ohzi-core 6.4.0 → 6.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (432) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +51 -51
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +330 -330
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +24 -21
  17. package/src/KeyboardInput.js +146 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +246 -246
  33. package/src/action_sequencer/NumberInterpolator.js +25 -25
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +42 -42
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/JSONLoader.js +40 -40
  149. package/src/resource_loader/OBJLoader.js +39 -39
  150. package/src/resource_loader/PointArrayLoader.js +63 -63
  151. package/src/resource_loader/RGBETextureLoader.js +42 -42
  152. package/src/resource_loader/VideoLoader.js +20 -20
  153. package/src/shaders/add/add.frag +8 -8
  154. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  155. package/src/shaders/basic_color/basic_color.frag +5 -5
  156. package/src/shaders/basic_color/basic_color.vert +9 -9
  157. package/src/shaders/basic_line/basic_line.frag +36 -36
  158. package/src/shaders/basic_line/basic_line.vert +36 -36
  159. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  160. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  161. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  162. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  163. package/src/shaders/box_blur/box_blur.frag +24 -24
  164. package/src/shaders/box_blur/compose.frag +31 -31
  165. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  166. package/src/shaders/copy/copy.frag +6 -6
  167. package/src/shaders/copy/copy.vert +5 -5
  168. package/src/shaders/deferred/blit_copy.vert +11 -11
  169. package/src/shaders/deferred/deferred_compose.frag +59 -59
  170. package/src/shaders/deferred/point_light.frag +66 -66
  171. package/src/shaders/deferred/point_light.vert +13 -13
  172. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  173. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  174. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  175. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  176. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  177. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  178. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  179. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  180. package/src/shaders/edges/corners.frag +10 -10
  181. package/src/shaders/edges/corners.vert +30 -30
  182. package/src/shaders/edges/edges.frag +6 -6
  183. package/src/shaders/edges/edges.vert +27 -27
  184. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  185. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  186. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  187. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  188. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  189. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  190. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  191. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  192. package/src/shaders/grid/grid.frag +16 -16
  193. package/src/shaders/grid/grid.vert +9 -9
  194. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  195. package/src/shaders/median_filter/median_filter.frag +134 -134
  196. package/src/shaders/normal/normal.frag +6 -6
  197. package/src/shaders/normal/normal.vert +6 -6
  198. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  199. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  200. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  201. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  202. package/src/shaders/ssao/hbao.frag +264 -264
  203. package/src/shaders/ssao/ssao.frag +95 -95
  204. package/src/shaders/ssao/ssao.vert +10 -10
  205. package/src/shaders/ssao/ssao_compose.frag +14 -14
  206. package/src/shaders/transparent_mix/copy.frag +6 -6
  207. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  208. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  209. package/src/shaders/ui/ss_texture.frag +10 -10
  210. package/src/shaders/ui/ss_texture.vert +31 -31
  211. package/src/shaders/ui/ws_texture.vert +38 -38
  212. package/src/shaders/ui_element/ui_element.frag +11 -11
  213. package/src/shaders/ui_element/ui_element.vert +32 -32
