ohzi-core 6.4.0 → 6.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +51 -51
- package/src/.vscode/settings.json +2 -2
- package/src/BaseApplication.js +23 -23
- package/src/Browser.js +79 -79
- package/src/CameraManager.js +19 -19
- package/src/Capabilities.js +11 -11
- package/src/Configuration.js +22 -22
- package/src/CustomBezierCurve.js +44 -44
- package/src/Debug.js +260 -260
- package/src/EventManager.js +150 -150
- package/src/Graphics.js +330 -330
- package/src/Initializer.js +57 -57
- package/src/Input.js +24 -21
- package/src/KeyboardInput.js +146 -128
- package/src/OS.js +58 -58
- package/src/OrthographicCamera.js +13 -13
- package/src/PerspectiveCamera.js +13 -13
- package/src/ReflectionPlaneContext.js +17 -17
- package/src/RenderLayers.js +28 -28
- package/src/RenderLoop.js +97 -97
- package/src/RenderOrder.js +38 -38
- package/src/ResourceContainer.js +39 -39
- package/src/SceneManager.js +44 -44
- package/src/Screen.js +69 -69
- package/src/Time.js +38 -38
- package/src/UI.js +90 -90
- package/src/action_sequencer/ActionEvent.js +15 -15
- package/src/action_sequencer/ActionInterpolator.js +23 -23
- package/src/action_sequencer/ActionSequencer.js +246 -246
- package/src/action_sequencer/NumberInterpolator.js +25 -25
- package/src/action_sequencer/VectorInterpolator.js +20 -20
- package/src/blitter_index.js +13 -13
- package/src/canvas_drawer/CanvasDrawer.js +111 -111
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
- package/src/components/AudioClip.js +55 -55
- package/src/components/AxisHelper.js +58 -58
- package/src/components/BaseObject.js +45 -45
- package/src/components/EdgeMesh.js +151 -151
- package/src/components/GeometryEdgeVisualizer.js +45 -45
- package/src/components/Grid.js +33 -33
- package/src/components/Line.js +199 -199
- package/src/components/MultiLinePath.js +19 -19
- package/src/components/MultiLineText2D.js +62 -62
- package/src/components/ObjectAxis.js +20 -20
- package/src/components/ObjectOrientedBoundingBox.js +201 -201
- package/src/components/PlaneHelper.js +36 -36
- package/src/components/Shape2D.js +42 -42
- package/src/components/Shape3D.js +38 -38
- package/src/components/Text2D.js +39 -39
- package/src/components/UIElement.js +208 -208
- package/src/components/UpdatableMaterialMesh.js +16 -16
- package/src/components/WorldImage.js +91 -91
- package/src/components/mouse_interactors/ObjectRotator.js +61 -61
- package/src/components/sdf_text/SDFText.js +154 -154
- package/src/components/sdf_text/SDFTextBatch.js +193 -193
- package/src/components/sdf_text/TextGlyph.js +15 -15
- package/src/data_textures/CustomDataTexture.js +51 -51
- package/src/data_textures/RGBADataTexture.js +12 -12
- package/src/data_textures/RGBAFloatDataTexture.js +12 -12
- package/src/data_textures/RGBDataTexture.js +12 -12
- package/src/data_textures/RGBFloatDataTexture.js +12 -12
- package/src/editor/ManipulatorHandle.js +70 -70
- package/src/editor/ObjectEditor.js +66 -66
- package/src/editor/ObjectManipulator.js +118 -118
- package/src/editor/ObjectPicker.js +75 -75
- package/src/editor/shaders/object_picker.frag +5 -5
- package/src/editor/shaders/object_picker.vert +7 -7
- package/src/gpu_particles/GPUParticleSystem.js +87 -87
- package/src/gpu_particles/ParticleAttribute.js +83 -83
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
- package/src/html_utilities/CSSAnimator.js +64 -64
- package/src/html_utilities/css_animator_states/Animating.js +45 -45
- package/src/html_utilities/css_animator_states/Idle.js +25 -25
- package/src/index.js +211 -211
- package/src/materials/AddMaterial.js +17 -17
- package/src/materials/AlphaFilterMaterial.js +20 -20
- package/src/materials/BaseShaderMaterial.js +19 -19
- package/src/materials/BlitMaterial.js +28 -28
- package/src/materials/BloomComposeMaterial.js +22 -22
- package/src/materials/BoxBlurMaterial.js +13 -13
- package/src/materials/ClearAlphaMaterial.js +13 -13
- package/src/materials/ClearColorMaterial.js +31 -31
- package/src/materials/ClearDepthNormalMaterial.js +13 -13
- package/src/materials/DeferredRendererComposeMaterial.js +32 -32
- package/src/materials/DepthNormalMaterial.js +28 -28
- package/src/materials/DisplayNormalTextureMaterial.js +15 -15
- package/src/materials/DualFilteringBlurMaterial.js +11 -11
- package/src/materials/FXAAMaterial.js +10 -10
- package/src/materials/GaussianBlurMaterial.js +28 -28
- package/src/materials/LuminosityHighPassMaterial.js +15 -15
- package/src/materials/MedianFilterMaterial.js +42 -42
- package/src/materials/NormalMaterial.js +17 -17
- package/src/materials/SDFScreenTextMaterial.js +31 -31
- package/src/materials/SDFTextMaterial.js +37 -37
- package/src/materials/SSAOComposeMaterial.js +11 -11
- package/src/materials/SSAOMaterial.js +66 -66
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
- package/src/materials/UIElementMaterial.js +25 -25
- package/src/materials/UnrealBloomComposeMaterial.js +95 -95
- package/src/materials/UnrealBlurMaterial.js +17 -17
- package/src/materials/UnrealComposeMaterial.js +24 -24
- package/src/materials/ViewPositionMaterial.js +17 -17
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
- package/src/object_pool/Pool.js +73 -73
- package/src/primitives/Arrow.js +57 -57
- package/src/primitives/Cube.js +17 -17
- package/src/primitives/HorizontalPlane.js +18 -18
- package/src/primitives/Sphere.js +15 -15
- package/src/primitives/VerticalPlane.js +17 -17
- package/src/raycast/GroupRaycaster.js +41 -41
- package/src/raycast/PlaneDragResolver.js +89 -89
- package/src/raycast/PlaneRaycastResolver.js +22 -22
- package/src/raycast/PlaneRaycaster.js +23 -23
- package/src/raycast/RaycastResolver.js +22 -22
