melonjs 20.3.0 → 20.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +19 -19
- package/build/application/application.d.ts +0 -17
- package/build/application/application.d.ts.map +1 -1
- package/build/application/settings.d.ts +3 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/engine.d.ts +0 -19
- package/build/audio/backend/engine.d.ts.map +1 -1
- package/build/audio/backend/sound.d.ts +1 -51
- package/build/audio/backend/sound.d.ts.map +1 -1
- package/build/audio/backend/spatial.d.ts.map +1 -1
- package/build/audio/backend/types.d.ts +11 -1
- package/build/audio/backend/types.d.ts.map +1 -1
- package/build/audio/backend/voice.d.ts +0 -25
- package/build/audio/backend/voice.d.ts.map +1 -1
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/procedural.d.ts +7 -2
- package/build/audio/procedural.d.ts.map +1 -1
- package/build/audio/state.d.ts +6 -79
- package/build/audio/state.d.ts.map +1 -1
- package/build/audio/types.d.ts +22 -0
- package/build/audio/types.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +28 -68
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +110 -82
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/fade_effect.d.ts +0 -5
- package/build/camera/effects/fade_effect.d.ts.map +1 -1
- package/build/camera/effects/mask_effect.d.ts +0 -5
- package/build/camera/effects/mask_effect.d.ts.map +1 -1
- package/build/camera/fog.d.ts +118 -0
- package/build/camera/fog.d.ts.map +1 -0
- package/build/geometries/box3d.d.ts +0 -28
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +0 -20
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/observablePoint.d.ts +0 -3
- package/build/geometries/observablePoint.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +0 -19
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +7 -13
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +0 -18
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +0 -9
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/geometries/toarccanvas.d.ts.map +1 -1
- package/build/index.d.ts +5 -0
- package/build/index.d.ts.map +1 -1
- package/build/index.js +3697 -563
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/pointer.d.ts +0 -4
- package/build/input/pointer.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts +0 -6
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +44 -82
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +1 -44
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/gltf/gltf_sampler.d.ts +1 -48
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -1
- package/build/level/level.d.ts +195 -113
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXGroup.d.ts +1 -65
- package/build/level/tiled/TMXGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +0 -44
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +1 -136
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +1 -40
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts +1 -30
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +0 -10
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +0 -113
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +0 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts +1 -43
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +1 -7
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/factories/text.d.ts +1 -7
- package/build/level/tiled/factories/text.d.ts.map +1 -1
- package/build/level/tiled/factories/tile.d.ts +1 -7
- package/build/level/tiled/factories/tile.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +0 -60
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +0 -42
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +0 -5
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +0 -31
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +2 -2
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXStaggeredRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +1 -6
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +0 -25
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts +20 -63
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +146 -37
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +0 -33
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/aseprite.d.ts +0 -13
- package/build/loader/parsers/aseprite.d.ts.map +1 -1
- package/build/loader/parsers/audio.d.ts +1 -30
- package/build/loader/parsers/audio.d.ts.map +1 -1
- package/build/loader/parsers/binary.d.ts +1 -10
- package/build/loader/parsers/binary.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/compressed_image.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseDDS.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parseKTX2.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePKM.d.ts.map +1 -1
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts +1 -7
- package/build/loader/parsers/compressed_textures/parsePVR.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +1 -13
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +1 -70
- package/build/loader/parsers/gltf.d.ts.map +1 -1
- package/build/loader/parsers/image.d.ts +1 -22
- package/build/loader/parsers/image.d.ts.map +1 -1
- package/build/loader/parsers/json.d.ts +1 -10
- package/build/loader/parsers/json.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts +1 -28
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/obj.d.ts +1 -59
- package/build/loader/parsers/obj.d.ts.map +1 -1
- package/build/loader/parsers/pbr.d.ts +1 -62
- package/build/loader/parsers/pbr.d.ts.map +1 -1
- package/build/loader/parsers/script.d.ts +1 -10
- package/build/loader/parsers/script.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +1 -52
- package/build/loader/parsers/shader.d.ts.map +1 -1
- package/build/loader/parsers/tmx.d.ts +1 -10
- package/build/loader/parsers/tmx.d.ts.map +1 -1
- package/build/loader/parsers/video.d.ts +1 -10
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/noise.d.ts +0 -40
- package/build/math/noise.d.ts.map +1 -1
- package/build/math/observableVector2d.d.ts +0 -3
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +0 -3
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +0 -6
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/particles/emitter.d.ts +0 -65
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +0 -81
- package/build/particles/particle.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +0 -1
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/broadphase/broadphase.d.ts +0 -7
- package/build/physics/broadphase/broadphase.d.ts.map +1 -1
- package/build/physics/broadphase/octree.d.ts +0 -91
- package/build/physics/broadphase/octree.d.ts.map +1 -1
- package/build/physics/broadphase/quadtree.d.ts +0 -47
- package/build/physics/broadphase/quadtree.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +2 -65
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -312
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +1 -48
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +1 -56
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/collision.d.ts +0 -2
- package/build/physics/collision.d.ts.map +1 -1
- package/build/physics/response.d.ts +0 -1
- package/build/physics/response.d.ts.map +1 -1
- package/build/physics/world.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +1 -73
- package/build/renderable/anchorPoint.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +21 -13
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +0 -5
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +27 -60
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/draggable.d.ts +0 -5
- package/build/renderable/draggable.d.ts.map +1 -1
- package/build/renderable/dragndrop.d.ts +1 -12
- package/build/renderable/dragndrop.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +0 -8
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +0 -41
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/groundshadow.d.ts +1 -91
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +0 -29
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +55 -108
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +257 -231
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +0 -4
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +18 -44
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +0 -45
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +12 -97
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +32 -21
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -22
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/glyph.d.ts +1 -39
- package/build/renderable/text/glyph.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +75 -20
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textmetrics.d.ts +2 -0
- package/build/renderable/text/textmetrics.d.ts.map +1 -1
- package/build/renderable/text/textstyle.d.ts +1 -5
- package/build/renderable/text/textstyle.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -29
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +0 -6
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/uibaseelement.d.ts +0 -40
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +0 -35
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +5 -50
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts.map +1 -1
- package/build/system/device.d.ts +1 -13
- package/build/system/device.d.ts.map +1 -1
- package/build/system/dom.d.ts +1 -8
- package/build/system/dom.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts +1 -6
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/platform.d.ts +0 -1
- package/build/system/platform.d.ts.map +1 -1
- package/build/system/pool.d.ts +0 -9
- package/build/system/pool.d.ts.map +1 -1
- package/build/system/save.d.ts +44 -1
- package/build/system/save.d.ts.map +1 -1
- package/build/system/timer.d.ts +0 -20
- package/build/system/timer.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +0 -62
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/utils/array-multimap.d.ts +1 -13
- package/build/utils/array-multimap.d.ts.map +1 -1
- package/build/utils/decode.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts +1 -31
- package/build/utils/fetchdata.d.ts.map +1 -1
- package/build/utils/utils.d.ts +0 -13
- package/build/utils/utils.d.ts.map +1 -1
- package/build/video/blendmodes.d.ts +1 -106
- package/build/video/blendmodes.d.ts.map +1 -1
- package/build/video/buffer/index.d.ts +1 -39
- package/build/video/buffer/index.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +1 -82
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +2 -23
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/canvas_factory.d.ts +1 -24
- package/build/video/canvas_factory.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -54
- package/build/video/effects/blendEffect.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +0 -10
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts +1 -17
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/mesh_splice.d.ts +2 -0
- package/build/video/effects/mesh_splice.d.ts.map +1 -0
- package/build/video/effects/radialGradient.d.ts +0 -1
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +12 -241
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/wgsl/layout.d.ts +1 -27