  214. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  215. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  216. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  217. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  218. package/src/static_batcher/BatchedMesh.js +54 -54
  219. package/src/static_batcher/GeometryBatch.js +312 -312
  220. package/src/static_batcher/GeometryBatcher.js +63 -63
  221. package/src/static_batcher/MeshBatcher.js +56 -56
  222. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  223. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  224. package/src/ui/ui_element_state/OnIdle.js +17 -17
  225. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  226. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  227. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  228. package/src/ui/ui_element_state/UIElementState.js +18 -18
  229. package/src/utilities/ArrayUtilities.js +55 -55
  230. package/src/utilities/CameraUtilities.js +210 -210
  231. package/src/utilities/EasingFunctions.js +226 -226
  232. package/src/utilities/FrustumPointFitter.js +255 -255
  233. package/src/utilities/GeometryUtilities.js +74 -74
  234. package/src/utilities/ImageUtilities.js +26 -26
  235. package/src/utilities/MeshSampler.js +152 -152
  236. package/src/utilities/ModelUtilities.js +161 -161
  237. package/src/utilities/OMath.js +155 -155
  238. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  239. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  240. package/src/utilities/StringUtilities.js +32 -32
  241. package/src/utilities/TimeUtilities.js +22 -22
  242. package/src/utilities/Validation.js +34 -34
  243. package/src/view_components/ApplicationView.js +60 -60
  244. package/src/view_components/ViewComponent.js +61 -61
  245. package/src/view_components/ViewComponentManager.js +68 -68
  246. package/src/view_components/ViewContext.js +14 -14
  247. package/src/view_components/ViewManager.js +147 -147
  248. package/src/view_components/ViewState.js +54 -54
  249. package/src/view_components/transition/ActionSequencerBuilder.js +106 -106
  250. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  251. package/src/view_components/transition/TransitionTable.js +54 -54
  252. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  253. package/types/BaseApplication.d.ts +8 -8
  254. package/types/Browser.d.ts +12 -12
  255. package/types/CameraManager.d.ts +8 -8
  256. package/types/Capabilities.d.ts +6 -6
  257. package/types/Configuration.d.ts +6 -6
  258. package/types/Debug.d.ts +38 -38
  259. package/types/EventManager.d.ts +42 -42
  260. package/types/Graphics.d.ts +35 -35
  261. package/types/Initializer.d.ts +4 -4
  262. package/types/Input.d.ts +8 -8
  263. package/types/OS.d.ts +18 -18
  264. package/types/OrthographicCamera.d.ts +5 -5
  265. package/types/PerspectiveCamera.d.ts +5 -5
  266. package/types/ReflectionPlaneContext.d.ts +6 -6
  267. package/types/RenderLayers.d.ts +6 -6
  268. package/types/RenderLoop.d.ts +13 -13
  269. package/types/ResourceContainer.d.ts +8 -8
  270. package/types/SceneManager.d.ts +10 -10
  271. package/types/Screen.d.ts +17 -17
  272. package/types/Time.d.ts +11 -11
  273. package/types/UI.d.ts +15 -15
  274. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  275. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  276. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  277. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  278. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  279. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  280. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  281. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  282. package/types/components/AudioClip.d.ts +12 -12
  283. package/types/components/AxisHelper.d.ts +6 -6
  284. package/types/components/BaseObject.d.ts +5 -5
  285. package/types/components/EdgeMesh.d.ts +13 -13
  286. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  287. package/types/components/Grid.d.ts +2 -2
  288. package/types/components/Line.d.ts +16 -16
  289. package/types/components/MultiLinePath.d.ts +4 -4
  290. package/types/components/MultiLineText2D.d.ts +10 -10
  291. package/types/components/ObjectAxis.d.ts +3 -3
  292. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  293. package/types/components/PlaneHelper.d.ts +6 -6
  294. package/types/components/Shape2D.d.ts +4 -4
  295. package/types/components/Shape3D.d.ts +3 -3
  296. package/types/components/Text2D.d.ts +13 -13
