warscript 0.0.1-dev.f566ce7 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +65 -36
- package/core/types/handle.lua +9 -9
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +13 -8
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/damage.lua +11 -14
- package/engine/behaviour/ability.d.ts +1 -0
- package/engine/behaviour/ability.lua +11 -0
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +12 -10
- package/engine/buff.lua +64 -16
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +37 -18
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +7 -0
- package/engine/internal/item.d.ts +16 -1
- package/engine/internal/item.lua +130 -20
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit.d.ts +0 -1
- package/engine/internal/unit.lua +2 -7
- package/engine/local-client.d.ts +20 -0
- package/engine/local-client.lua +284 -53
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +10 -3
- package/engine/object-data/entry/ability-type.lua +53 -0
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/unit.d.ts +4 -1
- package/engine/unit.lua +4 -1
- package/event.d.ts +1 -1
- package/network.lua +25 -1
- package/operation.d.ts +8 -1
- package/operation.lua +37 -14
- package/package.json +2 -22
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
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@@ -31,6 +31,10 @@ local ____armor_2Dtype = require("engine.object-data.auxiliary.armor-type")
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local armorTypeToString = ____armor_2Dtype.armorTypeToString
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local stringToArmorType = ____armor_2Dtype.stringToArmorType
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local getOrCreateUnitTypeWeapons
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--- Bit of the `udea` (death type) field: the corpse can be raised.
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local DEATH_TYPE_RAISABLE = 1
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--- Bit of the `udea` (death type) field: the corpse decays.
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local DEATH_TYPE_DECAYABLE = 2
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____exports.UnitTypeWeapon = __TS__Class()
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local UnitTypeWeapon = ____exports.UnitTypeWeapon
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UnitTypeWeapon.name = "UnitTypeWeapon"
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__TS__SetDescriptor(
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UnitTypeWeapon.prototype,
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{
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get = function(self)
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local ____self_15 = self.unitType
