jax 1.1.1 → 2.0.0

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Files changed (473) hide show
  1. data/.gitignore +4 -0
  2. data/.rvmrc +2 -3
  3. data/.travis.yml +8 -22
  4. data/README.md +2 -2
  5. data/Rakefile +128 -96
  6. data/app/assets/javascripts/jax/controller-list.js.coffee +22 -0
  7. data/app/assets/javascripts/jax/dom-helpers.js.coffee +17 -0
  8. data/app/assets/javascripts/jax/jasmine_runner.js +177 -0
  9. data/app/assets/javascripts/jax/runtime.js +6 -0
  10. data/app/assets/javascripts/jax/shader_editor.js.coffee +33 -0
  11. data/app/assets/stylesheets/jax/controller-list.css +5 -0
  12. data/app/assets/stylesheets/jax/jasmine.css +16 -0
  13. data/app/assets/stylesheets/jax/nav.css +41 -0
  14. data/app/assets/stylesheets/jax/runtime.css +47 -0
  15. data/app/assets/stylesheets/jax/shader_editor.css +3 -0
  16. data/app/assets/stylesheets/jax/suite.css +82 -0
  17. data/app/controllers/jax/suite_controller.rb +48 -0
  18. data/app/views/jax/suite/jasmine.html.erb +38 -0
  19. data/app/views/jax/suite/run_webgl.html.erb +49 -0
  20. data/app/views/jax/suite/shader_editor.html.erb +24 -0
  21. data/app/views/layouts/jax.html.erb +40 -0
  22. data/bin/jax +8 -4
  23. data/config/routes.rb +2 -0
  24. data/config.ru +5 -0
  25. data/features/rails/resources.feature +45 -0
  26. data/features/rails/shaders.feature +13 -0
  27. data/features/rails/specs.feature +24 -0
  28. data/features/runtime.feature +15 -0
  29. data/features/step_definitions/environment_steps.rb +15 -0
  30. data/features/step_definitions/response_steps.rb +13 -0
  31. data/features/step_definitions/runtime.rb +11 -0
  32. data/features/step_definitions/web_steps.rb +223 -0
  33. data/features/support/env.rb +75 -0
  34. data/features/support/paths.rb +30 -0
  35. data/features/support/rails_environment.rb +3 -0
  36. data/features/support/selectors.rb +39 -0
  37. data/features/support/setup.rb +17 -0
  38. data/jax.gemspec +22 -16
  39. data/lib/assets/javascripts/jax/anim_frame.js +64 -0
  40. data/lib/assets/javascripts/jax/application.js +16 -0
  41. data/lib/assets/javascripts/jax/builtin/all.js +21 -0
  42. data/lib/assets/javascripts/jax/builtin/meshes/cube.js +83 -0
  43. data/lib/assets/javascripts/jax/builtin/meshes/plane.js +67 -0
  44. data/lib/assets/javascripts/jax/builtin/meshes/quad.js +89 -0
  45. data/lib/assets/javascripts/jax/builtin/meshes/sphere.js +65 -0
  46. data/lib/assets/javascripts/jax/builtin/meshes/teapot.js +48 -0
  47. data/lib/assets/javascripts/jax/builtin/meshes/torus.js +64 -0
  48. data/lib/assets/javascripts/jax/compatibility.js +312 -0
  49. data/lib/assets/javascripts/jax/context.js +741 -0
  50. data/lib/assets/javascripts/jax/core/base.js +69 -0
  51. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat3.js +20 -0
  52. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat4.js +10 -0
  53. data/lib/assets/javascripts/jax/core/glMatrix_ext/quat4.js +148 -0
  54. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec2.js +25 -0
  55. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec3.js +86 -0
  56. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec4.js +28 -0
  57. data/lib/assets/javascripts/jax/core/helper.js +44 -0
  58. data/lib/assets/javascripts/jax/core/math.js +61 -0
  59. data/lib/assets/javascripts/jax/core/matrix_stack.js +310 -0
  60. data/lib/assets/javascripts/jax/core/util.js +271 -0
  61. data/lib/assets/javascripts/jax/core.js +43 -0
  62. data/lib/assets/javascripts/jax/events.js +304 -0
  63. data/lib/assets/javascripts/jax/geometry/line.js +185 -0
  64. data/lib/assets/javascripts/jax/geometry/plane.js +371 -0
  65. data/lib/assets/javascripts/jax/geometry/triangle/inliner.rb +94 -0
  66. data/lib/assets/javascripts/jax/geometry/triangle/slow_tri_tri_intersect.js +20 -0
  67. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect.js +281 -0
  68. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect_optimized.js +564 -0
  69. data/lib/assets/javascripts/jax/geometry/triangle.js +311 -0
  70. data/lib/assets/javascripts/jax/geometry.js +14 -0
  71. data/lib/assets/javascripts/jax/mvc/controller.js +188 -0
  72. data/lib/assets/javascripts/jax/mvc/model.js +302 -0
  73. data/lib/assets/javascripts/jax/mvc/route_set.js +148 -0
  74. data/lib/assets/javascripts/jax/mvc/view.js +43 -0
  75. data/lib/assets/javascripts/jax/mvc/view_manager.js +65 -0
  76. data/lib/assets/javascripts/jax/noise.js +251 -0
  77. data/lib/assets/javascripts/jax/prototype/class.js +81 -0
  78. data/lib/assets/javascripts/jax/prototype/core.js +112 -0
  79. data/lib/assets/javascripts/jax/prototype/extensions.js +142 -0
  80. data/lib/assets/javascripts/jax/vendor/ejs.js +1 -0
  81. data/lib/assets/javascripts/jax/vendor/glMatrix.js +7 -0
  82. data/lib/assets/javascripts/jax/webgl/camera.js +697 -0
  83. data/lib/assets/javascripts/jax/webgl/cleanup.js +1 -0
  84. data/lib/assets/javascripts/jax/webgl/core/buffer.js +292 -0
  85. data/lib/assets/javascripts/jax/webgl/core/data_region.js +184 -0
  86. data/lib/assets/javascripts/jax/webgl/core/data_segment.js +255 -0
  87. data/lib/assets/javascripts/jax/webgl/core/events.js +99 -0
  88. data/lib/assets/javascripts/jax/webgl/core/framebuffer.js +316 -0
  89. data/lib/assets/javascripts/jax/webgl/core.js +6 -0
  90. data/lib/assets/javascripts/jax/webgl/material.js +381 -0
  91. data/lib/assets/javascripts/jax/webgl/mesh/normals.js +37 -0
  92. data/lib/assets/javascripts/jax/webgl/mesh/support.js +104 -0
  93. data/lib/assets/javascripts/jax/webgl/mesh/tangent_space.js +111 -0
