@woosh/meep-engine 3.51.0 → 3.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/engine/ecs/animation/Animation.d.ts +4 -25
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +9 -41
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
- package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +62 -243
- package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
- package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
- package/src/engine/graphics3/FoliageWindSystem.js +257 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUFluidSystem.js +39 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +19 -5
- package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
- package/src/engine/graphics3/animation/AnimationClips.js +207 -10
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
- package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
- package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
- package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
- package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/Prefab.js +169 -162
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
- package/src/engine/sound/simulation/README.md +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
- package/src/generation/foliage/FOLIAGE_DESIGN.md +318 -0
- package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeAsset.js +111 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/generate_tree.js +93 -0
- package/src/generation/foliage/asset/place_tree.d.ts +82 -0
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/place_tree.js +194 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts +120 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
- package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
- package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownConfig.js +186 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageCardType.js +18 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageConfig.js +283 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +90 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.js +181 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
- package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeLODConfig.js +211 -0
- package/src/generation/foliage/config/TreePreset.d.ts +16 -0
- package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
- package/src/generation/foliage/config/TreePreset.js +17 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeWindConfig.js +157 -0
- package/src/generation/foliage/index.d.ts +38 -0
- package/src/generation/foliage/index.d.ts.map +1 -0
- package/src/generation/foliage/index.js +43 -0
- package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
- package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_bark_material.js +802 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts +14 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_foliage_material.js +359 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_collar_project.js +203 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +80 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +502 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1047 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +21 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +415 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
- package/src/generation/foliage/presets/make_tree_species_preset.js +837 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +14 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +179 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1104 -0
- package/src/shade/playground/additive_blending/index.html +197 -0
- package/src/shade/playground/additive_blending/main.d.ts +2 -0
- package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
- package/src/shade/playground/additive_blending/main.js +529 -0
- package/src/shade/playground/foliage_wind/README.md +18 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts +127 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/foliage_world.js +593 -0
- package/src/shade/playground/foliage_wind/index.html +254 -0
- package/src/shade/playground/foliage_wind/main.d.ts +2 -0
- package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/main.js +263 -0
- package/src/shade/playground/tonemap_sdr/README.md +5 -3
- package/src/shade/renderer/Renderer.d.ts +1 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +88 -31
- package/src/shade/renderer/ShadeToneMappingMode.d.ts +3 -2
- package/src/shade/renderer/ShadeToneMappingMode.js +15 -4
- package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
- package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.d.ts +38 -0
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.js +97 -0
- package/src/shade/renderer/deferred/{TonemapDisplaySettings.d.ts → tonemap/TonemapDisplaySettings.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/TonemapDisplaySettings.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{TonemapDisplaySettings.js → tonemap/TonemapDisplaySettings.js} +5 -5
- package/src/shade/renderer/deferred/{shader_tonemap_HDR.d.ts → tonemap/shader_tonemap_HDR.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR.js → tonemap/shader_tonemap_HDR.js} +9 -9
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.d.ts +17 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.js +101 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_none.d.ts → tonemap/shader_tonemap_HDR_none.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_none.js → tonemap/shader_tonemap_HDR_none.js} +6 -6
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_pbr_neutral.d.ts → tonemap/shader_tonemap_HDR_pbr_neutral.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_pbr_neutral.js → tonemap/shader_tonemap_HDR_pbr_neutral.js} +8 -8
- package/src/shade/renderer/deferred/{shader_tonemap_LDR.d.ts → tonemap/shader_tonemap_LDR.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR.js → tonemap/shader_tonemap_LDR.js} +10 -10