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return ____self_15.
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return ____self_15.getNumberField(
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set = function(self,
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set = function(self, missileArc)
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end
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},
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__TS__SetDescriptor(
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{
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set = function(self, missileModelPath)
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end
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|
+
end
|
|
328
|
+
},
|
|
329
|
+
true
|
|
330
|
+
)
|
|
331
|
+
__TS__SetDescriptor(
|
|
332
|
+
UnitTypeWeapon.prototype,
|
|
333
|
+
"missileSpeed",
|
|
334
|
+
{
|
|
335
|
+
get = function(self)
|
|
336
|
+
local ____self_25 = self.unitType
|
|
337
|
+
return ____self_25.getNumberField(
|
|
338
|
+
____self_25,
|
|
339
|
+
("ua" .. tostring(self.index)) .. "z"
|
|
340
|
+
)
|
|
341
|
+
end,
|
|
342
|
+
set = function(self, missileSpeed)
|
|
343
|
+
local ____self_26 = self.unitType
|
|
344
|
+
____self_26.setNumberField(
|
|
345
|
+
____self_26,
|
|
346
|
+
("ua" .. tostring(self.index)) .. "z",
|
|
347
|
+
missileSpeed
|
|
348
|
+
)
|
|
349
|
+
end
|
|
350
|
+
},
|
|
351
|
+
true
|
|
352
|
+
)
|
|
353
|
+
__TS__SetDescriptor(
|
|
354
|
+
UnitTypeWeapon.prototype,
|
|
355
|
+
"range",
|
|
356
|
+
{
|
|
357
|
+
get = function(self)
|
|
358
|
+
local ____self_27 = self.unitType
|
|
359
|
+
return ____self_27.getNumberField(
|
|
360
|
+
____self_27,
|
|
361
|
+
("ua" .. tostring(self.index)) .. "r"
|
|
362
|
+
)
|
|
363
|
+
end,
|
|
364
|
+
set = function(self, range)
|
|
365
|
+
local ____self_28 = self.unitType
|
|
366
|
+
____self_28.setNumberField(
|
|
367
|
+
____self_28,
|
|
368
|
+
("ua" .. tostring(self.index)) .. "r",
|
|
369
|
+
range
|
|
370
|
+
)
|
|
371
|
+
end
|
|
372
|
+
},
|
|
373
|
+
true
|
|
374
|
+
)
|
|
375
|
+
__TS__SetDescriptor(
|
|
376
|
+
UnitTypeWeapon.prototype,
|
|
377
|
+
"soundType",
|
|
378
|
+
{
|
|
379
|
+
get = function(self)
|
|
380
|
+
local ____self_29 = self.unitType
|
|
381
|
+
return ____self_29.getStringField(
|
|
382
|
+
____self_29,
|
|
383
|
+
"ucs" .. tostring(self.index)
|
|
384
|
+
)
|
|
385
|
+
end,
|
|
386
|
+
set = function(self, soundType)
|
|
387
|
+
local ____self_30 = self.unitType
|
|
388
|
+
____self_30.setStringField(
|
|
389
|
+
____self_30,
|
|
320
390
|
"ucs" .. tostring(self.index),
|
|
321
391
|
soundType
|
|
322
392
|
)
|
|
@@ -329,16 +399,16 @@ __TS__SetDescriptor(
|
|
|
329
399
|
