kiwiengine 0.0.1-alpha → 0.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.ko.md +550 -0
- package/README.md +575 -4
- package/examples/auto-battle/assets/bgm/battle.mp3 +0 -0
- package/examples/auto-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/auto-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/auto-battle/assets/joystick/joystick.png +0 -0
- package/examples/auto-battle/assets/joystick/knob.png +0 -0
- package/examples/auto-battle/assets/sfx/hero/die/die.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/die/die.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/auto-battle/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/auto-battle/assets/spritesheets/hero.png +0 -0
- package/examples/auto-battle/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/auto-battle/assets/spritesheets/orc.png +0 -0
- package/examples/auto-battle/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/auto-battle/assets/spritesheets/potion.png +0 -0
- package/examples/auto-battle/dist/game.js +2 -0
- package/examples/auto-battle/dist/game.js.LICENSE.txt +35 -0
- package/examples/auto-battle/hud/damage-text.ts +46 -0
- package/examples/auto-battle/hud/heal-text.ts +46 -0
- package/examples/auto-battle/hud/hp-bar.ts +38 -0
- package/examples/auto-battle/index.ts +41 -0
- package/examples/auto-battle/objects/character.ts +95 -0
- package/examples/auto-battle/objects/hero.ts +119 -0
- package/examples/auto-battle/objects/orc.ts +107 -0
- package/examples/auto-battle/objects/potion.ts +27 -0
- package/examples/auto-battle/stage.ts +366 -0
- package/examples/battle-benchmark-matterjs/assets/bgm/battle.mp3 +0 -0
- package/examples/battle-benchmark-matterjs/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/battle-benchmark-matterjs/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/joystick/joystick.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/joystick/knob.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/die/die.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/die/die.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/hero.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/orc.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/potion.png +0 -0
- package/examples/battle-benchmark-matterjs/dist/game.js +2 -0
- package/examples/battle-benchmark-matterjs/dist/game.js.LICENSE.txt +35 -0
- package/examples/battle-benchmark-matterjs/hud/damage-text.ts +46 -0
- package/examples/battle-benchmark-matterjs/hud/heal-text.ts +46 -0
- package/examples/battle-benchmark-matterjs/hud/hp-bar.ts +38 -0
- package/examples/battle-benchmark-matterjs/index.html +24 -0
- package/examples/battle-benchmark-matterjs/index.ts +41 -0
- package/examples/battle-benchmark-matterjs/objects/character.ts +95 -0
- package/examples/battle-benchmark-matterjs/objects/hero.ts +111 -0
- package/examples/battle-benchmark-matterjs/objects/orc.ts +107 -0
- package/examples/battle-benchmark-matterjs/objects/potion.ts +27 -0
- package/examples/battle-benchmark-matterjs/stage.ts +177 -0
- package/examples/battle-benchmark-separation/assets/bgm/battle.mp3 +0 -0
- package/examples/battle-benchmark-separation/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/battle-benchmark-separation/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/battle-benchmark-separation/assets/joystick/joystick.png +0 -0
- package/examples/battle-benchmark-separation/assets/joystick/knob.png +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/die/die.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/die/die.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/hero.png +0 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/orc.png +0 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/potion.png +0 -0
- package/examples/battle-benchmark-separation/dist/game.js +2 -0
- package/examples/battle-benchmark-separation/dist/game.js.LICENSE.txt +35 -0
- package/examples/battle-benchmark-separation/hud/damage-text.ts +46 -0
- package/examples/battle-benchmark-separation/hud/heal-text.ts +46 -0
- package/examples/battle-benchmark-separation/hud/hp-bar.ts +38 -0
- package/examples/battle-benchmark-separation/index.html +24 -0
- package/examples/battle-benchmark-separation/index.ts +41 -0
- package/examples/battle-benchmark-separation/objects/character.ts +225 -0
- package/examples/battle-benchmark-separation/objects/hero.ts +110 -0
- package/examples/battle-benchmark-separation/objects/orc.ts +213 -0
- package/examples/battle-benchmark-separation/objects/potion.ts +27 -0
- package/examples/battle-benchmark-separation/stage.ts +178 -0
- package/examples/battle-benchmark-separation2/assets/bgm/battle.mp3 +0 -0
- package/examples/battle-benchmark-separation2/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/battle-benchmark-separation2/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/battle-benchmark-separation2/assets/joystick/joystick.png +0 -0
- package/examples/battle-benchmark-separation2/assets/joystick/knob.png +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/die/die.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/die/die.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/hero.png +0 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/orc.png +0 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/potion.png +0 -0
- package/examples/battle-benchmark-separation2/dist/game.js +2 -0
- package/examples/battle-benchmark-separation2/dist/game.js.LICENSE.txt +35 -0
- package/examples/battle-benchmark-separation2/hud/damage-text.ts +46 -0
- package/examples/battle-benchmark-separation2/hud/heal-text.ts +46 -0
- package/examples/battle-benchmark-separation2/hud/hp-bar.ts +38 -0
- package/examples/battle-benchmark-separation2/index.html +24 -0
- package/examples/battle-benchmark-separation2/index.ts +41 -0
- package/examples/battle-benchmark-separation2/objects/character.ts +195 -0
- package/examples/battle-benchmark-separation2/objects/hero.ts +110 -0
- package/examples/battle-benchmark-separation2/objects/orc.ts +213 -0
- package/examples/battle-benchmark-separation2/objects/potion.ts +27 -0
- package/examples/battle-benchmark-separation2/stage.ts +178 -0
- package/examples/collision-test/assets/cat.png +0 -0
- package/examples/collision-test/dist/game.js +2 -0
- package/examples/collision-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/collision-test/index.html +24 -0
- package/examples/collision-test/index.ts +30 -0
- package/examples/dom-particle-test/assets/bird.png +0 -0
- package/examples/dom-particle-test/dist/game.js +2 -0
- package/examples/dom-particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-particle-test/index.html +24 -0
- package/examples/dom-particle-test/index.ts +27 -0
- package/examples/dom-sprite-test/assets/bird.png +0 -0
- package/examples/dom-sprite-test/assets/fire.png +0 -0
- package/examples/dom-sprite-test/assets/run.png +0 -0
- package/examples/dom-sprite-test/dist/game.js +2 -0
- package/examples/dom-sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-sprite-test/index.html +24 -0
