elation-engine 0.9.113 → 0.9.115

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (91) hide show
  1. package/css/systems/render.css +5 -1
  2. package/package.json +1 -1
  3. package/scripts/assets.js +103 -20
  4. package/scripts/assetworker.js +18 -1
  5. package/scripts/external/holoplay.js +1494 -0
  6. package/scripts/external/octree.js +0 -0
  7. package/scripts/external/three/CSS3DRenderer.js +46 -43
  8. package/scripts/external/three/CubemapToEquirectangular.js +1 -1
  9. package/scripts/external/three/three-extras.js +1553 -392
  10. package/scripts/external/three/three-icosa.js +2575 -0
  11. package/scripts/external/three/three-loaders.js +925 -133
  12. package/scripts/external/three/three-postprocessing.js +3 -3
  13. package/scripts/external/three/three-r116dev.js +50930 -0
  14. package/scripts/external/three/three-spotlighttextures.js +50953 -0
  15. package/scripts/external/three/three-vrm.js +2 -2
  16. package/scripts/external/three/three-working.js +35968 -0
  17. package/scripts/external/three/three.js +38532 -24087
  18. package/scripts/external/three-mesh-bvh.js +5370 -0
  19. package/scripts/external/three-old/BVHLoader.js +406 -0
  20. package/scripts/external/three-old/ColladaLoader.js +5519 -0
  21. package/scripts/external/three-old/ColladaLoader2.js +1694 -0
  22. package/scripts/external/three-old/CubemapToEquirectangular.js +188 -0
  23. package/scripts/external/three-old/DDSLoader.js +269 -0
  24. package/scripts/external/three-old/FBXLoader-mine.js +5063 -0
  25. package/scripts/external/three-old/FBXLoader.js +5112 -0
  26. package/scripts/external/three-old/FlyControls.js +295 -0
  27. package/scripts/external/three-old/GLTF2Loader.js +2950 -0
  28. package/scripts/external/three-old/GLTFLoader.js +2213 -0
  29. package/scripts/external/three-old/JSONLoader.js +435 -0
  30. package/scripts/external/three-old/MTLLoader.js +533 -0
  31. package/scripts/external/three-old/OBJLoader-experimental.js +874 -0
  32. package/scripts/external/three-old/OBJLoader-working.js +727 -0
  33. package/scripts/external/three-old/OBJLoader.js +723 -0
  34. package/scripts/external/three-old/OBJMTLLoader.js +440 -0
  35. package/scripts/external/three-old/OrbitControls.js +592 -0
  36. package/scripts/external/three-old/PLYLoader.js +517 -0
  37. package/scripts/external/three-old/TransformControls.js +1100 -0
  38. package/scripts/external/three-old/VRMLLoader.js +1021 -0
  39. package/scripts/external/three-old/glTFLoader-combined.js +2513 -0
  40. package/scripts/external/three-old/nodethree.js +44018 -0
  41. package/scripts/external/three-old/render/BleachBypassShader.js +64 -0
  42. package/scripts/external/three-old/render/BloomPass.js +116 -0
  43. package/scripts/external/three-old/render/CSS3DRenderer.js +310 -0
  44. package/scripts/external/three-old/render/ClearPass.js +44 -0
  45. package/scripts/external/three-old/render/ConvolutionShader.js +101 -0
  46. package/scripts/external/three-old/render/CopyShader.js +46 -0
  47. package/scripts/external/three-old/render/EffectComposer.js +211 -0
  48. package/scripts/external/three-old/render/FXAAShader.js +88 -0
  49. package/scripts/external/three-old/render/FilmPass.js +60 -0
  50. package/scripts/external/three-old/render/FilmShader.js +104 -0
  51. package/scripts/external/three-old/render/ManualMSAARenderPass.js +168 -0
  52. package/scripts/external/three-old/render/MaskPass.js +97 -0
  53. package/scripts/external/three-old/render/OculusRenderPass.js +84 -0
  54. package/scripts/external/three-old/render/OculusRiftEffect.js +240 -0
  55. package/scripts/external/three-old/render/PortalRenderPass.js +166 -0
  56. package/scripts/external/three-old/render/RecordingPass.js +208 -0
  57. package/scripts/external/three-old/render/RenderPass.js +57 -0
  58. package/scripts/external/three-old/render/SSAOShader.js +259 -0
  59. package/scripts/external/three-old/render/SepiaShader.js +54 -0
  60. package/scripts/external/three-old/render/ShaderPass.js +66 -0
  61. package/scripts/external/three-old/render/VREffect.js +482 -0
  62. package/scripts/external/three-old/shimthree.js +23 -0
  63. package/scripts/external/three-old/stats.js +6 -0
  64. package/scripts/external/three-old/three-88dev.js +45004 -0
  65. package/scripts/external/three-old/three-backgroundoptimization.js +44432 -0
  66. package/scripts/external/three-old/three-updates.js +44735 -0
  67. package/scripts/external/three-old/three-working.js +44719 -0
  68. package/scripts/external/three-old/three.js +44431 -0
  69. package/scripts/external/three-old/threex.rendererstats.js +66 -0
  70. package/scripts/external/three-old/tween.js +13 -0
  71. package/scripts/external/webvr-polyfill-new.js +3497 -0
  72. package/scripts/external/webvr-polyfill-newest.js +3491 -0
  73. package/scripts/external/webvr-polyfill-old.js +6337 -0
  74. package/scripts/geometries.js +2 -2
  75. package/scripts/math.js +6 -6
  76. package/scripts/systems/admin.js +1 -1
  77. package/scripts/systems/controls.js +6 -4
  78. package/scripts/systems/physics.js +10 -10
  79. package/scripts/systems/render.js +58 -20
  80. package/scripts/systems/render2.js +38 -0
  81. package/scripts/things/camera.js +6 -1
  82. package/scripts/things/generic-trackedvectors.js +1875 -0
  83. package/scripts/things/generic.js +3 -4
  84. package/scripts/things/label2d.js +1 -1
  85. package/scripts/things/leapmotion.js +6 -6
  86. package/scripts/things/menu.js +1 -1
  87. package/scripts/things/player-bak.js +638 -0
  88. package/scripts/things/player.js +28 -10
  89. package/scripts/things/skysphere.js +1 -1
  90. package/scripts/things/terrain.js +1 -1
  91. package/scripts/things/text.js +1 -1
File without changes
@@ -12,10 +12,11 @@
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  class CSS3DObject extends THREE.Object3D {
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- constructor( element ) {
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+ constructor( element = document.createElement( 'div' ) ) {
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  super();
