videoclaw 3.0.0-alpha.1

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Files changed (1452) hide show
  1. package/AGENTS.md +165 -0
  2. package/CLAUDE.md +232 -0
  3. package/LICENSE +36 -0
  4. package/README.md +737 -0
  5. package/dist/cli/args.d.ts +59 -0
  6. package/dist/cli/args.d.ts.map +1 -0
  7. package/dist/cli/args.js +279 -0
  8. package/dist/cli/args.js.map +1 -0
  9. package/dist/cli/handlers/analysis.d.ts +3 -0
  10. package/dist/cli/handlers/analysis.d.ts.map +1 -0
  11. package/dist/cli/handlers/analysis.js +111 -0
  12. package/dist/cli/handlers/analysis.js.map +1 -0
  13. package/dist/cli/handlers/audio.d.ts +25 -0
  14. package/dist/cli/handlers/audio.d.ts.map +1 -0
  15. package/dist/cli/handlers/audio.js +321 -0
  16. package/dist/cli/handlers/audio.js.map +1 -0
  17. package/dist/cli/handlers/batch.d.ts +4 -0
  18. package/dist/cli/handlers/batch.d.ts.map +1 -0
  19. package/dist/cli/handlers/batch.js +424 -0
  20. package/dist/cli/handlers/batch.js.map +1 -0
  21. package/dist/cli/handlers/candidates.d.ts +10 -0
  22. package/dist/cli/handlers/candidates.d.ts.map +1 -0
  23. package/dist/cli/handlers/candidates.js +389 -0
  24. package/dist/cli/handlers/candidates.js.map +1 -0
  25. package/dist/cli/handlers/character.d.ts +8 -0
  26. package/dist/cli/handlers/character.d.ts.map +1 -0
  27. package/dist/cli/handlers/character.js +202 -0
  28. package/dist/cli/handlers/character.js.map +1 -0
  29. package/dist/cli/handlers/clone.d.ts +5 -0
  30. package/dist/cli/handlers/clone.d.ts.map +1 -0
  31. package/dist/cli/handlers/clone.js +303 -0
  32. package/dist/cli/handlers/clone.js.map +1 -0
  33. package/dist/cli/handlers/create.d.ts +5 -0
  34. package/dist/cli/handlers/create.d.ts.map +1 -0
  35. package/dist/cli/handlers/create.js +635 -0
  36. package/dist/cli/handlers/create.js.map +1 -0
  37. package/dist/cli/handlers/execution.d.ts +5 -0
  38. package/dist/cli/handlers/execution.d.ts.map +1 -0
  39. package/dist/cli/handlers/execution.js +132 -0
  40. package/dist/cli/handlers/execution.js.map +1 -0
  41. package/dist/cli/handlers/library.d.ts +8 -0
  42. package/dist/cli/handlers/library.d.ts.map +1 -0
  43. package/dist/cli/handlers/library.js +77 -0
  44. package/dist/cli/handlers/library.js.map +1 -0
  45. package/dist/cli/handlers/media-ops.d.ts +7 -0
  46. package/dist/cli/handlers/media-ops.d.ts.map +1 -0
  47. package/dist/cli/handlers/media-ops.js +120 -0
  48. package/dist/cli/handlers/media-ops.js.map +1 -0
  49. package/dist/cli/handlers/media-production.d.ts +56 -0
  50. package/dist/cli/handlers/media-production.d.ts.map +1 -0
  51. package/dist/cli/handlers/media-production.js +673 -0
  52. package/dist/cli/handlers/media-production.js.map +1 -0
  53. package/dist/cli/handlers/motion-overlay.d.ts +10 -0
  54. package/dist/cli/handlers/motion-overlay.d.ts.map +1 -0
  55. package/dist/cli/handlers/motion-overlay.js +651 -0
  56. package/dist/cli/handlers/motion-overlay.js.map +1 -0
  57. package/dist/cli/handlers/multi-shot.d.ts +2 -0
  58. package/dist/cli/handlers/multi-shot.d.ts.map +1 -0
  59. package/dist/cli/handlers/multi-shot.js +424 -0
  60. package/dist/cli/handlers/multi-shot.js.map +1 -0
  61. package/dist/cli/handlers/project-ops.d.ts +14 -0
  62. package/dist/cli/handlers/project-ops.d.ts.map +1 -0
  63. package/dist/cli/handlers/project-ops.js +241 -0
  64. package/dist/cli/handlers/project-ops.js.map +1 -0
  65. package/dist/cli/handlers/prompt-craft.d.ts +8 -0
  66. package/dist/cli/handlers/prompt-craft.d.ts.map +1 -0
  67. package/dist/cli/handlers/prompt-craft.js +397 -0
  68. package/dist/cli/handlers/prompt-craft.js.map +1 -0
  69. package/dist/cli/handlers/provider-registration.d.ts +29 -0
  70. package/dist/cli/handlers/provider-registration.d.ts.map +1 -0
  71. package/dist/cli/handlers/provider-registration.js +225 -0
  72. package/dist/cli/handlers/provider-registration.js.map +1 -0
  73. package/dist/cli/handlers/reference-sheets.d.ts +6 -0
  74. package/dist/cli/handlers/reference-sheets.d.ts.map +1 -0
  75. package/dist/cli/handlers/reference-sheets.js +181 -0
  76. package/dist/cli/handlers/reference-sheets.js.map +1 -0
  77. package/dist/cli/handlers/reporting.d.ts +18 -0
  78. package/dist/cli/handlers/reporting.d.ts.map +1 -0
  79. package/dist/cli/handlers/reporting.js +155 -0
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  81. package/dist/cli/handlers/review-portal.d.ts +8 -0
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  83. package/dist/cli/handlers/review-portal.js +276 -0
  84. package/dist/cli/handlers/review-portal.js.map +1 -0
  85. package/dist/cli/handlers/show.d.ts +11 -0
  86. package/dist/cli/handlers/show.d.ts.map +1 -0
  87. package/dist/cli/handlers/show.js +136 -0
  88. package/dist/cli/handlers/show.js.map +1 -0
  89. package/dist/cli/handlers/stages.d.ts +6 -0
  90. package/dist/cli/handlers/stages.d.ts.map +1 -0
  91. package/dist/cli/handlers/stages.js +333 -0
  92. package/dist/cli/handlers/stages.js.map +1 -0
  93. package/dist/cli/handlers/studio.d.ts +2 -0
  94. package/dist/cli/handlers/studio.d.ts.map +1 -0
  95. package/dist/cli/handlers/studio.js +159 -0
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  97. package/dist/cli/handlers/templates.d.ts +7 -0
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  101. package/dist/cli/provider-adapter.d.ts +3 -0
  102. package/dist/cli/provider-adapter.d.ts.map +1 -0
  103. package/dist/cli/provider-adapter.js +96 -0
  104. package/dist/cli/provider-adapter.js.map +1 -0
