warscript 0.0.1-dev.f566ce7 → 0.0.1-dev.f594e71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (185) hide show
  1. package/core/types/frame.d.ts +1 -0
  2. package/core/types/frame.lua +65 -36
  3. package/core/types/handle.lua +9 -9
  4. package/core/types/player.d.ts +2 -1
  5. package/core/types/player.lua +18 -13
  6. package/core/types/playerColor.lua +4 -3
  7. package/core/types/sound.d.ts +1 -1
  8. package/core/types/sound.lua +13 -8
  9. package/core/types/unit.d.ts +4 -0
  10. package/core/types/unit.lua +4 -0
  11. package/decl/native.d.ts +705 -7
  12. package/engine/behaviour/ability/damage.lua +11 -14
  13. package/engine/behaviour/ability.d.ts +1 -0
  14. package/engine/behaviour/ability.lua +11 -0
  15. package/engine/behaviour/unit.d.ts +1 -0
  16. package/engine/behaviour/unit.lua +1 -0
  17. package/engine/buff.d.ts +12 -10
  18. package/engine/buff.lua +64 -16
  19. package/engine/index.d.ts +2 -1
  20. package/engine/internal/ability.d.ts +4 -0
  21. package/engine/internal/ability.lua +37 -18
  22. package/engine/internal/item+owner.d.ts +1 -0
  23. package/engine/internal/item+owner.lua +7 -0
  24. package/engine/internal/item.d.ts +16 -1
  25. package/engine/internal/item.lua +130 -20
  26. package/engine/internal/unit/ability.lua +15 -3
  27. package/engine/internal/unit/appearance.d.ts +15 -0
  28. package/engine/internal/unit/appearance.lua +85 -0
  29. package/engine/internal/unit/bag.d.ts +18 -0
  30. package/engine/internal/unit/bag.lua +63 -0
  31. package/engine/internal/unit/buff.d.ts +2 -2
  32. package/engine/internal/unit/buff.lua +34 -19
  33. package/engine/internal/unit/equipment.d.ts +36 -0
  34. package/engine/internal/unit/equipment.lua +169 -0
  35. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
  36. package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
  37. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  38. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  39. package/engine/internal/unit+damage.d.ts +9 -0
  40. package/engine/internal/unit+damage.lua +33 -0
  41. package/engine/internal/unit-missile-data.lua +58 -32
  42. package/engine/internal/unit.d.ts +0 -1
  43. package/engine/internal/unit.lua +2 -7
  44. package/engine/local-client.d.ts +20 -0
  45. package/engine/local-client.lua +284 -53
  46. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  47. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  48. package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
  49. package/engine/object-data/auxiliary/equipment-type.lua +2 -0
  50. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  51. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  52. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  53. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  54. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  55. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  56. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  57. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  58. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  59. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  60. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  61. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  62. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  63. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  64. package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
  65. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  66. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  67. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  68. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  69. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  70. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  71. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  72. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  73. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  74. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  75. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  76. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  77. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  78. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  79. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  80. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  81. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  82. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  83. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  84. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  85. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  86. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  87. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  88. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  89. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  90. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  91. package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
  92. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  93. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  94. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  95. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  96. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  97. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  98. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  99. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  100. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  101. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  102. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  103. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  104. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  105. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  106. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  107. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  108. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  109. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  110. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  111. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  112. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  113. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  114. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  115. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  116. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  117. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  118. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  119. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  120. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  121. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  122. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  123. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  124. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  125. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  126. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  127. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  128. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  129. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  130. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  131. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  132. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  133. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  134. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  135. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  136. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  137. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  138. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  139. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  140. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  141. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  142. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  143. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  144. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  145. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  146. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  147. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  148. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  149. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  150. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  151. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  152. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  153. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  154. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  155. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  156. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  157. package/engine/object-data/entry/ability-type.d.ts +10 -3
  158. package/engine/object-data/entry/ability-type.lua +53 -0
  159. package/engine/object-data/entry/buff-type.d.ts +6 -2
  160. package/engine/object-data/entry/buff-type.lua +26 -0
  161. package/engine/object-data/entry/destructible-type.d.ts +6 -2
  162. package/engine/object-data/entry/destructible-type.lua +26 -0
  163. package/engine/object-data/entry/item-type.d.ts +12 -3
  164. package/engine/object-data/entry/item-type.lua +52 -0
  165. package/engine/object-data/entry/lightning-type.d.ts +2 -2
  166. package/engine/object-data/entry/sound-preset.d.ts +2 -2
  167. package/engine/object-data/entry/unit-type.d.ts +47 -2
  168. package/engine/object-data/entry/unit-type.lua +383 -49
  169. package/engine/object-data/entry/upgrade.d.ts +2 -2
  170. package/engine/object-data/entry.d.ts +4 -1
  171. package/engine/standard/entries/ability-type.d.ts +3102 -7
  172. package/engine/standard/entries/ability-type.lua +0 -6
  173. package/engine/standard/entries/item-type.d.ts +1299 -0
  174. package/engine/standard/entries/item-type.lua +2 -0
  175. package/engine/standard/entries/unit-type.d.ts +5 -0
  176. package/engine/standard/entries/unit-type.lua +5 -0
  177. package/engine/unit.d.ts +4 -1
  178. package/engine/unit.lua +4 -1
  179. package/event.d.ts +1 -1
  180. package/network.lua +25 -1
  181. package/operation.d.ts +8 -1
  182. package/operation.lua +37 -14
  183. package/package.json +2 -22
  184. package/utility/random.d.ts +102 -0
  185. package/utility/random.lua +273 -0
@@ -80,6 +80,7 @@ export declare class Frame extends Handle<jframehandle> {
80
80
  get onMouseLeave(): FrameEvent;
81
81
  get onMouseUp(): FrameEvent;
82
82
  get onMouseWheel(): FrameEvent<[number]>;
83
+ private trackMouseLocally;
83
84
  get mouseEnterLocalEvent(): Event;
84
85
  get mouseLeaveLocalEvent(): Event;
85
86
  get popupMenuItemChangeEvent(): FrameEvent<[
@@ -142,6 +142,55 @@ do
142
142
  FramePoint.BOTTOM_RIGHT = FRAMEPOINT_BOTTOMRIGHT
143
143
  end
144
144
  local tooltipByFrame = setmetatable({}, {__mode = "k"})
145
+ local isMouseInsideLocallyByFrame = mutableLuaMap()
146
+ local mouseEnterLocalEventByFrame = mutableLuaMap()
147
+ local mouseLeaveLocalEventByFrame = mutableLuaMap()
148
+ local isLocalMouseTrackingStarted = false
149
+ --- Reused across ticks to avoid per-tick allocations: only the first `leftFrameCount` /
150
+ -- `enteredFrameCount` entries are meaningful, stale entries beyond them are never read and are
151
+ -- kept collectable by the weak values mode.
152
+ local leftFrames = setmetatable({}, {__mode = "v"})
153
+ local enteredFrames = setmetatable({}, {__mode = "v"})
154
+ --- All frames share a single poll which invokes every mouse leave event before any mouse enter
155
+ -- event within the same tick. With a poll per event, the invocation order would depend on the
156
+ -- event creation order instead, breaking listeners relying on the natural "leave the old frame,
157
+ -- then enter the new frame" order.
