elation-engine 0.9.113 → 0.9.115
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/css/systems/render.css +5 -1
- package/package.json +1 -1
- package/scripts/assets.js +103 -20
- package/scripts/assetworker.js +18 -1
- package/scripts/external/holoplay.js +1494 -0
- package/scripts/external/octree.js +0 -0
- package/scripts/external/three/CSS3DRenderer.js +46 -43
- package/scripts/external/three/CubemapToEquirectangular.js +1 -1
- package/scripts/external/three/three-extras.js +1553 -392
- package/scripts/external/three/three-icosa.js +2575 -0
- package/scripts/external/three/three-loaders.js +925 -133
- package/scripts/external/three/three-postprocessing.js +3 -3
- package/scripts/external/three/three-r116dev.js +50930 -0
- package/scripts/external/three/three-spotlighttextures.js +50953 -0
- package/scripts/external/three/three-vrm.js +2 -2
- package/scripts/external/three/three-working.js +35968 -0
- package/scripts/external/three/three.js +38532 -24087
- package/scripts/external/three-mesh-bvh.js +5370 -0
- package/scripts/external/three-old/BVHLoader.js +406 -0
- package/scripts/external/three-old/ColladaLoader.js +5519 -0
- package/scripts/external/three-old/ColladaLoader2.js +1694 -0
- package/scripts/external/three-old/CubemapToEquirectangular.js +188 -0
- package/scripts/external/three-old/DDSLoader.js +269 -0
- package/scripts/external/three-old/FBXLoader-mine.js +5063 -0
- package/scripts/external/three-old/FBXLoader.js +5112 -0
- package/scripts/external/three-old/FlyControls.js +295 -0
- package/scripts/external/three-old/GLTF2Loader.js +2950 -0
- package/scripts/external/three-old/GLTFLoader.js +2213 -0
- package/scripts/external/three-old/JSONLoader.js +435 -0
- package/scripts/external/three-old/MTLLoader.js +533 -0
- package/scripts/external/three-old/OBJLoader-experimental.js +874 -0
- package/scripts/external/three-old/OBJLoader-working.js +727 -0
- package/scripts/external/three-old/OBJLoader.js +723 -0
- package/scripts/external/three-old/OBJMTLLoader.js +440 -0
- package/scripts/external/three-old/OrbitControls.js +592 -0
- package/scripts/external/three-old/PLYLoader.js +517 -0
- package/scripts/external/three-old/TransformControls.js +1100 -0
- package/scripts/external/three-old/VRMLLoader.js +1021 -0
- package/scripts/external/three-old/glTFLoader-combined.js +2513 -0
- package/scripts/external/three-old/nodethree.js +44018 -0
- package/scripts/external/three-old/render/BleachBypassShader.js +64 -0
- package/scripts/external/three-old/render/BloomPass.js +116 -0
- package/scripts/external/three-old/render/CSS3DRenderer.js +310 -0
- package/scripts/external/three-old/render/ClearPass.js +44 -0
- package/scripts/external/three-old/render/ConvolutionShader.js +101 -0
- package/scripts/external/three-old/render/CopyShader.js +46 -0
- package/scripts/external/three-old/render/EffectComposer.js +211 -0
- package/scripts/external/three-old/render/FXAAShader.js +88 -0
- package/scripts/external/three-old/render/FilmPass.js +60 -0
- package/scripts/external/three-old/render/FilmShader.js +104 -0
- package/scripts/external/three-old/render/ManualMSAARenderPass.js +168 -0
- package/scripts/external/three-old/render/MaskPass.js +97 -0
- package/scripts/external/three-old/render/OculusRenderPass.js +84 -0
- package/scripts/external/three-old/render/OculusRiftEffect.js +240 -0
- package/scripts/external/three-old/render/PortalRenderPass.js +166 -0
- package/scripts/external/three-old/render/RecordingPass.js +208 -0
- package/scripts/external/three-old/render/RenderPass.js +57 -0
- package/scripts/external/three-old/render/SSAOShader.js +259 -0
- package/scripts/external/three-old/render/SepiaShader.js +54 -0
- package/scripts/external/three-old/render/ShaderPass.js +66 -0
- package/scripts/external/three-old/render/VREffect.js +482 -0
- package/scripts/external/three-old/shimthree.js +23 -0
- package/scripts/external/three-old/stats.js +6 -0
- package/scripts/external/three-old/three-88dev.js +45004 -0
- package/scripts/external/three-old/three-backgroundoptimization.js +44432 -0
- package/scripts/external/three-old/three-updates.js +44735 -0
- package/scripts/external/three-old/three-working.js +44719 -0
- package/scripts/external/three-old/three.js +44431 -0
- package/scripts/external/three-old/threex.rendererstats.js +66 -0
- package/scripts/external/three-old/tween.js +13 -0
- package/scripts/external/webvr-polyfill-new.js +3497 -0
- package/scripts/external/webvr-polyfill-newest.js +3491 -0
- package/scripts/external/webvr-polyfill-old.js +6337 -0
- package/scripts/geometries.js +2 -2
- package/scripts/math.js +6 -6
- package/scripts/systems/admin.js +1 -1
- package/scripts/systems/controls.js +6 -4
- package/scripts/systems/physics.js +10 -10
- package/scripts/systems/render.js +58 -20
- package/scripts/systems/render2.js +38 -0
- package/scripts/things/camera.js +6 -1
- package/scripts/things/generic-trackedvectors.js +1875 -0
- package/scripts/things/generic.js +3 -4
- package/scripts/things/label2d.js +1 -1
- package/scripts/things/leapmotion.js +6 -6
- package/scripts/things/menu.js +1 -1
- package/scripts/things/player-bak.js +638 -0
- package/scripts/things/player.js +28 -10
- package/scripts/things/skysphere.js +1 -1
- package/scripts/things/terrain.js +1 -1
- package/scripts/things/text.js +1 -1
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/**
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* @author mrdoob / http://mrdoob.com/
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* @author alteredq / http://alteredqualia.com/
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*/
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THREE.JSONLoader = function ( showStatus ) {
