jax 1.1.1 → 2.0.0

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Files changed (473) hide show
  1. data/.gitignore +4 -0
  2. data/.rvmrc +2 -3
  3. data/.travis.yml +8 -22
  4. data/README.md +2 -2
  5. data/Rakefile +128 -96
  6. data/app/assets/javascripts/jax/controller-list.js.coffee +22 -0
  7. data/app/assets/javascripts/jax/dom-helpers.js.coffee +17 -0
  8. data/app/assets/javascripts/jax/jasmine_runner.js +177 -0
  9. data/app/assets/javascripts/jax/runtime.js +6 -0
  10. data/app/assets/javascripts/jax/shader_editor.js.coffee +33 -0
  11. data/app/assets/stylesheets/jax/controller-list.css +5 -0
  12. data/app/assets/stylesheets/jax/jasmine.css +16 -0
  13. data/app/assets/stylesheets/jax/nav.css +41 -0
  14. data/app/assets/stylesheets/jax/runtime.css +47 -0
  15. data/app/assets/stylesheets/jax/shader_editor.css +3 -0
  16. data/app/assets/stylesheets/jax/suite.css +82 -0
  17. data/app/controllers/jax/suite_controller.rb +48 -0
  18. data/app/views/jax/suite/jasmine.html.erb +38 -0
  19. data/app/views/jax/suite/run_webgl.html.erb +49 -0
  20. data/app/views/jax/suite/shader_editor.html.erb +24 -0
  21. data/app/views/layouts/jax.html.erb +40 -0
  22. data/bin/jax +8 -4
  23. data/config/routes.rb +2 -0
  24. data/config.ru +5 -0
  25. data/features/rails/resources.feature +45 -0
  26. data/features/rails/shaders.feature +13 -0
  27. data/features/rails/specs.feature +24 -0
  28. data/features/runtime.feature +15 -0
  29. data/features/step_definitions/environment_steps.rb +15 -0
  30. data/features/step_definitions/response_steps.rb +13 -0
  31. data/features/step_definitions/runtime.rb +11 -0
  32. data/features/step_definitions/web_steps.rb +223 -0
  33. data/features/support/env.rb +75 -0
  34. data/features/support/paths.rb +30 -0
  35. data/features/support/rails_environment.rb +3 -0
  36. data/features/support/selectors.rb +39 -0
  37. data/features/support/setup.rb +17 -0
  38. data/jax.gemspec +22 -16
  39. data/lib/assets/javascripts/jax/anim_frame.js +64 -0
  40. data/lib/assets/javascripts/jax/application.js +16 -0
  41. data/lib/assets/javascripts/jax/builtin/all.js +21 -0
  42. data/lib/assets/javascripts/jax/builtin/meshes/cube.js +83 -0
  43. data/lib/assets/javascripts/jax/builtin/meshes/plane.js +67 -0
  44. data/lib/assets/javascripts/jax/builtin/meshes/quad.js +89 -0
  45. data/lib/assets/javascripts/jax/builtin/meshes/sphere.js +65 -0
  46. data/lib/assets/javascripts/jax/builtin/meshes/teapot.js +48 -0
  47. data/lib/assets/javascripts/jax/builtin/meshes/torus.js +64 -0
  48. data/lib/assets/javascripts/jax/compatibility.js +312 -0
  49. data/lib/assets/javascripts/jax/context.js +741 -0
  50. data/lib/assets/javascripts/jax/core/base.js +69 -0
  51. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat3.js +20 -0
  52. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat4.js +10 -0
  53. data/lib/assets/javascripts/jax/core/glMatrix_ext/quat4.js +148 -0
  54. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec2.js +25 -0
  55. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec3.js +86 -0
  56. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec4.js +28 -0
  57. data/lib/assets/javascripts/jax/core/helper.js +44 -0
  58. data/lib/assets/javascripts/jax/core/math.js +61 -0
  59. data/lib/assets/javascripts/jax/core/matrix_stack.js +310 -0
  60. data/lib/assets/javascripts/jax/core/util.js +271 -0
  61. data/lib/assets/javascripts/jax/core.js +43 -0
  62. data/lib/assets/javascripts/jax/events.js +304 -0
  63. data/lib/assets/javascripts/jax/geometry/line.js +185 -0
  64. data/lib/assets/javascripts/jax/geometry/plane.js +371 -0
  65. data/lib/assets/javascripts/jax/geometry/triangle/inliner.rb +94 -0
  66. data/lib/assets/javascripts/jax/geometry/triangle/slow_tri_tri_intersect.js +20 -0
  67. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect.js +281 -0
  68. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect_optimized.js +564 -0
  69. data/lib/assets/javascripts/jax/geometry/triangle.js +311 -0
  70. data/lib/assets/javascripts/jax/geometry.js +14 -0
  71. data/lib/assets/javascripts/jax/mvc/controller.js +188 -0
  72. data/lib/assets/javascripts/jax/mvc/model.js +302 -0
  73. data/lib/assets/javascripts/jax/mvc/route_set.js +148 -0
  74. data/lib/assets/javascripts/jax/mvc/view.js +43 -0
  75. data/lib/assets/javascripts/jax/mvc/view_manager.js +65 -0
  76. data/lib/assets/javascripts/jax/noise.js +251 -0
  77. data/lib/assets/javascripts/jax/prototype/class.js +81 -0
  78. data/lib/assets/javascripts/jax/prototype/core.js +112 -0
  79. data/lib/assets/javascripts/jax/prototype/extensions.js +142 -0
  80. data/lib/assets/javascripts/jax/vendor/ejs.js +1 -0
  81. data/lib/assets/javascripts/jax/vendor/glMatrix.js +7 -0
  82. data/lib/assets/javascripts/jax/webgl/camera.js +697 -0
  83. data/lib/assets/javascripts/jax/webgl/cleanup.js +1 -0
  84. data/lib/assets/javascripts/jax/webgl/core/buffer.js +292 -0
  85. data/lib/assets/javascripts/jax/webgl/core/data_region.js +184 -0
  86. data/lib/assets/javascripts/jax/webgl/core/data_segment.js +255 -0
  87. data/lib/assets/javascripts/jax/webgl/core/events.js +99 -0
  88. data/lib/assets/javascripts/jax/webgl/core/framebuffer.js +316 -0
  89. data/lib/assets/javascripts/jax/webgl/core.js +6 -0
  90. data/lib/assets/javascripts/jax/webgl/material.js +381 -0
  91. data/lib/assets/javascripts/jax/webgl/mesh/normals.js +37 -0
