kiwiengine 0.0.1-alpha → 0.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.ko.md +550 -0
- package/README.md +575 -4
- package/examples/auto-battle/assets/bgm/battle.mp3 +0 -0
- package/examples/auto-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/auto-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/auto-battle/assets/joystick/joystick.png +0 -0
- package/examples/auto-battle/assets/joystick/knob.png +0 -0
- package/examples/auto-battle/assets/sfx/hero/die/die.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/auto-battle/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/die/die.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/auto-battle/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/auto-battle/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/auto-battle/assets/spritesheets/hero.png +0 -0
- package/examples/auto-battle/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/auto-battle/assets/spritesheets/orc.png +0 -0
- package/examples/auto-battle/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/auto-battle/assets/spritesheets/potion.png +0 -0
- package/examples/auto-battle/dist/game.js +2 -0
- package/examples/auto-battle/dist/game.js.LICENSE.txt +35 -0
- package/examples/auto-battle/hud/damage-text.ts +46 -0
- package/examples/auto-battle/hud/heal-text.ts +46 -0
- package/examples/auto-battle/hud/hp-bar.ts +38 -0
- package/examples/auto-battle/index.ts +41 -0
- package/examples/auto-battle/objects/character.ts +95 -0
- package/examples/auto-battle/objects/hero.ts +119 -0
- package/examples/auto-battle/objects/orc.ts +107 -0
- package/examples/auto-battle/objects/potion.ts +27 -0
- package/examples/auto-battle/stage.ts +366 -0
- package/examples/battle-benchmark-matterjs/assets/bgm/battle.mp3 +0 -0
- package/examples/battle-benchmark-matterjs/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/battle-benchmark-matterjs/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/joystick/joystick.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/joystick/knob.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/die/die.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/die/die.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/hero.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/orc.png +0 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/battle-benchmark-matterjs/assets/spritesheets/potion.png +0 -0
- package/examples/battle-benchmark-matterjs/dist/game.js +2 -0
- package/examples/battle-benchmark-matterjs/dist/game.js.LICENSE.txt +35 -0
- package/examples/battle-benchmark-matterjs/hud/damage-text.ts +46 -0
- package/examples/battle-benchmark-matterjs/hud/heal-text.ts +46 -0
- package/examples/battle-benchmark-matterjs/hud/hp-bar.ts +38 -0
- package/examples/battle-benchmark-matterjs/index.html +24 -0
- package/examples/battle-benchmark-matterjs/index.ts +41 -0
- package/examples/battle-benchmark-matterjs/objects/character.ts +95 -0
- package/examples/battle-benchmark-matterjs/objects/hero.ts +111 -0
- package/examples/battle-benchmark-matterjs/objects/orc.ts +107 -0
- package/examples/battle-benchmark-matterjs/objects/potion.ts +27 -0
- package/examples/battle-benchmark-matterjs/stage.ts +177 -0
- package/examples/battle-benchmark-separation/assets/bgm/battle.mp3 +0 -0
- package/examples/battle-benchmark-separation/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/battle-benchmark-separation/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/battle-benchmark-separation/assets/joystick/joystick.png +0 -0
- package/examples/battle-benchmark-separation/assets/joystick/knob.png +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/die/die.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/die/die.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/hero.png +0 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/orc.png +0 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/battle-benchmark-separation/assets/spritesheets/potion.png +0 -0
- package/examples/battle-benchmark-separation/dist/game.js +2 -0
- package/examples/battle-benchmark-separation/dist/game.js.LICENSE.txt +35 -0
- package/examples/battle-benchmark-separation/hud/damage-text.ts +46 -0
- package/examples/battle-benchmark-separation/hud/heal-text.ts +46 -0
- package/examples/battle-benchmark-separation/hud/hp-bar.ts +38 -0
- package/examples/battle-benchmark-separation/index.html +24 -0
- package/examples/battle-benchmark-separation/index.ts +41 -0
- package/examples/battle-benchmark-separation/objects/character.ts +225 -0
- package/examples/battle-benchmark-separation/objects/hero.ts +110 -0
- package/examples/battle-benchmark-separation/objects/orc.ts +213 -0
- package/examples/battle-benchmark-separation/objects/potion.ts +27 -0
- package/examples/battle-benchmark-separation/stage.ts +178 -0
- package/examples/battle-benchmark-separation2/assets/bgm/battle.mp3 +0 -0
- package/examples/battle-benchmark-separation2/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/battle-benchmark-separation2/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/battle-benchmark-separation2/assets/joystick/joystick.png +0 -0
- package/examples/battle-benchmark-separation2/assets/joystick/knob.png +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/die/die.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/die/die.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/hero.png +0 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/orc.png +0 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/battle-benchmark-separation2/assets/spritesheets/potion.png +0 -0
- package/examples/battle-benchmark-separation2/dist/game.js +2 -0
- package/examples/battle-benchmark-separation2/dist/game.js.LICENSE.txt +35 -0
- package/examples/battle-benchmark-separation2/hud/damage-text.ts +46 -0
- package/examples/battle-benchmark-separation2/hud/heal-text.ts +46 -0
- package/examples/battle-benchmark-separation2/hud/hp-bar.ts +38 -0
- package/examples/battle-benchmark-separation2/index.html +24 -0
- package/examples/battle-benchmark-separation2/index.ts +41 -0
- package/examples/battle-benchmark-separation2/objects/character.ts +195 -0
- package/examples/battle-benchmark-separation2/objects/hero.ts +110 -0
- package/examples/battle-benchmark-separation2/objects/orc.ts +213 -0
- package/examples/battle-benchmark-separation2/objects/potion.ts +27 -0
- package/examples/battle-benchmark-separation2/stage.ts +178 -0
- package/examples/collision-test/assets/cat.png +0 -0
- package/examples/collision-test/dist/game.js +2 -0
- package/examples/collision-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/collision-test/index.html +24 -0
- package/examples/collision-test/index.ts +30 -0
- package/examples/dom-particle-test/assets/bird.png +0 -0
- package/examples/dom-particle-test/dist/game.js +2 -0
- package/examples/dom-particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-particle-test/index.html +24 -0
- package/examples/dom-particle-test/index.ts +27 -0
- package/examples/dom-sprite-test/assets/bird.png +0 -0
- package/examples/dom-sprite-test/assets/fire.png +0 -0
- package/examples/dom-sprite-test/assets/run.png +0 -0
- package/examples/dom-sprite-test/dist/game.js +2 -0
- package/examples/dom-sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-sprite-test/index.html +24 -0
- package/examples/dom-sprite-test/index.ts +35 -0
- package/examples/dom-test/dist/game.js +2 -0
- package/examples/dom-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/dom-test/index.html +24 -0
- package/examples/dom-test/index.ts +22 -0
- package/examples/particle-test/assets/bird.png +0 -0
- package/examples/particle-test/dist/game.js +2 -0
- package/examples/particle-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/particle-test/index.html +24 -0
