398. data/lib/jax/generators/app/templates/config/environment.rb.tt +0 -5
  399. data/lib/jax/generators/app/templates/config/routes.rb.tt +0 -5
  400. data/lib/jax/generators/app/templates/public/index.html.tt +0 -26
  401. data/lib/jax/generators/app/templates/public/javascripts/jax.js +0 -9462
  402. data/lib/jax/generators/app/templates/public/stylesheets/%file_name%.css.tt +0 -11
  403. data/lib/jax/generators/app/templates/public/webgl_not_supported.html +0 -26
  404. data/lib/jax/generators/app/templates/script/jax +0 -7
  405. data/lib/jax/generators/app/templates/spec/javascripts/controllers/application_controller_spec.js +0 -11
  406. data/lib/jax/generators/app/templates/spec/javascripts/helpers/application_helper_spec.js +0 -12
  407. data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine.yml +0 -91
  408. data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_config.rb +0 -23
  409. data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_runner.rb +0 -32
  410. data/lib/jax/generators/app/templates/spec/javascripts/support/spec_layout.html.erb +0 -104
  411. data/lib/jax/generators/app.rb +0 -18
  412. data/lib/jax/generators/commands.rb +0 -220
  413. data/lib/jax/generators/controller/USAGE +0 -9
  414. data/lib/jax/generators/controller/controller_generator.rb +0 -66
  415. data/lib/jax/generators/controller/templates/controller_source.js.tt +0 -16
  416. data/lib/jax/generators/controller/templates/controller_test.js.tt +0 -11
  417. data/lib/jax/generators/controller/templates/helper.js.tt +0 -3
  418. data/lib/jax/generators/controller/templates/helper_test.js.tt +0 -12
  419. data/lib/jax/generators/interactions.rb +0 -56
  420. data/lib/jax/generators/light_source/USAGE +0 -14
  421. data/lib/jax/generators/light_source/light_source_generator.rb +0 -46
  422. data/lib/jax/generators/material/material_generator.rb +0 -80
  423. data/lib/jax/generators/material/templates/append.yml.tt +0 -7
  424. data/lib/jax/generators/model/USAGE +0 -5
  425. data/lib/jax/generators/model/model_generator.rb +0 -40
  426. data/lib/jax/generators/model/templates/model.js.tt +0 -11
  427. data/lib/jax/generators/model/templates/test.js.tt +0 -11
  428. data/lib/jax/generators/packager/package_generator.rb +0 -32
  429. data/lib/jax/generators/plugin/USAGE +0 -4
  430. data/lib/jax/generators/plugin/all.rb +0 -113
  431. data/lib/jax/generators/plugin/credentials.rb +0 -108
  432. data/lib/jax/generators/plugin/plugin_generator.rb +0 -72
  433. data/lib/jax/generators/plugin/plugin_manager.rb +0 -254
  434. data/lib/jax/generators/plugin/templates/new_plugin/config/routes.rb +0 -3
  435. data/lib/jax/generators/plugin/templates/new_plugin/spec/.empty_directory +0 -0
  436. data/lib/jax/generators/script_jax_loader.rb +0 -49
  437. data/lib/jax/generators/shader/USAGE +0 -4
  438. data/lib/jax/generators/shader/shader_generator.rb +0 -70
  439. data/lib/jax/monkeypatch/jasmine/config.rb +0 -45
  440. data/lib/jax/monkeypatch/jasmine/server.rb +0 -50
  441. data/lib/jax/monkeypatch/jasmine.rb +0 -3
  442. data/lib/jax/packager/sprockets_template.rb +0 -77
  443. data/lib/jax/packager.rb +0 -59
  444. data/lib/jax/plugin/manifest.rb +0 -71
  445. data/lib/jax/plugin.rb +0 -49
  446. data/lib/jax/resource_compiler.rb +0 -60
  447. data/lib/jax/routes.rb +0 -62
  448. data/lib/jax/tasks/rake.rb +0 -38
  449. data/spec/benchmark.htm +0 -93
  450. data/spec/generators/app_generator_test.rb +0 -42
  451. data/spec/generators/controller_generator_test.rb +0 -47
  452. data/spec/generators/light_generator_test.rb +0 -37
  453. data/spec/generators/material_generator_test.rb +0 -22
  454. data/spec/generators/model_generator_test.rb +0 -26
