ohzi-core 6.4.0 → 6.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (432) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +51 -51
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +330 -330
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +24 -21
  17. package/src/KeyboardInput.js +146 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +246 -246
  33. package/src/action_sequencer/NumberInterpolator.js +25 -25
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +42 -42
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/JSONLoader.js +40 -40
  149. package/src/resource_loader/OBJLoader.js +39 -39
  150. package/src/resource_loader/PointArrayLoader.js +63 -63
  151. package/src/resource_loader/RGBETextureLoader.js +42 -42
  152. package/src/resource_loader/VideoLoader.js +20 -20
  153. package/src/shaders/add/add.frag +8 -8
  154. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  155. package/src/shaders/basic_color/basic_color.frag +5 -5
  156. package/src/shaders/basic_color/basic_color.vert +9 -9
  157. package/src/shaders/basic_line/basic_line.frag +36 -36
  158. package/src/shaders/basic_line/basic_line.vert +36 -36
  159. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  160. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  161. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  162. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  163. package/src/shaders/box_blur/box_blur.frag +24 -24
  164. package/src/shaders/box_blur/compose.frag +31 -31
  165. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  166. package/src/shaders/copy/copy.frag +6 -6
  167. package/src/shaders/copy/copy.vert +5 -5
  168. package/src/shaders/deferred/blit_copy.vert +11 -11
  169. package/src/shaders/deferred/deferred_compose.frag +59 -59
  170. package/src/shaders/deferred/point_light.frag +66 -66
  171. package/src/shaders/deferred/point_light.vert +13 -13
  172. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  173. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  174. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  175. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  176. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  177. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  178. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  179. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  180. package/src/shaders/edges/corners.frag +10 -10
  181. package/src/shaders/edges/corners.vert +30 -30
  182. package/src/shaders/edges/edges.frag +6 -6
  183. package/src/shaders/edges/edges.vert +27 -27
  184. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  185. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  186. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  187. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  188. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  189. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  190. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  191. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  192. package/src/shaders/grid/grid.frag +16 -16
  193. package/src/shaders/grid/grid.vert +9 -9
  194. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  195. package/src/shaders/median_filter/median_filter.frag +134 -134
  196. package/src/shaders/normal/normal.frag +6 -6
  197. package/src/shaders/normal/normal.vert +6 -6
  198. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  199. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  200. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  201. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  202. package/src/shaders/ssao/hbao.frag +264 -264
  203. package/src/shaders/ssao/ssao.frag +95 -95
  204. package/src/shaders/ssao/ssao.vert +10 -10
  205. package/src/shaders/ssao/ssao_compose.frag +14 -14
  206. package/src/shaders/transparent_mix/copy.frag +6 -6
  207. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  208. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  209. package/src/shaders/ui/ss_texture.frag +10 -10
  210. package/src/shaders/ui/ss_texture.vert +31 -31
  211. package/src/shaders/ui/ws_texture.vert +38 -38
  212. package/src/shaders/ui_element/ui_element.frag +11 -11
  213. package/src/shaders/ui_element/ui_element.vert +32 -32
