x_ite 8.4.3 → 8.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +5 -1
- package/Makefile +0 -3
- package/build/bin/components.js +173 -0
- package/build/bin/tags.pl +28 -0
- package/build/bin/tests.pl +80 -2
- package/build/bin/version.pl +12 -7
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +28 -29
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +63 -42
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +37 -29
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +29 -31
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +23 -23
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +19 -19
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +24 -19
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +30 -30
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +172 -594
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +31 -47
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +367 -346
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +19 -19
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +12174 -3553
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/docs/_config.yml +5 -136
- package/docs/_data/nav/components-CADGeometry.yml +14 -0
- package/docs/_data/nav/components-Core.yml +16 -0
- package/docs/_data/nav/components-CubeMapTexturing.yml +8 -0
- package/docs/_data/nav/components-DIS.yml +14 -0
- package/docs/_data/nav/components-EnvironmentalEffects.yml +12 -0
- package/docs/_data/nav/components-EnvironmentalSensor.yml +8 -0
- package/docs/_data/nav/components-EventUtilities.yml +16 -0
- package/docs/_data/nav/components-Followers.yml +30 -0
- package/docs/_data/nav/components-Geometry2D.yml +18 -0
- package/docs/_data/nav/components-Geometry3D.yml +16 -0
- package/docs/_data/nav/components-Geospatial.yml +24 -0
- package/docs/_data/nav/components-Grouping.yml +10 -0
- package/docs/_data/nav/components-HAnim.yml +14 -0
- package/docs/_data/nav/components-Interpolation.yml +28 -0
- package/docs/_data/nav/components-KeyDeviceSensor.yml +6 -0
- package/docs/_data/nav/components-Layering.yml +8 -0
- package/docs/_data/nav/components-Layout.yml +12 -0
- package/docs/_data/nav/components-Lighting.yml +10 -0
- package/docs/_data/nav/components-NURBS.yml +30 -0
- package/docs/_data/nav/components-Navigation.yml +16 -0
- package/docs/_data/nav/components-Networking.yml +8 -0
- package/docs/_data/nav/components-ParticleSystems.yml +22 -0
- package/docs/_data/nav/components-Picking.yml +12 -0
- package/docs/_data/nav/components-PointingDeviceSensor.yml +10 -0
- package/docs/_data/nav/components-Rendering.yml +30 -0
- package/docs/_data/nav/components-RigidBodyPhysics.yml +30 -0
- package/docs/_data/nav/components-Scripting.yml +4 -0
- package/docs/_data/nav/components-Shaders.yml +18 -0
- package/docs/_data/nav/components-Shape.yml +22 -0
- package/docs/_data/nav/components-Sound.yml +44 -0
- package/docs/_data/nav/components-Text.yml +6 -0
- package/docs/_data/nav/components-TextureProjector.yml +6 -0
- package/docs/_data/nav/components-Texturing.yml +22 -0
- package/docs/_data/nav/components-Texturing3D.yml +18 -0
- package/docs/_data/nav/components-Time.yml +4 -0
- package/docs/_data/nav/components-VolumeRendering.yml +28 -0
- package/docs/_data/nav/components-X_ITE.yml +4 -0
- package/docs/_data/nav/main.yml +26 -0
- package/docs/_data/nav/reference.yml +18 -0
- package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +18 -0
- package/docs/_data/nav/tutorials-basic.yml +6 -0
- package/docs/_data/nav/tutorials-optimize-your-scene.yml +6 -0
- package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +12 -0
- package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +16 -0
- package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +20 -0
- package/docs/_includes/nav.html +2 -2
- package/docs/_includes/scripts.html +2 -1
- package/docs/_posts/accessing-the-external-browser.md +1 -1
- package/docs/_posts/browser-support.md +1 -1
- package/docs/_posts/components/CADGeometry/CADAssembly.md +83 -0
- package/docs/_posts/components/CADGeometry/CADFace.md +70 -0
- package/docs/_posts/components/CADGeometry/CADLayer.md +84 -0
- package/docs/_posts/components/CADGeometry/CADPart.md +117 -0
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +125 -0
- package/docs/_posts/components/CADGeometry/QuadSet.md +113 -0
- package/docs/_posts/components/Core/MetadataBoolean.md +90 -0
- package/docs/_posts/components/Core/MetadataDouble.md +67 -0
- package/docs/_posts/components/Core/MetadataFloat.md +67 -0
- package/docs/_posts/components/Core/MetadataInteger.md +66 -0
- package/docs/_posts/components/Core/MetadataSet.md +63 -0
- package/docs/_posts/components/Core/MetadataString.md +66 -0
- package/docs/_posts/components/Core/WorldInfo.md +54 -0
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +76 -0
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +65 -0
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +66 -0
- package/docs/_posts/components/DIS/DISEntityManager.md +73 -0
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +88 -0
- package/docs/_posts/components/DIS/EspduTransform.md +416 -0
