x_ite 8.4.3 → 8.5.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (568) hide show
  1. package/.vscode/settings.json +5 -1
  2. package/Makefile +0 -3
  3. package/build/bin/components.js +173 -0
  4. package/build/bin/tags.pl +28 -0
  5. package/build/bin/tests.pl +80 -2
  6. package/build/bin/version.pl +12 -7
  7. package/dist/assets/components/Annotation.js +13 -13
  8. package/dist/assets/components/Annotation.min.js +1 -1
  9. package/dist/assets/components/CADGeometry.js +13 -13
  10. package/dist/assets/components/CADGeometry.min.js +1 -1
  11. package/dist/assets/components/CubeMapTexturing.js +28 -29
  12. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  13. package/dist/assets/components/DIS.js +13 -13
  14. package/dist/assets/components/DIS.min.js +1 -1
  15. package/dist/assets/components/EventUtilities.js +9 -9
  16. package/dist/assets/components/EventUtilities.min.js +1 -1
  17. package/dist/assets/components/Geometry2D.js +19 -19
  18. package/dist/assets/components/Geometry2D.min.js +1 -1
  19. package/dist/assets/components/Geospatial.js +33 -33
  20. package/dist/assets/components/Geospatial.min.js +1 -1
  21. package/dist/assets/components/HAnim.js +63 -42
  22. package/dist/assets/components/HAnim.min.js +1 -1
  23. package/dist/assets/components/KeyDeviceSensor.js +8 -8
  24. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  25. package/dist/assets/components/Layout.js +37 -29
  26. package/dist/assets/components/Layout.min.js +1 -1
  27. package/dist/assets/components/NURBS.js +29 -31
  28. package/dist/assets/components/NURBS.min.js +1 -1
  29. package/dist/assets/components/ParticleSystems.js +23 -23
  30. package/dist/assets/components/ParticleSystems.min.js +1 -1
  31. package/dist/assets/components/Picking.js +19 -19
  32. package/dist/assets/components/Picking.min.js +1 -1
  33. package/dist/assets/components/RigidBodyPhysics.js +24 -19
  34. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  35. package/dist/assets/components/Scripting.js +30 -30
  36. package/dist/assets/components/Scripting.min.js +1 -1
  37. package/dist/assets/components/Text.js +172 -594
  38. package/dist/assets/components/Text.min.js +1 -1
  39. package/dist/assets/components/TextureProjector.js +31 -47
  40. package/dist/assets/components/TextureProjector.min.js +1 -1
  41. package/dist/assets/components/Texturing3D.js +367 -346
  42. package/dist/assets/components/Texturing3D.min.js +1 -1
  43. package/dist/assets/components/VolumeRendering.js +19 -19
  44. package/dist/assets/components/VolumeRendering.min.js +1 -1
  45. package/dist/assets/components/X_ITE.js +9 -9
  46. package/dist/assets/components/X_ITE.min.js +1 -1
  47. package/dist/x_ite.css +1 -1
  48. package/dist/x_ite.js +12174 -3553
  49. package/dist/x_ite.min.js +1 -1
  50. package/dist/x_ite.zip +0 -0
  51. package/docs/_config.yml +5 -136
  52. package/docs/_data/nav/components-CADGeometry.yml +14 -0
  53. package/docs/_data/nav/components-Core.yml +16 -0
  54. package/docs/_data/nav/components-CubeMapTexturing.yml +8 -0
  55. package/docs/_data/nav/components-DIS.yml +14 -0
  56. package/docs/_data/nav/components-EnvironmentalEffects.yml +12 -0
  57. package/docs/_data/nav/components-EnvironmentalSensor.yml +8 -0
  58. package/docs/_data/nav/components-EventUtilities.yml +16 -0
  59. package/docs/_data/nav/components-Followers.yml +30 -0
  60. package/docs/_data/nav/components-Geometry2D.yml +18 -0
  61. package/docs/_data/nav/components-Geometry3D.yml +16 -0
  62. package/docs/_data/nav/components-Geospatial.yml +24 -0
  63. package/docs/_data/nav/components-Grouping.yml +10 -0
  64. package/docs/_data/nav/components-HAnim.yml +14 -0
  65. package/docs/_data/nav/components-Interpolation.yml +28 -0
  66. package/docs/_data/nav/components-KeyDeviceSensor.yml +6 -0
  67. package/docs/_data/nav/components-Layering.yml +8 -0
  68. package/docs/_data/nav/components-Layout.yml +12 -0
  69. package/docs/_data/nav/components-Lighting.yml +10 -0
  70. package/docs/_data/nav/components-NURBS.yml +30 -0
  71. package/docs/_data/nav/components-Navigation.yml +16 -0
  72. package/docs/_data/nav/components-Networking.yml +8 -0
  73. package/docs/_data/nav/components-ParticleSystems.yml +22 -0
  74. package/docs/_data/nav/components-Picking.yml +12 -0
  75. package/docs/_data/nav/components-PointingDeviceSensor.yml +10 -0
  76. package/docs/_data/nav/components-Rendering.yml +30 -0
  77. package/docs/_data/nav/components-RigidBodyPhysics.yml +30 -0
  78. package/docs/_data/nav/components-Scripting.yml +4 -0
  79. package/docs/_data/nav/components-Shaders.yml +18 -0
  80. package/docs/_data/nav/components-Shape.yml +22 -0
  81. package/docs/_data/nav/components-Sound.yml +44 -0
  82. package/docs/_data/nav/components-Text.yml +6 -0
  83. package/docs/_data/nav/components-TextureProjector.yml +6 -0
  84. package/docs/_data/nav/components-Texturing.yml +22 -0
  85. package/docs/_data/nav/components-Texturing3D.yml +18 -0
  86. package/docs/_data/nav/components-Time.yml +4 -0
  87. package/docs/_data/nav/components-VolumeRendering.yml +28 -0
  88. package/docs/_data/nav/components-X_ITE.yml +4 -0