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- this.element = element || document.createElement( 'div' );
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+ this.isCSS3DObject = true;
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+ this.element = element;
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  this.element.style.position = 'absolute';
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  this.element.style.pointerEvents = 'auto';
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  this.element.style.userSelect = 'none';
@@ -46,13 +47,12 @@
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  }
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- CSS3DObject.prototype.isCSS3DObject = true;
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-
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  class CSS3DSprite extends CSS3DObject {
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  constructor( element ) {
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  super( element );
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+ this.isCSS3DSprite = true;
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  this.rotation2D = 0;
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  }
@@ -65,9 +65,8 @@
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  }
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- }
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+ } //
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- CSS3DSprite.prototype.isCSS3DSprite = true; //
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  const _matrix = new THREE.Matrix4();
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@@ -75,7 +74,7 @@
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  class CSS3DRenderer {
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- constructor() {
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+ constructor( parameters = {} ) {
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  const _this = this;
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@@ -90,7 +89,7 @@
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  },
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  objects: new WeakMap()
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  };
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- const domElement = document.createElement( 'div' );
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+ const domElement = parameters.element !== undefined ? parameters.element : document.createElement( 'div' );
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  domElement.style.overflow = 'hidden';
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  this.domElement = domElement;
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  const cameraElement = document.createElement( 'div' );
@@ -118,8 +117,8 @@
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  }
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- if ( scene.autoUpdate === true ) scene.updateMatrixWorld();
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- if ( camera.parent === null ) camera.updateMatrixWorld();
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+ if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
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+ if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
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  let tx, ty;
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  if ( camera.isOrthographicCamera ) {
@@ -181,57 +180,62 @@
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  if ( object.isCSS3DObject ) {
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- object.onBeforeRender( _this, scene, camera );
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- let style;
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+ const visible = object.visible === true && object.layers.test( camera.layers ) === true;
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+ object.element.style.display = visible === true ? '' : 'none';
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- if ( object.isCSS3DSprite ) {
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+ if ( visible === true ) {
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- // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
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- _matrix.copy( camera.matrixWorldInverse );
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+ object.onBeforeRender( _this, scene, camera );
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+ let style;
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192
- _matrix.transpose();
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+ if ( object.isCSS3DSprite ) {
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- if ( object.rotation2D !== 0 ) _matrix.multiply( _matrix2.makeRotationZ( object.rotation2D ) );
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- object.matrixWorld.decompose( _position, _quaternion, _scale );
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+ // http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
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+ _matrix.copy( camera.matrixWorldInverse );
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197
- _matrix.setPosition( _position );
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+ _matrix.transpose();
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199
- _matrix.scale( _scale );
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+ if ( object.rotation2D !== 0 ) _matrix.multiply( _matrix2.makeRotationZ( object.rotation2D ) );
199
+ object.matrixWorld.decompose( _position, _quaternion, _scale );
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201
- _matrix.elements[ 3 ] = 0;
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- _matrix.elements[ 7 ] = 0;
203
- _matrix.elements[ 11 ] = 0;
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- _matrix.elements[ 15 ] = 1;
205
- style = getObjectCSSMatrix( _matrix );
201
+ _matrix.setPosition( _position );
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202
 
