x_ite 8.4.3 → 8.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +5 -1
- package/Makefile +0 -3
- package/build/bin/components.js +173 -0
- package/build/bin/tags.pl +28 -0
- package/build/bin/tests.pl +80 -2
- package/build/bin/version.pl +12 -7
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +28 -29
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +63 -42
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +37 -29
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +29 -31
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +23 -23
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +19 -19
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +24 -19
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +30 -30
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +172 -594
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +31 -47
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +367 -346
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +19 -19
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +12174 -3553
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +5 -136
- package/docs/_data/nav/components-CADGeometry.yml +14 -0
- package/docs/_data/nav/components-Core.yml +16 -0
- package/docs/_data/nav/components-CubeMapTexturing.yml +8 -0
- package/docs/_data/nav/components-DIS.yml +14 -0
- package/docs/_data/nav/components-EnvironmentalEffects.yml +12 -0
- package/docs/_data/nav/components-EnvironmentalSensor.yml +8 -0
- package/docs/_data/nav/components-EventUtilities.yml +16 -0
- package/docs/_data/nav/components-Followers.yml +30 -0
- package/docs/_data/nav/components-Geometry2D.yml +18 -0
- package/docs/_data/nav/components-Geometry3D.yml +16 -0
- package/docs/_data/nav/components-Geospatial.yml +24 -0
- package/docs/_data/nav/components-Grouping.yml +10 -0
- package/docs/_data/nav/components-HAnim.yml +14 -0
- package/docs/_data/nav/components-Interpolation.yml +28 -0
- package/docs/_data/nav/components-KeyDeviceSensor.yml +6 -0
- package/docs/_data/nav/components-Layering.yml +8 -0
- package/docs/_data/nav/components-Layout.yml +12 -0
- package/docs/_data/nav/components-Lighting.yml +10 -0
- package/docs/_data/nav/components-NURBS.yml +30 -0
- package/docs/_data/nav/components-Navigation.yml +16 -0
- package/docs/_data/nav/components-Networking.yml +8 -0
- package/docs/_data/nav/components-ParticleSystems.yml +22 -0
- package/docs/_data/nav/components-Picking.yml +12 -0
- package/docs/_data/nav/components-PointingDeviceSensor.yml +10 -0
- package/docs/_data/nav/components-Rendering.yml +30 -0
- package/docs/_data/nav/components-RigidBodyPhysics.yml +30 -0
- package/docs/_data/nav/components-Scripting.yml +4 -0
- package/docs/_data/nav/components-Shaders.yml +18 -0
- package/docs/_data/nav/components-Shape.yml +22 -0
- package/docs/_data/nav/components-Sound.yml +44 -0
- package/docs/_data/nav/components-Text.yml +6 -0
- package/docs/_data/nav/components-TextureProjector.yml +6 -0
- package/docs/_data/nav/components-Texturing.yml +22 -0
- package/docs/_data/nav/components-Texturing3D.yml +18 -0
- package/docs/_data/nav/components-Time.yml +4 -0
- package/docs/_data/nav/components-VolumeRendering.yml +28 -0
- package/docs/_data/nav/components-X_ITE.yml +4 -0
- package/docs/_data/nav/main.yml +26 -0
- package/docs/_data/nav/reference.yml +18 -0
- package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +18 -0
- package/docs/_data/nav/tutorials-basic.yml +6 -0
- package/docs/_data/nav/tutorials-optimize-your-scene.yml +6 -0
- package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +12 -0
- package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +16 -0
- package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +20 -0
- package/docs/_includes/nav.html +2 -2
- package/docs/_includes/scripts.html +2 -1
- package/docs/_posts/accessing-the-external-browser.md +1 -1
- package/docs/_posts/browser-support.md +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +83 -0
- package/docs/_posts/components/CADGeometry/CADFace.md +70 -0
- package/docs/_posts/components/CADGeometry/CADLayer.md +84 -0
- package/docs/_posts/components/CADGeometry/CADPart.md +117 -0
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +125 -0
- package/docs/_posts/components/CADGeometry/QuadSet.md +113 -0
- package/docs/_posts/components/Core/MetadataBoolean.md +90 -0
- package/docs/_posts/components/Core/MetadataDouble.md +67 -0
- package/docs/_posts/components/Core/MetadataFloat.md +67 -0
- package/docs/_posts/components/Core/MetadataInteger.md +66 -0
- package/docs/_posts/components/Core/MetadataSet.md +63 -0
- package/docs/_posts/components/Core/MetadataString.md +66 -0
- package/docs/_posts/components/Core/WorldInfo.md +54 -0
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +76 -0
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +65 -0
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +66 -0
- package/docs/_posts/components/DIS/DISEntityManager.md +73 -0
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +88 -0
- package/docs/_posts/components/DIS/EspduTransform.md +416 -0
- package/docs/_posts/components/DIS/ReceiverPdu.md +168 -0
- package/docs/_posts/components/DIS/SignalPdu.md +168 -0
- package/docs/_posts/components/DIS/TransmitterPdu.md +232 -0
- package/docs/_posts/components/EnvironmentalEffects/Background.md +189 -0
