x_ite 8.4.3 → 8.5.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (568) hide show
  1. package/.vscode/settings.json +5 -1
  2. package/Makefile +0 -3
  3. package/build/bin/components.js +173 -0
  4. package/build/bin/tags.pl +28 -0
  5. package/build/bin/tests.pl +80 -2
  6. package/build/bin/version.pl +12 -7
  7. package/dist/assets/components/Annotation.js +13 -13
  8. package/dist/assets/components/Annotation.min.js +1 -1
  9. package/dist/assets/components/CADGeometry.js +13 -13
  10. package/dist/assets/components/CADGeometry.min.js +1 -1
  11. package/dist/assets/components/CubeMapTexturing.js +28 -29
  12. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  13. package/dist/assets/components/DIS.js +13 -13
  14. package/dist/assets/components/DIS.min.js +1 -1
  15. package/dist/assets/components/EventUtilities.js +9 -9
  16. package/dist/assets/components/EventUtilities.min.js +1 -1
  17. package/dist/assets/components/Geometry2D.js +19 -19
  18. package/dist/assets/components/Geometry2D.min.js +1 -1
  19. package/dist/assets/components/Geospatial.js +33 -33
  20. package/dist/assets/components/Geospatial.min.js +1 -1
  21. package/dist/assets/components/HAnim.js +63 -42
  22. package/dist/assets/components/HAnim.min.js +1 -1
  23. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  24. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  25. package/dist/assets/components/Layout.js +37 -29
  26. package/dist/assets/components/Layout.min.js +1 -1
  27. package/dist/assets/components/NURBS.js +29 -31
  28. package/dist/assets/components/NURBS.min.js +1 -1
  29. package/dist/assets/components/ParticleSystems.js +23 -23
  30. package/dist/assets/components/ParticleSystems.min.js +1 -1
  31. package/dist/assets/components/Picking.js +19 -19
  32. package/dist/assets/components/Picking.min.js +1 -1
  33. package/dist/assets/components/RigidBodyPhysics.js +24 -19
  34. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  35. package/dist/assets/components/Scripting.js +30 -30
  36. package/dist/assets/components/Scripting.min.js +1 -1
  37. package/dist/assets/components/Text.js +172 -594
  38. package/dist/assets/components/Text.min.js +1 -1
  39. package/dist/assets/components/TextureProjector.js +31 -47
  40. package/dist/assets/components/TextureProjector.min.js +1 -1
  41. package/dist/assets/components/Texturing3D.js +367 -346
  42. package/dist/assets/components/Texturing3D.min.js +1 -1
  43. package/dist/assets/components/VolumeRendering.js +19 -19
  44. package/dist/assets/components/VolumeRendering.min.js +1 -1
  45. package/dist/assets/components/X_ITE.js +9 -9
  46. package/dist/assets/components/X_ITE.min.js +1 -1
  47. package/dist/x_ite.css +1 -1
  48. package/dist/x_ite.js +12174 -3553
  49. package/dist/x_ite.min.js +1 -1
  50. package/dist/x_ite.zip +0 -0
  51. package/docs/_config.yml +5 -136
  52. package/docs/_data/nav/components-CADGeometry.yml +14 -0
  53. package/docs/_data/nav/components-Core.yml +16 -0
  54. package/docs/_data/nav/components-CubeMapTexturing.yml +8 -0
  55. package/docs/_data/nav/components-DIS.yml +14 -0
  56. package/docs/_data/nav/components-EnvironmentalEffects.yml +12 -0
  57. package/docs/_data/nav/components-EnvironmentalSensor.yml +8 -0
  58. package/docs/_data/nav/components-EventUtilities.yml +16 -0
  59. package/docs/_data/nav/components-Followers.yml +30 -0
  60. package/docs/_data/nav/components-Geometry2D.yml +18 -0
  61. package/docs/_data/nav/components-Geometry3D.yml +16 -0
  62. package/docs/_data/nav/components-Geospatial.yml +24 -0
  63. package/docs/_data/nav/components-Grouping.yml +10 -0
  64. package/docs/_data/nav/components-HAnim.yml +14 -0
  65. package/docs/_data/nav/components-Interpolation.yml +28 -0
  66. package/docs/_data/nav/components-KeyDeviceSensor.yml +6 -0
  67. package/docs/_data/nav/components-Layering.yml +8 -0
  68. package/docs/_data/nav/components-Layout.yml +12 -0
  69. package/docs/_data/nav/components-Lighting.yml +10 -0
  70. package/docs/_data/nav/components-NURBS.yml +30 -0
  71. package/docs/_data/nav/components-Navigation.yml +16 -0
  72. package/docs/_data/nav/components-Networking.yml +8 -0
  73. package/docs/_data/nav/components-ParticleSystems.yml +22 -0
  74. package/docs/_data/nav/components-Picking.yml +12 -0
  75. package/docs/_data/nav/components-PointingDeviceSensor.yml +10 -0
  76. package/docs/_data/nav/components-Rendering.yml +30 -0
  77. package/docs/_data/nav/components-RigidBodyPhysics.yml +30 -0
  78. package/docs/_data/nav/components-Scripting.yml +4 -0
  79. package/docs/_data/nav/components-Shaders.yml +18 -0
  80. package/docs/_data/nav/components-Shape.yml +22 -0
  81. package/docs/_data/nav/components-Sound.yml +44 -0
  82. package/docs/_data/nav/components-Text.yml +6 -0
  83. package/docs/_data/nav/components-TextureProjector.yml +6 -0
  84. package/docs/_data/nav/components-Texturing.yml +22 -0
  85. package/docs/_data/nav/components-Texturing3D.yml +18 -0
  86. package/docs/_data/nav/components-Time.yml +4 -0
  87. package/docs/_data/nav/components-VolumeRendering.yml +28 -0
