jp.ms.common.engine 1.0.20 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/dist/base/base-figure-type.enum.d.ts +4 -0
  2. package/dist/base/base-figure-type.enum.d.ts.map +1 -0
  3. package/dist/base/base-figure-type.enum.js +8 -0
  4. package/dist/base/base-figure-type.enum.js.map +1 -0
  5. package/dist/base/base-figure.d.ts +10 -0
  6. package/dist/base/base-figure.d.ts.map +1 -0
  7. package/dist/base/base-figure.js +20 -0
  8. package/dist/base/base-figure.js.map +1 -0
  9. package/dist/base/base-move-data.d.ts +7 -0
  10. package/dist/base/base-move-data.d.ts.map +1 -0
  11. package/dist/base/base-move-data.js +13 -0
  12. package/dist/base/base-move-data.js.map +1 -0
  13. package/dist/base/base-player-move-factory.d.ts +10 -0
  14. package/dist/base/base-player-move-factory.d.ts.map +1 -0
  15. package/dist/base/base-player-move-factory.js +13 -0
  16. package/dist/base/base-player-move-factory.js.map +1 -0
  17. package/dist/base/base-player-move.d.ts +17 -0
  18. package/dist/base/base-player-move.d.ts.map +1 -0
  19. package/dist/base/base-player-move.js +24 -0
  20. package/dist/base/base-player-move.js.map +1 -0
  21. package/dist/base/game-control-player-turn.d.ts +1 -0
  22. package/dist/base/game-control-player-turn.d.ts.map +1 -1
  23. package/dist/base/game-control-player-turn.js +6 -0
  24. package/dist/base/game-control-player-turn.js.map +1 -1
  25. package/dist/base/game-control-restart.d.ts +1 -0
  26. package/dist/base/game-control-restart.d.ts.map +1 -1
  27. package/dist/base/game-control-restart.js +5 -0
  28. package/dist/base/game-control-restart.js.map +1 -1
  29. package/dist/base/game-master.d.ts +94 -30
  30. package/dist/base/game-master.d.ts.map +1 -1
  31. package/dist/base/game-master.js +351 -55
  32. package/dist/base/game-master.js.map +1 -1
  33. package/dist/base/game-player-connections-helper.d.ts +3 -12
  34. package/dist/base/game-player-connections-helper.d.ts.map +1 -1
  35. package/dist/base/game-player-connections-helper.js +10 -16
  36. package/dist/base/game-player-connections-helper.js.map +1 -1
  37. package/dist/base/game-player-exited.d.ts +15 -0
  38. package/dist/base/game-player-exited.d.ts.map +1 -0
  39. package/dist/base/game-player-exited.js +29 -0
  40. package/dist/base/game-player-exited.js.map +1 -0
  41. package/dist/base/game-player.d.ts +76 -45
  42. package/dist/base/game-player.d.ts.map +1 -1
  43. package/dist/base/game-player.js +164 -98
  44. package/dist/base/game-player.js.map +1 -1
  45. package/dist/base/game-result-equal-helper.d.ts +6 -0
  46. package/dist/base/game-result-equal-helper.d.ts.map +1 -0
  47. package/dist/base/game-result-equal-helper.js +19 -0
  48. package/dist/base/game-result-equal-helper.js.map +1 -0
  49. package/dist/base/game-result-helper.d.ts +13 -0
  50. package/dist/base/game-result-helper.d.ts.map +1 -0
  51. package/dist/base/game-result-helper.js +24 -0
  52. package/dist/base/game-result-helper.js.map +1 -0
  53. package/dist/base/game-result-rating-helper.d.ts +18 -0
  54. package/dist/base/game-result-rating-helper.d.ts.map +1 -0
  55. package/dist/base/game-result-rating-helper.js +32 -0
  56. package/dist/base/game-result-rating-helper.js.map +1 -0
  57. package/dist/base/game-room.d.ts +38 -7
  58. package/dist/base/game-room.d.ts.map +1 -1
  59. package/dist/base/game-room.js +67 -10
  60. package/dist/base/game-room.js.map +1 -1
  61. package/dist/base/game-round-history-item.d.ts +25 -0
  62. package/dist/base/game-round-history-item.d.ts.map +1 -0
  63. package/dist/base/game-round-history-item.enum.d.ts +7 -0
  64. package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
  65. package/dist/base/game-round-history-item.enum.js +11 -0
  66. package/dist/base/game-round-history-item.enum.js.map +1 -0
  67. package/dist/base/game-round-history-item.js +52 -0
  68. package/dist/base/game-round-history-item.js.map +1 -0
  69. package/dist/base/game-round.d.ts +16 -9
  70. package/dist/base/game-round.d.ts.map +1 -1
  71. package/dist/base/game-round.js +34 -0
  72. package/dist/base/game-round.js.map +1 -1
  73. package/dist/base/game-state-machine.d.ts +5 -0
  74. package/dist/base/game-state-machine.d.ts.map +1 -1
  75. package/dist/base/game-state-machine.js.map +1 -1
  76. package/dist/base/game-table-seat.d.ts +10 -3
  77. package/dist/base/game-table-seat.d.ts.map +1 -1
  78. package/dist/base/game-table-seat.js +43 -2
  79. package/dist/base/game-table-seat.js.map +1 -1
  80. package/dist/base/game-table-seats.d.ts +4 -6
  81. package/dist/base/game-table-seats.d.ts.map +1 -1
  82. package/dist/base/game-table-seats.js +13 -27
  83. package/dist/base/game-table-seats.js.map +1 -1
  84. package/dist/base/game-table.d.ts +24 -21
  85. package/dist/base/game-table.d.ts.map +1 -1
  86. package/dist/base/game-table.js +72 -42
  87. package/dist/base/game-table.js.map +1 -1
  88. package/dist/base/index.d.ts +10 -5
  89. package/dist/base/index.d.ts.map +1 -1
  90. package/dist/base/index.js +17 -3
  91. package/dist/base/index.js.map +1 -1
  92. package/dist/base-rooms/simple-room.d.ts +7 -7
  93. package/dist/base-rooms/simple-room.d.ts.map +1 -1
  94. package/dist/base-rooms/simple-room.js +5 -4
  95. package/dist/base-rooms/simple-room.js.map +1 -1
  96. package/dist/base-rooms/tournament-state.d.ts +1 -1
  97. package/dist/base-rooms/tournament-state.d.ts.map +1 -1
  98. package/dist/base-rooms/tournament-state.js +1 -1
  99. package/dist/base-rooms/tournament-state.js.map +1 -1
  100. package/dist/cards-game/cards/card.d.ts +14 -14
  101. package/dist/cards-game/cards/card.d.ts.map +1 -1
  102. package/dist/cards-game/cards/card.js +36 -17
  103. package/dist/cards-game/cards/card.js.map +1 -1
  104. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
  105. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
  106. package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
  107. package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
  108. package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