- package/examples/dom-sprite-test/index.ts +35 -0
- package/examples/dom-test/dist/game.js +2 -0
- package/examples/dom-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-test/index.html +24 -0
- package/examples/dom-test/index.ts +22 -0
- package/examples/particle-test/assets/bird.png +0 -0
- package/examples/particle-test/dist/game.js +2 -0
- package/examples/particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/particle-test/index.html +24 -0
- package/examples/particle-test/index.ts +30 -0
- package/examples/renderer-test/dist/game.js +2 -0
- package/examples/renderer-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/renderer-test/index.html +24 -0
- package/examples/renderer-test/index.ts +9 -0
- package/examples/simple-battle/assets/bgm/battle.mp3 +0 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/simple-battle/assets/joystick/joystick.png +0 -0
- package/examples/simple-battle/assets/joystick/knob.png +0 -0
- package/examples/simple-battle/assets/sfx/hero/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/simple-battle/assets/spritesheets/hero.png +0 -0
- package/examples/simple-battle/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/simple-battle/assets/spritesheets/orc.png +0 -0
- package/examples/simple-battle/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/simple-battle/assets/spritesheets/potion.png +0 -0
- package/examples/simple-battle/dist/game.js +2 -0
- package/examples/simple-battle/dist/game.js.LICENSE.txt +35 -0
- package/examples/simple-battle/hud/damage-text.ts +46 -0
- package/examples/simple-battle/hud/heal-text.ts +46 -0
- package/examples/simple-battle/hud/hp-bar.ts +38 -0
- package/examples/simple-battle/index.html +24 -0
- package/examples/simple-battle/index.ts +41 -0
- package/examples/simple-battle/objects/character.ts +95 -0
- package/examples/simple-battle/objects/hero.ts +111 -0
- package/examples/simple-battle/objects/orc.ts +107 -0
- package/examples/simple-battle/objects/potion.ts +27 -0
- package/examples/simple-battle/stage.ts +174 -0
- package/examples/spine-test/assets/spine/spineboy.atlas +95 -0
- package/examples/spine-test/assets/spine/spineboy.png +0 -0
- package/examples/spine-test/assets/spine/spineboy.skel +0 -0
- package/examples/spine-test/dist/game.js +2 -0
- package/examples/spine-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/spine-test/index.html +24 -0
- package/examples/spine-test/index.ts +29 -0
- package/examples/sprite-test/assets/bird.png +0 -0
- package/examples/sprite-test/assets/fire.png +0 -0
- package/examples/sprite-test/dist/game.js +2 -0
- package/examples/sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/sprite-test/index.html +24 -0
- package/examples/sprite-test/index.ts +38 -0
- package/examples/tsconfig.json +2 -1
- package/examples/webpack.config.js +17 -3
- package/jest.config.ts +10 -0
- package/lib/asset/audio.js +47 -11
- package/lib/asset/audio.js.map +1 -1
- package/lib/asset/loaders/audio.js +7 -4
- package/lib/asset/loaders/audio.js.map +1 -1
- package/lib/asset/loaders/binary.js +7 -4
- package/lib/asset/loaders/binary.js.map +1 -1
- package/lib/asset/loaders/bitmap-font.js +74 -0
- package/lib/asset/loaders/bitmap-font.js.map +1 -0
- package/lib/asset/loaders/font.js +4 -1
- package/lib/asset/loaders/font.js.map +1 -1
- package/lib/asset/loaders/loader.js +17 -12
- package/lib/asset/loaders/loader.js.map +1 -1
- package/lib/asset/loaders/spritesheet.js +18 -8
- package/lib/asset/loaders/spritesheet.js.map +1 -1
- package/lib/asset/loaders/text.js +6 -3
- package/lib/asset/loaders/text.js.map +1 -1
- package/lib/asset/loaders/texture.js +22 -26
- package/lib/asset/loaders/texture.js.map +1 -1
- package/lib/asset/preload.js +60 -56
- package/lib/asset/preload.js.map +1 -1
- package/lib/collision/check-collision.js +804 -0
- package/lib/collision/check-collision.js.map +1 -0
- package/lib/collision/check-collision.test.js +300 -0
- package/lib/collision/check-collision.test.js.map +1 -0
- package/lib/collision/colliders.js +8 -0
- package/lib/collision/colliders.js.map +1 -0
- package/lib/debug.js.map +1 -0
- package/lib/dom/dom-animated-sprite.js +106 -0
- package/lib/dom/dom-animated-sprite.js.map +1 -0
- package/lib/dom/dom-game-object.js +108 -0
- package/lib/dom/dom-game-object.js.map +1 -0
- package/lib/dom/dom-particle.js +105 -0
- package/lib/dom/dom-particle.js.map +1 -0
- package/lib/dom/dom-preload.js +43 -0
- package/lib/dom/dom-preload.js.map +1 -0
- package/lib/dom/dom-sprite.js +40 -0
- package/lib/dom/dom-sprite.js.map +1 -0
- package/lib/dom/dom-texture-loader.js +36 -0
- package/lib/dom/dom-texture-loader.js.map +1 -0
- package/lib/dom/dom-utils.js +20 -0
- package/lib/dom/dom-utils.js.map +1 -0
- package/lib/index copy.js +16 -0
- package/lib/index copy.js.map +1 -0
- package/lib/index.js +36 -10
- package/lib/index.js.map +1 -1
- package/lib/input/joystick.js +262 -0
- package/lib/input/joystick.js.map +1 -0
- package/lib/node/core/dirty-number.js +19 -0
- package/lib/node/core/dirty-number.js.map +1 -0
- package/lib/node/core/game-node.js +63 -0
- package/lib/node/core/game-node.js.map +1 -0
- package/lib/node/core/game-object.js +8 -0
- package/lib/node/core/game-object.js.map +1 -0
- package/lib/node/core/renderable.js +59 -0
- package/lib/node/core/renderable.js.map +1 -0
- package/lib/node/core/transform.js +70 -0
- package/lib/node/core/transform.js.map +1 -0
- package/lib/node/core/transformable.js +85 -0
- package/lib/node/core/transformable.js.map +1 -0
- package/lib/node/ext/animated-sprite.js +77 -0
- package/lib/node/ext/animated-sprite.js.map +1 -0
- package/lib/node/ext/bitmap-text.js +93 -0
- package/lib/node/ext/bitmap-text.js.map +1 -0
- package/lib/node/ext/circle.js +43 -0
- package/lib/node/ext/circle.js.map +1 -0
- package/lib/node/ext/deplay.js +22 -0
- package/lib/node/ext/deplay.js.map +1 -0
- package/lib/node/ext/dom-container.js +51 -0
- package/lib/node/ext/dom-container.js.map +1 -0
- package/lib/node/ext/interval.js +22 -0
- package/lib/node/ext/interval.js.map +1 -0
- package/lib/node/ext/particle.js +98 -0
- package/lib/node/ext/particle.js.map +1 -0
- package/lib/node/ext/rectangle.js +52 -0
- package/lib/node/ext/rectangle.js.map +1 -0
- package/lib/node/ext/spine.js +272 -0
- package/lib/node/ext/spine.js.map +1 -0
- package/lib/node/ext/sprite.js +42 -0
- package/lib/node/ext/sprite.js.map +1 -0
- package/lib/node/physics/physics-object.js +92 -0
- package/lib/node/physics/physics-object.js.map +1 -0
- package/lib/node/physics/physics-world.js +29 -0
- package/lib/node/physics/physics-world.js.map +1 -0
- package/lib/node/physics/rigidbodies.js +7 -0
- package/lib/node/physics/rigidbodies.js.map +1 -0
- package/lib/renderer/camera.js +19 -0
- package/lib/renderer/camera.js.map +1 -0
- package/lib/renderer/container-manager.js +29 -0
- package/lib/renderer/container-manager.js.map +1 -0
- package/lib/renderer/fps-display.js +18 -0
- package/lib/renderer/fps-display.js.map +1 -0