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THREE.Loader.call( this, showStatus );
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this.withCredentials = false;
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};
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THREE.JSONLoader.prototype = Object.create( THREE.Loader.prototype );
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THREE.JSONLoader.prototype.load = function ( url, callback, texturePath ) {
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var scope = this;
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// todo: unify load API to for easier SceneLoader use
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texturePath = texturePath && ( typeof texturePath === "string" ) ? texturePath : this.extractUrlBase( url );
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this.onLoadStart();
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this.loadAjaxJSON( this, url, callback, texturePath );
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};
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THREE.JSONLoader.prototype.loadAjaxJSON = function ( context, url, callback, texturePath, callbackProgress ) {
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var length = 0;
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xhr.onreadystatechange = function () {
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if ( xhr.readyState === xhr.DONE ) {
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if ( xhr.status === 200 || xhr.status === 0 ) {
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if ( xhr.responseText ) {
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var json = JSON.parse( xhr.responseText );
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var result = context.parse( json, texturePath );
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callback( result.geometry, result.materials );
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} else {
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console.warn( "THREE.JSONLoader: [" + url + "] seems to be unreachable or file there is empty" );
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}
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// in context of more complex asset initialization
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// do not block on single failed file
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// maybe should go even one more level up
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context.onLoadComplete();
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console.error( "THREE.JSONLoader: Couldn't load [" + url + "] [" + xhr.status + "]" );
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}
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} else if ( xhr.readyState === xhr.LOADING ) {
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}
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callbackProgress( { total: length, loaded: xhr.responseText.length } );
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}
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} else if ( xhr.readyState === xhr.HEADERS_RECEIVED ) {
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length = xhr.getResponseHeader( "Content-Length" );
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};
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xhr.open( "GET", url, true );
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xhr.withCredentials = this.withCredentials;
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xhr.send( null );
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};
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THREE.JSONLoader.prototype.parse = function ( json, texturePath ) {
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var scope = this,
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geometry = new THREE.Geometry(),
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scale = ( json.scale !== undefined ) ? 1.0 / json.scale : 1.0;
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parseModel( scale );
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parseSkin();
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parseMorphing( scale );
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geometry.computeCentroids();
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geometry.computeFaceNormals();
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function parseModel( scale ) {
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function isBitSet( value, position ) {
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return value & ( 1 << position );
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}
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var i, j, fi,
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offset, zLength, nVertices,
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colorIndex, normalIndex, uvIndex, materialIndex,
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type,
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isQuad,
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hasMaterial,
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hasFaceUv, hasFaceVertexUv,
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hasFaceNormal, hasFaceVertexNormal,
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hasFaceColor, hasFaceVertexColor,
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vertex, face, color, normal,
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uvLayer, uvs, u, v,
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faces = json.faces,
