jp.ms.common.engine 1.0.20 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/dist/base/base-figure-type.enum.d.ts +4 -0
  2. package/dist/base/base-figure-type.enum.d.ts.map +1 -0
  3. package/dist/base/base-figure-type.enum.js +8 -0
  4. package/dist/base/base-figure-type.enum.js.map +1 -0
  5. package/dist/base/base-figure.d.ts +10 -0
  6. package/dist/base/base-figure.d.ts.map +1 -0
  7. package/dist/base/base-figure.js +20 -0
  8. package/dist/base/base-figure.js.map +1 -0
  9. package/dist/base/base-move-data.d.ts +7 -0
  10. package/dist/base/base-move-data.d.ts.map +1 -0
  11. package/dist/base/base-move-data.js +13 -0
  12. package/dist/base/base-move-data.js.map +1 -0
  13. package/dist/base/base-player-move-factory.d.ts +10 -0
  14. package/dist/base/base-player-move-factory.d.ts.map +1 -0
  15. package/dist/base/base-player-move-factory.js +13 -0
  16. package/dist/base/base-player-move-factory.js.map +1 -0
  17. package/dist/base/base-player-move.d.ts +17 -0
  18. package/dist/base/base-player-move.d.ts.map +1 -0
  19. package/dist/base/base-player-move.js +24 -0
  20. package/dist/base/base-player-move.js.map +1 -0
  21. package/dist/base/game-control-player-turn.d.ts +1 -0
  22. package/dist/base/game-control-player-turn.d.ts.map +1 -1
  23. package/dist/base/game-control-player-turn.js +6 -0
  24. package/dist/base/game-control-player-turn.js.map +1 -1
  25. package/dist/base/game-control-restart.d.ts +1 -0
  26. package/dist/base/game-control-restart.d.ts.map +1 -1
  27. package/dist/base/game-control-restart.js +5 -0
  28. package/dist/base/game-control-restart.js.map +1 -1
  29. package/dist/base/game-master.d.ts +94 -30
  30. package/dist/base/game-master.d.ts.map +1 -1
  31. package/dist/base/game-master.js +351 -55
  32. package/dist/base/game-master.js.map +1 -1
  33. package/dist/base/game-player-connections-helper.d.ts +3 -12
  34. package/dist/base/game-player-connections-helper.d.ts.map +1 -1
  35. package/dist/base/game-player-connections-helper.js +10 -16
  36. package/dist/base/game-player-connections-helper.js.map +1 -1
  37. package/dist/base/game-player-exited.d.ts +15 -0
  38. package/dist/base/game-player-exited.d.ts.map +1 -0
  39. package/dist/base/game-player-exited.js +29 -0
  40. package/dist/base/game-player-exited.js.map +1 -0
  41. package/dist/base/game-player.d.ts +76 -45
  42. package/dist/base/game-player.d.ts.map +1 -1
  43. package/dist/base/game-player.js +164 -98
  44. package/dist/base/game-player.js.map +1 -1
  45. package/dist/base/game-result-equal-helper.d.ts +6 -0
  46. package/dist/base/game-result-equal-helper.d.ts.map +1 -0
  47. package/dist/base/game-result-equal-helper.js +19 -0
  48. package/dist/base/game-result-equal-helper.js.map +1 -0
  49. package/dist/base/game-result-helper.d.ts +13 -0
  50. package/dist/base/game-result-helper.d.ts.map +1 -0
  51. package/dist/base/game-result-helper.js +24 -0
  52. package/dist/base/game-result-helper.js.map +1 -0
  53. package/dist/base/game-result-rating-helper.d.ts +18 -0
  54. package/dist/base/game-result-rating-helper.d.ts.map +1 -0
  55. package/dist/base/game-result-rating-helper.js +32 -0
  56. package/dist/base/game-result-rating-helper.js.map +1 -0
  57. package/dist/base/game-room.d.ts +38 -7
  58. package/dist/base/game-room.d.ts.map +1 -1
  59. package/dist/base/game-room.js +67 -10
  60. package/dist/base/game-room.js.map +1 -1
  61. package/dist/base/game-round-history-item.d.ts +25 -0
  62. package/dist/base/game-round-history-item.d.ts.map +1 -0
  63. package/dist/base/game-round-history-item.enum.d.ts +7 -0
  64. package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
  65. package/dist/base/game-round-history-item.enum.js +11 -0
  66. package/dist/base/game-round-history-item.enum.js.map +1 -0
  67. package/dist/base/game-round-history-item.js +52 -0
  68. package/dist/base/game-round-history-item.js.map +1 -0
  69. package/dist/base/game-round.d.ts +16 -9
  70. package/dist/base/game-round.d.ts.map +1 -1
  71. package/dist/base/game-round.js +34 -0
  72. package/dist/base/game-round.js.map +1 -1
  73. package/dist/base/game-state-machine.d.ts +5 -0
  74. package/dist/base/game-state-machine.d.ts.map +1 -1
  75. package/dist/base/game-state-machine.js.map +1 -1
  76. package/dist/base/game-table-seat.d.ts +10 -3
  77. package/dist/base/game-table-seat.d.ts.map +1 -1
  78. package/dist/base/game-table-seat.js +43 -2
  79. package/dist/base/game-table-seat.js.map +1 -1
  80. package/dist/base/game-table-seats.d.ts +4 -6
  81. package/dist/base/game-table-seats.d.ts.map +1 -1
  82. package/dist/base/game-table-seats.js +13 -27
  83. package/dist/base/game-table-seats.js.map +1 -1
  84. package/dist/base/game-table.d.ts +24 -21
  85. package/dist/base/game-table.d.ts.map +1 -1
  86. package/dist/base/game-table.js +72 -42
  87. package/dist/base/game-table.js.map +1 -1
  88. package/dist/base/index.d.ts +10 -5
  89. package/dist/base/index.d.ts.map +1 -1
  90. package/dist/base/index.js +17 -3
  91. package/dist/base/index.js.map +1 -1
  92. package/dist/base-rooms/simple-room.d.ts +7 -7
  93. package/dist/base-rooms/simple-room.d.ts.map +1 -1
  94. package/dist/base-rooms/simple-room.js +5 -4
  95. package/dist/base-rooms/simple-room.js.map +1 -1
  96. package/dist/base-rooms/tournament-state.d.ts +1 -1
  97. package/dist/base-rooms/tournament-state.d.ts.map +1 -1
  98. package/dist/base-rooms/tournament-state.js +1 -1
  99. package/dist/base-rooms/tournament-state.js.map +1 -1
  100. package/dist/cards-game/cards/card.d.ts +14 -14
  101. package/dist/cards-game/cards/card.d.ts.map +1 -1
  102. package/dist/cards-game/cards/card.js +36 -17
  103. package/dist/cards-game/cards/card.js.map +1 -1
  104. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
  105. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
  106. package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
  107. package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
  108. package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
  109. package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
  110. package/dist/cards-game/cards-deck/cards-deck.js +84 -0
  111. package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
  112. package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
  113. package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
  114. package/dist/cards-game/cards-deck/types/deck12.js +19 -0
  115. package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
  116. package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
  117. package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
  118. package/dist/cards-game/cards-deck/types/deck24.js +31 -0
  119. package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
  120. package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
  121. package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
  122. package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
  123. package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
