jax 0.0.0.9 → 0.0.0.10
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- data/CHANGELOG +6 -0
- data/jax.gemspec +6 -2
- data/lib/jax/generators/app/templates/public/javascripts/jax.js +1 -1
- data/lib/jax/version.rb +1 -1
- metadata +3 -533
- data/guides/assets/images/book_icon.gif +0 -0
- data/guides/assets/images/bullet.gif +0 -0
- data/guides/assets/images/chapters_icon.gif +0 -0
- data/guides/assets/images/check_bullet.gif +0 -0
- data/guides/assets/images/credits_pic_blank.gif +0 -0
- data/guides/assets/images/edge_badge.png +0 -0
- data/guides/assets/images/feature_tile.gif +0 -0
- data/guides/assets/images/footer_tile.gif +0 -0
- data/guides/assets/images/getting_started/clean_passing_jasmine_suite.png +0 -0
- data/guides/assets/images/getting_started/dungeon-complete.png +0 -0
- data/guides/assets/images/getting_started/dungeon-normal-map.png +0 -0
- data/guides/assets/images/getting_started/dungeon-rainbow-textured.png +0 -0
- data/guides/assets/images/getting_started/dungeon-rainbow.png +0 -0
- data/guides/assets/images/getting_started/dungeon-textured-lighting.png +0 -0
- data/guides/assets/images/getting_started/dungeon-textured.png +0 -0
- data/guides/assets/images/getting_started/rock.png +0 -0
- data/guides/assets/images/getting_started/rock_normal.png +0 -0
- data/guides/assets/images/getting_started/teapot-red-directional-point.png +0 -0
- data/guides/assets/images/getting_started/teapot-red-directional.png +0 -0
- data/guides/assets/images/getting_started/teapot-red-nolight.png +0 -0
- data/guides/assets/images/getting_started/teapot-red-spot-point-directional.png +0 -0
- data/guides/assets/images/getting_started/teapot-white.png +0 -0
- data/guides/assets/images/getting_started/teapot-with-model.png +0 -0
- data/guides/assets/images/grey_bullet.gif +0 -0
- data/guides/assets/images/header_backdrop.png +0 -0
- data/guides/assets/images/header_tile.gif +0 -0
- data/guides/assets/images/icons/README +0 -5
- data/guides/assets/images/icons/callouts/1.png +0 -0
- data/guides/assets/images/icons/callouts/10.png +0 -0
- data/guides/assets/images/icons/callouts/11.png +0 -0
- data/guides/assets/images/icons/callouts/12.png +0 -0
- data/guides/assets/images/icons/callouts/13.png +0 -0
- data/guides/assets/images/icons/callouts/14.png +0 -0
- data/guides/assets/images/icons/callouts/15.png +0 -0
- data/guides/assets/images/icons/callouts/2.png +0 -0
- data/guides/assets/images/icons/callouts/3.png +0 -0
- data/guides/assets/images/icons/callouts/4.png +0 -0
- data/guides/assets/images/icons/callouts/5.png +0 -0
- data/guides/assets/images/icons/callouts/6.png +0 -0
- data/guides/assets/images/icons/callouts/7.png +0 -0
- data/guides/assets/images/icons/callouts/8.png +0 -0
- data/guides/assets/images/icons/callouts/9.png +0 -0
- data/guides/assets/images/icons/caution.png +0 -0
- data/guides/assets/images/icons/example.png +0 -0
- data/guides/assets/images/icons/home.png +0 -0
- data/guides/assets/images/icons/important.png +0 -0
- data/guides/assets/images/icons/next.png +0 -0
- data/guides/assets/images/icons/note.png +0 -0
- data/guides/assets/images/icons/prev.png +0 -0
- data/guides/assets/images/icons/tip.png +0 -0
- data/guides/assets/images/icons/up.png +0 -0
- data/guides/assets/images/icons/warning.png +0 -0
- data/guides/assets/images/nav_arrow.gif +0 -0
- data/guides/assets/images/tab_grey.gif +0 -0
- data/guides/assets/images/tab_info.gif +0 -0
- data/guides/assets/images/tab_note.gif +0 -0
- data/guides/assets/images/tab_red.gif +0 -0
- data/guides/assets/images/tab_yellow.gif +0 -0
- data/guides/assets/images/tab_yellow.png +0 -0
- data/guides/assets/javascripts/guides.js +0 -7
- data/guides/assets/javascripts/syntaxhighlighter/shBrushAS3.js +0 -59
- data/guides/assets/javascripts/syntaxhighlighter/shBrushAppleScript.js +0 -75
- data/guides/assets/javascripts/syntaxhighlighter/shBrushBash.js +0 -59
- data/guides/assets/javascripts/syntaxhighlighter/shBrushCSharp.js +0 -65
- data/guides/assets/javascripts/syntaxhighlighter/shBrushColdFusion.js +0 -100
- data/guides/assets/javascripts/syntaxhighlighter/shBrushCpp.js +0 -125
- data/guides/assets/javascripts/syntaxhighlighter/shBrushCss.js +0 -91
- data/guides/assets/javascripts/syntaxhighlighter/shBrushDelphi.js +0 -55
- data/guides/assets/javascripts/syntaxhighlighter/shBrushDiff.js +0 -41
- data/guides/assets/javascripts/syntaxhighlighter/shBrushErlang.js +0 -52
- data/guides/assets/javascripts/syntaxhighlighter/shBrushGroovy.js +0 -67
- data/guides/assets/javascripts/syntaxhighlighter/shBrushJScript.js +0 -52
- data/guides/assets/javascripts/syntaxhighlighter/shBrushJava.js +0 -57
- data/guides/assets/javascripts/syntaxhighlighter/shBrushJavaFX.js +0 -58
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPerl.js +0 -72
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPhp.js +0 -88
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPlain.js +0 -33
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPowerShell.js +0 -74
- data/guides/assets/javascripts/syntaxhighlighter/shBrushPython.js +0 -64
- data/guides/assets/javascripts/syntaxhighlighter/shBrushRuby.js +0 -55
- data/guides/assets/javascripts/syntaxhighlighter/shBrushSass.js +0 -94
- data/guides/assets/javascripts/syntaxhighlighter/shBrushScala.js +0 -51
- data/guides/assets/javascripts/syntaxhighlighter/shBrushSql.js +0 -66
- data/guides/assets/javascripts/syntaxhighlighter/shBrushVb.js +0 -56
- data/guides/assets/javascripts/syntaxhighlighter/shBrushXml.js +0 -69
- data/guides/assets/javascripts/syntaxhighlighter/shCore.js +0 -17
- data/guides/assets/stylesheets/fixes.css +0 -16
- data/guides/assets/stylesheets/main.css +0 -445
- data/guides/assets/stylesheets/print.css +0 -52
- data/guides/assets/stylesheets/reset.css +0 -43
- data/guides/assets/stylesheets/style.css +0 -13
- data/guides/assets/stylesheets/syntaxhighlighter/shCore.css +0 -226