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.d.ts +10 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.js +77 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_none.d.ts → tonemap/shader_tonemap_LDR_none.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_none.js → tonemap/shader_tonemap_LDR_none.js} +7 -7
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_pbr_neutral.d.ts → tonemap/shader_tonemap_LDR_pbr_neutral.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_pbr_neutral.js → tonemap/shader_tonemap_LDR_pbr_neutral.js} +8 -8
- package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +9 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/FluidMacPasses.js +16 -0
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.js +15 -3
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.js +102 -96
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.js +12 -12
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_predict.js +12 -12
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +8 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts.map +1 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js +16 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts +7 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts.map +1 -1
- package/src/shade/renderer/fluid/publish/FluidWindPublish.js +10 -0
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +2 -2
- package/src/shade/renderer/loader/SceneBundle.d.ts +7 -0
- package/src/shade/renderer/loader/SceneBundle.d.ts.map +1 -1
- package/src/shade/renderer/loader/SceneBundle.js +119 -111
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +4 -0
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.js +6 -5
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +8 -7
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +9 -8
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +3 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +9 -4
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +9 -7
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment.js +15 -7
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +6 -4
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.js +3 -3
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +8 -5
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +4 -3
- package/src/shade/renderer/shader/chunk/color/tonemap/ACES_TONE_MAPPING_BRIEF_2026_10_17.md +160 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/HDR_TONE_MAPPING_FORMS_BRIEF_2026_10_16.md +5 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/SDR_TONE_MAPPING_BRIEF_2026_10_16.md +15 -5
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/aces2_transform_block.d.ts +41 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/aces2_transform_block.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/aces2_transform_block.js +692 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces2_output_transform.d.ts +25 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces2_output_transform.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces2_output_transform.js +446 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces_ue_matrices.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces_ue_matrices.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces_ue_matrices.js +68 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_tonemap_ue_filmic.d.ts +32 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_tonemap_ue_filmic.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_tonemap_ue_filmic.js +163 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.d.ts +10 -3
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.js +12 -4
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +1 -1
- package/src/shade/renderer/texture/SAMPLER_ANISOTROPIC_CLAMP.d.ts +9 -0
- package/src/shade/renderer/texture/SAMPLER_ANISOTROPIC_CLAMP.d.ts.map +1 -0
- package/src/shade/renderer/texture/SAMPLER_ANISOTROPIC_CLAMP.js +17 -0
- package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.d.ts +8 -0
- package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.d.ts.map +1 -1
- package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.js +28 -20
- package/src/shade/renderer/texture/SAMPLER_TRILINEAR_CLAMP.d.ts +8 -0
- package/src/shade/renderer/texture/SAMPLER_TRILINEAR_CLAMP.d.ts.map +1 -0
- package/src/shade/renderer/texture/SAMPLER_TRILINEAR_CLAMP.js +15 -0
- package/src/shade/renderer/view/chunk_view_mip_bias.d.ts +21 -0
- package/src/shade/renderer/view/chunk_view_mip_bias.d.ts.map +1 -0
- package/src/shade/renderer/view/chunk_view_mip_bias.js +44 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +105 -26
- package/src/engine/graphics/composit/CompositingStages.d.ts +0 -6
- package/src/engine/graphics/composit/CompositingStages.d.ts.map +0 -1
- package/src/engine/graphics/composit/CompositingStages.js +0 -8
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.d.ts +0 -7
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.js +0 -24
- package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.d.ts +0 -8
- package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.js +0 -17
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.d.ts +0 -8
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.js +0 -60
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.d.ts +0 -7
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.js +0 -26
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.d.ts +0 -7
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.js +0 -23
- package/src/engine/graphics/geometry/instancing/geometry_copy.d.ts +0 -7
- package/src/engine/graphics/geometry/instancing/geometry_copy.d.ts.map +0 -1
- package/src/engine/graphics/geometry/instancing/geometry_copy.js +0 -15
- package/src/engine/graphics/geometry/instancing/rewriteMaterial.d.ts +0 -2
- package/src/engine/graphics/geometry/instancing/rewriteMaterial.d.ts.map +0 -1
- package/src/engine/graphics/geometry/instancing/rewriteMaterial.js +0 -57
- package/src/engine/graphics/geometry/ribbon/Quad.d.ts +0 -96
