ohzi-core 6.4.0 → 6.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (432) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +51 -51
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +330 -330
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +24 -21
  17. package/src/KeyboardInput.js +146 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +246 -246
  33. package/src/action_sequencer/NumberInterpolator.js +25 -25
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +42 -42
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/JSONLoader.js +40 -40
  149. package/src/resource_loader/OBJLoader.js +39 -39
  150. package/src/resource_loader/PointArrayLoader.js +63 -63
  151. package/src/resource_loader/RGBETextureLoader.js +42 -42
  152. package/src/resource_loader/VideoLoader.js +20 -20
  153. package/src/shaders/add/add.frag +8 -8
  154. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  155. package/src/shaders/basic_color/basic_color.frag +5 -5
  156. package/src/shaders/basic_color/basic_color.vert +9 -9
  157. package/src/shaders/basic_line/basic_line.frag +36 -36
  158. package/src/shaders/basic_line/basic_line.vert +36 -36
  159. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  160. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  161. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  162. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  163. package/src/shaders/box_blur/box_blur.frag +24 -24
  164. package/src/shaders/box_blur/compose.frag +31 -31
  165. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  166. package/src/shaders/copy/copy.frag +6 -6
  167. package/src/shaders/copy/copy.vert +5 -5
  168. package/src/shaders/deferred/blit_copy.vert +11 -11
  169. package/src/shaders/deferred/deferred_compose.frag +59 -59
  170. package/src/shaders/deferred/point_light.frag +66 -66
  171. package/src/shaders/deferred/point_light.vert +13 -13
  172. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  173. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  174. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  175. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  176. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  177. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  178. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  179. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  180. package/src/shaders/edges/corners.frag +10 -10
  181. package/src/shaders/edges/corners.vert +30 -30
  182. package/src/shaders/edges/edges.frag +6 -6
  183. package/src/shaders/edges/edges.vert +27 -27
  184. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  185. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  186. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  187. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  188. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  189. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  190. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  191. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  192. package/src/shaders/grid/grid.frag +16 -16
  193. package/src/shaders/grid/grid.vert +9 -9
  194. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  195. package/src/shaders/median_filter/median_filter.frag +134 -134
  196. package/src/shaders/normal/normal.frag +6 -6
  197. package/src/shaders/normal/normal.vert +6 -6
  198. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  199. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  200. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  201. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  202. package/src/shaders/ssao/hbao.frag +264 -264
  203. package/src/shaders/ssao/ssao.frag +95 -95
  204. package/src/shaders/ssao/ssao.vert +10 -10
  205. package/src/shaders/ssao/ssao_compose.frag +14 -14
  206. package/src/shaders/transparent_mix/copy.frag +6 -6
  207. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  208. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  209. package/src/shaders/ui/ss_texture.frag +10 -10
  210. package/src/shaders/ui/ss_texture.vert +31 -31
  211. package/src/shaders/ui/ws_texture.vert +38 -38
  212. package/src/shaders/ui_element/ui_element.frag +11 -11
  213. package/src/shaders/ui_element/ui_element.vert +32 -32
  214. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  215. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  216. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  217. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  218. package/src/static_batcher/BatchedMesh.js +54 -54
  219. package/src/static_batcher/GeometryBatch.js +312 -312
  220. package/src/static_batcher/GeometryBatcher.js +63 -63