  297. package/types/components/UIElement.d.ts +52 -52
  298. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  299. package/types/components/WorldImage.d.ts +13 -13
  300. package/types/components/sdf_text/SDFText.d.ts +30 -30
  301. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  302. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  303. package/types/editor/ManipulatorHandle.d.ts +14 -14
  304. package/types/editor/ObjectEditor.d.ts +16 -16
  305. package/types/editor/ObjectManipulator.d.ts +19 -19
  306. package/types/editor/ObjectPicker.d.ts +16 -16
  307. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  308. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  309. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  310. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  311. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  312. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  313. package/types/index.d.ts +89 -89
  314. package/types/materials/AddMaterial.d.ts +5 -5
  315. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  316. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  317. package/types/materials/BlitMaterial.d.ts +3 -3
  318. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  319. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  320. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  321. package/types/materials/ClearColorMaterial.d.ts +7 -7
  322. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  323. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  324. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  325. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  326. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  327. package/types/materials/FXAAMaterial.d.ts +3 -3
  328. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  329. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  330. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  331. package/types/materials/NormalMaterial.d.ts +2 -2
  332. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  333. package/types/materials/SDFTextMaterial.d.ts +12 -12
  334. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  335. package/types/materials/SSAOMaterial.d.ts +6 -6
  336. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  337. package/types/materials/UIElementMaterial.d.ts +7 -7
  338. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  339. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  340. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  341. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  342. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  343. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  344. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  345. package/types/object_pool/Pool.d.ts +10 -10
  346. package/types/primitives/Arrow.d.ts +8 -8
  347. package/types/primitives/Cube.d.ts +3 -3
  348. package/types/primitives/HorizontalPlane.d.ts +3 -3
  349. package/types/primitives/Sphere.d.ts +3 -3
  350. package/types/primitives/VerticalPlane.d.ts +3 -3
  351. package/types/raycast/GroupRaycaster.d.ts +13 -13
  352. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  353. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  354. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  355. package/types/raycast/RaycastResolver.d.ts +5 -5
  356. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  357. package/types/raycast/states/BaseState.d.ts +5 -5
  358. package/types/raycast/states/IdleState.d.ts +5 -5
  359. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  361. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  362. package/types/render_mode/BaseRender.d.ts +7 -7
  363. package/types/render_mode/BloomRender.d.ts +10 -10
  364. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  365. package/types/render_mode/DeferredRender.d.ts +9 -9
  366. package/types/render_mode/NormalAORender.d.ts +16 -16
  367. package/types/render_mode/NormalRender.d.ts +4 -4
  368. package/types/render_mode/OutlineRender.d.ts +20 -20
  369. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  370. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  371. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  372. package/types/render_utilities/Blitter.d.ts +16 -16
  373. package/types/render_utilities/Blurrer.d.ts +9 -9
