warscript 0.0.1-dev.f566ce7 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +65 -36
- package/core/types/handle.lua +9 -9
- package/core/types/player.d.ts +2 -1
- package/core/types/player.lua +18 -13
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +13 -8
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +705 -7
- package/engine/behaviour/ability/damage.lua +11 -14
- package/engine/behaviour/ability.d.ts +1 -0
- package/engine/behaviour/ability.lua +11 -0
- package/engine/behaviour/unit.d.ts +1 -0
- package/engine/behaviour/unit.lua +1 -0
- package/engine/buff.d.ts +12 -10
- package/engine/buff.lua +64 -16
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +37 -18
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +7 -0
- package/engine/internal/item.d.ts +16 -1
- package/engine/internal/item.lua +130 -20
- package/engine/internal/unit/ability.lua +15 -3
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit+damage.d.ts +9 -0
- package/engine/internal/unit+damage.lua +33 -0
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit.d.ts +0 -1
- package/engine/internal/unit.lua +2 -7
- package/engine/local-client.d.ts +20 -0
- package/engine/local-client.lua +284 -53
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/healing-modifier.d.ts +9 -0
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +10 -3
- package/engine/object-data/entry/ability-type.lua +53 -0
- package/engine/object-data/entry/buff-type.d.ts +6 -2
- package/engine/object-data/entry/buff-type.lua +26 -0
- package/engine/object-data/entry/destructible-type.d.ts +6 -2
- package/engine/object-data/entry/destructible-type.lua +26 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +47 -2
- package/engine/object-data/entry/unit-type.lua +383 -49
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/unit.d.ts +4 -1
- package/engine/unit.lua +4 -1
- package/event.d.ts +1 -1
- package/network.lua +25 -1
- package/operation.d.ts +8 -1
- package/operation.lua +37 -14
- package/package.json +2 -22
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.LightsMercyAbilityType = __TS__Class()
|
|
9
|
+
local LightsMercyAbilityType = ____exports.LightsMercyAbilityType
|
|
10
|
+
LightsMercyAbilityType.name = "LightsMercyAbilityType"
|
|
11
|
+
__TS__ClassExtends(LightsMercyAbilityType, AbilityType)
|
|
12
|
+
LightsMercyAbilityType.BASE_ID = fourCC("AHsf")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
LightsMercyAbilityType.prototype,
|
|
15
|
+
"burnDamage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("hsf1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, burnDamage)
|
|
21
|
+
self:setNumberLevelField("hsf1", burnDamage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
LightsMercyAbilityType.prototype,
|
|
28
|
+
"burnDamagePulseFrequency",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hsf2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, burnDamagePulseFrequency)
|
|
34
|
+
self:setNumberLevelField("hsf2", burnDamagePulseFrequency)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
LightsMercyAbilityType.prototype,
|
|
41
|
+
"bonusDamageToSummons",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hsf3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, bonusDamageToSummons)
|
|
47
|
+
self:setNumberLevelField("hsf3", bonusDamageToSummons)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
LightsMercyAbilityType.prototype,
|
|
54
|
+
"allyHealAmount",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("hsf4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, allyHealAmount)
|
|
60
|
+
self:setNumberLevelField("hsf4", allyHealAmount)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
LightsMercyAbilityType.prototype,
|
|
67
|
+
"isChainExplosionEnabled",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("hsf5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, isChainExplosionEnabled)
|
|
73
|
+
self:setBooleanLevelField("hsf5", isChainExplosionEnabled)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
LightsMercyAbilityType.prototype,
|
|
80
|
+
"dispelsMagicAndDamagesSummoned",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getBooleanLevelField("hsf6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, dispelsMagicAndDamagesSummoned)
|
|
86
|
+
self:setBooleanLevelField("hsf6", dispelsMagicAndDamagesSummoned)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
LightsMercyAbilityType.prototype,
|
|
93
|
+
"explosionRadius",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("sfrd")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, explosionRadius)
|
|
99
|
+
self:setNumberLevelField("sfrd", explosionRadius)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ManaEfficiencyAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Mana Efficiency */
|
|
7
|
+
get manaEfficiency(): number[];
|
|
8
|
+