  221. package/src/static_batcher/MeshBatcher.js +56 -56
  222. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  223. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  224. package/src/ui/ui_element_state/OnIdle.js +17 -17
  225. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  226. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  227. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  228. package/src/ui/ui_element_state/UIElementState.js +18 -18
  229. package/src/utilities/ArrayUtilities.js +55 -55
  230. package/src/utilities/CameraUtilities.js +210 -210
  231. package/src/utilities/EasingFunctions.js +226 -226
  232. package/src/utilities/FrustumPointFitter.js +255 -255
  233. package/src/utilities/GeometryUtilities.js +74 -74
  234. package/src/utilities/ImageUtilities.js +26 -26
  235. package/src/utilities/MeshSampler.js +152 -152
  236. package/src/utilities/ModelUtilities.js +161 -161
  237. package/src/utilities/OMath.js +155 -155
  238. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  239. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  240. package/src/utilities/StringUtilities.js +32 -32
  241. package/src/utilities/TimeUtilities.js +22 -22
  242. package/src/utilities/Validation.js +34 -34
  243. package/src/view_components/ApplicationView.js +60 -60
  244. package/src/view_components/ViewComponent.js +61 -61
  245. package/src/view_components/ViewComponentManager.js +68 -68
  246. package/src/view_components/ViewContext.js +14 -14
  247. package/src/view_components/ViewManager.js +147 -147
  248. package/src/view_components/ViewState.js +54 -54
  249. package/src/view_components/transition/ActionSequencerBuilder.js +106 -106
  250. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  251. package/src/view_components/transition/TransitionTable.js +54 -54
  252. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  253. package/types/BaseApplication.d.ts +8 -8
  254. package/types/Browser.d.ts +12 -12
  255. package/types/CameraManager.d.ts +8 -8
  256. package/types/Capabilities.d.ts +6 -6
  257. package/types/Configuration.d.ts +6 -6
  258. package/types/Debug.d.ts +38 -38
  259. package/types/EventManager.d.ts +42 -42
  260. package/types/Graphics.d.ts +35 -35
  261. package/types/Initializer.d.ts +4 -4
  262. package/types/Input.d.ts +8 -8
  263. package/types/OS.d.ts +18 -18
  264. package/types/OrthographicCamera.d.ts +5 -5
  265. package/types/PerspectiveCamera.d.ts +5 -5
  266. package/types/ReflectionPlaneContext.d.ts +6 -6
  267. package/types/RenderLayers.d.ts +6 -6
  268. package/types/RenderLoop.d.ts +13 -13
  269. package/types/ResourceContainer.d.ts +8 -8
  270. package/types/SceneManager.d.ts +10 -10
  271. package/types/Screen.d.ts +17 -17
  272. package/types/Time.d.ts +11 -11
  273. package/types/UI.d.ts +15 -15
  274. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  275. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  276. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  277. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  278. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  279. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  280. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  281. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  282. package/types/components/AudioClip.d.ts +12 -12
  283. package/types/components/AxisHelper.d.ts +6 -6
  284. package/types/components/BaseObject.d.ts +5 -5
  285. package/types/components/EdgeMesh.d.ts +13 -13
  286. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  287. package/types/components/Grid.d.ts +2 -2
  288. package/types/components/Line.d.ts +16 -16
  289. package/types/components/MultiLinePath.d.ts +4 -4
  290. package/types/components/MultiLineText2D.d.ts +10 -10
  291. package/types/components/ObjectAxis.d.ts +3 -3
  292. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  293. package/types/components/PlaneHelper.d.ts +6 -6
  294. package/types/components/Shape2D.d.ts +4 -4
  295. package/types/components/Shape3D.d.ts +3 -3
  296. package/types/components/Text2D.d.ts +13 -13
  297. package/types/components/UIElement.d.ts +52 -52
  298. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  299. package/types/components/WorldImage.d.ts +13 -13
  300. package/types/components/sdf_text/SDFText.d.ts +30 -30
  301. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  302. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  303. package/types/editor/ManipulatorHandle.d.ts +14 -14
  304. package/types/editor/ObjectEditor.d.ts +16 -16
  305. package/types/editor/ObjectManipulator.d.ts +19 -19
  306. package/types/editor/ObjectPicker.d.ts +16 -16
