x_ite 8.4.3 → 8.5.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (568) hide show
  1. package/.vscode/settings.json +5 -1
  2. package/Makefile +0 -3
  3. package/build/bin/components.js +173 -0
  4. package/build/bin/tags.pl +28 -0
  5. package/build/bin/tests.pl +80 -2
  6. package/build/bin/version.pl +12 -7
  7. package/dist/assets/components/Annotation.js +13 -13
  8. package/dist/assets/components/Annotation.min.js +1 -1
  9. package/dist/assets/components/CADGeometry.js +13 -13
  10. package/dist/assets/components/CADGeometry.min.js +1 -1
  11. package/dist/assets/components/CubeMapTexturing.js +28 -29
  12. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  13. package/dist/assets/components/DIS.js +13 -13
  14. package/dist/assets/components/DIS.min.js +1 -1
  15. package/dist/assets/components/EventUtilities.js +9 -9
  16. package/dist/assets/components/EventUtilities.min.js +1 -1
  17. package/dist/assets/components/Geometry2D.js +19 -19
  18. package/dist/assets/components/Geometry2D.min.js +1 -1
  19. package/dist/assets/components/Geospatial.js +33 -33
  20. package/dist/assets/components/Geospatial.min.js +1 -1
  21. package/dist/assets/components/HAnim.js +63 -42
  22. package/dist/assets/components/HAnim.min.js +1 -1
  23. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  24. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  25. package/dist/assets/components/Layout.js +37 -29
  26. package/dist/assets/components/Layout.min.js +1 -1
  27. package/dist/assets/components/NURBS.js +29 -31
  28. package/dist/assets/components/NURBS.min.js +1 -1
  29. package/dist/assets/components/ParticleSystems.js +23 -23
  30. package/dist/assets/components/ParticleSystems.min.js +1 -1
  31. package/dist/assets/components/Picking.js +19 -19
  32. package/dist/assets/components/Picking.min.js +1 -1
  33. package/dist/assets/components/RigidBodyPhysics.js +24 -19
  34. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  35. package/dist/assets/components/Scripting.js +30 -30
  36. package/dist/assets/components/Scripting.min.js +1 -1
  37. package/dist/assets/components/Text.js +172 -594
  38. package/dist/assets/components/Text.min.js +1 -1
  39. package/dist/assets/components/TextureProjector.js +31 -47
  40. package/dist/assets/components/TextureProjector.min.js +1 -1
  41. package/dist/assets/components/Texturing3D.js +367 -346
  42. package/dist/assets/components/Texturing3D.min.js +1 -1
  43. package/dist/assets/components/VolumeRendering.js +19 -19
  44. package/dist/assets/components/VolumeRendering.min.js +1 -1
  45. package/dist/assets/components/X_ITE.js +9 -9
  46. package/dist/assets/components/X_ITE.min.js +1 -1
  47. package/dist/x_ite.css +1 -1
  48. package/dist/x_ite.js +12174 -3553
  49. package/dist/x_ite.min.js +1 -1
  50. package/dist/x_ite.zip +0 -0
  51. package/docs/_config.yml +5 -136
  52. package/docs/_data/nav/components-CADGeometry.yml +14 -0
  53. package/docs/_data/nav/components-Core.yml +16 -0
  54. package/docs/_data/nav/components-CubeMapTexturing.yml +8 -0
  55. package/docs/_data/nav/components-DIS.yml +14 -0
  56. package/docs/_data/nav/components-EnvironmentalEffects.yml +12 -0
  57. package/docs/_data/nav/components-EnvironmentalSensor.yml +8 -0
  58. package/docs/_data/nav/components-EventUtilities.yml +16 -0
  59. package/docs/_data/nav/components-Followers.yml +30 -0
  60. package/docs/_data/nav/components-Geometry2D.yml +18 -0
  61. package/docs/_data/nav/components-Geometry3D.yml +16 -0
  62. package/docs/_data/nav/components-Geospatial.yml +24 -0
  63. package/docs/_data/nav/components-Grouping.yml +10 -0
  64. package/docs/_data/nav/components-HAnim.yml +14 -0
  65. package/docs/_data/nav/components-Interpolation.yml +28 -0
  66. package/docs/_data/nav/components-KeyDeviceSensor.yml +6 -0
  67. package/docs/_data/nav/components-Layering.yml +8 -0
  68. package/docs/_data/nav/components-Layout.yml +12 -0
  69. package/docs/_data/nav/components-Lighting.yml +10 -0
  70. package/docs/_data/nav/components-NURBS.yml +30 -0
  71. package/docs/_data/nav/components-Navigation.yml +16 -0
  72. package/docs/_data/nav/components-Networking.yml +8 -0
  73. package/docs/_data/nav/components-ParticleSystems.yml +22 -0
  74. package/docs/_data/nav/components-Picking.yml +12 -0
  75. package/docs/_data/nav/components-PointingDeviceSensor.yml +10 -0
  76. package/docs/_data/nav/components-Rendering.yml +30 -0
  77. package/docs/_data/nav/components-RigidBodyPhysics.yml +30 -0
  78. package/docs/_data/nav/components-Scripting.yml +4 -0
  79. package/docs/_data/nav/components-Shaders.yml +18 -0
  80. package/docs/_data/nav/components-Shape.yml +22 -0
  81. package/docs/_data/nav/components-Sound.yml +44 -0
  82. package/docs/_data/nav/components-Text.yml +6 -0
  83. package/docs/_data/nav/components-TextureProjector.yml +6 -0
  84. package/docs/_data/nav/components-Texturing.yml +22 -0
  85. package/docs/_data/nav/components-Texturing3D.yml +18 -0
  86. package/docs/_data/nav/components-Time.yml +4 -0
  87. package/docs/_data/nav/components-VolumeRendering.yml +28 -0
  88. package/docs/_data/nav/components-X_ITE.yml +4 -0
  89. package/docs/_data/nav/main.yml +26 -0
  90. package/docs/_data/nav/reference.yml +18 -0
  91. package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +18 -0
  92. package/docs/_data/nav/tutorials-basic.yml +6 -0
  93. package/docs/_data/nav/tutorials-optimize-your-scene.yml +6 -0
  94. package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +12 -0
  95. package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +16 -0
  96. package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +20 -0
  97. package/docs/_includes/nav.html +2 -2
  98. package/docs/_includes/scripts.html +2 -1
  99. package/docs/_posts/accessing-the-external-browser.md +1 -1
  100. package/docs/_posts/browser-support.md +1 -1
  101. package/docs/_posts/components/CADGeometry/CADAssembly.md +83 -0
  102. package/docs/_posts/components/CADGeometry/CADFace.md +70 -0
  103. package/docs/_posts/components/CADGeometry/CADLayer.md +84 -0
  104. package/docs/_posts/components/CADGeometry/CADPart.md +117 -0
  105. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +125 -0
  106. package/docs/_posts/components/CADGeometry/QuadSet.md +113 -0
  107. package/docs/_posts/components/Core/MetadataBoolean.md +90 -0
  108. package/docs/_posts/components/Core/MetadataDouble.md +67 -0