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +97 -0
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +40 -0
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +84 -0
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +142 -0
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +90 -0
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +91 -0
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +73 -0
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +62 -0
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +86 -0
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +46 -0
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +47 -0
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +90 -0
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +51 -0
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +47 -0
- package/docs/_posts/components/Followers/ColorChaser.md +77 -0
- package/docs/_posts/components/Followers/ColorDamper.md +85 -0
- package/docs/_posts/components/Followers/CoordinateChaser.md +76 -0
- package/docs/_posts/components/Followers/CoordinateDamper.md +80 -0
- package/docs/_posts/components/Followers/OrientationChaser.md +72 -0
- package/docs/_posts/components/Followers/OrientationDamper.md +80 -0
- package/docs/_posts/components/Followers/PositionChaser.md +72 -0
- package/docs/_posts/components/Followers/PositionChaser2D.md +72 -0
- package/docs/_posts/components/Followers/PositionDamper.md +80 -0
- package/docs/_posts/components/Followers/PositionDamper2D.md +80 -0
- package/docs/_posts/components/Followers/ScalarChaser.md +76 -0
- package/docs/_posts/components/Followers/ScalarDamper.md +80 -0
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +72 -0
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +80 -0
- package/docs/_posts/components/Geometry2D/Arc2D.md +71 -0
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +91 -0
- package/docs/_posts/components/Geometry2D/Circle2D.md +55 -0
- package/docs/_posts/components/Geometry2D/Disk2D.md +75 -0
- package/docs/_posts/components/Geometry2D/Polyline2D.md +54 -0
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +54 -0
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +66 -0
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +66 -0
- package/docs/_posts/components/Geometry3D/Box.md +66 -0
- package/docs/_posts/components/Geometry3D/Cone.md +90 -0
- package/docs/_posts/components/Geometry3D/Cylinder.md +98 -0
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +162 -0
- package/docs/_posts/components/Geometry3D/Extrusion.md +170 -0
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +208 -0
- package/docs/_posts/components/Geometry3D/Sphere.md +66 -0
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +65 -0
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +180 -0
- package/docs/_posts/components/Geospatial/GeoLOD.md +128 -0
- package/docs/_posts/components/Geospatial/GeoLocation.md +93 -0
- package/docs/_posts/components/Geospatial/GeoMetadata.md +75 -0
- package/docs/_posts/components/Geospatial/GeoOrigin.md +69 -0
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +95 -0
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +109 -0
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +108 -0
- package/docs/_posts/components/Geospatial/GeoTransform.md +121 -0
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +126 -0
- package/docs/_posts/components/Grouping/Group.md +75 -0
- package/docs/_posts/components/Grouping/StaticGroup.md +65 -0
- package/docs/_posts/components/Grouping/Switch.md +89 -0
- package/docs/_posts/components/Grouping/Transform.md +126 -0
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +89 -0
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +136 -0
- package/docs/_posts/components/HAnim/HAnimJoint.md +165 -0
- package/docs/_posts/components/HAnim/HAnimMotion.md +68 -0
- package/docs/_posts/components/HAnim/HAnimSegment.md +107 -0
- package/docs/_posts/components/HAnim/HAnimSite.md +108 -0
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +73 -0
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +76 -0
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +73 -0
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +67 -0
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +68 -0
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +72 -0
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +72 -0
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +77 -0
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +76 -0
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +93 -0
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +93 -0
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +106 -0
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +78 -0
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +78 -0
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +70 -0
- package/docs/_posts/components/Layering/Layer.md +67 -0
- package/docs/_posts/components/Layering/LayerSet.md +78 -0
- package/docs/_posts/components/Layering/Viewport.md +80 -0
- package/docs/_posts/components/Layout/Layout.md +107 -0
- package/docs/_posts/components/Layout/LayoutGroup.md +85 -0
- package/docs/_posts/components/Layout/LayoutLayer.md +74 -0
- package/docs/_posts/components/Layout/ScreenFontStyle.md +137 -0
