jp.ms.common.engine 1.0.20 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/base-figure-type.enum.d.ts +4 -0
- package/dist/base/base-figure-type.enum.d.ts.map +1 -0
- package/dist/base/base-figure-type.enum.js +8 -0
- package/dist/base/base-figure-type.enum.js.map +1 -0
- package/dist/base/base-figure.d.ts +10 -0
- package/dist/base/base-figure.d.ts.map +1 -0
- package/dist/base/base-figure.js +20 -0
- package/dist/base/base-figure.js.map +1 -0
- package/dist/base/base-move-data.d.ts +7 -0
- package/dist/base/base-move-data.d.ts.map +1 -0
- package/dist/base/base-move-data.js +13 -0
- package/dist/base/base-move-data.js.map +1 -0
- package/dist/base/base-player-move-factory.d.ts +10 -0
- package/dist/base/base-player-move-factory.d.ts.map +1 -0
- package/dist/base/base-player-move-factory.js +13 -0
- package/dist/base/base-player-move-factory.js.map +1 -0
- package/dist/base/base-player-move.d.ts +17 -0
- package/dist/base/base-player-move.d.ts.map +1 -0
- package/dist/base/base-player-move.js +24 -0
- package/dist/base/base-player-move.js.map +1 -0
- package/dist/base/game-control-player-turn.d.ts +1 -0
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js +6 -0
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-control-restart.d.ts +1 -0
- package/dist/base/game-control-restart.d.ts.map +1 -1
- package/dist/base/game-control-restart.js +5 -0
- package/dist/base/game-control-restart.js.map +1 -1
- package/dist/base/game-master.d.ts +94 -30
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +351 -55
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +3 -12
- package/dist/base/game-player-connections-helper.d.ts.map +1 -1
- package/dist/base/game-player-connections-helper.js +10 -16
- package/dist/base/game-player-connections-helper.js.map +1 -1
- package/dist/base/game-player-exited.d.ts +15 -0
- package/dist/base/game-player-exited.d.ts.map +1 -0
- package/dist/base/game-player-exited.js +29 -0
- package/dist/base/game-player-exited.js.map +1 -0
- package/dist/base/game-player.d.ts +76 -45
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +164 -98
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-result-equal-helper.d.ts +6 -0
- package/dist/base/game-result-equal-helper.d.ts.map +1 -0
- package/dist/base/game-result-equal-helper.js +19 -0
- package/dist/base/game-result-equal-helper.js.map +1 -0
- package/dist/base/game-result-helper.d.ts +13 -0
- package/dist/base/game-result-helper.d.ts.map +1 -0
- package/dist/base/game-result-helper.js +24 -0
- package/dist/base/game-result-helper.js.map +1 -0
- package/dist/base/game-result-rating-helper.d.ts +18 -0
- package/dist/base/game-result-rating-helper.d.ts.map +1 -0
- package/dist/base/game-result-rating-helper.js +32 -0
- package/dist/base/game-result-rating-helper.js.map +1 -0
- package/dist/base/game-room.d.ts +38 -7
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +67 -10
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round-history-item.d.ts +25 -0
- package/dist/base/game-round-history-item.d.ts.map +1 -0
- package/dist/base/game-round-history-item.enum.d.ts +7 -0
- package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
- package/dist/base/game-round-history-item.enum.js +11 -0
- package/dist/base/game-round-history-item.enum.js.map +1 -0
- package/dist/base/game-round-history-item.js +52 -0
- package/dist/base/game-round-history-item.js.map +1 -0
- package/dist/base/game-round.d.ts +16 -9
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +34 -0
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +5 -0
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-table-seat.d.ts +10 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js +43 -2
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +4 -6
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js +13 -27
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +24 -21
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js +72 -42
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +10 -5
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +17 -3
- package/dist/base/index.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +7 -7
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +5 -4
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +1 -1
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +1 -1
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/cards-game/cards/card.d.ts +14 -14
- package/dist/cards-game/cards/card.d.ts.map +1 -1
- package/dist/cards-game/cards/card.js +36 -17
- package/dist/cards-game/cards/card.js.map +1 -1
- package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
- package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck.js +84 -0
- package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/types/deck12.js +19 -0
- package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/types/deck24.js +31 -0
- package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
- package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
- package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
- package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
- package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
- package/dist/cards-game/cards-game-master.d.ts +16 -5
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +49 -20
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
- package/dist/cards-game/cards-player.d.ts +17 -5
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +51 -11
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +6 -3
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +9 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/events/base/base-game.event.d.ts +3 -0
- package/dist/events/base/base-game.event.d.ts.map +1 -0
