bio-velvet_underground 0.0.1

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Files changed (286) hide show
  1. checksums.yaml +7 -0
  2. data/.document +5 -0
  3. data/.gitmodules +3 -0
  4. data/.travis.yml +13 -0
  5. data/Gemfile +19 -0
  6. data/LICENSE.txt +20 -0
  7. data/README.md +53 -0
  8. data/Rakefile +51 -0
  9. data/VERSION +1 -0
  10. data/ext/bioruby.patch +60 -0
  11. data/ext/mkrf_conf.rb +50 -0
  12. data/ext/src/Makefile +125 -0
  13. data/ext/src/src/allocArray.c +305 -0
  14. data/ext/src/src/allocArray.h +86 -0
  15. data/ext/src/src/autoOpen.c +107 -0
  16. data/ext/src/src/autoOpen.h +18 -0
  17. data/ext/src/src/binarySequences.c +813 -0
  18. data/ext/src/src/binarySequences.h +125 -0
  19. data/ext/src/src/concatenatedGraph.c +233 -0
  20. data/ext/src/src/concatenatedGraph.h +30 -0
  21. data/ext/src/src/concatenatedPreGraph.c +262 -0
  22. data/ext/src/src/concatenatedPreGraph.h +29 -0
  23. data/ext/src/src/correctedGraph.c +2642 -0
  24. data/ext/src/src/correctedGraph.h +32 -0
  25. data/ext/src/src/dfib.c +509 -0
  26. data/ext/src/src/dfib.h +69 -0
  27. data/ext/src/src/dfibHeap.c +89 -0
  28. data/ext/src/src/dfibHeap.h +39 -0
  29. data/ext/src/src/dfibpriv.h +105 -0
  30. data/ext/src/src/fib.c +628 -0
  31. data/ext/src/src/fib.h +78 -0
  32. data/ext/src/src/fibHeap.c +79 -0
  33. data/ext/src/src/fibHeap.h +41 -0
  34. data/ext/src/src/fibpriv.h +110 -0
  35. data/ext/src/src/globals.h +153 -0
  36. data/ext/src/src/graph.c +3983 -0
  37. data/ext/src/src/graph.h +233 -0
  38. data/ext/src/src/graphReConstruction.c +1472 -0
  39. data/ext/src/src/graphReConstruction.h +30 -0
  40. data/ext/src/src/graphStats.c +2167 -0
  41. data/ext/src/src/graphStats.h +72 -0
  42. data/ext/src/src/kmer.c +652 -0
  43. data/ext/src/src/kmer.h +73 -0
  44. data/ext/src/src/kmerOccurenceTable.c +236 -0
  45. data/ext/src/src/kmerOccurenceTable.h +44 -0
  46. data/ext/src/src/kseq.h +223 -0
  47. data/ext/src/src/locallyCorrectedGraph.c +557 -0
  48. data/ext/src/src/locallyCorrectedGraph.h +40 -0
  49. data/ext/src/src/passageMarker.c +677 -0
  50. data/ext/src/src/passageMarker.h +137 -0
  51. data/ext/src/src/preGraph.c +1717 -0
  52. data/ext/src/src/preGraph.h +106 -0
  53. data/ext/src/src/preGraphConstruction.c +990 -0
  54. data/ext/src/src/preGraphConstruction.h +26 -0
  55. data/ext/src/src/readCoherentGraph.c +557 -0
  56. data/ext/src/src/readCoherentGraph.h +30 -0
  57. data/ext/src/src/readSet.c +1734 -0
  58. data/ext/src/src/readSet.h +67 -0
  59. data/ext/src/src/recycleBin.c +199 -0
  60. data/ext/src/src/recycleBin.h +58 -0
  61. data/ext/src/src/roadMap.c +342 -0
  62. data/ext/src/src/roadMap.h +65 -0
  63. data/ext/src/src/run.c +318 -0
  64. data/ext/src/src/run.h +52 -0
  65. data/ext/src/src/run2.c +712 -0
  66. data/ext/src/src/scaffold.c +1876 -0
  67. data/ext/src/src/scaffold.h +64 -0
  68. data/ext/src/src/shortReadPairs.c +1243 -0
  69. data/ext/src/src/shortReadPairs.h +32 -0
  70. data/ext/src/src/splay.c +259 -0
  71. data/ext/src/src/splay.h +43 -0
  72. data/ext/src/src/splayTable.c +1315 -0
  73. data/ext/src/src/splayTable.h +31 -0
  74. data/ext/src/src/tightString.c +362 -0
  75. data/ext/src/src/tightString.h +82 -0
  76. data/ext/src/src/utility.c +199 -0
  77. data/ext/src/src/utility.h +98 -0
  78. data/ext/src/third-party/zlib-1.2.3/ChangeLog +855 -0
  79. data/ext/src/third-party/zlib-1.2.3/FAQ +339 -0
  80. data/ext/src/third-party/zlib-1.2.3/INDEX +51 -0
  81. data/ext/src/third-party/zlib-1.2.3/Makefile +154 -0
  82. data/ext/src/third-party/zlib-1.2.3/Makefile.in +154 -0
  83. data/ext/src/third-party/zlib-1.2.3/README +125 -0
  84. data/ext/src/third-party/zlib-1.2.3/adler32.c +149 -0
  85. data/ext/src/third-party/zlib-1.2.3/algorithm.txt +209 -0
  86. data/ext/src/third-party/zlib-1.2.3/amiga/Makefile.pup +66 -0
  87. data/ext/src/third-party/zlib-1.2.3/amiga/Makefile.sas +65 -0
  88. data/ext/src/third-party/zlib-1.2.3/as400/bndsrc +132 -0
  89. data/ext/src/third-party/zlib-1.2.3/as400/compile.clp +123 -0
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  92. data/ext/src/third-party/zlib-1.2.3/compress.c +79 -0
  93. data/ext/src/third-party/zlib-1.2.3/configure +459 -0
  94. data/ext/src/third-party/zlib-1.2.3/contrib/README.contrib +71 -0
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  107. data/ext/src/third-party/zlib-1.2.3/contrib/asm586/README.586 +43 -0
  108. data/ext/src/third-party/zlib-1.2.3/contrib/asm586/match.S +364 -0
  109. data/ext/src/third-party/zlib-1.2.3/contrib/asm686/README.686 +34 -0
  110. data/ext/src/third-party/zlib-1.2.3/contrib/asm686/match.S +329 -0
  111. data/ext/src/third-party/zlib-1.2.3/contrib/blast/Makefile +8 -0
