videoclaw 3.0.0-alpha.1

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Files changed (1452) hide show
  1. package/AGENTS.md +165 -0
  2. package/CLAUDE.md +232 -0
  3. package/LICENSE +36 -0
  4. package/README.md +737 -0
  5. package/dist/cli/args.d.ts +59 -0
  6. package/dist/cli/args.d.ts.map +1 -0
  7. package/dist/cli/args.js +279 -0
  8. package/dist/cli/args.js.map +1 -0
  9. package/dist/cli/handlers/analysis.d.ts +3 -0
  10. package/dist/cli/handlers/analysis.d.ts.map +1 -0
  11. package/dist/cli/handlers/analysis.js +111 -0
  12. package/dist/cli/handlers/analysis.js.map +1 -0
  13. package/dist/cli/handlers/audio.d.ts +25 -0
  14. package/dist/cli/handlers/audio.d.ts.map +1 -0
  15. package/dist/cli/handlers/audio.js +321 -0
  16. package/dist/cli/handlers/audio.js.map +1 -0
  17. package/dist/cli/handlers/batch.d.ts +4 -0
  18. package/dist/cli/handlers/batch.d.ts.map +1 -0
  19. package/dist/cli/handlers/batch.js +424 -0
  20. package/dist/cli/handlers/batch.js.map +1 -0
  21. package/dist/cli/handlers/candidates.d.ts +10 -0
  22. package/dist/cli/handlers/candidates.d.ts.map +1 -0
  23. package/dist/cli/handlers/candidates.js +389 -0
  24. package/dist/cli/handlers/candidates.js.map +1 -0
  25. package/dist/cli/handlers/character.d.ts +8 -0
  26. package/dist/cli/handlers/character.d.ts.map +1 -0
  27. package/dist/cli/handlers/character.js +202 -0
  28. package/dist/cli/handlers/character.js.map +1 -0
  29. package/dist/cli/handlers/clone.d.ts +5 -0
  30. package/dist/cli/handlers/clone.d.ts.map +1 -0
  31. package/dist/cli/handlers/clone.js +303 -0
  32. package/dist/cli/handlers/clone.js.map +1 -0
  33. package/dist/cli/handlers/create.d.ts +5 -0
  34. package/dist/cli/handlers/create.d.ts.map +1 -0
  35. package/dist/cli/handlers/create.js +635 -0
  36. package/dist/cli/handlers/create.js.map +1 -0
  37. package/dist/cli/handlers/execution.d.ts +5 -0
  38. package/dist/cli/handlers/execution.d.ts.map +1 -0
  39. package/dist/cli/handlers/execution.js +132 -0
  40. package/dist/cli/handlers/execution.js.map +1 -0
  41. package/dist/cli/handlers/library.d.ts +8 -0
  42. package/dist/cli/handlers/library.d.ts.map +1 -0
  43. package/dist/cli/handlers/library.js +77 -0
  44. package/dist/cli/handlers/library.js.map +1 -0
  45. package/dist/cli/handlers/media-ops.d.ts +7 -0
  46. package/dist/cli/handlers/media-ops.d.ts.map +1 -0
  47. package/dist/cli/handlers/media-ops.js +120 -0
  48. package/dist/cli/handlers/media-ops.js.map +1 -0
  49. package/dist/cli/handlers/media-production.d.ts +56 -0
  50. package/dist/cli/handlers/media-production.d.ts.map +1 -0
  51. package/dist/cli/handlers/media-production.js +673 -0
  52. package/dist/cli/handlers/media-production.js.map +1 -0
  53. package/dist/cli/handlers/motion-overlay.d.ts +10 -0
  54. package/dist/cli/handlers/motion-overlay.d.ts.map +1 -0
  55. package/dist/cli/handlers/motion-overlay.js +651 -0
  56. package/dist/cli/handlers/motion-overlay.js.map +1 -0
  57. package/dist/cli/handlers/multi-shot.d.ts +2 -0
  58. package/dist/cli/handlers/multi-shot.d.ts.map +1 -0
  59. package/dist/cli/handlers/multi-shot.js +424 -0
  60. package/dist/cli/handlers/multi-shot.js.map +1 -0
  61. package/dist/cli/handlers/project-ops.d.ts +14 -0
  62. package/dist/cli/handlers/project-ops.d.ts.map +1 -0
  63. package/dist/cli/handlers/project-ops.js +241 -0
  64. package/dist/cli/handlers/project-ops.js.map +1 -0
  65. package/dist/cli/handlers/prompt-craft.d.ts +8 -0
  66. package/dist/cli/handlers/prompt-craft.d.ts.map +1 -0
  67. package/dist/cli/handlers/prompt-craft.js +397 -0
  68. package/dist/cli/handlers/prompt-craft.js.map +1 -0
  69. package/dist/cli/handlers/provider-registration.d.ts +29 -0
  70. package/dist/cli/handlers/provider-registration.d.ts.map +1 -0
  71. package/dist/cli/handlers/provider-registration.js +225 -0
  72. package/dist/cli/handlers/provider-registration.js.map +1 -0
  73. package/dist/cli/handlers/reference-sheets.d.ts +6 -0
  74. package/dist/cli/handlers/reference-sheets.d.ts.map +1 -0
  75. package/dist/cli/handlers/reference-sheets.js +181 -0
  76. package/dist/cli/handlers/reference-sheets.js.map +1 -0
  77. package/dist/cli/handlers/reporting.d.ts +18 -0
  78. package/dist/cli/handlers/reporting.d.ts.map +1 -0
  79. package/dist/cli/handlers/reporting.js +155 -0
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  81. package/dist/cli/handlers/review-portal.d.ts +8 -0
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  83. package/dist/cli/handlers/review-portal.js +276 -0
  84. package/dist/cli/handlers/review-portal.js.map +1 -0
  85. package/dist/cli/handlers/show.d.ts +11 -0
  86. package/dist/cli/handlers/show.d.ts.map +1 -0
  87. package/dist/cli/handlers/show.js +136 -0
  88. package/dist/cli/handlers/show.js.map +1 -0
  89. package/dist/cli/handlers/stages.d.ts +6 -0
  90. package/dist/cli/handlers/stages.d.ts.map +1 -0
  91. package/dist/cli/handlers/stages.js +333 -0
  92. package/dist/cli/handlers/stages.js.map +1 -0
  93. package/dist/cli/handlers/studio.d.ts +2 -0
  94. package/dist/cli/handlers/studio.d.ts.map +1 -0
  95. package/dist/cli/handlers/studio.js +159 -0
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  97. package/dist/cli/handlers/templates.d.ts +7 -0
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  101. package/dist/cli/provider-adapter.d.ts +3 -0
  102. package/dist/cli/provider-adapter.d.ts.map +1 -0
  103. package/dist/cli/provider-adapter.js +96 -0
  104. package/dist/cli/provider-adapter.js.map +1 -0