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vertices = json.vertices,
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normals = json.normals,
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colors = json.colors,
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nUvLayers = 0;
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// disregard empty arrays
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for ( i = 0; i < json.uvs.length; i++ ) {
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if ( json.uvs[ i ].length ) nUvLayers ++;
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}
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for ( i = 0; i < nUvLayers; i++ ) {
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geometry.faceUvs[ i ] = [];
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geometry.faceVertexUvs[ i ] = [];
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}
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offset = 0;
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zLength = vertices.length;
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while ( offset < zLength ) {
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vertex = new THREE.Vector3();
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vertex.x = vertices[ offset ++ ] * scale;
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vertex.y = vertices[ offset ++ ] * scale;
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vertex.z = vertices[ offset ++ ] * scale;
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geometry.vertices.push( vertex );
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}
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offset = 0;
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zLength = faces.length;
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while ( offset < zLength ) {
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type = faces[ offset ++ ];
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isQuad = isBitSet( type, 0 );
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hasMaterial = isBitSet( type, 1 );
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hasFaceUv = isBitSet( type, 2 );
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hasFaceVertexUv = isBitSet( type, 3 );
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hasFaceNormal = isBitSet( type, 4 );
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hasFaceVertexNormal = isBitSet( type, 5 );
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hasFaceColor = isBitSet( type, 6 );
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hasFaceVertexColor = isBitSet( type, 7 );
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//console.log("type", type, "bits", isQuad, hasMaterial, hasFaceUv, hasFaceVertexUv, hasFaceNormal, hasFaceVertexNormal, hasFaceColor, hasFaceVertexColor);
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if ( isQuad ) {
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face = new THREE.Face4();
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face.a = faces[ offset ++ ];
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face.b = faces[ offset ++ ];
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face.c = faces[ offset ++ ];
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face.d = faces[ offset ++ ];
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nVertices = 4;
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} else {
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face = new THREE.Face3();
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face.a = faces[ offset ++ ];
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face.b = faces[ offset ++ ];
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face.c = faces[ offset ++ ];
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nVertices = 3;
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}
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if ( hasMaterial ) {
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materialIndex = faces[ offset ++ ];
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face.materialIndex = materialIndex;
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}
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// to get face <=> uv index correspondence
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fi = geometry.faces.length;
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if ( hasFaceUv ) {
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for ( i = 0; i < nUvLayers; i++ ) {
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uvLayer = json.uvs[ i ];
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uvIndex = faces[ offset ++ ];
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u = uvLayer[ uvIndex * 2 ];
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v = uvLayer[ uvIndex * 2 + 1 ];
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geometry.faceUvs[ i ][ fi ] = new THREE.Vector2( u, v );
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}
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}
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if ( hasFaceVertexUv ) {
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for ( i = 0; i < nUvLayers; i++ ) {
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uvLayer = json.uvs[ i ];
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uvs = [];
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for ( j = 0; j < nVertices; j ++ ) {
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uvIndex = faces[ offset ++ ];
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u = uvLayer[ uvIndex * 2 ];