  214. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  215. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  216. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  217. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  218. package/src/static_batcher/BatchedMesh.js +54 -54
  219. package/src/static_batcher/GeometryBatch.js +312 -312
  220. package/src/static_batcher/GeometryBatcher.js +63 -63
  221. package/src/static_batcher/MeshBatcher.js +56 -56
  222. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  223. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  224. package/src/ui/ui_element_state/OnIdle.js +17 -17
  225. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  226. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  227. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  228. package/src/ui/ui_element_state/UIElementState.js +18 -18
  229. package/src/utilities/ArrayUtilities.js +55 -55
  230. package/src/utilities/CameraUtilities.js +210 -210
  231. package/src/utilities/EasingFunctions.js +226 -226
  232. package/src/utilities/FrustumPointFitter.js +255 -255
  233. package/src/utilities/GeometryUtilities.js +74 -74
  234. package/src/utilities/ImageUtilities.js +26 -26
  235. package/src/utilities/MeshSampler.js +152 -152
  236. package/src/utilities/ModelUtilities.js +161 -161
  237. package/src/utilities/OMath.js +155 -155
  238. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  239. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  240. package/src/utilities/StringUtilities.js +32 -32
  241. package/src/utilities/TimeUtilities.js +22 -22
  242. package/src/utilities/Validation.js +34 -34
  243. package/src/view_components/ApplicationView.js +60 -60
  244. package/src/view_components/ViewComponent.js +61 -61
  245. package/src/view_components/ViewComponentManager.js +68 -68
  246. package/src/view_components/ViewContext.js +14 -14
  247. package/src/view_components/ViewManager.js +147 -147
  248. package/src/view_components/ViewState.js +54 -54
  249. package/src/view_components/transition/ActionSequencerBuilder.js +106 -106
  250. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  251. package/src/view_components/transition/TransitionTable.js +54 -54
  252. package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
  253. package/types/BaseApplication.d.ts +8 -8
  254. package/types/Browser.d.ts +12 -12
  255. package/types/CameraManager.d.ts +8 -8
  256. package/types/Capabilities.d.ts +6 -6
  257. package/types/Configuration.d.ts +6 -6
  258. package/types/Debug.d.ts +38 -38
  259. package/types/EventManager.d.ts +42 -42
  260. package/types/Graphics.d.ts +35 -35
  261. package/types/Initializer.d.ts +4 -4
  262. package/types/Input.d.ts +8 -8
  263. package/types/OS.d.ts +18 -18
  264. package/types/OrthographicCamera.d.ts +5 -5
  265. package/types/PerspectiveCamera.d.ts +5 -5
  266. package/types/ReflectionPlaneContext.d.ts +6 -6
  267. package/types/RenderLayers.d.ts +6 -6
  268. package/types/RenderLoop.d.ts +13 -13
  269. package/types/ResourceContainer.d.ts +8 -8
  270. package/types/SceneManager.d.ts +10 -10
  271. package/types/Screen.d.ts +17 -17
  272. package/types/Time.d.ts +11 -11
  273. package/types/UI.d.ts +15 -15
  274. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  275. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  276. package/types/action_sequencer/ActionSequencer.d.ts +30 -30
  277. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  278. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  279. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  280. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  281. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  282. package/types/components/AudioClip.d.ts +12 -12
  283. package/types/components/AxisHelper.d.ts +6 -6
  284. package/types/components/BaseObject.d.ts +5 -5
  285. package/types/components/EdgeMesh.d.ts +13 -13
  286. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  287. package/types/components/Grid.d.ts +2 -2
  288. package/types/components/Line.d.ts +16 -16
  289. package/types/components/MultiLinePath.d.ts +4 -4
  290. package/types/components/MultiLineText2D.d.ts +10 -10
  291. package/types/components/ObjectAxis.d.ts +3 -3
  292. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  293. package/types/components/PlaneHelper.d.ts +6 -6
  294. package/types/components/Shape2D.d.ts +4 -4
  295. package/types/components/Shape3D.d.ts +3 -3
