warscript 0.0.1-dev.f566ce7 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +65 -36
- package/core/types/handle.lua +9 -9
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +13 -8
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/damage.lua +11 -14
- package/engine/behaviour/ability.d.ts +1 -0
- package/engine/behaviour/ability.lua +11 -0
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +12 -10
- package/engine/buff.lua +64 -16
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +37 -18
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +7 -0
- package/engine/internal/item.d.ts +16 -1
- package/engine/internal/item.lua +130 -20
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit.d.ts +0 -1
- package/engine/internal/unit.lua +2 -7
- package/engine/local-client.d.ts +20 -0
- package/engine/local-client.lua +284 -53
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +10 -3
- package/engine/object-data/entry/ability-type.lua +53 -0
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/unit.d.ts +4 -1
- package/engine/unit.lua +4 -1
- package/event.d.ts +1 -1
- package/network.lua +25 -1
- package/operation.d.ts +8 -1
- package/operation.lua +37 -14
- package/package.json +2 -22
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
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@@ -0,0 +1,31 @@
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/** @noSelfInFile */
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { UnitTypeId } from "../unit-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class BansheesWailAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Number of Swarm Units */
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get swarmUnitCount(): number[];
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set swarmUnitCount(swarmUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Unit Release Interval (seconds) */
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get unitReleaseInterval(): number[];
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set unitReleaseInterval(unitReleaseInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Max Swarm Units Per Target */
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get maximumSwarmUnitsPerTarget(): number[];
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set maximumSwarmUnitsPerTarget(maximumSwarmUnitsPerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Damage Return Factor */
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get damageReturnFactor(): number[];
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set damageReturnFactor(damageReturnFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Damage Return Threshold */
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get damageReturnThreshold(): number[];
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set damageReturnThreshold(damageReturnThreshold: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Flat Mana Gain */
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get flatManaGain(): number[];
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set flatManaGain(flatManaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Healing Radius */
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get healingRadius(): number[];
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set healingRadius(healingRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Swarm Unit Type */
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get swarmUnitTypeId(): UnitTypeId[];
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set swarmUnitTypeId(swarmUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
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}
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.BansheesWailAbilityType = __TS__Class()
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local BansheesWailAbilityType = ____exports.BansheesWailAbilityType
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BansheesWailAbilityType.name = "BansheesWailAbilityType"
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__TS__ClassExtends(BansheesWailAbilityType, AbilityType)
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BansheesWailAbilityType.BASE_ID = fourCC("AUwc")
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"swarmUnitCount",
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{
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get = function(self)
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return self:getNumberLevelField("Uls1")
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end,
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set = function(self, swarmUnitCount)
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self:setNumberLevelField("Uls1", swarmUnitCount)
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end
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},
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true
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)
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"unitReleaseInterval",
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{
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get = function(self)
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return self:getNumberLevelField("Uls2")
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end,
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set = function(self, unitReleaseInterval)
