@woosh/meep-engine 3.51.0 → 3.53.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/engine/ecs/animation/Animation.d.ts +4 -25
- package/src/engine/ecs/animation/Animation.d.ts.map +1 -1
- package/src/engine/ecs/animation/Animation.js +9 -41
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +4 -5
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -1
- package/src/engine/ecs/ik/IKGoalSystem.js +4 -6
- package/src/engine/graphics/ecs/mesh/assetTypeByPath.js +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +9 -22
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +58 -203
- package/src/engine/graphics3/AnimationSystem.d.ts +7 -18
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +62 -243
- package/src/engine/graphics3/FoliageWindSystem.d.ts +67 -0
- package/src/engine/graphics3/FoliageWindSystem.d.ts.map +1 -0
- package/src/engine/graphics3/FoliageWindSystem.js +257 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts +7 -0
- package/src/engine/graphics3/GPUFluidSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUFluidSystem.js +39 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts +0 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +19 -5
- package/src/engine/graphics3/animation/AnimationClips.d.ts +107 -13
- package/src/engine/graphics3/animation/AnimationClips.d.ts.map +1 -1
- package/src/engine/graphics3/animation/AnimationClips.js +207 -10
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts +89 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.d.ts.map +1 -0
- package/src/engine/graphics3/animation/AnimationClipsSink.js +205 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts +43 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.d.ts.map +1 -0
- package/src/engine/graphics3/animation/FoliageWindRigs.js +69 -0
- package/src/engine/graphics3/animation/write_clip_playback.d.ts +17 -11
- package/src/engine/graphics3/animation/write_clip_playback.d.ts.map +1 -1
- package/src/engine/graphics3/animation/write_clip_playback.js +36 -27
- package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
- package/src/engine/graphics3/decal/GPUDecalRenderer.js +8 -6
- package/src/engine/graphics3/decal/shader_decal_composite.d.ts.map +1 -1
- package/src/engine/graphics3/decal/shader_decal_composite.js +11 -5
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts +7 -7
- package/src/engine/graphics3/pose/collect_entity_playbacks.d.ts.map +1 -1
- package/src/engine/graphics3/pose/collect_entity_playbacks.js +14 -15
- package/src/engine/graphics3/prefab/Prefab.d.ts +6 -0
- package/src/engine/graphics3/prefab/Prefab.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/Prefab.js +169 -162
- package/src/engine/graphics3/prefab/prefab_compile.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_compile.js +369 -334
- package/src/engine/graphics3/prefab/prefab_instantiate.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_instantiate.js +43 -2
- package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +2 -2
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +2 -3
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/ContactProbeSystem.js +2 -4
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/sound/simulation/PROBE_PLACEMENT.md +4 -4
- package/src/engine/sound/simulation/README.md +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts +22 -8
- package/src/engine/sound/simulation/probe/bakeProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeField.js +60 -15
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +19 -23
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts +63 -17
- package/src/engine/sound/simulation/probe/probe_sdf_grid.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_sdf_grid.js +67 -17
- package/src/generation/foliage/FOLIAGE_DESIGN.md +318 -0
- package/src/generation/foliage/FOLIAGE_PLAN.md +198 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts +20 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.d.ts.map +1 -0
- package/src/generation/foliage/animation/build_tree_wind_rig.js +108 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts +86 -0
- package/src/generation/foliage/asset/TreeAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeAsset.js +111 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts +115 -0
- package/src/generation/foliage/asset/TreeLODAsset.d.ts.map +1 -0
- package/src/generation/foliage/asset/TreeLODAsset.js +346 -0
- package/src/generation/foliage/asset/generate_tree.d.ts +15 -0
- package/src/generation/foliage/asset/generate_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/generate_tree.js +93 -0
- package/src/generation/foliage/asset/place_tree.d.ts +82 -0
- package/src/generation/foliage/asset/place_tree.d.ts.map +1 -0
- package/src/generation/foliage/asset/place_tree.js +194 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts +120 -0
- package/src/generation/foliage/config/BarkMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BarkMaterialConfig.js +250 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts +288 -0
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/BranchLevelConfig.js +536 -0
- package/src/generation/foliage/config/CrownConfig.d.ts +100 -0
- package/src/generation/foliage/config/CrownConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownConfig.js +186 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts +16 -0
- package/src/generation/foliage/config/CrownEnvelopeType.d.ts.map +1 -0
- package/src/generation/foliage/config/CrownEnvelopeType.js +17 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts +12 -0