  92. data/lib/assets/javascripts/jax/webgl/mesh/support.js +104 -0
  93. data/lib/assets/javascripts/jax/webgl/mesh/tangent_space.js +111 -0
  94. data/lib/assets/javascripts/jax/webgl/mesh.js +440 -0
  95. data/lib/assets/javascripts/jax/webgl/scene/frustum.js +422 -0
  96. data/lib/assets/javascripts/jax/webgl/scene/light_manager.js +141 -0
  97. data/lib/assets/javascripts/jax/webgl/scene/light_source.js +300 -0
  98. data/lib/assets/javascripts/jax/webgl/scene.js +16 -0
  99. data/lib/assets/javascripts/jax/webgl/shader/delegator/attribute.js +53 -0
  100. data/lib/assets/javascripts/jax/webgl/shader/delegator/uniform.js +71 -0
  101. data/lib/assets/javascripts/jax/webgl/shader/delegator.js +13 -0
  102. data/lib/assets/javascripts/jax/webgl/shader/manifest.js +70 -0
  103. data/lib/assets/javascripts/jax/webgl/shader/program.js +138 -0
  104. data/lib/assets/javascripts/jax/webgl/shader.js +299 -0
  105. data/lib/assets/javascripts/jax/webgl/shader_chain.js +267 -0
  106. data/lib/assets/javascripts/jax/webgl/texture.js +506 -0
  107. data/lib/assets/javascripts/jax/webgl/world.js +279 -0
  108. data/lib/assets/javascripts/jax/webgl.js +109 -0
  109. data/lib/assets/javascripts/jax.js +136 -0
  110. data/{builtin/app/shaders/basic/common.ejs → lib/assets/javascripts/shaders/basic/common.glsl} +0 -0
  111. data/{builtin/app/shaders/basic/fragment.ejs → lib/assets/javascripts/shaders/basic/fragment.glsl} +0 -0
  112. data/{builtin/app/shaders/basic/vertex.ejs → lib/assets/javascripts/shaders/basic/vertex.glsl} +1 -1
  113. data/{builtin/app/shaders/depthmap/common.ejs → lib/assets/javascripts/shaders/depthmap/common.glsl} +0 -0
  114. data/{builtin/app/shaders/depthmap/fragment.ejs → lib/assets/javascripts/shaders/depthmap/fragment.glsl} +1 -1
  115. data/{builtin/app → lib/assets/javascripts}/shaders/depthmap/material.js +0 -0
  116. data/{builtin/app/shaders/depthmap/vertex.ejs → lib/assets/javascripts/shaders/depthmap/vertex.glsl} +0 -0
  117. data/{builtin/app/shaders/fog/common.ejs → lib/assets/javascripts/shaders/fog/common.glsl} +0 -0
  118. data/{builtin/app/shaders/fog/fragment.ejs → lib/assets/javascripts/shaders/fog/fragment.glsl} +0 -0
  119. data/{builtin/app → lib/assets/javascripts}/shaders/fog/manifest.yml +0 -0
  120. data/{builtin/app → lib/assets/javascripts}/shaders/fog/material.js +6 -8
  121. data/{builtin/app/shaders/fog/vertex.ejs → lib/assets/javascripts/shaders/fog/vertex.glsl} +0 -0
  122. data/{builtin/app/shaders/functions/depth_map.ejs → lib/assets/javascripts/shaders/functions/depth_map.glsl} +0 -0
  123. data/{builtin/app/shaders/functions/lights.ejs → lib/assets/javascripts/shaders/functions/lights.glsl} +0 -0
  124. data/{builtin/app/shaders/functions/noise.ejs → lib/assets/javascripts/shaders/functions/noise.glsl} +0 -0
  125. data/lib/assets/javascripts/shaders/lighting/common.glsl +5 -0
  126. data/{builtin/app/shaders/lighting/fragment.ejs → lib/assets/javascripts/shaders/lighting/fragment.glsl} +0 -0
  127. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/manifest.yml +0 -0
  128. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/material.js +2 -4
  129. data/{builtin/app/shaders/lighting/vertex.ejs → lib/assets/javascripts/shaders/lighting/vertex.glsl} +0 -0
  130. data/{builtin/app/shaders/normal_map/common.ejs → lib/assets/javascripts/shaders/normal_map/common.glsl} +1 -1
  131. data/{builtin/app/shaders/normal_map/fragment.ejs → lib/assets/javascripts/shaders/normal_map/fragment.glsl} +0 -0
  132. data/{builtin/app → lib/assets/javascripts}/shaders/normal_map/manifest.yml +0 -0
  133. data/lib/assets/javascripts/shaders/normal_map/material.js +11 -0
  134. data/{builtin/app/shaders/normal_map/vertex.ejs → lib/assets/javascripts/shaders/normal_map/vertex.glsl} +0 -0
  135. data/{builtin/app/shaders/paraboloid/common.ejs → lib/assets/javascripts/shaders/paraboloid/common.glsl} +0 -0
  136. data/{builtin/app/shaders/paraboloid/fragment.ejs → lib/assets/javascripts/shaders/paraboloid/fragment.glsl} +0 -0
  137. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/manifest.yml +0 -0
  138. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/material.js +2 -4
  139. data/{builtin/app/shaders/paraboloid/vertex.ejs → lib/assets/javascripts/shaders/paraboloid/vertex.glsl} +0 -0
  140. data/{builtin/app/shaders/picking/common.ejs → lib/assets/javascripts/shaders/picking/common.glsl} +0 -0
  141. data/{builtin/app/shaders/picking/fragment.ejs → lib/assets/javascripts/shaders/picking/fragment.glsl} +0 -0
  142. data/{builtin/app → lib/assets/javascripts}/shaders/picking/material.js +2 -4
  143. data/{builtin/app/shaders/picking/vertex.ejs → lib/assets/javascripts/shaders/picking/vertex.glsl} +0 -0
  144. data/{builtin/app/shaders/shadow_map/common.ejs → lib/assets/javascripts/shaders/shadow_map/common.glsl} +2 -1
  145. data/{builtin/app/shaders/shadow_map/fragment.ejs → lib/assets/javascripts/shaders/shadow_map/fragment.glsl} +1 -1
  146. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/manifest.yml +0 -0
  147. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/material.js +4 -6
  148. data/{builtin/app/shaders/shadow_map/vertex.ejs → lib/assets/javascripts/shaders/shadow_map/vertex.glsl} +0 -0
  149. data/{builtin/app/shaders/texture/common.ejs → lib/assets/javascripts/shaders/texture/common.glsl} +0 -0