"soundTypeSD",
|
|
330
400
|
{
|
|
331
401
|
get = function(self)
|
|
332
|
-
local
|
|
333
|
-
return
|
|
334
|
-
|
|
402
|
+
local ____self_31 = self.unitType
|
|
403
|
+
return ____self_31.getStringField(
|
|
404
|
+
____self_31,
|
|
335
405
|
("ucs" .. tostring(self.index)) .. ":sd"
|
|
336
406
|
)
|
|
337
407
|
end,
|
|
338
408
|
set = function(self, soundTypeSD)
|
|
339
|
-
local
|
|
340
|
-
|
|
341
|
-
|
|
409
|
+
local ____self_32 = self.unitType
|
|
410
|
+
____self_32.setStringField(
|
|
411
|
+
____self_32,
|
|
342
412
|
("ucs" .. tostring(self.index)) .. ":sd",
|
|
343
413
|
soundTypeSD
|
|
344
414
|
)
|
|
@@ -351,22 +421,44 @@ __TS__SetDescriptor(
|
|
|
351
421
|
"soundTypeHD",
|
|
352
422
|
{
|
|
353
423
|
get = function(self)
|
|
354
|
-
local
|
|
355
|
-
return
|
|
356
|
-
|
|
424
|
+
local ____self_33 = self.unitType
|
|
425
|
+
return ____self_33.getStringField(
|
|
426
|
+
____self_33,
|
|
357
427
|
("ucs" .. tostring(self.index)) .. ":hd"
|
|
358
428
|
)
|
|
359
429
|
end,
|
|
360
430
|
set = function(self, soundTypeHD)
|
|
361
|
-
local
|
|
362
|
-
|
|
363
|
-
|
|
431
|
+
local ____self_34 = self.unitType
|
|
432
|
+
____self_34.setStringField(
|
|
433
|
+
____self_34,
|
|
364
434
|
("ucs" .. tostring(self.index)) .. ":hd",
|
|
365
435
|
soundTypeHD
|
|
366
436
|
)
|
|
367
437
|
end
|
|
368
438
|
},
|
|
369
439
|
true
|
|
440
|
+
)
|
|
441
|
+
__TS__SetDescriptor(
|
|
442
|
+
UnitTypeWeapon.prototype,
|
|
443
|
+
"soundTypeDE",
|
|
444
|
+
{
|
|
445
|
+
get = function(self)
|
|
446
|
+
local ____self_35 = self.unitType
|
|
447
|
+
return ____self_35.getStringField(
|
|
448
|
+
____self_35,
|
|
449
|
+
("ucs" .. tostring(self.index)) .. ":de"
|
|
450
|
+
)
|
|
451
|
+
end,
|
|
452
|
+
set = function(self, soundTypeDE)
|
|
453
|
+
local ____self_36 = self.unitType
|
|
454
|
+
____self_36.setStringField(
|
|
455
|
+
____self_36,
|
|
456
|
+
("ucs" .. tostring(self.index)) .. ":de",
|
|
457
|
+
soundTypeDE
|
|
458
|
+
)
|
|
459
|
+
end
|
|
460
|
+
},
|
|
461
|
+
true
|
|
370
462
|
);
|
|
371
463
|
(function(self)
|
|
372
464
|
local unitTypeWeaponsByUnitTypeId = {}
|
|
@@ -392,6 +484,10 @@ end
|
|
|
392
484
|
function UnitType.getObjectData(self, map)
|
|
393
485
|
return map.objects.unit
|
|
394
486
|
end
|
|
487
|
+
function UnitType.prototype.setDeathTypeFlag(self, flag, value)
|
|
488
|
+
local deathType = self:getNumberField("udea")
|
|
489
|
+
self:setNumberField("udea", value and deathType | flag or deathType & ~flag)
|
|
490
|
+
end
|
|
395
491
|
UnitType.idGenerator = __TS__New(
|
|
396
492
|
ObjectDataEntryIdGenerator,
|
|
397
493
|
fourCC("x000")
|
|
@@ -516,6 +612,32 @@ __TS__SetDescriptor(
|
|
|
516
612
|
},
|
|
517
613
|
true
|
|
518
614
|
)
|
|
615
|
+
__TS__SetDescriptor(
|
|
616
|
+
