kiwiengine 0.0.1-alpha → 0.5.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (599) hide show
  1. package/README.ko.md +550 -0
  2. package/README.md +575 -4
  3. package/examples/auto-battle/assets/bgm/battle.mp3 +0 -0
  4. package/examples/auto-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
  5. package/examples/auto-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
  6. package/examples/auto-battle/assets/joystick/joystick.png +0 -0
  7. package/examples/auto-battle/assets/joystick/knob.png +0 -0
  8. package/examples/auto-battle/assets/sfx/hero/die/die.wav +0 -0
  9. package/examples/auto-battle/assets/sfx/hero/heal/heal.wav +0 -0
  10. package/examples/auto-battle/assets/sfx/hero/hit/hit1.wav +0 -0
  11. package/examples/auto-battle/assets/sfx/hero/hit/hit2.wav +0 -0
  12. package/examples/auto-battle/assets/sfx/hero/hit/hit3.wav +0 -0
  13. package/examples/auto-battle/assets/sfx/hero/miss/miss1.wav +0 -0
  14. package/examples/auto-battle/assets/sfx/hero/miss/miss2.wav +0 -0
  15. package/examples/auto-battle/assets/sfx/hero/miss/miss3.wav +0 -0
  16. package/examples/auto-battle/assets/sfx/orc/die/die.wav +0 -0
  17. package/examples/auto-battle/assets/sfx/orc/hit/hit1.wav +0 -0
  18. package/examples/auto-battle/assets/sfx/orc/hit/hit2.wav +0 -0
  19. package/examples/auto-battle/assets/sfx/orc/hit/hit3.wav +0 -0
  20. package/examples/auto-battle/assets/sfx/orc/miss/miss1.wav +0 -0
  21. package/examples/auto-battle/assets/sfx/orc/miss/miss2.wav +0 -0
  22. package/examples/auto-battle/assets/sfx/orc/miss/miss3.wav +0 -0
  23. package/examples/auto-battle/assets/spritesheets/hero-atlas.json +246 -0
  24. package/examples/auto-battle/assets/spritesheets/hero.png +0 -0
  25. package/examples/auto-battle/assets/spritesheets/orc-atlas.json +246 -0
  26. package/examples/auto-battle/assets/spritesheets/orc.png +0 -0
  27. package/examples/auto-battle/assets/spritesheets/potion-atlas.json +68 -0
  28. package/examples/auto-battle/assets/spritesheets/potion.png +0 -0
  29. package/examples/auto-battle/dist/game.js +2 -0
  30. package/examples/auto-battle/dist/game.js.LICENSE.txt +35 -0
  31. package/examples/auto-battle/hud/damage-text.ts +46 -0
  32. package/examples/auto-battle/hud/heal-text.ts +46 -0
  33. package/examples/auto-battle/hud/hp-bar.ts +38 -0
  34. package/examples/auto-battle/index.ts +41 -0
  35. package/examples/auto-battle/objects/character.ts +95 -0
  36. package/examples/auto-battle/objects/hero.ts +119 -0
  37. package/examples/auto-battle/objects/orc.ts +107 -0
  38. package/examples/auto-battle/objects/potion.ts +27 -0
  39. package/examples/auto-battle/stage.ts +366 -0
  40. package/examples/battle-benchmark-matterjs/assets/bgm/battle.mp3 +0 -0
  41. package/examples/battle-benchmark-matterjs/assets/bitmap-fonts/white-peaberry.fnt +107 -0
  42. package/examples/battle-benchmark-matterjs/assets/bitmap-fonts/white-peaberry.png +0 -0
  43. package/examples/battle-benchmark-matterjs/assets/joystick/joystick.png +0 -0
  44. package/examples/battle-benchmark-matterjs/assets/joystick/knob.png +0 -0
  45. package/examples/battle-benchmark-matterjs/assets/sfx/hero/die/die.wav +0 -0
  46. package/examples/battle-benchmark-matterjs/assets/sfx/hero/heal/heal.wav +0 -0
  47. package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit1.wav +0 -0
  48. package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit2.wav +0 -0
  49. package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit3.wav +0 -0
  50. package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss1.wav +0 -0
  51. package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss2.wav +0 -0
  52. package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss3.wav +0 -0
  53. package/examples/battle-benchmark-matterjs/assets/sfx/orc/die/die.wav +0 -0
  54. package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit1.wav +0 -0
  55. package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit2.wav +0 -0
  56. package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit3.wav +0 -0
  57. package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss1.wav +0 -0
  58. package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss2.wav +0 -0
  59. package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss3.wav +0 -0
  60. package/examples/battle-benchmark-matterjs/assets/spritesheets/hero-atlas.json +246 -0
  61. package/examples/battle-benchmark-matterjs/assets/spritesheets/hero.png +0 -0
  62. package/examples/battle-benchmark-matterjs/assets/spritesheets/orc-atlas.json +246 -0
  63. package/examples/battle-benchmark-matterjs/assets/spritesheets/orc.png +0 -0
  64. package/examples/battle-benchmark-matterjs/assets/spritesheets/potion-atlas.json +68 -0
  65. package/examples/battle-benchmark-matterjs/assets/spritesheets/potion.png +0 -0
  66. package/examples/battle-benchmark-matterjs/dist/game.js +2 -0
  67. package/examples/battle-benchmark-matterjs/dist/game.js.LICENSE.txt +35 -0
  68. package/examples/battle-benchmark-matterjs/hud/damage-text.ts +46 -0
  69. package/examples/battle-benchmark-matterjs/hud/heal-text.ts +46 -0
  70. package/examples/battle-benchmark-matterjs/hud/hp-bar.ts +38 -0
  71. package/examples/battle-benchmark-matterjs/index.html +24 -0
  72. package/examples/battle-benchmark-matterjs/index.ts +41 -0
  73. package/examples/battle-benchmark-matterjs/objects/character.ts +95 -0
  74. package/examples/battle-benchmark-matterjs/objects/hero.ts +111 -0
  75. package/examples/battle-benchmark-matterjs/objects/orc.ts +107 -0
  76. package/examples/battle-benchmark-matterjs/objects/potion.ts +27 -0
  77. package/examples/battle-benchmark-matterjs/stage.ts +177 -0
  78. package/examples/battle-benchmark-separation/assets/bgm/battle.mp3 +0 -0
  79. package/examples/battle-benchmark-separation/assets/bitmap-fonts/white-peaberry.fnt +107 -0
  80. package/examples/battle-benchmark-separation/assets/bitmap-fonts/white-peaberry.png +0 -0
  81. package/examples/battle-benchmark-separation/assets/joystick/joystick.png +0 -0
  82. package/examples/battle-benchmark-separation/assets/joystick/knob.png +0 -0
  83. package/examples/battle-benchmark-separation/assets/sfx/hero/die/die.wav +0 -0
  84. package/examples/battle-benchmark-separation/assets/sfx/hero/heal/heal.wav +0 -0
  85. package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit1.wav +0 -0
  86. package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit2.wav +0 -0
  87. package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit3.wav +0 -0
  88. package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss1.wav +0 -0
  89. package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss2.wav +0 -0
  90. package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss3.wav +0 -0
  91. package/examples/battle-benchmark-separation/assets/sfx/orc/die/die.wav +0 -0
  92. package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit1.wav +0 -0
  93. package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit2.wav +0 -0
  94. package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit3.wav +0 -0
  95. package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss1.wav +0 -0
