jp.ms.common.engine 1.0.20 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/base-figure-type.enum.d.ts +4 -0
- package/dist/base/base-figure-type.enum.d.ts.map +1 -0
- package/dist/base/base-figure-type.enum.js +8 -0
- package/dist/base/base-figure-type.enum.js.map +1 -0
- package/dist/base/base-figure.d.ts +10 -0
- package/dist/base/base-figure.d.ts.map +1 -0
- package/dist/base/base-figure.js +20 -0
- package/dist/base/base-figure.js.map +1 -0
- package/dist/base/base-move-data.d.ts +7 -0
- package/dist/base/base-move-data.d.ts.map +1 -0
- package/dist/base/base-move-data.js +13 -0
- package/dist/base/base-move-data.js.map +1 -0
- package/dist/base/base-player-move-factory.d.ts +10 -0
- package/dist/base/base-player-move-factory.d.ts.map +1 -0
- package/dist/base/base-player-move-factory.js +13 -0
- package/dist/base/base-player-move-factory.js.map +1 -0
- package/dist/base/base-player-move.d.ts +17 -0
- package/dist/base/base-player-move.d.ts.map +1 -0
- package/dist/base/base-player-move.js +24 -0
- package/dist/base/base-player-move.js.map +1 -0
- package/dist/base/game-control-player-turn.d.ts +1 -0
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js +6 -0
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-control-restart.d.ts +1 -0
- package/dist/base/game-control-restart.d.ts.map +1 -1
- package/dist/base/game-control-restart.js +5 -0
- package/dist/base/game-control-restart.js.map +1 -1
- package/dist/base/game-master.d.ts +94 -30
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +351 -55
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +3 -12
- package/dist/base/game-player-connections-helper.d.ts.map +1 -1
- package/dist/base/game-player-connections-helper.js +10 -16
- package/dist/base/game-player-connections-helper.js.map +1 -1
- package/dist/base/game-player-exited.d.ts +15 -0
- package/dist/base/game-player-exited.d.ts.map +1 -0
- package/dist/base/game-player-exited.js +29 -0
- package/dist/base/game-player-exited.js.map +1 -0
- package/dist/base/game-player.d.ts +76 -45
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +164 -98
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-result-equal-helper.d.ts +6 -0
- package/dist/base/game-result-equal-helper.d.ts.map +1 -0
- package/dist/base/game-result-equal-helper.js +19 -0
- package/dist/base/game-result-equal-helper.js.map +1 -0
- package/dist/base/game-result-helper.d.ts +13 -0
- package/dist/base/game-result-helper.d.ts.map +1 -0
- package/dist/base/game-result-helper.js +24 -0
- package/dist/base/game-result-helper.js.map +1 -0
- package/dist/base/game-result-rating-helper.d.ts +18 -0
- package/dist/base/game-result-rating-helper.d.ts.map +1 -0
- package/dist/base/game-result-rating-helper.js +32 -0
- package/dist/base/game-result-rating-helper.js.map +1 -0
- package/dist/base/game-room.d.ts +38 -7
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +67 -10
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round-history-item.d.ts +25 -0
- package/dist/base/game-round-history-item.d.ts.map +1 -0
- package/dist/base/game-round-history-item.enum.d.ts +7 -0
- package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
- package/dist/base/game-round-history-item.enum.js +11 -0
- package/dist/base/game-round-history-item.enum.js.map +1 -0
- package/dist/base/game-round-history-item.js +52 -0
- package/dist/base/game-round-history-item.js.map +1 -0
- package/dist/base/game-round.d.ts +16 -9
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +34 -0
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +5 -0
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-table-seat.d.ts +10 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js +43 -2
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +4 -6
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js +13 -27
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +24 -21
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js +72 -42
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +10 -5
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +17 -3
- package/dist/base/index.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +7 -7
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +5 -4
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +1 -1
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +1 -1
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/cards-game/cards/card.d.ts +14 -14
- package/dist/cards-game/cards/card.d.ts.map +1 -1
- package/dist/cards-game/cards/card.js +36 -17
- package/dist/cards-game/cards/card.js.map +1 -1
- package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
- package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
- package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/cards-deck.js +84 -0
- package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/types/deck12.js +19 -0
- package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
- package/dist/cards-game/cards-deck/types/deck24.js +31 -0
- package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
- package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
- package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
- package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
- package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
- package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
- package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
- package/dist/cards-game/cards-game-master.d.ts +16 -5
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +49 -20
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
- package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
- package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
- package/dist/cards-game/cards-player.d.ts +17 -5
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +51 -11
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +6 -3
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +9 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/events/base/base-game.event.d.ts +3 -0
- package/dist/events/base/base-game.event.d.ts.map +1 -0
- package/dist/events/base/base-game.event.js +7 -0