158
+ local function startLocalMouseTracking()
159
+ if isLocalMouseTrackingStarted then
160
+ return
161
+ end
162
+ isLocalMouseTrackingStarted = true
163
+ Timer.onPeriod[1 / 64]:addListener(function()
164
+ local leftFrameCount = 0
165
+ local enteredFrameCount = 0
166
+ for frame, wasMouseInside in pairs(isMouseInsideLocallyByFrame) do
167
+ local tooltip = tooltipByFrame[frame]
168
+ local isMouseInside = tooltip ~= nil and tooltip.visible
169
+ if isMouseInside ~= wasMouseInside then
170
+ isMouseInsideLocallyByFrame[frame] = isMouseInside
171
+ if isMouseInside then
172
+ enteredFrames[enteredFrameCount + 1] = frame
173
+ enteredFrameCount = enteredFrameCount + 1
174
+ else
175
+ leftFrames[leftFrameCount + 1] = frame
176
+ leftFrameCount = leftFrameCount + 1
177
+ end
178
+ end
179
+ end
180
+ for i = 1, leftFrameCount do
181
+ local event = mouseLeaveLocalEventByFrame[leftFrames[i]]
182
+ if event ~= nil then
183
+ Event.invoke(event)
184
+ end
185
+ end
186
+ for i = 1, enteredFrameCount do
187
+ local event = mouseEnterLocalEventByFrame[enteredFrames[i]]
188
+ if event ~= nil then
189
+ Event.invoke(event)
190
+ end
191
+ end
192
+ end)
193
+ end
145
194
  local keyByAsyncInitOriginFrameType = luaMapOf(ORIGIN_FRAME_PORTRAIT_HP_TEXT, "hp", ORIGIN_FRAME_PORTRAIT_MANA_TEXT, "mana")
146
195
  local asyncInitOriginFrameTypeByKey = luaMapInvert(keyByAsyncInitOriginFrameType)
147
196
  local seenAsyncInitOriginFrameTypes = mutableLuaSet()
@@ -198,6 +247,18 @@ function Frame.prototype.getEvent(self, eventType, c)
198
247
  end
199
248
  return self.events[eventId]
200
249
  end
250
+ function Frame.prototype.trackMouseLocally(self)
251
+ if not (tooltipByFrame[self] ~= nil) then
252
+ ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
253
+ local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
254
+ ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
255
+ self:setTooltip(tooltip)
256
+ end
257
+ if not (isMouseInsideLocallyByFrame[self] ~= nil) then
258
+ isMouseInsideLocallyByFrame[self] = false
259
+ startLocalMouseTracking()
260
+ end
261
+ end
201
262
  function Frame.prototype.hide(self)
202
263
  self.hideCounter = self.hideCounter + 1
203
264
  if self.hideCounter > 0 then
@@ -673,24 +734,8 @@ __TS__SetDescriptor(
673
734
  "mouseEnterLocalEvent",
674
735
  {get = function(self)
675
736
  local event = __TS__New(Event)
676
- if not (tooltipByFrame[self] ~= nil) then
677
- ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
678
- local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
679
- ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
680
- self:setTooltip(tooltip)
681
- end
682
- local isMouseInside = false
683
- Timer.onPeriod[1 / 64]:addListener(function()
684
- local tooltip = tooltipByFrame[self]
685
- if tooltip and tooltip.visible then
686
- if not isMouseInside then
687
- isMouseInside = true
688
- Event.invoke(event)
689
- end
690
- else
691
- isMouseInside = false
692
- end
693
- end)
737
+ self:trackMouseLocally()
738
+ mouseEnterLocalEventByFrame[self] = event
694
739
  rawset(self, "mouseEnterLocalEvent", event)
695
740
  return event
696
741
  end},
@@ -701,24 +746,8 @@ __TS__SetDescriptor(
701
746
  "mouseLeaveLocalEvent",
702
747
  {get = function(self)
703
748
  local event = __TS__New(Event)
704
- if not (tooltipByFrame[self] ~= nil) then
705
- ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = self
706
- local tooltip = ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent == self and ____exports.Frame:createByType("SIMPLEFRAME", "", ____exports.Frame.CONSOLE_UI) or ____exports.Frame:createByType("FRAME", "", ____exports.Frame.GAME_UI)
707
- ____exports.Frame.SIMPLE_FRAME_TEST_CHILD.parent = ____exports.Frame.CONSOLE_UI
708
- self:setTooltip(tooltip)
709
- end
710
- local isMouseInside = false
711
- Timer.onPeriod[1 / 64]:addListener(function()
712
- local tooltip = tooltipByFrame[self]
713
- if tooltip and tooltip.visible then
714
- isMouseInside = true
715
- else
716
- if isMouseInside then
717
- isMouseInside = false
718
- Event.invoke(event)
719
- end
720
- end
721
- end)
749
+ self:trackMouseLocally()
750
+ mouseLeaveLocalEventByFrame[self] = event
722
751
  rawset(self, "mouseLeaveLocalEvent", event)
723
752
  return event
724
753
  end},
@@ -15,6 +15,8 @@ local ____exception = require("exception")
15
15
  local IllegalStateException = ____exception.IllegalStateException
16
16
  local ____attributes = require("attributes")
17
17
  local AttributesHolder = ____attributes.AttributesHolder
18
+ local ____preconditions = require("utility.preconditions")
19
+ local checkNotNull = ____preconditions.checkNotNull
18
20
  local getHandleId = GetHandleId
19
21
  local onCreateEventByHandleConstructor = {}
20
22
  local onDestroyEventByHandleConstructor = {}
@@ -58,6 +60,9 @@ function Handle.invokeOnCreateEvent(self, clazz, handle)
58
60
  Event.invoke(onCreateEvent, handle)
59
61
  end
60
62
  end
63
+ function Handle.isWrapped(self, handle)
64
+ return self.memoized[getHandleId(handle)] ~= nil
65
+ end
61
66
  function Handle.prototype.__tostring(self)
62
67
  return (self.constructor.name .. "@") .. tostring(getHandleId(self.handle))
63
68
  end
@@ -66,17 +71,12 @@ function Handle.prototype.onDestroy(self, ...)