  89. package/docs/_data/nav/main.yml +26 -0
  90. package/docs/_data/nav/reference.yml +18 -0
  91. package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +18 -0
  92. package/docs/_data/nav/tutorials-basic.yml +6 -0
  93. package/docs/_data/nav/tutorials-optimize-your-scene.yml +6 -0
  94. package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +12 -0
  95. package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +16 -0
  96. package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +20 -0
  97. package/docs/_includes/nav.html +2 -2
  98. package/docs/_includes/scripts.html +2 -1
  99. package/docs/_posts/accessing-the-external-browser.md +1 -1
  100. package/docs/_posts/browser-support.md +1 -1
  101. package/docs/_posts/components/CADGeometry/CADAssembly.md +83 -0
  102. package/docs/_posts/components/CADGeometry/CADFace.md +70 -0
  103. package/docs/_posts/components/CADGeometry/CADLayer.md +84 -0
  104. package/docs/_posts/components/CADGeometry/CADPart.md +117 -0
  105. package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +125 -0
  106. package/docs/_posts/components/CADGeometry/QuadSet.md +113 -0
  107. package/docs/_posts/components/Core/MetadataBoolean.md +90 -0
  108. package/docs/_posts/components/Core/MetadataDouble.md +67 -0
  109. package/docs/_posts/components/Core/MetadataFloat.md +67 -0
  110. package/docs/_posts/components/Core/MetadataInteger.md +66 -0
  111. package/docs/_posts/components/Core/MetadataSet.md +63 -0
  112. package/docs/_posts/components/Core/MetadataString.md +66 -0
  113. package/docs/_posts/components/Core/WorldInfo.md +54 -0
  114. package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +76 -0
  115. package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +65 -0
  116. package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +66 -0
  117. package/docs/_posts/components/DIS/DISEntityManager.md +73 -0
  118. package/docs/_posts/components/DIS/DISEntityTypeMapping.md +88 -0
  119. package/docs/_posts/components/DIS/EspduTransform.md +416 -0
  120. package/docs/_posts/components/DIS/ReceiverPdu.md +168 -0
  121. package/docs/_posts/components/DIS/SignalPdu.md +168 -0
  122. package/docs/_posts/components/DIS/TransmitterPdu.md +232 -0
  123. package/docs/_posts/components/EnvironmentalEffects/Background.md +189 -0
  124. package/docs/_posts/components/EnvironmentalEffects/Fog.md +97 -0
  125. package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +40 -0
  126. package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +84 -0
  127. package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +142 -0
  128. package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +90 -0
  129. package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +91 -0
  130. package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +73 -0
  131. package/docs/_posts/components/EventUtilities/BooleanFilter.md +62 -0
  132. package/docs/_posts/components/EventUtilities/BooleanSequencer.md +86 -0
  133. package/docs/_posts/components/EventUtilities/BooleanToggle.md +46 -0
  134. package/docs/_posts/components/EventUtilities/BooleanTrigger.md +47 -0
  135. package/docs/_posts/components/EventUtilities/IntegerSequencer.md +90 -0
  136. package/docs/_posts/components/EventUtilities/IntegerTrigger.md +51 -0
  137. package/docs/_posts/components/EventUtilities/TimeTrigger.md +47 -0
  138. package/docs/_posts/components/Followers/ColorChaser.md +77 -0
  139. package/docs/_posts/components/Followers/ColorDamper.md +85 -0
  140. package/docs/_posts/components/Followers/CoordinateChaser.md +76 -0
  141. package/docs/_posts/components/Followers/CoordinateDamper.md +80 -0
  142. package/docs/_posts/components/Followers/OrientationChaser.md +72 -0
  143. package/docs/_posts/components/Followers/OrientationDamper.md +80 -0
  144. package/docs/_posts/components/Followers/PositionChaser.md +72 -0
  145. package/docs/_posts/components/Followers/PositionChaser2D.md +72 -0
  146. package/docs/_posts/components/Followers/PositionDamper.md +80 -0
  147. package/docs/_posts/components/Followers/PositionDamper2D.md +80 -0
  148. package/docs/_posts/components/Followers/ScalarChaser.md +76 -0
  149. package/docs/_posts/components/Followers/ScalarDamper.md +80 -0
  150. package/docs/_posts/components/Followers/TexCoordChaser2D.md +72 -0
  151. package/docs/_posts/components/Followers/TexCoordDamper2D.md +80 -0
  152. package/docs/_posts/components/Geometry2D/Arc2D.md +71 -0
  153. package/docs/_posts/components/Geometry2D/ArcClose2D.md +91 -0
  154. package/docs/_posts/components/Geometry2D/Circle2D.md +55 -0
  155. package/docs/_posts/components/Geometry2D/Disk2D.md +75 -0
  156. package/docs/_posts/components/Geometry2D/Polyline2D.md +54 -0
  157. package/docs/_posts/components/Geometry2D/Polypoint2D.md +54 -0
  158. package/docs/_posts/components/Geometry2D/Rectangle2D.md +66 -0
  159. package/docs/_posts/components/Geometry2D/TriangleSet2D.md +66 -0
  160. package/docs/_posts/components/Geometry3D/Box.md +66 -0
  161. package/docs/_posts/components/Geometry3D/Cone.md +90 -0
  162. package/docs/_posts/components/Geometry3D/Cylinder.md +98 -0