207
- } else {
203
+ _matrix.scale( _scale );
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209
- style = getObjectCSSMatrix( object.matrixWorld );
205
+ _matrix.elements[ 3 ] = 0;
206
+ _matrix.elements[ 7 ] = 0;
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+ _matrix.elements[ 11 ] = 0;
208
+ _matrix.elements[ 15 ] = 1;
209
+ style = getObjectCSSMatrix( _matrix );
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210
 
211
- }
211
+ } else {
212
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213
- const element = object.element;
214
- const cachedObject = cache.objects.get( object );
213
+ style = getObjectCSSMatrix( object.matrixWorld );
215
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216
- if ( cachedObject === undefined || cachedObject.style !== style ) {
215
+ }
217
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218
- element.style.transform = style;
219
- const objectData = {
220
- style: style
221
- };
222
- cache.objects.set( object, objectData );
217
+ const element = object.element;
218
+ const cachedObject = cache.objects.get( object );
223
219
 
224
- }
220
+ if ( cachedObject === undefined || cachedObject.style !== style ) {
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221
 
226
- element.style.display = object.visible ? '' : 'none';
222
+ element.style.transform = style;
223
+ const objectData = {
224
+ style: style
225
+ };
226
+ cache.objects.set( object, objectData );
227
227
 
228
- if ( element.parentNode !== cameraElement ) {
228
+ }
229
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230
- cameraElement.appendChild( element );
230
+ if ( element.parentNode !== cameraElement ) {
231
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232
- }
232
+ cameraElement.appendChild( element );
233
+
234
+ }
233
235
 
234
- object.onAfterRender( _this, scene, camera );
236
+ object.onAfterRender( _this, scene, camera );
237
+
238
+ }
235
239
 
236
240
  }
237
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@@ -252,4 +256,3 @@
252
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  THREE.CSS3DSprite = CSS3DSprite;
253
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254
258
  } )();
255
-
@@ -72,7 +72,7 @@ function CubemapToEquirectangular( renderer, provideCubeCamera ) {
72
72
 
73
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  this.scene = new THREE.Scene();
74
74
  this.quad = new THREE.Mesh(
75
- new THREE.PlaneBufferGeometry( 1, 1 ),
75
+ new THREE.PlaneGeometry( 1, 1 ),
76
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  this.material
77
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  );
78
78
  this.scene.add( this.quad );