- package/src/engine/graphics/geometry/ribbon/Quad.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/Quad.js +0 -213
- package/src/engine/graphics/geometry/ribbon/copyAttributeV3.d.ts +0 -9
- package/src/engine/graphics/geometry/ribbon/copyAttributeV3.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/copyAttributeV3.js +0 -12
- package/src/engine/graphics/geometry/ribbon/copyAttributeValue.d.ts +0 -10
- package/src/engine/graphics/geometry/ribbon/copyAttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/copyAttributeValue.js +0 -17
- package/src/engine/graphics/geometry/ribbon/equalAttributeV3.d.ts +0 -10
- package/src/engine/graphics/geometry/ribbon/equalAttributeV3.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/equalAttributeV3.js +0 -13
- package/src/engine/graphics/geometry/ribbon/equalAttributeValue.d.ts +0 -11
- package/src/engine/graphics/geometry/ribbon/equalAttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/equalAttributeValue.js +0 -24
- package/src/engine/graphics/geometry/ribbon/rotateRibbon.d.ts +0 -6
- package/src/engine/graphics/geometry/ribbon/rotateRibbon.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/rotateRibbon.js +0 -37
- package/src/engine/graphics/geometry/ribbon/updateTipPosition.d.ts +0 -9
- package/src/engine/graphics/geometry/ribbon/updateTipPosition.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/updateTipPosition.js +0 -52
- package/src/engine/graphics/geometry/skining/computeSkinnedMeshVertices.d.ts +0 -8
- package/src/engine/graphics/geometry/skining/computeSkinnedMeshVertices.d.ts.map +0 -1
- package/src/engine/graphics/geometry/skining/computeSkinnedMeshVertices.js +0 -54
- package/src/engine/graphics/render/RenderPassType.d.ts +0 -6
- package/src/engine/graphics/render/RenderPassType.d.ts.map +0 -1
- package/src/engine/graphics/render/RenderPassType.js +0 -8
- package/src/engine/graphics/render/layers/RenderLayer.d.ts +0 -78
- package/src/engine/graphics/render/layers/RenderLayer.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayer.js +0 -95
- package/src/engine/graphics/render/layers/RenderLayerManager.d.ts +0 -72
- package/src/engine/graphics/render/layers/RenderLayerManager.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerManager.js +0 -160
- package/src/engine/graphics/render/layers/RenderLayerManagerState.d.ts +0 -18
- package/src/engine/graphics/render/layers/RenderLayerManagerState.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerManagerState.js +0 -48
- package/src/engine/graphics/render/layers/RenderLayerState.d.ts +0 -18
- package/src/engine/graphics/render/layers/RenderLayerState.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerState.js +0 -27
- package/src/engine/graphics/render/layers/RenderLayerUtils.d.ts +0 -8
- package/src/engine/graphics/render/layers/RenderLayerUtils.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerUtils.js +0 -103
- package/src/engine/graphics/render/make_bvh_visibility_builder.d.ts +0 -10
- package/src/engine/graphics/render/make_bvh_visibility_builder.d.ts.map +0 -1
- package/src/engine/graphics/render/make_bvh_visibility_builder.js +0 -64
- package/src/engine/graphics/render/view/CameraViewFlags.d.ts +0 -7
- package/src/engine/graphics/render/view/CameraViewFlags.d.ts.map +0 -1
- package/src/engine/graphics/render/view/CameraViewFlags.js +0 -9
- package/src/engine/graphics/render/visibility/IncrementalDeltaSet.d.ts +0 -143
- package/src/engine/graphics/render/visibility/IncrementalDeltaSet.d.ts.map +0 -1
- package/src/engine/graphics/render/visibility/IncrementalDeltaSet.js +0 -328
- package/src/engine/graphics/render/visibility/VisibilityComputer.d.ts +0 -39
- package/src/engine/graphics/render/visibility/VisibilityComputer.d.ts.map +0 -1
- package/src/engine/graphics/render/visibility/VisibilityComputer.js +0 -80
- package/src/engine/graphics/render/visibility/VisibilityFilter.d.ts +0 -29
- package/src/engine/graphics/render/visibility/VisibilityFilter.d.ts.map +0 -1
- package/src/engine/graphics/render/visibility/VisibilityFilter.js +0 -37
- package/src/engine/graphics3/animation/write_graph_playback.d.ts +0 -24
- package/src/engine/graphics3/animation/write_graph_playback.d.ts.map +0 -1
- package/src/engine/graphics3/animation/write_graph_playback.js +0 -48
- package/src/shade/renderer/deferred/TonemapDisplaySettings.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.d.ts.map +0 -1
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textureSampleLevel(t, sampler, coords,
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if (
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The texture_2d_array form — (t, s, uv, array_index, level[, offset]) — where the
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than wrapped by addressModeW, and a slice's texel-space centre sits at index + 0.5,
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which lands the linear filter's z weight on exactly that slice: filtering happens in
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texel_coord = [tx, ty, z + 0.5];
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const oz = offset !== undefined && offset.length >= 3 ? (offset[2] | 0) : 0;
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const tz = w * t.size[2] + oz;
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texel_coord = dim === 1 ? [tx] : (dim === 2 ? [tx, ty] : [tx, ty, tz]);
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const result = new Float32Array(4);
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/**
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* `textureSample(t, s, coords) -> vec4<T>` and the texture_2d_array form
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* `textureSample(t, s, coords, array_index)`.
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* `textureSample(t, s, coords[, offset]) -> vec4<T>` and the texture_2d_array form
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* `textureSample(t, s, coords, array_index[, offset])`.
