melonjs 20.3.0 → 20.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +19 -19
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +3 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/engine.d.ts +0 -19
- package/build/audio/backend/engine.d.ts.map +1 -1
- package/build/audio/backend/sound.d.ts +1 -51
- package/build/audio/backend/sound.d.ts.map +1 -1
- package/build/audio/backend/spatial.d.ts.map +1 -1
- package/build/audio/backend/types.d.ts +11 -1
- package/build/audio/backend/types.d.ts.map +1 -1
- package/build/audio/backend/voice.d.ts +0 -25
- package/build/audio/backend/voice.d.ts.map +1 -1
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts +7 -2
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +6 -79
- package/build/audio/state.d.ts.map +1 -1
- package/build/audio/types.d.ts +22 -0
- package/build/audio/types.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +28 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +110 -82
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +7 -13
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +5 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +3697 -563
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +44 -82
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +1 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +20 -63
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +146 -37
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +1 -30
- package/build/loader/parsers/audio.d.ts.map +1 -1
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +2 -65
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +21 -13
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +27 -60
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +55 -108
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +257 -231
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +18 -44
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +0 -45
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +12 -97
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +32 -21
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +75 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textmetrics.d.ts +2 -0
- package/build/renderable/text/textmetrics.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +5 -50
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +1 -13
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +0 -1
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts +44 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +1 -31
- package/build/utils/fetchdata.d.ts.map +1 -1
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +2 -23
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +0 -10
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/mesh_splice.d.ts +2 -0
- package/build/video/effects/mesh_splice.d.ts.map +1 -0
- package/build/video/effects/radialGradient.d.ts +0 -1
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +12 -241
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +15 -77
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +1 -75
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +101 -77
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +7 -51
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +22 -285
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +7 -231
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +1 -88
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +5 -4
- package/skills/melonjs/SKILL.md +1 -1
- package/skills/melonjs-3d/SKILL.md +453 -5
- package/skills/melonjs-3d-assets/SKILL.md +164 -6
- package/skills/melonjs-audio/SKILL.md +38 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +49 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +95 -2
- package/skills/melonjs-loading-assets/SKILL.md +127 -2
- package/skills/melonjs-performance/SKILL.md +60 -1
- package/skills/melonjs-physics/SKILL.md +78 -0
- package/skills/melonjs-renderables/SKILL.md +63 -1
- package/skills/melonjs-renderer-backends/SKILL.md +19 -0
- package/skills/melonjs-scenes-and-state/SKILL.md +56 -0
- package/skills/melonjs-tilemaps/SKILL.md +31 -11
- package/skills/melonjs-ui-and-text/SKILL.md +131 -117
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{"version":3,"file":"TMXRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;;;;OAKG;IACH,kBALW,MAAM,QACN,MAAM,aACN,MAAM,cACN,MAAM,EAQhB;IALA,aAAgB;IAChB,aAAgB;IAChB,kBAA0B;IAC1B,mBAA4B;IAC5B,eAA0B;IAG3B;;;;OAIG;IACH,qBAHW,UAAU,GAAC,QAAQ,GACjB,OAAO,CAanB;IAED;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAWlB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,KACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;;;OAMG;IACH,uBALW,MAAM,OACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;OAIG;IACH,oBAFW,MAAM,QAShB;IAED;;;;;;OAMG;
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{"version":3,"file":"TMXRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;;;;OAKG;IACH,kBALW,MAAM,QACN,MAAM,aACN,MAAM,cACN,MAAM,EAQhB;IALA,aAAgB;IAChB,aAAgB;IAChB,kBAA0B;IAC1B,mBAA4B;IAC5B,eAA0B;IAG3B;;;;OAIG;IACH,qBAHW,UAAU,GAAC,QAAQ,GACjB,OAAO,CAanB;IAED;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAWlB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,KACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;;;OAMG;IACH,uBALW,MAAM,OACN,MAAM,MACN,QAAQ,GACN,QAAQ,CAIpB;IAED;;;;OAIG;IACH,oBAFW,MAAM,QAShB;IAED;;;;;;OAMG;IAEH,mBANW,cAAc,GAAC,aAAa,KAC5B,MAAM,KACN,MAAM,QACN,IAAI,QAGkB;IAEjC;;;;;OAKG;IAEH,wBALW,cAAc,GAAC,aAAa,SAC5B,QAAQ,QACR,IAAI,QAGwB;CACvC;uBA9GkC,8BAA8B;qBAC5C,kBAAkB"}