  94. data/lib/assets/javascripts/jax/webgl/mesh.js +440 -0
  95. data/lib/assets/javascripts/jax/webgl/scene/frustum.js +422 -0
  96. data/lib/assets/javascripts/jax/webgl/scene/light_manager.js +141 -0
  97. data/lib/assets/javascripts/jax/webgl/scene/light_source.js +300 -0
  98. data/lib/assets/javascripts/jax/webgl/scene.js +16 -0
  99. data/lib/assets/javascripts/jax/webgl/shader/delegator/attribute.js +53 -0
  100. data/lib/assets/javascripts/jax/webgl/shader/delegator/uniform.js +71 -0
  101. data/lib/assets/javascripts/jax/webgl/shader/delegator.js +13 -0
  102. data/lib/assets/javascripts/jax/webgl/shader/manifest.js +70 -0
  103. data/lib/assets/javascripts/jax/webgl/shader/program.js +138 -0
  104. data/lib/assets/javascripts/jax/webgl/shader.js +299 -0
  105. data/lib/assets/javascripts/jax/webgl/shader_chain.js +267 -0
  106. data/lib/assets/javascripts/jax/webgl/texture.js +506 -0
  107. data/lib/assets/javascripts/jax/webgl/world.js +279 -0
  108. data/lib/assets/javascripts/jax/webgl.js +109 -0
  109. data/lib/assets/javascripts/jax.js +136 -0
  110. data/{builtin/app/shaders/basic/common.ejs → lib/assets/javascripts/shaders/basic/common.glsl} +0 -0
  111. data/{builtin/app/shaders/basic/fragment.ejs → lib/assets/javascripts/shaders/basic/fragment.glsl} +0 -0
  112. data/{builtin/app/shaders/basic/vertex.ejs → lib/assets/javascripts/shaders/basic/vertex.glsl} +1 -1
  113. data/{builtin/app/shaders/depthmap/common.ejs → lib/assets/javascripts/shaders/depthmap/common.glsl} +0 -0
  114. data/{builtin/app/shaders/depthmap/fragment.ejs → lib/assets/javascripts/shaders/depthmap/fragment.glsl} +1 -1
  115. data/{builtin/app → lib/assets/javascripts}/shaders/depthmap/material.js +0 -0
  116. data/{builtin/app/shaders/depthmap/vertex.ejs → lib/assets/javascripts/shaders/depthmap/vertex.glsl} +0 -0
  117. data/{builtin/app/shaders/fog/common.ejs → lib/assets/javascripts/shaders/fog/common.glsl} +0 -0
  118. data/{builtin/app/shaders/fog/fragment.ejs → lib/assets/javascripts/shaders/fog/fragment.glsl} +0 -0
  119. data/{builtin/app → lib/assets/javascripts}/shaders/fog/manifest.yml +0 -0
  120. data/{builtin/app → lib/assets/javascripts}/shaders/fog/material.js +6 -8
  121. data/{builtin/app/shaders/fog/vertex.ejs → lib/assets/javascripts/shaders/fog/vertex.glsl} +0 -0
  122. data/{builtin/app/shaders/functions/depth_map.ejs → lib/assets/javascripts/shaders/functions/depth_map.glsl} +0 -0
  123. data/{builtin/app/shaders/functions/lights.ejs → lib/assets/javascripts/shaders/functions/lights.glsl} +0 -0
  124. data/{builtin/app/shaders/functions/noise.ejs → lib/assets/javascripts/shaders/functions/noise.glsl} +0 -0
  125. data/lib/assets/javascripts/shaders/lighting/common.glsl +5 -0
  126. data/{builtin/app/shaders/lighting/fragment.ejs → lib/assets/javascripts/shaders/lighting/fragment.glsl} +0 -0
  127. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/manifest.yml +0 -0
  128. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/material.js +2 -4
  129. data/{builtin/app/shaders/lighting/vertex.ejs → lib/assets/javascripts/shaders/lighting/vertex.glsl} +0 -0
  130. data/{builtin/app/shaders/normal_map/common.ejs → lib/assets/javascripts/shaders/normal_map/common.glsl} +1 -1
  131. data/{builtin/app/shaders/normal_map/fragment.ejs → lib/assets/javascripts/shaders/normal_map/fragment.glsl} +0 -0
  132. data/{builtin/app → lib/assets/javascripts}/shaders/normal_map/manifest.yml +0 -0
  133. data/lib/assets/javascripts/shaders/normal_map/material.js +11 -0
  134. data/{builtin/app/shaders/normal_map/vertex.ejs → lib/assets/javascripts/shaders/normal_map/vertex.glsl} +0 -0
  135. data/{builtin/app/shaders/paraboloid/common.ejs → lib/assets/javascripts/shaders/paraboloid/common.glsl} +0 -0
  136. data/{builtin/app/shaders/paraboloid/fragment.ejs → lib/assets/javascripts/shaders/paraboloid/fragment.glsl} +0 -0
  137. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/manifest.yml +0 -0
  138. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/material.js +2 -4
  139. data/{builtin/app/shaders/paraboloid/vertex.ejs → lib/assets/javascripts/shaders/paraboloid/vertex.glsl} +0 -0
  140. data/{builtin/app/shaders/picking/common.ejs → lib/assets/javascripts/shaders/picking/common.glsl} +0 -0
  141. data/{builtin/app/shaders/picking/fragment.ejs → lib/assets/javascripts/shaders/picking/fragment.glsl} +0 -0
  142. data/{builtin/app → lib/assets/javascripts}/shaders/picking/material.js +2 -4
  143. data/{builtin/app/shaders/picking/vertex.ejs → lib/assets/javascripts/shaders/picking/vertex.glsl} +0 -0
  144. data/{builtin/app/shaders/shadow_map/common.ejs → lib/assets/javascripts/shaders/shadow_map/common.glsl} +2 -1
  145. data/{builtin/app/shaders/shadow_map/fragment.ejs → lib/assets/javascripts/shaders/shadow_map/fragment.glsl} +1 -1
  146. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/manifest.yml +0 -0
  147. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/material.js +4 -6
  148. data/{builtin/app/shaders/shadow_map/vertex.ejs → lib/assets/javascripts/shaders/shadow_map/vertex.glsl} +0 -0
  149. data/{builtin/app/shaders/texture/common.ejs → lib/assets/javascripts/shaders/texture/common.glsl} +0 -0
  150. data/{builtin/app/shaders/texture/fragment.ejs → lib/assets/javascripts/shaders/texture/fragment.glsl} +0 -0
  151. data/{builtin/app → lib/assets/javascripts}/shaders/texture/manifest.yml +0 -0
  152. data/lib/assets/javascripts/shaders/texture/material.js +17 -0
  153. data/{builtin/app/shaders/texture/vertex.ejs → lib/assets/javascripts/shaders/texture/vertex.glsl} +0 -0
