@woosh/meep-engine 3.1.0 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1822) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -152
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/core/binary/BitImage2.js +246 -246
  134. package/src/core/binary/align_32.js +21 -21
  135. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  136. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  137. package/src/core/binary/hash/XXH128Hash.js +55 -55
  138. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  139. package/src/core/binary/hash/xxh3_128.js +341 -341
  140. package/src/core/binary/hash/xxh3_64.js +241 -241
  141. package/src/core/binary/hash/xxh3_common.js +476 -476
  142. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  143. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  144. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  145. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  146. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  147. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  148. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  149. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  150. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  151. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  152. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  153. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  154. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  155. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  156. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  157. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  158. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  159. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  160. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  161. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  162. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  163. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  164. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  165. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  166. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  167. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  168. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  171. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  176. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  177. package/src/core/bvh8/BVH8.js +436 -436
  178. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  179. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  180. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  181. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  182. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  183. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  184. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  185. package/src/core/bvh8/build/byte.js +9 -9
  186. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  187. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  188. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  189. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  190. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  191. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  192. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  193. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  194. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  195. package/src/core/bvh8/bvh8_quality.js +72 -72
  196. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  197. package/src/core/clipboard/obtainClipBoard.js +29 -29
  198. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  199. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  200. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  201. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  202. package/src/core/collection/union-find/union_find.js +79 -79
  203. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  204. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  205. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  206. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  207. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  208. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  209. package/src/core/color/lab/xyz_to_lab.js +62 -62
  210. package/src/core/color/operations/color_darken.js +24 -24
  211. package/src/core/color/operations/color_desaturate.js +24 -24
  212. package/src/core/color/operations/color_lighten.js +24 -24
  213. package/src/core/color/operations/color_saturate.js +24 -24
  214. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  215. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  216. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  217. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  218. package/src/core/dom/isImageBitmap.js +12 -12
  219. package/src/core/function/frameThrottle.js +23 -23
  220. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  221. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  222. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  223. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  224. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  225. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  226. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  227. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  228. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  229. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  230. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  231. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  232. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
  233. package/src/core/geom/2d/convex-hull/orientation3_array.js +7 -7
  234. package/src/core/geom/2d/intersect_ray_2d.js +7 -7
  235. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  236. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
  237. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_2d.js +7 -7
  238. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +7 -7
  239. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
  240. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +7 -7
  241. package/src/core/geom/2d/line/line_segment_intersection_fraction_2d.js +7 -7
  242. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +7 -7
  243. package/src/core/geom/2d/line/segment2_intersects_segment2_2d.js +25 -25
  244. package/src/core/geom/2d/line/segment2_segment_compute_intersection_array_2d.js +46 -46
  245. package/src/core/geom/2d/line/segment2_segment_intersection_fractions.js +52 -52
  246. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  247. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  248. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  249. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  250. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  251. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  252. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  253. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  254. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  255. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  256. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  257. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  258. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  259. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  260. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  261. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  262. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  263. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  264. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  265. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  266. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  267. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  268. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
  269. package/src/core/geom/3d/aabb/aabb3_closest_point_on_surface.js +57 -57
  270. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +7 -7
  271. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +7 -7
  272. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +7 -7
  273. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +7 -7
  274. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +7 -7
  275. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +7 -7
  276. package/src/core/geom/3d/aabb/aabb3_from_threejs_geometry.js +7 -7
  277. package/src/core/geom/3d/aabb/aabb3_from_triangle_group.js +46 -46
  278. package/src/core/geom/3d/aabb/aabb3_intersects_frustum_degree.js +7 -7
  279. package/src/core/geom/3d/aabb/aabb3_intersects_line_segment.js +7 -7
  280. package/src/core/geom/3d/aabb/aabb3_near_distance_to_intersection_ray_segment.js +7 -7
  281. package/src/core/geom/3d/aabb/aabb3_nearest_point_on_surface.js +7 -7
  282. package/src/core/geom/3d/aabb/aabb3_ray_segment_entry_distance.js +95 -95
  283. package/src/core/geom/3d/aabb/aabb3_raycast.js +7 -7
  284. package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +93 -93
  285. package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +82 -82
  286. package/src/core/geom/3d/aabb/compute_aabb_from_points.js +7 -7
