e4k-data 4.128.61 → 4.129.91

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/data/buildings.json +34570 -30854
  2. package/data/constructionItems.json +293 -0
  3. package/data/effects.json +11 -11
  4. package/data/equipment_sets.json +9 -9
  5. package/data/equipments.json +473 -0
  6. package/data/events.json +8 -0
  7. package/data/gems.json +28 -0
  8. package/data/leaderboardRewards.json +1440 -0
  9. package/data/leaguetypeEvents.json +120 -0
  10. package/data/packages.json +3240 -0
  11. package/data/rewards.json +19890 -12558
  12. package/data/version.json +1 -1
  13. package/data/versionInfo.json +3 -3
  14. package/images/x384.json +175725 -0
  15. package/images/x768.json +570 -0
  16. package/languages/cs.json +284 -44
  17. package/languages/da.json +284 -44
  18. package/languages/de.json +284 -44
  19. package/languages/el.json +283 -43
  20. package/languages/en.json +252 -18
  21. package/languages/es.json +284 -44
  22. package/languages/fi.json +284 -44
  23. package/languages/fr.json +284 -44
  24. package/languages/hu.json +284 -44
  25. package/languages/it.json +284 -44
  26. package/languages/ja.json +284 -44
  27. package/languages/ko.json +284 -44
  28. package/languages/nl.json +283 -43
  29. package/languages/no.json +284 -44
  30. package/languages/pl.json +282 -42
  31. package/languages/pt.json +284 -44
  32. package/languages/ro.json +284 -44
  33. package/languages/ru.json +284 -44
  34. package/languages/sk.json +284 -44
  35. package/languages/sv.json +284 -44
  36. package/languages/tr.json +284 -44
  37. package/languages/zh_CN.json +284 -44
  38. package/languages/zh_TW.json +284 -44
  39. package/network/77.json +15 -17
  40. package/package.json +2 -1
  41. package/typings/data.d.ts +2 -0
  42. package/typings/images.d.ts +38 -0
  43. package/typings/languages.d.ts +240 -6
package/languages/en.json CHANGED
@@ -337,7 +337,7 @@
337
337
  "achievementStep_desc_360": "Own {0} relic greenhouses or relic conservatories of at least level {1} in the Great Empire main castle",
338
338
  "achievementStep_desc_361": "Participate in Outer Realms event {0} times",
339
339
  "achievementStep_desc_362": "Participate in the Beyond the Horizon event {0} times",
340
- "achievementStep_desc_363": "Own {0} {1} of at least level {2}",
340
+ "achievementStep_desc_363": "Own {0} {1} of exactly level {2}",
341
341
  "achievementStep_desc_364": "Produce {0} mead per hour at your main castle",
342
342
  "achievementStep_desc_365": "Produce {0} honey per hour in your main castle",
343
343
  "achievementSeries_desc_363_short": "Own {0} {1}",
@@ -2246,8 +2246,68 @@
2246
2246
  "deco_ExaltedRedGuardianOfRenewal_name": "Exalted Red Guardian of Renewal",
2247
2247
  "deco_GuardianOfPlenty_name": "Guardian of Plenty",
2248
2248
  "deco_ExaltedPurpleGuardianOfPlenty_name": "Exalted Purple Guardian of Plenty",
2249
- "ci_primary_MilitaryDistrict": "Base food production build item",
2250
- "ci_secondary_MilitaryDistrict": "Relic mead production build item"
2249
+ "ci_primary_MilitaryDistrict": "Food production build item",
2250
+ "ci_secondary_MilitaryDistrict": "Relic mead production build item",
2251
+ "ci_appearance_HoL8FoodDistrictDayTier1": "Smoking Dragon Scale Food District",
2252
+ "ci_appearance_HoL8FoodDistrictDayTier1_flavor": "Wisps of smoke curl from dragon-touched ovens.",
2253
+ "ci_appearance_HoL8FoodDistrictDayTier2": "Burning Dragon Scale Food District",
2254
+ "ci_appearance_HoL8FoodDistrictDayTier2_flavor": "Flames lick the forges where harvests are refined.",
2255
+ "ci_appearance_HoL8FoodDistrictDayTier3": "Blazing Dragon Scale Food District",
2256
+ "ci_appearance_HoL8FoodDistrictDayTier3_flavor": "A blazing inferno fuels endless feasts for your realm.",
2257
+ "ci_appearance_HoL8FoodDistrictNightTier1": "Moonlit Dragon Scale Food District",
2258
+ "ci_appearance_HoL8FoodDistrictNightTier1_flavor": "Moonlight bathes the granaries in a pale silver glow.",
2259
+ "ci_appearance_HoL8FoodDistrictNightTier2": "Ember-lit Dragon Scale Food District",
2260
+ "ci_appearance_HoL8FoodDistrictNightTier2_flavor": "Embers smoulder in the storehouses under starlit skies.",
2261
+ "ci_appearance_HoL8FoodDistrictNightTier3": "Infernal Dragon Scale Food District",
2262
+ "ci_appearance_HoL8FoodDistrictNightTier3_flavor": "Dragon fire roars through the night, none shall starve.",
2263
+ "ci_appearance_HoL8InnerDistrictDayTier1": "Smoking Dragon Scale Inner District",
2264
+ "ci_appearance_HoL8InnerDistrictDayTier1_flavor": "Thin smoke rises from ancient dragon-marked halls.",
2265
