x_ite 8.4.3 → 8.5.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (568) hide show
  1. package/.vscode/settings.json +5 -1
  2. package/Makefile +0 -3
  3. package/build/bin/components.js +173 -0
  4. package/build/bin/tags.pl +28 -0
  5. package/build/bin/tests.pl +80 -2
  6. package/build/bin/version.pl +12 -7
  7. package/dist/assets/components/Annotation.js +13 -13
  8. package/dist/assets/components/Annotation.min.js +1 -1
  9. package/dist/assets/components/CADGeometry.js +13 -13
  10. package/dist/assets/components/CADGeometry.min.js +1 -1
  11. package/dist/assets/components/CubeMapTexturing.js +28 -29
  12. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  13. package/dist/assets/components/DIS.js +13 -13
  14. package/dist/assets/components/DIS.min.js +1 -1
  15. package/dist/assets/components/EventUtilities.js +9 -9
  16. package/dist/assets/components/EventUtilities.min.js +1 -1
  17. package/dist/assets/components/Geometry2D.js +19 -19
  18. package/dist/assets/components/Geometry2D.min.js +1 -1
  19. package/dist/assets/components/Geospatial.js +33 -33
  20. package/dist/assets/components/Geospatial.min.js +1 -1
  21. package/dist/assets/components/HAnim.js +63 -42
  22. package/dist/assets/components/HAnim.min.js +1 -1
  23. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  24. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  25. package/dist/assets/components/Layout.js +37 -29
  26. package/dist/assets/components/Layout.min.js +1 -1
  27. package/dist/assets/components/NURBS.js +29 -31
  28. package/dist/assets/components/NURBS.min.js +1 -1
  29. package/dist/assets/components/ParticleSystems.js +23 -23
  30. package/dist/assets/components/ParticleSystems.min.js +1 -1
  31. package/dist/assets/components/Picking.js +19 -19
  32. package/dist/assets/components/Picking.min.js +1 -1
  33. package/dist/assets/components/RigidBodyPhysics.js +24 -19
  34. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  35. package/dist/assets/components/Scripting.js +30 -30
  36. package/dist/assets/components/Scripting.min.js +1 -1
  37. package/dist/assets/components/Text.js +172 -594
  38. package/dist/assets/components/Text.min.js +1 -1
  39. package/dist/assets/components/TextureProjector.js +31 -47
  40. package/dist/assets/components/TextureProjector.min.js +1 -1
  41. package/dist/assets/components/Texturing3D.js +367 -346
  42. package/dist/assets/components/Texturing3D.min.js +1 -1
  43. package/dist/assets/components/VolumeRendering.js +19 -19
  44. package/dist/assets/components/VolumeRendering.min.js +1 -1
  45. package/dist/assets/components/X_ITE.js +9 -9
  46. package/dist/assets/components/X_ITE.min.js +1 -1
  47. package/dist/x_ite.css +1 -1
  48. package/dist/x_ite.js +12174 -3553
  49. package/dist/x_ite.min.js +1 -1
  50. package/dist/x_ite.zip +0 -0
  51. package/docs/_config.yml +5 -136
  52. package/docs/_data/nav/components-CADGeometry.yml +14 -0
  53. package/docs/_data/nav/components-Core.yml +16 -0
  54. package/docs/_data/nav/components-CubeMapTexturing.yml +8 -0
  55. package/docs/_data/nav/components-DIS.yml +14 -0
  56. package/docs/_data/nav/components-EnvironmentalEffects.yml +12 -0
  57. package/docs/_data/nav/components-EnvironmentalSensor.yml +8 -0
  58. package/docs/_data/nav/components-EventUtilities.yml +16 -0
  59. package/docs/_data/nav/components-Followers.yml +30 -0
  60. package/docs/_data/nav/components-Geometry2D.yml +18 -0
  61. package/docs/_data/nav/components-Geometry3D.yml +16 -0
  62. package/docs/_data/nav/components-Geospatial.yml +24 -0
  63. package/docs/_data/nav/components-Grouping.yml +10 -0
  64. package/docs/_data/nav/components-HAnim.yml +14 -0
  65. package/docs/_data/nav/components-Interpolation.yml +28 -0
  66. package/docs/_data/nav/components-KeyDeviceSensor.yml +6 -0
  67. package/docs/_data/nav/components-Layering.yml +8 -0
  68. package/docs/_data/nav/components-Layout.yml +12 -0
  69. package/docs/_data/nav/components-Lighting.yml +10 -0
  70. package/docs/_data/nav/components-NURBS.yml +30 -0
  71. package/docs/_data/nav/components-Navigation.yml +16 -0
  72. package/docs/_data/nav/components-Networking.yml +8 -0
  73. package/docs/_data/nav/components-ParticleSystems.yml +22 -0
  74. package/docs/_data/nav/components-Picking.yml +12 -0
  75. package/docs/_data/nav/components-PointingDeviceSensor.yml +10 -0
  76. package/docs/_data/nav/components-Rendering.yml +30 -0
  77. package/docs/_data/nav/components-RigidBodyPhysics.yml +30 -0
  78. package/docs/_data/nav/components-Scripting.yml +4 -0
  79. package/docs/_data/nav/components-Shaders.yml +18 -0
  80. package/docs/_data/nav/components-Shape.yml +22 -0
  81. package/docs/_data/nav/components-Sound.yml +44 -0
  82. package/docs/_data/nav/components-Text.yml +6 -0
  83. package/docs/_data/nav/components-TextureProjector.yml +6 -0
  84. package/docs/_data/nav/components-Texturing.yml +22 -0
  85. package/docs/_data/nav/components-Texturing3D.yml +18 -0
  86. package/docs/_data/nav/components-Time.yml +4 -0
  87. package/docs/_data/nav/components-VolumeRendering.yml +28 -0
  88. package/docs/_data/nav/components-X_ITE.yml +4 -0
  89. package/docs/_data/nav/main.yml +26 -0
  90. package/docs/_data/nav/reference.yml +18 -0
  91. package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +18 -0
  92. package/docs/_data/nav/tutorials-basic.yml +6 -0
  93. package/docs/_data/nav/tutorials-optimize-your-scene.yml +6 -0
  94. package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +12 -0
  95. package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +16 -0
  96. package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +20 -0
  97. package/docs/_includes/nav.html +2 -2
  98. package/docs/_includes/scripts.html +2 -1
  99. package/docs/_posts/accessing-the-external-browser.md +1 -1
  100. package/docs/_posts/browser-support.md +1 -1
  101. package/docs/_posts/components/CADGeometry/CADAssembly.md +83 -0
