melonjs 20.3.0 → 20.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +19 -19
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +3 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/engine.d.ts +0 -19
- package/build/audio/backend/engine.d.ts.map +1 -1
- package/build/audio/backend/sound.d.ts +1 -51
- package/build/audio/backend/sound.d.ts.map +1 -1
- package/build/audio/backend/spatial.d.ts.map +1 -1
- package/build/audio/backend/types.d.ts +11 -1
- package/build/audio/backend/types.d.ts.map +1 -1
- package/build/audio/backend/voice.d.ts +0 -25
- package/build/audio/backend/voice.d.ts.map +1 -1
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts +7 -2
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +6 -79
- package/build/audio/state.d.ts.map +1 -1
- package/build/audio/types.d.ts +22 -0
- package/build/audio/types.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +28 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +110 -82
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +7 -13
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +5 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +3697 -563
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +44 -82
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +1 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +20 -63
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +146 -37
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +1 -30
- package/build/loader/parsers/audio.d.ts.map +1 -1
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +2 -65
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +21 -13
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +27 -60
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +55 -108
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +257 -231
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +18 -44
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +0 -45
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +12 -97
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +32 -21
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +75 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textmetrics.d.ts +2 -0
- package/build/renderable/text/textmetrics.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +5 -50
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +1 -13
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +0 -1
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts +44 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +1 -31
- package/build/utils/fetchdata.d.ts.map +1 -1
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +2 -23
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +0 -10
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/mesh_splice.d.ts +2 -0
- package/build/video/effects/mesh_splice.d.ts.map +1 -0
- package/build/video/effects/radialGradient.d.ts +0 -1
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +12 -241
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +15 -77
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +1 -75
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +101 -77
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +7 -51
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +22 -285
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +7 -231
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +1 -88
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +5 -4
- package/skills/melonjs/SKILL.md +1 -1
- package/skills/melonjs-3d/SKILL.md +453 -5
- package/skills/melonjs-3d-assets/SKILL.md +164 -6
- package/skills/melonjs-audio/SKILL.md +38 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +49 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +95 -2
- package/skills/melonjs-loading-assets/SKILL.md +127 -2
- package/skills/melonjs-performance/SKILL.md +60 -1
- package/skills/melonjs-physics/SKILL.md +78 -0
- package/skills/melonjs-renderables/SKILL.md +63 -1
- package/skills/melonjs-renderer-backends/SKILL.md +19 -0
- package/skills/melonjs-scenes-and-state/SKILL.md +56 -0
- package/skills/melonjs-tilemaps/SKILL.md +31 -11
- package/skills/melonjs-ui-and-text/SKILL.md +131 -117
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* Renderer-owned GPU texture store for the WebGPU backend — the counterpart
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* of `MaterialBatcher`'s createTexture2D/bindTexture2D/deleteTexture2D tier,
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* kept on the renderer (rather than a batcher) so the quad path and the
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* future mesh / tile-layer paths share one resident-texture map.
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*
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* The engine-side bookkeeping is untouched: `TextureCache` still allocates
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* the logical "unit" for each `(source, repeat)` pair; here a unit keys a
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* `{GPUTexture, view, bind groups}` record instead of a GL texture binding.
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* Bind groups pair the texture view with a cached `GPUSampler` — one bind
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* group per (texture, sampler) combination, invalidated wholesale when the
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* filter setting changes (textures stay resident; only the pairing is
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* rebuilt — the WebGPU analogue of `_reapplyTextureFilter`, without the
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* re-parameterization).