- package/src/generation/foliage/config/FoliageCardType.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageCardType.js +18 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts +151 -0
- package/src/generation/foliage/config/FoliageConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageConfig.js +283 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts +90 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/FoliageMaterialConfig.js +181 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts +13 -0
- package/src/generation/foliage/config/PhyllotaxisMode.d.ts.map +1 -0
- package/src/generation/foliage/config/PhyllotaxisMode.js +20 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts +87 -0
- package/src/generation/foliage/config/TreeLODConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeLODConfig.js +211 -0
- package/src/generation/foliage/config/TreePreset.d.ts +16 -0
- package/src/generation/foliage/config/TreePreset.d.ts.map +1 -0
- package/src/generation/foliage/config/TreePreset.js +17 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts +109 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeSpeciesConfig.js +400 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts +84 -0
- package/src/generation/foliage/config/TreeWindConfig.d.ts.map +1 -0
- package/src/generation/foliage/config/TreeWindConfig.js +157 -0
- package/src/generation/foliage/index.d.ts +38 -0
- package/src/generation/foliage/index.d.ts.map +1 -0
- package/src/generation/foliage/index.js +43 -0
- package/src/generation/foliage/material/make_bark_material.d.ts +37 -0
- package/src/generation/foliage/material/make_bark_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_bark_material.js +802 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts +14 -0
- package/src/generation/foliage/material/make_foliage_material.d.ts.map +1 -0
- package/src/generation/foliage/material/make_foliage_material.js +359 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts +42 -0
- package/src/generation/foliage/mesh/branch_collar_project.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_collar_project.js +203 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts +35 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.d.ts.map +1 -0
- package/src/generation/foliage/mesh/branch_ring_triangulate.js +72 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts +80 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.d.ts.map +1 -0
- package/src/generation/foliage/mesh/foliage_collect_attachments.js +502 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts +19 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_apply_canopy_ao.js +150 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts +55 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_bark.js +1047 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts +21 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.d.ts.map +1 -0
- package/src/generation/foliage/mesh/tree_mesh_build_foliage.js +415 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts +13 -0
- package/src/generation/foliage/presets/make_tree_species_preset.d.ts.map +1 -0
- package/src/generation/foliage/presets/make_tree_species_preset.js +837 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts +443 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/TreeSkeleton.js +1100 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts +27 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/crown_envelope_evaluate.js +121 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts +32 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/spine_frame_double_reflection.js +87 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts +33 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_assign_skin_joints.js +205 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts +14 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_compute_pipe_radii.js +179 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts +18 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.d.ts.map +1 -0
- package/src/generation/foliage/skeleton/tree_skeleton_grow.js +1104 -0
- package/src/shade/playground/additive_blending/index.html +197 -0
- package/src/shade/playground/additive_blending/main.d.ts +2 -0
- package/src/shade/playground/additive_blending/main.d.ts.map +1 -0
- package/src/shade/playground/additive_blending/main.js +529 -0
- package/src/shade/playground/foliage_wind/README.md +18 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts +127 -0
- package/src/shade/playground/foliage_wind/foliage_world.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/foliage_world.js +593 -0
- package/src/shade/playground/foliage_wind/index.html +254 -0
- package/src/shade/playground/foliage_wind/main.d.ts +2 -0
- package/src/shade/playground/foliage_wind/main.d.ts.map +1 -0
- package/src/shade/playground/foliage_wind/main.js +263 -0
- package/src/shade/playground/tonemap_sdr/README.md +5 -3
- package/src/shade/renderer/Renderer.d.ts +1 -1
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +88 -31
- package/src/shade/renderer/ShadeToneMappingMode.d.ts +3 -2
- package/src/shade/renderer/ShadeToneMappingMode.js +15 -4
- package/src/shade/renderer/animation/ADDITIVE_BLENDING_PLAN.md +145 -0
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +9 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +53 -1
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts +8 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_JOINT_STRUCT.js +71 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts +11 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/animation/ANIMATION_FOLIAGE_RIG_STRUCT.js +32 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +30 -3