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{"version":3,"file":"TMXStaggeredRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXStaggeredRenderer.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH;
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{"version":3,"file":"TMXStaggeredRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXStaggeredRenderer.js"],"names":[],"mappings":"AAIA;;;GAGG;AACH;CAwGC;iCA9GgC,2BAA2B"}
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{"version":3,"file":"autodetect.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/autodetect.js"],"names":[],"mappings":"AAMA
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{"version":3,"file":"autodetect.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/autodetect.js"],"names":[],"mappings":"AAMA;;;;;GAKG;AACH,uCAJW,UAAU,4FAyBpB;iCAjCgC,2BAA2B;iCAC3B,2BAA2B;kCAE1B,4BAA4B;+BAD/B,yBAAyB"}
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{"version":3,"file":"light2d.d.ts","sourceRoot":"","sources":["../../src/lighting/light2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAe,MAAM,0BAA0B,CAAC;AAChE,OAAO,EAAE,KAAK,EAAa,MAAM,kBAAkB,CAAC;AACpD,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAErD,OAAO,KAAK,cAAc,MAAM,oCAAoC,CAAC;AACrE,OAAO,KAAK,aAAa,MAAM,kCAAkC,CAAC;AAElE;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,UAAU;IAC9C;;;OAGG;IACH,KAAK,EAAE,KAAK,CAAC;IAEb,yCAAyC;IACzC,OAAO,EAAE,MAAM,CAAC;IAEhB,uCAAuC;IACvC,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,SAAS,EAAE,MAAM,CAAC;
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{"version":3,"file":"light2d.d.ts","sourceRoot":"","sources":["../../src/lighting/light2d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAe,MAAM,0BAA0B,CAAC;AAChE,OAAO,EAAE,KAAK,EAAa,MAAM,kBAAkB,CAAC;AACpD,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAErD,OAAO,KAAK,cAAc,MAAM,oCAAoC,CAAC;AACrE,OAAO,KAAK,aAAa,MAAM,kCAAkC,CAAC;AAElE;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,UAAU;IAC9C;;;OAGG;IACH,KAAK,EAAE,KAAK,CAAC;IAEb,yCAAyC;IACzC,OAAO,EAAE,MAAM,CAAC;IAEhB,uCAAuC;IACvC,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,SAAS,EAAE,MAAM,CAAC;IAUlB;;;;;;;;;;OAUG;IACH,gBAAgB,EAAE,OAAO,CAAC;IAE1B;;;;;;;;;;;;;;OAcG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;gBAEF,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,OAAO,EAAE,MAAM,EACf,OAAO,GAAE,MAAgB,EACzB,KAAK,GAAE,KAAK,GAAG,MAAe,EAC9B,SAAS,GAAE,MAAY;IAyCxB;;;;;OAKG;IACH,IAAa,OAAO,IAAI,MAAM,CAE7B;IACD,IAAa,OAAO,CAAC,KAAK,EAAE,MAAM,EAIjC;IAED;;;OAGG;IACH,IAAa,OAAO,IAAI,MAAM,CAE7B;IACD,IAAa,OAAO,CAAC,KAAK,EAAE,MAAM,EAIjC;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,QAAQ,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,GAAE,MAAgB;IAMnD;;;;;OAKG;IACH,cAAc,IAAI,OAAO;IAOzB;;;OAGG;IACM,MAAM,IAAI,OAAO;IAI1B;;;OAGG;IACM,OAAO,CAAC,QAAQ,EAAE,cAAc,GAAG,aAAa;IAKzD;;;;;;;;OAQG;IACM,IAAI,CAAC,QAAQ,EAAE,cAAc,GAAG,aAAa;CAyCtD"}
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* app.world.addChild(new Light3d({ type: "ambient", intensity: 0.3 }));
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-
*
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|
78
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-
* // a street lamp pool and a searchlight cone
|
|
79
|
-
* app.world.addChild(new Light3d({
|
|
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|
-
* type: "point", position: [120, -40, 60], color: "#ffb45e", range: 300,
|
|
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|
-
* }));
|
|
82
|
-
* app.world.addChild(new Light3d({
|
|
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|
-
* type: "spot", position: [0, -200, 0], direction: [0, 1, 0],
|
|
84
|
-
* range: 800, innerConeAngle: 0.2, outerConeAngle: 0.45,
|
|
85
|
-
* }));
|
|
86
|
-
*
|
|
87
|
-
* // animate the sun in-game (direction is the way light travels)
|
|
88
|
-
* sun.direction.set(Math.sin(t), 1, Math.cos(t)).normalize();
|
|
89
|
-
*/
|
|
90
63
|
export declare class Light3d extends Renderable {
|
|
91
64
|
/** `"directional"`, `"ambient"`, `"point"` or `"spot"`. */
|
|
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65
|
type: "directional" | "ambient" | "point" | "spot";
|
|
@@ -114,21 +87,5 @@ export declare class Light3d extends Renderable {
|
|
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114
87
|
* @param [options] - see {@link Light3dOptions}
|
|
115
88
|
*/
|
|
116
89
|
constructor(options?: Light3dOptions);
|
|
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|
-
/**
|
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-
* Register with the active stage's 3D-light set on activation (when added to
|
|
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-
* a rooted container), mirroring {@link Light2d}.
|
|
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* @ignore
|
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*/
|
|
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onActivateEvent(): void;
|
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-
/**
|
|
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-
* Deregister from the active stage when removed from the world.
|
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* @ignore
|
|
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*/
|
|
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-
onDeactivateEvent(): void;
|
|
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|
-
/**
|
|
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|
-
* A light has no visual representation.
