snappy 3.2__cp310-cp310-macosx_10_12_x86_64.whl
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- snappy/snap/t3mlite/perm4.py +320 -0
- snappy/snap/t3mlite/setup.py +12 -0
- snappy/snap/t3mlite/simplex.py +199 -0
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- snappy/snap/t3mlite/surface.py +519 -0
- snappy/snap/t3mlite/test.py +20 -0
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- snappy/snap/t3mlite/vertex.py +42 -0
- snappy/snap/test.py +134 -0
- snappy/snap/utilities.py +288 -0
- snappy/test.py +209 -0
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- snappy/testing.py +131 -0
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- snappy/tiling/dict_based_set.py +79 -0
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- snappy/tiling/hyperboloid_dict.py +54 -0
- snappy/tiling/iter_utils.py +78 -0
- snappy/tiling/lifted_tetrahedron.py +22 -0
- snappy/tiling/lifted_tetrahedron_set.py +54 -0
- snappy/tiling/real_hash_dict.py +164 -0
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- snappy/tiling/triangle.py +33 -0
- snappy/tkterminal.py +920 -0
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- snappy/upper_halfspace/__init__.py +146 -0
- snappy/upper_halfspace/ideal_point.py +26 -0
- snappy/verify/__init__.py +13 -0
- snappy/verify/canonical.py +542 -0
- snappy/verify/complex_volume/__init__.py +18 -0
- snappy/verify/complex_volume/adjust_torsion.py +86 -0
- snappy/verify/complex_volume/closed.py +168 -0
- snappy/verify/complex_volume/compute_ptolemys.py +90 -0
- snappy/verify/complex_volume/cusped.py +56 -0
- snappy/verify/complex_volume/extended_bloch.py +201 -0
- snappy/verify/cusp_translations.py +85 -0
- snappy/verify/edge_equations.py +80 -0
- snappy/verify/exceptions.py +254 -0
- snappy/verify/hyperbolicity.py +224 -0
- snappy/verify/interval_newton_shapes_engine.py +523 -0
- snappy/verify/interval_tree.py +400 -0
- snappy/verify/krawczyk_shapes_engine.py +518 -0
- snappy/verify/maximal_cusp_area_matrix/__init__.py +46 -0
- snappy/verify/maximal_cusp_area_matrix/cusp_tiling_engine.py +419 -0
- snappy/verify/maximal_cusp_area_matrix/cusp_translate_engine.py +153 -0
- snappy/verify/real_algebra.py +286 -0
- snappy/verify/shapes.py +25 -0
- snappy/verify/short_slopes.py +200 -0
- snappy/verify/square_extensions.py +1005 -0
- snappy/verify/test.py +78 -0
- snappy/verify/upper_halfspace/__init__.py +9 -0
- snappy/verify/upper_halfspace/extended_matrix.py +100 -0
- snappy/verify/upper_halfspace/finite_point.py +283 -0
- snappy/verify/upper_halfspace/ideal_point.py +426 -0
- snappy/verify/volume.py +128 -0
- snappy/version.py +2 -0
- snappy-3.2.dist-info/METADATA +58 -0
- snappy-3.2.dist-info/RECORD +503 -0
- snappy-3.2.dist-info/WHEEL +5 -0
- snappy-3.2.dist-info/entry_points.txt +2 -0
- snappy-3.2.dist-info/top_level.txt +28 -0
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"""
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Defines the basic objects we work with in barycentric coordinates,
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including the various tetrahedron embeddings used for the 2 <--> 3 and
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4 --> 4 moves.
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"""
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from ..snap.t3mlite.simplex import *
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from .rational_linear_algebra import Matrix, Vector3, Vector4
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from . import pl_utils
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class Point():
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"""
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A point in R^3. The optional ``boundary`` parameter is for
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recording the label of the face of a convex polytope containing
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the point.