- package/dist/events/base/base-game.event.js.map +1 -0
- package/dist/events/base/game-player.event.d.ts +11 -0
- package/dist/events/base/game-player.event.d.ts.map +1 -0
- package/dist/events/base/game-player.event.js +23 -0
- package/dist/events/base/game-player.event.js.map +1 -0
- package/dist/events/base/game-room.event.d.ts +8 -0
- package/dist/events/base/game-room.event.d.ts.map +1 -0
- package/dist/events/base/game-room.event.js +15 -0
- package/dist/events/base/game-room.event.js.map +1 -0
- package/dist/events/base/game-table.event.d.ts +8 -0
- package/dist/events/base/game-table.event.d.ts.map +1 -0
- package/dist/events/base/game-table.event.js +15 -0
- package/dist/events/base/game-table.event.js.map +1 -0
- package/dist/events/game/game-player-activate.event.d.ts +4 -0
- package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
- package/dist/events/game/game-player-activate.event.js +8 -0
- package/dist/events/game/game-player-activate.event.js.map +1 -0
- package/dist/events/game/game-player-activated.event.d.ts +4 -0
- package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
- package/dist/events/game/game-player-activated.event.js +8 -0
- package/dist/events/game/game-player-activated.event.js.map +1 -0
- package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
- package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
- package/dist/events/game/game-player-deactivate.event.js +8 -0
- package/dist/events/game/game-player-deactivate.event.js.map +1 -0
- package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
- package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
- package/dist/events/game/game-player-deactivated.event.js +8 -0
- package/dist/events/game/game-player-deactivated.event.js.map +1 -0
- package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-enter-the-table.event.js +8 -0
- package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-entered-the-table.event.js +8 -0
- package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-exit-the-table.event.js +8 -0
- package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-exited-the-table.event.js +8 -0
- package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
- package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
- package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
- package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
- package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
- package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
- package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-watch-the-table.event.js +8 -0
- package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
- package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
- package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
- package/dist/events/game/game-player-watched-the-table.event.js +8 -0
- package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
- package/dist/events/game/game-room-room-created.event.d.ts +4 -0
- package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
- package/dist/events/game/game-room-room-created.event.js +8 -0
- package/dist/events/game/game-room-room-created.event.js.map +1 -0
- package/dist/events/game/game-table-finish.event.d.ts +4 -0
- package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
- package/dist/events/game/game-table-finish.event.js +8 -0
- package/dist/events/game/game-table-finish.event.js.map +1 -0
- package/dist/events/game/game-table-finished.event.d.ts +4 -0
- package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
- package/dist/events/game/game-table-finished.event.js +8 -0
- package/dist/events/game/game-table-finished.event.js.map +1 -0
- package/dist/events/game/game-table-master-created.event.d.ts +4 -0
- package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
- package/dist/events/game/game-table-master-created.event.js +8 -0
- package/dist/events/game/game-table-master-created.event.js.map +1 -0
- package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
- package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
- package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
- package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
- package/dist/events/game/game-table-restart.event.d.ts +4 -0
- package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restart.event.js +8 -0
- package/dist/events/game/game-table-restart.event.js.map +1 -0
- package/dist/events/game/game-table-restarted.event.d.ts +4 -0
- package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
- package/dist/events/game/game-table-restarted.event.js +8 -0
- package/dist/events/game/game-table-restarted.event.js.map +1 -0
- package/dist/events/game/game-table-start.event.d.ts +4 -0
- package/dist/events/game/game-table-start.event.d.ts.map +1 -0
- package/dist/events/game/game-table-start.event.js +8 -0
- package/dist/events/game/game-table-start.event.js.map +1 -0
- package/dist/events/game/game-table-started.event.d.ts +4 -0
- package/dist/events/game/game-table-started.event.d.ts.map +1 -0
- package/dist/events/game/game-table-started.event.js +8 -0
- package/dist/events/game/game-table-started.event.js.map +1 -0
- package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-finish.event.js +8 -0
- package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
- package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-finished.event.js +8 -0
- package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
- package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-start.event.js +8 -0
- package/dist/events/game/game-table-turn-start.event.js.map +1 -0
- package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
- package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
- package/dist/events/game/game-table-turn-started.event.js +8 -0
- package/dist/events/game/game-table-turn-started.event.js.map +1 -0
- package/dist/events/game/game-table-wait.event.d.ts +4 -0
- package/dist/events/game/game-table-wait.event.d.ts.map +1 -0
- package/dist/events/game/game-table-wait.event.js +8 -0