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreDefault.css +0 -328
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreDjango.css +0 -331
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreEclipse.css +0 -339
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreEmacs.css +0 -324
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreFadeToGrey.css +0 -328
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreMDUltra.css +0 -324
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreMidnight.css +0 -324
- data/guides/assets/stylesheets/syntaxhighlighter/shCoreRDark.css +0 -324
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeDefault.css +0 -117
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeDjango.css +0 -120
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeEclipse.css +0 -128
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeEmacs.css +0 -113
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeFadeToGrey.css +0 -117
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeJaxGuides.css +0 -116
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeMDUltra.css +0 -113
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeMidnight.css +0 -113
- data/guides/assets/stylesheets/syntaxhighlighter/shThemeRDark.css +0 -113
- data/guides/jax_guides.rb +0 -41
- data/guides/jax_guides/common.rb +0 -7
- data/guides/jax_guides/generator.rb +0 -287
- data/guides/jax_guides/helpers.rb +0 -29
- data/guides/jax_guides/indexer.rb +0 -69
- data/guides/jax_guides/levenshtein.rb +0 -31
- data/guides/jax_guides/textile_extensions.rb +0 -61
- data/guides/partials/_top_nav.html.erb +0 -17
- data/guides/source/getting_started.textile +0 -1210
- data/guides/source/index.html.erb +0 -61
- data/guides/source/layout.html.erb +0 -147
- data/guides/source/lighting.textile +0 -5
- data/guides/source/materials.textile +0 -5
- data/guides/source/matrices.textile +0 -5
- data/guides/source/shaders.textile +0 -499
- data/guides/source/testing.textile +0 -5
- data/guides/w3c_validator.rb +0 -91
- data/public/images/brickwall.jpg +0 -0
- data/public/images/jacks.jpg +0 -0
- data/public/images/normal_map.jpg +0 -0
- data/public/images/rock.png +0 -0
- data/public/images/rockNormal.png +0 -0
- data/public/images/rss.png +0 -0
- data/public/webgl_not_supported.html +0 -26
- data/spec/example_app/Gemfile +0 -1
- data/spec/example_app/Rakefile +0 -15
- data/spec/example_app/app/controllers/application_controller.js +0 -5
- data/spec/example_app/app/controllers/courthouse_controller.js +0 -24
- data/spec/example_app/app/controllers/lighting_controller.js +0 -67
- data/spec/example_app/app/controllers/noise_controller.js +0 -50
- data/spec/example_app/app/controllers/picking_controller.js +0 -32
- data/spec/example_app/app/controllers/shadows_controller.js +0 -130
- data/spec/example_app/app/controllers/textures_controller.js +0 -52
- data/spec/example_app/app/helpers/application_helper.js +0 -3
- data/spec/example_app/app/helpers/noise_helper.js +0 -3
- data/spec/example_app/app/helpers/picking_helper.js +0 -3
- data/spec/example_app/app/helpers/textures_helper.js +0 -3
- data/spec/example_app/app/models/blob.js +0 -38
- data/spec/example_app/app/models/character.js +0 -23
- data/spec/example_app/app/models/door.js +0 -10
- data/spec/example_app/app/models/scene.js +0 -19
- data/spec/example_app/app/resources/blobs/default.yml +0 -2
- data/spec/example_app/app/resources/characters/judge.yml +0 -3
- data/spec/example_app/app/resources/doors/courthouse_door.yml +0 -5
- data/spec/example_app/app/resources/light_sources/directional_light.yml +0 -13
- data/spec/example_app/app/resources/light_sources/point_light.yml +0 -31
- data/spec/example_app/app/resources/light_sources/spot_light.yml +0 -15
- data/spec/example_app/app/resources/light_sources/sun.yml +0 -7
- data/spec/example_app/app/resources/light_sources/textures_point.yml +0 -34
- data/spec/example_app/app/resources/materials/blob.yml +0 -28
- data/spec/example_app/app/resources/materials/bricks.yml +0 -36
- data/spec/example_app/app/resources/materials/lighting_with_shadows.yml +0 -27
- data/spec/example_app/app/resources/scenes/courthouse.yml +0 -4
- data/spec/example_app/app/shaders/blob/common.ejs +0 -13
- data/spec/example_app/app/shaders/blob/fragment.ejs +0 -8
- data/spec/example_app/app/shaders/blob/manifest.yml +0 -15
- data/spec/example_app/app/shaders/blob/material.js +0 -51
- data/spec/example_app/app/shaders/blob/vertex.ejs +0 -40
- data/spec/example_app/app/views/courthouse/index.js +0 -4
- data/spec/example_app/app/views/lighting/index.js +0 -4
- data/spec/example_app/app/views/noise/index.js +0 -4
- data/spec/example_app/app/views/picking/index.js +0 -4
- data/spec/example_app/app/views/shadows/index.js +0 -6
- data/spec/example_app/app/views/textures/index.js +0 -4
- data/spec/example_app/config/application.rb +0 -6
- data/spec/example_app/config/boot.rb +0 -13
- data/spec/example_app/config/routes.rb +0 -8
- data/spec/example_app/public/images/185__normalmap.png +0 -0
- data/spec/example_app/public/images/face_norm.jpg +0 -0
- data/spec/example_app/public/images/rock.png +0 -0
- data/spec/example_app/public/images/rockNormal.png +0 -0
- data/spec/example_app/public/images/rss.png +0 -0
- data/spec/example_app/public/webgl_not_supported.html +0 -26
- data/spec/example_app/script/jax +0 -7
- data/spec/example_app/spec/javascripts/controllers/noise_controller_spec.js +0 -11
- data/spec/example_app/spec/javascripts/controllers/picking_controller_spec.js +0 -11
- data/spec/example_app/spec/javascripts/controllers/textures_controller_spec.js +0 -11
- data/spec/example_app/spec/javascripts/helpers/application_helper_spec.js +0 -12
- data/spec/example_app/spec/javascripts/helpers/noise_helper_spec.js +0 -12
- data/spec/example_app/spec/javascripts/helpers/picking_helper_spec.js +0 -12
- data/spec/example_app/spec/javascripts/models/blob_spec.js +0 -11