  124. package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
  125. package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
  126. package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
  127. package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
  128. package/dist/cards-game/cards-game-master.d.ts +16 -5
  129. package/dist/cards-game/cards-game-master.d.ts.map +1 -1
  130. package/dist/cards-game/cards-game-master.js +49 -20
  131. package/dist/cards-game/cards-game-master.js.map +1 -1
  132. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
  133. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
  134. package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
  135. package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
  136. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
  137. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
  138. package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
  139. package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
  140. package/dist/cards-game/cards-player.d.ts +17 -5
  141. package/dist/cards-game/cards-player.d.ts.map +1 -1
  142. package/dist/cards-game/cards-player.js +51 -11
  143. package/dist/cards-game/cards-player.js.map +1 -1
  144. package/dist/cards-game/index.d.ts +6 -3
  145. package/dist/cards-game/index.d.ts.map +1 -1
  146. package/dist/cards-game/index.js +9 -3
  147. package/dist/cards-game/index.js.map +1 -1
  148. package/dist/events/base/base-game.event.d.ts +3 -0
  149. package/dist/events/base/base-game.event.d.ts.map +1 -0
  150. package/dist/events/base/base-game.event.js +7 -0
  151. package/dist/events/base/base-game.event.js.map +1 -0
  152. package/dist/events/base/game-player.event.d.ts +11 -0
  153. package/dist/events/base/game-player.event.d.ts.map +1 -0
  154. package/dist/events/base/game-player.event.js +23 -0
  155. package/dist/events/base/game-player.event.js.map +1 -0
  156. package/dist/events/base/game-room.event.d.ts +8 -0
  157. package/dist/events/base/game-room.event.d.ts.map +1 -0
  158. package/dist/events/base/game-room.event.js +15 -0
  159. package/dist/events/base/game-room.event.js.map +1 -0
  160. package/dist/events/base/game-table.event.d.ts +8 -0
  161. package/dist/events/base/game-table.event.d.ts.map +1 -0
  162. package/dist/events/base/game-table.event.js +15 -0
  163. package/dist/events/base/game-table.event.js.map +1 -0
  164. package/dist/events/game/game-player-activate.event.d.ts +4 -0
  165. package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
  166. package/dist/events/game/game-player-activate.event.js +8 -0
  167. package/dist/events/game/game-player-activate.event.js.map +1 -0
  168. package/dist/events/game/game-player-activated.event.d.ts +4 -0
  169. package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
  170. package/dist/events/game/game-player-activated.event.js +8 -0
  171. package/dist/events/game/game-player-activated.event.js.map +1 -0
  172. package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
  173. package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
  174. package/dist/events/game/game-player-deactivate.event.js +8 -0
  175. package/dist/events/game/game-player-deactivate.event.js.map +1 -0
  176. package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
  177. package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
  178. package/dist/events/game/game-player-deactivated.event.js +8 -0
  179. package/dist/events/game/game-player-deactivated.event.js.map +1 -0
  180. package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
  181. package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
  182. package/dist/events/game/game-player-enter-the-table.event.js +8 -0
  183. package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
  184. package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
  185. package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
  186. package/dist/events/game/game-player-entered-the-table.event.js +8 -0
  187. package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
  188. package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
  189. package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
  190. package/dist/events/game/game-player-exit-the-table.event.js +8 -0
  191. package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
  192. package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
  193. package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
  194. package/dist/events/game/game-player-exited-the-table.event.js +8 -0
  195. package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
  196. package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
  197. package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
  198. package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
  199. package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
  200. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
  201. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
  202. package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
  203. package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
  204. package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
  205. package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
  206. package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
  207. package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
  208. package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
  209. package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
  210. package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
  211. package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
  212. package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
  213. package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
  214. package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
  215. package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
  216. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
  217. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
  218. package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
  219. package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
  220. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
  221. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
  222. package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
  223. package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
  224. package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
  225. package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
  226. package/dist/events/game/game-player-watch-the-table.event.js +8 -0
  227. package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
  228. package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
  229. package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
  230. package/dist/events/game/game-player-watched-the-table.event.js +8 -0
  231. package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