- package/lib/renderer/layer.js +12 -0
- package/lib/renderer/layer.js.map +1 -0
- package/lib/renderer/renderer.js +146 -0
- package/lib/renderer/renderer.js.map +1 -0
- package/lib/renderer/ticker.js +56 -0
- package/lib/renderer/ticker.js.map +1 -0
- package/lib/renderer/ticker.test.js +241 -0
- package/lib/renderer/ticker.test.js.map +1 -0
- package/lib/types/animation-atlas.js +2 -0
- package/lib/types/animation-atlas.js.map +1 -0
- package/lib/types/asset/audio.d.ts +5 -4
- package/lib/types/asset/audio.d.ts.map +1 -1
- package/lib/types/asset/loaders/audio.d.ts +2 -1
- package/lib/types/asset/loaders/audio.d.ts.map +1 -1
- package/lib/types/asset/loaders/binary.d.ts +2 -1
- package/lib/types/asset/loaders/binary.d.ts.map +1 -1
- package/lib/types/asset/loaders/bitmap-font.d.ts +17 -0
- package/lib/types/asset/loaders/bitmap-font.d.ts.map +1 -0
- package/lib/types/asset/loaders/font.d.ts +2 -1
- package/lib/types/asset/loaders/font.d.ts.map +1 -1
- package/lib/types/asset/loaders/loader.d.ts +6 -6
- package/lib/types/asset/loaders/loader.d.ts.map +1 -1
- package/lib/types/asset/loaders/spritesheet.d.ts +14 -6
- package/lib/types/asset/loaders/spritesheet.d.ts.map +1 -1
- package/lib/types/asset/loaders/text.d.ts +2 -1
- package/lib/types/asset/loaders/text.d.ts.map +1 -1
- package/lib/types/asset/loaders/texture.d.ts +2 -2
- package/lib/types/asset/loaders/texture.d.ts.map +1 -1
- package/lib/types/asset/preload.d.ts +7 -5
- package/lib/types/asset/preload.d.ts.map +1 -1
- package/lib/types/atlas copy.js +2 -0
- package/lib/types/atlas copy.js.map +1 -0
- package/lib/types/atlas.js +2 -0
- package/lib/types/atlas.js.map +1 -0
- package/lib/types/bitmap-font.js +2 -0
- package/lib/types/bitmap-font.js.map +1 -0
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- package/lib/types/collision/check-collision.d.ts.map +1 -0
- package/lib/types/collision/check-collision.test.d.ts +2 -0
- package/lib/types/collision/check-collision.test.d.ts.map +1 -0
- package/lib/types/collision/colliders.d.ts +34 -0
- package/lib/types/collision/colliders.d.ts.map +1 -0
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- package/lib/types/dom/dom-animated-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-game-object.d.ts +44 -0
- package/lib/types/dom/dom-game-object.d.ts.map +1 -0
- package/lib/types/dom/dom-particle.d.ts +30 -0
- package/lib/types/dom/dom-particle.d.ts.map +1 -0
- package/lib/types/dom/dom-preload.d.ts +2 -0
- package/lib/types/dom/dom-preload.d.ts.map +1 -0
- package/lib/types/dom/dom-sprite.d.ts +13 -0
- package/lib/types/dom/dom-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-texture-loader.d.ts +8 -0
- package/lib/types/dom/dom-texture-loader.d.ts.map +1 -0
- package/lib/types/dom/dom-utils.d.ts +3 -0
- package/lib/types/dom/dom-utils.d.ts.map +1 -0
- package/lib/types/index copy.d.ts +16 -0
- package/lib/types/index copy.d.ts.map +1 -0
- package/lib/types/index.d.ts +26 -11
- package/lib/types/index.d.ts.map +1 -1
- package/lib/types/input/joystick.d.ts +28 -0
- package/lib/types/input/joystick.d.ts.map +1 -0
- package/lib/types/node/core/dirty-number.d.ts +9 -0
- package/lib/types/node/core/dirty-number.d.ts.map +1 -0
- package/lib/types/node/core/game-node.d.ts +16 -0
- package/lib/types/node/core/game-node.d.ts.map +1 -0
- package/lib/types/node/core/game-object.d.ts +8 -0
- package/lib/types/node/core/game-object.d.ts.map +1 -0
- package/lib/types/node/core/renderable.d.ts +23 -0
- package/lib/types/node/core/renderable.d.ts.map +1 -0
- package/lib/types/node/core/transform.d.ts +27 -0
- package/lib/types/node/core/transform.d.ts.map +1 -0
- package/lib/types/node/core/transformable.d.ts +44 -0
- package/lib/types/node/core/transformable.d.ts.map +1 -0
- package/lib/types/node/ext/animated-sprite.d.ts +22 -0
- package/lib/types/node/ext/animated-sprite.d.ts.map +1 -0
- package/lib/types/node/ext/bitmap-text.d.ts +14 -0
- package/lib/types/node/ext/bitmap-text.d.ts.map +1 -0
- package/lib/types/node/ext/circle.d.ts +19 -0
- package/lib/types/node/ext/circle.d.ts.map +1 -0
- package/lib/types/node/ext/deplay.d.ts +8 -0
- package/lib/types/node/ext/deplay.d.ts.map +1 -0
- package/lib/types/node/ext/dom-container.d.ts +12 -0
- package/lib/types/node/ext/dom-container.d.ts.map +1 -0
- package/lib/types/node/ext/interval.d.ts +9 -0
- package/lib/types/node/ext/interval.d.ts.map +1 -0
- package/lib/types/node/ext/particle.d.ts +30 -0
- package/lib/types/node/ext/particle.d.ts.map +1 -0
- package/lib/types/node/ext/rectangle.d.ts +22 -0
- package/lib/types/node/ext/rectangle.d.ts.map +1 -0
- package/lib/types/node/ext/spine.d.ts +36 -0
- package/lib/types/node/ext/spine.d.ts.map +1 -0
- package/lib/types/node/ext/sprite.d.ts +13 -0
- package/lib/types/node/ext/sprite.d.ts.map +1 -0
- package/lib/types/node/physics/physics-object.d.ts +38 -0
- package/lib/types/node/physics/physics-object.d.ts.map +1 -0
- package/lib/types/node/physics/physics-world.d.ts +18 -0
- package/lib/types/node/physics/physics-world.d.ts.map +1 -0
- package/lib/types/node/physics/rigidbodies.d.ts +23 -0
- package/lib/types/node/physics/rigidbodies.d.ts.map +1 -0
- package/lib/types/renderer/camera.d.ts +13 -0
- package/lib/types/renderer/camera.d.ts.map +1 -0
- package/lib/types/renderer/container-manager.d.ts +9 -0
- package/lib/types/renderer/container-manager.d.ts.map +1 -0
- package/lib/types/renderer/fps-display.d.ts +7 -0
- package/lib/types/renderer/fps-display.d.ts.map +1 -0
- package/lib/types/renderer/layer.d.ts +7 -0
- package/lib/types/renderer/layer.d.ts.map +1 -0
- package/lib/types/renderer/renderer.d.ts +40 -0
- package/lib/types/renderer/renderer.d.ts.map +1 -0
- package/lib/types/renderer/ticker.d.ts +6 -0
- package/lib/types/renderer/ticker.d.ts.map +1 -0
- package/lib/types/renderer/ticker.test.d.ts +40 -0
- package/lib/types/renderer/ticker.test.d.ts.map +1 -0
- package/lib/types/sprite-atlas.js +2 -0
- package/lib/types/sprite-atlas.js.map +1 -0
- package/lib/types/types/animation-atlas.d.ts +14 -0
- package/lib/types/types/animation-atlas.d.ts.map +1 -0
- package/lib/types/types/atlas copy.d.ts +12 -0
- package/lib/types/types/atlas copy.d.ts.map +1 -0
- package/lib/types/types/atlas.d.ts +16 -0
- package/lib/types/types/atlas.d.ts.map +1 -0
- package/lib/types/types/bitmap-font.d.ts +18 -0
- package/lib/types/types/bitmap-font.d.ts.map +1 -0
- package/lib/types/types/sprite-atlas.d.ts +13 -0
- package/lib/types/types/sprite-atlas.d.ts.map +1 -0
- package/lib/types/utils/device.d.ts +2 -0
- package/lib/types/utils/device.d.ts.map +1 -0
- package/lib/utils/device.js +2 -0
- package/lib/utils/device.js.map +1 -0
- package/package.json +8 -7
- package/src/asset/audio.ts +134 -90
- package/src/asset/loaders/audio.ts +23 -20
- package/src/asset/loaders/binary.ts +20 -16
- package/src/asset/loaders/bitmap-font.ts +91 -0
- package/src/asset/loaders/font.ts +18 -14
- package/src/asset/loaders/loader.ts +27 -23
- package/src/asset/loaders/spritesheet.ts +47 -36