set manaEfficiency(manaEfficiency: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ManaEfficiencyAbilityType = __TS__Class()
|
|
9
|
+
local ManaEfficiencyAbilityType = ____exports.ManaEfficiencyAbilityType
|
|
10
|
+
ManaEfficiencyAbilityType.name = "ManaEfficiencyAbilityType"
|
|
11
|
+
__TS__ClassExtends(ManaEfficiencyAbilityType, AbilityType)
|
|
12
|
+
ManaEfficiencyAbilityType.BASE_ID = fourCC("AIme")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ManaEfficiencyAbilityType.prototype,
|
|
15
|
+
"manaEfficiency",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ime1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, manaEfficiency)
|
|
21
|
+
self:setNumberLevelField("Ime1", manaEfficiency)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ManaEfficiencyAbilityType.prototype,
|
|
28
|
+
"isFlatBonus",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Ime2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isFlatBonus)
|
|
34
|
+
self:setBooleanLevelField("Ime2", isFlatBonus)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class MindControlAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Maximum Creep Level */
|
|
7
|
+
get maximumCreepLevel(): number[];
|
|
8
|
+
set maximumCreepLevel(maximumCreepLevel: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Explosion Damage */
|
|
10
|
+
get explosionDamage(): number[];
|
|
11
|
+
set explosionDamage(explosionDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Mind Controlled Unit Limit */
|
|
13
|
+
get mindControlledUnitLimit(): number[];
|
|
14
|
+
set mindControlledUnitLimit(mindControlledUnitLimit: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Explosion Radius */
|
|
16
|
+
get explosionRadius(): number[];
|
|
17
|
+
set explosionRadius(explosionRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Duration - Normal */
|
|
19
|
+
get duration(): number[];
|
|
20
|
+
set duration(duration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.MindControlAbilityType = __TS__Class()
|
|
9
|
+
local MindControlAbilityType = ____exports.MindControlAbilityType
|
|
10
|
+
MindControlAbilityType.name = "MindControlAbilityType"
|
|
11
|
+
__TS__ClassExtends(MindControlAbilityType, AbilityType)
|
|
12
|
+
MindControlAbilityType.BASE_ID = fourCC("AHmc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
MindControlAbilityType.prototype,
|
|
15
|
+
"maximumCreepLevel",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Pos1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, maximumCreepLevel)
|
|
21
|
+
self:setNumberLevelField("Pos1", maximumCreepLevel)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
MindControlAbilityType.prototype,
|
|
28
|
+
"explosionDamage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("hmc2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, explosionDamage)
|
|
34
|
+
self:setNumberLevelField("hmc2", explosionDamage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
MindControlAbilityType.prototype,
|
|
41
|
+
"mindControlledUnitLimit",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("hmc3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, mindControlledUnitLimit)
|
|
47
|
+
self:setNumberLevelField("hmc3", mindControlledUnitLimit)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
MindControlAbilityType.prototype,
|
|
54
|
+
"explosionRadius",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("mcrd")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, explosionRadius)
|
|
60
|
+
self:setNumberLevelField("mcrd", explosionRadius)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
MindControlAbilityType.prototype,
|
|
67
|
+
"duration",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("mcdr")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, duration)
|
|
73
|
+
self:setNumberLevelField("mcdr", duration)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare const enum OnAttackCastSpellAbilityTypeTargetType {
|
|
5
|
+
SELF = 0,
|
|
6
|
+
ENEMIES = 1
|
|
7
|
+
}
|
|
8
|
+
/**
|
|
9
|
+
* Common fields of the "on attack, cast spell" proc abilities (Aoas, Asas, Atds).
|
|
10
|
+
*/
|
|
11
|
+
export declare abstract class OnAttackCastSpellAbilityType extends AbilityType {
|
|
12
|
+
/** Ability */
|
|
13
|
+
get abilityTypeIds(): AbilityTypeId[][];
|
|
14
|
+
set abilityTypeIds(abilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
15
|
+
/** % Hit Chance */
|
|
16
|
+
get hitChancePercentage(): number[];
|
|
17
|
+
set hitChancePercentage(hitChancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Target Type */
|
|
19
|
+
get targetType(): OnAttackCastSpellAbilityTypeTargetType[];
|
|
20
|
+
set targetType(targetType: ObjectDataEntryLevelFieldValueSupplier<OnAttackCastSpellAbilityTypeTargetType>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Common fields of the "on attack, cast spell" proc abilities (Aoas, Asas, Atds).