- package/docs/_posts/components/DIS/ReceiverPdu.md +168 -0
- package/docs/_posts/components/DIS/SignalPdu.md +168 -0
- package/docs/_posts/components/DIS/TransmitterPdu.md +232 -0
- package/docs/_posts/components/EnvironmentalEffects/Background.md +189 -0
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +97 -0
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +40 -0
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +84 -0
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +142 -0
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +90 -0
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +91 -0
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +73 -0
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +62 -0
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +86 -0
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +46 -0
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +47 -0
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +90 -0
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +51 -0
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +47 -0
- package/docs/_posts/components/Followers/ColorChaser.md +77 -0
- package/docs/_posts/components/Followers/ColorDamper.md +85 -0
- package/docs/_posts/components/Followers/CoordinateChaser.md +76 -0
- package/docs/_posts/components/Followers/CoordinateDamper.md +80 -0
- package/docs/_posts/components/Followers/OrientationChaser.md +72 -0
- package/docs/_posts/components/Followers/OrientationDamper.md +80 -0
- package/docs/_posts/components/Followers/PositionChaser.md +72 -0
- package/docs/_posts/components/Followers/PositionChaser2D.md +72 -0
- package/docs/_posts/components/Followers/PositionDamper.md +80 -0
- package/docs/_posts/components/Followers/PositionDamper2D.md +80 -0
- package/docs/_posts/components/Followers/ScalarChaser.md +76 -0
- package/docs/_posts/components/Followers/ScalarDamper.md +80 -0
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +72 -0
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +80 -0
- package/docs/_posts/components/Geometry2D/Arc2D.md +71 -0
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +91 -0
- package/docs/_posts/components/Geometry2D/Circle2D.md +55 -0
- package/docs/_posts/components/Geometry2D/Disk2D.md +75 -0
- package/docs/_posts/components/Geometry2D/Polyline2D.md +54 -0
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +54 -0
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +66 -0
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +66 -0
- package/docs/_posts/components/Geometry3D/Box.md +66 -0
- package/docs/_posts/components/Geometry3D/Cone.md +90 -0
- package/docs/_posts/components/Geometry3D/Cylinder.md +98 -0
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +162 -0
- package/docs/_posts/components/Geometry3D/Extrusion.md +170 -0
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +208 -0
- package/docs/_posts/components/Geometry3D/Sphere.md +66 -0
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +65 -0
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +180 -0
- package/docs/_posts/components/Geospatial/GeoLOD.md +128 -0
- package/docs/_posts/components/Geospatial/GeoLocation.md +93 -0
- package/docs/_posts/components/Geospatial/GeoMetadata.md +75 -0
- package/docs/_posts/components/Geospatial/GeoOrigin.md +69 -0
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +95 -0
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +109 -0
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +108 -0
- package/docs/_posts/components/Geospatial/GeoTransform.md +121 -0
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +126 -0
- package/docs/_posts/components/Grouping/Group.md +75 -0
- package/docs/_posts/components/Grouping/StaticGroup.md +65 -0
- package/docs/_posts/components/Grouping/Switch.md +89 -0
- package/docs/_posts/components/Grouping/Transform.md +126 -0
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +89 -0
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +136 -0
- package/docs/_posts/components/HAnim/HAnimJoint.md +165 -0
- package/docs/_posts/components/HAnim/HAnimMotion.md +68 -0
- package/docs/_posts/components/HAnim/HAnimSegment.md +107 -0
- package/docs/_posts/components/HAnim/HAnimSite.md +108 -0
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +73 -0
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +76 -0
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +73 -0
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +67 -0
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +68 -0
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +72 -0
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +72 -0
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +77 -0
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +76 -0
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +93 -0
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +93 -0
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +106 -0
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +78 -0
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +78 -0