  455. data/spec/generators/plugin_generator_test.rb +0 -114
  456. data/spec/generators/plugin_manager/push_test.rb +0 -59
  457. data/spec/generators/plugin_manager_test.rb +0 -192
  458. data/spec/generators/shader_generator_test.rb +0 -38
  459. data/spec/javascripts/support/jasmine.yml +0 -85
  460. data/spec/javascripts/support/jasmine_runner.rb +0 -32
  461. data/spec/lib/jax/application_test.rb +0 -18
  462. data/spec/lib/jax/generators/plugin/credentials_test.rb +0 -72
  463. data/spec/lib/jax/packager_test.rb +0 -87
  464. data/spec/lib/jax/plugin_test.rb +0 -27
  465. data/spec/lib/jax/reloading_test.rb +0 -23
  466. data/spec/lib/jax/routes_test.rb +0 -28
  467. data/spec/lib/jax/shader_test.rb +0 -29
  468. data/spec/lib/jax/tasks/jax_rake_test.rb +0 -85
  469. data/spec/support/bases/generator_test_case.rb +0 -108
  470. data/spec/support/bases/isolated_test_case.rb +0 -148
  471. data/spec/support/file_exist_matcher.rb +0 -23
  472. data/spec/support/spec_shell.rb +0 -110
  473. data/spec/test_app.rb +0 -3
@@ -0,0 +1,302 @@
1
+ /**
2
+ * class Jax.Model
3
+ *
4
+ * Models encapsulate virtually all business logic. If a Monster knows how to attack, the logic
5
+ * that makes it do so is held within the +Monster+ model. If the terrain has trees and other
6
+ * vegetation, the +Terrain+ model is responsible for setting that up.
7
+ *
8
+ * While controllers generally have only high-level code such as initial scene set-up and
9
+ * processing of user input, models handle nearly everything else.
10
+ *
11
+ * Models also contain the actual game data. Jax further splits models into two components: the
12
+ * Model itself and its Resources.
13
+ *
14
+ * Define a model like so:
15
+ *
16
+ * var Monster = Jax.Model.create({
17
+ * after_initialize: function() {
18
+ * // code to be run automatically after a monster is instantiated
19
+ * },
20
+ *
21
+ * update: function(time) {
22
+ * // code to be run automatically every few milliseconds
23
+ * },
24
+ *
25
+ * dealDamageTo: function(otherModel) {
26
+ * // custom method, called only when you invoke it
27
+ * otherModel.takeDamage(this.attack_damage);
28
+ * }
29
+ * });
30
+ *
31
+ * Once defined, you can add data easily:
32
+ *
33
+ * Monster.addResources({"ogre": {
34
+ * hit_points: 100,
35
+ * attack_damage: 75
36
+ * }});
37
+ *
38
+ * You can instantiate a model whose resources already exist like so:
39
+ *
40
+ * var ogre = Monster.find("ogre");
41
+ *
42
+ * Note that subsequent calls to +Model.find+ will return unique objects. For instance, the
43
+ * following code will add 3 separate "ogres" to the world:
44
+ *
45
+ * world.addObject(Monster.find("ogre"));
46
+ * world.addObject(Monster.find("ogre"));
47
+ * world.addObject(Monster.find("ogre"));
48
+ *
49
+ **/
50
+ (function() {
51
+ function initProperties(self, data) {
52
+ // to make sure sub-properties of data are standalone objects, so that the original data can't be tainted
53
+ data = Jax.Util.normalizeOptions(data, {});
54
+
55
+ var attribute;
56
+
57
+ if (data) {
58
+ for (attribute in data) {
59
+ switch(attribute) {
60
+ case 'position': self.camera.setPosition(Jax.Util.vectorize(data[attribute])); break;
61
+ case 'direction': self.camera.setDirection(Jax.Util.vectorize(data[attribute])); break;
62
+ case 'mesh':
63
+ if (data[attribute].isKindOf(Jax.Mesh)) self.mesh = data[attribute];
64
+ else throw new Error("Unexpected value for mesh:\n\n"+JSON.stringify(data[attribute]));
65
+ break;
66
+ default:
67
+ self[attribute] = data[attribute];
68
+ }
69
+ }
70
+ }
71
+ }
72
+
73
+ Jax.Model = (function() {
74
+ return Jax.Class.create({
75
+ /**
76
+ * new Jax.Model(data)
77
+ * - data: a set of attributes to be assigned to this instance of the model.