- package/dist/events/game/game-table-wait.event.js.map +1 -0
- package/dist/events/game/game-table-waited.event.d.ts +4 -0
- package/dist/events/game/game-table-waited.event.d.ts.map +1 -0
- package/dist/events/game/game-table-waited.event.js +8 -0
- package/dist/events/game/game-table-waited.event.js.map +1 -0
- package/dist/events/index.d.ts +40 -0
- package/dist/events/index.d.ts.map +1 -0
- package/dist/events/index.js +82 -0
- package/dist/events/index.js.map +1 -0
- package/dist/events/ws/base-ws-event.d.ts +3 -0
- package/dist/events/ws/base-ws-event.d.ts.map +1 -0
- package/dist/events/ws/base-ws-event.js +7 -0
- package/dist/events/ws/base-ws-event.js.map +1 -0
- package/dist/events/ws/ws-event.d.ts +8 -0
- package/dist/events/ws/ws-event.d.ts.map +1 -0
- package/dist/events/ws/ws-event.enum.d.ts +6 -0
- package/dist/events/ws/ws-event.enum.d.ts.map +1 -0
- package/dist/events/ws/ws-event.enum.js +10 -0
- package/dist/events/ws/ws-event.enum.js.map +1 -0
- package/dist/events/ws/ws-event.js +14 -0
- package/dist/events/ws/ws-event.js.map +1 -0
- package/dist/exceptions/index.d.ts +4 -0
- package/dist/exceptions/index.d.ts.map +1 -0
- package/dist/exceptions/index.js +10 -0
- package/dist/exceptions/index.js.map +1 -0
- package/dist/exceptions/not-active-player-move.exception.d.ts +5 -0
- package/dist/exceptions/not-active-player-move.exception.d.ts.map +1 -0
- package/dist/exceptions/not-active-player-move.exception.js +13 -0
- package/dist/exceptions/not-active-player-move.exception.js.map +1 -0
- package/dist/exceptions/not-implemented.exception.d.ts +5 -0
- package/dist/exceptions/not-implemented.exception.d.ts.map +1 -0
- package/dist/exceptions/not-implemented.exception.js +13 -0
- package/dist/exceptions/not-implemented.exception.js.map +1 -0
- package/dist/exceptions/not-valid-player-move.exception.d.ts +5 -0
- package/dist/exceptions/not-valid-player-move.exception.d.ts.map +1 -0
- package/dist/exceptions/not-valid-player-move.exception.js +13 -0
- package/dist/exceptions/not-valid-player-move.exception.js.map +1 -0
- package/dist/exceptions/player-has-no-possible-move.exception.d.ts +5 -0
- package/dist/exceptions/player-has-no-possible-move.exception.d.ts.map +1 -0
- package/dist/exceptions/player-has-no-possible-move.exception.js +13 -0
- package/dist/exceptions/player-has-no-possible-move.exception.js.map +1 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -1
- package/dist/index.js.map +1 -1
- package/dist/level-helper/base-game-level-helper.d.ts +16 -0
- package/dist/level-helper/base-game-level-helper.d.ts.map +1 -0
- package/dist/level-helper/base-game-level-helper.js +60 -0
- package/dist/level-helper/base-game-level-helper.js.map +1 -0
- package/dist/level-helper/experiences-amount.enum.d.ts +6 -0
- package/dist/level-helper/experiences-amount.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-amount.enum.js +10 -0
- package/dist/level-helper/experiences-amount.enum.js.map +1 -0
- package/dist/level-helper/experiences-level-edge.enum.d.ts +5 -0
- package/dist/level-helper/experiences-level-edge.enum.d.ts.map +1 -0
- package/dist/level-helper/experiences-level-edge.enum.js +9 -0
- package/dist/level-helper/experiences-level-edge.enum.js.map +1 -0
- package/dist/level-helper/experiences-level-rank.enum.d.ts +6 -0
- package/dist/level-helper/experiences-level-rank.enum.d.ts.map +1 -0
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- package/dist/level-helper/experiences-level-rank.enum.js.map +1 -0
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- package/dist/strategies/index.d.ts +4 -0
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- package/dist/strategies/max-players-strategy.d.ts.map +1 -0
- package/dist/strategies/max-players-strategy.js +10 -0
- package/dist/strategies/max-players-strategy.js.map +1 -0
- package/dist/strategies/min-players-strategy.d.ts +6 -0
- package/dist/strategies/min-players-strategy.d.ts.map +1 -0
- package/dist/strategies/min-players-strategy.js +10 -0
- package/dist/strategies/min-players-strategy.js.map +1 -0
- package/dist/strategies/start-strategy-interface.d.ts +5 -0
- package/dist/strategies/start-strategy-interface.d.ts.map +1 -0
- package/dist/{base/base-move-data.type.js → strategies/start-strategy-interface.js} +1 -1
- package/dist/strategies/start-strategy-interface.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +10 -2
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +14 -25
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +46 -61
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts +8 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js +16 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-result-helper.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts +7 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.js +15 -0
- package/dist/tests/just-black-jack/domain/black-jack-move-data.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts +5 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player-actions.enum.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +6 -4
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-player.js +10 -7
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -1
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts +7 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js +25 -0
- package/dist/tests/just-black-jack/domain/moves/black-jack-move-factory.js.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js +14 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.js.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js +14 -0
- package/dist/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -1
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +1 -2
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -1
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +240 -20
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -1
- package/dist/tests/just-black-jack/tests/common.d.ts +0 -6
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -1
- package/dist/tests/just-black-jack/tests/common.js +19 -9
- package/dist/tests/just-black-jack/tests/common.js.map +1 -1
- package/dist/utils/circle-list.d.ts +9 -13