  154. data/lib/generators/jax/all.rb +16 -0
  155. data/lib/generators/jax/application/application_generator.rb +48 -0
  156. data/lib/generators/jax/base/actions.rb +52 -0
  157. data/lib/generators/jax/base/coffee_generator.rb +30 -0
  158. data/lib/generators/jax/base/named_base.rb +17 -0
  159. data/lib/generators/jax/base/plugin_base.rb +108 -0
  160. data/lib/generators/jax/base/plugin_credentials.rb +99 -0
  161. data/lib/generators/jax/base/plugin_manifest.rb +75 -0
  162. data/lib/generators/jax/base/rails_base.rb +30 -0
  163. data/lib/generators/jax/base/source_root.rb +5 -0
  164. data/lib/generators/jax/controller/controller_generator.rb +37 -0
  165. data/lib/generators/jax/helper/helper_generator.rb +30 -0
  166. data/lib/generators/jax/install/install_generator.rb +27 -0
  167. data/lib/generators/jax/jax_generator.rb +13 -0
  168. data/lib/generators/jax/light/light_generator.rb +23 -0
  169. data/lib/{jax/generators → generators/jax}/material/USAGE +4 -8
  170. data/lib/generators/jax/material/material_generator.rb +112 -0
  171. data/lib/generators/jax/model/model_generator.rb +24 -0
  172. data/lib/generators/jax/plugin/plugin_generator.rb +72 -0
  173. data/lib/generators/jax/scaffold/scaffold_generator.rb +35 -0
  174. data/lib/generators/jax/shader/shader_generator.rb +38 -0
  175. data/lib/jax/commands/plugin_manager.rb +240 -0
  176. data/lib/jax/commands.rb +69 -0
  177. data/lib/jax/configuration.rb +64 -0
  178. data/lib/jax/directive_processor.rb +53 -0
  179. data/lib/jax/engine.rb +38 -54
  180. data/lib/jax/helper_methods.rb +3 -0
  181. data/lib/jax/rails/application.rb +34 -0
  182. data/lib/jax/resource_file.rb +29 -0
  183. data/lib/jax/script_loader.rb +68 -0
  184. data/lib/jax/server.rb +87 -0
  185. data/lib/jax/shader.rb +70 -172
  186. data/lib/jax/testing/rails_environment.rb +94 -0
  187. data/lib/jax/util/tar.rb +75 -0
  188. data/lib/jax/util.rb +3 -0
  189. data/lib/jax/version.rb +7 -8
  190. data/lib/jax.rb +23 -41
  191. data/spec/bin/jax_spec.rb +149 -0
  192. data/{lib/jax/generators/app/templates/app/models/.empty_directory → spec/fixtures/public/favicon.ico} +0 -0
  193. data/spec/fixtures/public/textures/brickwall.jpg +0 -0
  194. data/spec/fixtures/public/textures/jacks.jpg +0 -0
  195. data/spec/fixtures/public/textures/normal_map.jpg +0 -0
  196. data/spec/fixtures/public/textures/rock.png +0 -0
  197. data/spec/fixtures/public/textures/rock_normal.png +0 -0
  198. data/spec/fixtures/public/textures/rss.png +0 -0
  199. data/spec/generators/jax/application_generator_spec.rb +18 -0
  200. data/spec/generators/jax/controller_generator_spec.rb +102 -0
  201. data/spec/generators/jax/helper_generator_spec.rb +55 -0
  202. data/spec/generators/jax/install_generator_spec.rb +30 -0
  203. data/spec/generators/jax/jax_generator_spec.rb +21 -0
  204. data/spec/generators/jax/light_generator_spec.rb +27 -0
  205. data/spec/generators/jax/material_generator_spec.rb +62 -0
  206. data/spec/generators/jax/model_generator_spec.rb +72 -0
  207. data/spec/generators/jax/plugin_generator_spec.rb +143 -0
  208. data/spec/generators/jax/scaffold_generator_spec.rb +35 -0
  209. data/spec/generators/jax/shader_generator_spec.rb +37 -0
  210. data/spec/javascripts/helpers/jasmine_webgl_helper.js +13 -0
  211. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_environment_helper.js +7 -2
  212. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_helper.js +0 -0
  213. data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
  214. data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
  215. data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
  216. data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
  217. data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
  218. data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
  219. data/spec/javascripts/jax/compatibility_spec.js +46 -0
  220. data/spec/javascripts/jax/context_events_spec.js +212 -0
  221. data/spec/javascripts/jax/context_spec.js +305 -0
  222. data/spec/javascripts/jax/core/data_region_spec.js +118 -0
  223. data/spec/javascripts/jax/core/data_segment_spec.js +96 -0
  224. data/spec/javascripts/jax/core/delegation_spec.js +48 -0
  225. data/spec/javascripts/jax/core/events_spec.js +17 -0
  226. data/spec/javascripts/jax/core/glMatrix_extensions_spec.js +8 -0
  227. data/spec/javascripts/jax/core/helper_spec.js +61 -0
  228. data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
  229. data/spec/javascripts/jax/core/utils_spec.js +275 -0
  230. data/spec/javascripts/jax/geometry/line_spec.js +20 -0
  231. data/spec/javascripts/jax/geometry/plane_spec.js +181 -0
  232. data/spec/javascripts/jax/geometry/triangle_spec.js +105 -0
  233. data/spec/javascripts/jax/mvc/controller_spec.js +156 -0
  234. data/spec/javascripts/jax/mvc/model_spec.js +93 -0
  235. data/spec/javascripts/jax/mvc/route_set_spec.js +49 -0
  236. data/spec/javascripts/jax/mvc/view_manager_spec.js +17 -0
  237. data/spec/javascripts/jax/noise_spec.js +50 -0
  238. data/spec/javascripts/jax/optimizations/material_limitations_spec.js +85 -0
  239. data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +65 -0
  240. data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
  241. data/spec/javascripts/jax/webgl/camera_spec.js +237 -0
  242. data/spec/javascripts/jax/webgl/core/events_spec.js +47 -0
  243. data/spec/javascripts/jax/webgl/framebuffer_spec.js +44 -0
  244. data/spec/javascripts/jax/webgl/lighting_spec.js +108 -0
  245. data/spec/javascripts/jax/webgl/material_spec.js +117 -0