78
+ *
79
+ * Anything can be in the data, or you may supply no data at all to instantiate
80
+ * a model with its default attributes.
81
+ *
82
+ * The following attributes have special meanings:
83
+ *
84
+ * * +position+ : sets the position of this model in world coordinates.
85
+ * * +direction+ : sets the direction this model is facing, in world coordinates.
86
+ * * +mesh+: an instance of +Jax.Mesh+
87
+ * * +shadow_caster+ : true or false; specifies whether this model can cast shadows.
88
+ * * +lit+ : true or false; specifies whether this model is affected by nearby lights.
89
+ *
90
+ **/
91
+ initialize: function(data) {
92
+ this.camera = new Jax.Camera();
93
+
94
+ initProperties(this, Jax.Model.default_properties);
95
+ if (this._klass && this._klass.resources)
96
+ initProperties(this, this._klass.resources['default']);
97
+ initProperties(this, data);
98
+
99
+ if (this.after_initialize) this.after_initialize();
100
+ },
101
+
102
+ /**
103
+ * Jax.Model#isShadowCaster() -> Boolean
104
+ *
105
+ * Returns true if this model casts shadows upon other models in the scene. Note that
106
+ * even if true, shadows will only be cast upon models which utilize +Jax.Material+s that support
107
+ * both the +Lighting+ and +ShadowMap+ effects.
108
+ *
109
+ **/
110
+ isShadowCaster: function() { return this.shadow_caster; },
111
+
112
+ /**
113
+ * Jax.Model#render(context) -> undefined
114
+ *
115
+ * Renders this model with the given context. If the model doesn't have a mesh,
116
+ * nothing is rendered.
117
+ **/
118
+ render: function(context, options) {
119
+ if (this.mesh)
120
+ {
121
+ var self = this;
122
+ context.pushMatrix(function() {
123
+ context.multModelMatrix(self.camera.getTransformationMatrix());
124
+ self.mesh.render(context, options);
125
+ });
126
+ }
127
+ },
128
+
129
+ /**
130
+ * Jax.Model#getBoundingCube() -> Object
131
+ *
132
+ * Returns an object describing the cubic dimensions of this model.
133
+ *
134
+ * Example:
135
+ *
136
+ * var bounds = new Jax.Model({mesh:new Jax.Mesh.Cube()}).getBoundingCube();
137
+ * // 'bounds' contains the following:
138
+ * {
139
+ * left: -0.5,
140
+ * right: 0.5,
141
+ * bottom: -0.5,
142
+ * top: 0.5,
143
+ * front: 0.5,
144
+ * back: -0.5,
145
+ * width: 1.0,
146
+ * height: 1.0,
147
+ * depth: 1.0
148
+ * }
149
+ *
150
+ **/
151
+ getBoundingCube: function() {
152
+ if (!this.mesh) return {left:0,right:0,bottom:0,top:0,front:0,back:0,width:0,height:0,depth:0};
153
+ if (!this.mesh.built) this.mesh.rebuild();
154
+ return this.mesh.bounds;
155
+ },
156
+
157
+ /**
158
+ * Jax.Model#getBoundingSphereRadius() -> Number
159
+ *
160
+ * A sphere can be defined with two values: a position and a radius. A model's
161
+ * position is always known via its camera (see +Jax.Model#camera+).