  102. package/docs/_posts/components/CADGeometry/CADFace.md +70 -0
  103. package/docs/_posts/components/CADGeometry/CADLayer.md +84 -0
  104. package/docs/_posts/components/CADGeometry/CADPart.md +117 -0
  105. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +125 -0
  106. package/docs/_posts/components/CADGeometry/QuadSet.md +113 -0
  107. package/docs/_posts/components/Core/MetadataBoolean.md +90 -0
  108. package/docs/_posts/components/Core/MetadataDouble.md +67 -0
  109. package/docs/_posts/components/Core/MetadataFloat.md +67 -0
  110. package/docs/_posts/components/Core/MetadataInteger.md +66 -0
  111. package/docs/_posts/components/Core/MetadataSet.md +63 -0
  112. package/docs/_posts/components/Core/MetadataString.md +66 -0
  113. package/docs/_posts/components/Core/WorldInfo.md +54 -0
  114. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +76 -0
  115. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +65 -0
  116. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +66 -0
  117. package/docs/_posts/components/DIS/DISEntityManager.md +73 -0
  118. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +88 -0
  119. package/docs/_posts/components/DIS/EspduTransform.md +416 -0
  120. package/docs/_posts/components/DIS/ReceiverPdu.md +168 -0
  121. package/docs/_posts/components/DIS/SignalPdu.md +168 -0
  122. package/docs/_posts/components/DIS/TransmitterPdu.md +232 -0
  123. package/docs/_posts/components/EnvironmentalEffects/Background.md +189 -0
  124. package/docs/_posts/components/EnvironmentalEffects/Fog.md +97 -0
  125. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +40 -0
  126. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +84 -0
  127. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +142 -0
  128. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +90 -0
  129. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +91 -0
  130. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +73 -0
  131. package/docs/_posts/components/EventUtilities/BooleanFilter.md +62 -0
  132. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +86 -0
  133. package/docs/_posts/components/EventUtilities/BooleanToggle.md +46 -0
  134. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +47 -0
  135. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +90 -0
  136. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +51 -0
  137. package/docs/_posts/components/EventUtilities/TimeTrigger.md +47 -0
  138. package/docs/_posts/components/Followers/ColorChaser.md +77 -0
  139. package/docs/_posts/components/Followers/ColorDamper.md +85 -0
  140. package/docs/_posts/components/Followers/CoordinateChaser.md +76 -0
  141. package/docs/_posts/components/Followers/CoordinateDamper.md +80 -0
  142. package/docs/_posts/components/Followers/OrientationChaser.md +72 -0
  143. package/docs/_posts/components/Followers/OrientationDamper.md +80 -0
  144. package/docs/_posts/components/Followers/PositionChaser.md +72 -0
  145. package/docs/_posts/components/Followers/PositionChaser2D.md +72 -0
  146. package/docs/_posts/components/Followers/PositionDamper.md +80 -0
  147. package/docs/_posts/components/Followers/PositionDamper2D.md +80 -0
  148. package/docs/_posts/components/Followers/ScalarChaser.md +76 -0
  149. package/docs/_posts/components/Followers/ScalarDamper.md +80 -0
  150. package/docs/_posts/components/Followers/TexCoordChaser2D.md +72 -0
  151. package/docs/_posts/components/Followers/TexCoordDamper2D.md +80 -0
  152. package/docs/_posts/components/Geometry2D/Arc2D.md +71 -0
  153. package/docs/_posts/components/Geometry2D/ArcClose2D.md +91 -0
  154. package/docs/_posts/components/Geometry2D/Circle2D.md +55 -0
  155. package/docs/_posts/components/Geometry2D/Disk2D.md +75 -0
  156. package/docs/_posts/components/Geometry2D/Polyline2D.md +54 -0
  157. package/docs/_posts/components/Geometry2D/Polypoint2D.md +54 -0
  158. package/docs/_posts/components/Geometry2D/Rectangle2D.md +66 -0
  159. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +66 -0
  160. package/docs/_posts/components/Geometry3D/Box.md +66 -0
  161. package/docs/_posts/components/Geometry3D/Cone.md +90 -0
  162. package/docs/_posts/components/Geometry3D/Cylinder.md +98 -0
  163. package/docs/_posts/components/Geometry3D/ElevationGrid.md +162 -0
  164. package/docs/_posts/components/Geometry3D/Extrusion.md +170 -0
  165. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +208 -0
  166. package/docs/_posts/components/Geometry3D/Sphere.md +66 -0
  167. package/docs/_posts/components/Geospatial/GeoCoordinate.md +65 -0
  168. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +180 -0
  169. package/docs/_posts/components/Geospatial/GeoLOD.md +128 -0
  170. package/docs/_posts/components/Geospatial/GeoLocation.md +93 -0
  171. package/docs/_posts/components/Geospatial/GeoMetadata.md +75 -0
  172. package/docs/_posts/components/Geospatial/GeoOrigin.md +69 -0
  173. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +95 -0
  174. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +109 -0
  175. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +108 -0
  176. package/docs/_posts/components/Geospatial/GeoTransform.md +121 -0
  177. package/docs/_posts/components/Geospatial/GeoViewpoint.md +126 -0
  178. package/docs/_posts/components/Grouping/Group.md +75 -0
  179. package/docs/_posts/components/Grouping/StaticGroup.md +65 -0
  180. package/docs/_posts/components/Grouping/Switch.md +89 -0
  181. package/docs/_posts/components/Grouping/Transform.md +126 -0
  182. package/docs/_posts/components/HAnim/HAnimDisplacer.md +89 -0
  183. package/docs/_posts/components/HAnim/HAnimHumanoid.md +136 -0
  184. package/docs/_posts/components/HAnim/HAnimJoint.md +165 -0
  185. package/docs/_posts/components/HAnim/HAnimMotion.md +68 -0
  186. package/docs/_posts/components/HAnim/HAnimSegment.md +107 -0
  187. package/docs/_posts/components/HAnim/HAnimSite.md +108 -0
  188. package/docs/_posts/components/Interpolation/ColorInterpolator.md +73 -0