  374. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  375. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  376. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  377. package/types/render_utilities/MedianFilter.d.ts +10 -10
  378. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  379. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  380. package/types/resource_loader/AudioLoader.d.ts +8 -8
  381. package/types/resource_loader/BasisLoader.d.ts +6 -6
  382. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  383. package/types/resource_loader/DAELoader.d.ts +6 -6
  384. package/types/resource_loader/DDSLoader.d.ts +6 -6
  385. package/types/resource_loader/FileLoader.d.ts +6 -6
  386. package/types/resource_loader/FontLoader.d.ts +6 -6
  387. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  388. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  389. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  390. package/types/resource_loader/JSONLoader.d.ts +6 -6
  391. package/types/resource_loader/OBJLoader.d.ts +6 -6
  392. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  393. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  394. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  395. package/types/resource_loader/SVGLoader.d.ts +6 -6
  396. package/types/resource_loader/TextLoader.d.ts +6 -6
  397. package/types/resource_loader/TextureLoader.d.ts +6 -6
  398. package/types/resource_loader/VideoLoader.d.ts +6 -6
  399. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  400. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  401. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  402. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  403. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  407. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  408. package/types/utilities/ArrayUtilities.d.ts +7 -7
  409. package/types/utilities/CameraUtilities.d.ts +24 -24
  410. package/types/utilities/EasingFunctions.d.ts +35 -35
  411. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  412. package/types/utilities/GeometryUtilities.d.ts +4 -4
  413. package/types/utilities/ImageUtilities.d.ts +4 -4
  414. package/types/utilities/MeshSampler.d.ts +14 -14
  415. package/types/utilities/ModelUtilities.d.ts +13 -13
  416. package/types/utilities/OMath.d.ts +21 -21
  417. package/types/utilities/ObjectUtilities.d.ts +5 -5
  418. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  419. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  420. package/types/utilities/StringUtilities.d.ts +5 -5
  421. package/types/utilities/TimeUtilities.d.ts +3 -3
  422. package/types/utilities/Validation.d.ts +6 -6
  423. package/types/view_components/ApplicationView.d.ts +11 -11
  424. package/types/view_components/ViewComponent.d.ts +13 -13
  425. package/types/view_components/ViewComponentManager.d.ts +10 -10
  426. package/types/view_components/ViewContext.d.ts +6 -6
  427. package/types/view_components/ViewManager.d.ts +24 -24
  428. package/types/view_components/ViewState.d.ts +15 -15
  429. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  430. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  431. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  432. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,5 +1,5 @@
1
- export class BaseObject {
2
- ___temp_w_pos: any;
3
- get_world_pos(): any;
4
- deep_dispose(obj: any): void;
5
- }
1
+ export class BaseObject {
2
+ ___temp_w_pos: any;
3
+ get_world_pos(): any;
4
+ deep_dispose(obj: any): void;
5
+ }
@@ -1,13 +1,13 @@
1
- export class EdgeMesh {
2
- constructor(buffer_geometry: any, thickness: any, color: any);
3
- edges_material: any;
4
- corners_material: any;
5
- edges_mesh: any;
6
- corners_mesh: any;
7
- __get_edges(cube_geometry: any): any[];
8
- update(TIME: any): void;
9
- __get_edges_geometry(points: any): any;
10
- __get_corners_geometry(geometry_vertices: any): any;
11
- set_visible(boolean: any): void;
12
- dispose(): void;
13
- }
1
+ export class EdgeMesh {
2
+ constructor(buffer_geometry: any, thickness: any, color: any);
3
+ edges_material: any;
4
+ corners_material: any;
5
+ edges_mesh: any;
6
+ corners_mesh: any;
7
+ __get_edges(cube_geometry: any): any[];
8
+ update(TIME: any): void;
9
+ __get_edges_geometry(points: any): any;
10
+ __get_corners_geometry(geometry_vertices: any): any;
11
+ set_visible(boolean: any): void;
12
+ dispose(): void;
13
+ }
@@ -1,4 +1,4 @@
1