  112. data/ext/src/third-party/zlib-1.2.3/contrib/blast/README +4 -0
  113. data/ext/src/third-party/zlib-1.2.3/contrib/blast/blast.c +444 -0
  114. data/ext/src/third-party/zlib-1.2.3/contrib/blast/blast.h +71 -0
  115. data/ext/src/third-party/zlib-1.2.3/contrib/blast/test.pk +0 -0
  116. data/ext/src/third-party/zlib-1.2.3/contrib/blast/test.txt +1 -0
  117. data/ext/src/third-party/zlib-1.2.3/contrib/delphi/ZLib.pas +557 -0
  118. data/ext/src/third-party/zlib-1.2.3/contrib/delphi/ZLibConst.pas +11 -0
  119. data/ext/src/third-party/zlib-1.2.3/contrib/delphi/readme.txt +76 -0
  120. data/ext/src/third-party/zlib-1.2.3/contrib/delphi/zlibd32.mak +93 -0
  121. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib.build +33 -0
  122. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib.chm +0 -0
  123. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib.sln +21 -0
  124. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/AssemblyInfo.cs +58 -0
  125. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/ChecksumImpl.cs +202 -0
  126. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/CircularBuffer.cs +83 -0
  127. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/CodecBase.cs +198 -0
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  129. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/DotZLib.cs +288 -0
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  131. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/GZipStream.cs +301 -0
  132. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/Inflater.cs +105 -0
  133. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/DotZLib/UnitTests.cs +274 -0
  134. data/ext/src/third-party/zlib-1.2.3/contrib/dotzlib/LICENSE_1_0.txt +23 -0
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  136. data/ext/src/third-party/zlib-1.2.3/contrib/infback9/README +1 -0
  137. data/ext/src/third-party/zlib-1.2.3/contrib/infback9/infback9.c +608 -0
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  141. data/ext/src/third-party/zlib-1.2.3/contrib/infback9/inftree9.c +323 -0
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  145. data/ext/src/third-party/zlib-1.2.3/contrib/iostream/test.cpp +24 -0
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  250. data/ext/src/third-party/zlib-1.2.3/old/README +3 -0
  251. data/ext/src/third-party/zlib-1.2.3/old/descrip.mms +48 -0
  252. data/ext/src/third-party/zlib-1.2.3/old/os2/Makefile.os2 +136 -0
  253. data/ext/src/third-party/zlib-1.2.3/old/os2/zlib.def +51 -0
  254. data/ext/src/third-party/zlib-1.2.3/old/visual-basic.txt +160 -0
  255. data/ext/src/third-party/zlib-1.2.3/old/zlib.html +971 -0
  256. data/ext/src/third-party/zlib-1.2.3/projects/README.projects +41 -0
  257. data/ext/src/third-party/zlib-1.2.3/projects/visualc6/README.txt +73 -0
  258. data/ext/src/third-party/zlib-1.2.3/projects/visualc6/example.dsp +278 -0
  259. data/ext/src/third-party/zlib-1.2.3/projects/visualc6/minigzip.dsp +278 -0
  260. data/ext/src/third-party/zlib-1.2.3/projects/visualc6/zlib.dsp +609 -0
  261. data/ext/src/third-party/zlib-1.2.3/projects/visualc6/zlib.dsw +59 -0
  262. data/ext/src/third-party/zlib-1.2.3/qnx/package.qpg +141 -0
  263. data/ext/src/third-party/zlib-1.2.3/trees.c +1219 -0
  264. data/ext/src/third-party/zlib-1.2.3/trees.h +128 -0
  265. data/ext/src/third-party/zlib-1.2.3/uncompr.c +61 -0
  266. data/ext/src/third-party/zlib-1.2.3/win32/DLL_FAQ.txt +397 -0
  267. data/ext/src/third-party/zlib-1.2.3/win32/Makefile.bor +107 -0
  268. data/ext/src/third-party/zlib-1.2.3/win32/Makefile.emx +69 -0
  269. data/ext/src/third-party/zlib-1.2.3/win32/Makefile.gcc +141 -0
  270. data/ext/src/third-party/zlib-1.2.3/win32/Makefile.msc +126 -0
  271. data/ext/src/third-party/zlib-1.2.3/win32/VisualC.txt +3 -0
  272. data/ext/src/third-party/zlib-1.2.3/win32/zlib.def +60 -0
  273. data/ext/src/third-party/zlib-1.2.3/win32/zlib1.rc +39 -0
  274. data/ext/src/third-party/zlib-1.2.3/zconf.h +332 -0
  275. data/ext/src/third-party/zlib-1.2.3/zconf.in.h +332 -0
  276. data/ext/src/third-party/zlib-1.2.3/zlib.3 +159 -0
  277. data/ext/src/third-party/zlib-1.2.3/zlib.h +1357 -0
  278. data/ext/src/third-party/zlib-1.2.3/zutil.c +318 -0
  279. data/ext/src/third-party/zlib-1.2.3/zutil.h +269 -0
  280. data/lib/bio-velvet_underground.rb +12 -0
  281. data/lib/bio-velvet_underground/external/VERSION +1 -0
  282. data/lib/bio-velvet_underground/velvet_underground.rb +72 -0
  283. data/spec/binary_sequence_store_spec.rb +27 -0
  284. data/spec/data/1/CnyUnifiedSeq +0 -0
  285. data/spec/spec_helper.rb +31 -0
  286. metadata +456 -0
@@ -0,0 +1,128 @@
1
+ /* header created automatically with -DGEN_TREES_H */
2
+
3