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +70 -0
- package/docs/_posts/components/Layering/Layer.md +67 -0
- package/docs/_posts/components/Layering/LayerSet.md +78 -0
- package/docs/_posts/components/Layering/Viewport.md +80 -0
- package/docs/_posts/components/Layout/Layout.md +107 -0
- package/docs/_posts/components/Layout/LayoutGroup.md +85 -0
- package/docs/_posts/components/Layout/LayoutLayer.md +74 -0
- package/docs/_posts/components/Layout/ScreenFontStyle.md +137 -0
- package/docs/_posts/components/Layout/ScreenGroup.md +71 -0
- package/docs/_posts/components/Lighting/DirectionalLight.md +100 -0
- package/docs/_posts/components/Lighting/EnvironmentLight.md +91 -0
- package/docs/_posts/components/Lighting/PointLight.md +103 -0
- package/docs/_posts/components/Lighting/SpotLight.md +132 -0
- package/docs/_posts/components/NURBS/Contour2D.md +57 -0
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +46 -0
- package/docs/_posts/components/NURBS/CoordinateDouble.md +47 -0
- package/docs/_posts/components/NURBS/NurbsCurve.md +71 -0
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +66 -0
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +70 -0
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +106 -0
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +70 -0
- package/docs/_posts/components/NURBS/NurbsSet.md +66 -0
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +90 -0
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +69 -0
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +65 -0
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +77 -0
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +114 -0
- package/docs/_posts/components/Navigation/Billboard.md +88 -0
- package/docs/_posts/components/Navigation/Collision.md +102 -0
- package/docs/_posts/components/Navigation/LOD.md +99 -0
- package/docs/_posts/components/Navigation/NavigationInfo.md +122 -0
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +117 -0
- package/docs/_posts/components/Navigation/Viewpoint.md +117 -0
- package/docs/_posts/components/Navigation/ViewpointGroup.md +80 -0
- package/docs/_posts/components/Networking/Anchor.md +111 -0
- package/docs/_posts/components/Networking/Inline.md +115 -0
- package/docs/_posts/components/Networking/LoadSensor.md +91 -0
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +54 -0
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +76 -0
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +72 -0
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +58 -0
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +177 -0
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +76 -0
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +94 -0
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +90 -0
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +90 -0
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +68 -0
- package/docs/_posts/components/Picking/LinePickSensor.md +125 -0
- package/docs/_posts/components/Picking/PickableGroup.md +93 -0
- package/docs/_posts/components/Picking/PointPickSensor.md +112 -0
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +114 -0
- package/docs/_posts/components/Picking/VolumePickSensor.md +107 -0
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +122 -0
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +114 -0
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +89 -0
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +87 -0
- package/docs/_posts/components/Rendering/ClipPlane.md +67 -0
- package/docs/_posts/components/Rendering/Color.md +56 -0
- package/docs/_posts/components/Rendering/ColorRGBA.md +61 -0
- package/docs/_posts/components/Rendering/Coordinate.md +45 -0
- package/docs/_posts/components/Rendering/IndexedLineSet.md +128 -0
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +128 -0
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +128 -0
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +116 -0
- package/docs/_posts/components/Rendering/LineSet.md +85 -0
- package/docs/_posts/components/Rendering/Normal.md +41 -0
- package/docs/_posts/components/Rendering/PointSet.md +76 -0
- package/docs/_posts/components/Rendering/TriangleFanSet.md +112 -0
- package/docs/_posts/components/Rendering/TriangleSet.md +108 -0
- package/docs/_posts/components/Rendering/TriangleStripSet.md +116 -0
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +78 -0
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +75 -0
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +83 -0
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +90 -0
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +65 -0
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +70 -0
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +117 -0
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +162 -0
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +183 -0
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +175 -0
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +120 -0
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +108 -0
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +106 -0