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* @ignore
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*/
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export default class WebGPUTextureStore extends TextureStore {
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/**
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* @param {import("../webgpu_renderer.js").default} renderer - the owning renderer
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*/
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constructor(renderer: import("../webgpu_renderer.js").default);
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renderer: import("../webgpu_renderer.js").default;
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device: GPUDevice | undefined;
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/** @type {Map<string, GPUSampler>} */
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samplers: Map<string, GPUSampler>;
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onCacheReset: () => void;
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/**
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* resolve (creating on first use) the sampler for a filter/wrap combo
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* @param {string} filter - "nearest" | "linear"
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* @param {string} repeat - engine wrap mode string
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* @returns {GPUSampler} the sampler
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* @ignore
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*/
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getSampler(filter: string, repeat: string, mipmaps?: boolean): GPUSampler;
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/**
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* The per-draw entry point: resolve the atlas to a bind group pairing
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* its resident GPU texture with the currently-applicable sampler,
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* uploading the source on first use (or re-uploading when forced — the
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* video-frame path).
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* @param {object} texture - a TextureAtlas
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* @param {object} [options] - resolution options
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* @param {boolean} [options.force=false] - re-upload the source pixels
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* @param {string} [options.repeat] - per-use wrap override (else texture.repeat)
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* @returns {GPUBindGroup} the material bind group for this draw
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*/
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getBinding(texture: object, options?: {
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force?: boolean | undefined;
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repeat?: string | undefined;
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}): GPUBindGroup;
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lastRecord: {
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handle: any;
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version: number;
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generation: number;
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} | undefined;
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/**
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* Build the full mip chain of a freshly-uploaded record: one blit pass
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* per level, each rendering the previous level with linear filtering.
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* Runs in its own encoder submitted immediately — queue ordering places
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* it after the level-0 copy (a queue operation) and before the frame's
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* own command buffer, so the frame's draws sample a complete chain.
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* @param {object} record - the resident record (mipLevelCount > 1)
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* @ignore
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*/
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generateMipmaps(record: object): void;
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mipLayout: GPUBindGroupLayout | undefined;
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mipPipeline: GPURenderPipeline | undefined;
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mipSampler: GPUSampler | undefined;
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/**
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* Resolve the view + sampler a resident record should be bound with,
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* plus the cache key identifying that pair. Shared by the one-texture
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* material path and the mesh path, so the two cannot drift on which
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* view a mip-wanting consumer gets.
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* @ignore
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*/
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viewAndSampler(record: any, texture: any, wrap: any, wantMips: any): {
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view: any;
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sampler: GPUSampler;
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key: string;
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};
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/**
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* The group-1 material for a MESH: the diffuse texture/sampler pair plus
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* the per-texel opacity pair (MTL `map_d`, #1575).
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*
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* Always four bindings. A mesh with no alpha map passes the shared white
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* pixel, whose red channel is 1 — so the shader's multiply is a no-op and
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* the same pipeline layout serves both cases rather than splitting the
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* mesh family in two.
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* @param {TextureAtlas} texture - the diffuse texture
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* @param {TextureAtlas} alphaTexture - the opacity map, or the white pixel
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* @param {object} [options] - wrap / mipmap options, as `getBinding` takes
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* @returns {GPUBindGroup} the group-1 bind group
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* @ignore
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*/
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getMeshBinding(texture: TextureAtlas, alphaTexture: TextureAtlas, options?: object): GPUBindGroup;
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/**
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* the per-sampler material bind group for a resident record (shared by
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* the image and compressed upload paths)
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* @ignore
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*/
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bindGroupFor(record: any, texture: any, wrap: any, wantMips?: boolean): any;
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/**
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* Ensure the texture is resident (same upload/validation path as
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* getBinding) and return its record — callers composing their own bind
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* groups (the lit batcher pairs the color view with a normal map) need
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* the raw view rather than the standard material group.
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* @param {object} texture - the texture atlas to resolve
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* @param {object} [options] - same options as getBinding
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* @returns {object} the resident record ({texture, view, width, height, …})
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*/
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getResidentRecord(texture: object, options?: object): object;
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/**
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* Dispose of a GPUTexture safely: while a frame is being recorded the
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* texture may be referenced by already-recorded draws (destroying it
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* would make `queue.submit()` reject the whole command buffer), so it
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* parks on the renderer's retired list and is destroyed after submit.