- package/dist/utils/circle-list.d.ts.map +1 -1
- package/dist/utils/circle-list.js +11 -20
- package/dist/utils/circle-list.js.map +1 -1
- package/dist/utils/tests/circle-list.test.d.ts +5 -1
- package/dist/utils/tests/circle-list.test.d.ts.map +1 -1
- package/dist/utils/tests/circle-list.test.js +21 -13
- package/dist/utils/tests/circle-list.test.js.map +1 -1
- package/dist/utils/timer.d.ts +2 -0
- package/dist/utils/timer.d.ts.map +1 -0
- package/dist/utils/timer.js +16 -0
- package/dist/utils/timer.js.map +1 -0
- package/package.json +3 -1
- package/src/base/base-figure-type.enum.ts +3 -0
- package/src/base/base-figure.ts +23 -0
- package/src/base/base-move-data.ts +13 -0
- package/src/base/base-player-move-factory.ts +18 -0
- package/src/base/base-player-move.ts +37 -0
- package/src/base/game-control-player-turn.ts +7 -1
- package/src/base/game-control-restart.ts +7 -1
- package/src/base/game-master.ts +525 -107
- package/src/base/game-player-connections-helper.ts +12 -20
- package/src/base/game-player-exited.ts +37 -0
- package/src/base/game-player.ts +230 -122
- package/src/base/game-result-equal-helper.ts +17 -0
- package/src/base/game-result-helper.ts +36 -0
- package/src/base/game-result-rating-helper.ts +44 -0
- package/src/base/game-room.ts +105 -18
- package/src/base/game-round-history-item.enum.ts +6 -0
- package/src/base/game-round-history-item.ts +110 -0
- package/src/base/game-round.ts +56 -10
- package/src/base/game-state-machine.ts +10 -0
- package/src/base/game-table-seat.ts +57 -6
- package/src/base/game-table-seats.ts +14 -29
- package/src/base/game-table.ts +92 -59
- package/src/base/index.ts +18 -7
- package/src/base-rooms/simple-room.ts +14 -12
- package/src/base-rooms/tournament-state.ts +1 -1
- package/src/cards-game/cards/card.ts +50 -28
- package/src/cards-game/cards-deck/cards-deck-type.enum.ts +8 -0
- package/src/cards-game/cards-deck/cards-deck.ts +105 -0
- package/src/cards-game/cards-deck/types/deck12.ts +32 -0
- package/src/cards-game/cards-deck/types/deck24.ts +56 -0
- package/src/cards-game/{cards → cards-deck/types}/deck36.ts +1 -1
- package/src/cards-game/{cards → cards-deck/types}/deck52.ts +1 -1
- package/src/cards-game/cards-game-master.ts +64 -27
- package/src/cards-game/cards-pairs/card-pair-slot.ts +73 -0
- package/src/cards-game/cards-pairs/card-pair-slots.ts +104 -0
- package/src/cards-game/cards-player.ts +68 -20
- package/src/cards-game/index.ts +8 -2
- package/src/events/base/base-game.event.ts +1 -0
- package/src/events/base/game-player.event.ts +26 -0
- package/src/events/base/game-room.event.ts +16 -0
- package/src/events/base/game-table.event.ts +16 -0
- package/src/events/game/game-player-activate.event.ts +3 -0
- package/src/events/game/game-player-activated.event.ts +3 -0
- package/src/events/game/game-player-deactivate.event.ts +3 -0
- package/src/events/game/game-player-deactivated.event.ts +3 -0
- package/src/events/game/game-player-enter-the-table.event.ts +3 -0
- package/src/events/game/game-player-entered-the-table.event.ts +3 -0
- package/src/events/game/game-player-exit-the-table.event.ts +3 -0
- package/src/events/game/game-player-exited-the-table.event.ts +3 -0
- package/src/events/game/game-player-kick-out-the-table.event.ts +3 -0
- package/src/events/game/game-player-kicked-out-the-table.event.ts +3 -0
- package/src/events/game/game-player-move-on-the-table.event.ts +3 -0
- package/src/events/game/game-player-moved-on-the-table.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-executed.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-set-off.event.ts +3 -0
- package/src/events/game/game-player-turn-timer-set-on.event.ts +3 -0
- package/src/events/game/game-player-watch-the-table.event.ts +3 -0
- package/src/events/game/game-player-watched-the-table.event.ts +3 -0
- package/src/events/game/game-room-room-created.event.ts +3 -0
- package/src/events/game/game-table-finish.event.ts +3 -0
- package/src/events/game/game-table-finished.event.ts +3 -0
- package/src/events/game/game-table-master-created.event.ts +3 -0
- package/src/events/game/game-table-restart-timer-executed.event.ts +3 -0
- package/src/events/game/game-table-restart-timer-set-on.event.ts +3 -0
- package/src/events/game/game-table-restart.event.ts +3 -0
- package/src/events/game/game-table-restarted.event.ts +3 -0
- package/src/events/game/game-table-start.event.ts +3 -0
- package/src/events/game/game-table-started.event.ts +3 -0
- package/src/events/game/game-table-turn-finish.event.ts +3 -0
- package/src/events/game/game-table-turn-finished.event.ts +3 -0
- package/src/events/game/game-table-turn-start.event.ts +3 -0
- package/src/events/game/game-table-turn-started.event.ts +3 -0
- package/src/events/game/game-table-wait.event.ts +3 -0
- package/src/events/game/game-table-waited.event.ts +3 -0
- package/src/events/index.ts +40 -0
- package/src/events/ws/base-ws-event.ts +1 -0
- package/src/events/ws/ws-event.enum.ts +5 -0
- package/src/events/ws/ws-event.ts +14 -0
- package/src/exceptions/index.ts +3 -0
- package/src/exceptions/not-active-player-move.exception.ts +10 -0
- package/src/exceptions/not-implemented.exception.ts +10 -0
- package/src/exceptions/not-valid-player-move.exception.ts +10 -0
- package/src/exceptions/player-has-no-possible-move.exception.ts +10 -0
- package/src/index.ts +3 -1
- package/src/level-helper/base-game-level-helper.ts +74 -0
- package/src/level-helper/experiences-amount.enum.ts +5 -0
- package/src/level-helper/experiences-level-edge.enum.ts +4 -0
- package/src/level-helper/experiences-level-rank.enum.ts +5 -0
- package/src/level-helper/index.ts +3 -0
- package/src/strategies/index.ts +3 -0
- package/src/strategies/max-players-strategy.ts +8 -0
- package/src/strategies/min-players-strategy.ts +8 -0
- package/src/strategies/start-strategy-interface.ts +5 -0
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -10
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +53 -76
- package/src/tests/just-black-jack/domain/black-jack-game-result-helper.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-move-data.ts +14 -0