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* @ignore
|
|
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|
-
*/
|
|
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draw(): void;
|
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90
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}
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|
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91
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//# sourceMappingURL=light3d.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"light3d.d.ts","sourceRoot":"","sources":["../../src/lighting/light3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAGrD;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC9B;;;;;OAKG;IACH,IAAI,CAAC,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IACpD
|
|
1
|
+
{"version":3,"file":"light3d.d.ts","sourceRoot":"","sources":["../../src/lighting/light3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,UAAU,MAAM,6BAA6B,CAAC;AAGrD;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC9B;;;;;OAKG;IACH,IAAI,CAAC,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IACpD;;;;;;;;;;;;;;OAcG;IACH,SAAS,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,QAAQ,CAAC;IAChD;;;;OAIG;IACH,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GAAG,QAAQ,CAAC;IAC/C;;;OAGG;IACH,KAAK,CAAC,EAAE,KAAK,GAAG,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClD,sEAAsE;IACtE,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB;;;;;OAKG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;CACxB;AA4ED,qBAAa,OAAQ,SAAQ,UAAU;IACtC,2DAA2D;IAClD,IAAI,EAAE,aAAa,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,CAAC;IAC5D;;;OAGG;IACH,SAAS,EAAE,QAAQ,CAAC;IACpB,oDAAoD;IACpD,QAAQ,EAAE,QAAQ,CAAC;IACnB,uBAAuB;IACvB,KAAK,EAAE,KAAK,CAAC;IACb,qDAAqD;IACrD,SAAS,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IACd,iEAAiE;IACjE,cAAc,EAAE,MAAM,CAAC;IACvB,wDAAwD;IACxD,cAAc,EAAE,MAAM,CAAC;IAEvB;;OAEG;gBACS,OAAO,GAAE,cAAmB;CAoExC"}
|
package/build/loader/loader.d.ts
CHANGED
|
@@ -1,11 +1,6 @@
|
|
|
1
|
-
|
|
2
|
-
* enable the nocache mechanism
|
|
3
|
-
* @ignore
|
|
4
|
-
*/
|
|
5
|
-
export function setNocache(enable?: boolean): void;
|
|
1
|
+
|
|
6
2
|
/**
|
|
7
3
|
* Sets the options for the loader.
|
|
8
|
-
* @memberof loader
|
|
9
4
|
* @param {Object} options - The options to set.
|
|
10
5
|
* @param {string} [options.crossOrigin] - The crossOrigin attribute to configure the CORS requests for Image and Video data element.
|
|
11
6
|
* @param {boolean} [options.nocache] - Enable or disable the nocache mechanism.
|
|
@@ -29,8 +24,6 @@ export function setOptions(options: {
|
|
|
29
24
|
/**
|
|
30
25
|
* change the default baseURL for the given asset type.<br>
|
|
31
26
|
* (this will prepend the asset URL and must finish with a '/')
|
|
32
|
-
* @name setBaseURL
|
|
33
|
-
* @memberof loader
|
|
34
27
|
* @public
|
|
35
28
|
* @param {string} type - "*", "audio", "video", "binary", "image", "json", "js", "tmx", "tsx", "fontface", "aseprite", "shader", "obj", "mtl", "gltf", "glb"
|
|
36
29
|
* @param {string} [url="./"] - default base URL
|
|
@@ -45,13 +38,12 @@ export function setBaseURL(type: string, url?: string): void;
|
|
|
45
38
|
/**
|
|
46
39
|
* an asset definition to be used with the loader
|
|
47
40
|
* @typedef {object} Asset
|
|
48
|
-
* @memberof loader
|
|
49
41
|
* @property {string} name - name of the asset
|
|
50
42
|
* @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
|
|
51
43
|
* @property {string|string[]} [src] - path and/or file name of the resource (for audio assets only the path is required).
|
|
52
44
|
* For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
|
|
53
45
|
* The loader will try each source in order and use the first one that loads successfully.
|
|
54
|
-
* @property {string} [data] - inline content if not provided through a src url: TMX data for "tmx" assets, GLSL source (the ShaderEffect fragment-body convention) for "shader" assets
|
|
46
|
+
* @property {string|{glsl?: string, wgsl?: string}} [data] - inline content if not provided through a src url: TMX data for "tmx" assets, GLSL source (the ShaderEffect fragment-body convention) for "shader" assets. A shader may instead carry a `{glsl, wgsl}` pair, so one asset serves both backends; either half may be omitted
|
|
55
47
|
* @property {boolean} [stream=false] - Set to true to not to wait for large audio or video file to be downloaded before playing.
|
|
56
48
|
* @property {boolean} [autoplay=false] - Set to true to automatically start playing audio or video when loaded or added to a scene (using autoplay might require user iteraction to enable it)
|
|
57
49
|
* @property {boolean} [loop=false] - Set to true to automatically loop the audio or video when playing
|
|
@@ -99,7 +91,6 @@ export function setBaseURL(type: string, url?: string): void;
|
|
|
99
91
|
*/
|
|
100
92
|
/**
|
|
101
93
|
* specify a parser/preload function for the given asset type
|
|
102
|
-
* @memberof loader
|
|
103
94
|
* @param {string} type - asset type
|
|
104
95
|
* @param {function} parserFn - parser function
|
|
105
96
|
* @see {@link Asset.type}
|
|
@@ -122,7 +113,6 @@ export function setBaseURL(type: string, url?: string): void;
|
|
|
122
113
|
export function setParser(type: string, parserFn: Function): void;
|
|
123
114
|
/**
|
|
124
115
|
* set all the specified game assets to be preloaded.