+ "ci_appearance_HoL8InnerDistrictDayTier2": "Burning Dragon Scale Inner District",
2266
+ "ci_appearance_HoL8InnerDistrictDayTier2_flavor": "Burning runes line the corridors of your stronghold.",
2267
+ "ci_appearance_HoL8InnerDistrictDayTier3": "Blazing Dragon Scale Inner District",
2268
+ "ci_appearance_HoL8InnerDistrictDayTier3_flavor": "Dragon flame consumes the heart of your empire.",
2269
+ "ci_appearance_HoL8InnerDistrictNightTier1": "Moonlit Dragon Scale Inner District",
2270
+ "ci_appearance_HoL8InnerDistrictNightTier1_flavor": "Moonbeams pierce the quiet halls of your keep.",
2271
+ "ci_appearance_HoL8InnerDistrictNightTier2": "Ember-lit Dragon Scale Inner District",
2272
+ "ci_appearance_HoL8InnerDistrictNightTier2_flavor": "Glowing embers pulse within your castle walls at night.",
2273
+ "ci_appearance_HoL8InnerDistrictNightTier3": "Infernal Dragon Scale Inner District",
2274
+ "ci_appearance_HoL8InnerDistrictNightTier3_flavor": "A firestorm blazes at the core under darkened skies.",
2275
+ "ci_appearance_HoL8MeadDistrictDayTier1": "Smoking Dragon Scale Mead District",
2276
+ "ci_appearance_HoL8MeadDistrictDayTier1_flavor": "Smoke-kissed barrels age beneath dragon warmth.",
2277
+ "ci_appearance_HoL8MeadDistrictDayTier2": "Burning Dragon Scale Mead District",
2278
+ "ci_appearance_HoL8MeadDistrictDayTier2_flavor": "Fiery breath hastens the brew within scorched vats.",
2279
+ "ci_appearance_HoL8MeadDistrictDayTier3": "Blazing Dragon Scale Mead District",
2280
+ "ci_appearance_HoL8MeadDistrictDayTier3_flavor": "Dragon-forged mead flows like liquid flame.",
2281
+ "ci_appearance_HoL8MeadDistrictNightTier1": "Moonlit Dragon Scale Mead District",
2282
+ "ci_appearance_HoL8MeadDistrictNightTier1_flavor": "Moonlight spills across the silent brewing halls.",
2283
+ "ci_appearance_HoL8MeadDistrictNightTier2": "Ember-lit Dragon Scale Mead District",
2284
+ "ci_appearance_HoL8MeadDistrictNightTier2_flavor": "Fiery casks glow amber beneath the night sky.",
2285
+ "ci_appearance_HoL8MeadDistrictNightTier3": "Infernal Dragon Scale Mead District",
2286
+ "ci_appearance_HoL8MeadDistrictNightTier3_flavor": "An inferno of flavour erupts under starlit vaults.",
2287
+ "ci_appearance_HoL8MilitaryDistrictDayTier1": "Smoking Dragon Scale Military District",
2288
+ "ci_appearance_HoL8MilitaryDistrictDayTier1_flavor": "Smoke drifts over the barracks of dragonsworn.",
2289
+ "ci_appearance_HoL8MilitaryDistrictDayTier2": "Burning Dragon Scale Military District",
2290
+ "ci_appearance_HoL8MilitaryDistrictDayTier2_flavor": "Burning banners mark the grounds of your legions.",
2291
+ "ci_appearance_HoL8MilitaryDistrictDayTier3": "Blazing Dragon Scale Military District",
2292
+ "ci_appearance_HoL8MilitaryDistrictDayTier3_flavor": "Dragon fire rages across your war forges.",
2293
+ "ci_appearance_HoL8MilitaryDistrictNightTier1": "Moonlit Dragon Scale Military District",
2294
+ "ci_appearance_HoL8MilitaryDistrictNightTier1_flavor": "Moonlit sentries stand watch over sleeping armies.",
2295
+ "ci_appearance_HoL8MilitaryDistrictNightTier2": "Ember-lit Dragon Scale Military District",
2296
+ "ci_appearance_HoL8MilitaryDistrictNightTier2_flavor": "War drums echo through ember-lit battlements.",
2297
+ "ci_appearance_HoL8MilitaryDistrictNightTier3": "Infernal Dragon Scale Military District",
2298
+ "ci_appearance_HoL8MilitaryDistrictNightTier3_flavor": "An inferno lights the night, steel and scale unite.",
2299
+ "ci_appearance_HoL8TradeDistrictDayTier1": "Smoking Dragon Scale Trade District",
2300
+ "ci_appearance_HoL8TradeDistrictDayTier1_flavor": "Smoke signals guide merchants to your stalls.",
2301
+ "ci_appearance_HoL8TradeDistrictDayTier2": "Burning Dragon Scale Trade District",
2302
+ "ci_appearance_HoL8TradeDistrictDayTier2_flavor": "Flames dance across bustling dragon-marked bazaars.",
2303
+ "ci_appearance_HoL8TradeDistrictDayTier3": "Blazing Dragon Scale Trade District",
2304
+ "ci_appearance_HoL8TradeDistrictDayTier3_flavor": "A dragons hoard of riches blazes through your markets.",
2305
+ "ci_appearance_HoL8TradeDistrictNightTier1": "Moonlit Dragon Scale Trade District",
2306
+ "ci_appearance_HoL8TradeDistrictNightTier1_flavor": "Moonlit lanterns guide traders through the night.",
2307
+ "ci_appearance_HoL8TradeDistrictNightTier2": "Ember-lit Dragon Scale Trade District",
2308
+ "ci_appearance_HoL8TradeDistrictNightTier2_flavor": "Ember-lit caravans arrive under a glowing horizon.",
2309
+ "ci_appearance_HoL8TradeDistrictNightTier3": "Infernal Dragon Scale Trade District",
2310
+ "ci_appearance_HoL8TradeDistrictNightTier3_flavor": "Molten gold flows freely in the inferno of the night."
