jp.ms.common.engine 1.0.20 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/dist/base/base-figure-type.enum.d.ts +4 -0
  2. package/dist/base/base-figure-type.enum.d.ts.map +1 -0
  3. package/dist/base/base-figure-type.enum.js +8 -0
  4. package/dist/base/base-figure-type.enum.js.map +1 -0
  5. package/dist/base/base-figure.d.ts +10 -0
  6. package/dist/base/base-figure.d.ts.map +1 -0
  7. package/dist/base/base-figure.js +20 -0
  8. package/dist/base/base-figure.js.map +1 -0
  9. package/dist/base/base-move-data.d.ts +7 -0
  10. package/dist/base/base-move-data.d.ts.map +1 -0
  11. package/dist/base/base-move-data.js +13 -0
  12. package/dist/base/base-move-data.js.map +1 -0
  13. package/dist/base/base-player-move-factory.d.ts +10 -0
  14. package/dist/base/base-player-move-factory.d.ts.map +1 -0
  15. package/dist/base/base-player-move-factory.js +13 -0
  16. package/dist/base/base-player-move-factory.js.map +1 -0
  17. package/dist/base/base-player-move.d.ts +17 -0
  18. package/dist/base/base-player-move.d.ts.map +1 -0
  19. package/dist/base/base-player-move.js +24 -0
  20. package/dist/base/base-player-move.js.map +1 -0
  21. package/dist/base/game-control-player-turn.d.ts +1 -0
  22. package/dist/base/game-control-player-turn.d.ts.map +1 -1
  23. package/dist/base/game-control-player-turn.js +6 -0
  24. package/dist/base/game-control-player-turn.js.map +1 -1
  25. package/dist/base/game-control-restart.d.ts +1 -0
  26. package/dist/base/game-control-restart.d.ts.map +1 -1
  27. package/dist/base/game-control-restart.js +5 -0
  28. package/dist/base/game-control-restart.js.map +1 -1
  29. package/dist/base/game-master.d.ts +94 -30
  30. package/dist/base/game-master.d.ts.map +1 -1
  31. package/dist/base/game-master.js +351 -55
  32. package/dist/base/game-master.js.map +1 -1
  33. package/dist/base/game-player-connections-helper.d.ts +3 -12
  34. package/dist/base/game-player-connections-helper.d.ts.map +1 -1
  35. package/dist/base/game-player-connections-helper.js +10 -16
  36. package/dist/base/game-player-connections-helper.js.map +1 -1
  37. package/dist/base/game-player-exited.d.ts +15 -0
  38. package/dist/base/game-player-exited.d.ts.map +1 -0
  39. package/dist/base/game-player-exited.js +29 -0
  40. package/dist/base/game-player-exited.js.map +1 -0
  41. package/dist/base/game-player.d.ts +76 -45
  42. package/dist/base/game-player.d.ts.map +1 -1
  43. package/dist/base/game-player.js +164 -98
  44. package/dist/base/game-player.js.map +1 -1
  45. package/dist/base/game-result-equal-helper.d.ts +6 -0
  46. package/dist/base/game-result-equal-helper.d.ts.map +1 -0
  47. package/dist/base/game-result-equal-helper.js +19 -0
  48. package/dist/base/game-result-equal-helper.js.map +1 -0
  49. package/dist/base/game-result-helper.d.ts +13 -0
  50. package/dist/base/game-result-helper.d.ts.map +1 -0
  51. package/dist/base/game-result-helper.js +24 -0
  52. package/dist/base/game-result-helper.js.map +1 -0
  53. package/dist/base/game-result-rating-helper.d.ts +18 -0
  54. package/dist/base/game-result-rating-helper.d.ts.map +1 -0
  55. package/dist/base/game-result-rating-helper.js +32 -0
  56. package/dist/base/game-result-rating-helper.js.map +1 -0
  57. package/dist/base/game-room.d.ts +38 -7
  58. package/dist/base/game-room.d.ts.map +1 -1
  59. package/dist/base/game-room.js +67 -10
  60. package/dist/base/game-room.js.map +1 -1
  61. package/dist/base/game-round-history-item.d.ts +25 -0
  62. package/dist/base/game-round-history-item.d.ts.map +1 -0
  63. package/dist/base/game-round-history-item.enum.d.ts +7 -0
  64. package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
  65. package/dist/base/game-round-history-item.enum.js +11 -0
  66. package/dist/base/game-round-history-item.enum.js.map +1 -0
  67. package/dist/base/game-round-history-item.js +52 -0
  68. package/dist/base/game-round-history-item.js.map +1 -0
  69. package/dist/base/game-round.d.ts +16 -9
  70. package/dist/base/game-round.d.ts.map +1 -1
  71. package/dist/base/game-round.js +34 -0
  72. package/dist/base/game-round.js.map +1 -1
  73. package/dist/base/game-state-machine.d.ts +5 -0
  74. package/dist/base/game-state-machine.d.ts.map +1 -1
  75. package/dist/base/game-state-machine.js.map +1 -1
  76. package/dist/base/game-table-seat.d.ts +10 -3
  77. package/dist/base/game-table-seat.d.ts.map +1 -1
  78. package/dist/base/game-table-seat.js +43 -2
  79. package/dist/base/game-table-seat.js.map +1 -1
  80. package/dist/base/game-table-seats.d.ts +4 -6
  81. package/dist/base/game-table-seats.d.ts.map +1 -1
  82. package/dist/base/game-table-seats.js +13 -27
  83. package/dist/base/game-table-seats.js.map +1 -1
  84. package/dist/base/game-table.d.ts +24 -21
  85. package/dist/base/game-table.d.ts.map +1 -1
  86. package/dist/base/game-table.js +72 -42
  87. package/dist/base/game-table.js.map +1 -1
  88. package/dist/base/index.d.ts +10 -5
  89. package/dist/base/index.d.ts.map +1 -1
  90. package/dist/base/index.js +17 -3
  91. package/dist/base/index.js.map +1 -1
  92. package/dist/base-rooms/simple-room.d.ts +7 -7
  93. package/dist/base-rooms/simple-room.d.ts.map +1 -1
  94. package/dist/base-rooms/simple-room.js +5 -4
  95. package/dist/base-rooms/simple-room.js.map +1 -1
  96. package/dist/base-rooms/tournament-state.d.ts +1 -1
  97. package/dist/base-rooms/tournament-state.d.ts.map +1 -1
  98. package/dist/base-rooms/tournament-state.js +1 -1
  99. package/dist/base-rooms/tournament-state.js.map +1 -1
  100. package/dist/cards-game/cards/card.d.ts +14 -14
  101. package/dist/cards-game/cards/card.d.ts.map +1 -1
  102. package/dist/cards-game/cards/card.js +36 -17
  103. package/dist/cards-game/cards/card.js.map +1 -1
  104. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
  105. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
  106. package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
  107. package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
  108. package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
  109. package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
  110. package/dist/cards-game/cards-deck/cards-deck.js +84 -0
  111. package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
  112. package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
  113. package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
  114. package/dist/cards-game/cards-deck/types/deck12.js +19 -0
  115. package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
  116. package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
  117. package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
  118. package/dist/cards-game/cards-deck/types/deck24.js +31 -0
  119. package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
  120. package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
  121. package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
  122. package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
  123. package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
  124. package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
  125. package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
  126. package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
  127. package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
  128. package/dist/cards-game/cards-game-master.d.ts +16 -5
  129. package/dist/cards-game/cards-game-master.d.ts.map +1 -1
  130. package/dist/cards-game/cards-game-master.js +49 -20
  131. package/dist/cards-game/cards-game-master.js.map +1 -1
  132. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
  133. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
  134. package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
  135. package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
  136. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
  137. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
  138. package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
  139. package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
  140. package/dist/cards-game/cards-player.d.ts +17 -5
