@woosh/meep-engine 3.1.0 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1822) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -152
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/core/binary/BitImage2.js +246 -246
  134. package/src/core/binary/align_32.js +21 -21
  135. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  136. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  137. package/src/core/binary/hash/XXH128Hash.js +55 -55
  138. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  139. package/src/core/binary/hash/xxh3_128.js +341 -341
  140. package/src/core/binary/hash/xxh3_64.js +241 -241
  141. package/src/core/binary/hash/xxh3_common.js +476 -476
  142. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  143. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  144. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  145. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  146. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  147. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  148. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  149. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  150. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  151. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  152. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  153. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  154. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  155. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  156. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  157. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  158. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  159. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  160. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  161. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  162. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  163. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  164. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  165. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  166. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  167. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  168. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  171. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  176. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  177. package/src/core/bvh8/BVH8.js +436 -436
  178. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  179. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  180. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  181. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  182. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  183. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  184. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  185. package/src/core/bvh8/build/byte.js +9 -9
  186. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  187. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  188. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  189. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  190. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  191. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  192. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  193. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  194. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  195. package/src/core/bvh8/bvh8_quality.js +72 -72
  196. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  197. package/src/core/clipboard/obtainClipBoard.js +29 -29
  198. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  199. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  200. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  201. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  202. package/src/core/collection/union-find/union_find.js +79 -79
  203. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  204. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  205. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  206. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  207. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  208. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  209. package/src/core/color/lab/xyz_to_lab.js +62 -62
  210. package/src/core/color/operations/color_darken.js +24 -24
  211. package/src/core/color/operations/color_desaturate.js +24 -24
  212. package/src/core/color/operations/color_lighten.js +24 -24
  213. package/src/core/color/operations/color_saturate.js +24 -24
  214. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  215. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  216. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  217. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  218. package/src/core/dom/isImageBitmap.js +12 -12
  219. package/src/core/function/frameThrottle.js +23 -23
  220. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  221. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  222. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  223. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  224. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  225. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  226. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  227. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  228. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  229. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  230. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  231. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  232. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
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  234. package/src/core/geom/2d/intersect_ray_2d.js +7 -7
  235. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  236. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
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  238. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +7 -7
  239. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
  240. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +7 -7
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  242. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +7 -7
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  246. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  247. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  248. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  249. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  250. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  251. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  252. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  253. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  254. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  255. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  256. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  257. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  258. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  259. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  260. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  261. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  262. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  263. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  264. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  265. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  266. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  267. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  268. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
  269. package/src/core/geom/3d/aabb/aabb3_closest_point_on_surface.js +57 -57
  270. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +7 -7
  271. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +7 -7
  272. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +7 -7
  273. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +7 -7
  274. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +7 -7
  275. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +7 -7
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  1787. package/src/view/minimap/minimap_focus_area.js +97 -97
  1788. package/editor/process/symbolic/SocketsSymbolicDisplay.js +0 -192
  1789. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +0 -37
  1790. package/src/engine/ecs/attachment/Attachment.d.ts +0 -40
  1791. package/src/engine/ecs/attachment/Attachment.d.ts.map +0 -1
  1792. package/src/engine/ecs/attachment/Attachment.js +0 -57
  1793. package/src/engine/ecs/attachment/AttachmentBinding.d.ts +0 -28
  1794. package/src/engine/ecs/attachment/AttachmentBinding.d.ts.map +0 -1
  1795. package/src/engine/ecs/attachment/AttachmentBinding.js +0 -41
  1796. package/src/engine/ecs/attachment/AttachmentSystem.d.ts +0 -61
  1797. package/src/engine/ecs/attachment/AttachmentSystem.d.ts.map +0 -1
  1798. package/src/engine/ecs/attachment/AttachmentSystem.js +0 -307
  1799. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts +0 -27
  1800. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts.map +0 -1
  1801. package/src/engine/ecs/attachment/BoneAttachmentBinding.js +0 -69
  1802. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts +0 -4
  1803. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts.map +0 -1
  1804. package/src/engine/ecs/attachment/TransformAttachmentBinding.js +0 -51
  1805. package/src/engine/ecs/sockets/AttachmentSocket.d.ts +0 -32
  1806. package/src/engine/ecs/sockets/AttachmentSocket.d.ts.map +0 -1
  1807. package/src/engine/ecs/sockets/AttachmentSocket.js +0 -60
  1808. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts +0 -6
  1809. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts.map +0 -1
  1810. package/src/engine/ecs/sockets/AttachmentSocketType.js +0 -8
  1811. package/src/engine/ecs/sockets/AttachmentSockets.d.ts +0 -57
  1812. package/src/engine/ecs/sockets/AttachmentSockets.d.ts.map +0 -1
  1813. package/src/engine/ecs/sockets/AttachmentSockets.js +0 -130
  1814. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts +0 -29
  1815. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts.map +0 -1
  1816. package/src/engine/ecs/sockets/BoneAttachmentSocket.js +0 -56
  1817. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +0 -6
  1818. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +0 -1
  1819. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +0 -19
  1820. package/src/shade/renderer/animation/_dump_resolve.d.mts +0 -2
  1821. package/src/shade/renderer/animation/_dump_resolve.d.mts.map +0 -1
  1822. package/src/shade/renderer/animation/_dump_resolve.mjs +0 -5
@@ -1,254 +1,254 @@
1
- # meep — unjustified code duplication audit
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-
3
- **Date:** 2026-08-07
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- **Scope:** `meep/src/**` (+ `meep/editor/**` for the view domain). 5,321 `.js` files.
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- **Excluded from findings:** `*.spec.js`, `prototype*.js` / `test*.js` browser harnesses, `samples/**`.
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-
7
- ---
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-
9
- ## 1. The headline
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-
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- The interesting result is not that meep repeats itself. It is **what the repetition costs**.
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-
13
- Across 241 verified findings, the recurring failure mode is not wasted lines — it is **fixes that
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- reach one copy and not the others**. In every pair below, someone found a bug, reasoned about it,
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- often wrote a comment explaining it, and fixed the copy in front of them. The twin still has the bug.
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-
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- ✔ = re-verified against source during the adversarial pass on this document; the rest are as reported
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- by the domain reviewers and carry their evidence in §8.
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-
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- | ✔ | Fix that landed | Twin that never got it | Consequence |
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- |---|---|---|---|
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- | ✔ | `IndexedDBStorage.store()` (`engine/save/storage/IndexedDBStorage.js:98`) resolves on transaction **commit**, with a comment: reporting success off the request "turns a lost save into a reported save" | `IndexedDBStorage.remove()` (same file, `:45`) still resolves on `idbRequest` `success` (`:57`) | A delete is reported durable when its transaction later aborts |
23
- | ✔ | `inOpen` BitSet mirror — *"O(1) replacement for linear heap.contains scans"* — in `GridTaskBuildSourceDistanceMap.js:103` and `GridTaskGenerateRoads.js:125` | `GridTaskConnectRooms.js:292` still calls `open.contains(...)` | The optimisation reached 2 of 3 grid searches |
24
- | ✔ | `canvas2d_draw_linear_scale.js:46` uses `Math.floor`, with a comment: *"using ceil would place a final tick past position_1 with an extrapolated value"* | `canvas2dDrawWorldAxisLabels.js:44` still `Math.ceil`, commented only *"// number of marks"* | Over-extrapolated axis ticks |
25
- | ✔ | `removeEntityWithEffect` (`engine/animation/AnimationUtils.js:179`) adds `SerializationMetadata.Transient` | `engine/animation/removeEntityWithMeshParticlesEffect.js` — no `SerializationMetadata` reference at all | Effect entities leak into saves |
26
- | ✔ | `CellFilterGaussianBlur.js:99` centres taps at `(samples - 1) * 0.5`, commented *"the kernel spans ±(samples-1)/2 indices"* | `PointFitnessGaussianBlur.js:67` uses `(samples / 2)` | Off-centre by half a sample: for 5 taps the window runs −2.5…+1.5 instead of −2…+2 |
27
- | ✔ | `array_quick_sort_by_lookup_uint.js:40` captures the pivot **value** before partitioning | `sort_decal_data.js:70,74` compares against the live pivot **index** through the array it is swapping | Partition invariant breaks once the pivot element moves |
28
- | ✔ | `forward_plus/plugin/MaterialTransformer.js:105` — `result = source.clone()` | `sh3/gi/material/MaterialTransformer.js:311` — `result.clone();`, **return value discarded** | Mutates the caller's material |
29
- | | BVH `balance_rotate` (Box2D-v3 SAH rotation) | `BVH2D` still on height-only AVL rotation | 2D tree builds worse-quality trees |
30
- | | `Trail3DSystem.js:31-45` documents a head-seeding bug | `Trail2DSystem.js:157` still exhibits it under rotation/scale | Wrong trail head under transform |
31
- | | `BinaryUint32BVH` scratch-stack seeding | `StaticR2Tree` fork carries an indexing bug the original lacks | 2D static tree mis-builds |
32
- | | `bt_radial_loop_add` performs the self-link | one of its 3 copies omits it | Works only via an undocumented `loop_initialize` dependency |
33
- | ✔ | Bounds-checked action-header read `in_buffer.position + ACTION_HEADER_BYTES > in_buffer_end`, guarding against "stale/out-of-bounds bytes — process crash on OOB" (`replication/Replicator.js:222` comment) | Written **three times in one method**: `:224`, `:256`, `:272`, each with its own paired payload-length check at `:229`, `:261`, `:277` | Security-relevant bounds check hand-repeated; a hardening change must land in all six |
34
-
35
- **That is the argument for acting on this report.** The line-count savings are secondary; the
36
- divergence risk is not. A useful heuristic fell out of the audit: *in a duplicated pair, the file
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- carrying the explanatory comment is the fixed one, and its twin still has the defect.* That heuristic
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- held in every re-verified row above.