  88. package/docs/_data/nav/components-X_ITE.yml +4 -0
  89. package/docs/_data/nav/main.yml +26 -0
  90. package/docs/_data/nav/reference.yml +18 -0
  91. package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +18 -0
  92. package/docs/_data/nav/tutorials-basic.yml +6 -0
  93. package/docs/_data/nav/tutorials-optimize-your-scene.yml +6 -0
  94. package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +12 -0
  95. package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +16 -0
  96. package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +20 -0
  97. package/docs/_includes/nav.html +2 -2
  98. package/docs/_includes/scripts.html +2 -1
  99. package/docs/_posts/accessing-the-external-browser.md +1 -1
  100. package/docs/_posts/browser-support.md +1 -1
  101. package/docs/_posts/components/CADGeometry/CADAssembly.md +83 -0
  102. package/docs/_posts/components/CADGeometry/CADFace.md +70 -0
  103. package/docs/_posts/components/CADGeometry/CADLayer.md +84 -0
  104. package/docs/_posts/components/CADGeometry/CADPart.md +117 -0
  105. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +125 -0
  106. package/docs/_posts/components/CADGeometry/QuadSet.md +113 -0
  107. package/docs/_posts/components/Core/MetadataBoolean.md +90 -0
  108. package/docs/_posts/components/Core/MetadataDouble.md +67 -0
  109. package/docs/_posts/components/Core/MetadataFloat.md +67 -0
  110. package/docs/_posts/components/Core/MetadataInteger.md +66 -0
  111. package/docs/_posts/components/Core/MetadataSet.md +63 -0
  112. package/docs/_posts/components/Core/MetadataString.md +66 -0
  113. package/docs/_posts/components/Core/WorldInfo.md +54 -0
  114. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +76 -0
  115. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +65 -0
  116. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +66 -0
  117. package/docs/_posts/components/DIS/DISEntityManager.md +73 -0
  118. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +88 -0
  119. package/docs/_posts/components/DIS/EspduTransform.md +416 -0
  120. package/docs/_posts/components/DIS/ReceiverPdu.md +168 -0
  121. package/docs/_posts/components/DIS/SignalPdu.md +168 -0
  122. package/docs/_posts/components/DIS/TransmitterPdu.md +232 -0
  123. package/docs/_posts/components/EnvironmentalEffects/Background.md +189 -0
  124. package/docs/_posts/components/EnvironmentalEffects/Fog.md +97 -0
  125. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +40 -0
  126. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +84 -0
  127. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +142 -0
  128. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +90 -0
  129. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +91 -0
  130. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +73 -0
  131. package/docs/_posts/components/EventUtilities/BooleanFilter.md +62 -0
  132. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +86 -0
  133. package/docs/_posts/components/EventUtilities/BooleanToggle.md +46 -0
  134. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +47 -0
  135. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +90 -0
  136. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +51 -0
  137. package/docs/_posts/components/EventUtilities/TimeTrigger.md +47 -0
  138. package/docs/_posts/components/Followers/ColorChaser.md +77 -0
  139. package/docs/_posts/components/Followers/ColorDamper.md +85 -0
  140. package/docs/_posts/components/Followers/CoordinateChaser.md +76 -0
  141. package/docs/_posts/components/Followers/CoordinateDamper.md +80 -0
  142. package/docs/_posts/components/Followers/OrientationChaser.md +72 -0
  143. package/docs/_posts/components/Followers/OrientationDamper.md +80 -0
  144. package/docs/_posts/components/Followers/PositionChaser.md +72 -0
  145. package/docs/_posts/components/Followers/PositionChaser2D.md +72 -0
  146. package/docs/_posts/components/Followers/PositionDamper.md +80 -0
  147. package/docs/_posts/components/Followers/PositionDamper2D.md +80 -0
  148. package/docs/_posts/components/Followers/ScalarChaser.md +76 -0
  149. package/docs/_posts/components/Followers/ScalarDamper.md +80 -0
  150. package/docs/_posts/components/Followers/TexCoordChaser2D.md +72 -0
  151. package/docs/_posts/components/Followers/TexCoordDamper2D.md +80 -0
  152. package/docs/_posts/components/Geometry2D/Arc2D.md +71 -0
  153. package/docs/_posts/components/Geometry2D/ArcClose2D.md +91 -0
  154. package/docs/_posts/components/Geometry2D/Circle2D.md +55 -0
  155. package/docs/_posts/components/Geometry2D/Disk2D.md +75 -0
  156. package/docs/_posts/components/Geometry2D/Polyline2D.md +54 -0
  157. package/docs/_posts/components/Geometry2D/Polypoint2D.md +54 -0
  158. package/docs/_posts/components/Geometry2D/Rectangle2D.md +66 -0
  159. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +66 -0
  160. package/docs/_posts/components/Geometry3D/Box.md +66 -0
  161. package/docs/_posts/components/Geometry3D/Cone.md +90 -0
  162. package/docs/_posts/components/Geometry3D/Cylinder.md +98 -0