  141. package/dist/cards-game/cards-player.d.ts.map +1 -1
  142. package/dist/cards-game/cards-player.js +51 -11
  143. package/dist/cards-game/cards-player.js.map +1 -1
  144. package/dist/cards-game/index.d.ts +6 -3
  145. package/dist/cards-game/index.d.ts.map +1 -1
  146. package/dist/cards-game/index.js +9 -3
  147. package/dist/cards-game/index.js.map +1 -1
  148. package/dist/events/base/base-game.event.d.ts +3 -0
  149. package/dist/events/base/base-game.event.d.ts.map +1 -0
  150. package/dist/events/base/base-game.event.js +7 -0
  151. package/dist/events/base/base-game.event.js.map +1 -0
  152. package/dist/events/base/game-player.event.d.ts +11 -0
  153. package/dist/events/base/game-player.event.d.ts.map +1 -0
  154. package/dist/events/base/game-player.event.js +23 -0
  155. package/dist/events/base/game-player.event.js.map +1 -0
  156. package/dist/events/base/game-room.event.d.ts +8 -0
  157. package/dist/events/base/game-room.event.d.ts.map +1 -0
  158. package/dist/events/base/game-room.event.js +15 -0
  159. package/dist/events/base/game-room.event.js.map +1 -0
  160. package/dist/events/base/game-table.event.d.ts +8 -0
  161. package/dist/events/base/game-table.event.d.ts.map +1 -0
  162. package/dist/events/base/game-table.event.js +15 -0
  163. package/dist/events/base/game-table.event.js.map +1 -0
  164. package/dist/events/game/game-player-activate.event.d.ts +4 -0
  165. package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
  166. package/dist/events/game/game-player-activate.event.js +8 -0
  167. package/dist/events/game/game-player-activate.event.js.map +1 -0
  168. package/dist/events/game/game-player-activated.event.d.ts +4 -0
  169. package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
  170. package/dist/events/game/game-player-activated.event.js +8 -0
  171. package/dist/events/game/game-player-activated.event.js.map +1 -0
  172. package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
  173. package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
  174. package/dist/events/game/game-player-deactivate.event.js +8 -0
  175. package/dist/events/game/game-player-deactivate.event.js.map +1 -0
  176. package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
  177. package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
  178. package/dist/events/game/game-player-deactivated.event.js +8 -0
  179. package/dist/events/game/game-player-deactivated.event.js.map +1 -0
  180. package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
  181. package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
  182. package/dist/events/game/game-player-enter-the-table.event.js +8 -0
  183. package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
  184. package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
  185. package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
  186. package/dist/events/game/game-player-entered-the-table.event.js +8 -0
  187. package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
  188. package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
  189. package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
  190. package/dist/events/game/game-player-exit-the-table.event.js +8 -0
  191. package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
  192. package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
  193. package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
  194. package/dist/events/game/game-player-exited-the-table.event.js +8 -0
  195. package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
  196. package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
  197. package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
  198. package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
  199. package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
  200. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
  201. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
  202. package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
  203. package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
  204. package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
  205. package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
  206. package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
  207. package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
  208. package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
  209. package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
  210. package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
  211. package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
  212. package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
  213. package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
  214. package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
  215. package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
  216. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
  217. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
  218. package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
  219. package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
  220. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
  221. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
  222. package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
  223. package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
  224. package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
  225. package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
  226. package/dist/events/game/game-player-watch-the-table.event.js +8 -0
  227. package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
  228. package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
  229. package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
  230. package/dist/events/game/game-player-watched-the-table.event.js +8 -0
  231. package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
  232. package/dist/events/game/game-room-room-created.event.d.ts +4 -0
  233. package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
  234. package/dist/events/game/game-room-room-created.event.js +8 -0
  235. package/dist/events/game/game-room-room-created.event.js.map +1 -0
  236. package/dist/events/game/game-table-finish.event.d.ts +4 -0
  237. package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
  238. package/dist/events/game/game-table-finish.event.js +8 -0
  239. package/dist/events/game/game-table-finish.event.js.map +1 -0
  240. package/dist/events/game/game-table-finished.event.d.ts +4 -0
  241. package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
  242. package/dist/events/game/game-table-finished.event.js +8 -0
  243. package/dist/events/game/game-table-finished.event.js.map +1 -0
  244. package/dist/events/game/game-table-master-created.event.d.ts +4 -0
  245. package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
  246. package/dist/events/game/game-table-master-created.event.js +8 -0
  247. package/dist/events/game/game-table-master-created.event.js.map +1 -0
  248. package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
  249. package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
  250. package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
  251. package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
  252. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
  253. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
  254. package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
  255. package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
  256. package/dist/events/game/game-table-restart.event.d.ts +4 -0
  257. package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
  258. package/dist/events/game/game-table-restart.event.js +8 -0
  259. package/dist/events/game/game-table-restart.event.js.map +1 -0
  260. package/dist/events/game/game-table-restarted.event.d.ts +4 -0
  261. package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
  262. package/dist/events/game/game-table-restarted.event.js +8 -0