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v = uvLayer[ uvIndex * 2 + 1 ];
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uvs[ j ] = new THREE.Vector2( u, v );
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}
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geometry.faceVertexUvs[ i ][ fi ] = uvs;
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}
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}
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if ( hasFaceNormal ) {
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normalIndex = faces[ offset ++ ] * 3;
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normal = new THREE.Vector3();
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normal.x = normals[ normalIndex ++ ];
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normal.y = normals[ normalIndex ++ ];
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normal.z = normals[ normalIndex ];
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face.normal = normal;
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}
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if ( hasFaceVertexNormal ) {
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for ( i = 0; i < nVertices; i++ ) {
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normalIndex = faces[ offset ++ ] * 3;
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+
normal = new THREE.Vector3();
|
|
285
|
+
|
|
286
|
+
normal.x = normals[ normalIndex ++ ];
|
|
287
|
+
normal.y = normals[ normalIndex ++ ];
|
|
288
|
+
normal.z = normals[ normalIndex ];
|
|
289
|
+
|
|
290
|
+
face.vertexNormals.push( normal );
|
|
291
|
+
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
|
|
297
|
+
if ( hasFaceColor ) {
|
|
298
|
+
|
|
299
|
+
colorIndex = faces[ offset ++ ];
|
|
300
|
+
|
|
301
|
+
color = new THREE.Color( colors[ colorIndex ] );
|
|
302
|
+
face.color = color;
|
|
303
|
+
|
|
304
|
+
}
|
|
305
|
+
|
|
306
|
+
|
|
307
|
+
if ( hasFaceVertexColor ) {
|
|
308
|
+
|
|
309
|
+
for ( i = 0; i < nVertices; i++ ) {
|
|
310
|
+
|
|
311
|
+
colorIndex = faces[ offset ++ ];
|
|
312
|
+
|
|
313
|
+
color = new THREE.Color( colors[ colorIndex ] );
|
|
314
|
+
face.vertexColors.push( color );
|
|
315
|
+
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
geometry.faces.push( face );
|
|
321
|
+
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
};
|
|
325
|
+
|
|
326
|
+
function parseSkin() {
|
|
327
|
+
|
|
328
|
+
var i, l, x, y, z, w, a, b, c, d;
|
|
329
|
+
|
|
330
|
+
if ( json.skinWeights ) {
|
|
331
|
+
|
|
332
|
+
for ( i = 0, l = json.skinWeights.length; i < l; i += 2 ) {
|
|
333
|
+
|
|
334
|
+
x = json.skinWeights[ i ];
|
|
335
|
+
y = json.skinWeights[ i + 1 ];
|
|
336
|
+
z = 0;
|
|
337
|
+
w = 0;
|
|
338
|
+
|
|
339
|
+
geometry.skinWeights.push( new THREE.Vector4( x, y, z, w ) );
|
|
340
|
+
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
if ( json.skinIndices ) {
|
|
346
|
+
|
|
347
|
+
for ( i = 0, l = json.skinIndices.length; i < l; i += 2 ) {
|
|
348
|
+
|
|
349
|
+
a = json.skinIndices[ i ];
|
|
350
|
+
b = json.skinIndices[ i + 1 ];
|
|
351
|
+
c = 0;
|
|
352
|
+
d = 0;
|
|
353
|
+
|
|
354
|
+
geometry.skinIndices.push( new THREE.Vector4( a, b, c, d ) );
|
|
355
|
+
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
geometry.bones = json.bones;
|
|
361
|
+
geometry.animation = json.animation;
|
|
362
|
+
|
|
363
|
+
};
|
|
364
|
+
|
|
365
|
+
function parseMorphing( scale ) {
|
|
366
|
+
|
|
367
|
+
if ( json.morphTargets !== undefined ) {
|
|
368
|
+
|
|
369
|
+
var i, l, v, vl, dstVertices, srcVertices;
|
|
370
|
+
|
|
371
|
+
for ( i = 0, l = json.morphTargets.length; i < l; i ++ ) {
|
|
372
|
+
|
|
373
|
+
geometry.morphTargets[ i ] = {};
|
|
374
|
+
geometry.morphTargets[ i ].name = json.morphTargets[ i ].name;
|
|
375
|
+
geometry.morphTargets[ i ].vertices = [];
|
|
376
|
+
|
|
377
|
+
dstVertices = geometry.morphTargets[ i ].vertices;
|
|
378
|
+
srcVertices = json.morphTargets [ i ].vertices;
|
|
379
|
+
|
|
380
|
+
for( v = 0, vl = srcVertices.length; v < vl; v += 3 ) {
|
|
381
|
+
|
|
382
|
+
var vertex = new THREE.Vector3();
|
|
383
|
+
vertex.x = srcVertices[ v ] * scale;
|
|
384
|
+
vertex.y = srcVertices[ v + 1 ] * scale;
|
|
385
|
+
vertex.z = srcVertices[ v + 2 ] * scale;
|
|
386
|
+
|
|
387
|
+
dstVertices.push( vertex );
|
|
388
|
+
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
if ( json.morphColors !== undefined ) {
|
|
396
|
+
|
|
397
|
+
var i, l, c, cl, dstColors, srcColors, color;
|
|
398
|
+
|
|
399
|
+
for ( i = 0, l = json.morphColors.length; i < l; i++ ) {
|
|
400
|
+
|
|
401
|
+
geometry.morphColors[ i ] = {};
|
|
402
|
+
geometry.morphColors[ i ].name = json.morphColors[ i ].name;
|
|
403
|
+
geometry.morphColors[ i ].colors = [];
|
|
404
|
+
|
|
405
|
+
dstColors = geometry.morphColors[ i ].colors;
|
|
406
|
+
srcColors = json.morphColors [ i ].colors;
|
|
407
|
+
|
|
408
|
+
for ( c = 0, cl = srcColors.length; c < cl; c += 3 ) {
|
|
409
|
+
|
|
410
|
+
color = new THREE.Color( 0xffaa00 );
|
|
411
|
+
color.setRGB( srcColors[ c ], srcColors[ c + 1 ], srcColors[ c + 2 ] );
|
|
412
|
+
dstColors.push( color );
|
|
413
|
+
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
}
|
|
417
|
+
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
};
|
|
421
|
+
|
|
422
|
+
var materials = this.initMaterials( json.materials, texturePath );
|
|
423
|
+
|
|
424
|
+
if ( this.needsTangents( materials ) ) {
|
|
425
|
+
|
|
426
|
+
geometry.computeTangents();
|
|
427
|
+
|
|
428
|
+
}
|
|
429
|
+
|
|
430
|
+
return {
|
|
431
|
+
geometry: geometry,
|
|
432
|
+
materials: materials
|
|
433
|
+
};
|
|
434
|
+
|
|
435
|
+
};
|