- data/spec/example_app/spec/javascripts/resources/directional_light_spec.js +0 -16
- data/spec/example_app/spec/javascripts/resources/point_light_spec.js +0 -17
- data/spec/example_app/spec/javascripts/resources/spot_light_spec.js +0 -18
- data/spec/example_app/spec/javascripts/shaders/blob_spec.js +0 -27
- data/spec/example_app/spec/javascripts/support/jasmine.yml +0 -89
- data/spec/example_app/spec/javascripts/support/jasmine_runner.rb +0 -32
- data/spec/example_app/spec/javascripts/support/spec_helpers/jax_spec_environment_helper.js +0 -33
- data/spec/example_app/spec/javascripts/support/spec_helpers/jax_spec_helper.js +0 -93
- data/spec/example_app/spec/javascripts/support/spec_layout.html.erb +0 -111
- data/spec/javascripts/helpers/jax_spec_environment_helper.js +0 -33
- data/spec/javascripts/helpers/jax_spec_helper.js +0 -216
- data/spec/javascripts/jax/builtin/meshes/cube_spec.js +0 -10
- data/spec/javascripts/jax/builtin/meshes/plane_spec.js +0 -8
- data/spec/javascripts/jax/builtin/meshes/quad_spec.js +0 -8
- data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +0 -8
- data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +0 -8
- data/spec/javascripts/jax/builtin/meshes/torus_spec.js +0 -8
- data/spec/javascripts/jax/compatibility_spec.js +0 -50
- data/spec/javascripts/jax/context_spec.js +0 -82
- data/spec/javascripts/jax/controller_spec.js +0 -145
- data/spec/javascripts/jax/core/delegation_spec.js +0 -48
- data/spec/javascripts/jax/core/events_spec.js +0 -17
- data/spec/javascripts/jax/core/matrix_stack_spec.js +0 -28
- data/spec/javascripts/jax/core/utils_spec.js +0 -275
- data/spec/javascripts/jax/helper_spec.js +0 -33
- data/spec/javascripts/jax/model_spec.js +0 -97
- data/spec/javascripts/jax/optimizations/material_limitations_spec.js +0 -87
- data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +0 -68
- data/spec/javascripts/jax/prototype/extensions_spec.js +0 -34
- data/spec/javascripts/jax/route_set_spec.js +0 -67
- data/spec/javascripts/jax/view_manager_spec.js +0 -17
- data/spec/javascripts/jax/webgl/camera_spec.js +0 -159
- data/spec/javascripts/jax/webgl/framebuffer_spec.js +0 -46
- data/spec/javascripts/jax/webgl/lighting_spec.js +0 -61
- data/spec/javascripts/jax/webgl/material_spec.js +0 -118
- data/spec/javascripts/jax/webgl/mesh_spec.js +0 -86
- data/spec/javascripts/jax/webgl/shader/manifest_spec.js +0 -60
- data/spec/javascripts/jax/webgl/shader_chain_spec.js +0 -192
- data/spec/javascripts/jax/webgl/shader_spec.js +0 -276
- data/spec/javascripts/jax/webgl/tangent_space_spec.js +0 -142
- data/spec/javascripts/jax/webgl/texture_spec.js +0 -162
- data/spec/javascripts/jax/webgl_spec.js +0 -5
- data/spec/javascripts/jax/world_spec.js +0 -161
- data/spec/javascripts/jax_spec.js +0 -27
- data/spec/javascripts/shaders/core_materials_spec.js +0 -42
- data/spec/javascripts/shaders/fog_spec.js +0 -19
- data/spec/javascripts/shaders/lighting_spec.js +0 -19
- data/spec/javascripts/shaders/normal_map_spec.js +0 -19
- data/spec/javascripts/shaders/paraboloid_spec.js +0 -37
- data/spec/javascripts/shaders/preprocessor_spec.js +0 -50
- data/spec/javascripts/shaders/shadow_map_spec.js +0 -19
- data/spec/javascripts/shaders/texture_spec.js +0 -40
- data/src/constants.yml +0 -1
- data/src/constants.yml.erb +0 -1
- data/src/jax.js +0 -119
- data/src/jax/anim_frame.js +0 -51
- data/src/jax/builtin/all.js +0 -7
- data/src/jax/builtin/meshes/cube.js +0 -83
- data/src/jax/builtin/meshes/plane.js +0 -63
- data/src/jax/builtin/meshes/quad.js +0 -86
- data/src/jax/builtin/meshes/sphere.js +0 -65
- data/src/jax/builtin/meshes/teapot.js +0 -48
- data/src/jax/builtin/meshes/torus.js +0 -64
- data/src/jax/compatibility.js +0 -303
- data/src/jax/context.js +0 -420
- data/src/jax/core.js +0 -42
- data/src/jax/core/math.js +0 -55
- data/src/jax/core/matrix_stack.js +0 -311
- data/src/jax/core/util.js +0 -253
- data/src/jax/events.js +0 -234
- data/src/jax/geometry.js +0 -7
- data/src/jax/geometry/plane.js +0 -113
- data/src/jax/mvc/controller.js +0 -195
- data/src/jax/mvc/helper.js +0 -35
- data/src/jax/mvc/model.js +0 -302
- data/src/jax/mvc/route_set.js +0 -125
- data/src/jax/mvc/view.js +0 -43
- data/src/jax/mvc/view_manager.js +0 -47
- data/src/jax/noise.js +0 -206
- data/src/jax/prototype/class.js +0 -81
- data/src/jax/prototype/core.js +0 -112
- data/src/jax/prototype/extensions.js +0 -142
- data/src/jax/vendor/ejs.js +0 -4
- data/src/jax/vendor/glMatrix.js +0 -3
- data/src/jax/webgl.js +0 -98
- data/src/jax/webgl/camera.js +0 -526
- data/src/jax/webgl/core.js +0 -6
- data/src/jax/webgl/core/buffer.js +0 -161
- data/src/jax/webgl/core/edge.js +0 -6
- data/src/jax/webgl/core/events.js +0 -25
- data/src/jax/webgl/core/face.js +0 -8
- data/src/jax/webgl/core/framebuffer.js +0 -211
- data/src/jax/webgl/material.js +0 -392
- data/src/jax/webgl/mesh.js +0 -427
- data/src/jax/webgl/scene.js +0 -11
- data/src/jax/webgl/scene/frustum.js +0 -260
- data/src/jax/webgl/scene/light_manager.js +0 -136
- data/src/jax/webgl/scene/light_source.js +0 -294
- data/src/jax/webgl/shader.js +0 -296
- data/src/jax/webgl/shader/delegator.js +0 -13
- data/src/jax/webgl/shader/delegator/attribute.js +0 -53
- data/src/jax/webgl/shader/delegator/uniform.js +0 -71
- data/src/jax/webgl/shader/manifest.js +0 -64
- data/src/jax/webgl/shader/program.js +0 -140
- data/src/jax/webgl/shader_chain.js +0 -264
- data/src/jax/webgl/texture.js +0 -312
- data/src/jax/webgl/world.js +0 -240
- data/vendor/ejs/.svn/all-wcprops +0 -17
- data/vendor/ejs/.svn/entries +0 -114
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- data/vendor/ejs/.svn/text-base/license.txt.svn-base +0 -21
- data/vendor/ejs/Eratta.txt +0 -3
- data/vendor/ejs/example/.svn/all-wcprops +0 -29
- data/vendor/ejs/example/.svn/entries +0 -164
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- data/vendor/ejs/example/.svn/text-base/example.js.svn-base +0 -88