  189. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +76 -0
  190. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +73 -0
  191. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +67 -0
  192. package/docs/_posts/components/Interpolation/NormalInterpolator.md +68 -0
  193. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +72 -0
  194. package/docs/_posts/components/Interpolation/PositionInterpolator.md +72 -0
  195. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +77 -0
  196. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +76 -0
  197. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +93 -0
  198. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +93 -0
  199. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +106 -0
  200. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +78 -0
  201. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +78 -0
  202. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +70 -0
  203. package/docs/_posts/components/Layering/Layer.md +67 -0
  204. package/docs/_posts/components/Layering/LayerSet.md +78 -0
  205. package/docs/_posts/components/Layering/Viewport.md +80 -0
  206. package/docs/_posts/components/Layout/Layout.md +107 -0
  207. package/docs/_posts/components/Layout/LayoutGroup.md +85 -0
  208. package/docs/_posts/components/Layout/LayoutLayer.md +74 -0
  209. package/docs/_posts/components/Layout/ScreenFontStyle.md +137 -0
  210. package/docs/_posts/components/Layout/ScreenGroup.md +71 -0
  211. package/docs/_posts/components/Lighting/DirectionalLight.md +100 -0
  212. package/docs/_posts/components/Lighting/EnvironmentLight.md +91 -0
  213. package/docs/_posts/components/Lighting/PointLight.md +103 -0
  214. package/docs/_posts/components/Lighting/SpotLight.md +132 -0
  215. package/docs/_posts/components/NURBS/Contour2D.md +57 -0
  216. package/docs/_posts/components/NURBS/ContourPolyline2D.md +46 -0
  217. package/docs/_posts/components/NURBS/CoordinateDouble.md +47 -0
  218. package/docs/_posts/components/NURBS/NurbsCurve.md +71 -0
  219. package/docs/_posts/components/NURBS/NurbsCurve2D.md +66 -0
  220. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +70 -0
  221. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +106 -0
  222. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +70 -0
  223. package/docs/_posts/components/NURBS/NurbsSet.md +66 -0
  224. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +90 -0
  225. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +69 -0
  226. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +65 -0
  227. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +77 -0
  228. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +114 -0
  229. package/docs/_posts/components/Navigation/Billboard.md +88 -0
  230. package/docs/_posts/components/Navigation/Collision.md +102 -0
  231. package/docs/_posts/components/Navigation/LOD.md +99 -0
  232. package/docs/_posts/components/Navigation/NavigationInfo.md +122 -0
  233. package/docs/_posts/components/Navigation/OrthoViewpoint.md +117 -0
  234. package/docs/_posts/components/Navigation/Viewpoint.md +117 -0
  235. package/docs/_posts/components/Navigation/ViewpointGroup.md +80 -0
  236. package/docs/_posts/components/Networking/Anchor.md +111 -0
  237. package/docs/_posts/components/Networking/Inline.md +115 -0
  238. package/docs/_posts/components/Networking/LoadSensor.md +91 -0
  239. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +54 -0
  240. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +76 -0
  241. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +72 -0
  242. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +58 -0
  243. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +177 -0
  244. package/docs/_posts/components/ParticleSystems/PointEmitter.md +76 -0
  245. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +94 -0
  246. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +90 -0
  247. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +90 -0
  248. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +68 -0
  249. package/docs/_posts/components/Picking/LinePickSensor.md +125 -0
  250. package/docs/_posts/components/Picking/PickableGroup.md +93 -0
  251. package/docs/_posts/components/Picking/PointPickSensor.md +112 -0
  252. package/docs/_posts/components/Picking/PrimitivePickSensor.md +114 -0
  253. package/docs/_posts/components/Picking/VolumePickSensor.md +107 -0
  254. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +122 -0
  255. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +114 -0
  256. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +89 -0
  257. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +87 -0
  258. package/docs/_posts/components/Rendering/ClipPlane.md +67 -0
  259. package/docs/_posts/components/Rendering/Color.md +56 -0
  260. package/docs/_posts/components/Rendering/ColorRGBA.md +61 -0
  261. package/docs/_posts/components/Rendering/Coordinate.md +45 -0
  262. package/docs/_posts/components/Rendering/IndexedLineSet.md +128 -0
  263. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +128 -0
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  265. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +116 -0
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  297. package/docs/_posts/components/Shape/FillProperties.md +67 -0
  298. package/docs/_posts/components/Shape/LineProperties.md +63 -0
  299. package/docs/_posts/components/Shape/Material.md +217 -0
  300. package/docs/_posts/components/Shape/PhysicalMaterial.md +173 -0
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  302. package/docs/_posts/components/Shape/Shape.md +63 -0
  303. package/docs/_posts/components/Shape/TwoSidedMaterial.md +149 -0
  304. package/docs/_posts/components/Shape/UnlitMaterial.md +115 -0
  305. package/docs/_posts/components/Sound/Analyser.md +72 -0
  306. package/docs/_posts/components/Sound/AudioClip.md +139 -0