|
|
125
|
-
* @memberof loader
|
|
126
116
|
* @param {Asset[]} assets - list of assets to load
|
|
127
117
|
* @param {Function} [onloadcb=loader.onload] - function to be called when all resources are loaded
|
|
128
118
|
* @param {boolean} [switchToLoadState=true] - automatically switch to the loading screen
|
|
@@ -174,7 +164,6 @@ export function setParser(type: string, parserFn: Function): void;
|
|
|
174
164
|
export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?: boolean): Promise<void>;
|
|
175
165
|
/**
|
|
176
166
|
* retry loading assets after a loading failure
|
|
177
|
-
* @memberof loader
|
|
178
167
|
* @param {string} src - src of asset to reload
|
|
179
168
|
* @example
|
|
180
169
|
* event.on(
|
|
@@ -191,7 +180,6 @@ export function preload(assets: Asset[], onloadcb?: Function, switchToLoadState?
|
|
|
191
180
|
export function reload(src: string): void;
|
|
192
181
|
/**
|
|
193
182
|
* Load a single asset (to be used if you need to load additional asset(s) during the game)
|
|
194
|
-
* @memberof loader
|
|
195
183
|
* @param {Asset} asset
|
|
196
184
|
* @param {Function} [onload] - function to be called when the asset is loaded
|
|
197
185
|
* @param {Function} [onerror] - function to be called in case of error
|
|
@@ -227,7 +215,6 @@ export function reload(src: string): void;
|
|
|
227
215
|
export function load(asset: Asset, onload?: Function, onerror?: Function): number | Promise<void>;
|
|
228
216
|
/**
|
|
229
217
|
* unload the specified asset to free memory
|
|
230
|
-
* @memberof loader
|
|
231
218
|
* @param {Asset} asset
|
|
232
219
|
* @returns {boolean} true if unloaded
|
|
233
220
|
* @example me.loader.unload({name: "avatar", type:"image"});
|
|
@@ -236,14 +223,12 @@ export function load(asset: Asset, onload?: Function, onerror?: Function): numbe
|
|
|
236
223
|
export function unload(asset: Asset): boolean;
|
|
237
224
|
/**
|
|
238
225
|
* unload all resources to free memory
|
|
239
|
-
* @memberof loader
|
|
240
226
|
* @example me.loader.unloadAll();
|
|
241
227
|
* @category Assets
|
|
242
228
|
*/
|
|
243
229
|
export function unloadAll(): void;
|
|
244
230
|
/**
|
|
245
231
|
* return the specified TMX/TSX object
|
|
246
|
-
* @memberof loader
|
|
247
232
|
* @param {string} elt - name of the tmx/tsx element ("map1");
|
|
248
233
|
* @returns {object} requested element or null if not found
|
|
249
234
|
* @category Assets
|
|
@@ -251,7 +236,6 @@ export function unloadAll(): void;
|
|
|
251
236
|
export function getTMX(elt: string): object;
|
|
252
237
|
/**
|
|
253
238
|
* return the specified Binary object
|
|
254
|
-
* @memberof loader
|
|
255
239
|
* @param {string} elt - name of the binary object ("ymTrack");
|
|
256
240
|
* @returns {object} requested element or null if not found
|
|
257
241
|
* @category Assets
|
|
@@ -259,7 +243,6 @@ export function getTMX(elt: string): object;
|
|
|
259
243
|
export function getBinary(elt: string): object;
|
|
260
244
|
/**
|
|
261
245
|
* return the specified Image Object
|
|
262
|
-
* @memberof loader
|
|
263
246
|
* @param {string} image - name of the Image element ("tileset-platformer");
|
|
264
247
|
* @returns {HTMLImageElement|CompressedImage|null} requested element or null if not found
|
|
265
248
|
* @category Assets
|
|
@@ -267,7 +250,6 @@ export function getBinary(elt: string): object;
|
|
|
267
250
|
export function getImage(image: string): HTMLImageElement | CompressedImage | null;
|
|
268
251
|
/**
|
|
269
252
|
* return the specified JSON Object
|
|
270
|
-
* @memberof loader
|
|
271
253
|
* @param {string} elt - name of the json file
|
|
272
254
|
* @returns {JSON}
|
|
273
255
|
* @category Assets
|
|
@@ -275,7 +257,6 @@ export function getImage(image: string): HTMLImageElement | CompressedImage | nu
|
|
|
275
257
|
export function getJSON(elt: string): JSON;
|
|
276
258
|
/**
|
|
277
259
|
* return the specified OBJ model data
|
|
278
|
-
* @memberof loader
|
|
279
260
|
* @param {string} elt - name of the OBJ file (as specified in the preload list)
|
|
280
261
|
* @returns {object} parsed OBJ data with `vertices` (Float32Array), `uvs` (Float32Array), `indices` (Uint16Array), and `vertexCount` (number), or null if not found
|
|
281
262
|
* @category Assets
|
|
@@ -304,10 +285,34 @@ export function getJSON(elt: string): JSON;
|
|
|
304
285
|
* });
|
|
305
286
|
*/
|
|
306
287
|
export function getOBJ(elt: string): object;
|
|
288
|
+
/**
|
|
289
|
+
* One mesh primitive out of a parsed glTF/GLB scene.
|
|
290
|
+
*
|
|
291
|
+
* Spelled out rather than left as `object` so the geometry can be read from
|
|
292
|
+
* TypeScript — feeding `vertices`/`uvs`/`normals`/`indices` straight into a
|
|
293
|
+
* {@link Mesh} or {@link InstancedMesh} is the whole point of exposing it.