  307. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  308. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  309. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  310. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  311. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  312. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  313. package/types/index.d.ts +89 -89
  314. package/types/materials/AddMaterial.d.ts +5 -5
  315. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  316. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  317. package/types/materials/BlitMaterial.d.ts +3 -3
  318. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  319. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  320. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  321. package/types/materials/ClearColorMaterial.d.ts +7 -7
  322. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  323. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  324. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  325. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  326. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  327. package/types/materials/FXAAMaterial.d.ts +3 -3
  328. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  329. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  330. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  331. package/types/materials/NormalMaterial.d.ts +2 -2
  332. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  333. package/types/materials/SDFTextMaterial.d.ts +12 -12
  334. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  335. package/types/materials/SSAOMaterial.d.ts +6 -6
  336. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  337. package/types/materials/UIElementMaterial.d.ts +7 -7
  338. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  339. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  340. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  341. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  342. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  343. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  344. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  345. package/types/object_pool/Pool.d.ts +10 -10
  346. package/types/primitives/Arrow.d.ts +8 -8
  347. package/types/primitives/Cube.d.ts +3 -3
  348. package/types/primitives/HorizontalPlane.d.ts +3 -3
  349. package/types/primitives/Sphere.d.ts +3 -3
  350. package/types/primitives/VerticalPlane.d.ts +3 -3
  351. package/types/raycast/GroupRaycaster.d.ts +13 -13
  352. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  353. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  354. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  355. package/types/raycast/RaycastResolver.d.ts +5 -5
  356. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  357. package/types/raycast/states/BaseState.d.ts +5 -5
  358. package/types/raycast/states/IdleState.d.ts +5 -5
  359. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  361. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  362. package/types/render_mode/BaseRender.d.ts +7 -7
  363. package/types/render_mode/BloomRender.d.ts +10 -10
  364. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  365. package/types/render_mode/DeferredRender.d.ts +9 -9
  366. package/types/render_mode/NormalAORender.d.ts +16 -16
  367. package/types/render_mode/NormalRender.d.ts +4 -4
  368. package/types/render_mode/OutlineRender.d.ts +20 -20
  369. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  370. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  371. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  372. package/types/render_utilities/Blitter.d.ts +16 -16
  373. package/types/render_utilities/Blurrer.d.ts +9 -9
  374. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  375. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  376. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  377. package/types/render_utilities/MedianFilter.d.ts +10 -10
  378. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  379. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  380. package/types/resource_loader/AudioLoader.d.ts +8 -8
  381. package/types/resource_loader/BasisLoader.d.ts +6 -6
  382. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  383. package/types/resource_loader/DAELoader.d.ts +6 -6
  384. package/types/resource_loader/DDSLoader.d.ts +6 -6
  385. package/types/resource_loader/FileLoader.d.ts +6 -6
  386. package/types/resource_loader/FontLoader.d.ts +6 -6
  387. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  388. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  389. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  390. package/types/resource_loader/JSONLoader.d.ts +6 -6