162
+ *
163
+ * This method returns the radius of its bounding sphere. A bounding sphere is
164
+ * guaranteed to contain the furthest-away point from the model's position. It is less
165
+ * accurate than +Jax.Model#getBoundingCube+, but using it is much faster.
166
+ *
167
+ **/
168
+ getBoundingSphereRadius: function() {
169
+ var b = this.getBoundingCube();
170
+ return Math.max(b.width, Math.max(b.height, b.depth));
171
+ },
172
+
173
+ /**
174
+ * Jax.Model#dispose() -> undefined
175
+ *
176
+ * Disposes of this model and its mesh.
177
+ *
178
+ * Note that both models and meshes _can_ be reused after disposal; they'll just
179
+ * be silently re-initialized. This means it is safe to dispose of models while
180
+ * they are still being used (although this is slow and not recommended if at all
181
+ * avoidable).
182
+ **/
183
+ dispose: function() {
184
+ if (this.mesh)
185
+ this.mesh.dispose();
186
+ },
187
+
188
+ /**
189
+ * Jax.Model#isLit() -> Boolean
190
+ *
191
+ * Returns true if this model can be lit by other light sources. Note that even
192
+ * if this is true, the +Jax.Material+ used by its +Jax.Mesh+ must support the
193
+ * +Lighting+ effect in order to actually perform the lighting effect.
194
+ *
195
+ **/
196
+ isLit: function() {
197
+ return this.lit;
198
+ },
199
+
200
+ /**
201
+ * Jax.Model#inspect() -> String
202
+ *
203
+ * Returns the JSON representation of the attributes in this model.
204
+ * Unlike JSON.stringify(), this method will omit function definitions so
205
+ * that only actual data elements are returned in the resulting JSON string.
206
+ *
207
+ **/
208
+ inspect: function() {
209
+ result = {};
210
+ for (var i in this)
211
+ if (!Object.isFunction(this[i]) && i != "_klass")
212
+ result[i] = this[i];
213
+ return JSON.stringify(result);
214
+ }
215
+ });
216
+ })();
217
+
218
+ var model_class_methods = {
219
+ /**
220
+ * Jax.Model.find(id) -> Jax.Model
221
+ * - id (String): the unique identifier of the model to be found
222
+ *
223
+ * Finds the resource with the specified name, instantiates its model and returns it.
224
+ *
225
+ * Note that this is a class method of the model in question, and not of Jax.Model itself.
226
+ *
227
+ * For example, this would be correct:
228
+ *
229
+ * Character.find('bad_guy')
230
+ *
231
+ * while this would be *incorrect*:
232
+ *
233
+ * Jax.Model.find('bad_guy')
234
+ *
235
+ **/
236
+ find: function(id) {
237
+ for (var resource_id in this.resources) {
238
+ if (id == resource_id)
239
+ return new this(this.resources[id]);
240
+ }
241
+ throw new Error("Resource '"+id+"' not found!");
242
+ },
243
+
244
+ /**
245
+ * Jax.Model.addResources(resources) -> undefined
246
+ * - resources (Object): the resources to be added
247
+ *
248
+ * Adds the resources to the specified model. These resources can then be found using
249
+ * Jax.Model.find(id).
250
+ *
251
+ * Note that this is a class method of the model in question, and not of Jax.Model itself.
