@woosh/meep-engine 3.51.0 → 3.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/engine/ecs/animation/Animation.d.ts +4 -25
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +9 -41
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
- package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +62 -243
- package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
- package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
- package/src/engine/graphics3/FoliageWindSystem.js +257 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUFluidSystem.js +39 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +19 -5
- package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
- package/src/engine/graphics3/animation/AnimationClips.js +207 -10
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
- package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
- package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
- package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
- package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/Prefab.js +169 -162
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
- package/src/engine/sound/simulation/README.md +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
- package/src/generation/foliage/FOLIAGE_DESIGN.md +318 -0
- package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeAsset.js +111 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/generate_tree.js +93 -0
- package/src/generation/foliage/asset/place_tree.d.ts +82 -0
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/place_tree.js +194 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts +120 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
- package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
- package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownConfig.js +186 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageCardType.js +18 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageConfig.js +283 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +90 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.js +181 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
- package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeLODConfig.js +211 -0
- package/src/generation/foliage/config/TreePreset.d.ts +16 -0
- package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
- package/src/generation/foliage/config/TreePreset.js +17 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeWindConfig.js +157 -0
- package/src/generation/foliage/index.d.ts +38 -0
- package/src/generation/foliage/index.d.ts.map +1 -0
- package/src/generation/foliage/index.js +43 -0
- package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
- package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_bark_material.js +802 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts +14 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_foliage_material.js +359 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_collar_project.js +203 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +80 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +502 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1047 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +21 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +415 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
- package/src/generation/foliage/presets/make_tree_species_preset.js +837 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +14 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +179 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1104 -0
- package/src/shade/playground/additive_blending/index.html +197 -0
- package/src/shade/playground/additive_blending/main.d.ts +2 -0
- package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
- package/src/shade/playground/additive_blending/main.js +529 -0
- package/src/shade/playground/foliage_wind/README.md +18 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts +127 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/foliage_world.js +593 -0
- package/src/shade/playground/foliage_wind/index.html +254 -0
- package/src/shade/playground/foliage_wind/main.d.ts +2 -0
- package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/main.js +263 -0
- package/src/shade/playground/tonemap_sdr/README.md +5 -3
- package/src/shade/renderer/Renderer.d.ts +1 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +88 -31
- package/src/shade/renderer/ShadeToneMappingMode.d.ts +3 -2
- package/src/shade/renderer/ShadeToneMappingMode.js +15 -4
- package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
- package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.d.ts +38 -0
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.js +97 -0
- package/src/shade/renderer/deferred/{TonemapDisplaySettings.d.ts → tonemap/TonemapDisplaySettings.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/TonemapDisplaySettings.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{TonemapDisplaySettings.js → tonemap/TonemapDisplaySettings.js} +5 -5
- package/src/shade/renderer/deferred/{shader_tonemap_HDR.d.ts → tonemap/shader_tonemap_HDR.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR.js → tonemap/shader_tonemap_HDR.js} +9 -9
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.d.ts +17 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.js +101 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_none.d.ts → tonemap/shader_tonemap_HDR_none.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_none.js → tonemap/shader_tonemap_HDR_none.js} +6 -6
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_pbr_neutral.d.ts → tonemap/shader_tonemap_HDR_pbr_neutral.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_pbr_neutral.js → tonemap/shader_tonemap_HDR_pbr_neutral.js} +8 -8
- package/src/shade/renderer/deferred/{shader_tonemap_LDR.d.ts → tonemap/shader_tonemap_LDR.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR.js → tonemap/shader_tonemap_LDR.js} +10 -10
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.d.ts +10 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.js +77 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_none.d.ts → tonemap/shader_tonemap_LDR_none.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_none.js → tonemap/shader_tonemap_LDR_none.js} +7 -7
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_pbr_neutral.d.ts → tonemap/shader_tonemap_LDR_pbr_neutral.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_pbr_neutral.js → tonemap/shader_tonemap_LDR_pbr_neutral.js} +8 -8
- package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +9 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