  109. package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
  110. package/dist/cards-game/cards-deck/cards-deck.js +84 -0
  111. package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
  112. package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
  113. package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
  114. package/dist/cards-game/cards-deck/types/deck12.js +19 -0
  115. package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
  116. package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
  117. package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
  118. package/dist/cards-game/cards-deck/types/deck24.js +31 -0
  119. package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
  120. package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
  121. package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
  122. package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
  123. package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
  124. package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
  125. package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
  126. package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
  127. package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
  128. package/dist/cards-game/cards-game-master.d.ts +16 -5
  129. package/dist/cards-game/cards-game-master.d.ts.map +1 -1
  130. package/dist/cards-game/cards-game-master.js +49 -20
  131. package/dist/cards-game/cards-game-master.js.map +1 -1
  132. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
  133. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
  134. package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
  135. package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
  136. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
  137. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
  138. package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
  139. package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
  140. package/dist/cards-game/cards-player.d.ts +17 -5
  141. package/dist/cards-game/cards-player.d.ts.map +1 -1
  142. package/dist/cards-game/cards-player.js +51 -11
  143. package/dist/cards-game/cards-player.js.map +1 -1
  144. package/dist/cards-game/index.d.ts +6 -3
  145. package/dist/cards-game/index.d.ts.map +1 -1
  146. package/dist/cards-game/index.js +9 -3
  147. package/dist/cards-game/index.js.map +1 -1
  148. package/dist/events/base/base-game.event.d.ts +3 -0
  149. package/dist/events/base/base-game.event.d.ts.map +1 -0
  150. package/dist/events/base/base-game.event.js +7 -0
  151. package/dist/events/base/base-game.event.js.map +1 -0
  152. package/dist/events/base/game-player.event.d.ts +11 -0
  153. package/dist/events/base/game-player.event.d.ts.map +1 -0
  154. package/dist/events/base/game-player.event.js +23 -0
  155. package/dist/events/base/game-player.event.js.map +1 -0
  156. package/dist/events/base/game-room.event.d.ts +8 -0
  157. package/dist/events/base/game-room.event.d.ts.map +1 -0
  158. package/dist/events/base/game-room.event.js +15 -0
  159. package/dist/events/base/game-room.event.js.map +1 -0
  160. package/dist/events/base/game-table.event.d.ts +8 -0
  161. package/dist/events/base/game-table.event.d.ts.map +1 -0
  162. package/dist/events/base/game-table.event.js +15 -0
  163. package/dist/events/base/game-table.event.js.map +1 -0
  164. package/dist/events/game/game-player-activate.event.d.ts +4 -0
  165. package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
  166. package/dist/events/game/game-player-activate.event.js +8 -0
  167. package/dist/events/game/game-player-activate.event.js.map +1 -0
  168. package/dist/events/game/game-player-activated.event.d.ts +4 -0
  169. package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
  170. package/dist/events/game/game-player-activated.event.js +8 -0
  171. package/dist/events/game/game-player-activated.event.js.map +1 -0
  172. package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
  173. package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
  174. package/dist/events/game/game-player-deactivate.event.js +8 -0
  175. package/dist/events/game/game-player-deactivate.event.js.map +1 -0
  176. package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
  177. package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
  178. package/dist/events/game/game-player-deactivated.event.js +8 -0
  179. package/dist/events/game/game-player-deactivated.event.js.map +1 -0
  180. package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
  181. package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
  182. package/dist/events/game/game-player-enter-the-table.event.js +8 -0
  183. package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
  184. package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
  185. package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
  186. package/dist/events/game/game-player-entered-the-table.event.js +8 -0
  187. package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
  188. package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
  189. package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
  190. package/dist/events/game/game-player-exit-the-table.event.js +8 -0
  191. package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
  192. package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
  193. package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
  194. package/dist/events/game/game-player-exited-the-table.event.js +8 -0
  195. package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
  196. package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
  197. package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
  198. package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
  199. package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
  200. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
  201. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