  163. package/docs/_posts/components/Geometry3D/ElevationGrid.md +162 -0
  164. package/docs/_posts/components/Geometry3D/Extrusion.md +170 -0
  165. package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +208 -0
  166. package/docs/_posts/components/Geometry3D/Sphere.md +66 -0
  167. package/docs/_posts/components/Geospatial/GeoCoordinate.md +65 -0
  168. package/docs/_posts/components/Geospatial/GeoElevationGrid.md +180 -0
  169. package/docs/_posts/components/Geospatial/GeoLOD.md +128 -0
  170. package/docs/_posts/components/Geospatial/GeoLocation.md +93 -0
  171. package/docs/_posts/components/Geospatial/GeoMetadata.md +75 -0
  172. package/docs/_posts/components/Geospatial/GeoOrigin.md +69 -0
  173. package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +95 -0
  174. package/docs/_posts/components/Geospatial/GeoProximitySensor.md +109 -0
  175. package/docs/_posts/components/Geospatial/GeoTouchSensor.md +108 -0
  176. package/docs/_posts/components/Geospatial/GeoTransform.md +121 -0
  177. package/docs/_posts/components/Geospatial/GeoViewpoint.md +126 -0
  178. package/docs/_posts/components/Grouping/Group.md +75 -0
  179. package/docs/_posts/components/Grouping/StaticGroup.md +65 -0
  180. package/docs/_posts/components/Grouping/Switch.md +89 -0
  181. package/docs/_posts/components/Grouping/Transform.md +126 -0
  182. package/docs/_posts/components/HAnim/HAnimDisplacer.md +89 -0
  183. package/docs/_posts/components/HAnim/HAnimHumanoid.md +136 -0
  184. package/docs/_posts/components/HAnim/HAnimJoint.md +165 -0
  185. package/docs/_posts/components/HAnim/HAnimMotion.md +68 -0
  186. package/docs/_posts/components/HAnim/HAnimSegment.md +107 -0
  187. package/docs/_posts/components/HAnim/HAnimSite.md +108 -0
  188. package/docs/_posts/components/Interpolation/ColorInterpolator.md +73 -0
  189. package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +76 -0
  190. package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +73 -0
  191. package/docs/_posts/components/Interpolation/EaseInEaseOut.md +67 -0
  192. package/docs/_posts/components/Interpolation/NormalInterpolator.md +68 -0
  193. package/docs/_posts/components/Interpolation/OrientationInterpolator.md +72 -0
  194. package/docs/_posts/components/Interpolation/PositionInterpolator.md +72 -0
  195. package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +77 -0
  196. package/docs/_posts/components/Interpolation/ScalarInterpolator.md +76 -0
  197. package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +93 -0
  198. package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +93 -0
  199. package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +106 -0
  200. package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +78 -0
  201. package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +78 -0
  202. package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +70 -0
  203. package/docs/_posts/components/Layering/Layer.md +67 -0
  204. package/docs/_posts/components/Layering/LayerSet.md +78 -0
  205. package/docs/_posts/components/Layering/Viewport.md +80 -0
  206. package/docs/_posts/components/Layout/Layout.md +107 -0
  207. package/docs/_posts/components/Layout/LayoutGroup.md +85 -0
  208. package/docs/_posts/components/Layout/LayoutLayer.md +74 -0
  209. package/docs/_posts/components/Layout/ScreenFontStyle.md +137 -0
  210. package/docs/_posts/components/Layout/ScreenGroup.md +71 -0
  211. package/docs/_posts/components/Lighting/DirectionalLight.md +100 -0
  212. package/docs/_posts/components/Lighting/EnvironmentLight.md +91 -0
  213. package/docs/_posts/components/Lighting/PointLight.md +103 -0
  214. package/docs/_posts/components/Lighting/SpotLight.md +132 -0
  215. package/docs/_posts/components/NURBS/Contour2D.md +57 -0
  216. package/docs/_posts/components/NURBS/ContourPolyline2D.md +46 -0
  217. package/docs/_posts/components/NURBS/CoordinateDouble.md +47 -0
  218. package/docs/_posts/components/NURBS/NurbsCurve.md +71 -0
  219. package/docs/_posts/components/NURBS/NurbsCurve2D.md +66 -0
  220. package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +70 -0
  221. package/docs/_posts/components/NURBS/NurbsPatchSurface.md +106 -0
  222. package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +70 -0
  223. package/docs/_posts/components/NURBS/NurbsSet.md +66 -0
  224. package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +90 -0
  225. package/docs/_posts/components/NURBS/NurbsSweptSurface.md +69 -0
  226. package/docs/_posts/components/NURBS/NurbsSwungSurface.md +65 -0
  227. package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +77 -0
  228. package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +114 -0
  229. package/docs/_posts/components/Navigation/Billboard.md +88 -0
  230. package/docs/_posts/components/Navigation/Collision.md +102 -0
  231. package/docs/_posts/components/Navigation/LOD.md +99 -0
  232. package/docs/_posts/components/Navigation/NavigationInfo.md +122 -0
  233. package/docs/_posts/components/Navigation/OrthoViewpoint.md +117 -0
  234. package/docs/_posts/components/Navigation/Viewpoint.md +117 -0