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-
40
- ---
41
-
42
- ## 2. How this was found
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-
44
- Five layers, because no single technique finds all of it:
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-
46
- | Layer | Technique | Yield |
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- |---|---|---|
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- | 1 | Custom JS tokeniser + brace-matched function extraction; identifiers blinded; SHA-1 grouping | 110 token-identical clone groups; 79 more identical incl. member names |
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- | 2 | MinHash (64 hashes) + 16-band LSH over 6-gram shingles, Jaccard ≥ 0.70 | 241 near-duplicate function *pairs* (coincidentally equal to the final finding count — unrelated numbers); 23 whole-file pairs |
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- | 3 | 30 hand-written semantic patterns (inline lerp / length / clamp / hash-mix / binary search) | 129 inline-lerp, 78 inline-length3, 74 hash-mix, 30 binary-search hits |
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- | 4 | Import graph, orphan detection, basename + camel/snake collision sweep | 27 basename collisions, 598 files with no importer, 21 rename-alias pairs |
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- | 5 | 11 agents verifying by reading the code, one per domain + one cross-cutting | 241 findings; ~90 leads dismissed |
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-
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- **Layers 1–2 are blind to GLSL inside template literals.** The single largest duplication in the
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- graphics domain — the octahedral impostor shader library — was found only in layer 5. Any future
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- sweep of this codebase must treat shader source as a first-class corpus.
57
-
58
- ---
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-
60
- ## 3. Findings — CRITICAL
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-
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- | # | Concept | Sites | Evidence | Proposed common path | Effort |
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- |---|---|---|---|---|---|
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- | C1 | **Dynamic AABB tree (Box2D-style) implemented twice; the 2D fork has diverged.** Node allocator, free list, capacity growth, SAH insertion, rotation, refit, node swap, traversal. | `core/bvh2/bvh3/BVH.js` (class `BVH`) ⟷ `core/geom/2d/bvh/BVH2D.js` (class `BVH2D`) | **32 of BVH2D's 33 methods share a name with BVH's 37** (method-name census, this audit). Only `balance` differs (`balance_height`/`balance_rotate` in 3D). Column constants (`COLUMN_PARENT`, `NULL_NODE`, `ELEMENT_WORD_COUNT`…) are duplicated exports. 2D lacks `balance_rotate`, `allocate_linear`, `node_assign_children*`, the `data_buffer` serialisation accessors, and `size`. | Extract the dimension-independent tree over an abstract "AABB word count + surface-area metric" seam; keep 2D/3D AABB ops specialised. | **L** |
65
- | C2 | **Octahedral impostor GLSL library copy-pasted.** `VecToSphereOct` + `VecToHemiSphereOct` + sampling helpers. | `VecToSphereOct` declared **10×** across **8 files**: `ImpostorShader{V0:71, DepthV0:59, NormalsV0:52, ViewportDepthV0:46, WireframeV0:31}`, `ImpostorShaderLitV0.js:65` **and** `:328`, `ImpostorShaderPerPixelV0.js:39` **and** `:178`, `sh3/gi/material/common.js:118` | **2 distinct bodies** (counts verified in this audit — see §7 for the correction). 9 impostor copies are byte-identical and use GLSL `sign()`, which returns **0.0** at exactly 0.0 and collapses the mapping on axis-aligned directions. `common.js` and the CPU bake reference `octahedral_direction_to_uv.js` use `sign_not_zero()` (±1). The two disagree precisely on the axis-aligned cases. | `engine/graphics/shaders/chunks/octahedral.js` as named string exports. The raw-loader path already works — `ImpostorShaderV1.js:10` imports a `.glsl` file. | **M** |
66
- | C3 | **Production GI probe-depth GLSL copied into its own debug visualiser.** | `sh3/gi/material/common.js:76-298` ⟷ `sh3/lpv/depth/octahedral/v2/visualise.frag.glsl:26-408` ⟷ `.../shader/visualize.frag.js` | 220 of 320 lines verbatim, shared typo `quadBlendWieghts` included. A visualiser that has forked from the thing it visualises can silently lie. | Same shader-chunk module as C2. | **M** |
67
- | C4 | **ActionLog record wire-format hand-parsed in 5 independent readers; written in 1.** Format exists only as a docblock comment. | writer `sim/SimActionExecutor.js:242-302`; readers `replication/Replicator.js:335` `#scan_record_in_scope`, `:376` `#copy_action_to`, `sim/RewindEngine.js` `#skip_record` + `#restore_prior_state`, `orchestrator/ServerAuthoritativeServer.js` `#read_historical` | Six coordinated edits for any format change, with zero compile-time coupling. | A single typed record cursor (`ActionRecordReader`) with `next()`/field accessors; all five readers drive it. Not a registry — a typed class. | **M** |
68
- | C5 | **Two complete ECS animation runtimes over three.js `AnimationMixer`.** | `engine/ecs/systems/AnimationSystem.js:179` (+`ecs/animation/{Animation,AnimationClip,AnimationClipFlag}.js`) ⟷ `engine/graphics/ecs/animation/**` (`AnimationGraphSystem`, `AnimationGraph`) | `screenSpaceSize` and `shouldEntityBeAnimated` copy-pasted verbatim including the `areaInPixel < 32` threshold. **`AnimationClipFlag` exists twice, both assigning `1`** — `ClampWhenFinished` in `engine/ecs/animation/AnimationClipFlag.js` vs `Repeat` in `engine/graphics/ecs/animation/animator/AnimationClipFlag.js` (both verified). That byte is serialised: `engine/ecs/animation/AnimationClip.js:124` `buffer.writeUint8(this.flags)`. | Decide which runtime is canonical; at minimum give the two flag enums non-colliding values **before** more saves are written. | **L** |
69
- | C6 | **No canonical `hash_combine`, and the hand-rolled mixes disagree.** ⚠ INCONSISTENT | `combine_hash` has **62** importers, yet **33** files still hand-roll `h*31+v` (74 hits project-wide) — both counts re-verified. Five sibling array-hash functions use **four different int32-truncation disciplines** (`\|0` per step / `>>>0` at end / never). | `uint32_array_hash` never truncates; its accumulator escapes int32 into a double — on exactly the workload `CSRGraph.hash()` feeds it. Separately, all five loop `i < length` while their JSDoc treats `length` as a **count**; `uint8_array_hash` contradicts itself between its head and body loops. | Make `combine_hash` the only mixer; fix the five array hashes to one truncation discipline and one `(array, offset, length)` contract. | **M** |
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-
71
- ---
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-
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- ## 4. Findings — HIGH (selected; 51 total)
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-
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- | # | Concept | Sites | Verdict | Proposed common path |
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- |---|---|---|---|---|
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- | H1 | Boolean and distance-returning AABB-vs-ray-segment slab tests whose **docs state they must agree** are independent copies of subtle NaN handling | `core/geom/3d/aabb/aabb3_intersects_ray_segment.js:35` ⟷ `aabb3_ray_segment_entry_distance.js:40` | UNJUSTIFIED | 45 lines character-identical; differ only in the last 4. Boolean delegates to the distance version. **S** |
78
- | H2 | BVH traversal-order invariant duplicated and drifted ⚠ INCONSISTENT | 8 files carry the byte-identical comment *"write to stack in reverse order, so that fist child ends up being visited first"* (typo included). **2 match it** (`bvh_query_leaves_generic.js:65`, `bvh_query_user_data_generic.js:74`); **6 contradict it** (`bvh_collect_user_data.js:52`, `..._intersects_aabb.js:74`, `..._capsule.js:92`, `..._frustum.js:73`, `..._sphere.js:83`, `compute_tight_near_far_clipping_planes.js:182`) | UNJUSTIFIED | Specialised queries emit the same result **set** in the opposite **order** from the generic ones. Result order is observable and `determinism.spec.js` is a standing gate. Pick one order, fix the comment, add a test asserting generic and specialised agree. **M** |
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- | H3 | Solver impulse application written twice | `physics/constraint/solve_constraints.js:250` `apply_impulse` ⟷ `physics/solver/solve_contacts.js:401` `apply_impulse_to_body` | UNJUSTIFIED | Arithmetic identical statement-for-statement. **Signatures differ**: 10 params + module-scope `scratch_inertia` vs 11 params with scratch passed in (verified — see §7). Keep the caller-provided form; the module-scope one shares state between call sites. **S**, determinism-safe if copied verbatim |
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- | H4 | SAT minimum-overlap computed three ways, one diverging ⚠ INCONSISTENT | `narrowphase/box_box_manifold.js:135` `(rA+rB)-dist`; `box_triangle_contact.js:209` `min(bmax-tmin, tmax-bmin)`; `convex_convex_manifold.js:261` | UNJUSTIFIED | `convex_convex_manifold` uses interval-**intersection length** where the others use **push-out distance**. These differ under projection containment (a thin decomposed piece inside a fat one), and SAT takes the minimum — so it likely under-reports depth. **Needs a correctness decision, not a merge.** **M** |
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- | H5 | Point-in-closed-surface classifier (BVH build + 3-ray parity vote) copy-pasted | `core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js:19,33,81,127` ⟷ `core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js:12,29,78` | UNJUSTIFIED | `build_surface_bvh` token-identical (435 tokens), including the magic ray directions. Promote to `core/geom/3d/query/point_in_closed_surface.js`. **M** |