  202. package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
  203. package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
  204. package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
  205. package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
  206. package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
  207. package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
  208. package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
  209. package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
  210. package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
  211. package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
  212. package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
  213. package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
  214. package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
  215. package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
  216. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
  217. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
  218. package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
  219. package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
  220. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
  221. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
  222. package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
  223. package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
  224. package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
  225. package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
  226. package/dist/events/game/game-player-watch-the-table.event.js +8 -0
  227. package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
  228. package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
  229. package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
  230. package/dist/events/game/game-player-watched-the-table.event.js +8 -0
  231. package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
  232. package/dist/events/game/game-room-room-created.event.d.ts +4 -0
  233. package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
  234. package/dist/events/game/game-room-room-created.event.js +8 -0
  235. package/dist/events/game/game-room-room-created.event.js.map +1 -0
  236. package/dist/events/game/game-table-finish.event.d.ts +4 -0
  237. package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
  238. package/dist/events/game/game-table-finish.event.js +8 -0
  239. package/dist/events/game/game-table-finish.event.js.map +1 -0
  240. package/dist/events/game/game-table-finished.event.d.ts +4 -0
  241. package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
  242. package/dist/events/game/game-table-finished.event.js +8 -0
  243. package/dist/events/game/game-table-finished.event.js.map +1 -0
  244. package/dist/events/game/game-table-master-created.event.d.ts +4 -0
  245. package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
  246. package/dist/events/game/game-table-master-created.event.js +8 -0
  247. package/dist/events/game/game-table-master-created.event.js.map +1 -0
  248. package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
  249. package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
  250. package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
  251. package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
  252. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
  253. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
  254. package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
  255. package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
  256. package/dist/events/game/game-table-restart.event.d.ts +4 -0
  257. package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
  258. package/dist/events/game/game-table-restart.event.js +8 -0
  259. package/dist/events/game/game-table-restart.event.js.map +1 -0
  260. package/dist/events/game/game-table-restarted.event.d.ts +4 -0
  261. package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
  262. package/dist/events/game/game-table-restarted.event.js +8 -0
  263. package/dist/events/game/game-table-restarted.event.js.map +1 -0
  264. package/dist/events/game/game-table-start.event.d.ts +4 -0
  265. package/dist/events/game/game-table-start.event.d.ts.map +1 -0
  266. package/dist/events/game/game-table-start.event.js +8 -0
  267. package/dist/events/game/game-table-start.event.js.map +1 -0
  268. package/dist/events/game/game-table-started.event.d.ts +4 -0
  269. package/dist/events/game/game-table-started.event.d.ts.map +1 -0
  270. package/dist/events/game/game-table-started.event.js +8 -0
  271. package/dist/events/game/game-table-started.event.js.map +1 -0
  272. package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
  273. package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
  274. package/dist/events/game/game-table-turn-finish.event.js +8 -0
  275. package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
  276. package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
  277. package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
  278. package/dist/events/game/game-table-turn-finished.event.js +8 -0
  279. package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
  280. package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
  281. package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
  282. package/dist/events/game/game-table-turn-start.event.js +8 -0
  283. package/dist/events/game/game-table-turn-start.event.js.map +1 -0
  284. package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
  285. package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
  286. package/dist/events/game/game-table-turn-started.event.js +8 -0
  287. package/dist/events/game/game-table-turn-started.event.js.map +1 -0
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@@ -1,64 +1,95 @@
1
- import { GamePlayerMove } from './game-player-move';
2
1
  import { GamePlayerConnectionsHelper } from './game-player-connections-helper';