- package/docs/_posts/components/Layout/ScreenGroup.md +71 -0
- package/docs/_posts/components/Lighting/DirectionalLight.md +100 -0
- package/docs/_posts/components/Lighting/EnvironmentLight.md +91 -0
- package/docs/_posts/components/Lighting/PointLight.md +103 -0
- package/docs/_posts/components/Lighting/SpotLight.md +132 -0
- package/docs/_posts/components/NURBS/Contour2D.md +57 -0
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +46 -0
- package/docs/_posts/components/NURBS/CoordinateDouble.md +47 -0
- package/docs/_posts/components/NURBS/NurbsCurve.md +71 -0
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +66 -0
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +70 -0
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +106 -0
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +70 -0
- package/docs/_posts/components/NURBS/NurbsSet.md +66 -0
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +90 -0
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +69 -0
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +65 -0
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +77 -0
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +114 -0
- package/docs/_posts/components/Navigation/Billboard.md +88 -0
- package/docs/_posts/components/Navigation/Collision.md +102 -0
- package/docs/_posts/components/Navigation/LOD.md +99 -0
- package/docs/_posts/components/Navigation/NavigationInfo.md +122 -0
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +117 -0
- package/docs/_posts/components/Navigation/Viewpoint.md +117 -0
- package/docs/_posts/components/Navigation/ViewpointGroup.md +80 -0
- package/docs/_posts/components/Networking/Anchor.md +111 -0
- package/docs/_posts/components/Networking/Inline.md +115 -0
- package/docs/_posts/components/Networking/LoadSensor.md +91 -0
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +54 -0
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +76 -0
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +72 -0
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +58 -0
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +177 -0
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +76 -0
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +94 -0
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +90 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +90 -0
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +68 -0
- package/docs/_posts/components/Picking/LinePickSensor.md +125 -0
- package/docs/_posts/components/Picking/PickableGroup.md +93 -0
- package/docs/_posts/components/Picking/PointPickSensor.md +112 -0
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +114 -0
- package/docs/_posts/components/Picking/VolumePickSensor.md +107 -0
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +122 -0
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +114 -0
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +89 -0
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +87 -0
- package/docs/_posts/components/Rendering/ClipPlane.md +67 -0
- package/docs/_posts/components/Rendering/Color.md +56 -0
- package/docs/_posts/components/Rendering/ColorRGBA.md +61 -0
- package/docs/_posts/components/Rendering/Coordinate.md +45 -0
- package/docs/_posts/components/Rendering/IndexedLineSet.md +128 -0
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +128 -0
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +128 -0
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +116 -0
- package/docs/_posts/components/Rendering/LineSet.md +85 -0
- package/docs/_posts/components/Rendering/Normal.md +41 -0
- package/docs/_posts/components/Rendering/PointSet.md +76 -0
- package/docs/_posts/components/Rendering/TriangleFanSet.md +112 -0
- package/docs/_posts/components/Rendering/TriangleSet.md +108 -0
- package/docs/_posts/components/Rendering/TriangleStripSet.md +116 -0
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +78 -0
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +75 -0
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +83 -0
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +90 -0
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +65 -0
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +70 -0
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +117 -0
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +162 -0
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +183 -0
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +175 -0
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +120 -0
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +108 -0
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +106 -0
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +119 -0
- package/docs/_posts/components/Scripting/Script.md +81 -0
- package/docs/_posts/components/Shaders/ComposedShader.md +81 -0
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +65 -0
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +53 -0
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +53 -0
- package/docs/_posts/components/Shaders/PackagedShader.md +77 -0
- package/docs/_posts/components/Shaders/ProgramShader.md +71 -0
- package/docs/_posts/components/Shaders/ShaderPart.md +76 -0
- package/docs/_posts/components/Shaders/ShaderProgram.md +68 -0
- package/docs/_posts/components/Shape/AcousticProperties.md +52 -0