  105. package/dist/cli/vclaw.d.ts +15 -0
  106. package/dist/cli/vclaw.d.ts.map +1 -0
  107. package/dist/cli/vclaw.js +318 -0
  108. package/dist/cli/vclaw.js.map +1 -0
  109. package/dist/index.d.ts +79 -0
  110. package/dist/index.d.ts.map +1 -0
  111. package/dist/index.js +68 -0
  112. package/dist/index.js.map +1 -0
  113. package/dist/mcp/index.d.ts +3 -0
  114. package/dist/mcp/index.d.ts.map +1 -0
  115. package/dist/mcp/index.js +3 -0
  116. package/dist/mcp/index.js.map +1 -0
  117. package/dist/mcp/server.d.ts +27 -0
  118. package/dist/mcp/server.d.ts.map +1 -0
  119. package/dist/mcp/server.js +168 -0
  120. package/dist/mcp/server.js.map +1 -0
  121. package/dist/mcp/tools.d.ts +55 -0
  122. package/dist/mcp/tools.d.ts.map +1 -0
  123. package/dist/mcp/tools.js +80 -0
  124. package/dist/mcp/tools.js.map +1 -0
  125. package/dist/video/analyze-output.d.ts +5 -0
  126. package/dist/video/analyze-output.d.ts.map +1 -0
  127. package/dist/video/analyze-output.js +7 -0
  128. package/dist/video/analyze-output.js.map +1 -0
  129. package/dist/video/archive-project.d.ts +14 -0
  130. package/dist/video/archive-project.d.ts.map +1 -0
  131. package/dist/video/archive-project.js +41 -0
  132. package/dist/video/archive-project.js.map +1 -0
  133. package/dist/video/artifact-history.d.ts +8 -0
  134. package/dist/video/artifact-history.d.ts.map +1 -0
  135. package/dist/video/artifact-history.js +12 -0
  136. package/dist/video/artifact-history.js.map +1 -0
  137. package/dist/video/artifact-store.d.ts +8 -0
  138. package/dist/video/artifact-store.d.ts.map +1 -0
  139. package/dist/video/artifact-store.js +37 -0
  140. package/dist/video/artifact-store.js.map +1 -0
  141. package/dist/video/artifact-validation.d.ts +15 -0
  142. package/dist/video/artifact-validation.d.ts.map +1 -0
  143. package/dist/video/artifact-validation.js +287 -0
  144. package/dist/video/artifact-validation.js.map +1 -0
  145. package/dist/video/artifacts.d.ts +112 -0
  146. package/dist/video/artifacts.d.ts.map +1 -0
  147. package/dist/video/artifacts.js +31 -0
  148. package/dist/video/artifacts.js.map +1 -0
  149. package/dist/video/assemble/animate-slides.d.ts +108 -0
  150. package/dist/video/assemble/animate-slides.d.ts.map +1 -0
  151. package/dist/video/assemble/animate-slides.js +152 -0
  152. package/dist/video/assemble/animate-slides.js.map +1 -0
  153. package/dist/video/assemble/animation-styles.d.ts +21 -0
  154. package/dist/video/assemble/animation-styles.d.ts.map +1 -0
  155. package/dist/video/assemble/animation-styles.js +32 -0
  156. package/dist/video/assemble/animation-styles.js.map +1 -0
  157. package/dist/video/assemble/animation-styles.json +97 -0
  158. package/dist/video/assemble/assemble.d.ts +24 -0
  159. package/dist/video/assemble/assemble.d.ts.map +1 -0
  160. package/dist/video/assemble/assemble.js +457 -0
  161. package/dist/video/assemble/assemble.js.map +1 -0
  162. package/dist/video/assemble/audio-concat.d.ts +61 -0
  163. package/dist/video/assemble/audio-concat.d.ts.map +1 -0
  164. package/dist/video/assemble/audio-concat.js +108 -0
  165. package/dist/video/assemble/audio-concat.js.map +1 -0
  166. package/dist/video/assemble/audio-mix-plan.d.ts +84 -0
  167. package/dist/video/assemble/audio-mix-plan.d.ts.map +1 -0
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  169. package/dist/video/assemble/audio-mix-plan.js.map +1 -0
  170. package/dist/video/assemble/audio-utils.d.ts +32 -0
  171. package/dist/video/assemble/audio-utils.d.ts.map +1 -0
  172. package/dist/video/assemble/audio-utils.js +91 -0
  173. package/dist/video/assemble/audio-utils.js.map +1 -0
  174. package/dist/video/assemble/cut-segment.d.ts +40 -0
  175. package/dist/video/assemble/cut-segment.d.ts.map +1 -0
  176. package/dist/video/assemble/cut-segment.js +77 -0
  177. package/dist/video/assemble/cut-segment.js.map +1 -0
  178. package/dist/video/assemble/ffmpeg.d.ts +91 -0
  179. package/dist/video/assemble/ffmpeg.d.ts.map +1 -0
  180. package/dist/video/assemble/ffmpeg.js +251 -0
  181. package/dist/video/assemble/ffmpeg.js.map +1 -0
  182. package/dist/video/assemble/gemini-vision-classify.d.ts +37 -0
  183. package/dist/video/assemble/gemini-vision-classify.d.ts.map +1 -0
  184. package/dist/video/assemble/gemini-vision-classify.js +123 -0
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  186. package/dist/video/assemble/index.d.ts +47 -0
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  188. package/dist/video/assemble/index.js +40 -0
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  190. package/dist/video/assemble/media-qc.d.ts +44 -0
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  194. package/dist/video/assemble/music.d.ts +51 -0
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  210. package/dist/video/assemble/qa-dialogue-lint.d.ts +56 -0
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  1365. package/src/video/platform-specs.ts +50 -0
  1366. package/src/video/playbooks.ts +34 -0
  1367. package/src/video/post-production.ts +277 -0
  1368. package/src/video/preview-portal/audit.ts +20 -0
  1369. package/src/video/preview-portal/discovery.ts +787 -0
  1370. package/src/video/preview-portal/generate.ts +138 -0
  1371. package/src/video/preview-portal/index.ts +41 -0
  1372. package/src/video/preview-portal/publish.ts +215 -0
  1373. package/src/video/preview-portal/render.ts +865 -0
  1374. package/src/video/preview-portal/shared-assets.ts +455 -0
  1375. package/src/video/preview-portal/templates.ts +112 -0