- package/src/tests/just-black-jack/domain/black-jack-player-actions.enum.ts +4 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +19 -19
- package/src/tests/just-black-jack/domain/moves/black-jack-move-factory.ts +24 -0
- package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-finish-move.ts +12 -0
- package/src/tests/just-black-jack/domain/moves/list/black-jack-player-move-get-card.ts +13 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +3 -4
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +392 -75
- package/src/tests/just-black-jack/tests/common.ts +20 -56
- package/src/utils/circle-list.ts +27 -39
- package/src/utils/tests/circle-list.test.ts +14 -9
- package/src/utils/timer.ts +14 -0
- package/dist/base/base-game-state.type.d.ts +0 -8
- package/dist/base/base-game-state.type.d.ts.map +0 -1
- package/dist/base/base-game-state.type.js +0 -3
- package/dist/base/base-game-state.type.js.map +0 -1
- package/dist/base/base-move-data.type.d.ts +0 -4
- package/dist/base/base-move-data.type.d.ts.map +0 -1
- package/dist/base/base-move-data.type.js.map +0 -1
- package/dist/base/game-player-move.d.ts +0 -13
- package/dist/base/game-player-move.d.ts.map +0 -1
- package/dist/base/game-player-move.js +0 -28
- package/dist/base/game-player-move.js.map +0 -1
- package/dist/base/game-summary-result.d.ts +0 -3
- package/dist/base/game-summary-result.d.ts.map +0 -1
- package/dist/base/game-summary-result.js +0 -7
- package/dist/base/game-summary-result.js.map +0 -1
- package/dist/cards-game/cards/deck36.d.ts +0 -2
- package/dist/cards-game/cards/deck36.d.ts.map +0 -1
- package/dist/cards-game/cards/deck36.js.map +0 -1
- package/dist/cards-game/cards/deck52.d.ts +0 -2
- package/dist/cards-game/cards/deck52.d.ts.map +0 -1
- package/dist/cards-game/cards/deck52.js.map +0 -1
- package/src/base/base-game-state.type.ts +0 -7
- package/src/base/base-move-data.type.ts +0 -3
- package/src/base/game-player-move.ts +0 -33
- package/src/base/game-summary-result.ts +0 -3
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maxPlayers: 6,
|
|
25
|
+
bet: 10,
|
|
26
|
+
ticketPrice: 500,
|
|
27
|
+
title: {
|
|
28
|
+
ru: 'Волга 2 000 / {{NUMBER}}',
|
|
29
|
+
en: 'Volga 2,000 / {{NUMBER}}'
|
|
30
|
+
},
|
|
31
|
+
subtitle: {
|
|
32
|
+
ru: 'Ставки - {{HALF_BET}} / {{BET}}',
|
|
33
|
+
en: 'Bet - {{HALF_BET}} / {{BET}}'
|
|
34
|
+
},
|
|
35
|
+
turnTimeout: 0,
|
|
36
|
+
restartTimeout: 0,
|
|
37
|
+
localeService: { t: () => '' },
|
|
38
|
+
startStrategy: new MinPlayersStartStrategy(),
|
|
39
|
+
};
|
|
40
|
+
|
|
41
|
+
beforeAll(() => {
|
|
42
|
+
mockDeck();
|
|
43
|
+
});
|
|
44
|
+
|
|
45
|
+
beforeEach(() => {
|
|
46
|
+
newPlayer1 = cloneDeep(player1);
|
|
47
|
+
newPlayer2 = cloneDeep(player2);
|
|
48
|
+
});
|
|
49
|
+
|
|
50
|
+
it('black jack simple room', () => {
|
|
51
|
+
const room = new BlackJackSimpleRoom(cashRoomConfig);
|
|
52
|
+
room.addMaster();
|
|
53
|
+
|
|
54
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
55
|
+
const table1 = master?.getTable();
|
|
56
|
+
const dealer = master?.getDealer();
|
|
57
|
+
|
|
58
|
+
if (table1 && master && dealer) {
|
|
59
|
+
expect(master.getGameRound()?.getState().isWaiting()).toBe;
|
|
60
|
+
|
|
61
|
+
master.enterTheTable(newPlayer1);
|
|
62
|
+
newPlayer1.stack = 100;
|
|
63
|
+
|
|
64
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
65
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
66
|
+
|
|
67
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
68
|
+
expect(calculateResult(newPlayer1.getCards())).toBe(20);
|
|
69
|
+
|
|
70
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
71
|
+
|
|
72
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
73
|
+
expect(calculateResult(master.getDealer()?.getCards() ?? [])).toBe(21);
|
|
74
|
+
master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
75
|
+
|
|
76
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
77
|
+
}
|
|
78
|
+
});
|
|
79
|
+
|
|
80
|
+
it('black jack finish', () => {
|
|
81
|
+
const room = new BlackJackSimpleRoom(cashRoomConfig);
|
|
82
|
+
room.addMaster();
|
|
83
|
+
|
|
84
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
85
|
+
const table1 = master?.getTable();
|
|
86
|
+
const dealer = master?.getDealer();
|
|
87
|
+
|
|
88
|
+
if (table1 && master && dealer) {
|
|
89
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
90
|
+
|
|
91
|
+
master.enterTheTable(newPlayer1);
|
|
92
|
+
newPlayer1.stack = 100;
|
|
93
|
+
|
|
94
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
95
|
+
|
|
96
|
+
master.exitTheTable(newPlayer1);
|
|
97
|
+
|
|
98
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
99
|
+
}
|
|
100
|
+
});
|
|
101
|
+
|
|
102
|
+
it('black jack restart', () => {
|
|
103
|
+
jest.useFakeTimers();
|
|
104
|
+
|
|
105
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, restartTimeout: 10 });
|
|
106
|
+
room.addMaster();
|
|
107
|
+
|
|
108
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
109
|
+
const table1 = master?.getTable();
|
|
110
|
+
const dealer = master?.getDealer();
|
|
111
|
+
|
|
112
|
+
if (table1 && master && dealer) {
|
|
113
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
114
|
+
|
|
115
|
+
master.enterTheTable(newPlayer1);
|
|
116
|
+
newPlayer1.stack = 100;
|
|
117
|
+
|
|
118
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
119
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
120
|
+
|
|
121
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
122
|
+
expect(calculateResult(newPlayer1.getCards())).toBe(20);
|
|
123
|
+
|
|
124
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
125
|
+
|
|
126
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
127
|
+
expect(calculateResult(master.getDealer()?.getCards() ?? [])).toBe(21);
|
|
128
|
+
master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
129
|
+
|
|
130
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
131
|
+
|
|
132
|
+
jest.runOnlyPendingTimers();
|
|
133
|
+
|
|
134
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
135
|
+
}
|
|
136
|
+
});
|
|
137
|
+
|
|
138
|
+
it('black jack restart to wait', () => {
|
|
139
|
+
jest.useFakeTimers();
|
|
140
|
+
|
|
141