- package/docs/_posts/components/Shape/Appearance.md +123 -0
- package/docs/_posts/components/Shape/FillProperties.md +67 -0
- package/docs/_posts/components/Shape/LineProperties.md +63 -0
- package/docs/_posts/components/Shape/Material.md +217 -0
- package/docs/_posts/components/Shape/PhysicalMaterial.md +173 -0
- package/docs/_posts/components/Shape/PointProperties.md +84 -0
- package/docs/_posts/components/Shape/Shape.md +63 -0
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +149 -0
- package/docs/_posts/components/Shape/UnlitMaterial.md +115 -0
- package/docs/_posts/components/Sound/Analyser.md +72 -0
- package/docs/_posts/components/Sound/AudioClip.md +139 -0
- package/docs/_posts/components/Sound/AudioDestination.md +52 -0
- package/docs/_posts/components/Sound/BiquadFilter.md +70 -0
- package/docs/_posts/components/Sound/BufferAudioSource.md +86 -0
- package/docs/_posts/components/Sound/ChannelMerger.md +46 -0
- package/docs/_posts/components/Sound/ChannelSelector.md +48 -0
- package/docs/_posts/components/Sound/ChannelSplitter.md +48 -0
- package/docs/_posts/components/Sound/Convolver.md +66 -0
- package/docs/_posts/components/Sound/Delay.md +66 -0
- package/docs/_posts/components/Sound/DynamicsCompressor.md +74 -0
- package/docs/_posts/components/Sound/Gain.md +62 -0
- package/docs/_posts/components/Sound/ListenerPointSource.md +62 -0
- package/docs/_posts/components/Sound/MicrophoneSource.md +54 -0
- package/docs/_posts/components/Sound/OscillatorSource.md +58 -0
- package/docs/_posts/components/Sound/PeriodicWave.md +42 -0
- package/docs/_posts/components/Sound/Sound.md +92 -0
- package/docs/_posts/components/Sound/SpatialSound.md +68 -0
- package/docs/_posts/components/Sound/StreamAudioDestination.md +52 -0
- package/docs/_posts/components/Sound/StreamAudioSource.md +54 -0
- package/docs/_posts/components/Sound/WaveShaper.md +66 -0
- package/docs/_posts/components/Text/FontStyle.md +145 -0
- package/docs/_posts/components/Text/Text.md +102 -0
- package/docs/_posts/components/TextureProjector/TextureProjector.md +52 -0
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +52 -0
- package/docs/_posts/components/Texturing/ImageTexture.md +134 -0
- package/docs/_posts/components/Texturing/MovieTexture.md +221 -0
- package/docs/_posts/components/Texturing/MultiTexture.md +100 -0
- package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +47 -0
- package/docs/_posts/components/Texturing/MultiTextureTransform.md +47 -0
- package/docs/_posts/components/Texturing/PixelTexture.md +80 -0
- package/docs/_posts/components/Texturing/TextureCoordinate.md +52 -0
- package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +64 -0
- package/docs/_posts/components/Texturing/TextureProperties.md +137 -0
- package/docs/_posts/components/Texturing/TextureTransform.md +73 -0
- package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +76 -0
- package/docs/_posts/components/Texturing3D/ImageTexture3D.md +132 -0
- package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +131 -0
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +75 -0
- package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +53 -0
- package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +52 -0
- package/docs/_posts/components/Texturing3D/TextureTransform3D.md +69 -0
- package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +57 -0
- package/docs/_posts/components/Time/TimeSensor.md +136 -0
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +92 -0
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +53 -0
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---
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title: BallJoint
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date: 2022-01-07
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nav: components-RigidBodyPhysics
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categories: [components, RigidBodyPhysics]
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tags: [BallJoint, RigidBodyPhysics]
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---
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## Overview
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BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point. Contains two RigidBody nodes (containerField values body1, body2).
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The BallJoint node belongs to the **RigidBodyPhysics** component and its default container field is *joints.* It is available since X3D version 3.2 or later.
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## Hierarchy
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```
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```
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFVec3f [in, out] **anchorPoint** 0 0 0
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*anchorPoint* is joint center, specified in world coordinates.
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*body1AnchorPoint* describes anchorPoint position relative to local coordinate reference frame.
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*body2AnchorPoint* describes anchorPoint position relative to local coordinate reference frame.
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- Can detect separation if body1AnchorPoint!=body2AnchorPoint.
