jp.ms.common.engine 1.0.20 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/dist/base/base-figure-type.enum.d.ts +4 -0
  2. package/dist/base/base-figure-type.enum.d.ts.map +1 -0
  3. package/dist/base/base-figure-type.enum.js +8 -0
  4. package/dist/base/base-figure-type.enum.js.map +1 -0
  5. package/dist/base/base-figure.d.ts +10 -0
  6. package/dist/base/base-figure.d.ts.map +1 -0
  7. package/dist/base/base-figure.js +20 -0
  8. package/dist/base/base-figure.js.map +1 -0
  9. package/dist/base/base-move-data.d.ts +7 -0
  10. package/dist/base/base-move-data.d.ts.map +1 -0
  11. package/dist/base/base-move-data.js +13 -0
  12. package/dist/base/base-move-data.js.map +1 -0
  13. package/dist/base/base-player-move-factory.d.ts +10 -0
  14. package/dist/base/base-player-move-factory.d.ts.map +1 -0
  15. package/dist/base/base-player-move-factory.js +13 -0
  16. package/dist/base/base-player-move-factory.js.map +1 -0
  17. package/dist/base/base-player-move.d.ts +17 -0
  18. package/dist/base/base-player-move.d.ts.map +1 -0
  19. package/dist/base/base-player-move.js +24 -0
  20. package/dist/base/base-player-move.js.map +1 -0
  21. package/dist/base/game-control-player-turn.d.ts +1 -0
  22. package/dist/base/game-control-player-turn.d.ts.map +1 -1
  23. package/dist/base/game-control-player-turn.js +6 -0
  24. package/dist/base/game-control-player-turn.js.map +1 -1
  25. package/dist/base/game-control-restart.d.ts +1 -0
  26. package/dist/base/game-control-restart.d.ts.map +1 -1
  27. package/dist/base/game-control-restart.js +5 -0
  28. package/dist/base/game-control-restart.js.map +1 -1
  29. package/dist/base/game-master.d.ts +94 -30
  30. package/dist/base/game-master.d.ts.map +1 -1
  31. package/dist/base/game-master.js +351 -55
  32. package/dist/base/game-master.js.map +1 -1
  33. package/dist/base/game-player-connections-helper.d.ts +3 -12
  34. package/dist/base/game-player-connections-helper.d.ts.map +1 -1
  35. package/dist/base/game-player-connections-helper.js +10 -16
  36. package/dist/base/game-player-connections-helper.js.map +1 -1
  37. package/dist/base/game-player-exited.d.ts +15 -0
  38. package/dist/base/game-player-exited.d.ts.map +1 -0
  39. package/dist/base/game-player-exited.js +29 -0
  40. package/dist/base/game-player-exited.js.map +1 -0
  41. package/dist/base/game-player.d.ts +76 -45
  42. package/dist/base/game-player.d.ts.map +1 -1
  43. package/dist/base/game-player.js +164 -98
  44. package/dist/base/game-player.js.map +1 -1
  45. package/dist/base/game-result-equal-helper.d.ts +6 -0
  46. package/dist/base/game-result-equal-helper.d.ts.map +1 -0
  47. package/dist/base/game-result-equal-helper.js +19 -0
  48. package/dist/base/game-result-equal-helper.js.map +1 -0
  49. package/dist/base/game-result-helper.d.ts +13 -0
  50. package/dist/base/game-result-helper.d.ts.map +1 -0
  51. package/dist/base/game-result-helper.js +24 -0
  52. package/dist/base/game-result-helper.js.map +1 -0
  53. package/dist/base/game-result-rating-helper.d.ts +18 -0
  54. package/dist/base/game-result-rating-helper.d.ts.map +1 -0
  55. package/dist/base/game-result-rating-helper.js +32 -0
  56. package/dist/base/game-result-rating-helper.js.map +1 -0
  57. package/dist/base/game-room.d.ts +38 -7
  58. package/dist/base/game-room.d.ts.map +1 -1
  59. package/dist/base/game-room.js +67 -10
  60. package/dist/base/game-room.js.map +1 -1
  61. package/dist/base/game-round-history-item.d.ts +25 -0
  62. package/dist/base/game-round-history-item.d.ts.map +1 -0
  63. package/dist/base/game-round-history-item.enum.d.ts +7 -0
  64. package/dist/base/game-round-history-item.enum.d.ts.map +1 -0
  65. package/dist/base/game-round-history-item.enum.js +11 -0
  66. package/dist/base/game-round-history-item.enum.js.map +1 -0
  67. package/dist/base/game-round-history-item.js +52 -0
  68. package/dist/base/game-round-history-item.js.map +1 -0
  69. package/dist/base/game-round.d.ts +16 -9
  70. package/dist/base/game-round.d.ts.map +1 -1
  71. package/dist/base/game-round.js +34 -0
  72. package/dist/base/game-round.js.map +1 -1
  73. package/dist/base/game-state-machine.d.ts +5 -0
  74. package/dist/base/game-state-machine.d.ts.map +1 -1
  75. package/dist/base/game-state-machine.js.map +1 -1
  76. package/dist/base/game-table-seat.d.ts +10 -3
  77. package/dist/base/game-table-seat.d.ts.map +1 -1
  78. package/dist/base/game-table-seat.js +43 -2
  79. package/dist/base/game-table-seat.js.map +1 -1
  80. package/dist/base/game-table-seats.d.ts +4 -6
  81. package/dist/base/game-table-seats.d.ts.map +1 -1
  82. package/dist/base/game-table-seats.js +13 -27
  83. package/dist/base/game-table-seats.js.map +1 -1
  84. package/dist/base/game-table.d.ts +24 -21
  85. package/dist/base/game-table.d.ts.map +1 -1
  86. package/dist/base/game-table.js +72 -42
  87. package/dist/base/game-table.js.map +1 -1
  88. package/dist/base/index.d.ts +10 -5
  89. package/dist/base/index.d.ts.map +1 -1
  90. package/dist/base/index.js +17 -3
  91. package/dist/base/index.js.map +1 -1
  92. package/dist/base-rooms/simple-room.d.ts +7 -7
  93. package/dist/base-rooms/simple-room.d.ts.map +1 -1
  94. package/dist/base-rooms/simple-room.js +5 -4
  95. package/dist/base-rooms/simple-room.js.map +1 -1
  96. package/dist/base-rooms/tournament-state.d.ts +1 -1
  97. package/dist/base-rooms/tournament-state.d.ts.map +1 -1
  98. package/dist/base-rooms/tournament-state.js +1 -1
  99. package/dist/base-rooms/tournament-state.js.map +1 -1
  100. package/dist/cards-game/cards/card.d.ts +14 -14
  101. package/dist/cards-game/cards/card.d.ts.map +1 -1
  102. package/dist/cards-game/cards/card.js +36 -17
  103. package/dist/cards-game/cards/card.js.map +1 -1
  104. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts +8 -0
  105. package/dist/cards-game/cards-deck/cards-deck-type.enum.d.ts.map +1 -0
  106. package/dist/cards-game/cards-deck/cards-deck-type.enum.js +12 -0
  107. package/dist/cards-game/cards-deck/cards-deck-type.enum.js.map +1 -0
  108. package/dist/cards-game/cards-deck/cards-deck.d.ts +23 -0
  109. package/dist/cards-game/cards-deck/cards-deck.d.ts.map +1 -0
  110. package/dist/cards-game/cards-deck/cards-deck.js +84 -0
  111. package/dist/cards-game/cards-deck/cards-deck.js.map +1 -0
  112. package/dist/cards-game/cards-deck/types/deck12.d.ts +2 -0
  113. package/dist/cards-game/cards-deck/types/deck12.d.ts.map +1 -0
  114. package/dist/cards-game/cards-deck/types/deck12.js +19 -0