|
|
9
|
+
____exports.OnAttackCastSpellAbilityType = __TS__Class()
|
|
10
|
+
local OnAttackCastSpellAbilityType = ____exports.OnAttackCastSpellAbilityType
|
|
11
|
+
OnAttackCastSpellAbilityType.name = "OnAttackCastSpellAbilityType"
|
|
12
|
+
__TS__ClassExtends(OnAttackCastSpellAbilityType, AbilityType)
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
OnAttackCastSpellAbilityType.prototype,
|
|
15
|
+
"abilityTypeIds",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getObjectDataEntryNumericIdsLevelField("opp1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, abilityTypeIds)
|
|
21
|
+
self:setObjectDataEntryNumericIdsLevelField("opp1", abilityTypeIds)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
OnAttackCastSpellAbilityType.prototype,
|
|
28
|
+
"hitChancePercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("opp2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, hitChancePercentage)
|
|
34
|
+
self:setNumberLevelField("opp2", hitChancePercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
OnAttackCastSpellAbilityType.prototype,
|
|
41
|
+
"targetType",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("opp3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, targetType)
|
|
47
|
+
self:setNumberLevelField("opp3", targetType)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
return ____exports
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { OnAttackCastSpellAbilityType } from "./on-attack-cast-spell";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
export declare class OnBasicAttackCastSpellAbilityType extends OnAttackCastSpellAbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
/** % Hit chance on Unit */
|
|
8
|
+
get unitHitChancePercentage(): number[];
|
|
9
|
+
set unitHitChancePercentage(unitHitChancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
/** % Hit chance on Hero */
|
|
11
|
+
get heroHitChancePercentage(): number[];
|
|
12
|
+
set heroHitChancePercentage(heroHitChancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
/** % Hit chance on Summon */
|
|
14
|
+
get summonHitChancePercentage(): number[];
|
|
15
|
+
set summonHitChancePercentage(summonHitChancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
16
|
+
/** % Hit chance on Critical Strike */
|
|
17
|
+
get criticalStrikeHitChancePercentage(): number[];
|
|
18
|
+
set criticalStrikeHitChancePercentage(criticalStrikeHitChancePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
19
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____on_2Dattack_2Dcast_2Dspell = require("engine.object-data.entry.ability-type.on-attack-cast-spell")
|
|
7
|
+
local OnAttackCastSpellAbilityType = ____on_2Dattack_2Dcast_2Dspell.OnAttackCastSpellAbilityType
|
|
8
|
+
____exports.OnBasicAttackCastSpellAbilityType = __TS__Class()
|
|
9
|
+
local OnBasicAttackCastSpellAbilityType = ____exports.OnBasicAttackCastSpellAbilityType
|
|
10
|
+
OnBasicAttackCastSpellAbilityType.name = "OnBasicAttackCastSpellAbilityType"
|
|
11
|
+
__TS__ClassExtends(OnBasicAttackCastSpellAbilityType, OnAttackCastSpellAbilityType)
|
|
12
|
+
OnBasicAttackCastSpellAbilityType.BASE_ID = fourCC("Aoas")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
OnBasicAttackCastSpellAbilityType.prototype,
|
|
15
|
+
"unitHitChancePercentage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("oap1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, unitHitChancePercentage)
|
|
21
|
+
self:setNumberLevelField("oap1", unitHitChancePercentage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
OnBasicAttackCastSpellAbilityType.prototype,
|
|
28
|
+
"heroHitChancePercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("oap2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, heroHitChancePercentage)
|
|
34
|
+
self:setNumberLevelField("oap2", heroHitChancePercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
OnBasicAttackCastSpellAbilityType.prototype,
|
|
41
|
+
"summonHitChancePercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("oap3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, summonHitChancePercentage)