  150. data/{builtin/app/shaders/texture/fragment.ejs → lib/assets/javascripts/shaders/texture/fragment.glsl} +0 -0
  151. data/{builtin/app → lib/assets/javascripts}/shaders/texture/manifest.yml +0 -0
  152. data/lib/assets/javascripts/shaders/texture/material.js +17 -0
  153. data/{builtin/app/shaders/texture/vertex.ejs → lib/assets/javascripts/shaders/texture/vertex.glsl} +0 -0
  154. data/lib/generators/jax/all.rb +16 -0
  155. data/lib/generators/jax/application/application_generator.rb +48 -0
  156. data/lib/generators/jax/base/actions.rb +52 -0
  157. data/lib/generators/jax/base/coffee_generator.rb +30 -0
  158. data/lib/generators/jax/base/named_base.rb +17 -0
  159. data/lib/generators/jax/base/plugin_base.rb +108 -0
  160. data/lib/generators/jax/base/plugin_credentials.rb +99 -0
  161. data/lib/generators/jax/base/plugin_manifest.rb +75 -0
  162. data/lib/generators/jax/base/rails_base.rb +30 -0
  163. data/lib/generators/jax/base/source_root.rb +5 -0
  164. data/lib/generators/jax/controller/controller_generator.rb +37 -0
  165. data/lib/generators/jax/helper/helper_generator.rb +30 -0
  166. data/lib/generators/jax/install/install_generator.rb +27 -0
  167. data/lib/generators/jax/jax_generator.rb +13 -0
  168. data/lib/generators/jax/light/light_generator.rb +23 -0
  169. data/lib/{jax/generators → generators/jax}/material/USAGE +4 -8
  170. data/lib/generators/jax/material/material_generator.rb +112 -0
  171. data/lib/generators/jax/model/model_generator.rb +24 -0
  172. data/lib/generators/jax/plugin/plugin_generator.rb +72 -0
  173. data/lib/generators/jax/scaffold/scaffold_generator.rb +35 -0
  174. data/lib/generators/jax/shader/shader_generator.rb +38 -0
  175. data/lib/jax/commands/plugin_manager.rb +240 -0
  176. data/lib/jax/commands.rb +69 -0
  177. data/lib/jax/configuration.rb +64 -0
  178. data/lib/jax/directive_processor.rb +53 -0
  179. data/lib/jax/engine.rb +38 -54
  180. data/lib/jax/helper_methods.rb +3 -0
  181. data/lib/jax/rails/application.rb +34 -0
  182. data/lib/jax/resource_file.rb +29 -0
  183. data/lib/jax/script_loader.rb +68 -0
  184. data/lib/jax/server.rb +87 -0
  185. data/lib/jax/shader.rb +70 -172
  186. data/lib/jax/testing/rails_environment.rb +94 -0
  187. data/lib/jax/util/tar.rb +75 -0
  188. data/lib/jax/util.rb +3 -0
  189. data/lib/jax/version.rb +7 -8
  190. data/lib/jax.rb +23 -41
  191. data/spec/bin/jax_spec.rb +149 -0
  192. data/{lib/jax/generators/app/templates/app/models/.empty_directory → spec/fixtures/public/favicon.ico} +0 -0
  193. data/spec/fixtures/public/textures/brickwall.jpg +0 -0
  194. data/spec/fixtures/public/textures/jacks.jpg +0 -0
  195. data/spec/fixtures/public/textures/normal_map.jpg +0 -0
  196. data/spec/fixtures/public/textures/rock.png +0 -0
  197. data/spec/fixtures/public/textures/rock_normal.png +0 -0
  198. data/spec/fixtures/public/textures/rss.png +0 -0
  199. data/spec/generators/jax/application_generator_spec.rb +18 -0
  200. data/spec/generators/jax/controller_generator_spec.rb +102 -0
  201. data/spec/generators/jax/helper_generator_spec.rb +55 -0
  202. data/spec/generators/jax/install_generator_spec.rb +30 -0
  203. data/spec/generators/jax/jax_generator_spec.rb +21 -0
  204. data/spec/generators/jax/light_generator_spec.rb +27 -0
  205. data/spec/generators/jax/material_generator_spec.rb +62 -0
  206. data/spec/generators/jax/model_generator_spec.rb +72 -0
  207. data/spec/generators/jax/plugin_generator_spec.rb +143 -0
  208. data/spec/generators/jax/scaffold_generator_spec.rb +35 -0
  209. data/spec/generators/jax/shader_generator_spec.rb +37 -0
  210. data/spec/javascripts/helpers/jasmine_webgl_helper.js +13 -0
  211. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_environment_helper.js +7 -2
  212. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_helper.js +0 -0
  213. data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
  214. data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
  215. data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
  216. data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
  217. data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
  218. data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
  219. data/spec/javascripts/jax/compatibility_spec.js +46 -0
  220. data/spec/javascripts/jax/context_events_spec.js +212 -0
  221. data/spec/javascripts/jax/context_spec.js +305 -0
  222. data/spec/javascripts/jax/core/data_region_spec.js +118 -0
  223. data/spec/javascripts/jax/core/data_segment_spec.js +96 -0
  224. data/spec/javascripts/jax/core/delegation_spec.js +48 -0
  225. data/spec/javascripts/jax/core/events_spec.js +17 -0
  226. data/spec/javascripts/jax/core/glMatrix_extensions_spec.js +8 -0
  227. data/spec/javascripts/jax/core/helper_spec.js +61 -0
  228. data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
  229. data/spec/javascripts/jax/core/utils_spec.js +275 -0
  230. data/spec/javascripts/jax/geometry/line_spec.js +20 -0
  231. data/spec/javascripts/jax/geometry/plane_spec.js +181 -0
  232. data/spec/javascripts/jax/geometry/triangle_spec.js +105 -0
  233. data/spec/javascripts/jax/mvc/controller_spec.js +156 -0
  234. data/spec/javascripts/jax/mvc/model_spec.js +93 -0
  235. data/spec/javascripts/jax/mvc/route_set_spec.js +49 -0
  236. data/spec/javascripts/jax/mvc/view_manager_spec.js +17 -0
  237. data/spec/javascripts/jax/noise_spec.js +50 -0
  238. data/spec/javascripts/jax/optimizations/material_limitations_spec.js +85 -0