  109. package/docs/_posts/components/Core/MetadataFloat.md +67 -0
  110. package/docs/_posts/components/Core/MetadataInteger.md +66 -0
  111. package/docs/_posts/components/Core/MetadataSet.md +63 -0
  112. package/docs/_posts/components/Core/MetadataString.md +66 -0
  113. package/docs/_posts/components/Core/WorldInfo.md +54 -0
  114. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +76 -0
  115. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +65 -0
  116. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +66 -0
  117. package/docs/_posts/components/DIS/DISEntityManager.md +73 -0
  118. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +88 -0
  119. package/docs/_posts/components/DIS/EspduTransform.md +416 -0
  120. package/docs/_posts/components/DIS/ReceiverPdu.md +168 -0
  121. package/docs/_posts/components/DIS/SignalPdu.md +168 -0
  122. package/docs/_posts/components/DIS/TransmitterPdu.md +232 -0
  123. package/docs/_posts/components/EnvironmentalEffects/Background.md +189 -0
  124. package/docs/_posts/components/EnvironmentalEffects/Fog.md +97 -0
  125. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +40 -0
  126. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +84 -0
  127. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +142 -0
  128. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +90 -0
  129. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +91 -0
  130. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +73 -0
  131. package/docs/_posts/components/EventUtilities/BooleanFilter.md +62 -0
  132. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +86 -0
  133. package/docs/_posts/components/EventUtilities/BooleanToggle.md +46 -0
  134. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +47 -0
  135. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +90 -0
  136. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +51 -0
  137. package/docs/_posts/components/EventUtilities/TimeTrigger.md +47 -0
  138. package/docs/_posts/components/Followers/ColorChaser.md +77 -0
  139. package/docs/_posts/components/Followers/ColorDamper.md +85 -0
  140. package/docs/_posts/components/Followers/CoordinateChaser.md +76 -0
  141. package/docs/_posts/components/Followers/CoordinateDamper.md +80 -0
  142. package/docs/_posts/components/Followers/OrientationChaser.md +72 -0
  143. package/docs/_posts/components/Followers/OrientationDamper.md +80 -0
  144. package/docs/_posts/components/Followers/PositionChaser.md +72 -0
  145. package/docs/_posts/components/Followers/PositionChaser2D.md +72 -0
  146. package/docs/_posts/components/Followers/PositionDamper.md +80 -0
  147. package/docs/_posts/components/Followers/PositionDamper2D.md +80 -0
  148. package/docs/_posts/components/Followers/ScalarChaser.md +76 -0
  149. package/docs/_posts/components/Followers/ScalarDamper.md +80 -0
  150. package/docs/_posts/components/Followers/TexCoordChaser2D.md +72 -0
  151. package/docs/_posts/components/Followers/TexCoordDamper2D.md +80 -0
  152. package/docs/_posts/components/Geometry2D/Arc2D.md +71 -0
  153. package/docs/_posts/components/Geometry2D/ArcClose2D.md +91 -0
  154. package/docs/_posts/components/Geometry2D/Circle2D.md +55 -0
  155. package/docs/_posts/components/Geometry2D/Disk2D.md +75 -0
  156. package/docs/_posts/components/Geometry2D/Polyline2D.md +54 -0
  157. package/docs/_posts/components/Geometry2D/Polypoint2D.md +54 -0
  158. package/docs/_posts/components/Geometry2D/Rectangle2D.md +66 -0
  159. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +66 -0
  160. package/docs/_posts/components/Geometry3D/Box.md +66 -0
  161. package/docs/_posts/components/Geometry3D/Cone.md +90 -0
  162. package/docs/_posts/components/Geometry3D/Cylinder.md +98 -0
  163. package/docs/_posts/components/Geometry3D/ElevationGrid.md +162 -0
  164. package/docs/_posts/components/Geometry3D/Extrusion.md +170 -0
  165. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +208 -0
  166. package/docs/_posts/components/Geometry3D/Sphere.md +66 -0
  167. package/docs/_posts/components/Geospatial/GeoCoordinate.md +65 -0
  168. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +180 -0
  169. package/docs/_posts/components/Geospatial/GeoLOD.md +128 -0
  170. package/docs/_posts/components/Geospatial/GeoLocation.md +93 -0
  171. package/docs/_posts/components/Geospatial/GeoMetadata.md +75 -0
  172. package/docs/_posts/components/Geospatial/GeoOrigin.md +69 -0
  173. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +95 -0
  174. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +109 -0
  175. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +108 -0
  176. package/docs/_posts/components/Geospatial/GeoTransform.md +121 -0
  177. package/docs/_posts/components/Geospatial/GeoViewpoint.md +126 -0
  178. package/docs/_posts/components/Grouping/Group.md +75 -0
  179. package/docs/_posts/components/Grouping/StaticGroup.md +65 -0
  180. package/docs/_posts/components/Grouping/Switch.md +89 -0
  181. package/docs/_posts/components/Grouping/Transform.md +126 -0
  182. package/docs/_posts/components/HAnim/HAnimDisplacer.md +89 -0
  183. package/docs/_posts/components/HAnim/HAnimHumanoid.md +136 -0
  184. package/docs/_posts/components/HAnim/HAnimJoint.md +165 -0
  185. package/docs/_posts/components/HAnim/HAnimMotion.md +68 -0
  186. package/docs/_posts/components/HAnim/HAnimSegment.md +107 -0
  187. package/docs/_posts/components/HAnim/HAnimSite.md +108 -0
  188. package/docs/_posts/components/Interpolation/ColorInterpolator.md +73 -0
  189. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +76 -0
  190. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +73 -0
  191. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +67 -0
  192. package/docs/_posts/components/Interpolation/NormalInterpolator.md +68 -0
  193. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +72 -0
  194. package/docs/_posts/components/Interpolation/PositionInterpolator.md +72 -0
  195. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +77 -0
  196. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +76 -0
  197. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +93 -0
  198. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +93 -0
  199. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +106 -0
  200. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +78 -0