  263. package/dist/events/game/game-table-restarted.event.js.map +1 -0
  264. package/dist/events/game/game-table-start.event.d.ts +4 -0
  265. package/dist/events/game/game-table-start.event.d.ts.map +1 -0
  266. package/dist/events/game/game-table-start.event.js +8 -0
  267. package/dist/events/game/game-table-start.event.js.map +1 -0
  268. package/dist/events/game/game-table-started.event.d.ts +4 -0
  269. package/dist/events/game/game-table-started.event.d.ts.map +1 -0
  270. package/dist/events/game/game-table-started.event.js +8 -0
  271. package/dist/events/game/game-table-started.event.js.map +1 -0
  272. package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
  273. package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
  274. package/dist/events/game/game-table-turn-finish.event.js +8 -0
  275. package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
  276. package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
  277. package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
  278. package/dist/events/game/game-table-turn-finished.event.js +8 -0
  279. package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
  280. package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
  281. package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
  282. package/dist/events/game/game-table-turn-start.event.js +8 -0
  283. package/dist/events/game/game-table-turn-start.event.js.map +1 -0
  284. package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
  285. package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
  286. package/dist/events/game/game-table-turn-started.event.js +8 -0
  287. package/dist/events/game/game-table-turn-started.event.js.map +1 -0
  288. package/dist/events/game/game-table-wait.event.d.ts +4 -0
  289. package/dist/events/game/game-table-wait.event.d.ts.map +1 -0
  290. package/dist/events/game/game-table-wait.event.js +8 -0
  291. package/dist/events/game/game-table-wait.event.js.map +1 -0
  292. package/dist/events/game/game-table-waited.event.d.ts +4 -0
  293. package/dist/events/game/game-table-waited.event.d.ts.map +1 -0
  294. package/dist/events/game/game-table-waited.event.js +8 -0
  295. package/dist/events/game/game-table-waited.event.js.map +1 -0
  296. package/dist/events/index.d.ts +40 -0
  297. package/dist/events/index.d.ts.map +1 -0
  298. package/dist/events/index.js +82 -0
  299. package/dist/events/index.js.map +1 -0
  300. package/dist/events/ws/base-ws-event.d.ts +3 -0
  301. package/dist/events/ws/base-ws-event.d.ts.map +1 -0
  302. package/dist/events/ws/base-ws-event.js +7 -0
  303. package/dist/events/ws/base-ws-event.js.map +1 -0
  304. package/dist/events/ws/ws-event.d.ts +8 -0
  305. package/dist/events/ws/ws-event.d.ts.map +1 -0
  306. package/dist/events/ws/ws-event.enum.d.ts +6 -0
  307. package/dist/events/ws/ws-event.enum.d.ts.map +1 -0
  308. package/dist/events/ws/ws-event.enum.js +10 -0
  309. package/dist/events/ws/ws-event.enum.js.map +1 -0
  310. package/dist/events/ws/ws-event.js +14 -0
  311. package/dist/events/ws/ws-event.js.map +1 -0
  312. package/dist/exceptions/index.d.ts +4 -0
  313. package/dist/exceptions/index.d.ts.map +1 -0
  314. package/dist/exceptions/index.js +10 -0
  315. package/dist/exceptions/index.js.map +1 -0
  316. package/dist/exceptions/not-active-player-move.exception.d.ts +5 -0
  317. package/dist/exceptions/not-active-player-move.exception.d.ts.map +1 -0
  318. package/dist/exceptions/not-active-player-move.exception.js +13 -0
  319. package/dist/exceptions/not-active-player-move.exception.js.map +1 -0
  320. package/dist/exceptions/not-implemented.exception.d.ts +5 -0
  321. package/dist/exceptions/not-implemented.exception.d.ts.map +1 -0
  322. package/dist/exceptions/not-implemented.exception.js +13 -0
  323. package/dist/exceptions/not-implemented.exception.js.map +1 -0
  324. package/dist/exceptions/not-valid-player-move.exception.d.ts +5 -0
  325. package/dist/exceptions/not-valid-player-move.exception.d.ts.map +1 -0
  326. package/dist/exceptions/not-valid-player-move.exception.js +13 -0
  327. package/dist/exceptions/not-valid-player-move.exception.js.map +1 -0
  328. package/dist/exceptions/player-has-no-possible-move.exception.d.ts +5 -0
  329. package/dist/exceptions/player-has-no-possible-move.exception.d.ts.map +1 -0
  330. package/dist/exceptions/player-has-no-possible-move.exception.js +13 -0
  331. package/dist/exceptions/player-has-no-possible-move.exception.js.map +1 -0
  332. package/dist/index.d.ts +3 -0
  333. package/dist/index.d.ts.map +1 -1
  334. package/dist/index.js +3 -1
  335. package/dist/index.js.map +1 -1
  336. package/dist/level-helper/base-game-level-helper.d.ts +16 -0
  337. package/dist/level-helper/base-game-level-helper.d.ts.map +1 -0
  338. package/dist/level-helper/base-game-level-helper.js +60 -0
  339. package/dist/level-helper/base-game-level-helper.js.map +1 -0
  340. package/dist/level-helper/experiences-amount.enum.d.ts +6 -0
  341. package/dist/level-helper/experiences-amount.enum.d.ts.map +1 -0
  342. package/dist/level-helper/experiences-amount.enum.js +10 -0
  343. package/dist/level-helper/experiences-amount.enum.js.map +1 -0
  344. package/dist/level-helper/experiences-level-edge.enum.d.ts +5 -0
  345. package/dist/level-helper/experiences-level-edge.enum.d.ts.map +1 -0
  346. package/dist/level-helper/experiences-level-edge.enum.js +9 -0
  347. package/dist/level-helper/experiences-level-edge.enum.js.map +1 -0
  348. package/dist/level-helper/experiences-level-rank.enum.d.ts +6 -0
  349. package/dist/level-helper/experiences-level-rank.enum.d.ts.map +1 -0
  350. package/dist/level-helper/experiences-level-rank.enum.js +10 -0
  351. package/dist/level-helper/experiences-level-rank.enum.js.map +1 -0
  352. package/dist/level-helper/index.d.ts +4 -0
  353. package/dist/level-helper/index.d.ts.map +1 -0
  354. package/dist/level-helper/index.js +10 -0
  355. package/dist/level-helper/index.js.map +1 -0
  356. package/dist/strategies/index.d.ts +4 -0
  357. package/dist/strategies/index.d.ts.map +1 -0
  358. package/dist/strategies/index.js +8 -0
  359. package/dist/strategies/index.js.map +1 -0
  360. package/dist/strategies/max-players-strategy.d.ts +6 -0
  361. package/dist/strategies/max-players-strategy.d.ts.map +1 -0
  362. package/dist/strategies/max-players-strategy.js +10 -0
  363. package/dist/strategies/max-players-strategy.js.map +1 -0
  364. package/dist/strategies/min-players-strategy.d.ts +6 -0
  365. package/dist/strategies/min-players-strategy.d.ts.map +1 -0
  366. package/dist/strategies/min-players-strategy.js +10 -0
  367. package/dist/strategies/min-players-strategy.js.map +1 -0
  368. package/dist/strategies/start-strategy-interface.d.ts +5 -0
  369. package/dist/strategies/start-strategy-interface.d.ts.map +1 -0
  370. package/dist/{base/base-move-data.type.js → strategies/start-strategy-interface.js} +1 -1
  371. package/dist/strategies/start-strategy-interface.js.map +1 -0
  372. package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +1 -1
  373. package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -1
  374. package/dist/tests/just-black-jack/domain/black-jack-dealer.js +10 -2
  375. package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -1
  376. package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +14 -25
  377. package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -1
  378. package/dist/tests/just-black-jack/domain/black-jack-game-master.js +46 -61
  379. package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -1
  380. package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts +8 -0
  381. package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts.map +1 -0
  382. package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js +16 -0
  383. package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js.map +1 -0
  384. package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts +7 -0
  385. package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts.map +1 -0
  386. package/dist/tests/just-black-jack/domain/black-jack-move-data.js +15 -0