  105. package/dist/cli/vclaw.d.ts +15 -0
  106. package/dist/cli/vclaw.d.ts.map +1 -0
  107. package/dist/cli/vclaw.js +318 -0
  108. package/dist/cli/vclaw.js.map +1 -0
  109. package/dist/index.d.ts +79 -0
  110. package/dist/index.d.ts.map +1 -0
  111. package/dist/index.js +68 -0
  112. package/dist/index.js.map +1 -0
  113. package/dist/mcp/index.d.ts +3 -0
  114. package/dist/mcp/index.d.ts.map +1 -0
  115. package/dist/mcp/index.js +3 -0
  116. package/dist/mcp/index.js.map +1 -0
  117. package/dist/mcp/server.d.ts +27 -0
  118. package/dist/mcp/server.d.ts.map +1 -0
  119. package/dist/mcp/server.js +168 -0
  120. package/dist/mcp/server.js.map +1 -0
  121. package/dist/mcp/tools.d.ts +55 -0
  122. package/dist/mcp/tools.d.ts.map +1 -0
  123. package/dist/mcp/tools.js +80 -0
  124. package/dist/mcp/tools.js.map +1 -0
  125. package/dist/video/analyze-output.d.ts +5 -0
  126. package/dist/video/analyze-output.d.ts.map +1 -0
  127. package/dist/video/analyze-output.js +7 -0
  128. package/dist/video/analyze-output.js.map +1 -0
  129. package/dist/video/archive-project.d.ts +14 -0
  130. package/dist/video/archive-project.d.ts.map +1 -0
  131. package/dist/video/archive-project.js +41 -0
  132. package/dist/video/archive-project.js.map +1 -0
  133. package/dist/video/artifact-history.d.ts +8 -0
  134. package/dist/video/artifact-history.d.ts.map +1 -0
  135. package/dist/video/artifact-history.js +12 -0
  136. package/dist/video/artifact-history.js.map +1 -0
  137. package/dist/video/artifact-store.d.ts +8 -0
  138. package/dist/video/artifact-store.d.ts.map +1 -0
  139. package/dist/video/artifact-store.js +37 -0
  140. package/dist/video/artifact-store.js.map +1 -0
  141. package/dist/video/artifact-validation.d.ts +15 -0
  142. package/dist/video/artifact-validation.d.ts.map +1 -0
  143. package/dist/video/artifact-validation.js +287 -0
  144. package/dist/video/artifact-validation.js.map +1 -0
  145. package/dist/video/artifacts.d.ts +112 -0
  146. package/dist/video/artifacts.d.ts.map +1 -0
  147. package/dist/video/artifacts.js +31 -0
  148. package/dist/video/artifacts.js.map +1 -0
  149. package/dist/video/assemble/animate-slides.d.ts +108 -0
  150. package/dist/video/assemble/animate-slides.d.ts.map +1 -0
  151. package/dist/video/assemble/animate-slides.js +152 -0
  152. package/dist/video/assemble/animate-slides.js.map +1 -0
  153. package/dist/video/assemble/animation-styles.d.ts +21 -0
  154. package/dist/video/assemble/animation-styles.d.ts.map +1 -0
  155. package/dist/video/assemble/animation-styles.js +32 -0
  156. package/dist/video/assemble/animation-styles.js.map +1 -0
  157. package/dist/video/assemble/animation-styles.json +97 -0
  158. package/dist/video/assemble/assemble.d.ts +24 -0
  159. package/dist/video/assemble/assemble.d.ts.map +1 -0
  160. package/dist/video/assemble/assemble.js +457 -0
  161. package/dist/video/assemble/assemble.js.map +1 -0
  162. package/dist/video/assemble/audio-concat.d.ts +61 -0
  163. package/dist/video/assemble/audio-concat.d.ts.map +1 -0
  164. package/dist/video/assemble/audio-concat.js +108 -0
  165. package/dist/video/assemble/audio-concat.js.map +1 -0
  166. package/dist/video/assemble/audio-mix-plan.d.ts +84 -0
  167. package/dist/video/assemble/audio-mix-plan.d.ts.map +1 -0
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  169. package/dist/video/assemble/audio-mix-plan.js.map +1 -0
  170. package/dist/video/assemble/audio-utils.d.ts +32 -0
  171. package/dist/video/assemble/audio-utils.d.ts.map +1 -0
  172. package/dist/video/assemble/audio-utils.js +91 -0
  173. package/dist/video/assemble/audio-utils.js.map +1 -0
  174. package/dist/video/assemble/cut-segment.d.ts +40 -0
  175. package/dist/video/assemble/cut-segment.d.ts.map +1 -0
  176. package/dist/video/assemble/cut-segment.js +77 -0
  177. package/dist/video/assemble/cut-segment.js.map +1 -0
  178. package/dist/video/assemble/ffmpeg.d.ts +91 -0
  179. package/dist/video/assemble/ffmpeg.d.ts.map +1 -0
  180. package/dist/video/assemble/ffmpeg.js +251 -0
  181. package/dist/video/assemble/ffmpeg.js.map +1 -0
  182. package/dist/video/assemble/gemini-vision-classify.d.ts +37 -0
  183. package/dist/video/assemble/gemini-vision-classify.d.ts.map +1 -0
  184. package/dist/video/assemble/gemini-vision-classify.js +123 -0
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  186. package/dist/video/assemble/index.d.ts +47 -0
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  188. package/dist/video/assemble/index.js +40 -0
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  190. package/dist/video/assemble/media-qc.d.ts +44 -0
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  194. package/dist/video/assemble/music.d.ts +51 -0
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  210. package/dist/video/assemble/qa-dialogue-lint.d.ts +56 -0
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  1365. package/src/video/platform-specs.ts +50 -0
  1366. package/src/video/playbooks.ts +34 -0
  1367. package/src/video/post-production.ts +277 -0
  1368. package/src/video/preview-portal/audit.ts +20 -0
  1369. package/src/video/preview-portal/discovery.ts +787 -0
  1370. package/src/video/preview-portal/generate.ts +138 -0
  1371. package/src/video/preview-portal/index.ts +41 -0
  1372. package/src/video/preview-portal/publish.ts +215 -0
  1373. package/src/video/preview-portal/render.ts +865 -0
  1374. package/src/video/preview-portal/shared-assets.ts +455 -0