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Input/Output field body1.
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Input/Output field body2.
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<x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/BallJoint/BallJoint.x3d"></x3d-canvas>
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nav: components-RigidBodyPhysics
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<small>\* Derived from multiple interfaces.</small>
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Enables/disables node operation.
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Position (x, y, z in meters) of children relative to local coordinate system.
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- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
|
|
48
|
+
|
|
49
|
+
### SFRotation [in, out] **rotation** 0 0 1 0 <small>[0,1]</small>
|
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50
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+
|
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51
|
+
Orientation (axis, angle in radians) of children relative to local coordinate system.
|
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52
|
+
|
|
53
|
+
#### Hint
|
|
54
|
+
|
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55
|
+
- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
|
|
56
|
+
|
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57
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+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or -1 -1 -1</small>
|
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+
|
|
59
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+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
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+
|
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61
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+
#### Hint
|
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62
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63
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+
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
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64
|
+
|
|
65
|
+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
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66
|
+
|
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67
|
+
Bounding box center: optional hint for position offset from origin of local coordinate system.
|
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+
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69
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### SFNode [ ] **collidable** NULL <small>[X3DNBodyCollidableNode]</small>
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Field collidable.
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## External Links
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- [X3D Specification of CollidableOffset](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollidableOffset){:target="_blank"}
|
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@@ -0,0 +1,83 @@
|
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1
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+
---
|
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2
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+
title: CollidableShape
|
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3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-RigidBodyPhysics
|
|
5
|
+
categories: [components, RigidBodyPhysics]
|
|
6
|
+
tags: [CollidableShape, RigidBodyPhysics]
|
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+
---
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8
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+
<style>
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.post h3 {
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word-spacing: 0.2em;
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}
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+
</style>
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13
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+
|
|
14
|
+
## Overview
|
|
15
|
+
|
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16
|
+
CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph. Contains a single Shape node (containerField='shape') for animating collidable geometry.
|
|
17
|
+
|
|
18
|
+
The CollidableShape node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available since X3D version 3.2 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DNBodyCollidableNode
|
|
26
|
+
+ CollidableShape
|
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27
|
+
```
|
|
28
|
+
|
|
29
|
+
## Fields
|
|
30
|
+
|
|
31
|
+
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
+
|
|
33
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
34
|
+
|
|
35
|
+
### SFBool [in, out] **enabled** TRUE
|
|
36
|
+
|
|
37
|
+
Enables/disables node operation.
|
|
38
|
+
|
|
39
|
+
### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)</small>
|
|
40
|
+
|
|
41
|
+
Position (x, y, z in meters) of children relative to local coordinate system.
|
|
42
|
+
|
|
43
|
+
#### Hint
|
|
44
|
+
|
|
45
|
+
- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
|
|
46
|
+
|
|
47
|
+
### SFRotation [in, out] **rotation** 0 0 1 0 <small>[0,1]</small>
|
|
48
|
+
|
|
49
|
+
Orientation (axis, angle in radians) of children relative to local coordinate system.
|
|
50
|
+
|
|
51
|
+
#### Hint
|
|
52
|
+
|
|
53
|
+
- The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
|
|
54
|
+
|
|
55
|
+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or -1 -1 -1</small>
|
|
56
|
+
|
|
57
|
+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
|
58
|
+
|
|
59
|
+
#### Hint
|
|
60
|
+
|
|
61
|
+
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
|
62
|
+
|
|
63
|
+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
|
64
|
+
|
|
65
|
+
Bounding box center: optional hint for position offset from origin of local coordinate system.
|
|
66
|
+
|
|
67
|
+
### SFNode [ ] **shape** NULL <small>[Shape]</small>
|
|
68
|
+
|
|
69
|
+
Field shape.
|
|
70
|
+
|
|
71
|
+
## Description
|
|
72
|
+
|
|
73
|
+
### Warning
|
|
74
|
+
|
|
75
|
+
- Avoid changing Shape geometry at run time to prevent performance problems.