- package/dist/events/base/base-game.event.js +7 -0
- package/dist/events/base/base-game.event.js.map +1 -0
- package/dist/events/base/game-player.event.d.ts +11 -0
- package/dist/events/base/game-player.event.d.ts.map +1 -0
- package/dist/events/base/game-player.event.js +23 -0
- package/dist/events/base/game-player.event.js.map +1 -0
- package/dist/events/base/game-room.event.d.ts +8 -0
- package/dist/events/base/game-room.event.d.ts.map +1 -0
- package/dist/events/base/game-room.event.js +15 -0
- package/dist/events/base/game-room.event.js.map +1 -0
- package/dist/events/base/game-table.event.d.ts +8 -0
- package/dist/events/base/game-table.event.d.ts.map +1 -0
- package/dist/events/base/game-table.event.js +15 -0
- package/dist/events/base/game-table.event.js.map +1 -0
- package/dist/events/game/game-player-activate.event.d.ts +4 -0
- package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
- package/dist/events/game/game-player-activate.event.js +8 -0
- package/dist/events/game/game-player-activate.event.js.map +1 -0
- package/dist/events/game/game-player-activated.event.d.ts +4 -0
- package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
- package/dist/events/game/game-player-activated.event.js +8 -0
- package/dist/events/game/game-player-activated.event.js.map +1 -0
- package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
- package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
- package/dist/events/game/game-player-deactivate.event.js +8 -0
- package/dist/events/game/game-player-deactivate.event.js.map +1 -0
- package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
- package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
- package/dist/events/game/game-player-deactivated.event.js +8 -0
- package/dist/events/game/game-player-deactivated.event.js.map +1 -0
- package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-enter-the-table.event.js +8 -0
- package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-entered-the-table.event.js +8 -0
- package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-exit-the-table.event.js +8 -0
- package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-exited-the-table.event.js +8 -0
- package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
- package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
- package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
- package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
- package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-watch-the-table.event.js +8 -0
- package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-watched-the-table.event.js +8 -0
- package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
- package/dist/events/game/game-room-room-created.event.d.ts +4 -0
- package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
- package/dist/events/game/game-room-room-created.event.js +8 -0
- package/dist/events/game/game-room-room-created.event.js.map +1 -0
- package/dist/events/game/game-table-finish.event.d.ts +4 -0
- package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
- package/dist/events/game/game-table-finish.event.js +8 -0
- package/dist/events/game/game-table-finish.event.js.map +1 -0
- package/dist/events/game/game-table-finished.event.d.ts +4 -0
- package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
- package/dist/events/game/game-table-finished.event.js +8 -0
- package/dist/events/game/game-table-finished.event.js.map +1 -0
- package/dist/events/game/game-table-master-created.event.d.ts +4 -0
- package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
- package/dist/events/game/game-table-master-created.event.js +8 -0
- package/dist/events/game/game-table-master-created.event.js.map +1 -0
- package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
- package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
- package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
- package/dist/events/game/game-table-restart.event.d.ts +4 -0
- package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart.event.js +8 -0
- package/dist/events/game/game-table-restart.event.js.map +1 -0
- package/dist/events/game/game-table-restarted.event.d.ts +4 -0
- package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restarted.event.js +8 -0
- package/dist/events/game/game-table-restarted.event.js.map +1 -0
- package/dist/events/game/game-table-start.event.d.ts +4 -0
- package/dist/events/game/game-table-start.event.d.ts.map +1 -0
- package/dist/events/game/game-table-start.event.js +8 -0
- package/dist/events/game/game-table-start.event.js.map +1 -0
- package/dist/events/game/game-table-started.event.d.ts +4 -0
- package/dist/events/game/game-table-started.event.d.ts.map +1 -0
- package/dist/events/game/game-table-started.event.js +8 -0
- package/dist/events/game/game-table-started.event.js.map +1 -0
- package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-finish.event.js +8 -0
- package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
- package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-finished.event.js +8 -0
- package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
- package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-start.event.js +8 -0
- package/dist/events/game/game-table-turn-start.event.js.map +1 -0
- package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-started.event.js +8 -0
- package/dist/events/game/game-table-turn-started.event.js.map +1 -0
- package/dist/events/game/game-table-wait.event.d.ts +4 -0
- package/dist/events/game/game-table-wait.event.d.ts.map +1 -0
- package/dist/events/game/game-table-wait.event.js +8 -0
- package/dist/events/game/game-table-wait.event.js.map +1 -0