  232. package/dist/events/game/game-room-room-created.event.d.ts +4 -0
  233. package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
  234. package/dist/events/game/game-room-room-created.event.js +8 -0
  235. package/dist/events/game/game-room-room-created.event.js.map +1 -0
  236. package/dist/events/game/game-table-finish.event.d.ts +4 -0
  237. package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
  238. package/dist/events/game/game-table-finish.event.js +8 -0
  239. package/dist/events/game/game-table-finish.event.js.map +1 -0
  240. package/dist/events/game/game-table-finished.event.d.ts +4 -0
  241. package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
  242. package/dist/events/game/game-table-finished.event.js +8 -0
  243. package/dist/events/game/game-table-finished.event.js.map +1 -0
  244. package/dist/events/game/game-table-master-created.event.d.ts +4 -0
  245. package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
  246. package/dist/events/game/game-table-master-created.event.js +8 -0
  247. package/dist/events/game/game-table-master-created.event.js.map +1 -0
  248. package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
  249. package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
  250. package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
  251. package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
  252. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
  253. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
  254. package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
  255. package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
  256. package/dist/events/game/game-table-restart.event.d.ts +4 -0
  257. package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
  258. package/dist/events/game/game-table-restart.event.js +8 -0
  259. package/dist/events/game/game-table-restart.event.js.map +1 -0
  260. package/dist/events/game/game-table-restarted.event.d.ts +4 -0
  261. package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
  262. package/dist/events/game/game-table-restarted.event.js +8 -0
  263. package/dist/events/game/game-table-restarted.event.js.map +1 -0
  264. package/dist/events/game/game-table-start.event.d.ts +4 -0
  265. package/dist/events/game/game-table-start.event.d.ts.map +1 -0
  266. package/dist/events/game/game-table-start.event.js +8 -0
  267. package/dist/events/game/game-table-start.event.js.map +1 -0
  268. package/dist/events/game/game-table-started.event.d.ts +4 -0
  269. package/dist/events/game/game-table-started.event.d.ts.map +1 -0
  270. package/dist/events/game/game-table-started.event.js +8 -0
  271. package/dist/events/game/game-table-started.event.js.map +1 -0
  272. package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
  273. package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
  274. package/dist/events/game/game-table-turn-finish.event.js +8 -0
  275. package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
  276. package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
  277. package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
  278. package/dist/events/game/game-table-turn-finished.event.js +8 -0
  279. package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
  280. package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
  281. package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
  282. package/dist/events/game/game-table-turn-start.event.js +8 -0
  283. package/dist/events/game/game-table-turn-start.event.js.map +1 -0
  284. package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
  285. package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
  286. package/dist/events/game/game-table-turn-started.event.js +8 -0
  287. package/dist/events/game/game-table-turn-started.event.js.map +1 -0
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+ {"version":3,"file":"game-table-seats.d.ts","sourceRoot":"","sources":["../../src/base/game-table-seats.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,UAAU,CAAC;AAGtC,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,qBAAa,cAAc;IAGV,OAAO,CAAC,QAAQ,CAAC,SAAS;IAFvC,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,UAAU,CAAC,aAAa,CAAC,CAAC;gBAEtB,SAAS,EAAE,MAAM;IAQ/C,QAAQ,IAAK,KAAK,CAAC,aAAa,CAAC;IAIjC,mBAAmB,IAAK,KAAK,CAAC,aAAa,CAAC;IAI5C,YAAY,IAAK,aAAa,GAAG,IAAI;IAIrC,sBAAsB,IAAK,aAAa,GAAG,IAAI;IAI/C,YAAY,IAAK,aAAa,GAAG,SAAS;IAI1C,aAAa,CAAE,IAAI,EAAE,MAAM;IAI3B,eAAe,CAAE,MAAM,EAAE,MAAM,GAAG,IAAI,GAAG,aAAa,GAAG,SAAS;IAIlE,eAAe,CAAC,CAAC,SAAS,UAAU,EAAG,IAAI,EAAE,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC;IAM9D,iBAAiB;IAMjB,eAAe;CAGlB"}
@@ -10,7 +10,7 @@ class GameTableSeats {
10
10
  this.tableSize = tableSize;
11
11
  this.seats = new utils_1.CircleList();
12
12
  for (let i = 0; i < this.tableSize; i += 1) {
13
- this.seats.push(new game_table_seat_1.GameTableSeat(i + 1));
13
+ this.seats.push(new game_table_seat_1.GameTableSeat(i));
14
14
  }
15
15
  }
16
16
  getSeats() {
@@ -19,41 +19,27 @@ class GameTableSeats {
19
19
  getSeatsWithPlayers() {
20
20
  return this.seats.toArray().filter((item) => !!item.getPlayer());
21
21
  }
22
- getSeat(number) {
23
- return this.seats.toArray().find((item) => item.getNumber() === number);
24
- }
25
- getNextSeat(from) {
26
- var _a, _b;
27
- return (_b = (_a = this.seats.get(from - 1)) === null || _a === void 0 ? void 0 : _a.getNext()) === null || _b === void 0 ? void 0 : _b.getData();
22
+ getFirstSeat() {
23
+ var _a;
24
+ return (_a = (0, lodash_1.first)(this.getSeats())) !== null && _a !== void 0 ? _a : null;
28
25
  }
29
- getNextPlayer(from) {
26
+ getFirstSeatWithPlayer() {
30
27
  var _a;
31
- const nextSeat = this.getNextSeat(from);
32
- const nextPlayer = nextSeat === null || nextSeat === void 0 ? void 0 : nextSeat.getPlayer();
33
- if (!nextPlayer) {
34
- return this.getNextPlayer((_a = nextSeat === null || nextSeat === void 0 ? void 0 : nextSeat.getNumber()) !== null && _a !== void 0 ? _a : 0);
35
- }
36
- return nextPlayer;
28
+ return (_a = (0, lodash_1.first)(this.getSeatsWithPlayers())) !== null && _a !== void 0 ? _a : null;
37
29
  }
38
- getPrevSeat(from) {
39
- var _a, _b;
40
- return (_b = (_a = this.seats.get(from - 1)) === null || _a === void 0 ? void 0 : _a.getPrev()) === null || _b === void 0 ? void 0 : _b.getData();
30
+ findFreeSeat() {
31
+ return this.seats.toArray().find((seat) => seat.getPlayer() === null);
41
32
  }
42
- getPrevPlayer(from) {
43
- var _a, _b;
44
- return (_b = (_a = this.getPrevSeat(from)) === null || _a === void 0 ? void 0 : _a.getPlayer()) !== null && _b !== void 0 ? _b : null;
33
+ getSeatByRole(role) {
34
+ return this.seats.toArray().find((item) => item.getRole() === role);
35
+ }
36
+ getSeatByNumber(number) {
37
+ return this.seats.toArray().find((item) => item.getNumber() === number);
45
38
  }
46
39
  getPlayersChain(from) {
47
40
  const chain = this.seats.getNextChain(from).map((item) => item.getPlayer());
48
41
  return (0, lodash_1.compact)(chain);
49
42
  }
50
- getFirstSeatWithPlayer() {
51
- var _a;
52