  96. package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss2.wav +0 -0
  97. package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss3.wav +0 -0
  98. package/examples/battle-benchmark-separation/assets/spritesheets/hero-atlas.json +246 -0
  99. package/examples/battle-benchmark-separation/assets/spritesheets/hero.png +0 -0
  100. package/examples/battle-benchmark-separation/assets/spritesheets/orc-atlas.json +246 -0
  101. package/examples/battle-benchmark-separation/assets/spritesheets/orc.png +0 -0
  102. package/examples/battle-benchmark-separation/assets/spritesheets/potion-atlas.json +68 -0
  103. package/examples/battle-benchmark-separation/assets/spritesheets/potion.png +0 -0
  104. package/examples/battle-benchmark-separation/dist/game.js +2 -0
  105. package/examples/battle-benchmark-separation/dist/game.js.LICENSE.txt +35 -0
  106. package/examples/battle-benchmark-separation/hud/damage-text.ts +46 -0
  107. package/examples/battle-benchmark-separation/hud/heal-text.ts +46 -0
  108. package/examples/battle-benchmark-separation/hud/hp-bar.ts +38 -0
  109. package/examples/battle-benchmark-separation/index.html +24 -0
  110. package/examples/battle-benchmark-separation/index.ts +41 -0
  111. package/examples/battle-benchmark-separation/objects/character.ts +225 -0
  112. package/examples/battle-benchmark-separation/objects/hero.ts +110 -0
  113. package/examples/battle-benchmark-separation/objects/orc.ts +213 -0
  114. package/examples/battle-benchmark-separation/objects/potion.ts +27 -0
  115. package/examples/battle-benchmark-separation/stage.ts +178 -0
  116. package/examples/battle-benchmark-separation2/assets/bgm/battle.mp3 +0 -0
  117. package/examples/battle-benchmark-separation2/assets/bitmap-fonts/white-peaberry.fnt +107 -0
  118. package/examples/battle-benchmark-separation2/assets/bitmap-fonts/white-peaberry.png +0 -0
  119. package/examples/battle-benchmark-separation2/assets/joystick/joystick.png +0 -0
  120. package/examples/battle-benchmark-separation2/assets/joystick/knob.png +0 -0
  121. package/examples/battle-benchmark-separation2/assets/sfx/hero/die/die.wav +0 -0
  122. package/examples/battle-benchmark-separation2/assets/sfx/hero/heal/heal.wav +0 -0
  123. package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit1.wav +0 -0
  124. package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit2.wav +0 -0
  125. package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit3.wav +0 -0
  126. package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss1.wav +0 -0
  127. package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss2.wav +0 -0
  128. package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss3.wav +0 -0
  129. package/examples/battle-benchmark-separation2/assets/sfx/orc/die/die.wav +0 -0
  130. package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit1.wav +0 -0
  131. package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit2.wav +0 -0
  132. package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit3.wav +0 -0
  133. package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss1.wav +0 -0
  134. package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss2.wav +0 -0
  135. package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss3.wav +0 -0
  136. package/examples/battle-benchmark-separation2/assets/spritesheets/hero-atlas.json +246 -0
  137. package/examples/battle-benchmark-separation2/assets/spritesheets/hero.png +0 -0
  138. package/examples/battle-benchmark-separation2/assets/spritesheets/orc-atlas.json +246 -0
  139. package/examples/battle-benchmark-separation2/assets/spritesheets/orc.png +0 -0
  140. package/examples/battle-benchmark-separation2/assets/spritesheets/potion-atlas.json +68 -0
  141. package/examples/battle-benchmark-separation2/assets/spritesheets/potion.png +0 -0
  142. package/examples/battle-benchmark-separation2/dist/game.js +2 -0
  143. package/examples/battle-benchmark-separation2/dist/game.js.LICENSE.txt +35 -0
  144. package/examples/battle-benchmark-separation2/hud/damage-text.ts +46 -0
  145. package/examples/battle-benchmark-separation2/hud/heal-text.ts +46 -0
  146. package/examples/battle-benchmark-separation2/hud/hp-bar.ts +38 -0
  147. package/examples/battle-benchmark-separation2/index.html +24 -0
  148. package/examples/battle-benchmark-separation2/index.ts +41 -0
  149. package/examples/battle-benchmark-separation2/objects/character.ts +195 -0
  150. package/examples/battle-benchmark-separation2/objects/hero.ts +110 -0
  151. package/examples/battle-benchmark-separation2/objects/orc.ts +213 -0
  152. package/examples/battle-benchmark-separation2/objects/potion.ts +27 -0
  153. package/examples/battle-benchmark-separation2/stage.ts +178 -0
  154. package/examples/collision-test/assets/cat.png +0 -0
  155. package/examples/collision-test/dist/game.js +2 -0
  156. package/examples/collision-test/dist/game.js.LICENSE.txt +35 -0
  157. package/examples/collision-test/index.html +24 -0
  158. package/examples/collision-test/index.ts +30 -0
  159. package/examples/dom-particle-test/assets/bird.png +0 -0
  160. package/examples/dom-particle-test/dist/game.js +2 -0
  161. package/examples/dom-particle-test/dist/game.js.LICENSE.txt +35 -0
  162. package/examples/dom-particle-test/index.html +24 -0
  163. package/examples/dom-particle-test/index.ts +27 -0
  164. package/examples/dom-sprite-test/assets/bird.png +0 -0
  165. package/examples/dom-sprite-test/assets/fire.png +0 -0
  166. package/examples/dom-sprite-test/assets/run.png +0 -0
  167. package/examples/dom-sprite-test/dist/game.js +2 -0
  168. package/examples/dom-sprite-test/dist/game.js.LICENSE.txt +35 -0
  169. package/examples/dom-sprite-test/index.html +24 -0
  170. package/examples/dom-sprite-test/index.ts +35 -0
  171. package/examples/dom-test/dist/game.js +2 -0
  172. package/examples/dom-test/dist/game.js.LICENSE.txt +35 -0
  173. package/examples/dom-test/index.html +24 -0
  174. package/examples/dom-test/index.ts +22 -0
  175. package/examples/particle-test/assets/bird.png +0 -0
  176. package/examples/particle-test/dist/game.js +2 -0
  177. package/examples/particle-test/dist/game.js.LICENSE.txt +35 -0
  178. package/examples/particle-test/index.html +24 -0
  179. package/examples/particle-test/index.ts +30 -0
  180. package/examples/renderer-test/dist/game.js +2 -0
  181. package/examples/renderer-test/dist/game.js.LICENSE.txt +35 -0
  182. package/examples/renderer-test/index.html +24 -0
  183. package/examples/renderer-test/index.ts +9 -0
  184. package/examples/simple-battle/assets/bgm/battle.mp3 +0 -0
  185. package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
  186. package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
  187. package/examples/simple-battle/assets/joystick/joystick.png +0 -0
  188. package/examples/simple-battle/assets/joystick/knob.png +0 -0
  189. package/examples/simple-battle/assets/sfx/hero/die/die.wav +0 -0
  190. package/examples/simple-battle/assets/sfx/hero/heal/heal.wav +0 -0
  191. package/examples/simple-battle/assets/sfx/hero/hit/hit1.wav +0 -0
  192. package/examples/simple-battle/assets/sfx/hero/hit/hit2.wav +0 -0