  391. package/types/resource_loader/OBJLoader.d.ts +6 -6
  392. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  393. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  394. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  395. package/types/resource_loader/SVGLoader.d.ts +6 -6
  396. package/types/resource_loader/TextLoader.d.ts +6 -6
  397. package/types/resource_loader/TextureLoader.d.ts +6 -6
  398. package/types/resource_loader/VideoLoader.d.ts +6 -6
  399. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  400. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  401. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  402. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  403. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  407. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  408. package/types/utilities/ArrayUtilities.d.ts +7 -7
  409. package/types/utilities/CameraUtilities.d.ts +24 -24
  410. package/types/utilities/EasingFunctions.d.ts +35 -35
  411. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  412. package/types/utilities/GeometryUtilities.d.ts +4 -4
  413. package/types/utilities/ImageUtilities.d.ts +4 -4
  414. package/types/utilities/MeshSampler.d.ts +14 -14
  415. package/types/utilities/ModelUtilities.d.ts +13 -13
  416. package/types/utilities/OMath.d.ts +21 -21
  417. package/types/utilities/ObjectUtilities.d.ts +5 -5
  418. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  419. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  420. package/types/utilities/StringUtilities.d.ts +5 -5
  421. package/types/utilities/TimeUtilities.d.ts +3 -3
  422. package/types/utilities/Validation.d.ts +6 -6
  423. package/types/view_components/ApplicationView.d.ts +11 -11
  424. package/types/view_components/ViewComponent.d.ts +13 -13
  425. package/types/view_components/ViewComponentManager.d.ts +10 -10
  426. package/types/view_components/ViewContext.d.ts +6 -6
  427. package/types/view_components/ViewManager.d.ts +24 -24
  428. package/types/view_components/ViewState.d.ts +15 -15
  429. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  430. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  431. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  432. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,15 +1,15 @@
1
- export class ParticleAttribute {
2
- constructor(attr_name: any);
3
- read: any;
4
- write: any;
5
- name: any;
6
- update_material: any;
7
- update_scene: any;
8
- init_from_geometry(geometry: any): void;
9
- init_from_attribute(particle_attribute: any): void;
10
- build_RT(particle_count: any): any;
11
- calculate_resolution(particle_count: any): number;
12
- swap_RT(): void;
13
- update(): void;
14
- render_geometry_to_RT(geometry: any, material: any, RT: any): void;
15
- }
1
+ export class ParticleAttribute {
2
+ constructor(attr_name: any);
3
+ read: any;
4
+ write: any;
5
+ name: any;
6
+ update_material: any;
7
+ update_scene: any;
8
+ init_from_geometry(geometry: any): void;
9
+ init_from_attribute(particle_attribute: any): void;
10
+ build_RT(particle_count: any): any;
11
+ calculate_resolution(particle_count: any): number;
12
+ swap_RT(): void;
13
+ update(): void;
14
+ render_geometry_to_RT(geometry: any, material: any, RT: any): void;
15
+ }
@@ -1,4 +1,4 @@
1
- export class ParticlePositionAttribute extends ParticleAttribute {
2
- constructor();
3
- }
4
- import { ParticleAttribute } from "../gpu_particles/ParticleAttribute";
1
+ export class ParticlePositionAttribute extends ParticleAttribute {
2
+ constructor();
3
+ }
4
+ import { ParticleAttribute } from "../gpu_particles/ParticleAttribute";
@@ -1,30 +1,30 @@
1
- export class CSSAnimator {
2
- constructor({ element, css_property, from, to, duration, value_prefix, value_suffix, easing_function, finished_callback }: {
3
- element: any;
4
- css_property: any;
5
- from?: number;
6
- to?: number;
7
- duration?: number;
8
- value_prefix?: string;
9
- value_suffix?: string;
10
- easing_function?: (x: any) => number;
11
- finished_callback?: () => void;
12
- });
13
- element: any;
14
- css_property: any;
15
- from: number;
16
- to: number;
17
- value_prefix: string;
18
- value_suffix: string;
19
- duration: number;
20
- easing_function: (x: any) => number;
21
- finished_callback: () => void;
22
- current_state: Idle;
23
- animate(): void;
24
- stop(): void;
25
- set_property_value(value: any): void;
26
- update(): void;
27
- get is_animating(): boolean;
28
- set_current_state(state: any): void;
29
- }
30
- import { Idle } from "./css_animator_states/Idle";
1
+ export class CSSAnimator {
2