  287. package/src/core/geom/3d/aabb/compute_triangle_group_aabb3.js +7 -7
  288. package/src/core/geom/3d/atlas/ATLAS_PORT_PLAN.md +486 -486
  289. package/src/core/geom/3d/atlas/BFF_PLAN.md +174 -174
  290. package/src/core/geom/3d/atlas/Chart.js +77 -77
  291. package/src/core/geom/3d/atlas/REVIEW_02.md +392 -392
  292. package/src/core/geom/3d/atlas/atlas_bench_lib.js +315 -315
  293. package/src/core/geom/3d/atlas/atlas_chart_type.js +16 -16
  294. package/src/core/geom/3d/atlas/atlas_compute_charts.js +188 -188
  295. package/src/core/geom/3d/atlas/atlas_extract_chart.js +107 -107
  296. package/src/core/geom/3d/atlas/atlas_generate.js +50 -50
  297. package/src/core/geom/3d/atlas/atlas_test_fixtures.js +266 -266
  298. package/src/core/geom/3d/atlas/atlas_write_chart_uvs.js +36 -36
  299. package/src/core/geom/3d/atlas/data/atlas_build_edge_dihedrals.js +62 -62
  300. package/src/core/geom/3d/atlas/data/atlas_build_edge_lengths.js +33 -33
  301. package/src/core/geom/3d/atlas/data/atlas_build_face_areas.js +50 -50
  302. package/src/core/geom/3d/atlas/io/atlas_mesh_weld_colocals.js +39 -39
  303. package/src/core/geom/3d/atlas/io/bt_loop_uv.js +35 -35
  304. package/src/core/geom/3d/atlas/pack/ChartPlacement.js +46 -46
  305. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +269 -269
  306. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +209 -209
  307. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_ortho.js +38 -38
  308. package/src/core/geom/3d/atlas/param/atlas_chart_stretch_metric.js +86 -86
  309. package/src/core/geom/3d/atlas/param/atlas_piecewise_resegment.js +183 -183
  310. package/src/core/geom/3d/atlas/param/fit_plane_basis.js +66 -66
  311. package/src/core/geom/3d/atlas/segment/RegionGraph.js +40 -40
  312. package/src/core/geom/3d/atlas/segment/atlas_build_region_graph.js +136 -136
  313. package/src/core/geom/3d/atlas/segment/atlas_chart_roundness_delta.js +30 -30
  314. package/src/core/geom/3d/atlas/segment/atlas_compute_planar_regions.js +77 -77
  315. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +116 -116
  316. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +271 -271
  317. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +191 -191
  318. package/src/core/geom/3d/box/box3_projected_half_extent.js +35 -35
  319. package/src/core/geom/3d/capsule/capsule_intersects_aabb3_closed.js +67 -67
  320. package/src/core/geom/3d/capsule/capsule_intersects_aabb3_iterative.js +137 -137
  321. package/src/core/geom/3d/compute_circle_bounding_box.js +7 -7
  322. package/src/core/geom/3d/cone/computeConeBoundingBox.js +7 -7
  323. package/src/core/geom/3d/cone/computeConePlaneSide.js +7 -7
  324. package/src/core/geom/3d/cone/compute_bounding_cone_of_2_cones.js +7 -7
  325. package/src/core/geom/3d/cylinder/cylinder3_raycast.d.ts +38 -0
  326. package/src/core/geom/3d/cylinder/cylinder3_raycast.d.ts.map +1 -0
  327. package/src/core/geom/3d/cylinder/cylinder3_raycast.js +105 -0
  328. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +18 -18
  329. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +24 -24
  330. package/src/core/geom/3d/frustum/clipping_volume_matrix4_project.js +7 -7
  331. package/src/core/geom/3d/frustum/frustum3_computeNearestPointToPoint.js +7 -7
  332. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +117 -117
  333. package/src/core/geom/3d/frustum/frustum_matrix4_project.js +7 -7
  334. package/src/core/geom/3d/frustum/hexahedron_from_aabb.js +7 -7
  335. package/src/core/geom/3d/frustum/read_frustum_corner.js +17 -17
  336. package/src/core/geom/3d/frustum/read_three_planes_to_array.js +7 -7
  337. package/src/core/geom/3d/frustum/slice_frustum_linear_to_points.js +7 -7
  338. package/src/core/geom/3d/gjk/GJK_REVIEW_NOTES.md +146 -146
  339. package/src/core/geom/3d/gjk/gjk.js +430 -430
  340. package/src/core/geom/3d/gjk/gjk_epa_penetration.js +520 -520
  341. package/src/core/geom/3d/gjk/minkowski_support.js +71 -71
  342. package/src/core/geom/3d/gjk/mpr.js +368 -368
  343. package/src/core/geom/3d/line/line3_closest_points_segment_segment.js +7 -7
  344. package/src/core/geom/3d/line/line3_compute_nearest_point_to_point.js +7 -7
  345. package/src/core/geom/3d/line/line3_compute_point_segment_point_distance_unfolded.js +64 -64
  346. package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +153 -153
  347. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_aabb3_t.js +7 -7
  348. package/src/core/geom/3d/line/line3_compute_segment_nearest_point_to_point_t.js +7 -7
  349. package/src/core/geom/3d/line/line3_compute_segment_segment_closest_points.js +88 -88
  350. package/src/core/geom/3d/line/line3_segment_segment_closest_point_pair.js +71 -71
  351. package/src/core/geom/3d/line/segment3_point_distance_to_segments.js +25 -25
  352. package/src/core/geom/3d/mat4/allocate_m4.js +7 -7
  353. package/src/core/geom/3d/mat4/apply_mat4_transform_to_direction_v3_array.js +7 -7
  354. package/src/core/geom/3d/mat4/apply_mat4_transform_to_v3_array.js +7 -7
  355. package/src/core/geom/3d/mat4/compose_matrix4_array.js +7 -7
  356. package/src/core/geom/3d/mat4/decompose_matrix_4_array.js +7 -7
  357. package/src/core/geom/3d/mat4/eulerAnglesFromMatrix.js +7 -7
  358. package/src/core/geom/3d/mat4/m4_compose.js +22 -22
  359. package/src/core/geom/3d/mat4/m4_compute_normal_matrix3.js +7 -7
  360. package/src/core/geom/3d/mat4/m4_decompose.js +64 -64
  361. package/src/core/geom/3d/mat4/m4_decompose_array.js +157 -157
  362. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +32 -32
  363. package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +67 -67
  364. package/src/core/geom/3d/mat4/m4_linear_matrix3.js +29 -29
  365. package/src/core/geom/3d/mat4/m4_look_at.js +96 -96
  366. package/src/core/geom/3d/mat4/m4_make_rotation_x.js +47 -47
  367. package/src/core/geom/3d/mat4/m4_make_rotation_y.js +47 -47
  368. package/src/core/geom/3d/mat4/m4_make_rotation_z.js +47 -47
  369. package/src/core/geom/3d/mat4/m4_normal_matrix3.js +39 -39
  370. package/src/core/geom/3d/mat4/m4_perspective.js +66 -66
  371. package/src/core/geom/3d/mat4/m4_transpose.js +48 -48
  372. package/src/core/geom/3d/morton/mortonEncode_LUT.js +7 -7
  373. package/src/core/geom/3d/morton/mortonEncode_magicbits.js +7 -7
  374. package/src/core/geom/3d/normal/hemioct/encode_unit3_hemioct.js +5 -5
  375. package/src/core/geom/3d/normal/hemioct/encode_unit_to_hemioct.js +28 -28
  376. package/src/core/geom/3d/normal/lambert_azimuth/decode_azimuth_to_unit.js +30 -30
  377. package/src/core/geom/3d/normal/lambert_azimuth/encode_unit_to_azimuth.js +19 -19
  378. package/src/core/geom/3d/normal/spherical/decode_spheremap_to_unit.js +38 -38
  379. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +30 -30
  380. package/src/core/geom/3d/plane/is_point_within_planes.js +7 -7
  381. package/src/core/geom/3d/plane/orient3d_fast_point.js +47 -47
  382. package/src/core/geom/3d/plane/plane3_compute_convex_3_plane_intersection.js +7 -7
  383. package/src/core/geom/3d/plane/plane3_compute_plane_intersection.js +7 -7
  384. package/src/core/geom/3d/plane/plane3_intersect_plane.js +7 -7
  385. package/src/core/geom/3d/plane/plane3_three_compute_convex_3_plane_intersection.js +7 -7
  386. package/src/core/geom/3d/point/point3_raycast.d.ts +33 -0
  387. package/src/core/geom/3d/point/point3_raycast.d.ts.map +1 -0
  388. package/src/core/geom/3d/point/point3_raycast.js +47 -0
  389. package/src/core/geom/3d/polygon/polygon3_compute_normal.js +60 -60
  390. package/src/core/geom/3d/polygon/polygon3_triangulate.js +94 -94
  391. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.d.ts +40 -0
  392. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.d.ts.map +1 -0
  393. package/src/core/geom/3d/polyhedron/convex_polyhedron3_raycast.js +94 -0
  394. package/src/core/geom/3d/quadric/QUADRIC3_SIZE.js +14 -14
  395. package/src/core/geom/3d/quadric/Quadric3.js +282 -282
  396. package/src/core/geom/3d/quadric/quadric3_add.js +33 -33
  397. package/src/core/geom/3d/quadric/quadric3_clear.js +25 -25
  398. package/src/core/geom/3d/quadric/quadric3_copy.js +27 -27
  399. package/src/core/geom/3d/quadric/quadric3_distance.js +36 -36
  400. package/src/core/geom/3d/quadric/quadric3_evaluate.js +25 -25
  401. package/src/core/geom/3d/quadric/quadric3_optimize.js +45 -45
  402. package/src/core/geom/3d/quadric/quadric3_scale.js +32 -32
  403. package/src/core/geom/3d/quadric/quadric3_set_from_plane_through_point.js +30 -30
  404. package/src/core/geom/3d/quadric/quadric3_set_from_vector4.js +35 -35
  405. package/src/core/geom/3d/quadric/quadric3_sub.js +36 -36
  406. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3.js +28 -28
  407. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +56 -56
  408. package/src/core/geom/3d/quadric/quadric3_to_vector3.js +19 -19
  409. package/src/core/geom/3d/quaternion/quat3_createFromAxisAngle.js +7 -7
  410. package/src/core/geom/3d/quaternion/quat3_integrate.js +62 -62
  411. package/src/core/geom/3d/quaternion/quat3_multiply.js +31 -31
  412. package/src/core/geom/3d/quaternion/quat3_nlerp.js +72 -72
  413. package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +69 -69
  414. package/src/core/geom/3d/quaternion/quat_decode_from_uint32.js +7 -7
  415. package/src/core/geom/3d/quaternion/quat_encode_to_uint32.js +7 -7