- package/src/raycast/SurfaceDragResolver.js +77 -77
- package/src/raycast/states/BaseState.js +16 -16
- package/src/raycast/states/IdleState.js +17 -17
- package/src/raycast/states/OnRaycastEnter.js +15 -15
- package/src/raycast/states/OnRaycastExit.js +16 -16
- package/src/raycast/states/OnRaycastHover.js +25 -25
- package/src/render_mode/BaseRender.js +32 -32
- package/src/render_mode/BloomRender.js +60 -60
- package/src/render_mode/DebugNormalsRender.js +20 -20
- package/src/render_mode/DeferredRender.js +112 -112
- package/src/render_mode/NormalAORender.js +71 -71
- package/src/render_mode/NormalRender.js +36 -36
- package/src/render_mode/OutlineRender.js +154 -154
- package/src/render_mode/PlanarReflectionsRender.js +118 -118
- package/src/render_mode/TransparencyMixRender.js +143 -143
- package/src/render_mode/UnrealBloomRender.js +109 -109
- package/src/render_utilities/Blitter.js +99 -99
- package/src/render_utilities/Blurrer.js +29 -29
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
- package/src/render_utilities/DualFilteringBlurrer.js +56 -56
- package/src/render_utilities/GaussianBlurrer.js +146 -146
- package/src/render_utilities/MedianFilter.js +66 -66
- package/src/render_utilities/ViewPositionRenderer.js +48 -48
- package/src/resource_loader/BasisLoader.js +42 -42
- package/src/resource_loader/FontLoader.js +39 -39
- package/src/resource_loader/JSONLoader.js +40 -40
- package/src/resource_loader/OBJLoader.js +39 -39
- package/src/resource_loader/PointArrayLoader.js +63 -63
- package/src/resource_loader/RGBETextureLoader.js +42 -42
- package/src/resource_loader/VideoLoader.js +20 -20
- package/src/shaders/add/add.frag +8 -8
- package/src/shaders/anti_aliasing/fxaa.frag +71 -71
- package/src/shaders/basic_color/basic_color.frag +5 -5
- package/src/shaders/basic_color/basic_color.vert +9 -9
- package/src/shaders/basic_line/basic_line.frag +36 -36
- package/src/shaders/basic_line/basic_line.vert +36 -36
- package/src/shaders/basic_texture/basic_texture.frag +9 -9
- package/src/shaders/basic_texture/basic_texture.vert +16 -16
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
- package/src/shaders/box_blur/box_blur.frag +24 -24
- package/src/shaders/box_blur/compose.frag +31 -31
- package/src/shaders/clear/clear_depth_normal.frag +24 -24
- package/src/shaders/copy/copy.frag +6 -6
- package/src/shaders/copy/copy.vert +5 -5
- package/src/shaders/deferred/blit_copy.vert +11 -11
- package/src/shaders/deferred/deferred_compose.frag +59 -59
- package/src/shaders/deferred/point_light.frag +66 -66
- package/src/shaders/deferred/point_light.vert +13 -13
- package/src/shaders/depth_normals/debug_normals.frag +47 -47
- package/src/shaders/depth_normals/depth_normals.frag +30 -30
- package/src/shaders/depth_normals/depth_normals.vert +12 -12
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
- package/src/shaders/dual_filter_blur/downsample.frag +21 -21
- package/src/shaders/dual_filter_blur/upsample.frag +24 -24
- package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
- package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
- package/src/shaders/edges/corners.frag +10 -10
- package/src/shaders/edges/corners.vert +30 -30
- package/src/shaders/edges/edges.frag +6 -6
- package/src/shaders/edges/edges.vert +27 -27
- package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
- package/src/shaders/gpu_particles/common_utils.glsl +12 -12
- package/src/shaders/gpu_particles/generic_storage.frag +7 -7
- package/src/shaders/gpu_particles/store/store_position.vert +14 -14
- package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
- package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
- package/src/shaders/grid/grid.frag +16 -16
- package/src/shaders/grid/grid.vert +9 -9
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
- package/src/shaders/median_filter/median_filter.frag +134 -134
- package/src/shaders/normal/normal.frag +6 -6
- package/src/shaders/normal/normal.vert +6 -6
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
- package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
- package/src/shaders/sdf_text/sdf_text.frag +53 -53
- package/src/shaders/sdf_text/sdf_text.vert +41 -41
- package/src/shaders/ssao/hbao.frag +264 -264
- package/src/shaders/ssao/ssao.frag +95 -95
- package/src/shaders/ssao/ssao.vert +10 -10
- package/src/shaders/ssao/ssao_compose.frag +14 -14
- package/src/shaders/transparent_mix/copy.frag +6 -6
- package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
- package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
- package/src/shaders/ui/ss_texture.frag +10 -10
- package/src/shaders/ui/ss_texture.vert +31 -31
- package/src/shaders/ui/ws_texture.vert +38 -38
- package/src/shaders/ui_element/ui_element.frag +11 -11
- package/src/shaders/ui_element/ui_element.vert +32 -32
- package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
- package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
- package/src/shaders/write_view_position/write_view_position.frag +6 -6
- package/src/shaders/write_view_position/write_view_position.vert +8 -8
- package/src/static_batcher/BatchedMesh.js +54 -54
- package/src/static_batcher/GeometryBatch.js +312 -312
- package/src/static_batcher/GeometryBatcher.js +63 -63
- package/src/static_batcher/MeshBatcher.js +56 -56
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
- package/src/ui/ui_element_state/OnIdle.js +17 -17
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
- package/src/ui/ui_element_state/OnMouseExit.js +15 -15
- package/src/ui/ui_element_state/OnMouseHover.js +31 -31
- package/src/ui/ui_element_state/UIElementState.js +18 -18