  1375. package/src/video/preview-portal/templates.ts +112 -0
  1376. package/src/video/preview-portal/types.ts +288 -0
  1377. package/src/video/product-references.ts +43 -0
  1378. package/src/video/project-blueprint.ts +458 -0
  1379. package/src/video/project-index.ts +179 -0
  1380. package/src/video/projects.ts +18 -0
  1381. package/src/video/prompt-guidance.ts +64 -0
  1382. package/src/video/prompt-library.ts +96 -0
  1383. package/src/video/prompt-lint.ts +568 -0
  1384. package/src/video/prompt-quality.ts +635 -0
  1385. package/src/video/prompt-rules.ts +209 -0
  1386. package/src/video/provider-adapter-runner.ts +104 -0
  1387. package/src/video/provider-platform/index.ts +5 -0
  1388. package/src/video/provider-platform/registry.ts +286 -0
  1389. package/src/video/provider-platform/route-capabilities.ts +327 -0
  1390. package/src/video/provider-platform/router.ts +221 -0
  1391. package/src/video/provider-platform/security.ts +29 -0
  1392. package/src/video/provider-platform/telemetry.ts +116 -0
  1393. package/src/video/provider-platform/types.ts +192 -0
  1394. package/src/video/provider-status.ts +199 -0
  1395. package/src/video/providers/dreamina-useapi.ts +345 -0
  1396. package/src/video/providers/flowmusic-useapi.ts +252 -0
  1397. package/src/video/providers/google-flow.ts +110 -0
  1398. package/src/video/providers/public-host.ts +128 -0
  1399. package/src/video/providers/runway-useapi.ts +377 -0
  1400. package/src/video/providers/xskill.ts +304 -0
  1401. package/src/video/readiness.ts +284 -0
  1402. package/src/video/reference-sheet-store.ts +40 -0
  1403. package/src/video/reference-sheets.ts +224 -0
  1404. package/src/video/remix-narrated.ts +92 -0
  1405. package/src/video/report-diff.ts +299 -0
  1406. package/src/video/report-history.ts +122 -0
  1407. package/src/video/report.ts +35 -0
  1408. package/src/video/review-ui.ts +2495 -0
  1409. package/src/video/scene-candidate-store.ts +152 -0
  1410. package/src/video/scene-candidates.ts +195 -0
  1411. package/src/video/scene-selection-store.ts +36 -0
  1412. package/src/video/scene-selection.ts +306 -0
  1413. package/src/video/scheduling.ts +18 -0
  1414. package/src/video/scorecard.ts +90 -0
  1415. package/src/video/seedance-asset-library.ts +259 -0
  1416. package/src/video/seedance-blocks.ts +118 -0
  1417. package/src/video/seedance-chain-host.ts +152 -0
  1418. package/src/video/seedance-content-filter.ts +354 -0
  1419. package/src/video/seedance-skill-loader.ts +83 -0
  1420. package/src/video/sfx.ts +159 -0
  1421. package/src/video/shot-grammar.ts +349 -0
  1422. package/src/video/show-bible.ts +235 -0
  1423. package/src/video/soundtrack.ts +257 -0
  1424. package/src/video/stage-guards.ts +112 -0
  1425. package/src/video/status.ts +342 -0
  1426. package/src/video/story-bible.ts +302 -0
  1427. package/src/video/storyboard-grid.ts +320 -0
  1428. package/src/video/storyboard-markdown.ts +434 -0
  1429. package/src/video/storyboard-still-candidates.ts +82 -0
  1430. package/src/video/storyboard-templates.ts +249 -0
  1431. package/src/video/studio/execute.ts +401 -0
  1432. package/src/video/studio/planner.ts +114 -0
  1433. package/src/video/studio/project-context.ts +25 -0
  1434. package/src/video/studio/recipes.ts +346 -0
  1435. package/src/video/studio/session.ts +24 -0
  1436. package/src/video/studio/types.ts +76 -0
  1437. package/src/video/template-store.ts +241 -0
  1438. package/src/video/timeline.ts +32 -0
  1439. package/src/video/title-overlay.ts +234 -0
  1440. package/src/video/types.ts +465 -0
  1441. package/src/video/veo-subprocess.ts +77 -0
  1442. package/src/video/verify-env.ts +206 -0
  1443. package/src/video/verify-final.ts +65 -0
  1444. package/src/video/video-context.ts +92 -0
  1445. package/src/video/vocal-map.ts +155 -0
  1446. package/src/video/vocal-sync-plan.ts +224 -0
  1447. package/src/video/voice-clone.ts +410 -0
  1448. package/src/video/with-retry.ts +149 -0
  1449. package/src/video/workload.ts +87 -0
  1450. package/src/video/workspace.ts +255 -0
  1451. package/tmp/review-station/index.html +4194 -0
  1452. package/tsconfig.json +19 -0
@@ -0,0 +1,131 @@
1
+ /**
2
+ * Avatar-host layout (Layout D) — per-take host base clip generation.
3
+ *
4
+ * The `avatar-host` layout replaces the original speaker with an identity-locked
5
+ * character host that SPEAKS each take's line. For each take we generate a fresh
6
+ * host clip with **omni-flash R2V + native voice**:
7
+ *
8
+ * character reference image (R2V `ingredients:`) + the take's line + a voice
9
+ * → omni-flash generates the audio AND the lip-synced video together
10
+ *
11
+ * Because Omni produces the speech and the mouth movement jointly, the avatar is
12
+ * genuinely lip-synced (no separate TTS / no muxing / no lip-sync model). The
13
+ * host clips are then stitched into the avatar reel and captioned via the local
14
+ * renderer. Unlike the V2V "add-overlay" edit, R2V generation is NOT
15
+ * moderation-blocked.
16
+ *
17
+ * Each step carries the take's spoken `text`; the voice + character reference are
18
+ * supplied by the generator (see `avatar-host-transport.ts`).
19
+ *
20
+ * Credit safety is structural: every side effect (the go-bananas character
21
+ * generation + the Veo I2V render) is delegated to an injectable
22
+ * {@link MotionOverlayHostGenerator}. The CLI supplies a generator that shells the
23
+ * real go-bananas + Veo I2V path; tests inject a fake, so the orchestrator runs
24
+ * offline with NO real generation and NO spend.