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, restartTimeout: 10 });
|
|
142
|
+
room.addMaster();
|
|
143
|
+
|
|
144
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
145
|
+
const table1 = master?.getTable();
|
|
146
|
+
const dealer = master?.getDealer();
|
|
147
|
+
|
|
148
|
+
if (table1 && master && dealer) {
|
|
149
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
150
|
+
|
|
151
|
+
master.enterTheTable(newPlayer1);
|
|
152
|
+
newPlayer1.stack = 100;
|
|
153
|
+
|
|
154
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
155
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
156
|
+
|
|
157
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
158
|
+
expect(calculateResult(newPlayer1.getCards())).toBe(20);
|
|
159
|
+
|
|
160
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
161
|
+
|
|
162
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
163
|
+
expect(calculateResult(master.getDealer()?.getCards() ?? [])).toBe(21);
|
|
164
|
+
master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
165
|
+
|
|
166
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
167
|
+
|
|
168
|
+
master.exitTheTable(newPlayer1);
|
|
169
|
+
|
|
170
|
+
jest.runOnlyPendingTimers();
|
|
171
|
+
|
|
172
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
173
|
+
}
|
|
174
|
+
});
|
|
175
|
+
|
|
176
|
+
it('black jack move not active', () => {
|
|
177
|
+
const room = new BlackJackSimpleRoom(cashRoomConfig);
|
|
178
|
+
room.addMaster();
|
|
179
|
+
|
|
180
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
181
|
+
const table1 = master?.getTable();
|
|
182
|
+
const dealer = master?.getDealer();
|
|
183
|
+
|
|
184
|
+
if (table1 && master && dealer) {
|
|
185
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
186
|
+
|
|
187
|
+
master.enterTheTable(newPlayer1);
|
|
188
|
+
newPlayer1.stack = 100;
|
|
189
|
+
|
|
190
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
191
|
+
|
|
192
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
193
|
+
|
|
194
|
+
expect(() => master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, '')))
|
|
195
|
+
.toThrow(NotActivePlayerMoveException);
|
|
196
|
+
}
|
|
197
|
+
});
|
|
198
|
+
|
|
199
|
+
it('black jack, 1 not active, kick and finish', () => {
|
|
200
|
+
jest.useFakeTimers();
|
|
201
|
+
|
|
202
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, turnTimeout: 20 });
|
|
203
|
+
room.addMaster();
|
|
204
|
+
|
|
205
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
206
|
+
const table1 = master?.getTable();
|
|
207
|
+
const dealer = master?.getDealer();
|
|
208
|
+
|
|
209
|
+
if (table1 && master && dealer) {
|
|
210
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
211
|
+
|
|
212
|
+
master.enterTheTable(newPlayer1);
|
|
213
|
+
newPlayer1.stack = 100;
|
|
214
|
+
|
|
215
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
216
|
+
|
|
217
|
+
jest.runOnlyPendingTimers();
|
|
218
|
+
|
|
219
|
+
expect(table1.getPlayers().length).toBe(1);
|
|
220
|
+
|
|
221
|
+
expect(table1.getPlayers()[0]).toBe(dealer);
|
|
222
|
+
|
|
223
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
224
|
+
}
|
|
225
|
+
});
|
|
226
|
+
|
|
227
|
+
it('black jack, 1 player move', () => {
|
|
228
|
+
jest.useFakeTimers();
|
|
229
|
+
|
|
230
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, turnTimeout: 20 });
|
|
231
|
+
room.addMaster();
|
|
232
|
+
|
|
233
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
234
|
+
const table1 = master?.getTable();
|
|
235
|
+
const dealer = master?.getDealer();
|
|
236
|
+
|
|
237
|
+
if (table1 && master && dealer) {
|
|
238
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
239
|
+
|
|
240
|
+
master.enterTheTable(newPlayer1);
|
|
241
|
+
newPlayer1.stack = 100;
|
|
242
|
+
|
|
243
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
244
|
+
|
|
245
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
246
|
+
|
|
247
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
248
|
+
|
|
249
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
250
|
+
|
|
251
|
+
jest.runOnlyPendingTimers();
|
|
252
|
+
|
|
253
|
+
expect(table1.getPlayers().length).toBe(1);
|
|
254
|
+
expect(table1.getPlayers()[0]).toBe(newPlayer1);
|
|
255
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
256
|
+
}
|
|
257
|
+
});
|
|
258
|
+
|
|
259
|
+
it('black jack restart, 3 player, move from queue', () => {
|
|
260
|
+
jest.useFakeTimers();
|
|
261
|
+
|
|
262
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, restartTimeout: 10 });
|
|
263
|
+
room.addMaster();
|
|
264
|
+
|
|
265
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
266
|
+
const table1 = master?.getTable();
|
|
267
|
+
const dealer = master?.getDealer();
|
|
268
|
+
|
|
269
|
+
if (table1 && master && dealer) {
|
|
270
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
271
|
+
|
|
272
|
+
master.enterTheTable(newPlayer1);
|
|
273
|
+
newPlayer1.stack = 100;
|
|
274
|
+
|
|
275
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
276
|
+
|
|
277
|
+
master.enterTheTable(newPlayer2);
|
|
278
|
+
newPlayer2.stack = 100;
|
|
279
|
+
|
|
280
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
281
|
+
expect(table1.getTableQueue().length).toBe(1);
|
|
282
|
+
|
|
283
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
284
|
+
expect(calculateResult(newPlayer1.getCards())).toBe(20);
|
|
285
|
+
|
|
286
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
287
|
+
|
|
288
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
289
|
+
expect(calculateResult(master.getDealer()?.getCards() ?? [])).toBe(21);
|
|
290
|
+
master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
291
|
+
|
|
292
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
293
|
+
|
|
294
|
+
jest.runOnlyPendingTimers();
|
|
295
|
+
|
|
296
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
297
|
+
expect(table1.getPlayers().length).toBe(3);
|
|
298
|
+
expect(table1.getTableQueue().length).toBe(0);
|
|
299
|
+
}
|
|
300
|
+
});
|
|
301
|
+
|
|
302
|
+
it('black jack, 3 player, active exit', () => {
|
|
303
|
+
jest.useFakeTimers();
|
|
304
|
+
|
|
305
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, restartTimeout: 10 });