- package/src/utilities/ArrayUtilities.js +55 -55
- package/src/utilities/CameraUtilities.js +210 -210
- package/src/utilities/EasingFunctions.js +226 -226
- package/src/utilities/FrustumPointFitter.js +255 -255
- package/src/utilities/GeometryUtilities.js +74 -74
- package/src/utilities/ImageUtilities.js +26 -26
- package/src/utilities/MeshSampler.js +152 -152
- package/src/utilities/ModelUtilities.js +161 -161
- package/src/utilities/OMath.js +155 -155
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
- package/src/utilities/StringUtilities.js +32 -32
- package/src/utilities/TimeUtilities.js +22 -22
- package/src/utilities/Validation.js +34 -34
- package/src/view_components/ApplicationView.js +60 -60
- package/src/view_components/ViewComponent.js +61 -61
- package/src/view_components/ViewComponentManager.js +68 -68
- package/src/view_components/ViewContext.js +14 -14
- package/src/view_components/ViewManager.js +147 -147
- package/src/view_components/ViewState.js +54 -54
- package/src/view_components/transition/ActionSequencerBuilder.js +106 -106
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
- package/src/view_components/transition/TransitionTable.js +54 -54
- package/src/view_components/transition/ViewStateTransitionHandler.js +96 -96
- package/types/BaseApplication.d.ts +8 -8
- package/types/Browser.d.ts +12 -12
- package/types/CameraManager.d.ts +8 -8
- package/types/Capabilities.d.ts +6 -6
- package/types/Configuration.d.ts +6 -6
- package/types/Debug.d.ts +38 -38
- package/types/EventManager.d.ts +42 -42
- package/types/Graphics.d.ts +35 -35
- package/types/Initializer.d.ts +4 -4
- package/types/Input.d.ts +8 -8
- package/types/OS.d.ts +18 -18
- package/types/OrthographicCamera.d.ts +5 -5
- package/types/PerspectiveCamera.d.ts +5 -5
- package/types/ReflectionPlaneContext.d.ts +6 -6
- package/types/RenderLayers.d.ts +6 -6
- package/types/RenderLoop.d.ts +13 -13
- package/types/ResourceContainer.d.ts +8 -8
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +17 -17
- package/types/Time.d.ts +11 -11
- package/types/UI.d.ts +15 -15
- package/types/action_sequencer/ActionEvent.d.ts +6 -6
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
- package/types/action_sequencer/ActionSequencer.d.ts +30 -30
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
- package/types/components/AudioClip.d.ts +12 -12
- package/types/components/AxisHelper.d.ts +6 -6
- package/types/components/BaseObject.d.ts +5 -5
- package/types/components/EdgeMesh.d.ts +13 -13
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Line.d.ts +16 -16
- package/types/components/MultiLinePath.d.ts +4 -4
- package/types/components/MultiLineText2D.d.ts +10 -10
- package/types/components/ObjectAxis.d.ts +3 -3
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
- package/types/components/PlaneHelper.d.ts +6 -6
- package/types/components/Shape2D.d.ts +4 -4
- package/types/components/Shape3D.d.ts +3 -3
- package/types/components/Text2D.d.ts +13 -13
- package/types/components/UIElement.d.ts +52 -52
- package/types/components/UpdatableMaterialMesh.d.ts +4 -4
- package/types/components/WorldImage.d.ts +13 -13
- package/types/components/sdf_text/SDFText.d.ts +30 -30
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
- package/types/components/sdf_text/TextGlyph.d.ts +6 -6
- package/types/editor/ManipulatorHandle.d.ts +14 -14
- package/types/editor/ObjectEditor.d.ts +16 -16
- package/types/editor/ObjectManipulator.d.ts +19 -19
- package/types/editor/ObjectPicker.d.ts +16 -16
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
- package/types/html_utilities/CSSAnimator.d.ts +30 -30
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
- package/types/index.d.ts +89 -89
- package/types/materials/AddMaterial.d.ts +5 -5
- package/types/materials/AlphaFilterMaterial.d.ts +6 -6
- package/types/materials/BaseShaderMaterial.d.ts +3 -3
- package/types/materials/BlitMaterial.d.ts +3 -3
- package/types/materials/BloomComposeMaterial.d.ts +7 -7
- package/types/materials/BoxBlurMaterial.d.ts +4 -4
- package/types/materials/ClearAlphaMaterial.d.ts +3 -3
- package/types/materials/ClearColorMaterial.d.ts +7 -7
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
- package/types/materials/DepthNormalMaterial.d.ts +4 -4
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
- package/types/materials/FXAAMaterial.d.ts +3 -3
- package/types/materials/GaussianBlurMaterial.d.ts +6 -6
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
- package/types/materials/MedianFilterMaterial.d.ts +6 -6
- package/types/materials/NormalMaterial.d.ts +2 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
- package/types/materials/SDFTextMaterial.d.ts +12 -12
- package/types/materials/SSAOComposeMaterial.d.ts +4 -4
- package/types/materials/SSAOMaterial.d.ts +6 -6
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
- package/types/materials/UIElementMaterial.d.ts +7 -7
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
- package/types/materials/UnrealBlurMaterial.d.ts +4 -4
- package/types/materials/UnrealComposeMaterial.d.ts +4 -4
- package/types/materials/ViewPositionMaterial.d.ts +3 -3
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
- package/types/object_pool/Pool.d.ts +10 -10
- package/types/primitives/Arrow.d.ts +8 -8
- package/types/primitives/Cube.d.ts +3 -3
- package/types/primitives/HorizontalPlane.d.ts +3 -3
- package/types/primitives/Sphere.d.ts +3 -3
- package/types/primitives/VerticalPlane.d.ts +3 -3
- package/types/raycast/GroupRaycaster.d.ts +13 -13
- package/types/raycast/PlaneDragResolver.d.ts +14 -14
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
- package/types/raycast/PlaneRaycaster.d.ts +7 -7