  1376. package/src/video/preview-portal/types.ts +288 -0
  1377. package/src/video/product-references.ts +43 -0
  1378. package/src/video/project-blueprint.ts +458 -0
  1379. package/src/video/project-index.ts +179 -0
  1380. package/src/video/projects.ts +18 -0
  1381. package/src/video/prompt-guidance.ts +64 -0
  1382. package/src/video/prompt-library.ts +96 -0
  1383. package/src/video/prompt-lint.ts +568 -0
  1384. package/src/video/prompt-quality.ts +635 -0
  1385. package/src/video/prompt-rules.ts +209 -0
  1386. package/src/video/provider-adapter-runner.ts +104 -0
  1387. package/src/video/provider-platform/index.ts +5 -0
  1388. package/src/video/provider-platform/registry.ts +286 -0
  1389. package/src/video/provider-platform/route-capabilities.ts +327 -0
  1390. package/src/video/provider-platform/router.ts +221 -0
  1391. package/src/video/provider-platform/security.ts +29 -0
  1392. package/src/video/provider-platform/telemetry.ts +116 -0
  1393. package/src/video/provider-platform/types.ts +192 -0
  1394. package/src/video/provider-status.ts +199 -0
  1395. package/src/video/providers/dreamina-useapi.ts +345 -0
  1396. package/src/video/providers/flowmusic-useapi.ts +252 -0
  1397. package/src/video/providers/google-flow.ts +110 -0
  1398. package/src/video/providers/public-host.ts +128 -0
  1399. package/src/video/providers/runway-useapi.ts +377 -0
  1400. package/src/video/providers/xskill.ts +304 -0
  1401. package/src/video/readiness.ts +284 -0
  1402. package/src/video/reference-sheet-store.ts +40 -0
  1403. package/src/video/reference-sheets.ts +224 -0
  1404. package/src/video/remix-narrated.ts +92 -0
  1405. package/src/video/report-diff.ts +299 -0
  1406. package/src/video/report-history.ts +122 -0
  1407. package/src/video/report.ts +35 -0
  1408. package/src/video/review-ui.ts +2495 -0
  1409. package/src/video/scene-candidate-store.ts +152 -0
  1410. package/src/video/scene-candidates.ts +195 -0
  1411. package/src/video/scene-selection-store.ts +36 -0
  1412. package/src/video/scene-selection.ts +306 -0
  1413. package/src/video/scheduling.ts +18 -0
  1414. package/src/video/scorecard.ts +90 -0
  1415. package/src/video/seedance-asset-library.ts +259 -0
  1416. package/src/video/seedance-blocks.ts +118 -0
  1417. package/src/video/seedance-chain-host.ts +152 -0
  1418. package/src/video/seedance-content-filter.ts +354 -0
  1419. package/src/video/seedance-skill-loader.ts +83 -0
  1420. package/src/video/sfx.ts +159 -0
  1421. package/src/video/shot-grammar.ts +349 -0
  1422. package/src/video/show-bible.ts +235 -0
  1423. package/src/video/soundtrack.ts +257 -0
  1424. package/src/video/stage-guards.ts +112 -0
  1425. package/src/video/status.ts +342 -0
  1426. package/src/video/story-bible.ts +302 -0
  1427. package/src/video/storyboard-grid.ts +320 -0
  1428. package/src/video/storyboard-markdown.ts +434 -0
  1429. package/src/video/storyboard-still-candidates.ts +82 -0
  1430. package/src/video/storyboard-templates.ts +249 -0
  1431. package/src/video/studio/execute.ts +401 -0
  1432. package/src/video/studio/planner.ts +114 -0
  1433. package/src/video/studio/project-context.ts +25 -0
  1434. package/src/video/studio/recipes.ts +346 -0
  1435. package/src/video/studio/session.ts +24 -0
  1436. package/src/video/studio/types.ts +76 -0
  1437. package/src/video/template-store.ts +241 -0
  1438. package/src/video/timeline.ts +32 -0
  1439. package/src/video/title-overlay.ts +234 -0
  1440. package/src/video/types.ts +465 -0
  1441. package/src/video/veo-subprocess.ts +77 -0
  1442. package/src/video/verify-env.ts +206 -0
  1443. package/src/video/verify-final.ts +65 -0
  1444. package/src/video/video-context.ts +92 -0
  1445. package/src/video/vocal-map.ts +155 -0
  1446. package/src/video/vocal-sync-plan.ts +224 -0
  1447. package/src/video/voice-clone.ts +410 -0
  1448. package/src/video/with-retry.ts +149 -0
  1449. package/src/video/workload.ts +87 -0
  1450. package/src/video/workspace.ts +255 -0
  1451. package/tmp/review-station/index.html +4194 -0
  1452. package/tsconfig.json +19 -0
@@ -0,0 +1,338 @@
1
+ ---
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+ name: movie-director
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+ description: Create any short film via VideoClaw Director mode — interview-driven, auto-mode, or CLI-hybrid. Covers 12 genres (action-thriller, storybook, documentary, UGC-ad, music-video, romance, horror, sci-fi, fantasy, western, short-film, custom). Handles cast building with Go Bananas library lookup or auto-creation, 10 style presets × 9 color gradings, Seedance-safe prompt engineering with content-filter auto-fix, multi-key Gemini rate-limit rotation, and the storyboard-review gate that never burns Seedance credits until user approves. Includes scripts for verification, interview, auto-mode, cost estimation, iteration, and narrated re-mux.
4
+ ---
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+
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+ # Movie Director Skill
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+
8
+ End-to-end movie production via VideoClaw Director mode. Drives the pipeline (script LLM → Go Bananas character refs → Gemini-batched beat decomposition → chained Seedance clips → TTS narration → stitched final) with structured UX for any genre.
9
+
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+ ## Positioning
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+
12
+ Use `skills/video-framework/SKILL.md` as the generic front door for broad video
13
+ requests.