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* @param {GPUTexture} gpuTexture - the texture to dispose of
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* @ignore
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*/
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retire(gpuTexture: GPUTexture): void;
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/**
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* drop every (texture, sampler) bind-group pairing while keeping the
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* textures resident — the filter setting changed and the next draw
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* re-pairs each texture with the newly-resolved sampler
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*/
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invalidateBindGroups(): void;
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/**
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* Destroy the resident GPU texture(s) associated with an image — every
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* `(source, repeat)` unit the cache knows about, mirroring
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* `MaterialBatcher.deleteTexture2D`'s multi-repeat sweep.
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* @param {object} texture - a TextureAtlas
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*/
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destroyTexture(texture: object): void;
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/**
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* drop every unit association and dispose of the resident textures
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*/
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/**
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* Release the GPU texture behind a record. The base calls this; the device
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* defers the actual destroy until the frame that referenced it has retired.
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* @param {GPUTexture} handle - the texture to release
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* @ignore
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*/
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onDestroy(handle: GPUTexture): void;
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/**
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* full teardown (device loss / renderer destroy)
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*/
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destroy(): void;
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}
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import { TextureStore } from "../../gpu/texturestore.js";
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//# sourceMappingURL=store.d.ts.map
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{"version":3,"file":"store.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/texture/store.js"],"names":[],"mappings":"
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{"version":3,"file":"store.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/texture/store.js"],"names":[],"mappings":"AAwBA;;;;;;;;;;;;;;;;GAgBG;AACH;IACC;;OAEG;IACH,sBAFW,OAAO,uBAAuB,EAAE,OAAO,EAoBjD;IAhBA,kDAAwB;IACxB,8BAA6B;IAC7B,sCAAsC;IACtC,UADW,GAAG,CAAC,MAAM,EAAE,UAAU,CAAC,CACT;IAKzB,yBAMC;IAIF;;;;;;;OAOG;IACH,mBANW,MAAM,UACN,MAAM,sBACJ,UAAU,CAmCtB;IAED;;;;;;;;;;OAUG;IACH,oBANW,MAAM,YAEd;QAA0B,KAAK;QACN,MAAM;KAC/B,GAAU,YAAY,CAuMxB;IAjHE;;;;kBAAwB;IAmH3B;;;;;;;;;OASG;IACH,wBAJW,MAAM,QA0EhB;IA/DC,0CAME;IAIF,2CAYE;IACF,mCAIE;IAsCJ;;;;;;;OAOG;IACH;;;;MAqBC;IAED;;;;;;;;;;;;;;OAcG;IACH,wBAPW,YAAY,gBACZ,YAAY,YACZ,MAAM,GACJ,YAAY,CAoExB;IAED;;;;;OAKG;IACH,4EAeC;IAED;;;;;;;;OAQG;IACH,2BAJW,MAAM,YACN,MAAM,GACJ,MAAM,CAKlB;IAED;;;;;;;;OAQG;IACH,mBAJW,UAAU,QAMpB;IAED;;;;OAIG;IACH,6BAIC;IAED;;;;;OAKG;IACH,wBAFW,MAAM,QAchB;IAED;;OAEG;IACH;;;;;;OAMG;IACH,kBAJW,UAAU,QAMpB;IAED;;OAEG;IACH,gBAIC;CACD;6BApmB4B,2BAA2B"}
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@@ -30,14 +30,12 @@ export default class WebGPURenderer extends Renderer {
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readonly adapter: GPUAdapter | undefined;
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/**
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* The WebGPU device, set once {@link WebGPURenderer#init} resolves.
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* @name device
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* @readonly
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*/
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readonly device: GPUDevice | undefined;
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/**
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* The WebGPU canvas context
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* @name context
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* @type {GPUCanvasContext}
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*/
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context: GPUCanvasContext;
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@@ -50,37 +48,6 @@ export default class WebGPURenderer extends Renderer {
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readonly preferredFormat: string | undefined;
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cache: TextureCache;
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currentTransform: Matrix3d;
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/**
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* Advanced-blend state — the WebGPU twin of the WebGL bracket, and
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* deliberately the same shape. The six CSS modes fixed-function
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* cannot express are composited by capturing the destination,
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* rendering the draw to an offscreen target, then blitting that
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* through {@link BlendEffect}. All lazily created.