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{"version":3,"file":"IncrementalDeltaSet.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/visibility/IncrementalDeltaSet.js"],"names":[],"mappings":"AAgBA;;;;GAIG;AACH;IAyCI;;;OAGG;IACH,4BAFoB,CAAC,QAAC,CAAC,KAAE,MAAM,EAmC9B;IA7ED;;;;OAIG;IACH,mBAAgB;IAEhB;;;;OAIG;IACH,0BAAsB;IAEtB;;;;OAIG;IACH,wBAAqB;IAErB;;;;OAIG;IACH,8BAA0B;IAE1B;;;OAGG;IACH,SAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,MAFU,MAAM,CAEP;IASL;;;;OAIG;IACH,kBAAwB;IAExB;;;OAGG;IACH,kBAFU,MAAM,CAEoB;IAEpC;;;OAGG;IACH,SAFU,MAAM,CAEW;IAE3B;;;OAGG;IACH,WAFU,MAAM,CAEa;IAE7B;;;OAGG;IACH,OAFU,wBAAwB,GAAC,MAAM,CAEE;IAG/C;;;OAGG;IACH,oBAEC;IAED;;;;OAIG;IACH,iBAHW,CAAC,CAAC,KAAG,GAAG,8BAYlB;IAED;;;;OAIG;IACH,kBAHW,CAAC,GACC,OAAO,CAInB;IAED;;;;;OAKG;IACH,kBAQC;IAED;;;;;OAKG;IACH,wBAEC;IAED;;;;OAIG;IACH,kBAHW,CAAC,GACA,OAAO,CAelB;IAED;;;;OAIG;IACH,qBAHW,CAAC,GACC,OAAO,CAmBnB;IAED,cAWC;IAED,mBAEC;IAED,yBAeC;IAED,uBAwDC;IAED;;;OAGG;IACH,cAFW,CAAC,QAMX;IAED;;;OAGG;IACH,iBAFW,oBAAoB,CAAC,CAAC,QAWhC;IAIL;;;OAGG;IACH,gCAFU,OAAO,CAEkC;CAPlD;mBA7TkB,0CAA0C;gCAKnD,MAAM"}
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Clear: 0,
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forceAdd(element) {
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forceRemove(element) {
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clear() {
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includeAll() {
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}
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initializeUpdate() {
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}
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finalizeUpdate() {
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this.size = array_main_count;
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const onRemoved = this.onRemoved;
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array_shrink_to_size(array_main, array_main_count);
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const diff = compare(el_0, el_1);
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if (diff === 0) {
|
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i0++;
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i1++;
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// found match
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|
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} else if (diff < 0) {
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|
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i0++;
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|
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// addition
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|
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onAdded.send1(el_0);
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|
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} else {
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|
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i1++;
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|
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// removal
|
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|
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onRemoved.send1(el_1);
|
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|
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}
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|
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}
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|
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// process remainders
|
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|
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for (; i0 < array_main_count; i0++) {
|
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|
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onAdded.send1(array_main[i0]);
|
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|
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}
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|
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for (; i1 < array_previous_count; i1++) {
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|
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onRemoved.send1(array_previous[i1]);
|
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|
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}
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|
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|
|
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|
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this.state = IncrementalDeltaSetState.Ready;
|
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|
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|
|
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|
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//dispatch notification
|
|
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|
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this.onUpdateFinished.send0();
|
|
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|
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}
|
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|
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/**
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*
|
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|
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* @param {V} element
|
|
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|
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*/
|
|
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|
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push(element) {
|
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|
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const elements = this.__elements;
|
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|
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|
|
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|
-
elements[this.__elements_cursor++] = element;
|
|
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|
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}
|
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|
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|
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|
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/**
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|
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*
|
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309
|
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* @param {IncrementalDeltaSet<V>} other
|
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|
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*/
|
|
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|
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pushOther(other) {
|
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|