- package/src/asset/loaders/text.ts +19 -15
- package/src/asset/loaders/texture.ts +30 -37
- package/src/asset/preload.ts +71 -64
- package/src/collision/check-collision.test.ts +349 -0
- package/src/collision/check-collision.ts +821 -0
- package/src/collision/colliders.ts +19 -0
- package/src/debug.ts +5 -0
- package/src/dom/dom-animated-sprite.ts +132 -0
- package/src/dom/dom-game-object.ts +134 -0
- package/src/dom/dom-particle.ts +151 -0
- package/src/dom/dom-preload.ts +54 -0
- package/src/dom/dom-sprite.ts +50 -0
- package/src/dom/dom-texture-loader.ts +44 -0
- package/src/dom/dom-utils.ts +19 -0
- package/src/index.ts +47 -13
- package/src/input/joystick.ts +316 -0
- package/src/node/core/dirty-number.ts +21 -0
- package/src/node/core/game-node.ts +74 -0
- package/src/node/core/game-object.ts +11 -0
- package/src/node/core/renderable.ts +72 -0
- package/src/node/core/transform.ts +82 -0
- package/src/node/core/transformable.ts +111 -0
- package/src/node/ext/animated-sprite.ts +103 -0
- package/src/node/ext/bitmap-text.ts +113 -0
- package/src/node/ext/circle.ts +55 -0
- package/src/node/ext/deplay.ts +25 -0
- package/src/node/ext/dom-container.ts +62 -0
- package/src/node/ext/interval.ts +25 -0
- package/src/node/ext/particle.ts +142 -0
- package/src/node/ext/rectangle.ts +71 -0
- package/src/node/ext/spine.ts +323 -0
- package/src/node/ext/sprite.ts +53 -0
- package/src/node/physics/physics-object.ts +127 -0
- package/src/node/physics/physics-world.ts +41 -0
- package/src/node/physics/rigidbodies.ts +14 -0
- package/src/renderer/camera.ts +25 -0
- package/src/renderer/container-manager.ts +36 -0
- package/src/renderer/fps-display.ts +21 -0
- package/src/renderer/layer.ts +15 -0
- package/src/renderer/renderer.ts +181 -0
- package/src/renderer/ticker.test.ts +325 -0
- package/src/renderer/ticker.ts +54 -0
- package/src/types/atlas.ts +17 -0
- package/src/types/bitmap-font.ts +19 -0
- package/src/utils/device.ts +1 -0
- package/examples/test-dom/index.ts +0 -21
- package/lib/game-object/game-object-physics.js +0 -188
- package/lib/game-object/game-object-physics.js.map +0 -1
- package/lib/game-object/game-object-rendering.js +0 -35
- package/lib/game-object/game-object-rendering.js.map +0 -1
- package/lib/game-object/game-object.js +0 -162
- package/lib/game-object/game-object.js.map +0 -1
- package/lib/game-object/transform.js +0 -118
- package/lib/game-object/transform.js.map +0 -1
- package/lib/game-object-ext/animated-sprite.js +0 -117
- package/lib/game-object-ext/animated-sprite.js.map +0 -1
- package/lib/game-object-ext/dom-container.js +0 -56
- package/lib/game-object-ext/dom-container.js.map +0 -1
- package/lib/game-object-ext/rect.js +0 -30
- package/lib/game-object-ext/rect.js.map +0 -1
- package/lib/game-object-ext/spine.js +0 -206
- package/lib/game-object-ext/spine.js.map +0 -1
- package/lib/game-object-ext/sprite.js +0 -46
- package/lib/game-object-ext/sprite.js.map +0 -1
- package/lib/game-object-ext/text.js +0 -68
- package/lib/game-object-ext/text.js.map +0 -1
- package/lib/game-object-ext/tiling-sprite.js +0 -64
- package/lib/game-object-ext/tiling-sprite.js.map +0 -1
- package/lib/types/game-object/game-object-physics.d.ts +0 -42
- package/lib/types/game-object/game-object-physics.d.ts.map +0 -1
- package/lib/types/game-object/game-object-rendering.d.ts +0 -15
- package/lib/types/game-object/game-object-rendering.d.ts.map +0 -1
- package/lib/types/game-object/game-object.d.ts +0 -81
- package/lib/types/game-object/game-object.d.ts.map +0 -1
- package/lib/types/game-object/transform.d.ts +0 -43
- package/lib/types/game-object/transform.d.ts.map +0 -1
- package/lib/types/game-object-ext/animated-sprite.d.ts +0 -29
- package/lib/types/game-object-ext/animated-sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/dom-container.d.ts +0 -16
- package/lib/types/game-object-ext/dom-container.d.ts.map +0 -1
- package/lib/types/game-object-ext/rect.d.ts +0 -17
- package/lib/types/game-object-ext/rect.d.ts.map +0 -1
- package/lib/types/game-object-ext/spine.d.ts +0 -35
- package/lib/types/game-object-ext/spine.d.ts.map +0 -1
- package/lib/types/game-object-ext/sprite.d.ts +0 -14
- package/lib/types/game-object-ext/sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/text.d.ts +0 -26
- package/lib/types/game-object-ext/text.d.ts.map +0 -1
- package/lib/types/game-object-ext/tiling-sprite.d.ts +0 -20
- package/lib/types/game-object-ext/tiling-sprite.d.ts.map +0 -1
- package/lib/types/utils/debug.d.ts.map +0 -1
- package/lib/types/utils/go.d.ts +0 -26
- package/lib/types/utils/go.d.ts.map +0 -1
- package/lib/types/world/world-debug.d.ts +0 -11
- package/lib/types/world/world-debug.d.ts.map +0 -1
- package/lib/types/world/world-physics.d.ts +0 -16
- package/lib/types/world/world-physics.d.ts.map +0 -1
- package/lib/types/world/world-rendering.d.ts +0 -28
- package/lib/types/world/world-rendering.d.ts.map +0 -1
- package/lib/types/world/world.d.ts +0 -38
- package/lib/types/world/world.d.ts.map +0 -1
- package/lib/utils/debug.js.map +0 -1
- package/lib/utils/go.js +0 -33
- package/lib/utils/go.js.map +0 -1
- package/lib/world/world-debug.js +0 -89
- package/lib/world/world-debug.js.map +0 -1
- package/lib/world/world-physics.js +0 -45
- package/lib/world/world-physics.js.map +0 -1
- package/lib/world/world-rendering.js +0 -123
- package/lib/world/world-rendering.js.map +0 -1
- package/lib/world/world.js +0 -147
- package/lib/world/world.js.map +0 -1
- package/src/game-object/game-object-physics.ts +0 -191
- package/src/game-object/game-object-rendering.ts +0 -27
- package/src/game-object/game-object.ts +0 -190
- package/src/game-object/transform.ts +0 -164
- package/src/game-object-ext/animated-sprite.ts +0 -140
- package/src/game-object-ext/dom-container.ts +0 -67
- package/src/game-object-ext/rect.ts +0 -40
- package/src/game-object-ext/spine.ts +0 -235
- package/src/game-object-ext/sprite.ts +0 -55
- package/src/game-object-ext/text.ts +0 -83
- package/src/game-object-ext/tiling-sprite.ts +0 -73
- package/src/utils/debug.ts +0 -5
- package/src/utils/go.ts +0 -53
- package/src/world/world-debug.ts +0 -114
- package/src/world/world-physics.ts +0 -52
- package/src/world/world-rendering.ts +0 -145
- package/src/world/world.ts +0 -171
- /package/examples/{test-dom → auto-battle}/index.html +0 -0
- /package/lib/{utils/debug.js → debug.js} +0 -0
- /package/lib/types/{utils/debug.d.ts → debug.d.ts} +0 -0
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import { AtlasAttachmentLoader, Spine as PixiSpine, SkeletonBinary, SkeletonJson, Skin, SpineTexture, TextureAtlas } from '@esotericsoftware/spine-pixi-v8'
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import { EventMap } from '@webtaku/event-emitter'
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import { Texture } from 'pixi.js'
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import { binaryLoader } from '../../asset/loaders/binary'
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import { textLoader } from '../../asset/loaders/text'