+ local const ct_data static_ltree[L_CODES+2] = {
4
+ {{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
5
+ {{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
6
+ {{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
7
+ {{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
8
+ {{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
9
+ {{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
10
+ {{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
11
+ {{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
12
+ {{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
13
+ {{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
14
+ {{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
15
+ {{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
16
+ {{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
17
+ {{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
18
+ {{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
19
+ {{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
20
+ {{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
21
+ {{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
22
+ {{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
23
+ {{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
24
+ {{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
25
+ {{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
26
+ {{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
27
+ {{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
28
+ {{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
29
+ {{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
30
+ {{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
31
+ {{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
32
+ {{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
33
+ {{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
34
+ {{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
35
+ {{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
36
+ {{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
37
+ {{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
38
+ {{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
39
+ {{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
40
+ {{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
41
+ {{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
42
+ {{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
43
+ {{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
44
+ {{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
45
+ {{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
46
+ {{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
47
+ {{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
48
+ {{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
49
+ {{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
50
+ {{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
51
+ {{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
52
+ {{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
53
+ {{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
54
+ {{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
55
+ {{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
56
+ {{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
57
+ {{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
58
+ {{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
59
+ {{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
60
+ {{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
61
+ {{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
62
+ };
63
+
64
+ local const ct_data static_dtree[D_CODES] = {
65
+ {{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
66
+ {{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
67
+ {{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
68
+ {{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
69
+ {{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
70
+ {{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
71
+ };
72
+
73
+ const uch _dist_code[DIST_CODE_LEN] = {
74
+ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
75
+ 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
76
+ 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
77
+ 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
78
+ 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
79
+ 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
80
+ 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
81
+ 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
82
+ 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
83
+ 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
84
+ 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
85
+ 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