- package/examples/particle-test/index.ts +30 -0
- package/examples/renderer-test/dist/game.js +2 -0
- package/examples/renderer-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/renderer-test/index.html +24 -0
- package/examples/renderer-test/index.ts +9 -0
- package/examples/simple-battle/assets/bgm/battle.mp3 +0 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.fnt +107 -0
- package/examples/simple-battle/assets/bitmap-fonts/white-peaberry.png +0 -0
- package/examples/simple-battle/assets/joystick/joystick.png +0 -0
- package/examples/simple-battle/assets/joystick/knob.png +0 -0
- package/examples/simple-battle/assets/sfx/hero/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/heal/heal.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/hero/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/die/die.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/hit/hit3.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss1.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss2.wav +0 -0
- package/examples/simple-battle/assets/sfx/orc/miss/miss3.wav +0 -0
- package/examples/simple-battle/assets/spritesheets/hero-atlas.json +246 -0
- package/examples/simple-battle/assets/spritesheets/hero.png +0 -0
- package/examples/simple-battle/assets/spritesheets/orc-atlas.json +246 -0
- package/examples/simple-battle/assets/spritesheets/orc.png +0 -0
- package/examples/simple-battle/assets/spritesheets/potion-atlas.json +68 -0
- package/examples/simple-battle/assets/spritesheets/potion.png +0 -0
- package/examples/simple-battle/dist/game.js +2 -0
- package/examples/simple-battle/dist/game.js.LICENSE.txt +35 -0
- package/examples/simple-battle/hud/damage-text.ts +46 -0
- package/examples/simple-battle/hud/heal-text.ts +46 -0
- package/examples/simple-battle/hud/hp-bar.ts +38 -0
- package/examples/simple-battle/index.html +24 -0
- package/examples/simple-battle/index.ts +41 -0
- package/examples/simple-battle/objects/character.ts +95 -0
- package/examples/simple-battle/objects/hero.ts +111 -0
- package/examples/simple-battle/objects/orc.ts +107 -0
- package/examples/simple-battle/objects/potion.ts +27 -0
- package/examples/simple-battle/stage.ts +174 -0
- package/examples/spine-test/assets/spine/spineboy.atlas +95 -0
- package/examples/spine-test/assets/spine/spineboy.png +0 -0
- package/examples/spine-test/assets/spine/spineboy.skel +0 -0
- package/examples/spine-test/dist/game.js +2 -0
- package/examples/spine-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/spine-test/index.html +24 -0
- package/examples/spine-test/index.ts +29 -0
- package/examples/sprite-test/assets/bird.png +0 -0
- package/examples/sprite-test/assets/fire.png +0 -0
- package/examples/sprite-test/dist/game.js +2 -0
- package/examples/sprite-test/dist/game.js.LICENSE.txt +35 -0
- package/examples/sprite-test/index.html +24 -0
- package/examples/sprite-test/index.ts +38 -0
- package/examples/tsconfig.json +2 -1
- package/examples/webpack.config.js +17 -3
- package/jest.config.ts +10 -0
- package/lib/asset/audio.js +47 -11
- package/lib/asset/audio.js.map +1 -1
- package/lib/asset/loaders/audio.js +7 -4
- package/lib/asset/loaders/audio.js.map +1 -1
- package/lib/asset/loaders/binary.js +7 -4
- package/lib/asset/loaders/binary.js.map +1 -1
- package/lib/asset/loaders/bitmap-font.js +74 -0
- package/lib/asset/loaders/bitmap-font.js.map +1 -0
- package/lib/asset/loaders/font.js +4 -1
- package/lib/asset/loaders/font.js.map +1 -1
- package/lib/asset/loaders/loader.js +17 -12
- package/lib/asset/loaders/loader.js.map +1 -1
- package/lib/asset/loaders/spritesheet.js +18 -8
- package/lib/asset/loaders/spritesheet.js.map +1 -1
- package/lib/asset/loaders/text.js +6 -3
- package/lib/asset/loaders/text.js.map +1 -1
- package/lib/asset/loaders/texture.js +22 -26
- package/lib/asset/loaders/texture.js.map +1 -1
- package/lib/asset/preload.js +60 -56
- package/lib/asset/preload.js.map +1 -1
- package/lib/collision/check-collision.js +804 -0
- package/lib/collision/check-collision.js.map +1 -0
- package/lib/collision/check-collision.test.js +300 -0
- package/lib/collision/check-collision.test.js.map +1 -0
- package/lib/collision/colliders.js +8 -0
- package/lib/collision/colliders.js.map +1 -0
- package/lib/debug.js.map +1 -0
- package/lib/dom/dom-animated-sprite.js +106 -0
- package/lib/dom/dom-animated-sprite.js.map +1 -0
- package/lib/dom/dom-game-object.js +108 -0
- package/lib/dom/dom-game-object.js.map +1 -0
- package/lib/dom/dom-particle.js +105 -0
- package/lib/dom/dom-particle.js.map +1 -0
- package/lib/dom/dom-preload.js +43 -0
- package/lib/dom/dom-preload.js.map +1 -0
- package/lib/dom/dom-sprite.js +40 -0
- package/lib/dom/dom-sprite.js.map +1 -0
- package/lib/dom/dom-texture-loader.js +36 -0
- package/lib/dom/dom-texture-loader.js.map +1 -0
- package/lib/dom/dom-utils.js +20 -0
- package/lib/dom/dom-utils.js.map +1 -0
- package/lib/index copy.js +16 -0
- package/lib/index copy.js.map +1 -0
- package/lib/index.js +36 -10
- package/lib/index.js.map +1 -1
- package/lib/input/joystick.js +262 -0
- package/lib/input/joystick.js.map +1 -0
- package/lib/node/core/dirty-number.js +19 -0
- package/lib/node/core/dirty-number.js.map +1 -0
- package/lib/node/core/game-node.js +63 -0
- package/lib/node/core/game-node.js.map +1 -0
- package/lib/node/core/game-object.js +8 -0
- package/lib/node/core/game-object.js.map +1 -0
- package/lib/node/core/renderable.js +59 -0
- package/lib/node/core/renderable.js.map +1 -0
- package/lib/node/core/transform.js +70 -0
- package/lib/node/core/transform.js.map +1 -0
- package/lib/node/core/transformable.js +85 -0
- package/lib/node/core/transformable.js.map +1 -0
- package/lib/node/ext/animated-sprite.js +77 -0
- package/lib/node/ext/animated-sprite.js.map +1 -0
- package/lib/node/ext/bitmap-text.js +93 -0
- package/lib/node/ext/bitmap-text.js.map +1 -0
- package/lib/node/ext/circle.js +43 -0
- package/lib/node/ext/circle.js.map +1 -0
- package/lib/node/ext/deplay.js +22 -0
- package/lib/node/ext/deplay.js.map +1 -0
- package/lib/node/ext/dom-container.js +51 -0
- package/lib/node/ext/dom-container.js.map +1 -0
- package/lib/node/ext/interval.js +22 -0
- package/lib/node/ext/interval.js.map +1 -0
- package/lib/node/ext/particle.js +98 -0
- package/lib/node/ext/particle.js.map +1 -0
- package/lib/node/ext/rectangle.js +52 -0
- package/lib/node/ext/rectangle.js.map +1 -0
- package/lib/node/ext/spine.js +272 -0
- package/lib/node/ext/spine.js.map +1 -0
- package/lib/node/ext/sprite.js +42 -0
- package/lib/node/ext/sprite.js.map +1 -0
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- package/lib/types/asset/loaders/loader.d.ts +6 -6
- package/lib/types/asset/loaders/loader.d.ts.map +1 -1
- package/lib/types/asset/loaders/spritesheet.d.ts +14 -6
- package/lib/types/asset/loaders/spritesheet.d.ts.map +1 -1
- package/lib/types/asset/loaders/text.d.ts +2 -1
- package/lib/types/asset/loaders/text.d.ts.map +1 -1
- package/lib/types/asset/loaders/texture.d.ts +2 -2
- package/lib/types/asset/loaders/texture.d.ts.map +1 -1
- package/lib/types/asset/preload.d.ts +7 -5
- package/lib/types/asset/preload.d.ts.map +1 -1
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- package/lib/types/atlas copy.js.map +1 -0
- package/lib/types/atlas.js +2 -0
- package/lib/types/atlas.js.map +1 -0
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- package/lib/types/bitmap-font.js.map +1 -0
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- package/lib/types/collision/check-collision.d.ts.map +1 -0
- package/lib/types/collision/check-collision.test.d.ts +2 -0
- package/lib/types/collision/check-collision.test.d.ts.map +1 -0
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- package/lib/types/collision/colliders.d.ts.map +1 -0