  296. package/types/components/Text2D.d.ts +13 -13
  297. package/types/components/UIElement.d.ts +52 -52
  298. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  299. package/types/components/WorldImage.d.ts +13 -13
  300. package/types/components/sdf_text/SDFText.d.ts +30 -30
  301. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  302. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  303. package/types/editor/ManipulatorHandle.d.ts +14 -14
  304. package/types/editor/ObjectEditor.d.ts +16 -16
  305. package/types/editor/ObjectManipulator.d.ts +19 -19
  306. package/types/editor/ObjectPicker.d.ts +16 -16
  307. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  308. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  309. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  310. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  311. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  312. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  313. package/types/index.d.ts +89 -89
  314. package/types/materials/AddMaterial.d.ts +5 -5
  315. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  316. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  317. package/types/materials/BlitMaterial.d.ts +3 -3
  318. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  319. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  320. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  321. package/types/materials/ClearColorMaterial.d.ts +7 -7
  322. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  323. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  324. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  325. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  326. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  327. package/types/materials/FXAAMaterial.d.ts +3 -3
  328. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  329. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  330. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  331. package/types/materials/NormalMaterial.d.ts +2 -2
  332. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  333. package/types/materials/SDFTextMaterial.d.ts +12 -12
  334. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  335. package/types/materials/SSAOMaterial.d.ts +6 -6
  336. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  337. package/types/materials/UIElementMaterial.d.ts +7 -7
  338. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  339. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  340. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  341. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  342. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  343. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  344. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  345. package/types/object_pool/Pool.d.ts +10 -10
  346. package/types/primitives/Arrow.d.ts +8 -8
  347. package/types/primitives/Cube.d.ts +3 -3
  348. package/types/primitives/HorizontalPlane.d.ts +3 -3
  349. package/types/primitives/Sphere.d.ts +3 -3
  350. package/types/primitives/VerticalPlane.d.ts +3 -3
  351. package/types/raycast/GroupRaycaster.d.ts +13 -13
  352. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  353. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  354. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  355. package/types/raycast/RaycastResolver.d.ts +5 -5
  356. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  357. package/types/raycast/states/BaseState.d.ts +5 -5
  358. package/types/raycast/states/IdleState.d.ts +5 -5
  359. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  361. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  362. package/types/render_mode/BaseRender.d.ts +7 -7
  363. package/types/render_mode/BloomRender.d.ts +10 -10
  364. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  365. package/types/render_mode/DeferredRender.d.ts +9 -9
  366. package/types/render_mode/NormalAORender.d.ts +16 -16
  367. package/types/render_mode/NormalRender.d.ts +4 -4
  368. package/types/render_mode/OutlineRender.d.ts +20 -20
  369. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  370. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  371. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  372. package/types/render_utilities/Blitter.d.ts +16 -16