UnitType.prototype,
|
|
617
|
+
"isDecayable",
|
|
618
|
+
{
|
|
619
|
+
get = function(self)
|
|
620
|
+
return self:getNumberField("udea") & DEATH_TYPE_DECAYABLE ~= 0
|
|
621
|
+
end,
|
|
622
|
+
set = function(self, isDecayable)
|
|
623
|
+
self:setDeathTypeFlag(DEATH_TYPE_DECAYABLE, isDecayable)
|
|
624
|
+
end
|
|
625
|
+
},
|
|
626
|
+
true
|
|
627
|
+
)
|
|
628
|
+
__TS__SetDescriptor(
|
|
629
|
+
UnitType.prototype,
|
|
630
|
+
"isRaisable",
|
|
631
|
+
{
|
|
632
|
+
get = function(self)
|
|
633
|
+
return self:getNumberField("udea") & DEATH_TYPE_RAISABLE ~= 0
|
|
634
|
+
end,
|
|
635
|
+
set = function(self, isRaisable)
|
|
636
|
+
self:setDeathTypeFlag(DEATH_TYPE_RAISABLE, isRaisable)
|
|
637
|
+
end
|
|
638
|
+
},
|
|
639
|
+
true
|
|
640
|
+
)
|
|
519
641
|
__TS__SetDescriptor(
|
|
520
642
|
UnitType.prototype,
|
|
521
643
|
"iconPath",
|
|
@@ -555,6 +677,19 @@ __TS__SetDescriptor(
|
|
|
555
677
|
},
|
|
556
678
|
true
|
|
557
679
|
)
|
|
680
|
+
__TS__SetDescriptor(
|
|
681
|
+
UnitType.prototype,
|
|
682
|
+
"iconPathDE",
|
|
683
|
+
{
|
|
684
|
+
get = function(self)
|
|
685
|
+
return self:getStringField("uico:de")
|
|
686
|
+
end,
|
|
687
|
+
set = function(self, iconPathDE)
|
|
688
|
+
self:setStringField("uico:de", iconPathDE)
|
|
689
|
+
end
|
|
690
|
+
},
|
|
691
|
+
true
|
|
692
|
+
)
|
|
558
693
|
__TS__SetDescriptor(
|
|
559
694
|
UnitType.prototype,
|
|
560
695
|
"isMissileScalingEnabled",
|
|
@@ -659,6 +794,19 @@ __TS__SetDescriptor(
|
|
|
659
794
|
},
|
|
660
795
|
true
|
|
661
796
|
)
|
|
797
|
+
__TS__SetDescriptor(
|
|
798
|
+
UnitType.prototype,
|
|
799
|
+
"missileLaunchOffsetZDE",
|
|
800
|
+
{
|
|
801
|
+
get = function(self)
|
|
802
|
+
return self:getNumberField("ulpz:de")
|
|
803
|
+
end,
|
|
804
|
+
set = function(self, missileLaunchOffsetZDE)
|
|
805
|
+
self:setNumberField("ulpz:de", missileLaunchOffsetZDE)
|
|
806
|
+
end
|
|
807
|
+
},
|
|
808
|
+
true
|
|
809
|
+
)
|
|
662
810
|
__TS__SetDescriptor(
|
|
663
811
|
UnitType.prototype,
|
|
664
812
|
"missileLaunchSwimmingOffsetZ",
|
|
@@ -698,6 +846,19 @@ __TS__SetDescriptor(
|
|
|
698
846
|
},
|
|
699
847
|
true
|
|
700
848
|
)
|
|
849
|
+
__TS__SetDescriptor(
|
|
850
|
+
UnitType.prototype,
|
|
851
|
+
"missileLaunchSwimmingOffsetZDE",
|
|
852
|
+
{
|
|
853
|
+
get = function(self)
|
|
854
|
+
return self:getNumberField("ulsz:de")
|
|
855
|
+
end,
|
|
856
|
+
set = function(self, missileLaunchSwimmingOffsetZDE)
|
|
857
|
+
self:setNumberField("ulsz:de", missileLaunchSwimmingOffsetZDE)
|
|
858
|
+
end
|
|
859
|
+
},
|
|
860
|
+
true
|
|
861
|
+
)
|
|
701
862
|
__TS__SetDescriptor(
|
|
702
863
|
UnitType.prototype,
|
|
703
864
|
"missileLaunchVisualOffsetX",
|
|
@@ -737,6 +898,19 @@ __TS__SetDescriptor(
|
|
|
737
898
|
},
|
|
738
899