86
+ 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
87
+ 18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
88
+ 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
89
+ 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
90
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
91
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
92
+ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
93
+ 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
94
+ 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
95
+ 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
96
+ 28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
97
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
98
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
99
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
100
+ };
101
+
102
+ const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {
103
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
104
+ 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
105
+ 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
106
+ 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
107
+ 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
108
+ 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
109
+ 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
110
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
111
+ 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
112
+ 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
113
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
114
+ 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
115
+ 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
116
+ };
117
+
118
+ local const int base_length[LENGTH_CODES] = {
119
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
120
+ 64, 80, 96, 112, 128, 160, 192, 224, 0
121
+ };
122
+
123
+ local const int base_dist[D_CODES] = {
124
+ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
125
+ 32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
126
+ 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
127
+ };
128
+
@@ -0,0 +1,61 @@
1
+ /* uncompr.c -- decompress a memory buffer
2
+ * Copyright (C) 1995-2003 Jean-loup Gailly.
3
+ * For conditions of distribution and use, see copyright notice in zlib.h
4
+ */
5
+
6
+ /* @(#) $Id$ */
7
+
8
+ #define ZLIB_INTERNAL
9
+ #include "zlib.h"
10
+
11
+ /* ===========================================================================
12
+ Decompresses the source buffer into the destination buffer. sourceLen is
13
+ the byte length of the source buffer. Upon entry, destLen is the total
14
+ size of the destination buffer, which must be large enough to hold the
15
+ entire uncompressed data. (The size of the uncompressed data must have
16
+ been saved previously by the compressor and transmitted to the decompressor
17
+ by some mechanism outside the scope of this compression library.)
18
+ Upon exit, destLen is the actual size of the compressed buffer.
19
+ This function can be used to decompress a whole file at once if the
20
+ input file is mmap'ed.
21
+
22
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
23
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
24
+ buffer, or Z_DATA_ERROR if the input data was corrupted.
25
+ */
26
+ int ZEXPORT uncompress (dest, destLen, source, sourceLen)
27
+ Bytef *dest;
28
+ uLongf *destLen;
29
+ const Bytef *source;
30
+ uLong sourceLen;
31
+ {
32
+ z_stream stream;
33
+ int err;
34
+
35
+ stream.next_in = (Bytef*)source;
36
+ stream.avail_in = (uInt)sourceLen;
37
+ /* Check for source > 64K on 16-bit machine: */
38
+ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
39
+
40
+ stream.next_out = dest;
41
+ stream.avail_out = (uInt)*destLen;
42
+ if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
43
+
44
+ stream.zalloc = (alloc_func)0;
45
+ stream.zfree = (free_func)0;
46
+
47
+ err = inflateInit(&stream);
48
+ if (err != Z_OK) return err;
49
+
50
+ err = inflate(&stream, Z_FINISH);
51
+ if (err != Z_STREAM_END) {
52
+ inflateEnd(&stream);
53
+ if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
54
+ return Z_DATA_ERROR;
55
+ return err;
56
+ }
57
+ *destLen = stream.total_out;
58
+
59
+ err = inflateEnd(&stream);
60
+ return err;
61
+ }
@@ -0,0 +1,397 @@
1
+
2
+ Frequently Asked Questions about ZLIB1.DLL
3
+
4
+
5
+ This document describes the design, the rationale, and the usage
6
+ of the official DLL build of zlib, named ZLIB1.DLL. If you have
7
+ general questions about zlib, you should see the file "FAQ" found
8
+ in the zlib distribution, or at the following location:
9
+ http://www.gzip.org/zlib/zlib_faq.html
10
+
11
+
12
+ 1. What is ZLIB1.DLL, and how can I get it?
