warscript 0.0.1-dev.f566ce7 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +65 -36
- package/core/types/handle.lua +9 -9
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +13 -8
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/damage.lua +11 -14
- package/engine/behaviour/ability.d.ts +1 -0
- package/engine/behaviour/ability.lua +11 -0
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +12 -10
- package/engine/buff.lua +64 -16
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +37 -18
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +7 -0
- package/engine/internal/item.d.ts +16 -1
- package/engine/internal/item.lua +130 -20
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit.d.ts +0 -1
- package/engine/internal/unit.lua +2 -7
- package/engine/local-client.d.ts +20 -0
- package/engine/local-client.lua +284 -53
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +10 -3
- package/engine/object-data/entry/ability-type.lua +53 -0
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/unit.d.ts +4 -1
- package/engine/unit.lua +4 -1
- package/event.d.ts +1 -1
- package/network.lua +25 -1
- package/operation.d.ts +8 -1
- package/operation.lua +37 -14
- package/package.json +2 -22
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"modelPathDE",
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{
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get = function(self)
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end,
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set = function(self, modelPathDE)
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self:setStringField("bfil:de", modelPathDE)
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end
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},
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true
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__TS__SetDescriptor(
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__TS__SetDescriptor(
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DestructibleType.prototype,
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"armorSoundTypeDE",
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{
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get = function(self)
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end,
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set = function(self, armorSoundTypeDE)
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self:setStringField("barm:de", armorSoundTypeDE)
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end
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},
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/** @noSelfInFile */
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import { ObjectDataEntry,
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import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
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import type { AbilityTypeId } from "./ability-type";
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import { StandardItemTypeId } from "../../standard/entries/item-type";
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export type ItemTypeId = (CustomObjectDataEntryId & number & {
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readonly __itemTypeId: unique symbol;
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};
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}) | StandardItemTypeId;
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export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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private static readonly idGenerator;
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protected static generateId(): number;
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set iconPathSD(iconPathSD: string);
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set iconPathHD(iconPathHD: string);
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get iconPathDE(): string;
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set iconPathDE(iconPathDE: string);
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set modelPathDE(modelPathDE: string);
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get scale(): number;
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set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
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get description(): string;
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set description(description: string);
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end
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},
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true
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__TS__SetDescriptor(
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ItemType.prototype,
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"armorSoundTypeDE",
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{
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get = function(self)
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return self:getStringField("iarm:de")
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end,
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set = function(self, armorSoundTypeDE)
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self:setStringField("iarm:de", armorSoundTypeDE)
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end
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},
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true
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)
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__TS__SetDescriptor(
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ItemType.prototype,
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"description",
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@@ -1,7 +1,7 @@
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1
1
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/** @noSelfInFile */
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-
import { ObjectDataEntry, ObjectDataEntryConstructor,
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+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
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import { Color } from "../../../core/types/color";
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-