|
|
76
|
+
|
|
77
|
+
## Example
|
|
78
|
+
|
|
79
|
+
<x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/CollidableShape/CollidableShape.x3d"></x3d-canvas>
|
|
80
|
+
|
|
81
|
+
## External Links
|
|
82
|
+
|
|
83
|
+
- [X3D Specification of CollidableShape](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollidableShape){:target="_blank"}
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
---
|
|
2
|
+
title: CollisionCollection
|
|
3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-RigidBodyPhysics
|
|
5
|
+
categories: [components, RigidBodyPhysics]
|
|
6
|
+
tags: [CollisionCollection, RigidBodyPhysics]
|
|
7
|
+
---
|
|
8
|
+
<style>
|
|
9
|
+
.post h3 {
|
|
10
|
+
word-spacing: 0.2em;
|
|
11
|
+
}
|
|
12
|
+
</style>
|
|
13
|
+
|
|
14
|
+
## Overview
|
|
15
|
+
|
|
16
|
+
CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
|
|
17
|
+
|
|
18
|
+
The CollisionCollection node belongs to the **RigidBodyPhysics** component and its default container field is *collider.* It is available since X3D version 3.2 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ CollisionCollection
|
|
26
|
+
```
|
|
27
|
+
|
|
28
|
+
## Fields
|
|
29
|
+
|
|
30
|
+
### SFNode [in, out] **metadata** NULL
|
|
31
|
+
|
|
32
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
33
|
+
|
|
34
|
+
### SFBool [in, out] **enabled** TRUE
|
|
35
|
+
|
|
36
|
+
Enables/disables node operation.
|
|
37
|
+
|
|
38
|
+
### MFString [in, out] **appliedParameters** "BOUNCE"
|
|
39
|
+
|
|
40
|
+
Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
|
|
41
|
+
|
|
42
|
+
#### Hint
|
|
43
|
+
|
|
44
|
+
- BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
|
|
45
|
+
|
|
46
|
+
### SFFloat [in, out] **bounce** 0 <small>[0,1]</small>
|
|
47
|
+
|
|
48
|
+
*bounce* indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
|
|
49
|
+
|
|
50
|
+
### SFFloat [in, out] **minBounceSpeed** 0.1
|
|
51
|
+
|
|
52
|
+
*minBounceSpeed* m/s needed to bounce.
|
|
53
|
+
|
|
54
|
+
### SFVec2f [in, out] **frictionCoefficients** 0 0
|
|
55
|
+
|
|
56
|
+
*frictionCoefficients* used for computing surface drag.
|
|
57
|
+
|
|
58
|
+
### SFVec2f [in, out] **surfaceSpeed** 0 0
|
|
59
|
+
|
|
60
|
+
*surfaceSpeed* defines speed vectors for computing surface drag, if contact surfaces move independently of bodies.
|
|
61
|
+
|
|
62
|
+
### SFVec2f [in, out] **slipFactors** 0 0
|
|
63
|
+
|
|
64
|
+
*slipFactors* used for computing surface drag.
|
|
65
|
+
|
|
66
|
+
### SFFloat [in, out] **softnessConstantForceMix** 0.0001
|
|
67
|
+
|
|
68
|
+
*softnessConstantForceMix* value applies a constant force value to make colliding surfaces appear to be somewhat soft.
|
|
69
|
+
|
|
70
|
+
### SFFloat [in, out] **softnessErrorCorrection** 0.8
|
|
71
|
+
|
|
72
|
+
*softnessErrorCorrection* indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step).
|
|
73
|
+
|
|
74
|
+
### MFNode [in, out] **collidables** [ ] <small>[X3DNBodyCollisionSpaceNode,X3DNBodyCollidableNode]</small>
|
|
75
|
+
|
|
76
|
+
Input/Output field collidables.
|
|
77
|
+
|
|
78
|
+
## Description
|
|
79
|
+
|
|
80
|
+
### Hint
|
|
81
|
+
|
|
82
|
+
- Contains an array of CollisionSpace, CollidableShape or CollidableOffset nodes (containerField='collidables').
|
|
83
|
+
|
|
84
|
+
## Example
|
|
85
|
+
|
|
86
|
+
<x3d-canvas src="https://create3000.github.io/media/examples/RigidBodyPhysics/CollisionCollection/CollisionCollection.x3d"></x3d-canvas>
|
|
87
|
+
|
|
88
|
+
## External Links
|
|
89
|
+
|
|
90
|
+
- [X3D Specification of CollisionCollection](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionCollection){:target="_blank"}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
---
|
|
2
|
+
title: CollisionSensor
|
|
3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-RigidBodyPhysics
|
|
5
|
+
categories: [components, RigidBodyPhysics]
|
|
6
|
+
tags: [CollisionSensor, RigidBodyPhysics]
|
|
7
|
+
---
|
|
8
|
+
<style>
|
|
9
|
+
.post h3 {
|
|
10
|
+
word-spacing: 0.2em;
|
|
11
|
+
}
|
|
12
|
+
</style>
|
|
13
|
+
|
|
14
|
+
## Overview
|
|
15
|
+
|
|
16
|
+
CollisionSensor generates collision-detection events.