  416. package/src/core/geom/3d/ray/ray3_array_compose.js +7 -7
  417. package/src/core/geom/3d/ray/ray3_compute_nearest_point_to_point.js +7 -7
  418. package/src/core/geom/3d/ray/ray3_distance_to_point.js +7 -7
  419. package/src/core/geom/3d/ray/ray3_shift_origin_along_direction.js +7 -7
  420. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +17 -0
  421. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  422. package/src/core/geom/3d/shape/ConvexHullShape3D.js +43 -0
  423. package/src/core/geom/3d/shape/CylinderShape3D.d.ts +1 -0
  424. package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
  425. package/src/core/geom/3d/shape/CylinderShape3D.js +21 -0
  426. package/src/core/geom/3d/shape/PointShape3D.d.ts +7 -0
  427. package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
  428. package/src/core/geom/3d/shape/PointShape3D.js +88 -63
  429. package/src/core/geom/3d/shape/PosedShape3D.d.ts +6 -0
  430. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  431. package/src/core/geom/3d/shape/PosedShape3D.js +27 -0
  432. package/src/core/geom/3d/shape/TransformedShape3D.d.ts +10 -0
  433. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  434. package/src/core/geom/3d/shape/TransformedShape3D.js +13 -0
  435. package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -0
  436. package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
  437. package/src/core/geom/3d/shape/Triangle3D.js +26 -0
  438. package/src/core/geom/3d/shape/UnionShape3D.d.ts +6 -0
  439. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  440. package/src/core/geom/3d/shape/UnionShape3D.js +7 -0
  441. package/src/core/geom/3d/shape/UnitCubeShape3D.js +45 -45
  442. package/src/core/geom/3d/shape/UnitSphereShape3D.js +44 -44
  443. package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +64 -64
  444. package/src/core/geom/3d/shape/shape_mesh_from_geometry.js +7 -7
  445. package/src/core/geom/3d/shape/util/compute_signed_distance_gradient_by_sampling.js +51 -51
  446. package/src/core/geom/3d/shape/util/shape3d_voxelize_to_grid.js +7 -7
  447. package/src/core/geom/3d/sphere/compute_bounding_sphere_of_2_spheres.js +7 -7
  448. package/src/core/geom/3d/sphere/harmonics/sh3_convolve_with_zh.js +53 -53
  449. package/src/core/geom/3d/sphere/harmonics/sh3_ggx_zh.js +30 -30
  450. package/src/core/geom/3d/sphere/harmonics/sh3_rotate_bl.js +7 -7
  451. package/src/core/geom/3d/sphere/harmonics/sh_compute_K.js +7 -7
  452. package/src/core/geom/3d/sphere/sphere_array_intersects_point.js +7 -7
  453. package/src/core/geom/3d/sphere/sphere_array_intersects_ray.js +7 -7
  454. package/src/core/geom/3d/sphere/sphere_intersects_point.js +7 -7
  455. package/src/core/geom/3d/sphere/sphere_matrix4_transform.js +5 -5
  456. package/src/core/geom/3d/sphere/sphere_projected_sphere_radius_sqr.js +7 -7
  457. package/src/core/geom/3d/sphere/sphere_radius_sqr_from_v3_array_transformed.js +7 -7
  458. package/src/core/geom/3d/sphere/spherical_from_cartesian.js +7 -7
  459. package/src/core/geom/3d/tetrahedra/compute_tetrahedral_mesh_from_surface.js +174 -174
  460. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_quality.js +7 -7
  461. package/src/core/geom/3d/tetrahedra/compute_tetrahedron_volume.js +7 -7
  462. package/src/core/geom/3d/tetrahedra/delaunay/fill_in_a_cavity.js +7 -7
  463. package/src/core/geom/3d/tetrahedra/graphics/build_tetrahedral_mesh_geometry.js +39 -39
  464. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_build_vertex_to_tets_map.js +48 -48
  465. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +173 -173
  466. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_compute_tet_quality.js +22 -22
  467. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_find_tets_around_edge.js +146 -146
  468. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +232 -232
  469. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +255 -255
  470. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +387 -387
  471. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_smooth_vertex.js +140 -140
  472. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_tet_get_neighbours.js +7 -7
  473. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_vertex_is_boundary.js +97 -97
  474. package/src/core/geom/3d/tetrahedra/tetrahedron_compute_quality.js +66 -66
  475. package/src/core/geom/3d/tetrahedra/triangle/triangle_decode_depth.js +59 -59
  476. package/src/core/geom/3d/tetrahedra/triangle/triangle_rasterized_depth_sample_index.js +54 -54
  477. package/src/core/geom/3d/tetrahedra/validate_neighbour.js +70 -70
  478. package/src/core/geom/3d/topology/struct/binary/BinaryDataBlock.js +314 -314
  479. package/src/core/geom/3d/topology/struct/binary/BinaryDataLayer.js +364 -364
  480. package/src/core/geom/3d/topology/struct/binary/BinaryElementPool.js +567 -567
  481. package/src/core/geom/3d/topology/struct/binary/BinaryTopology.js +1085 -1085
  482. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +73 -73
  483. package/src/core/geom/3d/topology/struct/binary/io/bt_loop_kill.js +35 -35
  484. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_append.js +119 -119
  485. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +84 -84
  486. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compact.js +172 -172
  487. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +56 -56
  488. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadratics.js +7 -7
  489. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +227 -227
  490. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_decouple.js +161 -161
  491. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_face_island_erode.js +490 -490
  492. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +120 -120
  493. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_from_indexed_geometry.js +120 -120
  494. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_collapse.js +52 -52
  495. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +115 -115
  496. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_flip.js +142 -142
  497. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_get_or_create.js +21 -21
  498. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +92 -92
  499. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_split.js +179 -179
  500. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_swap_vertex_slots.js +28 -28
  501. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_kill_only_edge.js +8 -8
  502. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_fuse_duplicate_edges.js +83 -83
  503. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_mesh_kill_short_edges.js +89 -89
  504. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_kill.js +25 -25
  505. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_poke.js +127 -127
  506. package/src/core/geom/3d/topology/struct/binary/io/face/bt_face_triangulate.js +268 -268
  507. package/src/core/geom/3d/topology/struct/binary/io/face/bt_kill_only_face.js +8 -8
  508. package/src/core/geom/3d/topology/struct/binary/io/face/bt_mesh_kill_degenerate_faces.js +72 -72
  509. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_kill_only_vert.js +7 -7
  510. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_merge_verts_by_distance.js +7 -7
  511. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_relative_merge_distance.js +48 -48
  512. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +256 -256
  513. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_vertex_merge_distance.js +77 -77
  514. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_fuse_duplicate_edges.js +7 -7
  515. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vert_kill.js +7 -7
  516. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +148 -148
  517. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_kill_only.js +7 -7
  518. package/src/core/geom/3d/topology/struct/binary/query/bt_collect_boundary_segments.js +29 -29
  519. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_breaks_link_condition.js +107 -107
  520. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_is_legal.js +41 -41
  521. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_flip_would_fold.js +120 -120
  522. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +42 -42
  523. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_is_boundary.js +20 -20
  524. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_read_diamond.js +96 -96
  525. package/src/core/geom/3d/topology/struct/binary/query/bt_face_compute_newell_normal.js +72 -72
  526. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_attached_faces.js +7 -7
  527. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces.js +39 -39
  528. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +93 -93
  529. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_neighbour_faces.js +7 -7
  530. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_shared_loop.js +48 -48
  531. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +45 -45
  532. package/src/core/geom/3d/topology/struct/binary/query/bt_face_read_triangle.js +66 -66
  533. package/src/core/geom/3d/topology/struct/binary/query/bt_faces_shared_loop.js +7 -7
  534. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_assert_valid.js +44 -44