- export class GeometryEdgeVisualizer {
2
- constructor(geometry: any, line_color: any);
3
- hide_faces(): void;
4
- }
1
+ export class GeometryEdgeVisualizer {
2
+ constructor(geometry: any, line_color: any);
3
+ hide_faces(): void;
4
+ }
@@ -1,2 +1,2 @@
1
- export class Grid {
2
- }
1
+ export class Grid {
2
+ }
@@ -1,16 +1,16 @@
1
- export class Line {
2
- constructor(points: any);
3
- setup(points: any): void;
4
- _length: number;
5
- set thickness(arg: any);
6
- get thickness(): any;
7
- __get_previous_position(points: any, i: any): any;
8
- __get_next_position(points: any, i: any): any;
9
- update(): void;
10
- distance(): any;
11
- total_length(): any;
12
- dispose(): void;
13
- set color(arg: any);
14
- get color(): any;
15
- copy_color(col: any): void;
16
- }
1
+ export class Line {
2
+ constructor(points: any);
3
+ setup(points: any): void;
4
+ _length: number;
5
+ set thickness(arg: any);
6
+ get thickness(): any;
7
+ __get_previous_position(points: any, i: any): any;
8
+ __get_next_position(points: any, i: any): any;
9
+ update(): void;
10
+ distance(): any;
11
+ total_length(): any;
12
+ dispose(): void;
13
+ set color(arg: any);
14
+ get color(): any;
15
+ copy_color(col: any): void;
16
+ }
@@ -1,4 +1,4 @@
1
- export class MultiLinePath {
2
- constructor(paths: any, webgl: any);
3
- paths: any[];
4
- }
1
+ export class MultiLinePath {
2
+ constructor(paths: any, webgl: any);
3
+ paths: any[];
4
+ }
@@ -1,10 +1,10 @@
1
- export class MultiLineText2D {
2
- constructor(text_array: any, font: any, color: any, pivot: any, is_static: any);
3
- text_array: Text2D[];
4
- update_text_positions(): void;
5
- set texts(arg: any[]);
6
- get texts(): any[];
7
- set size(arg: number);
8
- get size(): number;
9
- }
10
- import { Text2D } from "./Text2D";
1
+ export class MultiLineText2D {
2
+ constructor(text_array: any, font: any, color: any, pivot: any, is_static: any);
3
+ text_array: Text2D[];
4
+ update_text_positions(): void;
5
+ set texts(arg: any[]);
6
+ get texts(): any[];
7
+ set size(arg: number);
8
+ get size(): number;
9
+ }
10
+ import { Text2D } from "./Text2D";
@@ -1,3 +1,3 @@
1
- export class ObjectAxis {
2
- constructor(obj: any, size: any);
3
- }
1
+ export class ObjectAxis {
2
+ constructor(obj: any, size: any);
3
+ }
@@ -1,18 +1,18 @@
1
- export class ObjectOrientedBoundingBox {
2
- constructor(points: any);
3
- axis_to_world: any;
4
- world_to_axis: any;
5
- min: any;
6
- max: any;
7
- center: any;
8
- bounds: any[];
9
- get_center(points: any): any;
10
- box_volume(min: any, max: any): number;
11
- getSize(): any;
12
- is_inside_XZ(point: any): boolean;
13
- closest_point_on_bounds(reference_point: any): any;
14
- world_to_local(point: any): any;
15
- local_to_world(point: any): any;
16
- local_to_world_dir(direction: any): any;
17
- get_corners(): any[];
18
- }
1
+ export class ObjectOrientedBoundingBox {
2
+ constructor(points: any);
3
+ axis_to_world: any;
4
+ world_to_axis: any;
5
+ min: any;
6
+ max: any;
7
+ center: any;
8
+ bounds: any[];
9
+ get_center(points: any): any;
10
+ box_volume(min: any, max: any): number;
11
+ getSize(): any;
12
+ is_inside_XZ(point: any): boolean;
13
+ closest_point_on_bounds(reference_point: any): any;
14
+ world_to_local(point: any): any;
15
+ local_to_world(point: any): any;
16
+ local_to_world_dir(direction: any): any;
17
+ get_corners(): any[];
18
+ }
@@ -1,6 +1,6 @@
1
- export class PlaneHelper {
2
- constructor(scale?: number);
3
- renderOrder: number;
4
- update(): void;
5
- dispose(): void;
6
- }
1
+ export class PlaneHelper {
2
+ constructor(scale?: number);
3
+ renderOrder: number;
4
+ update(): void;
5
+ dispose(): void;
6
+ }
@@ -1,4 +1,4 @@
1
- export class Shape2D {
2
- constructor(points_2D: any, show_edges: any);
3
- invert_normals(geometry: any): void;
4
- }
1
+ export class Shape2D {
2
+ constructor(points_2D: any, show_edges: any);
3
+ invert_normals(geometry: any): void;
4
+ }
@@ -1,3 +1,3 @@
1
- export class Shape3D {
2
- constructor(points_2D: any, show_edges: any, height: any);
3
- }
1
+ export class Shape3D {
2
+ constructor(points_2D: any, show_edges: any, height: any);
3
+ }
@@ -1,13 +1,13 @@
1
- export class Text2D extends WorldImage {
2
- constructor(text: any, font: any, color: any, pivot: any, is_static: any);
3
- simple_text_drawer: SimpleTextDrawer;
4
- canvas_texture: any;
5
- draw_settings: {
6
- font: any;
7
- font_color: any;
8
- };
9
- set text(arg: string);