  163. package/docs/_posts/components/Geometry3D/ElevationGrid.md +162 -0
  164. package/docs/_posts/components/Geometry3D/Extrusion.md +170 -0
  165. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +208 -0
  166. package/docs/_posts/components/Geometry3D/Sphere.md +66 -0
  167. package/docs/_posts/components/Geospatial/GeoCoordinate.md +65 -0
  168. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +180 -0
  169. package/docs/_posts/components/Geospatial/GeoLOD.md +128 -0
  170. package/docs/_posts/components/Geospatial/GeoLocation.md +93 -0
  171. package/docs/_posts/components/Geospatial/GeoMetadata.md +75 -0
  172. package/docs/_posts/components/Geospatial/GeoOrigin.md +69 -0
  173. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +95 -0
  174. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +109 -0
  175. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +108 -0
  176. package/docs/_posts/components/Geospatial/GeoTransform.md +121 -0
  177. package/docs/_posts/components/Geospatial/GeoViewpoint.md +126 -0
  178. package/docs/_posts/components/Grouping/Group.md +75 -0
  179. package/docs/_posts/components/Grouping/StaticGroup.md +65 -0
  180. package/docs/_posts/components/Grouping/Switch.md +89 -0
  181. package/docs/_posts/components/Grouping/Transform.md +126 -0
  182. package/docs/_posts/components/HAnim/HAnimDisplacer.md +89 -0
  183. package/docs/_posts/components/HAnim/HAnimHumanoid.md +136 -0
  184. package/docs/_posts/components/HAnim/HAnimJoint.md +165 -0
  185. package/docs/_posts/components/HAnim/HAnimMotion.md +68 -0
  186. package/docs/_posts/components/HAnim/HAnimSegment.md +107 -0
  187. package/docs/_posts/components/HAnim/HAnimSite.md +108 -0
  188. package/docs/_posts/components/Interpolation/ColorInterpolator.md +73 -0
  189. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +76 -0
  190. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +73 -0
  191. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +67 -0
  192. package/docs/_posts/components/Interpolation/NormalInterpolator.md +68 -0
  193. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +72 -0
  194. package/docs/_posts/components/Interpolation/PositionInterpolator.md +72 -0
  195. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +77 -0
  196. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +76 -0
  197. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +93 -0
  198. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +93 -0
  199. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +106 -0
  200. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +78 -0
  201. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +78 -0
  202. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +70 -0
  203. package/docs/_posts/components/Layering/Layer.md +67 -0
  204. package/docs/_posts/components/Layering/LayerSet.md +78 -0
  205. package/docs/_posts/components/Layering/Viewport.md +80 -0
  206. package/docs/_posts/components/Layout/Layout.md +107 -0
  207. package/docs/_posts/components/Layout/LayoutGroup.md +85 -0
  208. package/docs/_posts/components/Layout/LayoutLayer.md +74 -0
  209. package/docs/_posts/components/Layout/ScreenFontStyle.md +137 -0
  210. package/docs/_posts/components/Layout/ScreenGroup.md +71 -0
  211. package/docs/_posts/components/Lighting/DirectionalLight.md +100 -0
  212. package/docs/_posts/components/Lighting/EnvironmentLight.md +91 -0
  213. package/docs/_posts/components/Lighting/PointLight.md +103 -0
  214. package/docs/_posts/components/Lighting/SpotLight.md +132 -0
  215. package/docs/_posts/components/NURBS/Contour2D.md +57 -0
  216. package/docs/_posts/components/NURBS/ContourPolyline2D.md +46 -0
  217. package/docs/_posts/components/NURBS/CoordinateDouble.md +47 -0
  218. package/docs/_posts/components/NURBS/NurbsCurve.md +71 -0
  219. package/docs/_posts/components/NURBS/NurbsCurve2D.md +66 -0
  220. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +70 -0
  221. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +106 -0
  222. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +70 -0
  223. package/docs/_posts/components/NURBS/NurbsSet.md +66 -0
  224. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +90 -0
  225. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +69 -0
  226. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +65 -0
  227. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +77 -0
  228. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +114 -0
  229. package/docs/_posts/components/Navigation/Billboard.md +88 -0
  230. package/docs/_posts/components/Navigation/Collision.md +102 -0
  231. package/docs/_posts/components/Navigation/LOD.md +99 -0
  232. package/docs/_posts/components/Navigation/NavigationInfo.md +122 -0
  233. package/docs/_posts/components/Navigation/OrthoViewpoint.md +117 -0
  234. package/docs/_posts/components/Navigation/Viewpoint.md +117 -0
  235. package/docs/_posts/components/Navigation/ViewpointGroup.md +80 -0
  236. package/docs/_posts/components/Networking/Anchor.md +111 -0