  535. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_euclidean_distance_field.js +32 -32
  536. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_compute_face_islands.js +53 -53
  537. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +703 -703
  538. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +181 -181
  539. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +133 -133
  540. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +82 -82
  541. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_validate.js +599 -599
  542. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_walk_boundary_loops.js +108 -108
  543. package/src/core/geom/3d/topology/struct/binary/query/bt_query_edge_is_boundary.js +7 -7
  544. package/src/core/geom/3d/triangle/computeTriangleClosestPointToPointBarycentric.js +7 -7
  545. package/src/core/geom/3d/triangle/computeTriangleRayIntersection.js +7 -7
  546. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentric.js +7 -7
  547. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricEdge.js +7 -7
  548. package/src/core/geom/3d/triangle/computeTriangleRayIntersectionBarycentricGeometry.js +7 -7
  549. package/src/core/geom/3d/triangle/compute_triangle_area_3d.js +7 -7
  550. package/src/core/geom/3d/triangle/compute_triangle_normal.js +7 -7
  551. package/src/core/geom/3d/triangle/rayTriangleIntersection.js +7 -7
  552. package/src/core/geom/3d/triangle/tri3_closest_point.js +65 -65
  553. package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +171 -171
  554. package/src/core/geom/3d/triangle/tri3_flatten_isometric.js +79 -79
  555. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +160 -160
  556. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +96 -96
  557. package/src/core/geom/3d/triangle/tri3_raycast.d.ts +42 -0
  558. package/src/core/geom/3d/triangle/tri3_raycast.d.ts.map +1 -0
  559. package/src/core/geom/3d/triangle/tri3_raycast.js +94 -0
  560. package/src/core/geom/3d/triangle/triangle3_incenter.js +7 -7
  561. package/src/core/geom/3d/triangle/triangle_compute_plane_side.js +7 -7
  562. package/src/core/geom/3d/triangle/triangle_compute_signed_volume.js +7 -7
  563. package/src/core/geom/3d/triangle/triangle_intersects_clipping_volume.js +7 -7
  564. package/src/core/geom/3d/triangle/triangle_mesh_compute_signed_volume.js +7 -7
  565. package/src/core/geom/3d/triangle/v3_compute_triangle_normal.js +7 -7
  566. package/src/core/geom/3d/util/make_justified_point_grid.js +7 -7
  567. package/src/core/geom/GEOMETRY_REVIEW_002_API_ISSUES.md +381 -381
  568. package/src/core/geom/GEOMETRY_REVIEW_002_NAMING.md +684 -684
  569. package/src/core/geom/MANIFOLD_COMPARISON_2026_08_01.md +554 -554
  570. package/src/core/geom/mat3/m3_cm_from_translation.js +7 -7
  571. package/src/core/geom/mat3/m3_cm_invert.js +7 -7
  572. package/src/core/geom/mat3/m3_make_rotation.js +5 -5
  573. package/src/core/geom/mat3/m3_make_rotation_TBN.js +31 -31
  574. package/src/core/geom/mat3/m3_multiply_vec3.js +7 -7
  575. package/src/core/geom/packing/computeBoundingSphereOfSpheres.js +7 -7
  576. package/src/core/geom/packing/max-rect/cost/costByBestShortSide.js +7 -7
  577. package/src/core/geom/packing/max-rect/cost/costByRemainingArea.js +7 -7
  578. package/src/core/geom/packing/max-rect/cutArea.js +7 -7
  579. package/src/core/geom/packing/max-rect/findBestContainer.js +7 -7
  580. package/src/core/geom/packing/max-rect/packMaxRectangles.js +7 -7
  581. package/src/core/geom/packing/max-rect/packOneBox.js +7 -7
  582. package/src/core/geom/packing/max-rect/removeRedundantBoxes.js +7 -7
  583. package/src/core/geom/packing/max-rect/removeRedundantBoxesArray.js +7 -7
  584. package/src/core/geom/random/randomPointInBox.js +7 -7
  585. package/src/core/geom/random/randomPointInCircle.js +7 -7
  586. package/src/core/geom/random/randomPointInPoint.js +7 -7
  587. package/src/core/geom/random/randomPointInSphere.js +7 -7
  588. package/src/core/geom/random/randomPointOnBox.js +7 -7
  589. package/src/core/geom/random/randomPointOnSphere.js +7 -7
  590. package/src/core/geom/random/random_orthonormal_basis.js +31 -31
  591. package/src/core/geom/vec/vector_axpy.js +15 -15
  592. package/src/core/geom/vec/vector_axpy_offset.js +20 -20
  593. package/src/core/geom/vec/vector_copy.js +7 -7
  594. package/src/core/geom/vec/vector_dot_offset.js +25 -25
  595. package/src/core/geom/vec/vector_scale_array.js +7 -7
  596. package/src/core/geom/vec2/v2_rotate.js +21 -21
  597. package/src/core/geom/vec2/v2_rotate_cos_sin.js +21 -21
  598. package/src/core/geom/vec3/v3_angle_atan2_between.js +7 -7
  599. package/src/core/geom/vec3/v3_angle_between.js +7 -7
  600. package/src/core/geom/vec3/v3_angle_cos_between.js +7 -7
  601. package/src/core/geom/vec3/v3_array_add_in_place.js +7 -7
  602. package/src/core/geom/vec3/v3_array_centroid.js +7 -7
  603. package/src/core/geom/vec3/v3_array_copy.js +7 -7
  604. package/src/core/geom/vec3/v3_array_displace_in_direction.js +7 -7
  605. package/src/core/geom/vec3/v3_array_equals.js +7 -7
  606. package/src/core/geom/vec3/v3_array_immediate_add.js +7 -7
  607. package/src/core/geom/vec3/v3_array_matrix4_rotate.js +7 -7
  608. package/src/core/geom/vec3/v3_array_normalize.js +7 -7
  609. package/src/core/geom/vec3/v3_array_scale.js +7 -7
  610. package/src/core/geom/vec3/v3_compute_interior_angle.js +7 -7
  611. package/src/core/geom/vec3/v3_cotangent.js +33 -33
  612. package/src/core/geom/vec3/v3_dot_array_array.js +7 -7
  613. package/src/core/geom/vec3/v3_matrix3_multiply.js +30 -30
  614. package/src/core/geom/vec3/v3_matrix3_rotate.js +49 -49
  615. package/src/core/geom/vec3/v3_matrix4_rotate.js +7 -7
  616. package/src/core/geom/vec3/v3_multiply.js +23 -23
  617. package/src/core/geom/vec3/v3_multiply_scalar.js +7 -7
  618. package/src/core/geom/vec3/v3_orthonormal_matrix_from_normal.js +49 -49
  619. package/src/core/geom/vec3/v3_quat3_apply.js +7 -7
  620. package/src/core/geom/vec3/v3_quat3_apply_inverse.js +7 -7
  621. package/src/core/geom/vec3/v3_quaternion_apply.js +39 -39
  622. package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +41 -41
  623. package/src/core/geom/vec3/v3_reflect.js +24 -24
  624. package/src/core/geom/vec3/v3_scale_array.js +18 -18
  625. package/src/core/geom/vec3/v3_triple_cross.js +45 -45
  626. package/src/core/geom/vec3/v3_triple_cross_product.js +7 -7
  627. package/src/core/geom/vec3/v3_uniform_sample_cone.js +21 -21
  628. package/src/core/geom/vec4/v4_multiply_mat4.js +7 -7
  629. package/src/core/graph/csr/csr_graph_build_distance_field.js +112 -112
  630. package/src/core/graph/csr/csr_graph_find_edge.js +25 -25
  631. package/src/core/graph/csr/csr_graph_find_shortest_path.js +105 -105
  632. package/src/core/graph/csr/csr_graph_from_undirected_edge_list.js +94 -94
  633. package/src/core/graph/graph_k_means_cluster.js +250 -250
  634. package/src/core/graph/layout/CircleLayout.js +1 -1
  635. package/src/core/graph/layout/box/BoxLayouter.js +1 -1
  636. package/src/core/graph/layout/graph_peel_topological_layer.js +45 -45
  637. package/src/core/graph/metis/BinaryTopologyFaceGraph.js +49 -49
  638. package/src/core/graph/metis/bt_mesh_build_face_graph.js +111 -111
  639. package/src/core/graph/metis/cluster_mesh_metis.js +137 -137
  640. package/src/core/graph/metis/native/bisection/bisect_graph.js +100 -100
  641. package/src/core/graph/metis/native/bisection/compute_2way_params.js +86 -86
  642. package/src/core/graph/metis/native/bisection/fm_2way.js +297 -297
  643. package/src/core/graph/metis/native/bisection/grow_bisection.js +137 -137
  644. package/src/core/graph/metis/native/bisection/split_graph_two_way.js +119 -119
  645. package/src/core/graph/metis/native/coarsen/coarsen_graph.js +94 -94
  646. package/src/core/graph/metis/native/coarsen/create_coarse_graph.js +158 -158
  647. package/src/core/graph/metis/native/coarsen/match_shem.js +175 -175
  648. package/src/core/graph/metis/native/initial/initial_kway_bfs.js +122 -122
  649. package/src/core/graph/metis/native/initial/initial_kway_recursive_bisection.js +170 -170
  650. package/src/core/graph/metis/native/metis_partition_kway.js +126 -126
  651. package/src/core/graph/metis/native/refine/RefinementScratch.js +53 -53
  652. package/src/core/graph/metis/native/refine/fm_kway.js +487 -487
  653. package/src/core/graph/metis/native/refine/project_kway.js +43 -43
  654. package/src/core/graph/metis/native/refine/refine_kway.js +43 -43
  655. package/src/core/lang/reactive/pegjs/parser.js +3458 -3458
  656. package/src/core/math/complex/complex_horner_eval.js +31 -31
  657. package/src/core/math/computeWholeDivisorLow.js +33 -33
  658. package/src/core/math/f32_next_down.js +24 -24
  659. package/src/core/math/f32_next_up.js +27 -27
  660. package/src/core/math/hash/hash_mix2.js +22 -22
  661. package/src/core/math/hash/hash_mix3.js +19 -19
  662. package/src/core/math/linalg/cg/cg_solve.js +106 -106
  663. package/src/core/math/linalg/cg/cg_solve_normal_equations.js +59 -59
  664. package/src/core/math/linalg/cubic_residual_times_derivative_accumulate.js +43 -43
  665. package/src/core/math/linalg/eigen/matrix_householder_in_place.js +122 -122
  666. package/src/core/math/linalg/eigen/matrix_qr_in_place.js +190 -190
  667. package/src/core/math/linalg/eigen/matrix_symmetric_3x3_eigen.js +117 -117