  201. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +78 -0
  202. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +70 -0
  203. package/docs/_posts/components/Layering/Layer.md +67 -0
  204. package/docs/_posts/components/Layering/LayerSet.md +78 -0
  205. package/docs/_posts/components/Layering/Viewport.md +80 -0
  206. package/docs/_posts/components/Layout/Layout.md +107 -0
  207. package/docs/_posts/components/Layout/LayoutGroup.md +85 -0
  208. package/docs/_posts/components/Layout/LayoutLayer.md +74 -0
  209. package/docs/_posts/components/Layout/ScreenFontStyle.md +137 -0
  210. package/docs/_posts/components/Layout/ScreenGroup.md +71 -0
  211. package/docs/_posts/components/Lighting/DirectionalLight.md +100 -0
  212. package/docs/_posts/components/Lighting/EnvironmentLight.md +91 -0
  213. package/docs/_posts/components/Lighting/PointLight.md +103 -0
  214. package/docs/_posts/components/Lighting/SpotLight.md +132 -0
  215. package/docs/_posts/components/NURBS/Contour2D.md +57 -0
  216. package/docs/_posts/components/NURBS/ContourPolyline2D.md +46 -0
  217. package/docs/_posts/components/NURBS/CoordinateDouble.md +47 -0
  218. package/docs/_posts/components/NURBS/NurbsCurve.md +71 -0
  219. package/docs/_posts/components/NURBS/NurbsCurve2D.md +66 -0
  220. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +70 -0
  221. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +106 -0
  222. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +70 -0
  223. package/docs/_posts/components/NURBS/NurbsSet.md +66 -0
  224. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +90 -0
  225. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +69 -0
  226. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +65 -0
  227. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +77 -0
  228. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +114 -0
  229. package/docs/_posts/components/Navigation/Billboard.md +88 -0
  230. package/docs/_posts/components/Navigation/Collision.md +102 -0
  231. package/docs/_posts/components/Navigation/LOD.md +99 -0
  232. package/docs/_posts/components/Navigation/NavigationInfo.md +122 -0
  233. package/docs/_posts/components/Navigation/OrthoViewpoint.md +117 -0
  234. package/docs/_posts/components/Navigation/Viewpoint.md +117 -0
  235. package/docs/_posts/components/Navigation/ViewpointGroup.md +80 -0
  236. package/docs/_posts/components/Networking/Anchor.md +111 -0
  237. package/docs/_posts/components/Networking/Inline.md +115 -0
  238. package/docs/_posts/components/Networking/LoadSensor.md +91 -0
  239. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +54 -0
  240. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +76 -0
  241. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +72 -0
  242. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +58 -0
  243. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +177 -0
  244. package/docs/_posts/components/ParticleSystems/PointEmitter.md +76 -0
  245. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +94 -0
  246. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +90 -0
  247. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +90 -0
  248. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +68 -0
  249. package/docs/_posts/components/Picking/LinePickSensor.md +125 -0
  250. package/docs/_posts/components/Picking/PickableGroup.md +93 -0
  251. package/docs/_posts/components/Picking/PointPickSensor.md +112 -0
  252. package/docs/_posts/components/Picking/PrimitivePickSensor.md +114 -0
  253. package/docs/_posts/components/Picking/VolumePickSensor.md +107 -0
  254. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +122 -0
  255. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +114 -0
  256. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +89 -0
  257. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +87 -0
  258. package/docs/_posts/components/Rendering/ClipPlane.md +67 -0
  259. package/docs/_posts/components/Rendering/Color.md +56 -0
  260. package/docs/_posts/components/Rendering/ColorRGBA.md +61 -0
  261. package/docs/_posts/components/Rendering/Coordinate.md +45 -0
  262. package/docs/_posts/components/Rendering/IndexedLineSet.md +128 -0
  263. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +128 -0
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  265. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +116 -0
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  297. package/docs/_posts/components/Shape/FillProperties.md +67 -0
  298. package/docs/_posts/components/Shape/LineProperties.md +63 -0
  299. package/docs/_posts/components/Shape/Material.md +217 -0
  300. package/docs/_posts/components/Shape/PhysicalMaterial.md +173 -0
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  302. package/docs/_posts/components/Shape/Shape.md +63 -0
  303. package/docs/_posts/components/Shape/TwoSidedMaterial.md +149 -0
  304. package/docs/_posts/components/Shape/UnlitMaterial.md +115 -0
  305. package/docs/_posts/components/Sound/Analyser.md +72 -0
  306. package/docs/_posts/components/Sound/AudioClip.md +139 -0
  307. package/docs/_posts/components/Sound/AudioDestination.md +52 -0
  308. package/docs/_posts/components/Sound/BiquadFilter.md +70 -0
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  310. package/docs/_posts/components/Sound/ChannelMerger.md +46 -0
  311. package/docs/_posts/components/Sound/ChannelSelector.md +48 -0
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  313. package/docs/_posts/components/Sound/Convolver.md +66 -0
  314. package/docs/_posts/components/Sound/Delay.md +66 -0
  315. package/docs/_posts/components/Sound/DynamicsCompressor.md +74 -0
  316. package/docs/_posts/components/Sound/Gain.md +62 -0
  317. package/docs/_posts/components/Sound/ListenerPointSource.md +62 -0
  318. package/docs/_posts/components/Sound/MicrophoneSource.md +54 -0
  319. package/docs/_posts/components/Sound/OscillatorSource.md +58 -0
  320. package/docs/_posts/components/Sound/PeriodicWave.md +42 -0
  321. package/docs/_posts/components/Sound/Sound.md +92 -0
  322. package/docs/_posts/components/Sound/SpatialSound.md +68 -0
  323. package/docs/_posts/components/Sound/StreamAudioDestination.md +52 -0
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@@ -0,0 +1 @@
1
+ export default libtess;
@@ -188,13 +188,13 @@ export default function (mesh, surface, opts)
188
188
  }
189
189
 