25
+ *
26
+ * Dry vs execute mirrors {@link runMotionOverlay}: default (`confirmSpend` falsey)
27
+ * enumerates the host clips that WOULD be generated without invoking the
28
+ * generator; only `confirmSpend: true` actually drives it.
29
+ */
30
+ import { join } from 'node:path';
31
+ import { takeStem } from './plan.js';
32
+ export class MotionOverlayAvatarError extends Error {
33
+ code;
34
+ constructor(code, message) {
35
+ super(message);
36
+ this.code = code;
37
+ this.name = 'MotionOverlayAvatarError';
38
+ }
39
+ }
40
+ /** The subdir under the work folder where generated host base clips land. */
41
+ export const HOST_DIRNAME = 'host';
42
+ /**
43
+ * Parse a `--gb-character` flag value of the form `Name:ID` (e.g. `Clawbot:291`).
44
+ * The name may contain spaces; only the FINAL `:` separates name from id so names
45
+ * like `Dr. Vox:97` parse correctly. Pure.
46
+ *
47
+ * @throws {@link MotionOverlayAvatarError} (`gb_character_malformed`) on a missing
48
+ * separator, an empty name, or a non-numeric / non-positive id.
49
+ */
50
+ export function parseGbCharacter(raw) {
51
+ const value = raw.trim();
52
+ const sep = value.lastIndexOf(':');
53
+ if (sep <= 0 || sep === value.length - 1) {
54
+ throw new MotionOverlayAvatarError('gb_character_malformed', `--gb-character must be of the form Name:ID (e.g. Clawbot:291), got: ${JSON.stringify(raw)}`);
55
+ }
56
+ const name = value.slice(0, sep).trim();
57
+ const idRaw = value.slice(sep + 1).trim();
58
+ const id = Number(idRaw);
59
+ if (!name) {
60
+ throw new MotionOverlayAvatarError('gb_character_malformed', `--gb-character is missing a character name before ':', got: ${JSON.stringify(raw)}`);
61
+ }
62
+ if (!Number.isInteger(id) || id <= 0) {
63
+ throw new MotionOverlayAvatarError('gb_character_malformed', `--gb-character id must be a positive integer, got: ${JSON.stringify(idRaw)}`);
64
+ }
65
+ return { name, id };
66
+ }
67
+ /**
68
+ * Reconstruct a take's stem (e.g. `take-01_0s-10s`) from its manifest fields so
69
+ * the host clip sits in `host/` with a matching name. Same {@link takeStem} the
70
+ * planner used.
71
+ */
72
+ function takeStemOf(take) {
73
+ const split = { index: take.index, start: take.start, end: take.end, segmentIndices: [] };
74
+ return takeStem(split);
75
+ }
76
+ /** Absolute path the host base clip for a take is written to. */
77
+ export function hostClipPath(workdir, take) {
78
+ return join(workdir, HOST_DIRNAME, `${takeStemOf(take)}.mp4`);
79
+ }
80
+ /**
81
+ * Generate (or dry-plan) the per-take host base clips for the avatar-host layout.
82
+ *
83
+ * Takes are processed strictly IN ORDER. Pure control flow — all generation I/O is
84
+ * delegated to `opts.generator`. Never mutates the input plan. The returned
85
+ * `hostBaseByIndex` map feeds {@link runMotionOverlay} so each take's V2V base is
86
+ * the generated host clip instead of the source take.
87
+ *
88
+ * @throws {@link MotionOverlayAvatarError} (`motion_overlay_avatar_layout`) if the
89
+ * plan's layout is not `avatar-host`, or (`motion_overlay_no_takes`) if there are
90
+ * no takes.
91
+ */
92
+ export async function runAvatarHostGeneration(plan, character, opts) {
93
+ if (plan.layout !== 'avatar-host') {
94
+ throw new MotionOverlayAvatarError('motion_overlay_avatar_layout', `runAvatarHostGeneration: plan layout must be 'avatar-host', got: ${plan.layout}.`);
95
+ }
96
+ if (plan.takes.length === 0) {
97
+ throw new MotionOverlayAvatarError('motion_overlay_no_takes', 'motion-overlay avatar-host: the plan has no takes to generate hosts for.');
98
+ }
99
+ const confirmSpend = opts.confirmSpend === true;
100
+ const orderedTakes = [...plan.takes].sort((a, b) => a.index - b.index);
101
+ const hosts = [];
102
+ const hostBaseByIndex = {};
103
+ for (const take of orderedTakes) {
104
+ const hostClip = hostClipPath(plan.workdir, take);
105
+ if (confirmSpend) {
106
+ await opts.generator.generateHostClip({
107
+ index: take.index,
108
+ character,
109
+ text: opts.textByIndex?.[take.index] ?? '',
110
+ anatomy: take.anatomy,
111
+ durationSeconds: take.durationSeconds,
112
+ outputPath: hostClip,
113
+ });
114
+ }
115
+ hosts.push({
116
+ index: take.index,
117
+ anatomy: take.anatomy,
118
+ hostClip,
119
+ status: confirmSpend ? 'generated' : 'planned',
120
+ });
121
+ hostBaseByIndex[take.index] = hostClip;
122
+ }
123
+ return {
124
+ schemaVersion: 1,
125
+ generated: confirmSpend,
126
+ character,
127
+ hosts,
128
+ hostBaseByIndex,
129
+ };
130
+ }
131
+ //# sourceMappingURL=avatar-host.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,48 @@
1
+ /**
2
+ * compose-prompt — THE IP.
3
+ *
4
+ * Pure function that assembles the full Omni prompt for a single take from:
5
+ * take/split + take-relative segments + layout + resolved style + analysis +
6
+ * frame observations + language + duration.
7
+ *
8
+ * Structure (ported from the source skill's SKELETON):
9
+ * CRITICAL RULE 1/2/3 (from prompt-rules)
10
+ * TASK + LAYOUT block (per layout: split / overlay / motion-only / avatar-host)
11
+ * VISUAL block (from resolved style)
12
+ * MOTION block (from resolved style)
13
+ * SHOTS (one shot per take-relative segment; only quoted text renders)
14
+ * GLOBAL RULES (layout-specific untouchable zones + language + audio)
15
+ *
16
+ * INVARIANTS (tested):
17
+ * - Timecodes are rebased to the clip's 0:00 (absolute − take.start).