|
|
306
|
+
room.addMaster();
|
|
307
|
+
|
|
308
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
309
|
+
const table1 = master?.getTable();
|
|
310
|
+
const dealer = master?.getDealer();
|
|
311
|
+
|
|
312
|
+
if (table1 && master && dealer) {
|
|
313
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
314
|
+
|
|
315
|
+
master.enterTheTable(newPlayer1);
|
|
316
|
+
newPlayer1.stack = 100;
|
|
317
|
+
|
|
318
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
319
|
+
|
|
320
|
+
master.enterTheTable(newPlayer2);
|
|
321
|
+
newPlayer2.stack = 100;
|
|
322
|
+
|
|
323
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
324
|
+
expect(table1.getExitedPlayers().length).toBe(0);
|
|
325
|
+
|
|
326
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
327
|
+
expect(calculateResult(newPlayer1.getCards())).toBe(20);
|
|
328
|
+
|
|
329
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
330
|
+
|
|
331
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
332
|
+
expect(calculateResult(master.getDealer()?.getCards() ?? [])).toBe(21);
|
|
333
|
+
master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
334
|
+
|
|
335
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
336
|
+
|
|
337
|
+
jest.runOnlyPendingTimers();
|
|
338
|
+
|
|
339
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
340
|
+
expect(table1.getPlayers().length).toBe(3);
|
|
341
|
+
|
|
342
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
343
|
+
|
|
344
|
+
master.exitTheTable(newPlayer1);
|
|
345
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
346
|
+
expect(table1.getExitedPlayers().length).toBe(1);
|
|
347
|
+
|
|
348
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer2);
|
|
349
|
+
}
|
|
350
|
+
});
|
|
351
|
+
|
|
352
|
+
it('black jack, 3 player, active kicked out', () => {
|
|
353
|
+
jest.useFakeTimers();
|
|
354
|
+
|
|
355
|
+
const room = new BlackJackSimpleRoom({ ...cashRoomConfig, restartTimeout: 10, turnTimeout: 20 });
|
|
356
|
+
room.addMaster();
|
|
357
|
+
|
|
358
|
+
const master = room.getMasters()[0] as BlackJackGameMaster | undefined;
|
|
359
|
+
const table1 = master?.getTable();
|
|
360
|
+
const dealer = master?.getDealer();
|
|
361
|
+
|
|
362
|
+
if (table1 && master && dealer) {
|
|
363
|
+
expect(master.getGameRound()?.getState()).toBeUndefined();
|
|
364
|
+
|
|
365
|
+
master.enterTheTable(newPlayer1);
|
|
366
|
+
newPlayer1.stack = 100;
|
|
367
|
+
|
|
368
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
369
|
+
|
|
370
|
+
master.enterTheTable(newPlayer2);
|
|
371
|
+
newPlayer2.stack = 100;
|
|
372
|
+
|
|
373
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
374
|
+
|
|
375
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
376
|
+
expect(calculateResult(newPlayer1.getCards())).toBe(20);
|
|
377
|
+
|
|
378
|
+
master.moveOnTheTable(newPlayer1, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
379
|
+
|
|
380
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(dealer);
|
|
381
|
+
expect(calculateResult(master.getDealer()?.getCards() ?? [])).toBe(21);
|
|
382
|
+
master.moveOnTheTable(dealer, new BlackJackMoveData(BlackJackPlayerActionsEnum.FINISH_MOVE, ''));
|
|
383
|
+
|
|
384
|
+
expect(master.getGameRound()?.getState().isFinish()).toBeTruthy();
|
|
385
|
+
|
|
386
|
+
jest.runOnlyPendingTimers();
|
|
387
|
+
|
|
388
|
+
expect(master.getGameRound()?.getState().isInProgress()).toBeTruthy();
|
|
389
|
+
expect(table1.getPlayers().length).toBe(3);
|
|
390
|
+
|
|
391
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer1);
|
|
392
|
+
|
|
393
|
+
jest.runOnlyPendingTimers();
|
|
394
|
+
|
|
395
|
+
expect(table1.getPlayers().length).toBe(2);
|
|
396
|
+
|
|
397
|
+
expect(master.getGameRound()?.getActivePlayer()).toBe(newPlayer2);
|
|
398
|
+
}
|
|
399
|
+
});
|
|
400
|
+
|
|
84
401
|
});
|
|
@@ -1,63 +1,27 @@
|
|
|
1
1
|
import { BlackJackPlayer } from '../domain/black-jack-player';
|
|
2
2
|
import * as shuffle from '../../../utils/shuffle';
|
|
3
3
|
|
|
4
|
-
export const player1 = new BlackJackPlayer(
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
);
|
|
24
|
-
|
|
25
|
-
export const player4 = new BlackJackPlayer(
|
|
26
|
-
'5ef774a71486d104736561a7',
|
|
27
|
-
'petya',
|
|
28
|
-
'',
|
|
29
|
-
500,
|
|
30
|
-
);
|
|
31
|
-
|
|
32
|
-
export const player5 = new BlackJackPlayer(
|
|
33
|
-
'5ef774a71486d104736561a8',
|
|
34
|
-
'dima 2',
|
|
35
|
-
'',
|
|
36
|
-
500,
|
|
37
|
-
);
|
|
38
|
-
|
|
39
|
-
export const player6 = new BlackJackPlayer(
|
|
40
|
-
'5ef774a71486d104736561a9',
|
|
41
|
-
'vova 2',
|
|
42
|
-
'',
|
|
43
|
-
500,
|
|
44
|
-
);
|
|
45
|
-
|
|
46
|
-
export const player7 = new BlackJackPlayer(
|
|
47
|
-
'5ef774a71486d104736561a10',
|
|
48
|
-
'pasha 2',
|
|
49
|
-
'',
|
|
50
|
-
500,
|
|
51
|
-
);
|
|
52
|
-
|
|
53
|
-
export const player8 = new BlackJackPlayer(
|
|
54
|
-
'5ef774a71486d104736561a11',
|
|
55
|
-
'petya 2',
|
|
56
|
-
'',
|
|
57
|
-
500,
|
|
58
|
-
);
|
|
4
|
+
export const player1 = new BlackJackPlayer({
|
|
5
|
+
id: '5ef77417f471c39c885d18f5',
|
|
6
|
+
fullName: 'dima',
|
|
7
|
+
avatarUrl: '',
|
|
8
|
+
balance: 1000,
|
|
9
|
+
level: 1,
|
|
10
|
+
experience: 0,
|
|
11
|
+
language: 'ru',
|
|
12
|
+
});
|
|
13
|
+
|
|
14
|
+
export const player2 = new BlackJackPlayer({
|
|
15
|
+
id: '5ef774a71486d104736561a4',
|
|
16
|
+
fullName: 'vova',
|
|
17
|
+
avatarUrl: '',
|
|
18
|
+
balance: 500,
|
|
19
|
+
level: 1,
|
|
20
|
+
experience: 0,
|
|
21
|
+
language: 'ru',
|
|
22
|
+
});
|
|
59
23
|
|
|
60
24
|
|
|
61
25
|
export function mockDeck () {
|
|
62
|
-
|
|
26
|
+
jest.spyOn(shuffle, 'superShuffle').mockImplementation((collection: any[]) => collection);
|
|
63
27
|
}
|
package/src/utils/circle-list.ts
CHANGED
|
@@ -1,27 +1,19 @@
|
|
|
1
1
|
import { slice } from 'lodash';
|
|
2
2
|
|
|
3
|
-
export class CircleListNode
|
|
4
|
-
private
|
|
5
|
-
private
|
|
6
|
-
private prev: CircleListNode<T> | null;
|
|
3
|
+
export abstract class CircleListNode {
|
|
4
|
+
private next: CircleListNode | null;
|
|
5
|
+
private prev: CircleListNode | null;
|
|
7
6
|
|
|
8
|
-
constructor (
|
|
9
|
-
this.