190
190
  var
191
- curves = [ ],
191
+ contours = [ ],
192
192
  triangles = [ ],
193
193
  trimmed = [ ];
194
194
 
195
195
  for (var v = 0, fLength = faces .length; v < fLength; v += 3)
196
196
  {
197
- curves .length = 0;
197
+ contours .length = 0;
198
198
  triangles .length = 0;
199
199
 
200
200
  var
@@ -211,11 +211,9 @@ export default function (mesh, surface, opts)
211
211
  vertex2 .index = v + 1;
212
212
  vertex3 .index = v + 2;
213
213
 
214
- curves .push ([ vertex1, vertex2, vertex3 ]);
215
- curves .push .apply (curves, holes);
216
- curves .push (triangles);
214
+ contours .push ([ vertex1, vertex2, vertex3 ], ... holes);
217
215
 
218
- Triangle3 .triangulatePolygon .apply (Triangle3, curves);
216
+ Triangle3 .triangulatePolygon (contours, triangles);
219
217
 
220
218
  for (var t = 0, tLength = triangles .length; t < tLength; ++ t)
221
219
  trimmed .push (triangles [t] .index);
@@ -228,7 +226,7 @@ export default function (mesh, surface, opts)
228
226
  break;
229
227
  }
230
228
  default:
231
- throw new Error("Can only sample curves and surfaces");
229
+ throw new Error("Can only sample contours and surfaces");
232
230
  }
233
231
 
234
232
  return mesh;
@@ -46,61 +46,203 @@
46
46
  ******************************************************************************/
47
47
 
48
48
  import Algorithm from "../Algorithm.js";
49
+ import Vector2 from "../Numbers/Vector2.js";
49
50
 
50
51
  const lerp = Algorithm .lerp;
51
52
 
52
- function Bezier (x0, y0, x1, y1, x2, y2, x3, y3)
53
+ function Bezier (/*x0, y0, x1, y1, x2, y2, x3, y3*/)
53
54
  {
54
- this .x0 = x0;
55
- this .y0 = y0;
56
- this .x1 = x1;
57
- this .y1 = y1;
58
- this .x2 = x2;
59
- this .y2 = y2;
60
- this .x3 = x3;
61
- this .y3 = y3;
62
-
63
- this .order = arguments .length / 2 - 1;
55
+ this .args = arguments;
64
56
  }
65
57
 
66
58
  Bezier .prototype =
67
59
  {
68
- getLUT: function (dimension)
60
+ getPoints: function (type, steps)
69
61
  {
70
- const
71
- x0 = this .x0,
72
- y0 = this .y0,
73
- x1 = this .x1,
74
- y1 = this .y1,
75
- x2 = this .x2,
76
- y2 = this .y2,
77
- x3 = this .x3,
78
- y3 = this .y3,
79
- lut = [ ];
80
-
81
- switch (this .order)
62
+ const points = [ ];
63
+
64
+ switch (type)
82
65
  {
83
- case 2:
66
+ case "quadric":
67
+ {
68
+ const
69
+ x0 = this .args [0],
70
+ y0 = this .args [1],
71
+ x1 = this .args [2],
72
+ y1 = this .args [3],
73
+ x2 = this .args [4],
74
+ y2 = this .args [5];
75
+
76
+ for (let i = 0, d = steps - 1; i < steps; ++ i)
77
+ {
78
+ points .push (quadric (x0, y0, x1, y1, x2, y2, i / d));
79
+ }
80
+
81
+ break;
82
+ }
83
+ case "cubic":
84
84
  {
85
- for (let i = 0, d = dimension - 1; i < dimension; ++ i)
85
+ const
86
+ x0 = this .args [0],
87
+ y0 = this .args [1],
88
+ x1 = this .args [2],
89
+ y1 = this .args [3],
90
+ x2 = this .args [4],
91
+ y2 = this .args [5],
92
+ x3 = this .args [6],
93
+ y3 = this .args [7];
94
+
95
+ for (let i = 0, d = steps - 1; i < steps; ++ i)
86
96
  {
87
- lut .push (quadric (x0, y0, x1, y1, x2, y2, i / d));
97
+ points .push (cubic (x0, y0, x1, y1, x2, y2, x3, y3, i / d));
88
98
  }
89
99
 