- package/dist/events/game/game-table-waited.event.d.ts +4 -0
- package/dist/events/game/game-table-waited.event.d.ts.map +1 -0
- package/dist/events/game/game-table-waited.event.js +8 -0
- package/dist/events/game/game-table-waited.event.js.map +1 -0
- package/dist/events/index.d.ts +40 -0
- package/dist/events/index.d.ts.map +1 -0
- package/dist/events/index.js +82 -0
- package/dist/events/index.js.map +1 -0
- package/dist/events/ws/base-ws-event.d.ts +3 -0
- package/dist/events/ws/base-ws-event.d.ts.map +1 -0
- package/dist/events/ws/base-ws-event.js +7 -0
- package/dist/events/ws/base-ws-event.js.map +1 -0
- package/dist/events/ws/ws-event.d.ts +8 -0
- package/dist/events/ws/ws-event.d.ts.map +1 -0
- package/dist/events/ws/ws-event.enum.d.ts +6 -0
- package/dist/events/ws/ws-event.enum.d.ts.map +1 -0
- package/dist/events/ws/ws-event.enum.js +10 -0
- package/dist/events/ws/ws-event.enum.js.map +1 -0
- package/dist/events/ws/ws-event.js +14 -0
- package/dist/events/ws/ws-event.js.map +1 -0
- package/dist/exceptions/index.d.ts +4 -0
- package/dist/exceptions/index.d.ts.map +1 -0
- package/dist/exceptions/index.js +10 -0
- package/dist/exceptions/index.js.map +1 -0
- package/dist/exceptions/not-active-player-move.exception.d.ts +5 -0
- package/dist/exceptions/not-active-player-move.exception.d.ts.map +1 -0
- package/dist/exceptions/not-active-player-move.exception.js +13 -0
- package/dist/exceptions/not-active-player-move.exception.js.map +1 -0
- package/dist/exceptions/not-implemented.exception.d.ts +5 -0
- package/dist/exceptions/not-implemented.exception.d.ts.map +1 -0
- package/dist/exceptions/not-implemented.exception.js +13 -0
- package/dist/exceptions/not-implemented.exception.js.map +1 -0
- package/dist/exceptions/not-valid-player-move.exception.d.ts +5 -0
- package/dist/exceptions/not-valid-player-move.exception.d.ts.map +1 -0
- package/dist/exceptions/not-valid-player-move.exception.js +13 -0
- package/dist/exceptions/not-valid-player-move.exception.js.map +1 -0
- package/dist/exceptions/player-has-no-possible-move.exception.d.ts +5 -0
- package/dist/exceptions/player-has-no-possible-move.exception.d.ts.map +1 -0
- package/dist/exceptions/player-has-no-possible-move.exception.js +13 -0
- package/dist/exceptions/player-has-no-possible-move.exception.js.map +1 -0
- package/dist/index.d.ts +3 -0
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- package/dist/index.js +3 -1
- package/dist/index.js.map +1 -1
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- package/dist/level-helper/base-game-level-helper.d.ts.map +1 -0
- package/dist/level-helper/base-game-level-helper.js +60 -0
- package/dist/level-helper/base-game-level-helper.js.map +1 -0
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- package/dist/level-helper/experiences-amount.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-amount.enum.js +10 -0
- package/dist/level-helper/experiences-amount.enum.js.map +1 -0
- package/dist/level-helper/experiences-level-edge.enum.d.ts +5 -0
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- package/dist/level-helper/experiences-level-edge.enum.js +9 -0
- package/dist/level-helper/experiences-level-edge.enum.js.map +1 -0
- package/dist/level-helper/experiences-level-rank.enum.d.ts +6 -0
- package/dist/level-helper/experiences-level-rank.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-level-rank.enum.js +10 -0
- package/dist/level-helper/experiences-level-rank.enum.js.map +1 -0
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- package/dist/strategies/index.d.ts.map +1 -0
- package/dist/strategies/index.js +8 -0
- package/dist/strategies/index.js.map +1 -0
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- package/dist/strategies/max-players-strategy.d.ts.map +1 -0
- package/dist/strategies/max-players-strategy.js +10 -0
- package/dist/strategies/max-players-strategy.js.map +1 -0
- package/dist/strategies/min-players-strategy.d.ts +6 -0
- package/dist/strategies/min-players-strategy.d.ts.map +1 -0
- package/dist/strategies/min-players-strategy.js +10 -0
- package/dist/strategies/min-players-strategy.js.map +1 -0
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- package/dist/strategies/start-strategy-interface.d.ts.map +1 -0
- package/dist/{base/base-move-data.type.js → strategies/start-strategy-interface.js} +1 -1
- package/dist/strategies/start-strategy-interface.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +10 -2
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +14 -25
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +46 -61
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts +8 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js +16 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts +7 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.js +15 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts +5 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +6 -4
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-player.js +10 -7
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -1
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts +7 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js +25 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js +14 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js +14 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -1
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +1 -2
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -1
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +240 -20
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -1
- package/dist/tests/just-black-jack/tests/common.d.ts +0 -6
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -1
- package/dist/tests/just-black-jack/tests/common.js +19 -9