|
|
17
|
+
|
|
18
|
+
The CollisionSensor node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available since X3D version 3.2 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DSensorNode
|
|
26
|
+
+ CollisionSensor
|
|
27
|
+
```
|
|
28
|
+
|
|
29
|
+
## Fields
|
|
30
|
+
|
|
31
|
+
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
+
|
|
33
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
34
|
+
|
|
35
|
+
### SFBool [in, out] **enabled** TRUE
|
|
36
|
+
|
|
37
|
+
Enables/disables node operation.
|
|
38
|
+
|
|
39
|
+
### SFBool [out] **isActive**
|
|
40
|
+
|
|
41
|
+
*isActive* true/false events are sent when sensing starts/stops.
|
|
42
|
+
|
|
43
|
+
### MFNode [out] **intersections** <small>[X3DNBodyCollidableNode]</small>
|
|
44
|
+
|
|
45
|
+
Output field intersections.
|
|
46
|
+
|
|
47
|
+
### MFNode [out] **contacts**
|
|
48
|
+
|
|
49
|
+
Output field contacts.
|
|
50
|
+
|
|
51
|
+
### SFNode [in, out] **collider** NULL <small>[CollisionCollection]</small>
|
|
52
|
+
|
|
53
|
+
Input/Output field collider.
|
|
54
|
+
|
|
55
|
+
## Description
|
|
56
|
+
|
|
57
|
+
### Hints
|
|
58
|
+
|
|
59
|
+
- Contains CollisionCollection node (containerField='collider').
|
|
60
|
+
- CollisionSensor also has output events: CollidableOffset and CollidableShape nodes (containerField='intersections'), Contact nodes (containerField='contacts').
|
|
61
|
+
|
|
62
|
+
## External Links
|
|
63
|
+
|
|
64
|
+
- [X3D Specification of CollisionSensor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionSensor){:target="_blank"}
|
|
65
|
+
- [Event timing details are explained in 4.4.8.3 Execution model](https://www.web3d.org/files/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel){:target="_blank"}
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
---
|
|
2
|
+
title: CollisionSpace
|
|
3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-RigidBodyPhysics
|
|
5
|
+
categories: [components, RigidBodyPhysics]
|
|
6
|
+
tags: [CollisionSpace, RigidBodyPhysics]
|
|
7
|
+
---
|
|
8
|
+
<style>
|
|
9
|
+
.post h3 {
|
|
10
|
+
word-spacing: 0.2em;
|
|
11
|
+
}
|
|
12
|
+
</style>
|
|
13
|
+
|
|
14
|
+
## Overview
|
|
15
|
+
|
|
16
|
+
CollisionSpace holds collection of objects considered together for resolution of inter-object collisions. Contains multiple CollidableShape, CollidableOffset, or CollisionSpace nodes (containerField='collidables').
|
|
17
|
+
|
|
18
|
+
The CollisionSpace node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available since X3D version 3.2 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DNBodyCollisionSpaceNode (X3DBoundedObject)*
|
|
25
|
+
+ CollisionSpace
|
|
26
|
+
```
|
|
27
|
+
|
|
28
|
+
<small>\* Derived from multiple interfaces.</small>
|
|
29
|
+
|
|
30
|
+
## Fields
|
|
31
|
+
|
|
32
|
+
### SFNode [in, out] **metadata** NULL
|
|
33
|
+
|
|
34
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
35
|
+
|
|
36
|
+
### SFBool [in, out] **enabled** TRUE
|
|
37
|
+
|
|
38
|
+
Enables/disables node operation.
|
|
39
|
+
|
|
40
|
+
### SFBool [in, out] **useGeometry** FALSE
|
|
41
|
+
|
|
42
|
+
*useGeometry* indicates whether collision-detection code checks down to level of geometry, or only make approximations using geometry bounds.
|
|
43
|
+
|
|
44
|
+
#### Hint
|
|
45
|
+
|
|
46
|
+
- Testing against object bounds is usually sufficient.
|
|
47
|
+
|
|
48
|
+
#### Warning
|
|
49
|
+
|
|
50
|
+
- Using geometry is more accurate but slower.
|
|
51
|
+
|
|
52
|
+
### SFVec3f [ ] **bboxSize** -1 -1 -1
|
|
53
|
+
|
|
54
|
+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
|
55
|
+
|
|
56
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+
#### Hint
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- Can be useful for collision computations or inverse-kinematics (IK) engines.