+ constructor({ element, css_property, from, to, duration, value_prefix, value_suffix, easing_function, finished_callback }: {
3
+ element: any;
4
+ css_property: any;
5
+ from?: number;
6
+ to?: number;
7
+ duration?: number;
8
+ value_prefix?: string;
9
+ value_suffix?: string;
10
+ easing_function?: (x: any) => number;
11
+ finished_callback?: () => void;
12
+ });
13
+ element: any;
14
+ css_property: any;
15
+ from: number;
16
+ to: number;
17
+ value_prefix: string;
18
+ value_suffix: string;
19
+ duration: number;
20
+ easing_function: (x: any) => number;
21
+ finished_callback: () => void;
22
+ current_state: Idle;
23
+ animate(): void;
24
+ stop(): void;
25
+ set_property_value(value: any): void;
26
+ update(): void;
27
+ get is_animating(): boolean;
28
+ set_current_state(state: any): void;
29
+ }
30
+ import { Idle } from "./css_animator_states/Idle";
@@ -1,8 +1,8 @@
1
- export class Animating {
2
- t: number;
3
- easing_function_t: number;
4
- get is_animating(): boolean;
5
- on_enter(animator: any): void;
6
- update(animator: any): void;
7
- on_exit(view: any): void;
8
- }
1
+ export class Animating {
2
+ t: number;
3
+ easing_function_t: number;
4
+ get is_animating(): boolean;
5
+ on_enter(animator: any): void;
6
+ update(animator: any): void;
7
+ on_exit(view: any): void;
8
+ }
@@ -1,6 +1,6 @@
1
- export class Idle {
2
- get is_animating(): boolean;
3
- on_enter(view: any): void;
4
- update(view: any): void;
5
- on_exit(view: any): void;
6
- }
1
+ export class Idle {
2
+ get is_animating(): boolean;
3
+ on_enter(view: any): void;
4
+ update(view: any): void;
5
+ on_exit(view: any): void;
6
+ }
package/types/index.d.ts CHANGED
@@ -1,89 +1,89 @@
1
- export * from './resource_loader/AbstractLoader';
2
- export * from './view_components/transition/ActionSequencerBuilder';
3
- export * from './view_components/ApplicationView';
4
- export * from './BaseApplication';
5
- export * from './render_mode/BaseRender';
6
- export * from './materials/BaseShaderMaterial';
7
- export * from './materials/BlitMaterial';
8
- export * from './Browser';
9
- export * from './Capabilities';
10
- export * from './canvas_drawer/CanvasDrawer';
11
- export * from './Configuration';
12
- export * from './html_utilities/CSSAnimator';
13
- export * from './view_components/transition/DrawIOAnimationSheet';
14
- export * from './Debug';
15
- export * from './CameraManager';
16
- export * from './render_mode/DebugNormalsRender';
17
- export * from './EventManager';
18
- export * from './Graphics';
19
- export * from './Input';
20
- export * from './Initializer';
21
- export * from './render_mode/NormalAORender';
22
- export * from './render_mode/NormalRender';
23
- export * from './render_mode/UnrealBloomRender';
24
- export * from './OrthographicCamera';
25
- export * from './OS';
26
- export * from './PerspectiveCamera';
27
- export * from './RenderLoop';
28
- export * from './SceneManager';
29
- export * from './Screen';
30
- export * from './canvas_drawer/SimpleTextDrawer';
31
- export * from './Time';
32
- export * from './UI';
33
- export * from './view_components/ViewComponent';
34
- export * from './view_components/ViewComponentManager';
35
- export * from './view_components/ViewManager';
36
- export * from './view_components/ViewContext';
37
- export * from './view_components/transition/TransitionTable';
38
- export * from './utilities/ArrayUtilities';
39
- export * from './utilities/CameraUtilities';
40
- export * from './utilities/EasingFunctions';
41
- export * from './utilities/FrustumPointFitter';
42
- export * from './utilities/GeometryUtilities';
43
- export * from './utilities/ImageUtilities';
44
- export * from './utilities/OMath';
45
- export * from './utilities/MeshSampler';
46
- export * from './utilities/ModelUtilities';
47
- export * from './utilities/ObjectUtilities';
48
- export * from './utilities/StringUtilities';
49
- export * from './utilities/TimeUtilities';
50
- export * from './utilities/Validation';
51
- export * from './utilities/PerspectiveFrustumPointFitter';
52
- export * from './utilities/OrthographicFrustumPointFitter';
53
- export * from './components/Grid';
54
- export * from './components/Line';
55
- export * from './components/Text2D';
56
- export * from './components/UIElement';
57
- export * from './components/UpdatableMaterialMesh';
58
- export * from './components/sdf_text/SDFTextBatch';
59
- export * from './action_sequencer/ActionSequencer';
60
- export * from './action_sequencer/ActionEvent';
61
- export * from './action_sequencer/ActionInterpolator';
62
- export * from './action_sequencer/NumberInterpolator';
63
- export * from './action_sequencer/VectorInterpolator';
64
- export * from './render_utilities/MedianFilter';