  387. package/dist/tests/just-black-jack/domain/black-jack-move-data.js.map +1 -0
  388. package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts +5 -0
  389. package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts.map +1 -0
  390. package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js +9 -0
  391. package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js.map +1 -0
  392. package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +6 -4
  393. package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -1
  394. package/dist/tests/just-black-jack/domain/black-jack-player.js +10 -7
  395. package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -1
  396. package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts +7 -0
  397. package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts.map +1 -0
  398. package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js +25 -0
  399. package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js.map +1 -0
  400. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts +6 -0
  401. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts.map +1 -0
  402. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js +14 -0
  403. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js.map +1 -0
  404. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts +6 -0
  405. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts.map +1 -0
  406. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js +14 -0
  407. package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js.map +1 -0
  408. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -1
  409. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +1 -2
  410. package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -1
  411. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +240 -20
  412. package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -1
  413. package/dist/tests/just-black-jack/tests/common.d.ts +0 -6
  414. package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -1
  415. package/dist/tests/just-black-jack/tests/common.js +19 -9
  416. package/dist/tests/just-black-jack/tests/common.js.map +1 -1
  417. package/dist/utils/circle-list.d.ts +9 -13
  418. package/dist/utils/circle-list.d.ts.map +1 -1
  419. package/dist/utils/circle-list.js +11 -20
  420. package/dist/utils/circle-list.js.map +1 -1
  421. package/dist/utils/tests/circle-list.test.d.ts +5 -1
  422. package/dist/utils/tests/circle-list.test.d.ts.map +1 -1
  423. package/dist/utils/tests/circle-list.test.js +21 -13
  424. package/dist/utils/tests/circle-list.test.js.map +1 -1
  425. package/dist/utils/timer.d.ts +2 -0
  426. package/dist/utils/timer.d.ts.map +1 -0
  427. package/dist/utils/timer.js +16 -0
  428. package/dist/utils/timer.js.map +1 -0
  429. package/package.json +3 -1
  430. package/src/base/base-figure-type.enum.ts +3 -0
  431. package/src/base/base-figure.ts +23 -0
  432. package/src/base/base-move-data.ts +13 -0
  433. package/src/base/base-player-move-factory.ts +18 -0
  434. package/src/base/base-player-move.ts +37 -0
  435. package/src/base/game-control-player-turn.ts +7 -1
  436. package/src/base/game-control-restart.ts +7 -1
  437. package/src/base/game-master.ts +525 -107
  438. package/src/base/game-player-connections-helper.ts +12 -20
  439. package/src/base/game-player-exited.ts +37 -0
  440. package/src/base/game-player.ts +230 -122
  441. package/src/base/game-result-equal-helper.ts +17 -0
  442. package/src/base/game-result-helper.ts +36 -0
  443. package/src/base/game-result-rating-helper.ts +44 -0
  444. package/src/base/game-room.ts +105 -18
  445. package/src/base/game-round-history-item.enum.ts +6 -0
  446. package/src/base/game-round-history-item.ts +110 -0
  447. package/src/base/game-round.ts +56 -10
  448. package/src/base/game-state-machine.ts +10 -0
  449. package/src/base/game-table-seat.ts +57 -6
  450. package/src/base/game-table-seats.ts +14 -29
  451. package/src/base/game-table.ts +92 -59
  452. package/src/base/index.ts +18 -7
  453. package/src/base-rooms/simple-room.ts +14 -12
  454. package/src/base-rooms/tournament-state.ts +1 -1
  455. package/src/cards-game/cards/card.ts +50 -28
  456. package/src/cards-game/cards-deck/cards-deck-type.enum.ts +8 -0
  457. package/src/cards-game/cards-deck/cards-deck.ts +105 -0
  458. package/src/cards-game/cards-deck/types/deck12.ts +32 -0
  459. package/src/cards-game/cards-deck/types/deck24.ts +56 -0
  460. package/src/cards-game/{cards → cards-deck/types}/deck36.ts +1 -1
  461. package/src/cards-game/{cards → cards-deck/types}/deck52.ts +1 -1
  462. package/src/cards-game/cards-game-master.ts +64 -27
  463. package/src/cards-game/cards-pairs/card-pair-slot.ts +73 -0
  464. package/src/cards-game/cards-pairs/card-pair-slots.ts +104 -0
  465. package/src/cards-game/cards-player.ts +68 -20
  466. package/src/cards-game/index.ts +8 -2
  467. package/src/events/base/base-game.event.ts +1 -0
  468. package/src/events/base/game-player.event.ts +26 -0
  469. package/src/events/base/game-room.event.ts +16 -0
  470. package/src/events/base/game-table.event.ts +16 -0
  471. package/src/events/game/game-player-activate.event.ts +3 -0
  472. package/src/events/game/game-player-activated.event.ts +3 -0
  473. package/src/events/game/game-player-deactivate.event.ts +3 -0
  474. package/src/events/game/game-player-deactivated.event.ts +3 -0
  475. package/src/events/game/game-player-enter-the-table.event.ts +3 -0
  476. package/src/events/game/game-player-entered-the-table.event.ts +3 -0
  477. package/src/events/game/game-player-exit-the-table.event.ts +3 -0
  478. package/src/events/game/game-player-exited-the-table.event.ts +3 -0
  479. package/src/events/game/game-player-kick-out-the-table.event.ts +3 -0
  480. package/src/events/game/game-player-kicked-out-the-table.event.ts +3 -0
  481. package/src/events/game/game-player-move-on-the-table.event.ts +3 -0
  482. package/src/events/game/game-player-moved-on-the-table.event.ts +3 -0
  483. package/src/events/game/game-player-turn-timer-executed.event.ts +3 -0
  484. package/src/events/game/game-player-turn-timer-set-off.event.ts +3 -0
  485. package/src/events/game/game-player-turn-timer-set-on.event.ts +3 -0
  486. package/src/events/game/game-player-watch-the-table.event.ts +3 -0
  487. package/src/events/game/game-player-watched-the-table.event.ts +3 -0
  488. package/src/events/game/game-room-room-created.event.ts +3 -0
  489. package/src/events/game/game-table-finish.event.ts +3 -0
  490. package/src/events/game/game-table-finished.event.ts +3 -0
  491. package/src/events/game/game-table-master-created.event.ts +3 -0
  492. package/src/events/game/game-table-restart-timer-executed.event.ts +3 -0
  493. package/src/events/game/game-table-restart-timer-set-on.event.ts +3 -0
  494. package/src/events/game/game-table-restart.event.ts +3 -0
  495. package/src/events/game/game-table-restarted.event.ts +3 -0
  496. package/src/events/game/game-table-start.event.ts +3 -0
  497. package/src/events/game/game-table-started.event.ts +3 -0
  498. package/src/events/game/game-table-turn-finish.event.ts +3 -0
  499. package/src/events/game/game-table-turn-finished.event.ts +3 -0
  500. package/src/events/game/game-table-turn-start.event.ts +3 -0
  501. package/src/events/game/game-table-turn-started.event.ts +3 -0
  502. package/src/events/game/game-table-wait.event.ts +3 -0
  503. package/src/events/game/game-table-waited.event.ts +3 -0
  504. package/src/events/index.ts +40 -0
  505. package/src/events/ws/base-ws-event.ts +1 -0
  506. package/src/events/ws/ws-event.enum.ts +5 -0
  507. package/src/events/ws/ws-event.ts +14 -0
  508. package/src/exceptions/index.ts +3 -0
  509. package/src/exceptions/not-active-player-move.exception.ts +10 -0
  510. package/src/exceptions/not-implemented.exception.ts +10 -0
  511. package/src/exceptions/not-valid-player-move.exception.ts +10 -0
  512. package/src/exceptions/player-has-no-possible-move.exception.ts +10 -0
  513. package/src/index.ts +3 -1
  514. package/src/level-helper/base-game-level-helper.ts +74 -0