90
100
  break;
91
101
  }
92
- case 3:
102
+ case "arc":
93
103
  {
94
- for (let i = 0, d = dimension - 1; i < dimension; ++ i)
104
+ let
105
+ ax = this .args [0],
106
+ ay = this .args [1],
107
+ rx = this .args [2],
108
+ ry = this .args [3],
109
+ xAxisRotation = this .args [4],
110
+ largeArcFlag = this .args [5],
111
+ sweepFlag = this .args [6],
112
+ x = this .args [7],
113
+ y = this .args [8];
114
+
115
+ // https://ericeastwood.com/blog/25/curves-and-arcs-quadratic-cubic-elliptical-svg-implementations
116
+ // See https://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes.
117
+
118
+ // If the endpoints are identical, then this is equivalent to omitting the elliptical arc segment entirely.
119
+ if (ax === x && ay === y)
95
120
  {
96
- lut .push (cubic (x0, y0, x1, y1, x2, y2, x3, y3, i / d));
121
+ points .push (new Vector2 (x, y));
122
+ return;
123
+ }
124
+
125
+ // In accordance to: http://www.w3.org/TR/SVG/implnote.html#ArcOutOfRangeParameters
126
+
127
+ rx = Math .abs (rx);
128
+ ry = Math .abs (ry);
129
+
130
+ // If rx = 0 or ry = 0 then this arc is treated as a straight line segment joining the endpoints.
131
+ if (rx === 0 || ry === 0)
132
+ {
133
+ points .push (new Vector2 (ax, ay), new Vector2 (x, y));
134
+ return;
135
+ }
136
+
137
+ const
138
+ rx2 = rx * rx,
139
+ ry2 = ry * ry;
140
+
141
+ // In accordance to: http://www.w3.org/TR/SVG/implnote.html#ArcOutOfRangeParameters
142
+
143
+ xAxisRotation = Algorithm .interval (xAxisRotation, 0, 2 * Math .PI);
144
+
145
+ const
146
+ sinRotation = Math .sin (xAxisRotation),
147
+ cosRotation = Math .cos (xAxisRotation);
148
+
149
+ // Following "Conversion from endpoint to center parameterization"
150
+ // http://www.w3.org/TR/SVG/implnote.html#ArcConversionEndpointToCenter
151
+
152
+ // Step #1: Compute transformedPoint
153
+ const d = new Vector2 (ax - x, ay - y) .divide (2);
154
+
155
+ const transformedPoint = new Vector2 ( cosRotation * d .x + sinRotation * d .y,
156
+ -sinRotation * d .x + cosRotation * d .y);
157
+
158
+ const transformedPoint2 = transformedPoint .copy () .multVec (transformedPoint);
159
+
160
+ // Ensure radii are large enough
161
+ const radiiCheck = transformedPoint2 .x / rx2 + transformedPoint2 .y / ry2;
162
+
163
+ if (radiiCheck > 1)
164
+ {
165
+ rx = Math .sqrt (radiiCheck) * rx;
166
+ ry = Math .sqrt (radiiCheck) * ry;
167
+ }
168
+
169
+ // Step #2: Compute transformedCenter
170
+ const cSquareNumerator = rx2 * ry2 - rx2 * transformedPoint2 .y - ry2 * transformedPoint2 .x;
171
+ const cSquareRootDenom = rx2 * transformedPoint2 .y + ry2 * transformedPoint2 .x;
172
+ let cRadicand = cSquareNumerator / cSquareRootDenom;
173
+
174
+ // Make sure this never drops below zero because of precision
175
+ cRadicand = Math .max (0, cRadicand);
176
+
177
+ const cCoef = (largeArcFlag !== sweepFlag ? 1 : -1) * Math .sqrt (cRadicand);
178
+
179
+ const transformedCenter = new Vector2 ( cCoef * rx * transformedPoint .y / ry,
180
+ -cCoef * ry * transformedPoint .x / rx);
181
+
182
+ // Step #3: Compute center
183
+ const center = new Vector2 (cosRotation * transformedCenter .x - sinRotation * transformedCenter .y + ((ax + x) / 2),
184
+ sinRotation * transformedCenter .x + cosRotation * transformedCenter .y + ((ay + y) / 2));
185
+
186
+ // Step #4: Compute start/sweep angles
187
+ const startVector = new Vector2 ((transformedPoint .x - transformedCenter .x) / rx,
188
+ (transformedPoint .y - transformedCenter .y) / ry);
189
+
190
+ const endVector = new Vector2 ((-transformedPoint .x - transformedCenter .x) / rx,
191
+ (-transformedPoint .y - transformedCenter .y) / ry);
192
+
193
+ const get_angle = (x) => { return x > 0 ? x : 2 * Math .PI + x; }; // transform angle to range [0, 2pi]
194
+ const startAngle = get_angle (Math .atan2 (startVector .y, startVector .x));
195
+ const endAngle = get_angle (Math .atan2 (endVector .y, endVector .x));
196
+
197
+ let sweepAngle = endAngle - startAngle;
198
+
199
+ if (largeArcFlag)
200
+ {
201
+ // sweepAngle must be positive
202
+ if (sweepAngle < 0)
203
+ sweepAngle += 2 * Math .PI;
204
+ }
205
+ else
206
+ {
207
+ // sweepAngle must be negative
208
+ if (sweepAngle > 0)
209
+ sweepAngle -= 2 * Math .PI;
210
+ }
211
+
212
+ if (sweepFlag && sweepAngle < 0)
213
+ sweepAngle += 2 *Math .PI;
214
+
215
+ else if (!sweepFlag && sweepAngle > 0)
216
+ sweepAngle -= 2 * Math .PI;
217
+
218
+ // Interpolate:
219
+
220
+ const bezier_steps = Math .max (4, Math .abs (sweepAngle) * steps / (2 * Math .PI));
221
+ const bezier_steps_1 = bezier_steps - 1;
222
+
223
+ points .push (new Vector2 (ax, ay));
224
+
225
+ for (let i = 1; i < bezier_steps_1; ++ i)
226
+ {
227
+ const t = i / bezier_steps_1;
228
+
229
+ // From http://www.w3.org/TR/SVG/implnote.html#ArcParameterizationAlternatives
230
+ const angle = startAngle + (sweepAngle * t);
231
+ const x = rx * Math .cos (angle);
232
+ const y = ry * Math .sin (angle);
233
+
234
+ const point = new Vector2 (cosRotation * x - sinRotation * y + center .x,
235
+ sinRotation * x + cosRotation * y + center .y);
236
+
237
+ points .push (point);
97
238
  }
98
239
 