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- package/lib/types/dom/dom-animated-sprite.d.ts.map +1 -0
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- package/lib/types/dom/dom-game-object.d.ts.map +1 -0
- package/lib/types/dom/dom-particle.d.ts +30 -0
- package/lib/types/dom/dom-particle.d.ts.map +1 -0
- package/lib/types/dom/dom-preload.d.ts +2 -0
- package/lib/types/dom/dom-preload.d.ts.map +1 -0
- package/lib/types/dom/dom-sprite.d.ts +13 -0
- package/lib/types/dom/dom-sprite.d.ts.map +1 -0
- package/lib/types/dom/dom-texture-loader.d.ts +8 -0
- package/lib/types/dom/dom-texture-loader.d.ts.map +1 -0
- package/lib/types/dom/dom-utils.d.ts +3 -0
- package/lib/types/dom/dom-utils.d.ts.map +1 -0
- package/lib/types/index copy.d.ts +16 -0
- package/lib/types/index copy.d.ts.map +1 -0
- package/lib/types/index.d.ts +26 -11
- package/lib/types/index.d.ts.map +1 -1
- package/lib/types/input/joystick.d.ts +28 -0
- package/lib/types/input/joystick.d.ts.map +1 -0
- package/lib/types/node/core/dirty-number.d.ts +9 -0
- package/lib/types/node/core/dirty-number.d.ts.map +1 -0
- package/lib/types/node/core/game-node.d.ts +16 -0
- package/lib/types/node/core/game-node.d.ts.map +1 -0
- package/lib/types/node/core/game-object.d.ts +8 -0
- package/lib/types/node/core/game-object.d.ts.map +1 -0
- package/lib/types/node/core/renderable.d.ts +23 -0
- package/lib/types/node/core/renderable.d.ts.map +1 -0
- package/lib/types/node/core/transform.d.ts +27 -0
- package/lib/types/node/core/transform.d.ts.map +1 -0
- package/lib/types/node/core/transformable.d.ts +44 -0
- package/lib/types/node/core/transformable.d.ts.map +1 -0
- package/lib/types/node/ext/animated-sprite.d.ts +22 -0
- package/lib/types/node/ext/animated-sprite.d.ts.map +1 -0
- package/lib/types/node/ext/bitmap-text.d.ts +14 -0
- package/lib/types/node/ext/bitmap-text.d.ts.map +1 -0
- package/lib/types/node/ext/circle.d.ts +19 -0
- package/lib/types/node/ext/circle.d.ts.map +1 -0
- package/lib/types/node/ext/deplay.d.ts +8 -0
- package/lib/types/node/ext/deplay.d.ts.map +1 -0
- package/lib/types/node/ext/dom-container.d.ts +12 -0
- package/lib/types/node/ext/dom-container.d.ts.map +1 -0
- package/lib/types/node/ext/interval.d.ts +9 -0
- package/lib/types/node/ext/interval.d.ts.map +1 -0
- package/lib/types/node/ext/particle.d.ts +30 -0
- package/lib/types/node/ext/particle.d.ts.map +1 -0
- package/lib/types/node/ext/rectangle.d.ts +22 -0
- package/lib/types/node/ext/rectangle.d.ts.map +1 -0
- package/lib/types/node/ext/spine.d.ts +36 -0
- package/lib/types/node/ext/spine.d.ts.map +1 -0
- package/lib/types/node/ext/sprite.d.ts +13 -0
- package/lib/types/node/ext/sprite.d.ts.map +1 -0
- package/lib/types/node/physics/physics-object.d.ts +38 -0
- package/lib/types/node/physics/physics-object.d.ts.map +1 -0
- package/lib/types/node/physics/physics-world.d.ts +18 -0
- package/lib/types/node/physics/physics-world.d.ts.map +1 -0
- package/lib/types/node/physics/rigidbodies.d.ts +23 -0
- package/lib/types/node/physics/rigidbodies.d.ts.map +1 -0
- package/lib/types/renderer/camera.d.ts +13 -0
- package/lib/types/renderer/camera.d.ts.map +1 -0
- package/lib/types/renderer/container-manager.d.ts +9 -0
- package/lib/types/renderer/container-manager.d.ts.map +1 -0
- package/lib/types/renderer/fps-display.d.ts +7 -0
- package/lib/types/renderer/fps-display.d.ts.map +1 -0
- package/lib/types/renderer/layer.d.ts +7 -0
- package/lib/types/renderer/layer.d.ts.map +1 -0
- package/lib/types/renderer/renderer.d.ts +40 -0
- package/lib/types/renderer/renderer.d.ts.map +1 -0
- package/lib/types/renderer/ticker.d.ts +6 -0
- package/lib/types/renderer/ticker.d.ts.map +1 -0
- package/lib/types/renderer/ticker.test.d.ts +40 -0
- package/lib/types/renderer/ticker.test.d.ts.map +1 -0
- package/lib/types/sprite-atlas.js +2 -0
- package/lib/types/sprite-atlas.js.map +1 -0
- package/lib/types/types/animation-atlas.d.ts +14 -0
- package/lib/types/types/animation-atlas.d.ts.map +1 -0
- package/lib/types/types/atlas copy.d.ts +12 -0
- package/lib/types/types/atlas copy.d.ts.map +1 -0
- package/lib/types/types/atlas.d.ts +16 -0
- package/lib/types/types/atlas.d.ts.map +1 -0
- package/lib/types/types/bitmap-font.d.ts +18 -0
- package/lib/types/types/bitmap-font.d.ts.map +1 -0
- package/lib/types/types/sprite-atlas.d.ts +13 -0
- package/lib/types/types/sprite-atlas.d.ts.map +1 -0
- package/lib/types/utils/device.d.ts +2 -0
- package/lib/types/utils/device.d.ts.map +1 -0
- package/lib/utils/device.js +2 -0
- package/lib/utils/device.js.map +1 -0
- package/package.json +8 -7
- package/src/asset/audio.ts +134 -90
- package/src/asset/loaders/audio.ts +23 -20
- package/src/asset/loaders/binary.ts +20 -16
- package/src/asset/loaders/bitmap-font.ts +91 -0
- package/src/asset/loaders/font.ts +18 -14
- package/src/asset/loaders/loader.ts +27 -23
- package/src/asset/loaders/spritesheet.ts +47 -36
- package/src/asset/loaders/text.ts +19 -15
- package/src/asset/loaders/texture.ts +30 -37
- package/src/asset/preload.ts +71 -64
- package/src/collision/check-collision.test.ts +349 -0
- package/src/collision/check-collision.ts +821 -0
- package/src/collision/colliders.ts +19 -0
- package/src/debug.ts +5 -0
- package/src/dom/dom-animated-sprite.ts +132 -0
- package/src/dom/dom-game-object.ts +134 -0
- package/src/dom/dom-particle.ts +151 -0
- package/src/dom/dom-preload.ts +54 -0
- package/src/dom/dom-sprite.ts +50 -0
- package/src/dom/dom-texture-loader.ts +44 -0
- package/src/dom/dom-utils.ts +19 -0
- package/src/index.ts +47 -13
- package/src/input/joystick.ts +316 -0
- package/src/node/core/dirty-number.ts +21 -0
- package/src/node/core/game-node.ts +74 -0
- package/src/node/core/game-object.ts +11 -0
- package/src/node/core/renderable.ts +72 -0
- package/src/node/core/transform.ts +82 -0
- package/src/node/core/transformable.ts +111 -0
- package/src/node/ext/animated-sprite.ts +103 -0
- package/src/node/ext/bitmap-text.ts +113 -0
- package/src/node/ext/circle.ts +55 -0
- package/src/node/ext/deplay.ts +25 -0
- package/src/node/ext/dom-container.ts +62 -0
- package/src/node/ext/interval.ts +25 -0
- package/src/node/ext/particle.ts +142 -0
- package/src/node/ext/rectangle.ts +71 -0
- package/src/node/ext/spine.ts +323 -0
- package/src/node/ext/sprite.ts +53 -0
- package/src/node/physics/physics-object.ts +127 -0
- package/src/node/physics/physics-world.ts +41 -0
- package/src/node/physics/rigidbodies.ts +14 -0
- package/src/renderer/camera.ts +25 -0
- package/src/renderer/container-manager.ts +36 -0
- package/src/renderer/fps-display.ts +21 -0
- package/src/renderer/layer.ts +15 -0
- package/src/renderer/renderer.ts +181 -0
- package/src/renderer/ticker.test.ts +325 -0
- package/src/renderer/ticker.ts +54 -0
- package/src/types/atlas.ts +17 -0
- package/src/types/bitmap-font.ts +19 -0
- package/src/utils/device.ts +1 -0
- package/examples/test-dom/index.ts +0 -21
- package/lib/game-object/game-object-physics.js +0 -188
- package/lib/game-object/game-object-physics.js.map +0 -1
- package/lib/game-object/game-object-rendering.js +0 -35
- package/lib/game-object/game-object-rendering.js.map +0 -1
- package/lib/game-object/game-object.js +0 -162
- package/lib/game-object/game-object.js.map +0 -1
- package/lib/game-object/transform.js +0 -118
- package/lib/game-object/transform.js.map +0 -1
- package/lib/game-object-ext/animated-sprite.js +0 -117
- package/lib/game-object-ext/animated-sprite.js.map +0 -1
- package/lib/game-object-ext/dom-container.js +0 -56
- package/lib/game-object-ext/dom-container.js.map +0 -1
- package/lib/game-object-ext/rect.js +0 -30
- package/lib/game-object-ext/rect.js.map +0 -1
- package/lib/game-object-ext/spine.js +0 -206
- package/lib/game-object-ext/spine.js.map +0 -1