  307. package/docs/_posts/components/Sound/AudioDestination.md +52 -0
  308. package/docs/_posts/components/Sound/BiquadFilter.md +70 -0
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  310. package/docs/_posts/components/Sound/ChannelMerger.md +46 -0
  311. package/docs/_posts/components/Sound/ChannelSelector.md +48 -0
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  313. package/docs/_posts/components/Sound/Convolver.md +66 -0
  314. package/docs/_posts/components/Sound/Delay.md +66 -0
  315. package/docs/_posts/components/Sound/DynamicsCompressor.md +74 -0
  316. package/docs/_posts/components/Sound/Gain.md +62 -0
  317. package/docs/_posts/components/Sound/ListenerPointSource.md +62 -0
  318. package/docs/_posts/components/Sound/MicrophoneSource.md +54 -0
  319. package/docs/_posts/components/Sound/OscillatorSource.md +58 -0
  320. package/docs/_posts/components/Sound/PeriodicWave.md +42 -0
  321. package/docs/_posts/components/Sound/Sound.md +92 -0
  322. package/docs/_posts/components/Sound/SpatialSound.md +68 -0
  323. package/docs/_posts/components/Sound/StreamAudioDestination.md +52 -0
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+ ---
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+ title: NavigationInfo
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+ date: 2022-01-07
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+ nav: components-Navigation
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+ categories: [components, Navigation]
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+ tags: [NavigationInfo, Navigation]
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+ ---
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+ <style>
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+ .post h3 {
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+ word-spacing: 0.2em;
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+ }
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+ </style>
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+
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+ ## Overview
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+
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+ NavigationInfo describes the user's viewing model, user navigation-interaction modalities, and also dimensional characteristics of the user's (typically invisible) avatar.
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+
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+ The NavigationInfo node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
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+
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+ ## Hierarchy
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+
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+ ```
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+ + X3DNode
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+ + X3DChildNode
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+ + X3DBindableNode
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+ + NavigationInfo
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+ ```
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+
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+ ## Fields
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+
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+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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+
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+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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+
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+ ### SFBool [in] **set_bind**
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+
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+ Setting set_bind true makes this node active setting set_bind false makes this node inactive. Thus setting set_bind true/false will pop/push (enable/disable) this node.
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+
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+ ### MFString [in, out] **type** [ "EXAMINE", "ANY" ] <small>["EXAMINE","WALK","FLY","LOOKAT","EXPLORE","ANY","NONE"]</small>
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+
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+ Enter one or more quoted SFString values: "EXAMINE" "WALK" "FLY" "LOOKAT" "EXPLORE" "ANY" "NONE".
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+
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+ #### Hints
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+
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+ - For inspection of simple objects, usability often improves with type="EXAMINE" "ANY". Types WALK and FLY force strict camera-to-object collision detection. See Collision node for further details on camera-to-object collision detection. MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ] Interchange profile hint: this field may be ignored, applying the default value regardless.
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+
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+ ### MFFloat [in, out] **avatarSize** [ 0.25, 1.6, 0.75 ] <small>[0,∞)</small>
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+
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+ *avatarSize* triplet values are: (a) collision distance between user and geometry (near culling plane of the view frustrum) (b) viewer height above terrain (c) tallest height viewer can WALK over.
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+
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+ #### Hint
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+
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+ - Keep (visibilityLimit / avatarSize.CollisionDistance) < 10,000 to avoid aliasing artifacts (i.e. polygon "tearing"). Interchange profile hint: this field may be ignored, applying the default value regardless.