  373. package/types/render_utilities/Blurrer.d.ts +9 -9
  374. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  375. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  376. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  377. package/types/render_utilities/MedianFilter.d.ts +10 -10
  378. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  379. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  380. package/types/resource_loader/AudioLoader.d.ts +8 -8
  381. package/types/resource_loader/BasisLoader.d.ts +6 -6
  382. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  383. package/types/resource_loader/DAELoader.d.ts +6 -6
  384. package/types/resource_loader/DDSLoader.d.ts +6 -6
  385. package/types/resource_loader/FileLoader.d.ts +6 -6
  386. package/types/resource_loader/FontLoader.d.ts +6 -6
  387. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  388. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  389. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  390. package/types/resource_loader/JSONLoader.d.ts +6 -6
  391. package/types/resource_loader/OBJLoader.d.ts +6 -6
  392. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  393. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  394. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  395. package/types/resource_loader/SVGLoader.d.ts +6 -6
  396. package/types/resource_loader/TextLoader.d.ts +6 -6
  397. package/types/resource_loader/TextureLoader.d.ts +6 -6
  398. package/types/resource_loader/VideoLoader.d.ts +6 -6
  399. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  400. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  401. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  402. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  403. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  407. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  408. package/types/utilities/ArrayUtilities.d.ts +7 -7
  409. package/types/utilities/CameraUtilities.d.ts +24 -24
  410. package/types/utilities/EasingFunctions.d.ts +35 -35
  411. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  412. package/types/utilities/GeometryUtilities.d.ts +4 -4
  413. package/types/utilities/ImageUtilities.d.ts +4 -4
  414. package/types/utilities/MeshSampler.d.ts +14 -14
  415. package/types/utilities/ModelUtilities.d.ts +13 -13
  416. package/types/utilities/OMath.d.ts +21 -21
  417. package/types/utilities/ObjectUtilities.d.ts +5 -5
  418. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  419. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  420. package/types/utilities/StringUtilities.d.ts +5 -5
  421. package/types/utilities/TimeUtilities.d.ts +3 -3
  422. package/types/utilities/Validation.d.ts +6 -6
  423. package/types/view_components/ApplicationView.d.ts +11 -11
  424. package/types/view_components/ViewComponent.d.ts +13 -13
  425. package/types/view_components/ViewComponentManager.d.ts +10 -10
  426. package/types/view_components/ViewContext.d.ts +6 -6
  427. package/types/view_components/ViewManager.d.ts +24 -24
  428. package/types/view_components/ViewState.d.ts +15 -15
  429. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  430. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  431. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  432. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,39 +1,39 @@
1
- import WorldImage from './WorldImage';
2
- import SimpleTextDrawer from '../canvas_drawer/SimpleTextDrawer';
3
-
4
- import { LinearMipMapLinearFilter } from 'three';
5
- import { LinearFilter } from 'three';
6
-
7
- export default class Text2D extends WorldImage
8
- {
9
- constructor(text, font, color, pivot, is_static)
10
- {
11
- const simple_text_drawer = new SimpleTextDrawer(is_static);
12
-
13
- const draw_settings = {
14
- font: font,
15
- font_color: color || '#000000'
16
- };
17
- const canvas_texture = simple_text_drawer.draw_on_texture(text, draw_settings);
18
-
19
- canvas_texture.minFilter = LinearMipMapLinearFilter;
20
- canvas_texture.minFilter = LinearFilter;
21
- canvas_texture.needsUpdate = true;
22
- super(canvas_texture, pivot);
23
-
24
- this.simple_text_drawer = simple_text_drawer;
25
- this.canvas_texture = canvas_texture;
26
- this.draw_settings = draw_settings;
27
- }
28
-
29
- set text(value)
30
- {
31
- this.simple_text_drawer.draw_canvas(value, this.draw_settings);