  193. package/examples/simple-battle/assets/sfx/hero/hit/hit3.wav +0 -0
  194. package/examples/simple-battle/assets/sfx/hero/miss/miss1.wav +0 -0
  195. package/examples/simple-battle/assets/sfx/hero/miss/miss2.wav +0 -0
  196. package/examples/simple-battle/assets/sfx/hero/miss/miss3.wav +0 -0
  197. package/examples/simple-battle/assets/sfx/orc/die/die.wav +0 -0
  198. package/examples/simple-battle/assets/sfx/orc/hit/hit1.wav +0 -0
  199. package/examples/simple-battle/assets/sfx/orc/hit/hit2.wav +0 -0
  200. package/examples/simple-battle/assets/sfx/orc/hit/hit3.wav +0 -0
  201. package/examples/simple-battle/assets/sfx/orc/miss/miss1.wav +0 -0
  202. package/examples/simple-battle/assets/sfx/orc/miss/miss2.wav +0 -0
  203. package/examples/simple-battle/assets/sfx/orc/miss/miss3.wav +0 -0
  204. package/examples/simple-battle/assets/spritesheets/hero-atlas.json +246 -0
  205. package/examples/simple-battle/assets/spritesheets/hero.png +0 -0
  206. package/examples/simple-battle/assets/spritesheets/orc-atlas.json +246 -0
  207. package/examples/simple-battle/assets/spritesheets/orc.png +0 -0
  208. package/examples/simple-battle/assets/spritesheets/potion-atlas.json +68 -0
  209. package/examples/simple-battle/assets/spritesheets/potion.png +0 -0
  210. package/examples/simple-battle/dist/game.js +2 -0
  211. package/examples/simple-battle/dist/game.js.LICENSE.txt +35 -0
  212. package/examples/simple-battle/hud/damage-text.ts +46 -0
  213. package/examples/simple-battle/hud/heal-text.ts +46 -0
  214. package/examples/simple-battle/hud/hp-bar.ts +38 -0
  215. package/examples/simple-battle/index.html +24 -0
  216. package/examples/simple-battle/index.ts +41 -0
  217. package/examples/simple-battle/objects/character.ts +95 -0
  218. package/examples/simple-battle/objects/hero.ts +111 -0
  219. package/examples/simple-battle/objects/orc.ts +107 -0
  220. package/examples/simple-battle/objects/potion.ts +27 -0
  221. package/examples/simple-battle/stage.ts +174 -0
  222. package/examples/spine-test/assets/spine/spineboy.atlas +95 -0
  223. package/examples/spine-test/assets/spine/spineboy.png +0 -0
  224. package/examples/spine-test/assets/spine/spineboy.skel +0 -0
  225. package/examples/spine-test/dist/game.js +2 -0
  226. package/examples/spine-test/dist/game.js.LICENSE.txt +35 -0
  227. package/examples/spine-test/index.html +24 -0
  228. package/examples/spine-test/index.ts +29 -0
  229. package/examples/sprite-test/assets/bird.png +0 -0
  230. package/examples/sprite-test/assets/fire.png +0 -0
  231. package/examples/sprite-test/dist/game.js +2 -0
  232. package/examples/sprite-test/dist/game.js.LICENSE.txt +35 -0
  233. package/examples/sprite-test/index.html +24 -0
  234. package/examples/sprite-test/index.ts +38 -0
  235. package/examples/tsconfig.json +2 -1
  236. package/examples/webpack.config.js +17 -3
  237. package/jest.config.ts +10 -0
  238. package/lib/asset/audio.js +47 -11
  239. package/lib/asset/audio.js.map +1 -1
  240. package/lib/asset/loaders/audio.js +7 -4
  241. package/lib/asset/loaders/audio.js.map +1 -1
  242. package/lib/asset/loaders/binary.js +7 -4
  243. package/lib/asset/loaders/binary.js.map +1 -1
  244. package/lib/asset/loaders/bitmap-font.js +74 -0
  245. package/lib/asset/loaders/bitmap-font.js.map +1 -0
  246. package/lib/asset/loaders/font.js +4 -1
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  248. package/lib/asset/loaders/loader.js +17 -12
  249. package/lib/asset/loaders/loader.js.map +1 -1
  250. package/lib/asset/loaders/spritesheet.js +18 -8
  251. package/lib/asset/loaders/spritesheet.js.map +1 -1
  252. package/lib/asset/loaders/text.js +6 -3
  253. package/lib/asset/loaders/text.js.map +1 -1
  254. package/lib/asset/loaders/texture.js +22 -26
  255. package/lib/asset/loaders/texture.js.map +1 -1
  256. package/lib/asset/preload.js +60 -56
  257. package/lib/asset/preload.js.map +1 -1
  258. package/lib/collision/check-collision.js +804 -0
  259. package/lib/collision/check-collision.js.map +1 -0
  260. package/lib/collision/check-collision.test.js +300 -0
  261. package/lib/collision/check-collision.test.js.map +1 -0
  262. package/lib/collision/colliders.js +8 -0
  263. package/lib/collision/colliders.js.map +1 -0
  264. package/lib/debug.js.map +1 -0
  265. package/lib/dom/dom-animated-sprite.js +106 -0
  266. package/lib/dom/dom-animated-sprite.js.map +1 -0
  267. package/lib/dom/dom-game-object.js +108 -0
  268. package/lib/dom/dom-game-object.js.map +1 -0
  269. package/lib/dom/dom-particle.js +105 -0
  270. package/lib/dom/dom-particle.js.map +1 -0
  271. package/lib/dom/dom-preload.js +43 -0
  272. package/lib/dom/dom-preload.js.map +1 -0
  273. package/lib/dom/dom-sprite.js +40 -0
  274. package/lib/dom/dom-sprite.js.map +1 -0
  275. package/lib/dom/dom-texture-loader.js +36 -0
  276. package/lib/dom/dom-texture-loader.js.map +1 -0
  277. package/lib/dom/dom-utils.js +20 -0
  278. package/lib/dom/dom-utils.js.map +1 -0
  279. package/lib/index copy.js +16 -0
  280. package/lib/index copy.js.map +1 -0
  281. package/lib/index.js +36 -10
  282. package/lib/index.js.map +1 -1
  283. package/lib/input/joystick.js +262 -0
  284. package/lib/input/joystick.js.map +1 -0
  285. package/lib/node/core/dirty-number.js +19 -0
  286. package/lib/node/core/dirty-number.js.map +1 -0
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  470. package/src/asset/preload.ts +71 -64
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  473. package/src/collision/colliders.ts +19 -0
  474. package/src/debug.ts +5 -0
  475. package/src/dom/dom-animated-sprite.ts +132 -0
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  502. package/src/node/physics/rigidbodies.ts +14 -0
  503. package/src/renderer/camera.ts +25 -0
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  505. package/src/renderer/fps-display.ts +21 -0
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  581. package/src/game-object/game-object-rendering.ts +0 -27
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  584. package/src/game-object-ext/animated-sprite.ts +0 -140
  585. package/src/game-object-ext/dom-container.ts +0 -67
  586. package/src/game-object-ext/rect.ts +0 -40
  587. package/src/game-object-ext/spine.ts +0 -235
  588. package/src/game-object-ext/sprite.ts +0 -55
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  590. package/src/game-object-ext/tiling-sprite.ts +0 -73
  591. package/src/utils/debug.ts +0 -5
  592. package/src/utils/go.ts +0 -53
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  594. package/src/world/world-physics.ts +0 -52
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  597. /package/examples/{test-dom → auto-battle}/index.html +0 -0
  598. /package/lib/{utils/debug.js → debug.js} +0 -0
  599. /package/lib/types/{utils/debug.d.ts → debug.d.ts} +0 -0
@@ -1,39 +1,43 @@
1
- abstract class Loader<T> {
2
- protected loadedAssets: Map<string, T> = new Map();
3
- protected loadingPromises: Map<string, Promise<T | undefined>> = new Map();
1
+ export abstract class Loader<T> {
2
+ protected cachedAssets = new Map<string, T>()
3
+ protected loadingPromises = new Map<string, Promise<T | undefined>>()
4
4
 