  246. data/spec/javascripts/jax/webgl/mesh_spec.js +228 -0
  247. data/spec/javascripts/jax/webgl/shader/manifest_spec.js +57 -0
  248. data/spec/javascripts/jax/webgl/shader_chain_spec.js +211 -0
  249. data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
  250. data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
  251. data/spec/javascripts/jax/webgl/texture_spec.js +159 -0
  252. data/spec/javascripts/jax/webgl_spec.js +5 -0
  253. data/spec/javascripts/jax/world_spec.js +175 -0
  254. data/spec/javascripts/jax_spec.js +14 -0
  255. data/spec/javascripts/node/mocks/webgl.js +159 -0
  256. data/spec/javascripts/node_helper.js +51 -0
  257. data/spec/javascripts/shaders/core_materials_spec.js +38 -0
  258. data/spec/javascripts/shaders/fog_spec.js +15 -0
  259. data/spec/javascripts/shaders/lighting_spec.js +15 -0
  260. data/spec/javascripts/shaders/normal_map_spec.js +15 -0
  261. data/spec/javascripts/shaders/paraboloid_spec.js +33 -0
  262. data/spec/javascripts/shaders/preprocessor_spec.js +45 -0
  263. data/spec/javascripts/shaders/shadow_map_spec.js +15 -0
  264. data/spec/javascripts/shaders/texture_spec.js +37 -0
  265. data/spec/javascripts/suite/controller_select_spec.js.coffee +24 -0
  266. data/spec/lib/jax/commands/plugin_manager/credentials_spec.rb +56 -0
  267. data/spec/lib/jax/commands/plugin_manager/push_spec.rb +62 -0
  268. data/spec/lib/jax/commands/plugin_manager_spec.rb +204 -0
  269. data/spec/lib/jax/rails/application_spec.rb +23 -0
  270. data/spec/lib/jax/shader_spec.rb +67 -0
  271. data/spec/lib/jax/util/tar_spec.rb +26 -0
  272. data/spec/{test_helper.rb → spec_helper.rb} +37 -28
  273. data/spec/support/test_model_generator.rb +14 -0
  274. data/templates/app/Gemfile.tt +17 -0
  275. data/templates/app/Rakefile +4 -0
  276. data/templates/app/config/application.rb +16 -0
  277. data/{lib/jax/generators/app/templates → templates/app}/config/boot.rb +0 -0
  278. data/templates/app/config/environment.rb +5 -0
  279. data/templates/app/config/environments/production.rb +4 -0
  280. data/templates/app/config.ru +6 -0
  281. data/{lib/jax/generators/app/templates/app/resources → templates/app/public}/.empty_directory +0 -0
  282. data/templates/app/script/jax +8 -0
  283. data/{lib/jax/generators/app/templates/app/views → templates/app/spec}/.empty_directory +0 -0
  284. data/templates/application_controller.js.coffee.erb +3 -0
  285. data/templates/application_controller.js.erb +6 -0
  286. data/templates/application_helper.js.coffee.erb +3 -0
  287. data/templates/application_helper.js.erb +3 -0
  288. data/templates/controller.js.coffee.erb +9 -0
  289. data/templates/controller.js.erb +15 -0
  290. data/templates/controller_spec.js.coffee.erb +9 -0
  291. data/templates/controller_spec.js.erb +12 -0
  292. data/templates/helper.js.coffee.erb +2 -0
  293. data/templates/helper.js.erb +3 -0
  294. data/templates/helper_spec.js.coffee.erb +8 -0
  295. data/templates/helper_spec.js.erb +12 -0
  296. data/{lib/jax/generators/light_source/templates/light.yml.tt → templates/light_source.resource.erb} +3 -3
  297. data/{lib/jax/generators/material/templates/material.yml.tt → templates/material.resource.erb} +0 -9
  298. data/templates/model.js.coffee.erb +3 -0
  299. data/templates/model.js.erb +5 -0
  300. data/templates/model_defaults.resource.erb +5 -0
  301. data/templates/model_spec.js.coffee.erb +16 -0
  302. data/templates/model_spec.js.erb +18 -0
  303. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/controllers/.empty_directory +0 -0
  304. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/helpers/.empty_directory +0 -0
  305. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/models/.empty_directory +0 -0
  306. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/resources/.empty_directory +0 -0
  307. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/views/.empty_directory +0 -0
  308. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/init.rb +0 -0
  309. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/install.rb +0 -0
  310. data/{lib/jax/generators/plugin/templates/new_plugin/public → templates/new_plugin/spec}/.empty_directory +0 -0
  311. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/uninstall.rb +0 -0
  312. data/{lib/jax/generators/shader/templates/common.ejs.tt → templates/shader_common.glsl.erb} +0 -0
  313. data/{lib/jax/generators/shader/templates/fragment.ejs.tt → templates/shader_fragment.glsl.erb} +0 -0
  314. data/{lib/jax/generators/shader/templates/manifest.yml.tt → templates/shader_manifest.yml.erb} +0 -0
  315. data/templates/shader_material.js.coffee.erb +22 -0
  316. data/{lib/jax/generators/shader/templates/material.js.tt → templates/shader_material.js.erb} +0 -0
  317. data/templates/shader_spec.js.coffee.erb +16 -0
  318. data/{lib/jax/generators/shader/templates/spec.js.tt → templates/shader_spec.js.erb} +1 -1
  319. data/{lib/jax/generators/shader/templates/vertex.ejs.tt → templates/shader_vertex.glsl.erb} +0 -0
  320. data/templates/view.js.coffee.erb +3 -0
  321. data/{lib/jax/generators/controller/templates/view.js.tt → templates/view.js.erb} +1 -1
  322. data/vendor/assets/javascripts/ejs.js +505 -0
  323. data/vendor/assets/javascripts/glMatrix.js +1772 -0
  324. data/vendor/assets/javascripts/jasmine.js +2476 -0
  325. data/vendor/assets/stylesheets/jasmine.css +166 -0
  326. data/vendor/pdoc_template/html/assets/images/pdoc/alias.png +0 -0
  327. data/vendor/pdoc_template/html/assets/images/pdoc/class.png +0 -0