- package/lib/game-object-ext/sprite.js +0 -46
- package/lib/game-object-ext/sprite.js.map +0 -1
- package/lib/game-object-ext/text.js +0 -68
- package/lib/game-object-ext/text.js.map +0 -1
- package/lib/game-object-ext/tiling-sprite.js +0 -64
- package/lib/game-object-ext/tiling-sprite.js.map +0 -1
- package/lib/types/game-object/game-object-physics.d.ts +0 -42
- package/lib/types/game-object/game-object-physics.d.ts.map +0 -1
- package/lib/types/game-object/game-object-rendering.d.ts +0 -15
- package/lib/types/game-object/game-object-rendering.d.ts.map +0 -1
- package/lib/types/game-object/game-object.d.ts +0 -81
- package/lib/types/game-object/game-object.d.ts.map +0 -1
- package/lib/types/game-object/transform.d.ts +0 -43
- package/lib/types/game-object/transform.d.ts.map +0 -1
- package/lib/types/game-object-ext/animated-sprite.d.ts +0 -29
- package/lib/types/game-object-ext/animated-sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/dom-container.d.ts +0 -16
- package/lib/types/game-object-ext/dom-container.d.ts.map +0 -1
- package/lib/types/game-object-ext/rect.d.ts +0 -17
- package/lib/types/game-object-ext/rect.d.ts.map +0 -1
- package/lib/types/game-object-ext/spine.d.ts +0 -35
- package/lib/types/game-object-ext/spine.d.ts.map +0 -1
- package/lib/types/game-object-ext/sprite.d.ts +0 -14
- package/lib/types/game-object-ext/sprite.d.ts.map +0 -1
- package/lib/types/game-object-ext/text.d.ts +0 -26
- package/lib/types/game-object-ext/text.d.ts.map +0 -1
- package/lib/types/game-object-ext/tiling-sprite.d.ts +0 -20
- package/lib/types/game-object-ext/tiling-sprite.d.ts.map +0 -1
- package/lib/types/utils/debug.d.ts.map +0 -1
- package/lib/types/utils/go.d.ts +0 -26
- package/lib/types/utils/go.d.ts.map +0 -1
- package/lib/types/world/world-debug.d.ts +0 -11
- package/lib/types/world/world-debug.d.ts.map +0 -1
- package/lib/types/world/world-physics.d.ts +0 -16
- package/lib/types/world/world-physics.d.ts.map +0 -1
- package/lib/types/world/world-rendering.d.ts +0 -28
- package/lib/types/world/world-rendering.d.ts.map +0 -1
- package/lib/types/world/world.d.ts +0 -38
- package/lib/types/world/world.d.ts.map +0 -1
- package/lib/utils/debug.js.map +0 -1
- package/lib/utils/go.js +0 -33
- package/lib/utils/go.js.map +0 -1
- package/lib/world/world-debug.js +0 -89
- package/lib/world/world-debug.js.map +0 -1
- package/lib/world/world-physics.js +0 -45
- package/lib/world/world-physics.js.map +0 -1
- package/lib/world/world-rendering.js +0 -123
- package/lib/world/world-rendering.js.map +0 -1
- package/lib/world/world.js +0 -147
- package/lib/world/world.js.map +0 -1
- package/src/game-object/game-object-physics.ts +0 -191
- package/src/game-object/game-object-rendering.ts +0 -27
- package/src/game-object/game-object.ts +0 -190
- package/src/game-object/transform.ts +0 -164
- package/src/game-object-ext/animated-sprite.ts +0 -140
- package/src/game-object-ext/dom-container.ts +0 -67
- package/src/game-object-ext/rect.ts +0 -40
- package/src/game-object-ext/spine.ts +0 -235
- package/src/game-object-ext/sprite.ts +0 -55
- package/src/game-object-ext/text.ts +0 -83
- package/src/game-object-ext/tiling-sprite.ts +0 -73
- package/src/utils/debug.ts +0 -5
- package/src/utils/go.ts +0 -53
- package/src/world/world-debug.ts +0 -114
- package/src/world/world-physics.ts +0 -52
- package/src/world/world-rendering.ts +0 -145
- package/src/world/world.ts +0 -171
- /package/examples/{test-dom → auto-battle}/index.html +0 -0
- /package/lib/{utils/debug.js → debug.js} +0 -0
- /package/lib/types/{utils/debug.d.ts → debug.d.ts} +0 -0
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import { EventMap } from '@webtaku/event-emitter';
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export declare abstract class TransformableNode<C extends PixiContainer, E extends EventMap> extends RenderableNode<C, E> {
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constructor(pixiContainer: C, options: TransformableNodeOptions);
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protected set renderer(renderer: Renderer | undefined);
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set scaleX(v: number);
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get scaleX(): number;
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set scaleY(v: number);
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set pivotX(v: number);
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get pivotX(): number;
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set pivotY(v: number);
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get pivotY(): number;
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set rotation(v: number);
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get rotation(): number;
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}
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//# sourceMappingURL=transformable.d.ts.map
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{"version":3,"file":"transformable.d.ts","sourceRoot":"","sources":["../../../../src/node/core/transformable.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAClD,OAAO,EAAoB,cAAc,EAAE,MAAM,cAAc,CAAA;AAC/D,OAAO,EAAE,cAAc,EAAE,MAAM,aAAa,CAAA;AAE5C,MAAM,MAAM,wBAAwB,GAAG;IACrC,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,QAAQ,CAAC,EAAE,MAAM,CAAA;IAEjB,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,QAAQ,CAAC,EAAE,OAAO,CAAA;CACnB,CAAA;AAED,8BAAsB,iBAAiB,CAAC,CAAC,SAAS,aAAa,EAAE,CAAC,SAAS,QAAQ,CAAE,SAAQ,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC;;IAC/G,SAAS,CAAC,cAAc,iBAAuB;IAE/C,KAAK,SAAI;gBAIG,aAAa,EAAE,CAAC,EAAE,OAAO,EAAE,wBAAwB;IAiB/D,cAAuB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,GAAG,SAAS,EAM7D;IAED,cAAuB,QAAQ,IARW,QAAQ,GAAG,SAAS,CAU7D;IAEQ,qBAAqB;IA8B9B,IAAI,CAAC,CAAC,CAAC,QAAA,EAA+B;IACtC,IAAI,CAAC,WAAmC;IAExC,IAAI,CAAC,CAAC,CAAC,QAAA,EAA+B;IACtC,IAAI,CAAC,WAAmC;IAExC,IAAI,KAAK,CAAC,CAAC,QAAA,EAAoE;IAC/E,IAAI,KAAK,WAAwC;IAEjD,IAAI,MAAM,CAAC,CAAC,QAAA,EAAoC;IAChD,IAAI,MAAM,WAAwC;IAElD,IAAI,MAAM,CAAC,CAAC,QAAA,EAAoC;IAChD,IAAI,MAAM,WAAwC;IAElD,IAAI,MAAM,CAAC,CAAC,QAAA,EAAoC;IAChD,IAAI,MAAM,WAAwC;IAElD,IAAI,MAAM,CAAC,CAAC,QAAA,EAAoC;IAChD,IAAI,MAAM,WAAwC;IAElD,IAAI,QAAQ,CAAC,CAAC,QAAA,EAAsC;IACpD,IAAI,QAAQ,WAA0C;CACvD"}
|
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@@ -0,0 +1,22 @@
|
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1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
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2
|
+
import { Atlas } from '../../types/atlas';
|
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3
|
+
import { GameObject, GameObjectOptions } from '../core/game-object';
|
|
4
|
+
export type AnimatedSpriteNodeOptions = {
|
|
5
|
+
src: string;
|
|
6
|
+
atlas: Atlas;
|
|
7
|
+
animation: string;
|
|
8
|
+
} & GameObjectOptions;
|
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9
|
+
export declare class AnimatedSpriteNode<E extends EventMap = EventMap> extends GameObject<E & {
|
|
10
|
+
animationend: (animation: string) => void;
|
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|
+
}> {
|
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12
|
+
#private;
|
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13
|
+
constructor(options: AnimatedSpriteNodeOptions);
|
|
14
|
+
set src(src: string);
|
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15
|
+
get src(): string;
|
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16
|
+
set atlas(atlas: Atlas);
|
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17
|
+
get atlas(): Atlas;
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|
+
set animation(animation: string);
|
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|
+
get animation(): string;
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|