|
|
294
|
+
* @typedef {object} GLTFNode
|
|
295
|
+
* @property {number[]} world - accumulated world transform, 16 floats, column-major
|
|
296
|
+
* @property {Float32Array} vertices - positions, x,y,z triplets
|
|
297
|
+
* @property {Float32Array} normals - per-vertex normals
|
|
298
|
+
* @property {Float32Array} uvs - texture coordinates, u,v pairs
|
|
299
|
+
* @property {Uint16Array|Uint32Array} indices - triangle vertex indices
|
|
300
|
+
* @property {number} vertexCount - number of vertices
|
|
301
|
+
* @property {HTMLImageElement|null} image - decoded baseColor texture, or `null`
|
|
302
|
+
* @property {number[]} [baseColorFactor] - material baseColor factor, `[r, g, b, a]`
|
|
303
|
+
* @property {Uint32Array} [colors] - per-vertex colour, packed RGBA8
|
|
304
|
+
* @property {string} [textureRepeat] - wrap mode derived from the glTF sampler
|
|
305
|
+
* @property {string} [textureFilter] - magnification filter derived from the glTF sampler
|
|
306
|
+
* @property {number} [alphaCutoff] - cutout threshold from `alphaMode: "MASK"`
|
|
307
|
+
* @property {number[]} [emissive] - emissive factor, `[r, g, b]`
|
|
308
|
+
* @property {boolean} [unlit] - the material carried `KHR_materials_unlit`
|
|
309
|
+
* @property {boolean} [doubleSided] - the material is double-sided
|
|
310
|
+
* @property {string} [name] - the source node's name
|
|
311
|
+
*/
|
|
307
312
|
/**
|
|
308
313
|
* a parsed glTF/GLB scene descriptor, as returned by {@link loader.getGLTF}
|
|
309
314
|
* @typedef {object} GLTFData
|
|
310
|
-
* @property {
|
|
315
|
+
* @property {GLTFNode[]} nodes - one entry per mesh primitive
|
|
311
316
|
* @property {Array<{world: number[], type?: string, perspective?: {yfov?: number, aspectRatio?: number, znear?: number, zfar?: number}, orthographic?: object}>} cameras - glTF cameras, each with its `world` transform + the glTF camera parameters (`perspective` for perspective cameras, `orthographic` otherwise)
|
|
312
317
|
* @property {object[]} lights - parsed `KHR_lights_punctual` lights (`type`, `color`, `intensity`, `range`, `innerConeAngle`/`outerConeAngle` for spots, world-space `direction`/`position`, `name`)
|
|
313
318
|
* @property {{min: number[], max: number[]}} bounds - world-space scene bounds in glTF units
|
|
@@ -336,7 +341,6 @@ export function getOBJ(elt: string): object;
|
|
|
336
341
|
* call via `me.level.load(name)` — exactly like a Tiled map. Reach for
|
|
337
342
|
* `getGLTF` only when you want to inspect the raw descriptor (e.g. to frame
|
|
338
343
|
* a `Camera3d` from the embedded camera).
|
|
339
|
-
* @memberof loader
|
|
340
344
|
* @param {string} elt - name of the glTF/GLB file (as specified in the preload list)
|
|
341
345
|
* @returns {GLTFData|null} the parsed scene descriptor, or `null` if not found
|
|
342
346
|
* @category Assets
|
|
@@ -387,7 +391,6 @@ export function getGLTF(elt: string): GLTFData | null;
|
|
|
387
391
|
* built-in rendering. Note that shader assets require an initialized
|
|
388
392
|
* Application (`await app.init()`) — an inherent precondition of the
|
|
389
393
|
* preload flow, since the loading screen itself needs the renderer.
|
|
390
|
-
* @memberof loader
|
|
391
394
|
* @param {string} elt - name of the shader asset (as specified in the preload list)
|
|
392
395
|
* @returns {ShaderEffect|GLShader|null} the shared, precompiled shader, or `null` if not found
|
|
393
396
|
* @category Assets
|
|
@@ -420,7 +423,6 @@ export function getGLTF(elt: string): GLTFData | null;
|
|
|
420
423
|
export function getShader(elt: string): ShaderEffect | GLShader | null;
|
|
421
424
|
/**
|
|
422
425
|
* return the specified MTL material data
|
|
423
|
-
* @memberof loader
|
|
424
426
|
* @param {string} elt - name of the MTL file (as specified in the preload list)
|
|
425
427
|
* @returns {object} map of material names to properties (`Kd`, `d`, `map_Kd`), or null if not found
|
|
426
428
|
* @category Assets
|
|
@@ -451,7 +453,6 @@ export function getShader(elt: string): ShaderEffect | GLShader | null;
|
|
|
451
453
|
export function getMTL(elt: string): object;
|
|
452
454
|
/**
|
|
453
455
|
* return the specified Video Object
|
|
454
|
-
* @memberof loader
|
|
455
456
|
* @param {string} elt - name of the video file
|
|
456
457
|
* @returns {HTMLVideoElement}
|
|
457
458
|
* @category Assets
|
|
@@ -459,7 +460,6 @@ export function getMTL(elt: string): object;
|
|
|
459
460
|
export function getVideo(elt: string): HTMLVideoElement;
|
|
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461
|
/**
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|
* return the specified FontFace Object
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|
-
* @memberof loader
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463
|
* @param {string} elt - name of the font file
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464
|
* @returns {FontFace}
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* @category Assets
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@@ -482,14 +482,15 @@ export const baseURL: {
|
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482
|
* The "anonymous" keyword means that there will be no exchange of user credentials via cookies,
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483
|
* client-side SSL certificates or HTTP authentication as described in the Terminology section of the CORS specification.<br>
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|
* @type {string}
|
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|
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* @name crossOrigin
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|
-
* @memberof loader
|
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485
|
* @default undefined
|
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486
|
* @see {@link setOptions}
|
|
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487
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes}
|
|
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|
+
* @deprecated since 20.4.0, read-only — set it with
|
|
489
|
+
* {@link setOptions}. This is a module binding, so assigning to it throws a
|
|
490
|
+
* `TypeError`; the example below never worked.