  237. package/docs/_posts/components/Networking/Inline.md +115 -0
  238. package/docs/_posts/components/Networking/LoadSensor.md +91 -0
  239. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +54 -0
  240. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +76 -0
  241. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +72 -0
  242. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +58 -0
  243. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +177 -0
  244. package/docs/_posts/components/ParticleSystems/PointEmitter.md +76 -0
  245. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +94 -0
  246. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +90 -0
  247. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +90 -0
  248. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +68 -0
  249. package/docs/_posts/components/Picking/LinePickSensor.md +125 -0
  250. package/docs/_posts/components/Picking/PickableGroup.md +93 -0
  251. package/docs/_posts/components/Picking/PointPickSensor.md +112 -0
  252. package/docs/_posts/components/Picking/PrimitivePickSensor.md +114 -0
  253. package/docs/_posts/components/Picking/VolumePickSensor.md +107 -0
  254. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +122 -0
  255. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +114 -0
  256. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +89 -0
  257. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +87 -0
  258. package/docs/_posts/components/Rendering/ClipPlane.md +67 -0
  259. package/docs/_posts/components/Rendering/Color.md +56 -0
  260. package/docs/_posts/components/Rendering/ColorRGBA.md +61 -0
  261. package/docs/_posts/components/Rendering/Coordinate.md +45 -0
  262. package/docs/_posts/components/Rendering/IndexedLineSet.md +128 -0
  263. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +128 -0
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  265. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +116 -0
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  297. package/docs/_posts/components/Shape/FillProperties.md +67 -0
  298. package/docs/_posts/components/Shape/LineProperties.md +63 -0
  299. package/docs/_posts/components/Shape/Material.md +217 -0
  300. package/docs/_posts/components/Shape/PhysicalMaterial.md +173 -0
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  302. package/docs/_posts/components/Shape/Shape.md +63 -0
  303. package/docs/_posts/components/Shape/TwoSidedMaterial.md +149 -0
  304. package/docs/_posts/components/Shape/UnlitMaterial.md +115 -0
  305. package/docs/_posts/components/Sound/Analyser.md +72 -0
  306. package/docs/_posts/components/Sound/AudioClip.md +139 -0
  307. package/docs/_posts/components/Sound/AudioDestination.md +52 -0
  308. package/docs/_posts/components/Sound/BiquadFilter.md +70 -0
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  310. package/docs/_posts/components/Sound/ChannelMerger.md +46 -0
  311. package/docs/_posts/components/Sound/ChannelSelector.md +48 -0
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  313. package/docs/_posts/components/Sound/Convolver.md +66 -0
  314. package/docs/_posts/components/Sound/Delay.md +66 -0
  315. package/docs/_posts/components/Sound/DynamicsCompressor.md +74 -0
  316. package/docs/_posts/components/Sound/Gain.md +62 -0
  317. package/docs/_posts/components/Sound/ListenerPointSource.md +62 -0
  318. package/docs/_posts/components/Sound/MicrophoneSource.md +54 -0
  319. package/docs/_posts/components/Sound/OscillatorSource.md +58 -0
  320. package/docs/_posts/components/Sound/PeriodicWave.md +42 -0
  321. package/docs/_posts/components/Sound/Sound.md +92 -0
  322. package/docs/_posts/components/Sound/SpatialSound.md +68 -0
  323. package/docs/_posts/components/Sound/StreamAudioDestination.md +52 -0
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+ ---
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+ title: ClipPlane
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+ date: 2022-01-07
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+ nav: components-Rendering
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+ categories: [components, Rendering]
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+ tags: [ClipPlane, Rendering]
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+ ---
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+ <style>
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+ .post h3 {
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+ word-spacing: 0.2em;
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+ }
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+ </style>
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+
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+ ## Overview
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+
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+ ClipPlane specifies a single plane equation used to clip (i.e. cull or hide) displayed geometry. The plane field specifies a four-component plane equation that describes both inside and outside half space.