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- | H6 | Radial-cycle splice (half-edge face-ring invariant) written 3×, two behaviourally different ⚠ INCONSISTENT | `bt_radial_loop_add.js:9` (exported, canonical) ⟷ `face/bt_face_poke.js:130` `_link_loop_to_edge_local` ⟷ `bt_mesh_from_indexed_geometry.js` `link_loop_to_edge` | UNJUSTIFIED | Opposite insertion side; one copy omits the self-link. One copy's comment claims the canonical function "is not exported" — **it is**. **S** |
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- | H7 | `StaticR2Tree` is a 2D fork of `BinaryUint32BVH` | `core/bvh2/binary/2/BinaryUint32BVH.js:336,411,426` ⟷ `core/geom/2d/r-tree/StaticR2Tree.js:210,296,313` | UNJUSTIFIED | `build` token-identical (289 tokens). Fork carries a bounds-copy bug (`array_copy(...,6)` on a 4-float 2D box) documented in an in-tree comment. **M** |
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- | H8 | Relative-epsilon quadratic solver written 3×, deliberately bypassing `solveQuadratic` | `core/math/spline/spline3_hermite_bounds.js:22`, `spline3_hermite_bounds_t.js:26`, `spline3_bezier_bounds.js:20` vs `core/math/solveQuadratic.js:15` | UNJUSTIFIED | The bypass is *reasonable* — `solveQuadratic` still uses an absolute epsilon — but it makes 4 places to fix, with the justifying comment copy-pasted verbatim. Fix `solveQuadratic` to relative epsilon, then collapse. **M** |
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- | H9 | `Uint32Heap4` is a whole-file copy of `Uint32Heap` | `core/collection/heap/Uint32Heap.js:56` ⟷ `Uint32Heap4.js:59` | UNJUSTIFIED | 194/208 lines identical; only 4 of 22 members carry the arity difference. **M** |
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- | H10 | Triangle-vertex fetch from a normalised/implicitly-indexed buffer copy-pasted 3×, comment-for-comment | `geometry/buffered/query/bvh32_geometry_{nearest.js:151, raycast.js:59, overlap_clipping_volume.js}` | UNJUSTIFIED | ~45 lines each: index resolve → 3 addresses → 9 reads → 9 denormalisations. **S** |
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- | H11 | Nearest-point-on-mesh implemented twice against two BVH layouts | `bvh32_geometry_nearest.js:37-247` ⟷ `query_bvh_geometry_nearest.js:35-208` | UNJUSTIFIED | Leaf bodies token-identical. **M** |
88
- | H12 | Material-texture coalescing loop duplicated — **and the extracted helper already exists, unused by both** | `material/manager/compilers/CoalesceTextures.js:25-69` ⟷ `asset/loaders/material/StaticMaterialCache.js:48-89`; helper at `asset/loaders/material/traverseMaterialTextures.js:9` | UNJUSTIFIED | 40 byte-identical lines. **S** |
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- | H13 | Shadow-ray "segment clear of occluders" test written 3× | `sound/simulation/probe/probe_edge_visible.js:20`, `probe_refine_connectivity.js:168` `segment_clear`, `AcousticProbeField.js:328` | UNJUSTIFIED | `probe_edge_visible`'s own doc **falsely claims** it is the single shared test. **S** |
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- | H14 | Listener resolution + `sopra.update()` duplicated in two ECS systems sharing **one** `SopraEngine` | `sound/ecs/emitter/SoundEmitterSystem.js:137-158` ⟷ `sound/ecs/audio/AudioEmitterSystem.js:246-315` | UNJUSTIFIED | Co-registering both (the documented design intent) **double-ticks the shared engine**. This is a bug, not hygiene. **M** |
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- | H15 | Container child-hash fold copy-pasted into 4 subclasses; base owns `children` but has **no `hash()`** ⚠ INCONSISTENT | `sopra/definition/clip/ContainerAudioClip.js:80` `equals` (no `hash`); `BlendContainerAudioClip.js:108` `equals` / `:126` `hash` | UNJUSTIFIED | Verified: `BlendContainerAudioClip.equals()` compares `blends`; `hash()` does **not** fold them. Two objects differing only in `blends` compare unequal but hash equal. **S** |
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- | H16 | Collocated `v3_grid_advect_*` family (5 files, ~555 LOC) shadows the MAC family and has **zero importers** | `v3_grid_advect_sl_velocity.js`, `v3_grid_apply_advection_forward.js`, `v3_grid_apply_scalar_advection.js`, `v3_grid_advect_maccormack_{scalar,velocity}.js` | UNJUSTIFIED | Full shadow copy of SL/MacCormack/limiter/solid handling; copies have already drifted. **meep is a library, so this is not a deletion recommendation** — collapse the internal redundancy. **M** |
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- | H17 | `AbstractContextSystem` is the engine's own typed answer to per-entity link/unlink — adopted by 7 systems, hand-rolled by 17 more in 3 incompatible conventions | e.g. `ViewportPositionSystem` subscribes **six** listeners and unsubscribes **five** | UNJUSTIFIED | The blocker is genuine: the existing base dispatches through `arguments`, i.e. exactly the "magic" the house style rejects. Recommendation is **typed arity-specific bases**, not spreading the current one. **L** |
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- | H18 | Transport adapters copy-paste `getStats()` (×6) and the disconnect latch (×3) instead of using the base | `transport/{Loopback,WebSocket,WebRTCDataChannel,Simulated,WebTransport}Transport.js` | UNJUSTIFIED | `WebTransportTransport` is **missing** the latch the other three independently invented. **S** |
95
- | H19 | `send_fragmented` / `resend_fragment_chunk` duplicate the header write with **two different `total_chunks` formulas** ⚠ INCONSISTENT | `network/transport/fragments/fragment_send.js` | UNJUSTIFIED | **S** |
96
- | H20 | Trail 2D/3D whole-file fork | `ecs/trail2d/Trail2DSystem.js` (274 ln) ⟷ `ecs/trail3d/Trail3DSystem.js` (280 ln); `Trail2D.js:210,298` ⟷ `Trail3D.js:275,417` | UNJUSTIFIED | ~85% shared; the 3D copy documents a head-seeding bug the 2D copy still has. **M** |
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-
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- *(Remaining HIGH rows — SH sign-convention divergence across 4 evaluators, voxel-impostor GLSL ×5, CSR-builder absence, `AnimationClipFlag`, quicksort family, Robin-Hood map machinery, LPG/gi fork, grid-Dijkstra ×3, `ImageView`/`VideoView`, `GroupView` link bug, `NumericInterval` invariant ×3 — are in the per-domain files listed in §8.)*
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-
100
- ---
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-
102
- ## 5. Promotion opportunities — primitives that should exist and don't
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-
104
- These are the cheapest wins: additive, no behaviour change, and each already has ≥2 consumers
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- re-deriving it.
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-
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- | # | Missing primitive | Proposed home | Consumers re-deriving it today |
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- |---|---|---|---|
109
- | P1 | **Typed-array growth / capacity doubling** | `core/collection/array/typed/typed_array_grow.js` | **22 independent implementations, 5 different growth policies, no core helper at all.** Heaps, CSR graphs, BVH, particle pools, trail buffers, action logs. Single signature, no design choices — the cleanest promotion in the audit. |
110
- | P2 | **`hash_combine` as the only mixer** | `core/math/hash/` (exists; enforce it) | 33 files hand-roll `h*31+v`; 5 array hashes disagree on truncation (see C6) |
111
- | P3 | **Edge-list → CSR builder** | `core/graph/csr/` | `core/graph/csr` ships *consumers* but no *builder*; `sound/simulation/probe/bakeVisibility.js:109` and `probe_visibility_augment.js:50` each wrote one. This single gap spawned 4 findings. |
112
- | P4 | **`v2_rotate(out, x, y, radians)`** | `core/geom/vec2/` | The 2D rotate-a-local-offset formula is inlined **8×** in `generation/`; `core/geom/vec2/` has no `v2_rotate` |
113
- | P5 | **`tri3_closest_point_barycentric` world-point variant** | `core/geom/3d/triangle/` | Returns barycentrics; **every caller** immediately writes the same reconstruction arithmetic. (Count reported inconsistently as 12 vs 16 across physics/core/graphics — enumerate before acting.) |
114
- | P6 | **`line3_segment_segment_closest_points` point variant** | `core/geom/3d/line/` | Returns `(s,t)`; all 4 physics callers immediately lerp both segments |
115
- | P7 | **`quat3_nlerp`** | `core/geom/3d/quaternion/` | Genuinely absent; inlined 3× in network adapters — one site comments *"use the static helper variant if available"* |
116
- | P8 | **GLSL chunk module** | `engine/graphics/shaders/chunks/` | Octahedral, SH, packing, frame primitives. Retires C2, C3 and ~4 more findings — on the order of **1,400 lines** of copied shader source (reviewer estimate, not counted by tooling, since layers 1–2 cannot see GLSL). `ShaderChunks.js` already proves the pattern; the clouds feature uses it correctly. |
117
- | P9 | **`FrameBufferRing`** (per-frame `BinaryBuffer` ring) | `core/collection/` | `network/sim/ActionLog.js:49` ⟷ `network/state/InputRing.js:37` — constructors 97% identical, `buffer_for`/`write_end_for` token-identical; only the framing policy differs |
118
- | P10 | **Binary codec for engine value types** | `core/geom/*/serialization/` | `Transform` has **5** hand-maintained encodings, `Vector3` ~14, `Quaternion` 6, coupled by nothing. `Vector3.toBinaryBuffer` is `@deprecated` in favour of *nothing*, so 9 adapters regressed to inline `writeFloat64(v.x/y/z)`. The one primitive that does exist (`v3_binary_equality_encode`) is reused by 3 adapters — proving the shape works. |
119
-
120
- ---
121
-
122
- ## 6. Leads ruled out — and three false-positive classes
123
-
124
- Roughly 90 mechanical leads were checked and rejected. Three classes would have produced confident,
125
- wrong rows, and are documented so the next sweep skips them:
126
-
127
- **(a) Re-export shims.** The earlier core→engine decoupling left deliberate 2-line shims. Verified:
128
- `engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js`,
129
- `engine/graphics/render/forward_plus/read_frustum_corner.js`,
130
- `engine/graphics/texture/isImageBitmap.js`, `engine/network/convertPathToURL.js`,
131
- `engine/graphics/particles/particular/engine/parameter/ParameterLookupTable{,Flags}.js`.