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"""
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def __init__(self, c0, c1, c2, boundary=None):
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self.vector = Vector3([c0, c1, c2])
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self._boundary_face = boundary
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def __hash__(self):
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return hash(self.vector)
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def on_boundary(self):
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return self._boundary_face is not None
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def boundary_face(self):
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assert self._boundary_face is not None
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return self._boundary_face
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def __repr__(self):
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return self.vector.__repr__()
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def __eq__(self, other):
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return self.vector == other.vector
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def __ne__(self, other):
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return self.vector != other.vector
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def to_3d_point(self):
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return self.vector
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def transform_to_R4(self, matrix):
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v = Vector4(list(self.vector) + [1])
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w = matrix * v
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return BarycentricPoint(*w)
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class Arc():
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"""
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A line segment between two Points, often part of a linked list of
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Arcs forming a PL path or loop.
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"""
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def __init__(self, start, end, past=None, next=None):
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self.start = start
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self.end = end
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self.past = past
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self.next = next
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def __hash__(self):
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return hash((self.start, self.end))
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def __eq__(self, other):
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return (self.start == other.start) and (self.end == other.end)
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def __ne__(self, other):
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return not self.__eq__(other)
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def is_point(self):
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return self.start == self.end
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def height(self):
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coeffs = self.start.vector.list() + self.end.vector.list()
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def to_3d_points(self):
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return (self.start.to_3d_point(), self.end.to_3d_point())
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def transform_to_R4(self, matrix):
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new_start = self.start.transform_to_R4(matrix)
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new_end = self.end.transform_to_R4(matrix)
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return BarycentricArc(new_start, new_end)
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def glue_to(self, next_arc):
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"""
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Helper method used when concatenating two linked lists of Arcs.
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Assumes self.end == next_arc.start and then makes them the
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same object.
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self.next = next_arc
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next_arc.past = self
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next_arc.start = self.end
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def max_denom(self):
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rationals = list(self.start.vector) + list(self.end.vector)
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return max([q.denominator() for q in rationals])
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class BarycentricPoint(Point):
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"""
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A quadruple of Sage rational numbers whose sum is 1.
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"""
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def __init__(self, c0, c1, c2, c3):
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self.vector = Vector4([c0, c1, c2, c3])
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self._zero_coordinates = [i for i in range(4) if self.vector[i] == 0]
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raise Exception("Barycentric point doesn't sum to 1")
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def __repr__(self):
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return self.vector.__repr__()
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def __eq__(self, other):
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return self.vector == other.vector
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def __ne__(self, other):
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return self.vector != other.vector
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def __hash__(self):
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return hash(self.vector)
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def has_negative_coordinate(self):
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for l in self.vector:
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if l < 0:
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return True
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return False
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def negative_coordinates(self):
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return [l for l in self.vector if l < 0]
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def zero_coordinates(self):
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return self._zero_coordinates
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def on_boundary(self):
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return len(self._zero_coordinates) > 0
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def boundary_face(self):
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zeros = self._zero_coordinates
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if len(zeros) != 1:
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raise GeneralPositionError('Not a generic point on a face')
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return zeros[0]
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def is_interior(self):
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return len(self._zero_coordinates) == 0
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def convex_combination(self, other, t):
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c0,c1,c2,c3 = (1-t)*self.vector + t*other.vector
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return BarycentricPoint(c0, c1, c2, c3)
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def transform_to_R3(self, matrix, bdry_map=None):
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v = self.vector
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new_v = matrix*v
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boundary_face = None
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if bdry_map is not None and self.on_boundary():
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face = self.zero_coordinates()[0]
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boundary_face = bdry_map[face]
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return Point(new_v[0], new_v[1], new_v[2], boundary_face)
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def min_nonzero(self):
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return min([c for c in self.vector if c > 0])
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def to_3d_point(self):
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return self.vector[0:3]
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def permute(self, perm):
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"""
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Start with a permutation perm, which represents a map from the
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vertices of a tetrahedron T in which a point lies, to the
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vertices of another tetrahedron S which is glued to T. Then,
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translate the barycentric coordinates of the point in T to the
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corresponding barycentric coordinates of the point in S. On
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the interior, this doesn't make much sense; it really should
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be used for points on the common boundary triangle.