  239. data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +65 -0
  240. data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
  241. data/spec/javascripts/jax/webgl/camera_spec.js +237 -0
  242. data/spec/javascripts/jax/webgl/core/events_spec.js +47 -0
  243. data/spec/javascripts/jax/webgl/framebuffer_spec.js +44 -0
  244. data/spec/javascripts/jax/webgl/lighting_spec.js +108 -0
  245. data/spec/javascripts/jax/webgl/material_spec.js +117 -0
  246. data/spec/javascripts/jax/webgl/mesh_spec.js +228 -0
  247. data/spec/javascripts/jax/webgl/shader/manifest_spec.js +57 -0
  248. data/spec/javascripts/jax/webgl/shader_chain_spec.js +211 -0
  249. data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
  250. data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
  251. data/spec/javascripts/jax/webgl/texture_spec.js +159 -0
  252. data/spec/javascripts/jax/webgl_spec.js +5 -0
  253. data/spec/javascripts/jax/world_spec.js +175 -0
  254. data/spec/javascripts/jax_spec.js +14 -0
  255. data/spec/javascripts/node/mocks/webgl.js +159 -0
  256. data/spec/javascripts/node_helper.js +51 -0
  257. data/spec/javascripts/shaders/core_materials_spec.js +38 -0
  258. data/spec/javascripts/shaders/fog_spec.js +15 -0
  259. data/spec/javascripts/shaders/lighting_spec.js +15 -0
  260. data/spec/javascripts/shaders/normal_map_spec.js +15 -0
  261. data/spec/javascripts/shaders/paraboloid_spec.js +33 -0
  262. data/spec/javascripts/shaders/preprocessor_spec.js +45 -0
  263. data/spec/javascripts/shaders/shadow_map_spec.js +15 -0
  264. data/spec/javascripts/shaders/texture_spec.js +37 -0
  265. data/spec/javascripts/suite/controller_select_spec.js.coffee +24 -0
  266. data/spec/lib/jax/commands/plugin_manager/credentials_spec.rb +56 -0
  267. data/spec/lib/jax/commands/plugin_manager/push_spec.rb +62 -0
  268. data/spec/lib/jax/commands/plugin_manager_spec.rb +204 -0
  269. data/spec/lib/jax/rails/application_spec.rb +23 -0
  270. data/spec/lib/jax/shader_spec.rb +67 -0
  271. data/spec/lib/jax/util/tar_spec.rb +26 -0
  272. data/spec/{test_helper.rb → spec_helper.rb} +37 -28
  273. data/spec/support/test_model_generator.rb +14 -0
  274. data/templates/app/Gemfile.tt +17 -0
  275. data/templates/app/Rakefile +4 -0
  276. data/templates/app/config/application.rb +16 -0
  277. data/{lib/jax/generators/app/templates → templates/app}/config/boot.rb +0 -0
  278. data/templates/app/config/environment.rb +5 -0
  279. data/templates/app/config/environments/production.rb +4 -0
  280. data/templates/app/config.ru +6 -0
  281. data/{lib/jax/generators/app/templates/app/resources → templates/app/public}/.empty_directory +0 -0
  282. data/templates/app/script/jax +8 -0
  283. data/{lib/jax/generators/app/templates/app/views → templates/app/spec}/.empty_directory +0 -0
  284. data/templates/application_controller.js.coffee.erb +3 -0
  285. data/templates/application_controller.js.erb +6 -0
  286. data/templates/application_helper.js.coffee.erb +3 -0
  287. data/templates/application_helper.js.erb +3 -0
  288. data/templates/controller.js.coffee.erb +9 -0
  289. data/templates/controller.js.erb +15 -0
  290. data/templates/controller_spec.js.coffee.erb +9 -0
  291. data/templates/controller_spec.js.erb +12 -0
  292. data/templates/helper.js.coffee.erb +2 -0
  293. data/templates/helper.js.erb +3 -0
  294. data/templates/helper_spec.js.coffee.erb +8 -0
  295. data/templates/helper_spec.js.erb +12 -0
  296. data/{lib/jax/generators/light_source/templates/light.yml.tt → templates/light_source.resource.erb} +3 -3
  297. data/{lib/jax/generators/material/templates/material.yml.tt → templates/material.resource.erb} +0 -9
  298. data/templates/model.js.coffee.erb +3 -0
  299. data/templates/model.js.erb +5 -0
  300. data/templates/model_defaults.resource.erb +5 -0
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  302. data/templates/model_spec.js.erb +18 -0
  303. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/controllers/.empty_directory +0 -0
  304. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/helpers/.empty_directory +0 -0
  305. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/models/.empty_directory +0 -0
  306. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/resources/.empty_directory +0 -0
  307. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/views/.empty_directory +0 -0
  308. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/init.rb +0 -0
  309. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/install.rb +0 -0
  310. data/{lib/jax/generators/plugin/templates/new_plugin/public → templates/new_plugin/spec}/.empty_directory +0 -0
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  313. data/{lib/jax/generators/shader/templates/fragment.ejs.tt → templates/shader_fragment.glsl.erb} +0 -0
  314. data/{lib/jax/generators/shader/templates/manifest.yml.tt → templates/shader_manifest.yml.erb} +0 -0
  315. data/templates/shader_material.js.coffee.erb +22 -0
  316. data/{lib/jax/generators/shader/templates/material.js.tt → templates/shader_material.js.erb} +0 -0
  317. data/templates/shader_spec.js.coffee.erb +16 -0
  318. data/{lib/jax/generators/shader/templates/spec.js.tt → templates/shader_spec.js.erb} +1 -1
  319. data/{lib/jax/generators/shader/templates/vertex.ejs.tt → templates/shader_vertex.glsl.erb} +0 -0
  320. data/templates/view.js.coffee.erb +3 -0