240
+ points .push (new Vector2 (x, y));
99
241
  break;
100
242
  }
101
243
  }
102
244
 
103
- return lut;
245
+ return points;
104
246
  }
105
247
  };
106
248
 
@@ -114,7 +256,7 @@ function quadric (x0, y0, x1, y1, x2, y2, t)
114
256
  bx0 = lerp (ax0, ax1, t),
115
257
  by0 = lerp (ay0, ay1, t);
116
258
 
117
- return {x: bx0, y: by0};
259
+ return new Vector2 (bx0, by0);
118
260
  }
119
261
 
120
262
  function cubic (x0, y0, x1, y1, x2, y2, x3, y3, t)
@@ -133,7 +275,7 @@ function cubic (x0, y0, x1, y1, x2, y2, x3, y3, t)
133
275
  cx0 = lerp (bx0, bx1, t),
134
276
  cy0 = lerp (by0, by1, t);
135
277
 
136
- return {x: cx0, y: cy0};
278
+ return new Vector2 (cx0, cy0);
137
279
  }
138
280
 
139
281
  export default Bezier;
@@ -50,38 +50,9 @@ import Vector2 from "../Numbers/Vector2.js";
50
50
 
51
51
  function Box2 (size, center)
52
52
  {
53
- switch (arguments .length)
54
- {
55
- case 0:
56
- {
57
- this .matrix = new Matrix3 (0, 0, 0,
58
- 0, 0, 0,
59
- 0, 0, 0);
60
- return;
61
- }
62
- case 2:
63
- {
64
- this .matrix = new Matrix3 (size .x / 2, 0, 0,
65
- 0, size .y / 2, 0,
66
- center .x, center .y, 1);
67
- return;
68
- }
69
- case 3:
70
- {
71
- const
72
- min = arguments [0],
73
- max = arguments [1],
74
- sx = (max .x - min .x) / 2,
75
- sy = (max .y - min .y) / 2,
76
- cx = (max .x + min .x) / 2,
77
- cy = (max .y + min .y) / 2;
53
+ this .matrix = new Matrix3 ();
78
54
 
79
- this .matrix = new Matrix3 (sx, 0, 0,
80
- 0, sy, 0,
81
- cx, cy, 1);
82
- return;
83
- }
84
- }
55
+ this .set (... arguments);
85
56
  }
86
57
 
87
58
  Box2 .prototype =
@@ -104,39 +75,27 @@ Box2 .prototype =
104
75
  },
105
76
  set: function (size, center)
106
77
  {
107
- const m = this .matrix;
108
-
109
78
  switch (arguments .length)
110
79
  {
111
80
  case 0:
112
81
  {
113
- m [0] = 0.5; m [1] = 0; m [2] = 0;
114
- m [3] = 0; m [4] = 0.5; m [5] = 0;
115
- m [6] = 0; m [7] = 0; m [8] = 0;
82
+ this .matrix .set (0, 0, 0,
83
+ 0, 0, 0,
84
+ 0, 0, 0);
85
+
116
86
  return this;
117
87
  }
118
88
  case 2:
119
89
  {
120
- // size, center
121
- m [0] = size .x / 2; m [1] = 0; m [2] = 0;
122
- m [3] = 0; m [4] = size .y / 2; m [5] = 0;
123
- m [6] = center .x; m [7] = center .y; m [8] = 1;
90
+ this .matrix .set (size .x / 2, 0, 0,
91
+ 0, size .y / 2, 0,
92
+ center .x, center .y, 1);
93
+
124
94
  return this;
125
95
  }
126
96
  case 3:
127
97
  {
128
- const
129
- min = arguments [0],
130
- max = arguments [1],
131
- sx = (max .x - min .x) / 2,
132
- sy = (max .y - min .y) / 2,
133
- cx = (max .x + min .x) / 2,
134
- cy = (max .y + min .y) / 2;
135
-
136
- this .matrix .set (sx, 0, 0,
137
- 0, sy, 0,
138
- cx, cy, 1);
139
- return this;
98
+ return this .setExtents (arguments [0], arguments [1]);
140
99
  }
141
100
  }
142
101
  },
@@ -149,9 +108,10 @@ Box2 .prototype =
149
108
  cx = (max .x + min .x) / 2,
150
109
  cy = (max .y + min .y) / 2;
151
110
 
152
- m [0] = sx; m [1] = 0; m [2] = 0;
153
- m [3] = 0; m [4] = sy; m [5] = 0;
154
- m [6] = cx; m [7] = cy; m [8] = 1;
111
+ this .matrix .set (sx, 0, 0,
112
+ 0, sy, 0,
113
+ cx, cy, 1);
114
+
155
115
  return this;
156
116
  },
157
117
  isEmpty: function ()
@@ -52,43 +52,9 @@ import SAT from "../Algorithms/SAT.js";
52
52
 