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+
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+ Use `movie-director` when:
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+
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+ 1. the request is explicitly cinematic, narrative, or multi-genre film work
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+ 2. the user benefits from the structured interview/auto/hybrid entry modes here
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+ 3. the task needs the deeper genre/style/reference material bundled with this
20
+ skill
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+
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+ ## Value Proposition
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+
24
+ Seedance credits cost real money (~$0.40/clip). Character-identity drift is the #1 failure mode. This skill is the insurance policy:
25
+
26
+ - **Preflight gate** catches character/script issues before the LLM decomposes
27
+ - **Storyboard gate** writes human-readable audit before any Seedance burn
28
+ - **Cost estimator** surfaces dollar amounts before approval
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+ - **Iteration flow** lets you regenerate the storyboard cheaply (~$0.03 LLM tokens) until it reads right
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+ - **3-key Gemini pool** eliminates 429 rate-limit failures
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+ - **Content-filter auto-fix** prevents Seedance rejection cascades
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+
33
+ In short: you never pay Seedance for a bad storyboard.
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+
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+ ## When to Use
36
+
37
+ Trigger on:
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+ - "make me a movie / video / short film / ad"
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+ - Multi-scene narrative (2+ characters, story beats)
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+ - Any of 12 genres: action-thriller, storybook, documentary, UGC, music-video, romance, horror, sci-fi, fantasy, western, short-film, custom
41
+ - Runtime targets >30s
42
+ - "director mode", "chained clips"
43
+ - Explicit story-driven creative work
44
+
45
+ Skip for:
46
+ - Single-image portrait generation (use `go-bananas` skill)
47
+ - Real-time video editing (out of scope)
48
+ - Parallel per-scene I2V / Storyboard mode (different workflow)
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+
50
+ ## Core Invariant
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+
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+ **Never run Seedance before the user approves `storyboard.md`.** The gate is the product.
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+
54
+ ## Three Operation Modes
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+
56
+ ### Mode A — Step-by-Step Interview (default for first-time / uncertain users)
57
+
58
+ ```bash
59
+ bash skills/movie-director/scripts/interview.sh
60
+ ```
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+
62
+ Asks 10 structured questions, offers menus + defaults, assembles `project.yaml`, runs Phase 1 → approval → Phase 2 → mop-up.
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+
64
+ Question order:
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+ 1. Premise (one-liner)
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+ 2. Genre (12 options, each with defaults)
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+ 3. Runtime → scene count via 15s/clip
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+ 4. Platform (YouTube 16:9, TikTok 9:16, Reels, Shorts, LinkedIn)
69
+ 5. Visual style (filtered by genre)
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+ 6. Color grading (filtered by style)
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+ 7. Cast (loop — library lookup OR auto-create each)
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+ 8. Setting (optional)
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+ 9. Story shape (auto / scene-by-scene / 3-act)
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+ 10. Review draft intent prose
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+
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+ ### Mode B — Auto (power users / one-liner to finished storyboard)
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+
78
+ ```bash
79
+ bash skills/movie-director/scripts/auto.sh "A lonely astronaut discovers an alien flower on Mars"
80
+ ```
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+
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+ Infers genre from premise keywords, fills all other fields with defaults, runs through to storyboard gate. User only confirms at approval.
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+
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+ ### Mode C — Hybrid CLI (scripted / CI-ready)
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+
86
+ ```bash
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+ VIDEOCLAW_APPROVE_STORYBOARD=1 DIRECTOR_AUTO_FIX_CONTENT=1 \
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+ vclaw video create "<premise>" \
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+ --scenes 14 --production-mode director \
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+ --style villeneuve --color-grading neon-noir --platform youtube \
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+ --gb-character "Name1:ID1" --gb-character "Name2:ID2" --execute
92
+ ```
93
+
94
+ Direct invocation. Good for automation or experienced users who know exactly what they want.
95
+
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+ ## Scripts Included
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+
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+ | Script | Purpose |
99
+ |---|---|
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+ | `scripts/verify.sh` | API pings + env check before starting (30 seconds) |
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+ | `scripts/interview.sh` | Interactive step-by-step movie builder |
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+ | `scripts/auto.sh` | One-liner → storyboard via genre inference |
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+ | `scripts/run-pipeline.sh` | Three-phase runner (storyboard → approve → render → mop-up) |
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+ | `scripts/iterate.sh` | Cheap storyboard regeneration after prose edit (no Seedance cost) |
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+ | `scripts/list-library.sh` | Browse Go Bananas character library |
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+ | `scripts/remix-narrated.sh` | Thin wrapper over `vclaw video remix-narrated` — fixes `moov atom not found` on the narrated final |
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+ | `scripts/cost-estimate.sh` | Dollar-amount estimator before render |
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+
109
+ ## Reference Documentation
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+
111
+ Deep reference docs in `references/`:
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+
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+ | File | Content |
114
+ |---|---|
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+ | `references/genres.yaml` | 12 genres × (style presets, grading, scene count, tone, act structure, platforms, adversary type) |
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+ | `references/styles.md` | 10 director styles × 9 color gradings + compatibility matrix |
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+ | `references/seedance-techniques.md` | Hooks, cameras, lighting, timelines, 3-control-levels, anti-patterns |
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+ | `references/advanced-prompting.md` | Shot framing, camera grammar, lighting grammar, materials, genre hook recipes |
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+ | `references/character-archetypes.md` | Templates by archetype (child, adult, elder, animal, spectral, tech) |
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+ | `references/prompt-recipes.md` | Per-genre intent prose templates |
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+ | `references/character-creation.md` | 8-field description template + creation commands |
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+ | `references/cheatsheet.md` | Quick reference for experienced users |
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+ | `references/troubleshooting.md` | Every failure mode with root cause + fix |
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+ | `references/memory-learnings.md` | 30+ production runs distilled into rules |
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+ | `references/examples/*.yaml` | 9 fully-filled example projects |
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+
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+ ## Example Projects (ready-to-run templates)
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+
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+ | File | Genre | Demonstrates |
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+ |---|---|---|
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+ | `komo-thriller.yaml` | action-thriller | Full 14-scene arc with content-filter-safe climax |
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+ | `riley-storybook.yaml` | storybook | Miyazaki watercolor, 2 new characters, gentle pacing |
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+ | `docufilm-portrait.yaml` | documentary | Day-in-the-life, single subject, 10 scenes |
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+ | `music-video.yaml` | music-video | Wong Kar-wai mood-over-plot, no dialogue |
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+ | `horror.yaml` | horror | Dread buildup with content-filter-safe language |
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+ | `sci-fi.yaml` | sci-fi | Villeneuve epic world-building |
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+ | `ugc-ad.yaml` | UGC | TikTok vertical, testimonial format |
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+ | `fantasy.yaml` | fantasy | Miyazaki quest, magical companion |
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+ | `western.yaml` | western | Tarantino retro, showdown arc |
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+ | `romance.yaml` | romance | Wes Anderson symmetric, meet-cute |
141
+ | `brand-story.yaml` | brand narrative | Product-secondary heritage story |
142
+
143
+ ## Character Preflight (always runs before Phase 1)
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+
145
+ For every named character in the user's story:
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+
147
+ 1. **Library check** — `vclaw video library clean --name-regex "^<Name>$" --dry-run`
148
+ 2. **Archetype match** — reject if library entry's archetype contradicts user's intent
149
+ 3. **Auto-create option** — generate 50-80 word description from the 8-field template, then run `vclaw video character-auto-create --project <slug> --input <json>`
150
+ 4. **Track IDs** — accumulate into `--gb-character` flags
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+
152
+ See `references/character-archetypes.md` for the 8-field template and examples per archetype.