  321. data/{lib/jax/generators/controller/templates/view.js.tt → templates/view.js.erb} +1 -1
  322. data/vendor/assets/javascripts/ejs.js +505 -0
  323. data/vendor/assets/javascripts/glMatrix.js +1772 -0
  324. data/vendor/assets/javascripts/jasmine.js +2476 -0
  325. data/vendor/assets/stylesheets/jasmine.css +166 -0
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  339. data/vendor/pdoc_template/html/assets/images/pdoc/method_deprecated.png +0 -0
  340. data/vendor/pdoc_template/html/assets/images/pdoc/mixin.png +0 -0
  341. data/vendor/pdoc_template/html/assets/images/pdoc/namespace.png +0 -0
  342. data/vendor/pdoc_template/html/assets/images/pdoc/property.png +0 -0
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  347. data/vendor/pdoc_template/html/assets/images/pdoc/selected-section-background.png +0 -0
  348. data/vendor/pdoc_template/html/assets/images/pdoc/subclass.png +0 -0
  349. data/vendor/pdoc_template/html/assets/images/pdoc/superclass.png +0 -0
  350. data/vendor/pdoc_template/html/assets/images/pdoc/utility.png +0 -0
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  352. data/vendor/pdoc_template/html/assets/javascripts/pdoc/prototype.js +4874 -0
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  358. data/vendor/pdoc_template/html/index.erb +18 -0
  359. data/vendor/pdoc_template/html/item_index.js.erb +6 -0
  360. data/vendor/pdoc_template/html/layout.erb +67 -0
  361. data/vendor/pdoc_template/html/leaf.erb +22 -0
  362. data/vendor/pdoc_template/html/node.erb +30 -0
  363. data/vendor/pdoc_template/html/partials/class_relationships.erb +19 -0
  364. data/vendor/pdoc_template/html/partials/classes.erb +7 -0
  365. data/vendor/pdoc_template/html/partials/constructor.erb +5 -0
  366. data/vendor/pdoc_template/html/partials/description.erb +5 -0
  367. data/vendor/pdoc_template/html/partials/link_list.erb +1 -0
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  369. data/vendor/pdoc_template/html/partials/methodized_note.erb +9 -0
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  371. data/vendor/pdoc_template/html/partials/namespaces.erb +7 -0
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  375. data/vendor/pdoc_template/html/partials/title.erb +24 -0
  376. data/vendor/pdoc_template/html/section.erb +18 -0
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  379. data/builtin/app/shaders/normal_map/material.js +0 -16
  380. data/builtin/app/shaders/texture/material.js +0 -18
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@@ -0,0 +1,371 @@
1
+ /**
2
+ * class Jax.Geometry.Plane
3
+ *
4
+ * Represents a plane in 3 dimensions.
5
+ *
6
+ * Examples:
7
+ *
8
+ * new Jax.Geometry.Plane([0,0,0], [0,1,0], [1,0,0]);
9
+ * new Jax.Geometry.Plane([[0,0,0], [0,1,0], [1,0,0]]);
10
+ * new Jax.Geometry.Plane();
11
+ *
12
+ **/
13
+ Jax.Geometry.Plane = (function() {
14
+ var bufs = {};
15
+
16
+ function innerProduct(a, x, y, z) {
17
+ return (a[0]*x + a[1]*y + a[2]*z);
18
+ }
19
+
20
+ var Plane = Jax.Class.create({
21
+ toString: function() {
22
+ return "[Plane normal:"+this.normal+"; D:"+this.d+"]";
23
+ },
24
+
25
+ /**
26
+ * Jax.Geometry.Plane#intersectTriangle(t[, line]) -> Boolean
27
+ * - t (Jax.Geometry.Triangle): a triangle
28
+ * - line (Jax.Geometry.Line): optional Line to store the line of intersection
29
+ *
30
+ * Tests the triangle for intersection with this plane. If an intersection is found,
31
+ * it may be stored in +line+. If +line+ is omitted, this data is ignored.
32
+ *
33
+ * Returns the result of the test: true for intersection, false otherwise.
34
+ **/
35
+ intersectTriangle: function(t, line) {
36
+ var ad = this.classify(t.a), bd = this.classify(t.b), cd = this.classify(t.c);
37
+ var sideAB = ad * bd, sideBC = bd * cd;
38
+ if (sideAB > 0.0 && sideBC > 0.0) return false; // all points on same side of plane
39
+
40
+ // at this point we know there is an intersection. If +line+ is undefined, we can stop.
41
+ if (!line) return true;
42
+
43
+ // find which point is on opposite side of plane, and which 2 lie on same side
44
+ var otherSide, sameSide1, sameSide2;
45
+ if (sideAB > 0) {
46
+ sameSide1 = t.a;
47
+ sameSide2 = t.b;
48
+ otherSide = t.c;
49
+ } else {
50
+ if (sideBC > 0) {
51
+ otherSide = t.a;
52
+ sameSide1 = t.b;
53
+ sameSide2 = t.c;
54
+ } else {
55
+ sameSide1 = t.a;
56
+ otherSide = t.b;
57
+ sameSide2 = t.c;
58
+ }
59
+ }
60
+
61
+ var seg1 = bufs.tri_seg1 = bufs.tri_seg1 || new Jax.Geometry.Line();
62
+ var seg2 = bufs.tri_seg2 = bufs.tri_seg2 || new Jax.Geometry.Line();
63
+ seg1.set(otherSide, sameSide1);
64
+ seg2.set(otherSide, sameSide2);
65
+
66
+ // the result is simply the line from the intersection point of seg1 to the isect of seg2
67
+ var p1 = bufs.tri_p1 = bufs.tri_p1 || vec3.create(),
68
+ p2 = bufs.tri_p2 = bufs.tri_p2 || vec3.create();
69
+ this.intersectLineSegment(seg1, p1);
70
+ this.intersectLineSegment(seg2, p2);
71
+ return line.set(p1, p2);
72
+ },
73
+
74
+ /**
75
+ * Jax.Geometry.Plane#intersectLineSegment(line[, point]) -> Number
76
+ * - line (Jax.Geometry.Line): a Line to test against
77
+ * - point (vec3): an optional receiving vec3 to store the point of intersection in
78
+ *
79
+ * Returns Jax.Geometry.DISJOINT (which equals 0) if no intersection occurs,
80
+ * Jax.Geometry.COINCIDE if the line segment is contained on this plane,
81
+ * or Jax.Geometry.INTERSECT if the line segment intersects this plane.