13
+
14
+ - ZLIB1.DLL is the official build of zlib as a DLL.
15
+ (Please remark the character '1' in the name.)
16
+
17
+ Pointers to a precompiled ZLIB1.DLL can be found in the zlib
18
+ web site at:
19
+ http://www.zlib.org/
20
+
21
+ Applications that link to ZLIB1.DLL can rely on the following
22
+ specification:
23
+
24
+ * The exported symbols are exclusively defined in the source
25
+ files "zlib.h" and "zlib.def", found in an official zlib
26
+ source distribution.
27
+ * The symbols are exported by name, not by ordinal.
28
+ * The exported names are undecorated.
29
+ * The calling convention of functions is "C" (CDECL).
30
+ * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
31
+
32
+ The archive in which ZLIB1.DLL is bundled contains compiled
33
+ test programs that must run with a valid build of ZLIB1.DLL.
34
+ It is recommended to download the prebuilt DLL from the zlib
35
+ web site, instead of building it yourself, to avoid potential
36
+ incompatibilities that could be introduced by your compiler
37
+ and build settings. If you do build the DLL yourself, please
38
+ make sure that it complies with all the above requirements,
39
+ and it runs with the precompiled test programs, bundled with
40
+ the original ZLIB1.DLL distribution.
41
+
42
+ If, for any reason, you need to build an incompatible DLL,
43
+ please use a different file name.
44
+
45
+
46
+ 2. Why did you change the name of the DLL to ZLIB1.DLL?
47
+ What happened to the old ZLIB.DLL?
48
+
49
+ - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
50
+ compilation settings that were incompatible to those used by
51
+ a static build. The DLL settings were supposed to be enabled
52
+ by defining the macro ZLIB_DLL, before including "zlib.h".
53
+ Incorrect handling of this macro was silently accepted at
54
+ build time, resulting in two major problems:
55
+
56
+ * ZLIB_DLL was missing from the old makefile. When building
57
+ the DLL, not all people added it to the build options. In
58
+ consequence, incompatible incarnations of ZLIB.DLL started
59
+ to circulate around the net.
60
+
61
+ * When switching from using the static library to using the
62
+ DLL, applications had to define the ZLIB_DLL macro and
63
+ to recompile all the sources that contained calls to zlib
64
+ functions. Failure to do so resulted in creating binaries
65
+ that were unable to run with the official ZLIB.DLL build.
66
+
67
+ The only possible solution that we could foresee was to make
68
+ a binary-incompatible change in the DLL interface, in order to
69
+ remove the dependency on the ZLIB_DLL macro, and to release
70
+ the new DLL under a different name.
71
+
72
+ We chose the name ZLIB1.DLL, where '1' indicates the major
73
+ zlib version number. We hope that we will not have to break
74
+ the binary compatibility again, at least not as long as the
75
+ zlib-1.x series will last.
76
+
77
+ There is still a ZLIB_DLL macro, that can trigger a more
78
+ efficient build and use of the DLL, but compatibility no
79
+ longer dependents on it.
80
+
81
+
82
+ 3. Can I build ZLIB.DLL from the new zlib sources, and replace
83
+ an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
84
+
85
+ - In principle, you can do it by assigning calling convention
86
+ keywords to the macros ZEXPORT and ZEXPORTVA. In practice,
87
+ it depends on what you mean by "an old ZLIB.DLL", because the
88
+ old DLL exists in several mutually-incompatible versions.
89
+ You have to find out first what kind of calling convention is
90
+ being used in your particular ZLIB.DLL build, and to use the
91
+ same one in the new build. If you don't know what this is all
92
+ about, you might be better off if you would just leave the old
93
+ DLL intact.
94
+
95
+
96
+ 4. Can I compile my application using the new zlib interface, and
97
+ link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
98
+ earlier?
99
+
100
+ - The official answer is "no"; the real answer depends again on
101
+ what kind of ZLIB.DLL you have. Even if you are lucky, this
102
+ course of action is unreliable.
103
+
104
+ If you rebuild your application and you intend to use a newer
105
+ version of zlib (post- 1.1.4), it is strongly recommended to
106
+ link it to the new ZLIB1.DLL.
107
+
108
+
109
+ 5. Why are the zlib symbols exported by name, and not by ordinal?