- package/types/raycast/RaycastResolver.d.ts +5 -5
- package/types/raycast/SurfaceDragResolver.d.ts +13 -13
- package/types/raycast/states/BaseState.d.ts +5 -5
- package/types/raycast/states/IdleState.d.ts +5 -5
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
- package/types/raycast/states/OnRaycastExit.d.ts +4 -4
- package/types/raycast/states/OnRaycastHover.d.ts +4 -4
- package/types/render_mode/BaseRender.d.ts +7 -7
- package/types/render_mode/BloomRender.d.ts +10 -10
- package/types/render_mode/DebugNormalsRender.d.ts +4 -4
- package/types/render_mode/DeferredRender.d.ts +9 -9
- package/types/render_mode/NormalAORender.d.ts +16 -16
- package/types/render_mode/NormalRender.d.ts +4 -4
- package/types/render_mode/OutlineRender.d.ts +20 -20
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
- package/types/render_mode/TransparencyMixRender.d.ts +21 -21
- package/types/render_mode/UnrealBloomRender.d.ts +19 -19
- package/types/render_utilities/Blitter.d.ts +16 -16
- package/types/render_utilities/Blurrer.d.ts +9 -9
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
- package/types/render_utilities/MedianFilter.d.ts +10 -10
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
- package/types/resource_loader/AbstractLoader.d.ts +18 -18
- package/types/resource_loader/AudioLoader.d.ts +8 -8
- package/types/resource_loader/BasisLoader.d.ts +6 -6
- package/types/resource_loader/CubemapLoader.d.ts +7 -7
- package/types/resource_loader/DAELoader.d.ts +6 -6
- package/types/resource_loader/DDSLoader.d.ts +6 -6
- package/types/resource_loader/FileLoader.d.ts +6 -6
- package/types/resource_loader/FontLoader.d.ts +6 -6
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
- package/types/resource_loader/GLTFLoader.d.ts +5 -5
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
- package/types/resource_loader/JSONLoader.d.ts +6 -6
- package/types/resource_loader/OBJLoader.d.ts +6 -6
- package/types/resource_loader/PointArrayLoader.d.ts +7 -7
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
- package/types/resource_loader/ResourceBatch.d.ts +13 -13
- package/types/resource_loader/SVGLoader.d.ts +6 -6
- package/types/resource_loader/TextLoader.d.ts +6 -6
- package/types/resource_loader/TextureLoader.d.ts +6 -6
- package/types/resource_loader/VideoLoader.d.ts +6 -6
- package/types/static_batcher/GeometryBatch.d.ts +37 -37
- package/types/static_batcher/GeometryBatcher.d.ts +7 -7
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
- package/types/utilities/ArrayUtilities.d.ts +7 -7
- package/types/utilities/CameraUtilities.d.ts +24 -24
- package/types/utilities/EasingFunctions.d.ts +35 -35
- package/types/utilities/FrustumPointFitter.d.ts +14 -14
- package/types/utilities/GeometryUtilities.d.ts +4 -4
- package/types/utilities/ImageUtilities.d.ts +4 -4
- package/types/utilities/MeshSampler.d.ts +14 -14
- package/types/utilities/ModelUtilities.d.ts +13 -13
- package/types/utilities/OMath.d.ts +21 -21
- package/types/utilities/ObjectUtilities.d.ts +5 -5
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
- package/types/utilities/StringUtilities.d.ts +5 -5
- package/types/utilities/TimeUtilities.d.ts +3 -3
- package/types/utilities/Validation.d.ts +6 -6
- package/types/view_components/ApplicationView.d.ts +11 -11
- package/types/view_components/ViewComponent.d.ts +13 -13
- package/types/view_components/ViewComponentManager.d.ts +10 -10
- package/types/view_components/ViewContext.d.ts +6 -6
- package/types/view_components/ViewManager.d.ts +24 -24
- package/types/view_components/ViewState.d.ts +15 -15
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
- package/types/view_components/transition/TransitionTable.d.ts +8 -8
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
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import { Vector4 } from 'three';
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export default class ImageUtilities
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constructor()
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static get_image_data(image)
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static get_pixel(imagedata, x, y)
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const data = imagedata.data;
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return new Vector4(data[position + 0], data[position + 1], data[position + 2], data[position + 3]);
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}
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import { Vector4 } from 'three';
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export default class ImageUtilities
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constructor()
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static get_image_data(image)
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context.drawImage(image, 0, 0);
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static get_pixel(imagedata, x, y)
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const data = imagedata.data;
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return new Vector4(data[position + 0], data[position + 1], data[position + 2], data[position + 3]);
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import { Vector3 } from 'three';
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class MeshSampler
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sample(buffer_geometry, sample_count)
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const face = {
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sampled_points.push(this.sample_point_in_face(w1, w2, face.a, face.b, face.c).clone());