3
- export declare enum GamePlayerRole {
4
- VISITOR = "VISITOR",
5
- WATCHER = "WATCHER",
6
- TABLE_QUEUER = "TABLE_QUEUER",
7
- PLAYER = "PLAYER",
8
- TOURNAMENT_QUEUER = "TOURNAMENT_QUEUER"
9
- }
2
+ import { GameRoom } from './game-room';
3
+ import { GameTable } from './game-table';
4
+ import { GameTableSeat } from './game-table-seat';
5
+ import { BaseMoveData } from './base-move-data';
10
6
  export declare enum GamePlayerColor {
11
7
  NO_COLOR = 0,
12
8
  WHITE = 1,
13
9
  BLACK = -1
14
10
  }
11
+ export interface IGamePlayerConfig {
12
+ id: string;
13
+ fullName: string;
14
+ avatarUrl: string;
15
+ balance: number;
16
+ experience: number;
17
+ level: number;
18
+ language: string;
19
+ color?: number;
20
+ }
15
21
  export declare abstract class GamePlayer {
16
- private readonly id;
17
- private readonly fullName;
18
- private readonly avatarUrl;
19
- private balance;
20
- private gameId;
21
- private roomId;
22
- private tableId;
23
- private seatNumber;
24
- private role;
25
- protected stack: number;
26
- private readonly color;
27
- private bet;
28
- private move;
29
- readonly connections: GamePlayerConnectionsHelper;
30
- protected constructor(id: string, fullName: string, avatarUrl: string, balance: number, color?: number);
31
- getId(): string;
32
- getFullName(): string;
33
- getAvatarUrl(): string;
34
- getBalance(): number;
22
+ private readonly _id;
23
+ private readonly _fullName;
24
+ private readonly _avatarUrl;
25
+ private readonly _color;
26
+ private _experience;
27
+ private _level;
28
+ private readonly _language;
29
+ private _balance;
30
+ private _stack;
31
+ private _room?;
32
+ private _table?;
33
+ private _tableSeat?;
34
+ private _bet;
35
+ private _totalBet;
36
+ private _profit;
37
+ private _lastMove?;
38
+ private _isWinner;
39
+ private _isLoser;
40
+ private _disconnectedDate;
41
+ private readonly _connections;
42
+ protected constructor(config: IGamePlayerConfig);
43
+ get id(): string;
44
+ get fullName(): string;
45
+ get avatarUrl(): string;
46
+ get balance(): number;
47
+ get language(): string;
35
48
  increaseBalance(amount: number): void;
36
49
  decreaseBalance(amount: number): void;
37
- makeBet(bet: number): void;
38
- getBet(): number;
50
+ hasEnoughMoneyForTheGame(price: number): boolean;
51
+ get experience(): number;
52
+ addExperience(amount: number): void;
53
+ get level(): number;
54
+ levelUp(): number;
55
+ get stack(): number;
56
+ set stack(amount: number);
57
+ get bet(): number;
58
+ get totalBet(): number;
39
59
  increaseBet(bet: number): void;
40
- getColor(): number;
41
- getRoomId(): string;
42
- getTableId(): string;
43
- getSeatNumber(): number;
44
- watch(roomId: string, tableId: string): void;
45
- seat(roomId: string, tableId: string, seatNumber: number): void;
46
- getInTableQueue(roomId: string, tableId: string): void;
47
- getInTournamentQueue(roomId: string): void;
60
+ get profit(): number;
61
+ get color(): number;
62
+ isWhite(): boolean;
63
+ isBlack(): boolean;
64
+ get room(): GameRoom | null | undefined;
65
+ get roomId(): string | undefined;
66
+ get table(): GameTable | null | undefined;
67
+ get tableId(): string | undefined;
68
+ set lastMove(move: BaseMoveData);
69
+ getLastMove<T extends BaseMoveData>(): T | undefined;
70
+ clearLastMove(): void;
71
+ get isWinner(): boolean;
72
+ win(amount: number): void;
73
+ get isLoser(): boolean;
74
+ loose(amount: number): void;
75
+ get seatNumber(): number;
76
+ getSeat(): GameTableSeat | null | undefined;
77
+ isActivePlayer(): boolean;
78
+ becomeWatcher(room: GameRoom, table: GameTable): void;
79
+ becomePlayer(room: GameRoom, table: GameTable, seat: GameTableSeat): void;
80
+ becomeTableQueuer(room: GameRoom, table: GameTable): void;
81
+ becomeRoomQueuer(room: GameRoom): void;
82
+ isNew(): boolean;
48
83
  isWatcher(): boolean;
49
84
  isPlayer(): boolean;
50
85
  isTableQueuer(): boolean;
51
- isTournamentQueuer(): boolean;
86
+ isRoomQueuer(): boolean;
52
87
  quit(): void;
53
- getStack(): number;
54
- setStack(stack: number): void;
55
88
  hasEmptyStack(): boolean;
89
+ get connections(): GamePlayerConnectionsHelper;
56
90
  hasOpenConnection(): boolean;
57
- sendMessage(message: string): void;
91
+ sendMessage(message: object): void;
58
92
  flush(): void;
59
- getMove(): GamePlayerMove;
60
- setMove(move: GamePlayerMove): void;
61
- isWhite(): boolean;
62
- isBlack(): boolean;
93
+ disconnect(): void;
63
94
  }
64
95
  //# sourceMappingURL=game-player.d.ts.map
@@ -1 +1 @@
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1
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@@ -1,15 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.GamePlayer = exports.GamePlayerColor = exports.GamePlayerRole = void 0;
3
+ exports.GamePlayer = exports.GamePlayerColor = void 0;
4
4
  const game_player_connections_helper_1 = require("./game-player-connections-helper");
5
- var GamePlayerRole;
6
- (function (GamePlayerRole) {
7
- GamePlayerRole["VISITOR"] = "VISITOR";
8
- GamePlayerRole["WATCHER"] = "WATCHER";
9
- GamePlayerRole["TABLE_QUEUER"] = "TABLE_QUEUER";
10
- GamePlayerRole["PLAYER"] = "PLAYER";
11
- GamePlayerRole["TOURNAMENT_QUEUER"] = "TOURNAMENT_QUEUER";
12
- })(GamePlayerRole || (exports.GamePlayerRole = GamePlayerRole = {}));
13
5
  var GamePlayerColor;
14
6
  (function (GamePlayerColor) {
15
7
  GamePlayerColor[GamePlayerColor["NO_COLOR"] = 0] = "NO_COLOR";
@@ -17,130 +9,204 @@ var GamePlayerColor;
17
9
  GamePlayerColor[GamePlayerColor["BLACK"] = -1] = "BLACK";
18
10
  })(GamePlayerColor || (exports.GamePlayerColor = GamePlayerColor = {}));
19
11
  class GamePlayer {
20
- constructor(id, fullName, avatarUrl, balance, color) {
21
- this.gameId = null;
22
- this.roomId = null;
23
- this.tableId = null;
24
- this.seatNumber = null;
25
- this.role = null;
26
- this.id = id;
27
- this.fullName = fullName;
28
- this.avatarUrl = avatarUrl;
29
- this.balance = balance;
30
- this.stack = 0;
31
- this.color = color !== null && color !== void 0 ? color : 0;
32
- this.bet = 0;