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+
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+ The ClipPlane node belongs to the **Rendering** component and its default container field is *children.* It is available since X3D version 3.2 or later.
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+
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+ ## Hierarchy
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+
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+ ```
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+ + X3DNode
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+ + X3DChildNode
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+ + ClipPlane
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+ ```
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+
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+ ## Fields
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+
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+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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+
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+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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+
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+ ### SFBool [in, out] **enabled** TRUE
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+
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+ Enables/disables node operation.
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+
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+ ### SFVec4f [in, out] **plane** 0 1 0 0 <small>[0,1]</small>
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+
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+ If (a,b,c,d) is the plane, with the first three components being a normalized vector describing the plane's normal direction (and thus the fourth component d being distance from the origin), a point (x,y,z) is visible to the user, with regards to the clipping plane, if a\*x+b\*y+c\*z+d is greater than 0.
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+
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+ #### Hint
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+
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+ - Negate all plane values to reverse which side of plane has visibility clipped.
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+
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+ #### Warning
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+
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+ - (a, b, c) value of (0, 0, 0) is forbidden since the zero vector has ambiguous direction and is thus degenerate, not defining a plane.
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+
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+ #### See Also
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+
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+ - [Plane-geometry equations](https://en.wikipedia.org/wiki/Plane_(geometry){:target="_blank"}
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+ #Point-normal_form_and_general_form_of_the_equation_of_a_plane) [Plane-geometry distance to point](https://en.wikipedia.org/wiki/Plane_(geometry){:target="_blank"}#Distance_from_a_point_to_a_plane)
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+
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+ ## Description
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+
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+ ### Hint
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+
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+ - Include `<component name='Rendering' level='5'/>`
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+
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+ ## Example
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+
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+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/ClipPlane/ClipPlane.x3d"></x3d-canvas>
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+
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+ ## External Links
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+
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+ - [X3D Specification of ClipPlane](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#ClipPlane){:target="_blank"}
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+ ---
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+ title: Color
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+ date: 2022-01-07
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+ nav: components-Rendering
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+ categories: [components, Rendering]
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+ tags: [Color, Rendering]
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+ ---
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+ <style>
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+ .post h3 {
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+ word-spacing: 0.2em;
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+ }
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+ </style>
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+
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+ ## Overview
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+
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+ Color node defines a set of RGB color values that apply either to a sibling Coordinate/CoordinateDouble node, or else to a parent ElevationGrid node. Color is only used by ElevationGrid, IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle\* and IndexedTriangle\* nodes.
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+
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+ The Color node belongs to the **Rendering** component and its default container field is *color.* It is available since X3D version 3.0 or later.
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+
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+ ## Hierarchy
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+
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+ ```
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+ + X3DNode
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+ + X3DGeometricPropertyNode
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+ + X3DColorNode
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+ + Color
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+ ```
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+
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+ ## Fields
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+
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+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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+
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+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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+
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+ ### MFColor [in, out] **color** [ ] <small>[0,1]</small>
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+
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+ The color field defines an array of 3-tuple RGB colors.
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+
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+ ## Description
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+
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+ ### Hint
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+
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+ - Colors are often controlled by Material instead.
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+
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+ ## Example
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+
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+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/Color/Color.x3d"></x3d-canvas>
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+
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+ <table class="x3d-widgets"><tbody><tr><td><button class="button" id="reset-colors-button">Reset Colors</button></td><td><select class="select" id="randomize-colors-button"><option value="0">Preserve Positions</option><option value="1">Move Colors To Left Side</option><option value="2">Move Colors To Right Side</option><option selected="selected" value="3">Randomize Colors</option></select></td></tr></tbody></table>
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+
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+ - [/c3-source-example]
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+
53
+ ## External Links
54
+
55
+ - [X3D Specification of Color](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Color){:target="_blank"}
56
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
@@ -0,0 +1,61 @@
1
+ ---
2
+ title: ColorRGBA
3
+ date: 2022-01-07
4
+ nav: components-Rendering
5
+ categories: [components, Rendering]
6
+ tags: [ColorRGBA, Rendering]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ ColorRGBA node defines a set of RGBA color values that apply either to a sibling Coordinate/CoordinateDouble node, or else to a parent ElevationGrid node. ColorRGBA is only used by ElevationGrid, IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle\* and IndexedTriangle\* nodes.