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+
154
+ ## Required Environment
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+
156
+ Run `scripts/verify.sh` to validate:
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+
158
+ | Variable | Purpose | If missing |
159
+ |---|---|---|
160
+ | `GOOGLE_API_KEY` | Script LLM | HARD FAIL — script gen can't run |
161
+ | `GEMINI_API_KEYS` | Decomposer pool (3+ keys from different GCP projects) | Fallback to single `GOOGLE_API_KEY`; 429s possible |
162
+ | `GO_BANANAS_API_KEY` | Character library + image gen | Character refs can't hydrate |
163
+ | `SUTUI_API_KEY` | Asset Library (last-frame chaining) | Chain breaks → clip identity drifts |
164
+ | `ELEVENLABS_API_KEY` | TTS narration | Narration silently skipped (non-fatal) |
165
+
166
+ ## Control Flags
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+
168
+ | Flag | Effect |
169
+ |---|---|
170
+ | `VIDEOCLAW_APPROVE_STORYBOARD=1` | Skip gate → fire Seedance |
171
+ | `DIRECTOR_AUTO_FIX_CONTENT=1` | Auto-substitute hazards (enabled by default in scripts) |
172
+ | `SKIP_DIRECTOR_PREFLIGHT=1` | Bypass preflight — NOT recommended |
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+ | `SEEDANCE_CLIP_DURATION_SEC=N` | Override clip duration (5–60s) |
174
+ | `GEMINI_RPM_THROTTLE_MS=N` | Inter-scene throttle (default 4500ms, single-key fallback) |
175
+
176
+ ## Cost Expectation
177
+
178
+ Estimate before approval via `scripts/cost-estimate.sh`:
179
+
180
+ ```
181
+ $ scripts/cost-estimate.sh 14 15 0 true
182
+
183
+ === Movie Director — Cost Estimate ===
184
+ Seedance: $0.40 × 14 = $5.60
185
+ Gemini (all): $0.03
186
+ Go Bananas chars: $0.00 (no new)
187
+ ElevenLabs TTS: $0.14
188
+ ────
189
+ Total: ~$5.77
190
+ Wall time: ~61 min
191
+ ```
192
+
193
+ Pricing by genre (typical):
194
+
195
+ | Genre | Scenes | Total |
196
+ |---|---|---|
197
+ | UGC-ad (1:30) | 10 × 9s | ~$2.65 |
198
+ | Documentary (2:30) | 10 × 15s | ~$4.17 |
199
+ | Romance / horror (3:00) | 12 × 15s | ~$5.00 |
200
+ | Thriller / sci-fi (3:30) | 14 × 15s | ~$5.77 |
201
+ | Fantasy / short-film | 14 × 15s | ~$5.87 |
202
+ | Music video (2:48) | 14 × 12s | ~$4.60 |
203
+
204
+ ## Iteration Feedback Map
205
+
206
+ After rendering, map user complaints to cheap fixes (LLM tokens only, no Seedance burn):
207
+
208
+ | Complaint | Fix |
209
+ |---|---|
210
+ | Middle drags | Tighten beats 5-9 in intent prose; add location variety |
211
+ | Character inconsistent | PATCH library base_prompt OR delete+recreate character |
212
+ | Style drifts clip-to-clip | Verify character refs all Asset://; re-run |
213
+ | Emotion unearned | Add a beat that sets up the emotion (near-miss before cost) |
214
+ | Pronouns mixed | Add explicit pronouns to character's base_prompt |
215
+ | Climax flat | Soften content-filter hazards; use "intertwine" not "clash" |
216
+ | Wrong character in wrong scene | Adjust intent prose so names appear in correct beats |
217
+ | Seedance rejected N clips | Write more defensively; check auto-fix coverage |
218
+
219
+ Re-run `iterate.sh` with modified prose → new storyboard → re-approve → render.
220
+
221
+ ## Gotchas (top 10 — see `troubleshooting.md` for full)
222
+
223
+ 1. **Seedance has ~5-10% per-clip failure rate.** Target N+2 scenes to land N.
224
+ 2. **`moov atom not found` on narrated.mp4** — run `remix-narrated.sh`.
225
+ 3. **Single-key Gemini 429 on 14-scene run.** Add 3+ keys to `GEMINI_API_KEYS`.
226
+ 4. **Content-filter hazards** (weapons/combat) reject clips. `DIRECTOR_AUTO_FIX_CONTENT=1` substitutes; write defensively.
227
+ 5. **HTTP last-frame + Asset:// character refs = filter cascade.** Runner drops chain for that clip; accept visual-continuity hit.
228
+ 6. **Plural adversaries** ("Agents") don't need library entries — preflight skips them.
229
+ 7. **Character descriptions must be 50-80 words** covering 8 fields; vague bases drift.
230
+ 8. **Species drift** — use NOT clauses ("organic living creature, NOT robotic") to prevent LLM re-interpretation.
231
+ 9. **Style must match character style.** Miyazaki video + photoreal character = visual mismatch.
232
+ 10. **Storyboard gate is non-negotiable.** Always write + review before approving.
233
+
234
+ ## Output Format
235
+
236
+ ```
237
+ MOVIE DIRECTOR REPORT
238
+ =====================
239
+
240
+ Project: <slug>
241
+ Genre: <genre>
242
+ Premise: <one-line>
243
+ Runtime target: <mm:ss> | Actual: <mm:ss>
244
+ Scenes landed: <N>/<total>
245
+ Style: <style> + <grading>
246
+ Platform: <platform>
247
+ Cast:
248
+ - <name> (<id>, <role>) [new | existing]
249
+ - ...
250
+
251
+ Preflight: pre-render <PASS|FAIL> (<e>e/<w>w) · post-decomposition <PASS|FAIL>
252
+ Storyboard: <path to storyboard.md>
253
+ Final (raw): <path>
254
+ Final (narrated): <path>
255
+
256
+ Cost (est): ~$<amount>
257
+ Wall time: <hh:mm>
258
+
259
+ Failures:
260
+ - <clip_NN>: <classification>
261
+
262
+ Next: watch → iterate on storyboard prose cheaply if anything drifts.