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"""
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v = self.vector
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new_v = [0]*4
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for i in range(4):
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new_v[perm[i]] = v[i]
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return BarycentricPoint(*new_v)
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def round(self, max_denom=2**32, force=False):
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if force or max(x.denominator() for x in self.vector) > max_denom:
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v = []
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for y in max_denom * self.vector:
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if y != 0:
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y = max(y.round(), 1)
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v.append(y)
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# Should be just Vector4(v)/sum(v)
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self.vector = Vector4(Vector4(v)/sum(v))
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self._zero_coordinates = [i for i in range(4) if self.vector[i] == 0]
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class BarycentricArc(Arc):
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"""
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A line segment between two endpoints in barycentric coordinates.
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"""
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def __init__(self, start, end, past=None, next=None, tet=None):
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self.start = start
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self.end = end
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self.past = past
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self.next = next
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self.tet = tet
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def __hash__(self):
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return hash((self.start, self.end, self.tet))
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def __eq__(self, other):
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return ((self.start == other.start)
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and (self.end == other.end)
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and (self.tet == other.tet))
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def trim(self):
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"""
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217
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Given an arc in R^4 lying in the slice x0 + x1 + x2 + x3 = 1,
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return its intersection with the standard three-simplex.
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"""
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t0, t1 = 0, 1
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+
u, v = self.start.vector, self.end.vector
|
223
|
+
for i in range(4):
|
224
|
+
if u[i] < 0 and v[i] < 0:
|
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|
+
return None
|
226
|
+
elif u[i] >= 0 and v[i] >= 0:
|
227
|
+
continue
|
228
|
+
else:
|
229
|
+
t = u[i]/(u[i] - v[i])
|
230
|
+
assert (1 - t)*u[i] + t*v[i] == 0
|
231
|
+
if u[i] < 0:
|
232
|
+
t0 = max(t0, t)
|
233
|
+
else:
|
234
|
+
t1 = min(t1, t)
|
235
|
+
|
236
|
+
if t1 < t0:
|
237
|
+
return None
|
238
|
+
x = (1 - t0)*u + t0*v
|
239
|
+
y = (1 - t1)*u + t1*v
|
240
|
+
return BarycentricArc(BarycentricPoint(*x), BarycentricPoint(*y))
|
241
|
+
|
242
|
+
def __repr__(self):
|
243
|
+
return '[{},{}]'.format(self.start, self.end)
|
244
|
+
|
245
|
+
def transform_to_R3(self, matrix, bdry_map=None):
|
246
|
+
new_start = self.start.transform_to_R3(matrix, bdry_map)
|
247
|
+
new_end = self.end.transform_to_R3(matrix, bdry_map)
|
248
|
+
return BarycentricArc(new_start, new_end)
|
249
|
+
|
250
|
+
def is_nongeneric(self):
|
251
|
+
zeros_s = self.start.zero_coordinates()
|
252
|
+
zeros_e = self.end.zero_coordinates()
|
253
|
+
if len(zeros_s) > 1 or len(zeros_e) > 1:
|
254
|
+
return True
|
255
|
+
return bool(set(zeros_s) & set(zeros_e))
|
256
|
+
|
257
|
+
def max_denom(self):
|
258
|
+
rationals = list(self.start.vector) + list(self.end.vector)
|
259
|
+
return max(q.denominator() for q in rationals)
|
260
|
+
|
261
|
+
|
262
|
+
class InfinitesimalArc(Arc):
|
263
|
+
"""
|
264
|
+
A length 0 arc corresponding to moving across a face from one
|
265
|
+
tetrahedron to the adjacent one.