- data/vendor/ejs/example/demo.html +0 -54
- data/vendor/ejs/example/ejs.gif +0 -0
- data/vendor/ejs/example/example.css +0 -31
- data/vendor/ejs/example/example.js +0 -88
- data/vendor/ejs/lib/.svn/all-wcprops +0 -11
- data/vendor/ejs/lib/.svn/entries +0 -62
- data/vendor/ejs/lib/.svn/text-base/ejs_fulljslint.js.svn-base +0 -3774
- data/vendor/ejs/lib/ejs_fulljslint.js +0 -3774
- data/vendor/ejs/license.txt +0 -21
- data/vendor/ejs/script/.svn/all-wcprops +0 -17
- data/vendor/ejs/script/.svn/entries +0 -96
- data/vendor/ejs/script/.svn/prop-base/yuicompressor-2.2.4.jar.svn-base +0 -5
- data/vendor/ejs/script/.svn/text-base/production.bat.svn-base +0 -4
- data/vendor/ejs/script/.svn/text-base/yuicompressor-2.2.4.jar.svn-base +0 -0
- data/vendor/ejs/script/production.bat +0 -4
- data/vendor/ejs/script/yuicompressor-2.2.4.jar +0 -0
- data/vendor/ejs/src/.svn/all-wcprops +0 -17
- data/vendor/ejs/src/.svn/entries +0 -96
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- data/vendor/ejs/src/.svn/text-base/view.js.svn-base +0 -200
- data/vendor/ejs/src/ejs.js +0 -505
- data/vendor/ejs/src/view.js +0 -200
- data/vendor/ejs/test/.svn/all-wcprops +0 -23
- data/vendor/ejs/test/.svn/entries +0 -139
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- data/vendor/ejs/test/.svn/text-base/sidebar.html.svn-base +0 -28
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//= require "../vendor/glMatrix"
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mat4.multiply(self.getProjectionMatrix(), self.getModelViewMatrix(), self.getModelViewProjectionMatrix());
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function updateModelView(self) {
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mat4.multiply(self.getInverseViewMatrix(), self.getModelMatrix(), self.getModelViewMatrix());
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mat4.inverse(self.getModelViewMatrix(), self.getInverseModelViewMatrix());
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updateMVP(self);
|
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}
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|
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function updateNormal(self) {
|
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mat4.toMat3(self.getInverseModelViewMatrix(), self.getNormalMatrix());
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mat3.transpose(self.getNormalMatrix());
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function mMatrixUpdated(self) {
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updateModelView(self);
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updateNormal(self);
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function vMatrixUpdated(self) {
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updateModelView(self);
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updateNormal(self);
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function pMatrixUpdated(self) {
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updateMVP(self);
|
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}
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|
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function loadMatrix(self, which, values) {
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mat4.set(values, self.getModelMatrix());
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mMatrixUpdated(self);
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break;
|
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mat4.set(values, self.getViewMatrix());
|
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vMatrixUpdated(self);
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break;
|
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case PROJECTION:
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mat4.set(values, self.getProjectionMatrix());
|
79
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pMatrixUpdated(self);
|
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break;
|
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default: throw new Error("programming error: matrix ID not understood: "+which);
|
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}
|
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}
|
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|
85
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function multMatrix(self, which, values) {
|
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|
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mat4.multiply(self.getModelMatrix(), values, self.getModelMatrix());
|
89
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-
mMatrixUpdated(self);
|
90
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-
break;
|
91
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case VIEW:
|
92
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mat4.multiply(self.getViewMatrix(), values, self.getViewMatrix());
|
93
|
-
vMatrixUpdated(self);
|
94
|
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break;
|
95
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-
case PROJECTION:
|
96
|
-
mat4.multiply(self.getProjectionMatrix(), values, self.getProjectionMatrix());
|
97
|
-
pMatrixUpdated(self);
|
98
|
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break;
|
99
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default: throw new Error("programming error: matrix ID not understood: "+which);
|
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}
|
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}
|
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|
103
|
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/*
|
104
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iterates through each matrix stack in self.matrices and pushes a new matrix onto the stack.