252
+ *
253
+ * For example, this would be correct:
254
+ *
255
+ * Character.addResources({'bad_guy': {...}})
256
+ *
257
+ * while this would be *incorrect*:
258
+ *
259
+ * Jax.Model.addResources({'bad_guy': {...}})
260
+ *
261
+ **/
262
+ addResources: function(resources) {
263
+ this.resources = this.resources || {};
264
+ for (var id in resources)
265
+ if (this.resources[id]) throw new Error("Duplicate resource ID: "+id);
266
+ else this.resources[id] = resources[id];
267
+ }
268
+ };
269
+
270
+ Jax.Model.default_properties = {
271
+ lit: true,
272
+ shadow_caster: true
273
+ };
274
+
275
+ /**
276
+ * Jax.Model.create(inner) -> klass<Jax.Model>
277
+ * - inner (Object): a set of methods the class will contain.
278
+ * Jax.Model.create(superclass, inner) -> klass<Jax.Model>
279
+ * - superclass (Jax.Model): an optional superclass. Defaults to +Jax.Model+.
280
+ * - inner (Object): a set of methods the class will contain.
281
+ *
282
+ * Creates a new Jax class inheriting from Jax.Model. If a superclass is given,
283
+ * the model will inherit from the given superclass instead. The superclass is,
284
+ * in turn, expected to be a subclass of Jax.Model.
285
+ *
286
+ * Examples:
287
+ *
288
+ * var Person = Jax.Class.create({ ... });
289
+ * var Colin = Jax.Class.create(Person, { ... });
290
+ *
291
+ **/
292
+ Jax.Model.create = function(superclass, inner) {
293
+ var klass;
294
+ if (inner) klass = Jax.Class.create(superclass, inner);
295
+ else klass = Jax.Class.create(Jax.Model, superclass);
296
+
297
+ klass.addMethods({_klass:klass});
298
+
299
+ Object.extend(klass, model_class_methods);
300
+ return klass;
301
+ };
302
+ })();
@@ -0,0 +1,148 @@
1
+ /**
2
+ * class Jax.RouteSet
3
+ *
4
+ * Manages routing for Jax. All routes are mapped through the route set, and
5
+ * the route set is responsible for recognizing routes and dispatching them
6
+ * to the appropriate destination.
7
+ *
8
+ * A route is generally represented as a string of the form
9
+ * "controller_name/action_name", where controller_name is the short name of
10
+ * the controller and the action name is the action to be triggered. For
11
+ * example, a route matching the #index action of the WelcomeController
12
+ * would look like:
13
+ *
14
+ * "welcome/index"
15
+ *
16
+ * A special case is the root route, which is always mapped to "/". This is
17
+ * used to give Jax applications a default starting point. If omitted, it
18
+ * will be necessary to invoke the appropriate controller manually. You
19
+ * can do this by calling Jax.RouteSet#dispatch.
20
+ **/
21
+ Jax.RouteSet = (function() {
22
+ return Jax.Class.create({
23
+ initialize: function() {
24
+ this.clear();
25
+ },
26
+
27
+ /**
28
+ * Jax.RouteSet#clear() -> Jax.RouteSet
29
+ *
30
+ * Removes all routes registered with this Jax.RouteSet and then
31
+ * returns this RouteSet.
32
+ **/
33
+ clear: function() {
34
+ this._map = {};
35
+ return this;
36
+ },
37
+
38
+ /**
39
+ * Jax.RouteSet#root(controller, actionName) -> undefined
40
+ * - controller (Jax.Controller): the controller that will be routed to
41
+ * - actionName (String): the name of the action to be invoked by this route
42
+ *
43
+ * Note that the controller is expected to be a subclass of Jax.Controller.
44
+ *
45
+ * Example:
46
+ *
47
+ * Jax.routes.root(WelcomeController, "index");
48
+ *
49
+ **/
50
+ root: function() {
51
+ throw new Error("Jax.RouteSet#root is deprecated. Instead, please use "+
52
+ "`new Jax.Context(canvas, {root:'controller/action'})` "+
53
+ "or redirect explicitly with "+
54
+ "`context.redirectTo('controller/action')`");
55
+ },
56
+
57
+ /**
58
+ * Jax.RouteSet#map(path, controller) -> undefined
59
+ *
60
+ * Sets up routing so that the specified name points to the given controller class.