|
true
|
|
739
900
|
)
|
|
901
|
+
__TS__SetDescriptor(
|
|
902
|
+
UnitType.prototype,
|
|
903
|
+
"missileLaunchVisualOffsetXDE",
|
|
904
|
+
{
|
|
905
|
+
get = function(self)
|
|
906
|
+
return self:getNumberField("projectileVisOffsetX:de")
|
|
907
|
+
end,
|
|
908
|
+
set = function(self, missileLaunchVisualOffsetXDE)
|
|
909
|
+
self:setNumberField("projectileVisOffsetX:de", missileLaunchVisualOffsetXDE)
|
|
910
|
+
end
|
|
911
|
+
},
|
|
912
|
+
true
|
|
913
|
+
)
|
|
740
914
|
__TS__SetDescriptor(
|
|
741
915
|
UnitType.prototype,
|
|
742
916
|
"missileLaunchVisualOffsetY",
|
|
@@ -776,6 +950,19 @@ __TS__SetDescriptor(
|
|
|
776
950
|
},
|
|
777
951
|
true
|
|
778
952
|
)
|
|
953
|
+
__TS__SetDescriptor(
|
|
954
|
+
UnitType.prototype,
|
|
955
|
+
"missileLaunchVisualOffsetYDE",
|
|
956
|
+
{
|
|
957
|
+
get = function(self)
|
|
958
|
+
return self:getNumberField("projectileVisOffsetY:de")
|
|
959
|
+
end,
|
|
960
|
+
set = function(self, missileLaunchVisualOffsetYDE)
|
|
961
|
+
self:setNumberField("projectileVisOffsetY:de", missileLaunchVisualOffsetYDE)
|
|
962
|
+
end
|
|
963
|
+
},
|
|
964
|
+
true
|
|
965
|
+
)
|
|
779
966
|
__TS__SetDescriptor(
|
|
780
967
|
UnitType.prototype,
|
|
781
968
|
"missileImpactOffsetZ",
|
|
@@ -815,6 +1002,19 @@ __TS__SetDescriptor(
|
|
|
815
1002
|
},
|
|
816
1003
|
true
|
|
817
1004
|
)
|
|
1005
|
+
__TS__SetDescriptor(
|
|
1006
|
+
UnitType.prototype,
|
|
1007
|
+
"missileImpactOffsetZDE",
|
|
1008
|
+
{
|
|
1009
|
+
get = function(self)
|
|
1010
|
+
return self:getNumberField("uimz:de")
|
|
1011
|
+
end,
|
|
1012
|
+
set = function(self, missileImpactOffsetZDE)
|
|
1013
|
+
self:setNumberField("uimz:de", missileImpactOffsetZDE)
|
|
1014
|
+
end
|
|
1015
|
+
},
|
|
1016
|
+
true
|
|
1017
|
+
)
|
|
818
1018
|
__TS__SetDescriptor(
|
|
819
1019
|
UnitType.prototype,
|
|
820
1020
|
"missileImpactSwimmingOffsetZ",
|
|
@@ -854,6 +1054,19 @@ __TS__SetDescriptor(
|
|
|
854
1054
|
},
|
|
855
1055
|
true
|
|
856
1056
|
)
|
|
1057
|
+
__TS__SetDescriptor(
|
|
1058
|
+
UnitType.prototype,
|
|
1059
|
+
"missileImpactSwimmingOffsetZDE",
|
|
1060
|
+
{
|
|
1061
|
+
get = function(self)
|
|
1062
|
+
return self:getNumberField("uisz:de")
|
|
1063
|
+
end,
|
|
1064
|
+
set = function(self, missileImpactSwimmingOffsetZDE)
|
|
1065
|
+
self:setNumberField("uisz:de", missileImpactSwimmingOffsetZDE)
|
|
1066
|
+
end
|
|
1067
|
+
},
|
|
1068
|
+
true
|
|
1069
|
+
)
|
|
857
1070
|
__TS__SetDescriptor(
|
|
858
1071
|
UnitType.prototype,
|
|
859
1072
|
"modelPath",
|
|
@@ -902,6 +1115,22 @@ __TS__SetDescriptor(
|
|
|
902
1115
|
},
|
|
903
1116
|
true
|
|
904
1117
|
)
|
|
1118
|
+
__TS__SetDescriptor(
|
|
1119
|
+
UnitType.prototype,
|
|
1120
|
+
"modelPathDE",
|
|
1121
|
+
{
|
|
1122
|
+
get = function(self)