32
- this.update_texture();
33
- }
34
-
35
- get text()
36
- {
37
- return 'not implemented';
38
- }
39
- }
1
+ import WorldImage from './WorldImage';
2
+ import SimpleTextDrawer from '../canvas_drawer/SimpleTextDrawer';
3
+
4
+ import { LinearMipMapLinearFilter } from 'three';
5
+ import { LinearFilter } from 'three';
6
+
7
+ export default class Text2D extends WorldImage
8
+ {
9
+ constructor(text, font, color, pivot, is_static)
10
+ {
11
+ const simple_text_drawer = new SimpleTextDrawer(is_static);
12
+
13
+ const draw_settings = {
14
+ font: font,
15
+ font_color: color || '#000000'
16
+ };
17
+ const canvas_texture = simple_text_drawer.draw_on_texture(text, draw_settings);
18
+
19
+ canvas_texture.minFilter = LinearMipMapLinearFilter;
20
+ canvas_texture.minFilter = LinearFilter;
21
+ canvas_texture.needsUpdate = true;
22
+ super(canvas_texture, pivot);
23
+
24
+ this.simple_text_drawer = simple_text_drawer;
25
+ this.canvas_texture = canvas_texture;
26
+ this.draw_settings = draw_settings;
27
+ }
28
+
29
+ set text(value)
30
+ {
31
+ this.simple_text_drawer.draw_canvas(value, this.draw_settings);
32
+ this.update_texture();
33
+ }
34
+
35
+ get text()
36
+ {
37
+ return 'not implemented';
38
+ }
39
+ }
@@ -1,208 +1,208 @@
1
-
2
- import Screen from '../Screen';
3
-
4
- import UIElementMaterial from '../materials/UIElementMaterial';
5
-
6
- import ScreenSpacePosition from '../ui/ui_element_position/ScreenSpacePosition';
7
- import WorldSpacePosition from '../ui/ui_element_position/WorldSpacePosition';
8
-
9
- import OnIdle from '../ui/ui_element_state/OnIdle';
10
- import OnMouseEnter from '../ui/ui_element_state/OnMouseEnter';
11
- import OnMouseExit from '../ui/ui_element_state/OnMouseExit';
12
- import OnMouseHover from '../ui/ui_element_state/OnMouseHover';
13
-
14
- import { Mesh } from 'three';
15
- import { PlaneGeometry } from 'three';
16
- import { Vector2 } from 'three';
17
- import { Vector3 } from 'three';
18
- import { NearestFilter } from 'three';
19
- import { Box2 } from 'three';
20
-
21
- export default class UIElement extends Mesh
22
- {
23
- constructor(vert, frag)
24
- {
25
- super(new PlaneGeometry(1, 1), new UIElementMaterial());
26
-
27
- this.is_clickable = false;
28
-
29
- this.position_strategy = new WorldSpacePosition();
30
- this.current_state = new OnIdle();
31
-
32
- this._position = new Vector3();
33
-
34
- this._on_idle_state = new OnIdle();
35
- this._on_enter_state = new OnMouseEnter();
36
- this._on_exit_state = new OnMouseExit();
37
- this._on_hover_state = new OnMouseHover();
38
-
39
- this.on_enter = undefined;
40
- this.on_exit = undefined;
41
- this.on_hover = undefined;
42
-
43
- this.mouse_pos_tmp = new Vector2();
44
- this.cached_NDC_position = new Vector2();
45
- this.screen_pos_tmp = new Vector2();
46
-
47
- this.texture_size = new Vector2(1, 1);
48
-
49
- this.frustumCulled = false;
50
- this.matrixAutoUpdate = false;
51
- this.renderOrder = 0;
52
-
53
- this.size = 1;
54
- this.pixel_offset = new Vector2();
55
- }
56
-
57
- set_render_order(value)
58
- {
59
- this.renderOrder = value;
60
- }
61
-
62
- get pivot_point()
63
- {
64
- return this.material.uniforms._PivotPoint.value;
65
- }
66
-
67
- set_pixel_offset(offset)
68
- {
69
- this.pixel_offset.copy(offset);
70
- this.material.uniforms._PixelOffset.value.copy(offset);
71
- }
72
-
73
- set_state(new_state)
74
- {
75
- this.current_state.on_exit(this);
76
- this.current_state = new_state;
77
- this.current_state.on_enter(this);
78
- }
79
-
80
- get position()
81
- {
82
- return this._position;
83
- }
84
-
85
- set use_depth(boolean)
86
- {
87
- this.material.depthTest = boolean;
88
- }
89
-
90
- get use_depth()
91
- {
92
- return this.material.depthTest;
93
- }
94
-
95
- set depth_offset(value)
96
- {
97
- this.material.uniforms._DepthOffset.value = value;
98
- }
99
-
100
- get depth_offset()
101
- {
102
- return this.material.uniforms._DepthOffset.value;
103
- }
104
-
105
- clear_state()
106
- {
107
- this.visible = false;
108
- }
109
-
110
- set_world_space_coordinate_system()
111
- {
112
- this.position_strategy = new WorldSpacePosition();
113
- }
114
-
115
- set_screen_space_coordinate_system()
116
- {
117
- this.position_strategy = new ScreenSpacePosition();
118
- }
119
-
120
- set_texture(texture)
121
- {
122
- texture.minFilter = NearestFilter;
123
- texture.magFilter = NearestFilter;