110
+
111
+ - Although exporting symbols by ordinal is a little faster, it
112
+ is risky. Any single glitch in the maintenance or use of the
113
+ DEF file that contains the ordinals can result in incompatible
114
+ builds and frustrating crashes. Simply put, the benefits of
115
+ exporting symbols by ordinal do not justify the risks.
116
+
117
+ Technically, it should be possible to maintain ordinals in
118
+ the DEF file, and still export the symbols by name. Ordinals
119
+ exist in every DLL, and even if the dynamic linking performed
120
+ at the DLL startup is searching for names, ordinals serve as
121
+ hints, for a faster name lookup. However, if the DEF file
122
+ contains ordinals, the Microsoft linker automatically builds
123
+ an implib that will cause the executables linked to it to use
124
+ those ordinals, and not the names. It is interesting to
125
+ notice that the GNU linker for Win32 does not suffer from this
126
+ problem.
127
+
128
+ It is possible to avoid the DEF file if the exported symbols
129
+ are accompanied by a "__declspec(dllexport)" attribute in the
130
+ source files. You can do this in zlib by predefining the
131
+ ZLIB_DLL macro.
132
+
133
+
134
+ 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
135
+ convention. Why not use the STDCALL convention?
136
+ STDCALL is the standard convention in Win32, and I need it in
137
+ my Visual Basic project!
138
+
139
+ (For readability, we use CDECL to refer to the convention
140
+ triggered by the "__cdecl" keyword, STDCALL to refer to
141
+ the convention triggered by "__stdcall", and FASTCALL to
142
+ refer to the convention triggered by "__fastcall".)
143
+
144
+ - Most of the native Windows API functions (without varargs) use
145
+ indeed the WINAPI convention (which translates to STDCALL in
146
+ Win32), but the standard C functions use CDECL. If a user
147
+ application is intrinsically tied to the Windows API (e.g.
148
+ it calls native Windows API functions such as CreateFile()),
149
+ sometimes it makes sense to decorate its own functions with
150
+ WINAPI. But if ANSI C or POSIX portability is a goal (e.g.
151
+ it calls standard C functions such as fopen()), it is not a
152
+ sound decision to request the inclusion of <windows.h>, or to
153
+ use non-ANSI constructs, for the sole purpose to make the user
154
+ functions STDCALL-able.
155
+
156
+ The functionality offered by zlib is not in the category of
157
+ "Windows functionality", but is more like "C functionality".
158
+
159
+ Technically, STDCALL is not bad; in fact, it is slightly
160
+ faster than CDECL, and it works with variable-argument
161
+ functions, just like CDECL. It is unfortunate that, in spite
162
+ of using STDCALL in the Windows API, it is not the default
163
+ convention used by the C compilers that run under Windows.
164
+ The roots of the problem reside deep inside the unsafety of
165
+ the K&R-style function prototypes, where the argument types
166
+ are not specified; but that is another story for another day.
167
+
168
+ The remaining fact is that CDECL is the default convention.
169
+ Even if an explicit convention is hard-coded into the function
170
+ prototypes inside C headers, problems may appear. The
171
+ necessity to expose the convention in users' callbacks is one
172
+ of these problems.
173
+
174
+ The calling convention issues are also important when using
175
+ zlib in other programming languages. Some of them, like Ada
176
+ (GNAT) and Fortran (GNU G77), have C bindings implemented
177
+ initially on Unix, and relying on the C calling convention.
178
+ On the other hand, the pre- .NET versions of Microsoft Visual
179
+ Basic require STDCALL, while Borland Delphi prefers, although
180
+ it does not require, FASTCALL.
181
+
182
+ In fairness to all possible uses of zlib outside the C
183
+ programming language, we choose the default "C" convention.
184
+ Anyone interested in different bindings or conventions is
185
+ encouraged to maintain specialized projects. The "contrib/"
186
+ directory from the zlib distribution already holds a couple
187
+ of foreign bindings, such as Ada, C++, and Delphi.
188
+
189
+
190
+ 7. I need a DLL for my Visual Basic project. What can I do?
191
+
192
+ - Define the ZLIB_WINAPI macro before including "zlib.h", when
193
+ building both the DLL and the user application (except that
194
+ you don't need to define anything when using the DLL in Visual
195
+ Basic). The ZLIB_WINAPI macro will switch on the WINAPI
196
+ (STDCALL) convention. The name of this DLL must be different
197
+ than the official ZLIB1.DLL.