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +119 -0
- package/docs/_posts/components/Scripting/Script.md +81 -0
- package/docs/_posts/components/Shaders/ComposedShader.md +81 -0
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +65 -0
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +53 -0
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +53 -0
- package/docs/_posts/components/Shaders/PackagedShader.md +77 -0
- package/docs/_posts/components/Shaders/ProgramShader.md +71 -0
- package/docs/_posts/components/Shaders/ShaderPart.md +76 -0
- package/docs/_posts/components/Shaders/ShaderProgram.md +68 -0
- package/docs/_posts/components/Shape/AcousticProperties.md +52 -0
- package/docs/_posts/components/Shape/Appearance.md +123 -0
- package/docs/_posts/components/Shape/FillProperties.md +67 -0
- package/docs/_posts/components/Shape/LineProperties.md +63 -0
- package/docs/_posts/components/Shape/Material.md +217 -0
- package/docs/_posts/components/Shape/PhysicalMaterial.md +173 -0
- package/docs/_posts/components/Shape/PointProperties.md +84 -0
- package/docs/_posts/components/Shape/Shape.md +63 -0
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +149 -0
- package/docs/_posts/components/Shape/UnlitMaterial.md +115 -0
- package/docs/_posts/components/Sound/Analyser.md +72 -0
- package/docs/_posts/components/Sound/AudioClip.md +139 -0
- package/docs/_posts/components/Sound/AudioDestination.md +52 -0
- package/docs/_posts/components/Sound/BiquadFilter.md +70 -0
- package/docs/_posts/components/Sound/BufferAudioSource.md +86 -0
- package/docs/_posts/components/Sound/ChannelMerger.md +46 -0
- package/docs/_posts/components/Sound/ChannelSelector.md +48 -0
- package/docs/_posts/components/Sound/ChannelSplitter.md +48 -0
- package/docs/_posts/components/Sound/Convolver.md +66 -0
- package/docs/_posts/components/Sound/Delay.md +66 -0
- package/docs/_posts/components/Sound/DynamicsCompressor.md +74 -0
- package/docs/_posts/components/Sound/Gain.md +62 -0
- package/docs/_posts/components/Sound/ListenerPointSource.md +62 -0
- package/docs/_posts/components/Sound/MicrophoneSource.md +54 -0
- package/docs/_posts/components/Sound/OscillatorSource.md +58 -0
- package/docs/_posts/components/Sound/PeriodicWave.md +42 -0
- package/docs/_posts/components/Sound/Sound.md +92 -0
- package/docs/_posts/components/Sound/SpatialSound.md +68 -0
- package/docs/_posts/components/Sound/StreamAudioDestination.md +52 -0
- package/docs/_posts/components/Sound/StreamAudioSource.md +54 -0
- package/docs/_posts/components/Sound/WaveShaper.md +66 -0
- package/docs/_posts/components/Text/FontStyle.md +145 -0
- package/docs/_posts/components/Text/Text.md +102 -0
- package/docs/_posts/components/TextureProjector/TextureProjector.md +52 -0
- package/docs/_posts/components/TextureProjector/TextureProjectorParallel.md +52 -0
- package/docs/_posts/components/Texturing/ImageTexture.md +134 -0
- package/docs/_posts/components/Texturing/MovieTexture.md +221 -0
- package/docs/_posts/components/Texturing/MultiTexture.md +100 -0
- package/docs/_posts/components/Texturing/MultiTextureCoordinate.md +47 -0
- package/docs/_posts/components/Texturing/MultiTextureTransform.md +47 -0
- package/docs/_posts/components/Texturing/PixelTexture.md +80 -0
- package/docs/_posts/components/Texturing/TextureCoordinate.md +52 -0
- package/docs/_posts/components/Texturing/TextureCoordinateGenerator.md +64 -0
- package/docs/_posts/components/Texturing/TextureProperties.md +137 -0
- package/docs/_posts/components/Texturing/TextureTransform.md +73 -0
- package/docs/_posts/components/Texturing3D/ComposedTexture3D.md +76 -0
- package/docs/_posts/components/Texturing3D/ImageTexture3D.md +132 -0
- package/docs/_posts/components/Texturing3D/ImageTextureAtlas.md +131 -0
- package/docs/_posts/components/Texturing3D/PixelTexture3D.md +75 -0
- package/docs/_posts/components/Texturing3D/TextureCoordinate3D.md +53 -0
- package/docs/_posts/components/Texturing3D/TextureCoordinate4D.md +52 -0
- package/docs/_posts/components/Texturing3D/TextureTransform3D.md +69 -0
- package/docs/_posts/components/Texturing3D/TextureTransformMatrix3D.md +57 -0
- package/docs/_posts/components/Time/TimeSensor.md +136 -0
- package/docs/_posts/components/VolumeRendering/BlendedVolumeStyle.md +92 -0
- package/docs/_posts/components/VolumeRendering/BoundaryEnhancementVolumeStyle.md +53 -0
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nav: components-HAnim
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## Overview
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HAnimMotion ...
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The HAnimMotion node belongs to the **HAnim** component and its default container field is *children.* It is available since X3D version 4.0 or later.
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## Hierarchy
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Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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Input field addChildren.
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Input field removeChildren.