33
- this.connections = new game_player_connections_helper_1.GamePlayerConnectionsHelper();
34
- }
35
- getId() {
36
- return this.id;
37
- }
38
- getFullName() {
39
- return this.fullName;
40
- }
41
- getAvatarUrl() {
42
- return this.avatarUrl;
43
- }
44
- getBalance() {
45
- return this.balance;
12
+ constructor(config) {
13
+ const { id, fullName, avatarUrl, balance, experience, level, color, language, } = config;
14
+ this._id = id;
15
+ this._fullName = fullName;
16
+ this._avatarUrl = avatarUrl;
17
+ this._balance = balance;
18
+ this._experience = experience;
19
+ this._level = level;
20
+ this._language = language;
21
+ this._stack = 0;
22
+ this._color = color !== null && color !== void 0 ? color : 0;
23
+ this._bet = 0;
24
+ this._totalBet = 0;
25
+ this._profit = 0;
26
+ this._lastMove = null;
27
+ this._isWinner = false;
28
+ this._isLoser = false;
29
+ this._connections = new game_player_connections_helper_1.GamePlayerConnectionsHelper();
30
+ this._disconnectedDate = null;
31
+ }
32
+ get id() {
33
+ return this._id;
34
+ }
35
+ get fullName() {
36
+ return this._fullName;
37
+ }
38
+ get avatarUrl() {
39
+ return this._avatarUrl;
40
+ }
41
+ get balance() {
42
+ return this._balance;
43
+ }
44
+ get language() {
45
+ return this._language;
46
46
  }
47
47
  increaseBalance(amount) {
48
- this.balance += amount;
48
+ this._balance += amount;
49
49
  }
50
50
  decreaseBalance(amount) {
51
- this.balance -= amount;
51
+ this._balance -= amount;
52
52
  }
53
- makeBet(bet) {
54
- this.stack -= bet;
55
- this.bet = bet;
53
+ hasEnoughMoneyForTheGame(price) {
54
+ return this.balance >= price;
56
55
  }
57
- getBet() {
58
- return this.bet;
56
+ get experience() {
57
+ return this._experience;
58
+ }
59
+ addExperience(amount) {
60
+ this._experience += amount;
61
+ }
62
+ get level() {
63
+ return this._level;
64
+ }
65
+ levelUp() {
66
+ return this._level += 1;
67
+ }
68
+ get stack() {
69
+ return this._stack;
70
+ }
71
+ set stack(amount) {
72
+ this._stack = amount;
73
+ }
74
+ get bet() {
75
+ return this._bet;
76
+ }
77
+ get totalBet() {
78
+ return this._totalBet;
59
79
  }
60
80
  increaseBet(bet) {
61
- this.bet += bet;
62
- this.stack -= bet;
81
+ this._stack -= bet;
82
+ this._bet += bet;
83
+ this._totalBet += bet;
84
+ }
85
+ get profit() {
86
+ return this._profit;
87
+ }
88
+ get color() {
89
+ return this._color;
90
+ }
91
+ isWhite() {
92
+ return this._color === GamePlayerColor.WHITE;
93
+ }
94
+ isBlack() {
95
+ return this._color === GamePlayerColor.BLACK;
96
+ }
97
+ get room() {
98
+ return this._room;
99
+ }
100
+ get roomId() {
101
+ var _a;
102
+ return (_a = this._room) === null || _a === void 0 ? void 0 : _a.getId();
103
+ }
104
+ get table() {
105
+ return this._table;
106
+ }
107
+ get tableId() {
108
+ var _a;
109
+ return (_a = this._table) === null || _a === void 0 ? void 0 : _a.getId();
63
110
  }
64
- getColor() {
65
- return this.color;
111
+ set lastMove(move) {
112
+ this._lastMove = move;
66
113
  }
67
- getRoomId() {
68
- return this.roomId;
114
+ getLastMove() {
115
+ return this._lastMove;
69
116
  }
70
- getTableId() {
71
- return this.tableId;
117
+ clearLastMove() {
118
+ this._lastMove = undefined;
72
119
  }
73
- getSeatNumber() {
74
- return this.seatNumber;
120
+ get isWinner() {
121
+ return this._isWinner;
75
122
  }
76
- watch(roomId, tableId) {
77
- this.roomId = roomId;
78
- this.tableId = tableId;
79
- this.role = GamePlayerRole.WATCHER;
123
+ win(amount) {
124
+ this._isWinner = true;
125
+ this._profit = amount;
80
126
  }
81
- seat(roomId, tableId, seatNumber) {
82
- this.roomId = roomId;
83
- this.tableId = tableId;
84
- this.seatNumber = seatNumber;
85
- this.role = GamePlayerRole.PLAYER;
127
+ get isLoser() {
128
+ return this._isLoser;
86
129
  }
87
- getInTableQueue(roomId, tableId) {
88
- this.roomId = roomId;
89
- this.tableId = tableId;
90
- this.role = GamePlayerRole.TABLE_QUEUER;
130
+ loose(amount) {
131
+ this._isLoser = true;
132
+ this._profit = -amount;
91
133
  }
92
- getInTournamentQueue(roomId) {
93
- this.roomId = roomId;
94
- this.role = GamePlayerRole.TOURNAMENT_QUEUER;
134
+ get seatNumber() {
135
+ var _a, _b;
136
+ return (_b = (_a = this._tableSeat) === null || _a === void 0 ? void 0 : _a.getNumber()) !== null && _b !== void 0 ? _b : 0;
137
+ }
138
+ getSeat() {
139
+ return this._tableSeat;
140
+ }
141
+ isActivePlayer() {
142
+ var _a, _b, _c;
143
+ return (_c = (_b = (_a = this.table) === null || _a === void 0 ? void 0 : _a.getMaster()) === null || _b === void 0 ? void 0 : _b.isActivePlayer(this._id)) !== null && _c !== void 0 ? _c : false;
144
+ }
145
+ becomeWatcher(room, table) {
146
+ this._room = room;
147
+ this._table = table;
148
+ }
149
+ becomePlayer(room, table, seat) {
150
+ this._room = room;
151
+ this._table = table;
152
+ this._tableSeat = seat;
153
+ }
154
+ becomeTableQueuer(room, table) {
155
+ this._room = room;
156
+ this._table = table;
157
+ }
158
+ becomeRoomQueuer(room) {
159
+ this._room = room;
160
+ }
161
+ isNew() {
162
+ return !this.isPlayer() && !this.isTableQueuer() && !this.isRoomQueuer();
95
163
  }
96
164
  isWatcher() {
97
- return this.role === GamePlayerRole.WATCHER;
165
+ var _a;
166
+ return !!((_a = this._table) === null || _a === void 0 ? void 0 : _a.getWatcherById(this._id));
98
167
  }
99
168
  isPlayer() {
100
- return this.role === GamePlayerRole.PLAYER;
169
+ var _a;
170
+ return !!((_a = this._table) === null || _a === void 0 ? void 0 : _a.getPlayerById(this._id));
101
171
  }
102
172
  isTableQueuer() {
103
- return this.role === GamePlayerRole.TABLE_QUEUER;
173
+ var _a;
174
+ return !!((_a = this._table) === null || _a === void 0 ? void 0 : _a.getTableQueuerById(this._id));
104
175
  }
105
- isTournamentQueuer() {
106
- return this.role === GamePlayerRole.TOURNAMENT_QUEUER;
176
+ isRoomQueuer() {
177
+ var _a;
178
+ return !!((_a = this._room) === null || _a === void 0 ? void 0 : _a.getRoomQueuerById(this._id));
107
179
  }
108
180
  quit() {
109
- this.roomId = null;
110
- this.tableId = null;
111