- package/dist/tests/just-black-jack/tests/common.js.map +1 -1
- package/dist/utils/circle-list.d.ts +9 -13
- package/dist/utils/circle-list.d.ts.map +1 -1
- package/dist/utils/circle-list.js +11 -20
- package/dist/utils/circle-list.js.map +1 -1
- package/dist/utils/tests/circle-list.test.d.ts +5 -1
- package/dist/utils/tests/circle-list.test.d.ts.map +1 -1
- package/dist/utils/tests/circle-list.test.js +21 -13
- package/dist/utils/tests/circle-list.test.js.map +1 -1
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- package/dist/utils/timer.d.ts.map +1 -0
- package/dist/utils/timer.js +16 -0
- package/dist/utils/timer.js.map +1 -0
- package/package.json +3 -1
- package/src/base/base-figure-type.enum.ts +3 -0
- package/src/base/base-figure.ts +23 -0
- package/src/base/base-move-data.ts +13 -0
- package/src/base/base-player-move-factory.ts +18 -0
- package/src/base/base-player-move.ts +37 -0
- package/src/base/game-control-player-turn.ts +7 -1
- package/src/base/game-control-restart.ts +7 -1
- package/src/base/game-master.ts +525 -107
- package/src/base/game-player-connections-helper.ts +12 -20
- package/src/base/game-player-exited.ts +37 -0
- package/src/base/game-player.ts +230 -122
- package/src/base/game-result-equal-helper.ts +17 -0
- package/src/base/game-result-helper.ts +36 -0
- package/src/base/game-result-rating-helper.ts +44 -0
- package/src/base/game-room.ts +105 -18
- package/src/base/game-round-history-item.enum.ts +6 -0
- package/src/base/game-round-history-item.ts +110 -0
- package/src/base/game-round.ts +56 -10
- package/src/base/game-state-machine.ts +10 -0
- package/src/base/game-table-seat.ts +57 -6
- package/src/base/game-table-seats.ts +14 -29
- package/src/base/game-table.ts +92 -59
- package/src/base/index.ts +18 -7
- package/src/base-rooms/simple-room.ts +14 -12
- package/src/base-rooms/tournament-state.ts +1 -1
- package/src/cards-game/cards/card.ts +50 -28
- package/src/cards-game/cards-deck/cards-deck-type.enum.ts +8 -0
- package/src/cards-game/cards-deck/cards-deck.ts +105 -0
- package/src/cards-game/cards-deck/types/deck12.ts +32 -0
- package/src/cards-game/cards-deck/types/deck24.ts +56 -0
- package/src/cards-game/{cards → cards-deck/types}/deck36.ts +1 -1
- package/src/cards-game/{cards → cards-deck/types}/deck52.ts +1 -1
- package/src/cards-game/cards-game-master.ts +64 -27
- package/src/cards-game/cards-pairs/card-pair-slot.ts +73 -0
- package/src/cards-game/cards-pairs/card-pair-slots.ts +104 -0
- package/src/cards-game/cards-player.ts +68 -20
- package/src/cards-game/index.ts +8 -2
- package/src/events/base/base-game.event.ts +1 -0
- package/src/events/base/game-player.event.ts +26 -0
- package/src/events/base/game-room.event.ts +16 -0
- package/src/events/base/game-table.event.ts +16 -0
- package/src/events/game/game-player-activate.event.ts +3 -0
- package/src/events/game/game-player-activated.event.ts +3 -0
- package/src/events/game/game-player-deactivate.event.ts +3 -0
- package/src/events/game/game-player-deactivated.event.ts +3 -0
- package/src/events/game/game-player-enter-the-table.event.ts +3 -0
- package/src/events/game/game-player-entered-the-table.event.ts +3 -0
- package/src/events/game/game-player-exit-the-table.event.ts +3 -0
- package/src/events/game/game-player-exited-the-table.event.ts +3 -0
- package/src/events/game/game-player-kick-out-the-table.event.ts +3 -0
- package/src/events/game/game-player-kicked-out-the-table.event.ts +3 -0
- package/src/events/game/game-player-move-on-the-table.event.ts +3 -0
- package/src/events/game/game-player-moved-on-the-table.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-executed.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-set-off.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-set-on.event.ts +3 -0
- package/src/events/game/game-player-watch-the-table.event.ts +3 -0
- package/src/events/game/game-player-watched-the-table.event.ts +3 -0
- package/src/events/game/game-room-room-created.event.ts +3 -0
- package/src/events/game/game-table-finish.event.ts +3 -0
- package/src/events/game/game-table-finished.event.ts +3 -0
- package/src/events/game/game-table-master-created.event.ts +3 -0
- package/src/events/game/game-table-restart-timer-executed.event.ts +3 -0
- package/src/events/game/game-table-restart-timer-set-on.event.ts +3 -0
- package/src/events/game/game-table-restart.event.ts +3 -0
- package/src/events/game/game-table-restarted.event.ts +3 -0
- package/src/events/game/game-table-start.event.ts +3 -0
- package/src/events/game/game-table-started.event.ts +3 -0
- package/src/events/game/game-table-turn-finish.event.ts +3 -0
- package/src/events/game/game-table-turn-finished.event.ts +3 -0
- package/src/events/game/game-table-turn-start.event.ts +3 -0
- package/src/events/game/game-table-turn-started.event.ts +3 -0
- package/src/events/game/game-table-wait.event.ts +3 -0
- package/src/events/game/game-table-waited.event.ts +3 -0
- package/src/events/index.ts +40 -0
- package/src/events/ws/base-ws-event.ts +1 -0
- package/src/events/ws/ws-event.enum.ts +5 -0
- package/src/events/ws/ws-event.ts +14 -0
- package/src/exceptions/index.ts +3 -0
- package/src/exceptions/not-active-player-move.exception.ts +10 -0
- package/src/exceptions/not-implemented.exception.ts +10 -0
- package/src/exceptions/not-valid-player-move.exception.ts +10 -0
- package/src/exceptions/player-has-no-possible-move.exception.ts +10 -0
- package/src/index.ts +3 -1
- package/src/level-helper/base-game-level-helper.ts +74 -0
- package/src/level-helper/experiences-amount.enum.ts +5 -0
- package/src/level-helper/experiences-level-edge.enum.ts +4 -0
- package/src/level-helper/experiences-level-rank.enum.ts +5 -0
- package/src/level-helper/index.ts +3 -0