- package/build/video/effects/wgsl/layout.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts +1 -8
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts +1 -42
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts +1 -82
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/batcher.d.ts +1 -13
- package/build/video/gpu/batcher.d.ts.map +1 -1
- package/build/video/gpu/instancerecord.d.ts +1 -163
- package/build/video/gpu/instancerecord.d.ts.map +1 -1
- package/build/video/gpu/meshchunk.d.ts +1 -48
- package/build/video/gpu/meshchunk.d.ts.map +1 -1
- package/build/video/gpu/meshvertex.d.ts +1 -53
- package/build/video/gpu/meshvertex.d.ts.map +1 -1
- package/build/video/gpu/primitives.d.ts +1 -59
- package/build/video/gpu/primitives.d.ts.map +1 -1
- package/build/video/gpu/quadcorners.d.ts +1 -10
- package/build/video/gpu/quadcorners.d.ts.map +1 -1
- package/build/video/gpu/textureslots.d.ts +1 -121
- package/build/video/gpu/textureslots.d.ts.map +1 -1
- package/build/video/gpu/texturestore.d.ts +1 -138
- package/build/video/gpu/texturestore.d.ts.map +1 -1
- package/build/video/gpu/topology.d.ts.map +1 -1
- package/build/video/gpu/vertexformat.d.ts +0 -28
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +15 -77
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +21 -102
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +0 -51
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +0 -10
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +1 -82
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +1 -64
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +0 -8
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +1 -75
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +0 -136
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +1 -71
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +101 -77
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/texture/parser/aseprite.d.ts +1 -8
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/parser/spritesheet.d.ts +1 -8
- package/build/video/texture/parser/spritesheet.d.ts.map +1 -1
- package/build/video/texture/parser/texturepacker.d.ts +1 -8
- package/build/video/texture/parser/texturepacker.d.ts.map +1 -1
- package/build/video/texture/resource.d.ts +0 -9
- package/build/video/texture/resource.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +0 -11
- package/build/video/texture/texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +1 -5
- package/build/video/utils/autodetect.d.ts.map +1 -1
- package/build/video/webgl/batchers/batcher.d.ts +0 -55
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +0 -14
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +0 -72
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +0 -89
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +14 -343
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts +0 -10
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +0 -30
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +1 -36
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/buffer/instance_buffer.d.ts +1 -53
- package/build/video/webgl/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +1 -81
- package/build/video/webgl/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgl/buffer/uniformblock.d.ts +1 -80
- package/build/video/webgl/buffer/uniformblock.d.ts.map +1 -1
- package/build/video/webgl/buffer/vertexstate.d.ts +1 -100
- package/build/video/webgl/buffer/vertexstate.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +7 -51
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +1 -47
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -1
- package/build/video/webgl/lighting/std140.d.ts +1 -109
- package/build/video/webgl/lighting/std140.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +1 -103
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture-lit.d.ts +1 -26
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts +1 -9
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +1 -50
- package/build/video/webgl/texture/store.d.ts.map +1 -1
- package/build/video/webgl/utils/attributes.d.ts +1 -11
- package/build/video/webgl/utils/attributes.d.ts.map +1 -1
- package/build/video/webgl/utils/maxtextures.d.ts +1 -36
- package/build/video/webgl/utils/maxtextures.d.ts.map +1 -1
- package/build/video/webgl/utils/precision.d.ts +1 -14
- package/build/video/webgl/utils/precision.d.ts.map +1 -1
- package/build/video/webgl/utils/program.d.ts +1 -5
- package/build/video/webgl/utils/program.d.ts.map +1 -1
- package/build/video/webgl/utils/samplercache.d.ts +1 -68
- package/build/video/webgl/utils/samplercache.d.ts.map +1 -1
- package/build/video/webgl/utils/string.d.ts +1 -21
- package/build/video/webgl/utils/string.d.ts.map +1 -1
- package/build/video/webgl/utils/topology.d.ts +1 -23
- package/build/video/webgl/utils/topology.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts +1 -25
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/utils/vertexformat.d.ts +1 -26
- package/build/video/webgl/utils/vertexformat.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +22 -285
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts +0 -6
- package/build/video/webgpu/batchers/lit_mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +0 -8
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +7 -231
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -82
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/arena.d.ts +1 -63
- package/build/video/webgpu/buffer/arena.d.ts.map +1 -1
- package/build/video/webgpu/buffer/instance_buffer.d.ts +1 -64
- package/build/video/webgpu/buffer/instance_buffer.d.ts.map +1 -1
- package/build/video/webgpu/buffer/retained_geometry.d.ts +1 -54
- package/build/video/webgpu/buffer/retained_geometry.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts +1 -67
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts +1 -16
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/bindgroups.d.ts +1 -32
- package/build/video/webgpu/pipeline/bindgroups.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts +1 -163
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +1 -87
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/shaders/mesh-instanced.d.ts +1 -43
- package/build/video/webgpu/shaders/mesh-instanced.d.ts.map +1 -1
- package/build/video/webgpu/texture/compressed.d.ts +1 -32
- package/build/video/webgpu/texture/compressed.d.ts.map +1 -1
- package/build/video/webgpu/texture/frametexture.d.ts +1 -62
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +1 -147
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +1 -88
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +5 -4
- package/skills/melonjs/SKILL.md +1 -1
- package/skills/melonjs-3d/SKILL.md +453 -5
- package/skills/melonjs-3d-assets/SKILL.md +164 -6
- package/skills/melonjs-audio/SKILL.md +38 -0
- package/skills/melonjs-camera-and-drawing/SKILL.md +49 -0
- package/skills/melonjs-effects-and-shaders/SKILL.md +95 -2
- package/skills/melonjs-loading-assets/SKILL.md +127 -2
- package/skills/melonjs-performance/SKILL.md +60 -1
- package/skills/melonjs-physics/SKILL.md +78 -0
- package/skills/melonjs-renderables/SKILL.md +63 -1
- package/skills/melonjs-renderer-backends/SKILL.md +19 -0
- package/skills/melonjs-scenes-and-state/SKILL.md +56 -0
- package/skills/melonjs-tilemaps/SKILL.md +31 -11
- package/skills/melonjs-ui-and-text/SKILL.md +131 -117
|
@@ -189,10 +189,24 @@ export default class Renderable extends Rect {
|
|
|
189
189
|
/**
|
|
190
190
|
* Define the renderable opacity<br>
|
|
191
191
|
* Set to zero if you do not wish an object to be drawn
|
|
192
|
+
*
|
|
193
|
+
* Opacity **cascades**: it is multiplied with the alpha already on the
|
|
194
|
+
* renderer, so fading a {@link Container} fades everything inside it,
|
|
195
|
+
* and a child at `alpha` 0.5 inside a parent at 0.5 draws at 0.25.
|
|
196
|
+
* Each renderable keeps its own value — the composition happens at
|
|
197
|
+
* draw time, and is undone when the renderable is done.
|
|
198
|
+
*
|
|
199
|
+
* That is different from {@link Container#setChildsProperty}, which
|
|
200
|
+
* assigns a value onto the children themselves. Use `alpha` to fade a
|
|
201
|
+
* subtree, and `setChildsProperty` to change what the children are.
|
|
192
202
|
* @see Renderable#setOpacity
|
|
193
203
|
* @see Renderable#getOpacity
|
|
204
|
+
* @see Container#setChildsProperty
|
|
194
205
|
* @type {number}
|
|
195
206
|
* @default 1.0
|
|
207
|
+
* @example
|
|
208
|
+
* // fades the whole rig, parts included
|
|
209
|
+
* myModel.alpha = 0.3;
|
|
196
210
|
*/
|
|
197
211
|
alpha: number;
|
|
198
212
|
/**
|
|
@@ -241,11 +255,6 @@ export default class Renderable extends Rect {
|
|
|
241
255
|
* mySprite.postEffects = [new SepiaEffect(renderer), new VignetteEffect(renderer)];
|
|
242
256
|
*/
|
|
243
257
|
postEffects: Array<GLShader | ShaderEffect>;
|
|
244
|
-
/**
|
|
245
|
-
* whether this renderable manages its own FBO lifecycle (e.g. Camera2d)
|
|
246
|
-
* @ignore
|
|
247
|
-
*/
|
|
248
|
-
_postEffectManaged: boolean;
|
|
249
258
|
/**
|
|
250
259
|
* the blend mode to be applied to this renderable — any of the modes
|
|
251
260
|
* listed on {@link CanvasRenderer#setBlendMode}, honoured identically by
|
|
@@ -262,45 +271,12 @@ export default class Renderable extends Rect {
|
|
|
262
271
|
* @default ""
|
|
263
272
|
*/
|
|
264
273
|
name: string;
|
|
265
|
-
/**
|
|
266
|
-
* to identify the object as a renderable object
|
|
267
|
-
* @ignore
|
|
268
|
-
*/
|
|
269
|
-
isRenderable: boolean;
|
|
270
274
|
/**
|
|
271
275
|
* If true then physic collision and input events will not impact this renderable
|
|
272
276
|
* @type {boolean}
|
|
273
277
|
* @default true
|
|
274
278
|
*/
|
|
275
279
|
isKinematic: boolean;
|
|
276
|
-
/**
|
|
277
|
-
* cache the absolute position of the renderable
|
|
278
|
-
* @ignore
|
|
279
|
-
*/
|
|
280
|
-
_absPos: import("../index.ts").Vector3d | undefined;
|
|
281
|
-
/**
|
|
282
|
-
* keep track of when we flip
|
|
283
|
-
* @ignore
|
|
284
|
-
*/
|
|
285
|
-
_flip: {
|
|
286
|
-
x: boolean;
|
|
287
|
-
y: boolean;
|
|
288
|
-
};
|
|
289
|
-
/**
|
|
290
|
-
* viewport flag
|
|
291
|
-
* @ignore
|
|
292
|
-
*/
|
|
293
|
-
_inViewport: boolean;
|
|
294
|
-
/**
|
|
295
|
-
* cache value for the parentApp
|
|
296
|
-
* @ignore
|
|
297
|
-
*/
|
|
298
|
-
_parentApp: any;
|
|
299
|
-
/**
|
|
300
|
-
* renderable cache tint value used by the getter/setter
|
|
301
|
-
* @ignore
|
|
302
|
-
*/
|
|
303
|
-
_tint: import("../index.ts").Color;
|
|
304
280
|
/**
|
|
305
281
|
* returns the parent application (or game) to which this renderable is attached to
|
|
306
282
|
* @return {Application} the parent application or undefined if not attached to any container/app
|
|
@@ -396,6 +372,9 @@ export default class Renderable extends Rect {
|
|
|
396
372
|
getBounds(): Bounds;
|
|
397
373
|
/**
|
|
398
374
|
* get the renderable alpha channel value<br>
|
|
375
|
+
*
|
|
376
|
+
* This is the renderable's OWN value. What it finally draws at is this
|
|
377
|
+
* multiplied by every ancestor's — see {@link Renderable#alpha}.