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*
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* `_advancedBlendBusy` is a DEPTH, not a flag: the bracket nests
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* inside itself (the composite blit re-enters `setBatcher`).
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*
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* One documented difference from WebGL: masks need no handling here.
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* `beginPass` attaches the shared depth/stencil texture whatever the
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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51
|
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52
|
onCanvasResize: () => void;
|
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53
|
GPUVendor: string | undefined;
|
|
@@ -133,8 +100,6 @@ export default class WebGPURenderer extends Renderer {
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|
height: number;
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101
|
} | undefined;
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102
|
}): Texture2d | null;
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/** @ignore */
|
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|
-
_toFrameTexture(options?: {}): any;
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103
|
/**
|
|
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104
|
* Draw a pooled render target through an effect's pipeline as a
|
|
140
105
|
* screen-space quad — the compositing primitive of the post-effect
|
|
@@ -151,35 +116,6 @@ export default class WebGPURenderer extends Renderer {
|
|
|
151
116
|
* @override
|
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117
|
*/
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|
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118
|
override blitEffect(source: import("../rendertarget/webgpurendertarget.js").default, x: number, y: number, width: number, height: number, effect: ShaderEffect, keepBlend?: boolean): void;
|
|
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|
-
/**
|
|
155
|
-
* Say once, per excluded path and mode, that an advanced blend mode is
|
|
156
|
-
* falling back to `"normal"`. A silent data-dependent fallback is exactly
|
|
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|
-
* what the advanced-blend work exists to remove, so the exclusions are
|
|
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|
-
* loud.
|
|
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|
-
* @param {string} what - the excluded path, named for the message
|
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|
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* @ignore
|
|
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-
*/
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|
-
_warnAdvancedBlendFallback(what: string): void;
|
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|
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/**
|
|
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|
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* Close a pending advanced-blend bracket, if one is open and we are not
|
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|
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* already inside the bracket machinery.
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* @ignore
|
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|
-
*/
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|
-
_drainAdvancedBlend(): void;
|
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|
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/**
|
|
170
|
-
* Open an advanced-blend bracket: capture the destination, then redirect
|
|
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|
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* this draw into an offscreen target.
|
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|
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* @returns {boolean} false when the effect could not be realized, in which
|
|
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|
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* case the draw proceeds unbracketed (plain source-over)
|
|
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|
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* @ignore
|
|
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|
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*/
|
|
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|
-
_openAdvancedBlend(): boolean;
|
|
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|
-
/**
|
|
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|
-
* Close an advanced-blend bracket: drain the offscreen, retarget to the
|
|
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|
-
* parent, and composite through {@link BlendEffect}.
|
|
180
|
-
* @ignore
|
|
181
|
-
*/
|
|
182
|
-
_closeAdvancedBlend(): void;
|
|
183
119
|
/**
|
|
184
120
|
* Clear the current clip region with the given color — a full-viewport
|
|
185
121
|
* triangle clipped by the active scissor, drawn with blending replaced
|
|
@@ -231,31 +167,8 @@ export default class WebGPURenderer extends Renderer {
|
|
|
231
167
|
* @returns {WebGPUBatcher} the now-active batcher
|
|
232
168
|
*/
|
|
233
169
|
setBatcher(name?: string): WebGPUBatcher;
|
|
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|
-
/**
|
|
235
|
-
* Draw a textured triangle mesh — the mesh-path contract of the base
|
|
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|
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* renderer, on this backend's pipeline-state model. Unlike GL there is
|
|
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|
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* no device state to toggle: depth testing (write + LEQUAL) and the
|
|
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|
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* per-mesh face culling are axes of the pipeline the mesh batcher
|
|
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|
-
* looks up per flush, and the once-per-target depth clear is the
|
|
240
|
-
* pass's `depthLoadOp` (armed by `clear()`/`setRenderTarget`).