+
remove(): void;
|
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+
}
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|
+
//# sourceMappingURL=animated-sprite.d.ts.map
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@@ -0,0 +1 @@
|
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1
|
+
{"version":3,"file":"animated-sprite.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/animated-sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAGjD,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAA;AACzC,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,yBAAyB,GAAG;IACtC,GAAG,EAAE,MAAM,CAAA;IACX,KAAK,EAAE,KAAK,CAAA;IACZ,SAAS,EAAE,MAAM,CAAA;CAClB,GAAG,iBAAiB,CAAA;AAErB,qBAAa,kBAAkB,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,GAAG;IACpF,YAAY,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAA;CAC1C,CAAC;;gBASY,OAAO,EAAE,yBAAyB;IA8C9C,IAAI,GAAG,CAAC,GAAG,QAAA,EAMV;IAED,IAAI,GAAG,WAAuB;IAE9B,IAAI,KAAK,CAAC,KAAK,OAAA,EAMd;IAED,IAAI,KAAK,UAAyB;IAElC,IAAI,SAAS,CAAC,SAAS,QAAA,EAKtB;IAED,IAAI,SAAS,WAA6B;IAE1C,MAAM;CAIP"}
|
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@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
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2
|
+
import { GameObject, GameObjectOptions } from '../core/game-object';
|
|
3
|
+
export type BitmapTextNodeOptions = {
|
|
4
|
+
fnt: string;
|
|
5
|
+
src: string;
|
|
6
|
+
text: string;
|
|
7
|
+
} & GameObjectOptions;
|
|
8
|
+
export declare class BitmapTextNode<E extends EventMap = EventMap> extends GameObject<E> {
|
|
9
|
+
#private;
|
|
10
|
+
constructor(options: BitmapTextNodeOptions);
|
|
11
|
+
changeFont(fnt: string, src: string): void;
|
|
12
|
+
remove(): void;
|
|
13
|
+
}
|
|
14
|
+
//# sourceMappingURL=bitmap-text.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"bitmap-text.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/bitmap-text.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAGjD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,qBAAqB,GAAG;IAClC,GAAG,EAAE,MAAM,CAAA;IACX,GAAG,EAAE,MAAM,CAAA;IACX,IAAI,EAAE,MAAM,CAAA;CACb,GAAG,iBAAiB,CAAA;AAErB,qBAAa,cAAc,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,CAAC;;gBAMlE,OAAO,EAAE,qBAAqB;IAkF1C,UAAU,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM;IAS1B,MAAM;CAIhB"}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { FillInput, Graphics, StrokeInput } from 'pixi.js';
|
|
3
|
+
import { TransformableNode, TransformableNodeOptions } from '../core/transformable';
|
|
4
|
+
export type CircleNodeOptions = {
|
|
5
|
+
radius: number;
|
|
6
|
+
fill?: FillInput;
|
|
7
|
+
stroke?: StrokeInput;
|
|
8
|
+
} & TransformableNodeOptions;
|
|
9
|
+
export declare class CircleNode extends TransformableNode<Graphics, EventMap> {
|
|
10
|
+
#private;
|
|
11
|
+
constructor(options: CircleNodeOptions);
|
|
12
|
+
set radius(v: number);
|
|
13
|
+
get radius(): number;
|
|
14
|
+
set fill(v: FillInput | undefined);
|
|
15
|
+
get fill(): FillInput | undefined;
|
|
16
|
+
set stroke(v: StrokeInput | undefined);
|
|
17
|
+
get stroke(): StrokeInput | undefined;
|
|
18
|
+
}
|
|
19
|
+
//# sourceMappingURL=circle.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"circle.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/circle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AAC1D,OAAO,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,MAAM,uBAAuB,CAAA;AAEnF,MAAM,MAAM,iBAAiB,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,CAAC,EAAE,SAAS,CAAA;IAChB,MAAM,CAAC,EAAE,WAAW,CAAA;CACrB,GAAG,wBAAwB,CAAA;AAE5B,qBAAa,UAAW,SAAQ,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC;;gBAKvD,OAAO,EAAE,iBAAiB;IAgBtC,IAAI,MAAM,CAAC,CAAC,QAAA,EAKX;IACD,IAAI,MAAM,WAA0B;IAEpC,IAAI,IAAI,CAAC,CAAC,uBAAA,EAKT;IACD,IAAI,IAAI,0BAAwB;IAEhC,IAAI,MAAM,CAAC,CAAC,yBAAA,EAKX;IACD,IAAI,MAAM,4BAA0B;CACrC"}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { GameNode } from '../core/game-node';
|
|
3
|
+
export declare class DelayNode extends GameNode<EventMap> {
|
|
4
|
+
#private;
|
|
5
|
+
constructor(delay: number, callback: () => void);
|
|
6
|
+
protected update(dt: number): void;
|
|
7
|
+
}
|
|
8
|
+
//# sourceMappingURL=deplay.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"deplay.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/deplay.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AAE5C,qBAAa,SAAU,SAAQ,QAAQ,CAAC,QAAQ,CAAC;;gBAKnC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,IAAI;cAM5B,MAAM,CAAC,EAAE,EAAE,MAAM;CAUrC"}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { Renderer } from '../../renderer/renderer';
|
|
2
|
+
import { GameObject, GameObjectOptions } from '../core/game-object';
|
|
3
|
+
export type DomContainerNodeOptions = {} & GameObjectOptions;
|
|
4
|
+
export declare class DomContainerNode extends GameObject {
|
|
5
|
+
#private;
|
|
6
|
+
constructor(el: HTMLElement, options?: DomContainerNodeOptions);
|
|
7
|
+
protected set renderer(renderer: Renderer | undefined);
|
|
8
|
+
protected get renderer(): Renderer | undefined;
|
|
9
|
+
_updateWorldTransform(): void;
|
|
10
|
+
remove(): void;
|
|
11
|
+
}
|
|
12
|
+
//# sourceMappingURL=dom-container.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"dom-container.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/dom-container.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAA;AAClD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,uBAAuB,GAAG,EAAE,GAAG,iBAAiB,CAAA;AAE5D,qBAAa,gBAAiB,SAAQ,UAAU;;gBAGlC,EAAE,EAAE,WAAW,EAAE,OAAO,CAAC,EAAE,uBAAuB;IA0B9D,cAAuB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,GAAG,SAAS,EAO7D;IAED,cAAuB,QAAQ,IATW,QAAQ,GAAG,SAAS,CAW7D;IAEQ,qBAAqB;IAUrB,MAAM;CAIhB"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { GameNode } from '../core/game-node';
|
|
3
|
+
export declare class IntervalNode extends GameNode<EventMap> {
|
|
4
|
+
#private;
|
|
5
|
+
interval: number;
|
|
6
|
+
constructor(interval: number, callback: () => void);
|
|
7
|
+
protected update(dt: number): void;
|
|
8
|
+
}
|
|
9
|
+
//# sourceMappingURL=interval.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"interval.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/interval.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AAE5C,qBAAa,YAAa,SAAQ,QAAQ,CAAC,QAAQ,CAAC;;IAClD,QAAQ,EAAE,MAAM,CAAA;gBAIJ,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,IAAI;cAM/B,MAAM,CAAC,EAAE,EAAE,MAAM;CAUrC"}
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import { BLEND_MODES } from 'pixi.js';
|
|
2
|
+
import { GameObject, GameObjectOptions } from '../core/game-object';
|
|
3
|
+
type RandomRange = {
|
|
4
|
+
min: number;
|
|
5
|
+
max: number;
|
|
6
|
+
};
|
|
7
|
+
export type ParticleSystemOptions = {
|
|
8
|
+
texture: string;
|
|
9
|
+
count: RandomRange;
|
|
10
|
+
lifespan: RandomRange;
|
|
11
|
+
angle: RandomRange;
|
|
12
|
+
velocity: RandomRange;
|
|
13
|
+
particleScale: RandomRange;
|
|
14
|
+
startAlpha?: number;
|
|
15
|
+
fadeRate: number;
|
|
16
|
+
orientToVelocity: boolean;
|
|
17
|
+
blendMode?: BLEND_MODES;
|
|
18
|
+
} & GameObjectOptions;
|
|
19
|
+
export declare class ParticleSystem extends GameObject {
|
|
20
|
+
#private;
|
|
21
|
+
constructor(options: ParticleSystemOptions);
|
|
22
|
+
burst({ x, y }: {
|
|
23
|
+
x: number;
|
|
24
|
+
y: number;
|
|
25
|
+
}): Promise<void>;
|
|
26
|
+
protected update(dt: number): void;
|
|
27
|
+
remove(): void;
|
|
28
|
+
}
|
|
29
|
+
export {};
|
|
30
|
+