132
- *Rule: engine-side copy ≤ 3 lines ⇒ shim.*
133
-
134
- **(b) `@deprecated` rename aliases.** A camelCase→snake_case migration (plus `vert`→`vertex`,
135
- `quat`→`quat3`, `shape`→`shape3`, `frustum`→`frustum3`) left ~21 old-name files, each
136
- `import X` + `@deprecated` + `export const oldName = X`, kept because **meep is a library and old
137
- names are public surface**.
138
-
139
- **(c) Same name, different function.** `core/math/gaussian(sigma, distance)` (un-normalised bell) vs
140
- `engine/graphics/texture/sampler/filter/gaussian(x)` (`sqrt(2/π)·exp(-2x²)`, with `.support = 1.25`)
141
- are genuinely different maths. A name hazard, not duplication — do **not** merge.
142
-
143
- Other notable rejections, with reasons:
144
-
145
- - **`TwoBoneInverseKinematicsSolver` vs `two_joint_ik` are not rivals.** This audit seeded that lead
146
- and it was wrong: `engine/ecs/ik/TwoBoneInverseKinematicsSolver.js:11` imports `two_joint_ik` and
147
- calls it at `:157`. It is a wrapper. *(The real duplication in those files is a ~75-line
148
- terrain-probe prologue shared with `OneBoneSurfaceAlignmentSolver` — reported separately.)*
149
- - **Three `AnimationClip` classes are a naming problem, not code duplication** — three genuinely
150
- different data models sharing a name.
151
- - **`node-based` vs `particular` particles**: an unfinished parallel system plus an export-name
152
- collision, not a fork. `TubeX`/`RibbonX`: a genuine rewrite.
153
- - **Shape-boilerplate is deliberate.** Per-class `from()`/`hash()`/`equals()`/`fromJSON()` and the
154
- sopra `serialize`/`deserialize` adapters were dismissed under the *typed over magic* rule. The
155
- three sopra type-tag `switch` dispatchers are JUSTIFIED — core's `abstractJSONDeserializer` is
156
- exactly the string-keyed registry the house style rejects.
157
- - **2D/3D and row/column-major scalar pairs** (`v2_*`/`v3_*`, `m3_cm_*`/`m3_rm_*`, `aabb2_*`/`aabb3_*`)
158
- are justified specialisation.
159
- - **`IndexedFloatMin/MaxHeap`**: documented monomorphism choice.
160
- - **`PosedShape3D`'s inlined quaternion math**: measured, documented hot-loop carve-out.
161
- - **The 78 `inline_length3` / 129 `inline_lerp` pattern hits**: mostly misclassified dot products or
162
- genuine per-triangle inner loops. Pattern 3's `binary_search_inline` was ~all false positives
163
- (quicksort pivot arithmetic).
164
- - **`end_in_solid` triplication in the fluid solver**: carries a *measured* 8.6× perf contract.
165
- - **three.js texture-format translation**: written as one `switch` plus composing wrappers, it has
166
- **no drift** — the useful counter-example to every family written as N parallel sibling files.
167
-
168
- ---
169
-
170
- ## 7. Corrections applied to agent findings
171
-
172
- Verified against the source; the report uses the corrected version:
173
-
174
- | Claim as reported | Correction |
175
- |---|---|
176
- | `VecToSphereOct` "declared **17 times** in **four** mutually incompatible conventions" | **10 declarations across 8 files, 2 distinct bodies.** (11 of the 21 occurrences are call sites; 2 files declare it twice, once per shader stage.) The substantive hazard — GPU copies use `sign()`, reference uses `sign_not_zero()` — is real and stated in C2. |
177
- | `apply_impulse` / `apply_impulse_to_body` "line-for-line identical" | Arithmetic is identical; **signatures are not** (10 params + module-scope scratch vs 11 params with scratch passed in). This changes the recommendation — keep the caller-provided form. |
178
- | BVH2D overlap: "521 of 576 code lines" (domain B) vs "~1000 lines" (domain A) | Three methods gave three numbers. Report uses the reproducible measure: **32 of 33 methods share a name**, overlap ≈ 90% of BVH2D. |
179
- | "Six files carry the comment while pushing `child1` first" | Right count, inverted description. Precisely: 8 files carry it, **2 match, 6 contradict** — the 6 push `child1` first in source order, which makes `child2` visited first. |
180
- | "Recommend **deletion** of `BinaryObjectSerializationAdapter2.js`" (493 ln, zero importers) | Downgraded to **removal candidate, owner's call** — collides with the standing rule that unreferenced exports in meep are public surface. Same for the "fully dead" `engine/sound/material/**`. |
181
- | `removeEntityWithEffect` cited as though it were its own file | **No such file exists.** The function is `engine/animation/AnimationUtils.js:168`, and the `SerializationMetadata.Transient` call is at `:179`. The finding is correct; the citation would have failed a spot-check. |
182
- | `PointFitnessGaussianBlur` "has the centring bug" | Correct, and sharper than stated: `CellFilterGaussianBlur.js:99` uses `(samples - 1) * 0.5`, the twin at `PointFitnessGaussianBlur.js:67` uses `(samples / 2)`. Note the two are 2D vs 3D and share no code — this is **re-derivation**, not copy-paste, so it would never have surfaced from clone detection alone. |
183
-
184
- **Error rate of the source material.** Eight §1 rows plus the C6 counts were re-verified:
185
- **every one was substantively true**, and the two independently-verified counts (`combine_hash`
186
- 62 importers, 33 hand-rolled sites) were exact. But **2 of 8 carried a wrong or unciteable file
187
- reference**, and 3 of the sharpest claims elsewhere (`VecToSphereOct` counts, `apply_impulse`
188
- "line-for-line", the traversal-order direction) were overstated or inverted.
189
-
190
- The pattern is consistent: **the reviewers were reliable about *what* is duplicated and unreliable
191
- about *where* and *how much*.** Trust the per-domain files for the finding; spot-check the citation
192
- before acting.
193
-
194
- Two additional items found by this audit directly, with no agent assigned:
195
-
196
- - **Two mesh-simplification drivers.** `Quadric3` is correctly shared, but the driver is not: the
197
- `TopoMesh`/`tm_*` stack (`simplifyTopoMesh.js` 263 ln — **no importer**; `simplifyTopoMesh2.js`
198
- 119 ln — imported **only by a prototype harness**; `decimate_edge_collapse_snap.js` 272 ln;
199
- `edge_collapse_quadratic.js` 71 ln) parallels the live `bt_*` stack
200
- (`bt_mesh_simplify_by_error.js` 590 ln, used by `engine/navigation/mesh/build/navmesh_build_topology.js:29`).
201
- The two quadric *accumulation* loops walk different mesh representations, so **that** part is
202
- justified; the driver is not.
203
- - **`core/geom/3d/sphere/harmonics/compute_legendre_polynomial.js` is a 0-byte file**, colliding by
204
- name with the live `core/math/compute_legendre_polynomial.js` (50 ln). Cruft, not duplication.
205
-
206
- ---
207
-
208
- ## 8. Where the detail lives
209
-
210
- 241 verified findings with full evidence, dismissed-lead lists and per-domain notes, in
211
- `src/DUPLICATION_AUDIT_2026_08_07/`:
212
-
213
- | Domain | Findings | File |
214
- |---|---|---|
215
- | `core/geom` + `core/math` | 30 | `A_core_math_geom.md` |
216
- | `core/` data structures, binary, graph, cache, parser, colour | 21 | `B_core_data.md` |
217
- | `engine/graphics` render / material / texture / geometry | 28 | `C_gfx_render.md` |
218
- | `engine/graphics` ecs / particles / trail / impostors / sh3 | 29 | `D_gfx_features.md` |
219
- | `engine/physics` | 22 | `E_physics.md` |
220
- | `engine/sound` (legacy + sopra + simulation) | 23 | `F_sound.md` |
221
- | `engine/network` + `engine/save` + `ecs/storage` | 25 | `G_net_save.md` |
222
- | `engine/` ecs / intelligence / animation / input / control / asset | 29 | `H_engine_misc.md` |
223
- | `generation/` + `view/` + `editor/` | 17 | `I_generation_view.md` |
224
- | Cross-cutting concerns | 17 | `K_crosscutting.md` |
225
-
226
- Also `00_core_reuse_surface.md` — a 598-row inventory of what `core/` already provides, built as the
227
- reference against which re-derivation was judged. Useful independently of this audit.