|
266
|
+
"""
|
267
|
+
def __init__(self, start, end, start_tet, end_tet, past=None, next=None):
|
268
|
+
self.start, self.end = start, end
|
269
|
+
self.start_tet, self.end_tet = start_tet, end_tet
|
270
|
+
self.past, self.next = past, next
|
271
|
+
|
272
|
+
def __repr__(self):
|
273
|
+
v, i = self.start, self.start_tet
|
274
|
+
w, j = self.end, self.end_tet
|
275
|
+
return f'InfArc({i}:{v}; {j}:{w})'
|
276
|
+
|
277
|
+
|
278
|
+
# We consider a bipyramid with a triangular base, i.e. the union of
|
279
|
+
# two tetrahedra sharing a face, with vertices A, B, C around the
|
280
|
+
# equator and poles N and S. The orientation convention is that
|
281
|
+
# looking down at N the equator is A, B, C in anticlockwise order.
|
282
|
+
#
|
283
|
+
# Here are Malik's original choices:
|
284
|
+
|
285
|
+
# A = vector(QQ, [ 1, 0, 0])
|
286
|
+
# B = vector(QQ, [-1, 1, 0])
|
287
|
+
# C = vector(QQ, [-1, -1, 0])
|
288
|
+
# N = vector(QQ, [ 0, 0, 1])
|
289
|
+
# S = vector(QQ, [ 0, 0, -1])
|
290
|
+
|
291
|
+
# One subtly is given a second bipyramid (A', B', C', N', S') there
|
292
|
+
# are two simple PL homeos between it and (A, B, C, N, S): you can
|
293
|
+
# divide them into to two tetrahedra sharing a face, or three
|
294
|
+
# tetrahedra around the line joining N to S, and then use the unique
|
295
|
+
# affine map between each pair of tetrahedra. These two PL maps are
|
296
|
+
# typically different unless there is a global affine map taking one
|
297
|
+
# bipyramid to the other. It is thus convenient to us a standard
|
298
|
+
# bipyramid which is symmetric with respect to affine maps.
|
299
|
+
A = Vector3([ 3, 0, 0])
|
300
|
+
B = Vector3([ 0, 0, 3])
|
301
|
+
C = Vector3([ 0, 3, 0])
|
302
|
+
N = Vector3([ 0, 0, 0])
|
303
|
+
S = Vector3([ 2, 2, 2])
|
304
|
+
|
305
|
+
|
306
|
+
class TetrahedronEmbedding():
|
307
|
+
"""
|
308
|
+
A map from a tetrahedron with PL arcs in barycentric coordinates
|
309
|
+
into R^3. The map is described by choosing where the vertices of
|
310
|
+
the given arrow go, in the standard order::
|
311
|
+
|
312
|
+
(tail, head, opp_tail, opp_head)
|
313
|
+
|
314
|
+
The optional boundary information is for recording which faces
|
315
|
+
(if any) of the tetrahedron correspond particular faces of some
|
316
|
+
larger convex polytope.