export type LightningTypeId =
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export type LightningTypeId = CustomObjectDataEntryId & number & {
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readonly __lightningTypeId: unique symbol;
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};
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export type StandardLightningTypeId = LightningTypeId & {
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@@ -1,7 +1,7 @@
|
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1
1
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/** @noSelfInFile */
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2
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-
import { ObjectDataEntry,
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2
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+
import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
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import { SoundEax } from "../auxiliary/sound-eax";
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-
export type SoundPresetId =
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4
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+
export type SoundPresetId = CustomObjectDataEntryId & string & {
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readonly __soundPresetId: unique symbol;
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};
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export type StandardSoundPresetId = SoundPresetId & {
|
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@@ -7,14 +7,14 @@ import { Race } from "../auxiliary/race";
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7
7
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import { SoundSetName } from "../auxiliary/sound-set-name";
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8
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import { UnitClassifications } from "../auxiliary/unit-classification";
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9
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import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
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10
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-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
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10
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+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
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import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
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import type { AbilityTypeId } from "./ability-type";
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import type { UpgradeId } from "./upgrade";
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import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
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import { AttackType } from "../auxiliary/attack-type";
|
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16
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import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
-
export type UnitTypeId =
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
18
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|
readonly __unitTypeId: unique symbol;
|
|
19
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|
};
|
|
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20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -40,12 +40,18 @@ export declare class UnitTypeWeapon {
|
|
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40
40
|
set damageDiceSideCount(damageDiceSideCount: number);
|
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41
41
|
get impactDelay(): number;
|
|
42
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
43
45
|
get missileModelPath(): string;
|
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44
46
|
set missileModelPath(missileModelPath: string);
|
|
45
47
|
get missileModelPathSD(): string;
|
|
46
48
|
set missileModelPathSD(missileModelPathSD: string);
|
|
47
49
|
get missileModelPathHD(): string;
|
|
48
50
|
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
|
+
get missileSpeed(): number;
|
|
54
|
+
set missileSpeed(missileSpeed: number);
|
|
49
55
|
get range(): number;
|
|
50
56
|
set range(range: number);
|
|
51
57
|
get soundType(): WeaponSoundType;
|
|
@@ -54,6 +60,8 @@ export declare class UnitTypeWeapon {
|
|
|
54
60
|
set soundTypeSD(soundTypeSD: WeaponSoundType);
|
|
55
61
|
get soundTypeHD(): WeaponSoundType;
|
|
56
62
|
set soundTypeHD(soundTypeHD: WeaponSoundType);
|
|
63
|
+
get soundTypeDE(): WeaponSoundType;
|
|
64
|
+
set soundTypeDE(soundTypeDE: WeaponSoundType);
|
|
57
65
|
}
|
|
58
66
|
export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
|
|
59
67
|
static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
|
|
@@ -79,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
79
87
|
set casterUpgradeIconPath(casterUpgradeIconPath: string);
|
|
80
88
|
get deathDuration(): number;
|
|
81
89
|
set deathDuration(deathDuration: number);
|
|
90
|
+
get isDecayable(): boolean;
|
|
91
|
+
set isDecayable(isDecayable: boolean);
|
|
92
|
+
get isRaisable(): boolean;
|
|
93
|
+
set isRaisable(isRaisable: boolean);
|
|
94
|
+
private setDeathTypeFlag;
|
|
82
95
|
get iconPath(): string;
|
|
83
96
|
set iconPath(iconPath: string);
|
|
84
97
|
get iconPathSD(): string;
|
|
85
98
|
set iconPathSD(iconPathSD: string);
|
|
86
99
|
get iconPathHD(): string;
|
|
87
100
|
set iconPathHD(iconPathHD: string);
|
|
101
|
+
get iconPathDE(): string;
|
|
102
|
+
set iconPathDE(iconPathDE: string);
|
|
88
103
|
get isMissileScalingEnabled(): boolean;
|
|
89
104
|
set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
|
|
90
105
|
get maximumPitchAngleDegrees(): number;
|
|
@@ -101,54 +116,72 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
101
116
|
set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
|
|
102
117
|
get missileLaunchOffsetZHD(): number;
|
|
103
118
|
set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
|
|
119
|
+
get missileLaunchOffsetZDE(): number;
|
|
120
|
+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
|
|
104
121
|
get missileLaunchSwimmingOffsetZ(): number;
|
|
105
122
|