  328. data/vendor/pdoc_template/html/assets/images/pdoc/class_deprecated.png +0 -0
  329. data/vendor/pdoc_template/html/assets/images/pdoc/class_method.png +0 -0
  330. data/vendor/pdoc_template/html/assets/images/pdoc/class_property.png +0 -0
  331. data/vendor/pdoc_template/html/assets/images/pdoc/constant.png +0 -0
  332. data/vendor/pdoc_template/html/assets/images/pdoc/constructor.png +0 -0
  333. data/vendor/pdoc_template/html/assets/images/pdoc/deprecated.png +0 -0
  334. data/vendor/pdoc_template/html/assets/images/pdoc/description.png +0 -0
  335. data/vendor/pdoc_template/html/assets/images/pdoc/information.png +0 -0
  336. data/vendor/pdoc_template/html/assets/images/pdoc/instance_method.png +0 -0
  337. data/vendor/pdoc_template/html/assets/images/pdoc/instance_property.png +0 -0
  338. data/vendor/pdoc_template/html/assets/images/pdoc/method.png +0 -0
  339. data/vendor/pdoc_template/html/assets/images/pdoc/method_deprecated.png +0 -0
  340. data/vendor/pdoc_template/html/assets/images/pdoc/mixin.png +0 -0
  341. data/vendor/pdoc_template/html/assets/images/pdoc/namespace.png +0 -0
  342. data/vendor/pdoc_template/html/assets/images/pdoc/property.png +0 -0
  343. data/vendor/pdoc_template/html/assets/images/pdoc/related_to.png +0 -0
  344. data/vendor/pdoc_template/html/assets/images/pdoc/search-background.png +0 -0
  345. data/vendor/pdoc_template/html/assets/images/pdoc/section-background.png +0 -0
  346. data/vendor/pdoc_template/html/assets/images/pdoc/section.png +0 -0
  347. data/vendor/pdoc_template/html/assets/images/pdoc/selected-section-background.png +0 -0
  348. data/vendor/pdoc_template/html/assets/images/pdoc/subclass.png +0 -0
  349. data/vendor/pdoc_template/html/assets/images/pdoc/superclass.png +0 -0
  350. data/vendor/pdoc_template/html/assets/images/pdoc/utility.png +0 -0
  351. data/vendor/pdoc_template/html/assets/javascripts/pdoc/application.js +478 -0
  352. data/vendor/pdoc_template/html/assets/javascripts/pdoc/prototype.js +4874 -0
  353. data/vendor/pdoc_template/html/assets/javascripts/pdoc/tabs.js +506 -0
  354. data/vendor/pdoc_template/html/assets/stylesheets/jax.css +30 -0
  355. data/vendor/pdoc_template/html/assets/stylesheets/pdoc/api.css +681 -0
  356. data/vendor/pdoc_template/html/assets/stylesheets/pdoc/pygments.css +62 -0
  357. data/vendor/pdoc_template/html/helpers.rb +35 -0
  358. data/vendor/pdoc_template/html/index.erb +18 -0
  359. data/vendor/pdoc_template/html/item_index.js.erb +6 -0
  360. data/vendor/pdoc_template/html/layout.erb +67 -0
  361. data/vendor/pdoc_template/html/leaf.erb +22 -0
  362. data/vendor/pdoc_template/html/node.erb +30 -0
  363. data/vendor/pdoc_template/html/partials/class_relationships.erb +19 -0
  364. data/vendor/pdoc_template/html/partials/classes.erb +7 -0
  365. data/vendor/pdoc_template/html/partials/constructor.erb +5 -0
  366. data/vendor/pdoc_template/html/partials/description.erb +5 -0
  367. data/vendor/pdoc_template/html/partials/link_list.erb +1 -0
  368. data/vendor/pdoc_template/html/partials/method_signatures.erb +14 -0
  369. data/vendor/pdoc_template/html/partials/methodized_note.erb +9 -0
  370. data/vendor/pdoc_template/html/partials/mixins.erb +7 -0
  371. data/vendor/pdoc_template/html/partials/namespaces.erb +7 -0
  372. data/vendor/pdoc_template/html/partials/related_utilities.erb +5 -0
  373. data/vendor/pdoc_template/html/partials/relationships.erb +11 -0
  374. data/vendor/pdoc_template/html/partials/short_description_list.erb +7 -0
  375. data/vendor/pdoc_template/html/partials/title.erb +24 -0
  376. data/vendor/pdoc_template/html/section.erb +18 -0
  377. metadata +635 -332
  378. data/builtin/app/shaders/lighting/common.ejs +0 -5
  379. data/builtin/app/shaders/normal_map/material.js +0 -16
  380. data/builtin/app/shaders/texture/material.js +0 -18
  381. data/jax.gems +0 -1
  382. data/lib/jax/application/builtin/configurable.rb +0 -5
  383. data/lib/jax/application/builtin/configuration.rb +0 -5
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  386. data/lib/jax/application/configuration.rb +0 -60
  387. data/lib/jax/application/railties.rb +0 -26
  388. data/lib/jax/application.rb +0 -149
  389. data/lib/jax/core_ext/kernel.rb +0 -7
  390. data/lib/jax/engine/configurable.rb +0 -19
  391. data/lib/jax/engine/configuration.rb +0 -49
  392. data/lib/jax/generators/app/app_generator.rb +0 -96
  393. data/lib/jax/generators/app/templates/Gemfile.tt +0 -3
  394. data/lib/jax/generators/app/templates/Rakefile +0 -6
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  396. data/lib/jax/generators/app/templates/app/helpers/application_helper.js.tt +0 -3
  397. data/lib/jax/generators/app/templates/config/application.rb.tt +0 -6
  398. data/lib/jax/generators/app/templates/config/environment.rb.tt +0 -5
  399. data/lib/jax/generators/app/templates/config/routes.rb.tt +0 -5
  400. data/lib/jax/generators/app/templates/public/index.html.tt +0 -26
  401. data/lib/jax/generators/app/templates/public/javascripts/jax.js +0 -9462
  402. data/lib/jax/generators/app/templates/public/stylesheets/%file_name%.css.tt +0 -11
  403. data/lib/jax/generators/app/templates/public/webgl_not_supported.html +0 -26
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  418. data/lib/jax/generators/controller/templates/helper_test.js.tt +0 -12
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  429. data/lib/jax/generators/plugin/USAGE +0 -4
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@@ -0,0 +1,506 @@
1
+ Jax.NORMAL_MAP = 1;
2
+
3
+ /**
4
+ * class Jax.Texture
5
+ * Creates a managed WebGL texture.