|
|
399
378
|
* @returns {number} current opacity value between 0 and 1
|
|
400
379
|
*/
|
|
401
380
|
getOpacity(): number;
|
|
@@ -664,12 +643,7 @@ export default class Renderable extends Rect {
|
|
|
664
643
|
* return true;
|
|
665
644
|
* }
|
|
666
645
|
*/
|
|
667
|
-
onCollision(
|
|
668
|
-
/**
|
|
669
|
-
* Destroy function<br>
|
|
670
|
-
* @ignore
|
|
671
|
-
*/
|
|
672
|
-
destroy(...args: any[]): void;
|
|
646
|
+
onCollision(response: import("../physics/response.js").default, other: Renderable): boolean;
|
|
673
647
|
/**
|
|
674
648
|
* OnDestroy Notification function<br>
|
|
675
649
|
* Called by engine before deleting the object. Receives whatever
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderable.d.ts","sourceRoot":"","sources":["../../src/renderable/renderable.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"renderable.d.ts","sourceRoot":"","sources":["../../src/renderable/renderable.js"],"names":[],"mappings":"AA6CA;;;GAGG;AACH;IAkBG,iBAAmB;IAGpB;;;;;;;;;;;;;;;OAeG;IACH,aAHU,eAAe,CAMvB;IAGD;;;;;;;OAOG;IACH,kBAFU,QAAQ,CAEoB;IAIvC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,MAlCU,WAAW,CAkCA;IAErB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,SAHU,MAAM,GAAC,SAAS,CAGF;IAExB;;;;;OAKG;IACH,MAFU,MAAM,CAEK;IAErB;;;;;;;;;;OAUG;IACH,6BAAmC;IAEnC;;;;OAIG;IACH,cAHU,OAAO,CAGQ;IAEzB;;;;OAIG;IACH,kBAHU,OAAO,CAGY;IAE7B;;;;OAIG;IACH,cAHU,OAAO,CAGQ;IAEzB;;;;;OAKG;IACH,UAHU,OAAO,CAGI;IAErB;;;;;;;OAOG;IACH,qBAHU,OAAO,CAGe;IAEhC;;;;;;;;;;;;;;;;OAgBG;IACH,eAdU,OAAO,CAcQ;IAEzB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,sBAJU,OAAO,CAIe;IAEhC;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,OANU,MAAM,CAMA;IAEhB;;;;OAIG;IACH,UAHU,SAAS,GAAC,MAAM,CAGD;IAEzB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,MAlBU,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,CAkBxB;IAErB;;;;;;;;;;;;;;;;OAgBG;IACH,aAVU,KAAK,CAAC,QAAQ,GAAC,YAAY,CAAC,CAUjB;IAErB;;;;OAIG;IACH,4BAA+B;IAE/B;;;;;;;;OAQG;IACH,WALU,MAAM,CAKS;IAEzB;;;;OAIG;IACH,MAHU,MAAM,CAGF;IAEd;;;;OAIG;IACH,sBAAwB;IAExB;;;;OAIG;IACH,aAHU,OAAO,CAGM;IASvB;;;;OAIG;IACH,oDAAwB;IAExB;;;;OAIG;IACH;;;MAGC;IAED;;;;OAIG;IACH,qBAAwB;IAExB;;;;OAIG;IACH,gBAA2B;IAE3B;;;;OAIG;IACH,mCAA8C;IAM/C;;;OAGG;IACH,iBAFY,WAAW,CAetB;IAED;;;;OAIG;IACH,kBAFU,OAAO,CAOhB;IAeD,gBAXU,KAAK,EAcd;IAhBD;;;;;;;;;OASG;IACH,YARU,KAAK,CAUd;IAaD,iBALU,MAAM,EAQf;IAVD;;;OAGG;IACH,aAFU,MAAM,CAIf;IAcD,sBANU,OAAO,EAahB;IAfD;;;;OAIG;IACH,kBAHU,OAAO,CAKhB;IAkBD,kBANU,QAAQ,GAAC,YAAY,GAAC,SAAS,EAwBxC;IA1BD;;;OAGG;IACH,cAFU,QAAQ,GAAC,YAAY,GAAC,SAAS,CAIxC;IAsBD;;;;;;OAMG;IACH,sBALW,QAAQ,GAAC,YAAY,GACnB,QAAQ,GAAC,YAAY,CAOjC;IAED;;;;;;;;;OASG;IACH,uCALa,QAAQ,GAAC,YAAY,WAAO,SAAS,CAYjD;IAED;;;;OAIG;IACH,yBASC;IAED;;;;;OAKG;IACH,yBAJW,QAAQ,GAAC,YAAY,QAc/B;IAED;;;;;OAKG;IACH,yBAFU,OAAO,CAIhB;IAED;;;;;OAKG;IACH,yBAFU,OAAO,CAIhB;IAED;;;OAGG;IACH,aAFa,MAAM,CAalB;IAED;;;;;;OAMG;IACH,cAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,kBAFW,MAAM,QAWhB;IAED;;;;;OAKG;IACH,aAHW,OAAO,GACL,UAAU,CAMtB;IAED;;;;;OAKG;IACH,aAHW,OAAO,GACL,UAAU,CAMtB;IAED;;;;;OAKG;IACH,aAHW,QAAQ,GAAC,QAAQ,GACf,UAAU,CAOtB;IAED;;;;OAIG;IACH,gBAHW,UAAU,GAAC,QAAQ,GAAC,QAAQ,GAC1B,MAAM,CAkBlB;IAED;;;;OAIG;IACH,mBAHW,UAAU,GAAC,QAAQ,GAAC,QAAQ,GAC1B,MAAM,CAkBlB;IAED;;;;OAIG;IACH,eAHW,UAAU,GAAC,QAAQ,GAAC,QAAQ,GAC1B,UAAU,CAgBtB;IAED;;;;;;;OAOG;IACH,cAJW,MAAM,MACN,QAAQ,GACN,UAAU,CAStB;IAED;;;;;;;;;;OAUG;IACH,SALW,MAAM,MACN,MAAM,MACN,MAAM,GACJ,UAAU,CAOtB;IAED;;;;OAIG;IACH,UAHW,QAAQ,GACN,UAAU,CAKtB;IAED;;;;;;OAMG;IACH,aALW,MAAM,MACN,MAAM,MACN,MAAM,GACJ,UAAU,CAOtB;IAED;;;;OAIG;IAEH,WAJW,MAAM,GACJ,OAAO,CAKnB;IAED;;;;OAIG;IACH,wBAHW,OAAO,GACL,MAAM,CAwClB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,uBAHa,QAAQ,CAapB;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,iCALW,QAAQ,GAEN,QAAQ,CAoCpB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiDG;IACH,uBAfW,QAAQ,GAEN,QAAQ,CAsCpB;IAED;;;;;;OAMG;IACH,kBAFW,cAAc,GAAC,aAAa,QA+FtC;IAED;;;;;;;;;;;;;;;OAeG;IAEH,eAJW,cAAc,GAAC,aAAa,aAC5B,QAAQ,QAKlB;IAED;;;;;OAKG;IACH,mBAFW,cAAc,GAAC,aAAa,QAqBtC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IAEH,sBAfW,OAAO,wBAAwB,EAAE,OAAO,SACxC,UAAU,GACR,OAAO,CAqBnB;IAkCD;;;;OAIG;IACH,8BA6DC;IAED;;;;;;;OAOG;IACH,yBAFc,GAAC,EAAA,QAId;IAED;;;;;;;;OAQG;IACH,0BAHc,GAAC,EAAA,QAKd;IAED;;;;;;;OAOG;IACH,4BAHc,GAAC,EAAA,QAKd;CACD;qBAj3CoB,8BAA8B;gCADnB,kCAAkC;yBAKzC,qBAAqB;2BAWpB,gBAAgB;wBADnB,oBAAoB;+BAKf,8BAA8B;6BADhC,0BAA0B;0BAF7B,yBAAyB;6BACtB,4BAA4B;6BAG1B,iCAAiC;gCAC9B,sCAAsC;+BACvC,oCAAoC"}
|
|
@@ -66,7 +66,6 @@ export default class Sprite extends Renderable {
|
|
|
66
66
|
} | undefined;
|
|
67
67
|
normalMap?: string | ImageBitmap | HTMLImageElement | HTMLCanvasElement | OffscreenCanvas | Texture2d | undefined;
|
|
68
68
|
});
|
|
69
|
-
_frameAnim: FrameAnimation;
|
|
70
69
|
/**
|
|
71
70
|
* global offset for the position to draw from on the source image.