82
+ *
83
+ * In the last case, if +point+ is given, the exact point of intersection will be
84
+ * stored. Otherwise, this data is ignored.
85
+ **/
86
+ intersectLineSegment: function(line, point) {
87
+ var u = vec3.subtract(line.b, line.a, (bufs.lineseg_u = bufs.lineseg_u || vec3.create()));
88
+ var w = vec3.subtract(line.a, this.point, (bufs.lineseg_w = bufs.lineseg_w || vec3.create()));
89
+ var D = vec3.dot(this.normal, u);
90
+ var N = -vec3.dot(this.normal, w);
91
+
92
+ if (Math.abs(D) < Math.EPSILON) // segment is parallel to plane
93
+ if (N == 0) return Jax.Geometry.COINCIDE; // segment lies in plane
94
+ else return Jax.Geometry.DISJOINT;
95
+
96
+ // they are not parallel
97
+ var sI = N / D;
98
+ if (sI < 0 || sI > 1)
99
+ return Jax.Geometry.DISJOINT;
100
+
101
+ if (point)
102
+ vec3.add(line.a, vec3.scale(u, sI, point), point);
103
+
104
+ return Jax.Geometry.INTERSECT;
105
+ },
106
+
107
+ /**
108
+ * Jax.Geometry.Plane#intersectRay(origin, direction) -> Number | false
109
+ * - origin (vec3): the point at which the ray begins
110
+ * - direction (vec3): the direction the ray extends. This must be
111
+ * a unit vector.
112
+ *
113
+ * Returns the distance along the ray at which an intersection with this
114
+ * plane occurs. If the ray is parallel to this plane, returns false.
115
+ * If the ray is pointing away from this plane, a negative number will
116
+ * be returned.
117
+ *
118
+ * The +direction+ argument must be normalized for the result to be accurate.
119
+ **/
120
+ intersectRay: function(origin, direction) {
121
+ var numer = vec3.dot(this.normal, origin) + this.d;
122
+ var denom = vec3.dot(this.normal, direction);
123
+
124
+ if (denom == 0) // normal is orthogonal to vector, can't intersect
125
+ return false;
126
+
127
+ var result = -(numer / denom);
128
+ return -(numer / denom);
129
+ },
130
+
131
+ /**
132
+ * Jax.Geometry.Plane#intersectPlane(p[, line]) -> Number
133
+ * - p (Jax.Geometry.Plane): the plane to test for intersection
134
+ * - line (Jax.Geometry.Line): an optional receiving Line to contain the intersection
135
+ *
136
+ * Tests this plane against the +p+ for intersection. If no intersection is found,
137
+ * the value Jax.Geometry.DISJOINT (which equals 0) is returned.
138
+ *
139
+ * If the planes are the same, the value Jax.Geometry.COINCIDE is returned.
140
+ *
141
+ * Otherwise, the value Jax.Geometry.INTERSECT is returned. If +line+ was given,
142
+ * the exact line of intersection will be stored within it. Otherwise, this data
143
+ * is ignored.
144
+ **/
145
+ intersectPlane: function(p, line) {
146
+ var d1 = this.d, d2 = p.d;
147
+ var p1n = this.normal, p2n = p.normal;
148
+ var u = bufs.u = bufs.u || vec3.create();
149
+ vec3.cross(p1n, p2n, u);
150
+ var ax = (u[0] >= 0 ? u[0] : -u[0]);
151
+ var ay = (u[1] >= 0 ? u[1] : -u[1]);
152
+ var az = (u[2] >= 0 ? u[2] : -u[2]);
153
+
154
+ // test if the two planes are parallel
155
+ if ((ax+ay+az) < Math.EPSILON) { // planes are near parallel
156
+ // test if disjoint or coincide
157
+ if (Math.equalish(d1, d2)) return Jax.Geometry.COINCIDE;
158
+ else return Jax.Geometry.DISJOINT;
159
+ }
160
+
161
+ if (line) {
162
+ // both planes intersect a line
163
+ // first determine max abs coordinate of cross product
164
+ var maxc;
165
+ if (ax > ay)
166
+ if (ax > az) maxc = 0;
167
+ else maxc = 2;
168
+ else
169
+ if (ay > az) maxc = 1;
170
+ else maxc = 2;
171
+
172
+ // next, to get a point on the intersect line
173
+ // zero the max coord, and solve for the other two
174
+ var iP = bufs.iP = bufs.iP || vec3.create(); // intersection point
175
+ switch(maxc) {
176
+ case 0: // intersect with x = 0
177
+ iP[0] = 0;
178
+ iP[1] = (d2 * p1n[2] - d1 * p2n[2]) / u[0];
179
+ iP[2] = (d1 * p2n[1] - d2 * p1n[1]) / u[0];
180
+ break;
181
+ case 1: // intersect with y = 0
182
+ iP[0] = (d1 * p2n[2] - d2 * p1n[2]) / u[1];
183
+ iP[1] = 0;
184
+ iP[2] = (d2 * p1n[0] - d1 * p2n[0]) / u[1];
185
+ break;
186
+ case 2: // intersect with z = 0
187
+ iP[0] = (d2 * p1n[1] - d1 * p2n[1]) / u[2];
188
+ iP[1] = (d1 * p2n[0] - d2 * p1n[0]) / u[2];
189
+ iP[2] = 0;
190
+ break;
191
+ }
192
+
193
+ vec3.set(iP, line[0]);
194
+ vec3.add(iP, u, line[1]);
195
+ }
196
+
197
+ return Jax.Geometry.INTERSECT;
198
+ },
199
+
200
+ /**
201
+ * new Jax.Geometry.Plane(v1, v2, v3)
202
+ * new Jax.Geometry.Plane(position, normal)
203
+ * new Jax.Geometry.Plane(array_of_vertices)
204
+ * new Jax.Geometry.Plane()
205
+ * - v1 (vec3): first vertex
206
+ * - v2 (vec3): second vertex
207
+ * - v3 (vec3): third vertex
208
+ * - array_of_vertices (Array): array of vertices in the form +[[x,y,z], [x,y,z], [x,y,z]]+
209
+ * - position (vec3): the position of a point known to be in the plane
210
+ * - normal (vec3): the vector normal to the surface of the plane
211
+ *
212
+ * If initialized with no arguments, the result is undefined until
213
+ * the +set+ method is called. See +Jax.Geometry.Plane#set+
214
+ **/
215
+ initialize: function(points) {
216
+ /**
217
+ * Jax.Geometry.Plane#point -> vec3
218
+ *
219
+ * A point in world space known to coincide with this plane.