|
|
47
|
+
self:setNumberLevelField("oap3", summonHitChancePercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
OnBasicAttackCastSpellAbilityType.prototype,
|
|
54
|
+
"criticalStrikeHitChancePercentage",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("oap4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, criticalStrikeHitChancePercentage)
|
|
60
|
+
self:setNumberLevelField("oap4", criticalStrikeHitChancePercentage)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { OnAttackCastSpellAbilityType } from "./on-attack-cast-spell";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
export declare const enum OnHitCastSpellAbilityTypeDamageType {
|
|
6
|
+
MELEE = 0,
|
|
7
|
+
RANGED = 1,
|
|
8
|
+
ALL = 2
|
|
9
|
+
}
|
|
10
|
+
export declare class OnHitCastSpellAbilityType extends OnAttackCastSpellAbilityType {
|
|
11
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
12
|
+
/** Allowed Damage Type */
|
|
13
|
+
get allowedDamageType(): OnHitCastSpellAbilityTypeDamageType[];
|
|
14
|
+
set allowedDamageType(allowedDamageType: ObjectDataEntryLevelFieldValueSupplier<OnHitCastSpellAbilityTypeDamageType>);
|
|
15
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____on_2Dattack_2Dcast_2Dspell = require("engine.object-data.entry.ability-type.on-attack-cast-spell")
|
|
7
|
+
local OnAttackCastSpellAbilityType = ____on_2Dattack_2Dcast_2Dspell.OnAttackCastSpellAbilityType
|
|
8
|
+
____exports.OnHitCastSpellAbilityType = __TS__Class()
|
|
9
|
+
local OnHitCastSpellAbilityType = ____exports.OnHitCastSpellAbilityType
|
|
10
|
+
OnHitCastSpellAbilityType.name = "OnHitCastSpellAbilityType"
|
|
11
|
+
__TS__ClassExtends(OnHitCastSpellAbilityType, OnAttackCastSpellAbilityType)
|
|
12
|
+
OnHitCastSpellAbilityType.BASE_ID = fourCC("Atds")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
OnHitCastSpellAbilityType.prototype,
|
|
15
|
+
"allowedDamageType",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("ohp1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, allowedDamageType)
|
|
21
|
+
self:setNumberLevelField("ohp1", allowedDamageType)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { OnAttackCastSpellAbilityType } from "./on-attack-cast-spell";
|
|
3
|
+
import { AbilityTypeId } from "../ability-type";
|
|
4
|
+
export declare class OnMagicAttackCastSpellAbilityType extends OnAttackCastSpellAbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____on_2Dattack_2Dcast_2Dspell = require("engine.object-data.entry.ability-type.on-attack-cast-spell")
|
|
6
|
+
local OnAttackCastSpellAbilityType = ____on_2Dattack_2Dcast_2Dspell.OnAttackCastSpellAbilityType
|
|
7
|
+
____exports.OnMagicAttackCastSpellAbilityType = __TS__Class()
|
|
8
|
+
local OnMagicAttackCastSpellAbilityType = ____exports.OnMagicAttackCastSpellAbilityType
|
|
9
|
+
OnMagicAttackCastSpellAbilityType.name = "OnMagicAttackCastSpellAbilityType"
|
|
10
|
+
__TS__ClassExtends(OnMagicAttackCastSpellAbilityType, OnAttackCastSpellAbilityType)
|
|
11
|
+
OnMagicAttackCastSpellAbilityType.BASE_ID = fourCC("Asas")
|
|
12
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
|
|
6
|
+
*/
|
|
7
|
+
export declare class ProvokeAbilityType extends AbilityType {
|
|
8
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
9
|
+
/** Shield Health */
|
|
10
|
+
get shieldHealth(): number[];
|
|
11
|
+
set shieldHealth(shieldHealth: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Shield Reflect Percent */
|
|
13
|
+
get shieldReflectPercentage(): number[];
|
|
14
|
+
set shieldReflectPercentage(shieldReflectPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Shield Duration */
|
|
16
|
+
get shieldDuration(): number[];
|
|
17
|
+
set shieldDuration(shieldDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Taunted Defense Reduction */
|
|
19
|
+
get tauntedArmorReduction(): number[];
|
|
20
|
+
set tauntedArmorReduction(tauntedArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
|
|
9
|
+
____exports.ProvokeAbilityType = __TS__Class()
|
|
10
|
+