124
- texture.needsUpdate = true;
125
-
126
- this.texture_size.set(texture.image.width, texture.image.height);
127
-
128
- this.material.uniforms._MainTex.value = texture;
129
- this.get_size(this.material.uniforms._TextureSize.value);
130
- this.visible = true;
131
- }
132
-
133
- update_state(normalized_mouse_pos)
134
- {
135
- this.material.uniforms._ScreenSize.value.set(Screen.width, Screen.height);
136
- this.get_size(this.material.uniforms._TextureSize.value);
137
-
138
- this.cached_NDC_position.copy(this.position_strategy.get_pos_NDC(this.position));
139
- this.material.uniforms._NDC.value.copy(this.position);
140
- this.current_state.update(this, normalized_mouse_pos);
141
- }
142
-
143
- is_mouse_over(normalized_mouse_pos)
144
- {
145
- this.screen_pos_tmp.copy(this.cached_NDC_position);
146
- this.to_screen_position(this.screen_pos_tmp);
147
- this.screen_pos_tmp.x += this.pixel_offset.x;
148
- this.screen_pos_tmp.y += this.pixel_offset.y;
149
-
150
- const rect = new Box2().setFromCenterAndSize(this.screen_pos_tmp, this.get_size());
151
-
152
- this.mouse_pos_tmp.copy(normalized_mouse_pos);
153
- this.to_screen_position(this.mouse_pos_tmp);
154
-
155
- return rect.containsPoint(this.mouse_pos_tmp);
156
- }
157
-
158
- to_screen_position(projected_pos)
159
- {
160
- projected_pos.x = (projected_pos.x * 0.5 + 0.5) * Screen.width + this.pixel_offset.x;
161
- projected_pos.y = (projected_pos.y * 0.5 + 0.5) * Screen.height + this.pixel_offset.y;
162
- }
163
-
164
- get_screen_space_position()
165
- {
166
- const pos = this.cached_NDC_position.clone();
167
- this.to_screen_position(pos);
168
- return pos;
169
- }
170
-
171
- set_screen_space_position(screen_pos)
172
- {
173
- this.position.x = (screen_pos.x / Screen.width) * 2 - 1;
174
- this.position.y = (screen_pos.y / Screen.height) * 2 - 1;
175
- }
176
-
177
- dispose()
178
- {
179
- if (this.material.uniforms._MainTex.value)
180
- {
181
- this.material.uniforms._MainTex.value.dispose();
182
- }
183
- Screen.remove_screen_material(this.material);
184
- this.geometry.dispose();
185
- this.material.dispose();
186
- }
187
-
188
- get_size(vector2)
189
- {
190
- if (vector2)
191
- {
192
- return vector2.copy(this.texture_size).multiplyScalar(this.size / Screen.dpr);
193
- }
194
- else
195
- {
196
- return new Vector2().copy(this.texture_size).multiplyScalar(this.size / Screen.dpr);
197
- }
198
- }
199
-
200
- on_mouse_enter()
201
- {}
202
-
203
- on_mouse_exit()
204
- {}
205
-
206
- on_mouse_hover()
207
- {}
208
- }
1
+
2
+ import Screen from '../Screen';
3
+
4
+ import UIElementMaterial from '../materials/UIElementMaterial';
5
+
6
+ import ScreenSpacePosition from '../ui/ui_element_position/ScreenSpacePosition';
7
+ import WorldSpacePosition from '../ui/ui_element_position/WorldSpacePosition';
8
+
9
+ import OnIdle from '../ui/ui_element_state/OnIdle';
10
+ import OnMouseEnter from '../ui/ui_element_state/OnMouseEnter';
11
+ import OnMouseExit from '../ui/ui_element_state/OnMouseExit';
12
+ import OnMouseHover from '../ui/ui_element_state/OnMouseHover';
13
+
14
+ import { Mesh } from 'three';
15
+ import { PlaneGeometry } from 'three';
16
+ import { Vector2 } from 'three';
17
+ import { Vector3 } from 'three';
18
+ import { NearestFilter } from 'three';
19
+ import { Box2 } from 'three';
20
+
21
+ export default class UIElement extends Mesh
22
+ {
23
+ constructor(vert, frag)
24
+ {
25
+ super(new PlaneGeometry(1, 1), new UIElementMaterial());
26
+
27
+ this.is_clickable = false;
28
+
29
+ this.position_strategy = new WorldSpacePosition();
30
+ this.current_state = new OnIdle();
31
+
32
+ this._position = new Vector3();
33
+
34
+ this._on_idle_state = new OnIdle();
35
+ this._on_enter_state = new OnMouseEnter();
36
+ this._on_exit_state = new OnMouseExit();
37
+ this._on_hover_state = new OnMouseHover();
38
+
39
+ this.on_enter = undefined;
40
+ this.on_exit = undefined;
41
+ this.on_hover = undefined;
42
+
43
+ this.mouse_pos_tmp = new Vector2();
44
+ this.cached_NDC_position = new Vector2();
45
+ this.screen_pos_tmp = new Vector2();
46
+
47
+ this.texture_size = new Vector2(1, 1);
48
+
49
+ this.frustumCulled = false;
50
+ this.matrixAutoUpdate = false;
51
+ this.renderOrder = 0;
52
+
53
+ this.size = 1;
54
+ this.pixel_offset = new Vector2();
55
+ }
56
+
57
+ set_render_order(value)
58
+ {
59
+ this.renderOrder = value;
60
+ }
61
+
62
+ get pivot_point()