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* @param {import("./CPUBitmapData.js").CPUBitmapData} t
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* @param {number | Int32Array | number[]} [p3] — `array_index`, or `offset`
|
|
1151
|
+
* @param {Int32Array | number[]} [p4] — `offset` in the array form
|
|
1124
1152
|
* @returns {Float32Array}
|
|
1125
1153
|
*/
|
|
1126
|
-
textureSample(t, sampler, coords,
|
|
1127
|
-
if (
|
|
1128
|
-
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords,
|
|
1154
|
+
textureSample(t, sampler, coords, p3 = undefined, p4 = undefined) {
|
|
1155
|
+
if (p4 !== undefined) {
|
|
1156
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, p3, 0, p4);
|
|
1157
|
+
}
|
|
1158
|
+
|
|
1159
|
+
if (typeof p3 === 'number') {
|
|
1160
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, p3, 0);
|
|
1161
|
+
}
|
|
1162
|
+
|
|
1163
|
+
if (p3 !== undefined) {
|
|
1164
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, 0, p3);
|
|
1129
1165
|
}
|
|
1130
1166
|
|
|
1131
1167
|
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, 0);
|
|
1132
1168
|
},
|
|
1133
1169
|
|
|
1134
1170
|
/**
|
|
1135
|
-
* `
|
|
1136
|
-
* `
|
|
1171
|
+
* `textureSampleBias(t, s, coords, bias[, offset]) -> vec4<T>` and the texture_2d_array form
|
|
1172
|
+
* `textureSampleBias(t, s, coords, array_index, bias[, offset])`.
|
|
1137
1173
|
*
|
|
1138
|
-
*
|
|
1139
|
-
*
|
|
1174
|
+
* Implicit-LOD sample with a mip bias. Mipmaps are not modelled (see the header), so the bias
|
|
1175
|
+
* is ignored and this routes through `textureSampleLevel` at level 0. Overloads are told apart
|
|
1176
|
+
* by argument shape: a scalar fifth argument is the array form's `bias` (making the fourth the
|
|
1177
|
+
* `array_index`), while a vector is the const `offset`.
|
|
1140
1178
|
*
|
|
1141
1179
|
* @param {import("./CPUBitmapData.js").CPUBitmapData} t
|
|
1142
1180
|
* @param {import("../../descriptor/texture/SamplerDescriptor.js").SamplerDescriptor | null} sampler
|
|
1143
1181
|
* @param {Float32Array | number[] | number} coords
|
|
1144
|
-
* @param {
|
|
1145
|
-
* @param {
|
|
1146
|
-
* @param {
|
|
1182
|
+
* @param {number} p3 — `bias`, or `array_index` in the array forms
|
|
1183
|
+
* @param {number | Int32Array | number[]} [p4] — `bias` in the array forms, or `offset`
|
|
1184
|
+
* @param {Int32Array | number[]} [p5] — `offset` in the array form
|
|
1147
1185
|
* @returns {Float32Array}
|
|
1148
1186
|
*/
|
|
1149
|
-
|
|
1187
|
+
textureSampleBias(t, sampler, coords, p3, p4 = undefined, p5 = undefined) {
|
|
1150
1188
|
if (p5 !== undefined) {
|
|
1189
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, p3, 0, p5);
|
|
1190
|
+
}
|
|
1191
|
+
|
|
1192
|
+
if (p4 === undefined) {
|
|
1193
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, 0);
|
|
1194
|
+
}
|
|
1195
|
+
|
|
1196
|
+
if (typeof p4 === 'number') {
|
|
1151
1197
|
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, p3, 0);
|
|
1152
1198
|
}
|
|
1153
1199
|
|
|
1200
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, 0, p4);
|
|
1201
|
+
},
|
|
1202
|
+
|
|
1203
|
+
/**
|
|
1204
|
+
* `textureSampleGrad(t, s, coords, ddx, ddy[, offset]) -> vec4<T>` and the texture_2d_array form
|
|
1205
|
+
* `textureSampleGrad(t, s, coords, array_index, ddx, ddy[, offset])`.
|
|
1206
|
+
*
|
|
1207
|
+
* Explicit-gradient sample. Mipmaps are not modelled (see the header), so the gradients are
|
|
1208
|
+
* ignored and this routes through `textureSampleLevel` at level 0. A scalar fourth argument is
|
|
1209
|
+
* the array form's `array_index`; a vector is `ddx`.