|
|
72
71
|
* @type {Vector2d}
|
|
@@ -89,22 +88,6 @@ export default class Sprite extends Renderable {
|
|
|
89
88
|
* @type {TextureAtlas}
|
|
90
89
|
*/
|
|
91
90
|
source: TextureAtlas;
|
|
92
|
-
/**
|
|
93
|
-
* backing field for the `normalMap` accessor — see the getter/setter
|
|
94
|
-
* defined on the class for the public API and validation rules.
|
|
95
|
-
* @ignore
|
|
96
|
-
*/
|
|
97
|
-
_normalMap: ImageBitmap | HTMLImageElement | HTMLCanvasElement | OffscreenCanvas | null;
|
|
98
|
-
/**
|
|
99
|
-
* flicker settings
|
|
100
|
-
* @ignore
|
|
101
|
-
*/
|
|
102
|
-
_flicker: {
|
|
103
|
-
isFlickering: boolean;
|
|
104
|
-
duration: number;
|
|
105
|
-
callback: null;
|
|
106
|
-
elapsed: number;
|
|
107
|
-
};
|
|
108
91
|
image: any;
|
|
109
92
|
textureAtlas: any;
|
|
110
93
|
width: any;
|
|
@@ -116,13 +99,6 @@ export default class Sprite extends Renderable {
|
|
|
116
99
|
* @default false
|
|
117
100
|
*/
|
|
118
101
|
get animationpause(): boolean;
|
|
119
|
-
/**
|
|
120
|
-
* pause the video when losing focus
|
|
121
|
-
* @ignore
|
|
122
|
-
*/
|
|
123
|
-
removeStatePauseListener: (() => void) | undefined;
|
|
124
|
-
_lastVideoFrameVersion: number | undefined;
|
|
125
|
-
_videoFrameHandle: any;
|
|
126
102
|
set normalMap(value: HTMLImageElement | HTMLCanvasElement | OffscreenCanvas | ImageBitmap | null);
|
|
127
103
|
/**
|
|
128
104
|
* The optional normal-map image paired with this sprite's color
|
|
@@ -312,14 +288,6 @@ export default class Sprite extends Renderable {
|
|
|
312
288
|
* mySprite.setRegion(mytexture.getRegion("shadedDark13.png"));
|
|
313
289
|
*/
|
|
314
290
|
setRegion(region: object): Sprite;
|
|
315
|
-
/**
|
|
316
|
-
* Apply the current frame's texture region to this sprite's geometry: swap
|
|
317
|
-
* the source sub-texture, then resolve size / anchor (honoring trimming).
|
|
318
|
-
* Invoked by the shared {@link FrameAnimation} engine via `setRegion`.
|
|
319
|
-
* @param {object} region - the texture region object
|
|
320
|
-
* @ignore
|
|
321
|
-
*/
|
|
322
|
-
_applyFrame(region: object): void;
|
|
323
291
|
/**
|
|
324
292
|
* force the current animation frame index.
|
|
325
293
|
* @param {number} [index=0] - animation frame index
|
|
@@ -334,13 +302,6 @@ export default class Sprite extends Renderable {
|
|
|
334
302
|
* @returns {number} current animation frame index
|
|
335
303
|
*/
|
|
336
304
|
getCurrentAnimationFrame(): number;
|
|
337
|
-
/**
|
|
338
|
-
* Returns the frame object by the index.
|
|
339
|
-
* @ignore
|
|
340
|
-
* @param {number} id - the frame id
|
|
341
|
-
* @returns {number} if using number indices. Returns {object} containing frame data if using texture atlas
|
|
342
|
-
*/
|
|
343
|
-
getAnimationFrameObjectByIndex(id: number): number;
|
|
344
305
|
/**
|
|
345
306
|
* Prepare the rendering context before drawing this sprite (automatically called by melonJS).
|
|
346
307
|
* Extends `Renderable.preDraw` to publish this sprite's `normalMap` (if any)
|
|
@@ -357,14 +318,8 @@ export default class Sprite extends Renderable {
|
|
|
357
318
|
/**
|
|
358
319
|
* draw this sprite (automatically called by melonJS)
|
|
359
320
|
* @param {Renderer} renderer - a renderer instance
|
|
360
|
-
* @param {Camera2d} [viewport] - the viewport to (re)draw
|
|
361
321
|
*/
|
|
362
322
|
draw(renderer: Renderer): void;
|
|
363
|
-
/**
|
|
364
|
-
* Destroy function<br>
|
|
365
|
-
* @ignore
|
|
366
|
-
*/
|
|
367
|
-
destroy(): void;
|
|
368
323
|
}
|
|
369
324
|
import Renderable from "./renderable.js";
|
|
370
325
|
import FrameAnimation from "./frameAnimation.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite.js"],"names":[],"mappings":"AAcA;;;;GAIG;AAEH;;;GAGG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA0CG;IACH,eA1CW,MAAM,KACN,MAAM,YAEd;QAAoH,KAAK,EAAjH,gBAAgB,GAAC,iBAAiB,GAAC,gBAAgB,GAAC,SAAS,GAAC,YAAY,GAAC,eAAe,GAAC,MAAM;QAC/E,IAAI;QACJ,MAAM;QACN,UAAU;QACV,WAAW;QACL,IAAI;QACV,KAAK;QACL,KAAK;QACwB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QACyD,SAAS;KAC5G,
|
|
1
|
+
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite.js"],"names":[],"mappings":"AAcA;;;;GAIG;AAEH;;;GAGG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA0CG;IACH,eA1CW,MAAM,KACN,MAAM,YAEd;QAAoH,KAAK,EAAjH,gBAAgB,GAAC,iBAAiB,GAAC,gBAAgB,GAAC,SAAS,GAAC,YAAY,GAAC,eAAe,GAAC,MAAM;QAC/E,IAAI;QACJ,MAAM;QACN,UAAU;QACV,WAAW;QACL,IAAI;QACV,KAAK;QACL,KAAK;QACwB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QACyD,SAAS;KAC5G,EA0UF;IA1RA;;;OAGG;IACH,2BAEE;IAEF;;;;OAIG;IACH,QAHU,QAAQ,CAGkB;IAEpC;;;;OAIG;IACH,SAHU,OAAO,CAGG;IAEpB;;;;OAIG;IAGH;;;OAGG;IACH,QAFU,YAAY,CAEJ;IAElB;;;;;OAKG;IACH,wFAAsB;IAEtB;;;;OAIG;IACH;;;;;MAKC;IAKA,WAAqC;IACrC,kBAAkC;IAsCjC,WAG8C;IAC9C,YAGgD;IAmOnD,0BANU,OAAO,EAQhB;IAVD;;;;OAIG;IACH,sBAHU,OAAO,CAKhB;IA3NE;;;;OAIG;IACH,mDAEE;IAYF;;;OAGG;IACH,2CAAgC;IAS9B;;;OAGG;IACH,uBAAmE;IA0MxE,qBALU,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,EAoC5E;IA7CD;;;;;;;;;;OAUG;IACH,iBAFU,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,CAI5E;IA3HC,kBAAyC;IA2D3C;;;OAGG;IACH,YAFU,MAAM,CAIf;IAED;;;OAGG;IACH,eAFU,MAAM,CAIf;IASD,cALU,MAAM,EAOf;IATD;;;OAGG;IACH,UAFU,MAAM,CAIf;IAaD,0BANU,MAAM,EAQf;IAVD;;;;OAIG;IACH,sBAHU,MAAM,CAKf;IAgED;;;OAGG;IACH,gBAFa,OAAO,CAInB;IAED;;;;;;;;;;;;;;OAcG;IACH,YATW,MAAM,YACN,MAAM,cAAU,MAAM,GACpB,MAAM,CAclB;IAED;;;;OAIG;IACH,SAFa,MAAM,CAKlB;IAED;;;;OAIG;IACH,QAFa,MAAM,CAelB;IAED;;;;;;;;;;;OAWG;IACH,kBAVW,MAAM,wBAEJ,MAAM,CAoBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