2251
2311
  },
2252
2312
  "dialogs": {
2253
2313
  "dialog_festival_desc": "Use your food to hold a feast for your citizens!\nSoldiers will be recruited much more quickly in all of your castles for as long as the feast lasts. The bigger the feast, the greater the effect.",
@@ -11317,7 +11377,7 @@
11317
11377
  "help_generals_quickSelection_01": "Here you can assign a general to participate in an attack or a defense. \n\nThe general will be assigned to fight alongside the commander or castellan you selected in the previous menu.\n\nIf you do not wish to assign a general to the commander or castellan, select the "no general icon" at the end of the list.\n\nSelect the confirm button to save your changes to the general assignment.",
11318
11378
  "generals_abilities_desc_attack_1001": "Offense: +{0}% combat strength for attack units during a single attack wave. Activates every {1} waves.",
11319
11379
  "generals_abilities_desc_attack_1002": "Offense: Increase attack units combat strength by {0}% of the power difference between attackers and defenders in each wall section. Activates every {1} waves.",
11320
- "generals_abilities_desc_attack_1005": "Decrease combat strength of defending units, based on power superiority of remaining attackers compared to remaining wall defenders. Activates every {1} waves.",
11380
+ "generals_abilities_desc_attack_1005": "Offense: Decrease combat strength of defending units, based on power superiority of remaining attackers compared to remaining wall defenders. Activates every {1} waves.",
11321
11381
  "generals_abilities_desc_attack_1006": "Offense: +{0}% attack units combat strength for each 100 attackers in the wave. Activates every {1} waves.",
11322
11382
  "generals_abilities_desc_attack_1007": "Offense: +{0}% attack units combat strength for each 100 enemy units on the walls during the wave. Activates every {1} waves.",
11323
11383
  "generals_abilities_desc_attack_1008": "Offense: Increase combat strength for attack units based on number of defenders surpassing number of attackers. Activates every {1} waves.",
@@ -11334,7 +11394,7 @@
11334
11394
  "generals_abilities_desc_attack_1035": "Offense: -{0}% melee defense power and -{1}% ranged defense power for enemy defenders. Activates every {2} waves.",
11335
11395
  "generals_abilities_desc_defense_1001": "Defense: +{0}% combat strength for defense units during a single attack wave. Activates every {1} waves.",
11336
11396
  "generals_abilities_desc_defense_1002": "Defense: Increase defense units defense power by {0}% of the power difference between attackers and defenders in each wall section. Activates every {1} waves.",
11337
- "generals_abilities_desc_defense_1005": "Decrease combat strength of attacking units, based on power superiority of remaining wall defenders compared to remaining attackers. Activates every {1} waves.",
11397
+ "generals_abilities_desc_defense_1005": "Defense: Decrease combat strength of attacking units, based on power superiority of remaining wall defenders compared to remaining attackers. Activates every {1} waves.",
11338
11398
  "generals_abilities_desc_defense_1006": "Defense: +{0}% defense unit combat strength for each 100 defenders on the walls during the wave. Activates every {1} waves.",
11339
11399
  "generals_abilities_desc_defense_1007": "Defense: +{0}% defense unit combat strength for each 100 attacking units in the wave. Activates every {1} waves.",
11340
11400
  "generals_abilities_desc_defense_1008": "Defense: Increase combat strength for defense units based on amount of attackers surpassing amount of defenders. Activates every {1} waves.",
@@ -11580,23 +11640,23 @@
11580
11640
  "generals_characters_105_name": "Sasaki",
11581
11641
  "dialog_generals_levelUpDialog_levelThresholdWarning_desc": "Using this skip will bring the generals XP level to a level threshold. {0} XP from the selected booster will be lost. Consider using a smaller booster, then increase the generals star rating. \nDo you want to proceed anyway?",
11582
11642
  "dialog_generals_levelUpDialog_levelCapXpLoss_desc": "Using this booster will bring the general to a level cap. {0} generals XP will be lost. Proceed anyway?",
11583
- "generals_abilities_desc_attack_1003": "Gain a bonus to the attacker courtyard combat strength equal to {0}% of the defending units total courtyard combat strength. Cap: 3 times of attackers strength.",
11584
- "generals_abilities_desc_attack_1014": "Increase combat strength for attacking units, equal to {0}% of base combat strength of attackers killed in previous wave. Activates every {1} waves.",
11643
+ "generals_abilities_desc_attack_1003": "Offense: Gain a bonus to the attacker courtyard combat strength equal to {0}% of the defending units total courtyard combat strength. Cap: 3 times of attackers strength.",
11644
+ "generals_abilities_desc_attack_1014": "Offense: Increase combat strength for attacking units, equal to {0}% of base combat strength of attackers killed in previous wave. Activates every {1} waves.",