|
|
1210
|
+
*
|
|
1211
|
+
* @param {import("./CPUBitmapData.js").CPUBitmapData} t
|
|
1212
|
+
* @param {import("../../descriptor/texture/SamplerDescriptor.js").SamplerDescriptor | null} sampler
|
|
1213
|
+
* @param {Float32Array | number[] | number} coords
|
|
1214
|
+
* @param {Float32Array | number[] | number} p3 gradient `ddx`, or the `array_index`
|
|
1215
|
+
* @param {Float32Array | number[]} p4 gradient (`ddy`, or `ddx` in the array form)
|
|
1216
|
+
* @param {Float32Array | Int32Array | number[]} [p5] `ddy` in the array form, or `offset`
|
|
1217
|
+
* @param {Int32Array | number[]} [p6] `offset` in the array form
|
|
1218
|
+
* @returns {Float32Array}
|
|
1219
|
+
*/
|
|
1220
|
+
textureSampleGrad(t, sampler, coords, p3, p4, p5 = undefined, p6 = undefined) {
|
|
1221
|
+
if (typeof p3 === 'number') {
|
|
1222
|
+
if (p6 !== undefined) {
|
|
1223
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, p3, 0, p6);
|
|
1224
|
+
}
|
|
1225
|
+
|
|
1226
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, p3, 0);
|
|
1227
|
+
}
|
|
1228
|
+
|
|
1229
|
+
if (p5 !== undefined) {
|
|
1230
|
+
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, 0, p5);
|
|
1231
|
+
}
|
|
1232
|
+
|
|
1154
1233
|
return WGSLLanguageCore.textureSampleLevel(t, sampler, coords, 0);
|
|
1155
1234
|
},
|
|
1156
1235
|
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CompositingStages.d.ts","sourceRoot":"","sources":["../../../../../src/engine/graphics/composit/CompositingStages.js"],"names":[],"mappings":"gCAEU,MAAM"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"computeBufferAttributeHash.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/buffered/computeBufferAttributeHash.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,4DAFa,MAAM,CAgBlB"}
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
import { sparse_typed_array_hash } from "../../../../core/collection/array/typed/sparse_typed_array_hash.js";
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
*
|
|
5
|
-
* @param {*} attribute
|
|
6
|
-
* @returns {number}
|
|
7
|
-
*/
|
|
8
|
-
export function computeBufferAttributeHash(attribute) {
|
|
9
|
-
let result = 0;
|
|
10
|
-
|
|
11
|
-
if (attribute !== null) {
|
|
12
|
-
const data = attribute.array;
|
|
13
|
-
const data_size = data.length;
|
|
14
|
-
|
|
15
|
-
result += data_size;
|
|
16
|
-
|
|
17
|
-
result ^= sparse_typed_array_hash(data, 0, data_size);
|
|
18
|
-
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
return result;
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
*
|
|
3
|
-
* @param {BufferGeometry} geometry
|
|
4
|
-
* @returns {Vector4} x,y,z are sphere center and w is radius
|
|
5
|
-
*/
|
|
6
|
-
export function computeGeometryBoundingSphereMiniball(geometry: BufferGeometry): Vector4;
|
|
7
|
-
import Vector4 from "../../../../core/geom/Vector4.js";
|
|
8
|
-
//# sourceMappingURL=computeGeometryBoundingSphereMiniball.d.ts.map
|
package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.d.ts.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"computeGeometryBoundingSphereMiniball.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,iFAFa,OAAO,CAUnB;oBAhBmB,kCAAkC"}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import Vector4 from "../../../../core/geom/Vector4.js";
|
|
2
|
-
import { computeBoundingSphereFromVertexData } from "../computeBoundingSphereFromVertexData.js";
|
|
3
|
-
|
|
4
|
-
/**
|
|
5
|
-
*
|
|
6
|
-
* @param {BufferGeometry} geometry
|
|
7
|
-
* @returns {Vector4} x,y,z are sphere center and w is radius
|
|
8
|
-
*/
|
|
9
|
-
export function computeGeometryBoundingSphereMiniball(geometry) {
|
|
10
|
-
const vertexData = geometry.attributes.position.array;
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
const result = new Vector4();
|
|
14
|
-
computeBoundingSphereFromVertexData(vertexData, result);
|
|
15
|
-