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import { textureLoader } from '../../asset/loaders/texture'
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import { GameObject, GameObjectOptions } from '../core/game-object'
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export type SpineNodeOptions = {
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atlas: string
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texture: string | Record<string, string>
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rawSkeletonData?: any
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skel?: string
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json?: string
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skins?: string[]
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animation?: string
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loop?: boolean
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} & GameObjectOptions
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export class SpineNode<E extends EventMap = EventMap> extends GameObject<E & {
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animationend: (animation: string) => void
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}> {
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#atlas: string
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#texture: string | Record<string, string>
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#rawSkeletonData?: any
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#skel?: string
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#json?: string
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#skins?: string[]
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#animation?: string
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#loop?: boolean
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#spine?: PixiSpine
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constructor(options: SpineNodeOptions) {
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super(options)
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this.#atlas = options.atlas
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this.#texture = options.texture
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this.#rawSkeletonData = options.rawSkeletonData
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this.#skel = options.skel
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this.#json = options.json
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this.#skins = options.skins
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this.#animation = options.animation
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this.#loop = options.loop
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this.#load()
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}
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#buildSkeletonData(
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atlasText: string,
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texture: Texture | undefined,
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textures: Record<string, Texture> | undefined,
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skeletonBinary: Uint8Array | undefined,
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textSkeletonData: string | undefined
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) {
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if (!atlasText) return undefined
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if (!texture && !textures) return undefined
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if (!this.rawSkeletonData && !skeletonBinary && !textSkeletonData) return undefined
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// Create TextureAtlas and bind pages to provided textures
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const atlas = new TextureAtlas(atlasText)
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atlas.pages.forEach((page) => {
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if (texture) {
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page.setTexture(SpineTexture.from(texture.source))
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} else if (textures) {
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const t = textures[page.name]
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if (!t) throw new Error(`Missing texture for atlas page: ${page.name}`)
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page.setTexture(SpineTexture.from(t.source))
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}
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})
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const atlasLoader = new AtlasAttachmentLoader(atlas)
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// Parse skeleton data depending on available source
|
|
77
|
+
if (this.rawSkeletonData) {
|
|
78
|
+
const jsonLoader = new SkeletonJson(atlasLoader)
|
|
79
|
+
return jsonLoader.readSkeletonData(this.rawSkeletonData)
|
|
80
|
+
}
|
|
81
|
+
if (skeletonBinary) {
|
|
82
|
+
const binLoader = new SkeletonBinary(atlasLoader)
|
|
83
|
+
return binLoader.readSkeletonData(skeletonBinary)
|
|
84
|
+
}
|
|
85
|
+
if (textSkeletonData) {
|
|
86
|
+
const jsonLoader = new SkeletonJson(atlasLoader)
|
|
87
|
+
return jsonLoader.readSkeletonData(textSkeletonData)
|
|
88
|
+
}
|
|
89
|
+
return undefined
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
#getCachedSkeletonData() {
|
|
93
|
+
try {
|
|
94
|
+
if (!this.#rawSkeletonData && !this.#skel && !this.#json) return undefined
|
|
95
|
+
if (!textLoader.checkCached(this.#atlas)) return undefined
|
|
96
|
+
|
|
97
|
+
const atlasText = textLoader.getCached(this.#atlas)!
|
|
98
|
+
|
|
99
|
+
let texture: Texture | undefined
|
|
100
|
+
let textures: Record<string, Texture> | undefined
|
|
101
|
+
|
|
102
|
+
if (typeof this.#texture === 'string') {
|
|
103
|
+
if (!textureLoader.checkCached(this.#texture)) return undefined
|
|
104
|
+
texture = textureLoader.getCached(this.#texture)!
|
|
105
|
+
} else if (this.#texture) {
|
|
106
|
+
textures = {}
|
|
107
|
+
for (const [key, path] of Object.entries(this.#texture)) {
|
|
108
|
+
if (!textureLoader.checkCached(path)) return undefined
|
|
109
|
+
textures[key] = textureLoader.getCached(path)!
|
|
110
|
+
}
|
|
111
|
+
} else {
|
|
112
|
+
return undefined
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
let skeletonBinary: Uint8Array | undefined
|
|
116
|
+
let textSkeletonData: string | undefined
|
|
117
|
+
|
|
118
|
+
if (!this.#rawSkeletonData) {
|
|
119
|
+
if (this.#skel) {
|
|
120
|
+
if (!binaryLoader.checkCached(this.#skel)) return undefined
|
|
121
|
+
skeletonBinary = binaryLoader.getCached(this.#skel)!
|
|
122
|
+
} else if (this.#json) {
|
|
123
|
+
if (!textLoader.checkCached(this.#json)) return undefined
|
|
124
|
+
textSkeletonData = textLoader.getCached(this.#json)!