- package/src/strategies/index.ts +3 -0
- package/src/strategies/max-players-strategy.ts +8 -0
- package/src/strategies/min-players-strategy.ts +8 -0
- package/src/strategies/start-strategy-interface.ts +5 -0
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -10
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +53 -76
- package/src/tests/just-black-jack/domain/black-jack-game-result-helper.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-move-data.ts +14 -0
- package/src/tests/just-black-jack/domain/black-jack-player-actions.enum.ts +4 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +19 -19
- package/src/tests/just-black-jack/domain/moves/black-jack-move-factory.ts +24 -0
- package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.ts +12 -0
- package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.ts +13 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +3 -4
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +392 -75
- package/src/tests/just-black-jack/tests/common.ts +20 -56
- package/src/utils/circle-list.ts +27 -39
- package/src/utils/tests/circle-list.test.ts +14 -9
- package/src/utils/timer.ts +14 -0
- package/dist/base/base-game-state.type.d.ts +0 -8
- package/dist/base/base-game-state.type.d.ts.map +0 -1
- package/dist/base/base-game-state.type.js +0 -3
- package/dist/base/base-game-state.type.js.map +0 -1
- package/dist/base/base-move-data.type.d.ts +0 -4
- package/dist/base/base-move-data.type.d.ts.map +0 -1
- package/dist/base/base-move-data.type.js.map +0 -1
- package/dist/base/game-player-move.d.ts +0 -13
- package/dist/base/game-player-move.d.ts.map +0 -1
- package/dist/base/game-player-move.js +0 -28
- package/dist/base/game-player-move.js.map +0 -1
- package/dist/base/game-summary-result.d.ts +0 -3
- package/dist/base/game-summary-result.d.ts.map +0 -1
- package/dist/base/game-summary-result.js +0 -7
- package/dist/base/game-summary-result.js.map +0 -1
- package/dist/cards-game/cards/deck36.d.ts +0 -2
- package/dist/cards-game/cards/deck36.d.ts.map +0 -1
- package/dist/cards-game/cards/deck36.js.map +0 -1
- package/dist/cards-game/cards/deck52.d.ts +0 -2
- package/dist/cards-game/cards/deck52.d.ts.map +0 -1
- package/dist/cards-game/cards/deck52.js.map +0 -1
- package/src/base/base-game-state.type.ts +0 -7
- package/src/base/base-move-data.type.ts +0 -3
- package/src/base/game-player-move.ts +0 -33
- package/src/base/game-summary-result.ts +0 -3
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export { GameTableTurnStartEvent } from './game/game-table-turn-start.event';
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export { GamePlayerTurnTimerExecutedEvent } from './game/game-player-turn-timer-executed.event';
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export { GameTableRestartTimerExecutedEvent } from './game/game-table-restart-timer-executed.event';
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export { GamePlayerMoveOnTheTableEvent } from './game/game-player-move-on-the-table.event';
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export { GamePlayerWatchTheTableEvent } from './game/game-player-watch-the-table.event';
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export { GamePlayerWatchedTheTableEvent } from './game/game-player-watched-the-table.event';
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export { GamePlayerEnteredTheTableEvent } from './game/game-player-entered-the-table.event';
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export { GamePlayerExitTheTableEvent } from './game/game-player-exit-the-table.event';
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export { GamePlayerKickedOutTheTableEvent } from './game/game-player-kicked-out-the-table.event';
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+
|
|
8
|
+
constructor (type: string, data: object, action?: string) {
|
|
9
|
+
super();
|
|
10
|
+
this.type = type;
|
|
11
|
+
this.data = data;
|
|
12
|
+
this.action = action;
|
|
13
|
+
}
|
|
14
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export class NotActivePlayerMoveException extends Error {
|
|
2
|
+
private statusCode: number;
|
|
3
|
+
|
|
4
|
+
constructor (message = 'Not active player move', statusCode = 500) {
|
|
5
|
+
super(message);
|
|
6
|
+
this.name = this.constructor.name;
|
|
7
|
+
this.statusCode = statusCode;
|
|
8
|
+
Error.captureStackTrace(this, this.constructor);
|
|
9
|
+
}
|
|
10
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export class NotImplementedException extends Error {
|
|
2
|
+
private statusCode: number;
|
|
3
|
+
|
|
4
|
+
constructor (message = 'Not implemented case', statusCode = 500) {
|
|
5
|
+
super(message);
|
|
6
|
+
this.name = this.constructor.name;
|
|
7
|
+
this.statusCode = statusCode;
|
|
8
|
+
Error.captureStackTrace(this, this.constructor);
|
|
9
|
+
}
|
|
10
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export class NotValidPlayerMoveException extends Error {
|
|
2
|
+
private statusCode: number;
|
|
3
|
+
|
|
4
|
+
constructor (message = 'Not valid player move', statusCode = 500) {
|
|
5
|
+
super(message);
|
|
6
|
+
this.name = this.constructor.name;
|
|
7
|
+
this.statusCode = statusCode;
|
|
8
|
+
Error.captureStackTrace(this, this.constructor);
|
|
9
|
+
}
|
|
10
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export class PlayerHasNoPossibleMoveException extends Error {
|
|
2
|
+
private statusCode: number;
|
|
3
|
+
|
|
4
|
+
constructor (message = 'Player has no possible move', statusCode = 500) {
|
|
5
|
+
super(message);
|
|
6
|
+
this.name = this.constructor.name;
|
|
7
|
+
this.statusCode = statusCode;
|
|
8
|
+
Error.captureStackTrace(this, this.constructor);
|
|
9
|
+
}
|
|
10
|
+
}
|
package/src/index.ts