|
|
16
|
-
return result;
|
|
17
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"computeGeometryEquality.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/buffered/computeGeometryEquality.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,yDAFa,OAAO,CAmDnB"}
|
|
@@ -1,60 +0,0 @@
|
|
|
1
|
-
import { isArrayEqualStrict } from "../../../../core/collection/array/isArrayEqualStrict.js";
|
|
2
|
-
import { is_typed_array_equals } from "../../../../core/collection/array/typed/is_typed_array_equals.js";
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
*
|
|
7
|
-
* @param {*} a
|
|
8
|
-
* @param {*} b
|
|
9
|
-
* @returns {boolean}
|
|
10
|
-
*/
|
|
11
|
-
export function computeGeometryEquality(a, b) {
|
|
12
|
-
if (a === b) {
|
|
13
|
-
// identity shortcut
|
|
14
|
-
return true;
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
const a_index = a.getIndex();
|
|
18
|
-
const b_index = b.getIndex();
|
|
19
|
-
|
|
20
|
-
if (a_index !== b_index) {
|
|
21
|
-
if (a_index === null || b_index === null) {
|
|
22
|
-
return false;
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
if (!is_typed_array_equals(a_index.array, b_index.array)) {
|
|
26
|
-
return false;
|
|
27
|
-
}
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
const a_attribute_keys = Object.keys(a.attributes);
|
|
31
|
-
const b_attribute_keys = Object.keys(b.attributes);
|
|
32
|
-
|
|
33
|
-
const attribute_count = a_attribute_keys.length;
|
|
34
|
-
if (attribute_count !== b_attribute_keys.length) {
|
|
35
|
-
return false;
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
// sorting keys ensures that order is not relevant
|
|
39
|
-
a_attribute_keys.sort();
|
|
40
|
-
b_attribute_keys.sort();
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
if (!isArrayEqualStrict(a_attribute_keys, b_attribute_keys)) {
|
|
44
|
-
return false;
|
|
45
|
-
}
|
|
46
|
-
|
|
47
|
-
// compare individual attributes
|
|
48
|
-
for (let i = 0; i < attribute_count; i++) {
|
|
49
|
-
const key = a_attribute_keys[i];
|
|
50
|
-
|
|
51
|
-
const a_attribute = a.attributes[key];
|
|
52
|
-
const b_attribute = b.attributes[key];
|
|
53
|
-
|
|
54
|
-
if (!is_typed_array_equals(a_attribute.array, b_attribute.array)) {
|
|
55
|
-
return false;
|
|
56
|
-
}
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
return true;
|
|
60
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"computeGeometryHash.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/buffered/computeGeometryHash.js"],"names":[],"mappings":"AAGA;;;;GAIG;AACH,oDAFa,MAAM,CAmBlB"}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { computeBufferAttributeHash } from "./computeBufferAttributeHash.js";
|
|
2
|
-
import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
|
|
3
|
-
|
|
4
|
-
/**
|
|
5
|
-
*
|
|
6
|
-
* @param {*} geometry
|
|
7
|
-
* @returns {number}
|
|
8
|
-
*/
|
|
9
|
-
export function computeGeometryHash(geometry) {
|
|
10
|
-
let hash = 0;
|
|
11
|
-
const attributes = geometry.attributes;
|
|
12
|
-
|
|
13
|
-
for (const attributesKey in attributes) {
|
|
14
|
-
hash = hash * 31 + computeStringHash(attributesKey);
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
hash ^= computeBufferAttributeHash(geometry.getIndex());
|
|
18
|
-
|
|
19
|
-
const position_attribute = geometry.getAttribute('position');
|
|
20
|
-
|
|
21
|
-
if (position_attribute !== undefined) {
|
|
22
|
-
hash ^= computeBufferAttributeHash(position_attribute);
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
return hash;
|
|
26
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"compute_buffer_geometry_byte_size.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,2DAFa,MAAM,CAmBlB"}
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Estimated GPU-side geometry size
|
|
3
|
-
* @param {*} g
|
|
4
|
-
* @returns {number}
|
|
5
|
-
*/
|
|
6
|
-