220
+ *
221
+ * You can construct a duplicate of this plane with the following code:
222
+ *
223
+ * var copy = new Plane(plane.point, plane.normal);
224
+ *
225
+ **/
226
+ this.point = vec3.create();
227
+
228
+ /**
229
+ * Jax.Geometry.Plane#normal -> vec3
230
+ *
231
+ * The normal pointing perpendicular to this plane, assuming the front face is produced
232
+ * by winding the vertices counter-clockwise.
233
+ *
234
+ * If the plane is constructed with no arguments, the normal defaults to the world up
235
+ * direction [0,1,0].
236
+ **/
237
+ this.normal = vec3.create([0,1,0]);
238
+
239
+ /**
240
+ * Jax.Geometry.Plane#d -> Number
241
+ *
242
+ * The fourth component in the plane equation.
243
+ **/
244
+ this.d = 0.0;
245
+
246
+ if (arguments.length)
247
+ this.set.apply(this, arguments);
248
+ },
249
+
250
+ /**
251
+ * Jax.Geometry.Plane#classify(O) -> Number
252
+ * - O (vec3): origin
253
+ *
254
+ * equivalent to vec3.dot(this.normal, O) + this.d;
255
+ **/
256
+ classify: function(O) {
257
+ if (O.array) return vec3.dot(this.normal, O.array) + this.d;
258
+ else return vec3.dot(this.normal, O) + this.d;
259
+ },
260
+
261
+ /**
262
+ * Jax.Geometry.Plane#set(points) -> Jax.Geometry.Plane
263
+ * Jax.Geometry.Plane#set(point0, point1, point2) -> Jax.Geometry.Plane
264
+ * Jax.Geometry.Plane#set(position, normal) -> Jax.Geometry.Plane
265
+ * - points (Array): an array of 3 vectors.
266
+ * - point0 (vec3): the first of 3 vectors.
267
+ * - point1 (vec3): the second of 3 vectors.
268
+ * - point2 (vec3): the third of 3 vectors.
269
+ * - position (vec3): the position of a point known to be in the plane
270
+ * - normal (vec3): the vector normal to the surface of the plane
271
+ *
272
+ * Sets this plane's coefficients based off of either a set of three 3D points,
273
+ * or a single known point on the plane and the plane's normal.
274
+ *
275
+ * This plane is returned.
276
+ **/
277
+ set: function() {
278
+ if (arguments.length == 2) {
279
+ vec3.set(arguments[1], this.normal);
280
+ this.d = -vec3.dot(arguments[1], arguments[0]);
281
+ } else {
282
+ var tmp1 = this.normal, tmp2 = vec3.create();
283
+ var points = arguments;
284
+
285
+ if (arguments.length != 3) points = arguments[0];
286
+ if (typeof(points[0]) == 'object' && points[0].array) {
287
+ vec3.subtract(points[1].array, points[0].array, tmp1);
288
+ vec3.subtract(points[2].array, points[0].array, tmp2);
289
+ vec3.normalize(vec3.cross(tmp1, tmp2, this.normal));
290
+ this.d = -vec3.dot(this.normal, points[0].array);
291
+ } else {
292
+ vec3.subtract(points[1], points[0], tmp1);
293
+ vec3.subtract(points[2], points[0], tmp2);
294
+ vec3.normalize(vec3.cross(tmp1, tmp2, this.normal));
295
+ this.d = -vec3.dot(this.normal, points[0]);
296
+ }
297
+ }
298
+
299
+ vec3.scale(this.normal, this.d, this.point);
300
+ return this;
301
+ },
302
+
303
+ /**
304
+ * Jax.Geometry.Plane#setCoefficients(a, b, c, d) -> Jax.Geometry.Plane
305
+ *
306
+ * Sets the four coefficients A, B, C, D for this plane.
307
+ *
308
+ * Returns this plane.
309
+ **/
310
+ setCoefficients: function(a, b, c, d) {
311
+ var len = Math.sqrt(a*a+b*b+c*c);
312
+ this.normal[0] = a/len;
313
+ this.normal[1] = b/len;
314
+ this.normal[2] = c/len;
315
+ this.d = d/len;
316
+ return this;
317
+ },
318
+
319
+ /**
320
+ * Jax.Geometry.Plane#distance(point) -> Number
321
+ * - point (vec3): A 3D vector. Can be any type with values for indices [0..2] (e.g. an Array).
322
+ *
323
+ * Given a 3D point, returns the distance from this plane to the point. The point is expected
324
+ * to lie in the same 3D space as this plane.
325
+ **/
326
+ // replaced with alias of #classify
327
+ // distance: function(point)
328
+ // {
329
+ // // same as ax + by + cz + d
330
+ // return this.classify(point);
331
+ // },
332
+
333
+ /**
334
+ * Jax.Geometry.Plane#whereis(point) -> Number
335
+ * - point (vec3): A 3D vector. Can be any type with values for indices [0..2] (e.g. an Array).
336
+ *
337
+ * Given a point in 3D space, returns one of the following values based on the position
338
+ * of the point relative to this plane:
339
+ *
340
+ * Jax.Geometry.Plane.FRONT
341
+ * Jax.Geometry.Plane.BACK
342
+ * Jax.Geometry.Plane.INTERSECT
343
+ *
344
+ * FRONT represents a point lying somewhere in the direction of the plane's normal.