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const elements = other.__elements;
|
|
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|
-
const n = other.size;
|
|
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|
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|
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|
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for (let i = 0; i < n; i++) {
|
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|
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const el = elements[i];
|
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|
-
|
|
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|
-
this.push(el);
|
|
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|
-
}
|
|
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|
-
}
|
|
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|
-
}
|
|
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|
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|
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|
-
|
|
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|
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/**
|
|
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|
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* @readonly
|
|
326
|
-
* @type {boolean}
|
|
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|
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*/
|
|
328
|
-
IncrementalDeltaSet.prototype.isIncrementalDeltaSet = true;
|
|
@@ -1,39 +0,0 @@
|
|
|
1
|
-
export class VisibilityComputer {
|
|
2
|
-
/**
|
|
3
|
-
*
|
|
4
|
-
* @type {CameraView}
|
|
5
|
-
*/
|
|
6
|
-
__view: CameraView;
|
|
7
|
-
/**
|
|
8
|
-
*
|
|
9
|
-
* @type {RenderLayer}
|
|
10
|
-
* @private
|
|
11
|
-
*/
|
|
12
|
-
private __activeLayer;
|
|
13
|
-
/**
|
|
14
|
-
*
|
|
15
|
-
* @type {IncrementalDeltaSet<*>}
|
|
16
|
-
* @private
|
|
17
|
-
*/
|
|
18
|
-
private __output;
|
|
19
|
-
/**
|
|
20
|
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*
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* @param {CameraView} view
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*/
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set view(view: CameraView);
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/**
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* @private
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* @param {RenderLayer} layer
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*/
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private __processLayer;
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/**
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* @param {IncrementalDeltaSet<Object3D>} v
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*/
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set output(v: IncrementalDeltaSet<Object3D>);
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/**
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*
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* @param {RenderLayerManager} renderLayers
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*/
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build(renderLayers: RenderLayerManager): void;
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}
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//# sourceMappingURL=VisibilityComputer.d.ts.map
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@@ -1 +0,0 @@
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{"version":3,"file":"VisibilityComputer.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/visibility/VisibilityComputer.js"],"names":[],"mappings":"AAEA;IACI;;;OAGG;IACH,mBAAc;IAEd;;;;OAIG;IACH,sBAAqB;IAErB;;;;OAIG;IACH,iBAAgB;IAEhB;;;OAGG;IACH,2BAEC;IAED;;;OAGG;IACH,uBA2BC;IAGD;;OAEG;IACH,6CAEC;IAED;;;OAGG;IACH,8CAEC;CACJ"}
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@@ -1,80 +0,0 @@
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const scratch_array = [];
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export class VisibilityComputer {
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/**
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*
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* @type {CameraView}
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*/
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__view = null;
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/**
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*
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* @type {RenderLayer}
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* @private
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*/
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__activeLayer = null;
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/**
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*
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* @type {IncrementalDeltaSet<*>}
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* @private
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*/
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__output = null;
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-
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/**
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*
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* @param {CameraView} view
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*/
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set view(view) {
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this.__view = view;
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}
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-
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/**
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* @private
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* @param {RenderLayer} layer
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*/
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__processLayer(layer) {
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if (!layer.state.visible) {
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//whole layer is hidden
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// layer.visibleSet.clear();
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return;
|
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|
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}
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|
-
|
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this.__activeLayer = layer;
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|
-
|
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|
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if (layer.managed) {
|
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|