CHANGED
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
import { GameMaster, GamePlayer } from '../base';
|
|
2
|
+
|
|
3
|
+
import { ExperiencesAmountEnum } from './experiences-amount.enum';
|
|
4
|
+
import { ExperiencesLevelRankEnum } from './experiences-level-rank.enum';
|
|
5
|
+
import { ExperiencesLevelEdgeEnum } from './experiences-level-edge.enum';
|
|
6
|
+
|
|
7
|
+
const LEVEL_SIZE = 10;
|
|
8
|
+
|
|
9
|
+
export class BaseGameLevelHelper {
|
|
10
|
+
private readonly _master: GameMaster;
|
|
11
|
+
|
|
12
|
+
static getLevelRank (level: number): number {
|
|
13
|
+
if (level < ExperiencesLevelEdgeEnum.PLAYER) {
|
|
14
|
+
return ExperiencesLevelRankEnum.NEW;
|
|
15
|
+
} else if (
|
|
16
|
+
level >= ExperiencesLevelEdgeEnum.PLAYER &&
|
|
17
|
+
level < ExperiencesLevelEdgeEnum.PROFI
|
|
18
|
+
) {
|
|
19
|
+
return ExperiencesLevelRankEnum.PLAYER;
|
|
20
|
+
} else {
|
|
21
|
+
return ExperiencesLevelRankEnum.PROFI;
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
constructor (master: GameMaster) {
|
|
26
|
+
this._master = master;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
getMaster<T> () {
|
|
30
|
+
return this._master as T;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
getNewExperienceAmount (player: GamePlayer): number {
|
|
34
|
+
if (player.isWinner) {
|
|
35
|
+
return ExperiencesAmountEnum.NORMAL;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
return ExperiencesAmountEnum.MIN;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
getNewLevelAdding (level: number, experience: number) {
|
|
42
|
+
return this.needUpLevel(level, experience) ? 1 : 0;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
needUpLevel (level: number, experience: number) {
|
|
46
|
+
return this._getExperienceOnCurrentLevel(level, experience) >= this.getNextLevelExperience(level);
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
getNextLevelExperience (level: number) {
|
|
50
|
+
return level * LEVEL_SIZE;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
getExperienceToNextLevel (level: number, experience: number) {
|
|
54
|
+
return this.getNextLevelExperience(level) - this._getExperienceOnCurrentLevel(level, experience);
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
getLevelRank (level: number) {
|
|
58
|
+
return BaseGameLevelHelper.getLevelRank(level);
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
private _getExperienceOnCurrentLevel (level: number, experience: number) {
|
|
62
|
+
return experience - this._getPrevLevelExperience(level);
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
private _getPrevLevelExperience (level: number) {
|
|
66
|
+
let prevLevelExperience = 0;
|
|
67
|
+
for (let i = 0; i < level; i += 1) {
|
|
68
|
+
prevLevelExperience += i * LEVEL_SIZE;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
return prevLevelExperience;
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
|
|
@@ -1,15 +1,20 @@
|
|
|
1
1
|
import { BlackJackPlayer } from './black-jack-player';
|
|
2
2
|
|
|
3
3
|
export class BlackJackDealer extends BlackJackPlayer {
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
4
|
+
constructor (tableId: string) {
|
|
5
|
+
super({
|
|
6
|
+
id: `${tableId}_dealer`,
|
|
7
|
+
fullName: 'Dealer John',
|
|
8
|
+
avatarUrl: '',
|
|
9
|
+
balance: 1000000,
|
|
10
|
+
level: 1,
|
|
11
|
+
experience: 0,
|
|
12
|
+
language: 'ru',
|
|
13
|
+
}
|
|
14
|
+
);
|
|
15
|
+
}
|
|
11
16
|
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
17
|
+
get isDealer (): boolean {
|
|
18
|
+
return true;
|
|
19
|
+
}
|
|
15
20
|
}
|
|
@@ -1,120 +1,97 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { IBaseTableGameState } from 'jp.common.models';
|
|
2
|
+
|
|
3
|
+
import {
|
|
4
|
+
GameRoom,
|
|
5
|
+
GamePlayer,
|
|
6
|
+
BasePlayerMoveFactory,
|
|
7
|
+
GameResultHelper,
|
|
8
|
+
} from '../../../base';
|
|
2
9
|
import { CardsGameMaster } from '../../../cards-game';
|
|
3
10
|
|
|
4
11
|
import { BlackJackPlayer } from './black-jack-player';
|
|
5
12
|
import { BlackJackDealer } from './black-jack-dealer';
|
|
6
|
-
import {
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
FINISH_MOVE = 'FINISH_MOVE',
|
|
11
|
-
}
|
|
13
|
+
import { BlackJackMoveFactory } from './moves/black-jack-move-factory';
|
|
14
|
+
import { BlackJackPlayerActionsEnum } from './black-jack-player-actions.enum';
|
|
15
|
+
import { NotImplementedException } from '../../../exceptions/not-implemented.exception';
|
|
16
|
+
import { BlackJackGameResultHelper } from './black-jack-game-result-helper';
|
|
12
17
|
|
|
13
18
|
export enum BlackJackSeatRole {
|
|
14
19
|
DEALER = 'DEALER',
|
|
15
20
|
}
|
|
16
21
|
|
|
17
|
-
export interface BlackJackGameStateType extends BaseGameStateType {
|
|
18
|
-
superbit: boolean;
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
export interface BlackJackMoveData extends BaseMoveDataType {
|
|
22
|
-
extra: number;
|
|
23
|
-
}
|
|
24
|
-
|
|
25
22
|
export class BlackJackGameMaster extends CardsGameMaster {
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
}
|
|
23
|
+
constructor (room: GameRoom) {
|
|
24
|
+
super(room);
|
|
29
25
|
|
|
30
|
-
|
|
31
|
-
|
|
26
|
+
this.getTable().getSeats().getFirstSeat()?.setRole(BlackJackSeatRole.DEALER);
|
|
27
|
+
this.getTable().addPlayerToSeat(new BlackJackDealer(this.getId()));
|
|
32
28
|
}
|
|
33
29
|
|
|
34
30
|
startNewRound () {
|
|
35
31
|
this.takeNewDeck();
|
|
36
|
-
this.setGameRound(new GameRound(new StandardGameState()));
|
|
37
|
-
|
|
38
|
-
this.getTable().getSeats()[0].setRole(BlackJackSeatRole.DEALER);
|
|
39
|
-
this.getTable().addPlayerToSeat(new BlackJackDealer(this.getId()));
|
|
40
|
-
|
|
41
32
|
this.give2CardsToAllPlayers();
|
|
42
|
-
this.