|
|
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|
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* @param {object} mesh - a Mesh object with vertices, uvs, indices, and texture properties
|
|
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|
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* @param {Matrix3d} [modelMatrix] - the mesh's model matrix. When given,
|
|
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|
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* the mesh is drawn from persistent model-space geometry and placed
|
|
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|
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* entirely by uniforms; when omitted, its vertices are taken as
|
|
245
|
-
* already positioned and accumulated through the batcher (the
|
|
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|
-
* 2D-camera path).
|
|
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|
-
* @override
|
|
248
|
-
*/
|
|
249
|
-
/**
|
|
250
|
-
* Draw one ground shadow per instance of an `InstancedMesh` (#1515), in a
|
|
251
|
-
* single recorded call over the mesh's own instance buffer.
|
|
252
|
-
* @param {InstancedMesh} mesh - the mesh casting the shadows
|
|
253
|
-
* @param {Matrix3d} shadowMatrix - the group matrix flattened onto the ground
|
|
254
|
-
* @param {object} quad - the shared shadow quad
|
|
255
|
-
* @ignore
|
|
256
|
-
*/
|
|
257
|
-
drawInstancedShadow(mesh: InstancedMesh, shadowMatrix: Matrix3d, quad: object): void;
|
|
258
170
|
drawMesh(mesh: any, modelMatrix: any): void;
|
|
171
|
+
instancedEffectWarned: boolean | undefined;
|
|
259
172
|
/**
|
|
260
173
|
* Release any retained geometry held for the given mesh (called from
|
|
261
174
|
* `Mesh.onDeactivateEvent` / `Mesh.destroy`).
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpu_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgpu/webgpu_renderer.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"webgpu_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgpu/webgpu_renderer.js"],"names":[],"mappings":"AA0DA;;;;;;;;;;;;;;;GAeG;AACH,iDANW,OAAO,qBACP,OAAO,GACL;IAAC,WAAW,EAAE,MAAM,CAAC;IAAC,YAAY,EAAE,MAAM,CAAA;CAAC,CAYvD;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH;IACC;;OAEG;IACH,qBAFW,mBAAmB,EA2U7B;IAnUA;;;;OAIG;IACH,kBAHU,UAAU,GAAC,SAAS,CAGN;IAExB;;;;OAIG;IACH,iBAHU,SAAS,GAAC,SAAS,CAGN;IAEvB;;;OAGG;IACH,SAFU,gBAAgB,CAEc;IAExC;;;;;OAKG;IACH,0BAHU,MAAM,GAAC,SAAS,CAGM;IA0BhC;mBACe;IACf,iEAAsC;IAGtC,oBAAmC;IAInC,2BAAyD;IAKzD;mBACe;IACf,qBAA2B;IAG3B;mBACe;IACf;;;QAEE;IACF;mBACe;IACf,iBAAmB;IAEnB;mBACe;IACf,iBAA4B;IAE5B;mBACe;IACf,uBAAuB;IAEvB;;;;;OAKG;IACH,UAJU,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAIJ;IAEzB;;;;OAIG;IACH,oBAA0B;IAG1B;mBACe;IACf,0CAAyB;IACzB;mBACe;IACf,sCAAuB;IAEvB;mBACe;IACf,qCAAsB;IACtB;mBACe;IACf,sCAAuB;IACvB;mBACe;IACf,wCAAwB;IAGxB;mBACe;IACf,yCAA0B;IAC1B;mBACe;IACf,wCAAsB;IAGtB;mBACe;IACf,+CAA+B;IAE/B;;;;;;;;;;;;;;;;;;OAkBG;IACH,8CAAqC;IACrC;;;OAGG;IACH,2BAAsC;IACtC;;;OAGG;IACH,qDAAqC;IACrC;;;OAGG;IACH,4BAA+B;IAC/B;;;OAGG;IACH,2BAA2B;IAC3B;;;OAGG;IACH,gDAAgC;IAChC;;;OAGG;IACH,+BAAqC;IAGrC;mBACe;IACf,2BAA8B;IAC9B;mBACe;IACf,uBAA6B;IAC7B;mBACe;IACf,6BAAgC;IAKhC;mBACe;IACf,2BAA8B;IAI9B;mBACe;IACf,yBAA4B;IAG5B;mBACe;IACf;;;;;aAAwB;IAGxB;mBACe;IACf,0BAA6B;IAG7B;mBACe;IACf,gCAAwB;IAExB;mBACe;IACf,oBAA+B;IAG/B;mBACe;IACf,+BAAuB;IAEvB;mBACe;IACf,6BAA+B;IAC/B;mBACe;IACf,wBAAwB;IAExB;mBACe;IACf,6CAA8B;IAG9B;mBACe;IACf,gBAAgB;IAIhB;mBACe;IACf,uBAAyB;IAIzB;mBACe;IACf,8BAA8B;IAC9B;mBACe;IACf,wCAA4B;IAC5B;mBACe;IACf,kBAAwB;IAMxB;mBACe;IACf,0BAA0B;IAC1B;mBACe;IACf,oCAA4B;IAC5B;mBACe;IACf,qCAAyB;IACzB;mBACe;IACf,sBAA4B;IAC5B;mBACe;IACf,qBAA2B;IAC3B;mBACe;IACf;;;aAA+B;IAC/B;mBACe;IACf,uBAA0B;IAE1B;mBACe;IACf,4BAA8B;IAE9B;mBACe;IACf,oBAAyB;IAMzB,wBAEC;IAID,2BAUC;IAmFA,8BAAyC;IA0F3C;;;;;;;;;OASG;IACH,2BALW,MAAM,WACN,MAAM,8BA6BhB;IAED;;;;;;;OAOG;IACH,8BALW,MAAM,UACN,MAAM,QAoBhB;IA4DD;;;;;;OAMG;IACH,iBAJW,MAAM,QA8GhB;IAED;;;;;;OAMG;IACH,iBAJa,CAAC,MAAM,EAAE,MAAM,CAAC,CAW5B;IAED;;;;;;;;;;OAUG;IACH,wBANW,OAAO,uCAAuC,EAAE,OAAO,GAAC,IAAI,YAEpE;QAA0B,KAAK;KAC/B,QAsBF;IAED;;;;;;;;OAQG;IACH,uBAJW,UAAU,QAUpB;IAED;;;;;;;;;OASG;IACH,qBAJW,SAAS,QAMnB;IAED;;;;;;OAMG;IACH,sBAJa,cAAc,CAqB1B;IAHC,mDAAoD;IAKtD;;;;;;;;;;;;;OAaG;IACH,wBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAehB;IAED;;;;;OAKG;IACH,sBA0BC;IAeD;;;;;;;;;;OAUG;IACH,gBAJa,OAAO,2BAA2B,EAAE,kBAAkB,GAAC,IAAI,CAMvE;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,yBARG;QAAiC,MAAM,GAA/B,SAAS,GAAC,IAAI;QAGyD,MAAM;eAAlE,MAAM;eAAK,MAAM;mBAAS,MAAM;oBAAU,MAAM;;KAEnE,GAAU,SAAS,GAAC,IAAI,CAmB1B;IAED;;;OAGG;IACH,mCAqGC;IAoLD;;;;;;;;;;;;;;OAcG;IACH,4BATW,OAAO,uCAAuC,EAAE,OAAO,KACvD,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,YAAY,cACZ,OAAO,QAoBjB;IAED;;;;;;;;OAQG;IACH,iCAJW,MAAM,QAahB;IAED;;;;;OAKG;IACH,4BAIC;IAED;;;;;;;OAOG;IACH,sBALa,OAAO,CAkDnB;IAED;;;;;OAKG;IACH,4BAgCC;IAED;;;;;;;OAOG;IACH,0CAUC;IA4BD;;;;;OAKG;IACH,qBAoCC;IAED;;;;;OAKG;IACH,+BAOC;IAED;;;;OAIG;IACH,qBAiBC;IAED;;;;;;;;;;;;;OAaG;IACH,4BAJW,KAAK,GAAC,MAAM,WACZ,OAAO,QA2CjB;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAUhB;IAED;;;;;;;;OAQG;IACH,8BAJW,MAAM,QACN,MAAM,QAiBhB;IAED;;;;;OAKG;IACH,oBAJW,aAAa,SACb,MAAM,aACN,OAAO,QAkBjB;IAED;;;;;;;OAOG;IACH,kBAHW,MAAM,GACJ,aAAa,CAsCzB;IAED;;;;;;;;;;;;;;OAcG;IACH;;;;;;;;OAQG;IACH,0BANW,aAAa,gBACb,QAAQ,QACR,MAAM,QAchB;IAED,4CAoLC;IA7CC,2CAAiC;IA+CnC;;;;OAIG;IACH,yBAFW,MAAM,QAUhB;IAyCD;;;;;;;;;OASG;IACH,aAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAkBhB;IAED;;;;;;;;OAQG;IACH,gBAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAKhB;IAqDD;;;OAGG;IACH,kBAFa,MAAM,CAIlB;IAmBD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,oBAJW,MAAM,uBACN,OAAO,GACL,MAAM,CAkClB;IAmBD;;;;;OAKG;IACH,yBAMC;IAED;;;;;;;;;;;OAWG;IACH,iBAVW,gBAAgB,GAAC,iBAAiB,GAAC,gBAAgB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,MAC1F,MAAM,MACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,QA6EhB;IAED;;;;;;;;;OASG;IACH,iDAHa,MAAM,CA0ElB;IAHC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;kBAAuC;IAKzC;;;;;;;;;OASG;IACH,kCANW,GAAG,CAAC,OAAO,CAAC,GAAC,KAAK,CAAC,OAAO,CAAC,WAC3B,KAAK,eACL,MAAM,eACN,MAAM,QAmBhB;IAdC,0FAAuD;IAgBzD;;;;;;OAMG;IACH,0BAHW,OAAO,QAyBjB;IApBC,8CAAiD;IAsBnD;;;;;;OAMG;IACH,iBAJa,YAAY,CAwBxB;IAPC,qCAIC;IAKH;;;;;;;OAOG;IACH,qBANW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAiBhB;IAED;;;;;OAKG;IACH,qBAJW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,WAC1G,MAAM,GACJ,YAAY,CAUxB;IAwDD;;;;;;;;;;OAUG;IACH,mBAPW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAsChB;IAsCE,mCAA2C;IA6B9C;;;;;;;;;;;;;;;OAeG;IACH,eAHW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,WACnC,OAAO,QAoCjB;IAjBE,qCAA2B;IAkC9B;;;;;;;;;;;;;;;OAeG;IACH,mEAgEC;IAED;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,SACP,OAAO,QAWjB;IAED;;;;;;;;OAQG;IACH,WAPW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,QAqCjB;IA2ED;;;;;;OAMG;IACH,iBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,oBAHW,OAAO,SACP,OAAO,QAkDjB;IAED;;;OAGG;IACH,kBAFW,OAAO,QAuDjB;IAoFD;;;;;;;;OAQG;IACH,mBAPW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,QAyFhB;IAED;;;;OAIG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAIhB;IAED;;OAEG;IACH,kBAEC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,sBALW,MAAM,OACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,oBAPW,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,UANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,QALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,SACN,MAAM,QAIhB;IAED;;OAEG;IACH,kBAEC;IAED;;;;OAIG;IACH,eAHW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,SAC1C,OAAO,QA2BjB;IAED;;;OAGG;IACH,aAFW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,QAIpD;IAmCD;;;;;OAKG;IACH,+BAwCC;IAED;;;OAGG;IACH,cAFa,gBAAgB,CAI5B;CAqFD;qBAjnHoB,gBAAgB;0CAyBK,oCAAoC;yBArBrD,qBAAqB;yBA1BrB,wBAAwB;uBAC1B,yBAAyB;gCA6CU,qBAAqB;8BAFjD,mBAAmB;8BACnB,yBAAyB;+BAKxB,oBAAoB;+BA1BpB,uCAAuC;wBAN9C,2BAA2B;sBAnBlB,qBAAqB;0BA4C5B,8BAA8B;iCAvBvB,8BAA8B;6BAKrB,qBAAqB"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "melonjs",
|
|
3
|
-
"version": "20.