65
- export * from './render_utilities/GaussianBlurrer';
66
- export * from './render_utilities/DualFilteringBlurrer';
67
- export * from './render_utilities/Blurrer';
68
- export * from './gpu_particles/GPUParticleSystem';
69
- export * from './materials/DualFilteringBlurMaterial';
70
-
71
- export * from './resource_loader/AudioLoader';
72
- export * from './resource_loader/BasisLoader';
73
- export * from './resource_loader/CubemapLoader';
74
- export * from './resource_loader/DAELoader';
75
- export * from './resource_loader/FileLoader';
76
- export * from './resource_loader/FontLoader';
77
- export * from './resource_loader/GLTFLoader';
78
- export * from './resource_loader/GLTFDRACOLoader';
79
- export * from './resource_loader/HDRCubeTextureLoader';
80
- export * from './resource_loader/JSONLoader';
81
- export * from './resource_loader/OBJLoader';
82
- export * from './resource_loader/PointArrayLoader';
83
- export * from './resource_loader/RGBETextureLoader';
84
- export * from './resource_loader/TextLoader';
85
- export * from './resource_loader/TextureLoader';
86
- export * from './resource_loader/VideoLoader';
87
-
88
- export * from './resource_loader/ResourceBatch';
89
- export * from './ResourceContainer';
1
+ export * from './resource_loader/AbstractLoader';
2
+ export * from './view_components/transition/ActionSequencerBuilder';
3
+ export * from './view_components/ApplicationView';
4
+ export * from './BaseApplication';
5
+ export * from './render_mode/BaseRender';
6
+ export * from './materials/BaseShaderMaterial';
7
+ export * from './materials/BlitMaterial';
8
+ export * from './Browser';
9
+ export * from './Capabilities';
10
+ export * from './canvas_drawer/CanvasDrawer';
11
+ export * from './Configuration';
12
+ export * from './html_utilities/CSSAnimator';
13
+ export * from './view_components/transition/DrawIOAnimationSheet';
14
+ export * from './Debug';
15
+ export * from './CameraManager';
16
+ export * from './render_mode/DebugNormalsRender';
17
+ export * from './EventManager';
18
+ export * from './Graphics';
19
+ export * from './Input';
20
+ export * from './Initializer';
21
+ export * from './render_mode/NormalAORender';
22
+ export * from './render_mode/NormalRender';
23
+ export * from './render_mode/UnrealBloomRender';
24
+ export * from './OrthographicCamera';
25
+ export * from './OS';
26
+ export * from './PerspectiveCamera';
27
+ export * from './RenderLoop';
28
+ export * from './SceneManager';
29
+ export * from './Screen';
30
+ export * from './canvas_drawer/SimpleTextDrawer';
31
+ export * from './Time';
32
+ export * from './UI';
33
+ export * from './view_components/ViewComponent';
34
+ export * from './view_components/ViewComponentManager';
35
+ export * from './view_components/ViewManager';
36
+ export * from './view_components/ViewContext';
37
+ export * from './view_components/transition/TransitionTable';
38
+ export * from './utilities/ArrayUtilities';
39
+ export * from './utilities/CameraUtilities';
40
+ export * from './utilities/EasingFunctions';
41
+ export * from './utilities/FrustumPointFitter';
42
+ export * from './utilities/GeometryUtilities';
43
+ export * from './utilities/ImageUtilities';
44
+ export * from './utilities/OMath';
45
+ export * from './utilities/MeshSampler';
46
+ export * from './utilities/ModelUtilities';
47
+ export * from './utilities/ObjectUtilities';
48
+ export * from './utilities/StringUtilities';
49
+ export * from './utilities/TimeUtilities';
50
+ export * from './utilities/Validation';
51
+ export * from './utilities/PerspectiveFrustumPointFitter';
52
+ export * from './utilities/OrthographicFrustumPointFitter';
53
+ export * from './components/Grid';
54
+ export * from './components/Line';
55
+ export * from './components/Text2D';
56
+ export * from './components/UIElement';
57
+ export * from './components/UpdatableMaterialMesh';
58
+ export * from './components/sdf_text/SDFTextBatch';
59
+ export * from './action_sequencer/ActionSequencer';
60
+ export * from './action_sequencer/ActionEvent';
61
+ export * from './action_sequencer/ActionInterpolator';
62
+ export * from './action_sequencer/NumberInterpolator';
63
+ export * from './action_sequencer/VectorInterpolator';
64
+ export * from './render_utilities/MedianFilter';
65
+ export * from './render_utilities/GaussianBlurrer';
66
+ export * from './render_utilities/DualFilteringBlurrer';
67
+ export * from './render_utilities/Blurrer';
68
+ export * from './gpu_particles/GPUParticleSystem';
69
+ export * from './materials/DualFilteringBlurMaterial';
70
+
71
+ export * from './resource_loader/AudioLoader';
72
+ export * from './resource_loader/BasisLoader';
73