- return (_a = this.getSeatsWithPlayers()[0]) !== null && _a !== void 0 ? _a : null;
53
- }
54
- findFreeSeat() {
55
- return this.seats.toArray().find((seat) => seat.getPlayer() === null);
56
- }
57
43
  clearAllSeatsRole() {
58
44
  this.seats.toArray().forEach((seat) => {
59
45
  seat.clearRole();
@@ -1 +1 @@
1
- {"version":3,"file":"game-table-seats.js","sourceRoot":"","sources":["../../src/base/game-table-seats.ts"],"names":[],"mappings":";;;AAAA,mCAAiC;AAEjC,oCAAsC;AACtC,oCAA2C;AAE3C,uDAAkD;AAGlD,MAAa,cAAc;IAGvB,YAA8B,SAAiB;QAAjB,cAAS,GAAT,SAAS,CAAQ;QAC3C,IAAI,CAAC,KAAK,GAAG,IAAI,kBAAU,EAAE,CAAC;QAE9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACzC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,+BAAa,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9C,CAAC;IACL,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;IAChC,CAAC;IAED,mBAAmB;QACf,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC;IACrE,CAAC;IAED,OAAO,CAAE,MAAqB;QAC1B,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,MAAM,CAAC,CAAC;IAC5E,CAAC;IAED,WAAW,CAAE,IAAY;;QACrB,OAAO,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,0CAAE,OAAO,EAAE,0CAAE,OAAO,EAAE,CAAC;IAC1D,CAAC;IAED,aAAa,CAAE,IAAY;;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QACxC,MAAM,UAAU,GAAG,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,SAAS,EAAE,CAAC;QAEzC,IAAI,CAAC,UAAU,EAAE,CAAC;YACd,OAAO,IAAI,CAAC,aAAa,CAAC,MAAA,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,SAAS,EAAE,mCAAI,CAAC,CAAC,CAAC;QAC1D,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,WAAW,CAAE,IAAY;;QACrB,OAAO,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,0CAAE,OAAO,EAAE,0CAAE,OAAO,EAAE,CAAC;IAC1D,CAAC;IAED,aAAa,CAAE,IAAY;;QACvB,OAAO,MAAA,MAAA,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,0CAAE,SAAS,EAAE,mCAAI,IAAI,CAAC;IACvD,CAAC;IAED,eAAe,CAAE,IAAY;QACzB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC;QAE5E,OAAO,IAAA,gBAAO,EAAC,KAAK,CAAC,CAAC;IAC1B,CAAC;IAED,sBAAsB;;QAClB,OAAO,MAAA,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC,mCAAI,IAAI,CAAC;IACjD,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED,iBAAiB;QACb,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YAClC,IAAI,CAAC,SAAS,EAAE,CAAC;QACrB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe;QACX,OAAO,IAAI,CAAC,mBAAmB,EAAE,CAAC,MAAM,KAAK,uBAAe,CAAC;IACjE,CAAC;CACJ;AArED,wCAqEC"}
1
+ {"version":3,"file":"game-table-seats.js","sourceRoot":"","sources":["../../src/base/game-table-seats.ts"],"names":[],"mappings":";;;AAAA,mCAAwC;AAExC,oCAAsC;AACtC,oCAA2C;AAE3C,uDAAkD;AAGlD,MAAa,cAAc;IAGvB,YAA8B,SAAiB;QAAjB,cAAS,GAAT,SAAS,CAAQ;QAC3C,IAAI,CAAC,KAAK,GAAG,IAAI,kBAAU,EAAE,CAAC;QAE9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACzC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,+BAAa,CAAC,CAAC,CAAC,CAAC,CAAC;QAC1C,CAAC;IACL,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;IAChC,CAAC;IAED,mBAAmB;QACf,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC;IACrE,CAAC;IAED,YAAY;;QACR,OAAO,MAAA,IAAA,cAAK,EAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,mCAAI,IAAI,CAAC;IAC1C,CAAC;IAED,sBAAsB;;QAClB,OAAO,MAAA,IAAA,cAAK,EAAC,IAAI,CAAC,mBAAmB,EAAE,CAAC,mCAAI,IAAI,CAAC;IACrD,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED,aAAa,CAAE,IAAY;QACvB,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,IAAI,CAAC,CAAC;IACxE,CAAC;IAED,eAAe,CAAE,MAAqB;QAClC,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,MAAM,CAAC,CAAC;IAC5E,CAAC;IAED,eAAe,CAAwB,IAAY;QAC/C,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC;QAE5E,OAAO,IAAA,gBAAO,EAAC,KAAK,CAAa,CAAC;IACtC,CAAC;IAED,iBAAiB;QACb,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YAClC,IAAI,CAAC,SAAS,EAAE,CAAC;QACrB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe;QACX,OAAO,IAAI,CAAC,mBAAmB,EAAE,CAAC,MAAM,KAAK,uBAAe,CAAC;IACjE,CAAC;CACJ;AAtDD,wCAsDC"}
@@ -1,8 +1,10 @@
1
1
  import { GamePlayer } from './game-player';
2
2
  import { GameTableSeats } from './game-table-seats';
3
+ import { GameRoom } from './game-room';
4
+ import { GamePlayerExited } from './game-player-exited';
3
5
  import { GameMaster } from './game-master';
4
- export type GameTableConfig = {
5
- roomId: string;
6
+ export interface GameTableConfig {
7
+ room: GameRoom;
6
8
  number: number;
7
9
  tableSize: number;
8
10
  bet: number;
@@ -11,11 +13,13 @@ export type GameTableConfig = {
11
13
  subtitle: Record<string, string>;
12
14
  turnTimeout: number;
13
15
  restartTimeout: number;
14
- onRoomFinishRound: (table: GameTable) => void;
15
- onRoomRestartRound: (table: GameTable) => void;
16
- };
16
+ }
17
17
  export declare class GameTable {
18
- private readonly roomId;
18
+ private readonly room;
19
+ private readonly watchers;
20
+ private readonly tableQueue;
21
+ readonly seats: GameTableSeats;
22
+ private readonly exitedPlayers;
19
23
  private readonly number;
20
24
  private readonly tableSize;
21
25
  private readonly bet;
@@ -23,13 +27,8 @@ export declare class GameTable {
23
27
  private readonly subtitle;
24
28
  private readonly turnTimeout;
25
29
  private readonly restartTimeout;
26
- private readonly queue;
27
- private readonly watchers;
28
- readonly seats: GameTableSeats;
29
- master: GameMaster;
30
- onRoomFinishRound: (table: GameTable) => void;
31
- onRoomRestartRound: (table: GameTable) => void;
32
30
  constructor(config: GameTableConfig);
31
+ getMaster<T extends GameMaster>(): T;
33
32
  getRoomId(): string;
34
33
  getId(): string;
35
34
  getNumber(): number;
@@ -40,29 +39,33 @@ export declare class GameTable {
40
39
  getSubtitle(lang: string): string;
41
40
  getTurnTimeout(): number;
42
41
  getRestartTimeout(): number;
42
+ getPlayers<T extends GamePlayer>(): Array<T>;
43
+ getPlayerById(playerId: string): GamePlayer | undefined;
44
+ getPlayerByColor(color: number): GamePlayer | undefined;
43
45
  addPlayerToSeat(player: GamePlayer): boolean;
44
46
  removePlayerFromSeat(player: GamePlayer): void;
45
- getPlayers(): Array<GamePlayer>;
46
- getPlayerByColor(color: number): GamePlayer | undefined;
47
47
  getPlayersWithQueue(): Array<GamePlayer>;
48
48
  getLastPlayer(): GamePlayer | null;
49
49
  remainOnePlayer(): boolean;
50
50
  hasMinPlayers(): boolean;
51
51
  getEmptyStackPlayers(): Array<GamePlayer>;
52
- getQueue(): Array<GamePlayer>;
53
- getRedundantQueuers(): Array<GamePlayer>;
52
+ getTableQueue(): Array<GamePlayer>;
53
+ getTableQueuerById(playerId: string): GamePlayer | undefined;
54
+ moveUsersFromQueueToSeats(): void;
55
+ getRedundantTableQueuers(): Array<GamePlayer>;
54
56
  addPlayerToQueue(player: GamePlayer): void;
55
57
  removePlayerFromQueue(player: GamePlayer): void;
56
- hasInQueue(PlayerId: string): boolean;
57
58
  getWatchers(): Array<GamePlayer>;
59
+ getWatcherById(playerId: string): GamePlayer | undefined;
58
60
  addPlayerToWatchers(player: GamePlayer): void;
59
61
  removePlayerFromWatchers(player: GamePlayer): void;
60
- hasInWatchers(PlayerId: string): boolean;
61
- getAllWatchers(): GamePlayer[];
62
+ getAllObservers(): Array<GamePlayer>;
63
+ getExitedPlayers(): Array<GamePlayerExited>;
64