18
+ * - The output contains NO leaked styling metadata: no `\d+px`, no `\d+ms`, no
19
+ * hex colour, no easing-curve name, no font-family name. The accent is
20
+ * rendered as a HUMAN COLOUR NAME, never a hex string.
21
+ *
22
+ * Pure: no I/O. Deterministic.
23
+ */
24
+ import type { FrameObservations, MotionLayout, ResolvedStyle, TakeAnalysis, TakeSplit, TranscriptSegment } from './types.js';
25
+ export interface ComposePromptArgs {
26
+ /** Take index (0-based). */
27
+ index: number;
28
+ /** The take's span + which segments it covers. */
29
+ split: TakeSplit;
30
+ /** Full transcript segments (absolute timing); rebased here. */
31
+ segments: TranscriptSegment[];
32
+ layout: MotionLayout;
33
+ style: ResolvedStyle;
34
+ analysis: TakeAnalysis;
35
+ frames?: FrameObservations;
36
+ /** On-screen text language (human-readable, e.g. "Portuguese"). */
37
+ language: string;
38
+ /** Take duration in seconds (for the TASK line). */
39
+ durationSeconds: number;
40
+ }
41
+ /** Map a hex accent to a human colour NAME so no hex leaks into the prompt. */
42
+ export declare function accentColourName(hex: string): string;
43
+ /**
44
+ * Compose the full Omni prompt for one take. Pure. Output is guaranteed free of
45
+ * leaked styling metadata (see module-level invariants + the compose test).
46
+ */
47
+ export declare function composePrompt(args: ComposePromptArgs): string;
48
+ //# sourceMappingURL=compose-prompt.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"compose-prompt.d.ts","sourceRoot":"","sources":["../../../src/video/motion-overlay/compose-prompt.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AAEH,OAAO,KAAK,EACV,iBAAiB,EACjB,YAAY,EACZ,aAAa,EACb,YAAY,EACZ,SAAS,EACT,iBAAiB,EAClB,MAAM,YAAY,CAAC;AAGpB,MAAM,WAAW,iBAAiB;IAChC,4BAA4B;IAC5B,KAAK,EAAE,MAAM,CAAC;IACd,kDAAkD;IAClD,KAAK,EAAE,SAAS,CAAC;IACjB,gEAAgE;IAChE,QAAQ,EAAE,iBAAiB,EAAE,CAAC;IAC9B,MAAM,EAAE,YAAY,CAAC;IACrB,KAAK,EAAE,aAAa,CAAC;IACrB,QAAQ,EAAE,YAAY,CAAC;IACvB,MAAM,CAAC,EAAE,iBAAiB,CAAC;IAC3B,mEAAmE;IACnE,QAAQ,EAAE,MAAM,CAAC;IACjB,oDAAoD;IACpD,eAAe,EAAE,MAAM,CAAC;CACzB;AAED,+EAA+E;AAC/E,wBAAgB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAUpD;AA+ID;;;GAGG;AACH,wBAAgB,aAAa,CAAC,IAAI,EAAE,iBAAiB,GAAG,MAAM,CAqC7D"}
@@ -0,0 +1,217 @@
1
+ /**
2
+ * compose-prompt — THE IP.
3
+ *
4
+ * Pure function that assembles the full Omni prompt for a single take from:
5
+ * take/split + take-relative segments + layout + resolved style + analysis +
6
+ * frame observations + language + duration.
7
+ *
8
+ * Structure (ported from the source skill's SKELETON):
9
+ * CRITICAL RULE 1/2/3 (from prompt-rules)
10
+ * TASK + LAYOUT block (per layout: split / overlay / motion-only / avatar-host)
11
+ * VISUAL block (from resolved style)
12
+ * MOTION block (from resolved style)
13
+ * SHOTS (one shot per take-relative segment; only quoted text renders)
14
+ * GLOBAL RULES (layout-specific untouchable zones + language + audio)
15
+ *
16
+ * INVARIANTS (tested):
17
+ * - Timecodes are rebased to the clip's 0:00 (absolute − take.start).
18
+ * - The output contains NO leaked styling metadata: no `\d+px`, no `\d+ms`, no
19
+ * hex colour, no easing-curve name, no font-family name. The accent is
20
+ * rendered as a HUMAN COLOUR NAME, never a hex string.
21
+ *
22
+ * Pure: no I/O. Deterministic.
23
+ */
24
+ import { motionOverlayCriticalRules } from '../prompt-rules.js';
25
+ /** Map a hex accent to a human colour NAME so no hex leaks into the prompt. */
26
+ export function accentColourName(hex) {
27
+ const h = hex.trim().replace(/^#/, '').toLowerCase();
28
+ if (!/^[0-9a-f]{6}$/.test(h)) {
29
+ // Already a name (or malformed) — pass through trimmed, never a hex token.
30
+ return hex.trim().replace(/^#/, '') || 'the accent colour';
31
+ }
32
+ const r = parseInt(h.slice(0, 2), 16);
33
+ const g = parseInt(h.slice(2, 4), 16);
34
+ const b = parseInt(h.slice(4, 6), 16);
35
+ return rgbToName(r, g, b);
36
+ }
37
+ function rgbToName(r, g, b) {
38
+ const max = Math.max(r, g, b);
39
+ const min = Math.min(r, g, b);
40
+ if (max - min < 24) {
41
+ if (max > 210)
42
+ return 'soft white';
43
+ if (max < 48)
44
+ return 'near-black';
45
+ return 'neutral grey';
46
+ }
47
+ // Hue in degrees.