  115. package/dist/cards-game/cards-deck/types/deck12.js.map +1 -0
  116. package/dist/cards-game/cards-deck/types/deck24.d.ts +2 -0
  117. package/dist/cards-game/cards-deck/types/deck24.d.ts.map +1 -0
  118. package/dist/cards-game/cards-deck/types/deck24.js +31 -0
  119. package/dist/cards-game/cards-deck/types/deck24.js.map +1 -0
  120. package/dist/cards-game/cards-deck/types/deck36.d.ts +2 -0
  121. package/dist/cards-game/cards-deck/types/deck36.d.ts.map +1 -0
  122. package/dist/cards-game/{cards → cards-deck/types}/deck36.js +1 -1
  123. package/dist/cards-game/cards-deck/types/deck36.js.map +1 -0
  124. package/dist/cards-game/cards-deck/types/deck52.d.ts +2 -0
  125. package/dist/cards-game/cards-deck/types/deck52.d.ts.map +1 -0
  126. package/dist/cards-game/{cards → cards-deck/types}/deck52.js +1 -1
  127. package/dist/cards-game/cards-deck/types/deck52.js.map +1 -0
  128. package/dist/cards-game/cards-game-master.d.ts +16 -5
  129. package/dist/cards-game/cards-game-master.d.ts.map +1 -1
  130. package/dist/cards-game/cards-game-master.js +49 -20
  131. package/dist/cards-game/cards-game-master.js.map +1 -1
  132. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts +24 -0
  133. package/dist/cards-game/cards-pairs/card-pair-slot.d.ts.map +1 -0
  134. package/dist/cards-game/cards-pairs/card-pair-slot.js +56 -0
  135. package/dist/cards-game/cards-pairs/card-pair-slot.js.map +1 -0
  136. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts +25 -0
  137. package/dist/cards-game/cards-pairs/card-pair-slots.d.ts.map +1 -0
  138. package/dist/cards-game/cards-pairs/card-pair-slots.js +84 -0
  139. package/dist/cards-game/cards-pairs/card-pair-slots.js.map +1 -0
  140. package/dist/cards-game/cards-player.d.ts +17 -5
  141. package/dist/cards-game/cards-player.d.ts.map +1 -1
  142. package/dist/cards-game/cards-player.js +51 -11
  143. package/dist/cards-game/cards-player.js.map +1 -1
  144. package/dist/cards-game/index.d.ts +6 -3
  145. package/dist/cards-game/index.d.ts.map +1 -1
  146. package/dist/cards-game/index.js +9 -3
  147. package/dist/cards-game/index.js.map +1 -1
  148. package/dist/events/base/base-game.event.d.ts +3 -0
  149. package/dist/events/base/base-game.event.d.ts.map +1 -0
  150. package/dist/events/base/base-game.event.js +7 -0
  151. package/dist/events/base/base-game.event.js.map +1 -0
  152. package/dist/events/base/game-player.event.d.ts +11 -0
  153. package/dist/events/base/game-player.event.d.ts.map +1 -0
  154. package/dist/events/base/game-player.event.js +23 -0
  155. package/dist/events/base/game-player.event.js.map +1 -0
  156. package/dist/events/base/game-room.event.d.ts +8 -0
  157. package/dist/events/base/game-room.event.d.ts.map +1 -0
  158. package/dist/events/base/game-room.event.js +15 -0
  159. package/dist/events/base/game-room.event.js.map +1 -0
  160. package/dist/events/base/game-table.event.d.ts +8 -0
  161. package/dist/events/base/game-table.event.d.ts.map +1 -0
  162. package/dist/events/base/game-table.event.js +15 -0
  163. package/dist/events/base/game-table.event.js.map +1 -0
  164. package/dist/events/game/game-player-activate.event.d.ts +4 -0
  165. package/dist/events/game/game-player-activate.event.d.ts.map +1 -0
  166. package/dist/events/game/game-player-activate.event.js +8 -0
  167. package/dist/events/game/game-player-activate.event.js.map +1 -0
  168. package/dist/events/game/game-player-activated.event.d.ts +4 -0
  169. package/dist/events/game/game-player-activated.event.d.ts.map +1 -0
  170. package/dist/events/game/game-player-activated.event.js +8 -0
  171. package/dist/events/game/game-player-activated.event.js.map +1 -0
  172. package/dist/events/game/game-player-deactivate.event.d.ts +4 -0
  173. package/dist/events/game/game-player-deactivate.event.d.ts.map +1 -0
  174. package/dist/events/game/game-player-deactivate.event.js +8 -0
  175. package/dist/events/game/game-player-deactivate.event.js.map +1 -0
  176. package/dist/events/game/game-player-deactivated.event.d.ts +4 -0
  177. package/dist/events/game/game-player-deactivated.event.d.ts.map +1 -0
  178. package/dist/events/game/game-player-deactivated.event.js +8 -0
  179. package/dist/events/game/game-player-deactivated.event.js.map +1 -0
  180. package/dist/events/game/game-player-enter-the-table.event.d.ts +4 -0
  181. package/dist/events/game/game-player-enter-the-table.event.d.ts.map +1 -0
  182. package/dist/events/game/game-player-enter-the-table.event.js +8 -0
  183. package/dist/events/game/game-player-enter-the-table.event.js.map +1 -0
  184. package/dist/events/game/game-player-entered-the-table.event.d.ts +4 -0
  185. package/dist/events/game/game-player-entered-the-table.event.d.ts.map +1 -0
  186. package/dist/events/game/game-player-entered-the-table.event.js +8 -0
  187. package/dist/events/game/game-player-entered-the-table.event.js.map +1 -0
  188. package/dist/events/game/game-player-exit-the-table.event.d.ts +4 -0
  189. package/dist/events/game/game-player-exit-the-table.event.d.ts.map +1 -0
  190. package/dist/events/game/game-player-exit-the-table.event.js +8 -0
  191. package/dist/events/game/game-player-exit-the-table.event.js.map +1 -0
  192. package/dist/events/game/game-player-exited-the-table.event.d.ts +4 -0
  193. package/dist/events/game/game-player-exited-the-table.event.d.ts.map +1 -0
  194. package/dist/events/game/game-player-exited-the-table.event.js +8 -0
  195. package/dist/events/game/game-player-exited-the-table.event.js.map +1 -0
  196. package/dist/events/game/game-player-kick-out-the-table.event.d.ts +4 -0
  197. package/dist/events/game/game-player-kick-out-the-table.event.d.ts.map +1 -0
  198. package/dist/events/game/game-player-kick-out-the-table.event.js +8 -0
  199. package/dist/events/game/game-player-kick-out-the-table.event.js.map +1 -0
  200. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts +4 -0
  201. package/dist/events/game/game-player-kicked-out-the-table.event.d.ts.map +1 -0
  202. package/dist/events/game/game-player-kicked-out-the-table.event.js +8 -0
  203. package/dist/events/game/game-player-kicked-out-the-table.event.js.map +1 -0
  204. package/dist/events/game/game-player-move-on-the-table.event.d.ts +4 -0
  205. package/dist/events/game/game-player-move-on-the-table.event.d.ts.map +1 -0
  206. package/dist/events/game/game-player-move-on-the-table.event.js +8 -0
  207. package/dist/events/game/game-player-move-on-the-table.event.js.map +1 -0