- this.seatNumber = null;
112
- this.role = null;
113
- }
114
- getStack() {
115
- return this.stack;
116
- }
117
- setStack(stack) {
118
- this.stack = stack;
181
+ this._room = null;
182
+ this._table = null;
183
+ this._tableSeat = null;
119
184
  }
120
185
  hasEmptyStack() {
121
- return this.getStack() === 0;
186
+ return this._stack === 0;
187
+ }
188
+ get connections() {
189
+ return this._connections;
122
190
  }
123
191
  hasOpenConnection() {
124
- return this.connections.hasOpenConnection();
192
+ return this._connections.hasOpenConnection();
125
193
  }
126
194
  sendMessage(message) {
127
- this.connections.getAllOpenConnections().forEach((connection) => {
195
+ this._connections.getAllOpenConnections().forEach((connection) => {
128
196
  connection.send(message);
129
197
  });
130
198
  }
131
199
  flush() {
132
- }
133
- getMove() {
134
- return this.move;
135
- }
136
- setMove(move) {
137
- this.move = move;
138
- }
139
- isWhite() {
140
- return this.color === GamePlayerColor.WHITE;
141
- }
142
- isBlack() {
143
- return this.color === GamePlayerColor.BLACK;
200
+ this._bet = 0;
201
+ this._totalBet = 0;
202
+ this._profit = 0;
203
+ this._isWinner = false;
204
+ this._isLoser = false;
205
+ this._lastMove = null;
206
+ }
207
+ disconnect() {
208
+ this._disconnectedDate = new Date();
209
+ this.connections.clearConnections();
144
210
  }
145
211
  }
146
212
  exports.GamePlayer = GamePlayer;
@@ -1 +1 @@
1
- {"version":3,"file":"game-player.js","sourceRoot":"","sources":["../../src/base/game-player.ts"],"names":[],"mappings":";;;AACA,qFAA+E;AAE/E,IAAY,cAMX;AAND,WAAY,cAAc;IACtB,qCAAmB,CAAA;IACnB,qCAAmB,CAAA;IACnB,+CAA6B,CAAA;IAC7B,mCAAiB,CAAA;IACjB,yDAAuC,CAAA;AAC3C,CAAC,EANW,cAAc,8BAAd,cAAc,QAMzB;AAED,IAAY,eAIX;AAJD,WAAY,eAAe;IACvB,6DAAY,CAAA;IACZ,uDAAS,CAAA;IACT,wDAAU,CAAA;AACd,CAAC,EAJW,eAAe,+BAAf,eAAe,QAI1B;AAED,MAAsB,UAAU;IAgB5B,YACI,EAAU,EACV,QAAgB,EAChB,SAAiB,EACjB,OAAe,EACf,KAAc;QAhBV,WAAM,GAAkB,IAAI,CAAC;QAC7B,WAAM,GAAkB,IAAI,CAAC;QAC7B,YAAO,GAAkB,IAAI,CAAC;QAC9B,eAAU,GAAkB,IAAI,CAAC;QACjC,SAAI,GAAkB,IAAI,CAAC;QAc/B,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,KAAK,GAAG,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,CAAC,CAAC;QACxB,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC;QACb,IAAI,CAAC,WAAW,GAAG,IAAI,4DAA2B,EAAE,CAAC;IACzD,CAAC;IAED,KAAK;QACD,OAAO,IAAI,CAAC,EAAE,CAAC;IACnB,CAAC;IAED,WAAW;QACP,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,eAAe,CAAE,MAAc;QAC3B,IAAI,CAAC,OAAO,IAAI,MAAM,CAAC;IAC3B,CAAC;IAED,eAAe,CAAE,MAAc;QAC3B,IAAI,CAAC,OAAO,IAAI,MAAM,CAAC;IAC3B,CAAC;IAED,OAAO,CAAE,GAAW;QAChB,IAAI,CAAC,KAAK,IAAI,GAAG,CAAC;QAClB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;IACnB,CAAC;IAED,MAAM;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,WAAW,CAAE,GAAW;QACpB,IAAI,CAAC,GAAG,IAAI,GAAG,CAAC;QAChB,IAAI,CAAC,KAAK,IAAI,GAAG,CAAC;IACtB,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED,KAAK,CAAE,MAAc,EAAE,OAAe;QAClC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,cAAc,CAAC,OAAO,CAAC;IACvC,CAAC;IAED,IAAI,CAAE,MAAc,EAAE,OAAe,EAAE,UAAkB;QACrD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,IAAI,GAAG,cAAc,CAAC,MAAM,CAAC;IACtC,CAAC;IAED,eAAe,CAAE,MAAc,EAAE,OAAe;QAC5C,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,cAAc,CAAC,YAAY,CAAC;IAC5C,CAAC;IAED,oBAAoB,CAAE,MAAc;QAChC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,cAAc,CAAC,iBAAiB,CAAC;IACjD,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,IAAI,KAAK,cAAc,CAAC,OAAO,CAAC;IAChD,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,IAAI,KAAK,cAAc,CAAC,MAAM,CAAC;IAC/C,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,IAAI,KAAK,cAAc,CAAC,YAAY,CAAC;IACrD,CAAC;IAED,kBAAkB;QACd,OAAO,IAAI,CAAC,IAAI,KAAK,cAAc,CAAC,iBAAiB,CAAC;IAC1D,CAAC;IAED,IAAI;QACA,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACrB,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,QAAQ,CAAE,KAAa;QACnB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;IACjC,CAAC;IAED,iBAAiB;QACb,OAAO,IAAI,CAAC,WAAW,CAAC,iBAAiB,EAAE,CAAC;IAChD,CAAC;IAED,WAAW,CAAE,OAAe;QACxB,IAAI,CAAC,WAAW,CAAC,qBAAqB,EAAE,CAAC,OAAO,CAAC,CAAC,UAAU,EAAE,EAAE;YAC5D,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC7B,CAAC,CAAC,CAAC;IACP,CAAC;IAED,KAAK;IAEL,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,IAAI,CAAC;IACrB,CAAC;IAED,OAAO,CAAE,IAAoB;QACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACrB,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,KAAK,KAAK,eAAe,CAAC,KAAK,CAAC;IAChD,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,KAAK,KAAK,eAAe,CAAC,KAAK,CAAC;IAChD,CAAC;CACJ;AA/KD,gCA+KC"}
1
+ {"version":3,"file":"game-player.js","sourceRoot":"","sources":["../../src/base/game-player.ts"],"names":[],"mappings":";;;AAAA,qFAA+E;AAM/E,IAAY,eAIX;AAJD,WAAY,eAAe;IACvB,6DAAY,CAAA;IACZ,uDAAS,CAAA;IACT,wDAAU,CAAA;AACd,CAAC,EAJW,eAAe,+BAAf,eAAe,QAI1B;AAaD,MAAsB,UAAU;IAyB5B,YAAuB,MAAyB;QAC5C,MAAM,EACF,EAAE,EACF,QAAQ,EACR,SAAS,EACT,OAAO,EACP,UAAU,EACV,KAAK,EACL,KAAK,EACL,QAAQ,GACX,GAAG,MAAM,CAAC;QAEX,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;QACd,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;QAC9B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,KAAK,aAAL,KAAK,cAAL,KAAK,GAAI,CAAC,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;QACd,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QACtB,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,YAAY,GAAG,IAAI,4DAA2B,EAAE,CAAC;QACtD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC;IAClC,CAAC;IAED,IAAI,EAAE;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,IAAI,QAAQ;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAI,SAAS;QACT,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED,IAAI,OAAO;QACP,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAI,QAAQ;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,eAAe,CAAE,MAAc;QAC3B,IAAI,CAAC,QAAQ,IAAI,MAAM,CAAC;IAC5B,CAAC;IAED,eAAe,CAAE,MAAc;QAC3B,IAAI,CAAC,QAAQ,IAAI,MAAM,CAAC;IAC5B,CAAC;IAED,wBAAwB,CAAE,KAAa;QACnC,OAAO,IAAI,CAAC,OAAO,IAAI,KAAK,CAAC;IACjC,CAAC;IAED,IAAI,UAAU;QACV,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