//# sourceMappingURL=particle.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"particle.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/particle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAgD,MAAM,SAAS,CAAA;AAEnF,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,KAAK,WAAW,GAAG;IAAE,GAAG,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,MAAM,CAAA;CAAE,CAAA;AAE/C,MAAM,MAAM,qBAAqB,GAAG;IAClC,OAAO,EAAE,MAAM,CAAA;IAEf,KAAK,EAAE,WAAW,CAAA;IAClB,QAAQ,EAAE,WAAW,CAAA;IACrB,KAAK,EAAE,WAAW,CAAA;IAClB,QAAQ,EAAE,WAAW,CAAA;IACrB,aAAa,EAAE,WAAW,CAAA;IAE1B,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,QAAQ,EAAE,MAAM,CAAA;IAChB,gBAAgB,EAAE,OAAO,CAAA;IAEzB,SAAS,CAAC,EAAE,WAAW,CAAA;CACxB,GAAG,iBAAiB,CAAA;AAkBrB,qBAAa,cAAe,SAAQ,UAAU;;gBAgBhC,OAAO,EAAE,qBAAqB;IA0BpC,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;cAmC3B,MAAM,CAAC,EAAE,EAAE,MAAM;IAsB3B,MAAM;CAIhB"}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { FillInput, Graphics, StrokeInput } from 'pixi.js';
|
|
3
|
+
import { TransformableNode, TransformableNodeOptions } from '../core/transformable';
|
|
4
|
+
export type RectangleNodeOptions = {
|
|
5
|
+
width: number;
|
|
6
|
+
height: number;
|
|
7
|
+
fill?: FillInput;
|
|
8
|
+
stroke?: StrokeInput;
|
|
9
|
+
} & TransformableNodeOptions;
|
|
10
|
+
export declare class RectangleNode extends TransformableNode<Graphics, EventMap> {
|
|
11
|
+
#private;
|
|
12
|
+
constructor(options: RectangleNodeOptions);
|
|
13
|
+
set width(v: number);
|
|
14
|
+
get width(): number;
|
|
15
|
+
set height(v: number);
|
|
16
|
+
get height(): number;
|
|
17
|
+
set fill(v: FillInput | undefined);
|
|
18
|
+
get fill(): FillInput | undefined;
|
|
19
|
+
set stroke(v: StrokeInput | undefined);
|
|
20
|
+
get stroke(): StrokeInput | undefined;
|
|
21
|
+
}
|
|
22
|
+
//# sourceMappingURL=rectangle.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"rectangle.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/rectangle.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AAC1D,OAAO,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,MAAM,uBAAuB,CAAA;AAEnF,MAAM,MAAM,oBAAoB,GAAG;IACjC,KAAK,EAAE,MAAM,CAAA;IACb,MAAM,EAAE,MAAM,CAAA;IACd,IAAI,CAAC,EAAE,SAAS,CAAA;IAChB,MAAM,CAAC,EAAE,WAAW,CAAA;CACrB,GAAG,wBAAwB,CAAA;AAE5B,qBAAa,aAAc,SAAQ,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC;;gBAM1D,OAAO,EAAE,oBAAoB;IAsBzC,IAAI,KAAK,CAAC,CAAC,QAAA,EAKV;IACD,IAAI,KAAK,WAAyB;IAElC,IAAI,MAAM,CAAC,CAAC,QAAA,EAKX;IACD,IAAI,MAAM,WAA0B;IAEpC,IAAI,IAAI,CAAC,CAAC,uBAAA,EAKT;IACD,IAAI,IAAI,0BAAwB;IAEhC,IAAI,MAAM,CAAC,CAAC,yBAAA,EAKX;IACD,IAAI,MAAM,4BAA0B;CACrC"}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { GameObject, GameObjectOptions } from '../core/game-object';
|
|
3
|
+
export type SpineNodeOptions = {
|
|
4
|
+
atlas: string;
|
|
5
|
+
texture: string | Record<string, string>;
|
|
6
|
+
rawSkeletonData?: any;
|
|
7
|
+
skel?: string;
|
|
8
|
+
json?: string;
|
|
9
|
+
skins?: string[];
|
|
10
|
+
animation?: string;
|
|
11
|
+
loop?: boolean;
|
|
12
|
+
} & GameObjectOptions;
|
|
13
|
+
export declare class SpineNode<E extends EventMap = EventMap> extends GameObject<E & {
|
|
14
|
+
animationend: (animation: string) => void;
|
|
15
|
+
}> {
|
|
16
|
+
#private;
|
|
17
|
+
constructor(options: SpineNodeOptions);
|
|
18
|
+
set atlas(atlas: string);
|
|
19
|
+
get atlas(): string;
|
|
20
|
+
set texture(texture: string | Record<string, string>);
|
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21
|
+
get texture(): string | Record<string, string>;
|
|
22
|
+
set rawSkeletonData(rawSkeletonData: any);
|
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23
|
+
get rawSkeletonData(): any;
|
|
24
|
+
set skel(skel: string | undefined);
|
|
25
|
+
get skel(): string | undefined;
|
|
26
|
+
set json(json: string | undefined);
|
|
27
|
+
get json(): string | undefined;
|
|
28
|
+
set skins(skins: string[] | undefined);
|
|
29
|
+
get skins(): string[] | undefined;
|
|
30
|
+
set animation(animation: string | undefined);
|
|
31
|
+
get animation(): string | undefined;
|
|
32
|
+
set loop(loop: boolean | undefined);
|
|
33
|
+
get loop(): boolean | undefined;
|
|
34
|
+
remove(): void;
|
|
35
|
+
}
|
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|
+
//# sourceMappingURL=spine.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"spine.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/spine.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAKjD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,gBAAgB,GAAG;IAC7B,KAAK,EAAE,MAAM,CAAA;IACb,OAAO,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAExC,eAAe,CAAC,EAAE,GAAG,CAAA;IACrB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,IAAI,CAAC,EAAE,MAAM,CAAA;IAEb,KAAK,CAAC,EAAE,MAAM,EAAE,CAAA;IAChB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,IAAI,CAAC,EAAE,OAAO,CAAA;CACf,GAAG,iBAAiB,CAAA;AAErB,qBAAa,SAAS,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,GAAG;IAC3E,YAAY,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAA;CAC1C,CAAC;;gBAcY,OAAO,EAAE,gBAAgB;IA2MrC,IAAI,KAAK,CAAC,KAAK,QAAA,EAKd;IAED,IAAI,KAAK,WAAyB;IAElC,IAAI,OAAO,CAAC,OAAO,iCAAA,EAKlB;IAED,IAAI,OAAO,oCAA2B;IAEtC,IAAI,eAAe,CAAC,eAAe,KAAA,EAKlC;IAED,IAAI,eAAe,QAAmC;IAEtD,IAAI,IAAI,CAAC,IAAI,oBAAA,EAKZ;IAED,IAAI,IAAI,uBAAwB;IAEhC,IAAI,IAAI,CAAC,IAAI,oBAAA,EAKZ;IAED,IAAI,IAAI,uBAAwB;IAEhC,IAAI,KAAK,CAAC,KAAK,sBAAA,EAKd;IAED,IAAI,KAAK,yBAAyB;IAElC,IAAI,SAAS,CAAC,SAAS,oBAAA,EAKtB;IAED,IAAI,SAAS,uBAA6B;IAE1C,IAAI,IAAI,CAAC,IAAI,qBAAA,EAKZ;IAED,IAAI,IAAI,wBAAwB;IAEhC,MAAM;CAUP"}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { GameObject, GameObjectOptions } from '../core/game-object';
|
|
3
|
+
export type SpriteNodeOptions = {
|
|
4
|
+
src: string;
|
|
5
|
+
} & GameObjectOptions;
|
|
6
|
+
export declare class SpriteNode<E extends EventMap = EventMap> extends GameObject<E> {
|
|
7
|
+
#private;
|
|
8
|
+
constructor(options: SpriteNodeOptions);
|
|
9
|
+
set src(src: string);
|
|
10
|
+
get src(): string;
|
|
11
|
+
remove(): void;
|
|
12
|
+
}
|
|
13
|
+
//# sourceMappingURL=sprite.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../../src/node/ext/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAGjD,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAA;AAEnE,MAAM,MAAM,iBAAiB,GAAG;IAC9B,GAAG,EAAE,MAAM,CAAA;CACZ,GAAG,iBAAiB,CAAA;AAErB,qBAAa,UAAU,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,UAAU,CAAC,CAAC,CAAC;;gBAI9D,OAAO,EAAE,iBAAiB;IAyBtC,IAAI,GAAG,CAAC,GAAG,QAAA,EAMV;IAED,IAAI,GAAG,WAAuB;IAErB,MAAM;CAIhB"}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { Container as PixiContainer } from 'pixi.js';
|
|
3
|
+
import { GameNode } from '../core/game-node';
|
|
4
|
+
import { RenderableNode } from '../core/renderable';
|
|
5
|
+
import { Rigidbody } from './rigidbodies';
|
|
6
|
+
export type PhysicsObjectOptions = {
|
|
7
|
+
rigidbody: Rigidbody;
|
|
8
|
+
x?: number;
|
|
9
|
+
y?: number;
|
|
10
|
+
rotation?: number;
|
|
11
|
+
fixedRotation?: boolean;
|
|
12
|
+
velocityX?: number;
|
|
13
|
+
velocityY?: number;
|
|
14
|
+
isStatic?: boolean;
|
|
15
|
+
useYSort?: boolean;
|
|
16
|
+
};
|
|
17
|
+
export declare class PhysicsObject<E extends EventMap = EventMap> extends RenderableNode<PixiContainer, E> {
|
|
18
|
+
#private;
|
|
19
|
+
constructor(options: PhysicsObjectOptions);
|
|
20
|
+
protected set parent(parent: GameNode<EventMap> | undefined);
|
|
21
|
+
protected get parent(): GameNode<EventMap> | undefined;
|
|
22
|
+
_updateWorldTransform(): void;
|
|
23
|
+
remove(): void;
|
|
24
|
+
set x(v: number);
|
|
25
|
+
get x(): number;
|
|
26
|
+
set y(v: number);
|
|
27
|
+
get y(): number;
|
|
28
|
+
set rotation(v: number);
|
|
29
|
+
get rotation(): number;
|
|
30
|
+
set velocityX(v: number);
|
|
31
|
+
get velocityX(): number;
|
|
32
|
+
set velocityY(v: number);
|
|
33
|
+
get velocityY(): number;
|
|
34
|
+
set isStatic(v: boolean);
|
|
35
|
+
get isStatic(): boolean;
|
|
36
|
+
disableCollisions(): void;
|
|
37
|
+
}
|
|
38
|
+