,mBAzBW,MAAM,SACN,MAAM,EAAE,GAAC,MAAM,EAAE,GAAC,MAAM,EAAE,mBAC1B,MAAM,GACJ,MAAM,CAwBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAoCG;IACH,0BAlCW,MAAM,cACN,MAAM,cAAU,MAAM,gBACtB,OAAO,GACL,MAAM,CAkClB;IAED;;;;;OAKG;IACH,wBAJW,MAAM,GACJ,MAAM,CASlB;IAED;;;;;;;;OAQG;IACH,yBAPW,MAAM,GACJ,OAAO,CAQnB;IAED;;;;;;;;OAQG;IACH,qBANa,MAAM,EAAE,CAQpB;IAED;;;;;;;;OAQG;IACH,kBANW,MAAM,GACJ,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,oBAJW,MAAM,QA2ChB;IAED;;;;;;;OAOG;IACH,0BANW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,4BAFa,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,mCAHW,MAAM,GACJ,MAAM,CAIlB;IAsDD;;;;;;OAMG;IACH,kBAFW,QAAQ,QAWlB;IAED;;;OAGG;IACH,mBAFW,QAAQ,QAQlB;IAED;;;OAGG;IACH,eAFW,QAAQ,QAsDlB;IAED;;;;OAIG;IACH,gBAyBC;CACD;uBAl6BsB,iBAAiB;2BADb,qBAAqB;8BAQrB,qBAAqB;6BAXnB,6BAA6B;0BAYjC,wBAAwB;sBAX3B,iCAAiC;sBAJjC,kBAAkB"}
|
|
@@ -80,7 +80,7 @@ export default class Sprite3d extends Mesh {
|
|
|
80
80
|
* @param {number} x - world x position
|
|
81
81
|
* @param {number} y - world y position
|
|
82
82
|
* @param {object} settings - configuration
|
|
83
|
-
* @param {HTMLImageElement|Texture2d|string} [settings.image] - the sprite texture (image name, image, or a {@link Texture2d} asset such as a {@link TextureAtlas}). Alias: `settings.texture`.
|
|
83
|
+
* @param {HTMLImageElement|HTMLCanvasElement|Texture2d|string} [settings.image] - the sprite texture (image name, image, or a {@link Texture2d} asset such as a {@link TextureAtlas}). Alias: `settings.texture`.
|
|
84
84
|
* @param {number} [settings.width=settings.framewidth] - quad width in world units (pixels)
|
|
85
85
|
* @param {number} [settings.height=settings.width] - quad height in world units
|
|
86
86
|
* @param {number} [settings.framewidth] - width of a single frame within a spritesheet (enables frame animation)
|
|
@@ -94,10 +94,15 @@ export default class Sprite3d extends Mesh {
|
|
|
94
94
|
* @param {boolean} [settings.flipY=false] - mirror the sprite vertically (see {@link Sprite3d#flipY})
|
|
95
95
|
* @param {boolean} [settings.lit=false] - shade through the lit mesh batcher (see {@link Mesh})
|
|
96
96
|
* @param {number[]|Float32Array} [settings.emissive] - emissive color (see {@link Mesh})
|
|
97
|
+
* @param {number} [settings.shadowGroundY] - world Y of the floor the blob shadow lands on. Omit and it falls back to the sprite's own base — which for a billboard moves with the camera, so a scene that knows where its floor is should say so.
|
|
98
|
+
* @param {number} [settings.shadowOpacity=0.45] - opacity of the shadow directly beneath the sprite, before any height fade
|
|
99
|
+
* @param {boolean} [settings.castGroundShadow] - give this sprite a blob ground shadow, overriding the application's `castGroundShadow` setting in both directions. Omit to inherit. Needs a GPU backend and a {@link Camera3d}.
|
|
100
|
+
* @param {boolean} [settings.fog] - set `false` to exempt this sprite from the camera's distance fog ({@link Camera3d#setFog}); omit to fog whenever the camera does. A sun or a moon wants this — everything else at that distance dissolves into the haze, and so would it.
|
|
101
|
+
* @param {boolean} [settings.transparent] - draw in the transparent pass (blended, back-to-front, no depth write) instead of the opaque one. Omit and the sprite goes transparent whenever its draw alpha is fractional; `true` for a soft-alpha sprite such as an additive glow; `false` to stay opaque however faded.
|
|
97
102
|
* @param {number} [settings.alphaCutoff=0.5] - alpha cutout threshold (see {@link Mesh}). The mesh pass is opaque (no alpha blending), so this defaults to `0.5` to discard a sprite's transparent background (clean cutout silhouette, correct depth, no sorting). Set `0` for a fully-opaque quad, or tune the threshold.
|
|
98
103
|
*/
|
|
99
104
|
constructor(x: number, y: number, settings: {
|
|
100
|
-
image?: string | HTMLImageElement | Texture2d | undefined;
|
|
105
|
+
image?: string | HTMLImageElement | HTMLCanvasElement | Texture2d | undefined;
|
|
101
106
|
width?: number | undefined;
|
|
102
107
|
height?: number | undefined;
|
|
103
108
|
framewidth?: number | undefined;
|
|
@@ -114,43 +119,18 @@ export default class Sprite3d extends Mesh {
|
|
|
114
119
|
flipY?: boolean | undefined;
|
|
115
120
|
lit?: boolean | undefined;
|
|
116
121
|
emissive?: number[] | Float32Array<ArrayBufferLike> | undefined;
|
|
122
|
+
shadowGroundY?: number | undefined;
|
|
123
|
+
shadowOpacity?: number | undefined;
|
|
124
|
+
castGroundShadow?: boolean | undefined;
|
|
125
|
+
fog?: boolean | undefined;
|
|
126
|
+
transparent?: boolean | undefined;
|
|
117
127
|
alphaCutoff?: number | undefined;
|
|
118
128
|
});
|
|
119
|
-
/**
|
|
120
|
-
* the quad's half-width in world units (see {@link Sprite3d#billboard}).
|
|
121
|
-
* @type {number}
|
|
122
|
-
* @ignore
|
|
123
|
-
*/
|
|
124
|
-
_halfW: number;
|
|
125
|
-
/** @ignore */
|
|
126
|
-
_halfH: number;
|
|
127
|
-
/** @ignore */
|
|
128
|
-
_anchorOffsetX: number;
|
|
129
|
-
/** @ignore */
|
|
130
|
-
_anchorOffsetY: number;
|
|
131
|
-
/** @ignore */
|
|
132
|
-
_refLw: number;
|
|
133
|
-
/** @ignore */
|
|
134
|
-
_refLh: number;
|
|
135
|
-
/** @ignore */
|
|
136
|
-
_flipX: boolean;
|
|
137
|
-
/** @ignore */
|
|
138
|
-
_flipY: boolean;
|
|
139
|
-
/** @ignore */
|
|
140
|
-
_region: object | null;
|
|
141
129
|
/**
|
|
142
130
|
* a callback fired when the current animation completes a cycle.