+ export * from './resource_loader/CubemapLoader';
74
+ export * from './resource_loader/DAELoader';
75
+ export * from './resource_loader/FileLoader';
76
+ export * from './resource_loader/FontLoader';
77
+ export * from './resource_loader/GLTFLoader';
78
+ export * from './resource_loader/GLTFDRACOLoader';
79
+ export * from './resource_loader/HDRCubeTextureLoader';
80
+ export * from './resource_loader/JSONLoader';
81
+ export * from './resource_loader/OBJLoader';
82
+ export * from './resource_loader/PointArrayLoader';
83
+ export * from './resource_loader/RGBETextureLoader';
84
+ export * from './resource_loader/TextLoader';
85
+ export * from './resource_loader/TextureLoader';
86
+ export * from './resource_loader/VideoLoader';
87
+
88
+ export * from './resource_loader/ResourceBatch';
89
+ export * from './ResourceContainer';
@@ -1,5 +1,5 @@
1
- export class AddMaterial extends BlitMaterial {
2
- constructor(nMips: any);
3
- set_add_texture(tex: any): void;
4
- }
5
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class AddMaterial extends BlitMaterial {
2
+ constructor(nMips: any);
3
+ set_add_texture(tex: any): void;
4
+ }
5
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,6 +1,6 @@
1
- export class AlphaFilterMaterial extends BlitMaterial {
2
- constructor(use_alpha_mask: any, upsample: any);
3
- set offset(arg: any);
4
- get offset(): any;
5
- }
6
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class AlphaFilterMaterial extends BlitMaterial {
2
+ constructor(use_alpha_mask: any, upsample: any);
3
+ set offset(arg: any);
4
+ get offset(): any;
5
+ }
6
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,3 +1,3 @@
1
- export class BaseShaderMaterial {
2
- constructor(vert: any, frag: any, uniforms: any);
3
- }
1
+ export class BaseShaderMaterial {
2
+ constructor(vert: any, frag: any, uniforms: any);
3
+ }
@@ -1,3 +1,3 @@
1
- export class BlitMaterial {
2
- constructor(frag_shader: any, vert_shader: any, defines: any);
3
- }
1
+ export class BlitMaterial {
2
+ constructor(frag_shader: any, vert_shader: any, defines: any);
3
+ }
@@ -1,7 +1,7 @@
1
- export class BloomComposeMaterial extends BlitMaterial {
2
- constructor(alpha_blending: any);
3
- blending: any;
4
- blendSrc: any;
5
- blendDst: any;
6
- }
7
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class BloomComposeMaterial extends BlitMaterial {
2
+ constructor(alpha_blending: any);
3
+ blending: any;
4
+ blendSrc: any;
5
+ blendDst: any;
6
+ }
7
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class BoxBlurMaterial extends BlitMaterial {
2
- constructor();
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class BoxBlurMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,3 +1,3 @@
1
- export class ClearAlphaMaterial {
2
- blending: any;
3
- }
1
+ export class ClearAlphaMaterial {
2
+ blending: any;
3
+ }
@@ -1,7 +1,7 @@
1
- export class ClearColorMaterial {
2
- depthTest: boolean;
3
- depthFunc: any;
4
- set_color(col: any): void;
5
- copy_color(col: any): void;
6
- set_opacity(value: any): void;
7
- }
1
+ export class ClearColorMaterial {
2
+ depthTest: boolean;
3
+ depthFunc: any;
4
+ set_color(col: any): void;
5
+ copy_color(col: any): void;
6
+ set_opacity(value: any): void;
7
+ }
@@ -1,4 +1,4 @@
1
- export class ClearDepthNormalMaterial extends BlitMaterial {
2
- constructor(clear_depth: any, clear_normal: any);
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class ClearDepthNormalMaterial extends BlitMaterial {
2
+ constructor(clear_depth: any, clear_normal: any);
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,7 +1,7 @@
1
- export class DeferredRendererComposeMaterial extends BlitMaterial {
2
- constructor();
3
- set_normal_depth_rt(rt: any): void;
4
- set_albedo_rt(tex: any): void;
5
- set_proj_matrix(mat4: any): void;
6
- }
7
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class DeferredRendererComposeMaterial extends BlitMaterial {
2
+ constructor();
3
+ set_normal_depth_rt(rt: any): void;
4
+ set_albedo_rt(tex: any): void;
5
+ set_proj_matrix(mat4: any): void;
6
+ }
7
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class DepthNormalMaterial {
2
- set far_plane(arg: any);
3
- get far_plane(): any;
4
- }
1
+ export class DepthNormalMaterial {
2
+ set far_plane(arg: any);
3
+ get far_plane(): any;
4
+ }
@@ -1,4 +1,4 @@
1
- export class DisplayNormalTextureMaterial extends BlitMaterial {
2
- constructor();
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class DisplayNormalTextureMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class DualFilteringBlurMaterial extends BlitMaterial {
2
- constructor(upsample: any);
3
- }
4
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class DualFilteringBlurMaterial extends BlitMaterial {