5
- #refCount: Map<string, number> = new Map();
6
- #incRefCount(id: string) { this.#refCount.set(id, (this.#refCount.get(id) || 0) + 1); }
5
+ #refCount = new Map<string, number>()
6
+ #incRefCount(id: string) { this.#refCount.set(id, (this.#refCount.get(id) || 0) + 1) }
7
7
 
8
- protected hasActiveRef(id: string) { return this.#refCount.get(id)! > 0; }
9
- protected abstract _load(id: string, ...args: any[]): Promise<T | undefined>;
10
- protected _dispose(id: string, asset: T): void { /* override to clean up */ }
8
+ protected hasActiveRef(id: string) { return this.#refCount.get(id)! > 0 }
9
+ protected abstract doLoad(id: string, ...args: any[]): Promise<T | undefined>
10
+ protected cleanup(id: string, asset: T): void { /* override to clean up */ }
11
11
 
12
- checkLoaded(id: string) {
13
- return this.loadedAssets.has(id);
12
+ checkCached(id: string) {
13
+ return this.cachedAssets.has(id)
14
+ }
15
+
16
+ getCached(id: string) {
17
+ if (!this.checkCached(id)) throw new Error(`Asset not found: ${id}`)
18
+ this.#incRefCount(id)
19
+ return this.cachedAssets.get(id)
14
20
  }
15
21
 