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
getData () {
|
|
13
|
-
return this.data;
|
|
14
|
-
}
|
|
15
|
-
|
|
16
|
-
setData (data: T) {
|
|
17
|
-
this.data = data;
|
|
7
|
+
protected constructor () {
|
|
8
|
+
this.next = null;
|
|
9
|
+
this.prev = null;
|
|
18
10
|
}
|
|
19
11
|
|
|
20
|
-
getNext () {
|
|
21
|
-
return this.next;
|
|
12
|
+
getNext<T extends CircleListNode> () {
|
|
13
|
+
return this.next as T;
|
|
22
14
|
}
|
|
23
15
|
|
|
24
|
-
setNext (node: CircleListNode
|
|
16
|
+
setNext (node: CircleListNode) {
|
|
25
17
|
this.next = node;
|
|
26
18
|
}
|
|
27
19
|
|
|
@@ -29,11 +21,11 @@ export class CircleListNode<T> {
|
|
|
29
21
|
this.next = null;
|
|
30
22
|
}
|
|
31
23
|
|
|
32
|
-
getPrev () {
|
|
33
|
-
return this.prev;
|
|
24
|
+
getPrev<T extends CircleListNode> () {
|
|
25
|
+
return this.prev as T;
|
|
34
26
|
}
|
|
35
27
|
|
|
36
|
-
setPrev (node: CircleListNode
|
|
28
|
+
setPrev (node: CircleListNode) {
|
|
37
29
|
this.prev = node;
|
|
38
30
|
}
|
|
39
31
|
|
|
@@ -42,31 +34,27 @@ export class CircleListNode<T> {
|
|
|
42
34
|
}
|
|
43
35
|
}
|
|
44
36
|
|
|
45
|
-
export class CircleList<T> {
|
|
46
|
-
private readonly list: Array<
|
|
37
|
+
export class CircleList<T extends CircleListNode> {
|
|
38
|
+
private readonly list: Array<T>;
|
|
47
39
|
|
|
48
40
|
constructor () {
|
|
49
41
|
this.list = [];
|
|
50
42
|
}
|
|
51
43
|
|
|
52
|
-
get (index: number):
|
|
44
|
+
get (index: number): T | undefined {
|
|
53
45
|
return this.list[index];
|
|
54
46
|
}
|
|
55
47
|
|
|
56
|
-
getData (index: number) {
|
|
57
|
-
return this.get(index)?.getData();
|
|
58
|
-
}
|
|
59
|
-
|
|
60
48
|
getNextChain (first: number): Array<T> {
|
|
61
49
|
const chain: Array<T> = [];
|
|
62
50
|
let firstNode = this.list[first];
|
|
63
|
-
let nextNode = firstNode.getNext();
|
|
51
|
+
let nextNode = firstNode.getNext<T>();
|
|
64
52
|
|
|
65
|
-
chain.push(firstNode
|
|
53
|
+
chain.push(firstNode);
|
|
66
54
|
|
|
67
55
|
while (firstNode !== nextNode && nextNode) {
|
|
68
|
-
chain.push(nextNode
|
|
69
|
-
nextNode = nextNode.getNext();
|
|
56
|
+
chain.push(nextNode);
|
|
57
|
+
nextNode = nextNode.getNext<T>();
|
|
70
58
|
}
|
|
71
59
|
|
|
72
60
|
return chain;
|
|
@@ -75,13 +63,13 @@ export class CircleList<T> {
|
|
|
75
63
|
getPrevChain (first: number): Array<T> {
|
|
76
64
|
const chain: Array<T> = [];
|
|
77
65
|
let firstNode = this.list[first];
|
|
78
|
-
let prevNode = firstNode.getPrev();
|
|
66
|
+
let prevNode = firstNode.getPrev<T>();
|
|
79
67
|
|
|
80
|
-
chain.push(firstNode
|
|
68
|
+
chain.push(firstNode);
|
|
81
69
|
|
|
82
70
|
while (firstNode !== prevNode && prevNode) {
|
|
83
|
-
chain.push(prevNode
|
|
84
|
-
prevNode = prevNode.getPrev();
|
|
71
|
+
chain.push(prevNode);
|
|
72
|
+
prevNode = prevNode.getPrev<T>();
|
|
85
73
|
}
|
|
86
74
|
|
|
87
75
|
return chain;
|
|
@@ -92,16 +80,16 @@ export class CircleList<T> {
|
|
|
92
80
|
}
|
|
93
81
|
|
|
94
82
|
getSlice (start: number, end?: number): Array<T> {
|
|
95
|
-
return slice(this.list, start, end).map((item) => item
|
|
83
|
+
return slice(this.list, start, end).map((item) => item);
|
|
96
84
|
}
|
|
97
85
|
|
|
98
|
-
push (
|
|
99
|
-
this.list.push(
|
|
86
|
+
push (node: T) {
|
|
87
|
+
this.list.push(node);
|
|
100
88
|
this.connect();
|
|
101
89
|
}
|
|
102
90
|
|
|
103
91
|
toArray (): Array<T> {
|
|
104
|
-
return this.list.map((item) => item
|
|
92
|
+
return this.list.map((item) => item);
|
|
105
93
|
}
|
|
106
94
|
|
|
107
95
|
private connect () {
|