11585
11645
  "generals_abilities_desc_attack_1021": "Offense: Void all abilities of the enemy general that would have taken effect pre-combat{0}.",
11586
11646
  "generals_abilities_desc_attack_1022": "Offense: If total number of wall attackers outnumber wall defenders, kill {0}% of wall defenders. Casualties are not replenished from the courtyard.",
11587
11647
  "generals_abilities_desc_attack_1028": "Offense: Increase the loot of NPC-targets by {0}%, and increase the loot capacity of your units by {1}%.",
11588
11648
  "generals_abilities_desc_attack_1033": "Offense: -{0}% ranged defense power for enemy defenders and +{1}% ranged attack power for your attack units. Activates every {2} waves.",
11589
11649
  "generals_abilities_desc_attack_1038": "Offense: Bonus combat strength for attack units in the courtyard, based on +{0}% of the amount of enemy units killed on the walls. Capped at 15%.",
11590
- "generals_abilities_desc_attack_1039": "Reduces enemy power by -{0}% in the following 2 waves. Activates every {1} waves.",
11591
- "generals_abilities_desc_defense_1003": "Gain a bonus to the defender courtyard combat strength equal to {0}% of the attacking units total courtyard combat strength. Cap: 3 times of defenders strength.",
11592
- "generals_abilities_desc_defense_1014": "Increase combat strength for defending units, equal to {0}% of base combat strength of defenders killed in previous wave. Activates every {1} waves.",
11650
+ "generals_abilities_desc_attack_1039": "Offense: Reduces enemy power by -{0}% in the following 2 waves. Activates every {1} waves.",
11651
+ "generals_abilities_desc_defense_1003": "Defense: Gain a bonus to the defender courtyard combat strength equal to {0}% of the attacking units total courtyard combat strength. Cap: 3 times of defenders strength.",
11652
+ "generals_abilities_desc_defense_1014": "Defense: Increase combat strength for defending units, equal to {0}% of base combat strength of defenders killed in previous wave. Activates every {1} waves.",
11593
11653
  "generals_abilities_desc_defense_1016": "Defense: +{0}% wall capacity during a defense. The additonal units are taken from the castles courtyard. Activates before the battle.",
11594
11654
  "generals_abilities_desc_defense_1021": "Defense: Void all abilities of the enemy general that would have taken effect pre-combat{0}.",
11595
11655
  "generals_abilities_desc_defense_1022": "Defense: Kills {0}% of attacking units each wave from the attacking army before they reach your castle walls.",
11596
11656
  "generals_abilities_desc_defense_1028": "Defense: Reduce amount of resources lost after being looted by {0}%.",
11597
11657
  "generals_abilities_desc_defense_1033": "Defense: -{0}% ranged attack power for enemy attackers and +{1}% ranged defense power for your defense units. Activates every {2} waves.",
11598
11658
  "generals_abilities_desc_defense_1038": "Defense: Bonus combat strength for defense units in the courtyard, based on +{0}% of the amount of enemy units killed on the walls. Capped at 15%.",
11599
- "generals_abilities_desc_defense_1039": "Reduces enemy power by -{0}% in the following 2 waves. Activates every {1} waves.",
11659
+ "generals_abilities_desc_defense_1039": "Defense: Reduces enemy power by -{0}% in the following 2 waves. Activates every {1} waves.",
11600
11660
  "generals_abilities_desc_short_attack_1003": "Increased combat strength of attack units",
11601
11661
  "generals_abilities_desc_short_attack_1014": "Increased combat strength of attack units",
11602
11662
  "generals_abilities_desc_short_attack_1022": "Killed defending units on the wall",
@@ -11784,13 +11844,13 @@
11784
11844
  "dialog_options_newEmail_changeInProgress_newEmail_desc": "New email address",
11785
11845
  "dialog_options_newEmail_changeInProgress_previousEmail_desc": "Your current email address",
11786
11846
  "dialog_options_newEmail_changeInProgress_title": "Email Change",
11787
- "generals_abilities_desc_attack_1011": "Increase attackers melee combat strength on that section by {0}% if the defenders base melee strength surpasses their base ranged strength in a wall section.",
11847
+ "generals_abilities_desc_attack_1011": "Offense: Increase attackers melee combat strength on that section by {0}% if the defenders base melee strength surpasses their base ranged strength in a wall section.",
11788
11848
  "generals_abilities_desc_attack_1010": "Offense: Increase combat strength for attack units by an additional {0}% with each attack wave.",
11789
- "generals_abilities_desc_attack_1012": "Offensive: Decrease the effect of the defending generals abilities targeting the attacking army by {0}%. Activates every wave.",
11849
+ "generals_abilities_desc_attack_1012": "Offense: Decrease the effect of the defending generals abilities targeting the attacking army by {0}%. Activates every wave.",
11790
11850