16
22
  async load(id: string, ...args: any[]) {
17
- this.#incRefCount(id);
18
- if (this.checkLoaded(id)) return this.loadedAssets.get(id);
19
- if (this.loadingPromises.has(id)) return await this.loadingPromises.get(id);
20
- return await this._load(id, ...args);
23
+ this.#incRefCount(id)
24
+ if (this.checkCached(id)) return this.cachedAssets.get(id)
25
+ if (this.loadingPromises.has(id)) return await this.loadingPromises.get(id)
26
+ return await this.doLoad(id, ...args)
21
27
  }
22
28
 
23
29
  release(id: string) {
24
- const refCount = this.#refCount.get(id);
25
- if (refCount === undefined) throw new Error(`Asset not found: ${id}`);
30
+ const refCount = this.#refCount.get(id)
31
+ if (refCount === undefined) throw new Error(`Asset not found: ${id}`)
26
32
  if (refCount === 1) {
27
- this.#refCount.delete(id);
28
- const asset = this.loadedAssets.get(id);
33
+ this.#refCount.delete(id)
34
+ const asset = this.cachedAssets.get(id)
29
35
  if (asset) {
30
- this._dispose(id, asset);
31
- this.loadedAssets.delete(id);
36
+ this.cleanup(id, asset)
37
+ this.cachedAssets.delete(id)
32
38
  }
33
39
  } else {
34
- this.#refCount.set(id, refCount - 1);
40
+ this.#refCount.set(id, refCount - 1)
35
41
  }
36
42
  }
37
43
  }
38
-
39
- export { Loader };
@@ -1,67 +1,78 @@
1
- import { Spritesheet, SpritesheetData } from 'pixi.js';
2
- import { Loader } from './loader';
3
- import { textureLoader } from './texture';
1
+ import { Dict, Spritesheet, SpritesheetFrameData } from 'pixi.js'
2
+ import { Atlas } from '../../types/atlas'
3
+ import { Loader } from './loader'
4
+ import { textureLoader } from './texture'
4
5
 