|
317
|
+
"""
|
318
|
+
def __init__(self, arrow, vertex_images, bdry_map=None):
|
319
|
+
opp_arrow = arrow.copy().opposite()
|
320
|
+
to_arrow = {arrow.tail():0, arrow.head():1,
|
321
|
+
opp_arrow.tail():2, opp_arrow.head():3}
|
322
|
+
self.vertex_images = [vertex_images[to_arrow[V]] for V in ZeroSubsimplices]
|
323
|
+
if bdry_map is not None:
|
324
|
+
bdry_map = {i:bdry_map[to_arrow[V]] for i, V in enumerate(ZeroSubsimplices)}
|
325
|
+
self.bdry_map = bdry_map
|
326
|
+
assert [len(v) for v in vertex_images] == 4*[3]
|
327
|
+
R4_images = [list(v) + [1] for v in self.vertex_images]
|
328
|
+
self.matrix = Matrix(R4_images).transpose()
|
329
|
+
self.inverse_matrix = self.matrix.inverse()
|
330
|
+
# assert self.matrix.det() > 0 # disabled for speed
|
331
|
+
|
332
|
+
def transfer_arcs_to_R3(self, arcs):
|
333
|
+
return [arc.transform_to_R3(self.matrix, bdry_map=self.bdry_map) for arc in arcs]
|
334
|
+
|
335
|
+
def transfer_arcs_from_R3(self, arcs):
|
336
|
+
return [arc.transform_to_R4(self.inverse_matrix) for arc in arcs]
|
337
|
+
|
338
|
+
def info(self):
|
339
|
+
self.tetrahedron.info()
|
340
|
+
print(self.matrix)
|
341
|
+
|
342
|
+
|
343
|
+
class TetrahedronEmbeddingCache():
|
344
|
+
def __init__(self):
|
345
|
+
self.cache = {}
|
346
|
+
|
347
|
+
def __call__(self, arrow, vertex_images, bdry_map=None):
|
348
|
+
if bdry_map is None:
|
349
|
+
bdry_map_key = None
|
350
|
+
else:
|
351
|
+
bdry_map_key = tuple(bdry_map)
|
352
|
+
key = (arrow.Edge, arrow.Face, tuple(vertex_images), bdry_map_key)
|
353
|
+
if key not in self.cache:
|
354
|
+
self.cache[key] = TetrahedronEmbedding(arrow, vertex_images, bdry_map)
|
355
|
+
return self.cache[key]
|
356
|
+
|
357
|
+
|
358
|
+
tetrahedron_embedding = TetrahedronEmbeddingCache()
|
359
|
+
|
360
|
+
|
361
|
+
def barycentric_face_embedding(arrow, north_pole=None):
|
362
|
+
"""
|
363
|
+
The arrow here is a directed edge in a specified tetrahedron. It
|
364
|
+
also specifies a face (the face which is disjoint from the arrow,
|
365
|
+
except for the head). This helper function takes the arrow and
|
366
|
+
embeds the face of the arrow in the xy-plane, with the two
|
367
|
+
tetrahedra on either side of the face embedded in the upper and
|
368
|
+
lower half-spaces. The specific coordinates are labeled below; A,
|
369
|
+
B, and C are the vertices of the image of the face in the
|
370
|
+
xy-plane, and N and S are images of the vertices of the two
|
371
|
+
tetrahedron not in the face.
|
372
|
+
"""
|
373
|
+
if north_pole is None:
|
374
|
+
north_pole = N
|
375
|
+
next_arrow = arrow.glued()
|
376
|
+
top_bdry = [None, 't1', 't2', 't3']
|
377
|
+
bottom_brdy = ['b1', None, 'b2', 'b3']
|
378
|
+
|
379
|
+
emb_top = tetrahedron_embedding(arrow, [north_pole, A, C, B], top_bdry)
|
380
|
+
emb_bottom = tetrahedron_embedding(next_arrow, [A, S, C, B], bottom_brdy)
|
381
|
+
|
382
|
+
return [(arrow.Tetrahedron, emb_top),
|
383
|
+
(next_arrow.Tetrahedron, emb_bottom)]
|
384
|
+
|
385
|
+
|
386
|
+
def barycentric_edge_embedding(arrow, north_pole=None):
|
387
|
+
"""
|
388
|
+
Take the arrow corresponding to an edge of valence 3. This
|
389
|
+
function then creates an embedding of the three tetrahedra glued
|
390
|
+
in pairs around the edge into R^3. The embedding is defined so
|
391
|
+
that the edge goes from N to S, as labeled below, The arrow goes
|
392
|
+
from A to B; A, B, and C form a triangle in the xy-plane.