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +532 -79
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts +19 -12
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.d.ts.map +1 -1
- package/src/shade/renderer/animation/POSE_ACCUMULATOR_LAYOUT.js +20 -13
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts +35 -8
- package/src/shade/renderer/animation/ShadeAnimationClip.d.ts.map +1 -1
- package/src/shade/renderer/animation/ShadeAnimationClip.js +433 -2
- package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
- package/src/shade/renderer/animation/chunk_pose_accumulator.js +40 -32
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts +97 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindJoint.js +161 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts +65 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/FoliageWindRig.js +89 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts +19 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/chunk_foliage_wind_step.js +143 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts +14 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.d.ts.map +1 -0
- package/src/shade/renderer/animation/foliage/shader_foliage_wind_apply.js +116 -0
- package/src/shade/renderer/animation/pose/pose_evaluate_local.d.ts.map +1 -1
- package/src/shade/renderer/animation/pose/pose_evaluate_local.js +39 -29
- package/src/shade/renderer/animation/shader_animation_pose_resolve.js +37 -37
- package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.d.ts +38 -0
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/TonemapAces2Tables.js +97 -0
- package/src/shade/renderer/deferred/{TonemapDisplaySettings.d.ts → tonemap/TonemapDisplaySettings.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/TonemapDisplaySettings.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{TonemapDisplaySettings.js → tonemap/TonemapDisplaySettings.js} +5 -5
- package/src/shade/renderer/deferred/{shader_tonemap_HDR.d.ts → tonemap/shader_tonemap_HDR.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR.js → tonemap/shader_tonemap_HDR.js} +9 -9
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.d.ts +17 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_aces.js +101 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_none.d.ts → tonemap/shader_tonemap_HDR_none.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_none.js → tonemap/shader_tonemap_HDR_none.js} +6 -6
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_pbr_neutral.d.ts → tonemap/shader_tonemap_HDR_pbr_neutral.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_HDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_HDR_pbr_neutral.js → tonemap/shader_tonemap_HDR_pbr_neutral.js} +8 -8
- package/src/shade/renderer/deferred/{shader_tonemap_LDR.d.ts → tonemap/shader_tonemap_LDR.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR.js → tonemap/shader_tonemap_LDR.js} +10 -10
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.d.ts +10 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.d.ts.map +1 -0
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_aces.js +77 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_none.d.ts → tonemap/shader_tonemap_LDR_none.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_none.js → tonemap/shader_tonemap_LDR_none.js} +7 -7
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_pbr_neutral.d.ts → tonemap/shader_tonemap_LDR_pbr_neutral.d.ts} +1 -1
- package/src/shade/renderer/deferred/tonemap/shader_tonemap_LDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/{shader_tonemap_LDR_pbr_neutral.js → tonemap/shader_tonemap_LDR_pbr_neutral.js} +8 -8
- package/src/shade/renderer/extension/RenderExtension.d.ts +7 -0
- package/src/shade/renderer/extension/RenderExtension.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtension.js +9 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts +6 -0
- package/src/shade/renderer/extension/RenderExtensionRegistry.d.ts.map +1 -1
- package/src/shade/renderer/extension/RenderExtensionRegistry.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts +10 -3
- package/src/shade/renderer/fluid/GPUFluidCascade.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascade.js +15 -0
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts +8 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.d.ts.map +1 -1
- package/src/shade/renderer/fluid/GPUFluidCascadeStack.js +11 -0
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.d.ts.map +1 -1
- package/src/shade/renderer/fluid/coupling/chunk_fluid_cascade_parent.js +51 -48
- package/src/shade/renderer/fluid/forcing/GPUFluidForcing.d.ts +6 -6
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts +6 -0
- package/src/shade/renderer/fluid/mac/FluidMacPasses.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/FluidMacPasses.js +16 -0
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_fluid_mac_seams.js +15 -3
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.d.ts.map +1 -1
- package/src/shade/renderer/fluid/mac/chunk_v3_mac_lattice_corners.js +102 -96
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_correct.js +12 -12
- package/src/shade/renderer/fluid/mac/shader_fluid_mac_advect_predict.js +12 -12
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts +8 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.d.ts.map +1 -1
- package/src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js +16 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts +7 -0