10
- get text(): string;
11
- }
12
- import { WorldImage } from "./WorldImage";
13
- import { SimpleTextDrawer } from "../canvas_drawer/SimpleTextDrawer";
1
+ export class Text2D extends WorldImage {
2
+ constructor(text: any, font: any, color: any, pivot: any, is_static: any);
3
+ simple_text_drawer: SimpleTextDrawer;
4
+ canvas_texture: any;
5
+ draw_settings: {
6
+ font: any;
7
+ font_color: any;
8
+ };
9
+ set text(arg: string);
10
+ get text(): string;
11
+ }
12
+ import { WorldImage } from "./WorldImage";
13
+ import { SimpleTextDrawer } from "../canvas_drawer/SimpleTextDrawer";
@@ -1,52 +1,52 @@
1
- export class UIElement {
2
- constructor(vert: any, frag: any);
3
- is_clickable: boolean;
4
- position_strategy: WorldSpacePosition;
5
- current_state: OnIdle;
6
- _position: any;
7
- _on_idle_state: OnIdle;
8
- _on_enter_state: OnMouseEnter;
9
- _on_exit_state: OnMouseExit;
10
- _on_hover_state: OnMouseHover;
11
- on_enter: any;
12
- on_exit: any;
13
- on_hover: any;
14
- mouse_pos_tmp: any;
15
- cached_NDC_position: any;
16
- screen_pos_tmp: any;
17
- texture_size: any;
18
- frustumCulled: boolean;
19
- matrixAutoUpdate: boolean;
20
- renderOrder: number;
21
- size: number;
22
- pixel_offset: any;
23
- set_render_order(value: any): void;
24
- get pivot_point(): any;
25
- set_pixel_offset(offset: any): void;
26
- set_state(new_state: any): void;
27
- get position(): any;
28
- set use_depth(arg: any);
29
- get use_depth(): any;
30
- set depth_offset(arg: any);
31
- get depth_offset(): any;
32
- clear_state(): void;
33
- visible: boolean;
34
- set_world_space_coordinate_system(): void;
35
- set_screen_space_coordinate_system(): void;
36
- set_texture(texture: any): void;
37
- update_state(normalized_mouse_pos: any): void;
38
- is_mouse_over(normalized_mouse_pos: any): any;
39
- to_screen_position(projected_pos: any): void;
40
- get_screen_space_position(): any;
41
- set_screen_space_position(screen_pos: any): void;
42
- dispose(): void;
43
- get_size(vector2: any): any;
44
- on_mouse_enter(): void;
45
- on_mouse_exit(): void;
46
- on_mouse_hover(): void;
47
- }
48
- import { WorldSpacePosition } from "../ui/ui_element_position/WorldSpacePosition";
49
- import { OnIdle } from "../ui/ui_element_state/OnIdle";
50
- import { OnMouseEnter } from "../ui/ui_element_state/OnMouseEnter";
51
- import { OnMouseExit } from "../ui/ui_element_state/OnMouseExit";
52
- import { OnMouseHover } from "../ui/ui_element_state/OnMouseHover";
1
+ export class UIElement {
2
+ constructor(vert: any, frag: any);
3
+ is_clickable: boolean;
4
+ position_strategy: WorldSpacePosition;
5
+ current_state: OnIdle;
6
+ _position: any;
7
+ _on_idle_state: OnIdle;
8
+ _on_enter_state: OnMouseEnter;
9
+ _on_exit_state: OnMouseExit;
10
+ _on_hover_state: OnMouseHover;
11
+ on_enter: any;
12
+ on_exit: any;
13
+ on_hover: any;
14
+ mouse_pos_tmp: any;
15
+ cached_NDC_position: any;
16
+ screen_pos_tmp: any;
17
+ texture_size: any;
18
+ frustumCulled: boolean;
19
+ matrixAutoUpdate: boolean;
20
+ renderOrder: number;
21
+ size: number;
22
+ pixel_offset: any;
23
+ set_render_order(value: any): void;
24
+ get pivot_point(): any;
25
+ set_pixel_offset(offset: any): void;
26
+ set_state(new_state: any): void;
27
+ get position(): any;
28
+ set use_depth(arg: any);
29
+ get use_depth(): any;
30
+ set depth_offset(arg: any);
31
+ get depth_offset(): any;
32
+ clear_state(): void;
33
+ visible: boolean;
34
+ set_world_space_coordinate_system(): void;
35
+ set_screen_space_coordinate_system(): void;
36
+ set_texture(texture: any): void;
37
+ update_state(normalized_mouse_pos: any): void;
38
+ is_mouse_over(normalized_mouse_pos: any): any;
39
+ to_screen_position(projected_pos: any): void;
40
+ get_screen_space_position(): any;
41
+ set_screen_space_position(screen_pos: any): void;
42
+ dispose(): void;
43
+ get_size(vector2: any): any;
44
+ on_mouse_enter(): void;
45
+ on_mouse_exit(): void;
46
+ on_mouse_hover(): void;
47
+ }
48
+ import { WorldSpacePosition } from "../ui/ui_element_position/WorldSpacePosition";
49
+ import { OnIdle } from "../ui/ui_element_state/OnIdle";
50
+ import { OnMouseEnter } from "../ui/ui_element_state/OnMouseEnter";
51
+ import { OnMouseExit } from "../ui/ui_element_state/OnMouseExit";
52
+ import { OnMouseHover } from "../ui/ui_element_state/OnMouseHover";
@@ -1,4 +1,4 @@
1
- export class UpdatableMaterialMesh {
2
- constructor(geometry: any, material: any);