198
+
199
+ Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
200
+ with the ZLIB_WINAPI macro turned on, and with the minizip
201
+ functionality built in. For more information, please read
202
+ the notes inside "contrib/vstudio/readme.txt", found in the
203
+ zlib distribution.
204
+
205
+
206
+ 8. I need to use zlib in my Microsoft .NET project. What can I
207
+ do?
208
+
209
+ - Henrik Ravn has contributed a .NET wrapper around zlib. Look
210
+ into contrib/dotzlib/, inside the zlib distribution.
211
+
212
+
213
+ 9. If my application uses ZLIB1.DLL, should I link it to
214
+ MSVCRT.DLL? Why?
215
+
216
+ - It is not required, but it is recommended to link your
217
+ application to MSVCRT.DLL, if it uses ZLIB1.DLL.
218
+
219
+ The executables (.EXE, .DLL, etc.) that are involved in the
220
+ same process and are using the C run-time library (i.e. they
221
+ are calling standard C functions), must link to the same
222
+ library. There are several libraries in the Win32 system:
223
+ CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
224
+ Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
225
+ depend on it should also be linked to MSVCRT.DLL.
226
+
227
+
228
+ 10. Why are you saying that ZLIB1.DLL and my application should
229
+ be linked to the same C run-time (CRT) library? I linked my
230
+ application and my DLLs to different C libraries (e.g. my
231
+ application to a static library, and my DLLs to MSVCRT.DLL),
232
+ and everything works fine.
233
+
234
+ - If a user library invokes only pure Win32 API (accessible via
235
+ <windows.h> and the related headers), its DLL build will work
236
+ in any context. But if this library invokes standard C API,
237
+ things get more complicated.
238
+
239
+ There is a single Win32 library in a Win32 system. Every
240
+ function in this library resides in a single DLL module, that
241
+ is safe to call from anywhere. On the other hand, there are
242
+ multiple versions of the C library, and each of them has its
243
+ own separate internal state. Standalone executables and user
244
+ DLLs that call standard C functions must link to a C run-time
245
+ (CRT) library, be it static or shared (DLL). Intermixing
246
+ occurs when an executable (not necessarily standalone) and a
247
+ DLL are linked to different CRTs, and both are running in the
248
+ same process.
249
+
250
+ Intermixing multiple CRTs is possible, as long as their
251
+ internal states are kept intact. The Microsoft Knowledge Base
252
+ articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
253
+ "HOWTO: Link with the Correct C Run-Time (CRT) Library"
254
+ mention the potential problems raised by intermixing.
255
+
256
+ If intermixing works for you, it's because your application
257
+ and DLLs are avoiding the corruption of each of the CRTs'
258
+ internal states, maybe by careful design, or maybe by fortune.
259
+
260
+ Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
261
+ as those provided by Borland, raises similar problems.
262
+
263
+
264
+ 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
265
+
266
+ - MSVCRT.DLL exists on every Windows 95 with a new service pack
267
+ installed, or with Microsoft Internet Explorer 4 or later, and
268
+ on all other Windows 4.x or later (Windows 98, Windows NT 4,
269
+ or later). It is freely distributable; if not present in the
270
+ system, it can be downloaded from Microsoft or from other
271
+ software provider for free.
272
+
273
+ The fact that MSVCRT.DLL does not exist on a virgin Windows 95
274
+ is not so problematic. Windows 95 is scarcely found nowadays,
275
+ Microsoft ended its support a long time ago, and many recent
276
+ applications from various vendors, including Microsoft, do not
277
+ even run on it. Furthermore, no serious user should run
278
+ Windows 95 without a proper update installed.
279
+
280
+
281
+ 12. Why are you not linking ZLIB1.DLL to
282
+ <<my favorite C run-time library>> ?
283
+
284
+ - We considered and abandoned the following alternatives:
285
+
286
+ * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
287
+ LIBCMT.LIB) is not a good option. People are using the DLL
288
+ mainly to save disk space. If you are linking your program
289
+ to a static C library, you may as well consider linking zlib
290
+ in statically, too.
291
+
292
+ * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
293
+ CRTDLL.DLL is present on every Win32 installation.
294
+ Unfortunately, it has a series of problems: it does not
295
+ work properly with Microsoft's C++ libraries, it does not
296
+ provide support for 64-bit file offsets, (and so on...),
297
+ and Microsoft discontinued its support a long time ago.