|
|
1123
|
+
return self:getStringField("umdl:de")
|
|
1124
|
+
end,
|
|
1125
|
+
set = function(self, modelPathDE)
|
|
1126
|
+
self:setStringField("umdl:de", modelPathDE)
|
|
1127
|
+
if not self.isPortraitModelPathSet and WarscriptConfig.AUTOMATICALLY_SET_UNIT_TYPE_PORTRAIT_MODEL_PATH then
|
|
1128
|
+
self:setStringField("upor:de", "")
|
|
1129
|
+
end
|
|
1130
|
+
end
|
|
1131
|
+
},
|
|
1132
|
+
true
|
|
1133
|
+
)
|
|
905
1134
|
__TS__SetDescriptor(
|
|
906
1135
|
UnitType.prototype,
|
|
907
1136
|
"portraitModelPath",
|
|
@@ -944,6 +1173,20 @@ __TS__SetDescriptor(
|
|
|
944
1173
|
},
|
|
945
1174
|
true
|
|
946
1175
|
)
|
|
1176
|
+
__TS__SetDescriptor(
|
|
1177
|
+
UnitType.prototype,
|
|
1178
|
+
"portraitModelPathDE",
|
|
1179
|
+
{
|
|
1180
|
+
get = function(self)
|
|
1181
|
+
return self:getStringField("upor:de")
|
|
1182
|
+
end,
|
|
1183
|
+
set = function(self, portraitModelPathDE)
|
|
1184
|
+
self:setStringField("upor:de", portraitModelPathDE)
|
|
1185
|
+
self.isPortraitModelPathSet = true
|
|
1186
|
+
end
|
|
1187
|
+
},
|
|
1188
|
+
true
|
|
1189
|
+
)
|
|
947
1190
|
__TS__SetDescriptor(
|
|
948
1191
|
UnitType.prototype,
|
|
949
1192
|
"runSpeed",
|
|
@@ -983,6 +1226,19 @@ __TS__SetDescriptor(
|
|
|
983
1226
|
},
|
|
984
1227
|
true
|
|
985
1228
|
)
|
|
1229
|
+
__TS__SetDescriptor(
|
|
1230
|
+
UnitType.prototype,
|
|
1231
|
+
"runSpeedDE",
|
|
1232
|
+
{
|
|
1233
|
+
get = function(self)
|
|
1234
|
+
return self:getNumberField("urun:de")
|
|
1235
|
+
end,
|
|
1236
|
+
set = function(self, runSpeedDE)
|
|
1237
|
+
self:setNumberField("urun:de", runSpeedDE)
|
|
1238
|
+
end
|
|
1239
|
+
},
|
|
1240
|
+
true
|
|
1241
|
+
)
|
|
986
1242
|
__TS__SetDescriptor(
|
|
987
1243
|
UnitType.prototype,
|
|
988
1244
|
"selectionCircleHeight",
|
|
@@ -1035,6 +1291,19 @@ __TS__SetDescriptor(
|
|
|
1035
1291
|
},
|
|
1036
1292
|
true
|
|
1037
1293
|
)
|
|
1294
|
+
__TS__SetDescriptor(
|
|
1295
|
+
UnitType.prototype,
|
|
1296
|
+
"selectionCircleScaleDE",
|
|
1297
|
+
{
|
|
1298
|
+
get = function(self)
|
|
1299
|
+
return self:getNumberField("ussc:de")
|
|
1300
|
+
end,
|
|
1301
|
+
set = function(self, selectionCircleScaleDE)
|
|
1302
|
+
self:setNumberField("ussc:de", selectionCircleScaleDE)
|
|
1303
|
+
end
|
|
1304
|
+
},
|
|
1305
|
+
true
|
|
1306
|
+
)
|
|
1038
1307
|
__TS__SetDescriptor(
|
|
1039
1308
|
UnitType.prototype,
|
|
1040
1309
|
"scale",
|
|
@@ -1074,6 +1343,19 @@ __TS__SetDescriptor(
|
|
|
1074
1343
|
},
|
|
1075
1344
|
true
|
|
1076
1345
|
)
|
|
1346
|
+
__TS__SetDescriptor(
|
|
1347
|
+
UnitType.prototype,
|
|
1348
|
+
"scaleDE",
|
|
1349
|
+
{
|
|
1350
|
+
get = function(self)
|
|
1351
|
+
return self:getNumberField("usca:de")
|
|
1352
|
+
end,
|
|
1353
|
+
set = function(self, scaleDE)