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self:setNumberLevelField("Uls2", unitReleaseInterval)
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end
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},
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true
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)
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"maximumSwarmUnitsPerTarget",
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{
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get = function(self)
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return self:getNumberLevelField("Uls3")
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end,
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set = function(self, maximumSwarmUnitsPerTarget)
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self:setNumberLevelField("Uls3", maximumSwarmUnitsPerTarget)
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end
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},
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true
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)
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"damageReturnFactor",
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{
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get = function(self)
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return self:getNumberLevelField("Uls4")
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end,
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set = function(self, damageReturnFactor)
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self:setNumberLevelField("Uls4", damageReturnFactor)
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end
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},
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true
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)
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"damageReturnThreshold",
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{
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get = function(self)
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return self:getNumberLevelField("Uls5")
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end,
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set = function(self, damageReturnThreshold)
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self:setNumberLevelField("Uls5", damageReturnThreshold)
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end
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},
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true
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)
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"flatManaGain",
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{
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get = function(self)
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return self:getNumberLevelField("bns6")
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end,
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set = function(self, flatManaGain)
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self:setNumberLevelField("bns6", flatManaGain)
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end
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},
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true
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
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"healingRadius",
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{
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get = function(self)
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return self:getNumberLevelField("bns7")
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end,
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set = function(self, healingRadius)
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self:setNumberLevelField("bns7", healingRadius)
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end
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},
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true
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__TS__SetDescriptor(
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BansheesWailAbilityType.prototype,
|
|
106
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+
"swarmUnitTypeId",
|
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107
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+
{
|
|
108
|
+
get = function(self)
|
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|
+
return self:getObjectDataEntryNumericIdLevelField("Ulsu")
|
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|
+
end,
|
|
111
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+
set = function(self, swarmUnitTypeId)
|
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self:setObjectDataEntryNumericIdLevelField("Ulsu", swarmUnitTypeId)
|
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+
end
|
|
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|
+
},
|
|
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|
+
true
|
|
116
|
+
)
|
|
117
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+
return ____exports
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