|
|
143
131
|
* @type {Function}
|
|
144
132
|
*/
|
|
145
133
|
onended: Function;
|
|
146
|
-
/** the frame-aware atlas (== this.texture) @ignore */
|
|
147
|
-
source: any;
|
|
148
|
-
/** the atlas region dictionary @ignore */
|
|
149
|
-
textureAtlas: any;
|
|
150
|
-
/** name→index map for named-region atlases @ignore */
|
|
151
|
-
atlasIndices: any;
|
|
152
|
-
/** the shared frame-animation engine @ignore */
|
|
153
|
-
_frameAnim: FrameAnimation;
|
|
154
134
|
/**
|
|
155
135
|
* Billboard mode — keeps the quad facing the active {@link Camera3d}:
|
|
156
136
|
* - `false` (default) — fixed orientation (a flat quad in the XY plane;
|
|
@@ -171,17 +151,6 @@ export default class Sprite3d extends Mesh {
|
|
|
171
151
|
* @default false
|
|
172
152
|
*/
|
|
173
153
|
billboard: boolean | string;
|
|
174
|
-
/** the camera captured at draw time for the billboard projection @ignore */
|
|
175
|
-
_billboardCam: Camera3d | null;
|
|
176
|
-
/**
|
|
177
|
-
* anchorPoint changed at runtime (the ObservablePoint callback wired in
|
|
178
|
-
* the constructor): recompute the baked local offset from the live anchor
|
|
179
|
-
* and the art size, re-bake the quad, and re-derive the frustum-cull
|
|
180
|
-
* bounds. Preserves the base ObservablePoint contract (updateBounds +
|
|
181
|
-
* isDirty, see Renderable's anchorPoint callback).
|
|
182
|
-
* @ignore
|
|
183
|
-
*/
|
|
184
|
-
_onAnchorChanged(): void;
|
|
185
154
|
/**
|
|
186
155
|
* defined animations, keyed by id (see {@link Sprite3d#addAnimation}).
|
|
187
156
|
* @type {object}
|
|
@@ -299,60 +268,6 @@ export default class Sprite3d extends Mesh {
|
|
|
299
268
|
* @returns {number} the current animation frame index (see {@link Sprite#getCurrentAnimationFrame}).
|
|
300
269
|
*/
|
|
301
270
|
getCurrentAnimationFrame(): number;
|
|
302
|
-
/**
|
|
303
|
-
* The frame object for the given index within the current animation.
|
|
304
|
-
* @param {number} id - the frame id
|
|
305
|
-
* @returns {object} the frame data
|
|
306
|
-
* @ignore
|
|
307
|
-
*/
|
|
308
|
-
getAnimationFrameObjectByIndex(id: number): object;
|
|
309
|
-
/**
|
|
310
|
-
* Apply the current frame's texture region to the quad — the geometry hook
|
|
311
|
-
* called by the shared {@link FrameAnimation} engine (the 3D counterpart of
|
|
312
|
-
* {@link Sprite}'s sub-texture / size / anchor swap). Rewrites both the quad's
|
|
313
|
-
* UVs (the atlas sub-rect, with a 90° corner permutation for packer-rotated
|
|
314
|
-
* regions) and its local vertices (the trimmed art's sub-rectangle within the
|
|
315
|
-
* logical frame, scaled into the quad's world footprint, then shifted by the
|
|
316
|
-
* anchor offset), so trimmed and rotated `TextureAtlas` regions render at
|
|
317
|
-
* full parity with the 2D `Sprite`.
|
|
318
|
-
* @param {object} region - the texture region object
|
|
319
|
-
* @ignore
|
|
320
|
-
*/
|
|
321
|
-
_applyFrame(region: object): void;
|
|
322
|
-
/**
|
|
323
|
-
* Capture the rendering camera so {@link Sprite3d#_projectVerticesWorld} can
|
|
324
|
-
* orient the billboard toward it. Read from the per-draw `viewport` (passed
|
|
325
|
-
* by `Container.draw`), so a multi-camera stage billboards correctly against
|
|
326
|
-
* whichever camera is drawing. When no `Camera3d` viewport is supplied the
|
|
327
|
-
* billboard is inactive and the quad renders fixed-orientation.
|
|
328
|
-
* @param {CanvasRenderer|WebGLRenderer} renderer
|
|
329
|
-
* @param {Camera2d} [viewport]
|
|
330
|
-
* @ignore
|
|
331
|
-
*/
|
|
332
|
-
draw(renderer: CanvasRenderer | WebGLRenderer, viewport?: Camera2d): void;
|
|
333
|
-
/**
|
|
334
|
-
* Orient the quad toward the camera when billboarding; otherwise defer to the
|
|
335
|
-
* standard {@link Mesh} world projection (a fixed-orientation quad).
|
|
336
|
-
* @ignore
|
|
337
|
-
*/
|
|
338
|
-
_projectVerticesWorld(offsetX: any, offsetY: any, offsetZ: any): void;
|
|
339
|
-
/**
|
|
340
|
-
* Resolve the camera-facing basis this billboard should use, leaving it in
|
|
341
|
-
* the shared `_right` / `_up` scratch vectors.
|
|
342
|
-
*
|
|
343
|
-
* Shared by the CPU projection and the model-matrix composition so the two
|
|
344
|
-
* can never disagree about which way the card faces.
|
|
345
|
-
* @returns {boolean} `false` when this sprite is not billboarding
|
|
346
|
-
* @ignore
|
|
347
|
-
*/
|
|
348
|
-
_billboardBasis(): boolean;
|
|
349
|
-
/**
|
|
350
|
-
* Emit the 4 corners as center ± right·localX ± up·localY (the local
|
|
351
|
-
* offsets are the baked ±hw / ±hh quad coordinates, already shifted by the
|
|
352
|
-
* anchor offset). Only used on renderers without retained geometry.
|
|
353
|
-
* @ignore
|
|
354
|
-
*/
|
|
355
|
-
_projectBillboardCorners(offsetX: any, offsetY: any, offsetZ: any): void;
|
|
356
271
|
}
|
|
357
272
|
import Mesh from "./mesh.js";
|
|
358
273
|
import FrameAnimation from "./frameAnimation.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sprite3d.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite3d.js"],"names":[],"mappings":"AAoEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4EG;AACH;IACC
|
|
1
|
+