//# sourceMappingURL=physics-object.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"physics-object.d.ts","sourceRoot":"","sources":["../../../../src/node/physics/physics-object.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AAEjD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AAC5C,OAAO,EAAoB,cAAc,EAAE,MAAM,oBAAoB,CAAA;AAGrE,OAAO,EAAE,SAAS,EAAiB,MAAM,eAAe,CAAA;AAExD,MAAM,MAAM,oBAAoB,GAAG;IACjC,SAAS,EAAE,SAAS,CAAA;IAEpB,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,CAAC,CAAC,EAAE,MAAM,CAAA;IACV,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,aAAa,CAAC,EAAE,OAAO,CAAA;IACvB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB,QAAQ,CAAC,EAAE,OAAO,CAAA;IAElB,QAAQ,CAAC,EAAE,OAAO,CAAA;CACnB,CAAA;AAED,qBAAa,aAAa,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,cAAc,CAAC,aAAa,EAAE,CAAC,CAAC;;gBAMpF,OAAO,EAAE,oBAAoB;IA+BzC,cAAuB,MAAM,CAAC,MAAM,EAAE,QAAQ,CAAC,QAAQ,CAAC,GAAG,SAAS,EASnE;IAED,cAAuB,MAAM,IAXS,QAAQ,CAAC,QAAQ,CAAC,GAAG,SAAS,CAanE;IAEQ,qBAAqB;IAyBrB,MAAM;IAKf,IAAI,CAAC,CAAC,CAAC,QAAA,EAAyF;IAChG,IAAI,CAAC,WAAyC;IAE9C,IAAI,CAAC,CAAC,CAAC,QAAA,EAAyF;IAChG,IAAI,CAAC,WAAyC;IAE9C,IAAI,QAAQ,CAAC,CAAC,QAAA,EAA+C;IAC7D,IAAI,QAAQ,WAAoC;IAEhD,IAAI,SAAS,CAAC,CAAC,QAAA,EAAyF;IACxG,IAAI,SAAS,WAAyC;IAEtD,IAAI,SAAS,CAAC,CAAC,QAAA,EAAyF;IACxG,IAAI,SAAS,WAAyC;IAEtD,IAAI,QAAQ,CAAC,CAAC,SAAA,EAAgD;IAC9D,IAAI,QAAQ,YAAuC;IAEnD,iBAAiB;CAGlB"}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import Matter from 'matter-js';
|
|
3
|
+
import { Container as PixiContainer } from 'pixi.js';
|
|
4
|
+
import { RenderableNode } from '../core/renderable';
|
|
5
|
+
export type PhysicsWorldOptions = {
|
|
6
|
+
gravity?: number;
|
|
7
|
+
};
|
|
8
|
+
export declare class PhysicsWorld<E extends EventMap = EventMap> extends RenderableNode<PixiContainer, E> {
|
|
9
|
+
#private;
|
|
10
|
+
constructor(options?: PhysicsWorldOptions);
|
|
11
|
+
set gravity(v: number);
|
|
12
|
+
get gravity(): number;
|
|
13
|
+
addBody(body: Matter.Body): void;
|
|
14
|
+
removeBody(body: Matter.Body): void;
|
|
15
|
+
protected update(dt: number): void;
|
|
16
|
+
remove(): void;
|
|
17
|
+
}
|
|
18
|
+
//# sourceMappingURL=physics-world.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"physics-world.d.ts","sourceRoot":"","sources":["../../../../src/node/physics/physics-world.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,MAAM,MAAM,WAAW,CAAA;AAC9B,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAA;AAEnD,MAAM,MAAM,mBAAmB,GAAG;IAChC,OAAO,CAAC,EAAE,MAAM,CAAA;CACjB,CAAA;AAED,qBAAa,YAAY,CAAC,CAAC,SAAS,QAAQ,GAAG,QAAQ,CAAE,SAAQ,cAAc,CAAC,aAAa,EAAE,CAAC,CAAC;;gBAGnF,OAAO,CAAC,EAAE,mBAAmB;IAUzC,IAAI,OAAO,CAAC,CAAC,QAAA,EAAsC;IACnD,IAAI,OAAO,WAA0C;IAErD,OAAO,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI;IACzB,UAAU,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI;cAET,MAAM,CAAC,EAAE,EAAE,MAAM;IAQ3B,MAAM;CAIhB"}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
export declare enum RigidbodyType {
|
|
2
|
+
Rectangle = 0,
|
|
3
|
+
Circle = 1,
|
|
4
|
+
Polygon = 2
|
|
5
|
+
}
|
|
6
|
+
export type RectangleRigidbody = {
|
|
7
|
+
type: RigidbodyType.Rectangle;
|
|
8
|
+
width: number;
|
|
9
|
+
height: number;
|
|
10
|
+
};
|
|
11
|
+
export type CircleRigidbody = {
|
|
12
|
+
type: RigidbodyType.Circle;
|
|
13
|
+
radius: number;
|
|
14
|
+
};
|
|
15
|
+
export type PolygonRigidbody = {
|
|
16
|
+
type: RigidbodyType.Polygon;
|
|
17
|
+
vertices: {
|
|
18
|
+
x: number;
|
|
19
|
+
y: number;
|
|
20
|
+
}[];
|
|
21
|
+
};
|
|
22
|
+
export type Rigidbody = RectangleRigidbody | CircleRigidbody | PolygonRigidbody;
|
|
23
|
+
//# sourceMappingURL=rigidbodies.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"rigidbodies.d.ts","sourceRoot":"","sources":["../../../../src/node/physics/rigidbodies.ts"],"names":[],"mappings":"AAAA,oBAAY,aAAa;IACvB,SAAS,IAAA;IACT,MAAM,IAAA;IACN,OAAO,IAAA;CACR;AAED,MAAM,MAAM,kBAAkB,GAAG;IAAE,IAAI,EAAE,aAAa,CAAC,SAAS,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,CAAA;AACjG,MAAM,MAAM,eAAe,GAAG;IAAE,IAAI,EAAE,aAAa,CAAC,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,CAAA;AAC5E,MAAM,MAAM,gBAAgB,GAAG;IAAE,IAAI,EAAE,aAAa,CAAC,OAAO,CAAC;IAAC,QAAQ,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE,CAAA;CAAE,CAAA;AAEpG,MAAM,MAAM,SAAS,GACjB,kBAAkB,GAClB,eAAe,GACf,gBAAgB,CAAA"}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { EventEmitter } from '@webtaku/event-emitter';
|
|
2
|
+
export declare class Camera extends EventEmitter<{
|
|
3
|
+
positionChanged: () => void;
|
|
4
|
+
scaleChanged: () => void;
|
|
5
|
+
}> {
|
|
6
|
+
#private;
|
|
7
|
+
get x(): number;
|
|
8
|
+
get y(): number;
|
|
9
|
+
get scale(): number;
|
|
10
|
+
setPosition(x: number, y: number): void;
|
|
11
|
+
setScale(scale: number): void;
|
|
12
|
+
}
|
|
13
|
+
//# sourceMappingURL=camera.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../../src/renderer/camera.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAA;AAErD,qBAAa,MAAO,SAAQ,YAAY,CAAC;IACvC,eAAe,EAAE,MAAM,IAAI,CAAA;IAC3B,YAAY,EAAE,MAAM,IAAI,CAAA;CACzB,CAAC;;IAKA,IAAI,CAAC,WAAqB;IAC1B,IAAI,CAAC,WAAqB;IAC1B,IAAI,KAAK,WAAyB;IAElC,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAMhC,QAAQ,CAAC,KAAK,EAAE,MAAM;CAIvB"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { EventEmitter } from '@webtaku/event-emitter';
|
|
2
|
+
export declare class RendererContainerManager extends EventEmitter<{
|
|
3
|
+
resize: (width: number, height: number) => void;
|
|
4
|
+
}> {
|
|
5
|
+
#private;
|
|
6
|
+
constructor(container: HTMLElement);
|
|
7
|
+
remove(): void;
|
|
8
|
+
}
|
|
9
|
+
//# sourceMappingURL=container-manager.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"container-manager.d.ts","sourceRoot":"","sources":["../../../src/renderer/container-manager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAA;AAGrD,qBAAa,wBAAyB,SAAQ,YAAY,CAAC;IACzD,MAAM,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;CAChD,CAAC;;gBAMY,SAAS,EAAE,WAAW;IAoBzB,MAAM;CAIhB"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"fps-display.d.ts","sourceRoot":"","sources":["../../../src/renderer/fps-display.ts"],"names":[],"mappings":"AAEA,qBAAa,UAAU;;gBAGT,SAAS,EAAE,WAAW;IAQlC,MAAM;IAIN,MAAM;CAGP"}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { Container as PixiContainer } from 'pixi.js';
|
|
3
|
+
import { RenderableNode } from '../node/core/renderable';
|
|
4
|
+
export declare class Layer extends RenderableNode<PixiContainer, EventMap> {
|
|
5
|
+
constructor(drawOrder: number);
|
|
6
|
+
}
|
|
7
|
+
//# sourceMappingURL=layer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"layer.d.ts","sourceRoot":"","sources":["../../../src/renderer/layer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,SAAS,CAAA;AACpD,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAA;AAExD,qBAAa,KAAM,SAAQ,cAAc,CAAC,aAAa,EAAE,QAAQ,CAAC;gBACpD,SAAS,EAAE,MAAM;CAS9B"}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { EventMap } from '@webtaku/event-emitter';
|
|
2
|
+
import { ColorSource, Container as PixiContainer } from 'pixi.js';
|
|
3
|
+
import { RenderableNode } from '../node/core/renderable';
|
|
4
|
+
import { Camera } from './camera';
|
|
5
|
+
import { FpsDisplay } from './fps-display';
|
|
6
|
+
export type RendererOptions = {
|
|
7
|
+
logicalWidth?: number;
|
|
8
|
+
logicalHeight?: number;
|
|
9
|
+
backgroundColor?: ColorSource;
|
|
10
|
+
backgroundAlpha?: number;
|
|
11
|
+
layers?: {
|
|
12
|
+
name: string;
|
|
13
|
+
drawOrder: number;
|
|
14
|
+
}[];
|
|
15
|
+
};
|
|
16
|
+
export declare class Renderer extends RenderableNode<PixiContainer, {
|
|
17
|
+
resize: (width: number, height: number) => void;
|
|
18
|
+
}> {
|
|
19
|
+
#private;
|
|
20
|
+
container: HTMLElement;
|
|
21
|
+
camera: Camera;
|
|
22
|
+
fpsDisplay?: FpsDisplay;
|
|
23
|
+
_isSizeDirty: boolean;
|
|
24
|
+
canvasWidth: number;
|
|
25
|
+
canvasHeight: number;