  668. package/src/core/math/linalg/givens/givens_apply_rows.js +28 -28
  669. package/src/core/math/linalg/givens/givens_apply_rows_offset.js +30 -30
  670. package/src/core/math/linalg/givens/givens_rotation_coefficients.js +39 -39
  671. package/src/core/math/linalg/lu_factor_linear_system.js +108 -108
  672. package/src/core/math/linalg/lu_solve_linear_system.js +53 -53
  673. package/src/core/math/linalg/polynomial_add_into.js +29 -29
  674. package/src/core/math/linalg/polynomial_complex_roots_aberth_ehrlich.js +159 -159
  675. package/src/core/math/linalg/polynomial_cubic_derivative_eval.js +16 -16
  676. package/src/core/math/linalg/polynomial_cubic_horner_eval.js +19 -19
  677. package/src/core/math/linalg/polynomial_cubic_second_derivative_eval.js +14 -14
  678. package/src/core/math/linalg/polynomial_multiply.js +41 -41
  679. package/src/core/math/linalg/polynomial_real_roots_in_interval.js +211 -211
  680. package/src/core/math/linalg/polynomial_root_bound_cauchy.js +30 -30
  681. package/src/core/math/linalg/polynomial_scale_into.js +17 -17
  682. package/src/core/math/linalg/polynomial_sub_into.js +29 -29
  683. package/src/core/math/linalg/solve_linear_system_GEPP_2x2.js +96 -96
  684. package/src/core/math/linalg/sor_optimal_omega.js +42 -42
  685. package/src/core/math/linalg/sparse/SparseMatrixCSR.js +88 -88
  686. package/src/core/math/linalg/sparse/spm_matvec.js +22 -22
  687. package/src/core/math/linalg/sparse/spm_matvec_transpose.js +29 -29
  688. package/src/core/math/lookup/LUT_HEATMAP.js +30 -30
  689. package/src/core/math/lookup/ParameterLookupTable.js +495 -495
  690. package/src/core/math/lookup/ParameterLookupTableFlags.js +6 -6
  691. package/src/core/math/noise/curl_noise_3d.js +18 -18
  692. package/src/core/math/physics/brdf/cone_cosine_from_roughness.js +28 -28
  693. package/src/core/math/physics/brdf/reflection_sample_weight.js +48 -48
  694. package/src/core/math/physics/kinematics/computeInterceptPoint.js +79 -79
  695. package/src/core/math/random/randomSeed.js +16 -16
  696. package/src/core/math/random/random_pick_weighted_index.js +26 -26
  697. package/src/core/math/round_half_away_from_zero.js +13 -13
  698. package/src/core/math/spline/spline3_hermite_apply_transform.js +107 -107
  699. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_1d.js +125 -125
  700. package/src/core/math/spline/spline3_hermite_intersects_spline3_hermite.js +50 -50
  701. package/src/core/math/spline/spline3_hermite_reverse.js +49 -49
  702. package/src/core/math/spline/spline3_hermite_to_monomial.js +37 -37
  703. package/src/core/math/statistics/hammersley_sequence.js +53 -53
  704. package/src/core/model/reactive/model/util/createRandomReactiveExpression.js +185 -185
  705. package/src/core/path/convertPathToURL.js +107 -107
  706. package/src/core/process/delay.js +16 -16
  707. package/src/core/science/units/MEASUREMENT_UNITS_SCIENTIFIC.js +87 -87
  708. package/src/core/science/units/MEASUREMENT_UNITS_SI.js +17 -17
  709. package/src/core/science/units/NamedUnit.js +48 -48
  710. package/src/core/science/units/UNIT_DIMENSION_MAPPING.js +29 -29
  711. package/src/core/science/units/UnitDimension.js +28 -28
  712. package/src/core/science/units/format_quantity.js +74 -74
  713. package/src/core/science/units/magnitude_prefix.js +127 -127
  714. package/src/core/science/units/si/AMPERE.js +13 -13
  715. package/src/core/science/units/si/CANDELA.js +13 -13
  716. package/src/core/science/units/si/DIMENSIONLESS.js +14 -14
  717. package/src/core/science/units/si/KELVIN.js +13 -13
  718. package/src/core/science/units/si/KILOGRAM.js +13 -13
  719. package/src/core/science/units/si/METER.js +13 -13
  720. package/src/core/science/units/si/MOLE.js +13 -13
  721. package/src/core/science/units/si/SECOND.js +13 -13
  722. package/src/core/science/units/si/derived/BECQUEREL.js +16 -16
  723. package/src/core/science/units/si/derived/COULOMB.js +13 -13
  724. package/src/core/science/units/si/derived/FARAD.js +13 -13
  725. package/src/core/science/units/si/derived/GRAY.js +16 -16
  726. package/src/core/science/units/si/derived/HENRY.js +13 -13
  727. package/src/core/science/units/si/derived/HERTZ.js +16 -16
  728. package/src/core/science/units/si/derived/JOULE.js +13 -13
  729. package/src/core/science/units/si/derived/KATAL.js +13 -13
  730. package/src/core/science/units/si/derived/LUMEN.js +14 -14
  731. package/src/core/science/units/si/derived/LUX.js +13 -13
  732. package/src/core/science/units/si/derived/NEWTON.js +13 -13
  733. package/src/core/science/units/si/derived/OHM.js +13 -13
  734. package/src/core/science/units/si/derived/PASCAL.js +13 -13
  735. package/src/core/science/units/si/derived/SIEMENS.js +13 -13
  736. package/src/core/science/units/si/derived/SIEVERT.js +16 -16
  737. package/src/core/science/units/si/derived/TESLA.js +13 -13
  738. package/src/core/science/units/si/derived/VOLT.js +13 -13
  739. package/src/core/science/units/si/derived/WATT.js +13 -13
  740. package/src/core/science/units/si/derived/WEBER.js +13 -13
  741. package/src/core/science/units/unit_matrix_to_string.js +403 -403
  742. package/src/engine/Engine.js +726 -726
  743. package/src/engine/EngineHarness.js +590 -590
  744. package/src/engine/REVIEW_2026_07_03.md +211 -211
  745. package/src/engine/animation/AnimatedActions.js +81 -81
  746. package/src/engine/animation/AnimationUtils.js +252 -252
  747. package/src/engine/animation/async/TimeSeries.js +300 -300
  748. package/src/engine/animation/curve/animation_curve_binary_codec.js +60 -60
  749. package/src/engine/animation/curve/draw/canvas_point_to_curve.js +22 -22
  750. package/src/engine/animation/curve/draw/curve_point_to_canvas.js +38 -38
  751. package/src/engine/animation/curve/draw/position_canvas_to_curve.js +22 -22
  752. package/src/engine/animation/curve/draw/position_curve_to_canvas.js +22 -22
  753. package/src/engine/asset/GameAssetType.d.ts +0 -1
  754. package/src/engine/asset/GameAssetType.js +0 -1
  755. package/src/engine/asset/load_model_scene_bundle.js +27 -27
  756. package/src/engine/asset/loaders/font/FontAsset.js +21 -21
  757. package/src/engine/asset/loaders/font/FontAssetLoader.js +20 -20
  758. package/src/engine/asset/loaders/gltf_test_fixtures.js +358 -358
  759. package/src/engine/asset/loaders/image/ImageBitmapAssetLoader.js +52 -52
  760. package/src/engine/asset/loaders/image/ImageRGBADataLoader.js +94 -94
  761. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterAverage.js +59 -59
  762. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterNone.js +55 -55
  763. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterPaeth.js +74 -74
  764. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterSub.js +34 -34
  765. package/src/engine/asset/loaders/image/png/filter/png_filter_unFilterUp.js +46 -46
  766. package/src/engine/control/first-person/DESIGN.md +640 -640
  767. package/src/engine/control/first-person/DESIGN_EXTENSIONS.md +563 -563
  768. package/src/engine/control/first-person/FirstPersonMotionPhase.js +134 -134
  769. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2045 -2045
  770. package/src/engine/control/first-person/mastery/DecisionPoint.js +30 -30
  771. package/src/engine/control/first-person/math/Spring.js +71 -71
  772. package/src/engine/control/first-person/math/computeJumpFromApex.js +23 -23
  773. package/src/engine/control/first-person/math/computeLRCBreathRate.js +41 -41
  774. package/src/engine/control/first-person/math/computeMassRatios.js +44 -44
  775. package/src/engine/control/first-person/math/criticallyDampedSpring.js +34 -34
  776. package/src/engine/control/first-person/math/dampedSpringStep.js +72 -72
  777. package/src/engine/control/first-person/math/jumpDynamics.js +108 -108
  778. package/src/engine/control/first-person/math/stepTowards.js +20 -20
  779. package/src/engine/control/first-person/pose/FirstPersonPose.js +137 -137
  780. package/src/engine/control/first-person/pose/FirstPersonPosture.js +27 -27
  781. package/src/engine/control/first-person/test/buildTestPlayer.js +36 -36
  782. package/src/engine/ecs/ASYNC_SYSTEMS_PROPOSAL.md +531 -531
  783. package/src/engine/ecs/EntityManager.d.ts +7 -3
  784. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  785. package/src/engine/ecs/EntityManager.js +10 -5
  786. package/src/engine/ecs/HIERARCHY_REVIEW.md +717 -717
  787. package/src/engine/ecs/async/SystemWorkerHost.js +329 -329
  788. package/src/engine/ecs/async/SystemWorkerLoopback.js +143 -143
  789. package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +246 -246
  790. package/src/engine/ecs/async/WorkerSystem.js +702 -702
  791. package/src/engine/ecs/async/WorkerSystemProtocol.js +150 -150
  792. package/src/engine/ecs/fow/FogOfWar.js +707 -707
  793. package/src/engine/ecs/fow/FogOfWarEdgeMode.js +40 -40
  794. package/src/engine/ecs/fow/fog_of_war_mask_world_bounds.js +24 -24
  795. package/src/engine/ecs/fow/fog_of_war_uv_transform.js +30 -30
  796. package/src/engine/ecs/gui/hud/testHudEdgeStick.js +132 -134
  797. package/src/engine/ecs/hierarchy/EntityChildIndex.js +140 -140
  798. package/src/engine/ecs/ik/IKProblem.js +42 -42
  799. package/src/engine/ecs/ik/InverseKinematicsSystem.js +193 -193
  800. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +134 -134