17
+
18
+ The ColorRGBA node belongs to the **Rendering** component and its default container field is *color.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DGeometricPropertyNode
25
+ + X3DColorNode
26
+ + ColorRGBA
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### MFColorRGBA [in, out] **color** [ ] <small>[0,1]</small>
36
+
37
+ The color field defines an array of 4-tuple RGBA colors.
38
+
39
+ #### Warning
40
+
41
+ - ColorRGBA requires Rendering component level 3 (alpha fully supported), Rendering component level 1 (alpha optional), otherwise Full profile.
42
+
43
+ ## Description
44
+
45
+ ### Hints
46
+
47
+ - Colors are often controlled by Material instead.
48
+ - Alpha channel may be ignored under Interchange profile.
49
+
50
+ ### Warning
51
+
52
+ - ColorRGBA requires Rendering component level 3 (alpha fully supported), Rendering component level 1 (alpha optional), otherwise Full profile.
53
+
54
+ ## Example
55
+
56
+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/ColorRGBA/ColorRGBA.x3d"></x3d-canvas>
57
+
58
+ ## External Links
59
+
60
+ - [X3D Specification of ColorRGBA](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#ColorRGBA){:target="_blank"}
61
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
@@ -0,0 +1,45 @@
1
+ ---
2
+ title: Coordinate
3
+ date: 2022-01-07
4
+ nav: components-Rendering
5
+ categories: [components, Rendering]
6
+ tags: [Coordinate, Rendering]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ Coordinate builds geometry by defining a set of 3D coordinate triplet values. Coordinate is used by IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle\* and IndexedTriangle\* nodes. Coordinate is also used by HAnimHumanoid, HAnimSegment, and various Nurbs nodes.
17
+
18
+ The Coordinate node belongs to the **Rendering** component and its default container field is *coord.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DGeometricPropertyNode
25
+ + X3DCoordinateNode
26
+ + Coordinate
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### MFVec3f [in, out] **point** [ ] <small>(-∞,∞)</small>
36
+
37
+ *point* contains a set of 3D coordinate triplet values.
38
+
39
+ ## Example
40
+
41
+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/Coordinate/Coordinate.x3d"></x3d-canvas>
42
+
43
+ ## External Links
44
+
45
+ - [X3D Specification of Coordinate](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Coordinate){:target="_blank"}
@@ -0,0 +1,128 @@
1
+ ---
2
+ title: IndexedLineSet
3
+ date: 2022-01-07
4
+ nav: components-Rendering
5
+ categories: [components, Rendering]
6
+ tags: [IndexedLineSet, Rendering]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ IndexedLineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and an (optional) Color|ColorRGBA node. Color values or a sibling Material emissiveColor is used to draw lines and points. Lines are not lit, are not texture-mapped, and do not participate in collision detection.
17
+
18
+ The IndexedLineSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DGeometryNode
25
+ + IndexedLineSet
26
+ ```
27
+
28
+ ## Fields
29
+
30
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
31
+
32
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
33
+
34
+ ### MFInt32 [in] **set_colorIndex** <small>[0,∞) or -1</small>
35
+
36
+ *colorIndex* values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
37
+
38
+ #### Hints
39
+
40
+ - If *colorIndex* array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
41
+ - If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
42
+ - If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual
43
+
44
+ ### MFInt32 [in] **set_coordIndex** <small class="small">[0,∞) or -1</small>
45
+
46
+ **colorIndex** values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
47
+
48
+ #### Hints
49
+
50
+ - If *colorIndex* array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
51
+ - If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
52
+ - If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
53
+
54
+ #### Warning
55
+
56
+ - It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
57
+
58
+ ### SFBool [ ] **colorPerVertex** TRUE
59
+
60
+ Whether Color node color values are applied to each vertex (true) or per polyline (false).
61
+
62
+ #### See Also
63
+
64
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
65
+
66
+ ### MFInt32 [ ] **colorIndex** [ ] <small>[0,∞) or -1</small>
67
+
68
+ *colorIndex* values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
69
+
70
+ #### Hints
71
+
72
+ - If *colorIndex* array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
73
+ - If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
74
+ - If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual
75
+
76
+ ### MFInt32 [ ] **coordIndex** [ ] <small>[0,∞) or -1</small>
77
+
78
+ *coordIndex* indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets, use -1 to separate indices for each polyline.
79
+
80
+ #### Hint
81
+
82
+ - If rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
83
+
84
+ ### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
85
+
86
+ Multiple contained FloatVertexAttribute nodes that can specify list of per-vertex attribute information for programmable shaders.
87
+
88
+ #### Hint
89
+
90
+ - [X3D Architecture 32.2.2.4 Per-vertex attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html#Pervertexattributes){:target="_blank"}
91
+
92
+ ### SFNode [in, out] **fogCoord** NULL <small>[FogCoordinate]</small>
93
+
94
+ Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry.