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sampled_normals.push(face.normal.clone());
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return { points: sampled_points, normals: sampled_normals };
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}
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select_random_faces(faces, amount)
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for (let i = 0; i < amount; i++)
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const random = Math.floor(Math.random() * faces.length);
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const selected_face = faces[random];
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selected_faces.push(selected_face);
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return selected_faces;
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}
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get_uniform_face_distribution(face_areas, minimum_area, faces)
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{
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const extended_triangle_indices = [];
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for (let i = 0; i < face_areas.length; i++)
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{
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face_areas[i] /= minimum_area;
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const repetitions_needed = Math.floor(Math.round(face_areas[i]));
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for (let j = 0; j < repetitions_needed; j++)
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{
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extended_triangle_indices.push(faces[i]);
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}
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}
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return extended_triangle_indices;
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}
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get_face_area(face)
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{
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const vec1 = face.b.clone().sub(face.a);
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const vec2 = face.c.clone().sub(face.a);
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return vec1.cross(vec2).length() / 2;
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}
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sample_point_in_face(w1, w2, v1, v2, v3)
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{
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if (w1 + w2 > 1)
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{
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w1 = 1.0 - w1;
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w2 = 1.0 - w2;
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}
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const w3 = 1.0 - (w1 + w2);
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return v1.clone().multiplyScalar(w1).add(v2.clone().multiplyScalar(w2)).add(v3.clone().multiplyScalar(w3));
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}
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}
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export default new MeshSampler();
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import { Vector3 } from 'three';
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class MeshSampler
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{
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constructor()
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{
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}
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sample(buffer_geometry, sample_count)
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{
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const face_areas = [];
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let min_area = 99999999;
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const vertices = buffer_geometry.getAttribute('position');
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const normals = buffer_geometry.getAttribute('normal');
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const indices = buffer_geometry.index;
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const faces = [];
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for (let i = 0; i < indices.count; i += 3)
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{
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const index_0 = indices.array[i + 0];
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const index_1 = indices.array[i + 1];
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const index_2 = indices.array[i + 2];
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const v1 = new Vector3();
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v1.x = vertices.getX(index_0);
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v1.y = vertices.getY(index_0);
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v1.z = vertices.getZ(index_0);
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const v2 = new Vector3();
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v2.x = vertices.getX(index_1);
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v2.y = vertices.getY(index_1);
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v2.z = vertices.getZ(index_1);
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const v3 = new Vector3();
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v3.x = vertices.getX(index_2);