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+
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+ ### SFFloat [in, out] **speed** 1 <small>[0,∞)</small>
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+
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+ Default rate at which viewer travels through scene, meters/second.
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+
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+ #### Warning
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+
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+ - Default 1 m/s usually seems slow for ordinary navigation. Interchange profile hint: this field may be ignored, applying the default value regardless.
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+
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+ ### SFBool [in, out] **headlight** TRUE
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+
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+ Enable/disable directional light that always points in the direction the user is looking.
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+
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+ ### SFFloat [in, out] **visibilityLimit**
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+
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+ Geometry beyond the visibilityLimit may not be rendered (far culling plane of the view frustrum). visibilityLimit=0.0 indicates an infinite visibility limit.
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+
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+ #### Hints
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+
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+ - Keep visibilityLimit \>= zero. Keep (visibilityLimit / avatarSize.CollisionDistance) \< 10,000 to avoid aliasing artifacts (i.e. polygon "tearing"). Interchange profile hint: this field may be ignored, applying the default value regardless.
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+
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+ ### MFString [in, out] **transitionType** "LINEAR" <small>["TELEPORT"|"LINEAR"|"ANIMATE"]</small>
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+
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+ Camera transition between viewpoints. Enter one or more quoted SFString values: "ANIMATE" "TELEPORT" "LINEAR".
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+
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+ #### Hint
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+
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+ - "ANIMATE" behavior is browser-specific, "TELEPORT" is immediate, and "LINEAR" may proceed directly through intervening objects.
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+
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+ ### SFTime [in, out] **transitionTime** 1 <small>[0,∞)</small>
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+
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+ Duration of viewpoint transition in seconds.
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+
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+ #### Hint
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+
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+ - If transitionType is "ANIMATE", transitionTime provides browser-dependent animation parameters. Interchange profile hint: this field may be ignored, applying the default value regardless.
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+
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+ ### SFBool [out] **transitionComplete**
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+
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+ Event signaling viewpoint transition complete. Interchange profile hint: this field may be ignored, applying the default value regardless.
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+
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+ ### SFBool [out] **isBound**
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+
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+ Event true sent when node becomes active, event false sent when unbound by another node.
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+
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+ ### SFTime [out] **bindTime**
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+
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+ Event sent when node becomes active/inactive.
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+
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+ ## Description
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+
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+ ### Hints
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+
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+ - For inspection of simple objects, usability often improves with type="EXAMINE" "ANY"
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+ - NavigationInfo, Background, TextureBackground, Fog, OrthoViewpoint and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
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+ - NavigationInfo types '"WALK" "FLY"' support camera-to-object collision detection.
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+
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+ ### Warning
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+
113
+ - Results are undefined if a bindable node (Viewpoint, OrthoViewpoint, NavigationInfo, Fog, Background, TextureBackground) is a contained child of LOD or Switch.
114
+
115
+ ## Example
116
+
117
+ <x3d-canvas src="https://create3000.github.io/media/examples/Navigation/NavigationInfo/NavigationInfo.x3d"></x3d-canvas>
118
+
119
+ ## External Links
120
+
121
+ - [X3D Specification of NavigationInfo](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#NavigationInfo){:target="_blank"}
122
+ - [X3D Scene Authoring Hints, Viewpoints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints){:target="_blank"}
@@ -0,0 +1,117 @@
1
+ ---
2
+ title: OrthoViewpoint
3
+ date: 2022-01-07
4
+ nav: components-Navigation
5
+ categories: [components, Navigation]
6
+ tags: [OrthoViewpoint, Navigation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ OrthoViewpoint provides an orthographic perspective-free view of a scene from a specific location and direction.
17
+
18
+ The OrthoViewpoint node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DBindableNode
26
+ + X3DViewpointNode
27
+ + OrthoViewpoint
28
+ ```
29
+
30
+ ## Fields
31
+
32
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
+
34
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+
36
+ ### SFBool [in] **set_bind**
37
+
38
+ Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Viewpoint.
39
+
40
+ ### SFString [in, out] **description** ""
41
+
42
+ Text description or navigation hint to identify this Viewpoint.
43
+
44
+ #### Hints
45
+
46
+ - Use spaces, make descriptions clear and readable. Many XML tools substitute XML character references automatically if needed (such as &amp;#38; for &amp; ampersand, or &amp;#34; for " quotation mark).
47
+
48
+ #### Warning
49
+
50
+ - Without description, this OrthoViewpoint is unlikely to appear on browser Viewpoints menu.
51
+
52
+ ### SFVec3f [in, out] **position** 0 0 10 <small>(-∞,∞)</small>
53
+
54
+ *position* (x, y, z in meters) relative to local coordinate system.
55
+
56
+ ### SFRotation [in, out] **orientation** 0 0 1 0 <small>[-1,1],(-∞,∞)</small>
57
+
58
+ Rotation (axis, angle in radians) of Viewpoint, relative to default -Z axis direction in local coordinate system.
59
+
60
+ #### Hints
61
+
62
+ - This is orientation \_change\_ from default direction (0 0 -1). Complex rotations can be accomplished axis-by-axis using parent Transforms.
63
+
64
+ ### SFVec3f [in, out] **centerOfRotation** 0 0 0 <small>(-∞,∞)</small>
65
+
66
+ *centerOfRotation* specifies center point about which to rotate user's eyepoint when in EXAMINE or LOOKAT mode.