263
+ ```
264
+
265
+ ## Files the Skill Coordinates (do NOT re-invent)
266
+
267
+ | File | Role |
268
+ |---|---|
269
+ | `src/video/director-mode/runner.ts` | Director mode runner — 7 pipeline steps |
270
+ | `src/video/director-mode/storyboard-md.ts` | Storyboard markdown writer + approval gate |
271
+ | `src/video/director-preflight.ts` | 7 preflight check functions (pre-render + post-decomp) |
272
+ | `src/video/gemini-key-pool.ts` | Multi-key 429 rotation |
273
+ | `src/video/library/clean.ts` | Character library CRUD CLI |
274
+ | `vclaw video character-auto-create` | Character creation from description |
275
+ | legacy Seedance hook sourcebooks | 18 hooks, 22 cameras, 12 lighting presets, 4 timeline templates (ported as reference guidance, not local scripts) |
276
+ | legacy Seedance prompt-director patterns | 3-control-level prompt composer ideas carried into the clean-room workflow docs |
277
+ | legacy Seedance chain-manager patterns | Scene continuation ideas now expressed through the clean-room execution/runtime layer |
278
+
279
+ ## Best Practices
280
+
281
+ - **Always write storyboard first, even in auto mode.** The gate is non-negotiable.
282
+ - **Offer presets before asking for custom input.** Menus > freeform typing.
283
+ - **Validate character descriptions before creation.** Use the 8-field template.
284
+ - **Show cost before approval.** Numbers make the decision easy.
285
+ - **Map complaints to cheap fixes.** Iteration uses LLM tokens only (~$0.03/run).
286
+ - **Run verify.sh before every new project.** 30 seconds to catch missing env vars.
287
+ - **Watch the storyboard prompts verbatim.** If a clip reads wrong in prose, it'll render wrong.
288
+ - **Renders are long — don't block.** Run the render phase in the background and keep
289
+ working (mop-up prep, report scaffolding); check clips as they land.
290
+ - **Frame-verify every clip before stitching, and report faithfully.** Extract a frame
291
+ and look at it — exit codes lie. A failed or dropped clip is stated plainly in the
292
+ summary, never silently substituted.
293
+
294
+ ## Scenario Examples
295
+
296
+ **Good:** User says "make a documentary about a potter". Skill infers `documentary` genre, offers Nolan + desaturated, asks for character name/description, writes 10-scene storyboard, user approves, renders.
297
+
298
+ **Good:** User uses auto mode with one line; 9 defaults filled; 2 confirmations total (cost preview + storyboard approval). ~55 min to final.
299
+
300
+ **Good:** User iterates 3 times on storyboard (too short → add scenes, wrong tone → change grading, weak ending → rewrite beat 14) before approving. Zero Seedance burn until final approve.
301
+
302
+ **Bad:** Skill jumps to render because user says "just go". Storyboard not reviewed. ~$5 wasted. Always insist on Phase 1.
303
+
304
+ **Bad:** Character created with vague `base_prompt: "a bunny"`. Seedance drifts every clip. Use 8-field template.
305
+
306
+ ## Use with Other Skills
307
+
308
+ These are optional host/global Claude Code skills (not repo skills under `skills/`);
309
+ use them if your environment has them installed.
310
+
311
+ - **`/oh-my-claudecode:plan`** — plan structured beats before the interview fills them
312
+ - **`/oh-my-claudecode:verify`** — post-render, verify character consistency via keyframe comparison
313
+ - **`video-marketing`** — optimize final for platform delivery
314
+ - **`youtube-uploader`** — publish with title/description/tags
315
+ - **`youtube-thumbnail-design`** — custom thumbnail from best keyframe
316
+
317
+ ## Installation
318
+
319
+ Skill is self-contained under `skills/movie-director/`. To use:
320
+
321
+ 1. Verify environment: `bash skills/movie-director/scripts/verify.sh`
322
+ 2. For interactive: `bash skills/movie-director/scripts/interview.sh`
323
+ 3. For auto: `bash skills/movie-director/scripts/auto.sh "your premise"`
324
+ 4. For CLI: see Mode C above
325
+
326
+ All scripts expect `VIDEOCLAW_ROOT` or should be run from the current repo root.
327
+
328
+ ## Version
329
+
330
+ v1.0 — initial comprehensive release (2026-04-21). Encodes 30+ production runs of learning. See `references/memory-learnings.md` for the distilled rules.
331
+
332
+ Roadmap (planned):
333
+ - Ref-image preview (pre-Phase-1 character sanity check)
334
+ - Resumable interview state (`state/session-*.yaml` carries mid-interview)
335
+ - Schema validator for character descriptions
336
+ - Skill self-test (`scripts/test-skill.sh` runs a hello-world project)
337
+ - Provider abstraction (when Runway/Luma support lands in VideoClaw)
338
+ - Branch to Storyboard mode (when parallel per-scene I2V is a better fit)
@@ -0,0 +1,77 @@
1
+ ---
2
+ name: multi-shot-prompt
3
+ description: Generate multi-shot cinematic video prompts structured as timed shot sequences from a reference image, validated against a videoclaw preset (cinematic-15s, seedance-10s, veo-8s, or runway-10s). Use for "multi-shot prompt", "shot sequence", "cinematic prompt", "video prompt from this image", or when targeting Seedance/Veo/Runway/Kling/Sora with a structured timecoded prompt.
4
+ triggers:
5
+ - "multi-shot prompt"
6
+ - "shot sequence"
7
+ - "cinematic prompt"
8
+ - "video prompt from this image"
9
+ - "shot breakdown"
10
+ - "describe this scene as shots"
11
+ ---
12
+
13
+ # Multi-Shot Cinematic Prompt Builder
14
+
15
+ Turns a reference image + scene brief into a copy-paste timecoded multi-shot
16
+ prompt, validated by videoclaw's `runMultiShotChecks`.
17
+
18
+ ## Preset selection
19
+
20
+ Pick the preset that matches your target provider's clip duration:
21
+
22
+ - `seedance-10s` → Seedance 2.0 clips (10 s / 2–5 shots / 1500 chars)
23
+ - `veo-8s` → Veo 3.x clips (8 s / 2–4 shots / 1500 chars)
24
+ - `runway-10s` → Runway clips (10 s / 2–5 shots / 1000 chars)
25
+ - `cinematic-15s` (default) → hand-authored cinematic clips not bound to one provider's clip duration (15 s / 3–7 shots / 1500 chars)
26
+
27
+ The CLI enforces each preset's char budget, per-shot duration bounds, and
28
+ shot-count window. `--shots N` overrides must lie within the preset's
29
+ `[minShots, maxShots]` window or the command fails fast.