5
- const atlasIdCache = new WeakMap<object, Map<string, string>>();
6
- let idCounter = 0;
6
+ const atlasIdCache = new WeakMap<Atlas, Map<string, string>>()
7
+ let idCounter = 0
7
8
 
8
- function getCachedId(src: string, atlas: object): string {
9
- let innerMap = atlasIdCache.get(atlas);
9
+ export function getCachedAtlasId(src: string, atlas: Atlas): string {
10
+ let innerMap = atlasIdCache.get(atlas)
10
11
  if (!innerMap) {
11
- innerMap = new Map<string, string>();
12
- atlasIdCache.set(atlas, innerMap);
12
+ innerMap = new Map<string, string>()
13
+ atlasIdCache.set(atlas, innerMap)
13
14
  }
14
15
 
15
16
  if (!innerMap.has(src)) {
16
- innerMap.set(src, `${src}#${idCounter++}`);
17
+ innerMap.set(src, `${src}#${idCounter++}`)
17
18
  }
18
19
 
19
- return innerMap.get(src)!;
20
+ return innerMap.get(src)!
20
21
  }
21
22
 
22
23
  class SpritesheetLoader extends Loader<Spritesheet> {
23
- #idToSrc: Map<string, string> = new Map();
24
+ #idToSrc = new Map<string, string>();
24
25
 
25
- protected override async _load(id: string, src: string, atlas: SpritesheetData) {
26
- this.#idToSrc.set(id, src);
26
+ protected override async doLoad(id: string, src: string, atlas: Atlas) {
27
+ this.#idToSrc.set(id, src)
27
28
 
28
29
  const loadingPromise = (async () => {
29
- const texture = await textureLoader.load(src);
30
+ const texture = await textureLoader.load(src)
30
31
  if (!texture) {
31
- console.error(`Failed to load texture: ${src}`);
32
- return;
32
+ console.error(`Failed to load texture: ${src}`)
33
+ return
33
34
  }
34
35
 
35
- const spritesheet = new Spritesheet(texture, atlas);
36
- await spritesheet.parse();
36
+ const frames: Dict<SpritesheetFrameData> = {}
37
+ for (const [key, value] of Object.entries(atlas.frames)) {
38
+ frames[key] = { frame: value }
39
+ }
40
+ const animations: Dict<string[]> = {}
41
+ for (const [key, value] of Object.entries(atlas.animations)) {
42
+ animations[key] = value.frames
43
+ }
44
+ const spritesheet = new Spritesheet(texture, { frames, meta: { scale: 1 }, animations })
45
+ await spritesheet.parse()
37
46
 
38
- this.loadingPromises.delete(id);
47
+ this.loadingPromises.delete(id)
39
48
 
40
49
  if (this.hasActiveRef(id)) {
41
- if (this.loadedAssets.has(id)) {
42
- textureLoader.release(src);
43
- console.error(`Spritesheet already exists: ${src}`);
50
+ if (this.cachedAssets.has(id)) {
51
+ textureLoader.release(src)
52
+ console.error(`Spritesheet already exists: ${src}`)
44
53
  } else {
45
- this.loadedAssets.set(id, spritesheet);
46
- return spritesheet;
54
+ this.cachedAssets.set(id, spritesheet)
55
+ return spritesheet
47
56
  }
48
57
  } else {
49
- textureLoader.release(src);
58
+ textureLoader.release(src)
50
59
  }
51
- })();
60
+ })()
52
61
 
53
- this.loadingPromises.set(id, loadingPromise);
54
- return await loadingPromise;
62
+ this.loadingPromises.set(id, loadingPromise)
63
+ return await loadingPromise
55
64
  }
56
65
 
57
- protected override _dispose(id: string, spritesheet: Spritesheet) {
58
- spritesheet.destroy();
66
+ protected override cleanup(id: string, spritesheet: Spritesheet) {
67
+ spritesheet.destroy()
59
68
 
60
- const src = this.#idToSrc.get(id);
61
- if (src) textureLoader.release(src);
69
+ const src = this.#idToSrc.get(id)
70
+ if (src) textureLoader.release(src)
62
71
  }
63
- }
64
72
 
65
- const spritesheetLoader = new SpritesheetLoader();
73
+ override async load(id: string, src: string, atlas: Atlas) {
74
+ return await super.load(id, src, atlas)
75
+ }
76
+ }
66
77
 
67
- export { getCachedId, spritesheetLoader };
78
+ export const spritesheetLoader = new SpritesheetLoader()
@@ -1,31 +1,35 @@
1
- import { Loader } from './loader';
1
+ import { Loader } from './loader'
2
2
 