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v3.y = vertices.getY(index_2);
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v3.z = vertices.getZ(index_2);
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const face = {
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a: v1,
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b: v2,
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c: v3
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};
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if (normals)
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{
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const n1 = new Vector3();
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n1.x = normals.getX(index_0);
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n1.y = normals.getY(index_0);
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n1.z = normals.getZ(index_0);
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const n2 = new Vector3();
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n2.x = normals.getX(index_1);
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n2.y = normals.getY(index_1);
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n2.z = normals.getZ(index_1);
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59
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60
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const n3 = new Vector3();
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61
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n3.x = normals.getX(index_2);
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n3.y = normals.getY(index_2);
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63
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n3.z = normals.getZ(index_2);
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64
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+
|
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65
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+
const normal = n1.clone().add(n2).add(n3).normalize();
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66
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face.normal = normal;
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67
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}
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68
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+
|
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69
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+
faces.push(face);
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70
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+
|
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71
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+
const area = this.get_face_area(face);
|
|
72
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+
min_area = Math.min(area, min_area);
|
|
73
|
+
face_areas.push(area);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
const normalized_faces_array = this.get_uniform_face_distribution(face_areas, min_area, faces);
|
|
77
|
+
const selected_faces = this.select_random_faces(normalized_faces_array, sample_count);
|
|
78
|
+
const sampled_data = this.sample_data_from_faces(selected_faces);
|
|
79
|
+
return sampled_data;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
sample_data_from_faces(faces)
|
|
83
|
+
{
|
|
84
|
+
const sampled_points = [];
|
|
85
|
+
const sampled_normals = [];
|
|
86
|
+
for (let i = 0; i < faces.length; i++)
|
|
87
|
+
{
|
|
88
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+
const face = faces[i];
|
|
89
|
+
|
|
90
|
+
const w1 = Math.random();
|
|
91
|
+
const w2 = Math.random();
|
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92
|
+
|
|
93
|
+
sampled_points.push(this.sample_point_in_face(w1, w2, face.a, face.b, face.c).clone());
|
|
94
|
+
if (face.normal)
|
|
95
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+
{
|
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96
|
+
sampled_normals.push(face.normal.clone());
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
return { points: sampled_points, normals: sampled_normals };
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
select_random_faces(faces, amount)
|
|
103
|
+
{
|
|
104
|
+
const selected_faces = [];
|
|
105
|
+
for (let i = 0; i < amount; i++)
|
|
106
|
+
{
|
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107
|
+
const random = Math.floor(Math.random() * faces.length);
|
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108
|
+
const selected_face = faces[random];
|
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109
|
+
|
|
110
|
+
selected_faces.push(selected_face);
|
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111
|
+
}
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112
|
+
|
|
113
|
+
return selected_faces;
|
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114
|
+
}
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|
115
|
+
|
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116
|
+
get_uniform_face_distribution(face_areas, minimum_area, faces)
|
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117
|
+
{
|
|
118
|
+
const extended_triangle_indices = [];
|
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|
+
for (let i = 0; i < face_areas.length; i++)
|
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120
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{
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+
face_areas[i] /= minimum_area;
|
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122
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+