30
+
31
+ Use `vclaw video multi-shot --presets` when an agent or UI needs the current
32
+ machine-readable preset registry. The same preset registry is also exposed in
33
+ `vclaw schema --json`.
34
+
35
+ When the prompt belongs to an existing videoclaw project, prefer storyboard
36
+ hydration over manual re-entry:
37
+
38
+ `vclaw video multi-shot --plan --from-storyboard --project <slug> --scene <sceneIndex> [--provider seedance|veo|runway]`
39
+
40
+ `--from-storyboard` reads the project brief + storyboard artifact, derives the
41
+ action from the scene description, carries scene characters into the prompt
42
+ request, uses the brief title as the default location, and persists `source`
43
+ metadata on generated artifacts.
44
+
45
+ ## Workflow
46
+
47
+ 1. Get a scaffold + suggested non-repeating camera grid:
48
+ `vclaw video multi-shot --plan --preset <preset> [--shots <N>]`
49
+ 2. Analyze the reference image and gather the brief (character, action,
50
+ location, time of day). Action and location are required.
51
+ 3. Write cinematic prose into each shot slot, weaving in subject detail; end
52
+ with the Location/Style/Audio metadata block.
53
+ 4. Validate: pipe or save the prompt and run
54
+ `vclaw video multi-shot --validate --preset <preset> --file <path> --explain-issues`
55
+ (exit 0 = clean).
56
+ 5. Deliver inside a single fenced code block; add a 2–3 sentence note on the
57
+ shot structure chosen and one tweak to try.
58
+
59
+ For the full framework rules, trim priority, and example, see
60
+ `vclaw video prompt-lib-show --name multi-shot-framework`.
61
+
62
+ ## Fully automated path
63
+
64
+ `vclaw video multi-shot --auto --image <path> --action "<x>" --location "<x>" --time "<x>" [--project <slug>] [--raw]`
65
+ authors and validates in one step (requires a Gemini key pool, or
66
+ `VCLAW_MULTISHOT_AUTO_STUB` for offline/testing). JSON output and persisted
67
+ `multi-shot-prompt` artifacts include parsed `shots[]`; use `--dry-run` to
68
+ inspect the resolved preset, image path, and validation contract without calling
69
+ Gemini. Use `--retry-invalid N` to feed validation failures back into the next
70
+ authoring attempt and persist only the final result.
71
+
72
+ ## Conservative repair path
73
+
74
+ `vclaw video multi-shot --fix --file <path> --location "<x>" --time "<x>"`
75
+ normalizes spacing and can append missing Location/Style/Audio metadata. It
76
+ returns a JSON before/after validation report and does not creatively rewrite
77
+ shot prose or timecodes.
@@ -0,0 +1,25 @@
1
+ ---
2
+ name: nex-presenter
3
+ description: |
4
+ Create a professional narrated video from a PDF slide deck featuring
5
+ **Nex**, a 3D Pixar-style tech commentator. Triggers on: "tech
6
+ commentator", "tech review video", "Nex", "product walkthrough".
7
+ aliasOf: brand-presenter
8
+ ---
9
+
10
+ # Nex Presenter (brand-presenter specialization)
11
+
12
+ Nex is a `brand-presenter` specialization. The full workflow lives in
13
+ [`skills/brand-presenter/SKILL.md`](../brand-presenter/SKILL.md). This
14
+ stub provides the brand parameters.
15
+
16
+ **Brand profile:** [`brand-profile.json`](./brand-profile.json)
17
+
18
+ **Trigger:** When a user wants a narrated tech / product video with a
19
+ 3D Pixar-style host, route to `brand-presenter` with this profile loaded.
20
+
21
+ **Assets:** `assets/nex_intro_1.jpg` and the corresponding outro image.
22
+ The brand-profile.json points at them.
23
+
24
+ **Why this stub exists:** prior to Slice 2, the full ~842-line workflow
25
+ duplicated brand-presenter. Now consolidated via `brand-profile.json`.
@@ -0,0 +1,26 @@
1
+ {
2
+ "logo_source": "logo_source.jpg",
3
+ "logo_description": "Luminous cyan crystalline cube encased in holographic orbital rings with glowing blue light trails.",
4
+ "preset": "custom",
5
+ "direction": "reverse",
6
+ "duration": 6.0,
7
+ "ratio": "landscape",
8
+ "quality": "fast",
9
+ "variations": 1,
10
+ "runs": [
11
+ {
12
+ "run_id": "run001",
13
+ "status": "completed",
14
+ "frame": "run001_logo_frame.jpg",
15
+ "final_video": "run001_logo_animation.mp4",
16
+ "created_at": "2026-02-16T14:48:07.275461"
17
+ },
18
+ {
19
+ "run_id": "run002",
20
+ "status": "completed",
21
+ "frame": "run002_logo_frame.jpg",
22
+ "final_video": "run002_logo_animation.mp4",
23
+ "created_at": "2026-02-16T14:52:10.193223"
24
+ }
25
+ ]
26
+ }
@@ -0,0 +1,62 @@
1
+ ---
2
+ name: note
3
+ description: Save notes to notepad.md for compaction resilience
4
+ ---
5
+
6
+ # Note Skill
7
+
8
+ Save important context to `.omx/notepad.md` that survives conversation compaction.