,aAAa,CAAE,MAAc;QACzB,IAAI,CAAC,WAAW,IAAI,MAAM,CAAC;IAC/B,CAAC;IAED,IAAI,KAAK;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC;IAC5B,CAAC;IAED,IAAI,KAAK;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,IAAI,KAAK,CAAE,MAAc;QACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACzB,CAAC;IAED,IAAI,GAAG;QACH,OAAO,IAAI,CAAC,IAAI,CAAC;IACrB,CAAC;IAED,IAAI,QAAQ;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,WAAW,CAAE,GAAW;QACpB,IAAI,CAAC,MAAM,IAAI,GAAG,CAAC;QACnB,IAAI,CAAC,IAAI,IAAI,GAAG,CAAC;QACjB,IAAI,CAAC,SAAS,IAAI,GAAG,CAAC;IAC1B,CAAC;IAED,IAAI,MAAM;QACN,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,IAAI,KAAK;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,MAAM,KAAK,eAAe,CAAC,KAAK,CAAC;IACjD,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,MAAM,KAAK,eAAe,CAAC,KAAK,CAAC;IACjD,CAAC;IAED,IAAI,IAAI;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAI,MAAM;;QACN,OAAO,MAAA,IAAI,CAAC,KAAK,0CAAE,KAAK,EAAE,CAAC;IAC/B,CAAC;IAED,IAAI,KAAK;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,IAAI,OAAO;;QACP,OAAO,MAAA,IAAI,CAAC,MAAM,0CAAE,KAAK,EAAE,CAAC;IAChC,CAAC;IAED,IAAI,QAAQ,CAAE,IAAkB;QAC5B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,WAAW;QACP,OAAO,IAAI,CAAC,SAA0B,CAAC;IAC3C,CAAC;IAED,aAAa;QACT,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC/B,CAAC;IAED,IAAI,QAAQ;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,GAAG,CAAE,MAAc;QACf,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAED,IAAI,OAAO;QACP,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,KAAK,CAAE,MAAc;QACjB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,CAAC,MAAM,CAAC;IAC3B,CAAC;IAED,IAAI,UAAU;;QACV,OAAO,MAAA,MAAA,IAAI,CAAC,UAAU,0CAAE,SAAS,EAAE,mCAAI,CAAC,CAAC;IAC7C,CAAC;IAED,OAAO;QACH,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED,cAAc;;QACV,OAAO,MAAA,MAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,SAAS,EAAE,0CAAE,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,mCAAI,KAAK,CAAC;IACtE,CAAC;IAED,aAAa,CAAE,IAAc,EAAE,KAAgB;QAC3C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IACxB,CAAC;IAED,YAAY,CAAE,IAAc,EAAE,KAAgB,EAAE,IAAmB;QAC/D,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;IAC3B,CAAC;IAED,iBAAiB,CAAE,IAAc,EAAE,KAAgB;QAC/C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IACxB,CAAC;IAED,gBAAgB,CAAE,IAAc;QAC5B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACtB,CAAC;IAED,KAAK;QACD,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;IAC7E,CAAC;IAED,SAAS;;QACL,OAAO,CAAC,CAAC,CAAA,MAAA,IAAI,CAAC,MAAM,0CAAE,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA,CAAC;IACnD,CAAC;IAED,QAAQ;;QACJ,OAAO,CAAC,CAAC,CAAA,MAAA,IAAI,CAAC,MAAM,0CAAE,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA,CAAC;IAClD,CAAC;IAED,aAAa;;QACT,OAAO,CAAC,CAAC,CAAA,MAAA,IAAI,CAAC,MAAM,0CAAE,kBAAkB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA,CAAC;IACvD,CAAC;IAED,YAAY;;QACR,OAAO,CAAC,CAAC,CAAA,MAAA,IAAI,CAAC,KAAK,0CAAE,iBAAiB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA,CAAC;IACrD,CAAC;IAED,IAAI;QACA,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QAClB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACnB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAA;IAC1B,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC;IAC7B,CAAC;IAED,IAAI,WAAW;QACX,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,iBAAiB;QACb,OAAO,IAAI,CAAC,YAAY,CAAC,iBAAiB,EAAE,CAAC;IACjD,CAAC;IAED,WAAW,CAAE,OAAe;QACxB,IAAI,CAAC,YAAY,CAAC,qBAAqB,EAAE,CAAC,OAAO,CAAC,CAAC,UAAU,EAAE,EAAE;YAC7D,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC7B,CAAC,CAAC,CAAC;IACP,CAAC;IAED,KAAK;QACD,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;QACd,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,UAAU;QACN,IAAI,CAAC,iBAAiB,GAAG,IAAI,IAAI,EAAE,CAAC;QACpC,IAAI,CAAC,WAAW,CAAC,gBAAgB,EAAE,CAAC;IACxC,CAAC;CACJ;AArRD,gCAqRC"}
@@ -0,0 +1,6 @@
1
+ import { GameResultHelper } from './game-result-helper';
2
+ export declare abstract class GameResultEqualHelper extends GameResultHelper {
3
+ calcResult(): void;
4
+ getProfitEqual(): number;
5
+ }
6
+ //# sourceMappingURL=game-result-equal-helper.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-result-equal-helper.d.ts","sourceRoot":"","sources":["../../src/base/game-result-equal-helper.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAExD,8BAAsB,qBAAsB,SAAQ,gBAAgB;IAChE,UAAU;IAUV,cAAc;CAGjB"}
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.GameResultEqualHelper = void 0;
4
+ const game_result_helper_1 = require("./game-result-helper");
5
+ class GameResultEqualHelper extends game_result_helper_1.GameResultHelper {
6
+ calcResult() {
7
+ this.getWinners().forEach((player) => {
8
+ player.win(this.getProfitEqual());
9
+ });
10
+ this.getLosers().forEach((player) => {
11
+ player.loose(player.totalBet);
12
+ });
13
+ }
14
+ getProfitEqual() {
15
+ return this.getPot() / this.getWinners().length;
16
+ }
17
+ }
18
+ exports.GameResultEqualHelper = GameResultEqualHelper;
19
+ //# sourceMappingURL=game-result-equal-helper.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-result-equal-helper.js","sourceRoot":"","sources":["../../src/base/game-result-equal-helper.ts"],"names":[],"mappings":";;;AAAA,6DAAwD;AAExD,MAAsB,qBAAsB,SAAQ,qCAAgB;IAChE,UAAU;QACN,IAAI,CAAC,UAAU,EAAE,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YACjC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC;QACtC,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAChC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACP,CAAC;IAED,cAAc;QACV,OAAO,IAAI,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC;IACpD,CAAC;CACJ;AAdD,sDAcC"}
@@ -0,0 +1,13 @@
1
+ import { GamePlayer } from './game-player';
2
+ import { GameMaster } from './game-master';
3
+ export declare abstract class GameResultHelper {
4
+ protected readonly _master: GameMaster;
5
+ constructor(master: GameMaster);
6
+ abstract getWinners(): Array<GamePlayer>;
7
+ abstract calcResult(): void;
8
+ getMaster<T extends GameMaster>(): T;
9
+ getPot(): number;
10
+ getLosers(): Array<GamePlayer>;
11