53
53
  function Box3 (size, center)
54
54
  {
55
- switch (arguments .length)
56
- {
57
- case 0:
58
- {
59
- this .matrix = new Matrix4 (0, 0, 0, 0,
60
- 0, 0, 0, 0,
61
- 0, 0, 0, 0,
62
- 0, 0, 0, 0);
63
- return;
64
- }
65
- case 2:
66
- {
67
- this .matrix = new Matrix4 (size .x / 2, 0, 0, 0,
68
- 0, size .y / 2, 0, 0,
69
- 0, 0, size .z / 2, 0,
70
- center .x, center .y, center .z, 1);
71
- return;
72
- }
73
- case 3:
74
- {
75
- const
76
- min = arguments [0],
77
- max = arguments [1],
78
- sx = (max .x - min .x) / 2,
79
- sy = (max .y - min .y) / 2,
80
- sz = (max .z - min .z) / 2,
81
- cx = (max .x + min .x) / 2,
82
- cy = (max .y + min .y) / 2,
83
- cz = (max .z + min .z) / 2;
84
-
85
- this .matrix = new Matrix4 (sx, 0, 0, 0,
86
- 0, sy, 0, 0,
87
- 0, 0, sz, 0,
88
- cx, cy, cz, 1);
89
- return;
90
- }
91
- }
55
+ this .matrix = new Matrix4 ();
56
+
57
+ this .set (... arguments);
92
58
  }
93
59
 
94
60
  Box3 .prototype =
@@ -115,43 +81,29 @@ Box3 .prototype =
115
81
  },
116
82
  set: function (size, center)
117
83
  {
118
- const m = this .matrix;
119
-
120
84
  switch (arguments .length)
121
85
  {
122
86
  case 0:
123
87
  {
124
- m [ 0] = 0.5; m [ 1] = 0; m [ 2] = 0; m [ 3] = 0;
125
- m [ 4] = 0; m [ 5] = 0.5; m [ 6] = 0; m [ 7] = 0;
126
- m [ 8] = 0; m [ 9] = 0; m [10] = 0.5; m [11] = 0;
127
- m [12] = 0; m [13] = 0; m [14] = 0; m [15] = 0;
88
+ this .matrix .set (0, 0, 0, 0,
89
+ 0, 0, 0, 0,
90
+ 0, 0, 0, 0,
91
+ 0, 0, 0, 0);
92
+
128
93
  return this;
129
94
  }
130
95
  case 2:
131
96
  {
132
- m [ 0] = size .x / 2; m [ 1] = 0; m [ 2] = 0; m [ 3] = 0;
133
- m [ 4] = 0; m [ 5] = size .y / 2; m [ 6] = 0; m [ 7] = 0;
134
- m [ 8] = 0; m [ 9] = 0; m [10] = size .z / 2; m [11] = 0;
135
- m [12] = center .x; m [13] = center .y; m [14] = center .z; m [15] = 1;
97
+ this .matrix .set (size .x / 2, 0, 0, 0,
98
+ 0, size .y / 2, 0, 0,
99
+ 0, 0, size .z / 2, 0,
100
+ center .x, center .y, center .z, 1);
101
+
136
102
  return this;
137
103
  }
138
104
  case 3:
139
105
  {
140
- const
141
- min = arguments [0],
142
- max = arguments [1],
143
- sx = (max .x - min .x) / 2,
144
- sy = (max .y - min .y) / 2,
145
- sz = (max .z - min .z) / 2,
146
- cx = (max .x + min .x) / 2,
147
- cy = (max .y + min .y) / 2,
148
- cz = (max .z + min .z) / 2;
149
-
150
- this .matrix .set (sx, 0, 0, 0,
151
- 0, sy, 0, 0,
152
- 0, 0, sz, 0,
153
- cx, cy, cz, 1);
154
- return this;
106
+ return this .setExtents (arguments [0], arguments [1]);
155
107
  }
156
108
  }
157
109
  },
@@ -166,10 +118,11 @@ Box3 .prototype =
166
118
  cy = (max .y + min .y) / 2,
167
119
  cz = (max .z + min .z) / 2;
168
120
 
169
- m [ 0] = sx; m [ 1] = 0; m [ 2] = 0; m [ 3] = 0;
170
- m [ 4] = 0; m [ 5] = sy; m [ 6] = 0; m [ 7] = 0;
171
- m [ 8] = 0; m [ 9] = 0; m [10] = sz; m [11] = 0;
172
- m [12] = cx; m [13] = cy; m [14] = cz; m [15] = 1;
121
+ this .matrix .set (sx, 0, 0, 0,
122
+ 0, sy, 0, 0,
123
+ 0, 0, sz, 0,
124
+ cx, cy, cz, 1);
125
+
173
126
  return this;
174
127
  },
175
128
  getExtents: function (min, max)
@@ -93,73 +93,30 @@ const Triangle3 = {
93
93
  },
94
94
  triangulatePolygon: (function ()
95
95
  {
96
- const tessy = (function ()
97
- {
98
- // Function called for each vertex of tesselator output.
99
- function vertexCallback (data, polyVertArray)
100
- {
101
- //console .log (data);
102
- polyVertArray [polyVertArray .length] = data;
103
- }
104
-
105
- function beginCallback (type)
106
- {
107
- if (type !== libtess .primitiveType .GL_TRIANGLES)
108
- console .log ('expected TRIANGLES but got type: ' + type);
109
- }
110
-
111
- function errorCallback (errno)
112
- {
113
- console .log ('error callback');
114
- console .log ('error number: ' + errno);
115
- }
116
-
117
- // Callback for when segments intersect and must be split.
118
- function combineCallback (coords, data, weight)
119
- {
120
- //console.log ('combine callback');
121
- return data [0];
122
- }
123
-
124
- function edgeCallback (flag)
125
- {
126
- // Don't really care about the flag, but need no-strip/no-fan behavior.
127
- // console .log ('edge flag: ' + flag);
128
- }
96
+ // Function called for each vertex of tesselator output.
129
97
 