  235. package/docs/_posts/components/Navigation/ViewpointGroup.md +80 -0
  236. package/docs/_posts/components/Networking/Anchor.md +111 -0
  237. package/docs/_posts/components/Networking/Inline.md +115 -0
  238. package/docs/_posts/components/Networking/LoadSensor.md +91 -0
  239. package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +54 -0
  240. package/docs/_posts/components/ParticleSystems/ConeEmitter.md +76 -0
  241. package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +72 -0
  242. package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +58 -0
  243. package/docs/_posts/components/ParticleSystems/ParticleSystem.md +177 -0
  244. package/docs/_posts/components/ParticleSystems/PointEmitter.md +76 -0
  245. package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +94 -0
  246. package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +90 -0
  247. package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +90 -0
  248. package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +68 -0
  249. package/docs/_posts/components/Picking/LinePickSensor.md +125 -0
  250. package/docs/_posts/components/Picking/PickableGroup.md +93 -0
  251. package/docs/_posts/components/Picking/PointPickSensor.md +112 -0
  252. package/docs/_posts/components/Picking/PrimitivePickSensor.md +114 -0
  253. package/docs/_posts/components/Picking/VolumePickSensor.md +107 -0
  254. package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +122 -0
  255. package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +114 -0
  256. package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +89 -0
  257. package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +87 -0
  258. package/docs/_posts/components/Rendering/ClipPlane.md +67 -0
  259. package/docs/_posts/components/Rendering/Color.md +56 -0
  260. package/docs/_posts/components/Rendering/ColorRGBA.md +61 -0
  261. package/docs/_posts/components/Rendering/Coordinate.md +45 -0
  262. package/docs/_posts/components/Rendering/IndexedLineSet.md +128 -0
  263. package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +128 -0
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  265. package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +116 -0
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  297. package/docs/_posts/components/Shape/FillProperties.md +67 -0
  298. package/docs/_posts/components/Shape/LineProperties.md +63 -0
  299. package/docs/_posts/components/Shape/Material.md +217 -0
  300. package/docs/_posts/components/Shape/PhysicalMaterial.md +173 -0
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  302. package/docs/_posts/components/Shape/Shape.md +63 -0
  303. package/docs/_posts/components/Shape/TwoSidedMaterial.md +149 -0
  304. package/docs/_posts/components/Shape/UnlitMaterial.md +115 -0
  305. package/docs/_posts/components/Sound/Analyser.md +72 -0
  306. package/docs/_posts/components/Sound/AudioClip.md +139 -0
  307. package/docs/_posts/components/Sound/AudioDestination.md +52 -0
  308. package/docs/_posts/components/Sound/BiquadFilter.md +70 -0
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  310. package/docs/_posts/components/Sound/ChannelMerger.md +46 -0
  311. package/docs/_posts/components/Sound/ChannelSelector.md +48 -0
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  313. package/docs/_posts/components/Sound/Convolver.md +66 -0
  314. package/docs/_posts/components/Sound/Delay.md +66 -0
  315. package/docs/_posts/components/Sound/DynamicsCompressor.md +74 -0
  316. package/docs/_posts/components/Sound/Gain.md +62 -0
  317. package/docs/_posts/components/Sound/ListenerPointSource.md +62 -0
  318. package/docs/_posts/components/Sound/MicrophoneSource.md +54 -0
  319. package/docs/_posts/components/Sound/OscillatorSource.md +58 -0
  320. package/docs/_posts/components/Sound/PeriodicWave.md +42 -0
  321. package/docs/_posts/components/Sound/Sound.md +92 -0
  322. package/docs/_posts/components/Sound/SpatialSound.md +68 -0
  323. package/docs/_posts/components/Sound/StreamAudioDestination.md +52 -0
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+ ---
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+ title: HAnimMotion
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+ date: 2023-01-31
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+ nav: components-HAnim
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+ categories: [components, HAnim]
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+ tags: [HAnimMotion, HAnim]
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+ ---
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+ <style>
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+ .post h3 {
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+ word-spacing: 0.2em;
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+ }
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+ </style>
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+
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+ ## Overview
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+
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+ HAnimMotion ...