228
-
229
- ### Confidence
230
-
231
- Severity split: 6 CRITICAL, 51 HIGH, 107 MEDIUM, 71 LOW, 2 explicit PROMOTION (plus 24 rows carrying
232
- a PROMOTION verdict inside other tiers). 158 rows are verdict `UNJUSTIFIED`, 11 explicitly
233
- `JUSTIFIED` (kept deliberately, so the reasoning isn't re-litigated later).
234
-
235
- Every row was produced by an agent that opened the files. Everything in §1, §3 and §7 of *this*
236
- document was additionally re-read during the adversarial pass. The MEDIUM and LOW tiers in the
237
- per-domain files have **not** been independently re-verified — treat the specific line numbers there
238
- as needing a spot-check before acting, and see §7 for the error rate that pass actually found.
239
-
240
- ---
241
-
242
- ## 9. Recommended order of work
243
-
244
- 1. **C6 + P2 (hash consistency)** and **H2 (traversal order)** — correctness hazards under a standing
245
- determinism gate, both cheap.
246
- 2. **The fix-divergence table in §1** — each row is a known bug sitting in a known file. Mostly **S**.
247
- 3. **P1, P3, P4, P7 (missing primitives)** — additive, no behaviour change, retire many findings.
248
- 4. **P8 (GLSL chunk module)** — highest line-count leverage: ~1,400 lines, retires C2 + C3.
249
- 5. **C5 flag collision** — do this *before* more saves are written.
250
- 6. **C1 (BVH/BVH2D)** and **H17 (ECS lifecycle bases)** — largest and riskiest; schedule deliberately.
251
-
252
- **Two items need a decision, not a refactor:** H4 (SAT overlap semantics — which definition is
253
- correct?) and the C2 `sign`/`sign_not_zero` convention (unifying changes rendered output and needs a
254
- bake-vs-shader A/B first).
1
+ # meep — unjustified code duplication audit
2
+
3
+ **Date:** 2026-08-07
4
+ **Scope:** `meep/src/**` (+ `meep/editor/**` for the view domain). 5,321 `.js` files.
5
+ **Excluded from findings:** `*.spec.js`, `prototype*.js` / `test*.js` browser harnesses, `samples/**`.
6
+
7
+ ---
8
+
9
+ ## 1. The headline
10
+
11
+ The interesting result is not that meep repeats itself. It is **what the repetition costs**.
12
+
13
+ Across 241 verified findings, the recurring failure mode is not wasted lines — it is **fixes that
14
+ reach one copy and not the others**. In every pair below, someone found a bug, reasoned about it,
15
+ often wrote a comment explaining it, and fixed the copy in front of them. The twin still has the bug.
16
+
17
+ ✔ = re-verified against source during the adversarial pass on this document; the rest are as reported
18
+ by the domain reviewers and carry their evidence in §8.
19
+
20
+ | ✔ | Fix that landed | Twin that never got it | Consequence |
21
+ |---|---|---|---|
22
+ | ✔ | `IndexedDBStorage.store()` (`engine/save/storage/IndexedDBStorage.js:98`) resolves on transaction **commit**, with a comment: reporting success off the request "turns a lost save into a reported save" | `IndexedDBStorage.remove()` (same file, `:45`) still resolves on `idbRequest` `success` (`:57`) | A delete is reported durable when its transaction later aborts |
23
+ | ✔ | `inOpen` BitSet mirror — *"O(1) replacement for linear heap.contains scans"* — in `GridTaskBuildSourceDistanceMap.js:103` and `GridTaskGenerateRoads.js:125` | `GridTaskConnectRooms.js:292` still calls `open.contains(...)` | The optimisation reached 2 of 3 grid searches |
24
+ | ✔ | `canvas2d_draw_linear_scale.js:46` uses `Math.floor`, with a comment: *"using ceil would place a final tick past position_1 with an extrapolated value"* | `canvas2dDrawWorldAxisLabels.js:44` still `Math.ceil`, commented only *"// number of marks"* | Over-extrapolated axis ticks |
25
+ | ✔ | `removeEntityWithEffect` (`engine/animation/AnimationUtils.js:179`) adds `SerializationMetadata.Transient` | `engine/animation/removeEntityWithMeshParticlesEffect.js` — no `SerializationMetadata` reference at all | Effect entities leak into saves |
26
+ | ✔ | `CellFilterGaussianBlur.js:99` centres taps at `(samples - 1) * 0.5`, commented *"the kernel spans ±(samples-1)/2 indices"* | `PointFitnessGaussianBlur.js:67` uses `(samples / 2)` | Off-centre by half a sample: for 5 taps the window runs −2.5…+1.5 instead of −2…+2 |
27
+ | ✔ | `array_quick_sort_by_lookup_uint.js:40` captures the pivot **value** before partitioning | `sort_decal_data.js:70,74` compares against the live pivot **index** through the array it is swapping | Partition invariant breaks once the pivot element moves |
28
+ | ✔ | `forward_plus/plugin/MaterialTransformer.js:105` — `result = source.clone()` | `sh3/gi/material/MaterialTransformer.js:311` — `result.clone();`, **return value discarded** | Mutates the caller's material |
29
+ | | BVH `balance_rotate` (Box2D-v3 SAH rotation) | `BVH2D` still on height-only AVL rotation | 2D tree builds worse-quality trees |
30
+ | | `Trail3DSystem.js:31-45` documents a head-seeding bug | `Trail2DSystem.js:157` still exhibits it under rotation/scale | Wrong trail head under transform |
31
+ | | `BinaryUint32BVH` scratch-stack seeding | `StaticR2Tree` fork carries an indexing bug the original lacks | 2D static tree mis-builds |
32
+ | | `bt_radial_loop_add` performs the self-link | one of its 3 copies omits it | Works only via an undocumented `loop_initialize` dependency |
33
+ | ✔ | Bounds-checked action-header read `in_buffer.position + ACTION_HEADER_BYTES > in_buffer_end`, guarding against "stale/out-of-bounds bytes — process crash on OOB" (`replication/Replicator.js:222` comment) | Written **three times in one method**: `:224`, `:256`, `:272`, each with its own paired payload-length check at `:229`, `:261`, `:277` | Security-relevant bounds check hand-repeated; a hardening change must land in all six |
34
+
35
+ **That is the argument for acting on this report.** The line-count savings are secondary; the
36
+ divergence risk is not. A useful heuristic fell out of the audit: *in a duplicated pair, the file
37
+ carrying the explanatory comment is the fixed one, and its twin still has the defect.* That heuristic
38
+ held in every re-verified row above.
39
+
40
+ ---
41
+
42
+ ## 2. How this was found
43
+
44
+ Five layers, because no single technique finds all of it:
45
+
46
+ | Layer | Technique | Yield |
47
+ |---|---|---|
48
+ | 1 | Custom JS tokeniser + brace-matched function extraction; identifiers blinded; SHA-1 grouping | 110 token-identical clone groups; 79 more identical incl. member names |
49
+ | 2 | MinHash (64 hashes) + 16-band LSH over 6-gram shingles, Jaccard ≥ 0.70 | 241 near-duplicate function *pairs* (coincidentally equal to the final finding count — unrelated numbers); 23 whole-file pairs |
50
+ | 3 | 30 hand-written semantic patterns (inline lerp / length / clamp / hash-mix / binary search) | 129 inline-lerp, 78 inline-length3, 74 hash-mix, 30 binary-search hits |
51
+ | 4 | Import graph, orphan detection, basename + camel/snake collision sweep | 27 basename collisions, 598 files with no importer, 21 rename-alias pairs |
52
+ | 5 | 11 agents verifying by reading the code, one per domain + one cross-cutting | 241 findings; ~90 leads dismissed |
53
+
54
+ **Layers 1–2 are blind to GLSL inside template literals.** The single largest duplication in the
55
+ graphics domain — the octahedral impostor shader library — was found only in layer 5. Any future
56
+ sweep of this codebase must treat shader source as a first-class corpus.