|
393
|
+
|
394
|
+
Note that this arrangement has the same image in R^3 as the
|
395
|
+
barycentric_face_embedding above -- that's by design, so that we
|
396
|
+
can use these two maps to transfer the arcs in barycentric
|
397
|
+
coordinates under two-three and two-three moves.
|
398
|
+
"""
|
399
|
+
if north_pole is None:
|
400
|
+
north_pole = N
|
401
|
+
assert len(arrow.linking_cycle()) == 3
|
402
|
+
arrow = arrow.copy()
|
403
|
+
verts = [A, B, C, A]
|
404
|
+
ans = []
|
405
|
+
for i in range(3):
|
406
|
+
tet_verts = [verts[i], verts[i+1], S, north_pole]
|
407
|
+
bdry_map = [None, None, f't{i+1}', f'b{i+1}']
|
408
|
+
ans.append((arrow.Tetrahedron,
|
409
|
+
tetrahedron_embedding(arrow, tet_verts, bdry_map)))
|
410
|
+
arrow.next()
|
411
|
+
return ans
|
412
|
+
|
413
|
+
|
414
|
+
# arrow, tail, head, opp_tail, opp_head
|
415
|
+
def barycentric_quad_embedding0(arrow, north_pole=None):
|
416
|
+
"""
|
417
|
+
Take an arrow with 4 valent axis, then build embedding of the
|
418
|
+
surrounding four tetrahedra forming an octahedron in R^3 using the
|
419
|
+
arrows running around the valence 4 edge in xy plane.
|
420
|
+
"""
|
421
|
+
n = Vector3([ 0, 0, 1]) if north_pole is None else north_pole
|
422
|
+
e = Vector3([ 1, 0, 0])
|
423
|
+
s = Vector3([ 0, 0,-1])
|
424
|
+
w = Vector3([-1, 0, 0])
|
425
|
+
a = Vector3([ 0,-1, 0])
|
426
|
+
b = Vector3([ 0, 1, 0])
|
427
|
+
|
428
|
+
arrow = arrow.copy()
|
429
|
+
ans = []
|
430
|
+
verts = [e, b, w, a, e]
|
431
|
+
for i in range(4):
|
432
|
+
bdry_map = [None, None, f'x{i}', f'y{i}']
|
433
|
+
tet_verts = [verts[i], verts[i + 1], s, n]
|
434
|
+
ans.append((arrow.Tetrahedron,
|
435
|
+
tetrahedron_embedding(arrow, tet_verts, bdry_map)))
|
436
|
+
arrow.next()
|
437
|
+
|
438
|
+
return ans
|
439
|
+
|
440
|
+
|
441
|
+
# arrow, tail, head, opp_tail, opp_head
|
442
|
+
def barycentric_quad_embedding1(arrow, north_pole=None):
|
443
|
+
"""
|
444
|
+
Take an arrow with 4 valent axis, then build embedding of the
|
445
|
+
surrounding four tetrahedra forming an octahedron in R^3 using the
|
446
|
+
arrows running around the valence 4 edge in zy plane.
|
447
|
+
"""
|
448
|
+
n = Vector3([ 0, 0, 1]) if north_pole is None else north_pole
|
449
|
+
e = Vector3([ 1, 0, 0])
|
450
|
+
s = Vector3([ 0, 0,-1])
|
451
|
+
w = Vector3([-1, 0, 0])
|
452
|
+
a = Vector3([ 0,-1, 0])
|
453
|
+
b = Vector3([ 0, 1, 0])
|
454
|
+
|
455
|
+
arrow = arrow.copy()
|
456
|
+
ans = []
|
457
|
+
verts = [e, s, w, n, e]
|
458
|
+
for i in range(4):
|
459
|
+
ans.append((arrow.Tetrahedron,
|
460
|
+
tetrahedron_embedding(arrow, [verts[i], verts[i+1], a, b])))
|
461
|
+
arrow.next()
|
462
|
+
|
463
|
+
return ans
|