|
|
490
491
|
* @example
|
|
491
492
|
* // allow for cross-origin texture loading
|
|
492
|
-
* me.loader.crossOrigin
|
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|
+
* me.loader.setOptions({ crossOrigin: "anonymous" });
|
|
493
494
|
*
|
|
494
495
|
* // set all resources to be loaded
|
|
495
496
|
* me.loader.preload(game.resources, () => this.loaded());
|
|
@@ -500,14 +501,15 @@ export let crossOrigin: string;
|
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500
501
|
* authorization headers or TLS client certificates. Setting withCredentials has no effect on same-site requests.
|
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502
|
* @public
|
|
502
503
|
* @type {boolean}
|
|
503
|
-
* @name withCredentials
|
|
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504
|
* @see {@link setOptions}
|
|
505
505
|
* @default false
|
|
506
|
-
* @memberof loader
|
|
507
506
|
* @see {@link https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/withCredentials}
|
|
507
|
+
* @deprecated since 20.4.0, read-only — set it with
|
|
508
|
+
* {@link setOptions}. This is a module binding, so assigning to it throws a
|
|
509
|
+
* `TypeError`; the example below never worked.
|
|
508
510
|
* @example
|
|
509
|
-
* // enable withCredentials
|
|
510
|
-
* me.loader.withCredentials
|
|
511
|
+
* // enable withCredentials, for assets behind a session cookie or login
|
|
512
|
+
* me.loader.setOptions({ withCredentials: true });
|
|
511
513
|
*
|
|
512
514
|
* // set all resources to be loaded
|
|
513
515
|
* me.loader.preload(game.resources, () => this.loaded());
|
|
@@ -516,15 +518,122 @@ export let withCredentials: boolean;
|
|
|
516
518
|
/**
|
|
517
519
|
* an asset definition to be used with the loader
|
|
518
520
|
*/
|
|
519
|
-
export type Asset =
|
|
521
|
+
export type Asset = {
|
|
522
|
+
/**
|
|
523
|
+
* - name of the asset
|
|
524
|
+
*/
|
|
525
|
+
name: string;
|
|
526
|
+
/**
|
|
527
|
+
* - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tsx"|"fontface"|"video"|"aseprite"|"shader"|"obj"|"mtl"|"gltf"|"glb"). JSON-serialised Tiled maps and tilesets (`.tmj` / `.tsj`) load under `"tmx"` / `"tsx"` — those are file extensions, not asset types.
|
|
528
|
+
*/
|
|
529
|
+
type: string;
|
|
530
|
+
/**
|
|
531
|
+
* - path and/or file name of the resource (for audio assets only the path is required).
|
|
532
|
+
* For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
|
|
533
|
+
* The loader will try each source in order and use the first one that loads successfully.
|
|
534
|
+
*/
|
|
535
|
+
src?: string | string[];
|
|
536
|
+
/**
|
|
537
|
+
* - inline content if not provided through a src url: TMX data for "tmx" assets, GLSL source (the ShaderEffect fragment-body convention) for "shader" assets. A shader may instead carry a `{glsl, wgsl}` pair, so one asset serves both backends; either half may be omitted
|
|
538
|
+
*/
|
|
539
|
+
data?: string | {
|
|
540
|
+
glsl?: string;
|
|
541
|
+
wgsl?: string;
|
|
542
|
+
};
|
|
543
|
+
/**
|
|
544
|
+
* - Set to true to not to wait for large audio or video file to be downloaded before playing.
|
|
545
|
+
*/
|
|
546
|
+
stream?: boolean;
|
|
547
|
+
/**
|
|
548
|
+
* - Set to true to automatically start playing audio or video when loaded or added to a scene (using autoplay might require user iteraction to enable it)
|
|
549
|
+
*/
|
|
550
|
+
autoplay?: boolean;
|
|
551
|
+
/**
|
|
552
|
+
* - Set to true to automatically loop the audio or video when playing
|
|
553
|
+
*/
|
|
554
|
+
loop?: boolean;
|
|
555
|
+
};
|
|
556
|
+
/**
|
|
557
|
+
* One mesh primitive out of a parsed glTF/GLB scene.
|
|
558
|
+
*
|
|
559
|
+
* Spelled out rather than left as `object` so the geometry can be read from
|
|
560
|
+
* TypeScript — feeding `vertices`/`uvs`/`normals`/`indices` straight into a
|
|
561
|
+
* {@link Mesh} or {@link InstancedMesh} is the whole point of exposing it.