- package/src/shade/renderer/fluid/publish/FluidWindPublish.d.ts.map +1 -1
- package/src/shade/renderer/fluid/publish/FluidWindPublish.js +10 -0
- package/src/shade/renderer/fluid/query/GPUFluidQueries.d.ts +1 -1
- package/src/shade/renderer/geometry/bvh/GPUBLASRefitBatch.js +2 -2
- package/src/shade/renderer/loader/SceneBundle.d.ts +7 -0
- package/src/shade/renderer/loader/SceneBundle.d.ts.map +1 -1
- package/src/shade/renderer/loader/SceneBundle.js +119 -111
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +4 -0
- package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
- package/src/shade/renderer/material/standard/fragment_gbuffer.js +6 -5
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +8 -7
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -1
- package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +9 -8
- package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
- package/src/shade/renderer/particles/GPUParticleSystem.js +3 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +9 -4
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +9 -7
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment.js +15 -7
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +6 -4
- package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.js +3 -3
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +8 -5
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +4 -3
- package/src/shade/renderer/shader/chunk/color/tonemap/ACES_TONE_MAPPING_BRIEF_2026_10_17.md +160 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/HDR_TONE_MAPPING_FORMS_BRIEF_2026_10_16.md +5 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/SDR_TONE_MAPPING_BRIEF_2026_10_16.md +15 -5
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/aces2_transform_block.d.ts +41 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/aces2_transform_block.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/aces2_transform_block.js +692 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces2_output_transform.d.ts +25 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces2_output_transform.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces2_output_transform.js +446 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces_ue_matrices.d.ts +22 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces_ue_matrices.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_aces_ue_matrices.js +68 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_tonemap_ue_filmic.d.ts +32 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_tonemap_ue_filmic.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/aces/chunk_tonemap_ue_filmic.js +163 -0
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.d.ts +10 -3
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_PAPER_WHITE_NITS.js +12 -4
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +1 -1
- package/src/shade/renderer/texture/SAMPLER_ANISOTROPIC_CLAMP.d.ts +9 -0
- package/src/shade/renderer/texture/SAMPLER_ANISOTROPIC_CLAMP.d.ts.map +1 -0
- package/src/shade/renderer/texture/SAMPLER_ANISOTROPIC_CLAMP.js +17 -0
- package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.d.ts +8 -0
- package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.d.ts.map +1 -1
- package/src/shade/renderer/texture/SAMPLER_LINEAR_UPSCALE.js +28 -20
- package/src/shade/renderer/texture/SAMPLER_TRILINEAR_CLAMP.d.ts +8 -0
- package/src/shade/renderer/texture/SAMPLER_TRILINEAR_CLAMP.d.ts.map +1 -0
- package/src/shade/renderer/texture/SAMPLER_TRILINEAR_CLAMP.js +15 -0
- package/src/shade/renderer/view/chunk_view_mip_bias.d.ts +21 -0
- package/src/shade/renderer/view/chunk_view_mip_bias.d.ts.map +1 -0
- package/src/shade/renderer/view/chunk_view_mip_bias.js +44 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +105 -26
- package/src/engine/graphics/composit/CompositingStages.d.ts +0 -6
- package/src/engine/graphics/composit/CompositingStages.d.ts.map +0 -1
- package/src/engine/graphics/composit/CompositingStages.js +0 -8
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.d.ts +0 -7
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeBufferAttributeHash.js +0 -24
- package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.d.ts +0 -8
- package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryBoundingSphereMiniball.js +0 -17
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.d.ts +0 -8
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryEquality.js +0 -60
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.d.ts +0 -7
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/computeGeometryHash.js +0 -26
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.d.ts +0 -7
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.d.ts.map +0 -1
- package/src/engine/graphics/geometry/buffered/compute_buffer_geometry_byte_size.js +0 -23
- package/src/engine/graphics/geometry/instancing/geometry_copy.d.ts +0 -7
- package/src/engine/graphics/geometry/instancing/geometry_copy.d.ts.map +0 -1
- package/src/engine/graphics/geometry/instancing/geometry_copy.js +0 -15
- package/src/engine/graphics/geometry/instancing/rewriteMaterial.d.ts +0 -2
- package/src/engine/graphics/geometry/instancing/rewriteMaterial.d.ts.map +0 -1
- package/src/engine/graphics/geometry/instancing/rewriteMaterial.js +0 -57
- package/src/engine/graphics/geometry/ribbon/Quad.d.ts +0 -96
- package/src/engine/graphics/geometry/ribbon/Quad.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/Quad.js +0 -213
- package/src/engine/graphics/geometry/ribbon/copyAttributeV3.d.ts +0 -9