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Input/Output field children.
|
|
58
|
+
|
|
59
|
+
### SFVec3f [in, out] **centerOfMass** 0 0 0 <small>(-∞,∞)</small>
|
|
60
|
+
|
|
61
|
+
Location within segment of center of mass.
|
|
62
|
+
|
|
63
|
+
### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
|
|
64
|
+
|
|
65
|
+
Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
|
|
66
|
+
|
|
67
|
+
### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
|
|
68
|
+
|
|
69
|
+
Input/Output field displacers.
|
|
70
|
+
|
|
71
|
+
### SFFloat [in, out] **mass** 0 <small>[0,∞)</small>
|
|
72
|
+
|
|
73
|
+
Total mass of the segment, 0 if not available.
|
|
74
|
+
|
|
75
|
+
### MFFloat [in, out] **momentsOfInertia** [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ] <small>[0,∞)</small>
|
|
76
|
+
|
|
77
|
+
3x3 moments of inertia matrix. default: 0 0 0 0 0 0 0 0 0.
|
|
78
|
+
|
|
79
|
+
### SFString [in, out] **name** ""
|
|
80
|
+
|
|
81
|
+
Unique name attribute must be defined so that HAnimSegment node can be identified at run time for animation purposes.
|
|
82
|
+
|
|
83
|
+
#### Hint
|
|
84
|
+
|
|
85
|
+
- For arbitrary humanoids, HAnimSegment name can describe geometry between parent HAnimJoint and sibling HAnimJoint nodes (for example LeftHip_to_LeftKnee).
|
|
86
|
+
|
|
87
|
+
#### Warning
|
|
88
|
+
|
|
89
|
+
- Name is not included if this instance is a USE node. Examples: sacrum pelvis l_thigh l_calf etc. as listed in HAnim Specification.
|
|
90
|
+
|
|
91
|
+
#### See Also
|
|
92
|
+
|
|
93
|
+
- [HAnim Humanoid Segment Names HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSegmentNames19774V1.0.txt){:target="_blank"}
|
|
94
|
+
- [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
|
|
95
|
+
|
|
96
|
+
## Description
|
|
97
|
+
|
|
98
|
+
### Hints
|
|
99
|
+
|
|
100
|
+
- HAnimSegment displays geometry between parent HAnimJoint and sibling HAnimJoint nodes.
|
|
101
|
+
- Include `<component name='HAnim' level='1'/>`
|
|
102
|
+
|
|
103
|
+
## External Links
|
|
104
|
+
|
|
105
|
+
- [X3D Specification of HAnimSegment](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/hanim.html#HAnimSegment){:target="_blank"}
|
|
106
|
+
- [HAnim Specification](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html){:target="_blank"}
|
|
107
|
+
- [HAnim Specification, Segment](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Segment){:target="_blank"}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
---
|
|
2
|
+
title: HAnimSite
|
|
3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-HAnim
|
|
5
|
+
categories: [components, HAnim]
|
|
6
|
+
tags: [HAnimSite, HAnim]
|
|
7
|
+
---
|
|
8
|
+
<style>
|
|
9
|
+
.post h3 {
|
|
10
|
+
word-spacing: 0.2em;
|
|
11
|
+
}
|
|
12
|
+
</style>
|
|
13
|
+
|
|
14
|
+
## Overview
|
|
15
|
+
|
|
16
|
+
An HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a virtual camera in the reference frame of an HAnimSegment (such as a view "through the eyes" of the humanoid for use in multi-user worlds).
|
|
17
|
+
|
|
18
|
+
The HAnimSite node belongs to the **HAnim** component and its default container field is *children.* It is available since X3D version 3.0 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DGroupingNode
|
|
26
|
+
+ HAnimSite
|
|
27
|
+
```
|
|
28
|
+
|
|
29
|
+
## Fields
|
|
30
|
+
|
|
31
|
+
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
+
|
|
33
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
34
|
+
|
|
35
|
+
### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
|
|
36
|
+
|
|
37
|
+
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
|
|
38
|
+
|
|
39
|
+
#### Hint
|
|
40
|
+
|
|
41
|
+
- Can be useful for collision computations or inverse-kinematics (IK) engines.
|
|
42
|
+
|
|
43
|
+
### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
|
|
44
|
+
|
|
45
|
+
Bounding box center: optional hint for position offset from origin of local coordinate system.
|
|
46
|
+
|
|
47
|
+
### MFNode [in] **addChildren**
|
|
48
|
+
|
|
49
|
+
Input field addChildren.