|
|
26
|
+
canvasLeft: number;
|
|
27
|
+
canvasTop: number;
|
|
28
|
+
viewportScale: number;
|
|
29
|
+
centerX: number;
|
|
30
|
+
centerY: number;
|
|
31
|
+
constructor(container: HTMLElement, options?: RendererOptions);
|
|
32
|
+
private init;
|
|
33
|
+
_addToLayer(node: RenderableNode<PixiContainer, EventMap>, layerName: string): void;
|
|
34
|
+
remove(): void;
|
|
35
|
+
screenToWorld(screenX: number, screenY: number): {
|
|
36
|
+
x: number;
|
|
37
|
+
y: number;
|
|
38
|
+
};
|
|
39
|
+
}
|
|
40
|
+
//# sourceMappingURL=renderer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../src/renderer/renderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAA;AACjD,OAAO,EAAyC,WAAW,EAAE,SAAS,IAAI,aAAa,EAA4B,MAAM,SAAS,CAAA;AAGlI,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAA;AACxD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAEjC,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAI1C,MAAM,MAAM,eAAe,GAAG;IAC5B,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB,aAAa,CAAC,EAAE,MAAM,CAAA;IACtB,eAAe,CAAC,EAAE,WAAW,CAAA;IAC7B,eAAe,CAAC,EAAE,MAAM,CAAA;IACxB,MAAM,CAAC,EAAE;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,MAAM,CAAA;KAAE,EAAE,CAAA;CAC/C,CAAA;AAED,qBAAa,QAAS,SAAQ,cAAc,CAAC,aAAa,EAAE;IAC1D,MAAM,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,KAAK,IAAI,CAAA;CAChD,CAAC;;IAuBmB,SAAS,EAAE,WAAW;IApBzC,MAAM,SAAe;IACrB,UAAU,CAAC,EAAE,UAAU,CAAA;IASvB,YAAY,UAAQ;IAEpB,WAAW,SAAI;IACf,YAAY,SAAI;IAChB,UAAU,SAAI;IACd,SAAS,SAAI;IACb,aAAa,SAAI;IACjB,OAAO,SAAI;IACX,OAAO,SAAI;gBAEQ,SAAS,EAAE,WAAW,EAAE,OAAO,CAAC,EAAE,eAAe;YAoCtD,IAAI;IAiFlB,WAAW,CAAC,IAAI,EAAE,cAAc,CAAC,aAAa,EAAE,QAAQ,CAAC,EAAE,SAAS,EAAE,MAAM;IAMnE,MAAM;IAQf,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM;;;;CAK/C"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ticker.d.ts","sourceRoot":"","sources":["../../../src/renderer/ticker.ts"],"names":[],"mappings":"AAEA,qBAAa,MAAM;;gBAIL,MAAM,EAAE,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI;IAyCxC,MAAM;CAMP"}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
/** @jest-environment jsdom */
|
|
2
|
+
/**
|
|
3
|
+
* Test Suite — Ticker (Jest)
|
|
4
|
+
* -------------------------------------------------------
|
|
5
|
+
* Goals
|
|
6
|
+
* - Avoid floating-point pitfalls around fixed step boundaries
|
|
7
|
+
* - Validate uncapped, capped via blur (6fps), long frame split,
|
|
8
|
+
* focus/pageshow transitions, and remove()
|
|
9
|
+
* - In this implementation: no setFixedFps; debugMode + focus/blur/pageshow control fps cap
|
|
10
|
+
*
|
|
11
|
+
* Principles
|
|
12
|
+
* - Do not assert exactly at the boundary (e.g., prefer 170ms over ~166ms)
|
|
13
|
+
* - Validate deltaTime using toBeCloseTo + loose call count checks
|
|
14
|
+
*/
|
|
15
|
+
/** ----------------------- Time & RAF harness ----------------------- **/
|
|
16
|
+
type FrameCb = (time: number) => void;
|
|
17
|
+
declare let nowMs: number;
|
|
18
|
+
declare const rafCallbacks: Map<number, FrameCb>;
|
|
19
|
+
declare let nextRafId: number;
|
|
20
|
+
declare const installTimeAndRafMocks: () => void;
|
|
21
|
+
declare const resetHarness: () => void;
|
|
22
|
+
/**
|
|
23
|
+
* Advance a single frame: move the clock by advanceMs and
|
|
24
|
+
* run only the currently registered RAF callbacks
|
|
25
|
+
* (callbacks registered during this step run on the next step).
|
|
26
|
+
*/
|
|
27
|
+
declare const step: (advanceMs: number) => void;
|
|
28
|
+
/** Advance multiple frames (helper) */
|
|
29
|
+
declare const advance: (totalMs: number, stepMs?: number) => void;
|
|
30
|
+
/**
|
|
31
|
+
* Helper to (re)load Ticker with a specific debugMode value.
|
|
32
|
+
* Uses jest.resetModules + jest.doMock to inject the desired export.
|
|
33
|
+
*/
|
|
34
|
+
declare const loadTickerWithDebug: (debug: boolean) => Promise<new (onTick: (dt: number) => void) => {
|
|
35
|
+
remove(): void;
|
|
36
|
+
}>;
|
|
37
|
+
/** Small helpers to read arguments cleanly */
|
|
38
|
+
declare const argOf: (mockFn: jest.Mock, nthZeroBased: number) => number;
|
|
39
|
+
declare const lastArg: (mockFn: jest.Mock) => number;
|
|
40
|
+
//# sourceMappingURL=ticker.test.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ticker.test.d.ts","sourceRoot":"","sources":["../../../src/renderer/ticker.test.ts"],"names":[],"mappings":"AAAA,8BAA8B;AAE9B;;;;;;;;;;;;GAYG;AAEH,0EAA0E;AAG1E,KAAK,OAAO,GAAG,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;AAGrC,QAAA,IAAI,KAAK,QAAI,CAAA;AAGb,QAAA,MAAM,YAAY,sBAA6B,CAAA;AAC/C,QAAA,IAAI,SAAS,QAAI,CAAA;AAEjB,QAAA,MAAM,sBAAsB,YAc3B,CAAA;AAED,QAAA,MAAM,YAAY,YAIjB,CAAA;AAED;;;;GAIG;AACH,QAAA,MAAM,IAAI,GAAI,WAAW,MAAM,SAK9B,CAAA;AAED,uCAAuC;AACvC,QAAA,MAAM,OAAO,GAAI,SAAS,MAAM,EAAE,eAAW,SAK5C,CAAA;AAED;;;GAGG;AACH,QAAA,MAAM,mBAAmB,GAAU,OAAO,OAAO,0BAIJ,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI,KAAK;IAAE,MAAM,IAAI,IAAI,CAAA;CAAE,CACvF,CAAA;AAED,8CAA8C;AAC9C,QAAA,MAAM,KAAK,GAAI,QAAQ,IAAI,CAAC,IAAI,EAAE,cAAc,MAAM,KAA2C,MAAM,CAAA;AACvG,QAAA,MAAM,OAAO,GAAI,QAAQ,IAAI,CAAC,IAAI,KAEE,MACnC,CAAA"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"sprite-atlas.js","sourceRoot":"","sources":["../../src/types/sprite-atlas.ts"],"names":[],"mappings":"","sourcesContent":["export type AnimationAtlas = {\n frames: Record<string, { x: number, y: number, w: number, h: number }>\n animations: Record<string, { frames: string[], loop?: boolean }>\n}\n"]}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export type AnimationAtlas = {
|
|
2
|
+
frames: Record<string, {
|
|
3
|
+
x: number;
|
|
4
|
+
y: number;
|
|
5
|
+
w: number;
|
|
6
|
+
h: number;
|
|
7
|
+
}>;
|
|
8
|
+
animations: Record<string, {
|
|
9
|
+
frames: string[];
|
|
10
|
+
fps: number;
|
|
11
|
+
loop?: boolean;
|
|
12
|
+
}>;
|
|
13
|
+
};
|
|
14
|
+
//# sourceMappingURL=animation-atlas.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"animation-atlas.d.ts","sourceRoot":"","sources":["../../../src/types/animation-atlas.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,cAAc,GAAG;IAC3B,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC,CAAA;IACtE,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,MAAM,EAAE,MAAM,EAAE,CAAC;QAAC,GAAG,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,OAAO,CAAA;KAAE,CAAC,CAAA;CAC9E,CAAA"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"atlas copy.d.ts","sourceRoot":"","sources":["../../../src/types/atlas copy.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,KAAK,GAAG;IAClB,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE;QAAE,KAAK,EAAE;YAAE,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAC;YAAC,CAAC,EAAE,MAAM,CAAA;SAAE,CAAA;KAAE,CAAC,CAAA;IACjF,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,CAAA;CACrC,CAAA"}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
export interface Frame {
|
|
2
|
+
x: number;
|
|
3
|
+
y: number;
|
|
4
|
+
w: number;
|
|
5
|
+
h: number;
|
|
6
|
+
}
|
|
7
|
+
export type Animation = {
|
|
8
|
+
frames: string[];
|
|
9
|
+
fps: number;
|
|
10
|
+
loop: boolean;
|
|
11
|
+
};
|
|
12
|
+
export type Atlas = {
|
|
13
|
+
frames: Record<string, Frame>;
|
|
14
|
+
animations: Record<string, Animation>;
|
|
15
|
+
};
|
|
16
|
+
//# sourceMappingURL=atlas.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"atlas.d.ts","sourceRoot":"","sources":["../../../src/types/atlas.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,KAAK;IACpB,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;IACT,CAAC,EAAE,MAAM,CAAA;CACV;AAED,MAAM,MAAM,SAAS,GAAG;IACtB,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,GAAG,EAAE,MAAM,CAAC;IACZ,IAAI,EAAE,OAAO,CAAA;CACd,CAAA;AAED,MAAM,MAAM,KAAK,GAAG;IAClB,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,KAAK,CAAC,CAAA;IAC7B,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,SAAS,CAAC,CAAA;CACtC,CAAA"}
|