{"version":3,"file":"sprite3d.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite3d.js"],"names":[],"mappings":"AAoEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4EG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,eAxBW,MAAM,KACN,MAAM,YAEd;QAAuE,KAAK;QAClD,KAAK;QACL,MAAM;QACN,UAAU;QACV,WAAW;QACX,MAAM;QACJ,KAAK;QACP,CAAC;QACO,SAAS;QACY,WAAW,GAA1D,MAAM,GAAC,QAAQ,GAAC;YAAC,CAAC,EAAC,MAAM,CAAC;YAAA,CAAC,EAAC,MAAM,CAAA;SAAC;QAChB,KAAK;QACL,KAAK;QACL,GAAG;QACW,QAAQ;QACvB,aAAa;QACb,aAAa;QACZ,gBAAgB;QAChB,GAAG;QACH,WAAW;QACZ,WAAW;KACvC,EA4SA;IAvLA;;;;;OAKG;IACH,QAJU,MAAM,CAIA;IAChB;;;OAGG;IACH,eAAgB;IAIhB;;;OAGG;IACH,uBAAmC;IACnC;;;OAGG;IACH,uBAAmC;IAoBnC;;;OAGG;IACH,eAAe;IACf;;;OAGG;IACH,eAAe;IAKf;;;OAGG;IACH,gBAAmB;IACnB;;;OAGG;IACH,gBAAmB;IAEnB;;;OAGG;IACH,uBAAmB;IAKnB;;;OAGG;IACH,kBAAwB;IACxB;;;;OAIG;IACH,YAA0B;IAM1B;;;;OAIG;IACH,kBAA6D;IAC7D;;;;OAIG;IACH,kBAAyC;IACzC;;;;OAIG;IACH,2BAEE;IAKF;;;;;;;;;;;;;;;;;;OAkBG;IACH,WAHU,OAAO,GAAC,MAAM,CAGoB;IAE5C;;;;OAIG;IACH,+BAAyB;IAyC1B;;;;;;;;OAQG;IACH,yBAsCC;IAED;;;OAGG;IACH,YAFU,MAAM,CAIf;IAED;;;OAGG;IACH,eAFU,MAAM,CAIf;IASD,cALU,MAAM,EAOf;IATD;;;OAGG;IACH,UAFU,MAAM,CAIf;IAaD,0BANU,MAAM,EAQf;IAVD;;;;OAIG;IACH,sBAHU,MAAM,CAKf;IAaD,0BANU,OAAO,EAQhB;IAVD;;;;OAIG;IACH,sBAHU,OAAO,CAKhB;IAKD;;;;;;OAMG;IACH,mBALW,MAAM,SACN,MAAM,EAAE,GAAC,MAAM,EAAE,GAAC,MAAM,EAAE,mBAC1B,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,0BALW,MAAM,cACN,MAAM,cAAU,MAAM,gBACtB,OAAO,GACL,QAAQ,CAKpB;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,QAAQ,CAQpB;IAED;;;;;;;OAOG;IACH,aAHW,OAAO,GACL,QAAQ,CASpB;IAED;;;;OAIG;IACH,aAHW,OAAO,GACL,QAAQ,CAQpB;IAED;;OAEG;IACH,cAFa,OAAO,CAInB;IAED;;OAEG;IACH,cAFa,OAAO,CAInB;IAED;;;;;OAKG;IACH,YAJW,MAAM,YACN,MAAM,cAAU,MAAM,GACpB,QAAQ,CAQpB;IAED;;;OAGG;IACH,SAFa,QAAQ,CAKpB;IAED;;;OAGG;IACH,QAFa,QAAQ,CAMpB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,QAAQ,CAKpB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,QAAQ,CAKpB;IAED;;;OAGG;IACH,yBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,qBAFa,MAAM,EAAE,CAIpB;IAED;;OAEG;IACH,4BAFa,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,mCALW,MAAM,GACJ,MAAM,CAMlB;IAED;;;;;;;;;;;;OAYG;IACH,oBAJW,MAAM,QAgHhB;IA6BD;;;;;;;;;;OAUG;IACH,eALW,cAAc,GAAC,aAAa,aAC5B,QAAQ,QAOlB;IAED;;;;;OAKG;IACH,sEAMC;IAED;;;;;;;;;OASG;IACH,mBAJa,OAAO,CA6CnB;IA4CD;;;;;;OAMG;IACH,yEAiBC;CACD;iBAvgCgB,WAAW;2BADD,qBAAqB;qBAN3B,uBAAuB;sBAItB,+BAA+B"}
|
|
@@ -15,9 +15,8 @@ export default class BitmapText extends Renderable {
|
|
|
15
15
|
* @param {object} settings - the text configuration
|
|
16
16
|
* @param {string|Image} settings.font - a font name to identify the corresponding source image
|
|
17
17
|
* @param {string} [settings.fontData=settings.font] - the bitmap font data corresponding name, or the bitmap font data itself (AngelCode BMFont, `.fnt` text or `.xml`)
|
|
18
|
-
* @param {number} [settings.size] - size a
|
|
19
|
-
* @param {Color|string} [settings.fillStyle] - a CSS color value used to tint the
|
|
20
|
-
* @param {number} [settings.lineWidth=1] - line width, in pixels, when drawing stroke
|
|
18
|
+
* @param {number} [settings.size=1.0] - a scaling RATIO applied to the font's authored size, not a pixel size: `2` draws it at double. ({@link Text} takes pixels here; this one does not.)
|
|
19
|
+
* @param {Color|string} [settings.fillStyle] - a CSS color value used to tint the glyphs, see {@link Renderable#tint}
|
|
21
20
|
* @param {string} [settings.textAlign="left"] - horizontal text alignment
|
|
22
21
|
* @param {string} [settings.textBaseline="top"] - the text baseline
|
|
23
22
|
* @param {number} [settings.lineHeight=1.0] - line spacing height
|
|
@@ -46,7 +45,6 @@ export default class BitmapText extends Renderable {
|
|
|
46
45
|
fontData?: string | undefined;
|
|
47
46
|
size?: number | undefined;
|
|
48
47
|
fillStyle?: string | Color | undefined;
|
|
49
|
-
lineWidth?: number | undefined;
|
|
50
48
|
textAlign?: string | undefined;
|
|
51
49
|
textBaseline?: string | undefined;
|
|
52
50
|
lineHeight?: number | undefined;
|
|
@@ -89,11 +87,6 @@ export default class BitmapText extends Renderable {
|
|
|
89
87
|
* @default -1
|
|
90
88
|
*/
|
|
91
89
|
public wordWrapWidth: number;
|
|
92
|
-
/**
|
|
93
|
-
* the text to be displayed
|
|
94
|
-
* @private
|
|
95
|
-
*/
|
|
96
|
-
private _text;
|
|
97
90
|
/**
|
|
98
91
|
* scaled font size
|
|
99
92
|
* @private
|
|
@@ -111,21 +104,34 @@ export default class BitmapText extends Renderable {
|
|
|
111
104
|
private fontData;
|
|
112
105
|
public set fillStyle(value: Color);
|
|
113
106
|
/**
|
|
114
|
-
* defines the color used to tint the bitmap text
|
|
107
|
+
* defines the color used to tint the bitmap text.
|
|
108
|
+
*
|
|
109
|
+
* This is {@link Renderable#tint} under another name, so the same rule
|
|
110
|
+
* applies: white — `(255, 255, 255)` — is the absence of a tint, and any
|
|
111
|
+
* other colour tints away from there. A page image authored in white
|
|
112
|
+
* therefore keeps every colour available to it.
|
|
115
113
|
* @public
|
|
116
114
|
* @type {Color}
|
|
117
115
|
* @see Renderable#tint
|
|
116
|
+
* @example
|
|
117
|
+
* // tint at construction...
|
|
118
|
+
* const score = new BitmapText(8, 8, {
|
|
119
|
+
* font: "arial",
|
|
120
|
+
* text: "1000",
|
|
121
|
+
* fillStyle: "#ffd700", // gold
|
|
122
|
+
* });
|
|
123
|
+
* app.world.addChild(score);
|
|
124
|
+
*
|
|
125
|
+
* // ...or at any point after it, from a CSS string or a Color
|
|
126
|
+
* score.fillStyle = "#ff4040"; // flash red on damage
|
|
127
|
+
* score.fillStyle = new Color(255, 255, 255); // back to untinted
|
|
118
128
|
*/
|
|
119
129
|
public get fillStyle(): Color;
|
|
120
|
-
/**
|
|
121
|
-
* @ignore
|
|
122
|
-
*/
|
|
123
|
-
_visibleCharacters: number;
|
|
124
130
|
metrics: TextMetrics;
|
|
125
131
|
/**
|
|
126
132
|
* change the font settings
|
|
127
133
|
* @param {string} textAlign - ("left", "center", "right")
|
|
128
|
-
* @param {number} [scale]
|
|
134
|
+
* @param {number} [scale] - a scaling ratio, applied through {@link BitmapText#resize} when given
|
|
129
135
|
* @returns {BitmapText} this object for chaining
|
|
130
136
|
*/
|
|
131
137
|
set(textAlign: string, scale?: number): BitmapText;
|
|
@@ -161,14 +167,24 @@ export default class BitmapText extends Renderable {
|
|
|
161
167
|
public get visibleRatio(): number;
|
|
162
168
|
/**
|
|
163
169
|
* change the font display size
|
|
164
|
-
* @param {number} scale - ratio
|
|
170
|
+
* @param {number} scale - a ratio against the font's authored size, NOT a
|
|
171
|
+
* pixel size: `1` is the page image at its native scale, `2` is double
|
|
165
172
|
* @returns {BitmapText} this object for chaining
|
|
173
|
+
* @example
|
|
174
|
+
* // a bitmap font is pixel art — whole-number ratios stay crisp, and
|
|
175
|
+
* // fractional ones resample the page image
|
|
176
|
+
* title.resize(3); // three times its authored size
|
|
177
|
+