|
|
50
|
+
|
|
51
|
+
### MFNode [in] **removeChildren**
|
|
52
|
+
|
|
53
|
+
Input field removeChildren.
|
|
54
|
+
|
|
55
|
+
### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
|
|
56
|
+
|
|
57
|
+
Input/Output field children.
|
|
58
|
+
|
|
59
|
+
### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
|
|
60
|
+
|
|
61
|
+
Translation offset from origin of local coordinate system.
|
|
62
|
+
|
|
63
|
+
### SFString [in, out] **name** ""
|
|
64
|
+
|
|
65
|
+
Unique name attribute must be defined so that HAnimSite node can be identified at run time for animation purposes.
|
|
66
|
+
|
|
67
|
+
#### Hints
|
|
68
|
+
|
|
69
|
+
- HAnimSite nodes used as end effectors have '\_tip' suffix appended to the name. HAnimSite nodes containing a Viewpoint location have '\_view' suffix appended to the name. HAnimSite nodes serving other purposes have '\_pt' suffix appended to the name. Examples: cervicale l_infraorbitale supramenton etc. as listed in HAnim Specification.
|
|
70
|
+
|
|
71
|
+
#### Warning
|
|
72
|
+
|
|
73
|
+
- Name is not included if this instance is a USE node.
|
|
74
|
+
|
|
75
|
+
#### See Also
|
|
76
|
+
|
|
77
|
+
- [HAnim Humanoid Site Names LOA-3](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt){:target="_blank"}
|
|
78
|
+
- [HAnim Specification, LOA-3 default Site object translations](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations){:target="_blank"}
|
|
79
|
+
|
|
80
|
+
### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
|
|
81
|
+
|
|
82
|
+
Orientation of children relative to local coordinate system.
|
|
83
|
+
|
|
84
|
+
### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
|
|
85
|
+
|
|
86
|
+
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
|
|
87
|
+
|
|
88
|
+
### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
|
|
89
|
+
|
|
90
|
+
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
|
|
91
|
+
|
|
92
|
+
### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)|[-1,1]</small>
|
|
93
|
+
|
|
94
|
+
Position of children relative to local coordinate system.
|
|
95
|
+
|
|
96
|
+
## Description
|
|
97
|
+
|
|
98
|
+
### Hints
|
|
99
|
+
|
|
100
|
+
- HAnimSite nodes are stored as children of an HAnimSegment node.
|
|
101
|
+
- Include `<component name='HAnim' level='1'/>`
|
|
102
|
+
|
|
103
|
+
## External Links
|
|
104
|
+
|
|
105
|
+
- [X3D Specification of HAnimSite](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/hanim.html#HAnimSite){:target="_blank"}
|
|
106
|
+
- [HAnim Specification](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html){:target="_blank"}
|
|
107
|
+
- [HAnim Specification, Site](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Site){:target="_blank"}
|
|
108
|
+
- [HAnim Specification, Annex B, Feature points for the human body](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/FeaturePoints.html){:target="_blank"}
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
---
|
|
2
|
+
title: ColorInterpolator
|
|
3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-Interpolation
|
|
5
|
+
categories: [components, Interpolation]
|
|
6
|
+
tags: [ColorInterpolator, Interpolation]
|
|
7
|
+
---
|
|
8
|
+
<style>
|
|
9
|
+
.post h3 {
|
|
10
|
+
word-spacing: 0.2em;
|
|
11
|
+
}
|
|
12
|
+
</style>
|
|
13
|
+
|
|
14
|
+
## Overview
|
|
15
|
+
|
|
16
|
+
ColorInterpolator generates a range of Color values that can be ROUTEd to a `<Color>` node's color attribute.
|
|
17
|
+
|
|
18
|
+
The ColorInterpolator node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DInterpolatorNode
|
|
26
|
+
+ ColorInterpolator
|
|
27
|
+
```
|
|
28
|
+
|
|
29
|
+
## Fields
|
|
30
|
+
|
|
31
|
+
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
+
|
|
33
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
34
|
+
|
|
35
|
+
### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
|
|
36
|
+
|
|
37
|
+
*set_fraction* selects input key for corresponding keyValue output.
|
|
38
|
+
|
|
39
|
+
### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
|
|
40
|
+
|
|
41
|
+
Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
|
|
42
|
+
|
|
43
|
+
#### Warning
|
|
44
|
+
|
|
45
|
+
- Number of keys must match number of keyValues!