63
+ {
64
+ return this.material.uniforms._PivotPoint.value;
65
+ }
66
+
67
+ set_pixel_offset(offset)
68
+ {
69
+ this.pixel_offset.copy(offset);
70
+ this.material.uniforms._PixelOffset.value.copy(offset);
71
+ }
72
+
73
+ set_state(new_state)
74
+ {
75
+ this.current_state.on_exit(this);
76
+ this.current_state = new_state;
77
+ this.current_state.on_enter(this);
78
+ }
79
+
80
+ get position()
81
+ {
82
+ return this._position;
83
+ }
84
+
85
+ set use_depth(boolean)
86
+ {
87
+ this.material.depthTest = boolean;
88
+ }
89
+
90
+ get use_depth()
91
+ {
92
+ return this.material.depthTest;
93
+ }
94
+
95
+ set depth_offset(value)
96
+ {
97
+ this.material.uniforms._DepthOffset.value = value;
98
+ }
99
+
100
+ get depth_offset()
101
+ {
102
+ return this.material.uniforms._DepthOffset.value;
103
+ }
104
+
105
+ clear_state()
106
+ {
107
+ this.visible = false;
108
+ }
109
+
110
+ set_world_space_coordinate_system()
111
+ {
112
+ this.position_strategy = new WorldSpacePosition();
113
+ }
114
+
115
+ set_screen_space_coordinate_system()
116
+ {
117
+ this.position_strategy = new ScreenSpacePosition();
118
+ }
119
+
120
+ set_texture(texture)
121
+ {
122
+ texture.minFilter = NearestFilter;
123
+ texture.magFilter = NearestFilter;
124
+ texture.needsUpdate = true;
125
+
126
+ this.texture_size.set(texture.image.width, texture.image.height);
127
+
128
+ this.material.uniforms._MainTex.value = texture;
129
+ this.get_size(this.material.uniforms._TextureSize.value);
130
+ this.visible = true;
131
+ }
132
+
133
+ update_state(normalized_mouse_pos)
134
+ {
135
+ this.material.uniforms._ScreenSize.value.set(Screen.width, Screen.height);
136
+ this.get_size(this.material.uniforms._TextureSize.value);
137
+
138
+ this.cached_NDC_position.copy(this.position_strategy.get_pos_NDC(this.position));
139
+ this.material.uniforms._NDC.value.copy(this.position);
140
+ this.current_state.update(this, normalized_mouse_pos);
141
+ }
142
+
143
+ is_mouse_over(normalized_mouse_pos)
144
+ {
145
+ this.screen_pos_tmp.copy(this.cached_NDC_position);
146
+ this.to_screen_position(this.screen_pos_tmp);
147
+ this.screen_pos_tmp.x += this.pixel_offset.x;
148
+ this.screen_pos_tmp.y += this.pixel_offset.y;
149
+
150
+ const rect = new Box2().setFromCenterAndSize(this.screen_pos_tmp, this.get_size());
151
+
152
+ this.mouse_pos_tmp.copy(normalized_mouse_pos);
153
+ this.to_screen_position(this.mouse_pos_tmp);
154
+
155
+ return rect.containsPoint(this.mouse_pos_tmp);
156
+ }
157
+
158
+ to_screen_position(projected_pos)
159
+ {
160
+ projected_pos.x = (projected_pos.x * 0.5 + 0.5) * Screen.width + this.pixel_offset.x;
161
+ projected_pos.y = (projected_pos.y * 0.5 + 0.5) * Screen.height + this.pixel_offset.y;
162
+ }
163
+
164
+ get_screen_space_position()
165
+ {
166
+ const pos = this.cached_NDC_position.clone();
167
+ this.to_screen_position(pos);
168
+ return pos;
169
+ }
170
+
171
+ set_screen_space_position(screen_pos)
172
+ {
173
+ this.position.x = (screen_pos.x / Screen.width) * 2 - 1;
174
+ this.position.y = (screen_pos.y / Screen.height) * 2 - 1;
175
+ }
176
+
177
+ dispose()
178
+ {
179
+ if (this.material.uniforms._MainTex.value)
180
+ {
181
+ this.material.uniforms._MainTex.value.dispose();
182
+ }
183
+ Screen.remove_screen_material(this.material);
184
+ this.geometry.dispose();
185
+ this.material.dispose();
186
+ }
187
+
188
+ get_size(vector2)
189
+ {
190
+ if (vector2)
191
+ {
192
+ return vector2.copy(this.texture_size).multiplyScalar(this.size / Screen.dpr);
193
+ }
194
+ else
195
+ {
196
+ return new Vector2().copy(this.texture_size).multiplyScalar(this.size / Screen.dpr);
197
+ }
198
+ }
199
+
200
+ on_mouse_enter()
201
+ {}
202
+
203
+ on_mouse_exit()
204
+ {}
205
+
206
+ on_mouse_hover()
207
+ {}
208
+ }
@@ -1,16 +1,16 @@
1
- import { Mesh } from 'three';
2
-
3
- export default class UpdatableMaterialMesh extends Mesh
4
- {
5
- constructor(geometry, material)
6
- {
7
- super(geometry, material);
8
-
9
- const self = this;
10
-
11
- this.onBeforeRender = () =>
12
- {
13
- self.material.update();
14
- };
15
- }
16
- }
1
+ import { Mesh } from 'three';
2
+
3
+ export default class UpdatableMaterialMesh extends Mesh
4
+ {
5
+ constructor(geometry, material)
6
+ {
7
+ super(geometry, material);
8
+
9
+ const self = this;
10
+
11
+ this.onBeforeRender = () =>
12
+ {
13
+ self.material.update();
14
+ };
15
+ }
16
+ }