66
71
  return nil
67
72
  end
68
73
  function Handle.prototype.destroy(self, ...)
74
+ if self[0] == 2 or self[0] == 3 then
75
+ return nil
76
+ end
69
77
  local clazz = self.constructor
70
78
  local id = getHandleId(self.handle)
71
- if not clazz.memoized[id] then
72
- error(
73
- __TS__New(
74
- IllegalStateException,
75
- "Double-destroy run for handle " .. tostring(id)
76
- ),
77
- 0
78
- )
79
- end
79
+ checkNotNull(clazz.memoized[id])
80
80
  self[0] = 2
81
81
  if self.onDestroyEvent then
82
82
  Event.invoke(self.onDestroyEvent)
@@ -28,6 +28,7 @@ export declare class Player extends Handle<jplayer> {
28
28
  static readonly neutralExtra: Player;
29
29
  private static events;
30
30
  readonly id: number;
31
+ readonly slotState: jplayerslotstate;
31
32
  constructor(handle: jplayer);
32
33
  onDestroy(): HandleDestructor;
33
34
  toString(): string;
@@ -45,11 +46,11 @@ export declare class Player extends Handle<jplayer> {
45
46
  get isUser(): boolean;
46
47
  get isPlaying(): boolean;
47
48
  get controller(): jmapcontrol;
48
- get slotState(): jplayerslotstate;
49
49
  clearSelection(): void;
50
50
  selectSingle(unit: Unit): void;
51
51
  select(unit: Unit): void;
52
52
  deselect(unit: Unit): void;
53
+ setRaceSkin(racePreference: jracepreference): void;
53
54
  forceUIKey(key: string): void;
54
55
  forceUICancel(): void;
55
56
  isAllyOf(other: Player): boolean;
@@ -31,12 +31,13 @@ local getPlayerName = GetPlayerName
31
31
  local getPlayerTechCount = GetPlayerTechCount
32
32
  local getPlayerTechMaxAllowed = GetPlayerTechMaxAllowed
33
33
  local getTriggerPlayer = GetTriggerPlayer
34
+ local playerNative = _G.Player
35
+ local setPlayerAbilityAvailable = SetPlayerAbilityAvailable
34
36
  local setPlayerAlliance = SetPlayerAlliance
37
+ local setPlayerRaceSkin = SetPlayerRaceSkin
35
38
  local setPlayerTechMaxAllowed = SetPlayerTechMaxAllowed
36
39
  local setPlayerTechResearched = SetPlayerTechResearched
37
- local setPlayerAbilityAvailable = SetPlayerAbilityAvailable
38
40
  local triggerRegisterPlayerAllianceChange = TriggerRegisterPlayerAllianceChange
39
- local playerNative = _G.Player
40
41
  local nativeByPlayerAllianceType = {
41
42
  [0] = ALLIANCE_PASSIVE,
42
43
  [1] = ALLIANCE_RESCUABLE,
@@ -56,6 +57,7 @@ Player.name = "Player"
56
57
  __TS__ClassExtends(Player, Handle)
57
58
  function Player.prototype.____constructor(self, handle)
58
59
  Handle.prototype.____constructor(self, handle)
60
+ self.slotState = GetPlayerSlotState(self.handle)
59
61
  self.id = GetPlayerId(handle)
60
62
  end
61
63
  function Player.prototype.onDestroy(self)
@@ -88,6 +90,9 @@ function Player.prototype.deselect(self, unit)
88
90
  SelectUnit(unit.handle, false)
89
91
  end
90
92
  end
93
+ function Player.prototype.setRaceSkin(self, racePreference)
94
+ setPlayerRaceSkin(self.handle, racePreference)
95
+ end
91
96
  function Player.prototype.forceUIKey(self, key)
92
97
  if self.isLocal then
93
98
  ForceUIKey(key)
@@ -364,7 +369,7 @@ __TS__SetDescriptor(
364
369
  Player.prototype,
365
370
  "isUser",
366
371
  {get = function(self)
367