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2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class BatteringRamAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Target Intersect Radius */
|
|
7
|
+
get targetIntersectRadius(): number[];
|
|
8
|
+
set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Dash Speed */
|
|
10
|
+
get dashSpeed(): number[];
|
|
11
|
+
set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Dash Damage */
|
|
13
|
+
get dashDamage(): number[];
|
|
14
|
+
set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Bonus Critical Strike */
|
|
16
|
+
get bonusCriticalStrike(): number[];
|
|
17
|
+
set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Remove Buffs On Ability Start */
|
|
19
|
+
get removesBuffsOnStart(): boolean[];
|
|
20
|
+
set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
21
|
+
/** Bonus Damage */
|
|
22
|
+
get bonusDamage(): number[];
|
|
23
|
+
set bonusDamage(bonusDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Bonus Damage Duration */
|
|
25
|
+
get bonusDamageDuration(): number[];
|
|
26
|
+
set bonusDamageDuration(bonusDamageDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** Max Charges */
|
|
28
|
+
get maximumCharges(): number[];
|
|
29
|
+
set maximumCharges(maximumCharges: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Charges Regen Time */
|
|
31
|
+
get chargeRegenerationTime(): number[];
|
|
32
|
+
set chargeRegenerationTime(chargeRegenerationTime: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
}
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.BatteringRamAbilityType = __TS__Class()
|
|
9
|
+
local BatteringRamAbilityType = ____exports.BatteringRamAbilityType
|
|
10
|
+
BatteringRamAbilityType.name = "BatteringRamAbilityType"
|
|
11
|
+
__TS__ClassExtends(BatteringRamAbilityType, AbilityType)
|
|
12
|
+
BatteringRamAbilityType.BASE_ID = fourCC("AUbr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
BatteringRamAbilityType.prototype,
|
|
15
|
+
"targetIntersectRadius",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("chra")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetIntersectRadius)
|
|
21
|
+
self:setNumberLevelField("chra", targetIntersectRadius)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
BatteringRamAbilityType.prototype,
|
|
28
|
+
"dashSpeed",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("chr1")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, dashSpeed)
|
|
34
|
+
self:setNumberLevelField("chr1", dashSpeed)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
BatteringRamAbilityType.prototype,
|
|
41
|
+
"dashDamage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("chr2")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, dashDamage)
|
|
47
|
+
self:setNumberLevelField("chr2", dashDamage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
BatteringRamAbilityType.prototype,
|
|
54
|
+
"bonusCriticalStrike",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("chr3")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusCriticalStrike)
|
|
60
|
+
self:setNumberLevelField("chr3", bonusCriticalStrike)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
BatteringRamAbilityType.prototype,
|
|
67
|
+
"removesBuffsOnStart",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("chr6")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, removesBuffsOnStart)
|
|
73
|
+
self:setBooleanLevelField("chr6", removesBuffsOnStart)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
BatteringRamAbilityType.prototype,
|
|
80
|
+
"bonusDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("ubr1")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, bonusDamage)
|
|
86
|
+
self:setNumberLevelField("ubr1", bonusDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
BatteringRamAbilityType.prototype,
|
|
93
|
+
"bonusDamageDuration",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("ubr2")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, bonusDamageDuration)
|
|
99
|
+
self:setNumberLevelField("ubr2", bonusDamageDuration)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
BatteringRamAbilityType.prototype,
|
|
106
|
+
"maximumCharges",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("ubr3")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, maximumCharges)
|
|
112
|
+
self:setNumberLevelField("ubr3", maximumCharges)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
BatteringRamAbilityType.prototype,
|
|
119
|
+
"chargeRegenerationTime",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("ubr4")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, chargeRegenerationTime)
|
|
125
|
+
self:setNumberLevelField("ubr4", chargeRegenerationTime)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -7,11 +7,14 @@ export declare class BlankConfigurableAbilityType extends ChannelAbilityType {
|
|
|
7
7
|
private readonly autoOrderTypeStringIdByTargetingType;
|
|
8
8
|
private _usesAttackAnimation;
|
|
9
9
|
private _isChanneling;
|
|
10
|
+
private _isPassive;
|
|
10
11
|
constructor(object: WarObject);
|
|
11
12
|
get usesAttackAnimation(): boolean;
|
|
12
13
|
set usesAttackAnimation(usesAttackAnimation: boolean);
|
|
13
14
|
get isChanneling(): boolean;
|
|
14
15
|
set isChanneling(isChanneling: boolean);
|
|
16
|
+
get isPassive(): boolean;
|
|
17
|
+
set isPassive(isPassive: boolean);
|
|
15
18
|
get targetingType(): ChannelAbilityTypeTargetingType[];
|
|
16
19
|