3
3
  class TextLoader extends Loader<string> {
4
- protected override async _load(src: string) {
4
+ protected override async doLoad(src: string) {
5
5
  const loadingPromise = (async () => {
6
- const response = await fetch(src);
6
+ const response = await fetch(src)
7
7
  if (!response.ok) {
8
- console.error(`Failed to load text: ${src}`);
9
- return;
8
+ console.error(`Failed to load text: ${src}`)
9
+ return
10
10
  }
11
11
 
12
- const text = await response.text();
12
+ const text = await response.text()
13
13
 
14
- this.loadingPromises.delete(src);
14
+ this.loadingPromises.delete(src)
15
15
 
16
16
  if (this.hasActiveRef(src)) {
17
- if (this.loadedAssets.has(src)) {
18
- console.error(`Text already exists: ${src}`);
17
+ if (this.cachedAssets.has(src)) {
18
+ console.error(`Text already exists: ${src}`)
19
19
  } else {
20
- this.loadedAssets.set(src, text);
21
- return text;
20
+ this.cachedAssets.set(src, text)
21
+ return text
22
22
  }
23
23
  }
24
- })();
24
+ })()
25
25
 
26
- this.loadingPromises.set(src, loadingPromise);
27
- return await loadingPromise;
26
+ this.loadingPromises.set(src, loadingPromise)
27
+ return await loadingPromise
28
+ }
29
+
30
+ override async load(src: string) {
31
+ return await super.load(src)
28
32
  }
29
33
  }
30
34
 
31
- export const textLoader = new TextLoader();
35
+ export const textLoader = new TextLoader()
@@ -1,46 +1,39 @@
1
- import { Texture } from 'pixi.js';
2
- import { Loader } from './loader';
1
+ import { Texture } from 'pixi.js'
2
+ import { Loader } from './loader'
3
3
 
4
4
  class TextureLoader extends Loader<Texture> {
5
- protected override async _load(src: string) {
6
- const loadingPromise = new Promise<Texture | undefined>((resolve) => {
7
- const image = new Image();
8
- image.crossOrigin = 'anonymous';
9
- image.src = src;
10
-
11
- image.onload = () => {
12
- this.loadingPromises.delete(src);
13
-
14
- if (!this.hasActiveRef(src)) {
15
- resolve(undefined);
16
- return;
17
- }
18
-
19
- if (this.loadedAssets.has(src)) {
20
- console.error(`Texture already loaded: ${src}`);
21
- resolve(undefined);
22
- return;
5
+ protected override async doLoad(src: string) {
6
+ const loadingPromise = (async () => {
7
+ const response = await fetch(src)
8
+ if (!response.ok) {
9
+ console.error(`Failed to load texture: ${src}`)
10
+ return
11
+ }
12
+
13
+ const blob = await response.blob()
14
+ const bitmap = await createImageBitmap(blob, { premultiplyAlpha: 'premultiply' })
15
+
16
+ this.loadingPromises.delete(src)
17
+
18
+ if (this.hasActiveRef(src)) {
19
+ if (this.cachedAssets.has(src)) {
20
+ console.error(`Texture already exists: ${src}`)
21
+ } else {
22
+ const texture = Texture.from(bitmap)
23
+ texture.source.scaleMode = 'nearest'
24
+ this.cachedAssets.set(src, texture)
25
+ return texture
23
26
  }
27
+ }
28
+ })()
24
29
 
25
- const texture = Texture.from(image);
26
- this.loadedAssets.set(src, texture);
27
- resolve(texture);
28
- };
29
-
30
- image.onerror = (error) => {
31
- this.loadingPromises.delete(src);
32
- console.error(`Failed to load texture: ${src}`, error);
33
- resolve(undefined);
34
- };
35
- });
36
-
37
- this.loadingPromises.set(src, loadingPromise);
38
- return await loadingPromise;
30
+ this.loadingPromises.set(src, loadingPromise)
31
+ return await loadingPromise
39
32
  }
40
33
 
41
- protected override _dispose(src: string, texture: Texture) {
42
- texture.destroy(true);
34
+ override async load(src: string) {
35
+ return await super.load(src)
43
36
  }
44
37
  }
45
38
 
46
- export const textureLoader = new TextureLoader();
39
+ export const textureLoader = new TextureLoader()
@@ -1,76 +1,83 @@
1
- import { SpritesheetData } from 'pixi.js';
2
- import { audioLoader } from './loaders/audio';
3
- import { fontFamilyLoader } from './loaders/font';
4
- import { getCachedId, spritesheetLoader } from './loaders/spritesheet';
5
- import { textureLoader } from './loaders/texture';
1
+ import { Atlas } from '../types/atlas'
2
+ import { audioLoader } from './loaders/audio'
3
+ import { binaryLoader } from './loaders/binary'
4
+ import { bitmapFontLoader } from './loaders/bitmap-font'
5
+ import { fontFamilyLoader } from './loaders/font'
6
+ import { Loader } from './loaders/loader'
7
+ import { getCachedAtlasId, spritesheetLoader } from './loaders/spritesheet'
8
+ import { textLoader } from './loaders/text'
9
+ import { textureLoader } from './loaders/texture'
6
10
 