|
|
3
|
+
"version": "20.5.0",
|
|
4
4
|
"description": "melonJS Game Engine",
|
|
5
5
|
"homepage": "http://www.melonjs.org/",
|
|
6
6
|
"type": "module",
|
|
@@ -77,12 +77,13 @@
|
|
|
77
77
|
"build": "pnpm lint && tsx scripts/build.js && pnpm types",
|
|
78
78
|
"dist": "pnpm clean && pnpm lint && pnpm vitest run && pnpm build && pnpm doc && cp ../../README.md .",
|
|
79
79
|
"dist:publish": "pnpm clean && pnpm lint && pnpm build && pnpm doc && cp ../../README.md .",
|
|
80
|
-
"doc": "tsx scripts/check-doc-readme.ts &&
|
|
81
|
-
"doc:watch": "typedoc
|
|
80
|
+
"doc": "tsx scripts/check-doc-readme.ts && pnpm doc:css && typedoc && tsx scripts/generate-llms-txt.ts",
|
|
81
|
+
"doc:watch": "typedoc --watch --skipErrorChecking --preserveWatchOutput --logLevel Error",
|
|
82
82
|
"serve": "serve docs",
|
|
83
83
|
"prepublishOnly": "pnpm dist:publish",
|
|
84
84
|
"clean": "tsx scripts/clean.ts",
|
|
85
85
|
"types": "tsc --project tsconfig.build.json && tsx scripts/strip-internal.ts",
|
|
86
|
-
"test:types": "tsc"
|
|
86
|
+
"test:types": "tsc",
|
|
87
|
+
"doc:css": "cat scripts/docs/brand.css scripts/docs/copy-page.css > scripts/docs/.docs.css"
|
|
87
88
|
}
|
|
88
89
|
}
|
package/skills/melonjs/SKILL.md
CHANGED
|
@@ -39,7 +39,7 @@ dependencies.
|
|
|
39
39
|
| [melonjs-tilemaps](../melonjs-tilemaps/SKILL.md) | Tiled maps — TMX/TSX loading, spawning entities from objects, collision layers, isometric maps. |
|
|
40
40
|
| [melonjs-audio](../melonjs-audio/SKILL.md) | Sound effects, music, audio sprites, spatial audio, procedural tone and noise. |
|
|
41
41
|
| [melonjs-effects-and-shaders](../melonjs-effects-and-shaders/SKILL.md) | Post effects, custom GLSL/WGSL shaders, blend modes, colour grading, screen capture. |
|
|
42
|
-
| [melonjs-3d](../melonjs-3d/SKILL.md) | Anything 3D or 2.5D — `Camera3d`, meshes, instancing, `Sprite3d` billboards, `Light3d`, glTF scenes. |
|
|
42
|
+
| [melonjs-3d](../melonjs-3d/SKILL.md) | Anything 3D or 2.5D — `Camera3d`, meshes, instancing, `Sprite3d` billboards, `Light3d`, distance fog, glTF scenes. |
|
|
43
43
|
| [melonjs-3d-assets](../melonjs-3d-assets/SKILL.md) | Loading glTF/GLB or OBJ models — materials, imported lights, instancing, and what is not supported. |
|
|
44
44
|
| [melonjs-camera-and-drawing](../melonjs-camera-and-drawing/SKILL.md) | Camera follow, bounds, shake and fade, coordinate conversion, and immediate-mode shape drawing. |
|
|
45
45
|
| [melonjs-ui-and-text](../melonjs-ui-and-text/SKILL.md) | HUDs, buttons, menus, drag-and-drop, `Text` and `BitmapText`, web fonts, panels. |
|