95
+
96
+ ### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
97
+
98
+ Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
99
+
100
+ ### SFNode [in, out] **normal** NULL <small>[X3DNormalNode]</small>
101
+
102
+ Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.
103
+
104
+ #### Hint
105
+
106
+ - Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
107
+
108
+ ### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
109
+
110
+ Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
111
+
112
+ ## Description
113
+
114
+ ### Hints
115
+
116
+ - Use a different color (or emissiveColor) than the background color.
117
+ - If rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat each initial vertex to close each polygon outline. Step-wise colors or linear interpolation of colors can be used as a good scientific visualization technique to map arbitrary function values to a color map.
118
+ - Insert a Shape node before adding geometry or Appearance.
119
+ - You can also substitute a type-matched ProtoInstance node for contained content.
120
+ - Consider including Fog to provide further depth cueing for IndexedLineSet (ILS).
121
+
122
+ ## Example
123
+
124
+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/IndexedLineSet/IndexedLineSet.x3d"></x3d-canvas>
125
+
126
+ ## External Links
127
+
128
+ - [X3D Specification of IndexedLineSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#IndexedLineSet){:target="_blank"}
@@ -0,0 +1,128 @@
1
+ ---
2
+ title: IndexedTriangleFanSet
3
+ date: 2022-01-07
4
+ nav: components-Rendering
5
+ categories: [components, Rendering]
6
+ tags: [IndexedTriangleFanSet, Rendering]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ IndexedTriangleFanSet is a geometry node that can contain a Color/ColorRGBA, Coordinate/CoordinateDouble, Normal and TextureCoordinate nodes.
17
+
18
+ The IndexedTriangleFanSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DGeometryNode
25
+ + X3DComposedGeometryNode
26
+ + IndexedTriangleFanSet
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### MFInt32 [in] **set_index** <small class="small">[0,∞) or -1</small>
36
+
37
+ *index* list specifies triangles by connecting Coordinate vertices, each individual fan separated by -1 sentinel value.
38
+
39
+ #### Hint
40
+
41
+ - First indexed coordinate in each sequence is fan center.
42
+
43
+ ### SFBool [ ] **solid** TRUE
44
+
45
+ Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
46
+
47
+ #### Hint
48
+
49
+ - If in doubt, use solid='false' for maximum visibility.
50
+
51
+ #### Warning
52
+
53
+ - Default value true can completely hide geometry if viewed from wrong side!
54
+
55
+ ### SFBool [ ] **ccw** TRUE
56
+
57
+ *ccw* = counterclockwise: ordering of vertex coordinates orientation.
58
+
59
+ #### Hint
60
+
61
+ - Ccw false can reverse solid (backface culling) and normal-vector orientation.
62
+
63
+ ### SFBool [ ] **colorPerVertex** TRUE
64
+
65
+ Whether Color node color values are applied to each vertex (true) or to each polygon face (false).
66
+
67
+ #### See Also
68
+
69
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
70
+
71
+ ### SFBool [ ] **normalPerVertex** TRUE
72
+
73
+ Whether Normal node vector values are applied to each vertex (true) or to each polygon face (false).
74
+
75
+ ### MFInt32 [ ] **index** [ ] <small>[0,∞) or -1</small>
76
+
77
+ *index* list specifies triangles by connecting Coordinate vertices, each individual fan separated by -1 sentinel value.
78
+
79
+ #### Hint
80
+
81
+ - First indexed coordinate in each sequence is fan center.
82
+
83
+ ### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
84
+
85
+ Multiple contained FloatVertexAttribute nodes that can specify list of per-vertex attribute information for programmable shaders.
86
+
87
+ #### Hint
88
+
89
+ - [X3D Architecture 32.2.2.4 Per-vertex attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html#Pervertexattributes){:target="_blank"}
90
+
91
+ ### SFNode [in, out] **fogCoord** NULL <small>[FogCoordinate]</small>
92
+
93
+ Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry.
94
+
95
+ ### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
96
+
97
+ Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
98
+
99
+ ### SFNode [in, out] **texCoord** NULL <small>[X3DTextureCoordinateNode]</small>
100
+
101
+ Single contained TextureCoordinate, TextureCoordinateGenerator or MultiTextureCoordinate node that can specify coordinates for texture mapping onto corresponding geometry.
102
+
103
+ ### SFNode [in, out] **normal** NULL <small>[X3DNormalNode]</small>
104
+
105
+ Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.
106
+
107
+ #### Hint
108
+
109
+ - Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
110
+
111
+ ### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
112
+
113
+ Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
114
+
115
+ ## Description
116
+
117
+ ### Hints
118
+
119
+ - Insert a Shape node before adding geometry or Appearance.
120
+ - You can also substitute a type-matched ProtoInstance node for contained content.