  515. package/src/level-helper/experiences-amount.enum.ts +5 -0
  516. package/src/level-helper/experiences-level-edge.enum.ts +4 -0
  517. package/src/level-helper/experiences-level-rank.enum.ts +5 -0
  518. package/src/level-helper/index.ts +3 -0
  519. package/src/strategies/index.ts +3 -0
  520. package/src/strategies/max-players-strategy.ts +8 -0
  521. package/src/strategies/min-players-strategy.ts +8 -0
  522. package/src/strategies/start-strategy-interface.ts +5 -0
  523. package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -10
  524. package/src/tests/just-black-jack/domain/black-jack-game-master.ts +53 -76
  525. package/src/tests/just-black-jack/domain/black-jack-game-result-helper.ts +15 -0
  526. package/src/tests/just-black-jack/domain/black-jack-move-data.ts +14 -0
  527. package/src/tests/just-black-jack/domain/black-jack-player-actions.enum.ts +4 -0
  528. package/src/tests/just-black-jack/domain/black-jack-player.ts +19 -19
  529. package/src/tests/just-black-jack/domain/moves/black-jack-move-factory.ts +24 -0
  530. package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.ts +12 -0
  531. package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.ts +13 -0
  532. package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +3 -4
  533. package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +392 -75
  534. package/src/tests/just-black-jack/tests/common.ts +20 -56
  535. package/src/utils/circle-list.ts +27 -39
  536. package/src/utils/tests/circle-list.test.ts +14 -9
  537. package/src/utils/timer.ts +14 -0
  538. package/dist/base/base-game-state.type.d.ts +0 -8
  539. package/dist/base/base-game-state.type.d.ts.map +0 -1
  540. package/dist/base/base-game-state.type.js +0 -3
  541. package/dist/base/base-game-state.type.js.map +0 -1
  542. package/dist/base/base-move-data.type.d.ts +0 -4
  543. package/dist/base/base-move-data.type.d.ts.map +0 -1
  544. package/dist/base/base-move-data.type.js.map +0 -1
  545. package/dist/base/game-player-move.d.ts +0 -13
  546. package/dist/base/game-player-move.d.ts.map +0 -1
  547. package/dist/base/game-player-move.js +0 -28
  548. package/dist/base/game-player-move.js.map +0 -1
  549. package/dist/base/game-summary-result.d.ts +0 -3
  550. package/dist/base/game-summary-result.d.ts.map +0 -1
  551. package/dist/base/game-summary-result.js +0 -7
  552. package/dist/base/game-summary-result.js.map +0 -1
  553. package/dist/cards-game/cards/deck36.d.ts +0 -2
  554. package/dist/cards-game/cards/deck36.d.ts.map +0 -1
  555. package/dist/cards-game/cards/deck36.js.map +0 -1
  556. package/dist/cards-game/cards/deck52.d.ts +0 -2
  557. package/dist/cards-game/cards/deck52.d.ts.map +0 -1
  558. package/dist/cards-game/cards/deck52.js.map +0 -1
  559. package/src/base/base-game-state.type.ts +0 -7
  560. package/src/base/base-move-data.type.ts +0 -3
  561. package/src/base/game-player-move.ts +0 -33
  562. package/src/base/game-summary-result.ts +0 -3
@@ -0,0 +1,4 @@
1
+ export declare enum BaseFigureTypeEnum {
2
+ CARD = "CARD"
3
+ }
4
+ //# sourceMappingURL=base-figure-type.enum.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-figure-type.enum.d.ts","sourceRoot":"","sources":["../../src/base/base-figure-type.enum.ts"],"names":[],"mappings":"AAAA,oBAAY,kBAAkB;IAC1B,IAAI,SAAS;CAChB"}
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BaseFigureTypeEnum = void 0;
4
+ var BaseFigureTypeEnum;
5
+ (function (BaseFigureTypeEnum) {
6
+ BaseFigureTypeEnum["CARD"] = "CARD";
7
+ })(BaseFigureTypeEnum || (exports.BaseFigureTypeEnum = BaseFigureTypeEnum = {}));
8
+ //# sourceMappingURL=base-figure-type.enum.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-figure-type.enum.js","sourceRoot":"","sources":["../../src/base/base-figure-type.enum.ts"],"names":[],"mappings":";;;AAAA,IAAY,kBAEX;AAFD,WAAY,kBAAkB;IAC1B,mCAAa,CAAA;AACjB,CAAC,EAFW,kBAAkB,kCAAlB,kBAAkB,QAE7B"}
@@ -0,0 +1,10 @@
1
+ export declare abstract class BaseFigure {
2
+ private readonly _id;
3
+ private readonly _type;
4
+ protected constructor(id: number, type: string);
5
+ abstract getName(): string;
6
+ get id(): number;
7
+ getId(): number;
8
+ get type(): string;
9
+ }
10
+ //# sourceMappingURL=base-figure.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-figure.d.ts","sourceRoot":"","sources":["../../src/base/base-figure.ts"],"names":[],"mappings":"AAAA,8BAAsB,UAAU;IAC5B,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAS;IAC7B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAS;IAE/B,SAAS,aAAc,EAAE,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAK/C,QAAQ,CAAC,OAAO,IAAK,MAAM;IAE3B,IAAI,EAAE,WAEL;IAED,KAAK;IAIL,IAAI,IAAI,WAEP;CACJ"}
@@ -0,0 +1,20 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BaseFigure = void 0;
4
+ class BaseFigure {
5
+ constructor(id, type) {
6
+ this._id = id;
7
+ this._type = type;
8
+ }
9
+ get id() {
10
+ return this._id;
11
+ }
12
+ getId() {
13
+ return this._id;
14
+ }
15
+ get type() {
16
+ return this._type;
17
+ }
18
+ }
19
+ exports.BaseFigure = BaseFigure;
20
+ //# sourceMappingURL=base-figure.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-figure.js","sourceRoot":"","sources":["../../src/base/base-figure.ts"],"names":[],"mappings":";;;AAAA,MAAsB,UAAU;IAI5B,YAAuB,EAAU,EAAE,IAAY;QAC3C,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;QACd,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACtB,CAAC;IAID,IAAI,EAAE;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,KAAK;QACD,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,IAAI,IAAI;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;CACJ;AAtBD,gCAsBC"}
@@ -0,0 +1,7 @@
1
+ import { IBaseMoveData } from 'jp.common.models';
2
+ export declare abstract class BaseMoveData implements IBaseMoveData {
3
+ private readonly _action;
4
+ protected constructor(action: string);
5
+ get action(): string;
6
+ }
7
+ //# sourceMappingURL=base-move-data.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-move-data.d.ts","sourceRoot":"","sources":["../../src/base/base-move-data.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAEjD,8BAAsB,YAAa,YAAW,aAAa;IACvD,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAS;IAEjC,SAAS,aAAc,MAAM,EAAE,MAAM;IAIrC,IAAI,MAAM,WAET;CACJ"}
@@ -0,0 +1,13 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BaseMoveData = void 0;
4
+ class BaseMoveData {
5
+ constructor(action) {
6
+ this._action = action;
7
+ }
8
+ get action() {
9
+ return this._action;
10
+ }
11
+ }
12
+ exports.BaseMoveData = BaseMoveData;
13
+ //# sourceMappingURL=base-move-data.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-move-data.js","sourceRoot":"","sources":["../../src/base/base-move-data.ts"],"names":[],"mappings":";;;AAEA,MAAsB,YAAY;IAG9B,YAAuB,MAAc;QACjC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAED,IAAI,MAAM;QACN,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;CACJ;AAVD,oCAUC"}
@@ -0,0 +1,10 @@
1
+ import { IBaseMoveData } from 'jp.common.models';
2
+ import { GameMaster, GamePlayer } from './';
3
+ import { BasePlayerMove } from './base-player-move';
4
+ export declare abstract class BasePlayerMoveFactory {
5
+ constructor(master: GameMaster);
6
+ private readonly _master;
7
+ get master(): GameMaster;
8
+ abstract createMove(player: GamePlayer, moveData: IBaseMoveData): BasePlayerMove;
9
+ }
10
+ //# sourceMappingURL=base-player-move-factory.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-player-move-factory.d.ts","sourceRoot":"","sources":["../../src/base/base-player-move-factory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAEjD,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,IAAI,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,8BAAsB,qBAAqB;gBAC1B,MAAM,EAAE,UAAU;IAI/B,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAa;IAErC,IAAI,MAAM,eAET;IAED,QAAQ,CAAC,UAAU,CAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,aAAa,GAAG,cAAc;CACpF"}
@@ -0,0 +1,13 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BasePlayerMoveFactory = void 0;
4
+ class BasePlayerMoveFactory {
5
+ constructor(master) {
6
+ this._master = master;
7
+ }
8
+ get master() {
9
+ return this._master;