+ addPlayerToExited(player: GamePlayer): void;
65
+ clearExitedPlayers(): void;
66
+ getAllOtherObservers(player: GamePlayer): Array<GamePlayer>;
62
67
  isFull(): boolean;
63
68
  getSeats(): GameTableSeats;
64
69
  hasSeats(): boolean;
65
- onFinishRound(): void;
66
- onRestartRound(): void;
67
70
  }
68
71
  //# sourceMappingURL=game-table.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"game-table.d.ts","sourceRoot":"","sources":["../../src/base/game-table.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,MAAM,WAAW,eAAe;IAC5B,IAAI,EAAE,QAAQ,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,GAAG,EAAE,MAAM,CAAC;IACZ,SAAS,EAAE,MAAM,CAAC;IAClB,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC9B,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACjC,WAAW,EAAE,MAAM,CAAC;IACpB,cAAc,EAAE,MAAM,CAAC;CAC1B;AAED,qBAAa,SAAS;IAClB,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAW;IAChC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA0B;IACnD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAA0B;IACrD,SAAgB,KAAK,EAAE,cAAc,CAAC;IACtC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAgC;IAE9D,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAS;IACnC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAS;IAC7B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAyB;IAC/C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAyB;IAClD,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAS;gBAE3B,MAAM,EAAE,eAAe;IAepC,SAAS,CAAC,CAAC,SAAS,UAAU,KACsB,CAAC;IAGrD,SAAS;IAIT,KAAK;IAIL,SAAS,IAAK,MAAM;IAIpB,YAAY,IAAK,MAAM;IAIvB,MAAM;IAIN,UAAU;IAIV,QAAQ,CAAE,IAAI,EAAE,MAAM;IAItB,WAAW,CAAE,IAAI,EAAE,MAAM;IAIzB,cAAc;IAId,iBAAiB;IAIjB,UAAU,CAAC,CAAC,SAAS,UAAU,KAAM,KAAK,CAAC,CAAC,CAAC;IAI7C,aAAa,CAAE,QAAQ,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAIxD,gBAAgB,CAAE,KAAK,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAIxD,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,OAAO;IAW7C,oBAAoB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAQ/C,mBAAmB,IAAK,KAAK,CAAC,UAAU,CAAC;IAIzC,aAAa,IAAK,UAAU,GAAG,IAAI;IAInC,eAAe,IAAK,OAAO;IAI3B,aAAa,IAAK,OAAO;IAIzB,oBAAoB,IAAK,KAAK,CAAC,UAAU,CAAC;IAI1C,aAAa,IAAK,KAAK,CAAC,UAAU,CAAC;IAInC,kBAAkB,CAAE,QAAQ,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAI7D,yBAAyB;IAmBzB,wBAAwB,IAAK,KAAK,CAAC,UAAU,CAAC;IAI9C,gBAAgB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAK3C,qBAAqB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKhD,WAAW,IAAK,KAAK,CAAC,UAAU,CAAC;IAIjC,cAAc,CAAE,QAAQ,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAIzD,mBAAmB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAK9C,wBAAwB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKnD,eAAe,IAAK,KAAK,CAAC,UAAU,CAAC;IAQrC,gBAAgB,IAAK,KAAK,CAAC,gBAAgB,CAAC;IAI5C,iBAAiB,CAAE,MAAM,EAAE,UAAU;IAIrC,kBAAkB,IAAK,IAAI;IAI3B,oBAAoB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;IAI5D,MAAM,IAAK,OAAO;IAIlB,QAAQ,IAAK,cAAc;IAI3B,QAAQ,IAAK,OAAO;CAGvB"}
@@ -3,13 +3,13 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.GameTable = void 0;
4
4
  const lodash_1 = require("lodash");
5
5
  const game_table_seats_1 = require("./game-table-seats");
6
+ const game_player_exited_1 = require("./game-player-exited");
6
7
  class GameTable {
7
8
  constructor(config) {
8
- this.queue = [];
9
- this.watchers = [];
10
- this.onRoomFinishRound = config.onRoomFinishRound;
11
- this.onRoomRestartRound = config.onRoomRestartRound;
12
- this.roomId = config.roomId;
9
+ this.tableQueue = new Map();
10
+ this.watchers = new Map();
11
+ this.exitedPlayers = new Map();
12
+ this.room = config.room;
13
13
  this.number = config.number;
14
14
  this.tableSize = config.tableSize;
15
15
  this.bet = config.bet;
@@ -19,11 +19,14 @@ class GameTable {
19
19
  this.restartTimeout = config.restartTimeout;
20
20
  this.seats = new game_table_seats_1.GameTableSeats(this.getTableSize());
21
21
  }
22
+ getMaster() {
23
+ return this.room.getMasterById(this.getId());
24
+ }
22
25
  getRoomId() {
23
- return this.roomId;
26
+ return this.room.getId();
24
27
  }
25
28
  getId() {
26
- return `${this.roomId}_${this.number}`;
29
+ return `${this.getRoomId()}_${this.number}`;
27
30
  }
28
31
  getNumber() {
29
32
  return this.number;
@@ -51,30 +54,33 @@ class GameTable {
51
54
  getRestartTimeout() {
52
55
  return this.restartTimeout;
53
56
  }
57
+ getPlayers() {
58
+ return (0, lodash_1.compact)(this.seats.getSeats().map((seat) => seat.getPlayer()));
59
+ }
60
+ getPlayerById(playerId) {
61
+ return this.getPlayers().find((item) => item.id === playerId);
62
+ }
63
+ getPlayerByColor(color) {
64
+ return this.getPlayers().find((item) => item.color === color);
65
+ }
54
66
  addPlayerToSeat(player) {
55
67
  const freeSeat = this.seats.findFreeSeat();
56
68
  if (freeSeat) {
57
69
  freeSeat.addPlayer(player);
58
- player.seat(this.getRoomId(), this.getId(), freeSeat.getNumber());
70
+ player.becomePlayer(this.room, this, freeSeat);
59
71
  return true;
60
72
  }
61
73
  return false;
62
74
  }
63
75
  removePlayerFromSeat(player) {
64
- const seat = this.seats.getSeat(player.getSeatNumber());
76
+ const seat = this.seats.getSeatByNumber(player.seatNumber);
65
77
  if (seat) {
66
78
  seat.removePlayer();
67
79
  player.quit();
68
80
  }
69
81
  }
70
- getPlayers() {
71
- return (0, lodash_1.compact)(this.seats.getSeats().map((seat) => seat.getPlayer()));
72
- }
73
- getPlayerByColor(color) {
74
- return this.getPlayers().find((item) => item.getColor() === color);
75
- }
76
82
  getPlayersWithQueue() {
77
- return [...this.getPlayers(), ...this.queue];
83
+ return [...this.getPlayers(), ...this.getTableQueue()];
78
84
  }
79
85
  getLastPlayer() {
80
86
  var _a;
@@ -89,44 +95,74 @@ class GameTable {
89
95
  getEmptyStackPlayers() {
90
96
  return this.getPlayers().filter((player) => player.hasEmptyStack());
91
97
  }
92
- getQueue() {
93
- return this.queue;
98
+ getTableQueue() {
99
+ return Array.from(this.tableQueue.values());
100
+ }
101
+ getTableQueuerById(playerId) {
102
+ return this.tableQueue.get(playerId);
103
+ }
104
+ moveUsersFromQueueToSeats() {
105
+ for (let i = 0; i < this.getTableQueue().length; i++) {
106
+ const queuedUser = this.getTableQueue()[i];
107
+ const freeSeat = this.seats.findFreeSeat();
108
+ if (!queuedUser.hasOpenConnection()) {
109
+ this.removePlayerFromQueue(queuedUser);
110
+ }
111
+ else if (freeSeat) {
112
+ freeSeat.addPlayer(queuedUser);
113
+ queuedUser.becomePlayer(this.room, this, freeSeat);
114
+ i -= 1;
115
+ this.removePlayerFromQueue(queuedUser);
116
+ }
117
+ else {
118
+ break;
119
+ }
120
+ }
94
121
  }
95
- getRedundantQueuers() {
96
- return (0, lodash_1.slice)(this.queue, this.getTableSize() - this.getPlayers().length - 1);
122
+ getRedundantTableQueuers() {
123
+ return (0, lodash_1.slice)(this.getTableQueue(), this.getTableSize() - this.getPlayers().length - 1);
97
124
  }
98
125
  addPlayerToQueue(player) {
99
- this.queue.push(player);
100
- player.getInTableQueue(this.getRoomId(), this.getId());
126
+ this.tableQueue.set(player.id, player);
127
+ player.becomeTableQueuer(this.room, this);