- package/src/engine/graphics/geometry/ribbon/copyAttributeV3.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/copyAttributeV3.js +0 -12
- package/src/engine/graphics/geometry/ribbon/copyAttributeValue.d.ts +0 -10
- package/src/engine/graphics/geometry/ribbon/copyAttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/copyAttributeValue.js +0 -17
- package/src/engine/graphics/geometry/ribbon/equalAttributeV3.d.ts +0 -10
- package/src/engine/graphics/geometry/ribbon/equalAttributeV3.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/equalAttributeV3.js +0 -13
- package/src/engine/graphics/geometry/ribbon/equalAttributeValue.d.ts +0 -11
- package/src/engine/graphics/geometry/ribbon/equalAttributeValue.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/equalAttributeValue.js +0 -24
- package/src/engine/graphics/geometry/ribbon/rotateRibbon.d.ts +0 -6
- package/src/engine/graphics/geometry/ribbon/rotateRibbon.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/rotateRibbon.js +0 -37
- package/src/engine/graphics/geometry/ribbon/updateTipPosition.d.ts +0 -9
- package/src/engine/graphics/geometry/ribbon/updateTipPosition.d.ts.map +0 -1
- package/src/engine/graphics/geometry/ribbon/updateTipPosition.js +0 -52
- package/src/engine/graphics/geometry/skining/computeSkinnedMeshVertices.d.ts +0 -8
- package/src/engine/graphics/geometry/skining/computeSkinnedMeshVertices.d.ts.map +0 -1
- package/src/engine/graphics/geometry/skining/computeSkinnedMeshVertices.js +0 -54
- package/src/engine/graphics/render/RenderPassType.d.ts +0 -6
- package/src/engine/graphics/render/RenderPassType.d.ts.map +0 -1
- package/src/engine/graphics/render/RenderPassType.js +0 -8
- package/src/engine/graphics/render/layers/RenderLayer.d.ts +0 -78
- package/src/engine/graphics/render/layers/RenderLayer.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayer.js +0 -95
- package/src/engine/graphics/render/layers/RenderLayerManager.d.ts +0 -72
- package/src/engine/graphics/render/layers/RenderLayerManager.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerManager.js +0 -160
- package/src/engine/graphics/render/layers/RenderLayerManagerState.d.ts +0 -18
- package/src/engine/graphics/render/layers/RenderLayerManagerState.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerManagerState.js +0 -48
- package/src/engine/graphics/render/layers/RenderLayerState.d.ts +0 -18
- package/src/engine/graphics/render/layers/RenderLayerState.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerState.js +0 -27
- package/src/engine/graphics/render/layers/RenderLayerUtils.d.ts +0 -8
- package/src/engine/graphics/render/layers/RenderLayerUtils.d.ts.map +0 -1
- package/src/engine/graphics/render/layers/RenderLayerUtils.js +0 -103
- package/src/engine/graphics/render/make_bvh_visibility_builder.d.ts +0 -10
- package/src/engine/graphics/render/make_bvh_visibility_builder.d.ts.map +0 -1
- package/src/engine/graphics/render/make_bvh_visibility_builder.js +0 -64
- package/src/engine/graphics/render/view/CameraViewFlags.d.ts +0 -7
- package/src/engine/graphics/render/view/CameraViewFlags.d.ts.map +0 -1
- package/src/engine/graphics/render/view/CameraViewFlags.js +0 -9
- package/src/engine/graphics/render/visibility/IncrementalDeltaSet.d.ts +0 -143
- package/src/engine/graphics/render/visibility/IncrementalDeltaSet.d.ts.map +0 -1
- package/src/engine/graphics/render/visibility/IncrementalDeltaSet.js +0 -328
- package/src/engine/graphics/render/visibility/VisibilityComputer.d.ts +0 -39
- package/src/engine/graphics/render/visibility/VisibilityComputer.d.ts.map +0 -1
- package/src/engine/graphics/render/visibility/VisibilityComputer.js +0 -80
- package/src/engine/graphics/render/visibility/VisibilityFilter.d.ts +0 -29
- package/src/engine/graphics/render/visibility/VisibilityFilter.d.ts.map +0 -1
- package/src/engine/graphics/render/visibility/VisibilityFilter.js +0 -37
- package/src/engine/graphics3/animation/write_graph_playback.d.ts +0 -24
- package/src/engine/graphics3/animation/write_graph_playback.d.ts.map +0 -1
- package/src/engine/graphics3/animation/write_graph_playback.js +0 -48
- package/src/shade/renderer/deferred/TonemapDisplaySettings.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.d.ts.map +0 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.d.ts.map +0 -1
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fn v3_mac_forward_corners_v(position: vec3<f32>) -> ${TEXTURE3D_TRILINEAR_CORNERS_STRUCT.wgsl_ref} {
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`, [
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`, [
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for (var dx = 0; dx < u_end; dx++) {
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let v_end = select(1, 2, cell.y == last.y);
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|
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|
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let w_end = select(1, 2, cell.z == last.z);
|
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for (var dz = 0; dz < w_end; dz++) {
|
|
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|
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fluid_mac_predict_store_w(cell + vec3<i32>(0, 0, dz));
|
|
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66
|
}
|
|
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|
}
|
|
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`, [
|
|
@@ -29,12 +29,19 @@
|
|
|
29
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|
* the far field, a parent with no window, reads 0.