|
|
1354
|
+
self:setNumberField("usca:de", scaleDE)
|
|
1355
|
+
end
|
|
1356
|
+
},
|
|
1357
|
+
true
|
|
1358
|
+
)
|
|
1077
1359
|
__TS__SetDescriptor(
|
|
1078
1360
|
UnitType.prototype,
|
|
1079
1361
|
"scoreScreenIconPath",
|
|
@@ -1113,6 +1395,19 @@ __TS__SetDescriptor(
|
|
|
1113
1395
|
},
|
|
1114
1396
|
true
|
|
1115
1397
|
)
|
|
1398
|
+
__TS__SetDescriptor(
|
|
1399
|
+
UnitType.prototype,
|
|
1400
|
+
"scoreScreenIconPathDE",
|
|
1401
|
+
{
|
|
1402
|
+
get = function(self)
|
|
1403
|
+
return self:getStringField("ussi:de")
|
|
1404
|
+
end,
|
|
1405
|
+
set = function(self, scoreScreenIconPathDE)
|
|
1406
|
+
self:setStringField("ussi:de", scoreScreenIconPathDE)
|
|
1407
|
+
end
|
|
1408
|
+
},
|
|
1409
|
+
true
|
|
1410
|
+
)
|
|
1116
1411
|
__TS__SetDescriptor(
|
|
1117
1412
|
UnitType.prototype,
|
|
1118
1413
|
"specialEffectModelPath",
|
|
@@ -1152,6 +1447,19 @@ __TS__SetDescriptor(
|
|
|
1152
1447
|
},
|
|
1153
1448
|
true
|
|
1154
1449
|
)
|
|
1450
|
+
__TS__SetDescriptor(
|
|
1451
|
+
UnitType.prototype,
|
|
1452
|
+
"specialEffectModelPathDE",
|
|
1453
|
+
{
|
|
1454
|
+
get = function(self)
|
|
1455
|
+
return self:getStringField("uspa:de")
|
|
1456
|
+
end,
|
|
1457
|
+
set = function(self, specialEffectModelPathDE)
|
|
1458
|
+
self:setStringField("uspa:de", specialEffectModelPathDE)
|
|
1459
|
+
end
|
|
1460
|
+
},
|
|
1461
|
+
true
|
|
1462
|
+
)
|
|
1155
1463
|
__TS__SetDescriptor(
|
|
1156
1464
|
UnitType.prototype,
|
|
1157
1465
|
"shadowImageHeight",
|
|
@@ -1243,6 +1551,19 @@ __TS__SetDescriptor(
|
|
|
1243
1551
|
},
|
|
1244
1552
|
true
|
|
1245
1553
|
)
|
|
1554
|
+
__TS__SetDescriptor(
|
|
1555
|
+
UnitType.prototype,
|
|
1556
|
+
"walkSpeedDE",
|
|
1557
|
+
{
|
|
1558
|
+
get = function(self)
|
|
1559
|
+
return self:getNumberField("uwal:de")
|
|
1560
|
+
end,
|
|
1561
|
+
set = function(self, walkSpeedDE)
|
|
1562
|
+
self:setNumberField("uwal:de", walkSpeedDE)
|
|
1563
|
+
end
|
|
1564
|
+
},
|
|
1565
|
+
true
|
|
1566
|
+
)
|
|
1246
1567
|
__TS__SetDescriptor(
|
|
1247
1568
|
UnitType.prototype,
|
|
1248
1569
|
"armor",
|
|
@@ -1295,6 +1616,19 @@ __TS__SetDescriptor(
|
|
|
1295
1616
|
},
|
|
1296
1617
|
true
|
|
1297
1618
|
)
|
|
1619
|
+
__TS__SetDescriptor(
|
|
1620
|
+
UnitType.prototype,
|
|
1621
|
+
"armorSoundTypeDE",
|
|
1622
|
+
{
|
|
1623
|
+
get = function(self)
|
|
1624
|
+
return self:getStringField("uarm:de")
|
|
1625
|
+
end,
|
|
1626
|
+
set = function(self, armorSoundTypeDE)
|
|
1627
|
+
self:setStringField("uarm:de", armorSoundTypeDE)
|
|
1628
|
+
end
|
|
1629
|
+
},
|
|
1630
|
+
true
|
|
1631
|
+
)
|
|
1298
1632
|
__TS__SetDescriptor(
|
|
1299
1633
|
UnitType.prototype,
|
|
1300
1634
|
"armorType",
|
|
@@ -1724,11 +2058,11 @@ __TS__SetDescriptor(
|
|
|
1724