48
+ const rf = r / 255;
49
+ const gf = g / 255;
50
+ const bf = b / 255;
51
+ const mx = Math.max(rf, gf, bf);
52
+ const mn = Math.min(rf, gf, bf);
53
+ const d = mx - mn;
54
+ let hue = 0;
55
+ if (mx === rf)
56
+ hue = ((gf - bf) / d) % 6;
57
+ else if (mx === gf)
58
+ hue = (bf - rf) / d + 2;
59
+ else
60
+ hue = (rf - gf) / d + 4;
61
+ hue = Math.round(hue * 60);
62
+ if (hue < 0)
63
+ hue += 360;
64
+ if (hue < 15 || hue >= 345)
65
+ return 'vivid red';
66
+ if (hue < 45)
67
+ return 'vivid orange';
68
+ if (hue < 70)
69
+ return 'warm yellow';
70
+ if (hue < 160)
71
+ return 'fresh green';
72
+ if (hue < 200)
73
+ return 'cyan teal';
74
+ if (hue < 255)
75
+ return 'electric blue';
76
+ if (hue < 290)
77
+ return 'soft lavender';
78
+ if (hue < 345)
79
+ return 'magenta pink';
80
+ return 'the accent colour';
81
+ }
82
+ function fmtTime(seconds) {
83
+ const clamped = Math.max(0, Math.round(seconds * 10) / 10);
84
+ return `${clamped.toFixed(1)}s`;
85
+ }
86
+ /** Build the layout-specific TASK + LAYOUT block (genericized 9:16/aspect-neutral). */
87
+ function taskLayoutBlock(layout, durationSeconds, frames) {
88
+ const dur = Math.round(durationSeconds);
89
+ const side = frames?.speakerSide ?? 'one side';
90
+ switch (layout) {
91
+ case 'split':
92
+ return [
93
+ `TASK: Add motion graphics to the UPPER HALF of this ${dur}-second vertical clip. The footage already has a solid black upper half and the speaker composited in the lower half. ALL motion graphics live in the upper black half only. The lower half — the speaker, their clothing, the background, and any visible elements — must remain completely untouched.`,
94
+ 'LAYOUT:',
95
+ '- Top half of frame: motion stage. All overlays live here.',
96
+ '- Bottom half of frame: speaker untouched, passed through as-is.',
97
+ ].join('\n');
98
+ case 'overlay':
99
+ return [
100
+ `TASK: Add motion graphics composited OVER this ${dur}-second clip. The speaker is in the frame and visible — overlays sit ON TOP of the footage without ever covering the speaker's face, hands, or gestures.`,
101
+ 'LAYOUT:',
102
+ `- The speaker is positioned at the ${side} of the frame.`,
103
+ '- Motion stage: the opposite side and any plain background area. Headlines occupy the upper portion when the speaker is lower, or the side opposite the speaker.',
104
+ '- Keep the top and bottom UI safe areas clear of critical text.',
105
+ ].join('\n');
106
+ case 'motion-only':
107
+ return [
108
+ `TASK: The speaker does NOT appear visually in the output of this ${dur}-second clip — only their voice is preserved (CRITICAL RULE 1). Replace the entire frame with full-frame motion graphics that tell the story visually from the spoken script, like a premium keynote slide or a product launch reveal.`,
109
+ 'LAYOUT:',
110
+ '- Full frame: motion stage. Use the entire canvas.',
111
+ '- No speaker, no source footage visible. The original video is discarded as the visual base; only its audio is retained.',
112
+ '- Hero shots, fullscreen headline anchors, and cinematic editorial transitions are encouraged.',
113
+ '- Density should be HIGHER than the split layout, since the whole frame is yours to compose.',
114
+ ].join('\n');
115
+ case 'avatar-host':
116
+ return [
117
+ `TASK: This ${dur}-second clip is fronted by an identity-locked host character delivering the lines (generated separately as the base layer). Add full-frame motion-graphics overlays ON TOP of the host, synced to the speech, without covering the host's face.`,
118
+ 'LAYOUT:',
119
+ '- Host base layer: the locked character, untouched.',
120
+ '- Motion stage: the frame around and above the host — headlines and cards sit in the plainest areas, never over the face.',
121
+ '- Do NOT draw any additional human figures, silhouettes, or portraits; the host is the only person and is supplied as the base layer.',
122
+ ].join('\n');
123
+ default:
124
+ return `TASK: Add motion graphics to this ${dur}-second clip.`;
125
+ }
126
+ }
127
+ /** Layout-specific GLOBAL RULES additions. */
128
+ function globalRuleAdditions(layout) {
129
+ switch (layout) {
130
+ case 'split':
131
+ return ['Do not place anything in the lower half of the frame; the speaker stays pristine.'];
132
+ case 'overlay':
133
+ return [
134
+ 'Never cover the speaker\'s face, hands, or visible gestures.',
135
+ 'Overlays primarily sit in the plainest background areas (wall, sky, blurred space).',
136
+ ];
137
+ case 'motion-only':
138
+ return [
139
+ 'The speaker does not appear visually at any point.',
140
+ 'Treat each take as a slide in a premium keynote: one dominant element at a time, with cinematic transitions.',
141
+ ];
142
+ case 'avatar-host':
143
+ return [
144
+ 'The host character is the only person on screen and is supplied as the base layer — never draw another figure.',
145
+ 'Never cover the host\'s face.',
146
+ ];
147
+ default:
148
+ return [];
149
+ }
150
+ }
151
+ /** Compose the SHOTS section from take-relative segments (only quoted text renders). */
152
+ function shotsBlock(args) {
153
+ const lines = [
154
+ 'SHOTS — render only the text shown in quotation marks below. Times are relative to this clip\'s 0:00.',
155
+ ];
156
+ const { split, segments, analysis } = args;
157
+ // Anchor words keyed by the segment they fall in (by relative time) drive the
158
+ // "giant headline" cue; here we surface them per shot when their time lands in
159
+ // the segment's relative window.
160
+ split.segmentIndices.forEach((segIndex, ordinal) => {
161
+ const seg = segments[segIndex];
162
+ if (!seg) {
163
+ return;
164
+ }
165
+ const relStart = Math.max(0, seg.start - split.start);
166
+ const relEnd = Math.max(relStart, seg.end - split.start);
167
+ const text = seg.text.trim();
168
+ const anchorsHere = analysis.anchorWords.filter((a) => a.relativeTime >= relStart - 0.01 && a.relativeTime <= relEnd + 0.01);
169
+ const anchorCue = anchorsHere.length > 0
170
+ ? ` Emphasize the anchor ${anchorsHere.map((a) => `"${a.word}"`).join(', ')} as a giant headline synced to the voice.`
171
+ : '';
172
+ lines.push(`SHOT ${ordinal + 1} — ${fmtTime(relStart)} to ${fmtTime(relEnd)}` +
173
+ `\n Animate the meaning of this line in the chosen style, holding the frame still during any pause.${anchorCue}` +
174
+ `\n Render on screen: "${text}"`);
175
+ // Held-pause cue immediately after this segment, if one starts at relEnd.
176
+ const pause = analysis.pauses.find((p) => Math.abs(p.start - relEnd) < 0.05);
177
+ if (pause) {
178
+ lines.push(` (Pause ${fmtTime(pause.start)} to ${fmtTime(pause.end)}: hold the current state silent and still — no new animation.)`);
179
+ }
180
+ });
181
+ return lines.join('\n');
182
+ }
183
+ /**
184
+ * Compose the full Omni prompt for one take. Pure. Output is guaranteed free of
185
+ * leaked styling metadata (see module-level invariants + the compose test).