3
- onBeforeRender: () => void;
4
- }
1
+ export class UpdatableMaterialMesh {
2
+ constructor(geometry: any, material: any);
3
+ onBeforeRender: () => void;
4
+ }
@@ -1,13 +1,13 @@
1
- export class WorldImage {
2
- constructor(texture: any, pivot: any);
3
- current_scale: number;
4
- tmp_bb_size: any;
5
- update_texture(): void;
6
- set size(arg: any);
7
- get size(): any;
8
- set screen_aligned(arg: boolean);
9
- get screen_aligned(): boolean;
10
- set opacity(arg: any);
11
- get opacity(): any;
12
- dispose(): void;
13
- }
1
+ export class WorldImage {
2
+ constructor(texture: any, pivot: any);
3
+ current_scale: number;
4
+ tmp_bb_size: any;
5
+ update_texture(): void;
6
+ set size(arg: any);
7
+ get size(): any;
8
+ set screen_aligned(arg: boolean);
9
+ get screen_aligned(): boolean;
10
+ set opacity(arg: any);
11
+ get opacity(): any;
12
+ dispose(): void;
13
+ }
@@ -1,30 +1,30 @@
1
- export class SDFText {
2
- constructor(glyph_layout: any, text?: string);
3
- glyph_layout: any;
4
- glyphs: any[];
5
- glyph_is_dirty: boolean;
6
- matrix_is_dirty: boolean;
7
- color_is_dirty: boolean;
8
- position: any;
9
- quaternion: any;
10
- scale: any;
11
- matrix: any;
12
- color: any;
13
- pivot_point: any;
14
- __opacity: number;
15
- __text: string;
16
- set text(arg: string);
17
- get text(): string;
18
- update_matrix(): void;
19
- clear_glyph_dirty(): void;
20
- clear_color_dirty(): void;
21
- set_rotation(orientation?: number, tilt?: number): void;
22
- set_position(pos: any): void;
23
- set_size(size: any): void;
24
- set_color(col: any): void;
25
- set_pivot(pivot: any): void;
26
- set opacity(arg: number);
27
- get opacity(): number;
28
- update_glyphs(): void;
29
- __generate_glyphs(text: any): void;
30
- }
1
+ export class SDFText {
2
+ constructor(glyph_layout: any, text?: string);
3
+ glyph_layout: any;
4
+ glyphs: any[];
5
+ glyph_is_dirty: boolean;
6
+ matrix_is_dirty: boolean;
7
+ color_is_dirty: boolean;
8
+ position: any;
9
+ quaternion: any;
10
+ scale: any;
11
+ matrix: any;
12
+ color: any;
13
+ pivot_point: any;
14
+ __opacity: number;
15
+ __text: string;
16
+ set text(arg: string);
17
+ get text(): string;
18
+ update_matrix(): void;
19
+ clear_glyph_dirty(): void;
20
+ clear_color_dirty(): void;
21
+ set_rotation(orientation?: number, tilt?: number): void;
22
+ set_position(pos: any): void;
23
+ set_size(size: any): void;
24
+ set_color(col: any): void;
25
+ set_pivot(pivot: any): void;
26
+ set opacity(arg: number);
27
+ get opacity(): number;
28
+ update_glyphs(): void;
29
+ __generate_glyphs(text: any): void;
30
+ }
@@ -1,12 +1,12 @@
1
- export class SDFTextBatch {
2
- constructor(font_layout: any, atlas_texture: any);
3
- text_elements: any[];
4
- font_layout: any;
5
- frustumCulled: boolean;
6
- set_boldness(value: any): void;
7
- add_text(text_str: any): SDFText;
8
- remove_text(text_elem: any): void;
9
- update(force_update: any): void;
10
- dispose(): void;
11
- }
12
- import { SDFText } from "./SDFText";
1
+ export class SDFTextBatch {
2
+ constructor(font_layout: any, atlas_texture: any);
3
+ text_elements: any[];
4
+ font_layout: any;
5
+ frustumCulled: boolean;
6
+ set_boldness(value: any): void;
7
+ add_text(text_str: any): SDFText;
8
+ remove_text(text_elem: any): void;
9
+ update(force_update: any): void;
10
+ dispose(): void;
11
+ }
12
+ import { SDFText } from "./SDFText";
@@ -1,6 +1,6 @@
1
- export class TextGlyph {
2
- constructor(offset: any, plane_bounds: any, atlas_bounds: any);
3
- scale: any;
4
- position: any;
5
- atlas_bounds: any;
6
- }
1
+ export class TextGlyph {
2
+ constructor(offset: any, plane_bounds: any, atlas_bounds: any);
3
+ scale: any;
4
+ position: any;
5
+ atlas_bounds: any;
6
+ }
@@ -1,14 +1,14 @@
1
- export class ManipulatorHandle {
2
- constructor(direction: any, color: any);
3
- arrow_helper: any;
4
- box_collider: any;
5
- direction: any;
6
- raycaster: any;
7
- raycast_result: any;
8
- tmp_p1: any;
9
- tmp_p2: any;
10
- tmp_v2: any;
11
- half_unit_vec: any;
12
- is_mouse_over(): boolean;
13
- get_normalized_screen_direction(): any;
14
- }
1
+ export class ManipulatorHandle {
2
+ constructor(direction: any, color: any);
3
+ arrow_helper: any;
4
+ box_collider: any;
5
+ direction: any;
6
+ raycaster: any;
7
+ raycast_result: any;
8
+ tmp_p1: any;
9
+ tmp_p2: any;
10
+ tmp_v2: any;
11
+ half_unit_vec: any;
12
+ is_mouse_over(): boolean;
13
+ get_normalized_screen_direction(): any;