|
|
562
|
+
*/
|
|
563
|
+
export type GLTFNode = {
|
|
564
|
+
/**
|
|
565
|
+
* - accumulated world transform, 16 floats, column-major
|
|
566
|
+
*/
|
|
567
|
+
world: number[];
|
|
568
|
+
/**
|
|
569
|
+
* - positions, x,y,z triplets
|
|
570
|
+
*/
|
|
571
|
+
vertices: Float32Array;
|
|
572
|
+
/**
|
|
573
|
+
* - per-vertex normals
|
|
574
|
+
*/
|
|
575
|
+
normals: Float32Array;
|
|
576
|
+
/**
|
|
577
|
+
* - texture coordinates, u,v pairs
|
|
578
|
+
*/
|
|
579
|
+
uvs: Float32Array;
|
|
580
|
+
/**
|
|
581
|
+
* - triangle vertex indices
|
|
582
|
+
*/
|
|
583
|
+
indices: Uint16Array | Uint32Array;
|
|
584
|
+
/**
|
|
585
|
+
* - number of vertices
|
|
586
|
+
*/
|
|
587
|
+
vertexCount: number;
|
|
588
|
+
/**
|
|
589
|
+
* - decoded baseColor texture, or `null`
|
|
590
|
+
*/
|
|
591
|
+
image: HTMLImageElement | null;
|
|
592
|
+
/**
|
|
593
|
+
* - material baseColor factor, `[r, g, b, a]`
|
|
594
|
+
*/
|
|
595
|
+
baseColorFactor?: number[];
|
|
596
|
+
/**
|
|
597
|
+
* - per-vertex colour, packed RGBA8
|
|
598
|
+
*/
|
|
599
|
+
colors?: Uint32Array;
|
|
600
|
+
/**
|
|
601
|
+
* - wrap mode derived from the glTF sampler
|
|
602
|
+
*/
|
|
603
|
+
textureRepeat?: string;
|
|
604
|
+
/**
|
|
605
|
+
* - magnification filter derived from the glTF sampler
|
|
606
|
+
*/
|
|
607
|
+
textureFilter?: string;
|
|
608
|
+
/**
|
|
609
|
+
* - cutout threshold from `alphaMode: "MASK"`
|
|
610
|
+
*/
|
|
611
|
+
alphaCutoff?: number;
|
|
612
|
+
/**
|
|
613
|
+
* - emissive factor, `[r, g, b]`
|
|
614
|
+
*/
|
|
615
|
+
emissive?: number[];
|
|
616
|
+
/**
|
|
617
|
+
* - the material carried `KHR_materials_unlit`
|
|
618
|
+
*/
|
|
619
|
+
unlit?: boolean;
|
|
620
|
+
/**
|
|
621
|
+
* - the material is double-sided
|
|
622
|
+
*/
|
|
623
|
+
doubleSided?: boolean;
|
|
624
|
+
/**
|
|
625
|
+
* - the source node's name
|
|
626
|
+
*/
|
|
627
|
+
name?: string;
|
|
628
|
+
};
|
|
520
629
|
/**
|
|
521
630
|
* a parsed glTF/GLB scene descriptor, as returned by {@link loader.getGLTF}
|
|
522
631
|
*/
|
|
523
632
|
export type GLTFData = {
|
|
524
633
|
/**
|
|
525
|
-
* - one entry per mesh primitive
|
|
634
|
+
* - one entry per mesh primitive
|
|
526
635
|
*/
|
|
527
|
-
nodes:
|
|
636
|
+
nodes: GLTFNode[];
|
|
528
637
|
/**
|
|
529
638
|
* - glTF cameras, each with its `world` transform + the glTF camera parameters (`perspective` for perspective cameras, `orthographic` otherwise)
|
|
530
639
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAyFA;;;;GAIG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;GAYG;AACH,iCATW,MAAM,QACN,MAAM,QA6BhB;AAuGD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqDG;AAEH;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,gCAhDW,KAAK,EAAE,2CAEP,OAAO,GACL,OAAO,CAAC,IAAI,CAAC,CAoFzB;AAED;;;;;;;;;;;;;;IAcI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,4BAhCW,KAAK,0CAGH,MAAM,GAAC,OAAO,CAAC,IAAI,CAAC,CAqGhC;AAED;;;;;;GAMG;AACH,8BALW,KAAK,GACH,OAAO,CA6HnB;AAED;;;;GAIG;AACH,kCAyGC;AAED;;;;;GAKG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;GAKG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAiClB;AAED;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AAEH;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqCG;AACH,6BAhBW,MAAM,GACJ,QAAQ,GAAC,IAAI,CAqBzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6DG;AACH,+BA7BW,MAAM,GACJ,YAAY,GAAC,QAAQ,GAAC,IAAI,CAkCtC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA3BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;GAKG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;GAKG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