186
+ */
187
+ export function composePrompt(args) {
188
+ const { layout, style, analysis, language, durationSeconds, frames } = args;
189
+ const accentName = accentColourName(style.accent);
190
+ const parts = [];
191
+ // CRITICAL RULES (verbatim, from prompt-rules).
192
+ parts.push(motionOverlayCriticalRules().join('\n\n'));
193
+ // TASK + LAYOUT.
194
+ parts.push(taskLayoutBlock(layout, durationSeconds, frames));
195
+ // Anatomy hint — calibrates visual load.
196
+ parts.push(`REEL POSITION: this take is the "${analysis.anatomy}" beat of the reel — calibrate visual load accordingly.`);
197
+ // VISUAL + MOTION from style, with the accent expressed as a human colour name.
198
+ parts.push(style.visualBlock.replace(/the configured accent/g, `a ${accentName} accent`));
199
+ parts.push(style.motionBlock);
200
+ // SHOTS.
201
+ parts.push(shotsBlock(args));
202
+ // GLOBAL RULES.
203
+ const globals = [
204
+ ...globalRuleAdditions(layout),
205
+ `On-screen text language: ${language}, exactly as written inside the quotation marks.`,
206
+ 'Audio: do not modify — the original voiceover passes through unchanged.',
207
+ `Output: a single video, original as base layer (or fully replaced for the motion-only layout), overlays composited per the LAYOUT rules.`,
208
+ ];
209
+ if (frames?.notes && frames.notes.length > 0) {
210
+ for (const note of frames.notes) {
211
+ globals.push(note);
212
+ }
213
+ }
214
+ parts.push(['GLOBAL RULES:', ...globals.map((g) => `- ${g}`)].join('\n'));
215
+ return parts.join('\n\n');
216
+ }
217
+ //# sourceMappingURL=compose-prompt.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,190 @@
1
+ /**
2
+ * Motion-overlay execution (Phase 4) — V2V + audio-restore + stitch.
3
+ *
4
+ * `runMotionOverlay` drives the render half of `vclaw video motion-overlay
5
+ * --execute`. The PLAN (a `MotionOverlayPlan` from `run.ts`) stays the source of
6
+ * truth: this module renders each of its takes IN ORDER through three steps and
7
+ * stitches the results into the final reel. It re-derives no slicing, prompting,
8
+ * or routing — the plan already fixed those.
9
+ *
10
+ * Per take:
11
+ * 1. Omni Flash V2V — feed the take's base footage (`takes/…mp4`) + the take's
12
+ * composed prompt to the Google Flow omni-flash video-to-video transport.
13
+ * Flow paints the kinetic typography / icon / metaphor overlay while keeping
14
+ * the spoken content, but it RE-ENCODES the audio.
15
+ * 2. Audio-restore — `ffmpeg -i <v2v> -i <take> -map 0:v -map 1:a -c:v copy
16
+ * -c:a aac <out>`: take the annotated VIDEO from the V2V output and the
17
+ * ORIGINAL AUDIO from the source take, so the reel honors CRITICAL RULE 1
18
+ * (pass the original voiceover through) as closely as the transport allows.
19
+ * 3. Collect the audio-restored take.
20
+ * Then the collected takes are clip-stitched (in take order) into the final reel.
21
+ *
22
+ * Credit safety is structural: every side effect (V2V submit/poll, the
23
+ * audio-restore ffmpeg mux, and the stitch) is delegated to an injectable
24
+ * {@link MotionOverlayStepRunner}. The CLI supplies a runner that shells the real
25
+ * `vclaw video` V2V path + ffmpeg + the assemble clip-stitch; tests inject a fake
26
+ * runner, so the whole orchestrator runs offline with NO provider spend.
27
+ *
28
+ * Dry vs execute: default (`confirmSpend` falsey) is a dry plan — the runner is
29
+ * NOT invoked at all and the report enumerates the steps that WOULD run. Only
30
+ * `confirmSpend: true` actually drives the runner. This mirrors `studio/execute.ts`.
31
+ */
32
+ import type { MotionOverlayPlan, MotionTake } from './types.js';
33
+ export declare class MotionOverlayExecuteError extends Error {
34
+ readonly code: string;
35
+ constructor(code: string, message: string);
36
+ }
37
+ /** Inputs for a single take's V2V render. */
38
+ export interface MotionOverlayV2VStep {
39
+ index: number;
40
+ /** Absolute path to the take's base footage (the frame-accurate cut). */
41
+ baseFootage: string;
42
+ /** The full composed prompt for this take. */
43
+ prompt: string;
44
+ /** Absolute path the annotated (audio re-encoded) take should be written to. */
45
+ outputPath: string;
46
+ }
47
+ /** Inputs for a single take's audio-restore mux. */
48
+ export interface MotionOverlayAudioRestoreStep {
49
+ index: number;
50
+ /** Absolute path to the V2V output (annotated video, re-encoded audio). */
51
+ v2vVideo: string;
52
+ /** Absolute path to the original take (the source of the audio to restore). */
53
+ originalTake: string;
54
+ /** Absolute path the audio-restored take should be written to. */
55
+ outputPath: string;
56
+ }
57
+ /** Inputs for the final clip-stitch over the audio-restored takes. */
58
+ export interface MotionOverlayStitchStep {
59
+ /** Ordered absolute paths of the audio-restored takes (take order). */
60
+ takeClips: string[];
61
+ /** Absolute path the final reel should be written to. */
62
+ outputPath: string;
63
+ }
64
+ /**
65
+ * Injectable step runner — the single seam through which ALL side effects flow.
66
+ * The CLI supplies a runner that shells the real `vclaw video` omni-flash V2V
67
+ * path, the audio-restore ffmpeg mux, and the assemble clip-stitch. Tests inject
68
+ * a fake so the orchestrator runs offline with no spend.
69
+ */
70
+ export interface MotionOverlayStepRunner {
71
+ /** Render one take through omni-flash V2V. Resolves once the annotated take exists. */
72
+ runV2V(step: MotionOverlayV2VStep): Promise<void>;
73
+ /**
74
+ * Restore the original take audio onto the V2V output via the ffmpeg mux
75
+ * `-map 0:v -map 1:a -c:v copy -c:a aac`. Resolves once the muxed take exists.