  801. package/src/engine/ecs/ik/TwoBoneInverseKinematicsSolver.js +97 -97
  802. package/src/engine/ecs/ik/ik_bone_chain.js +85 -85
  803. package/src/engine/ecs/ik/ik_probe_terrain_contact.js +119 -119
  804. package/src/engine/ecs/parent/EntityNode.d.ts +1 -1
  805. package/src/engine/ecs/parent/EntityNode.js +2 -2
  806. package/src/engine/ecs/parent/ParentEntitySystem.js +255 -255
  807. package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
  808. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  809. package/src/engine/ecs/speaker/VoiceSystem.js +13 -7
  810. package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +269 -269
  811. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js +315 -315
  812. package/src/engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js +331 -331
  813. package/src/engine/ecs/storage/binary/object-v2/DESIGN.md +199 -199
  814. package/src/engine/ecs/storage/binary/object-v2/ObjectBinaryFormat.js +57 -57
  815. package/src/engine/ecs/storage/binary/object-v2/ObjectSerializationAdapter.js +56 -56
  816. package/src/engine/ecs/storage/binary/object-v2/README.md +110 -110
  817. package/src/engine/ecs/storage/binary/object-v2/objectStringCodec.js +48 -48
  818. package/src/engine/ecs/storage/binary/object-v2/serializerTestHarness.js +44 -44
  819. package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +265 -265
  820. package/src/engine/ecs/terrain/TerrainClouds.js +97 -97
  821. package/src/engine/ecs/terrain/ecs/StubTerrainBuildWorker.js +65 -65
  822. package/src/engine/ecs/terrain/ecs/Terrain.d.ts +4 -0
  823. package/src/engine/ecs/terrain/ecs/Terrain.d.ts.map +1 -1
  824. package/src/engine/ecs/terrain/ecs/Terrain.js +790 -790
  825. package/src/engine/ecs/terrain/ecs/TerrainSystem.js +209 -209
  826. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +316 -316
  827. package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.js +416 -416
  828. package/src/engine/ecs/terrain/ecs/splat/SplatMapping.js +525 -525
  829. package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +302 -302
  830. package/src/engine/ecs/terrain/tiles/TerrainTile.js +561 -561
  831. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +896 -896
  832. package/src/engine/ecs/terrain/tiles/tile_geometry_to_meshlets.js +36 -36
  833. package/src/engine/ecs/terrain/util/loadVisibleTerrainTiles.js +129 -129
  834. package/src/engine/ecs/transform/Transform64.js +814 -814
  835. package/src/engine/ecs/transform/t64_copy_from_transform.js +35 -35
  836. package/src/engine/ecs/transform/t64_equals_transform.js +55 -55
  837. package/src/engine/ecs/transform/t64_look_rotation.js +36 -36
  838. package/src/engine/ecs/transform/t64_transform_direction.js +25 -25
  839. package/src/engine/ecs/transform/transform_copy_from_t64.js +28 -28
  840. package/src/engine/ecs/transform-attachment/TransformAttachmentSystem.js +345 -345
  841. package/src/engine/ecs/transform-attachment/transform_attachment_find_descendant_by_name.js +65 -65
  842. package/src/engine/ecs/transform-attachment/transform_attachment_parent_of.js +24 -24
  843. package/src/engine/ecs/util/hideEntityGracefully.js +208 -208
  844. package/src/engine/graphics/CONTEXT_LOSS_RECOVERY_PLAN.md +446 -446
  845. package/src/engine/graphics/FULL_SCREEN_QUAD_VERTEX_SHADER.js +14 -14
  846. package/src/engine/graphics/FrameThrottle.js +2 -2
  847. package/src/engine/graphics/ecs/animation/animator/graph/AnimationState.js +207 -207
  848. package/src/engine/graphics/ecs/animation/animator/graph/AnimationTransition.js +151 -151
  849. package/src/engine/graphics/ecs/animation/animator/graph/definition/serialization/AnimationGraphDefinitionAssetLoader.js +22 -22
  850. package/src/engine/graphics/ecs/camera/Camera.js +165 -165
  851. package/src/engine/graphics/ecs/camera/camera_active_frustum.js +25 -25
  852. package/src/engine/graphics/ecs/camera/camera_find_active.js +28 -28
  853. package/src/engine/graphics/ecs/camera/camera_traverse_active.js +18 -18
  854. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +170 -170
  855. package/src/engine/graphics/ecs/camera/serialization/CameraSerializationAdapter.js +68 -68
  856. package/src/engine/graphics/ecs/camera/topdown/TopDownCameraController.js +296 -296
  857. package/src/engine/graphics/ecs/decal/v2/Decal.js +220 -220
  858. package/src/engine/graphics/ecs/decal/v2/DecalSerializationAdapter.js +56 -56
  859. package/src/engine/graphics/ecs/decal/v2/DecalSerializationUpgrader_0_1.js +38 -38
  860. package/src/engine/graphics/ecs/light/shadow/compute_view_frustum_aabb_in_space.js +62 -62
  861. package/src/engine/graphics/ecs/light/shadow/extend_shadow_camera_near_for_casters.js +77 -77
  862. package/src/engine/graphics/ecs/make_bvh_depth_range_computer.js +33 -33
  863. package/src/engine/graphics/ecs/mesh-v2/DeferredBoundsQueue.js +88 -88
  864. package/src/engine/graphics/ecs/mesh-v2/ShadedGeometry.js +428 -428
  865. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +303 -303
  866. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshSystem.d.ts +1 -1
  867. package/src/engine/graphics/ecs/mesh-v2/aggregate/serialization/SGMeshSerializationAdapter.js +39 -39
  868. package/src/engine/graphics/ecs/mesh-v2/sg_hierarchy_compute_bounding_box_via_parent_entity.js +36 -36
  869. package/src/engine/graphics/ecs/path/tube/build/GeometryStream.js +94 -94
  870. package/src/engine/graphics/ecs/path/tube/build/build_stream_catmullrom.js +310 -310
  871. package/src/engine/graphics/ecs/path/tube/build/build_stream_linear.js +73 -73
  872. package/src/engine/graphics/ecs/path/tube/build/computeFrenetFrames.js +199 -199
  873. package/src/engine/graphics/ecs/path/tube/build/makeTubeStream.js +217 -217
  874. package/src/engine/graphics/ecs/path/tube/build/make_cap.js +340 -340
  875. package/src/engine/graphics/ecs/path/tube/build/make_ring_faces.js +40 -40
  876. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +153 -153
  877. package/src/engine/graphics/ecs/render_layers_compute_depth_range.js +64 -64
  878. package/src/engine/graphics/ecs/trail3d/Trail3D.js +483 -483
  879. package/src/engine/graphics/ecs/trail3d/Trail3DFlags.js +26 -26
  880. package/src/engine/graphics/ecs/trail3d/advance_trail.js +42 -42
  881. package/src/engine/graphics/ecs/trail3d/make_gradient_stroke.js +58 -58
  882. package/src/engine/graphics/ecs/trail3d/seed_trail_stroke.js +90 -90
  883. package/src/engine/graphics/ecs/trail3d/seed_trail_tube.js +75 -75
  884. package/src/engine/graphics/ecs/trail3d/trail_head_position.js +19 -19
  885. package/src/engine/graphics/ecs/water/Water.js +104 -104
  886. package/src/engine/graphics/geometry/AttributeData.js +84 -84
  887. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +49 -49
  888. package/src/engine/graphics/geometry/buffered/query/GeometrySpatialQueryAccelerator.js +288 -288
  889. package/src/engine/graphics/geometry/buffered/query/nearest_point_on_triangle_record.js +87 -87
  890. package/src/engine/graphics/geometry/buffered/read_triangle_vertices.js +102 -102
  891. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_buffered_geometry.js +52 -52
  892. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_indexed_geometry.js +20 -20
  893. package/src/engine/graphics/geometry/bvh/buffered/bvh32_from_unindexed_geometry.js +19 -19
  894. package/src/engine/graphics/geometry/optimization/geometry_optimize_uv_tension.js +135 -135
  895. package/src/engine/graphics/impostors/voxel/README.md +149 -149
  896. package/src/engine/graphics/impostors/voxel/VoxelImpostorDescription.js +141 -141
  897. package/src/engine/graphics/particles/node-based/codegen/glsl/getTypeByteSize.js +20 -20
  898. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts +2 -0
  899. package/src/engine/graphics/particles/node-based/nodes/FloatConstant.d.ts.map +1 -1
  900. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts +2 -0
  901. package/src/engine/graphics/particles/node-based/nodes/ReadFloatUniform.d.ts.map +1 -1
  902. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts +2 -0
  903. package/src/engine/graphics/particles/node-based/nodes/ReadVelocity.d.ts.map +1 -1
  904. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts +1 -2
  905. package/src/engine/graphics/particles/node-based/nodes/ShaderNode.d.ts.map +1 -1
  906. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts +2 -0
  907. package/src/engine/graphics/particles/node-based/nodes/Vector3Constant.d.ts.map +1 -1
  908. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts +2 -0
  909. package/src/engine/graphics/particles/node-based/nodes/Vector3Merge.d.ts.map +1 -1
  910. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts +2 -0
  911. package/src/engine/graphics/particles/node-based/nodes/Vector3Split.d.ts.map +1 -1
  912. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts +2 -0
  913. package/src/engine/graphics/particles/node-based/nodes/WriteVelocity.d.ts.map +1 -1
  914. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts +2 -0
  915. package/src/engine/graphics/particles/node-based/nodes/attribute/ReadVector3Attribute.d.ts.map +1 -1
  916. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts +2 -0
  917. package/src/engine/graphics/particles/node-based/nodes/attribute/WriteVector3Attribute.d.ts.map +1 -1