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+
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+ The HAnimMotion node belongs to the **HAnim** component and its default container field is *children.* It is available since X3D version 4.0 or later.
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+
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+ ## Hierarchy
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+
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+ ```
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+ + X3DNode
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+ ```
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+
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+ ## Fields
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+
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+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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+
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+ ### SFString [in, out] **description** ""
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+
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+ ### SFBool [in, out] **enabled** <small></small>
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+
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+ ### SFBool [undefined] **next** <small></small>
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+
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+ ### SFBool [undefined] **previous** <small></small>
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+
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+ ### SFTime [in, out] **frameDuration** <small></small>
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+
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+ ### SFInt32 [in, out] **frameIncrement** <small></small>
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+
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+ ### SFInt32 [in, out] **frameIndex** <small></small>
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+
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+ ### SFBool [in, out] **loop** <small></small>
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+
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+ ### SFString [in, out] **channels** <small></small>
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+
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+ ### MFBool [in, out] **channelsEnabled** <small></small>
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+
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+ ### MFString [in, out] **joints** <small></small>
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+
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+ ### SFInt32 [in, out] **loa** <small></small>
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+
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+ ### SFInt32 [in, out] **startFrame** <small></small>
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+
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+ ### SFInt32 [in, out] **endFrame** <small></small>
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+
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+ ### MFFloat [in, out] **values** <small></small>
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+
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+ ### SFTime [out] **cycleTime** <small></small>
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+
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+ ### SFTime [out] **elapsedTime** <small></small>
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+
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+ ### SFInt32 [out] **frameCount** <small></small>
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+
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+ ## External Links
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+
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+ - [X3D Specification of HAnimMotion](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/hanim.html#HAnimMotion){:target="_blank"}
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+ ---
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+ title: HAnimSegment
3
+ date: 2022-01-07
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+ nav: components-HAnim
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+ categories: [components, HAnim]
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+ tags: [HAnimSegment, HAnim]
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+ ---
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+ <style>
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+ .post h3 {
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+ word-spacing: 0.2em;
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+ }
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+ </style>
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+
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+ ## Overview
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+
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+ Each body segment is stored in an HAnimSegment node. HAnimSegment contains Coordinate/CoordinateDouble with containerField='coord', HAnimDisplacer with containerField='displacers' and Shape or grouping nodes with containerField='children'.
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+
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+ The HAnimSegment node belongs to the **HAnim** component and its default container field is *children.* It is available since X3D version 3.0 or later.
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+
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+ ## Hierarchy
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+
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+ ```
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+ + X3DNode
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+ + X3DChildNode
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+ + X3DGroupingNode
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+ + HAnimSegment
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+ ```
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+
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+ ## Fields
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+
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+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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+
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+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
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+
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+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
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+
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+ Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
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+
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+ #### Hint
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+
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+ - Can be useful for collision computations or inverse-kinematics (IK) engines.
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+
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+ ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
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+
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+ Bounding box center: optional hint for position offset from origin of local coordinate system.
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+
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+ ### MFNode [in] **addChildren**
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+
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+ Input field addChildren.
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+
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+ ### MFNode [in] **removeChildren**
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+
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+ Input field removeChildren.
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+
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+ ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
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+
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+ Input/Output field children.
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+
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+ ### SFVec3f [in, out] **centerOfMass** 0 0 0 <small>(-∞,∞)</small>
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+
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+ Location within segment of center of mass.
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+
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+ ### SFNode [in, out] **coord** NULL <small>[X3DCoordinateNode]</small>
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+
65
+ Single contained Coordinate or CoordinateDouble node that can specify a list of vertex values.
66
+
67
+ ### MFNode [in, out] **displacers** [ ] <small>[HAnimDisplacer]</small>
68
+
69
+ Input/Output field displacers.
70
+
71
+ ### SFFloat [in, out] **mass** 0 <small>[0,∞)</small>
72
+
73
+ Total mass of the segment, 0 if not available.
74
+
75
+ ### MFFloat [in, out] **momentsOfInertia** [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ] <small>[0,∞)</small>
76
+
77
+ 3x3 moments of inertia matrix. default: 0 0 0 0 0 0 0 0 0.