101
128
  }
102
129
  removePlayerFromQueue(player) {
103
- (0, lodash_1.remove)(this.queue, (queuer) => queuer.getId() === player.getId());
130
+ this.tableQueue.delete(player.id);
104
131
  player.quit();
105
132
  }
106
- hasInQueue(PlayerId) {
107
- return !!this.getQueue().find((queuer) => queuer.getId() === PlayerId);
108
- }
109
133
  getWatchers() {
110
- return this.watchers;
134
+ return Array.from(this.watchers.values());
135
+ }
136
+ getWatcherById(playerId) {
137
+ return this.watchers.get(playerId);
111
138
  }
112
139
  addPlayerToWatchers(player) {
113
- this.watchers.push(player);
114
- player.watch(this.getRoomId(), this.getId());
140
+ this.watchers.set(player.id, player);
141
+ player.becomeWatcher(this.room, this);
115
142
  }
116
143
  removePlayerFromWatchers(player) {
117
- (0, lodash_1.remove)(this.watchers, (watcher) => watcher.getId() === player.getId());
144
+ this.watchers.delete(player.id);
118
145
  player.quit();
119
146
  }
120
- hasInWatchers(PlayerId) {
121
- return !!this.getWatchers().find((watcher) => watcher.getId() === PlayerId);
122
- }
123
- getAllWatchers() {
147
+ getAllObservers() {
124
148
  return [
125
- ...this.getWatchers(),
126
- ...this.getQueue(),
127
149
  ...this.getPlayers(),
150
+ ...this.getTableQueue(),
151
+ ...this.getWatchers(),
128
152
  ];
129
153
  }
154
+ getExitedPlayers() {
155
+ return Array.from(this.exitedPlayers.values());
156
+ }
157
+ addPlayerToExited(player) {
158
+ this.exitedPlayers.set(player.id, new game_player_exited_1.GamePlayerExited(player));
159
+ }
160
+ clearExitedPlayers() {
161
+ this.exitedPlayers.clear();
162
+ }
163
+ getAllOtherObservers(player) {
164
+ return this.getAllObservers().filter((item) => item.id !== player.id);
165
+ }
130
166
  isFull() {
131
167
  return !this.seats.findFreeSeat();
132
168
  }
@@ -136,12 +172,6 @@ class GameTable {
136
172
  hasSeats() {
137
173
  return !!this.seats.findFreeSeat();
138
174
  }
139
- onFinishRound() {
140
- this.onRoomFinishRound(this);
141
- }
142
- onRestartRound() {
143
- this.onRoomRestartRound(this);
144
- }
145
175
  }
146
176
  exports.GameTable = GameTable;
147
177
  //# sourceMappingURL=game-table.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"game-table.js","sourceRoot":"","sources":["../../src/base/game-table.ts"],"names":[],"mappings":";;;AAAA,mCAAuD;AAGvD,yDAAoD;AAiBpD,MAAa,SAAS;IAgBlB,YAAa,MAAuB;QAChC,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;QAChB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,iBAAiB,GAAG,MAAM,CAAC,iBAAiB,CAAC;QAClD,IAAI,CAAC,kBAAkB,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC;QACtB,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC;QAC1B,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;QAChC,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC;QACtC,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,cAAc,CAAC;QAC5C,IAAI,CAAC,KAAK,GAAG,IAAI,iCAAc,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC;IACzD,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,KAAK;QACD,OAAO,GAAG,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;IAC3C,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,MAAM;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC;IACxB,CAAC;IAED,QAAQ,CAAE,IAAY;;QAClB,OAAO,MAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,mCAAI,EAAE,CAAC;IAClC,CAAC;IAED,WAAW,CAAE,IAAY;;QACrB,OAAO,MAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,mCAAI,EAAE,CAAC;IACrC,CAAC;IAED,cAAc;QACV,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,iBAAiB;QACb,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,eAAe,CAAE,MAAkB;QAC/B,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC;QAC3C,IAAI,QAAQ,EAAE,CAAC;YACX,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YAC3B,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,EAAE,QAAQ,CAAC,SAAS,EAAE,CAAC,CAAC;YAClE,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAED,oBAAoB,CAAE,MAAkB;QACpC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC;QACxD,IAAI,IAAI,EAAE,CAAC;YACP,IAAI,CAAC,YAAY,EAAE,CAAC;YACpB,MAAM,CAAC,IAAI,EAAE,CAAC;QAClB,CAAC;IACL,CAAC;IAED,UAAU;QACN,OAAO,IAAA,gBAAO,EAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC1E,CAAC;IAED,gBAAgB,CAAE,KAAa;QAC3B,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,KAAK,CAAC,CAAC;IACvE,CAAC;IAED,mBAAmB;QACf,OAAO,CAAC,GAAG,IAAI,CAAC,UAAU,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;IACjD,CAAC;IAED,aAAa;;QACT,OAAO,MAAA,IAAA,cAAK,EAAC,IAAI,CAAC,UAAU,EAAE,CAAC,mCAAI,IAAI,CAAC;IAC5C,CAAC;IAED,eAAe;QACX,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC;IACxC,CAAC;IAED,oBAAoB;QAChB,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC;IACxE,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,mBAAmB;QACf,OAAO,IAAA,cAAK,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACjF,CAAC;IAED,gBAAgB,CAAE,MAAkB;QAChC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACxB,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC;IAC3D,CAAC;IAED,qBAAqB,CAAE,MAAkB;QACrC,IAAA,eAAM,EAAC,IAAI,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;QAClE,MAAM,CAAC,IAAI,EAAE,CAAC;IAClB,CAAC;IAED,UAAU,CAAE,QAAgB;QACxB,OAAO,CAAC,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,QAAQ,CAAC,CAAC;IAC3E,CAAC;IAED,WAAW;QACP,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,mBAAmB,CAAE,MAAkB;QACnC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC;IACjD,CAAC;IAED,wBAAwB,CAAE,MAAkB;QACxC,IAAA,eAAM,EAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;QACvE,MAAM,CAAC,IAAI,EAAE,CAAC;IAClB,CAAC;IAED,aAAa,CAAE,QAAgB;QAC3B,OAAO,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,QAAQ,CAAC,CAAC;IAChF,CAAC;IAED,cAAc;QACV,OAAO;YACH,GAAG,IAAI,CAAC,WAAW,EAAE;YACrB,GAAG,IAAI,CAAC,QAAQ,EAAE;YAClB,GAAG,IAAI,CAAC,UAAU,EAAE;SACvB,CAAC;IACN,CAAC;IAED,MAAM;QACF,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC;IACtC,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,QAAQ;QACJ,OAAO,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC;IACvC,CAAC;IAED,aAAa;QACT,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,cAAc;QACV,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;CACJ;AA1LD,8BA0LC"}
1
+ 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@@ -1,8 +1,8 @@
1
1
  import { GameControlPlayerTurn } from './game-control-player-turn';
2
2
  import { GameControlRestart } from './game-control-restart';
3
3
  import { GameMaster } from './game-master';
4
- import { GamePlayer } from './game-player';
5
- import { GamePlayerMove } from './game-player-move';
4
+ import { GamePlayer, IGamePlayerConfig } from './game-player';
5
+ import { GamePlayerExited } from './game-player-exited';
6
6
  import { GameRoom, GameRoomConfig } from './game-room';
7
7
  import { GameRound } from './game-round';
8
8
  import { GameStateMachine, StateMachineConfig } from './game-state-machine';
@@ -10,7 +10,12 @@ import { GameTable, GameTableConfig } from './game-table';
10
10
  import { GameTableSeat } from './game-table-seat';
11
11
  import { GameTableSeats } from './game-table-seats';
12
12
  import { StandardGameState } from './standard-game-state';