7
- type AssetSource = string | {
8
- src: string;
9
- atlas: SpritesheetData;
10
- };
11
+ export type AssetSource = string
12
+ | { src: string, atlas: Atlas }
13
+ | { fnt: string, src: string }
11
14
 
12
- function isImage(path: string): boolean {
13
- return path.endsWith('.png') ||
14
- path.endsWith('.jpg') ||
15
- path.endsWith('.jpeg') ||
16
- path.endsWith('.gif') ||
17
- path.endsWith('.webp');
18
- }
15
+ const loaderForPathMap: Array<{ check: (path: string) => boolean, loader: Loader<any> }> = [
16
+ { check: (p) => p.endsWith('.json') || p.endsWith('.atlas'), loader: textLoader },
17
+ { check: (p) => p.endsWith('.skel'), loader: binaryLoader },
18
+ { check: (p) => /\.(png|jpe?g|gif|webp)$/.test(p), loader: textureLoader },
19
+ { check: (p) => /\.(mp3|wav|ogg)$/.test(p), loader: audioLoader },
20
+ { check: (p) => !p.includes('.'), loader: fontFamilyLoader }
21
+ ]
19
22
 
20
- function isAudio(path: string): boolean {
21
- return path.endsWith('.mp3') ||
22
- path.endsWith('.wav') ||
23
- path.endsWith('.ogg');
23
+ function getLoaderForPath(path: string): Loader<any> | undefined {
24
+ return loaderForPathMap.find(({ check }) => check(path))?.loader
24
25
  }
25
26
 
26
- function isFontFamily(fontFamily: string): boolean {
27
- return !fontFamily.includes('.');
27
+ async function loadAsset(asset: AssetSource): Promise<void> {
28
+ if (typeof asset === 'string') {
29
+ const loader = getLoaderForPath(asset)
30
+ if (!loader) {
31
+ console.warn(`No loader found for asset: ${asset}`)
32
+ return
33
+ }
34
+ await loader.load(asset)
35
+ } else if ('atlas' in asset) {
36
+ const id = getCachedAtlasId(asset.src, asset.atlas)
37
+ await spritesheetLoader.load(id, asset.src, asset.atlas)
38
+ } else if ('fnt' in asset) {
39
+ await bitmapFontLoader.load(asset.fnt, asset.src)
40
+ } else {
41
+ console.warn(`Unknown asset type: ${asset}`)
42
+ }
28
43
  }
29
44
 
30
- async function preload(assets: AssetSource[], progressCallback: (progress: number) => void) {
31
- const total = assets.length;
32
- let loaded = 0;
33
-
34
- await Promise.all(assets.map(async (asset) => {
35
- if (typeof asset === 'string') {
36
- if (isImage(asset)) {
37
- await textureLoader.load(asset);
38
- } else if (isAudio(asset)) {
39
- await audioLoader.load(asset);
40
- } else if (isFontFamily(asset)) {
41
- await fontFamilyLoader.load(asset);
42
- } else {
43
- console.error(`Unknown asset type: ${asset}`);
44
- }
45
- }
46
- else {
47
- const id = getCachedId(asset.src, asset.atlas);
48
- await spritesheetLoader.load(id, asset.src, asset.atlas);
45
+ function releaseAsset(asset: AssetSource): void {
46
+ if (typeof asset === 'string') {
47
+ const loader = getLoaderForPath(asset)
48
+ if (!loader) {
49
+ console.warn(`No loader found for asset: ${asset}`)
50
+ return
49
51
  }
52
+ loader.release(asset)
53
+ } else if ('atlas' in asset) {
54
+ const id = getCachedAtlasId(asset.src, asset.atlas)
55
+ spritesheetLoader.release(id)
56
+ } else if ('fnt' in asset) {
57
+ bitmapFontLoader.release(asset.fnt)
58
+ } else {
59
+ console.warn(`Unknown asset type: ${asset}`)
60
+ }
61
+ }
50
62
 
51
- loaded++;
52
- progressCallback?.(loaded / total);
53
- }));
63
+ export async function preload(
64
+ assets: AssetSource[],
65
+ progressCallback?: (progress: number) => void
66
+ ): Promise<() => void> {
67
+ let loaded = 0
68
+ const total = assets.length
54
69
 
55
- return () => {
56
- assets.forEach((asset) => {
57
- if (typeof asset === 'string') {
58
- if (isImage(asset)) {
59
- textureLoader.release(asset);
60
- } else if (isAudio(asset)) {
61
- audioLoader.release(asset);
62
- } else if (isFontFamily(asset)) {
63
- fontFamilyLoader.release(asset);
64
- } else {
65
- console.error(`Unknown asset type: ${asset}`);
66
- }
67
- }
68
- else {
69
- const id = getCachedId(asset.src, asset.atlas);
70
- spritesheetLoader.release(id);
70
+ await Promise.all(
71
+ assets.map(async (asset) => {
72
+ try {
73
+ await loadAsset(asset)
74
+ loaded++
75
+ progressCallback?.(loaded / total)
76
+ } catch (err) {
77
+ console.error(`Failed to load asset:`, asset, err)
71
78
  }
72
- });
73
- };
74
- }
79
+ })
80
+ )
75
81
 
76
- export { AssetSource, preload };
82
+ return () => assets.forEach(releaseAsset)
83
+ }