export function compute_buffer_geometry_byte_size(g) {
|
|
7
|
-
let result = 54;
|
|
8
|
-
|
|
9
|
-
const index = g.getIndex();
|
|
10
|
-
|
|
11
|
-
if (index !== null) {
|
|
12
|
-
result += index.array.buffer.byteLength;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
for (const attribute_name in g.attributes) {
|
|
16
|
-
result += g.attributes[attribute_name].array.buffer.byteLength;
|
|
17
|
-
|
|
18
|
-
// reserve some space for the attribute reference itself
|
|
19
|
-
result += 8;
|
|
20
|
-
}
|
|
21
|
-
|
|
22
|
-
return result;
|
|
23
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"geometry_copy.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/instancing/geometry_copy.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,oFASC"}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
*
|
|
3
|
-
* @param {BufferGeometry} target
|
|
4
|
-
* @param {BufferGeometry} source
|
|
5
|
-
*/
|
|
6
|
-
export function geometry_copy(target, source) {
|
|
7
|
-
target.index = source.index;
|
|
8
|
-
for (let attributeName in source.attributes) {
|
|
9
|
-
if (!source.attributes.hasOwnProperty(attributeName)) {
|
|
10
|
-
continue;
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
target.attributes[attributeName] = source.attributes[attributeName];
|
|
14
|
-
}
|
|
15
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"rewriteMaterial.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/instancing/rewriteMaterial.js"],"names":[],"mappings":"AAQA,mDAgDC"}
|
|
@@ -1,57 +0,0 @@
|
|
|
1
|
-
const SHADER_PREAMBLE = `
|
|
2
|
-
#define USE_COLOR_ALPHA
|
|
3
|
-
#define USE_INSTANCING_COLOR
|
|
4
|
-
|
|
5
|
-
attribute mat4 instanceMatrix;
|
|
6
|
-
attribute vec4 instanceColor;
|
|
7
|
-
\n`;
|
|
8
|
-
|
|
9
|
-
export function rewriteMaterial(shader) {
|
|
10
|
-
const originalVertexShader = shader.vertexShader;
|
|
11
|
-
|
|
12
|
-
const newVertexShader = SHADER_PREAMBLE
|
|
13
|
-
+ originalVertexShader
|
|
14
|
-
.replace(
|
|
15
|
-
'#include <begin_vertex>',
|
|
16
|
-
`
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17
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-
vec3 transformed = ( instanceMatrix * vec4(position,1.0) ).xyz;
|
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18
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-
`
|
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19
|
-
)
|
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.replace(
|
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21
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'#include <beginnormal_vertex>',
|
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22
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`
|
|
23
|
-
vec3 objectNormal = vec3( normal );
|
|
24
|
-
{
|
|
25
|
-
// this is in lieu of a per-instance normal-matrix
|
|
26
|
-
// shear transforms in the instance matrix are not supported
|
|
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|
-
|
|
28
|
-
mat3 m = mat3( instanceMatrix );
|
|
29
|
-
|
|
30
|
-
objectNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );
|
|
31
|
-
objectNormal = m * objectNormal;
|
|
32
|
-
|
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33
|
-
}
|
|
34
|
-
|
|
35
|
-
#ifdef USE_TANGENT
|
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-
vec3 objectTangent = vec3( tangent.xyz );
|
|
37
|
-
#endif
|
|
38
|
-
`
|
|
39
|
-
)
|
|
40
|
-
.replace(
|
|
41
|
-
'#include <color_vertex>',
|
|
42
|
-
`
|
|
43
|
-
#if defined( USE_COLOR_ALPHA )
|
|
44
|
-
vColor = instanceColor;
|
|
45
|
-
#else
|
|
46
|
-
vColor = instanceColor.xyz;
|
|
47
|
-
#endif
|
|
48
|
-
`
|
|
49
|
-
);
|
|
50
|
-
|
|
51
|
-
shader.vertexShader = newVertexShader;
|
|
52
|
-
|
|
53
|
-
shader.fragmentShader = `
|
|
54
|
-
#define USE_COLOR_ALPHA
|
|
55
|
-
#define USE_INSTANCING_COLOR
|
|
56
|
-
`+shader.fragmentShader;
|
|