const repetitions_needed = Math.floor(Math.round(face_areas[i]));
|
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|
+
for (let j = 0; j < repetitions_needed; j++)
|
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{
|
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125
|
+
extended_triangle_indices.push(faces[i]);
|
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126
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+
}
|
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127
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+
}
|
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128
|
+
return extended_triangle_indices;
|
|
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|
+
}
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|
+
|
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131
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+
get_face_area(face)
|
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{
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const vec1 = face.b.clone().sub(face.a);
|
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+
const vec2 = face.c.clone().sub(face.a);
|
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+
return vec1.cross(vec2).length() / 2;
|
|
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+
}
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+
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+
sample_point_in_face(w1, w2, v1, v2, v3)
|
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139
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+
{
|
|
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|
+
if (w1 + w2 > 1)
|
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{
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+
w1 = 1.0 - w1;
|
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|
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w2 = 1.0 - w2;
|
|
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|
+
}
|
|
145
|
+
|
|
146
|
+
const w3 = 1.0 - (w1 + w2);
|
|
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|
+
|
|
148
|
+
return v1.clone().multiplyScalar(w1).add(v2.clone().multiplyScalar(w2)).add(v3.clone().multiplyScalar(w3));
|
|
149
|
+
}
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
export default new MeshSampler();
|
|
@@ -1,161 +1,161 @@
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1
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import { Mesh } from 'three';
|
|
2
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import { BufferGeometry } from 'three';
|
|
3
|
-
import { Skeleton } from 'three';
|
|
4
|
-
|
|
5
|
-
class ModelUtilities
|
|
6
|
-
{
|
|
7
|
-
get_mesh(scene, result_callback)
|
|
8
|
-
{
|
|
9
|
-
scene.traverse((child) =>
|
|
10
|
-
{
|
|
11
|
-
if (child instanceof Mesh)
|
|
12
|
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{
|
|
13
|
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if (child.geometry)
|
|
14
|
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{
|
|
15
|
-
child.geometry = new BufferGeometry().fromGeometry(child.geometry);
|
|
16
|
-
}
|
|
17
|
-
result_callback(child);
|
|
18
|
-
}
|
|
19
|
-
});
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
get_geometries(scene)
|
|
23
|
-
{
|
|
24
|
-
const geometries = [];
|
|
25
|
-
|
|
26
|
-
this.get_mesh(scene, (child) =>
|
|
27
|
-
{
|
|
28
|
-
geometries.push(child.geometry);
|
|
29
|
-
});
|
|
30
|
-
return geometries;
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
assign_material(scene, material, name)
|
|
34
|
-
{
|
|
35
|
-
scene.traverse((child) =>
|
|
36
|
-
{
|
|
37
|
-
if (child instanceof Mesh)
|
|
38
|
-
{
|
|
39
|
-
// assign to all if no name is given
|
|
40
|
-
if (name === undefined)
|
|
41
|
-
{
|
|
42
|
-
child.material = material;
|
|
43
|
-
}
|
|
44
|
-
else
|
|
45
|
-
{
|
|
46
|
-
// if name is given, assign only to that
|
|
47
|
-
if (child.name === name)
|
|
48
|
-
{
|
|
49
|
-
child.material = material;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
}
|
|
53
|
-
});
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
clone_animated_gltf(gltf)
|
|
57
|
-
{
|
|
58
|
-
const clone = {
|
|
59
|
-
animations: gltf.animations,
|
|
60
|
-
scene: gltf.scene.clone(true)
|
|
61
|
-
};
|
|
62
|
-
|
|
63
|
-
const skinnedMeshes = {};
|
|
64
|
-
|
|
65
|
-
gltf.scene.traverse(node =>
|
|
66
|
-
{
|
|
67
|
-
if (node.isSkinnedMesh)
|
|
68
|
-
{
|
|
69
|
-
skinnedMeshes[node.name] = node;
|
|
70
|
-
}
|
|
71
|
-
});
|
|
72
|
-
|
|
73
|
-
const cloneBones = {};
|
|
74
|
-
const cloneSkinnedMeshes = {};
|
|
75
|
-
|
|
76
|
-
clone.scene.traverse(node =>
|
|
77
|
-
{
|
|
78
|
-
if (node.isBone)
|
|
79
|
-
{
|
|
80
|
-
cloneBones[node.name] = node;
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
if (node.isSkinnedMesh)
|
|
84
|
-
{
|
|
85
|
-
cloneSkinnedMeshes[node.name] = node;
|
|
86
|
-
}
|
|
87
|
-
});
|
|
88
|
-
|
|
89
|
-
for (const name in skinnedMeshes)
|
|
90
|
-
{
|
|
91
|
-
const skinnedMesh = skinnedMeshes[name];
|
|
92
|
-
const skeleton = skinnedMesh.skeleton;
|
|
93
|
-
const cloneSkinnedMesh = cloneSkinnedMeshes[name];
|
|
94
|
-
|
|
95
|
-
const orderedCloneBones = [];
|
|
96
|
-
|
|
97
|
-
for (let i = 0; i < skeleton.bones.length; ++i)
|
|
98
|
-
{
|
|
99
|
-
const cloneBone = cloneBones[skeleton.bones[i].name];
|
|
100
|
-
orderedCloneBones.push(cloneBone);
|
|
101
|
-
}
|
|
102
|
-
|
|
103
|
-
cloneSkinnedMesh.bind(
|
|
104
|
-
new Skeleton(orderedCloneBones, skeleton.boneInverses),
|
|
105
|
-
cloneSkinnedMesh.matrixWorld);
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
return clone;
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