|
105
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If the new matrix level already has a matrix, it is used; otherwise, a new one is allocated.
|
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Then, the current level's matrix values are copied into the next level's matrix.
|
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|
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function pushMatrix(self) {
|
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var current;
|
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|
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|
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|
113
|
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|
114
|
-
self.depth++;
|
115
|
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|
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stack = self.matrices[i];
|
117
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current = stack[current_depth];
|
118
|
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type = (current.length == 9 ? mat3 : mat4);
|
119
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stack[self.depth] = stack[self.depth] || type.create();
|
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type.set(current, stack[self.depth]);
|
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|
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}
|
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}
|
123
|
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|
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return Jax.Class.create({
|
125
|
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/**
|
126
|
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* Jax.MatrixStack#push() -> Jax.MatrixStack
|
127
|
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*
|
128
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* Saves the state of all current matrices, so that further operations won't affect them directly.
|
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* If another set of matrices already exist, they are used; otherwise, a new set is allocated.
|
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* After a new set of matrices has been secured, all current values are copied into the new set.
|
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*
|
132
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* See also Jax.MatrixStack#pop()
|
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**/
|
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push: function() { pushMatrix(this); return this; },
|
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|
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/**
|
137
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* Jax.MatrixStack#pop() -> Jax.MatrixStack
|
138
|
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*
|
139
|
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* Reverts back to an earlier matrix stack, effectively undoing any changes that have been made
|
140
|
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* since the most recent call to Jax.MatrixStack#push().
|
141
|
-
*
|
142
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* See also Jax.MatrixStack#push()
|
143
|
-
**/
|
144
|
-
pop: function() { this.depth--; return this; },
|
145
|
-
|
146
|
-
/**
|
147
|
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* Jax.MatrixStack#reset() -> Jax.MatrixStack
|
148
|
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*
|
149
|
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* Resets the stack depth to zero, effectively undoing all calls to #push().
|
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|
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**/
|
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|
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reset: function() { this.depth = 0; return this; },
|
152
|
-
|
153
|
-
/**
|
154
|
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* Jax.MatrixStack#loadModelMatrix(matr) -> Jax.MatrixStack
|
155
|
-
* - matr (mat4): the new matrix values
|
156
|
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* Replaces the current model matrix with the specified one.
|
157
|
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* Updates the inverse model matrix, the modelview matrix, the inverse modelview matrix and the normal matrix.
|
158
|
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**/
|
159
|
-
loadModelMatrix: function(values) { loadMatrix(this, MODEL, values); return this; },
|
160
|
-
|
161
|
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/**
|
162
|
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* Jax.MatrixStack#loadViewMatrix(matr) -> Jax.MatrixStack
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* Jax.MatrixStack#loadProjectionMatrix(matr) -> Jax.MatrixStack
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* Jax.MatrixStack#multViewMatrix(matr) -> Jax.MatrixStack
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|
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|
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|
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multViewMatrix: function(values) { multMatrix(this, VIEW, values); return this; },
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/**
|
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* Jax.MatrixStack#multProjectionMatrix(matr) -> Jax.MatrixStack
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|
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/**
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* Jax.MatrixStack#getModelMatrix() -> mat4
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*
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* the local model transformation matrix. Most models will manipulate this matrix. Multiplying an object-space
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* coordinate by this matrix will result in a world-space coordinate.
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getModelMatrix: function() { return this.matrices.model[this.depth]; },
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|
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|
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|
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|
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getInverseModelMatrix: function() { return this.matrices.inverse_model[this.depth]; },
|
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/**
|
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* Jax.MatrixStack#getNormalMatrix() -> mat3
|
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*
|
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* the inverse transpose of the modelview matrix. See
|
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* http://www.lighthouse3d.com/tutorials/glsl-tutorial/the-normal-matrix/
|
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* for a good writeup of where and how this matrix is useful. Multiplying a 3D _directional_ (not _positional)
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* vector against this matrix will result in a 3D _directional_ vector in eye space.