|
|
46
|
+
|
|
47
|
+
### MFColor [in, out] **keyValue** [ ] <small>[0,1]</small>
|
|
48
|
+
|
|
49
|
+
Output values for linear interpolation, each corresponding to time-fraction keys.
|
|
50
|
+
|
|
51
|
+
#### Warning
|
|
52
|
+
|
|
53
|
+
- Number of keys must match number of keyValues!
|
|
54
|
+
|
|
55
|
+
### SFColor [out] **value_changed**
|
|
56
|
+
|
|
57
|
+
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
|
|
58
|
+
|
|
59
|
+
## Description
|
|
60
|
+
|
|
61
|
+
### Hints
|
|
62
|
+
|
|
63
|
+
- Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
|
|
64
|
+
- Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
|
|
65
|
+
|
|
66
|
+
## Example
|
|
67
|
+
|
|
68
|
+
<x3d-canvas src="https://create3000.github.io/media/examples/Interpolation/ColorInterpolator/ColorInterpolator.x3d"></x3d-canvas>
|
|
69
|
+
|
|
70
|
+
## External Links
|
|
71
|
+
|
|
72
|
+
- [X3D Specification of ColorInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#ColorInterpolator){:target="_blank"}
|
|
73
|
+
- [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
---
|
|
2
|
+
title: CoordinateInterpolator
|
|
3
|
+
date: 2022-01-07
|
|
4
|
+
nav: components-Interpolation
|
|
5
|
+
categories: [components, Interpolation]
|
|
6
|
+
tags: [CoordinateInterpolator, Interpolation]
|
|
7
|
+
---
|
|
8
|
+
<style>
|
|
9
|
+
.post h3 {
|
|
10
|
+
word-spacing: 0.2em;
|
|
11
|
+
}
|
|
12
|
+
</style>
|
|
13
|
+
|
|
14
|
+
## Overview
|
|
15
|
+
|
|
16
|
+
CoordinateInterpolator generates a series of Coordinate values that can be ROUTEd to a `<Coordinate>` node's 'point' attribute or another Vector3FloatArray attribute.
|
|
17
|
+
|
|
18
|
+
The CoordinateInterpolator node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
|
|
19
|
+
|
|
20
|
+
## Hierarchy
|
|
21
|
+
|
|
22
|
+
```
|
|
23
|
+
+ X3DNode
|
|
24
|
+
+ X3DChildNode
|
|
25
|
+
+ X3DInterpolatorNode
|
|
26
|
+
+ CoordinateInterpolator
|
|
27
|
+
```
|
|
28
|
+
|
|
29
|
+
## Fields
|
|
30
|
+
|
|
31
|
+
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
+
|
|
33
|
+
Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
|
|
34
|
+
|
|
35
|
+
### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
|
|
36
|
+
|
|
37
|
+
*set_fraction* selects input key for corresponding keyValue output.
|
|
38
|
+
|
|
39
|
+
### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
|
|
40
|
+
|
|
41
|
+
Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
|
|
42
|
+
|
|
43
|
+
#### Hints
|
|
44
|
+
|
|
45
|
+
- Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
|
|
46
|
+
|
|
47
|
+
### MFVec3f [in, out] **keyValue** [ ] <small>(-∞,∞)</small>
|
|
48
|
+
|
|
49
|
+
Output values for linear interpolation, each corresponding to time-fraction keys.
|
|
50
|
+
|
|
51
|
+
#### Hints
|
|
52
|
+
|
|
53
|
+
- Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
|
|
54
|
+
|
|
55
|
+
### MFVec3f [out] **value_changed**
|
|
56
|
+
|
|
57
|
+
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
|
|
58
|
+
|
|
59
|
+
#### Hint
|
|
60
|
+
|
|
61
|
+
- KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
|
|
62
|
+
|
|
63
|
+
## Description
|
|
64
|
+
|
|
65
|
+
### Hints
|
|
66
|
+
|
|
67
|
+
- Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
|
|
68
|
+
- Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
|
|
69
|
+
|
|
70
|
+
## Example
|
|
71
|
+
|
|
72
|
+
<x3d-canvas src="https://create3000.github.io/media/examples/Interpolation/CoordinateInterpolator/CoordinateInterpolator.x3d"></x3d-canvas>
|
|
73
|
+
|
|
74
|
+
## External Links
|
|
75
|
+
|
|
76
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+
- [X3D Specification of CoordinateInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#CoordinateInterpolator){:target="_blank"}
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---
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title: CoordinateInterpolator2D
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date: 2022-01-07
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nav: components-Interpolation
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categories: [components, Interpolation]
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tags: [CoordinateInterpolator2D, Interpolation]
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---
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<style>
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.post h3 {
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word-spacing: 0.2em;
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}
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</style>
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## Overview
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CoordinateInterpolator2D generates a series of SFVec2f or MFVec2f 2-tuple float values that can be ROUTEd to a SFVec2f or MFVec2f attribute.