  208. package/dist/events/game/game-player-moved-on-the-table.event.d.ts +4 -0
  209. package/dist/events/game/game-player-moved-on-the-table.event.d.ts.map +1 -0
  210. package/dist/events/game/game-player-moved-on-the-table.event.js +8 -0
  211. package/dist/events/game/game-player-moved-on-the-table.event.js.map +1 -0
  212. package/dist/events/game/game-player-turn-timer-executed.event.d.ts +4 -0
  213. package/dist/events/game/game-player-turn-timer-executed.event.d.ts.map +1 -0
  214. package/dist/events/game/game-player-turn-timer-executed.event.js +8 -0
  215. package/dist/events/game/game-player-turn-timer-executed.event.js.map +1 -0
  216. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts +4 -0
  217. package/dist/events/game/game-player-turn-timer-set-off.event.d.ts.map +1 -0
  218. package/dist/events/game/game-player-turn-timer-set-off.event.js +8 -0
  219. package/dist/events/game/game-player-turn-timer-set-off.event.js.map +1 -0
  220. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts +4 -0
  221. package/dist/events/game/game-player-turn-timer-set-on.event.d.ts.map +1 -0
  222. package/dist/events/game/game-player-turn-timer-set-on.event.js +8 -0
  223. package/dist/events/game/game-player-turn-timer-set-on.event.js.map +1 -0
  224. package/dist/events/game/game-player-watch-the-table.event.d.ts +4 -0
  225. package/dist/events/game/game-player-watch-the-table.event.d.ts.map +1 -0
  226. package/dist/events/game/game-player-watch-the-table.event.js +8 -0
  227. package/dist/events/game/game-player-watch-the-table.event.js.map +1 -0
  228. package/dist/events/game/game-player-watched-the-table.event.d.ts +4 -0
  229. package/dist/events/game/game-player-watched-the-table.event.d.ts.map +1 -0
  230. package/dist/events/game/game-player-watched-the-table.event.js +8 -0
  231. package/dist/events/game/game-player-watched-the-table.event.js.map +1 -0
  232. package/dist/events/game/game-room-room-created.event.d.ts +4 -0
  233. package/dist/events/game/game-room-room-created.event.d.ts.map +1 -0
  234. package/dist/events/game/game-room-room-created.event.js +8 -0
  235. package/dist/events/game/game-room-room-created.event.js.map +1 -0
  236. package/dist/events/game/game-table-finish.event.d.ts +4 -0
  237. package/dist/events/game/game-table-finish.event.d.ts.map +1 -0
  238. package/dist/events/game/game-table-finish.event.js +8 -0
  239. package/dist/events/game/game-table-finish.event.js.map +1 -0
  240. package/dist/events/game/game-table-finished.event.d.ts +4 -0
  241. package/dist/events/game/game-table-finished.event.d.ts.map +1 -0
  242. package/dist/events/game/game-table-finished.event.js +8 -0
  243. package/dist/events/game/game-table-finished.event.js.map +1 -0
  244. package/dist/events/game/game-table-master-created.event.d.ts +4 -0
  245. package/dist/events/game/game-table-master-created.event.d.ts.map +1 -0
  246. package/dist/events/game/game-table-master-created.event.js +8 -0
  247. package/dist/events/game/game-table-master-created.event.js.map +1 -0
  248. package/dist/events/game/game-table-restart-timer-executed.event.d.ts +4 -0
  249. package/dist/events/game/game-table-restart-timer-executed.event.d.ts.map +1 -0
  250. package/dist/events/game/game-table-restart-timer-executed.event.js +8 -0
  251. package/dist/events/game/game-table-restart-timer-executed.event.js.map +1 -0
  252. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts +4 -0
  253. package/dist/events/game/game-table-restart-timer-set-on.event.d.ts.map +1 -0
  254. package/dist/events/game/game-table-restart-timer-set-on.event.js +8 -0
  255. package/dist/events/game/game-table-restart-timer-set-on.event.js.map +1 -0
  256. package/dist/events/game/game-table-restart.event.d.ts +4 -0
  257. package/dist/events/game/game-table-restart.event.d.ts.map +1 -0
  258. package/dist/events/game/game-table-restart.event.js +8 -0
  259. package/dist/events/game/game-table-restart.event.js.map +1 -0
  260. package/dist/events/game/game-table-restarted.event.d.ts +4 -0
  261. package/dist/events/game/game-table-restarted.event.d.ts.map +1 -0
  262. package/dist/events/game/game-table-restarted.event.js +8 -0
  263. package/dist/events/game/game-table-restarted.event.js.map +1 -0
  264. package/dist/events/game/game-table-start.event.d.ts +4 -0
  265. package/dist/events/game/game-table-start.event.d.ts.map +1 -0
  266. package/dist/events/game/game-table-start.event.js +8 -0
  267. package/dist/events/game/game-table-start.event.js.map +1 -0
  268. package/dist/events/game/game-table-started.event.d.ts +4 -0
  269. package/dist/events/game/game-table-started.event.d.ts.map +1 -0
  270. package/dist/events/game/game-table-started.event.js +8 -0
  271. package/dist/events/game/game-table-started.event.js.map +1 -0
  272. package/dist/events/game/game-table-turn-finish.event.d.ts +4 -0
  273. package/dist/events/game/game-table-turn-finish.event.d.ts.map +1 -0
  274. package/dist/events/game/game-table-turn-finish.event.js +8 -0
  275. package/dist/events/game/game-table-turn-finish.event.js.map +1 -0
  276. package/dist/events/game/game-table-turn-finished.event.d.ts +4 -0
  277. package/dist/events/game/game-table-turn-finished.event.d.ts.map +1 -0
  278. package/dist/events/game/game-table-turn-finished.event.js +8 -0
  279. package/dist/events/game/game-table-turn-finished.event.js.map +1 -0
  280. package/dist/events/game/game-table-turn-start.event.d.ts +4 -0
  281. package/dist/events/game/game-table-turn-start.event.d.ts.map +1 -0
  282. package/dist/events/game/game-table-turn-start.event.js +8 -0
  283. package/dist/events/game/game-table-turn-start.event.js.map +1 -0
  284. package/dist/events/game/game-table-turn-started.event.d.ts +4 -0
  285. package/dist/events/game/game-table-turn-started.event.d.ts.map +1 -0
  286. package/dist/events/game/game-table-turn-started.event.js +8 -0
  287. package/dist/events/game/game-table-turn-started.event.js.map +1 -0
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@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ExperiencesAmountEnum = void 0;
4
+ var ExperiencesAmountEnum;
5
+ (function (ExperiencesAmountEnum) {
6
+ ExperiencesAmountEnum[ExperiencesAmountEnum["MAX"] = 10] = "MAX";
7
+ ExperiencesAmountEnum[ExperiencesAmountEnum["NORMAL"] = 5] = "NORMAL";
8
+ ExperiencesAmountEnum[ExperiencesAmountEnum["MIN"] = 2] = "MIN";
9