local ProvokeAbilityType = ____exports.ProvokeAbilityType
|
|
11
|
+
ProvokeAbilityType.name = "ProvokeAbilityType"
|
|
12
|
+
__TS__ClassExtends(ProvokeAbilityType, AbilityType)
|
|
13
|
+
ProvokeAbilityType.BASE_ID = fourCC("AHhc")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
ProvokeAbilityType.prototype,
|
|
16
|
+
"shieldHealth",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getNumberLevelField("hhc1")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, shieldHealth)
|
|
22
|
+
self:setNumberLevelField("hhc1", shieldHealth)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
__TS__SetDescriptor(
|
|
28
|
+
ProvokeAbilityType.prototype,
|
|
29
|
+
"shieldReflectPercentage",
|
|
30
|
+
{
|
|
31
|
+
get = function(self)
|
|
32
|
+
return self:getNumberLevelField("hhc2")
|
|
33
|
+
end,
|
|
34
|
+
set = function(self, shieldReflectPercentage)
|
|
35
|
+
self:setNumberLevelField("hhc2", shieldReflectPercentage)
|
|
36
|
+
end
|
|
37
|
+
},
|
|
38
|
+
true
|
|
39
|
+
)
|
|
40
|
+
__TS__SetDescriptor(
|
|
41
|
+
ProvokeAbilityType.prototype,
|
|
42
|
+
"shieldDuration",
|
|
43
|
+
{
|
|
44
|
+
get = function(self)
|
|
45
|
+
return self:getNumberLevelField("hhc3")
|
|
46
|
+
end,
|
|
47
|
+
set = function(self, shieldDuration)
|
|
48
|
+
self:setNumberLevelField("hhc3", shieldDuration)
|
|
49
|
+
end
|
|
50
|
+
},
|
|
51
|
+
true
|
|
52
|
+
)
|
|
53
|
+
__TS__SetDescriptor(
|
|
54
|
+
ProvokeAbilityType.prototype,
|
|
55
|
+
"tauntedArmorReduction",
|
|
56
|
+
{
|
|
57
|
+
get = function(self)
|
|
58
|
+
return self:getNumberLevelField("hhc4")
|
|
59
|
+
end,
|
|
60
|
+
set = function(self, tauntedArmorReduction)
|
|
61
|
+
self:setNumberLevelField("hhc4", tauntedArmorReduction)
|
|
62
|
+
end
|
|
63
|
+
},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class RaiseTheBannerAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Given Abilities */
|
|
7
|
+
get givenAbilityTypeIds(): AbilityTypeId[][];
|
|
8
|
+
set givenAbilityTypeIds(givenAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
9
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.RaiseTheBannerAbilityType = __TS__Class()
|
|
9
|
+
local RaiseTheBannerAbilityType = ____exports.RaiseTheBannerAbilityType
|
|
10
|
+
RaiseTheBannerAbilityType.name = "RaiseTheBannerAbilityType"
|
|
11
|
+
__TS__ClassExtends(RaiseTheBannerAbilityType, AbilityType)
|
|
12
|
+
RaiseTheBannerAbilityType.BASE_ID = fourCC("Aaga")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
RaiseTheBannerAbilityType.prototype,
|
|
15
|
+
"givenAbilityTypeIds",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getObjectDataEntryNumericIdsLevelField("aga1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, givenAbilityTypeIds)
|
|
21
|
+
self:setObjectDataEntryNumericIdsLevelField("aga1", givenAbilityTypeIds)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class ResolveAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Resolve */
|
|
7
|
+
get resolve(): number[];
|
|
8
|
+
set resolve(resolve: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Flat Bonus */
|
|
10
|
+
get isFlatBonus(): boolean[];
|
|
11
|
+
set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.ResolveAbilityType = __TS__Class()
|
|
9
|
+
local ResolveAbilityType = ____exports.ResolveAbilityType
|
|
10
|
+
ResolveAbilityType.name = "ResolveAbilityType"
|
|
11
|
+
__TS__ClassExtends(ResolveAbilityType, AbilityType)
|
|
12
|
+
ResolveAbilityType.BASE_ID = fourCC("AIlv")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
ResolveAbilityType.prototype,
|
|
15
|
+
"resolve",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Ilv1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, resolve)
|
|
21
|
+
self:setNumberLevelField("Ilv1", resolve)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
ResolveAbilityType.prototype,
|
|
28
|
+
"isFlatBonus",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Ilv2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, isFlatBonus)
|
|
34
|
+
self:setBooleanLevelField("Ilv2", isFlatBonus)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|