10
+ }
11
+ }
12
+ exports.BasePlayerMoveFactory = BasePlayerMoveFactory;
13
+ //# sourceMappingURL=base-player-move-factory.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-player-move-factory.js","sourceRoot":"","sources":["../../src/base/base-player-move-factory.ts"],"names":[],"mappings":";;;AAKA,MAAsB,qBAAqB;IACvC,YAAa,MAAkB;QAC3B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAID,IAAI,MAAM;QACN,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;CAGJ;AAZD,sDAYC"}
@@ -0,0 +1,17 @@
1
+ import { IBaseMoveData } from 'jp.common.models';
2
+ import { GamePlayer } from './game-player';
3
+ import { GameMaster } from './game-master';
4
+ import { BaseMoveData } from './base-move-data';
5
+ export declare abstract class BasePlayerMove implements IBaseMoveData {
6
+ private readonly _moveData;
7
+ private readonly _player;
8
+ private readonly _master;
9
+ constructor(master: GameMaster, player: GamePlayer, moveData: BaseMoveData);
10
+ getMoveData<T extends BaseMoveData>(): T;
11
+ get action(): string;
12
+ getPlayer<T extends GamePlayer>(): T;
13
+ getMaster<T extends GameMaster>(): T;
14
+ abstract isValid(): boolean;
15
+ abstract commit(): void;
16
+ }
17
+ //# sourceMappingURL=base-player-move.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-player-move.d.ts","sourceRoot":"","sources":["../../src/base/base-player-move.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAEjD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD,8BAAsB,cAAe,YAAW,aAAa;IACzD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAe;IACzC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAa;IACrC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAa;gBAExB,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,YAAY;IAM3E,WAAW,CAAC,CAAC,SAAS,YAAY,KACL,CAAC;IAG9B,IAAI,MAAM,WAET;IAED,SAAS,CAAC,CAAC,SAAS,UAAU,KACH,CAAC;IAG5B,SAAS,CAAC,CAAC,SAAS,UAAU,KACH,CAAC;IAG5B,QAAQ,CAAC,OAAO,IAAK,OAAO;IAE5B,QAAQ,CAAC,MAAM,IAAK,IAAI;CAC3B"}
@@ -0,0 +1,24 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BasePlayerMove = void 0;
4
+ class BasePlayerMove {
5
+ constructor(master, player, moveData) {
6
+ this._moveData = moveData;
7
+ this._player = player;
8
+ this._master = master;
9
+ }
10
+ getMoveData() {
11
+ return this._moveData;
12
+ }
13
+ get action() {
14
+ return this._moveData.action;
15
+ }
16
+ getPlayer() {
17
+ return this._player;
18
+ }
19
+ getMaster() {
20
+ return this._master;
21
+ }
22
+ }
23
+ exports.BasePlayerMove = BasePlayerMove;
24
+ //# sourceMappingURL=base-player-move.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"base-player-move.js","sourceRoot":"","sources":["../../src/base/base-player-move.ts"],"names":[],"mappings":";;;AAMA,MAAsB,cAAc;IAKhC,YAAa,MAAkB,EAAE,MAAkB,EAAE,QAAsB;QACvE,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAED,WAAW;QACP,OAAO,IAAI,CAAC,SAAc,CAAC;IAC/B,CAAC;IAED,IAAI,MAAM;QACN,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;IACjC,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,OAAY,CAAC;IAC7B,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,OAAY,CAAC;IAC7B,CAAC;CAKJ;AA9BD,wCA8BC"}
@@ -8,5 +8,6 @@ export declare class GameControlPlayerTurn {
8
8
  isEnableTimer(): boolean;
9
9
  setPlayerTurnTimeout(player: GamePlayer | null): void;
10
10
  clearPlayerTurnTimeout(player: GamePlayer | null): void;
11
+ getTimerRemain(): number;
11
12
  }
12
13
  //# sourceMappingURL=game-control-player-turn.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"game-control-player-turn.d.ts","sourceRoot":"","sources":["../../src/base/game-control-player-turn.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,qBAAa,qBAAqB;IAC9B,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAS;IAC5C,OAAO,CAAC,iBAAiB,CAAC,CAAiB;IAC3C,OAAO,CAAC,mBAAmB,CAAc;IACzC,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAA+B;gBAG7D,kBAAkB,EAAE,MAAM,EAC1B,iBAAiB,EAAE,CAAC,MAAM,EAAE,UAAU,KAAK,IAAI;IAMnD,aAAa;IAIb,oBAAoB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAU/C,sBAAsB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;CAMpD"}
1
+ {"version":3,"file":"game-control-player-turn.d.ts","sourceRoot":"","sources":["../../src/base/game-control-player-turn.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,qBAAa,qBAAqB;IAC9B,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAS;IAC5C,OAAO,CAAC,iBAAiB,CAAC,CAAiB;IAC3C,OAAO,CAAC,mBAAmB,CAAqB;IAChD,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAA+B;gBAG7D,kBAAkB,EAAE,MAAM,EAC1B,iBAAiB,EAAE,CAAC,MAAM,EAAE,UAAU,KAAK,IAAI;IAMnD,aAAa;IAIb,oBAAoB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAU/C,sBAAsB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAQjD,cAAc;CAGjB"}
@@ -2,8 +2,10 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.GameControlPlayerTurn = void 0;
4
4
  const const_1 = require("../const");
5
+ const timer_1 = require("../utils/timer");
5
6
  class GameControlPlayerTurn {
6
7
  constructor(playersTurnTimeout, handleTurnTimeout) {
8
+ this.playerTurnTimerDate = null;
7
9
  this.playersTurnTimeout = playersTurnTimeout;
8
10
  this.handleTurnTimeout = handleTurnTimeout;
9
11
  }
@@ -19,9 +21,13 @@ class GameControlPlayerTurn {
19
21
  clearPlayerTurnTimeout(player) {
20
22
  if (this.playerTurnTimerId) {
21
23
  clearTimeout(this.playerTurnTimerId);
24
+ this.playerTurnTimerId = undefined;
22
25
  this.playerTurnTimerDate = null;
23
26
  }
24
27
  }
28
+ getTimerRemain() {
29
+ return (0, timer_1.getRemainTime)(this.playerTurnTimerDate, this.playersTurnTimeout);
30
+ }
25
31
  }
26
32
  exports.GameControlPlayerTurn = GameControlPlayerTurn;
27
33
  //# sourceMappingURL=game-control-player-turn.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"game-control-player-turn.js","sourceRoot":"","sources":["../../src/base/game-control-player-turn.ts"],"names":[],"mappings":";;;AAAA,oCAAsC;AAItC,MAAa,qBAAqB;IAM9B,YACI,kBAA0B,EAC1B,iBAA+C;QAE/C,IAAI,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;QAC7C,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;IAC/C,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;IACvC,CAAC;IAED,oBAAoB,CAAE,MAAyB;QAC3C,IAAI,CAAC,mBAAmB,GAAG,IAAI,IAAI,EAAE,CAAC;QACtC,IAAI,IAAI,CAAC,aAAa,EAAE,IAAI,MAAM,EAAE,CAAC;YACjC,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAC/B,GAAG,EAAE,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,EACpC,IAAI,CAAC,kBAAkB,GAAG,kBAAU,CACvC,CAAC;QACN,CAAC;IACL,CAAC;IAED,sBAAsB,CAAE,MAAyB;QAC7C,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzB,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YACrC,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QACpC,CAAC;IACL,CAAC;CACJ;AAlCD,sDAkCC"}
1
+ {"version":3,"file":"game-control-player-turn.js","sourceRoot":"","sources":["../../src/base/game-control-player-turn.ts"],"names":[],"mappings":";;;AAAA,oCAAsC;AACtC,0CAA+C;AAI/C,MAAa,qBAAqB;IAM9B,YACI,kBAA0B,EAC1B,iBAA+C;QAL3C,wBAAmB,GAAgB,IAAI,CAAC;QAO5C,IAAI,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;QAC7C,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;IAC/C,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;IACvC,CAAC;IAED,oBAAoB,CAAE,MAAyB;QAC3C,IAAI,CAAC,mBAAmB,GAAG,IAAI,IAAI,EAAE,CAAC;QACtC,IAAI,IAAI,CAAC,aAAa,EAAE,IAAI,MAAM,EAAE,CAAC;YACjC,IAAI,CAAC,iBAAiB,GAAG,UAAU,CAC/B,GAAG,EAAE,CAAC,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,EACpC,IAAI,CAAC,kBAAkB,GAAG,kBAAU,CACvC,CAAC;QACN,CAAC;IACL,CAAC;IAED,sBAAsB,CAAE,MAAyB;QAC7C,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzB,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YACrC,IAAI,CAAC,iBAAiB,GAAG,SAAS,CAAC;YACnC,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QACpC,CAAC;IACL,CAAC;IAED,cAAc;QACV,OAAO,IAAA,qBAAa,EAAC,IAAI,CAAC,mBAAmB,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAC5E,CAAC;CACJ;AAvCD,sDAuCC"}
@@ -6,5 +6,6 @@ export declare class GameControlRestart {
6
6
  constructor(restartTimeout: number, handleRestartTimeout: () => void);
7
7
  isEnableTimer(): boolean;
8
8
  setRestartTimeout(): void;
9
+ getTimerRemain(): number;
9
10
  }
10
11