67
+
68
+ ### MFFloat [in, out] **fieldOfView** [ -1, -1, 1, 1 ] <small>(-∞,∞)</small>
69
+
70
+ Minimum and maximum extents of view in units of local coordinate system. Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
71
+
72
+ #### Hint
73
+
74
+ - Rectangular display width/height = (maxX-minX) / (maxY-minY)
75
+
76
+ #### Warning
77
+
78
+ - Minimum corner must remain less than maximum corner.
79
+
80
+ ### SFBool [in, out] **jump** TRUE
81
+
82
+ Transition instantly by jumping, or smoothly adjust offsets in place when changing to this Viewpoint.
83
+
84
+ #### Hint
85
+
86
+ - Set jump=true for smooth camera motion when going to this viewpoint.
87
+
88
+ ### SFBool [in, out] **retainUserOffsets** FALSE
89
+
90
+ Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
91
+
92
+ ### SFBool [out] **isBound**
93
+
94
+ Event true sent when node becomes active, event false sent when unbound by another node.
95
+
96
+ ### SFTime [out] **bindTime**
97
+
98
+ Event sent when node becomes active/inactive.
99
+
100
+ ## Description
101
+
102
+ ### Hint
103
+
104
+ - NavigationInfo, Background, TextureBackground, Fog, OrthoViewpoint and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
105
+
106
+ ### Warning
107
+
108
+ - Do not include Viewpoint or OrthoViewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
109
+
110
+ ## Example
111
+
112
+ <x3d-canvas src="https://create3000.github.io/media/examples/Navigation/OrthoViewpoint/OrthoViewpoint.x3d"></x3d-canvas>
113
+
114
+ ## External Links
115
+
116
+ - [X3D Specification of OrthoViewpoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#OrthoViewpoint){:target="_blank"}
117
+ - [X3D Scene Authoring Hints, Viewpoints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints){:target="_blank"}
@@ -0,0 +1,117 @@
1
+ ---
2
+ title: Viewpoint
3
+ date: 2022-01-07
4
+ nav: components-Navigation
5
+ categories: [components, Navigation]
6
+ tags: [Viewpoint, Navigation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ Viewpoint provides a specific location and direction where the user may view the scene.
17
+
18
+ The Viewpoint node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DBindableNode
26
+ + X3DViewpointNode
27
+ + Viewpoint
28
+ ```
29
+
30
+ ## Fields
31
+
32
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
+
34
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+
36
+ ### SFBool [in] **set_bind**
37
+
38
+ Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Viewpoint.
39
+
40
+ ### SFString [in, out] **description** ""
41
+
42
+ Text description or navigation hint to identify this Viewpoint.
43
+
44
+ #### Hints
45
+
46
+ - Use spaces, make descriptions clear and readable. Many XML tools substitute XML character references automatically if needed (such as &amp;#38; for &amp; ampersand, or &amp;#34; for " quotation mark).
47
+
48
+ #### Warning
49
+
50
+ - Without description, this Viewpoint is unlikely to appear on browser Viewpoints menu.
51
+
52
+ ### SFVec3f [in, out] **position** 0 0 10 <small>(-∞,∞)</small>
53
+
54
+ *position* (x, y, z in meters) relative to local coordinate system.
55
+
56
+ ### SFRotation [in, out] **orientation** 0 0 1 0 <small>[-1,1],(-∞,∞)</small>
57
+
58
+ Rotation (axis, angle in radians) of Viewpoint, relative to default -Z axis direction in local coordinate system.
59
+
60
+ #### Hints
61
+
62
+ - This is orientation \_change\_ from default direction (0 0 -1). Complex rotations can be accomplished axis-by-axis using parent Transforms.
63
+
64
+ ### SFVec3f [in, out] **centerOfRotation** 0 0 0 <small>(-∞,∞)</small>
65
+
66
+ *centerOfRotation* specifies center point about which to rotate user's eyepoint when in EXAMINE or LOOKAT mode.
67
+
68
+ ### SFFloat [in, out] **fieldOfView** π/4 <small>(0,π)</small>
69
+
70
+ Preferred minimum viewing angle from this viewpoint in radians. Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
71
+
72
+ #### Hint
73
+
74
+ - Modifying Viewpoint distance to object may be better for zooming.
75
+
76
+ #### Warning
77
+
78
+ - FieldOfView may not be correct for different window sizes and aspect ratios. Interchange profile hint: this field may be ignored, applying the default value regardless.
79
+
80
+ ### SFBool [in, out] **jump** TRUE
81
+
82
+ Transition instantly by jumping, or smoothly adjust offsets in place when changing to this Viewpoint.
83
+
84
+ #### Hint
85
+
86
+ - Set jump=true for smooth camera motion when going to this viewpoint.
87
+
88
+ ### SFBool [in, out] **retainUserOffsets** FALSE
89
+
90
+ Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
91
+
92
+ ### SFBool [out] **isBound**
93
+
94
+ Event true sent when node becomes active, event false sent when unbound by another node.
95
+
96
+ ### SFTime [out] **bindTime**
97
+
98
+ Event sent when node becomes active/inactive.