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|
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/**
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* Jax.MatrixStack#getViewMatrix() -> mat4
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*
|
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* aka the camera matrix. Multiplying a point in eye space (e.g. relative to the camera) against the view matrix
|
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* results in a point in world space.
|
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**/
|
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getViewMatrix: function() { return this.matrices.view[this.depth]; },
|
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|
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|
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|
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/**
|
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|
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* Jax.MatrixStack#getInverseViewMatrix() -> mat4
|
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*
|
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|
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* the opposite of the camera matrix. Multiplying a point in world space against this matrix
|
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* will result in a point in eye space (relative to camera).
|
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|
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getInverseViewMatrix: function() { return this.matrices.inverse_view[this.depth]; },
|
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|
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/**
|
244
|
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* Jax.MatrixStack#getModelViewMatrix() -> mat4
|
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|
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*
|
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|
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* the only matrix OpenGL actually cares about, the modelview matrix. A combination of both model and view
|
247
|
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* matrices, equivalent to mat4.multiply(view, model). (OpenGL matrix operations are read from right-to-left.)
|
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*
|
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|
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* Multiplying a point in object space by this matrix will effectively skip the world space transformation,
|
250
|
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* resulting in a coordinate placed directly into eye space. This has the obvious advantage of being faster
|
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|
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* than performing the operation in two steps (model and then view).
|
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**/
|
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getModelViewMatrix: function() { return this.matrices.modelview[this.depth]; },
|
254
|
-
|
255
|
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/**
|
256
|
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* Jax.MatrixStack#getInverseModelViewMatrix() -> mat4
|
257
|
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*
|
258
|
-
* The opposite of the modelview matrix. Multiplying an eye-space coordinate by this matrix results in an
|
259
|
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* object-space coordinate.
|
260
|
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**/
|
261
|
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getInverseModelViewMatrix: function() { return this.matrices.inverse_modelview[this.depth]; },
|
262
|
-
|
263
|
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/**
|
264
|
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* Jax.MatrixStack#getProjectionMatrix() -> mat4
|
265
|
-
*
|
266
|
-
* aka the screen matrix. Multiplying a point in eye space against the projection matrix results in a 4D
|
267
|
-
* vector in clip space. Dividing clip coordinates (XYZ) by the 4th component (W) yields a 3D vector in
|
268
|
-
* normalized device coordinates, where all components are in the range [-1,1]. These points are ultimately
|
269
|
-
* multiplied by screen dimensions to find a pixel position.
|
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|
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**/
|
271
|
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getProjectionMatrix: function() { return this.matrices.projection[this.depth]; },
|
272
|
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|
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|
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/**
|
274
|
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* Jax.MatrixStack#getModelViewProjectionMatrix() -> mat4
|
275
|
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*
|
276
|
-
* Returns the model, view and projection matrices combined into one.
|
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|
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**/
|
278
|
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getModelViewProjectionMatrix: function() { return this.matrices.modelview_projection[this.depth]; },
|
279
|
-
|
280
|
-
/**
|
281
|
-
* Jax.MatrixStack#getInverseProjectionMatrix() -> mat4
|
282
|
-
*
|
283
|
-
* the opposite of the projection matrix. Multiplying a 4D vector in normalized device coordinates by
|
284
|
-
* its 4th component will result in clip space coordinates. Multiplying these clip space coordinates by the inverse
|
285
|
-
* projection matrix will result in a point in eye space, relative to the camera.
|
286
|
-
**/
|
287
|
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getInverseProjectionMatrix: function() { return this.matrices.inverse_projection[this.depth]; },
|
288
|
-
|
289
|
-
initialize: function() {
|
290
|
-
this.depth = 0;
|
291
|
-
|
292
|
-
this.matrices = {
|
293
|
-
/* matrix depth, essentially the array index representing the current level in the stack. */
|
294
|
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model: [mat4.create()],
|
295
|
-
inverse_model: [mat4.create()],
|
296
|
-
normal: [mat3.create()],
|
297
|
-
view: [mat4.create()],
|
298
|
-
inverse_view: [mat4.create()],
|
299
|
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modelview: [mat4.create()],
|
300
|
-
inverse_modelview: [mat4.create()],
|
301
|
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projection: [mat4.create()],
|
302
|
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inverse_projection: [mat4.create()],
|
303
|
-
modelview_projection: [mat4.create()]
|
304
|
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};
|
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|
-
|
306
|
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this.loadModelMatrix(Jax.IDENTITY_MATRIX);
|
307
|
-
this.loadViewMatrix(Jax.IDENTITY_MATRIX);
|
308
|
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this.loadProjectionMatrix(Jax.IDENTITY_MATRIX); // there's no known data about the viewport at this time.
|
309
|
-
}
|
310
|
-
});
|
311
|
-
})();
|
data/src/jax/core/util.js
DELETED
@@ -1,253 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* class Array
|
3
|
-
* A standard JavaScript array.
|
4
|
-
**/
|
5
|
-
|
6
|
-
/**
|
7
|
-
* Jax.Util
|
8
|
-
* Contains general-purpose utility and helper functions
|
9
|
-
**/
|
10
|
-
Jax.Util = {
|
11
|
-
/**
|
12
|
-
* Jax.Util.decodePickingColor(red, green, blue, alpha) -> Number
|
13
|
-
*
|
14
|
-
* Performs the reverse of the 'picking' shader by restoring a number
|
15
|
-
* that was previously encoded into the four color channels.