6
+ **/
7
+ Jax.Texture = (function() {
8
+ function imageFailed(self, image) {
9
+ throw new Error("Texture image '"+self.image.src+"' failed to load!");
10
+ }
11
+
12
+ function isPoT(s) {
13
+ return s && (s & -s) == s;
14
+ }
15
+
16
+ function imageLoaded(self, isImageArray, img) {
17
+ var onload = self.options.onload || self.onload;
18
+
19
+ if (!isPoT(img.width) || !isPoT(img.height)) {
20
+ self.options.mag_filter = GL_LINEAR;
21
+ self.options.min_filter = GL_LINEAR;
22
+ self.options.wrap_s = GL_CLAMP_TO_EDGE;
23
+ self.options.wrap_t = GL_CLAMP_TO_EDGE;
24
+ self.options.generate_mipmap = false;
25
+ }
26
+
27
+ if (!isImageArray) {
28
+ if (onload) onload.call(self, self.image);
29
+ self.loaded = true;
30
+ } else {
31
+ self.images.load_count++;
32
+ if (self.images.load_count == self.images.length) {
33
+ /* all done */
34
+ if (onload) onload.call(self, self.image);
35
+ self.loaded = true;
36
+ }
37
+ }
38
+ }
39
+
40
+ function build(self, context) {
41
+ self.handles[context.id] = context.glCreateTexture();
42
+ }
43
+
44
+ function generateTexture(context, self) {
45
+ var data_type = self.options.data_type, format = self.options.format, target = self.options.target;
46
+ if (self.image) {
47
+ switch(target) {
48
+ case GL_TEXTURE_2D:
49
+ context.glTexImage2D(target, 0, format, format, data_type, self.image);
50
+ break;
51
+ case GL_TEXTURE_CUBE_MAP:
52
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, format, format, data_type, self.image);
53
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, format, format, data_type, self.image);
54
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, format, format, data_type, self.image);
55
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, format, format, data_type, self.image);
56
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, format, format, data_type, self.image);
57
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, format, format, data_type, self.image);
58
+ break;
59
+ default: throw new Error("Unexpected texture target "+target+"; use GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP");
60
+ }
61
+ } else if (self.images) {
62
+ switch(target) {
63
+ case GL_TEXTURE_2D:
64
+ context.glTexImage2D(target, 0, format, format, data_type, self.images[0]);
65
+ break;
66
+ case GL_TEXTURE_CUBE_MAP:
67
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, format, format, data_type, self.images[GL_TEXTURE_CUBE_MAP_POSITIVE_X] || self.images[0]);
68
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, format, format, data_type, self.images[GL_TEXTURE_CUBE_MAP_POSITIVE_Y] || self.images[1]);
69
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, format, format, data_type, self.images[GL_TEXTURE_CUBE_MAP_POSITIVE_Z] || self.images[2]);
70
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, format, format, data_type, self.images[GL_TEXTURE_CUBE_MAP_NEGATIVE_X] || self.images[3]);
71
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, format, format, data_type, self.images[GL_TEXTURE_CUBE_MAP_NEGATIVE_Y] || self.images[4]);
72
+ context.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, format, format, data_type, self.images[GL_TEXTURE_CUBE_MAP_NEGATIVE_Z] || self.images[5]);
73
+ break;
74
+ default: throw new Error("Unexpected texture target "+target+"; use GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP");
75
+ }
76
+ } else {
77
+ // no images at all -- load the texture with empty data; it's probably for a framebuffer
78
+ var width = self.options.width, height = self.options.height;
79
+ if (!width || !height) throw new Error("Can't build an empty texture without at least a width and height");
80
+
81
+ function ti2d(glEnum) {
82
+ try {
83
+ context.glTexImage2D(glEnum, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, null);
84
+ } catch (e) {
85
+ var tex = new Uint8Array(width*height*Jax.Util.sizeofFormat(format));
86
+ context.glTexImage2D(glEnum, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, tex);
87
+ }
88
+ }
89
+
90
+ switch(target) {
91
+ case GL_TEXTURE_2D:
92
+ ti2d(GL_TEXTURE_2D);
93
+ break;
94
+ case GL_TEXTURE_CUBE_MAP:
95
+ ti2d(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
96
+ ti2d(GL_TEXTURE_CUBE_MAP_POSITIVE_Y);
97
+ ti2d(GL_TEXTURE_CUBE_MAP_POSITIVE_Z);
98
+ ti2d(GL_TEXTURE_CUBE_MAP_NEGATIVE_X);
99
+ ti2d(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
100
+ ti2d(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
101
+ break;
102
+ default: throw new Error("Unexpected texture target "+target+"; use GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP");
103
+ }
104
+ }
105
+ }
106
+
107
+ /* pushLevel/popLevel are used for automatic management of glActiveTexture's.
108
+ The general concept is that you can do something like:
109
+
110
+ tex1.bind(context, function() {
111
+ tex2.bind(context, function() {
112
+ // render stuff.
113
+ // tex1 => GL_TEXTURE0, tex1.textureLevel => 0
114
+ // tex2 => GL_TEXTURE1, tex2.textureLevel => 1
115
+
116
+ tex3.bind(context, 5, function() {
117
+ // tex3 => GL_TEXTURE5, tex3.textureLevel => 5
118
+ });
119
+ });
120
+ });
121
+ */
122
+ function pushLevel(self, level, context) {
123
+ if (level == null) level = Jax.Texture._level++;
124
+ self.textureLevel = level;
125
+ self.SLOT = GL_TEXTURES[level];
126
+ context.glActiveTexture(self.SLOT);
127
+ }
128
+
129
+ function popLevel(self, context) {
130
+ Jax.Texture._level = self.textureLevel - 1;
131
+ if (Jax.Texture._level < 0) Jax.Texture._level = 0;
132
+ delete self.textureLevel;
133
+ self.SLOT = null;
134
+ }
135
+
136
+ return Jax.Class.create({
137
+ /**
138
+ * new Jax.Texture(url[, options])
139
+ * - url (String): the URL or relative path to the image to be loaded.
140
+ * - options (Object): a generic object optionally consisting of the following properties:
141
+ * new Jax.Texture(urls[, options])
142
+ * - urls (Array): an array of URLs or relative paths to the images to be loaded. This is intended
143
+ * for use with cube maps. If used with a cube map, 6 paths must be provided.
144
+ * If used with a standard 2D texture, only the first path in the array will be used.
145
+ * - options (Object): a generic object optionally consisting of the following properties:
146
+ * new Jax.Texture(options)
147
+ * - options (Object): a generic object optionally consisting of the following properties, plus a mandatory
148
+ * _width_ and _height_ in pixels:
149
+ *
150
+ * * min_filter: GL_NEAREST
151
+ * * mag_filter: GL_NEARETS
152
+ * * generate_mipmap: true
153
+ * * mipmap_hint: GL_DONT_CARE
154
+ * * format: GL_RGBA
155
+ * * target: GL_TEXTURE_2D
156
+ * * data_type: GL_UNSIGNED_BYTE
157
+ * * wrap_s: GL_REPEAT
158
+ * * wrap_t: GL_REPEAT
159
+ * * flip_y: false
160
+ * * premultiply_alpha: false
161
+ * * colorspace_conversion: true
162
+ * * onload: null - a function to be called after the image has been loaded. This function
163
+ * will not be called if the image fails to load.
164
+ *
165
+ * Note that WebGL support for non-power-of-two textures is very limited. If you create a WebGL
166
+ * texture out of an image whose dimensions are not power-of-two (128, 256, 512, etc.), Jax will
167
+ * automatically assume the following options:
168
+ *
169
+ * * min_filter: GL_LINEAR
170
+ * * mag_filter: GL_LINEAR
171
+ * * wrap_s: GL_CLAMP_TO_EDGE
172
+ * * wrap_t: GL_CLAMP_TO_EDGE
173
+ * * generate_mipmap: false
174
+ *
175
+ * If you replace these options with other values after initialization, WebGL will probably throw
176
+ * an exception.