  "generals_abilities_desc_attack_1019": "Offense: Decrease combat strength of attack units by {1}% in odd numbered waves, and then increase it by {0}% in even numbered waves. Active in every attack wave.",
11791
11851
  "generals_abilities_desc_attack_1029": "Offense: Increase attack units combat strength by {0}% if the amount of units and tools in a wave match the previous wave exactly.",
11792
11852
  "generals_abilities_desc_defense_1010": "Defense: Increase combat strength for defense units by an additional {0}% with each attack wave.",
11793
- "generals_abilities_desc_defense_1011": "Increase defenders melee combat strength on that section by {0}% if the attackers base melee strength surpasses their base ranged strength in a wall section.",
11853
+ "generals_abilities_desc_defense_1011": "Defense: Increase defenders melee combat strength on that section by {0}% if the attackers base melee strength surpasses their base ranged strength in a wall section.",
11794
11854
  "generals_abilities_desc_defense_1012": "Defense: Decrease the effect of the attacking generals abilities targeting the defending army by {0}%. Activates every wave.",
11795
11855
  "generals_abilities_desc_defense_1019": "No defensive effect",
11796
11856
  "generals_abilities_desc_defense_1029": "Defense: Increase defense units combat strength by {0}% if the defending unit type in a wave matches the previous wave exactly.",
@@ -13520,7 +13580,15 @@
13520
13580
  "webshop_ARE_SporeAllFlanksRegenerationTools_desc": "Raid Event tool. +{0} seconds to all flanks regeneration cooldown after breaching Mycelial Sovereign. Can only be used in the Rift Raid Event.",
13521
13581
  "webshop_ARE_SporeGateRegenerationTools_desc": "Raid Event tool. +{0} seconds to gate regeneration cooldown after breaching Mycelial Sovereign. Can only be used in the Rift Raid Event.",
13522
13582
  "webshop_ARE_SporeLeftWallRegenerationTools_desc": "Raid Event tool. +{0} seconds to left wall regeneration cooldown after breaching Mycelial Sovereign. Can only be used in the Rift Raid Event.",
13523
- "webshop_ARE_SporeRightWallRegenerationTools_desc": "Raid Event tool. +{0} seconds to right wall regeneration cooldown after breaching Mycelial Sovereign. Can only be used in the Rift Raid Event."
13583
+ "webshop_ARE_SporeRightWallRegenerationTools_desc": "Raid Event tool. +{0} seconds to right wall regeneration cooldown after breaching Mycelial Sovereign. Can only be used in the Rift Raid Event.",
13584
+ "webshop_easterbundle_def_giant_name": "Giant Easter Guardian Bundle (Defensive)",
13585
+ "webshop_easterbundle_def_huge_name": "Huge Easter Guardian Bundle (Defensive)",
13586
+ "webshop_easterbundle_off_giant_name": "Giant Easter Guardian Bundle (Offensive)",
13587
+ "webshop_easterbundle_off_huge_name": "Huge Easter Guardian Bundle (Offensive)",
13588
+ "webshop_permCIbase_militarydistrict_POFoodProd_desc": "A permanent Base Construction Item for Military district, +{0} Public Order, +{1} food production per hour. You can have a maximum of 15 relic or non-relic build items of this effect per castle.",
13589
+ "webshop_permCIrelic_militarydistrict_POMeadProd_desc": "A permanent Relic Construction Item for Military district, +{0} Public Order, +{1} mead production per hour. You can have a maximum of 10 relic or non-relic build items of this effect per castle.",
13590
+ "currency_description_RiftShard": "Currency used for selling all types of Rift Raid equipment",
13591
+ "currency_name_RiftShard": "Rift Shard"
13524
13592
  },
13525
13593
  "effects": {
13526
13594
  "dialog_fame_rewardAttackBoost": "+{0}% unit combat strength when attacking",
@@ -14983,7 +15051,11 @@
14983
15051
  "equip_effect_description_newPVPAttackUnitAmountReinforcementBonus": "+{0} to troop capacity for final assault against Castle Lords",
14984
15052
  "equip_effect_description_newPVPSpeedBonus": "+{0}% army travel speed attacking Castle Lords",
14985
15053
  "effect_group_6_46_active": "Creating {0} dormant spores to enemy reserve at each wall regeneration.",
14986
- "effect_group_6_46_passive": "Created dormant spores to enemy reserve at each wall regeneration."
15054
+ "effect_group_6_46_passive": "Created dormant spores to enemy reserve at each wall regeneration.",
15055
+ "ci_effect_meadProductionBoost": "+{0}% mead production bonus",
15056
+ "ci_effect_meleeBonus": "+{0}% combat strength for melee units when defending",
15057
+ "ci_effect_defenseBoostFlank": "+{0}% combat strength on the flanks when defending",
15058
+ "ci_effect_defenseBoostFront": "+{0}% combat strength on the front when defending"
14987
15059
  },
14988
15060
  "equipment_heroes_and_gems": {
14989
15061
  "equipment_slotType_hero": "Hero",
@@ -19529,7 +19601,73 @@
19529
19601
  "equipment_unique_995": "Mistwood fern",
19530
19602
  "equipment_unique_995_desc": "Transforms your army into mistwood knights.",
19531
19603
  "equipment_unique_996": "Mistwood bastion",
19532
- "equipment_unique_996_desc": "Transforms your castle into a fortress of ferns and branches."