|
|
30
30
|
*/
|
|
31
31
|
export class GPUFluidPressureSolve {
|
|
32
|
+
/**
|
|
33
|
+
* Offer the compute pipelines the multigrid and SOR pressure solvers dispatch — see
|
|
34
|
+
* {@link PipelineEnquiry}.
|
|
35
|
+
*
|
|
36
|
+
* @param {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} enquiry
|
|
37
|
+
*/
|
|
38
|
+
static enquirePipelines(enquiry: import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry): void;
|
|
32
39
|
/**
|
|
33
40
|
* @param {{solve: GPUFluidPressureSolve, arm: number, count: number, inputs: FluidPressureSolveInputs}} data
|
|
34
41
|
* @param {*} _resources
|
|
35
42
|
* @param {{encoder: ShadeGPUCommandContext}} context
|
|
36
43
|
*/
|
|
37
|
-
static "__#
|
|
44
|
+
static "__#263@#execute"(data: {
|
|
38
45
|
solve: GPUFluidPressureSolve;
|
|
39
46
|
arm: number;
|
|
40
47
|
count: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUFluidPressureSolve.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js"],"names":[],"mappings":"AAwEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;
|
|
1
|
+
{"version":3,"file":"GPUFluidPressureSolve.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/fluid/pressure/GPUFluidPressureSolve.js"],"names":[],"mappings":"AAwEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IACI;;;;;OAKG;IACH,iCAFW,OAAO,6CAA6C,EAAE,eAAe,QAU/E;IAiKD;;;;OAIG;IACH,+BAJW;QAAC,KAAK,EAAE,qBAAqB,CAAC;QAAC,GAAG,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,wBAAwB,CAAA;KAAC,4BAE5F;QAAC,OAAO,EAAE,sBAAsB,CAAA;KAAC,QAI3C;IAzID;;;;OAIG;IACH,6BAEC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH;QAdsG,KAAK,EAAhG,OAAO,8DAA8D,EAAE,UAAU;QAC9D,QAAQ;QAEiG,MAAM,EAAlI;YAAC,MAAM,EAAE,UAAU,MAAM,CAAC,CAAC;YAAC,cAAc,EAAE,UAAU,MAAM,CAAC,CAAC;YAAC,IAAI,EAAE,UAAU,MAAM,CAAC,CAAC;YAAC,MAAM,EAAE,UAAU,MAAM,CAAC,CAAA;SAAC;QAG/F,GAAG;QACH,KAAK;QACR,CAAC,EAAjB,MAAM;QACa,cAAc;QAGjB,MAAM,EAAtB,MAAM;aAMhB;IAED;;;;;;;OAOG;IACH,yBAHW,sBAAsB,UACtB,wBAAwB,QASlC;IAED;;;;;;OAMG;IACH,oBAHW,sBAAsB,UACtB,wBAAwB,QASlC;IAED;;;;;;;;;;;;;OAaG;IACH;QATsG,KAAK,EAAhG,OAAO,8DAA8D,EAAE,UAAU;QAC9D,QAAQ;QACiG,MAAM,EAAlI;YAAC,MAAM,EAAE,UAAU,MAAM,CAAC,CAAC;YAAC,cAAc,EAAE,UAAU,MAAM,CAAC,CAAC;YAAC,IAAI,EAAE,UAAU,MAAM,CAAC,CAAC;YAAC,MAAM,EAAE,UAAU,MAAM,CAAC,CAAA;SAAC;QAC/F,GAAG;QACH,KAAK;QACR,CAAC,EAAjB,MAAM;QACa,cAAc;QACjB,MAAM,EAAtB,MAAM;aAMhB;IA0RD;;OAEG;IACH,gBA0BC;;CACJ;qCA7gBY,OAAO,2CAA2C,EAAE,sBAAsB;;;;;uCAO1E;IAAC,QAAQ,YAAY;IAAC,MAAM,EAAE;QAAC,MAAM,EAAE,UAAU,MAAM,CAAC,CAAC;QAAC,cAAc,EAAE,UAAU,MAAM,CAAC,CAAC;QAAC,IAAI,EAAE,UAAU,MAAM,CAAC,CAAC;QAAC,MAAM,EAAE,UAAU,MAAM,CAAC,CAAA;KAAC,CAAC;IAAC,GAAG,YAAY;IAAC,KAAK,YAAY;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,cAAc,YAAY;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAA;CAAC"}
|
|
@@ -101,6 +101,22 @@ function set_linear(corner_storage, period, size) {
|
|
|
101
101
|
* the far field, a parent with no window, reads 0.