- return GetPlayerController(self.handle) == MAP_CONTROL_USER
372
+ return self.controller == MAP_CONTROL_USER
368
373
  end},
369
374
  true
370
375
  )
@@ -372,7 +377,7 @@ __TS__SetDescriptor(
372
377
  Player.prototype,
373
378
  "isPlaying",
374
379
  {get = function(self)
375
- return GetPlayerSlotState(self.handle) == PLAYER_SLOT_STATE_PLAYING
380
+ return self.slotState == PLAYER_SLOT_STATE_PLAYING
376
381
  end},
377
382
  true
378
383
  )
@@ -380,15 +385,9 @@ __TS__SetDescriptor(
380
385
  Player.prototype,
381
386
  "controller",
382
387
  {get = function(self)
383
- return GetPlayerController(self.handle)
384
- end},
385
- true
386
- )
387
- __TS__SetDescriptor(
388
- Player.prototype,
389
- "slotState",
390
- {get = function(self)
391
- return GetPlayerSlotState(self.handle)
388
+ local controller = GetPlayerController(self.handle)
389
+ rawset(self, "controller", controller)
390
+ return controller
392
391
  end},
393
392
  true
394
393
  )
@@ -490,4 +489,10 @@ __TS__ObjectDefineProperty(
490
489
  end}
491
490
  )
492
491
  Player.colorChangedEvent = playerColorChangedEvent
492
+ ____exports.Player.onLeave:addListener(
493
+ 999999,
494
+ function(player)
495
+ rawset(player, "slotState", PLAYER_SLOT_STATE_LEFT)
496
+ end
497
+ )
493
498
  return ____exports
@@ -10,6 +10,7 @@ local ____color = require("core.types.color")
10
10
  local Color = ____color.Color
11
11
  local ____exception = require("exception")
12
12
  local IllegalStateException = ____exception.IllegalStateException
13
+ local getHandleId = GetHandleId
13
14
  local byId = {}
14
15
  local byName = {}
15
16
  ____exports.PlayerColor = __TS__Class()
@@ -81,7 +82,7 @@ PlayerColor.data = util.contextFn(
81
82
  PLAYER_COLOR_SNOW,
82
83
  PLAYER_COLOR_EMERALD,
83
84
  PLAYER_COLOR_PEANUT,
84
- ConvertPlayerColor(PLAYER_NEUTRAL_AGGRESSIVE)
85
+ PLAYER_COLOR_BLACK
85
86
  }
86
87
  local rgbaColors = {
87
88
  Color:of(255, 2, 2),
@@ -141,7 +142,7 @@ PlayerColor.data = util.contextFn(
141
142
  do
142
143
  local i = 0
143
144
  while i < #handles do
144
- data[GetHandleId(handles[i + 1])] = {rgba = rgbaColors[i + 1], name = names[i + 1]}
145
+ data[getHandleId(handles[i + 1])] = {rgba = rgbaColors[i + 1], name = names[i + 1]}
145
146
  i = i + 1
146
147
  end
147
148
  end
@@ -172,7 +173,7 @@ PlayerColor.coal = ____exports.PlayerColor:of(PLAYER_COLOR_COAL)
172
173
  PlayerColor.snow = ____exports.PlayerColor:of(PLAYER_COLOR_SNOW)
173
174
  PlayerColor.emerald = ____exports.PlayerColor:of(PLAYER_COLOR_EMERALD)
174
175
  PlayerColor.peanut = ____exports.PlayerColor:of(PLAYER_COLOR_PEANUT)
175
- PlayerColor.black = ____exports.PlayerColor:of(ConvertPlayerColor(PLAYER_NEUTRAL_AGGRESSIVE))
176
+ PlayerColor.black = ____exports.PlayerColor:of(PLAYER_COLOR_BLACK)
176
177
  PlayerColor.all = {
177
178
  ____exports.PlayerColor.red,
178
179
  ____exports.PlayerColor.blue,
@@ -47,7 +47,7 @@ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
47
47
  protected onDestroy(fadeOut?: boolean): HandleDestructor;
48
48
  get volume(): number;
49
49
  set volume(v: number);
50
- start(milliseconds?: number): void;
50