-
|
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48
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this.__output.pushOther(layer.visibleSet);
|
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|
-
|
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|
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return;
|
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|
-
}
|
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|
-
|
|
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|
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const added_objects = layer.buildVisibleSet(scratch_array, 0, this.__view);
|
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|
-
|
|
55
|
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for (let i = 0; i < added_objects; i++) {
|
|
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|
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const object3d = scratch_array[i];
|
|
57
|
-
|
|
58
|
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//object passed all filters, add it to visible set
|
|
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|
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this.__output.push(object3d);
|
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60
|
-
|
|
61
|
-
this.__activeLayer.visibleSet.push(object3d);
|
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|
-
}
|
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|
-
}
|
|
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|
-
|
|
65
|
-
|
|
66
|
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/**
|
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|
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* @param {IncrementalDeltaSet<Object3D>} v
|
|
68
|
-
*/
|
|
69
|
-
set output(v) {
|
|
70
|
-
this.__output = v;
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
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/**
|
|
74
|
-
*
|
|
75
|
-
* @param {RenderLayerManager} renderLayers
|
|
76
|
-
*/
|
|
77
|
-
build(renderLayers) {
|
|
78
|
-
renderLayers.traverse(this.__processLayer, this);
|
|
79
|
-
}
|
|
80
|
-
}
|
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
export class VisibilityFilter {
|
|
2
|
-
constructor({ name, objectPredicateInitialize, objectPredicateFinalize, objectPredicateExecute, layerPredicate }: {
|
|
3
|
-
name: any;
|
|
4
|
-
objectPredicateInitialize?: typeof noop;
|
|
5
|
-
objectPredicateFinalize?: typeof noop;
|
|
6
|
-
objectPredicateExecute?: typeof returnTrue;
|
|
7
|
-
layerPredicate?: typeof returnTrue;
|
|
8
|
-
});
|
|
9
|
-
/**
|
|
10
|
-
*
|
|
11
|
-
* @type {boolean}
|
|
12
|
-
*/
|
|
13
|
-
enabled: boolean;
|
|
14
|
-
/**
|
|
15
|
-
* @type {string}
|
|
16
|
-
*/
|
|
17
|
-
name: string;
|
|
18
|
-
objectPredicateExecute: typeof returnTrue;
|
|
19
|
-
objectPredicateInitialize: typeof noop;
|
|
20
|
-
objectPredicateFinalize: typeof noop;
|
|
21
|
-
/**
|
|
22
|
-
*
|
|
23
|
-
* @type {function(RenderLayer): boolean}
|
|
24
|
-
*/
|
|
25
|
-
layerPredicate: (arg0: RenderLayer) => boolean;
|
|
26
|
-
}
|
|
27
|
-
import { returnTrue } from "../../../../core/function/returnTrue.js";
|
|
28
|
-
import { noop } from "../../../../core/function/noop.js";
|
|
29
|
-
//# sourceMappingURL=VisibilityFilter.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VisibilityFilter.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/render/visibility/VisibilityFilter.js"],"names":[],"mappings":"AAIA;IAOI;;;;;;OAwBC;IA9BD;;;OAGG;IACH,SAFU,OAAO,CAEF;IAYX;;OAEG;IACH,MAFU,MAAM,CAEA;IAEhB,0CAAoD;IACpD,uCAA0D;IAC1D,qCAAsD;IAEtD;;;OAGG;IACH,uCAFiC,OAAO,CAEJ;CAE3C;2BAlC0B,yCAAyC;qBAD/C,mCAAmC"}
|
|
@@ -1,37 +0,0 @@
|
|
|
1
|
-
import { assert } from "../../../../core/assert.js";
|
|
2
|
-
import { noop } from "../../../../core/function/noop.js";
|
|
3
|
-
import { returnTrue } from "../../../../core/function/returnTrue.js";
|
|
4
|
-
|
|
5
|
-
export class VisibilityFilter {
|
|
6
|
-
/**
|
|
7
|
-
*
|
|
8
|
-
* @type {boolean}
|
|
9
|
-
*/
|
|
10
|
-
enabled = true;
|
|
11
|
-
|
|
12
|
-
constructor({
|
|
13
|
-
name,
|
|
14
|
-
objectPredicateInitialize = noop,
|
|
15
|
-
objectPredicateFinalize = noop,
|
|
16
|
-
objectPredicateExecute = returnTrue,
|
|
17
|
-
layerPredicate = returnTrue
|
|
18
|
-
}) {
|
|
19
|
-
|
|
20
|
-
assert.isString(name, 'name');
|
|
21
|
-
|
|
22
|
-
/**
|
|
23
|
-
* @type {string}
|
|
24
|
-
*/
|
|
25
|
-
this.name = name;
|
|
26
|
-
|
|
27
|
-
this.objectPredicateExecute = objectPredicateExecute;
|
|
28
|
-
this.objectPredicateInitialize = objectPredicateInitialize;
|
|
29
|
-
this.objectPredicateFinalize = objectPredicateFinalize;
|
|
30
|
-
|
|
31
|
-
/**
|
|
32
|
-
*
|
|
33
|
-
* @type {function(RenderLayer): boolean}
|
|
34
|
-
*/
|
|
35
|
-
this.layerPredicate = layerPredicate;
|
|
36
|
-
}
|
|
37
|
-
}
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Hand one graph's blend down to the renderer: what each of its clips weighs, and where each of the
|
|
3
|
-
* audible ones is playing.
|
|
4
|
-
*
|
|
5
|
-
* **Time is written every frame and weight only when it moves.** The clock is the reason this
|
|
6
|
-
* function exists — Shade can advance a clip itself and is never asked to, because the pose gameplay
|
|
7
|
-
* reads and the pose on the screen have to be the same one (I-4) — while a graph sitting in one
|
|
8
|
-
* state has the same weights it had last frame and there is nothing to say. `set_playback_weight`
|
|
9
|
-
* and `set_time` both go through the clip table's upload dedupe, so a repeated value costs a
|
|
10
|
-
* comparison rather than a transfer; skipping the unchanged weights is about not doing the read
|
|
11
|
-
* either.
|
|
12
|
-
*
|
|
13
|
-
* A clip at zero weight has its time left alone. It contributes nothing wherever it is, and where it
|
|
14
|
-
* is, is where the state that owns it stopped.
|
|
15
|
-
*
|
|
16
|
-
* @param {GPUAnimationManager} manager
|
|
17
|
-
* @param {AnimationGraphController} controller
|
|
18
|
-
* @param {Int32Array} clip_ids the manager's id for each of `controller.def.clipIndex`, in order
|
|
19
|
-
* @param {Float32Array} written the weight each of those clips was last given; updated in place.
|
|
20
|
-
* A value no weight can take — `-1` — is how a caller says it does not know, which is the case
|
|
21
|
-
* after a renderer restart
|
|
22
|
-
*/
|
|
23
|
-
export function write_graph_playback(manager: GPUAnimationManager, controller: AnimationGraphController, clip_ids: Int32Array, written: Float32Array): void;
|
|
24
|
-
//# sourceMappingURL=write_graph_playback.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"write_graph_playback.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics3/animation/write_graph_playback.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,mHALW,UAAU,WACV,YAAY,QA2BtB"}
|