+ getWinnersName(): string;
12
+ }
13
+ //# sourceMappingURL=game-result-helper.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-result-helper.d.ts","sourceRoot":"","sources":["../../src/base/game-result-helper.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,8BAAsB,gBAAgB;IAClC,SAAS,CAAC,QAAQ,CAAC,OAAO,EAAE,UAAU,CAAC;gBAE1B,MAAM,EAAE,UAAU;IAI/B,QAAQ,CAAC,UAAU,IAAK,KAAK,CAAC,UAAU,CAAC;IAEzC,QAAQ,CAAC,UAAU,IAAK,IAAI;IAE5B,SAAS,CAAC,CAAC,SAAS,UAAU,KAAM,CAAC;IAIrC,MAAM;IAIN,SAAS,IAAK,KAAK,CAAC,UAAU,CAAC;IAQ/B,cAAc,IAAK,MAAM;CAG5B"}
@@ -0,0 +1,24 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.GameResultHelper = void 0;
4
+ const lodash_1 = require("lodash");
5
+ class GameResultHelper {
6
+ constructor(master) {
7
+ this._master = master;
8
+ }
9
+ getMaster() {
10
+ return this._master;
11
+ }
12
+ getPot() {
13
+ var _a, _b;
14
+ return (_b = (_a = this._master.getGameRound()) === null || _a === void 0 ? void 0 : _a.getPot()) !== null && _b !== void 0 ? _b : 0;
15
+ }
16
+ getLosers() {
17
+ return (0, lodash_1.differenceWith)(this._master.getTable().getPlayers(), this.getWinners(), (all, losers) => all.id === losers.id);
18
+ }
19
+ getWinnersName() {
20
+ return this.getWinners().map((winner) => winner.fullName).join(', ');
21
+ }
22
+ }
23
+ exports.GameResultHelper = GameResultHelper;
24
+ //# sourceMappingURL=game-result-helper.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-result-helper.js","sourceRoot":"","sources":["../../src/base/game-result-helper.ts"],"names":[],"mappings":";;;AAAA,mCAAwC;AAKxC,MAAsB,gBAAgB;IAGlC,YAAa,MAAkB;QAC3B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IAC1B,CAAC;IAMD,SAAS;QACL,OAAO,IAAI,CAAC,OAAY,CAAC;IAC7B,CAAC;IAED,MAAM;;QACF,OAAO,MAAA,MAAA,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,0CAAE,MAAM,EAAE,mCAAI,CAAC,CAAC;IACtD,CAAC;IAED,SAAS;QACL,OAAO,IAAA,uBAAc,EACjB,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,CAAC,UAAU,EAAE,EACpC,IAAI,CAAC,UAAU,EAAE,EACjB,CAAC,GAAG,EAAE,MAAM,EAAE,EAAE,CAAC,GAAG,CAAC,EAAE,KAAK,MAAM,CAAC,EAAE,CACxC,CAAC;IACN,CAAC;IAED,cAAc;QACV,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzE,CAAC;CACJ;AA9BD,4CA8BC"}
@@ -0,0 +1,18 @@
1
+ import { GameResultHelper } from './game-result-helper';
2
+ import { GameMaster } from './game-master';
3
+ import { GamePlayer } from './game-player';
4
+ export interface PrizeTableItem {
5
+ min: number;
6
+ max: number;
7
+ prizes: Record<string, number | undefined>;
8
+ }
9
+ export interface PrizeTable extends Array<PrizeTableItem> {
10
+ }
11
+ export declare abstract class GameResultRatingHelper extends GameResultHelper {
12
+ private readonly _prizeTable;
13
+ constructor(master: GameMaster, prizeTable: PrizeTable);
14
+ calcResult(): void;
15
+ getProfitByRank(rank: number): number;
16
+ getRankByPlayer(player: GamePlayer): number;
17
+ }
18
+ //# sourceMappingURL=game-result-rating-helper.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-result-rating-helper.d.ts","sourceRoot":"","sources":["../../src/base/game-result-rating-helper.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,MAAM,WAAW,cAAc;IAC3B,GAAG,EAAE,MAAM,CAAC;IACZ,GAAG,EAAE,MAAM,CAAC;IACZ,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS,CAAC,CAAC;CAC9C;AAED,MAAM,WAAW,UAAW,SAAQ,KAAK,CAAC,cAAc,CAAC;CACxD;AAED,8BAAsB,sBAAuB,SAAQ,gBAAgB;IACjE,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAa;gBAE5B,MAAM,EAAE,UAAU,EAAE,UAAU,EAAE,UAAU;IAKvD,UAAU;IAUV,eAAe,CAAE,IAAI,EAAE,MAAM;IAS7B,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,MAAM;CAG/C"}
@@ -0,0 +1,32 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.GameResultRatingHelper = void 0;
4
+ const game_result_helper_1 = require("./game-result-helper");
5
+ class GameResultRatingHelper extends game_result_helper_1.GameResultHelper {
6
+ constructor(master, prizeTable) {
7
+ super(master);
8
+ this._prizeTable = prizeTable;
9
+ }
10
+ calcResult() {
11
+ this.getWinners().forEach((player) => {
12
+ player.win(this.getProfitByRank(this.getRankByPlayer(player)));
13
+ });
14
+ this.getLosers().forEach((player) => {
15
+ player.loose(player.totalBet);
16
+ });
17
+ }
18
+ getProfitByRank(rank) {
19
+ var _a;
20
+ const winnerLength = this.getWinners().length;
21
+ const prize = this._prizeTable.find((item) => winnerLength >= item.min && winnerLength <= item.max);
22
+ const rankPrize = ((_a = prize === null || prize === void 0 ? void 0 : prize.prizes[rank]) !== null && _a !== void 0 ? _a : 0);
23
+ return rankPrize * this.getPot() / 100;
24
+ }
25
+ getRankByPlayer(player) {
26
+ var _a, _b;
27
+ return (_b = (_a = this._master.getGameRound()) === null || _a === void 0 ? void 0 : _a.getPlayerRank(player)) !== null && _b !== void 0 ? _b : 0;
28
+ }
29
+ ;
30
+ }
31
+ exports.GameResultRatingHelper = GameResultRatingHelper;
32
+ //# sourceMappingURL=game-result-rating-helper.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-result-rating-helper.js","sourceRoot":"","sources":["../../src/base/game-result-rating-helper.ts"],"names":[],"mappings":";;;AAAA,6DAAwD;AAaxD,MAAsB,sBAAuB,SAAQ,qCAAgB;IAGjE,YAAa,MAAkB,EAAE,UAAsB;QACnD,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;IAClC,CAAC;IAED,UAAU;QACN,IAAI,CAAC,UAAU,EAAE,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YACjC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACnE,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;YAChC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;QAClC,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe,CAAE,IAAY;;QACzB,MAAM,YAAY,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC;QAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CACzC,YAAY,IAAI,IAAI,CAAC,GAAG,IAAI,YAAY,IAAI,IAAI,CAAC,GAAG,CAAC,CAAC;QAC1D,MAAM,SAAS,GAAG,CAAC,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,MAAM,CAAC,IAAI,CAAC,mCAAI,CAAC,CAAC,CAAC;QAE7C,OAAO,SAAS,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC;IAC3C,CAAC;IAED,eAAe,CAAE,MAAkB;;QAC/B,OAAO,MAAA,MAAA,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,0CAAE,aAAa,CAAC,MAAM,CAAC,mCAAI,CAAC,CAAC;IACnE,CAAC;IAAA,CAAC;CACL;AA9BD,wDA8BC"}