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
return this.#buildSkeletonData(
|
|
129
|
+
atlasText,
|
|
130
|
+
texture,
|
|
131
|
+
textures,
|
|
132
|
+
skeletonBinary,
|
|
133
|
+
textSkeletonData,
|
|
134
|
+
)
|
|
135
|
+
} catch (e) {
|
|
136
|
+
console.error('Failed to build skeleton data from cache:', e)
|
|
137
|
+
return undefined
|
|
138
|
+
}
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
async #loadSkeletonData() {
|
|
142
|
+
if (!this.#rawSkeletonData && !this.#skel && !this.#json) return undefined
|
|
143
|
+
|
|
144
|
+
const promises: Promise<any>[] = []
|
|
145
|
+
|
|
146
|
+
let atlasText: string | undefined
|
|
147
|
+
let skeletonBinary: Uint8Array | undefined
|
|
148
|
+
let textSkeletonData: string | undefined
|
|
149
|
+
let texture: Texture | undefined
|
|
150
|
+
let textures: Record<string, Texture> | undefined
|
|
151
|
+
|
|
152
|
+
// Load atlas (text)
|
|
153
|
+
if (!textLoader.checkCached(this.#atlas)) console.info(`Atlas not preloaded. Loading now: ${this.#atlas}`)
|
|
154
|
+
promises.push((async () => (atlasText = await textLoader.load(this.#atlas)))())
|
|
155
|
+
|
|
156
|
+
// Load skeleton (raw / binary / json)
|
|
157
|
+
if (this.#rawSkeletonData) {
|
|
158
|
+
// already provided
|
|
159
|
+
} else if (this.#skel) {
|
|
160
|
+
if (!binaryLoader.checkCached(this.#skel)) console.info(`Skeleton not preloaded. Loading now: ${this.#skel}`)
|
|
161
|
+
promises.push((async () => (skeletonBinary = await binaryLoader.load(this.#skel!)))())
|
|
162
|
+
} else if (this.#json) {
|
|
163
|
+
if (!textLoader.checkCached(this.#json)) console.info(`Skeleton not preloaded. Loading now: ${this.#json}`)
|
|
164
|
+
promises.push((async () => (textSkeletonData = await textLoader.load(this.#json!)))())
|
|
165
|
+
} else {
|
|
166
|
+
console.error('Either skel or json must be provided')
|
|
167
|
+
return undefined
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
// Load textures (single or multiple)
|
|
171
|
+
if (typeof this.#texture === 'string') {
|
|
172
|
+
if (!textureLoader.checkCached(this.#texture)) console.info(`Texture not preloaded. Loading now: ${this.#texture}`)
|
|
173
|
+
promises.push((async () => (texture = await textureLoader.load(this.#texture as string)))())
|
|
174
|
+
} else if (this.#texture) {
|
|
175
|
+
textures = {}
|
|
176
|
+
for (const [key, path] of Object.entries(this.#texture)) {
|
|
177
|
+
if (!textureLoader.checkCached(path)) console.info(`Texture not preloaded. Loading now: ${path}`)
|
|
178
|
+
promises.push((async () => {
|
|
179
|
+
const t = await textureLoader.load(path)
|
|
180
|
+
if (t) textures![key] = t
|
|
181
|
+
})())
|
|
182
|
+
}
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
await Promise.all(promises)
|
|
186
|
+
|
|
187
|
+
if (!atlasText) return undefined
|
|
188
|
+
if (!texture && !(textures && Object.keys(textures).length)) return undefined
|
|
189
|
+
|
|
190
|
+
return this.#buildSkeletonData(
|
|
191
|
+
atlasText,
|
|
192
|
+
texture,
|
|
193
|
+
textures,
|
|
194
|
+
skeletonBinary,
|
|
195
|
+
textSkeletonData,
|
|
196
|
+
)
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
async #load() {
|
|
200
|
+
let skeletonData = this.#getCachedSkeletonData()
|
|
201
|
+
if (!skeletonData) {
|
|
202
|
+
skeletonData = await this.#loadSkeletonData()
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
this.#spine?.destroy()
|
|
206
|
+
this.#spine = undefined
|
|
207
|
+
|
|
208
|
+
if (skeletonData) {
|
|
209
|
+
const s = new PixiSpine(skeletonData)
|
|
210
|
+
s.state.addListener({
|
|
211
|
+
complete: (e) => (this as any).emit('animationend', e.animation?.name ?? '')
|
|
212
|
+
})
|
|
213
|
+
this.#spine = s
|
|
214
|
+
this.#updateAnimation()
|
|
215
|
+
this.#updateSkins()
|
|
216
|
+
this._pixiContainer.addChild(s)
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
#updateSkins() {
|
|
221
|
+
const s = this.#spine?.skeleton
|
|
222
|
+
if (s && this.#skins) {
|
|
223
|
+
const newSkin = new Skin('combined-skin')
|
|
224
|
+
for (const skinName of this.#skins) {
|
|
225
|
+
const skin = s.data.findSkin(skinName)
|
|
226
|
+
if (skin) newSkin.addSkin(skin)
|
|
227
|
+
}
|
|
228
|
+
s.setSkin(newSkin)
|
|
229
|
+
s.setSlotsToSetupPose()
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
#updateAnimation() {
|
|
234
|
+
const s = this.#spine
|
|
235
|
+
if (s && this.#animation) {
|
|
236
|
+
s.state.setAnimation(0, this.#animation, this.#loop ?? true)
|
|
237
|
+
s.state.apply(s.skeleton)
|
|
238
|
+
}
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
set atlas(atlas) {
|
|
242
|
+
if (this.#atlas !== atlas) {
|
|
243
|
+
this.#atlas = atlas
|
|
244
|
+
this.#load()
|
|
245
|
+
}
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
get atlas() { return this.#atlas }
|
|
249
|
+
|
|
250
|
+
set texture(texture) {
|
|
251
|
+
if (this.#texture !== texture) {
|
|
252
|
+
this.#texture = texture
|
|
253
|
+
this.#load()
|
|
254
|
+
}
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
get texture() { return this.#texture }
|
|
258
|
+
|
|
259
|
+
set rawSkeletonData(rawSkeletonData) {
|
|
260
|
+
if (this.#rawSkeletonData !== rawSkeletonData) {
|
|
261
|
+
this.#rawSkeletonData = rawSkeletonData
|
|
262
|
+
this.#load()
|
|
263
|
+
}
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
get rawSkeletonData() { return this.#rawSkeletonData }
|
|
267
|
+
|
|
268
|
+
set skel(skel) {
|
|
269
|
+
if (this.#skel !== skel) {
|
|
270
|
+
this.#skel = skel
|
|
271
|
+
this.#load()
|
|
272
|
+
}
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
get skel() { return this.#skel }
|
|
276
|
+
|
|
277
|
+
set json(json) {
|
|
278
|
+
if (this.#json !== json) {
|
|
279
|
+
this.#json = json
|
|
280
|
+
this.#load()
|
|
281
|
+
}
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
get json() { return this.#json }
|
|
285
|
+
|
|
286
|
+
set skins(skins) {
|
|
287
|
+
if (this.#skins !== skins) {
|
|
288
|
+
this.#skins = skins
|
|
289
|
+
this.#updateSkins()
|
|
290
|
+
}
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
get skins() { return this.#skins }
|
|
294
|
+
|
|
295
|
+
set animation(animation) {
|
|
296
|
+
if (this.#animation !== animation) {
|
|
297
|
+
this.#animation = animation
|
|
298
|
+
this.#updateAnimation()
|
|
299
|
+
}
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
get animation() { return this.#animation }
|
|
303
|
+
|
|
304
|
+
set loop(loop) {
|
|
305
|
+
if (this.#loop !== loop) {
|
|
306
|
+
this.#loop = loop
|
|
307
|
+
this.#updateAnimation()
|
|
308
|
+
}