set_shadow_config(scene, cast, receive)
|
|
112
|
-
{
|
|
113
|
-
scene.traverse((child) =>
|
|
114
|
-
{
|
|
115
|
-
if (child instanceof Mesh)
|
|
116
|
-
{
|
|
117
|
-
child.castShadow = cast;
|
|
118
|
-
child.receiveShadow = receive;
|
|
119
|
-
}
|
|
120
|
-
});
|
|
121
|
-
}
|
|
122
|
-
|
|
123
|
-
__find_object(scene, object_name, result_callback)
|
|
124
|
-
{
|
|
125
|
-
scene.traverse((obj) =>
|
|
126
|
-
{
|
|
127
|
-
if (obj.name === object_name)
|
|
128
|
-
{
|
|
129
|
-
result_callback(obj);
|
|
130
|
-
}
|
|
131
|
-
});
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
get_object(scene, object_name)
|
|
135
|
-
{
|
|
136
|
-
let object = undefined;
|
|
137
|
-
scene.traverse((obj) =>
|
|
138
|
-
{
|
|
139
|
-
if (obj.name === object_name)
|
|
140
|
-
{
|
|
141
|
-
object = obj;
|
|
142
|
-
}
|
|
143
|
-
});
|
|
144
|
-
return object;
|
|
145
|
-
}
|
|
146
|
-
|
|
147
|
-
get_object_by_type(scene, object_type)
|
|
148
|
-
{
|
|
149
|
-
let object = undefined;
|
|
150
|
-
scene.traverse((obj) =>
|
|
151
|
-
{
|
|
152
|
-
if (obj.constructor.name === object_type)
|
|
153
|
-
{
|
|
154
|
-
object = obj;
|
|
155
|
-
}
|
|
156
|
-
});
|
|
157
|
-
return object;
|
|
158
|
-
}
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
export default new ModelUtilities();
|
|
1
|
+
import { Mesh } from 'three';
|
|
2
|
+
import { BufferGeometry } from 'three';
|
|
3
|
+
import { Skeleton } from 'three';
|
|
4
|
+
|
|
5
|
+
class ModelUtilities
|
|
6
|
+
{
|
|
7
|
+
get_mesh(scene, result_callback)
|
|
8
|
+
{
|
|
9
|
+
scene.traverse((child) =>
|
|
10
|
+
{
|
|
11
|
+
if (child instanceof Mesh)
|
|
12
|
+
{
|
|
13
|
+
if (child.geometry)
|
|
14
|
+
{
|
|
15
|
+
child.geometry = new BufferGeometry().fromGeometry(child.geometry);
|
|
16
|
+
}
|
|
17
|
+
result_callback(child);
|
|
18
|
+
}
|
|
19
|
+
});
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
get_geometries(scene)
|
|
23
|
+
{
|
|
24
|
+
const geometries = [];
|
|
25
|
+
|
|
26
|
+
this.get_mesh(scene, (child) =>
|
|
27
|
+
{
|
|
28
|
+
geometries.push(child.geometry);
|
|
29
|
+
});
|
|
30
|
+
return geometries;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
assign_material(scene, material, name)
|
|
34
|
+
{
|
|
35
|
+
scene.traverse((child) =>
|
|
36
|
+
{
|
|
37
|
+
if (child instanceof Mesh)
|
|
38
|
+
{
|
|
39
|
+
// assign to all if no name is given
|
|
40
|
+
if (name === undefined)
|
|
41
|
+
{
|
|
42
|
+
child.material = material;
|
|
43
|
+
}
|
|
44
|
+
else
|
|
45
|
+
{
|
|
46
|
+
// if name is given, assign only to that
|
|
47
|
+
if (child.name === name)
|
|
48
|
+
{
|
|
49
|
+
child.material = material;
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
});
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
clone_animated_gltf(gltf)
|
|
57
|
+
{
|
|
58
|
+
const clone = {
|
|
59
|
+
animations: gltf.animations,
|
|
60
|
+
scene: gltf.scene.clone(true)
|
|
61
|
+
};
|
|
62
|
+
|
|
63
|
+
const skinnedMeshes = {};
|
|
64
|
+
|
|
65
|
+
gltf.scene.traverse(node =>
|
|
66
|
+
{
|
|
67
|
+
if (node.isSkinnedMesh)
|
|
68
|
+
{
|
|
69
|
+
skinnedMeshes[node.name] = node;
|
|
70
|
+
}
|
|
71
|
+
});
|
|
72
|
+
|
|
73
|
+
const cloneBones = {};
|
|
74
|
+
const cloneSkinnedMeshes = {};
|
|
75
|
+
|
|
76
|
+
clone.scene.traverse(node =>
|
|
77
|
+
{
|
|
78
|
+
if (node.isBone)
|
|
79
|
+
{
|
|
80
|
+
cloneBones[node.name] = node;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
if (node.isSkinnedMesh)
|
|
84
|
+
{
|
|
85
|
+
cloneSkinnedMeshes[node.name] = node;
|
|
86
|
+
}
|
|
87
|
+
});
|
|
88
|
+
|
|
89
|
+
for (const name in skinnedMeshes)
|
|
90
|
+
{
|
|
91
|
+
const skinnedMesh = skinnedMeshes[name];
|
|
92
|
+
const skeleton = skinnedMesh.skeleton;
|
|
93
|
+
const cloneSkinnedMesh = cloneSkinnedMeshes[name];
|
|
94
|
+
|
|
95
|
+
const orderedCloneBones = [];
|
|
96
|
+
|
|
97
|
+
for (let i = 0; i < skeleton.bones.length; ++i)
|
|
98
|
+
{
|
|
99
|
+
const cloneBone = cloneBones[skeleton.bones[i].name];
|
|
100
|
+
orderedCloneBones.push(cloneBone);
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
cloneSkinnedMesh.bind(
|
|
104
|
+
new Skeleton(orderedCloneBones, skeleton.boneInverses),
|
|
105
|
+
cloneSkinnedMesh.matrixWorld);
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
return clone;
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
set_shadow_config(scene, cast, receive)
|
|
112
|
+
{
|
|
113
|
+
scene.traverse((child) =>
|
|
114
|
+
{
|
|
115
|
+
if (child instanceof Mesh)
|
|
116
|
+
{
|
|
117
|
+
child.castShadow = cast;
|
|
118
|
+
child.receiveShadow = receive;
|
|
119
|
+
}
|
|
120
|
+
});
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
__find_object(scene, object_name, result_callback)
|
|
124
|
+
{
|
|
125
|
+
scene.traverse((obj) =>
|
|
126
|
+
{
|
|
127
|
+
if (obj.name === object_name)
|
|
128
|
+
{
|
|
129
|
+
result_callback(obj);
|
|
130
|
+
}
|
|
131
|
+
});
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
get_object(scene, object_name)
|
|
135
|
+
{
|
|
136
|
+
let object = undefined;
|
|
137
|
+
scene.traverse((obj) =>
|
|
138
|
+
{
|
|
139
|
+
if (obj.name === object_name)
|
|
140
|
+
{
|
|
141
|
+
object = obj;
|
|
142
|
+
}
|
|
143
|
+
});
|
|
144
|
+
return object;
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
get_object_by_type(scene, object_type)
|
|
148
|
+
{
|
|
149
|
+
let object = undefined;
|
|
150
|
+
scene.traverse((obj) =>
|
|
151
|
+
{
|
|
152
|
+
if (obj.constructor.name === object_type)
|
|
153
|
+
{
|
|
154
|
+
object = obj;
|
|
155
|
+
}
|
|
156
|
+
});
|
|
157
|
+
return object;
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
export default new ModelUtilities();
|