13
- import { BaseGameStateType } from './base-game-state.type';
14
- import { BaseMoveDataType } from './base-move-data.type';
15
- export { GameControlPlayerTurn, GameControlRestart, GameMaster, GamePlayer, GamePlayerMove, GameRoom, GameRound, GameStateMachine, StateMachineConfig, GameTable, GameTableConfig, GameTableSeat, GameTableSeats, GameRoomConfig, StandardGameState, BaseGameStateType, BaseMoveDataType, };
13
+ import { GameRoundHistoryItem } from './game-round-history-item';
14
+ import { BaseMoveData } from './base-move-data';
15
+ import { BasePlayerMove } from './base-player-move';
16
+ import { BasePlayerMoveFactory } from './base-player-move-factory';
17
+ import { GameResultHelper } from './game-result-helper';
18
+ import { GameResultEqualHelper } from './game-result-equal-helper';
19
+ import { GameResultRatingHelper } from './game-result-rating-helper';
20
+ export { GameControlPlayerTurn, GameControlRestart, GameMaster, GamePlayer, IGamePlayerConfig, GamePlayerExited, GameRoom, GameRound, GameStateMachine, StateMachineConfig, GameTable, GameTableConfig, GameTableSeat, GameTableSeats, GameRoomConfig, StandardGameState, GameRoundHistoryItem, BaseMoveData, BasePlayerMove, BasePlayerMoveFactory, GameResultHelper, GameResultEqualHelper, GameResultRatingHelper, };
16
21
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAC5E,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC1D,OAAO,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEzD,OAAO,EACH,qBAAqB,EACrB,kBAAkB,EAClB,UAAU,EACV,UAAU,EACV,cAAc,EACd,QAAQ,EACR,SAAS,EACT,gBAAgB,EAChB,kBAAkB,EAClB,SAAS,EACT,eAAe,EACf,aAAa,EACb,cAAc,EACd,cAAc,EACd,iBAAiB,EACjB,iBAAiB,EACjB,gBAAgB,GACnB,CAAA"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,eAAe,CAAC;AAC9D,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAC5E,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC1D,OAAO,EAAE,oBAAoB,EAAE,MAAM,2BAA2B,CAAC;AACjE,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAChD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,sBAAsB,EAAE,MAAM,6BAA6B,CAAC;AAErE,OAAO,EACH,qBAAqB,EACrB,kBAAkB,EAClB,UAAU,EACV,UAAU,EACV,iBAAiB,EACjB,gBAAgB,EAChB,QAAQ,EACR,SAAS,EACT,gBAAgB,EAChB,kBAAkB,EAClB,SAAS,EACT,eAAe,EACf,aAAa,EACb,cAAc,EACd,cAAc,EACd,iBAAiB,EACjB,oBAAoB,EACpB,YAAY,EACZ,cAAc,EACd,qBAAqB,EACrB,gBAAgB,EAChB,qBAAqB,EACrB,sBAAsB,GACzB,CAAA"}
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.StandardGameState = exports.GameTableSeats = exports.GameTableSeat = exports.GameTable = exports.GameStateMachine = exports.GameRound = exports.GameRoom = exports.GamePlayerMove = exports.GamePlayer = exports.GameMaster = exports.GameControlRestart = exports.GameControlPlayerTurn = void 0;
3
+ exports.GameResultRatingHelper = exports.GameResultEqualHelper = exports.GameResultHelper = exports.BasePlayerMoveFactory = exports.BasePlayerMove = exports.BaseMoveData = exports.GameRoundHistoryItem = exports.StandardGameState = exports.GameTableSeats = exports.GameTableSeat = exports.GameTable = exports.GameStateMachine = exports.GameRound = exports.GameRoom = exports.GamePlayerExited = exports.GamePlayer = exports.GameMaster = exports.GameControlRestart = exports.GameControlPlayerTurn = void 0;
4
4
  const game_control_player_turn_1 = require("./game-control-player-turn");
5
5
  Object.defineProperty(exports, "GameControlPlayerTurn", { enumerable: true, get: function () { return game_control_player_turn_1.GameControlPlayerTurn; } });
6
6
  const game_control_restart_1 = require("./game-control-restart");
@@ -9,8 +9,8 @@ const game_master_1 = require("./game-master");
9
9
  Object.defineProperty(exports, "GameMaster", { enumerable: true, get: function () { return game_master_1.GameMaster; } });
10
10
  const game_player_1 = require("./game-player");
11
11
  Object.defineProperty(exports, "GamePlayer", { enumerable: true, get: function () { return game_player_1.GamePlayer; } });
12
- const game_player_move_1 = require("./game-player-move");
13
- Object.defineProperty(exports, "GamePlayerMove", { enumerable: true, get: function () { return game_player_move_1.GamePlayerMove; } });
12
+ const game_player_exited_1 = require("./game-player-exited");
13
+ Object.defineProperty(exports, "GamePlayerExited", { enumerable: true, get: function () { return game_player_exited_1.GamePlayerExited; } });
14
14
  const game_room_1 = require("./game-room");
15
15
  Object.defineProperty(exports, "GameRoom", { enumerable: true, get: function () { return game_room_1.GameRoom; } });
16
16
  const game_round_1 = require("./game-round");
@@ -25,4 +25,18 @@ const game_table_seats_1 = require("./game-table-seats");
25
25
  Object.defineProperty(exports, "GameTableSeats", { enumerable: true, get: function () { return game_table_seats_1.GameTableSeats; } });
26
26
  const standard_game_state_1 = require("./standard-game-state");
27
27
  Object.defineProperty(exports, "StandardGameState", { enumerable: true, get: function () { return standard_game_state_1.StandardGameState; } });
28
+ const game_round_history_item_1 = require("./game-round-history-item");
29
+ Object.defineProperty(exports, "GameRoundHistoryItem", { enumerable: true, get: function () { return game_round_history_item_1.GameRoundHistoryItem; } });
30
+ const base_move_data_1 = require("./base-move-data");
31
+ Object.defineProperty(exports, "BaseMoveData", { enumerable: true, get: function () { return base_move_data_1.BaseMoveData; } });
32
+ const base_player_move_1 = require("./base-player-move");
33
+ Object.defineProperty(exports, "BasePlayerMove", { enumerable: true, get: function () { return base_player_move_1.BasePlayerMove; } });
34
+ const base_player_move_factory_1 = require("./base-player-move-factory");
35
+ Object.defineProperty(exports, "BasePlayerMoveFactory", { enumerable: true, get: function () { return base_player_move_factory_1.BasePlayerMoveFactory; } });
36
+ const game_result_helper_1 = require("./game-result-helper");
37
+ Object.defineProperty(exports, "GameResultHelper", { enumerable: true, get: function () { return game_result_helper_1.GameResultHelper; } });
38
+ const game_result_equal_helper_1 = require("./game-result-equal-helper");
39
+ Object.defineProperty(exports, "GameResultEqualHelper", { enumerable: true, get: function () { return game_result_equal_helper_1.GameResultEqualHelper; } });
40
+ const game_result_rating_helper_1 = require("./game-result-rating-helper");
41
+ Object.defineProperty(exports, "GameResultRatingHelper", { enumerable: true, get: function () { return game_result_rating_helper_1.GameResultRatingHelper; } });
28
42