2058
|
implementReadonlyNumberIndexSupplier(
|
|
1725
2059
|
____exports.UnitType,
|
|
1726
2060
|
function(id)
|
|
1727
|
-
local
|
|
1728
|
-
|
|
1729
|
-
__TS__ClassExtends(
|
|
1730
|
-
|
|
1731
|
-
return
|
|
2061
|
+
local ____class_37 = __TS__Class()
|
|
2062
|
+
____class_37.name = ____class_37.name
|
|
2063
|
+
__TS__ClassExtends(____class_37, ____exports.UnitType)
|
|
2064
|
+
____class_37.BASE_ID = id
|
|
2065
|
+
return ____class_37
|
|
1732
2066
|
end
|
|
1733
2067
|
)
|
|
1734
2068
|
____exports.HeroUnitType = __TS__Class()
|
|
@@ -1789,11 +2123,11 @@ __TS__SetDescriptor(
|
|
|
1789
2123
|
implementReadonlyNumberIndexSupplier(
|
|
1790
2124
|
____exports.HeroUnitType,
|
|
1791
2125
|
function(id)
|
|
1792
|
-
local
|
|
1793
|
-
|
|
1794
|
-
__TS__ClassExtends(
|
|
1795
|
-
|
|
1796
|
-
return
|
|
2126
|
+
local ____class_38 = __TS__Class()
|
|
2127
|
+
____class_38.name = ____class_38.name
|
|
2128
|
+
__TS__ClassExtends(____class_38, ____exports.HeroUnitType)
|
|
2129
|
+
____class_38.BASE_ID = id
|
|
2130
|
+
return ____class_38
|
|
1797
2131
|
end
|
|
1798
2132
|
)
|
|
1799
2133
|
return ____exports
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { TupleOf } from "../../../utility/types";
|
|
3
3
|
import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
|
|
4
|
-
import { ObjectDataEntry,
|
|
4
|
+
import { ObjectDataEntry, CustomObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
|
|
5
5
|
import { AbilityTypeId } from "./ability-type";
|
|
6
|
-
export type UpgradeId =
|
|
6
|
+
export type UpgradeId = CustomObjectDataEntryId & number & {
|
|
7
7
|
readonly __upgradeId: unique symbol;
|
|
8
8
|
};
|
|
9
9
|
export declare const enum UpgradeEffectType {
|
|
@@ -1,9 +1,12 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { AttachmentPreset, AttachmentPresetInput } from "./auxiliary/attachment-preset";
|
|
3
3
|
import { MutableKeys } from "../../utility/types";
|
|
4
|
-
|
|
4
|
+
import { StandardAbilityTypeId } from "../standard/entries/ability-type";
|
|
5
|
+
import { StandardItemTypeId } from "../standard/entries/item-type";
|
|
6
|
+
export type CustomObjectDataEntryId = (number | string) & {
|
|
5
7
|
readonly __objectDataEntryId: unique symbol;
|
|
6
8
|
};
|
|
9
|
+
export type ObjectDataEntryId = CustomObjectDataEntryId | StandardAbilityTypeId | StandardItemTypeId;
|
|
7
10
|
export type ObjectDataEntryIdType<T extends ObjectDataEntry> = T extends ObjectDataEntry<infer Id> ? Id : never;
|
|
8
11
|
export type ObjectDataEntryConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (new (object: WarObject) => T);
|
|
9
12
|
export type ObjectDataEntryAbstractConstructor<T extends ObjectDataEntry> = OmitConstructor<typeof ObjectDataEntry> & (abstract new (object: WarObject) => T);
|