298
+
299
+ * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
300
+ with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
301
+ raises problems related to the status of ZLIB1.DLL as a
302
+ system component. According to the Microsoft Knowledge Base
303
+ article KB326922 "INFO: Redistribution of the Shared C
304
+ Runtime Component in Visual C++ .NET", MSVCR70.DLL and
305
+ MSVCR71.DLL are not supposed to function as system DLLs,
306
+ because they may clash with MSVCRT.DLL. Instead, the
307
+ application's installer is supposed to put these DLLs
308
+ (if needed) in the application's private directory.
309
+ If ZLIB1.DLL depends on a non-system runtime, it cannot
310
+ function as a redistributable system component.
311
+
312
+ * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
313
+ Borland's, or Cygwin's, raises problems related to the
314
+ reliable presence of these runtimes on Win32 systems.
315
+ It's easier to let the DLL build of zlib up to the people
316
+ who distribute these runtimes, and who may proceed as
317
+ explained in the answer to Question 14.
318
+
319
+
320
+ 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
321
+ how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
322
+ (Visual Studio .NET) or newer?
323
+
324
+ - Due to the problems explained in the Microsoft Knowledge Base
325
+ article KB326922 (see the previous answer), the C runtime that
326
+ comes with the VC7 environment is no longer considered a
327
+ system component. That is, it should not be assumed that this
328
+ runtime exists, or may be installed in a system directory.
329
+ Since ZLIB1.DLL is supposed to be a system component, it may
330
+ not depend on a non-system component.
331
+
332
+ In order to link ZLIB1.DLL and your application to MSVCRT.DLL
333
+ in VC7, you need the library of Visual C++ 6.0 or older. If
334
+ you don't have this library at hand, it's probably best not to
335
+ use ZLIB1.DLL.
336
+
337
+ We are hoping that, in the future, Microsoft will provide a
338
+ way to build applications linked to a proper system runtime,
339
+ from the Visual C++ environment. Until then, you have a
340
+ couple of alternatives, such as linking zlib in statically.
341
+ If your application requires dynamic linking, you may proceed
342
+ as explained in the answer to Question 14.
343
+
344
+
345
+ 14. I need to link my own DLL build to a CRT different than
346
+ MSVCRT.DLL. What can I do?
347
+
348
+ - Feel free to rebuild the DLL from the zlib sources, and link
349
+ it the way you want. You should, however, clearly state that
350
+ your build is unofficial. You should give it a different file
351
+ name, and/or install it in a private directory that can be
352
+ accessed by your application only, and is not visible to the
353
+ others (e.g. it's not in the SYSTEM or the SYSTEM32 directory,
354
+ and it's not in the PATH). Otherwise, your build may clash
355
+ with applications that link to the official build.
356
+
357
+ For example, in Cygwin, zlib is linked to the Cygwin runtime
358
+ CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
359
+
360
+
361
+ 15. May I include additional pieces of code that I find useful,
362
+ link them in ZLIB1.DLL, and export them?
363
+
364
+ - No. A legitimate build of ZLIB1.DLL must not include code
365
+ that does not originate from the official zlib source code.
366
+ But you can make your own private DLL build, under a different
367
+ file name, as suggested in the previous answer.
368
+
369
+ For example, zlib is a part of the VCL library, distributed
370
+ with Borland Delphi and C++ Builder. The DLL build of VCL
371
+ is a redistributable file, named VCLxx.DLL.
372
+
373
+
374
+ 16. May I remove some functionality out of ZLIB1.DLL, by enabling
375
+ macros like NO_GZCOMPRESS or NO_GZIP at compile time?
376
+
377
+ - No. A legitimate build of ZLIB1.DLL must provide the complete
378
+ zlib functionality, as implemented in the official zlib source
379
+ code. But you can make your own private DLL build, under a
380
+ different file name, as suggested in the previous answer.
381
+
382
+
383
+ 17. I made my own ZLIB1.DLL build. Can I test it for compliance?
384
+
385
+ - We prefer that you download the official DLL from the zlib
386
+ web site. If you need something peculiar from this DLL, you
387
+ can send your suggestion to the zlib mailing list.
388
+
389
+ However, in case you do rebuild the DLL yourself, you can run
390
+ it with the test programs found in the DLL distribution.
391
+ Running these test programs is not a guarantee of compliance,
392
+ but a failure can imply a detected problem.
393
+
394
+ **
395
+
396
+ This document is written and maintained by
397
+ Cosmin Truta <cosmint@cs.ubbcluj.ro>