14
+ }
@@ -1,16 +1,16 @@
1
- export class ObjectEditor {
2
- constructor(renderer: any, scene: any, camera: any);
3
- raycaster: any;
4
- selected_object: any;
5
- object_manipulator: ObjectManipulator;
6
- object_picker: ObjectPicker;
7
- scene: any;
8
- camera: any;
9
- selectable_objects: any[];
10
- refresh_scene(): void;
11
- update(): void;
12
- __populate_selectable_objects(array: any): void;
13
- __set_object_ids(array: any): void;
14
- }
15
- import { ObjectManipulator } from "./ObjectManipulator";
16
- import { ObjectPicker } from "./ObjectPicker";
1
+ export class ObjectEditor {
2
+ constructor(renderer: any, scene: any, camera: any);
3
+ raycaster: any;
4
+ selected_object: any;
5
+ object_manipulator: ObjectManipulator;
6
+ object_picker: ObjectPicker;
7
+ scene: any;
8
+ camera: any;
9
+ selectable_objects: any[];
10
+ refresh_scene(): void;
11
+ update(): void;
12
+ __populate_selectable_objects(array: any): void;
13
+ __set_object_ids(array: any): void;
14
+ }
15
+ import { ObjectManipulator } from "./ObjectManipulator";
16
+ import { ObjectPicker } from "./ObjectPicker";
@@ -1,19 +1,19 @@
1
- export class ObjectManipulator {
2
- target_obj: any;
3
- up_handle: ManipulatorHandle;
4
- right_handle: ManipulatorHandle;
5
- forward_handle: ManipulatorHandle;
6
- active_handle: ManipulatorHandle;
7
- tmp_displacement_vector: any;
8
- tmp_local_pos: any;
9
- tmp_up_v2: any;
10
- tmp_right_v2: any;
11
- use_vertical_translation: boolean;
12
- translation_sign: boolean;
13
- visible: boolean;
14
- update(): void;
15
- set_translation_axis(active_handle: any): void;
16
- check_active_handle(): void;
17
- set_target(obj: any): void;
18
- }
19
- import { ManipulatorHandle } from "../editor/ManipulatorHandle";
1
+ export class ObjectManipulator {
2
+ target_obj: any;
3
+ up_handle: ManipulatorHandle;
4
+ right_handle: ManipulatorHandle;
5
+ forward_handle: ManipulatorHandle;
6
+ active_handle: ManipulatorHandle;
7
+ tmp_displacement_vector: any;
8
+ tmp_local_pos: any;
9
+ tmp_up_v2: any;
10
+ tmp_right_v2: any;
11
+ use_vertical_translation: boolean;
12
+ translation_sign: boolean;
13
+ visible: boolean;
14
+ update(): void;
15
+ set_translation_axis(active_handle: any): void;
16
+ check_active_handle(): void;
17
+ set_target(obj: any): void;
18
+ }
19
+ import { ManipulatorHandle } from "../editor/ManipulatorHandle";
@@ -1,16 +1,16 @@
1
- export class ObjectPicker {
2
- constructor(renderer: any, scene: any, camera: any);
3
- renderer: any;
4
- readback_buffer: Uint8Array;
5
- scene: any;
6
- camera: any;
7
- camera_layers: any;
8
- clear_color: any;
9
- picking_texture: any;
10
- tmp_scene_auto_update: any;
11
- tmp_mouse_pos: any;
12
- pick(mouse_NDC: any, objects: any): number;
13
- __prepare_scene(objects: any): void;
14
- __restore_scene(objects: any): void;
15
- __readback_id(mouse_NDC: any): number;
16
- }
1
+ export class ObjectPicker {
2
+ constructor(renderer: any, scene: any, camera: any);
3
+ renderer: any;
4
+ readback_buffer: Uint8Array;
5
+ scene: any;
6
+ camera: any;
7
+ camera_layers: any;
8
+ clear_color: any;
9
+ picking_texture: any;
10
+ tmp_scene_auto_update: any;
11
+ tmp_mouse_pos: any;
12
+ pick(mouse_NDC: any, objects: any): number;
13
+ __prepare_scene(objects: any): void;
14
+ __restore_scene(objects: any): void;
15
+ __readback_id(mouse_NDC: any): number;
16
+ }
@@ -1,12 +1,12 @@
1
- export class GPUParticleSystem {
2
- attributes: any[];
3
- particles: any;
4
- set_from_geometry(geometry: any, material: any, init_attribute_uvs: any): void;
5
- add_texture_attribute(buffer_attribute: any): void;
6
- add_attribute(name: any, buffer_attribute: any): void;
7
- build_uv_storage_attribute(particle_count: any): any;
8
- calculate_resolution(particle_count: any): number;
9
- update(): void;
10
- set_attribute_update_material(attribute_name: any, mat: any): void;
11
- dispose(): void;
12
- }
1
+ export class GPUParticleSystem {
2
+ attributes: any[];
3
+ particles: any;
4
+ set_from_geometry(geometry: any, material: any, init_attribute_uvs: any): void;
5
+ add_texture_attribute(buffer_attribute: any): void;
6
+ add_attribute(name: any, buffer_attribute: any): void;
7
+ build_uv_storage_attribute(particle_count: any): any;
8
+ calculate_resolution(particle_count: any): number;
9
+ update(): void;
10
+ set_attribute_update_material(attribute_name: any, mat: any): void;
11
+ dispose(): void;
12
+ }