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":";;;AAAA,yEAAmE;AAgB/D,sGAhBK,gDAAqB,OAgBL;AAfzB,iEAA4D;AAgBxD,mGAhBK,yCAAkB,OAgBL;AAftB,+CAA2C;AAgBvC,2FAhBK,wBAAU,OAgBL;AAfd,+CAA2C;AAgBvC,2FAhBK,wBAAU,OAgBL;AAfd,yDAAoD;AAgBhD,+FAhBK,iCAAc,OAgBL;AAflB,2CAAuD;AAgBnD,yFAhBK,oBAAQ,OAgBL;AAfZ,6CAAyC;AAgBrC,0FAhBK,sBAAS,OAgBL;AAfb,6DAA4E;AAgBxE,iGAhBK,qCAAgB,OAgBL;AAfpB,6CAA0D;AAiBtD,0FAjBK,sBAAS,OAiBL;AAhBb,uDAAkD;AAkB9C,8FAlBK,+BAAa,OAkBL;AAjBjB,yDAAoD;AAkBhD,+FAlBK,iCAAc,OAkBL;AAjBlB,+DAA0D;AAmBtD,kGAnBK,uCAAiB,OAmBL"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":";;;AAAA,yEAAmE;AAqB/D,sGArBK,gDAAqB,OAqBL;AApBzB,iEAA4D;AAqBxD,mGArBK,yCAAkB,OAqBL;AApBtB,+CAA2C;AAqBvC,2FArBK,wBAAU,OAqBL;AApBd,+CAA8D;AAqB1D,2FArBK,wBAAU,OAqBL;AApBd,6DAAwD;AAsBpD,iGAtBK,qCAAgB,OAsBL;AArBpB,2CAAuD;AAsBnD,yFAtBK,oBAAQ,OAsBL;AArBZ,6CAAyC;AAsBrC,0FAtBK,sBAAS,OAsBL;AArBb,6DAA4E;AAsBxE,iGAtBK,qCAAgB,OAsBL;AArBpB,6CAA0D;AAuBtD,0FAvBK,sBAAS,OAuBL;AAtBb,uDAAkD;AAwB9C,8FAxBK,+BAAa,OAwBL;AAvBjB,yDAAoD;AAwBhD,+FAxBK,iCAAc,OAwBL;AAvBlB,+DAA0D;AAyBtD,kGAzBK,uCAAiB,OAyBL;AAxBrB,uEAAiE;AAyB7D,qGAzBK,8CAAoB,OAyBL;AAxBxB,qDAAgD;AAyB5C,6FAzBK,6BAAY,OAyBL;AAxBhB,yDAAoD;AAyBhD,+FAzBK,iCAAc,OAyBL;AAxBlB,yEAAmE;AAyB/D,sGAzBK,gDAAqB,OAyBL;AAxBzB,6DAAwD;AAyBpD,iGAzBK,qCAAgB,OAyBL;AAxBpB,yEAAmE;AAyB/D,sGAzBK,gDAAqB,OAyBL;AAxBzB,2EAAqE;AAyBjE,uGAzBK,kDAAsB,OAyBL"}
@@ -1,11 +1,11 @@
1
+ import { IBaseMoveData } from 'jp.common.models';
1
2
  import { GamePlayer, GameRoom } from '../base';
2
- import { BaseMoveDataType } from '../base/base-move-data.type';
3
3
  export declare abstract class SimpleRoom extends GameRoom {
4
- handleWatchTheTable<T>(player: GamePlayer, tableId: string): T;
5
- handleEnterTheTable<T>(player: GamePlayer, tableId: string): T;
6
- handleExitTheTable<T>(player: GamePlayer, tableId: string): T;
7
- handleMoveOnTheTable<T>(player: GamePlayer, tableId: string, moveData: BaseMoveDataType): T;
8
- handleFinishRound(): void;
9
- handleRestartRound(): void;
4
+ handleWatchTheTable(player: GamePlayer, tableId: string): void;
5
+ handleEnterTheTable(player: GamePlayer, tableId: string): void;
6
+ handleExitTheTable(player: GamePlayer, tableId: string): void;
7
+ handleMoveOnTheTable(player: GamePlayer, tableId: string, moveData: IBaseMoveData): void;
8
+ handleRestartTable(tableId: string): void;
9
+ handleTechBreakOn(): void;
10
10
  }
11
11
  //# sourceMappingURL=simple-room.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"simple-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAC/C,OAAO,EAAE,gBAAgB,EAAE,MAAM,6BAA6B,CAAC;AAE/D,8BAAsB,UAAW,SAAQ,QAAQ;IAC7C,mBAAmB,CAAC,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,GAAG,CAAC;IAI9D,mBAAmB,CAAC,CAAC,EAAG,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,GAAG,CAAC;IAI/D,kBAAkB,CAAC,CAAC,EAAG,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,GAAG,CAAC;IAI9D,oBAAoB,CAAC,CAAC,EAAG,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,gBAAgB,GAAG,CAAC;IAI5F,iBAAiB;IAIjB,kBAAkB;CAErB"}
1
+ {"version":3,"file":"simple-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAEjD,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAC;AAE/C,8BAAsB,UAAW,SAAQ,QAAQ;IAC7C,mBAAmB,CAAC,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAI9D,mBAAmB,CAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAI/D,kBAAkB,CAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAI9D,oBAAoB,CAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,GAAG,IAAI;IAIzF,kBAAkB,CAAE,OAAO,EAAE,MAAM,GAAG,IAAI;IAI1C,iBAAiB,IAAK,IAAI;CAG7B"}
@@ -17,12 +17,13 @@ class SimpleRoom extends base_1.GameRoom {
17
17
  }
18
18
  handleMoveOnTheTable(player, tableId, moveData) {
19
19
  var _a;
20
- return (_a = this.getMasterById(tableId)) === null || _a === void 0 ? void 0 : _a.onHandleMove(player, moveData);
20
+ return (_a = this.getMasterById(tableId)) === null || _a === void 0 ? void 0 : _a.moveOnTheTable(player, moveData);
21
21
  }
22
- handleFinishRound() {
23
- // save users balances
22
+ handleRestartTable(tableId) {
23
+ return this.restartTable(tableId);
24
24
  }
25
- handleRestartRound() {
25
+ handleTechBreakOn() {
26
+ this.techBreakOn();
26
27
  }
27
28
  }
28
29
  exports.SimpleRoom = SimpleRoom;
@@ -1 +1 @@
1
- {"version":3,"file":"simple-room.js","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":";;;AAAA,kCAA+C;AAG/C,MAAsB,UAAW,SAAQ,eAAQ;IAC7C,mBAAmB,CAAI,MAAkB,EAAE,OAAe;;QACtD,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,aAAa,CAAI,MAAM,CAAC,CAAC;IACjE,CAAC;IAED,mBAAmB,CAAK,MAAkB,EAAE,OAAe;;QACvD,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,aAAa,CAAI,MAAM,CAAC,CAAC;IACjE,CAAC;IAED,kBAAkB,CAAK,MAAkB,EAAE,OAAe;;QACtD,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,YAAY,CAAI,MAAM,CAAC,CAAC;IAChE,CAAC;IAED,oBAAoB,CAAK,MAAkB,EAAE,OAAe,EAAE,QAA0B;;QACpF,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,YAAY,CAAI,MAAM,EAAE,QAAQ,CAAC,CAAC;IAC1E,CAAC;IAED,iBAAiB;QACb,sBAAsB;IAC1B,CAAC;IAED,kBAAkB;IAClB,CAAC;CACJ;AAvBD,gCAuBC"}
1
+ {"version":3,"file":"simple-room.js","sourceRoot":"","sources":["../../src/base-rooms/simple-room.ts"],"names":[],"mappings":";;;AAEA,kCAA+C;AAE/C,MAAsB,UAAW,SAAQ,eAAQ;IAC7C,mBAAmB,CAAC,MAAkB,EAAE,OAAe;;QACnD,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,aAAa,CAAC,MAAM,CAAC,CAAC;IAC9D,CAAC;IAED,mBAAmB,CAAE,MAAkB,EAAE,OAAe;;QACpD,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,aAAa,CAAC,MAAM,CAAC,CAAC;IAC9D,CAAC;IAED,kBAAkB,CAAE,MAAkB,EAAE,OAAe;;QACnD,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,YAAY,CAAC,MAAM,CAAC,CAAC;IAC7D,CAAC;IAED,oBAAoB,CAAE,MAAkB,EAAE,OAAe,EAAE,QAAuB;;QAC9E,OAAO,MAAA,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,0CAAE,cAAc,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IACzE,CAAC;IAED,kBAAkB,CAAE,OAAe;QAC/B,OAAO,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;IACtC,CAAC;IAED,iBAAiB;QACb,IAAI,CAAC,WAAW,EAAE,CAAC;IACvB,CAAC;CACJ;AAxBD,gCAwBC"}
@@ -15,7 +15,7 @@ export declare class TournamentState extends GameStateMachine {
15
15
  isWaiting(): boolean;
16
16
  isCancelled(): boolean;
17
17
  isInProgress(): boolean;
18
- isFinished(): boolean;
18
+ isFinish(): boolean;
19
19
  toStart(): void;
20
20
  toFinish(): void;
21
21
  toCancel(): void;
@@ -1 +1 @@
1
- {"version":3,"file":"tournament-state.d.ts","sourceRoot":"","sources":["../../src/base-rooms/tournament-state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAsB,MAAM,SAAS,CAAC;AAE/D,oBAAY,4BAA4B;IACpC,uBAAuB,4BAA4B;IACnD,iBAAiB,sBAAsB;IACvC,cAAc,mBAAmB;IACjC,eAAe,oBAAoB;CACtC;AAED,oBAAY,6BAA6B;IACrC,YAAY,iBAAiB;IAC7B,aAAa,kBAAkB;IAC/B,aAAa,kBAAkB;CAClC;AAgCD,qBAAa,eAAgB,SAAQ,gBAAgB;;IAKjD,SAAS;IAIT,WAAW;IAIX,YAAY;IAIZ,UAAU;IAIV,OAAO;IAIP,QAAQ;IAIR,QAAQ;CAGX"}
1
+ {"version":3,"file":"tournament-state.d.ts","sourceRoot":"","sources":["../../src/base-rooms/tournament-state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAsB,MAAM,SAAS,CAAC;AAE/D,oBAAY,4BAA4B;IACpC,uBAAuB,4BAA4B;IACnD,iBAAiB,sBAAsB;IACvC,cAAc,mBAAmB;IACjC,eAAe,oBAAoB;CACtC;AAED,oBAAY,6BAA6B;IACrC,YAAY,iBAAiB;IAC7B,aAAa,kBAAkB;IAC/B,aAAa,kBAAkB;CAClC;AAgCD,qBAAa,eAAgB,SAAQ,gBAAgB;;IAKjD,SAAS;IAIT,WAAW;IAIX,YAAY;IAIZ,QAAQ;IAIR,OAAO;IAIP,QAAQ;IAIR,QAAQ;CAGX"}
@@ -46,7 +46,7 @@ class TournamentState extends base_1.GameStateMachine {
46
46
  isInProgress() {
47
47
  return this.getCurrentState() === TournamentStateMachineStates.STATE_IN_PROGRESS;
48
48
  }
49
- isFinished() {
49
+ isFinish() {
50
50
  return this.getCurrentState() === TournamentStateMachineStates.STATE_FINISHED;
51
51
  }
52
52
  toStart() {
@@ -1 +1 @@
1
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