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The CoordinateInterpolator2D node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
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## Hierarchy
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```
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+ X3DNode
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+ X3DChildNode
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+ X3DInterpolatorNode
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+ CoordinateInterpolator2D
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```
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## Fields
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
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*set_fraction* selects input key for corresponding keyValue output.
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### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
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Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
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#### Hints
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- Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
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### MFVec2f [in, out] **keyValue** [ ] <small>(-∞,∞)</small>
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Output values for linear interpolation, each corresponding to time-fraction keys.
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#### Hints
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- Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
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### MFVec2f [out] **value_changed**
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Linearly interpolated output value determined by current key time and corresponding keyValue pair.
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#### Hint
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- KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
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## Description
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### Hints
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- Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
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- Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
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- Include `<component name='Interpolation' level='3'/>`
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## External Links
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- [X3D Specification of CoordinateInterpolator2D](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#CoordinateInterpolator2D){:target="_blank"}
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---
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title: EaseInEaseOut
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date: 2022-01-07
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nav: components-Interpolation
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categories: [components, Interpolation]
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tags: [EaseInEaseOut, Interpolation]
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---
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<style>
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.post h3 {
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word-spacing: 0.2em;
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}
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</style>
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## Overview
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EaseInEaseOut enables gradual animation transitions by modifying TimeSensor fraction outputs. Output values are modified fractions that can be ROUTEd to an interpolator, a sequencer, or another SFFloat attribute.
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The EaseInEaseOut node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.2 or later.
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## Hierarchy
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```
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+ X3DNode
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+ EaseInEaseOut
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```
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## Fields
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
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*set_fraction* selects input fraction for computation of corresponding easeInEaseOut output value, modifiedFraction_changed.
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### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
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Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to easeInEaseOut array.
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#### Hint
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- Number of keys must be one more than the number of easeInEaseOut values!
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### MFVec2f [in, out] **easeInEaseOut** [ ] <small>(-∞,∞)</small>
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Array of paired values for easeOut fraction and easeIn fraction within each key interval.
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#### Hint
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- Number of easeInEaseOut values must be one less than the number of keys.
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### SFFloat [out] **modifiedFraction_changed**
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Interpolated output value determined by current key time, corresponding easeInEaseOut smoothing intervals, and corresponding key pair.
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## Description
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### Hints
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- Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisEaseInEaseOutDEF.set_fraction
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- Typical output connection is ROUTE thisEaseInEaseOutDEF.modifiedFraction_changed TO someDestinationNodeDEF.set_fraction.
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- Include `<component name='Interpolation' level='3'/>`
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## External Links
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- [X3D Specification of EaseInEaseOut](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#EaseInEaseOut){:target="_blank"}
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---
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title: NormalInterpolator
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date: 2022-01-07
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nav: components-Interpolation
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categories: [components, Interpolation]
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tags: [NormalInterpolator, Interpolation]
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---
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<style>
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.post h3 {
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word-spacing: 0.2em;
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}
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</style>
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## Overview
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NormalInterpolator generates a series of normal (perpendicular) vector sets along the surface of a unit sphere ROUTE values to vector attribute of a `<Normal>` node or another Vector3FloatArray attribute
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The NormalInterpolator node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
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## Hierarchy
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```
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+ X3DNode
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+ X3DChildNode
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+ X3DInterpolatorNode
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+ NormalInterpolator
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```
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## Fields
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
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*set_fraction* selects input key for corresponding keyValue output.
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### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
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Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
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#### Warning
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- Number of keys must match number of keyValues!
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### MFVec3f [in, out] **keyValue** [ ] <small>(-∞,∞)</small>
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Output values for linear interpolation, each corresponding to time-fraction keys.
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#### Warning
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- Number of keys must match number of keyValues!
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### MFVec3f [out] **value_changed**
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Linearly interpolated output value determined by current key time and corresponding keyValue pair.
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## Description
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### Hints
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- Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
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- Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
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## External Links
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- [X3D Specification of NormalInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#NormalInterpolator){:target="_blank"}
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