bio-velvet_underground 0.0.1
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- checksums.yaml +7 -0
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- data/ext/src/third-party/zlib-1.2.3/win32/DLL_FAQ.txt +397 -0
- data/ext/src/third-party/zlib-1.2.3/win32/Makefile.bor +107 -0
- data/ext/src/third-party/zlib-1.2.3/win32/Makefile.emx +69 -0
- data/ext/src/third-party/zlib-1.2.3/win32/Makefile.gcc +141 -0
- data/ext/src/third-party/zlib-1.2.3/win32/Makefile.msc +126 -0
- data/ext/src/third-party/zlib-1.2.3/win32/VisualC.txt +3 -0
- data/ext/src/third-party/zlib-1.2.3/win32/zlib.def +60 -0
- data/ext/src/third-party/zlib-1.2.3/win32/zlib1.rc +39 -0
- data/ext/src/third-party/zlib-1.2.3/zconf.h +332 -0
- data/ext/src/third-party/zlib-1.2.3/zconf.in.h +332 -0
- data/ext/src/third-party/zlib-1.2.3/zlib.3 +159 -0
- data/ext/src/third-party/zlib-1.2.3/zlib.h +1357 -0
- data/ext/src/third-party/zlib-1.2.3/zutil.c +318 -0
- data/ext/src/third-party/zlib-1.2.3/zutil.h +269 -0
- data/lib/bio-velvet_underground.rb +12 -0
- data/lib/bio-velvet_underground/external/VERSION +1 -0
- data/lib/bio-velvet_underground/velvet_underground.rb +72 -0
- data/spec/binary_sequence_store_spec.rb +27 -0
- data/spec/data/1/CnyUnifiedSeq +0 -0
- data/spec/spec_helper.rb +31 -0
- metadata +456 -0
@@ -0,0 +1,41 @@
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This directory contains project files for building zlib under various
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Integrated Development Environments (IDE).
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If you wish to submit a new project to this directory, you should comply
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to the following requirements. Otherwise (e.g. if you wish to integrate
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a custom piece of code that changes the zlib interface or its behavior),
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please consider submitting the project to the contrib directory.
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Requirements
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============
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- The project must build zlib using the source files from the official
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zlib source distribution, exclusively.
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- If the project produces redistributable builds (e.g. shared objects
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or DLL files), these builds must be compatible to those produced by
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makefiles, if such makefiles exist in the zlib distribution.
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In particular, if the project produces a DLL build for the Win32
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platform, this build must comply to the officially-ammended Win32 DLL
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Application Binary Interface (ABI), described in win32/DLL_FAQ.txt.
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- The project may provide additional build targets, which depend on
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3rd-party (unofficially-supported) software, present in the contrib
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directory. For example, it is possible to provide an "ASM build",
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besides the officially-supported build, and have ASM source files
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among its dependencies.
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- If there are significant differences between the project files created
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by different versions of an IDE (e.g. Visual C++ 6.0 vs. 7.0), the name
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of the project directory should contain the version number of the IDE
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for which the project is intended (e.g. "visualc6" for Visual C++ 6.0,
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or "visualc7" for Visual C++ 7.0 and 7.1).
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Current projects
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================
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visualc6/ by Simon-Pierre Cadieux <methodex@methodex.ca>
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and Cosmin Truta <cosmint@cs.ubbcluj.ro>
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Project for Microsoft Visual C++ 6.0
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Microsoft Developer Studio Project Files, Format Version 6.00 for zlib.
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Copyright (C) 2000-2004 Simon-Pierre Cadieux.
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Copyright (C) 2004 Cosmin Truta.
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For conditions of distribution and use, see copyright notice in zlib.h.
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This project builds the zlib binaries as follows:
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* Win32_DLL_Release\zlib1.dll DLL build
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* Win32_DLL_Debug\zlib1d.dll DLL build (debug version)
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* Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code
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* Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version)
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* Win32_LIB_Release\zlib.lib static build
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* Win32_LIB_Debug\zlibd.lib static build (debug version)
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* Win32_LIB_ASM_Release\zlib.lib static build using ASM code
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* Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version)
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For more information regarding the DLL builds, please see the DLL FAQ
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in ..\..\win32\DLL_FAQ.txt.
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To build and test:
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1) On the main menu, select "File | Open Workspace".
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Open "zlib.dsw".
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2) Select "Build | Set Active Configuration".
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Choose the configuration you wish to build.
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3) Select "Build | Clean".
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4) Select "Build | Build ... (F7)". Ignore warning messages about
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not being able to find certain include files (e.g. alloc.h).
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5) If you built one of the sample programs (example or minigzip),
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select "Build | Execute ... (Ctrl+F5)".
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To use:
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1) Select "Project | Settings (Alt+F7)".
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Make note of the configuration names used in your project.
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Usually, these names are "Win32 Release" and "Win32 Debug".
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2) In the Workspace window, select the "FileView" tab.
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Right-click on the root item "Workspace '...'".
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Select "Insert Project into Workspace".
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Switch on the checkbox "Dependency of:", and select the name
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of your project. Open "zlib.dsp".
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3) Select "Build | Configurations".
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For each configuration of your project:
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3.1) Choose the zlib configuration you wish to use.
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3.2) Click on "Add".