+ })(ExperiencesAmountEnum || (exports.ExperiencesAmountEnum = ExperiencesAmountEnum = {}));
10
+ //# sourceMappingURL=experiences-amount.enum.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"experiences-amount.enum.js","sourceRoot":"","sources":["../../src/level-helper/experiences-amount.enum.ts"],"names":[],"mappings":";;;AAAA,IAAY,qBAIX;AAJD,WAAY,qBAAqB;IAC/B,gEAAQ,CAAA;IACR,qEAAU,CAAA;IACV,+DAAO,CAAA;AACT,CAAC,EAJW,qBAAqB,qCAArB,qBAAqB,QAIhC"}
@@ -0,0 +1,5 @@
1
+ export declare enum ExperiencesLevelEdgeEnum {
2
+ PLAYER = 50,
3
+ PROFI = 100
4
+ }
5
+ //# sourceMappingURL=experiences-level-edge.enum.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"experiences-level-edge.enum.d.ts","sourceRoot":"","sources":["../../src/level-helper/experiences-level-edge.enum.ts"],"names":[],"mappings":"AAAA,oBAAY,wBAAwB;IAClC,MAAM,KAAK;IACX,KAAK,MAAM;CACZ"}
@@ -0,0 +1,9 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ExperiencesLevelEdgeEnum = void 0;
4
+ var ExperiencesLevelEdgeEnum;
5
+ (function (ExperiencesLevelEdgeEnum) {
6
+ ExperiencesLevelEdgeEnum[ExperiencesLevelEdgeEnum["PLAYER"] = 50] = "PLAYER";
7
+ ExperiencesLevelEdgeEnum[ExperiencesLevelEdgeEnum["PROFI"] = 100] = "PROFI";
8
+ })(ExperiencesLevelEdgeEnum || (exports.ExperiencesLevelEdgeEnum = ExperiencesLevelEdgeEnum = {}));
9
+ //# sourceMappingURL=experiences-level-edge.enum.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"experiences-level-edge.enum.js","sourceRoot":"","sources":["../../src/level-helper/experiences-level-edge.enum.ts"],"names":[],"mappings":";;;AAAA,IAAY,wBAGX;AAHD,WAAY,wBAAwB;IAClC,4EAAW,CAAA;IACX,2EAAW,CAAA;AACb,CAAC,EAHW,wBAAwB,wCAAxB,wBAAwB,QAGnC"}
@@ -0,0 +1,6 @@
1
+ export declare enum ExperiencesLevelRankEnum {
2
+ NEW = 1,
3
+ PLAYER = 2,
4
+ PROFI = 3
5
+ }
6
+ //# sourceMappingURL=experiences-level-rank.enum.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"experiences-level-rank.enum.d.ts","sourceRoot":"","sources":["../../src/level-helper/experiences-level-rank.enum.ts"],"names":[],"mappings":"AAAA,oBAAY,wBAAwB;IAClC,GAAG,IAAI;IACP,MAAM,IAAA;IACN,KAAK,IAAA;CACN"}
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ExperiencesLevelRankEnum = void 0;
4
+ var ExperiencesLevelRankEnum;
5
+ (function (ExperiencesLevelRankEnum) {
6
+ ExperiencesLevelRankEnum[ExperiencesLevelRankEnum["NEW"] = 1] = "NEW";
7
+ ExperiencesLevelRankEnum[ExperiencesLevelRankEnum["PLAYER"] = 2] = "PLAYER";
8
+ ExperiencesLevelRankEnum[ExperiencesLevelRankEnum["PROFI"] = 3] = "PROFI";
9
+ })(ExperiencesLevelRankEnum || (exports.ExperiencesLevelRankEnum = ExperiencesLevelRankEnum = {}));
10
+ //# sourceMappingURL=experiences-level-rank.enum.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"experiences-level-rank.enum.js","sourceRoot":"","sources":["../../src/level-helper/experiences-level-rank.enum.ts"],"names":[],"mappings":";;;AAAA,IAAY,wBAIX;AAJD,WAAY,wBAAwB;IAClC,qEAAO,CAAA;IACP,2EAAM,CAAA;IACN,yEAAK,CAAA;AACP,CAAC,EAJW,wBAAwB,wCAAxB,wBAAwB,QAInC"}
@@ -0,0 +1,4 @@
1
+ export { ExperiencesAmountEnum } from './experiences-amount.enum';
2
+ export { ExperiencesLevelRankEnum } from './experiences-level-rank.enum';
3
+ export { BaseGameLevelHelper } from './base-game-level-helper';
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/level-helper/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,2BAA2B,CAAC;AAClE,OAAO,EAAE,wBAAwB,EAAE,MAAM,+BAA+B,CAAC;AACzE,OAAO,EAAE,mBAAmB,EAAE,MAAM,0BAA0B,CAAC"}
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BaseGameLevelHelper = exports.ExperiencesLevelRankEnum = exports.ExperiencesAmountEnum = void 0;
4
+ var experiences_amount_enum_1 = require("./experiences-amount.enum");
5
+ Object.defineProperty(exports, "ExperiencesAmountEnum", { enumerable: true, get: function () { return experiences_amount_enum_1.ExperiencesAmountEnum; } });
6
+ var experiences_level_rank_enum_1 = require("./experiences-level-rank.enum");
7
+ Object.defineProperty(exports, "ExperiencesLevelRankEnum", { enumerable: true, get: function () { return experiences_level_rank_enum_1.ExperiencesLevelRankEnum; } });
8
+ var base_game_level_helper_1 = require("./base-game-level-helper");
9
+ Object.defineProperty(exports, "BaseGameLevelHelper", { enumerable: true, get: function () { return base_game_level_helper_1.BaseGameLevelHelper; } });
10
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/level-helper/index.ts"],"names":[],"mappings":";;;AAAA,qEAAkE;AAAzD,gIAAA,qBAAqB,OAAA;AAC9B,6EAAyE;AAAhE,uIAAA,wBAAwB,OAAA;AACjC,mEAA+D;AAAtD,6HAAA,mBAAmB,OAAA"}
@@ -0,0 +1,4 @@
1
+ export { MaxPlayersStrategy } from './max-players-strategy';
2
+ export { MinPlayersStartStrategy } from './min-players-strategy';
3
+ export { IStartStrategy } from './start-strategy-interface';
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/strategies/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,EAAE,uBAAuB,EAAE,MAAM,wBAAwB,CAAC;AACjE,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC"}
@@ -0,0 +1,8 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MinPlayersStartStrategy = exports.MaxPlayersStrategy = void 0;
4
+ var max_players_strategy_1 = require("./max-players-strategy");
5
+ Object.defineProperty(exports, "MaxPlayersStrategy", { enumerable: true, get: function () { return max_players_strategy_1.MaxPlayersStrategy; } });
6
+ var min_players_strategy_1 = require("./min-players-strategy");
7
+ Object.defineProperty(exports, "MinPlayersStartStrategy", { enumerable: true, get: function () { return min_players_strategy_1.MinPlayersStartStrategy; } });
8
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/strategies/index.ts"],"names":[],"mappings":";;;AAAA,+DAA4D;AAAnD,0HAAA,kBAAkB,OAAA;AAC3B,+DAAiE;AAAxD,+HAAA,uBAAuB,OAAA"}
@@ -0,0 +1,6 @@
1
+ import { IStartStrategy } from './start-strategy-interface';
2
+ import { GameTable } from '../base';
3
+ export declare class MaxPlayersStrategy implements IStartStrategy {
4
+ shouldStart(table: GameTable): boolean;
5
+ }
6
+ //# sourceMappingURL=max-players-strategy.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"max-players-strategy.d.ts","sourceRoot":"","sources":["../../src/strategies/max-players-strategy.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAC5D,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,qBAAa,kBAAmB,YAAW,cAAc;IACrD,WAAW,CAAE,KAAK,EAAE,SAAS,GAAG,OAAO;CAG1C"}
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MaxPlayersStrategy = void 0;
4
+ class MaxPlayersStrategy {
5
+ shouldStart(table) {
6
+ return table.isFull();
7
+ }
8
+ }