|
|
102
102
|
*/
|
|
103
103
|
export class GPUFluidPressureSolve {
|
|
104
|
+
/**
|
|
105
|
+
* Offer the compute pipelines the multigrid and SOR pressure solvers dispatch — see
|
|
106
|
+
* {@link PipelineEnquiry}.
|
|
107
|
+
*
|
|
108
|
+
* @param {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} enquiry
|
|
109
|
+
*/
|
|
110
|
+
static enquirePipelines(enquiry) {
|
|
111
|
+
enquiry.compute.push(
|
|
112
|
+
shader_fluid_mg_smooth.pipeline,
|
|
113
|
+
shader_fluid_mg_residual_restrict.pipeline,
|
|
114
|
+
shader_fluid_mg_coarsest.pipeline,
|
|
115
|
+
shader_fluid_mg_level0_weights.pipeline,
|
|
116
|
+
shader_fluid_mg_coarse_weights.pipeline,
|
|
117
|
+
);
|
|
118
|
+
}
|
|
119
|
+
|
|
104
120
|
/** @type {GPUDevice|null} */
|
|
105
121
|
#device = null;
|
|
106
122
|
/** @type {number[][]} the cells of every level, finest first */
|
|
@@ -12,6 +12,13 @@
|
|
|
12
12
|
* cannot change what an earlier one reads, and nothing is allocated once the first has been recorded.
|
|
13
13
|
*/
|
|
14
14
|
export class FluidWindPublish {
|
|
15
|
+
/**
|
|
16
|
+
* Offer the compute pipeline that publishes a cascade's tile into the wind field — see
|
|
17
|
+
* {@link PipelineEnquiry}.
|
|
18
|
+
*
|
|
19
|
+
* @param {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} enquiry
|
|
20
|
+
*/
|
|
21
|
+
static enquirePipelines(enquiry: import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry): void;
|
|
15
22
|
/**
|
|
16
23
|
* Write a cascade's tile from its velocity: the deviation from `far_velocity` at every cell centre
|
|
17
24
|
* and the skirt around them. The tile's content is the cascade's window: `atlas.content_size` is
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FluidWindPublish.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/fluid/publish/FluidWindPublish.js"],"names":[],"mappings":"AAQA;;;;GAIG;AAEH;;;;;;;GAOG;AACH;
|
|
1
|
+
{"version":3,"file":"FluidWindPublish.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/fluid/publish/FluidWindPublish.js"],"names":[],"mappings":"AAQA;;;;GAIG;AAEH;;;;;;;GAOG;AACH;IACI;;;;;OAKG;IACH,iCAFW,OAAO,6CAA6C,EAAE,eAAe,QAI/E;IAmCD;;;;;;;;;;;;;;;;;;OAkBG;IACH;QAb2C,OAAO,EAAvC,sBAAsB;QACS,QAAQ,EAAvC,qBAAqB;QACM,MAAM,EAAjC,UAAU,MAAM,CAAC;QACU,YAAY,EAAvC,UAAU,MAAM,CAAC;QAED,MAAM,EAAtB,MAAM;QAGyB,YAAY,EAA3C,qBAAqB;QAEG,KAAK,EAA7B,cAAc;QACE,IAAI,EAApB,MAAM;aA6DhB;;CACJ;qCAxIY,OAAO,2CAA2C,EAAE,sBAAsB;oCAC1E,OAAO,0BAA0B,EAAE,qBAAqB;6BACxD,OAAO,uCAAuC,EAAE,cAAc"}
|
|
@@ -21,6 +21,16 @@ import { FLUID_WIND_PUBLISH_GROUP_SIZE, shader_fluid_wind_publish } from "./shad
|
|
|
21
21
|
* cannot change what an earlier one reads, and nothing is allocated once the first has been recorded.
|
|
22
22
|
*/
|
|
23
23
|
export class FluidWindPublish {
|
|
24
|
+
/**
|
|
25
|
+
* Offer the compute pipeline that publishes a cascade's tile into the wind field — see
|
|
26
|
+
* {@link PipelineEnquiry}.