61
+ * Action names are not looked up until a call to #recognizeRoute is received.
62
+ * This way, actions can be added to the controller's prototype at any time.
63
+ **/
64
+ map: function(path, controller) {
65
+ if (!path) throw new Error("path is required");
66
+ var parts = path.split(/\//);
67
+ var controller_name = parts[0];
68
+
69
+ this._map[controller_name.toLowerCase()] = controller;
70
+
71
+ if (!Jax.views.exists(controller_name+"/index"))
72
+ Jax.views.push(controller_name+"/index", function() {
73
+ this.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
74
+ this.world.render();
75
+ });
76
+ },
77
+
78
+ /**
79
+ * Jax.RouteSet#getControllerNames() -> Array
80
+ *
81
+ * Returns an array of controller names registered with this route set.
82
+ **/
83
+ getControllerNames: function() {
84
+ return Jax.Util.properties(this._map);
85
+ },
86
+
87
+ /**
88
+ * Jax.RouteSet#recognizeRoute(path) -> Object
89
+ * - path (String): the route path to be recognized
90
+ *
91
+ * Recognizes the specified path, returning an object with properties
92
+ * 'controller' and 'action'. If the route cannot be recognized, an
93
+ * error is thrown.
94
+ *
95
+ * The route path can be either the name of the controller, or
96
+ * the format 'controller_name/action_name'. Examples:
97
+ *
98
+ * 'welcome' => {controller:WelcomeController, action:'index'}
99
+ * 'welcome/index' => {controller:WelcomeController, action:'index'}
100
+ * 'welcome/about' => {controller:WelcomeController, action:'about'}
101
+ *
102
+ **/
103
+ recognizeRoute: function(path) {
104
+ var parts = path.split(/\//);
105
+ if (parts.length > 2 || parts.length == 0)
106
+ throw new Error("Invalid path format. String should look like 'controller/action'.");
107
+ var controller_name = parts[0];
108
+ var action_name = parts[1] || "index";
109
+
110
+ var controller_class = this._map[controller_name.toLowerCase()];
111
+ if (!controller_class || !controller_class.prototype)
112
+ throw new Error("Route not recognized: '"+path+"' (controller not found)");
113
+
114
+ if (!controller_class.prototype[action_name])
115
+ throw new Error("Invalid action name '"+action_name+"' for controller '"+controller_name+"'.\n\n"+
116
+ "Valid action names: "+JSON.stringify(Jax.Util.properties(controller_class.prototype)));
117
+
118
+ return {
119
+ controller: controller_class,
120
+ action: action_name
121
+ };
122
+ },
123
+
124
+ /**
125
+ * Jax.RouteSet#isRouted(path) -> Boolean
126
+ * - path (String): the route path to be recognized
127
+ *
128
+ * Returns true if the specified path can be routed, false otherwise.
129
+ **/
130
+ isRouted: function(path) {
131
+ return !!self._map[path];
132
+ },
133
+
134
+ /**
135
+ * Jax.RouteSet#dispatch(path) -> Jax.Controller
136
+ * - path (String): the route path to be recognized
137
+ *
138
+ * Recognizes the given path as a route and invokes its controller and action.
139
+ * After the controller has been invoked, the controller instance itself is
140
+ * returned.
141
+ **/
142
+ dispatch: function(path, context) {
143
+ var route = this.recognizeRoute(path);
144
+
145
+ return route.controller.invoke(route.action, context);
146
+ }
147
+ });
148
+ })();
@@ -0,0 +1,43 @@
1
+ /**
2
+ * class Jax.View
3
+ *
4
+ * Provides a container class around which View functions can be stored.