set targetingType(targetingType: ObjectDataEntryLevelFieldValueSupplier<ChannelAbilityTypeTargetingType>);
|
|
17
20
|
get baseOrderTypeStringId(): string[];
|
|
@@ -23,6 +23,9 @@ local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.A
|
|
|
23
23
|
local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
|
|
24
24
|
local ____linked_2Dset = require("utility.linked-set")
|
|
25
25
|
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
26
|
+
local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
|
|
27
|
+
local compiletimePseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.compiletimePseudoPassiveAbilityTypeIds
|
|
28
|
+
local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
|
|
26
29
|
local isChannelingAbilityTypeIds = {}
|
|
27
30
|
local usesAttackAnimationByAbilityTypeId = {}
|
|
28
31
|
____exports.BlankConfigurableAbilityType = __TS__Class()
|
|
@@ -35,6 +38,7 @@ function BlankConfigurableAbilityType.prototype.____constructor(self, object)
|
|
|
35
38
|
self.autoOrderTypeStringIdByTargetingType = {}
|
|
36
39
|
self._usesAttackAnimation = false
|
|
37
40
|
self._isChanneling = false
|
|
41
|
+
self._isPassive = false
|
|
38
42
|
self.buttonPositionX = 0
|
|
39
43
|
self.buttonPositionY = 0
|
|
40
44
|
self.casterAttachmentPresets = {}
|
|
@@ -105,6 +109,24 @@ __TS__SetDescriptor(
|
|
|
105
109
|
},
|
|
106
110
|
true
|
|
107
111
|
)
|
|
112
|
+
__TS__SetDescriptor(
|
|
113
|
+
BlankConfigurableAbilityType.prototype,
|
|
114
|
+
"isPassive",
|
|
115
|
+
{
|
|
116
|
+
get = function(self)
|
|
117
|
+
return self._isPassive
|
|
118
|
+
end,
|
|
119
|
+
set = function(self, isPassive)
|
|
120
|
+
if isPassive then
|
|
121
|
+
compiletimePseudoPassiveAbilityTypeIds[self.id] = true
|
|
122
|
+
else
|
|
123
|
+
compiletimePseudoPassiveAbilityTypeIds[self.id] = nil
|
|
124
|
+
end
|
|
125
|
+
self._isPassive = isPassive
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
108
130
|
__TS__SetDescriptor(
|
|
109
131
|
BlankConfigurableAbilityType.prototype,
|
|
110
132
|
"targetingType",
|
|
@@ -209,6 +231,14 @@ do
|
|
|
209
231
|
end
|
|
210
232
|
)
|
|
211
233
|
end
|
|
234
|
+
local _ = postcompile(function()
|
|
235
|
+
for abilityTypeId in pairs(compiletimePseudoPassiveAbilityTypeIds) do
|
|
236
|
+
local abilityType = checkNotNull(____exports.BlankConfigurableAbilityType:of(abilityTypeId))
|
|
237
|
+
abilityType.hotkey = ""
|
|
238
|
+
abilityType.baseOrderTypeStringId = pseudoPassiveAbilityOrderTypeStringId
|
|
239
|
+
abilityType.targetingType = 0
|
|
240
|
+
end
|
|
241
|
+
end)
|
|
212
242
|
for abilityTypeId, usesAttackAnimation in pairs(postcompile(function()
|
|
213
243
|
for abilityTypeId, usesAttackAnimation in pairs(usesAttackAnimationByAbilityTypeId) do
|
|
214
244
|
if usesAttackAnimation then
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CleansingFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Base */
|
|
7
|
+
get allyBaseHealing(): number[];
|
|
8
|
+
set allyBaseHealing(allyBaseHealing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Ally Healing Per Debuff Removed */
|
|
10
|
+
get allyHealingPerDebuffRemoved(): number[];
|
|
11
|
+
set allyHealingPerDebuffRemoved(allyHealingPerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Ally Buff Duration */
|
|
13
|
+
get allyBuffDuration(): number[];
|
|
14
|
+
set allyBuffDuration(allyBuffDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Ally Damage Bonus Percent Base */
|
|
16
|
+
get allyBaseDamageBonusPercentage(): number[];
|
|
17
|
+
set allyBaseDamageBonusPercentage(allyBaseDamageBonusPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Ally Damage Bonus Percent Per Debuff Removed */
|
|
19
|
+
get allyDamageBonusPercentagePerDebuffRemoved(): number[];
|
|
20
|
+
set allyDamageBonusPercentagePerDebuffRemoved(allyDamageBonusPercentagePerDebuffRemoved: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Enemy Stun Duration */
|
|
22
|
+
get enemyStunDuration(): number[];
|
|
23
|
+
set enemyStunDuration(enemyStunDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Summoned Damage */
|
|
25
|
+
get summonedDamage(): number[];
|
|
26
|
+
set summonedDamage(summonedDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CleansingFireAbilityType = __TS__Class()
|
|
9
|
+
local CleansingFireAbilityType = ____exports.CleansingFireAbilityType
|
|
10
|
+
CleansingFireAbilityType.name = "CleansingFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(CleansingFireAbilityType, AbilityType)
|
|
12
|
+
CleansingFireAbilityType.BASE_ID = fourCC("AHcl")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CleansingFireAbilityType.prototype,
|
|
15
|
+
"allyBaseHealing",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hcl1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyBaseHealing)
|
|
21
|
+
self:setNumberLevelField("hcl1", allyBaseHealing)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CleansingFireAbilityType.prototype,
|
|
28
|
+
"allyHealingPerDebuffRemoved",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hcl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, allyHealingPerDebuffRemoved)
|
|
34
|
+
self:setNumberLevelField("hcl2", allyHealingPerDebuffRemoved)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
CleansingFireAbilityType.prototype,
|
|
41
|
+
"allyBuffDuration",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hcl3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, allyBuffDuration)
|
|
47
|
+