9
+
10
+ ## Usage
11
+
12
+ | Command | Action |
13
+ |---------|--------|
14
+ | `/note <content>` | Add to Working Memory with timestamp |
15
+ | `/note --priority <content>` | Add to Priority Context (always loaded) |
16
+ | `/note --manual <content>` | Add to MANUAL section (never pruned) |
17
+ | `/note --show` | Display current notepad contents |
18
+ | `/note --prune` | Remove entries older than 7 days |
19
+ | `/note --clear` | Clear Working Memory (keep Priority + MANUAL) |
20
+
21
+ ## Sections
22
+
23
+ ### Priority Context (500 char limit)
24
+ - **Always** injected on session start
25
+ - Use for critical facts: "Project uses pnpm", "API in src/api/client.ts"
26
+ - Keep it SHORT - this eats into your context budget
27
+
28
+ ### Working Memory
29
+ - Timestamped session notes
30
+ - Auto-pruned after 7 days
31
+ - Good for: debugging breadcrumbs, temporary findings
32
+
33
+ ### MANUAL
34
+ - Never auto-pruned
35
+ - User-controlled permanent notes
36
+ - Good for: team contacts, deployment info
37
+
38
+ ## Examples
39
+
40
+ ```
41
+ /note Found auth bug in UserContext - missing useEffect dependency
42
+ /note --priority Project uses TypeScript strict mode, all files in src/
43
+ /note --manual Contact: api-team@company.com for backend questions
44
+ /note --show
45
+ /note --prune
46
+ ```
47
+
48
+ ## Behavior
49
+
50
+ 1. Creates `.omx/notepad.md` if it doesn't exist
51
+ 2. Parses the argument to determine section
52
+ 3. Appends content with timestamp (for Working Memory)
53
+ 4. Warns if Priority Context exceeds 500 chars
54
+ 5. Confirms what was saved
55
+
56
+ ## Integration
57
+
58
+ Notepad content is automatically loaded on session start:
59
+ - Priority Context: ALWAYS loaded
60
+ - Working Memory: Loaded if recent entries exist
61
+
62
+ This helps survive conversation compaction without losing critical context.
@@ -0,0 +1,86 @@
1
+ ---
2
+ name: pipeline
3
+ description: Configurable pipeline orchestrator for sequencing stages
4
+ ---
5
+
6
+ # Pipeline Skill
7
+
8
+ `$pipeline` is the configurable pipeline orchestrator for OMX. It sequences stages
9
+ through a uniform `PipelineStage` interface, with state persistence and resume support.
10
+
11
+ ## Default Autopilot Pipeline
12
+
13
+ The canonical OMX pipeline sequences:
14
+
15
+ ```
16
+ RALPLAN (consensus planning) -> team-exec (Codex CLI workers) -> ralph-verify (architect verification)
17
+ ```
18
+
19
+ ## Configuration
20
+
21
+ Pipeline parameters are configurable per run:
22
+
23
+ | Parameter | Default | Description |
24
+ |-----------|---------|-------------|
25
+ | `maxRalphIterations` | 10 | Ralph verification iteration ceiling |
26
+ | `workerCount` | 2 | Number of Codex CLI team workers |
27
+ | `agentType` | `executor` | Agent type for team workers |
28
+
29
+ ## Stage Interface
30
+
31
+ Every stage implements the `PipelineStage` interface:
32
+
33
+ ```typescript
34
+ interface PipelineStage {
35
+ readonly name: string;
36
+ run(ctx: StageContext): Promise<StageResult>;
37
+ canSkip?(ctx: StageContext): boolean;
38
+ }
39
+ ```
40
+
41
+ Stages receive a `StageContext` with accumulated artifacts from prior stages and
42
+ return a `StageResult` with status, artifacts, and duration.
43
+
44
+ ## Built-in Stages
45
+
46
+ - **ralplan**: Consensus planning (planner + architect + critic). Skips only when both `prd-*.md` and `test-spec-*.md` planning artifacts already exist, and carries any `deep-interview-*.md` spec paths forward for traceability.
47
+ - **team-exec**: Team execution via Codex CLI workers. Always the OMX execution backend.
48
+ - **ralph-verify**: Ralph verification loop with configurable iteration count.
49
+
50
+ ## State Management
51
+
52
+ Pipeline state persists via the ModeState system at `.omx/state/pipeline-state.json`.
53
+ The HUD renders pipeline phase automatically. Resume is supported from the last incomplete stage.
54
+
55
+ - **On start**: `state_write({mode: "pipeline", active: true, current_phase: "stage:ralplan"})`
56
+ - **On stage transitions**: `state_write({mode: "pipeline", current_phase: "stage:<name>"})`
57
+ - **On completion**: `state_write({mode: "pipeline", active: false, current_phase: "complete"})`
58
+
59
+ ## API
60
+
61
+ ```typescript
62
+ import {
63
+ runPipeline,
64
+ createAutopilotPipelineConfig,
65
+ createRalplanStage,
66
+ createTeamExecStage,
67
+ createRalphVerifyStage,
68
+ } from './pipeline/index.js';
69
+
70
+ const config = createAutopilotPipelineConfig('build feature X', {
71
+ stages: [
72
+ createRalplanStage(),
73
+ createTeamExecStage({ workerCount: 3, agentType: 'executor' }),
74
+ createRalphVerifyStage({ maxIterations: 15 }),
75
+ ],
76
+ });
77
+
78
+ const result = await runPipeline(config);
79
+ ```
80
+
81
+ ## Relationship to Other Modes
82
+
83
+ - **autopilot**: Autopilot can use pipeline as its execution engine (v0.8+)
84
+ - **team**: Pipeline delegates execution to team mode (Codex CLI workers)
85
+ - **ralph**: Pipeline delegates verification to ralph (configurable iterations)
86
+ - **ralplan**: Pipeline's first stage runs RALPLAN consensus planning
@@ -0,0 +1,38 @@
1
+ ---
2
+ name: review
3
+ description: Reviewer-only pass for /plan --review and cleanup artifact review
4
+ ---
5
+
6
+ # Review (Reviewer-Only Pass)
7
+
8
+ Review is a shorthand alias for `/plan --review`. It triggers Critic evaluation of an existing plan and is intended to preserve writer/reviewer separation.
9
+
10
+ ## Usage
11
+
12
+ ```
13
+ /review
14
+ /review "path/to/plan.md"
15
+ ```
16
+
17
+ ## Behavior
18
+
19
+ This skill invokes the Plan skill in review mode:
20
+
21
+ ```
22
+ /plan --review <arguments>
23
+ ```
24
+
25
+ The review workflow:
26
+ 1. Treat review as a reviewer-only pass. The authoring context may write the plan or cleanup proposal, but a separate reviewer context must issue the verdict.
27
+ 2. Read plan file from `.omx/plans/` (or specified path)
28
+ 3. Evaluate via Critic agent
29
+ 4. For cleanup/refactor/anti-slop work, confirm the artifact includes a cleanup plan, regression-test coverage or an explicit test gap, bounded smell-by-smell passes, and quality gates.
30
+ 5. Return verdict: APPROVED, REVISE (with specific feedback), or REJECT (replanning required)
31
+
32
+ ## Guardrails
33
+
34
+ - Never write and approve in the same context.
35
+ - If the current context authored the artifact, hand review to Critic or another reviewer role.
36
+ - Approval must cite concrete evidence, not author claims.
37
+
38
+ Follow the Plan skill's full documentation for review mode details.