|
16
|
-
**/
|
17
|
-
decodePickingColor: function(red, green, blue, alpha) {
|
18
|
-
/* blue is a key. It is always max. So if it's 1, we're dealing with floats; else, bytes. */
|
19
|
-
if (blue == 1.0) {
|
20
|
-
red *= 255;
|
21
|
-
green *= 255;
|
22
|
-
}
|
23
|
-
return red * 256 + green;
|
24
|
-
},
|
25
|
-
|
26
|
-
/**
|
27
|
-
* Jax.Util.vectorize(object) -> vec3
|
28
|
-
* - object (Object): any Object
|
29
|
-
*
|
30
|
-
* Analyzes the input object and returns a vec3 based on its contents. Input can be any of the following:
|
31
|
-
* * a vec3
|
32
|
-
* * an array
|
33
|
-
* * an object with {x, y, z} properties
|
34
|
-
* * an object with {0, 1, 2} properties
|
35
|
-
* * a string delimited with any combination of commas, spaces and/or tab characters. Examples:
|
36
|
-
* "x,y,z"
|
37
|
-
* "x y z"
|
38
|
-
* "x, y, z"
|
39
|
-
* "x\ty\tz"
|
40
|
-
* "x, \ty, \tz"
|
41
|
-
**/
|
42
|
-
vectorize: function(data) {
|
43
|
-
if (data) {
|
44
|
-
var res = [];//vec3.create();
|
45
|
-
if (typeof(data) == "string") {
|
46
|
-
var components = data.split(/[,\s]+/);
|
47
|
-
if (components.length >= 2) {
|
48
|
-
for (var i = 0; i < components.length; i++)
|
49
|
-
res[i] = parseFloat(components[i]);
|
50
|
-
}
|
51
|
-
return res;
|
52
|
-
}
|
53
|
-
if (data.length && data.length >= 3) return vec3.set(data, res);
|
54
|
-
else if (data.length == 2) return [data[0], data[1]];
|
55
|
-
if ((res[0] = data.x) != undefined && (res[1] = data.y) != undefined) {
|
56
|
-
if (data.z != undefined) res[2] = data.z;
|
57
|
-
return res;
|
58
|
-
}
|
59
|
-
if ((res[0] = data[0]) != undefined && (res[1] = data[1]) != undefined) {
|
60
|
-
if (data[2] != undefined) res[2] = data[2];
|
61
|
-
return res;
|
62
|
-
}
|
63
|
-
}
|
64
|
-
throw new Error("Input argument for Jax.Util.vectorize not recognized: "+JSON.stringify(data));
|
65
|
-
},
|
66
|
-
|
67
|
-
/**
|
68
|
-
* Jax.Util.colorize(object) -> vec4
|
69
|
-
* - object (Object): any Object
|
70
|
-
*
|
71
|
-
* Analyzes the input object and returns a 4-component color vector based on its contents. Input can be any of the
|
72
|
-
* following:
|
73
|
-
* * an array
|
74
|
-
* * an object with {r, g, b, a} properties
|
75
|
-
* * an object with {0, 1, 2, 3} properties
|
76
|
-
* * a string delimited with any combination of commas, spaces and/or tab characters. Examples:
|
77
|
-
* "r,g,b,a"
|
78
|
-
* "r g b a"
|
79
|
-
* "r, g, b, a"
|
80
|
-
* "r\tg\tb\ta"
|
81
|
-
* "r, \tg, \tb, \ta"
|
82
|
-
*
|
83
|
-
* In all cases, if the alpha component is omitted, it defaults to 1.0.
|
84
|
-
**/
|
85
|
-
colorize: function(data) {
|
86
|
-
if (data) {
|
87
|
-
var res = [0,0,0,0];
|
88
|
-
|
89
|
-
if (typeof(data) == "string") {
|
90
|
-
var components = data.split(/[,\s]+/);
|
91
|
-
if (components.length >= 3) {
|
92
|
-
for (var i = 0; i < 4; i++)
|
93
|
-
if (components.length <= i)
|
94
|
-
res[i] = 1.0;
|
95
|
-
else
|
96
|
-
res[i] = parseFloat(components[i]);
|
97
|
-
}
|
98
|
-
return res;
|
99
|
-
}
|
100
|
-
if (data.length && data.length >= 3) {
|
101
|
-
res[0] = data[0];
|
102
|
-
res[1] = data[1];
|
103
|
-
res[2] = data[2];
|
104
|
-
if ((res[3] = data[3]) == undefined) res[3] = 1.0;
|
105
|
-
else res[3] = 1.0;
|
106
|
-
return res;
|
107
|
-
}
|
108
|
-
if ((res[0] = data.r) != undefined && (res[1] = data.g) != undefined && (res[2] = data.b) != undefined) {
|
109
|
-
if ((res[3] = data.a) == undefined) res[3] = 1.0;
|
110
|
-
return res;
|
111
|
-
}
|
112
|
-
if ((res[0] = data.red) != undefined && (res[1] = data.green) != undefined && (res[2] = data.blue) != undefined) {
|
113
|
-
if ((res[3] = data.alpha) == undefined) res[3] = 1.0;
|
114
|
-
return res;
|
115
|
-
}
|
116
|
-
if ((res[0] = data[0]) != undefined && (res[1] = data[1]) != undefined && (res[2] = data[2]) != undefined) {
|
117
|
-
if ((res[3] = data[3]) == undefined) res[3] = 1.0;
|
118
|
-
return res;
|
119
|
-
}
|
120
|
-
}
|
121
|
-
throw new Error("Input argument for Jax.Util.colorize not recognized: "+JSON.stringify(data));
|
122
|
-
},
|
123
|
-
|
124
|
-
/**
|
125
|
-
* Jax.Util.properties(object) -> Array
|
126
|
-
* - object (Object): any Object
|
127
|
-
*
|
128
|
-
* Returns an array containing the names of all properties in the specified object.
|
129
|
-
**/
|
130
|
-
properties: function(object) {
|
131
|
-
var arr = [];
|
132
|
-
for (var i in object)
|
133
|
-
arr.push(i);
|
134
|
-
return arr;
|
135
|
-
},
|
136
|
-
|
137
|
-
/**
|
138
|
-
* Jax.Util.merge(incoming, outgoing) -> outgoing
|
139
|
-
* Merges the two objects by copying all properties from _incoming_ into _outgoing_, replacing
|
140
|
-
* any properties that already exist. _outgoing_ will retain any properties that do not exist
|
141
|
-
* in _incoming_.