57
|
-
}
|
|
@@ -1,96 +0,0 @@
|
|
|
1
|
-
export class Quad {
|
|
2
|
-
/**
|
|
3
|
-
*
|
|
4
|
-
* @param {BufferGeometry} bufferGeometry
|
|
5
|
-
* @param {number} index
|
|
6
|
-
* @property {Quad|null} next
|
|
7
|
-
* @property {Quad|null} previous
|
|
8
|
-
* @constructor
|
|
9
|
-
*/
|
|
10
|
-
constructor(bufferGeometry: BufferGeometry, index: number);
|
|
11
|
-
direction: Vector3;
|
|
12
|
-
position: Vector3;
|
|
13
|
-
/**
|
|
14
|
-
*
|
|
15
|
-
* @type {Quad|null}
|
|
16
|
-
*/
|
|
17
|
-
next: Quad | null;
|
|
18
|
-
/**
|
|
19
|
-
*
|
|
20
|
-
* @type {Quad|null}
|
|
21
|
-
*/
|
|
22
|
-
previous: Quad | null;
|
|
23
|
-
geometry: BufferGeometry;
|
|
24
|
-
index: number;
|
|
25
|
-
computeDirection(): void;
|
|
26
|
-
computePosition(): void;
|
|
27
|
-
setAttributeIndex(index: any, value: any): void;
|
|
28
|
-
getAttributeIndex(index: any): any;
|
|
29
|
-
getAttributePosition(index: any, result: any): void;
|
|
30
|
-
/**
|
|
31
|
-
*
|
|
32
|
-
* @param {number} index
|
|
33
|
-
* @param {number} x
|
|
34
|
-
* @param {number} y
|
|
35
|
-
* @param {number} z
|
|
36
|
-
*/
|
|
37
|
-
setAttributePosition(index: number, x: number, y: number, z: number): void;
|
|
38
|
-
setA(index: any): void;
|
|
39
|
-
setB(index: any): void;
|
|
40
|
-
setC(index: any): void;
|
|
41
|
-
setD(index: any): void;
|
|
42
|
-
getA(): any;
|
|
43
|
-
getB(): any;
|
|
44
|
-
getC(): any;
|
|
45
|
-
getD(): any;
|
|
46
|
-
/**
|
|
47
|
-
*
|
|
48
|
-
* @param {Vector3} result
|
|
49
|
-
*/
|
|
50
|
-
getVertexA(result: Vector3): void;
|
|
51
|
-
/**
|
|
52
|
-
*
|
|
53
|
-
* @param {Vector3} result
|
|
54
|
-
*/
|
|
55
|
-
getVertexB(result: Vector3): void;
|
|
56
|
-
/**
|
|
57
|
-
*
|
|
58
|
-
* @param {Vector3} result
|
|
59
|
-
*/
|
|
60
|
-
getVertexC(result: Vector3): void;
|
|
61
|
-
/**
|
|
62
|
-
*
|
|
63
|
-
* @param {Vector3} result
|
|
64
|
-
*/
|
|
65
|
-
getVertexD(result: Vector3): void;
|
|
66
|
-
/**
|
|
67
|
-
*
|
|
68
|
-
* @param {number} x
|
|
69
|
-
* @param {number} y
|
|
70
|
-
* @param {number} z
|
|
71
|
-
*/
|
|
72
|
-
setVertexA(x: number, y: number, z: number): void;
|
|
73
|
-
/**
|
|
74
|
-
*
|
|
75
|
-
* @param {number} x
|
|
76
|
-
* @param {number} y
|
|
77
|
-
* @param {number} z
|
|
78
|
-
*/
|
|
79
|
-
setVertexB(x: number, y: number, z: number): void;
|
|
80
|
-
/**
|
|
81
|
-
*
|
|
82
|
-
* @param {number} x
|
|
83
|
-
* @param {number} y
|
|
84
|
-
* @param {number} z
|
|
85
|
-
*/
|
|
86
|
-
setVertexC(x: number, y: number, z: number): void;
|
|
87
|
-
/**
|
|
88
|
-
*
|
|
89
|
-
* @param {number} x
|
|
90
|
-
* @param {number} y
|
|
91
|
-
* @param {number} z
|
|
92
|
-
*/
|
|
93
|
-
setVertexD(x: number, y: number, z: number): void;
|
|
94
|
-
}
|
|
95
|
-
import Vector3 from "../../../../core/geom/Vector3.js";
|
|
96
|
-
//# sourceMappingURL=Quad.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Quad.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/graphics/geometry/ribbon/Quad.js"],"names":[],"mappings":"AAMA;IAkBI;;;;;;;OAOG;IACH,mDALW,MAAM,EAUhB;IA9BD,mBAAiC;IAGjC,kBAAyB;IAEzB;;;OAGG;IACH,MAFU,IAAI,GAAC,IAAI,CAEP;IAEZ;;;OAGG;IACH,UAFU,IAAI,GAAC,IAAI,CAEH;IAWZ,yBAA8B;IAC9B,cAAkB;IAKtB,yBAYC;IAED,wBAWC;IAED,gDAMC;IAED,mCAIC;IAED,oDAIC;IAED;;;;;;OAMG;IACH,4BALW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,QAchB;IAED,uBAEC;IAED,uBAGC;IAED,uBAGC;IAED,uBAEC;IAED,YAEC;IAED,YAEC;IAED,YAEC;IAED,YAEC;IAED;;;OAGG;IACH,mBAFW,OAAO,QAIjB;IAED;;;OAGG;IACH,mBAFW,OAAO,QAIjB;IAED;;;OAGG;IACH,mBAFW,OAAO,QAIjB;IAED;;;OAGG;IACH,mBAFW,OAAO,QAIjB;IAED;;;;;OAKG;IACH,cAJW,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;OAKG;IACH,cAJW,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;OAKG;IACH,cAJW,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;OAKG;IACH,cAJW,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;CACJ;oBApNmB,kCAAkC"}
|