78
+
79
+ ### SFString [in, out] **name** ""
80
+
81
+ Unique name attribute must be defined so that HAnimSegment node can be identified at run time for animation purposes.
82
+
83
+ #### Hint
84
+
85
+ - For arbitrary humanoids, HAnimSegment name can describe geometry between parent HAnimJoint and sibling HAnimJoint nodes (for example LeftHip_to_LeftKnee).
86
+
87
+ #### Warning
88
+
89
+ - Name is not included if this instance is a USE node. Examples: sacrum pelvis l_thigh l_calf etc. as listed in HAnim Specification.
90
+
91
+ #### See Also
92
+
93
+ - [HAnim Humanoid Segment Names HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSegmentNames19774V1.0.txt){:target="_blank"}
94
+ - [HAnim Specification, Humanoid Joint-Segment Hierarchy](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy){:target="_blank"}
95
+
96
+ ## Description
97
+
98
+ ### Hints
99
+
100
+ - HAnimSegment displays geometry between parent HAnimJoint and sibling HAnimJoint nodes.
101
+ - Include `<component name='HAnim' level='1'/>`
102
+
103
+ ## External Links
104
+
105
+ - [X3D Specification of HAnimSegment](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/hanim.html#HAnimSegment){:target="_blank"}
106
+ - [HAnim Specification](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html){:target="_blank"}
107
+ - [HAnim Specification, Segment](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Segment){:target="_blank"}
@@ -0,0 +1,108 @@
1
+ ---
2
+ title: HAnimSite
3
+ date: 2022-01-07
4
+ nav: components-HAnim
5
+ categories: [components, HAnim]
6
+ tags: [HAnimSite, HAnim]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ An HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a virtual camera in the reference frame of an HAnimSegment (such as a view "through the eyes" of the humanoid for use in multi-user worlds).
17
+
18
+ The HAnimSite node belongs to the **HAnim** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DGroupingNode
26
+ + HAnimSite
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### SFVec3f [ ] **bboxSize** -1 -1 -1 <small>[0,∞) or −1 −1 −1</small>
36
+
37
+ Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
38
+
39
+ #### Hint
40
+
41
+ - Can be useful for collision computations or inverse-kinematics (IK) engines.
42
+
43
+ ### SFVec3f [ ] **bboxCenter** 0 0 0 <small>(-∞,∞)</small>
44
+
45
+ Bounding box center: optional hint for position offset from origin of local coordinate system.
46
+
47
+ ### MFNode [in] **addChildren**
48
+
49
+ Input field addChildren.
50
+
51
+ ### MFNode [in] **removeChildren**
52
+
53
+ Input field removeChildren.
54
+
55
+ ### MFNode [in, out] **children** [ ] <small>[X3DChildNode]</small>
56
+
57
+ Input/Output field children.
58
+
59
+ ### SFVec3f [in, out] **center** 0 0 0 <small>(-∞,∞)</small>
60
+
61
+ Translation offset from origin of local coordinate system.
62
+
63
+ ### SFString [in, out] **name** ""
64
+
65
+ Unique name attribute must be defined so that HAnimSite node can be identified at run time for animation purposes.
66
+
67
+ #### Hints
68
+
69
+ - HAnimSite nodes used as end effectors have '\_tip' suffix appended to the name. HAnimSite nodes containing a Viewpoint location have '\_view' suffix appended to the name. HAnimSite nodes serving other purposes have '\_pt' suffix appended to the name. Examples: cervicale l_infraorbitale supramenton etc. as listed in HAnim Specification.
70
+
71
+ #### Warning
72
+
73
+ - Name is not included if this instance is a USE node.
74
+
75
+ #### See Also
76
+
77
+ - [HAnim Humanoid Site Names LOA-3](https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt){:target="_blank"}
78
+ - [HAnim Specification, LOA-3 default Site object translations](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations){:target="_blank"}
79
+
80
+ ### SFRotation [in, out] **rotation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
81
+
82
+ Orientation of children relative to local coordinate system.
83
+
84
+ ### SFVec3f [in, out] **scale** 1 1 1 <small>(0,∞)</small>
85
+
86
+ Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
87
+
88
+ ### SFRotation [in, out] **scaleOrientation** 0 0 1 0 <small>(-∞,∞)|[-1,1]</small>
89
+
90
+ Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
91
+
92
+ ### SFVec3f [in, out] **translation** 0 0 0 <small>(-∞,∞)|[-1,1]</small>
93
+
94
+ Position of children relative to local coordinate system.
95
+
96
+ ## Description
97
+
98
+ ### Hints
99
+
100
+ - HAnimSite nodes are stored as children of an HAnimSegment node.