177
+ **/
178
+ initialize: function(path_or_array, options) {
179
+ this.handles = {};
180
+ this.loaded = false;
181
+ this.valid = [];
182
+
183
+ if (!options && typeof(path_or_array) == "object" && path_or_array.length == undefined) {
184
+ options = path_or_array;
185
+ path_or_array = options.path || null;
186
+ delete options.path;
187
+ }
188
+
189
+ var self = this;
190
+ this.options = Jax.Util.normalizeOptions(options, {
191
+ min_filter: GL_NEAREST,
192
+ mag_filter: GL_NEAREST,
193
+ generate_mipmap: true,
194
+ mipmap_hint: GL_DONT_CARE,
195
+ format: GL_RGBA,
196
+ target: GL_TEXTURE_2D,
197
+ data_type: GL_UNSIGNED_BYTE,
198
+ wrap_s: GL_REPEAT,
199
+ wrap_t: GL_REPEAT,
200
+ flip_y: false,
201
+ premultiply_alpha: false,
202
+ colorspace_conversion: true,
203
+ onload: null
204
+ });
205
+
206
+ var i;
207
+ var enums = ['min_filter', 'mag_filter', 'mipmap_hint', 'format', 'target', 'data_type', 'wrap_s', 'wrap_t'];
208
+ var global = Jax.getGlobal();
209
+ for (i = 0; i < enums.length; i++)
210
+ if (typeof(this.options[enums[i]]) == "string")
211
+ this.options[enums[i]] = global[this.options[enums[i]]];
212
+
213
+ if (path_or_array) {
214
+ if (typeof(path_or_array) == "string") {
215
+ this.image = new Image();
216
+ this.image.onload = function() { imageLoaded(self, false, this); };
217
+ this.image.onerror = this.image.onabort = function() { imageFailed(self, this); };
218
+ this.image.src = path_or_array;
219
+ } else {
220
+ var onload = function() { imageLoaded(self, true, this); };
221
+ this.images = [];
222
+ this.images.load_count = 0;
223
+ for (i = 0; i < path_or_array.length; i++) {
224
+ this.images[i] = new Image();
225
+ this.images[i].onload = onload;
226
+ this.images[i].onerror = this.images[i].onabort = function() { imageFailed(self, this); };
227
+ this.images[i].src = path_or_array[i];
228
+ }
229
+ }
230
+ }
231
+ else {
232
+ // nothing to load
233
+ this.options.generate_mipmap = !!(options && options.generate_mipmap);
234
+ this.loaded = true;
235
+ }
236
+ },
237
+
238
+ /**
239
+ * Jax.Texture#getTarget() -> GLenum
240
+ *
241
+ * Returns the render target for this texture, which defaults to GL_TEXTURE_2D.
242
+ **/
243
+ getTarget: function() { return this.options.target; },
244
+
245
+ /**
246
+ * Jax.Texture#getMinFilter() -> GLenum
247
+ *
248
+ * Returns the +min_filter+ for this texture, which defaults to GL_NEAREST.
249
+ **/
250
+ getMinFilter: function() { return this.options.min_filter; },
251
+
252
+ /**
253
+ * Jax.Texture#getMagFilter() -> GLenum
254
+ *
255
+ * Returns the +mag_filter+ for this texture, which defaults to GL_NEAREST.
256
+ **/
257
+ getMagFilter: function() { return this.options.mag_filter; },
258
+
259
+ /**
260
+ * Jax.Texture#getGeneratesMipmaps() -> Boolean
261
+ *
262
+ * Returns the +generate_mipmap+ option for this texture, which defaults to +true+.
263
+ **/
264
+ getGeneratesMipmaps: function() { return this.options.generate_mipmap; },
265
+
266
+ /**
267
+ * Jax.Texture#getMipmapHint() -> GLenum
268
+ *
269
+ * Returns the +mipmap_hint+ option for this texture, which defaults to GL_DONT_CARE.
270
+ **/
271
+ getMipmapHint: function() { return this.options.mipmap_hint; },
272
+
273
+ /**
274
+ * Jax.Texture#getFormat() -> GLenum
275
+ *
276
+ * Returns the +format+ option for this texture, which defaults to GL_RGBA.
277
+ **/
278
+ getFormat: function() { return this.options.format; },
279
+
280
+ /**
281
+ * Jax.Texture#getDataType() -> GLenum
282
+ *
283
+ * Returns the +data_type+ option for this texture, which defaults to GL_UNSIGNED_BYTE.
284
+ **/
285
+ getDataType: function() { return this.options.data_type; },
286
+
287
+ /**
288
+ * Jax.Texture#getWrapS() -> GLenum
289
+ *
290
+ * Returns the +wrap_s+ option for this texture, which defaults to GL_REPEAT.
291
+ **/
292
+ getWrapS: function() { return this.options.wrap_s; },
293
+
294
+ /**
295
+ * Jax.Texture#getWrapT() -> GLenum
296
+ *
297
+ * Returns the +wrap_t+ option for this texture, which defaults to GL_REPEAT.
298
+ **/
299
+ getWrapT: function() { return this.options.wrap_t; },
300
+
301
+ /**
302
+ * Jax.Texture#getFlipY() -> Boolean
303
+ *
304
+ * Returns the +flip_y+ option for this texture, which defaults to +false+.
305
+ **/
306
+ getFlipY: function() { return this.options.flip_y; },
307
+
308
+ /**
309
+ * Jax.Texture#getPremultipliesAlpha() -> Boolean
310
+ *
311
+ * Returns the +premultiply_alpha+ option for this texture, which defaults to +false+.
312
+ **/
313
+ getPremultipliesAlpha: function() { return this.options.premultiply_alpha; },
314
+
315
+ /**
316
+ * Jax.Texture#getDoesColorspaceConversion() -> Boolean
317
+ *
318
+ * Returns the +colorspace_conversion+ option for this texture, which defaults to +true+.
319
+ **/
320
+ getDoesColorspaceConversion: function() { return this.options.colorspace_conversion; },
321
+
322
+ /**
323
+ * Jax.Texture#getOnloadFunc() -> Function | null
324
+ *
325
+ * Returns the callback function to be called when the texture image finishes loading.
326
+ **/
327
+ getOnloadFunc: function() { return this.options.onload; },
328
+
329
+ /**
330
+ * Jax.Texture#refresh(context) -> Jax.Texture
331
+ * - context (Jax.Context): the Jax context to prepare a texture handle for
332
+ *
333
+ * Prepares this texture for use with the specified context. If any data has changed,
334
+ * it will be refreshed. All options are applied at this time. Mipmaps are generated
335
+ * if the +generate_mipmaps+ option is true.
336
+ *
337
+ * Call this method whenever you alter the texture data or the +Image+ associated with it.