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
get loop() { return this.#loop }
|
|
312
|
+
|
|
313
|
+
remove() {
|
|
314
|
+
if (typeof this.#texture === 'string') {
|
|
315
|
+
textureLoader.release(this.#texture)
|
|
316
|
+
} else if (this.#texture) {
|
|
317
|
+
for (const path of Object.values(this.#texture)) {
|
|
318
|
+
textureLoader.release(path)
|
|
319
|
+
}
|
|
320
|
+
}
|
|
321
|
+
super.remove()
|
|
322
|
+
}
|
|
323
|
+
}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter'
|
|
2
|
+
import { Sprite as PixiSprite } from 'pixi.js'
|
|
3
|
+
import { textureLoader } from '../../asset/loaders/texture'
|
|
4
|
+
import { GameObject, GameObjectOptions } from '../core/game-object'
|
|
5
|
+
|
|
6
|
+
export type SpriteNodeOptions = {
|
|
7
|
+
src: string
|
|
8
|
+
} & GameObjectOptions
|
|
9
|
+
|
|
10
|
+
export class SpriteNode<E extends EventMap = EventMap> extends GameObject<E> {
|
|
11
|
+
#src: string
|
|
12
|
+
#sprite?: PixiSprite
|
|
13
|
+
|
|
14
|
+
constructor(options: SpriteNodeOptions) {
|
|
15
|
+
super(options)
|
|
16
|
+
this.#src = options.src
|
|
17
|
+
this.#load()
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
async #load() {
|
|
21
|
+
let texture
|
|
22
|
+
if (textureLoader.checkCached(this.#src)) {
|
|
23
|
+
texture = textureLoader.getCached(this.#src)
|
|
24
|
+
} else {
|
|
25
|
+
console.info(`Texture not preloaded. Loading now: ${this.#src}`)
|
|
26
|
+
texture = await textureLoader.load(this.#src)
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
this.#sprite?.destroy()
|
|
30
|
+
this.#sprite = undefined
|
|
31
|
+
|
|
32
|
+
if (texture) {
|
|
33
|
+
const s = new PixiSprite({ texture, anchor: 0.5, zIndex: -999999 })
|
|
34
|
+
this._pixiContainer.addChild(s)
|
|
35
|
+
this.#sprite = s
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
set src(src) {
|
|
40
|
+
if (this.#src !== src) {
|
|
41
|
+
textureLoader.release(this.#src)
|
|
42
|
+
this.#src = src
|
|
43
|
+
this.#load()
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
get src() { return this.#src }
|
|
48
|
+
|
|
49
|
+
override remove() {
|
|
50
|
+
textureLoader.release(this.#src)
|
|
51
|
+
super.remove()
|
|
52
|
+
}
|
|
53
|
+
}
|
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter'
|
|
2
|
+
import Matter, { IChamferableBodyDefinition } from 'matter-js'
|
|
3
|
+
import { Container as PixiContainer } from 'pixi.js'
|
|
4
|
+
import { GameNode } from '../core/game-node'
|
|
5
|
+
import { isRenderableNode, RenderableNode } from '../core/renderable'
|
|
6
|
+
import { LocalTransform } from '../core/transform'
|
|
7
|
+
import { PhysicsWorld } from './physics-world'
|
|
8
|
+
import { Rigidbody, RigidbodyType } from './rigidbodies'
|
|
9
|
+
|
|
10
|
+
export type PhysicsObjectOptions = {
|
|
11
|
+
rigidbody: Rigidbody
|
|
12
|
+
|
|
13
|
+
x?: number
|
|
14
|
+
y?: number
|
|
15
|
+
rotation?: number
|
|
16
|
+
fixedRotation?: boolean
|
|
17
|
+
velocityX?: number
|
|
18
|
+
velocityY?: number
|
|
19
|
+
isStatic?: boolean
|
|
20
|
+
|
|
21
|
+
useYSort?: boolean
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
export class PhysicsObject<E extends EventMap = EventMap> extends RenderableNode<PixiContainer, E> {
|
|
25
|
+
#localTransform = new LocalTransform()
|
|
26
|
+
#matterBody: Matter.Body
|
|
27
|
+
|
|
28
|
+
#useYSort = false
|
|
29
|
+
|
|
30
|
+
constructor(options: PhysicsObjectOptions) {
|
|
31
|
+
super(new PixiContainer({ sortableChildren: true }))
|
|
32
|
+
|
|
33
|
+
const r = options.rigidbody
|
|
34
|
+
const x = options.x ?? 0
|
|
35
|
+
const y = options.y ?? 0
|
|
36
|
+
|
|
37
|
+
const bodyOptions: IChamferableBodyDefinition = {
|
|
38
|
+
angle: options.rotation ?? 0,
|
|
39
|
+
velocity: { x: options.velocityX ?? 0, y: options.velocityY ?? 0 },
|
|
40
|
+
isStatic: options.isStatic ?? false
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
if (options.fixedRotation) {
|
|
44
|
+
bodyOptions.inertia = Infinity
|
|
45
|
+
bodyOptions.angularVelocity = 0
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
if (r.type === RigidbodyType.Rectangle) {
|
|
49
|
+
this.#matterBody = Matter.Bodies.rectangle(x, y, r.width, r.height, bodyOptions)
|
|
50
|
+
} else if (r.type === RigidbodyType.Circle) {
|
|
51
|
+
this.#matterBody = Matter.Bodies.circle(x, y, r.radius, bodyOptions)
|
|
52
|
+
} else if (r.type === RigidbodyType.Polygon) {
|
|
53
|
+
this.#matterBody = Matter.Bodies.fromVertices(x, y, [r.vertices], bodyOptions)
|
|
54
|
+
} else {
|
|
55
|
+
throw new Error('Invalid rigidbody type')
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
this.#useYSort = options.useYSort ?? false
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
protected override set parent(parent: GameNode<EventMap> | undefined) {
|
|
62
|
+
if (!(parent instanceof PhysicsWorld)) {
|
|
63
|
+
const actual = parent === undefined
|
|
64
|
+
? 'undefined'
|
|
65
|
+
: parent.constructor?.name ?? typeof parent
|
|
66
|
+
throw new Error(`PhysicsObject parent must be PhysicsWorld, but got ${actual}`)
|
|
67
|
+
}
|
|
68
|
+
parent.addBody(this.#matterBody)
|
|
69
|
+
super.parent = parent
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
protected override get parent() {
|
|
73
|
+
return super.parent
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
override _updateWorldTransform() {
|
|
77
|
+
const mb = this.#matterBody
|
|
78
|
+
|
|
79
|
+
const pc = this._pixiContainer
|
|
80
|
+
pc.position.set(mb.position.x, mb.position.y)
|
|
81
|
+
if (this.#useYSort) pc.zIndex = mb.position.y
|
|
82
|
+
pc.rotation = mb.angle
|
|
83
|
+
|
|
84
|
+
const lt = this.#localTransform
|
|
85
|
+
lt.x = mb.position.x
|
|
86
|
+
lt.y = mb.position.y
|
|
87
|
+
lt.rotation = mb.angle
|
|
88
|
+
|
|
89
|
+
const parent = this.parent
|
|
90
|
+
if (parent && isRenderableNode(parent)) {
|
|
91
|
+
this.worldTransform.update(parent.worldTransform, this.#localTransform)
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
super._updateWorldTransform()
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
#removeFromWorld() {
|
|
98
|
+
(this.parent as PhysicsWorld)?.removeBody(this.#matterBody)
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
override remove() {
|
|
102
|
+
this.#removeFromWorld()
|
|
103
|
+
super.remove()
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
set x(v) { Matter.Body.setPosition(this.#matterBody, { x: v, y: this.#matterBody.position.y }) }
|
|
107
|
+
get x() { return this.#matterBody.position.x }
|
|
108
|
+
|
|
109
|
+
set y(v) { Matter.Body.setPosition(this.#matterBody, { x: this.#matterBody.position.x, y: v }) }