  //# sourceMappingURL=game-control-restart.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"game-control-restart.d.ts","sourceRoot":"","sources":["../../src/base/game-control-restart.ts"],"names":[],"mappings":"AAEA,qBAAa,kBAAkB;IAC3B,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAS;IACxC,OAAO,CAAC,cAAc,CAAC,CAAiB;IACxC,OAAO,CAAC,gBAAgB,CAAc;IACtC,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAa;gBAG9C,cAAc,EAAE,MAAM,EACtB,oBAAoB,EAAE,MAAM,IAAI;IAMpC,aAAa;IAIb,iBAAiB;CASpB"}
1
+ {"version":3,"file":"game-control-restart.d.ts","sourceRoot":"","sources":["../../src/base/game-control-restart.ts"],"names":[],"mappings":"AAGA,qBAAa,kBAAkB;IAC3B,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAS;IACxC,OAAO,CAAC,cAAc,CAAC,CAAiB;IACxC,OAAO,CAAC,gBAAgB,CAAqB;IAC7C,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAa;gBAG9C,cAAc,EAAE,MAAM,EACtB,oBAAoB,EAAE,MAAM,IAAI;IAMpC,aAAa;IAIb,iBAAiB;IAWjB,cAAc;CAGjB"}
@@ -2,8 +2,10 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.GameControlRestart = void 0;
4
4
  const const_1 = require("../const");
5
+ const timer_1 = require("../utils/timer");
5
6
  class GameControlRestart {
6
7
  constructor(restartTimeout, handleRestartTimeout) {
8
+ this.restartTimerDate = null;
7
9
  this.restartTimeout = restartTimeout;
8
10
  this.handleRestartTimeout = handleRestartTimeout;
9
11
  }
@@ -16,6 +18,9 @@ class GameControlRestart {
16
18
  this.restartTimerId = setTimeout(this.handleRestartTimeout, this.restartTimeout * const_1.ONE_SECOND);
17
19
  }
18
20
  }
21
+ getTimerRemain() {
22
+ return (0, timer_1.getRemainTime)(this.restartTimerDate, this.restartTimeout);
23
+ }
19
24
  }
20
25
  exports.GameControlRestart = GameControlRestart;
21
26
  //# sourceMappingURL=game-control-restart.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"game-control-restart.js","sourceRoot":"","sources":["../../src/base/game-control-restart.ts"],"names":[],"mappings":";;;AAAA,oCAAsC;AAEtC,MAAa,kBAAkB;IAM3B,YACI,cAAsB,EACtB,oBAAgC;QAEhC,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;IACrD,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;IACnC,CAAC;IAED,iBAAiB;QACb,IAAI,CAAC,gBAAgB,GAAG,IAAI,IAAI,EAAE,CAAC;QACnC,IAAI,IAAI,CAAC,aAAa,EAAE,EAAE,CAAC;YACvB,IAAI,CAAC,cAAc,GAAG,UAAU,CAC5B,IAAI,CAAC,oBAAoB,EACzB,IAAI,CAAC,cAAc,GAAG,kBAAU,CACnC,CAAC;QACN,CAAC;IACL,CAAC;CACJ;AA3BD,gDA2BC"}
1
+ {"version":3,"file":"game-control-restart.js","sourceRoot":"","sources":["../../src/base/game-control-restart.ts"],"names":[],"mappings":";;;AAAA,oCAAsC;AACtC,0CAA+C;AAE/C,MAAa,kBAAkB;IAM3B,YACI,cAAsB,EACtB,oBAAgC;QAL5B,qBAAgB,GAAgB,IAAI,CAAC;QAOzC,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;IACrD,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC;IACnC,CAAC;IAED,iBAAiB;QACb,IAAI,CAAC,gBAAgB,GAAG,IAAI,IAAI,EAAE,CAAC;QAEnC,IAAI,IAAI,CAAC,aAAa,EAAE,EAAE,CAAC;YACvB,IAAI,CAAC,cAAc,GAAG,UAAU,CAC5B,IAAI,CAAC,oBAAoB,EACzB,IAAI,CAAC,cAAc,GAAG,kBAAU,CACnC,CAAC;QACN,CAAC;IACL,CAAC;IAED,cAAc;QACV,OAAO,IAAA,qBAAa,EAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;IACrE,CAAC;CACJ;AAhCD,gDAgCC"}
@@ -1,45 +1,109 @@
1
+ import { IBaseMoveData, IBaseTableGameState } from 'jp.common.models';
2
+ import { WsEventEnum } from '../events';
1
3
  import { GamePlayer } from './game-player';
2
- import { GameControlPlayerTurn } from './game-control-player-turn';
3
- import { GameControlRestart } from './game-control-restart';
4
4
  import { GameTable } from './game-table';
5
- import { GameSummaryResult } from './game-summary-result';
6
5
  import { GameRound } from './game-round';
7
6
  import { GameRoom } from './game-room';
8
- import { BaseGameStateType } from './base-game-state.type';
9
- import { BaseMoveDataType } from './base-move-data.type';
7
+ import { GameStateMachine } from './game-state-machine';
8
+ import { BaseGameLevelHelper } from '../level-helper';
9
+ import { BasePlayerMoveFactory } from './base-player-move-factory';
10
+ import { BasePlayerMove } from './base-player-move';
11
+ import { GameResultHelper } from './game-result-helper';
10
12
  export declare abstract class GameMaster {
11
- protected readonly room: GameRoom;
12
- protected readonly table: GameTable;
13
- protected gameRound?: GameRound;
14
- readonly controlTurn: GameControlPlayerTurn;
15
- readonly controlRestart: GameControlRestart;
16
- protected constructor(room: GameRoom);
17
13
  static parseTableId(roomIdWithTable: string): {
18
14
  roomId: string;
19
15
  tableId: string;
20
16
  };
21
- abstract onHandleTurnTimeout(player: GamePlayer): any;
22
- abstract onHandleRestartTimeout(): any;
23
- abstract onHandleMove<T>(player: GamePlayer, moveData: BaseMoveDataType): T;
24
- abstract kickPlayer(player: GamePlayer): any;
17
+ protected readonly room: GameRoom;
18
+ protected readonly table: GameTable;
19
+ protected gameRound?: GameRound;
20
+ private controlPlayersTurn;
21
+ private controlRestart;
22
+ private playersSubject;
23
+ protected _levelHelper: BaseGameLevelHelper;
24
+ private _moveFactory;
25
+ protected _turnNumber: number;
26
+ protected onGameWait(master: GameMaster): void;
27
+ protected onGameWaited(master: GameMaster): void;
28
+ protected onGameStart(master: GameMaster): void;
29
+ protected onGameStarted(master: GameMaster): void;
30
+ protected onGameTurnStart(master: GameMaster): void;
31
+ protected onGameTurnStarted(master: GameMaster): void;
32
+ protected onGameTurnFinish(master: GameMaster): void;
33
+ protected onGameTurnFinished(master: GameMaster): void;
34
+ protected onGameFinish(master: GameMaster): void;
35
+ protected onGameFinished(master: GameMaster): void;
36
+ protected onGameRestart(master: GameMaster): void;
37
+ protected onGameRestarted(master: GameMaster): void;
38
+ protected onGamePlayerActivate(master: GameMaster, player: GamePlayer): void;
39
+ protected onGamePlayerActivated(master: GameMaster, player: GamePlayer): void;
40
+ protected onGamePlayerDeactivate(master: GameMaster, player: GamePlayer): void;
41
+ protected onGamePlayerDeactivated(master: GameMaster, player: GamePlayer): void;
42
+ protected onGamePlayerTurnTimerSetOn(master: GameMaster, player: GamePlayer): void;
43
+ protected onGamePlayerTurnTimerExecuted(master: GameMaster, player: GamePlayer): void;
44
+ protected onGamePlayerTurnTimerSetOff(master: GameMaster, player: GamePlayer): void;
45
+ protected onGameRestartTimerSetOn(master: GameMaster): void;
46
+ protected onGameRestartTimerExecuted(master: GameMaster): void;
47
+ protected onPlayerMoveOnTheTable(master: GameMaster, player: GamePlayer, move: BasePlayerMove): void;
48
+ protected onPlayerMovedOnTheTable(master: GameMaster, player: GamePlayer, move: BasePlayerMove): void;
49
+ protected onPlayerWatchTheTable(master: GameMaster, player: GamePlayer): void;
50
+ protected onPlayerWatchedTheTable(master: GameMaster, player: GamePlayer): void;
51
+ protected onPlayerEnterTheTable(master: GameMaster, player: GamePlayer): void;
52
+ protected onPlayerEnteredTheTable(master: GameMaster, player: GamePlayer): void;
53
+ protected onPlayerExitTheTable(master: GameMaster, player: GamePlayer): void;
54
+ protected onPlayerExitedTheTable(master: GameMaster, player: GamePlayer): void;
55
+ protected onPlayerKickOutFromTheTable(master: GameMaster, player: GamePlayer): void;
56
+ protected onPlayerKickedOutFromTheTable(master: GameMaster, player: GamePlayer): void;
57
+ protected constructor(room: GameRoom);
58
+ private observePlayers;
25
59
  abstract startNewRound(): any;
26
60
  abstract finishRound(): any;
27
- abstract changePlayer(): any;
28
- abstract getResults(): GameSummaryResult | null;
61
+ abstract startNewTurn(): any;
62
+ abstract finishTurn(): any;
63
+ abstract createGameStateDto(player: GamePlayer): IBaseTableGameState;
64
+ abstract createMoveFactory(): BasePlayerMoveFactory;
65
+ abstract isGameOver(): boolean;
66
+ abstract isTurnOver(): boolean;
67
+ abstract getNextGamePlayer(): GamePlayer | null;
68
+ abstract getPossibleMoves(player: GamePlayer): Array<string>;
69
+ abstract getGameResultHelper(): GameResultHelper;
70
+ createGameStateMachine(): GameStateMachine;
71
+ hasPossibleMove(player: GamePlayer, action: string): boolean;
72
+ processMove(player: GamePlayer, move: BasePlayerMove): void;
73
+ watchTheTable(player: GamePlayer): void;