57
+
58
+ ---
59
+
60
+ ## 3. Findings — CRITICAL
61
+
62
+ | # | Concept | Sites | Evidence | Proposed common path | Effort |
63
+ |---|---|---|---|---|---|
64
+ | C1 | **Dynamic AABB tree (Box2D-style) implemented twice; the 2D fork has diverged.** Node allocator, free list, capacity growth, SAH insertion, rotation, refit, node swap, traversal. | `core/bvh2/bvh3/BVH.js` (class `BVH`) ⟷ `core/geom/2d/bvh/BVH2D.js` (class `BVH2D`) | **32 of BVH2D's 33 methods share a name with BVH's 37** (method-name census, this audit). Only `balance` differs (`balance_height`/`balance_rotate` in 3D). Column constants (`COLUMN_PARENT`, `NULL_NODE`, `ELEMENT_WORD_COUNT`…) are duplicated exports. 2D lacks `balance_rotate`, `allocate_linear`, `node_assign_children*`, the `data_buffer` serialisation accessors, and `size`. | Extract the dimension-independent tree over an abstract "AABB word count + surface-area metric" seam; keep 2D/3D AABB ops specialised. | **L** |
65
+ | C2 | **Octahedral impostor GLSL library copy-pasted.** `VecToSphereOct` + `VecToHemiSphereOct` + sampling helpers. | `VecToSphereOct` declared **10×** across **8 files**: `ImpostorShader{V0:71, DepthV0:59, NormalsV0:52, ViewportDepthV0:46, WireframeV0:31}`, `ImpostorShaderLitV0.js:65` **and** `:328`, `ImpostorShaderPerPixelV0.js:39` **and** `:178`, `sh3/gi/material/common.js:118` | **2 distinct bodies** (counts verified in this audit — see §7 for the correction). 9 impostor copies are byte-identical and use GLSL `sign()`, which returns **0.0** at exactly 0.0 and collapses the mapping on axis-aligned directions. `common.js` and the CPU bake reference `octahedral_direction_to_uv.js` use `sign_not_zero()` (±1). The two disagree precisely on the axis-aligned cases. | `engine/graphics/shaders/chunks/octahedral.js` as named string exports. The raw-loader path already works — `ImpostorShaderV1.js:10` imports a `.glsl` file. | **M** |
66
+ | C3 | **Production GI probe-depth GLSL copied into its own debug visualiser.** | `sh3/gi/material/common.js:76-298` ⟷ `sh3/lpv/depth/octahedral/v2/visualise.frag.glsl:26-408` ⟷ `.../shader/visualize.frag.js` | 220 of 320 lines verbatim, shared typo `quadBlendWieghts` included. A visualiser that has forked from the thing it visualises can silently lie. | Same shader-chunk module as C2. | **M** |
67
+ | C4 | **ActionLog record wire-format hand-parsed in 5 independent readers; written in 1.** Format exists only as a docblock comment. | writer `sim/SimActionExecutor.js:242-302`; readers `replication/Replicator.js:335` `#scan_record_in_scope`, `:376` `#copy_action_to`, `sim/RewindEngine.js` `#skip_record` + `#restore_prior_state`, `orchestrator/ServerAuthoritativeServer.js` `#read_historical` | Six coordinated edits for any format change, with zero compile-time coupling. | A single typed record cursor (`ActionRecordReader`) with `next()`/field accessors; all five readers drive it. Not a registry — a typed class. | **M** |
68
+ | C5 | **Two complete ECS animation runtimes over three.js `AnimationMixer`.** | `engine/ecs/systems/AnimationSystem.js:179` (+`ecs/animation/{Animation,AnimationClip,AnimationClipFlag}.js`) ⟷ `engine/graphics/ecs/animation/**` (`AnimationGraphSystem`, `AnimationGraph`) | `screenSpaceSize` and `shouldEntityBeAnimated` copy-pasted verbatim including the `areaInPixel < 32` threshold. **`AnimationClipFlag` exists twice, both assigning `1`** — `ClampWhenFinished` in `engine/ecs/animation/AnimationClipFlag.js` vs `Repeat` in `engine/graphics/ecs/animation/animator/AnimationClipFlag.js` (both verified). That byte is serialised: `engine/ecs/animation/AnimationClip.js:124` `buffer.writeUint8(this.flags)`. | Decide which runtime is canonical; at minimum give the two flag enums non-colliding values **before** more saves are written. | **L** |
69
+ | C6 | **No canonical `hash_combine`, and the hand-rolled mixes disagree.** ⚠ INCONSISTENT | `combine_hash` has **62** importers, yet **33** files still hand-roll `h*31+v` (74 hits project-wide) — both counts re-verified. Five sibling array-hash functions use **four different int32-truncation disciplines** (`\|0` per step / `>>>0` at end / never). | `uint32_array_hash` never truncates; its accumulator escapes int32 into a double — on exactly the workload `CSRGraph.hash()` feeds it. Separately, all five loop `i < length` while their JSDoc treats `length` as a **count**; `uint8_array_hash` contradicts itself between its head and body loops. | Make `combine_hash` the only mixer; fix the five array hashes to one truncation discipline and one `(array, offset, length)` contract. | **M** |
70
+
71
+ ---
72
+
73
+ ## 4. Findings — HIGH (selected; 51 total)
74
+
75
+ | # | Concept | Sites | Verdict | Proposed common path |
76
+ |---|---|---|---|---|
77
+ | H1 | Boolean and distance-returning AABB-vs-ray-segment slab tests whose **docs state they must agree** are independent copies of subtle NaN handling | `core/geom/3d/aabb/aabb3_intersects_ray_segment.js:35` ⟷ `aabb3_ray_segment_entry_distance.js:40` | UNJUSTIFIED | 45 lines character-identical; differ only in the last 4. Boolean delegates to the distance version. **S** |
78
+ | H2 | BVH traversal-order invariant duplicated and drifted ⚠ INCONSISTENT | 8 files carry the byte-identical comment *"write to stack in reverse order, so that fist child ends up being visited first"* (typo included). **2 match it** (`bvh_query_leaves_generic.js:65`, `bvh_query_user_data_generic.js:74`); **6 contradict it** (`bvh_collect_user_data.js:52`, `..._intersects_aabb.js:74`, `..._capsule.js:92`, `..._frustum.js:73`, `..._sphere.js:83`, `compute_tight_near_far_clipping_planes.js:182`) | UNJUSTIFIED | Specialised queries emit the same result **set** in the opposite **order** from the generic ones. Result order is observable and `determinism.spec.js` is a standing gate. Pick one order, fix the comment, add a test asserting generic and specialised agree. **M** |
79
+ | H3 | Solver impulse application written twice | `physics/constraint/solve_constraints.js:250` `apply_impulse` ⟷ `physics/solver/solve_contacts.js:401` `apply_impulse_to_body` | UNJUSTIFIED | Arithmetic identical statement-for-statement. **Signatures differ**: 10 params + module-scope `scratch_inertia` vs 11 params with scratch passed in (verified — see §7). Keep the caller-provided form; the module-scope one shares state between call sites. **S**, determinism-safe if copied verbatim |
80
+ | H4 | SAT minimum-overlap computed three ways, one diverging ⚠ INCONSISTENT | `narrowphase/box_box_manifold.js:135` `(rA+rB)-dist`; `box_triangle_contact.js:209` `min(bmax-tmin, tmax-bmin)`; `convex_convex_manifold.js:261` | UNJUSTIFIED | `convex_convex_manifold` uses interval-**intersection length** where the others use **push-out distance**. These differ under projection containment (a thin decomposed piece inside a fat one), and SAT takes the minimum — so it likely under-reports depth. **Needs a correctness decision, not a merge.** **M** |
81
+ | H5 | Point-in-closed-surface classifier (BVH build + 3-ray parity vote) copy-pasted | `core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js:19,33,81,127` ⟷ `core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js:12,29,78` | UNJUSTIFIED | `build_surface_bvh` token-identical (435 tokens), including the magic ray directions. Promote to `core/geom/3d/query/point_in_closed_surface.js`. **M** |
82
+ | H6 | Radial-cycle splice (half-edge face-ring invariant) written 3×, two behaviourally different ⚠ INCONSISTENT | `bt_radial_loop_add.js:9` (exported, canonical) ⟷ `face/bt_face_poke.js:130` `_link_loop_to_edge_local` ⟷ `bt_mesh_from_indexed_geometry.js` `link_loop_to_edge` | UNJUSTIFIED | Opposite insertion side; one copy omits the self-link. One copy's comment claims the canonical function "is not exported" — **it is**. **S** |
83
+ | H7 | `StaticR2Tree` is a 2D fork of `BinaryUint32BVH` | `core/bvh2/binary/2/BinaryUint32BVH.js:336,411,426` ⟷ `core/geom/2d/r-tree/StaticR2Tree.js:210,296,313` | UNJUSTIFIED | `build` token-identical (289 tokens). Fork carries a bounds-copy bug (`array_copy(...,6)` on a 4-float 2D box) documented in an in-tree comment. **M** |
84
+ | H8 | Relative-epsilon quadratic solver written 3×, deliberately bypassing `solveQuadratic` | `core/math/spline/spline3_hermite_bounds.js:22`, `spline3_hermite_bounds_t.js:26`, `spline3_bezier_bounds.js:20` vs `core/math/solveQuadratic.js:15` | UNJUSTIFIED | The bypass is *reasonable* — `solveQuadratic` still uses an absolute epsilon — but it makes 4 places to fix, with the justifying comment copy-pasted verbatim. Fix `solveQuadratic` to relative epsilon, then collapse. **M** |
85