  918. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts +2 -0
  919. package/src/engine/graphics/particles/node-based/nodes/math/AddFloatNode.d.ts.map +1 -1
  920. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts +2 -0
  921. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Add.d.ts.map +1 -1
  922. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts +2 -0
  923. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Divide.d.ts.map +1 -1
  924. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts +2 -0
  925. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Multiply.d.ts.map +1 -1
  926. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts +2 -0
  927. package/src/engine/graphics/particles/node-based/nodes/math/Vector3Subtract.d.ts.map +1 -1
  928. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts +2 -0
  929. package/src/engine/graphics/particles/node-based/nodes/noise/CurlNoiseNode.d.ts.map +1 -1
  930. package/src/engine/graphics/particles/node-based/nodes/particle_data_type_component_count.js +45 -45
  931. package/src/engine/graphics/particles/particular/engine/ParticularEngine.js +229 -229
  932. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +2 -10
  933. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  934. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1149 -1149
  935. package/src/engine/graphics/particles/particular/engine/emitter/ParticlePool.js +472 -472
  936. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTable.js +2 -2
  937. package/src/engine/graphics/particles/particular/engine/parameter/ParameterLookupTableFlags.js +2 -2
  938. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.d.ts.map +1 -1
  939. package/src/engine/graphics/particles/particular/engine/parameter/ParameterSet.js +3 -5
  940. package/src/engine/graphics/particles/particular/engine/shader/ShaderManager.js +135 -135
  941. package/src/engine/graphics/particles/particular/engine/utils/distribute_points_on_indexed_triangles.js +168 -168
  942. package/src/engine/graphics/render/forward_plus/plugin/forwardPlusMaterialMarker.js +18 -18
  943. package/src/engine/graphics/render/forward_plus/read_frustum_corner.js +2 -2
  944. package/src/engine/graphics/render/frame_graph/FRAME_GRAPH_RECOMMENDATIONS.md +219 -219
  945. package/src/engine/graphics/render/frame_graph/FrameGraph.js +900 -900
  946. package/src/engine/graphics/render/frame_graph/FrameGraphScope.js +72 -72
  947. package/src/engine/graphics/render/frame_graph/FrameGraphState.js +39 -39
  948. package/src/engine/graphics/render/frame_graph/ResourceEntry.js +96 -96
  949. package/src/engine/graphics/render/gizmo/GizmoShapeBuffer.js +105 -105
  950. package/src/engine/graphics/render/gizmo/GizmoShapeRenderingInterface.js +162 -162
  951. package/src/engine/graphics/render/layers/RenderLayer.js +95 -95
  952. package/src/engine/graphics/sh3/build_injected_shader.js +56 -56
  953. package/src/engine/graphics/sh3/grid_dilate_average.js +175 -175
  954. package/src/engine/graphics/sh3/path_tracer/BufferedGeometryBVH.js +506 -506
  955. package/src/engine/graphics/sh3/path_tracer/PathTracedMesh.js +161 -161
  956. package/src/engine/graphics/sh3/path_tracer/PathTracedRenderer.js +205 -205
  957. package/src/engine/graphics/sh3/path_tracer/PathTracedScene.js +698 -698
  958. package/src/engine/graphics/sh3/path_tracer/REVIEW_001_ACTION_PLAN.md +490 -490
  959. package/src/engine/graphics/sh3/path_tracer/geometry/compute_triangle_group_aabb3.js +2 -2
  960. package/src/engine/graphics/sh3/path_tracer/make_sky_hosek.js +45 -45
  961. package/src/engine/graphics/sh3/path_tracer/populate_path_traced_scene_from_ecd.js +73 -73
  962. package/src/engine/graphics/sh3/path_tracer/ray_hit_apply_transform.js +32 -32
  963. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +28 -28
  964. package/src/engine/graphics/sh3/path_tracer/texture/sample_material.js +142 -142
  965. package/src/engine/graphics/sh3/sky/hosek/render_hosek_sky_to_equirectangular.js +70 -70
  966. package/src/engine/graphics/sh3/sky/hosek/sky_hosek_compute_irradiance_by_direction.js +388 -388
  967. package/src/engine/graphics/shaders/chunks/glsl_octahedral_impostor.js +277 -277
  968. package/src/engine/graphics/shaders/chunks/glsl_voxel_impostor_splat.js +57 -57
  969. package/src/engine/graphics/shadows/vsm.glsl.js +43 -43
  970. package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +81 -81
  971. package/src/engine/graphics/texture/EnvironmentTextureProjection.js +15 -15
  972. package/src/engine/graphics/texture/channel_count_to_format_prefix.js +26 -26
  973. package/src/engine/graphics/texture/isImageBitmap.js +2 -2
  974. package/src/engine/graphics/texture/reflection/convolve_equirectangular_reflection.js +189 -189
  975. package/src/engine/graphics/texture/reflection/equirectangular_reflection_roughness.js +51 -51
  976. package/src/engine/graphics/texture/sampler/HarmonicDiffusionGrid.js +145 -145
  977. package/src/engine/graphics/texture/sampler/Sampler2DArray.js +172 -172
  978. package/src/engine/graphics/texture/sampler/compare/FLIP_IMPLEMENTATION_PLAN.md +466 -466
  979. package/src/engine/graphics/texture/sampler/compare/flip/FlipParameters.js +18 -18
  980. package/src/engine/graphics/texture/sampler/compare/flip/FlipPooling.js +33 -33
  981. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_feature_kernel.js +147 -147
  982. package/src/engine/graphics/texture/sampler/compare/flip/flip_build_spatial_kernel.js +177 -177
  983. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_color_difference.js +104 -104
  984. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_feature_difference.js +76 -76
  985. package/src/engine/graphics/texture/sampler/compare/flip/flip_compute_pixels_per_degree.js +34 -34
  986. package/src/engine/graphics/texture/sampler/compare/flip/flip_constants.js +77 -77
  987. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_feature.js +48 -48
  988. package/src/engine/graphics/texture/sampler/compare/flip/flip_filter_spatial.js +86 -86
  989. package/src/engine/graphics/texture/sampler/compare/flip/flip_pool.js +71 -71
  990. package/src/engine/graphics/texture/sampler/compare/flip/flip_srgb_to_ycxcz.js +55 -55
  991. package/src/engine/graphics/texture/sampler/compare/flip/sampler2d_flip_ldr.js +80 -80
  992. package/src/engine/graphics/texture/sampler/filter/SeparableKernel.js +82 -82
  993. package/src/engine/graphics/texture/sampler/filter/sampler2d_convolve_separable.js +122 -122
  994. package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_lanczos.js +148 -148
  995. package/src/engine/graphics/texture/sampler/sampler2d_channel_apply_lut.js +82 -82
  996. package/src/engine/graphics/texture/sampler/sampler2d_combine.js +67 -67
  997. package/src/engine/graphics/texture/sampler/sampler2d_linear_f16_to_srgb_u8.js +54 -54
  998. package/src/engine/graphics/texture/sampler/sampler2d_sample_equirectangular_direction.js +63 -63
  999. package/src/engine/graphics/texture/sampler/sampler2d_srgb_to_linear.js +33 -33
  1000. package/src/engine/graphics/texture/sampler/sampler2d_srgb_u8_to_linear_f16.js +68 -68
  1001. package/src/engine/graphics/texture/shade_image_preview.js +103 -103
  1002. package/src/engine/graphics/trail/TrailSpawnMode.js +20 -20
  1003. package/src/engine/graphics/trail/tube/TubeX.js +573 -573
  1004. package/src/engine/graphics/trail/tube/TubeXMaterialSpec.js +58 -58
  1005. package/src/engine/graphics/trail/tube/simulator/TubeXFixedPhysicsSimulator.js +34 -34
  1006. package/src/engine/graphics/trail/tube/tube_attributes_spec.js +69 -69
  1007. package/src/engine/graphics/trail/tube/tube_frame.js +83 -83
  1008. package/src/engine/graphics3/AnimationGraphSystem3.js +329 -329
  1009. package/src/engine/graphics3/AnimationSystem3.js +352 -352
  1010. package/src/engine/graphics3/CameraSystem3.js +170 -170
  1011. package/src/engine/graphics3/DecalSystem3.js +441 -441
  1012. package/src/engine/graphics3/FogOfWarSystem3.js +265 -265
  1013. package/src/engine/graphics3/GraphicsEngine3.js +776 -776
  1014. package/src/engine/graphics3/HighlightSystem3.js +241 -241
  1015. package/src/engine/graphics3/LightSystem3.js +211 -211
  1016. package/src/engine/graphics3/MeshSystem3.js +646 -646
  1017. package/src/engine/graphics3/ParticleEmitterSystem3.js +289 -289
  1018. package/src/engine/graphics3/PathDisplaySystem3.js +309 -309
  1019. package/src/engine/graphics3/PickingQuery.js +48 -48
  1020. package/src/engine/graphics3/PickingResult.js +47 -47
  1021. package/src/engine/graphics3/PickingSystem3.js +273 -273
  1022. package/src/engine/graphics3/ShadeCameraAdapter.js +55 -55
  1023. package/src/engine/graphics3/ShadedGeometrySystem3.js +169 -169
  1024. package/src/engine/graphics3/TerrainSystem3.js +566 -566
  1025. package/src/engine/graphics3/TooltipComponentSystem3.js +328 -328
  1026. package/src/engine/graphics3/Trail3DSystem3.js +221 -221
  1027. package/src/engine/graphics3/WaterSystem3.js +293 -293
  1028. package/src/engine/graphics3/animation/ClipPlayback.js +84 -84
  1029. package/src/engine/graphics3/animation/wrap_clip_time.js +23 -23
  1030. package/src/engine/graphics3/animation/write_graph_playback.js +48 -48
  1031. package/src/engine/graphics3/camera_sync_from_transform.js +29 -29
  1032. package/src/engine/graphics3/debug/gizmo_view_from_camera.js +48 -48