74
+ enterTheTable(player: GamePlayer): void;
75
+ exitTheTable(player: GamePlayer): void;
76
+ moveOnTheTable(player: GamePlayer, moveData: IBaseMoveData): void;
29
77
  getId(): string;
30
- setGameRound(gameRound: GameRound): void;
31
- getGameRound(): GameRound | null;
78
+ getRoom(): GameRoom;
79
+ getGameRound(): GameRound | undefined;
32
80
  getTable(): GameTable;
33
- enterTheTable<T>(player: GamePlayer): T;
34
- exitTheTable<T>(player: GamePlayer): T;
35
- watchTheTable<T>(player: GamePlayer): T;
36
- startFromWhite(): void;
37
- changePlayerClockwise(): void;
38
- changePlayerCounterClockwise(): void;
39
- getActivePlayer(): GamePlayer | null;
40
- getNextPlayer(): GamePlayer;
41
- getNextAfterNextPlayer(): GamePlayer;
42
- getNextPlayerBySeat(seat: number): GamePlayer;
43
- getGameState(): BaseGameStateType;
81
+ getTicketPrice(): number;
82
+ getRestartTimerRemain(): number | undefined;
83
+ getPlayerTurnTimerRemain(): number | undefined;
84
+ isTechBreak(): boolean;
85
+ getWhitePlayer(): GamePlayer | null;
86
+ getBlackPlayer(): GamePlayer | null;
87
+ getNextPlayerClockwise(): GamePlayer | null;
88
+ getNextPlayerCounterClockwise(): GamePlayer | null;
89
+ getActivePlayer<T extends GamePlayer>(): T | undefined;
90
+ setActivePlayer(player: GamePlayer | null): void;
91
+ clearActivePlayer(player: GamePlayer): void;
92
+ isActivePlayer(playerId: string): boolean;
93
+ setStackForAllPlayers(): void;
94
+ takeRequiredBids(): void;
95
+ flushAllPlayers(): void;
96
+ getMaxBet(): number;
97
+ getState(): GameStateMachine | undefined;
98
+ getStateId(): string;
99
+ isWaiting(): any;
100
+ isInProgress(): any;
101
+ isFinish(): any;
102
+ enoughPlayersForGame(): boolean;
103
+ notifyAllObservers(eventType: WsEventEnum, action?: string): void;
104
+ notifyObserversWithoutPlayer(player: GamePlayer, eventType: WsEventEnum, action?: string): void;
105
+ notifyObserver(player: GamePlayer, eventType: WsEventEnum): void;
106
+ get levelHelper(): BaseGameLevelHelper;
107
+ isFirstTurn(): boolean;
44
108
  }
45
109
  //# sourceMappingURL=game-master.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"game-master.d.ts","sourceRoot":"","sources":["../../src/base/game-master.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAC1D,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEzD,8BAAsB,UAAU;IAC5B,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC;IACpC,SAAS,CAAC,SAAS,CAAC,EAAE,SAAS,CAAC;IAChC,SAAgB,WAAW,EAAE,qBAAqB,CAAC;IACnD,SAAgB,cAAc,EAAE,kBAAkB,CAAC;IAEnD,SAAS,aAAc,IAAI,EAAE,QAAQ;IAOrC,MAAM,CAAC,YAAY,CAAE,eAAe,EAAE,MAAM,GAAG;QAC3C,MAAM,EAAE,MAAM,CAAC;QACf,OAAO,EAAE,MAAM,CAAC;KACnB;IAoBD,QAAQ,CAAC,mBAAmB,CAAE,MAAM,EAAE,UAAU;IAEhD,QAAQ,CAAC,sBAAsB;IAE/B,QAAQ,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,gBAAgB,GAAG,CAAC;IAE3E,QAAQ,CAAC,UAAU,CAAE,MAAM,EAAE,UAAU;IAEvC,QAAQ,CAAC,aAAa;IAEtB,QAAQ,CAAC,WAAW;IAEpB,QAAQ,CAAC,YAAY;IAErB,QAAQ,CAAC,UAAU,IAAK,iBAAiB,GAAG,IAAI;IAEhD,KAAK;IAIL,YAAY,CAAE,SAAS,EAAE,SAAS,GAAG,IAAI;IAIzC,YAAY,IAAK,SAAS,GAAG,IAAI;IAIjC,QAAQ;IAIR,aAAa,CAAC,CAAC,EAAG,MAAM,EAAE,UAAU,GAAG,CAAC;IAUxC,YAAY,CAAC,CAAC,EAAG,MAAM,EAAE,UAAU,GAAG,CAAC;IAYvC,aAAa,CAAC,CAAC,EAAG,MAAM,EAAE,UAAU,GAAG,CAAC;IAMxC,cAAc;IAOd,qBAAqB;IASrB,4BAA4B;IAS5B,eAAe,IAAK,UAAU,GAAG,IAAI;IAIrC,aAAa;IAIb,sBAAsB;IAItB,mBAAmB,CAAE,IAAI,EAAE,MAAM;IAIjC,YAAY,IAAK,iBAAiB;CASrC"}
1
+ {"version":3,"file":"game-master.d.ts","sourceRoot":"","sources":["../../src/base/game-master.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;AAOtE,OAAO,EAkCL,WAAW,EACZ,MAAM,WAAW,CAAC;AAEnB,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAExD,OAAO,EAAE,mBAAmB,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAGxD,8BAAsB,UAAU;IAC9B,MAAM,CAAC,YAAY,CAAE,eAAe,EAAE,MAAM,GAAG;QAAE,MAAM,EAAE,MAAM,CAAC;QAAC,OAAO,EAAE,MAAM,CAAC;KAAE;IAoBnF,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;IAClC,SAAS,CAAC,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC;IACpC,SAAS,CAAC,SAAS,CAAC,EAAE,SAAS,CAAC;IAChC,OAAO,CAAC,kBAAkB,CAAwB;IAClD,OAAO,CAAC,cAAc,CAAqB;IAC3C,OAAO,CAAC,cAAc,CAAoC;IAC1D,SAAS,CAAC,YAAY,EAAE,mBAAmB,CAAC;IAC5C,OAAO,CAAC,YAAY,CAAwB;IAC5C,SAAS,CAAC,WAAW,EAAE,MAAM,CAAC;IAE9B,SAAS,CAAC,UAAU,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAM/C,SAAS,CAAC,YAAY,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKjD,SAAS,CAAC,WAAW,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAWhD,SAAS,CAAC,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKlD,SAAS,CAAC,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAOpD,SAAS,CAAC,iBAAiB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKtD,SAAS,CAAC,gBAAgB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAMrD,SAAS,CAAC,kBAAkB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAUvD,SAAS,CAAC,YAAY,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAajD,SAAS,CAAC,cAAc,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAMnD,SAAS,CAAC,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAOlD,SAAS,CAAC,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAWpD,SAAS,CAAC,oBAAoB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU;IAOtE,SAAS,CAAC,qBAAqB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU;IAIvE,SAAS,CAAC,sBAAsB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU;IAQxE,SAAS,CAAC,uBAAuB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU;IAIzE,SAAS,CAAC,0BAA0B,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKnF,SAAS,CAAC,6BAA6B,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKtF,SAAS,CAAC,2BAA2B,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKpF,SAAS,CAAC,uBAAuB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAK5D,SAAS,CAAC,0BAA0B,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAK/D,SAAS,CAAC,sBAAsB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,cAAc,GAAG,IAAI;IAgCrG,SAAS,CAAC,uBAAuB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,cAAc,GAAG,IAAI;IAoBtG,SAAS,CAAC,qBAAqB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAI9E,SAAS,CAAC,uBAAuB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAIhF,SAAS,CAAC,qBAAqB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAI9E,SAAS,CAAC,uBAAuB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKhF,SAAS,CAAC,oBAAoB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAS7E,SAAS,CAAC,sBAAsB,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAO/E,SAAS,CAAC,2BAA2B,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAWpF,SAAS,CAAC,6BAA6B,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKtF,SAAS,aAAc,IAAI,EAAE,QAAQ;IAmBrC,OAAO,CAAC,cAAc,CAMpB;IAEF,QAAQ,CAAC,aAAa;IAEtB,QAAQ,CAAC,WAAW;IAEpB,QAAQ,CAAC,YAAY;IAErB,QAAQ,CAAC,UAAU;IAEnB,QAAQ,CAAC,kBAAkB,CAAE,MAAM,EAAE,UAAU,GAAG,mBAAmB;IAErE,QAAQ,CAAC,iBAAiB,IAAK,qBAAqB;IAEpD,QAAQ,CAAC,UAAU,IAAK,OAAO;IAE/B,QAAQ,CAAC,UAAU,IAAK,OAAO;IAE/B,QAAQ,CAAC,iBAAiB,IAAK,UAAU,GAAG,IAAI;IAEhD,QAAQ,CAAC,gBAAgB,CAAE,MAAM,EAAE,UAAU,GAAG,KAAK,CAAC,MAAM,CAAC;IAE7D,QAAQ,CAAC,mBAAmB,IAAK,gBAAgB;IAEjD,sBAAsB,IAAK,gBAAgB;IAI3C,eAAe,CAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM;IAInD,WAAW,CAAE,MAAM,EAAE,UAAU,EAAE,IAAI,EAAE,cAAc,GAAG,IAAI;IAG5D,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAUxC,aAAa,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAcxC,YAAY,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAcvC,cAAc,CAAE,MAAM,EAAE,UAAU,EAAE,QAAQ,EAAE,aAAa,GAAG,IAAI;IAIlE,KAAK;IAIL,OAAO;IAIP,YAAY,IAAK,SAAS,GAAG,SAAS;IAItC,QAAQ;IAIR,cAAc;IAId,qBAAqB,IAAK,MAAM,GAAG,SAAS;IAI5C,wBAAwB,IAAK,MAAM,GAAG,SAAS;IAI/C,WAAW;IAIX,cAAc,IAAK,UAAU,GAAG,IAAI;IAIpC,cAAc,IAAK,UAAU,GAAG,IAAI;IAIpC,sBAAsB,IAAK,UAAU,GAAG,IAAI;IAI5C,6BAA6B,IAAK,UAAU,GAAG,IAAI;IAInD,eAAe,CAAC,CAAC,SAAS,UAAU,KAAM,CAAC,GAAG,SAAS;IAIvD,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAQ1C,iBAAiB,CAAE,MAAM,EAAE,UAAU;IAMrC,cAAc,CAAE,QAAQ,EAAE,MAAM,GAAG,OAAO;IAI1C,qBAAqB;IAMrB,gBAAgB;IAOhB,eAAe;IAIf,SAAS;IAOT,QAAQ;IAIR,UAAU;IAIV,SAAS;IAIT,YAAY;IAIZ,QAAQ;IAIR,oBAAoB;IAIpB,kBAAkB,CAAE,SAAS,EAAE,WAAW,EAAE,MAAM,CAAC,EAAE,MAAM;IAM3D,4BAA4B,CAAE,MAAM,EAAE,UAAU,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,CAAC,EAAE,MAAM;IAOzF,cAAc,CAAE,MAAM,EAAE,UAAU,EAAE,SAAS,EAAE,WAAW;IAI1D,IAAI,WAAW,IAAK,mBAAmB,CAEtC;IAED,WAAW;CAGZ"}