+ | H9 | `Uint32Heap4` is a whole-file copy of `Uint32Heap` | `core/collection/heap/Uint32Heap.js:56` ⟷ `Uint32Heap4.js:59` | UNJUSTIFIED | 194/208 lines identical; only 4 of 22 members carry the arity difference. **M** |
86
+ | H10 | Triangle-vertex fetch from a normalised/implicitly-indexed buffer copy-pasted 3×, comment-for-comment | `geometry/buffered/query/bvh32_geometry_{nearest.js:151, raycast.js:59, overlap_clipping_volume.js}` | UNJUSTIFIED | ~45 lines each: index resolve → 3 addresses → 9 reads → 9 denormalisations. **S** |
87
+ | H11 | Nearest-point-on-mesh implemented twice against two BVH layouts | `bvh32_geometry_nearest.js:37-247` ⟷ `query_bvh_geometry_nearest.js:35-208` | UNJUSTIFIED | Leaf bodies token-identical. **M** |
88
+ | H12 | Material-texture coalescing loop duplicated — **and the extracted helper already exists, unused by both** | `material/manager/compilers/CoalesceTextures.js:25-69` ⟷ `asset/loaders/material/StaticMaterialCache.js:48-89`; helper at `asset/loaders/material/traverseMaterialTextures.js:9` | UNJUSTIFIED | 40 byte-identical lines. **S** |
89
+ | H13 | Shadow-ray "segment clear of occluders" test written 3× | `sound/simulation/probe/probe_edge_visible.js:20`, `probe_refine_connectivity.js:168` `segment_clear`, `AcousticProbeField.js:328` | UNJUSTIFIED | `probe_edge_visible`'s own doc **falsely claims** it is the single shared test. **S** |
90
+ | H14 | Listener resolution + `sopra.update()` duplicated in two ECS systems sharing **one** `SopraEngine` | `sound/ecs/emitter/SoundEmitterSystem.js:137-158` ⟷ `sound/ecs/audio/AudioEmitterSystem.js:246-315` | UNJUSTIFIED | Co-registering both (the documented design intent) **double-ticks the shared engine**. This is a bug, not hygiene. **M** |
91
+ | H15 | Container child-hash fold copy-pasted into 4 subclasses; base owns `children` but has **no `hash()`** ⚠ INCONSISTENT | `sopra/definition/clip/ContainerAudioClip.js:80` `equals` (no `hash`); `BlendContainerAudioClip.js:108` `equals` / `:126` `hash` | UNJUSTIFIED | Verified: `BlendContainerAudioClip.equals()` compares `blends`; `hash()` does **not** fold them. Two objects differing only in `blends` compare unequal but hash equal. **S** |
92
+ | H16 | Collocated `v3_grid_advect_*` family (5 files, ~555 LOC) shadows the MAC family and has **zero importers** | `v3_grid_advect_sl_velocity.js`, `v3_grid_apply_advection_forward.js`, `v3_grid_apply_scalar_advection.js`, `v3_grid_advect_maccormack_{scalar,velocity}.js` | UNJUSTIFIED | Full shadow copy of SL/MacCormack/limiter/solid handling; copies have already drifted. **meep is a library, so this is not a deletion recommendation** — collapse the internal redundancy. **M** |
93
+ | H17 | `AbstractContextSystem` is the engine's own typed answer to per-entity link/unlink — adopted by 7 systems, hand-rolled by 17 more in 3 incompatible conventions | e.g. `ViewportPositionSystem` subscribes **six** listeners and unsubscribes **five** | UNJUSTIFIED | The blocker is genuine: the existing base dispatches through `arguments`, i.e. exactly the "magic" the house style rejects. Recommendation is **typed arity-specific bases**, not spreading the current one. **L** |
94
+ | H18 | Transport adapters copy-paste `getStats()` (×6) and the disconnect latch (×3) instead of using the base | `transport/{Loopback,WebSocket,WebRTCDataChannel,Simulated,WebTransport}Transport.js` | UNJUSTIFIED | `WebTransportTransport` is **missing** the latch the other three independently invented. **S** |
95
+ | H19 | `send_fragmented` / `resend_fragment_chunk` duplicate the header write with **two different `total_chunks` formulas** ⚠ INCONSISTENT | `network/transport/fragments/fragment_send.js` | UNJUSTIFIED | **S** |
96
+ | H20 | Trail 2D/3D whole-file fork | `ecs/trail2d/Trail2DSystem.js` (274 ln) ⟷ `ecs/trail3d/Trail3DSystem.js` (280 ln); `Trail2D.js:210,298` ⟷ `Trail3D.js:275,417` | UNJUSTIFIED | ~85% shared; the 3D copy documents a head-seeding bug the 2D copy still has. **M** |
97
+
98
+ *(Remaining HIGH rows — SH sign-convention divergence across 4 evaluators, voxel-impostor GLSL ×5, CSR-builder absence, `AnimationClipFlag`, quicksort family, Robin-Hood map machinery, LPG/gi fork, grid-Dijkstra ×3, `ImageView`/`VideoView`, `GroupView` link bug, `NumericInterval` invariant ×3 — are in the per-domain files listed in §8.)*
99
+
100
+ ---
101
+
102
+ ## 5. Promotion opportunities — primitives that should exist and don't
103
+
104
+ These are the cheapest wins: additive, no behaviour change, and each already has ≥2 consumers
105
+ re-deriving it.
106
+
107
+ | # | Missing primitive | Proposed home | Consumers re-deriving it today |
108
+ |---|---|---|---|
109
+ | P1 | **Typed-array growth / capacity doubling** | `core/collection/array/typed/typed_array_grow.js` | **22 independent implementations, 5 different growth policies, no core helper at all.** Heaps, CSR graphs, BVH, particle pools, trail buffers, action logs. Single signature, no design choices — the cleanest promotion in the audit. |
110
+ | P2 | **`hash_combine` as the only mixer** | `core/math/hash/` (exists; enforce it) | 33 files hand-roll `h*31+v`; 5 array hashes disagree on truncation (see C6) |
111
+ | P3 | **Edge-list → CSR builder** | `core/graph/csr/` | `core/graph/csr` ships *consumers* but no *builder*; `sound/simulation/probe/bakeVisibility.js:109` and `probe_visibility_augment.js:50` each wrote one. This single gap spawned 4 findings. |
112
+ | P4 | **`v2_rotate(out, x, y, radians)`** | `core/geom/vec2/` | The 2D rotate-a-local-offset formula is inlined **8×** in `generation/`; `core/geom/vec2/` has no `v2_rotate` |
113
+ | P5 | **`tri3_closest_point_barycentric` world-point variant** | `core/geom/3d/triangle/` | Returns barycentrics; **every caller** immediately writes the same reconstruction arithmetic. (Count reported inconsistently as 12 vs 16 across physics/core/graphics — enumerate before acting.) |
114
+ | P6 | **`line3_segment_segment_closest_points` point variant** | `core/geom/3d/line/` | Returns `(s,t)`; all 4 physics callers immediately lerp both segments |
115
+ | P7 | **`quat3_nlerp`** | `core/geom/3d/quaternion/` | Genuinely absent; inlined 3× in network adapters — one site comments *"use the static helper variant if available"* |
116
+ | P8 | **GLSL chunk module** | `engine/graphics/shaders/chunks/` | Octahedral, SH, packing, frame primitives. Retires C2, C3 and ~4 more findings — on the order of **1,400 lines** of copied shader source (reviewer estimate, not counted by tooling, since layers 1–2 cannot see GLSL). `ShaderChunks.js` already proves the pattern; the clouds feature uses it correctly. |
117
+ | P9 | **`FrameBufferRing`** (per-frame `BinaryBuffer` ring) | `core/collection/` | `network/sim/ActionLog.js:49` ⟷ `network/state/InputRing.js:37` — constructors 97% identical, `buffer_for`/`write_end_for` token-identical; only the framing policy differs |
118
+ | P10 | **Binary codec for engine value types** | `core/geom/*/serialization/` | `Transform` has **5** hand-maintained encodings, `Vector3` ~14, `Quaternion` 6, coupled by nothing. `Vector3.toBinaryBuffer` is `@deprecated` in favour of *nothing*, so 9 adapters regressed to inline `writeFloat64(v.x/y/z)`. The one primitive that does exist (`v3_binary_equality_encode`) is reused by 3 adapters — proving the shape works. |
119
+
120
+ ---
121
+
122
+ ## 6. Leads ruled out — and three false-positive classes
123
+
124
+ Roughly 90 mechanical leads were checked and rejected. Three classes would have produced confident,
125
+ wrong rows, and are documented so the next sweep skips them:
126
+
127
+ **(a) Re-export shims.** The earlier core→engine decoupling left deliberate 2-line shims. Verified:
128
+ `engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js`,
129
+ `engine/graphics/render/forward_plus/read_frustum_corner.js`,
130
+ `engine/graphics/texture/isImageBitmap.js`, `engine/network/convertPathToURL.js`,
131
+ `engine/graphics/particles/particular/engine/parameter/ParameterLookupTable{,Flags}.js`.
132
+ *Rule: engine-side copy ≤ 3 lines ⇒ shim.*
133
+
134
+ **(b) `@deprecated` rename aliases.** A camelCase→snake_case migration (plus `vert`→`vertex`,
135
+ `quat`→`quat3`, `shape`→`shape3`, `frustum`→`frustum3`) left ~21 old-name files, each
136
+ `import X` + `@deprecated` + `export const oldName = X`, kept because **meep is a library and old
137
+ names are public surface**.
138
+
139
+ **(c) Same name, different function.** `core/math/gaussian(sigma, distance)` (un-normalised bell) vs
140
+ `engine/graphics/texture/sampler/filter/gaussian(x)` (`sqrt(2/π)·exp(-2x²)`, with `.support = 1.25`)
141
+ are genuinely different maths. A name hazard, not duplication — do **not** merge.