19604
+ "equipment_unique_996_desc": "Transforms your castle into a fortress of ferns and branches.",
19605
+ "equipment_unique_1477": "Grand Sapphire Brooch",
19606
+ "equipment_unique_1477_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19607
+ "equipment_unique_1478": "Grand Sapphire Brooch",
19608
+ "equipment_unique_1478_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19609
+ "equipment_unique_1479": "Grand Sapphire Brooch",
19610
+ "equipment_unique_1479_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19611
+ "equipment_unique_1480": "Grand Sapphire Brooch",
19612
+ "equipment_unique_1480_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19613
+ "equipment_unique_1481": "Grand Sapphire Brooch",
19614
+ "equipment_unique_1481_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19615
+ "equipment_unique_1482": "Grand Sapphire Brooch",
19616
+ "equipment_unique_1482_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19617
+ "equipment_unique_1483": "Grand Sapphire Brooch",
19618
+ "equipment_unique_1483_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19619
+ "equipment_unique_1484": "Grand Sapphire Brooch",
19620
+ "equipment_unique_1484_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19621
+ "equipment_unique_1485": "Grand Sapphire Brooch",
19622
+ "equipment_unique_1485_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19623
+ "equipment_unique_1486": "Grand Sapphire Brooch",
19624
+ "equipment_unique_1486_desc": "Transform your castle into a flourishing haven of renewal, ringed by verdant towers and blooming greenery, a radiant beacon of natures grace.",
19625
+ "equipment_unique_1507": "Imperial tulip",
19626
+ "equipment_unique_1507_desc": "A symbol of renewal, rebirth, and the sacrifice of heroes. Transforms your castle into a realm of tulips.",
19627
+ "equipment_unique_1487": "Grand Amethyst Lotus",
19628
+ "equipment_unique_1487_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19629
+ "equipment_unique_1488": "Grand Amethyst Lotus",
19630
+ "equipment_unique_1488_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19631
+ "equipment_unique_1489": "Grand Amethyst Lotus",
19632
+ "equipment_unique_1489_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19633
+ "equipment_unique_1490": "Grand Amethyst Lotus",
19634
+ "equipment_unique_1490_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19635
+ "equipment_unique_1491": "Grand Amethyst Lotus",
19636
+ "equipment_unique_1491_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19637
+ "equipment_unique_1492": "Grand Amethyst Lotus",
19638
+ "equipment_unique_1492_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19639
+ "equipment_unique_1493": "Grand Amethyst Lotus",
19640
+ "equipment_unique_1493_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19641
+ "equipment_unique_1494": "Grand Amethyst Lotus",
19642
+ "equipment_unique_1494_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19643
+ "equipment_unique_1495": "Grand Amethyst Lotus",
19644
+ "equipment_unique_1495_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19645
+ "equipment_unique_1496": "Grand Amethyst Lotus",
19646
+ "equipment_unique_1496_desc": "Unleash the serene beauty of the Grand Amethyst Lotus to celebrate the elegance of Indian artistry. Transform your castle with its radiant splendour.",
19647
+ "equipment_unique_1497": "Grand Feather Crest",
19648
+ "equipment_unique_1497_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19649
+ "equipment_unique_1498": "Grand Feather Crest",
19650
+ "equipment_unique_1498_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19651
+ "equipment_unique_1499": "Grand Feather Crest",
19652
+ "equipment_unique_1499_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19653
+ "equipment_unique_1500": "Grand Feather Crest",
19654
+ "equipment_unique_1500_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19655
+ "equipment_unique_1501": "Grand Feather Crest",
19656
+ "equipment_unique_1501_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19657
+ "equipment_unique_1502": "Grand Feather Crest",
19658
+ "equipment_unique_1502_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19659
+ "equipment_unique_1503": "Grand Feather Crest",
19660
+ "equipment_unique_1503_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19661
+ "equipment_unique_1504": "Grand Feather Crest",
19662
+ "equipment_unique_1504_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19663
+ "equipment_unique_1505": "Grand Feather Crest",
19664
+ "equipment_unique_1505_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
19665
+ "equipment_unique_1509": "Wilderness Insignia",
19666
+ "equipment_unique_1509_desc": "Transforms your castle into an ancient jungle temple.",
19667
+ "equipment_unique_1508": "Sir Gilligans refuge",
19668
+ "equipment_unique_1508_desc": "A group of castaways used these nuts to build a civilization on their island. Transforms your castle into a coconut fortress.",
19669
+ "equipment_unique_1506": "Grand Feather Crest",
19670
+ "equipment_unique_1506_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour."