|
|
43
|
-
|
|
44
|
-
const firstPlayer = this.table.seats.getNextPlayer(this.getDealerSeat()?.getNumber() ?? 0);
|
|
45
|
-
if (firstPlayer) {
|
|
46
|
-
this.gameRound?.setActivePlayer(firstPlayer);
|
|
47
|
-
}
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
changePlayer () {
|
|
51
|
-
this.changePlayerClockwise();
|
|
33
|
+
this.setActivePlayer(this.getFirstPlayerAfterDealer());
|
|
52
34
|
}
|
|
53
35
|
|
|
54
36
|
finishRound () {
|
|
55
|
-
this.getGameRoundState().toFinish();
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
getResults (): {} | null {
|
|
59
|
-
return null;
|
|
60
37
|
}
|
|
61
38
|
|
|
62
|
-
|
|
39
|
+
isGameOver () {
|
|
40
|
+
return this.table.getPlayers<BlackJackPlayer>().filter((item) =>
|
|
41
|
+
item.isFinishedMove).length === this.table.getPlayers().length;
|
|
63
42
|
}
|
|
64
43
|
|
|
65
|
-
|
|
66
|
-
const
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
break;
|
|
72
|
-
}
|
|
73
|
-
case BlackJackMoveActionType.FINISH_MOVE: {
|
|
74
|
-
this.finishMove(player);
|
|
75
|
-
break;
|
|
76
|
-
}
|
|
44
|
+
getNextGamePlayer (): GamePlayer | null {
|
|
45
|
+
const currentPlayer = this.getActivePlayer<BlackJackPlayer>();
|
|
46
|
+
if (currentPlayer && !currentPlayer?.isFinishedMove) {
|
|
47
|
+
return currentPlayer;
|
|
48
|
+
} else {
|
|
49
|
+
return this.getNextPlayerClockwise();
|
|
77
50
|
}
|
|
78
|
-
|
|
79
|
-
return this.getGameState() as T;
|
|
80
51
|
}
|
|
81
52
|
|
|
82
|
-
|
|
83
|
-
return
|
|
84
|
-
...super.getGameState(),
|
|
85
|
-
superbit: true,
|
|
86
|
-
};
|
|
53
|
+
getDealerSeat () {
|
|
54
|
+
return this.getTable().seats.getSeats().find((seat) => seat.getRole() === BlackJackSeatRole.DEALER);
|
|
87
55
|
}
|
|
88
56
|
|
|
89
|
-
|
|
57
|
+
getDealer (): BlackJackPlayer | undefined {
|
|
58
|
+
return this.getDealerSeat()?.getPlayer() as BlackJackPlayer | undefined;
|
|
90
59
|
}
|
|
91
60
|
|
|
92
|
-
|
|
61
|
+
getFirstPlayerAfterDealer (): BlackJackPlayer | null {
|
|
62
|
+
return this.getDealerSeat()?.getNextPlayer() ?? null;
|
|
93
63
|
}
|
|
94
64
|
|
|
95
|
-
|
|
96
|
-
|
|
65
|
+
createGameStateDto (): IBaseTableGameState {
|
|
66
|
+
throw new NotImplementedException();
|
|
97
67
|
}
|
|
98
68
|
|
|
99
|
-
|
|
100
|
-
|
|
69
|
+
createMoveFactory (): BasePlayerMoveFactory {
|
|
70
|
+
return new BlackJackMoveFactory(this);
|
|
71
|
+
}
|
|
101
72
|
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
73
|
+
getPossibleMoves (player: BlackJackPlayer): Array<string> {
|
|
74
|
+
if (this.isActivePlayer(player.id)) {
|
|
75
|
+
return [
|
|
76
|
+
BlackJackPlayerActionsEnum.FINISH_MOVE,
|
|
77
|
+
BlackJackPlayerActionsEnum.GET_CARD,
|
|
78
|
+
];
|
|
106
79
|
}
|
|
80
|
+
|
|
81
|
+
return [];
|
|
107
82
|
}
|
|
108
83
|
|
|
109
|
-
|
|
110
|
-
return
|
|
84
|
+
getGameResultHelper (): GameResultHelper {
|
|
85
|
+
return new BlackJackGameResultHelper(this);
|
|
111
86
|
}
|
|
112
87
|
|
|
113
|
-
|
|
114
|
-
return
|
|
88
|
+
isTurnOver (): boolean {
|
|
89
|
+
return false;
|
|
115
90
|
}
|
|
116
91
|
|
|
117
|
-
|
|
118
|
-
|
|
92
|
+
startNewTurn () {
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
finishTurn () {
|
|
119
96
|
}
|
|
120
97
|
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { GameResultHelper } from '../../../base/game-result-helper';
|
|
2
|
+
import { GamePlayer } from '../../../base';
|
|
3
|
+
|
|
4
|
+
export class BlackJackGameResultHelper extends GameResultHelper {
|
|
5
|
+
getLosers (): Array<GamePlayer> {
|
|
6
|
+
return [];
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
getWinners (): Array<GamePlayer> {
|
|
10
|
+
return [];
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
calcResult (): void {
|
|
14
|
+
}
|
|
15
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { BaseMoveData } from '../../../base';
|
|
2
|
+
|
|
3
|
+
export class BlackJackMoveData extends BaseMoveData {
|
|
4
|
+
private readonly _extra: string;
|
|
5
|
+
|
|
6
|
+
constructor (action: string, extra: string) {
|
|
7
|
+
super(action);
|
|
8
|
+