set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
|
|
106
123
|
get missileLaunchSwimmingOffsetZSD(): number;
|
|
107
124
|
set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
|
|
108
125
|
get missileLaunchSwimmingOffsetZHD(): number;
|
|
109
126
|
set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
|
|
127
|
+
get missileLaunchSwimmingOffsetZDE(): number;
|
|
128
|
+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
|
|
110
129
|
get missileLaunchVisualOffsetX(): number;
|
|
111
130
|
set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
|
|
112
131
|
get missileLaunchVisualOffsetXSD(): number;
|
|
113
132
|
set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
|
|
114
133
|
get missileLaunchVisualOffsetXHD(): number;
|
|
115
134
|
set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
|
|
135
|
+
get missileLaunchVisualOffsetXDE(): number;
|
|
136
|
+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
|
|
116
137
|
get missileLaunchVisualOffsetY(): number;
|
|
117
138
|
set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
|
|
118
139
|
get missileLaunchVisualOffsetYSD(): number;
|
|
119
140
|
set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
|
|
120
141
|
get missileLaunchVisualOffsetYHD(): number;
|
|
121
142
|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
|
|
143
|
+
get missileLaunchVisualOffsetYDE(): number;
|
|
144
|
+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
|
122
145
|
get missileImpactOffsetZ(): number;
|
|
123
146
|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
|
124
147
|
get missileImpactOffsetZSD(): number;
|
|
125
148
|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
|
126
149
|
get missileImpactOffsetZHD(): number;
|
|
127
150
|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
|
151
|
+
get missileImpactOffsetZDE(): number;
|
|
152
|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
|
128
153
|
get missileImpactSwimmingOffsetZ(): number;
|
|
129
154
|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
130
155
|
get missileImpactSwimmingOffsetZSD(): number;
|
|
131
156
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
132
157
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
133
158
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
159
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
160
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
134
161
|
get modelPath(): string;
|
|
135
162
|
set modelPath(modelPath: string);
|
|
136
163
|
get modelPathSD(): string;
|
|
137
164
|
set modelPathSD(modelPathSD: string);
|
|
138
165
|
get modelPathHD(): string;
|
|
139
166
|
set modelPathHD(modelPathHD: string);
|
|
167
|
+
get modelPathDE(): string;
|
|
168
|
+
set modelPathDE(modelPathDE: string);
|
|
140
169
|
get portraitModelPath(): string;
|
|
141
170
|
set portraitModelPath(portraitModelPath: string);
|
|
142
171
|
get portraitModelPathSD(): string;
|
|
143
172
|
set portraitModelPathSD(portraitModelPathSD: string);
|
|
144
173
|
get portraitModelPathHD(): string;
|
|
145
174
|
set portraitModelPathHD(portraitModelPathHD: string);
|
|
175
|
+
get portraitModelPathDE(): string;
|
|
176
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
146
177
|
get runSpeed(): number;
|
|
147
178
|
set runSpeed(runSpeed: number);
|
|
148
179
|
get runSpeedSD(): number;
|
|
149
180
|
set runSpeedSD(runSpeedSD: number);
|
|
150
181
|
get runSpeedHD(): number;
|
|
151
182
|
set runSpeedHD(runSpeedHD: number);
|
|
183
|
+
get runSpeedDE(): number;
|
|
184
|
+
set runSpeedDE(runSpeedDE: number);
|
|
152
185
|
get selectionCircleHeight(): number;
|
|
153
186
|
set selectionCircleHeight(height: number);
|
|
154
187
|
get selectionCircleScale(): number;
|
|
@@ -157,24 +190,32 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
157
190
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
158
191
|
get selectionCircleScaleHD(): number;
|
|
159
192
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
193
|
+
get selectionCircleScaleDE(): number;
|
|
194
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
160
195
|
get scale(): number;
|
|
161
196
|
set scale(scale: number);
|
|
162
197
|
get scaleSD(): number;
|
|
163
198
|
set scaleSD(scaleSD: number);
|
|
164
199
|
get scaleHD(): number;
|
|
165
200
|
set scaleHD(scaleHD: number);
|
|
201
|
+
get scaleDE(): number;
|
|
202
|
+
set scaleDE(scaleDE: number);
|
|
166
203
|
get scoreScreenIconPath(): string;
|
|
167
204
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
168
205
|
get scoreScreenIconPathSD(): string;
|
|
169
206
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
170
207
|
get scoreScreenIconPathHD(): string;
|
|
171
208
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
209
|
+
get scoreScreenIconPathDE(): string;
|
|
210
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
172
211
|
get specialEffectModelPath(): string;
|
|
173
212
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
174
213
|
get specialEffectModelPathSD(): string;
|
|
175
214
|
set specialEffectModelPathSD(specialEffectModelPathSD: string);
|
|
176
215
|
get specialEffectModelPathHD(): string;
|
|
177
216
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
|
|
217
|
+
get specialEffectModelPathDE(): string;
|
|
218
|
+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
|
|
178
219
|
get shadowImageHeight(): number;
|
|
179
220
|
set shadowImageHeight(shadowImageHeight: number);
|
|
180
221
|
get shadowImageWidth(): number;
|
|
@@ -189,6 +230,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
189
230
|
set walkSpeedSD(walkSpeedSD: number);
|
|
190
231
|
get walkSpeedHD(): number;
|
|
191
232
|
set walkSpeedHD(walkSpeedHD: number);
|
|
233
|
+
get walkSpeedDE(): number;
|
|
234
|
+
set walkSpeedDE(walkSpeedDE: number);
|
|
192
235
|
get armor(): number;
|
|
193
236
|
set armor(armor: number);
|
|
194
237
|
get armorSoundType(): ArmorSoundType;
|
|
@@ -197,6 +240,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
197
240
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
198
241
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
199
242
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
243
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
244
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
200
245
|
get armorType(): ArmorType;
|
|
201
246
|
set armorType(armorType: ArmorType);
|
|
202
247
|
get combatClassifications(): CombatClassifications;
|