+ start(milliseconds?: number, fadeIn?: boolean): void;
51
51
  stop(fadeOut?: boolean): void;
52
52
  restart(milliseconds?: number): void;
53
53
  static play(fileName: string, preset: SoundSettings): void;
@@ -9,19 +9,20 @@ local ____sound_2Dpreset = require("engine.object-data.entry.sound-preset")
9
9
  local SoundPreset = ____sound_2Dpreset.SoundPreset
10
10
  local ____random = require("engine.random")
11
11
  local randomInteger = ____random.randomInteger
12
+ local attachSoundToUnit = AttachSoundToUnit
12
13
  local createSound = CreateSound
13
14
  local createSoundFromLabel = CreateSoundFromLabel
14
- local setSoundPitch = SetSoundPitch
15
+ local killSoundWhenDone = KillSoundWhenDone
15
16
  local setSoundChannel = SetSoundChannel
17
+ local setSoundDistanceCutoff = SetSoundDistanceCutoff
18
+ local setSoundDistances = SetSoundDistances
19
+ local setSoundPitch = SetSoundPitch
20
+ local setSoundPlayPosition = SetSoundPlayPosition
16
21
  local setSoundPosition = SetSoundPosition
17
22
  local setSoundVolume = SetSoundVolume
18
- local setSoundDistances = SetSoundDistances
19
- local setSoundDistanceCutoff = SetSoundDistanceCutoff
20
23
  local startSound = StartSound
21
- local setSoundPlayPosition = SetSoundPlayPosition
24
+ local startSoundEx = StartSoundEx
22
25
  local stopSound = StopSound
23
- local attachSoundToUnit = AttachSoundToUnit
24
- local killSoundWhenDone = KillSoundWhenDone
25
26
  ____exports.SoundChannel = ____exports.SoundChannel or ({})
26
27
  ____exports.SoundChannel.General = 0
27
28
  ____exports.SoundChannel[____exports.SoundChannel.General] = "General"
@@ -226,8 +227,12 @@ function Sound.prototype.onDestroy(self, fadeOut)
226
227
  stopSound(self.handle, true, fadeOut or false)
227
228
  return Handle.prototype.onDestroy(self)
228
229
  end
229
- function Sound.prototype.start(self, milliseconds)
230
- startSound(self.handle)
230
+ function Sound.prototype.start(self, milliseconds, fadeIn)
231
+ if fadeIn == nil then
232
+ startSound(self.handle)
233
+ else
234
+ startSoundEx(self.handle, fadeIn)
235
+ end
231
236
  if milliseconds then
232
237
  setSoundPlayPosition(self.handle, milliseconds)
233
238
  end
@@ -1,6 +1,10 @@
1
1
  /** @noSelfInFile */
2
2
  import "../../engine/internal/unit";
3
3
  import "../../engine/internal/unit/ability";
4
+ import "../../engine/internal/unit/appearance";
5
+ import "../../engine/internal/unit/bag";
6
+ import "../../engine/internal/unit/equipment";
7
+ import "../../engine/internal/unit/inventory";
4
8
  import "../../engine/internal/unit+damage";
5
9
  import "../../engine/internal/unit+rally";
6
10
  import "../../engine/internal/unit+spellSteal";
@@ -1,6 +1,10 @@
1
1
  local ____exports = {}
2
2
  require("engine.internal.unit")
3
3
  require("engine.internal.unit.ability")
4
+ require("engine.internal.unit.appearance")
5
+ require("engine.internal.unit.bag")
6
+ require("engine.internal.unit.equipment")
7
+ require("engine.internal.unit.inventory")
4
8
  require("engine.internal.unit+damage")
5
9
  require("engine.internal.unit+rally")
6
10
  require("engine.internal.unit+spellSteal")