130
- const tessy = new libtess .GluTesselator ();
98
+ function vertexCallback (index, triangles)
99
+ {
100
+ triangles .push (index);
101
+ }
131
102
 
132
- tessy .gluTessCallback (libtess .gluEnum .GLU_TESS_VERTEX_DATA, vertexCallback);
133
- tessy .gluTessCallback (libtess .gluEnum .GLU_TESS_BEGIN, beginCallback);
134
- tessy .gluTessCallback (libtess .gluEnum .GLU_TESS_ERROR, errorCallback);
135
- tessy .gluTessCallback (libtess .gluEnum .GLU_TESS_COMBINE, combineCallback);
136
- tessy .gluTessCallback (libtess .gluEnum .GLU_TESS_EDGE_FLAG, edgeCallback);
137
- tessy .gluTessProperty (libtess .gluEnum .GLU_TESS_TOLERANCE, 0);
138
- tessy .gluTessProperty (libtess .gluEnum .GLU_TESS_WINDING_RULE, libtess .windingRule .GLU_TESS_WINDING_ODD);
103
+ const tessy = new libtess .GluTesselator ();
139
104
 
140
- return tessy;
141
- })();
105
+ tessy .gluTessCallback (libtess .gluEnum .GLU_TESS_VERTEX_DATA, vertexCallback);
106
+ tessy .gluTessProperty (libtess .gluEnum .GLU_TESS_WINDING_RULE, libtess .windingRule .GLU_TESS_WINDING_ODD);
142
107
 
143
- return function (/* contour, [ contour, ..., ] triangles */)
108
+ return function (polygon, triangles)
144
109
  {
145
- const triangles = arguments [arguments .length - 1];
146
-
147
110
  tessy .gluTessBeginPolygon (triangles);
111
+ tessy .gluTessBeginContour ();
148
112
 
149
- for (let i = 0, length = arguments .length - 1; i < length; ++ i)
150
- {
151
- tessy .gluTessBeginContour ();
152
-
153
- for (const contour of arguments [i])
154
- {
155
- tessy .gluTessVertex (contour, contour);
156
- }
157
-
158
- tessy .gluTessEndContour ();
159
- }
113
+ for (const point of polygon)
114
+ tessy .gluTessVertex (point, point .index);
160
115
 
116
+ tessy .gluTessEndContour ();
161
117
  tessy .gluTessEndPolygon ();
162
118
 
119
+ // Return array of indices.
163
120
  return triangles;
164
121
  };
165
122
  })(),
@@ -169,28 +126,6 @@ const Triangle3 = {
169
126
  for (let i = 1, length = vertices .length - 1; i < length; ++ i)
170
127
  triangles .push (vertices [0], vertices [i], vertices [i + 1]);
171
128
  },
172
- getPolygonNormal: function (vertices, normal)
173
- {
174
- // Determine polygon normal.
175
- // We use Newell's method https://www.opengl.org/wiki/Calculating_a_Surface_Normal here:
176
-
177
- normal .set (0, 0, 0);
178
-
179
- var next = vertices [0];
180
-
181
- for (let i = 0, length = vertices .length; i < length; ++ i)
182
- {
183
- var
184
- current = next,
185
- next = vertices [(i + 1) % length];
186
-
187
- normal .x += (current .y - next .y) * (current .z + next .z);
188
- normal .y += (current .z - next .z) * (current .x + next .x);
189
- normal .z += (current .x - next .x) * (current .y + next .y);
190
- }
191
-
192
- return normal .normalize ();
193
- },
194
129
  };
195
130
 
196
131
  export default Triangle3;
@@ -93,12 +93,14 @@ Color3 .prototype =
93
93
  this [_r] = color [_r];
94
94
  this [_g] = color [_g];
95
95
  this [_b] = color [_b];
96
+ return this;
96
97
  },
97
98
  set: function (r, g, b)
98
99
  {
99
100
  this [_r] = clamp (r, 0, 1);
100
101
  this [_g] = clamp (g, 0, 1);
101
102
  this [_b] = clamp (b, 0, 1);
103
+ return this;
102
104
  },
103
105
  equals: function (color)
104
106
  {
@@ -173,6 +175,8 @@ Color3 .prototype =
173
175
  default: this [_r] = v; this [_g] = p; this [_b] = q; break;
174
176
  }
175
177
  }
178
+
179
+ return this;
176
180
  },
177
181
  toString: function ()
178
182
  {
@@ -100,6 +100,7 @@ Color4 .prototype =
100
100
  this [_g] = color [_g];
101
101
  this [_b] = color [_b];
102
102
  this [_a] = color [_a];
103
+ return this;
103
104
  },
104
105
  set: function (r, g, b, a)
105
106
  {
@@ -107,6 +108,7 @@ Color4 .prototype =
107
108
  this [_g] = clamp (g, 0, 1);
108
109
  this [_b] = clamp (b, 0, 1);
109
110
  this [_a] = clamp (a, 0, 1);
111
+ return this;
110
112
  },
111
113
  equals: function (color)
112
114
  {
@@ -128,6 +130,8 @@ Color4 .prototype =
128
130
  Color3 .prototype .setHSV .call (this, h, s, v);
129
131
 
130
132
  this [_a] = clamp (a, 0, 1);
133
+
134
+ return this;
131
135
  },
132
136
  toString: function ()
133
137
  {