|
|
27
|
+
*
|
|
28
|
+
* @param {import("../../../device/pipeline/PipelineEnquiry.js").PipelineEnquiry} enquiry
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29
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+
*/
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30
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+
static enquirePipelines(enquiry) {
|
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31
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+
enquiry.compute.push(shader_fluid_wind_publish.pipeline);
|
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32
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+
}
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33
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+
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24
34
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/** The value of {@link FLUID_MAC_STEP_STRUCT}, rewritten in place; the publish reads the windows and the far field. */
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25
35
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#step = {
|
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26
36
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cells: fluid_cascade_window_value(),
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@@ -49,7 +49,7 @@ export class GPUFluidQueries {
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49
49
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* @param {import("../../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources} resources
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50
50
|
* @param {{encoder: import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext}} context
|
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51
51
|
*/
|
|
52
|
-
static "__#
|
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52
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+
static "__#268@#execute"(pass: object, resources: import("../../../../engine/graphics/render/frame_graph/FramePassResources.js").FramePassResources, context: {
|
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53
53
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encoder: import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext;
|
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54
54
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}): void;
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55
55
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/**
|
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@@ -55,8 +55,8 @@ const LOOKUP_PAIR_WORDS = 2;
|
|
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55
55
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* by call order. A refit recorded across one of those updates would submit a destroyed buffer, and
|
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56
56
|
* the software device cannot catch it, since it executes nothing at submit.
|
|
57
57
|
*/
|
|
58
|
-
export class GPUBLASRefitBatch {
|
|
59
|
-
|
|
58
|
+
export class GPUBLASRefitBatch {
|
|
59
|
+
|
|
60
60
|
/** @type {GPUDevice} */
|
|
61
61
|
#device;
|
|
62
62
|
|
|
@@ -39,6 +39,13 @@ export class SceneBundle {
|
|
|
39
39
|
* @type {ShadeAnimationClip[]}
|
|
40
40
|
*/
|
|
41
41
|
clips: ShadeAnimationClip[];
|
|
42
|
+
/**
|
|
43
|
+
* Aeroelastic foliage wind rigs extracted from or generated for the asset.
|
|
44
|
+
* Each rig's `root` and each joint's `target` is an index into {@link nodes}.
|
|
45
|
+
*
|
|
46
|
+
* @type {import("../animation/foliage/FoliageWindRig.js").FoliageWindRig[]}
|
|
47
|
+
*/
|
|
48
|
+
foliage_rigs: import("../animation/foliage/FoliageWindRig.js").FoliageWindRig[];
|
|
42
49
|
/**
|
|
43
50
|
* Punctual lights extracted from the asset, each with the index of the node it sits on. A
|
|
44
51
|
* light is not a node and has no place of its own; the node's transform is where it is,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SceneBundle.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/loader/SceneBundle.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AAEH;;;;;;;;;;;;;GAaG;AACH;IACI;;;;OAIG;IACH,OAFU,SAAS,EAAE,CAEV;IAEX;;;;;OAKG;IACH,OAFU,IAAI,EAAE,CAEL;IAEX;;;;;OAKG;IACH,OAFU,kBAAkB,EAAE,CAEnB;IAEX;;;;;;OAMG;IACH,QAFU;QAAC,KAAK,EAAE,KAAK,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,EAAE,CAE5B;IAEZ;;;;;;OAMG;IACH,eAHW,SAAS,GACP,MAAM,CAalB;IAED;;;;;OAKG;IACH,0BAFa,YAAY,EAAE,CAsB1B;IAGL;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC;
|
|
1
|
+
{"version":3,"file":"SceneBundle.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/loader/SceneBundle.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AAEH;;;;;;;;;;;;;GAaG;AACH;IACI;;;;OAIG;IACH,OAFU,SAAS,EAAE,CAEV;IAEX;;;;;OAKG;IACH,OAFU,IAAI,EAAE,CAEL;IAEX;;;;;OAKG;IACH,OAFU,kBAAkB,EAAE,CAEnB;IAEX;;;;;OAKG;IACH,cAFU,OAAO,wCAAwC,EAAE,cAAc,EAAE,CAEzD;IAElB;;;;;;OAMG;IACH,QAFU;QAAC,KAAK,EAAE,KAAK,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAC,EAAE,CAE5B;IAEZ;;;;;;OAMG;IACH,eAHW,SAAS,GACP,MAAM,CAalB;IAED;;;;;OAKG;IACH,0BAFa,YAAY,EAAE,CAsB1B;IAGL;;;OAGG;IACH,wBAFU,OAAO,CAEkB;CANlC;wBA5GY,OAAO,gBAAgB,EAAE,SAAS;mBAClC,OAAO,sBAAsB,EAAE,IAAI;iCACnC,OAAO,oCAAoC,EAAE,kBAAkB;oBAC/D,OAAO,yBAAyB,EAAE,KAAK"}
|