19533
19671
  },
19534
19672
  "generic": {
19535
19673
  "activity": "Activity",
@@ -25269,7 +25407,103 @@
25269
25407
  "popup_ame_quest_title_127": "Rage Rush ++",
25270
25408
  "popup_ame_quest_title_128": "Rage Rush +++",
25271
25409
  "popup_ame_quest_title_129": "Rage Rush ++++",
25272
- "popup_ame_quest_title_130": "Rage Rush +++++"
25410
+ "popup_ame_quest_title_130": "Rage Rush +++++",
25411
+ "popup_ame_quest_requirement_145": "Collect 50000000 glory points by attacking the Foreign Castle.",
25412
+ "popup_ame_quest_requirement_146": "Collect 100000000 glory points by attacking the Foreign Castle.",
25413
+ "popup_ame_quest_requirement_147": "Defeat 20 Foreign Castles on any difficulty level.",
25414
+ "popup_ame_quest_requirement_148": "Defeat 30 Foreign Castles on any difficulty level.",
25415
+ "popup_ame_quest_requirement_149": "Defeat 20 Foreign Castles on Master difficulty level or higher. Requires achievement: Invader Slayer Level 5.",
25416
+ "popup_ame_quest_requirement_150": "Defeat 30 Foreign Castles on Master+ difficulty level or higher. Requires achievement: Invader Slayer Level 6.",
25417
+ "popup_ame_quest_requirement_151": "Collect 36500000 glory points in single fight against the Foreign Castles.",
25418
+ "popup_ame_quest_requirement_152": "Collect 60000000 glory points in single fight against the Foreign Castles.",
25419
+ "popup_ame_quest_requirement_153": "Collect 210000000 glory points by attacking the Foreign Castle.",
25420
+ "popup_ame_quest_requirement_154": "Collect 600000000 glory points by attacking the Foreign Castle.",
25421
+ "popup_ame_quest_requirement_155": "Defeat 5 Bloodcrow Castles on any difficulty level",
25422
+ "popup_ame_quest_requirement_156": "Defeat 7 Bloodcrow Castles on any difficulty level",
25423
+ "popup_ame_quest_requirement_157": "Defeat 5 Bloodcrow Castles on Intermediate + difficulty level or higher",
25424
+ "popup_ame_quest_requirement_158": "Defeat 7 Bloodcrow Castles on Hard difficulty level or higher Requires achievement: Scourge of the Bloodcrows Level 1.",
25425
+ "popup_ame_quest_requirement_159": "Collect 1700000 glory points in single fight against the Bloodcrow Castles",
25426
+ "popup_ame_quest_requirement_160": "Collect 4000000 glory points in single fight against the Bloodcrow Castles",
25427
+ "popup_ame_quest_requirement_161": "Collect 6000000 glory points by attacking the Bloodcrow Castle",
25428
+ "popup_ame_quest_requirement_162": "Collect 13000000 glory points by attacking the Bloodcrow Castle",
25429
+ "popup_ame_quest_requirement_163": "Defeat 10 Bloodcrow Castles on any difficulty level",
25430
+ "popup_ame_quest_requirement_164": "Defeat 15 Bloodcrow Castles on any difficulty level",
25431
+ "popup_ame_quest_requirement_165": "Defeat 10 Bloodcrow Castles on Expert difficulty level or higher Requires achievement: Scourge of the Bloodcrows Level 3.",
25432
+ "popup_ame_quest_requirement_166": "Defeat 15 Bloodcrow Castles on Expert+ difficulty level or higher Requires achievement: Scourge of the Bloodcrows Level 4.",
25433
+ "popup_ame_quest_requirement_167": "Collect 10000000 glory points in single fight against the Bloodcrow Castles",
25434
+ "popup_ame_quest_requirement_168": "Collect 15000000 glory points in single fight against the Bloodcrow Castles",
25435
+ "popup_ame_quest_requirement_169": "Collect 50000000 glory points by attacking the Bloodcrow Castle",
25436
+ "popup_ame_quest_requirement_170": "Collect 85000000 glory points by attacking the Bloodcrow Castle",
25437
+ "popup_ame_quest_requirement_171": "Defeat 20 Bloodcrow Castles on any difficulty level",
25438
+ "popup_ame_quest_requirement_172": "Defeat 25 Bloodcrow Castles on any difficulty level",
25439
+ "popup_ame_quest_requirement_173": "Defeat 20 Bloodcrow Castles on Master difficulty level or higher Requires achievement: Scourge of the Bloodcrows Level 5.",
25440
+ "popup_ame_quest_requirement_174": "Defeat 25 Bloodcrow Castles on Master+ difficulty level or higher Requires achievement: Scourge of the Bloodcrows Level 6.",
25441
+ "popup_ame_quest_requirement_175": "Collect 32500000 glory points in single fight against the Bloodcrow Castles",
25442
+ "popup_ame_quest_requirement_176": "Collect 60000000 glory points in single fight against the Bloodcrow Castles",
25443
+ "popup_ame_quest_requirement_177": "Collect 190000000 glory points by attacking the Bloodcrow Castle",
25444
+ "popup_ame_quest_requirement_178": "Collect 550000000 glory points by attacking the Bloodcrow Castle",
25445
+ "popup_ame_quest_title_131": "Invader Clash",
25446