2
+ constructor(upsample: any);
3
+ }
4
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,3 +1,3 @@
1
- export class FXAAMaterial {
2
- constructor(upsample: any);
3
- }
1
+ export class FXAAMaterial {
2
+ constructor(upsample: any);
3
+ }
@@ -1,6 +1,6 @@
1
- export class GaussianBlurMaterial extends BlitMaterial {
2
- constructor(kernel_radius: any);
3
- set_size(w: any, h: any): void;
4
- set_direction(x: any, y: any): void;
5
- }
6
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class GaussianBlurMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ set_size(w: any, h: any): void;
4
+ set_direction(x: any, y: any): void;
5
+ }
6
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,4 +1,4 @@
1
- export class LuminosityHighPassMaterial extends BlitMaterial {
2
- constructor(kernel_radius: any);
3
- }
4
- import { BlitMaterial } from "./BlitMaterial";
1
+ export class LuminosityHighPassMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ }
4
+ import { BlitMaterial } from "./BlitMaterial";
@@ -1,6 +1,6 @@
1
- export class MedianFilterMaterial extends BlitMaterial {
2
- constructor();
3
- set_texture(tex: any): void;
4
- get_size(tex: any): any;
5
- }
6
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class MedianFilterMaterial extends BlitMaterial {
2
+ constructor();
3
+ set_texture(tex: any): void;
4
+ get_size(tex: any): any;
5
+ }
6
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,2 +1,2 @@
1
- export class NormalMaterial {
2
- }
1
+ export class NormalMaterial {
2
+ }
@@ -1,11 +1,11 @@
1
- export class SDFScreenTextMaterial extends BaseShaderMaterial {
2
- constructor(texture: any);
3
- transparent: boolean;
4
- extensions: {
5
- derivatives: boolean;
6
- };
7
- depthWrite: boolean;
8
- side: any;
9
- set_atlas_size(size: any): void;
10
- }
11
- import { BaseShaderMaterial } from "./BaseShaderMaterial";
1
+ export class SDFScreenTextMaterial extends BaseShaderMaterial {
2
+ constructor(texture: any);
3
+ transparent: boolean;
4
+ extensions: {
5
+ derivatives: boolean;
6
+ };
7
+ depthWrite: boolean;
8
+ side: any;
9
+ set_atlas_size(size: any): void;
10
+ }
11
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -1,12 +1,12 @@
1
- export class SDFTextMaterial extends BaseShaderMaterial {
2
- constructor(texture: any);
3
- transparent: boolean;
4
- extensions: {
5
- derivatives: boolean;
6
- };
7
- depthWrite: boolean;
8
- side: any;
9
- set_atlas_size(size: any): void;
10
- set_boldness(value: any): void;
11
- }
12
- import { BaseShaderMaterial } from "./BaseShaderMaterial";
1
+ export class SDFTextMaterial extends BaseShaderMaterial {
2
+ constructor(texture: any);
3
+ transparent: boolean;
4
+ extensions: {
5
+ derivatives: boolean;
6
+ };
7
+ depthWrite: boolean;
8
+ side: any;
9
+ set_atlas_size(size: any): void;
10
+ set_boldness(value: any): void;
11
+ }
12
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -1,4 +1,4 @@
1
- export class SSAOComposeMaterial extends BlitMaterial {
2
- constructor();
3
- }
4
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class SSAOComposeMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,6 +1,6 @@
1
- export class SSAOMaterial extends BlitMaterial {
2
- constructor();
3
- __get_sample_kernel(): any[];
4
- __get_rotation_kernel(): any;
5
- }
6
- import { BlitMaterial } from "../materials/BlitMaterial";
1
+ export class SSAOMaterial extends BlitMaterial {
2
+ constructor();
3
+ __get_sample_kernel(): any[];
4
+ __get_rotation_kernel(): any;
5
+ }
6
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -1,7 +1,7 @@
1
- export class ScreenSpaceTextureMaterial extends BaseShaderMaterial {
2
- constructor(x: any, y: any, w: any, h: any);
3
- set_position(x: any, y: any): void;
4
- set_texture(tex: any, w: any, h: any): void;
5
- set_screen_size(w: any, h: any): void;
6
- }
7
- import { BaseShaderMaterial } from "./BaseShaderMaterial";
1
+ export class ScreenSpaceTextureMaterial extends BaseShaderMaterial {
2
+ constructor(x: any, y: any, w: any, h: any);
3
+ set_position(x: any, y: any): void;
4
+ set_texture(tex: any, w: any, h: any): void;
5
+ set_screen_size(w: any, h: any): void;
6
+ }
7
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -1,7 +1,7 @@
1
- export class UIElementMaterial extends BaseShaderMaterial {
2
- constructor(intensity?: number);
3
- transparent: boolean;
4
- depthWrite: boolean;
5
- depthTest: boolean;
6
- }
7
- import { BaseShaderMaterial } from "../materials/BaseShaderMaterial";
1
+ export class UIElementMaterial extends BaseShaderMaterial {
2
+ constructor(intensity?: number);
3
+ transparent: boolean;
4
+ depthWrite: boolean;
5
+ depthTest: boolean;
6
+ }
7
+ import { BaseShaderMaterial } from "../materials/BaseShaderMaterial";