76
+ */
77
+ restoreAudio(step: MotionOverlayAudioRestoreStep): Promise<void>;
78
+ /** Clip-stitch the audio-restored takes (in order) into the final reel. */
79
+ stitch(step: MotionOverlayStitchStep): Promise<void>;
80
+ }
81
+ export interface RunMotionOverlayOptions {
82
+ /** The injectable step runner (CLI shells real path; tests inject a fake). */
83
+ runner: MotionOverlayStepRunner;
84
+ /**
85
+ * Permit the credit-spending V2V + ffmpeg + stitch steps to RUN. Default false
86
+ * → dry plan (the runner is never invoked); the report enumerates the steps.
87
+ */
88
+ confirmSpend?: boolean;
89
+ /**
90
+ * Avatar-host layout only: a per-take map (take index → absolute host base clip
91
+ * path) produced by `avatar-host.runAvatarHostGeneration`. When present for a
92
+ * take, the V2V step uses the HOST clip as its base footage instead of the
93
+ * source take — but the audio-restore step still pulls the ORIGINAL take's
94
+ * audio (the host visual is a stand-in; the real voiceover is preserved). Absent
95
+ * (or no entry for a take) → the source take is the V2V base, as for every other
96
+ * layout.
97
+ */
98
+ hostBaseByIndex?: Record<number, string>;
99
+ }
100
+ /** What happened (or would happen) to one take during execution. */
101
+ export interface MotionOverlayTakeResult {
102
+ index: number;
103
+ anatomy: MotionTake['anatomy'];
104
+ /**
105
+ * Absolute path to the V2V base footage. The source take for every layout
106
+ * EXCEPT avatar-host, where it is the generated host base clip.
107
+ */
108
+ baseFootage: string;
109
+ /**
110
+ * Absolute path to the take whose audio is restored onto the V2V output. Always
111
+ * the ORIGINAL source take (the real voiceover), even on avatar-host.
112
+ */
113
+ audioSource: string;
114
+ /** Absolute path to the V2V (annotated) output. */
115
+ v2vVideo: string;
116
+ /** Absolute path to the audio-restored take (what feeds the stitch). */
117
+ restoredTake: string;
118
+ /** ran = the runner was invoked; planned = dry (not invoked). */
119
+ status: 'ran' | 'planned';
120
+ }
121
+ export type MotionOverlayExecuteMode = 'dry' | 'execute';
122
+ export interface MotionOverlayExecuteReport {
123
+ schemaVersion: 1;
124
+ mode: MotionOverlayExecuteMode;
125
+ /** True only when the runner actually rendered (confirmSpend). */
126
+ executed: boolean;
127
+ takes: MotionOverlayTakeResult[];
128
+ /** Absolute path to the final stitched reel. */
129
+ reelPath: string;
130
+ /** Set in dry mode: how to render for real. */
131
+ hint?: string;
132
+ }
133
+ /** The subdir under the work folder where V2V outputs land. */
134
+ export declare const V2V_DIRNAME = "v2v";
135
+ /** The subdir under the work folder where audio-restored takes land. */
136
+ export declare const RESTORED_DIRNAME = "restored";
137
+ /** The final reel filename written into the work folder. */
138
+ export declare const REEL_FILENAME = "motion-overlay-reel.mp4";
139
+ /**
140
+ * Execute (or dry-plan) a motion-overlay reel from its plan.
141
+ *
142
+ * Takes are processed strictly IN ORDER; the final reel stitches the
143
+ * audio-restored takes in that same order. Pure control flow — all I/O is
144
+ * delegated to `opts.runner`. Never mutates the input plan.
145
+ *
146
+ * Throws {@link MotionOverlayExecuteError} (`motion_overlay_no_takes`) if the
147
+ * plan has zero takes (nothing to render or stitch).
148
+ */
149
+ export declare function runMotionOverlay(plan: MotionOverlayPlan, opts: RunMotionOverlayOptions): Promise<MotionOverlayExecuteReport>;
150
+ /**
151
+ * Build the audio-restore ffmpeg args (PURE). Takes the annotated VIDEO from the
152
+ * V2V output and the ORIGINAL AUDIO from the source take, re-muxing them so the
153
+ * reel keeps the untouched voiceover (CRITICAL RULE 1).
154
+ *
155
+ * -i <v2v_video> -i <original_take>
156
+ * -map 0:v -map 1:a (video from input 0, audio from input 1)
157
+ * -c:v copy (don't re-encode the annotated video)
158
+ * -c:a aac (re-encode the restored audio to AAC for mp4 compat)
159
+ * -shortest (cap to the shorter stream so a length mismatch can't
160
+ * leave a trailing black/silent tail)
161
+ * <output>
162
+ *
163
+ * (`-y` is prepended by `runFfmpeg`, so it is NOT included here.)
164
+ */
165
+ export declare function buildAudioRestoreArgs(v2vVideo: string, originalTake: string, outputPath: string): string[];
166
+ /**
167
+ * The per-take omni-flash V2V transport. The CLI supplies the real one (a thin
168
+ * wrapper over the native Flow V2V path: it submits the take's base footage as
169
+ * the V2V edit reference with the composed prompt, polls to completion, and
170
+ * writes the annotated take to `step.outputPath`). It is its OWN injectable seam
171
+ * so the audio-restore + stitch halves of the default runner can be unit-tested
172
+ * without a live provider.
173
+ */
174
+ export type MotionOverlayV2VTransport = (step: MotionOverlayV2VStep) => Promise<void>;
175
+ export interface DefaultMotionOverlayRunnerOptions {
176
+ /** The real V2V transport (CLI-supplied). Required — there is no offline default. */
177
+ v2v: MotionOverlayV2VTransport;
178
+ /** Override the ffmpeg binary for the audio-restore mux. */
179
+ ffmpegBin?: string;
180
+ }
181
+ /**
182
+ * Build the default {@link MotionOverlayStepRunner} that shells the REAL render
183
+ * path: `v2v` for each take's omni-flash render, `runFfmpeg` for the audio-restore
184
+ * mux ({@link buildAudioRestoreArgs}), and the assemble {@link stitch} clip-stitch
185
+ * for the final reel. The V2V transport is injected so the audio + stitch wiring
186
+ * stays independently testable; the whole runner is ONLY used under
187
+ * `--execute --confirm-spend`, so tests never reach it (they inject a fake runner).
188
+ */
189
+ export declare function createDefaultMotionOverlayRunner(opts: DefaultMotionOverlayRunnerOptions): MotionOverlayStepRunner;
190
+ //# sourceMappingURL=execute.d.ts.map
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