99
+
100
+ ## Description
101
+
102
+ ### Hint
103
+
104
+ - NavigationInfo, Background, TextureBackground, Fog, OrthoViewpoint and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
105
+
106
+ ### Warning
107
+
108
+ - Do not include Viewpoint or OrthoViewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
109
+
110
+ ## Example
111
+
112
+ <x3d-canvas src="https://create3000.github.io/media/examples/Navigation/Viewpoint/Viewpoint.x3d"></x3d-canvas>
113
+
114
+ ## External Links
115
+
116
+ - [X3D Specification of Viewpoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Viewpoint){:target="_blank"}
117
+ - [X3D Scene Authoring Hints, Viewpoints](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints){:target="_blank"}
@@ -0,0 +1,80 @@
1
+ ---
2
+ title: ViewpointGroup
3
+ date: 2022-01-07
4
+ nav: components-Navigation
5
+ categories: [components, Navigation]
6
+ tags: [ViewpointGroup, Navigation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ ViewpointGroup collects Viewpoint, OrthoViewpoint and other ViewpointGroup nodes for better user-navigation support with a shared description on the viewpoint list.
17
+
18
+ The ViewpointGroup node belongs to the **Navigation** component and its default container field is *children.* It is available since X3D version 3.2 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + ViewpointGroup
26
+ ```
27
+
28
+ ## Fields
29
+
30
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
+
32
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+
34
+ ### SFBool [in, out] **displayed** TRUE
35
+
36
+ *displayed* determines whether this ViewpointGroup is displayed in the current viewpoint list.
37
+
38
+ ### SFString [in, out] **description** ""
39
+
40
+ Text description or navigation hint to identify this ViewpointGroup.
41
+
42
+ #### Hints
43
+
44
+ - Use spaces, make descriptions clear and readable. Many XML tools substitute XML character references automatically if needed (such as &amp;#38; for &amp; ampersand, or &amp;#34; for " quotation mark).
45
+
46
+ #### Warning
47
+
48
+ - Without description, this ViewpointGroup is unlikely to appear on browser Viewpoints menu.
49
+
50
+ ### SFBool [in, out] **retainUserOffsets** FALSE
51
+
52
+ Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
53
+
54
+ ### SFVec3f [in, out] **size** 0 0 0 <small>(-∞,∞)</small>
55
+
56
+ *size* of proximity box around center location within which ViewpointGroup is usable and displayed on viewpoint list.
57
+
58
+ #### Hint
59
+
60
+ - Size 0 0 0 specifies that ViewpointGroup is always usable and displayable.
61
+
62
+ ### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
63
+
64
+ *center* specifies center point of proximity box within which ViewpointGroup is usable and displayed on viewpoint list.
65
+
66
+ ### MFNode [in, out] **children** [ ] <small>[X3DViewpointNode | ViewpointGroup]</small>
67
+
68
+ Input/Output field children.
69
+
70
+ ## Description
71
+
72
+ ### Hints
73
+
74
+ - Use ViewpointGroup as parent for Viewpoint and OrthoViewpoint to constrain location proximity where contained viewpoints are available to user.
75
+ - ViewpointGroup and OrthoViewpoint require Navigation component level 3, which is higher than CADInterchange profile.
76
+ - Viewpoint and ViewpointGroup descriptions together build simple menu/submenu lists for simple user navigation.
77
+
78
+ ## External Links
79
+
80
+ - [X3D Specification of ViewpointGroup](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#ViewpointGroup){:target="_blank"}
@@ -0,0 +1,111 @@
1
+ ---
2
+ title: Anchor
3
+ date: 2022-01-07
4
+ nav: components-Networking
5
+ categories: [components, Networking]
6
+ tags: [Anchor, Networking]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ Anchor is a Grouping node that can contain most nodes. When the user selects any of the geometry contained by the Anchor node, it jumps to another viewpoint or loads content (such as X3D, an image or HTML) specified by the url field. Loaded content completely replaces current content, if parameter is same window.
17
+
18
+ The Anchor node belongs to the **Networking** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DGroupingNode (X3DBoundedObject)*
26
+ + Anchor (X3DUrlObject)*
27
+ ```
28
+
29
+ <small>\* Derived from multiple interfaces.</small>
30
+
31
+ ## Fields
32
+
33
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
34
+
35
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
36
+
37
+ ### SFString [in, out] **description** ""
38
+
39
+ Author-provided text tooltip that tells users the expected action of this node.
40
+
41
+ #### Hint
42
+
43
+ - Many XML tools substitute XML character references automatically if needed (such as &amp;#38; for &amp; ampersand, or &amp;#34; for " quotation mark).
44
+
45
+ ### MFString [in, out] **url** [ ] <small>[URI]</small>
46
+
47
+ Address of replacement world or #ViewpointDEFName, activated by clicking Anchor geometry.
48
+
49
+ #### Hints
50
+
51
+ - Jump to a world's internal viewpoint by appending viewpoint name (e.g. #ViewpointName, someOtherCoolWorld.x3d#GrandTour). Jump to a local viewpoint by only using viewpoint name (e.g. #GrandTour). MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character. Pop up a new window with url value as follows: "JavaScript:window.open('popup.html','popup','width=240,height=240');location.href='HelloWorld.x3d'"
52
+
53
+ #### Warning
54
+
55
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
56
+
57
+ #### See Also
58
+
59
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
60
+
61
+ ### MFString [in, out] **parameter** [ ]
62
+
63
+ If provided, parameter tells the X3D player where to to redirect the loaded url.