9
+ exports.MaxPlayersStrategy = MaxPlayersStrategy;
10
+ //# sourceMappingURL=max-players-strategy.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"max-players-strategy.js","sourceRoot":"","sources":["../../src/strategies/max-players-strategy.ts"],"names":[],"mappings":";;;AAGA,MAAa,kBAAkB;IAC3B,WAAW,CAAE,KAAgB;QACzB,OAAO,KAAK,CAAC,MAAM,EAAE,CAAC;IAC1B,CAAC;CACJ;AAJD,gDAIC"}
@@ -0,0 +1,6 @@
1
+ import { IStartStrategy } from './start-strategy-interface';
2
+ import { GameTable } from '../base';
3
+ export declare class MinPlayersStartStrategy implements IStartStrategy {
4
+ shouldStart(table: GameTable): boolean;
5
+ }
6
+ //# sourceMappingURL=min-players-strategy.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"min-players-strategy.d.ts","sourceRoot":"","sources":["../../src/strategies/min-players-strategy.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,4BAA4B,CAAC;AAC5D,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,qBAAa,uBAAwB,YAAW,cAAc;IAC1D,WAAW,CAAE,KAAK,EAAE,SAAS,GAAG,OAAO;CAG1C"}
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MinPlayersStartStrategy = void 0;
4
+ class MinPlayersStartStrategy {
5
+ shouldStart(table) {
6
+ return table.getPlayers().length > 1;
7
+ }
8
+ }
9
+ exports.MinPlayersStartStrategy = MinPlayersStartStrategy;
10
+ //# sourceMappingURL=min-players-strategy.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"min-players-strategy.js","sourceRoot":"","sources":["../../src/strategies/min-players-strategy.ts"],"names":[],"mappings":";;;AAGA,MAAa,uBAAuB;IAChC,WAAW,CAAE,KAAgB;QACzB,OAAO,KAAK,CAAC,UAAU,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC;IACzC,CAAC;CACJ;AAJD,0DAIC"}
@@ -0,0 +1,5 @@
1
+ import { GameTable } from '../base';
2
+ export interface IStartStrategy {
3
+ shouldStart(table: GameTable): boolean;
4
+ }
5
+ //# sourceMappingURL=start-strategy-interface.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"start-strategy-interface.d.ts","sourceRoot":"","sources":["../../src/strategies/start-strategy-interface.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AAEpC,MAAM,WAAW,cAAc;IAC3B,WAAW,CAAE,KAAK,EAAE,SAAS,GAAG,OAAO,CAAC;CAC3C"}
@@ -1,3 +1,3 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- //# sourceMappingURL=base-move-data.type.js.map
3
+ //# sourceMappingURL=start-strategy-interface.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"start-strategy-interface.js","sourceRoot":"","sources":["../../src/strategies/start-strategy-interface.ts"],"names":[],"mappings":""}
@@ -1,6 +1,6 @@
1
1
  import { BlackJackPlayer } from './black-jack-player';
2
2
  export declare class BlackJackDealer extends BlackJackPlayer {
3
3
  constructor(tableId: string);
4
- isDealer(): boolean;
4
+ get isDealer(): boolean;
5
5
  }
6
6
  //# sourceMappingURL=black-jack-dealer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"black-jack-dealer.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-dealer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,qBAAa,eAAgB,SAAQ,eAAe;gBACrC,OAAO,EAAE,MAAM;IAQnB,QAAQ,IAAK,OAAO;CAG9B"}
1
+ {"version":3,"file":"black-jack-dealer.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-dealer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,qBAAa,eAAgB,SAAQ,eAAe;gBACnC,OAAO,EAAE,MAAM;IAa5B,IAAI,QAAQ,IAAK,OAAO,CAEvB;CACJ"}
@@ -4,9 +4,17 @@ exports.BlackJackDealer = void 0;
4
4
  const black_jack_player_1 = require("./black-jack-player");
5
5
  class BlackJackDealer extends black_jack_player_1.BlackJackPlayer {
6
6
  constructor(tableId) {
7
- super(`${tableId}_dealer`, 'Dealer John', '', 1000000);
7
+ super({
8
+ id: `${tableId}_dealer`,
9
+ fullName: 'Dealer John',
10
+ avatarUrl: '',
11
+ balance: 1000000,
12
+ level: 1,
13
+ experience: 0,
14
+ language: 'ru',
15
+ });
8
16
  }
9
- isDealer() {
17
+ get isDealer() {
10
18
  return true;
11
19
  }
12
20
  }
@@ -1 +1 @@
1
- {"version":3,"file":"black-jack-dealer.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-dealer.ts"],"names":[],"mappings":";;;AAAA,2DAAsD;AAEtD,MAAa,eAAgB,SAAQ,mCAAe;IAClD,YAAa,OAAe;QAC1B,KAAK,CAAC,GAAG,OAAO,SAAS,EACvB,aAAa,EACb,EAAE,EACF,OAAO,CACR,CAAC;IACJ,CAAC;IAEQ,QAAQ;QACf,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAZD,0CAYC"}
1
+ {"version":3,"file":"black-jack-dealer.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-dealer.ts"],"names":[],"mappings":";;;AAAA,2DAAsD;AAEtD,MAAa,eAAgB,SAAQ,mCAAe;IAChD,YAAa,OAAe;QACxB,KAAK,CAAC;YACE,EAAE,EAAE,GAAG,OAAO,SAAS;YACvB,QAAQ,EAAE,aAAa;YACvB,SAAS,EAAE,EAAE;YACb,OAAO,EAAE,OAAO;YAChB,KAAK,EAAE,CAAC;YACR,UAAU,EAAE,CAAC;YACb,QAAQ,EAAE,IAAI;SACjB,CACJ,CAAC;IACN,CAAC;IAED,IAAI,QAAQ;QACR,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AAjBD,0CAiBC"}
@@ -1,36 +1,25 @@
1
- import { BaseGameStateType, StandardGameState } from '../../../base';
1
+ import { IBaseTableGameState } from 'jp.common.models';
2
+ import { GameRoom, GamePlayer, BasePlayerMoveFactory, GameResultHelper } from '../../../base';
2
3
  import { CardsGameMaster } from '../../../cards-game';
3
4
  import { BlackJackPlayer } from './black-jack-player';
4
- import { BaseMoveDataType } from '../../../base/base-move-data.type';
5
- export declare enum BlackJackMoveActionType {
6
- GET_CARD = "GET_CARD",
7
- FINISH_MOVE = "FINISH_MOVE"
8
- }
9
5
  export declare enum BlackJackSeatRole {
10
6
  DEALER = "DEALER"
11
7
  }
12
- export interface BlackJackGameStateType extends BaseGameStateType {
13
- superbit: boolean;
14
- }
15
- export interface BlackJackMoveData extends BaseMoveDataType {
16
- extra: number;
17
- }
18
8
  export declare class BlackJackGameMaster extends CardsGameMaster {
19
- getGameRoundState(): StandardGameState;
20
- getPlayers(): Array<BlackJackPlayer>;
9
+ constructor(room: GameRoom);
21
10
  startNewRound(): void;
22
- changePlayer(): void;
23
11
  finishRound(): void;
24
- getResults(): {} | null;
25
- kickPlayer(player: BlackJackPlayer): void;
26
- onHandleMove<T>(player: BlackJackPlayer, moveData: BaseMoveDataType): T;
27
- getGameState(): BlackJackGameStateType;
28
- onHandleRestartTimeout(): void;
29
- onHandleTurnTimeout(player: BlackJackPlayer): void;
30
- getCard(player: BlackJackPlayer): void;
31
- finishMove(player: BlackJackPlayer): void;
32
- isFinish(): boolean;
33
- getDealerSeat(): import("../../../base").GameTableSeat;
12
+ isGameOver(): boolean;
13
+ getNextGamePlayer(): GamePlayer | null;
14
+ getDealerSeat(): import("../../../base").GameTableSeat | undefined;
34
15
  getDealer(): BlackJackPlayer | undefined;
16