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3.3) Set the new zlib configuration name to the name used by
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the configuration from the current iteration.
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4) Select "Build | Set Active Configuration".
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Choose the configuration you wish to build.
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5) Select "Build | Build ... (F7)".
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6) If you built an executable program, select
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"Build | Execute ... (Ctrl+F5)".
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Note:
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To build the ASM-enabled code, you need Microsoft Assembler
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(ML.EXE). You can get it by downloading and installing the
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latest Processor Pack for Visual C++ 6.0.
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# Microsoft Developer Studio Project File - Name="example" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=example - Win32 LIB Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "example.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "example.mak" CFG="example - Win32 LIB Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "example - Win32 DLL Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 LIB Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "example - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "example - Win32 DLL Release"
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# SUBTRACT BASE CPP /YX
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BSC32=bscmake.exe
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# SUBTRACT BASE CPP /YX
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# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
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|
+
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
191
|
+
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
192
|
+
|
193
|
+
!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Release"
|
194
|
+
|
195
|
+
# PROP BASE Use_MFC 0
|
196
|
+
# PROP BASE Use_Debug_Libraries 0
|
197
|
+
# PROP BASE Output_Dir "minigzip___Win32_LIB_ASM_Release"
|
198
|
+
# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_ASM_Release"
|
199
|
+
# PROP BASE Target_Dir ""
|
200
|
+
# PROP Use_MFC 0
|
201
|
+
# PROP Use_Debug_Libraries 0
|
202
|
+
# PROP Output_Dir "Win32_LIB_ASM_Release"
|
203
|
+
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
|
204
|
+
# PROP Ignore_Export_Lib 0
|
205
|
+
# PROP Target_Dir ""
|
206
|
+
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
207
|
+
# SUBTRACT BASE CPP /YX
|
208
|
+
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
|
209
|
+
# SUBTRACT CPP /YX
|
210
|
+
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
211
|
+
# ADD RSC /l 0x409 /d "NDEBUG"
|
212
|
+
BSC32=bscmake.exe
|
213
|
+
# ADD BASE BSC32 /nologo
|
214
|
+
# ADD BSC32 /nologo
|
215
|
+
LINK32=link.exe
|
216
|
+
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
217
|
+
# ADD LINK32 /nologo /subsystem:console /machine:I386
|
218
|
+
|
219
|
+
!ELSEIF "$(CFG)" == "minigzip - Win32 LIB ASM Debug"
|
220
|
+
|
221
|
+
# PROP BASE Use_MFC 0
|
222
|
+
# PROP BASE Use_Debug_Libraries 1
|
223
|
+
# PROP BASE Output_Dir "minigzip___Win32_LIB_ASM_Debug"
|
224
|
+
# PROP BASE Intermediate_Dir "minigzip___Win32_LIB_ASM_Debug"
|
225
|
+
# PROP BASE Target_Dir ""
|
226
|
+
# PROP Use_MFC 0
|
227
|
+
# PROP Use_Debug_Libraries 1
|
228
|
+
# PROP Output_Dir "Win32_LIB_ASM_Debug"
|
229
|
+
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
|
230
|
+
# PROP Ignore_Export_Lib 0
|
231
|
+
# PROP Target_Dir ""
|
232
|
+
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
233
|
+
# SUBTRACT BASE CPP /YX
|
234
|
+
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
|
235
|
+
# SUBTRACT CPP /YX
|
236
|
+
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
237
|
+
# ADD RSC /l 0x409 /d "_DEBUG"
|
238
|
+
BSC32=bscmake.exe
|
239
|
+
# ADD BASE BSC32 /nologo
|
240
|
+
# ADD BSC32 /nologo
|
241
|
+
LINK32=link.exe
|
242
|
+
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
243
|
+
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
244
|
+
|
245
|
+
!ENDIF
|
246
|
+
|
247
|
+
# Begin Target
|
248
|
+
|
249
|
+
# Name "minigzip - Win32 DLL Release"
|
250
|
+
# Name "minigzip - Win32 DLL Debug"
|
251
|
+
# Name "minigzip - Win32 DLL ASM Release"
|
252
|
+
# Name "minigzip - Win32 DLL ASM Debug"
|
253
|
+
# Name "minigzip - Win32 LIB Release"
|
254
|
+
# Name "minigzip - Win32 LIB Debug"
|
255
|
+
# Name "minigzip - Win32 LIB ASM Release"
|
256
|
+
# Name "minigzip - Win32 LIB ASM Debug"
|
257
|
+
# Begin Group "Source Files"
|
258
|
+
|
259
|
+
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
260
|
+
# Begin Source File
|
261
|
+
|
262
|
+
SOURCE=..\..\minigzip.c
|
263
|
+
# End Source File
|
264
|
+
# End Group
|
265
|
+
# Begin Group "Header Files"
|
266
|
+
|
267
|
+
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
268
|
+
# Begin Source File
|
269
|
+
|
270
|
+
SOURCE=..\..\zconf.h
|
271
|
+
# End Source File
|
272
|
+
# Begin Source File
|
273
|
+
|
274
|
+
SOURCE=..\..\zlib.h
|
275
|
+
# End Source File
|
276
|
+
# End Group
|
277
|
+
# End Target
|
278
|
+
# End Project
|