142
+
143
+ Other notable rejections, with reasons:
144
+
145
+ - **`TwoBoneInverseKinematicsSolver` vs `two_joint_ik` are not rivals.** This audit seeded that lead
146
+ and it was wrong: `engine/ecs/ik/TwoBoneInverseKinematicsSolver.js:11` imports `two_joint_ik` and
147
+ calls it at `:157`. It is a wrapper. *(The real duplication in those files is a ~75-line
148
+ terrain-probe prologue shared with `OneBoneSurfaceAlignmentSolver` — reported separately.)*
149
+ - **Three `AnimationClip` classes are a naming problem, not code duplication** — three genuinely
150
+ different data models sharing a name.
151
+ - **`node-based` vs `particular` particles**: an unfinished parallel system plus an export-name
152
+ collision, not a fork. `TubeX`/`RibbonX`: a genuine rewrite.
153
+ - **Shape-boilerplate is deliberate.** Per-class `from()`/`hash()`/`equals()`/`fromJSON()` and the
154
+ sopra `serialize`/`deserialize` adapters were dismissed under the *typed over magic* rule. The
155
+ three sopra type-tag `switch` dispatchers are JUSTIFIED — core's `abstractJSONDeserializer` is
156
+ exactly the string-keyed registry the house style rejects.
157
+ - **2D/3D and row/column-major scalar pairs** (`v2_*`/`v3_*`, `m3_cm_*`/`m3_rm_*`, `aabb2_*`/`aabb3_*`)
158
+ are justified specialisation.
159
+ - **`IndexedFloatMin/MaxHeap`**: documented monomorphism choice.
160
+ - **`PosedShape3D`'s inlined quaternion math**: measured, documented hot-loop carve-out.
161
+ - **The 78 `inline_length3` / 129 `inline_lerp` pattern hits**: mostly misclassified dot products or
162
+ genuine per-triangle inner loops. Pattern 3's `binary_search_inline` was ~all false positives
163
+ (quicksort pivot arithmetic).
164
+ - **`end_in_solid` triplication in the fluid solver**: carries a *measured* 8.6× perf contract.
165
+ - **three.js texture-format translation**: written as one `switch` plus composing wrappers, it has
166
+ **no drift** — the useful counter-example to every family written as N parallel sibling files.
167
+
168
+ ---
169
+
170
+ ## 7. Corrections applied to agent findings
171
+
172
+ Verified against the source; the report uses the corrected version:
173
+
174
+ | Claim as reported | Correction |
175
+ |---|---|
176
+ | `VecToSphereOct` "declared **17 times** in **four** mutually incompatible conventions" | **10 declarations across 8 files, 2 distinct bodies.** (11 of the 21 occurrences are call sites; 2 files declare it twice, once per shader stage.) The substantive hazard — GPU copies use `sign()`, reference uses `sign_not_zero()` — is real and stated in C2. |
177
+ | `apply_impulse` / `apply_impulse_to_body` "line-for-line identical" | Arithmetic is identical; **signatures are not** (10 params + module-scope scratch vs 11 params with scratch passed in). This changes the recommendation — keep the caller-provided form. |
178
+ | BVH2D overlap: "521 of 576 code lines" (domain B) vs "~1000 lines" (domain A) | Three methods gave three numbers. Report uses the reproducible measure: **32 of 33 methods share a name**, overlap ≈ 90% of BVH2D. |
179
+ | "Six files carry the comment while pushing `child1` first" | Right count, inverted description. Precisely: 8 files carry it, **2 match, 6 contradict** — the 6 push `child1` first in source order, which makes `child2` visited first. |
180
+ | "Recommend **deletion** of `BinaryObjectSerializationAdapter2.js`" (493 ln, zero importers) | Downgraded to **removal candidate, owner's call** — collides with the standing rule that unreferenced exports in meep are public surface. Same for the "fully dead" `engine/sound/material/**`. |
181
+ | `removeEntityWithEffect` cited as though it were its own file | **No such file exists.** The function is `engine/animation/AnimationUtils.js:168`, and the `SerializationMetadata.Transient` call is at `:179`. The finding is correct; the citation would have failed a spot-check. |
182
+ | `PointFitnessGaussianBlur` "has the centring bug" | Correct, and sharper than stated: `CellFilterGaussianBlur.js:99` uses `(samples - 1) * 0.5`, the twin at `PointFitnessGaussianBlur.js:67` uses `(samples / 2)`. Note the two are 2D vs 3D and share no code — this is **re-derivation**, not copy-paste, so it would never have surfaced from clone detection alone. |
183
+
184
+ **Error rate of the source material.** Eight §1 rows plus the C6 counts were re-verified:
185
+ **every one was substantively true**, and the two independently-verified counts (`combine_hash`
186
+ 62 importers, 33 hand-rolled sites) were exact. But **2 of 8 carried a wrong or unciteable file
187
+ reference**, and 3 of the sharpest claims elsewhere (`VecToSphereOct` counts, `apply_impulse`
188
+ "line-for-line", the traversal-order direction) were overstated or inverted.
189
+
190
+ The pattern is consistent: **the reviewers were reliable about *what* is duplicated and unreliable
191
+ about *where* and *how much*.** Trust the per-domain files for the finding; spot-check the citation
192
+ before acting.
193
+
194
+ Two additional items found by this audit directly, with no agent assigned:
195
+
196
+ - **Two mesh-simplification drivers.** `Quadric3` is correctly shared, but the driver is not: the
197
+ `TopoMesh`/`tm_*` stack (`simplifyTopoMesh.js` 263 ln — **no importer**; `simplifyTopoMesh2.js`
198
+ 119 ln — imported **only by a prototype harness**; `decimate_edge_collapse_snap.js` 272 ln;
199
+ `edge_collapse_quadratic.js` 71 ln) parallels the live `bt_*` stack
200
+ (`bt_mesh_simplify_by_error.js` 590 ln, used by `engine/navigation/mesh/build/navmesh_build_topology.js:29`).
201
+ The two quadric *accumulation* loops walk different mesh representations, so **that** part is
202
+ justified; the driver is not.
203
+ - **`core/geom/3d/sphere/harmonics/compute_legendre_polynomial.js` is a 0-byte file**, colliding by
204
+ name with the live `core/math/compute_legendre_polynomial.js` (50 ln). Cruft, not duplication.
205
+
206
+ ---
207
+
208
+ ## 8. Where the detail lives
209
+
210
+ 241 verified findings with full evidence, dismissed-lead lists and per-domain notes, in
211
+ `src/DUPLICATION_AUDIT_2026_08_07/`:
212
+
213
+ | Domain | Findings | File |
214
+ |---|---|---|
215
+ | `core/geom` + `core/math` | 30 | `A_core_math_geom.md` |
216
+ | `core/` data structures, binary, graph, cache, parser, colour | 21 | `B_core_data.md` |
217
+ | `engine/graphics` render / material / texture / geometry | 28 | `C_gfx_render.md` |
218
+ | `engine/graphics` ecs / particles / trail / impostors / sh3 | 29 | `D_gfx_features.md` |
219
+ | `engine/physics` | 22 | `E_physics.md` |
220
+ | `engine/sound` (legacy + sopra + simulation) | 23 | `F_sound.md` |
221
+ | `engine/network` + `engine/save` + `ecs/storage` | 25 | `G_net_save.md` |
222
+ | `engine/` ecs / intelligence / animation / input / control / asset | 29 | `H_engine_misc.md` |
223
+ | `generation/` + `view/` + `editor/` | 17 | `I_generation_view.md` |
224
+ | Cross-cutting concerns | 17 | `K_crosscutting.md` |
225
+
226
+ Also `00_core_reuse_surface.md` — a 598-row inventory of what `core/` already provides, built as the
227
+ reference against which re-derivation was judged. Useful independently of this audit.
228
+
229
+ ### Confidence
230
+
231
+ Severity split: 6 CRITICAL, 51 HIGH, 107 MEDIUM, 71 LOW, 2 explicit PROMOTION (plus 24 rows carrying
232
+ a PROMOTION verdict inside other tiers). 158 rows are verdict `UNJUSTIFIED`, 11 explicitly
233
+ `JUSTIFIED` (kept deliberately, so the reasoning isn't re-litigated later).
234
+
235
+ Every row was produced by an agent that opened the files. Everything in §1, §3 and §7 of *this*
236
+ document was additionally re-read during the adversarial pass. The MEDIUM and LOW tiers in the
237
+ per-domain files have **not** been independently re-verified — treat the specific line numbers there
238
+ as needing a spot-check before acting, and see §7 for the error rate that pass actually found.
239
+
240
+ ---
241
+
242
+ ## 9. Recommended order of work
243
+
244
+ 1. **C6 + P2 (hash consistency)** and **H2 (traversal order)** — correctness hazards under a standing
245
+ determinism gate, both cheap.
246
+ 2. **The fix-divergence table in §1** — each row is a known bug sitting in a known file. Mostly **S**.
247
+ 3. **P1, P3, P4, P7 (missing primitives)** — additive, no behaviour change, retire many findings.
248
+ 4. **P8 (GLSL chunk module)** — highest line-count leverage: ~1,400 lines, retires C2 + C3.
249
+ 5. **C5 flag collision** — do this *before* more saves are written.
250
+ 6. **C1 (BVH/BVH2D)** and **H17 (ECS lifecycle bases)** — largest and riskiest; schedule deliberately.
251
+
252
+ **Two items need a decision, not a refactor:** H4 (SAT overlap semantics — which definition is
253
+ correct?) and the C2 `sign`/`sign_not_zero` convention (unifying changes rendered output and needs a
254
+ bake-vs-shader A/B first).