+ getFirstPlayerAfterDealer(): BlackJackPlayer | null;
17
+ createGameStateDto(): IBaseTableGameState;
18
+ createMoveFactory(): BasePlayerMoveFactory;
19
+ getPossibleMoves(player: BlackJackPlayer): Array<string>;
20
+ getGameResultHelper(): GameResultHelper;
21
+ isTurnOver(): boolean;
22
+ startNewTurn(): void;
23
+ finishTurn(): void;
35
24
  }
36
25
  //# sourceMappingURL=black-jack-game-master.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"black-jack-game-master.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-game-master.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,iBAAiB,EAAa,iBAAiB,EAAE,MAAM,eAAe,CAAC;AAChF,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,OAAO,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAErE,oBAAY,uBAAuB;IAC/B,QAAQ,aAAa;IACrB,WAAW,gBAAgB;CAC9B;AAED,oBAAY,iBAAiB;IACzB,MAAM,WAAW;CACpB;AAED,MAAM,WAAW,sBAAuB,SAAQ,iBAAiB;IAC7D,QAAQ,EAAE,OAAO,CAAC;CACrB;AAED,MAAM,WAAW,iBAAkB,SAAQ,gBAAgB;IACvD,KAAK,EAAE,MAAM,CAAC;CACjB;AAED,qBAAa,mBAAoB,SAAQ,eAAe;IACpD,iBAAiB,IAAK,iBAAiB;IAIvC,UAAU,IAAK,KAAK,CAAC,eAAe,CAAC;IAIrC,aAAa;IAgBb,YAAY;IAIZ,WAAW;IAIX,UAAU,IAAK,EAAE,GAAG,IAAI;IAIxB,UAAU,CAAE,MAAM,EAAE,eAAe;IAGnC,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,eAAe,EAAE,QAAQ,EAAE,gBAAgB,GAAG,CAAC;IAiB9D,YAAY,IAAK,sBAAsB;IAOhD,sBAAsB;IAGtB,mBAAmB,CAAE,MAAM,EAAE,eAAe;IAG5C,OAAO,CAAE,MAAM,EAAE,eAAe;IAIhC,UAAU,CAAE,MAAM,EAAE,eAAe;IAUnC,QAAQ;IAIR,aAAa;IAIb,SAAS,IAAK,eAAe,GAAG,SAAS;CAG5C"}
1
+ {"version":3,"file":"black-jack-game-master.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-game-master.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,mBAAmB,EAAE,MAAM,kBAAkB,CAAC;AAEvD,OAAO,EACH,QAAQ,EACR,UAAU,EACV,qBAAqB,EACrB,gBAAgB,EACnB,MAAM,eAAe,CAAC;AACvB,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAOtD,oBAAY,iBAAiB;IACzB,MAAM,WAAW;CACpB;AAED,qBAAa,mBAAoB,SAAQ,eAAe;gBACvC,IAAI,EAAE,QAAQ;IAO3B,aAAa;IAMb,WAAW;IAGX,UAAU;IAKV,iBAAiB,IAAK,UAAU,GAAG,IAAI;IASvC,aAAa;IAIb,SAAS,IAAK,eAAe,GAAG,SAAS;IAIzC,yBAAyB,IAAK,eAAe,GAAG,IAAI;IAIpD,kBAAkB,IAAK,mBAAmB;IAI1C,iBAAiB,IAAK,qBAAqB;IAI3C,gBAAgB,CAAE,MAAM,EAAE,eAAe,GAAG,KAAK,CAAC,MAAM,CAAC;IAWzD,mBAAmB,IAAK,gBAAgB;IAIxC,UAAU,IAAK,OAAO;IAItB,YAAY;IAGZ,UAAU;CAEb"}
@@ -1,86 +1,42 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.BlackJackGameMaster = exports.BlackJackSeatRole = exports.BlackJackMoveActionType = void 0;
4
- const base_1 = require("../../../base");
3
+ exports.BlackJackGameMaster = exports.BlackJackSeatRole = void 0;
5
4
  const cards_game_1 = require("../../../cards-game");
6
5
  const black_jack_dealer_1 = require("./black-jack-dealer");
7
- var BlackJackMoveActionType;
8
- (function (BlackJackMoveActionType) {
9
- BlackJackMoveActionType["GET_CARD"] = "GET_CARD";
10
- BlackJackMoveActionType["FINISH_MOVE"] = "FINISH_MOVE";
11
- })(BlackJackMoveActionType || (exports.BlackJackMoveActionType = BlackJackMoveActionType = {}));
6
+ const black_jack_move_factory_1 = require("./moves/black-jack-move-factory");
7
+ const black_jack_player_actions_enum_1 = require("./black-jack-player-actions.enum");
8
+ const not_implemented_exception_1 = require("../../../exceptions/not-implemented.exception");
9
+ const black_jack_game_result_helper_1 = require("./black-jack-game-result-helper");
12
10
  var BlackJackSeatRole;
13
11
  (function (BlackJackSeatRole) {
14
12
  BlackJackSeatRole["DEALER"] = "DEALER";
15
13
  })(BlackJackSeatRole || (exports.BlackJackSeatRole = BlackJackSeatRole = {}));
16
14
  class BlackJackGameMaster extends cards_game_1.CardsGameMaster {
17
- getGameRoundState() {
15
+ constructor(room) {
18
16
  var _a;
19
- return (_a = this.gameRound) === null || _a === void 0 ? void 0 : _a.getState();
20
- }
21
- getPlayers() {
22
- return this.table.getPlayers();
17
+ super(room);
18
+ (_a = this.getTable().getSeats().getFirstSeat()) === null || _a === void 0 ? void 0 : _a.setRole(BlackJackSeatRole.DEALER);
19
+ this.getTable().addPlayerToSeat(new black_jack_dealer_1.BlackJackDealer(this.getId()));
23
20
  }
24
21
  startNewRound() {
25
- var _a, _b, _c;
26
22
  this.takeNewDeck();
27
- this.setGameRound(new base_1.GameRound(new base_1.StandardGameState()));
28
- this.getTable().getSeats()[0].setRole(BlackJackSeatRole.DEALER);
29
- this.getTable().addPlayerToSeat(new black_jack_dealer_1.BlackJackDealer(this.getId()));
30
23
  this.give2CardsToAllPlayers();
31
- this.getGameRoundState().toStart();
32
- const firstPlayer = this.table.seats.getNextPlayer((_b = (_a = this.getDealerSeat()) === null || _a === void 0 ? void 0 : _a.getNumber()) !== null && _b !== void 0 ? _b : 0);
33
- if (firstPlayer) {
34
- (_c = this.gameRound) === null || _c === void 0 ? void 0 : _c.setActivePlayer(firstPlayer);
35
- }
36
- }
37
- changePlayer() {
38
- this.changePlayerClockwise();
24
+ this.setActivePlayer(this.getFirstPlayerAfterDealer());
39
25
  }
40
26
  finishRound() {
41
- this.getGameRoundState().toFinish();
42
- }
43
- getResults() {
44
- return null;
45
- }
46
- kickPlayer(player) {
47
- }
48
- onHandleMove(player, moveData) {
49
- const bjMoveData = moveData;
50
- switch (bjMoveData.action) {
51
- case BlackJackMoveActionType.GET_CARD: {
52
- this.getCard(player);
53
- break;
54
- }
55
- case BlackJackMoveActionType.FINISH_MOVE: {
56
- this.finishMove(player);
57
- break;
58
- }
59
- }
60
- return this.getGameState();
61
- }
62
- getGameState() {
63
- return Object.assign(Object.assign({}, super.getGameState()), { superbit: true });
64
- }
65
- onHandleRestartTimeout() {
66
27
  }
67
- onHandleTurnTimeout(player) {
28
+ isGameOver() {
29
+ return this.table.getPlayers().filter((item) => item.isFinishedMove).length === this.table.getPlayers().length;
68
30
  }
69
- getCard(player) {
70
- this.give1CardsToPlayer(player);
71
- }
72
- finishMove(player) {
73
- player.finishMove();
74
- if (this.isFinish()) {
75
- this.finishRound();
31
+ getNextGamePlayer() {
32
+ const currentPlayer = this.getActivePlayer();
33
+ if (currentPlayer && !(currentPlayer === null || currentPlayer === void 0 ? void 0 : currentPlayer.isFinishedMove)) {
34
+ return currentPlayer;
76
35
  }
77
36
  else {
78
- this.changePlayer();
37
+ return this.getNextPlayerClockwise();
79
38
  }
80
39
  }
81
- isFinish() {
82
- return this.getPlayers().filter((item) => item.isFinishedMove()).length === this.table.getPlayers().length;
83
- }
84
40
  getDealerSeat() {
85
41
  return this.getTable().seats.getSeats().find((seat) => seat.getRole() === BlackJackSeatRole.DEALER);
86
42
  }