345
+ * BACK represents the opposite, and INTERSECT represents a point lying directly
346
+ * parallel to this plane.
347
+ *
348
+ * The point is expected to lie in the same 3D space as this plane.
349
+ **/
350
+ whereis: function()
351
+ {
352
+ var point;
353
+ if (arguments.length == 3) point = arguments;
354
+ else if (arguments[0].array) point = arguments[0].array;
355
+ else point = arguments[0];
356
+
357
+ var d = this.distance(point);
358
+ if (d > 0) return Jax.Geometry.Plane.FRONT;
359
+ if (d < 0) return Jax.Geometry.Plane.BACK;
360
+ return Jax.Geometry.Plane.INTERSECT;
361
+ }
362
+ });
363
+
364
+ Plane.prototype.distance = Plane.prototype.classify;
365
+
366
+ return Plane;
367
+ })();
368
+
369
+ Jax.Geometry.Plane.FRONT = 1;
370
+ Jax.Geometry.Plane.BACK = 2;
371
+ Jax.Geometry.Plane.INTERSECT = 3;
@@ -0,0 +1,94 @@
1
+ src = File.read("tri_tri_intersect.js")
2
+
3
+ # build list of inline functions
4
+ inlines = []
5
+ signature_rx = /function\s*\/\*\s*inline\s*\*\/\s*([a-zA-Z0-9_$]+)\s*\((.*?)\)\s*\{/m
6
+
7
+ while src =~ signature_rx
8
+ function_definition_offset = $~.offset(0)[0]
9
+ function_body_offset_start = $~.offset(0)[1]
10
+ function_body_offset_end = function_body_offset_start
11
+ function_name = $1
12
+ params_list = $2.split(/,/)
13
+ puts "Inline: #{function_name}(#{params_list}) (beginning at offset #{function_body_offset_start})"
14
+
15
+ scope_depth = 1
16
+ for i in function_body_offset_start...src.length
17
+ case src[i]
18
+ when ?{
19
+ scope_depth += 1
20
+ when ?}
21
+ scope_depth -= 1
22
+ if scope_depth == 0 # function body end
23
+ function_body_offset_end = i
24
+ break
25
+ end
26
+ end
27
+ end
28
+ if scope_depth > 0
29
+ raise "Couldn't find a closing curly brace for inline function #{function_name}!"
30
+ end
31
+
32
+ function_body = src[function_body_offset_start...function_body_offset_end]
33
+
34
+ src = (src[0...function_definition_offset].to_s + src[(function_body_offset_end+1)..-1].to_s).strip
35
+
36
+ # last step: make sure param names are unique to this function
37
+ params_list.collect! do |name|
38
+ new_name = "#{function_name}_#{name}"
39
+ # function_body.gsub! /#{Regexp::escape name}/, new_name
40
+ function_body.gsub! /([^a-zA-Z0-9_$])#{Regexp::escape name}([^a-zA-Z0-9_$])/, "\\1#{new_name}\\2"
41
+ new_name
42
+ end
43
+
44
+ inlines << { :name => function_name, :params => params_list, :body => function_body }
45
+ end
46
+
47
+ # parse src and replace funcalls to inline functions
48
+ again = true
49
+ while again
50
+ again = false
51
+ inlines.each do |inline|
52
+ if src =~ /#{inline[:name]}\s*\(/
53
+ function_call_start = $~.offset(0)[0]
54
+ function_params_start = $~.offset(0)[1]
55
+ function_params_end = function_params_start
56
+ parens_depth = 1
57
+ for i in function_params_start...src.length
58
+ case src[i]
59
+ when ?(
60
+ parens_depth += 1
61
+ when ?)
62
+ parens_depth -= 1
63
+ if parens_depth == 0 # params end
64
+ # see if there's (optionally, white space, followed by) a semicolon
65
+ # if there is, it's superfluous; get rid of it.
66
+ if src[(i+1)..-1] =~ /\A([\s\n\t]*;)/m
67
+ src[(i+1)..(i+$1.length)] = ""
68
+ end
69
+ function_params_end = i
70
+ break
71
+ end
72
+ end
73
+ end
74
+ params = src[function_params_start...function_params_end].split(/,/)
75
+ puts "Discovered call to #{inline[:name]} with params: #{params.inspect}"
76
+
77
+ if params.length != inline[:params].length
78
+ raise "Incorrect params length: #{params.length} for #{inline[:params].length}\n\t\t\t(expected params are: #{inline[:params].inspect})"
79
+ end
80
+ inline_body = inline[:body].dup
81
+ for i in 0...params.length
82
+ inline_body.gsub! /([^a-zA-Z0-9_$])#{Regexp::escape inline[:params][i]}([^a-zA-Z0-9_$])/, "\\1#{params[i]}\\2"
83
+ end
84
+
85
+ inline_body = "/* (inline function #{inline[:name]}) */\n#{inline_body}"
86
+ src[function_call_start..function_params_end] = inline_body
87
+ again = true
88
+ end
89
+ end
90
+ end
91
+
92
+ dst = File.open("tri_tri_intersect_optimized.js", "w") do |f|
93
+ f.puts src
94
+ end
@@ -0,0 +1,20 @@
1
+ var bufs;
2
+ if (typeof(bufs) == 'undefined') // in case it was defined elsewhere
3
+ bufs = {};
4
+
5
+ // Although slower than 'tri_tri_intersect', this implementation
6
+ // will find and store the exact point of intersection.
7
+
8
+ // t1, t2: a triangle
9
+ // dest: a vec3 to contain intersection point
10
+ // If the return value is false, the value of dest will be unknown.
11
+ function slow_tri_tri_intersect(t1, t2, dest)
12
+ {
13
+ var line1 = bufs.slowtri_line1 = bufs.slowtri_line1 || new Jax.Geometry.Line();
14
+ var line2 = bufs.slowtri_line2 = bufs.slowtri_line2 || new Jax.Geometry.Line();
15
+ if (t1.plane.intersectTriangle(t2, line1) && t2.plane.intersectTriangle(t1, line2)) {
16
+ line1.intersectLineSegment(line2, dest);
17
+ return true;
18
+ }
19
+ else return false;
20
+ }