5
+ *
6
+ * This is useful because other parts of Jax will set up helper methods and
7
+ * delegation methods for a View to make use of.
8
+ *
9
+ * For example, one of the most common tasks for a View is to clear the
10
+ * rendering canvas:
11
+ *
12
+ * this.glClear(GL_COLOR_BIT | GL_DEPTH_BUFFER_BIT);
13
+ *
14
+ * The _glClear_ method is delegated into the Jax.Context associated with
15
+ * this view.
16
+ *
17
+ * By default, in addition to all WebGL methods, the following delegates and
18
+ * properties are created by Jax:
19
+ *
20
+ * * *world* - the instance of Jax.World that houses all of the objects in
21
+ * the scene
22
+ * * *player* - the instance of Jax.Player for this context containing information
23
+ * about the human user.
24
+ * * *context* - the instance of Jax.Context that this view is associated with.
25
+ *
26
+ **/
27
+ Jax.View = (function() {
28
+ return Jax.Class.create({
29
+ initialize: function(view_func) {
30
+ this.view_func = view_func;
31
+ },
32
+
33
+ /**
34
+ * Jax.View#render() -> Jax.View
35
+ *
36
+ * Renders this View. Returns itself.
37
+ **/
38
+ render: function() {
39
+ this.view_func();
40
+ return this;
41
+ }
42
+ });
43
+ })();
@@ -0,0 +1,65 @@
1
+ /**
2
+ * class Jax.ViewManager
3
+ *
4
+ * Maintains a registry of all Jax views and the paths to them.
5
+ **/
6
+ Jax.ViewManager = (function() {
7
+ return Jax.Class.create({
8
+ initialize: function() {
9
+ this.views = {};
10
+ },
11
+
12
+ /**
13
+ * Jax.ViewManager#push(path, view) -> undefined
14
+ * - path (String): the view path to be stored
15
+ * - view (Function): a function to be called when rendering the view
16
+ *
17
+ * If the path is already stored, the current one will be replaced.
18
+ **/
19
+ push: function(path, view) {
20
+ this.views[path.toLowerCase()] = view;
21
+ },
22
+
23
+ /**
24
+ * Jax.ViewManager#get(path) -> Object
25
+ * - path (String): the view path to be returned.
26
+ *
27
+ * Note that every call to this method produces a new instance of Jax.View,
28
+ * so be aware that this can cause efficiency problems and memory leaks
29
+ * if not handled appropriately.
30
+ **/
31
+ get: function(path) {
32
+ if (this.views[path.toLowerCase()])
33
+ return new Jax.View(this.views[path.toLowerCase()]);
34
+ else throw new Error("Could not find view at '"+path+"'!");
35
+ },
36
+
37
+ /** alias of: Jax.ViewManager#get
38
+ * Jax.ViewManager#find(path) -> Object
39
+ * - path (String): the view path to be returned.
40
+ *
41
+ * Note that every call to this method produces a new instance of Jax.View,
42
+ * so be aware that this can cause efficiency problems and memory leaks
43
+ * if not handled appropriately.
44
+ **/
45
+ find: function(path) { return this.get(path); },
46
+
47
+ /**
48
+ * Jax.ViewManager#remove(path) -> Object | undefined
49
+ * - path (String): the view path to be removed.
50
+ *
51
+ * Removes the specified view path and, if it existed to begin with, returns it.
52
+ * Otherwise undefined is returned.
53
+ **/
54
+ remove: function(path) { var result = this.views[path]; delete this.views[path]; return result; },
55
+
56
+ /**
57
+ * Jax.ViewManager#exists(path) -> Boolean
58
+ *
59
+ * Returns true if a view exists for the specified view path, false otherwise.
60
+ **/
61
+ exists: function(path) {
62
+ return !!this.views[path];
63
+ }
64
+ });
65
+ })();