* title.set("center", 2); // align and rescale in one call
|
|
166
178
|
*/
|
|
167
179
|
resize(scale: number): BitmapText;
|
|
168
180
|
/**
|
|
169
181
|
* measure the given text size in pixels
|
|
170
182
|
* @param {string} [text]
|
|
171
183
|
* @returns {TextMetrics} a TextMetrics object with two properties: `width` and `height`, defining the output dimensions
|
|
184
|
+
* @example
|
|
185
|
+
* // size a panel around a label, at the label's CURRENT scale
|
|
186
|
+
* const size = label.measureText();
|
|
187
|
+
* panel.resize(size.width + 16, size.height + 16);
|
|
172
188
|
*/
|
|
173
189
|
measureText(text?: string): TextMetrics;
|
|
174
190
|
/**
|
|
@@ -176,11 +192,6 @@ export default class BitmapText extends Renderable {
|
|
|
176
192
|
* @param {CanvasRenderer|WebGLRenderer} renderer - Reference to the destination renderer instance
|
|
177
193
|
*/
|
|
178
194
|
draw(renderer: CanvasRenderer | WebGLRenderer): void;
|
|
179
|
-
/**
|
|
180
|
-
* Destroy function
|
|
181
|
-
* @ignore
|
|
182
|
-
*/
|
|
183
|
-
destroy(): void;
|
|
184
195
|
}
|
|
185
196
|
import Renderable from "../renderable.js";
|
|
186
197
|
import { Color } from "../../math/color.ts";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bitmaptext.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/bitmaptext.js"],"names":[],"mappings":"AAQA;;;;;;;;;GASG;AACH;IACC
|
|
1
|
+
{"version":3,"file":"bitmaptext.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/bitmaptext.js"],"names":[],"mappings":"AAQA;;;;;;;;;GASG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA8BG;IACH,eA9BW,MAAM,KACN,MAAM,YAEd;QAA+B,IAAI,EAA3B,MAAM,8DAAM;QACM,QAAQ;QACR,IAAI;QACE,SAAS;QACf,SAAS;QACT,YAAY;QACZ,UAAU;QACmB,WAAW,GAA1D,MAAM,GAAC,QAAQ,GAAC;YAAC,CAAC,EAAC,MAAM,CAAC;YAAA,CAAC,EAAC,MAAM,CAAA;SAAC;QACjB,aAAa;QACF,IAAI;KACzC,EAqIF;IAhHA;;;;;;OAMG;IACH,kBAHU,MAAM,CAG6B;IAE7C;;;;;;OAMG;IACH,qBAHU,MAAM,CAGkC;IAElD;;;;;;OAMG;IACH,mBAHU,MAAM,CAG4B;IAE5C;;;;;;OAMG;IACH,sBAHU,MAAM,CAGiC;IAEjD;;;;;OAKG;IACH,cAAe;IAEf;;;OAGG;IACH,kBAA2C;IAE3C;;;OAGG;IACH,kBAG2B;IAG1B;;;OAGG;IAEH,iBAAgE;IAmOlE,4BAlBU,KAAK,EAyBd;IAjCD;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,wBAfU,KAAK,CAiBd;IAnMA;;;OAGG;IACH,2BAA4B;IAG5B,qBAAoC;IAWrC;;;;;OAKG;IACH,eAJW,MAAM,UACN,MAAM,GACJ,UAAU,CAWtB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,EAAE,GACpB,UAAU,CAwBtB;IAoBD,oCAdU,MAAM,EAmBf;IAvBD;;;;;;;;;;;;;OAaG;IACH,gCAVU,MAAM,CAYf;IAyBD,+BAZU,MAAM,EAsBf;IA1BD;;;;;OAKG;IACH,2BAFU,MAAM,CAUf;IAsGD;;;;;;;;;;OAUG;IACH,cATW,MAAM,GAEJ,UAAU,CAiBtB;IAED;;;;;;;;OAQG;IACH,mBAPW,MAAM,GACJ,WAAW,CAQvB;IAED;;;OAGG;IACH,eAFW,cAAc,GAAC,aAAa,QAmGtC;IAED;;;;OAIG;IACH,gBAQC;CACD;uBAxfsB,kBAAkB;sBAHnB,qBAAqB;wBAKnB,kBAAkB"}
|
|
@@ -19,28 +19,6 @@ export default class BitmapTextData {
|
|
|
19
19
|
};
|
|
20
20
|
constructor(data: string);
|
|
21
21
|
parse(fontData: string): void;
|
|
22
|
-
/**
|
|
23
|
-
* Record a parsed glyph and fold it into the font's vertical metrics.
|
|
24
|
-
* @ignore
|
|
25
|
-
*/
|
|
26
|
-
recordGlyph(glyph: Glyph, baseLine: number): void;
|
|
27
|
-
/**
|
|
28
|
-
* Look up a glyph by char code, honestly typed as possibly missing (the
|
|
29
|
-
* glyph map's index signature otherwise hides that a lookup can be absent).
|
|
30
|
-
* @ignore
|
|
31
|
-
*/
|
|
32
|
-
glyphFor(id: number): Glyph | undefined;
|
|
33
|
-
/**
|
|
34
|
-
* Parse the AngelCode BMFont text (.fnt) format.
|
|
35
|
-
* @ignore
|
|
36
|
-
*/
|
|
37
|
-
parseText(fontData: string): void;
|
|
38
|
-
/**
|
|
39
|
-
* Parse the AngelCode BMFont XML format (same data as the .fnt text form).
|
|
40
|
-
* Padding is optional in XML exports (e.g. frostyfreeze) and defaults to 0.
|
|
41
|
-
* @ignore
|
|
42
|
-
*/
|
|
43
|
-
parseXML(fontData: string): void;
|
|
44
22
|
}
|
|
45
23
|
export declare const bitmapTextDataPool: import("../../system/pool.ts").Pool<BitmapTextData, [fontData: string]>;
|
|
46
24
|
//# sourceMappingURL=bitmaptextdata.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bitmaptextdata.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/bitmaptextdata.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,MAAM,YAAY,CAAC;
|
|
1
|
+
{"version":3,"file":"bitmaptextdata.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/bitmaptextdata.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,MAAM,YAAY,CAAC;AAiF/B;;;;GAIG;AACH,MAAM,CAAC,OAAO,OAAO,cAAc;IAClC,MAAM,EAAE,MAAM,CAAK;IACnB,QAAQ,EAAE,MAAM,CAAK;IACrB,SAAS,EAAE,MAAM,CAAK;IACtB,OAAO,EAAE,MAAM,CAAK;IACpB,UAAU,EAAE,MAAM,CAAK;IACvB,SAAS,EAAE,MAAM,CAAK;IACtB,OAAO,EAAE,MAAM,CAAK;IACpB,WAAW,EAAE,MAAM,CAAK;IACxB,cAAc,EAAE,MAAM,CAAK;IAC3B,MAAM,EAAE;QAAE,CAAC,GAAG,EAAE,MAAM,GAAG,KAAK,CAAA;KAAE,CAAM;gBAE1B,IAAI,EAAE,MAAM;IAIxB,KAAK,CAAC,QAAQ,EAAE,MAAM;CAkMtB;AAED,eAAO,MAAM,kBAAkB,yEAY7B,CAAC"}
|
|
@@ -1,40 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* a glyph representing a single character in a font
|
|
3
|
-
* @ignore
|
|
4
|
-
*/
|
|
5
|
-
export default class Glyph {
|
|
6
|
-
/**
|
|
7
|
-
* @ignore
|
|
8
|
-
*/
|
|
9
|
-
id: number;
|
|
10
|
-
x: number;
|
|
11
|
-
y: number;
|
|
12
|
-
width: number;
|
|
13
|
-
height: number;
|
|
14
|
-
u: number;
|
|
15
|
-
v: number;
|
|
16
|
-
u2: number;
|
|
17
|
-
v2: number;
|
|
18
|
-
xoffset: number;
|
|
19
|
-
yoffset: number;
|
|
20
|
-
xadvance: number;
|
|
21
|
-
fixedWidth: boolean;
|
|
22
|
-
kerning?: {
|
|
23
|
-
[key: number]: {
|
|
24
|
-
[key: number]: number;
|
|
25
|
-
};
|
|
26
|
-
};
|
|
27
|
-
/**
|
|
28
|
-
* @ignore
|
|
29
|
-
*/
|
|
30
|
-
constructor();
|
|
31
|
-
/**
|
|
32
|
-
* @ignore
|
|
33
|
-
*/
|
|
34
|
-
getKerning(ch: number): number;
|
|
35
|
-
/**
|
|
36
|
-
* @ignore
|
|
37
|
-
*/
|
|
38
|
-
setKerning(ch: number, value: number): void;
|
|
39
|
-
}
|
|
1
|
+
export {};
|
|
40
2
|
//# sourceMappingURL=glyph.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"glyph.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/glyph.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"glyph.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/glyph.ts"],"names":[],"mappings":""}
|