@@ -88,6 +44,35 @@ class BlackJackGameMaster extends cards_game_1.CardsGameMaster {
88
44
  var _a;
89
45
  return (_a = this.getDealerSeat()) === null || _a === void 0 ? void 0 : _a.getPlayer();
90
46
  }
47
+ getFirstPlayerAfterDealer() {
48
+ var _a, _b;
49
+ return (_b = (_a = this.getDealerSeat()) === null || _a === void 0 ? void 0 : _a.getNextPlayer()) !== null && _b !== void 0 ? _b : null;
50
+ }
51
+ createGameStateDto() {
52
+ throw new not_implemented_exception_1.NotImplementedException();
53
+ }
54
+ createMoveFactory() {
55
+ return new black_jack_move_factory_1.BlackJackMoveFactory(this);
56
+ }
57
+ getPossibleMoves(player) {
58
+ if (this.isActivePlayer(player.id)) {
59
+ return [
60
+ black_jack_player_actions_enum_1.BlackJackPlayerActionsEnum.FINISH_MOVE,
61
+ black_jack_player_actions_enum_1.BlackJackPlayerActionsEnum.GET_CARD,
62
+ ];
63
+ }
64
+ return [];
65
+ }
66
+ getGameResultHelper() {
67
+ return new black_jack_game_result_helper_1.BlackJackGameResultHelper(this);
68
+ }
69
+ isTurnOver() {
70
+ return false;
71
+ }
72
+ startNewTurn() {
73
+ }
74
+ finishTurn() {
75
+ }
91
76
  }
92
77
  exports.BlackJackGameMaster = BlackJackGameMaster;
93
78
  //# sourceMappingURL=black-jack-game-master.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"black-jack-game-master.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-game-master.ts"],"names":[],"mappings":";;;AAAA,wCAAgF;AAChF,oDAAsD;AAGtD,2DAAsD;AAGtD,IAAY,uBAGX;AAHD,WAAY,uBAAuB;IAC/B,gDAAqB,CAAA;IACrB,sDAA2B,CAAA;AAC/B,CAAC,EAHW,uBAAuB,uCAAvB,uBAAuB,QAGlC;AAED,IAAY,iBAEX;AAFD,WAAY,iBAAiB;IACzB,sCAAiB,CAAA;AACrB,CAAC,EAFW,iBAAiB,iCAAjB,iBAAiB,QAE5B;AAUD,MAAa,mBAAoB,SAAQ,4BAAe;IACpD,iBAAiB;;QACb,OAAQ,MAAA,IAAI,CAAC,SAAS,0CAAE,QAAQ,EAAwB,CAAC;IAC7D,CAAC;IAED,UAAU;QACN,OAAQ,IAAI,CAAC,KAAK,CAAC,UAAU,EAA6B,CAAC;IAC/D,CAAC;IAED,aAAa;;QACT,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,YAAY,CAAC,IAAI,gBAAS,CAAC,IAAI,wBAAiB,EAAE,CAAC,CAAC,CAAC;QAE1D,IAAI,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAChE,IAAI,CAAC,QAAQ,EAAE,CAAC,eAAe,CAAC,IAAI,mCAAe,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAEnE,IAAI,CAAC,sBAAsB,EAAE,CAAC;QAC9B,IAAI,CAAC,iBAAiB,EAAE,CAAC,OAAO,EAAE,CAAC;QAEnC,MAAM,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,MAAA,MAAA,IAAI,CAAC,aAAa,EAAE,0CAAE,SAAS,EAAE,mCAAI,CAAC,CAAC,CAAC;QAC3F,IAAI,WAAW,EAAE,CAAC;YACd,MAAA,IAAI,CAAC,SAAS,0CAAE,eAAe,CAAC,WAAW,CAAC,CAAC;QACjD,CAAC;IACL,CAAC;IAED,YAAY;QACR,IAAI,CAAC,qBAAqB,EAAE,CAAC;IACjC,CAAC;IAED,WAAW;QACP,IAAI,CAAC,iBAAiB,EAAE,CAAC,QAAQ,EAAE,CAAC;IACxC,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,UAAU,CAAE,MAAuB;IACnC,CAAC;IAED,YAAY,CAAI,MAAuB,EAAE,QAA0B;QAC/D,MAAM,UAAU,GAAG,QAA6B,CAAC;QAEjD,QAAQ,UAAU,CAAC,MAAM,EAAE,CAAC;YACxB,KAAK,uBAAuB,CAAC,QAAQ,CAAC,CAAC,CAAC;gBACpC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;gBACrB,MAAM;YACV,CAAC;YACD,KAAK,uBAAuB,CAAC,WAAW,CAAC,CAAC,CAAC;gBACvC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;gBACxB,MAAM;YACV,CAAC;QACL,CAAC;QAED,OAAO,IAAI,CAAC,YAAY,EAAO,CAAC;IACpC,CAAC;IAEQ,YAAY;QACjB,uCACO,KAAK,CAAC,YAAY,EAAE,KACvB,QAAQ,EAAE,IAAI,IAChB;IACN,CAAC;IAED,sBAAsB;IACtB,CAAC;IAED,mBAAmB,CAAE,MAAuB;IAC5C,CAAC;IAED,OAAO,CAAE,MAAuB;QAC5B,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;IAED,UAAU,CAAE,MAAuB;QAC/B,MAAM,CAAC,UAAU,EAAE,CAAC;QAEpB,IAAI,IAAI,CAAC,QAAQ,EAAE,EAAE,CAAC;YAClB,IAAI,CAAC,WAAW,EAAE,CAAC;QACvB,CAAC;aAAM,CAAC;YACJ,IAAI,CAAC,YAAY,EAAE,CAAC;QACxB,CAAC;IACL,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC;IAC/G,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,QAAQ,EAAE,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,iBAAiB,CAAC,MAAM,CAAC,CAAC;IACxG,CAAC;IAED,SAAS;;QACL,OAAO,MAAA,IAAI,CAAC,aAAa,EAAE,0CAAE,SAAS,EAAiC,CAAC;IAC5E,CAAC;CACJ;AA/FD,kDA+FC"}
1
+ {"version":3,"file":"black-jack-game-master.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-game-master.ts"],"names":[],"mappings":";;;AAQA,oDAAsD;AAGtD,2DAAsD;AACtD,6EAAuE;AACvE,qFAA8E;AAC9E,6FAAwF;AACxF,mFAA4E;AAE5E,IAAY,iBAEX;AAFD,WAAY,iBAAiB;IACzB,sCAAiB,CAAA;AACrB,CAAC,EAFW,iBAAiB,iCAAjB,iBAAiB,QAE5B;AAED,MAAa,mBAAoB,SAAQ,4BAAe;IACpD,YAAa,IAAc;;QACvB,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,MAAA,IAAI,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,YAAY,EAAE,0CAAE,OAAO,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC7E,IAAI,CAAC,QAAQ,EAAE,CAAC,eAAe,CAAC,IAAI,mCAAe,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;IACvE,CAAC;IAED,aAAa;QACT,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,sBAAsB,EAAE,CAAC;QAC9B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,yBAAyB,EAAE,CAAC,CAAC;IAC3D,CAAC;IAED,WAAW;IACX,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC,KAAK,CAAC,UAAU,EAAmB,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAC5D,IAAI,CAAC,cAAc,CAAC,CAAC,MAAM,KAAK,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC;IACvE,CAAC;IAED,iBAAiB;QACb,MAAM,aAAa,GAAG,IAAI,CAAC,eAAe,EAAmB,CAAC;QAC9D,IAAI,aAAa,IAAI,CAAC,CAAA,aAAa,aAAb,aAAa,uBAAb,aAAa,CAAE,cAAc,CAAA,EAAE,CAAC;YAClD,OAAO,aAAa,CAAC;QACzB,CAAC;aAAM,CAAC;YACJ,OAAO,IAAI,CAAC,sBAAsB,EAAE,CAAC;QACzC,CAAC;IACL,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,QAAQ,EAAE,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,iBAAiB,CAAC,MAAM,CAAC,CAAC;IACxG,CAAC;IAED,SAAS;;QACL,OAAO,MAAA,IAAI,CAAC,aAAa,EAAE,0CAAE,SAAS,EAAiC,CAAC;IAC5E,CAAC;IAED,yBAAyB;;QACrB,OAAO,MAAA,MAAA,IAAI,CAAC,aAAa,EAAE,0CAAE,aAAa,EAAE,mCAAI,IAAI,CAAC;IACzD,CAAC;IAED,kBAAkB;QACd,MAAM,IAAI,mDAAuB,EAAE,CAAC;IACxC,CAAC;IAED,iBAAiB;QACb,OAAO,IAAI,8CAAoB,CAAC,IAAI,CAAC,CAAC;IAC1C,CAAC;IAED,gBAAgB,CAAE,MAAuB;QACrC,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,EAAE,CAAC,EAAE,CAAC;YACjC,OAAO;gBACH,2DAA0B,CAAC,WAAW;gBACtC,2DAA0B,CAAC,QAAQ;aACtC,CAAC;QACN,CAAC;QAED,OAAO,EAAE,CAAC;IACd,CAAC;IAED,mBAAmB;QACf,OAAO,IAAI,yDAAyB,CAAC,IAAI,CAAC,CAAC;IAC/C,CAAC;IAED,UAAU;QACN,OAAO,KAAK,CAAC;IACjB,CAAC;IAED,YAAY;IACZ,CAAC;IAED,UAAU;IACV,CAAC;CACJ;AA3ED,kDA2EC"}
@@ -0,0 +1,8 @@
1
+ import { GameResultHelper } from '../../../base/game-result-helper';
2
+ import { GamePlayer } from '../../../base';
3
+ export declare class BlackJackGameResultHelper extends GameResultHelper {
4
+ getLosers(): Array<GamePlayer>;
5
+ getWinners(): Array<GamePlayer>;
6
+ calcResult(): void;
7
+ }
8
+ //# sourceMappingURL=black-jack-game-result-helper.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"black-jack-game-result-helper.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-game-result-helper.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,qBAAa,yBAA0B,SAAQ,gBAAgB;IAC3D,SAAS,IAAK,KAAK,CAAC,UAAU,CAAC;IAI/B,UAAU,IAAK,KAAK,CAAC,UAAU,CAAC;IAIhC,UAAU,IAAK,IAAI;CAEtB"}