|
|
110
|
+
get y() { return this.#matterBody.position.y }
|
|
111
|
+
|
|
112
|
+
set rotation(v) { Matter.Body.setAngle(this.#matterBody, v) }
|
|
113
|
+
get rotation() { return this.#matterBody.angle }
|
|
114
|
+
|
|
115
|
+
set velocityX(v) { Matter.Body.setVelocity(this.#matterBody, { x: v, y: this.#matterBody.velocity.y }) }
|
|
116
|
+
get velocityX() { return this.#matterBody.velocity.x }
|
|
117
|
+
|
|
118
|
+
set velocityY(v) { Matter.Body.setVelocity(this.#matterBody, { x: this.#matterBody.velocity.x, y: v }) }
|
|
119
|
+
get velocityY() { return this.#matterBody.velocity.y }
|
|
120
|
+
|
|
121
|
+
set isStatic(v) { Matter.Body.setStatic(this.#matterBody, v) }
|
|
122
|
+
get isStatic() { return this.#matterBody.isStatic }
|
|
123
|
+
|
|
124
|
+
disableCollisions() {
|
|
125
|
+
this.#removeFromWorld()
|
|
126
|
+
}
|
|
127
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter'
|
|
2
|
+
import Matter from 'matter-js'
|
|
3
|
+
import { Container as PixiContainer } from 'pixi.js'
|
|
4
|
+
import { RenderableNode } from '../core/renderable'
|
|
5
|
+
|
|
6
|
+
export type PhysicsWorldOptions = {
|
|
7
|
+
gravity?: number
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
export class PhysicsWorld<E extends EventMap = EventMap> extends RenderableNode<PixiContainer, E> {
|
|
11
|
+
#matterEngine = Matter.Engine.create()
|
|
12
|
+
|
|
13
|
+
constructor(options?: PhysicsWorldOptions) {
|
|
14
|
+
super(new PixiContainer({ sortableChildren: true }))
|
|
15
|
+
|
|
16
|
+
this.worldTransform.x.v = 0
|
|
17
|
+
this.worldTransform.y.v = 0
|
|
18
|
+
this.worldTransform.resetDirty()
|
|
19
|
+
|
|
20
|
+
this.gravity = options?.gravity ?? 0
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
set gravity(v) { this.#matterEngine.gravity.y = v }
|
|
24
|
+
get gravity() { return this.#matterEngine.gravity.y }
|
|
25
|
+
|
|
26
|
+
addBody(body: Matter.Body) { Matter.World.add(this.#matterEngine.world, body) }
|
|
27
|
+
removeBody(body: Matter.Body) { Matter.World.remove(this.#matterEngine.world, body) }
|
|
28
|
+
|
|
29
|
+
protected override update(dt: number) {
|
|
30
|
+
if (this.paused) return
|
|
31
|
+
super.update(dt)
|
|
32
|
+
|
|
33
|
+
const matterDt = dt * 1000
|
|
34
|
+
Matter.Engine.update(this.#matterEngine, matterDt > 16.666 ? 16.666 : matterDt)
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
override remove() {
|
|
38
|
+
Matter.Engine.clear(this.#matterEngine)
|
|
39
|
+
super.remove()
|
|
40
|
+
}
|
|
41
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export enum RigidbodyType {
|
|
2
|
+
Rectangle,
|
|
3
|
+
Circle,
|
|
4
|
+
Polygon,
|
|
5
|
+
}
|
|
6
|
+
|
|
7
|
+
export type RectangleRigidbody = { type: RigidbodyType.Rectangle, width: number, height: number }
|
|
8
|
+
export type CircleRigidbody = { type: RigidbodyType.Circle, radius: number }
|
|
9
|
+
export type PolygonRigidbody = { type: RigidbodyType.Polygon, vertices: { x: number, y: number }[] }
|
|
10
|
+
|
|
11
|
+
export type Rigidbody =
|
|
12
|
+
| RectangleRigidbody
|
|
13
|
+
| CircleRigidbody
|
|
14
|
+
| PolygonRigidbody
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { EventEmitter } from '@webtaku/event-emitter'
|
|
2
|
+
|
|
3
|
+
export class Camera extends EventEmitter<{
|
|
4
|
+
positionChanged: () => void
|
|
5
|
+
scaleChanged: () => void
|
|
6
|
+
}> {
|
|
7
|
+
#x = 0
|
|
8
|
+
#y = 0
|
|
9
|
+
#scale = 1
|
|
10
|
+
|
|
11
|
+
get x() { return this.#x }
|
|
12
|
+
get y() { return this.#y }
|
|
13
|
+
get scale() { return this.#scale }
|
|
14
|
+
|
|
15
|
+
setPosition(x: number, y: number) {
|
|
16
|
+
this.#x = x
|
|
17
|
+
this.#y = y
|
|
18
|
+
this.emit('positionChanged')
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
setScale(scale: number) {
|
|
22
|
+
this.#scale = scale
|
|
23
|
+
this.emit('scaleChanged')
|
|
24
|
+
}
|
|
25
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { EventEmitter } from '@webtaku/event-emitter'
|
|
2
|
+
import { DirtyNumber } from '../node/core/dirty-number'
|
|
3
|
+
|
|
4
|
+
export class RendererContainerManager extends EventEmitter<{
|
|
5
|
+
resize: (width: number, height: number) => void
|
|
6
|
+
}> {
|
|
7
|
+
#container: HTMLElement
|
|
8
|
+
#containerResizeObserver: ResizeObserver
|
|
9
|
+
#containerWidth = new DirtyNumber(0)
|
|
10
|
+
#containerHeight = new DirtyNumber(0)
|
|
11
|
+
|
|
12
|
+
constructor(container: HTMLElement) {
|
|
13
|
+
super()
|
|
14
|
+
this.#container = container
|
|
15
|
+
this.#containerResizeObserver = new ResizeObserver(this.#resizeListener.bind(this))
|
|
16
|
+
this.#containerResizeObserver.observe(container)
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
#resizeListener() {
|
|
20
|
+
const cr = this.#container.getBoundingClientRect()
|
|
21
|
+
this.#containerWidth.v = cr.width
|
|
22
|
+
this.#containerHeight.v = cr.height
|
|
23
|
+
|
|
24
|
+
if (this.#containerWidth.dirty || this.#containerHeight.dirty) {
|
|
25
|
+
this.emit('resize', this.#containerWidth.v, this.#containerHeight.v)
|
|
26
|
+
|
|
27
|
+
this.#containerWidth.resetDirty()
|
|
28
|
+
this.#containerHeight.resetDirty()
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
override remove() {
|
|
33
|
+
this.#containerResizeObserver.disconnect()
|
|
34
|
+
super.remove()
|
|
35
|
+
}
|
|
36
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import Stats from 'stats.js'
|
|
2
|
+
|
|
3
|
+
export class FpsDisplay {
|
|
4
|
+
#stats: Stats
|
|
5
|
+
|
|
6
|
+
constructor(container: HTMLElement) {
|
|
7
|
+
const stats = new Stats()
|
|
8
|
+
stats.dom.style.position = 'absolute'
|
|
9
|
+
stats.showPanel(0)
|
|
10
|
+
container.appendChild(stats.dom)
|
|
11
|
+
this.#stats = stats
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
update() {
|
|
15
|
+
this.#stats.update()
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
remove() {
|
|
19
|
+
this.#stats.dom.remove()
|
|
20
|
+
}
|
|
21
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter'
|
|
2
|
+
import { Container as PixiContainer } from 'pixi.js'
|
|
3
|
+
import { RenderableNode } from '../node/core/renderable'
|
|
4
|
+
|
|
5
|
+
export class Layer extends RenderableNode<PixiContainer, EventMap> {
|
|
6
|
+
constructor(drawOrder: number) {
|
|
7
|
+
super(new PixiContainer({ sortableChildren: true }))
|
|
8
|
+
|
|
9
|
+
this._pixiContainer.zIndex = drawOrder
|
|
10
|
+
|
|
11
|
+
this.worldTransform.x.v = 0
|
|
12
|
+
this.worldTransform.y.v = 0
|
|
13
|
+
this.worldTransform.resetDirty()
|
|
14
|
+
}
|
|
15
|
+
}
|