338
+ **/
339
+ refresh: function(context) {
340
+ if (!this.ready()) return;
341
+
342
+ context.glBindTexture(this.options.target, this.getHandle(context));
343
+ generateTexture(context, this);
344
+ context.glTexParameteri(this.options.target, GL_TEXTURE_MAG_FILTER, this.options.mag_filter);
345
+ context.glTexParameteri(this.options.target, GL_TEXTURE_MIN_FILTER, this.options.min_filter);
346
+ context.glTexParameteri(this.options.target, GL_TEXTURE_WRAP_S, this.options.wrap_s);
347
+ context.glTexParameteri(this.options.target, GL_TEXTURE_WRAP_T, this.options.wrap_t);
348
+ context.glPixelStorei(GL_UNPACK_FLIP_Y_WEBGL, this.options.flip_y);
349
+ context.glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL, this.options.premultiply_alpha);
350
+ context.glPixelStorei(GL_UNPACK_COLORSPACE_CONVERSION_WEBGL, this.options.colorspace_conversion ? GL_BROWSER_DEFAULT_WEBGL : GL_NONE);
351
+
352
+ if (this.options.generate_mipmap) {
353
+ this.generateMipmap(context);
354
+ }
355
+
356
+ context.glBindTexture(this.options.target, null);
357
+ this.valid[context.id] = true;
358
+ return this;
359
+ },
360
+
361
+ /**
362
+ * Jax.Texture#generateMipmap(context) -> Jax.Texture
363
+ * - context (Jax.Context): the Jax context to generate the mipmap for
364
+ *
365
+ * Applies the mipmap hint, if necessary, and then forcibly generates mipmaps
366
+ * (regardless of the value of the +generate_mipmap+ option) for the given context.
367
+ **/
368
+ generateMipmap: function(context) {
369
+ // FIXME why does this raise 1280 invalid enum?
370
+ // context.glHint(GL_GENERATE_MIPMAP_HINT, this.options.mipmap_hint);
371
+ context.glGenerateMipmap(this.options.target);
372
+ return this;
373
+ },
374
+
375
+ /**
376
+ * Jax.Texture#invalidate() -> Jax.Texture
377
+ *
378
+ * Invalidates this texture, which means it will be automatically refreshed (per
379
+ * the Jax.Texture#refresh() method) the next time it is bound to any context.
380
+ **/
381
+ invalidate: function() { this.valid.clear(); return this; },
382
+
383
+ /**
384
+ * Jax.Texture#dispose(context) -> Jax.Texture
385
+ * - context (Jax.Context): the Jax context to dispose of the texture for
386
+ *
387
+ * Disposes of the WebGL handle for the given context. Note that
388
+ * calling Jax.Texture#bind() after disposing of it will cause the
389
+ * texture to be regenerated, so take care not to use the texture
390
+ * after disposing of it unless this is the intended result (e.g.
391
+ * to dispose the texture for all contexts except for one).
392
+ **/
393
+ dispose: function(context) {
394
+ context.glDeleteTexture(getHandle(context));
395
+ delete this.handles[context.id];
396
+ },
397
+
398
+ /**
399
+ * Jax.Texture#getHandle(context) -> WebGLTexture
400
+ * - context (Jax.Context): the Jax context to return a handle for
401
+ *
402
+ * Returns the WebGL texture handle (an instance of +WebGLTexture+)
403
+ * for the specified Jax context. If one does not exist, it will be
404
+ * automatically allocated and returned.
405
+ **/
406
+ getHandle: function(context) {
407
+ if (!this.handles[context.id]) {
408
+ build(this, context);
409
+ this.refresh(context);
410
+ }
411
+ return this.handles[context.id];
412
+ },
413
+
414
+ /**
415
+ * Jax.Texture#isValid(context) -> Boolean
416
+ * - context (Jax.Context): the Jax context to check validity for
417
+ *
418
+ * Returns true if this texture is ready for use with the specified
419
+ * context, false otherwise. If false, the texture will be prepared
420
+ * (per Jax.Texture#refresh()) the next time it is bound.
421
+ **/
422
+ isValid: function(context) {
423
+ return !!this.valid[context.id];
424
+ },
425
+
426
+ /**
427
+ * Jax.Texture#bind(context[, callback]) -> Jax.Texture
428
+ * Jax.Texture#bind(context[, level, callback]) -> Jax.Texture
429
+ * - context (Jax.Context): the Jax context to bind this texture to
430
+ * - level (Number): the numeric level representing the nesting of this
431
+ * texture within other textures. Usually, this is
432
+ * managed automatically for you by Jax.Texture itself.
433
+ * - callback (Function): an optional callback function.
434
+ *
435
+ * If a callback is specified, it will be called and the texture will
436
+ * be unbound after the call has completed. Otherwise, the texture will
437
+ * remain bound when Jax.Texture#bind returns.
438
+ *
439
+ * If the texture is bound within a function which contains another bound
440
+ * texture, the +level+ will automatically be incremented. This allows Jax
441
+ * to manage which texture slot a given texture is bound to.
442
+ *
443
+ * For example, Jax will automatically bind tex1 to GL_TEXTURE0 and tex2 to
444
+ * GL_TEXTURE1 in the following example:
445
+ *
446
+ * var tex1 = new Jax.Texture("/images/tex1.png");
447
+ * var tex2 = new Jax.Texture("/images/tex2.png");
448
+ *
449
+ * tex1.bind(context, function() {
450
+ * tex2.bind(context, function() {
451
+ * // context.glActiveTexture has already been called with
452
+ * // the appropriate values.
453
+ *
454
+ * // you can get the active texture enums easily:
455
+ * // tex1.SLOT == GL_TEXTURE0
456
+ * // tex2.SLOT == GL_TEXTURE1
457
+ * });
458
+ * });
459
+ *
460
+ **/
461
+ bind: function(context, level, callback) {
462
+ if (!this.ready()) return; // no texture to display, yet... but not worth crashing over.
463
+ if (!this.isValid(context)) this.refresh(context);
464
+
465
+ if (typeof(level) == "number")
466
+ pushLevel(this, level, context);
467
+ else if (typeof(level) == "function") { callback = level; pushLevel(this, null, context); }
468
+
469
+ context.glBindTexture(this.options.target, this.getHandle(context));
470
+ if (callback)
471
+ {
472
+ callback.call(this, this.textureLevel);
473
+ this.unbind(context);
474
+ }
475
+
476
+ return this;
477
+ },
478
+
479
+ /**
480
+ * Jax.Texture#unbind(context) -> Jax.Texture
481
+ * context (Jax.Context): the context to unbind this texture from
482
+ *
483
+ * Unbinds this texture form the specified context. Note that you don't need to do this
484
+ * if you called Jax.Texture#bind() with a callback function.
485
+ **/
486
+ unbind: function(context) {
487
+ if (this.textureLevel != undefined) context.glActiveTexture(this.SLOT);
488
+ context.glBindTexture(this.options.target, null);
489
+ popLevel(this, context);
490
+ return this;
491
+ },
492
+
493
+ /**
494
+ * Jax.Texture#ready() -> Boolean
495
+ *
496
+ * Returns true if the corresponding Image for this texture has finished loading.
497
+ * If this texture does not have an underlying Image (e.g. it is a dynamically-generated
498
+ * texture), then this will always return +true+.
499
+ **/
500
+ ready: function() {
501
+ return this.loaded;
502
+ }
503
+ });
504
+ })();
505
+
506
+ Jax.Texture._level = 0;