+ "popup_ame_quest_title_132": "Invader Clash +",
25447
+ "popup_ame_quest_title_133": "Elite Invader Clash",
25448
+ "popup_ame_quest_title_134": "Elite Invader Clash +",
25449
+ "popup_ame_quest_title_135": "Invader Strike",
25450
+ "popup_ame_quest_title_136": "Invader Strike +",
25451
+ "popup_ame_quest_title_137": "Invader Glory",
25452
+ "popup_ame_quest_title_138": "Invader Glory +",
25453
+ "popup_ame_quest_title_139": "Invader Clash ++",
25454
+ "popup_ame_quest_title_140": "Invader Clash +++",
25455
+ "popup_ame_quest_title_141": "Elite Invader Clash ++",
25456
+ "popup_ame_quest_title_142": "Elite Invader Clash +++",
25457
+ "popup_ame_quest_title_143": "Invader Strike ++",
25458
+ "popup_ame_quest_title_144": "Invader Strike +++",
25459
+ "popup_ame_quest_title_145": "Invader Glory ++",
25460
+ "popup_ame_quest_title_146": "Invader Glory +++",
25461
+ "popup_ame_quest_title_147": "Invader Clash ++++",
25462
+ "popup_ame_quest_title_148": "Invader Clash +++++",
25463
+ "popup_ame_quest_title_149": "Elite Invader Clash ++++",
25464
+ "popup_ame_quest_title_150": "Elite Invader Clash +++++",
25465
+ "popup_ame_quest_title_151": "Invader Strike ++++",
25466
+ "popup_ame_quest_title_152": "Invader Strike +++++",
25467
+ "popup_ame_quest_title_153": "Invader Glory ++++",
25468
+ "popup_ame_quest_title_154": "Invader Glory +++++",
25469
+ "popup_ame_quest_title_155": "Bloodcrow Clash",
25470
+ "popup_ame_quest_title_156": "Bloodcrow Clash +",
25471
+ "popup_ame_quest_title_157": "Elite Bloodcrow Clash",
25472
+ "popup_ame_quest_title_158": "Elite Bloodcrow Clash +",
25473
+ "popup_ame_quest_title_159": "Bloodcrow Strike",
25474
+ "popup_ame_quest_title_160": "Bloodcrow Strike +",
25475
+ "popup_ame_quest_title_161": "Bloodcrow Glory",
25476
+ "popup_ame_quest_title_162": "Bloodcrow Glory +",
25477
+ "popup_ame_quest_title_163": "Bloodcrow Clash ++",
25478
+ "popup_ame_quest_title_164": "Bloodcrow Clash +++",
25479
+ "popup_ame_quest_title_165": "Elite Bloodcrow Clash ++",
25480
+ "popup_ame_quest_title_166": "Elite Bloodcrow Clash +++",
25481
+ "popup_ame_quest_title_167": "Bloodcrow Strike ++",
25482
+ "popup_ame_quest_title_168": "Bloodcrow Strike +++",
25483
+ "popup_ame_quest_title_169": "Bloodcrow Glory ++",
25484
+ "popup_ame_quest_title_170": "Bloodcrow Glory +++",
25485
+ "popup_ame_quest_title_171": "Bloodcrow Clash ++++",
25486
+ "popup_ame_quest_title_172": "Bloodcrow Clash +++++",
25487
+ "popup_ame_quest_title_173": "Elite Bloodcrow Clash ++++",
25488
+ "popup_ame_quest_title_174": "Elite Bloodcrow Clash +++++",
25489
+ "popup_ame_quest_title_175": "Bloodcrow Strike ++++",
25490
+ "popup_ame_quest_title_176": "Bloodcrow Strike +++++",
25491
+ "popup_ame_quest_title_177": "Bloodcrow Glory ++++",
25492
+ "popup_ame_quest_title_178": "Bloodcrow Glory +++++",
25493
+ "popup_ame_quest_requirement_131": "Defeat 5 Foreign Castles on any difficulty level.",
25494
+ "popup_ame_quest_requirement_132": "Defeat 7 Foreign Castles on any difficulty level.",
25495
+ "popup_ame_quest_requirement_133": "Defeat 5 Foreign Castles on Intermediate + difficulty level or higher.",
25496
+ "popup_ame_quest_requirement_134": "Defeat 7 Foreign Castles on Hard difficulty level or higher. Requires achievement: Invader Slayer Level 1.",
25497
+ "popup_ame_quest_requirement_135": "Collect 1400000 glory points in single fight against the Foreign Castles.",
25498
+ "popup_ame_quest_requirement_136": "Collect 3500000 glory points in single fight against the Foreign Castles.",
25499
+ "popup_ame_quest_requirement_137": "Collect 5000000 glory points by attacking the Foreign Castle.",
25500
+ "popup_ame_quest_requirement_138": "Collect 11000000 glory points by attacking the Foreign Castle.",
25501
+ "popup_ame_quest_requirement_139": "Defeat 10 Foreign Castles on any difficulty level.",
25502
+ "popup_ame_quest_requirement_140": "Defeat 15 Foreign Castles on any difficulty level.",
25503
+ "popup_ame_quest_requirement_141": "Defeat 10 Foreign Castles on Expert difficulty level or higher. Requires achievement: Invader Slayer Level 3.",
25504
+ "popup_ame_quest_requirement_142": "Defeat 15 Foreign Castles on Expert+ difficulty level or higher. Requires achievement: Invader Slayer Level 4.",
25505
+ "popup_ame_quest_requirement_143": "Collect 10000000 glory points in single fight against the Foreign Castles.",
25506
+ "popup_ame_quest_requirement_144": "Collect 15000000 glory points in single fight against the Foreign Castles."
25273
25507
  },
25274
25508
  "research": {
25275
25509
  "research_tab_3": "Economy",