AA3lCD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAdU,MAAM,CAcO;AAEvB;;;;;;;;;;;;;;;;;GAiBG;AACH,4BAdU,OAAO,CAckB;;;;;;;;UAoLrB,MAAM;;;;UACN,MAAM;;;;;;UACN,MAAM,GAAC,MAAM,EAAE;;;;WAGf,MAAM,GAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAA;KAAC;;;;aACrC,OAAO;;;;eACP,OAAO;;;;WACP,OAAO;;;;;;;;;;;;;WAypBP,MAAM,EAAE;;;;cACR,YAAY;;;;aACZ,YAAY;;;;SACZ,YAAY;;;;aACZ,WAAW,GAAC,WAAW;;;;iBACvB,MAAM;;;;WACN,gBAAgB,GAAC,IAAI;;;;sBACrB,MAAM,EAAE;;;;aACR,WAAW;;;;oBACX,MAAM;;;;oBACN,MAAM;;;;kBACN,MAAM;;;;eACN,MAAM,EAAE;;;;YACR,OAAO;;;;kBACP,OAAO;;;;WACP,MAAM;;;;;;;;;WAMN,QAAQ,EAAE;;;;aACV,KAAK,CAAC;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,IAAI,CAAC,EAAE,MAAM,CAAC;QAAC,WAAW,CAAC,EAAE;YAAC,IAAI,CAAC,EAAE,MAAM,CAAC;YAAC,WAAW,CAAC,EAAE,MAAM,CAAC;YAAC,KAAK,CAAC,EAAE,MAAM,CAAC;YAAC,IAAI,CAAC,EAAE,MAAM,CAAA;SAAC,CAAC;QAAC,YAAY,CAAC,EAAE,MAAM,CAAA;KAAC,CAAC;;;;YAClJ,MAAM,EAAE;;;;YACR;QAAC,GAAG,EAAE,MAAM,EAAE,CAAC;QAAC,GAAG,EAAE,MAAM,EAAE,CAAA;KAAC;;;;WAC9B,MAAM,EAAE;;;;gBACR,MAAM,EAAE"}
|
|
@@ -1,36 +1,3 @@
|
|
|
1
1
|
export default DefaultLoadingScreen;
|
|
2
|
-
/**
|
|
3
|
-
* a default loading screen
|
|
4
|
-
* @ignore
|
|
5
|
-
*/
|
|
6
|
-
declare class DefaultLoadingScreen extends Stage {
|
|
7
|
-
/**
|
|
8
|
-
* Pin the loading screen to a Camera2d regardless of the
|
|
9
|
-
* application's `cameraClass` setting. The loader must render
|
|
10
|
-
* correctly even when the host app opts in to Camera3d globally
|
|
11
|
-
* — a perspective camera applied to a 2D progress bar would
|
|
12
|
-
* stretch / clip the bar based on its depth.
|
|
13
|
-
*/
|
|
14
|
-
constructor();
|
|
15
|
-
/**
|
|
16
|
-
* @ignore
|
|
17
|
-
*/
|
|
18
|
-
progressBar: null;
|
|
19
|
-
/**
|
|
20
|
-
* @ignore
|
|
21
|
-
*/
|
|
22
|
-
logoSprite: null;
|
|
23
|
-
/**
|
|
24
|
-
* call when the loader is resetted
|
|
25
|
-
* @ignore
|
|
26
|
-
*/
|
|
27
|
-
onResetEvent(app: any): void;
|
|
28
|
-
/**
|
|
29
|
-
* Called by engine before deleting the object
|
|
30
|
-
* @ignore
|
|
31
|
-
*/
|
|
32
|
-
onDestroyEvent(): void;
|
|
33
|
-
#private;
|
|
34
|
-
}
|
|
35
2
|
import Stage from "./../state/stage.ts";
|
|
36
3
|
//# sourceMappingURL=loadingscreen.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";
|
|
1
|
+
{"version":3,"file":"loadingscreen.d.ts","sourceRoot":"","sources":["../../src/loader/loadingscreen.js"],"names":[],"mappings":";AAiFA;;;;GAIG;AACH;IA2BC;;;;;;OAMG;IACH,cAEC;IAnCD;;;OAGG;IACH,kBAAmB;IAEnB;;;OAGG;IACH,iBAAkB;IA2BlB;;;;OAIG;IACH,6BAiCC;IAkCD;;;;OAIG;IACH,uBAOC;;CACD;kBA9MiB,qBAAqB"}
|
|
@@ -21,17 +21,4 @@ export function parseAseprite(buffer: any, imageName?: string): Promise<{
|
|
|
21
21
|
};
|
|
22
22
|
};
|
|
23
23
|
}>;
|
|
24
|
-
/**
|
|
25
|
-
* preload an .aseprite binary file: fetches the file, parses + composites it,
|
|
26
|
-
* then stores the resulting bitmap in `imgList` and the JSON sidecar in
|
|
27
|
-
* `jsonList` under the same asset name — so TextureAtlas, TMXTileset, etc.
|
|
28
|
-
* can resolve it via the usual getImage() / getJSON() lookups.
|
|
29
|
-
* @param {loader.Asset} data - asset descriptor
|
|
30
|
-
* @param {Function} [onload]
|
|
31
|
-
* @param {Function} [onerror]
|
|
32
|
-
* @param {Object} [settings]
|
|
33
|
-
* @returns {number}
|
|
34
|
-
* @ignore
|
|
35
|
-
*/
|
|
36
|
-
export function preloadAseprite(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
|
|
37
24
|
//# sourceMappingURL=aseprite.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"AAqhBA;;;;GAIG;AACH;;;;;;;;;;;;;;;;;GAMC;AAED;;;;;;;;;;;;GAYG;AACH,sCARW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAyBlB"}
|