this._extra = extra;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
get extra () {
|
|
12
|
+
return this._extra;
|
|
13
|
+
}
|
|
14
|
+
}
|
|
@@ -1,27 +1,27 @@
|
|
|
1
1
|
import { CardsPlayer } from '../../../cards-game';
|
|
2
|
+
import { IGamePlayerConfig } from '../../../base';
|
|
2
3
|
|
|
3
4
|
export class BlackJackPlayer extends CardsPlayer {
|
|
4
|
-
|
|
5
|
+
private _isFinishMove: boolean;
|
|
5
6
|
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
balance: number,
|
|
11
|
-
) {
|
|
12
|
-
super(id, fullName, avatarUrl, balance);
|
|
13
|
-
this.isFinishMove = false;
|
|
14
|
-
}
|
|
7
|
+
constructor (config: IGamePlayerConfig) {
|
|
8
|
+
super(config);
|
|
9
|
+
this._isFinishMove = false;
|
|
10
|
+
}
|
|
15
11
|
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
12
|
+
get isDealer (): boolean {
|
|
13
|
+
return false;
|
|
14
|
+
}
|
|
19
15
|
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
16
|
+
finishMove () {
|
|
17
|
+
this._isFinishMove = true;
|
|
18
|
+
}
|
|
23
19
|
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
20
|
+
get isFinishedMove () {
|
|
21
|
+
return this._isFinishMove;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
hasOpenConnection (): boolean {
|
|
25
|
+
return true;
|
|
26
|
+
}
|
|
27
27
|
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { BasePlayerMove, BasePlayerMoveFactory } from '../../../../base';
|
|
2
|
+
import { BlackJackPlayer } from '../black-jack-player';
|
|
3
|
+
import { BlackJackMoveData } from '../black-jack-move-data';
|
|
4
|
+
import { NotImplementedException } from '../../../../exceptions/not-implemented.exception';
|
|
5
|
+
import { BlackJackPlayerActionsEnum } from '../black-jack-player-actions.enum';
|
|
6
|
+
|
|
7
|
+
import { BlackJackPlayerMoveGetCard } from './list/black-jack-player-move-get-card';
|
|
8
|
+
import { BlackJackPlayerMoveFinishMove } from './list/black-jack-player-move-finish-move';
|
|
9
|
+
|
|
10
|
+
export class BlackJackMoveFactory extends BasePlayerMoveFactory {
|
|
11
|
+
createMove (player: BlackJackPlayer, moveData: BlackJackMoveData): BasePlayerMove {
|
|
12
|
+
switch (moveData.action) {
|
|
13
|
+
case BlackJackPlayerActionsEnum.FINISH_MOVE: {
|
|
14
|
+
return new BlackJackPlayerMoveFinishMove(this.master, player, moveData);
|
|
15
|
+
}
|
|
16
|
+
case BlackJackPlayerActionsEnum.GET_CARD: {
|
|
17
|
+
return new BlackJackPlayerMoveGetCard(this.master, player, moveData);
|
|
18
|
+
}
|
|
19
|
+
default: {
|
|
20
|
+
throw new NotImplementedException();
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import { BlackJackPlayer } from '../../black-jack-player';
|
|
2
|
+
import { BasePlayerMove } from '../../../../../base';
|
|
3
|
+
|
|
4
|
+
export class BlackJackPlayerMoveFinishMove extends BasePlayerMove {
|
|
5
|
+
isValid (): boolean {
|
|
6
|
+
return true;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
commit () {
|
|
10
|
+
this.getPlayer<BlackJackPlayer>().finishMove();
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { BasePlayerMove } from '../../../../../base';
|
|
2
|
+
import { BlackJackGameMaster } from '../../black-jack-game-master';
|
|
3
|
+
import { BlackJackPlayer } from '../../black-jack-player';
|
|
4
|
+
|
|
5
|
+
export class BlackJackPlayerMoveGetCard extends BasePlayerMove {
|
|
6
|
+
isValid (): boolean {
|
|
7
|
+
return true;
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
commit () {
|
|
11
|
+
this.getMaster<BlackJackGameMaster>().give1CardsToPlayer(this.getPlayer<BlackJackPlayer>());
|
|
12
|
+
}
|
|
13
|
+
}
|
|
@@ -1,10 +1,9 @@
|
|
|
1
1
|
import { SimpleRoom } from '../../../base-rooms';
|
|
2
2
|
import { GameMaster } from '../../../base';
|
|
3
3
|
import { BlackJackGameMaster } from '../domain/black-jack-game-master';
|
|
4
|
-
import { deck52 } from '../../../cards-game';
|
|
5
4
|
|
|
6
5
|
export class BlackJackSimpleRoom extends SimpleRoom {
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
6
|
+
createMaster (): GameMaster {
|
|
7
|
+
return new BlackJackGameMaster(this);
|
|
8
|
+
}
|
|
10
9
|
}
|