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### SFVec3f [ ] **bboxCenter** 0 0 0
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Bounding box center: optional hint for position offset from origin of local coordinate system.
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### MFNode [in, out] **collidables** [ ] <small>[X3DNBodyCollisionSpaceNode,X3DNBodyCollidableNode]</small>
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Input/Output field collidables.
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## External Links
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- [X3D Specification of CollisionSpace](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#CollisionSpace){:target="_blank"}
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---
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title: Contact
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date: 2022-01-07
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nav: components-RigidBodyPhysics
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categories: [components, RigidBodyPhysics]
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tags: [Contact, RigidBodyPhysics]
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---
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<style>
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.post h3 {
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word-spacing: 0.2em;
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}
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</style>
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## Overview
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Contact nodes are produced as output events when two collidable objects or spaces make contact.
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The Contact node belongs to the **RigidBodyPhysics** component and its default container field is *children.* It is available since X3D version 3.2 or later.
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## Hierarchy
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```
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+ X3DNode
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+ Contact
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```
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## Fields
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFVec3f [in, out] **position** 0 0 0 <small>(-∞,∞)</small>
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*position* (x, y, z in meters) of exact location of collision.
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### SFVec3f [in, out] **contactNormal** 0 1 0 <small>(-∞,∞)</small>
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*contactNormal* is unit vector describing normal between two colliding bodies.
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### SFFloat [in, out] **depth** 0 <small>(-∞,∞)</small>
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*depth* indicates how deep the current intersection is along normal vector.
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### MFString [in, out] **appliedParameters** "BOUNCE"
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Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
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#### Hint
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- BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
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### SFFloat [in, out] **bounce** 0 <small>[0,1]</small>
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*bounce* indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
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### SFFloat [in, out] **minBounceSpeed**
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*minBounceSpeed* m/s needed to bounce.
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### SFVec3f [in, out] **frictionDirection** 0 1 0 <small>(-∞,∞)</small>
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*frictionDirection* controls friction vector.
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#### Hint
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- Value of (0 0 0) indicates no friction.
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### SFVec2f [in, out] **frictionCoefficients** 0 0 <small>[0,∞)</small>
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*frictionCoefficients* used for computing surface drag.
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### SFVec2f [in, out] **surfaceSpeed** 0 0 <small>(-∞,∞)</small>
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*surfaceSpeed* defines speed vectors for computing surface drag, if contact surfaces move independently of bodies.
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### SFVec2f [in, out] **slipCoefficients** 0 0 <small>(-∞,∞)</small>
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*slipCoefficients* used for computing surface drag.
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### SFFloat [in, out] **softnessConstantForceMix** 0.0001 <small>[0,1]</small>
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*softnessConstantForceMix* value applies a constant force value to make colliding surfaces appear to be somewhat soft.
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### SFFloat [in, out] **softnessErrorCorrection** 0.8 <small>[0,1]</small>
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*softnessErrorCorrection* indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step).
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### SFNode [in, out] **geometry1** NULL <small>[X3DNBodyCollidableNode]</small>
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Input/Output field geometry1.
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### SFNode [in, out] **geometry2** NULL <small>[X3DNBodyCollidableNode]</small>
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Input/Output field geometry2.
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### SFNode [in, out] **body1** NULL <small>[RigidBody]</small>
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Input/Output field body1.
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### SFNode [in, out] **body2** NULL <small>[RigidBody]</small>
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Input/Output field body2.
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## Description
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### Hint
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- Each Contact node contains two RigidBody (containerField='body1,body2') and two CollidableShape or CollidableOffset nodes (containerField='geometry1,geometry2').
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### Warning
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- Contact nodes are transient and can only occur at run time, not in saved X3D files.
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## External Links
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- [X3D Specification of Contact](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigidBodyPhysics.html#Contact){:target="_blank"}
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