self:setNumberLevelField("hcl3", allyBuffDuration)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
CleansingFireAbilityType.prototype,
|
|
54
|
+
"allyBaseDamageBonusPercentage",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hcl4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, allyBaseDamageBonusPercentage)
|
|
60
|
+
self:setNumberLevelField("hcl4", allyBaseDamageBonusPercentage)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
CleansingFireAbilityType.prototype,
|
|
67
|
+
"allyDamageBonusPercentagePerDebuffRemoved",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("hcl5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, allyDamageBonusPercentagePerDebuffRemoved)
|
|
73
|
+
self:setNumberLevelField("hcl5", allyDamageBonusPercentagePerDebuffRemoved)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
CleansingFireAbilityType.prototype,
|
|
80
|
+
"enemyStunDuration",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("hcl6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, enemyStunDuration)
|
|
86
|
+
self:setNumberLevelField("hcl6", enemyStunDuration)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
CleansingFireAbilityType.prototype,
|
|
93
|
+
"summonedDamage",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("hcl7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, summonedDamage)
|
|
99
|
+
self:setNumberLevelField("hcl7", summonedDamage)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ConsecrationAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Ally Healing Per Second */
|
|
7
|
+
get allyHealingPerSecond(): number[];
|
|
8
|
+
set allyHealingPerSecond(allyHealingPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Enemy Damage Per Second */
|
|
10
|
+
get enemyDamagePerSecond(): number[];
|
|
11
|
+
set enemyDamagePerSecond(enemyDamagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Enemy Healing Reduction Percent */
|
|
13
|
+
get enemyHealingReductionPercentage(): number[];
|
|
14
|
+
set enemyHealingReductionPercentage(enemyHealingReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ConsecrationAbilityType = __TS__Class()
|
|
9
|
+
local ConsecrationAbilityType = ____exports.ConsecrationAbilityType
|
|
10
|
+
ConsecrationAbilityType.name = "ConsecrationAbilityType"
|
|
11
|
+
__TS__ClassExtends(ConsecrationAbilityType, AbilityType)
|
|
12
|
+
ConsecrationAbilityType.BASE_ID = fourCC("AHcr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ConsecrationAbilityType.prototype,
|
|
15
|
+
"allyHealingPerSecond",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hcr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allyHealingPerSecond)
|
|
21
|
+
self:setNumberLevelField("hcr1", allyHealingPerSecond)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ConsecrationAbilityType.prototype,
|
|
28
|
+
"enemyDamagePerSecond",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hcr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, enemyDamagePerSecond)
|
|
34
|
+
self:setNumberLevelField("hcr2", enemyDamagePerSecond)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
ConsecrationAbilityType.prototype,
|
|
41
|
+
"enemyHealingReductionPercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hcr3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, enemyHealingReductionPercentage)
|
|
47
|
+
self:setNumberLevelField("hcr3", enemyHealingReductionPercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CooldownReductionAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Cooldown Reduction */
|
|
7
|
+
get cooldownReduction(): number[];
|
|
8
|
+
set cooldownReduction(cooldownReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CooldownReductionAbilityType = __TS__Class()
|
|
9
|
+
local CooldownReductionAbilityType = ____exports.CooldownReductionAbilityType
|
|
10
|
+
CooldownReductionAbilityType.name = "CooldownReductionAbilityType"
|
|
11
|
+
__TS__ClassExtends(CooldownReductionAbilityType, AbilityType)
|
|
12
|
+
CooldownReductionAbilityType.BASE_ID = fourCC("AIcr")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CooldownReductionAbilityType.prototype,
|
|
15
|
+
"cooldownReduction",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Icr1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, cooldownReduction)
|
|
21
|
+
self:setNumberLevelField("Icr1", cooldownReduction)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
CooldownReductionAbilityType.prototype,
|
|
28
|
+
"isFlatBonus",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Icr2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isFlatBonus)
|
|
34
|
+
self:setBooleanLevelField("Icr2", isFlatBonus)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CriticalStrikeSystemAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Chance to Critical Strike */
|
|
7
|
+
get criticalStrikePercentageProbability(): number[];
|
|
8
|
+
set criticalStrikePercentageProbability(criticalStrikePercentageProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Damage Multiplier */
|
|
10
|
+
get damageFactor(): number[];
|
|
11
|
+
set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Chance to Evade */
|
|
13
|
+
get evasionProbability(): number[];
|
|
14
|
+
set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Exclude Item Damage */
|
|
16
|
+
get shouldExcludeItemDamage(): boolean[];
|
|
17
|
+
set shouldExcludeItemDamage(shouldExcludeItemDamage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
18
|
+
}
|