101
+ - Include `<component name='HAnim' level='1'/>`
102
+
103
+ ## External Links
104
+
105
+ - [X3D Specification of HAnimSite](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/hanim.html#HAnimSite){:target="_blank"}
106
+ - [HAnim Specification](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html){:target="_blank"}
107
+ - [HAnim Specification, Site](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Site){:target="_blank"}
108
+ - [HAnim Specification, Annex B, Feature points for the human body](https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/FeaturePoints.html){:target="_blank"}
@@ -0,0 +1,73 @@
1
+ ---
2
+ title: ColorInterpolator
3
+ date: 2022-01-07
4
+ nav: components-Interpolation
5
+ categories: [components, Interpolation]
6
+ tags: [ColorInterpolator, Interpolation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ ColorInterpolator generates a range of Color values that can be ROUTEd to a `<Color>` node's color attribute.
17
+
18
+ The ColorInterpolator node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DInterpolatorNode
26
+ + ColorInterpolator
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
36
+
37
+ *set_fraction* selects input key for corresponding keyValue output.
38
+
39
+ ### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
40
+
41
+ Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
42
+
43
+ #### Warning
44
+
45
+ - Number of keys must match number of keyValues!
46
+
47
+ ### MFColor [in, out] **keyValue** [ ] <small>[0,1]</small>
48
+
49
+ Output values for linear interpolation, each corresponding to time-fraction keys.
50
+
51
+ #### Warning
52
+
53
+ - Number of keys must match number of keyValues!
54
+
55
+ ### SFColor [out] **value_changed**
56
+
57
+ Linearly interpolated output value determined by current key time and corresponding keyValue pair.
58
+
59
+ ## Description
60
+
61
+ ### Hints
62
+
63
+ - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
64
+ - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
65
+
66
+ ## Example
67
+
68
+ <x3d-canvas src="https://create3000.github.io/media/examples/Interpolation/ColorInterpolator/ColorInterpolator.x3d"></x3d-canvas>
69
+
70
+ ## External Links
71
+
72
+ - [X3D Specification of ColorInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#ColorInterpolator){:target="_blank"}
73
+ - [X3D Scene Authoring Hints, Color](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color){:target="_blank"}
@@ -0,0 +1,76 @@
1
+ ---
2
+ title: CoordinateInterpolator
3
+ date: 2022-01-07
4
+ nav: components-Interpolation
5
+ categories: [components, Interpolation]
6
+ tags: [CoordinateInterpolator, Interpolation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ CoordinateInterpolator generates a series of Coordinate values that can be ROUTEd to a `<Coordinate>` node's 'point' attribute or another Vector3FloatArray attribute.
17
+
18
+ The CoordinateInterpolator node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DInterpolatorNode
26
+ + CoordinateInterpolator
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
36
+
37
+ *set_fraction* selects input key for corresponding keyValue output.
38
+
39
+ ### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
40
+
41
+ Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
42
+
43
+ #### Hints
44
+
45
+ - Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
46
+
47
+ ### MFVec3f [in, out] **keyValue** [ ] <small>(-∞,∞)</small>
48
+
49
+ Output values for linear interpolation, each corresponding to time-fraction keys.
50
+
51
+ #### Hints
52
+
53
+ - Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
54
+
55
+ ### MFVec3f [out] **value_changed**
56
+
57
+ Linearly interpolated output value determined by current key time and corresponding keyValue pair.
58
+
59
+ #### Hint
60
+
61
+ - KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
62
+
63
+ ## Description
64
+
65
+ ### Hints
66
+
67
+ - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
68
+ - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
69
+
70
+ ## Example
71
+
72
+ <x3d-canvas src="https://create3000.github.io/media/examples/Interpolation/CoordinateInterpolator/CoordinateInterpolator.x3d"></x3d-canvas>
73
+
74
+ ## External Links
75
+
76
+ - [X3D Specification of CoordinateInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#CoordinateInterpolator){:target="_blank"}
@@ -0,0 +1,73 @@
1
+ ---
2
+ title: CoordinateInterpolator2D
3
+ date: 2022-01-07
4
+ nav: components-Interpolation
5
+ categories: [components, Interpolation]
6
+ tags: [CoordinateInterpolator2D, Interpolation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ CoordinateInterpolator2D generates a series of SFVec2f or MFVec2f 2-tuple float values that can be ROUTEd to a SFVec2f or MFVec2f attribute.
17
+
18
+ The CoordinateInterpolator2D node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DInterpolatorNode
26
+ + CoordinateInterpolator2D
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
36
+
37
+ *set_fraction* selects input key for corresponding keyValue output.
38
+
39
+ ### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
40
+
41
+ Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
42
+
43
+ #### Hints
44
+
45
+ - Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
46
+
47
+ ### MFVec2f [in, out] **keyValue** [ ] <small>(-∞,∞)</small>
48
+
49
+ Output values for linear interpolation, each corresponding to time-fraction keys.
50
+
51
+ #### Hints
52
+
53
+ - Number of keyValues must be an integer multiple of the number of keys! KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
54
+
55
+ ### MFVec2f [out] **value_changed**
56
+
57
+ Linearly interpolated output value determined by current key time and corresponding keyValue pair.
58
+
59
+ #### Hint
60
+
61
+ - KeyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
62
+
63
+ ## Description
64
+
65
+ ### Hints
66
+
67
+ - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction.