64
+
65
+ #### Hints
66
+
67
+ - Set parameter value as target=\_blank to load the target url into a new browser frame. Set parameter value as target=frame_name to load target url into another browser frame. MFString arrays can have multiple values, so separate each individual string by quote marks. "https://www.web3d.org" "https://www.web3d.org/about" "etc." Interchange profile hint: this field may be ignored, applying the default value regardless.
68
+
69
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
70
+
71
+ Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
72
+
73
+ #### Hint
74
+
75
+ - Can be useful for collision computations or inverse-kinematics (IK) engines.
76
+
77
+ ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
78
+
79
+ Bounding box center: optional hint for position offset from origin of local coordinate system.
80
+
81
+ ### MFNode [in] **addChildren**
82
+
83
+ Input field addChildren.
84
+
85
+ ### MFNode [in] **removeChildren**
86
+
87
+ Input field removeChildren.
88
+
89
+ ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
90
+
91
+ Grouping nodes contain a list of children nodes.
92
+
93
+ #### Hint
94
+
95
+ - Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
96
+
97
+ ## Description
98
+
99
+ ### Hint
100
+
101
+ - Insert a Shape node before adding geometry or Appearance.
102
+
103
+ ## Example
104
+
105
+ <x3d-canvas src="https://create3000.github.io/media/examples/Networking/Anchor/Anchor.x3d"></x3d-canvas>
106
+
107
+ ## External Links
108
+
109
+ - [X3D Specification of Anchor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Anchor){:target="_blank"}
110
+ - [See X3D Specification 20.2.1 Overview of pointing device sensors](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/pointingDeviceSensor.html#OverviewOfPointingDeviceSensors){:target="_blank"}
111
+ - [See X3D Specification 20.2.3 Activating and manipulating pointing device sensors](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/pointingDeviceSensor.html#Activatingandmanipulating){:target="_blank"}
@@ -0,0 +1,115 @@
1
+ ---
2
+ title: Inline
3
+ date: 2022-01-07
4
+ nav: components-Networking
5
+ categories: [components, Networking]
6
+ tags: [Inline, Networking]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ Inline is a X3DBoundedObject node that can load nodes from another X3D scene via url.
17
+
18
+ The Inline node belongs to the **Networking** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + Inline (X3DBoundedObject, X3DUrlObject)*
26
+ ```
27
+
28
+ <small>\* Derived from multiple interfaces.</small>
29
+
30
+ ## Fields
31
+
32
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
33
+
34
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
35
+
36
+ ### SFBool [in, out] **load** TRUE
37
+
38
+ *load*=true means load immediately, load=false means defer loading or else unload a previously loaded scene.
39
+
40
+ #### Hints
41
+
42
+ - Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
43
+ - Use a separate LoadSensor node to detect when loading is complete.
44
+
45
+ #### Hint
46
+
47
+ - Use LoadSensor to detect when loading is complete.
48
+
49
+ ### MFString [in, out] **url** [ ] <small>[URI]</small>
50
+
51
+ Address of X3D world to load into current scene.
52
+
53
+ #### Hints
54
+
55
+ - MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." XML encoding for quotation mark " is &amp;quot; (which is called a character entity). Can replace embedded blank(s) in url queries with %20 for each blank character.
56
+
57
+ #### Warning
58
+
59
+ - Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https and other operating systems are not.
60
+
61
+ #### See Also
62
+
63
+ - [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
64
+
65
+ ### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
66
+
67
+ *autoRefresh* defines interval in seconds before automatic reload of current url asset is performed.
68
+
69
+ #### Hints
70
+
71
+ - If preceding file loading fails or load field is false, no refresh is performed.
72
+ - Repeated refresh attempts to reload currently loaded entry of url list. If that fails, the browser retries other entries in the url list.
73
+
74
+ #### Warning
75
+
76
+ - Automatically reloading content has security considerations and needs to be considered carefully.
77
+
78
+ ### SFTime [in, out] **autoRefreshTimeLimit** 3600 <small>[0,∞)</small>
79
+
80
+ *autoRefreshTimeLimit* defines maximum duration that automatic refresh activity can occur.
81
+
82
+ #### Hint
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+
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+ - Automatic refresh is different than query and response timeouts performed by a networking library while sequentially attempting to retrieve addressed content from a url list.
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+
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+ #### Warning
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+
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+ - Automatically reloading content has security considerations and needs to be considered carefully.
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+
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+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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+
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+ Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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+
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+ #### Hint
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+
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+ - Can be useful for collision computations or inverse-kinematics (IK) engines.
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+
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+ ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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+
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+ Bounding box center: optional hint for position offset from origin of local coordinate system.
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+
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+ ## Description
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+
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+ ### Hint
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+
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+ - You cannot ROUTE values into an Inline scene, use IMPORT/EXPORT (or ExternProtoDeclare and ProtoInstance) instead.
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+
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+ ## Example
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+
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+ <x3d-canvas src="https://create3000.github.io/media/examples/Networking/Inline/Inline.x3d"></x3d-canvas>
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+
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+ ## External Links
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+
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+ - [X3D Specification of Inline](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Inline){:target="_blank"}
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+ - [X3D Scene Authoring Hints, Inlines and Prototypes](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes){:target="_blank"}