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BlackJackGameResultHelper = void 0;
4
+ const game_result_helper_1 = require("../../../base/game-result-helper");
5
+ class BlackJackGameResultHelper extends game_result_helper_1.GameResultHelper {
6
+ getLosers() {
7
+ return [];
8
+ }
9
+ getWinners() {
10
+ return [];
11
+ }
12
+ calcResult() {
13
+ }
14
+ }
15
+ exports.BlackJackGameResultHelper = BlackJackGameResultHelper;
16
+ //# sourceMappingURL=black-jack-game-result-helper.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"black-jack-game-result-helper.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-game-result-helper.ts"],"names":[],"mappings":";;;AAAA,yEAAoE;AAGpE,MAAa,yBAA0B,SAAQ,qCAAgB;IAC3D,SAAS;QACL,OAAO,EAAE,CAAC;IACd,CAAC;IAED,UAAU;QACN,OAAO,EAAE,CAAC;IACd,CAAC;IAED,UAAU;IACV,CAAC;CACJ;AAXD,8DAWC"}
@@ -0,0 +1,7 @@
1
+ import { BaseMoveData } from '../../../base';
2
+ export declare class BlackJackMoveData extends BaseMoveData {
3
+ private readonly _extra;
4
+ constructor(action: string, extra: string);
5
+ get extra(): string;
6
+ }
7
+ //# sourceMappingURL=black-jack-move-data.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"black-jack-move-data.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-move-data.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,eAAe,CAAC;AAE7C,qBAAa,iBAAkB,SAAQ,YAAY;IAC/C,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;gBAEnB,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IAK1C,IAAI,KAAK,WAER;CACJ"}
@@ -0,0 +1,15 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BlackJackMoveData = void 0;
4
+ const base_1 = require("../../../base");
5
+ class BlackJackMoveData extends base_1.BaseMoveData {
6
+ constructor(action, extra) {
7
+ super(action);
8
+ this._extra = extra;
9
+ }
10
+ get extra() {
11
+ return this._extra;
12
+ }
13
+ }
14
+ exports.BlackJackMoveData = BlackJackMoveData;
15
+ //# sourceMappingURL=black-jack-move-data.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"black-jack-move-data.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-move-data.ts"],"names":[],"mappings":";;;AAAA,wCAA6C;AAE7C,MAAa,iBAAkB,SAAQ,mBAAY;IAG/C,YAAa,MAAc,EAAE,KAAa;QACtC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IACxB,CAAC;IAED,IAAI,KAAK;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;CACJ;AAXD,8CAWC"}
@@ -0,0 +1,5 @@
1
+ export declare class BlackJackPlayerActionsEnum {
2
+ static GET_CARD: string;
3
+ static FINISH_MOVE: string;
4
+ }
5
+ //# sourceMappingURL=black-jack-player-actions.enum.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"black-jack-player-actions.enum.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-player-actions.enum.ts"],"names":[],"mappings":"AAAA,qBAAa,0BAA0B;IACnC,MAAM,CAAC,QAAQ,SAAc;IAC7B,MAAM,CAAC,WAAW,SAAiB;CACtC"}
@@ -0,0 +1,9 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.BlackJackPlayerActionsEnum = void 0;
4
+ class BlackJackPlayerActionsEnum {
5
+ }
6
+ exports.BlackJackPlayerActionsEnum = BlackJackPlayerActionsEnum;
7
+ BlackJackPlayerActionsEnum.GET_CARD = 'GET_CARD';
8
+ BlackJackPlayerActionsEnum.FINISH_MOVE = 'FINISH_MOVE';
9
+ //# sourceMappingURL=black-jack-player-actions.enum.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"black-jack-player-actions.enum.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-player-actions.enum.ts"],"names":[],"mappings":";;;AAAA,MAAa,0BAA0B;;AAAvC,gEAGC;AAFU,mCAAQ,GAAG,UAAU,CAAC;AACtB,sCAAW,GAAG,aAAa,CAAC"}
@@ -1,9 +1,11 @@
1
1
  import { CardsPlayer } from '../../../cards-game';
2
+ import { IGamePlayerConfig } from '../../../base';
2
3
  export declare class BlackJackPlayer extends CardsPlayer {
3
- private isFinishMove;
4
- constructor(id: string, fullName: string, avatarUrl: string, balance: number);
5
- isDealer(): boolean;
4
+ private _isFinishMove;
5
+ constructor(config: IGamePlayerConfig);
6
+ get isDealer(): boolean;
6
7
  finishMove(): void;
7
- isFinishedMove(): boolean;
8
+ get isFinishedMove(): boolean;
9
+ hasOpenConnection(): boolean;
8
10
  }
9
11
  //# sourceMappingURL=black-jack-player.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"black-jack-player.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-player.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAElD,qBAAa,eAAgB,SAAQ,WAAW;IAC9C,OAAO,CAAC,YAAY,CAAU;gBAG5B,EAAE,EAAE,MAAM,EACV,QAAQ,EAAE,MAAM,EAChB,SAAS,EAAE,MAAM,EACjB,OAAO,EAAE,MAAM;IAMjB,QAAQ,IAAK,OAAO;IAIpB,UAAU;IAIV,cAAc;CAGf"}
1
+ {"version":3,"file":"black-jack-player.d.ts","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-player.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAClD,OAAO,EAAE,iBAAiB,EAAE,MAAM,eAAe,CAAC;AAElD,qBAAa,eAAgB,SAAQ,WAAW;IAC5C,OAAO,CAAC,aAAa,CAAU;gBAElB,MAAM,EAAE,iBAAiB;IAKtC,IAAI,QAAQ,IAAK,OAAO,CAEvB;IAED,UAAU;IAIV,IAAI,cAAc,YAEjB;IAED,iBAAiB,IAAK,OAAO;CAGhC"}
@@ -3,18 +3,21 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.BlackJackPlayer = void 0;
4
4
  const cards_game_1 = require("../../../cards-game");
5
5
  class BlackJackPlayer extends cards_game_1.CardsPlayer {
6
- constructor(id, fullName, avatarUrl, balance) {
7
- super(id, fullName, avatarUrl, balance);
8
- this.isFinishMove = false;
6
+ constructor(config) {
7
+ super(config);
8
+ this._isFinishMove = false;
9
9
  }
10
- isDealer() {
10
+ get isDealer() {
11
11
  return false;
12
12
  }
13
13
  finishMove() {
14
- this.isFinishMove = true;
14
+ this._isFinishMove = true;
15
15
  }
16
- isFinishedMove() {
17
- return this.isFinishMove;
16
+ get isFinishedMove() {
17
+ return this._isFinishMove;
18
+ }
19
+ hasOpenConnection() {
20
+ return true;
18
21
  }
19
22
  }
20
23
  exports.BlackJackPlayer = BlackJackPlayer;
@@ -1 +1 @@
1
- {"version":3,"file":"black-jack-player.js","sourceRoot":"","sources":["../../../../src/tests/just-black-jack/domain/black-jack-player.ts"],"names":[],"mappings":";;;AAAA,oDAAkD;AAElD,MAAa,eAAgB,SAAQ,wBAAW;IAG9C,YACE,EAAU,EACV,QAAgB,EAChB,SAAiB,EACjB,OAAe;QAEf,KAAK,CAAC,EAAE,EAAE,QAAQ,EAAE,SAAS,EAAE,OAAO,CAAC,CAAC;QACxC,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;IAC5B,CAAC;IAED,QAAQ;QACN,OAAO,KAAK,CAAC;IACf,CAAC;IAED,UAAU;QACR,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;IAC3B,CAAC;IAED,cAAc;QACZ,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;CACF;AAxBD,0CAwBC"}
1
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