121
+
122
+ ## Example
123
+
124
+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/IndexedTriangleFanSet/IndexedTriangleFanSet.x3d"></x3d-canvas>
125
+
126
+ ## External Links
127
+
128
+ - [X3D Specification of IndexedTriangleFanSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#IndexedTriangleFanSet){:target="_blank"}
@@ -0,0 +1,128 @@
1
+ ---
2
+ title: IndexedTriangleSet
3
+ date: 2022-01-07
4
+ nav: components-Rendering
5
+ categories: [components, Rendering]
6
+ tags: [IndexedTriangleSet, Rendering]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ IndexedTriangleSet is a geometry node that can contain a Color/ColorRGBA, Coordinate/CoordinateDouble, Normal and TextureCoordinate nodes.
17
+
18
+ The IndexedTriangleSet node belongs to the **Rendering** component and its default container field is *geometry.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DGeometryNode
25
+ + X3DComposedGeometryNode
26
+ + IndexedTriangleSet
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### MFInt32 [in] **set_index** <small>[0,∞)</small>
36
+
37
+ *index* list specifies triangles by connecting Coordinate vertices.
38
+
39
+ #### Warning
40
+
41
+ - -1 sentinel values are not allowed.
42
+
43
+ ### SFBool [ ] **solid** TRUE
44
+
45
+ Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
46
+
47
+ #### Hint
48
+
49
+ - If in doubt, use solid='false' for maximum visibility.
50
+
51
+ #### Warning
52
+
53
+ - Default value true can completely hide geometry if viewed from wrong side!
54
+
55
+ ### SFBool [ ] **ccw** TRUE
56
+
57
+ *ccw* = counterclockwise: ordering of vertex coordinates orientation.
58
+
59
+ #### Hint
60
+
61
+ - Ccw false can reverse solid (backface culling) and normal-vector orientation.
62
+
63
+ ### SFBool [ ] **colorPerVertex** TRUE
64
+
65
+ Whether Color node color values are applied to each vertex (true) or to each polygon face (false).
66
+
67
+ #### See Also
68
+
69
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
70
+
71
+ ### SFBool [ ] **normalPerVertex** TRUE
72
+
73
+ Whether Normal node vector values are applied to each vertex (true) or to each polygon face (false).
74
+
75
+ ### MFInt32 [ ] **index** [ ] <small>[0,∞)</small>
76
+
77
+ *index* list specifies triangles by connecting Coordinate vertices.
78
+
79
+ #### Warning
80
+
81
+ - -1 sentinel values are not allowed.
82
+
83
+ ### MFNode [in, out] **attrib** [ ] <small>[X3DVertexAttributeNode]</small>
84
+
85
+ Multiple contained FloatVertexAttribute nodes that can specify list of per-vertex attribute information for programmable shaders.
86
+
87
+ #### Hint
88
+
89
+ - [X3D Architecture 32.2.2.4 Per-vertex attributes](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/shaders.html#Pervertexattributes){:target="_blank"}
90
+
91
+ ### SFNode [in, out] **fogCoord** NULL <small>[FogCoordinate]</small>
92
+
93
+ Single contained FogCoordinate node that can specify depth parameters for fog in corresponding geometry.
94
+
95
+ ### SFNode [in, out] **color** NULL <small>[X3DColorNode]</small>
96
+
97
+ Single contained Color or ColorRGBA node that can specify color values applied to corresponding vertices according to colorIndex and colorPerVertex fields.
98
+
99
+ ### SFNode [in, out] **texCoord** NULL <small>[X3DTextureCoordinateNode]</small>
100
+
101
+ Single contained TextureCoordinate, TextureCoordinateGenerator or MultiTextureCoordinate node that can specify coordinates for texture mapping onto corresponding geometry.
102
+
103
+ ### SFNode [in, out] **normal** NULL <small>[X3DNormalNode]</small>
104
+
105
+ Single contained Normal node that can specify perpendicular vectors for corresponding vertices to support rendering computations, applied according to the normalPerVertex field.
106
+
107
+ #### Hint
108
+
109
+ - Useful for special effects. Normal vector computation by 3D graphics hardware is quite fast so adding normals to a scene is typically unnecessary.
110
+
111
+ ### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
112
+
113
+ Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
114
+
115
+ ## Description
116
+
117
+ ### Hints
118
+
119
+ - Insert a Shape node before adding geometry or Appearance.
120
+ - You can also substitute a type-matched ProtoInstance node for contained content.
121
+
122
+ ## Example
123
+
124
+ <x3d-canvas src="https://create3000.github.io/media/examples/Rendering/IndexedTriangleSet/IndexedTriangleSet.x3d"></x3d-canvas>[/c3-source-example]
125
+
126
+ ## External Links
127
+
128
+ - [X3D Specification of IndexedTriangleSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#IndexedTriangleSet){:target="_blank"}