|
142
|
-
**/
|
143
|
-
merge: function(src, dst) {
|
144
|
-
if (!src) return;
|
145
|
-
var i, j, n;
|
146
|
-
|
147
|
-
function doComparison(i) {
|
148
|
-
if (src[i] == null) dst[i] = null;
|
149
|
-
else if (src[i].klass) dst[i] = src[i];
|
150
|
-
else if (Object.isArray(src[i])) Jax.Util.merge(src[i], dst[i] = dst[i] || []);
|
151
|
-
else if (typeof(src[i]) == "object") {
|
152
|
-
if (Object.isArray(dst[i])) {
|
153
|
-
n = {};
|
154
|
-
for (j = 0; j < dst[i].length; j++) n[j] = dst[i][j];
|
155
|
-
dst[i] = n;
|
156
|
-
}
|
157
|
-
Jax.Util.merge(src[i], dst[i] = dst[i] || {});
|
158
|
-
}
|
159
|
-
else dst[i] = src[i];
|
160
|
-
}
|
161
|
-
|
162
|
-
if (Object.isArray(src)) for (i = 0; i < src.length; i++) doComparison(i);
|
163
|
-
else for (i in src) doComparison(i);
|
164
|
-
|
165
|
-
return dst;
|
166
|
-
},
|
167
|
-
|
168
|
-
/**
|
169
|
-
* Jax.Util.normalizeOptions(incoming, defaults) -> Object
|
170
|
-
* Receives incoming and formats it into a generic Object with a structure representing the given defaults.
|
171
|
-
* The returned object is always a brand-new object, to avoid polluting original incoming object.
|
172
|
-
* If the object contains a Jax.Class instance, that actual object is copied over. All other objects
|
173
|
-
* are cloned into brand-new objects.
|
174
|
-
**/
|
175
|
-
normalizeOptions: function(incoming, defaults) {
|
176
|
-
var result = {};
|
177
|
-
Jax.Util.merge(defaults, result);
|
178
|
-
Jax.Util.merge(incoming, result);
|
179
|
-
return result;
|
180
|
-
},
|
181
|
-
|
182
|
-
/**
|
183
|
-
* Jax.Util.sizeofFormat(glEnum) -> Number
|
184
|
-
*
|
185
|
-
* Returns the byte size of an array consisting of this type of element.
|
186
|
-
*
|
187
|
-
* Example:
|
188
|
-
*
|
189
|
-
* Jax.Util.sizeofFormat(GL_RGB)
|
190
|
-
* //=> 3
|
191
|
-
*
|
192
|
-
* If this isn't a recognized format, it is passed off to Jax.Util.enumName and an error is thrown.
|
193
|
-
**/
|
194
|
-
sizeofFormat: function(glEnum) {
|
195
|
-
switch(glEnum) {
|
196
|
-
case GL_ALPHA: return 1; // alpha component only
|
197
|
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case GL_LUMINANCE: return 1; // luminance component only
|
198
|
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case GL_RGB: return 3; // RGB triplet
|
199
|
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case GL_RGBA: return 4; // all 4 components
|
200
|
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case GL_LUMINANCE_ALPHA: return 2; // luminance/alpha pair
|
201
|
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}
|
202
|
-
throw new Error("Unrecognized format: "+Jax.Util.enumName(glEnum));
|
203
|
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},
|
204
|
-
|
205
|
-
/**
|
206
|
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* Jax.Util.enumName(glEnum) -> String
|
207
|
-
* - glEnum (GLenum): a WebGL enumeration, presumably numeric.
|
208
|
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*
|
209
|
-
* Returns the name of the enumeration prefixed with "GL_" that shares a value with the passed-in enum.
|
210
|
-
*
|
211
|
-
* If the enum can't be found (this happens sometimes when an enum crops up that isn't in the WebGL spec),
|
212
|
-
* then a string containing both the decimal and hexadecimal form of this enum is returned:
|
213
|
-
*
|
214
|
-
* "(unrecognized enum: 36059 [0x8cdb])"
|
215
|
-
*
|
216
|
-
* This is primarily for debugging and error reporting.
|
217
|
-
**/
|
218
|
-
enumName: function(glEnum) {
|
219
|
-
for (var i in window) {
|
220
|
-
if (i.indexOf("GL_") == 0 && window[i] == glEnum)
|
221
|
-
return i;
|
222
|
-
}
|
223
|
-
return "(unrecognized enum: "+glEnum+" [0x"+parseInt(glEnum).toString(16)+"])";
|
224
|
-
},
|
225
|
-
|
226
|
-
/**
|
227
|
-
* Jax.Util.addRequestedHelpers(klass) -> Array
|
228
|
-
* - klass (Jax.Class): A class into which to mix the helpers.
|
229
|
-
*
|
230
|
-
* First, if +ApplicationHelper+ is defined, it is automatically mixed into the specified class.
|
231
|
-
*
|
232
|
-
* Then, the class is searched for a #helpers method; if it exists, it is expected to return an array of
|
233
|
-
* Helpers (created with +Jax.Helper.create({...})+ ). Each element in the array returned by #helpers is
|
234
|
-
* then mixed into the class.
|
235
|
-
*
|
236
|
-
* An array of all helpers that were just mixed into the target class is returned.
|
237
|
-
**/
|
238
|
-
addRequestedHelpers: function(klass) {
|
239
|
-
var helpers = [];
|
240
|
-
if (typeof(ApplicationHelper) != "undefined") {
|
241
|
-
helpers.push(ApplicationHelper);
|
242
|
-
klass.addMethods(ApplicationHelper);
|
243
|
-
}
|
244
|
-
if (klass.prototype.helpers) {
|
245
|
-
var helper_array = klass.prototype.helpers.call(klass);
|
246
|
-
for (var i = 0; i < helper_array.length; i++) {
|
247
|
-
helpers.push(helper_array[i]);
|
248
|
-
klass.addMethods(helper_array[i]);
|
249
|
-
}
|
250
|
-
}
|
251
|
-
return helpers;
|
252
|
-
}
|
253
|
-
};
|