68
+ - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
69
+ - Include `<component name='Interpolation' level='3'/>`
70
+
71
+ ## External Links
72
+
73
+ - [X3D Specification of CoordinateInterpolator2D](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#CoordinateInterpolator2D){:target="_blank"}
@@ -0,0 +1,67 @@
1
+ ---
2
+ title: EaseInEaseOut
3
+ date: 2022-01-07
4
+ nav: components-Interpolation
5
+ categories: [components, Interpolation]
6
+ tags: [EaseInEaseOut, Interpolation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ EaseInEaseOut enables gradual animation transitions by modifying TimeSensor fraction outputs. Output values are modified fractions that can be ROUTEd to an interpolator, a sequencer, or another SFFloat attribute.
17
+
18
+ The EaseInEaseOut node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.2 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + EaseInEaseOut
25
+ ```
26
+
27
+ ## Fields
28
+
29
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
30
+
31
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
32
+
33
+ ### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
34
+
35
+ *set_fraction* selects input fraction for computation of corresponding easeInEaseOut output value, modifiedFraction_changed.
36
+
37
+ ### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
38
+
39
+ Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to easeInEaseOut array.
40
+
41
+ #### Hint
42
+
43
+ - Number of keys must be one more than the number of easeInEaseOut values!
44
+
45
+ ### MFVec2f [in, out] **easeInEaseOut** [ ] <small>(-∞,∞)</small>
46
+
47
+ Array of paired values for easeOut fraction and easeIn fraction within each key interval.
48
+
49
+ #### Hint
50
+
51
+ - Number of easeInEaseOut values must be one less than the number of keys.
52
+
53
+ ### SFFloat [out] **modifiedFraction_changed**
54
+
55
+ Interpolated output value determined by current key time, corresponding easeInEaseOut smoothing intervals, and corresponding key pair.
56
+
57
+ ## Description
58
+
59
+ ### Hints
60
+
61
+ - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisEaseInEaseOutDEF.set_fraction
62
+ - Typical output connection is ROUTE thisEaseInEaseOutDEF.modifiedFraction_changed TO someDestinationNodeDEF.set_fraction.
63
+ - Include `<component name='Interpolation' level='3'/>`
64
+
65
+ ## External Links
66
+
67
+ - [X3D Specification of EaseInEaseOut](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#EaseInEaseOut){:target="_blank"}
@@ -0,0 +1,68 @@
1
+ ---
2
+ title: NormalInterpolator
3
+ date: 2022-01-07
4
+ nav: components-Interpolation
5
+ categories: [components, Interpolation]
6
+ tags: [NormalInterpolator, Interpolation]
7
+ ---
8
+ <style>
9
+ .post h3 {
10
+ word-spacing: 0.2em;
11
+ }
12
+ </style>
13
+
14
+ ## Overview
15
+
16
+ NormalInterpolator generates a series of normal (perpendicular) vector sets along the surface of a unit sphere ROUTE values to vector attribute of a `<Normal>` node or another Vector3FloatArray attribute
17
+
18
+ The NormalInterpolator node belongs to the **Interpolation** component and its default container field is *children.* It is available since X3D version 3.0 or later.
19
+
20
+ ## Hierarchy
21
+
22
+ ```
23
+ + X3DNode
24
+ + X3DChildNode
25
+ + X3DInterpolatorNode
26
+ + NormalInterpolator
27
+ ```
28
+
29
+ ## Fields
30
+
31
+ ### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
32
+
33
+ Metadata are not part of the X3D world and not interpreted by the X3D browser, but they can be accessed via the ECMAScript interface.
34
+
35
+ ### SFFloat [in] **set_fraction** <small>(-∞,∞)</small>
36
+
37
+ *set_fraction* selects input key for corresponding keyValue output.
38
+
39
+ ### MFFloat [in, out] **key** [ ] <small>(-∞,∞)</small>
40
+
41
+ Definition parameters for linear-interpolation function time intervals, in increasing order and corresponding to keyValues.
42
+
43
+ #### Warning
44
+
45
+ - Number of keys must match number of keyValues!
46
+
47
+ ### MFVec3f [in, out] **keyValue** [ ] <small>(-∞,∞)</small>
48
+
49
+ Output values for linear interpolation, each corresponding to time-fraction keys.
50
+
51
+ #### Warning
52
+
53
+ - Number of keys must match number of keyValues!
54
+
55
+ ### MFVec3f [out] **value_changed**
56
+
57
+ Linearly interpolated output value determined by current key time and corresponding keyValue pair.
58
+
59
+ ## Description
60
+
61
+ ### Hints
62
+
63
+ - Typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisInterpolatorDEF.set_fraction
64
+ - Typical output connection is ROUTE thisInterpolatorDEF.value_changed TO someDestinationNodeDEF.set_someAttribute.
65
+
66
+ ## External Links
67
+
68
+ - [X3D Specification of NormalInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#NormalInterpolator){:target="_blank"}