  1033. package/src/engine/graphics3/decal/DECAL_CLUSTER.js +61 -61
  1034. package/src/engine/graphics3/decal/DECAL_GPU_RECORD.js +117 -117
  1035. package/src/engine/graphics3/decal/DecalAtlas.js +194 -194
  1036. package/src/engine/graphics3/decal/DecalAtlasFill.js +32 -32
  1037. package/src/engine/graphics3/decal/GPUDecalRenderer.js +360 -360
  1038. package/src/engine/graphics3/decal/chunk_decal_intersects_frustum.js +59 -59
  1039. package/src/engine/graphics3/decal/chunk_decal_sampling_info.js +57 -57
  1040. package/src/engine/graphics3/decal/chunk_decal_surface_frame.js +54 -54
  1041. package/src/engine/graphics3/decal/decal_atlas_border.js +69 -69
  1042. package/src/engine/graphics3/decal/decal_gpu_records.js +120 -120
  1043. package/src/engine/graphics3/decal/decal_material_samplers.js +109 -109
  1044. package/src/engine/graphics3/decal/graph_build_decal_clusters.js +212 -212
  1045. package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +207 -207
  1046. package/src/engine/graphics3/decal/shader_cull_decals_frustum.js +108 -108
  1047. package/src/engine/graphics3/highlight/GPUHighlightRenderer.js +151 -151
  1048. package/src/engine/graphics3/highlight/HIGHLIGHT_OUTLINE.js +23 -23
  1049. package/src/engine/graphics3/highlight/chunk_highlight_lookup.js +53 -53
  1050. package/src/engine/graphics3/highlight/pack_highlight_color.js +44 -44
  1051. package/src/engine/graphics3/highlight/pack_highlight_table.js +74 -74
  1052. package/src/engine/graphics3/highlight/shader_highlight_outline.js +150 -150
  1053. package/src/engine/graphics3/load_cube_environment.js +68 -68
  1054. package/src/engine/graphics3/make_default_environment.js +107 -107
  1055. package/src/engine/graphics3/particles/particle_gpu_records.js +221 -221
  1056. package/src/engine/graphics3/path/build_tube_path_streams.js +98 -98
  1057. package/src/engine/graphics3/path/tube_stream_write_geometry.js +90 -90
  1058. package/src/engine/graphics3/preview/ModelPreviewFraming.js +35 -35
  1059. package/src/engine/graphics3/preview/make_model_preview_scene.js +154 -154
  1060. package/src/engine/graphics3/preview/make_model_thumbnail.js +48 -48
  1061. package/src/engine/graphics3/preview/model_preview_framing.js +70 -70
  1062. package/src/engine/graphics3/shade_bundle_bounds.js +55 -55
  1063. package/src/engine/graphics3/shade_camera_projection_ray.js +77 -77
  1064. package/src/engine/graphics3/shade_node_to_entity_composition.js +84 -84
  1065. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +481 -481
  1066. package/src/engine/graphics3/terrain/chunk_terrain_grid_overlay.js +61 -61
  1067. package/src/engine/graphics3/terrain/chunk_terrain_splat_mix.js +66 -66
  1068. package/src/engine/graphics3/terrain/pack_terrain_row_table.js +53 -53
  1069. package/src/engine/graphics3/terrain/shader_terrain_splat.js +215 -215
  1070. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +158 -158
  1071. package/src/engine/input/GAMEPAD_API_PROPOSAL.md +717 -717
  1072. package/src/engine/input/analog/apply_radial_dead_zone.js +38 -38
  1073. package/src/engine/input/devices/GamepadDevice.js +466 -466
  1074. package/src/engine/input/devices/ManualInputDevice.js +152 -152
  1075. package/src/engine/input/devices/PointerCoordinates.js +26 -26
  1076. package/src/engine/input/devices/events/GamepadEvents.js +10 -10
  1077. package/src/engine/input/devices/gamepad/GamepadAxes.js +19 -19
  1078. package/src/engine/input/devices/gamepad/GamepadButtons.js +29 -29
  1079. package/src/engine/input/devices/gamepad/GamepadCoordinates.js +17 -17
  1080. package/src/engine/input/devices/gamepad/GamepadDeviceLayout.js +323 -323
  1081. package/src/engine/input/devices/gamepad/GamepadHandle.js +286 -286
  1082. package/src/engine/input/devices/gamepad/GamepadLayout.js +160 -160
  1083. package/src/engine/input/devices/gamepad/GamepadStandardMapping.js +31 -31
  1084. package/src/engine/input/devices/gamepad/GamepadStick.js +169 -169
  1085. package/src/engine/input/devices/gamepad/GamepadStickCalibration.js +119 -119
  1086. package/src/engine/input/devices/gamepad/GamepadStickCalibrator.js +250 -250
  1087. package/src/engine/input/devices/gamepad/gamepad_layout_database.js +144 -144
  1088. package/src/engine/input/devices/gamepad/gamepad_read_hat_axis.js +61 -61
  1089. package/src/engine/input/devices/gamepad/gamepad_write_dpad_vector.js +30 -30
  1090. package/src/engine/input/devices/gamepad/prototypeGamepadTester.js +2124 -2124
  1091. package/src/engine/input/devices/mouse/MouseButtons.js +22 -22
  1092. package/src/engine/input/ecs/components/Input.js +118 -118
  1093. package/src/engine/input/ecs/components/InputController.js +78 -78
  1094. package/src/engine/input/ecs/ism/ISM_DESIGN.md +1523 -1523
  1095. package/src/engine/input/ecs/ism/ISM_IMPLEMENTATION_PLAN.md +627 -627
  1096. package/src/engine/input/ecs/ism/InputActionEvent.js +40 -40
  1097. package/src/engine/input/ecs/ism/InputBinding.js +71 -71
  1098. package/src/engine/input/ecs/ism/InputCoordinateKind.js +25 -25
  1099. package/src/engine/input/ecs/ism/InputCoordinateSource.js +86 -86
  1100. package/src/engine/input/ecs/ism/InputDirection.js +33 -33
  1101. package/src/engine/input/ecs/ism/InputMapProgram.js +236 -236
  1102. package/src/engine/input/ecs/ism/InputMapSystem.js +976 -976
  1103. package/src/engine/input/ecs/ism/InputOcclusion.js +31 -31
  1104. package/src/engine/input/ecs/ism/InputSource.js +67 -67
  1105. package/src/engine/input/ecs/ism/InputSourceTable.js +107 -107
  1106. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannel.js +93 -93
  1107. package/src/engine/input/ecs/ism/coordinate/InputCoordinateChannelType.js +11 -11
  1108. package/src/engine/input/ecs/ism/coordinate/InputCoordinateDevice.js +153 -153
  1109. package/src/engine/input/ecs/ism/coordinate/InputCoordinateSwitches.js +160 -160
  1110. package/src/engine/input/ecs/ism/device/GAMEPAD_INPUT_DEVICE_ID.js +9 -9
  1111. package/src/engine/input/ecs/ism/device/GamepadInputDeviceAdapter.js +88 -88
  1112. package/src/engine/input/ecs/ism/device/InputDeviceAdapter.js +72 -72
  1113. package/src/engine/input/ecs/ism/device/KEYBOARD_INPUT_DEVICE_ID.js +9 -9
  1114. package/src/engine/input/ecs/ism/device/KeyboardInputDeviceAdapter.js +63 -63
  1115. package/src/engine/input/ecs/ism/device/ManualInputDeviceAdapter.js +55 -55
  1116. package/src/engine/input/ecs/ism/device/POINTER_INPUT_DEVICE_ID.js +9 -9
  1117. package/src/engine/input/ecs/ism/device/PointerInputDeviceAdapter.js +160 -160
  1118. package/src/engine/input/ecs/ism/map/InputBinding.js +88 -88
  1119. package/src/engine/input/ecs/ism/map/InputCoordinateBinding.js +102 -102
  1120. package/src/engine/input/ecs/ism/map/InputLayer.js +220 -220
  1121. package/src/engine/input/ecs/ism/map/InputMap.js +331 -331
  1122. package/src/engine/input/ecs/ism/prototypeInputMap.js +309 -309
  1123. package/src/engine/input/ecs/ism/trigger/InputTrigger.js +148 -148
  1124. package/src/engine/input/ecs/ism/trigger/InputTriggerChord.js +173 -173
  1125. package/src/engine/input/ecs/ism/trigger/InputTriggerGamepadButton.js +37 -37
  1126. package/src/engine/input/ecs/ism/trigger/InputTriggerHold.js +176 -176
  1127. package/src/engine/input/ecs/ism/trigger/InputTriggerKey.js +39 -39
  1128. package/src/engine/input/ecs/ism/trigger/InputTriggerMouseButton.js +38 -38
  1129. package/src/engine/input/ecs/ism/trigger/InputTriggerRelease.js +120 -120
  1130. package/src/engine/input/ecs/ism/trigger/InputTriggerSequence.js +315 -315
  1131. package/src/engine/input/ecs/ism/trigger/InputTriggerSwitch.js +105 -105
  1132. package/src/engine/input/ecs/ism/trigger/InputTriggerType.js +17 -17
  1133. package/src/engine/input/ecs/systems/InputControllerSystem.js +253 -253
  1134. package/src/engine/input/ecs/systems/InputSystem.js +162 -162
  1135. package/src/engine/intelligence/behavior/primitive/FailingBehaviorSerializationAdapter.js +25 -25
  1136. package/src/engine/intelligence/behavior/primitive/SucceedingBehaviorSerializationAdapter.js +26 -26
  1137. package/src/engine/intelligence/behavior/util/AsynchronousDelayAction.js +55 -55
  1138. package/src/engine/interpolation/BinaryInterpolationAdapter.js +56 -56
  1139. package/src/engine/interpolation/Interpoland.js +49 -49
  1140. package/src/engine/interpolation/Interpolated.js +149 -149
  1141. package/src/engine/interpolation/PoseInterpolationAdapter.js +61 -61
  1142. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +57 -57
  1143. package/src/engine/interpolation/pose_interpoland.js +27 -27
  1144. package/src/engine/navigation/ecs/path_following/PathFollower.js +222 -222
  1145. package/src/engine/navigation/mesh/NavigationMesh.js +145 -145
  1146. package/src/engine/navigation/mesh/OVERLAPPING_SURFACES_2026_08_25.md +661 -0
  1147. package/src/engine/navigation/mesh/PATHFINDING_PLAN.md +229 -229
  1148. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.d.ts.map +1 -1
  1149. package/src/engine/navigation/mesh/build/clip_soup_against_overhangs.js +628 -520
  1150. package/src/engine/network/CONGESTION_CONTROL.md +87 -87
  1151. package/src/engine/network/README.md +52 -52
  1152. package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +43 -43
  1153. package/src/engine/network/adapters/TransformInterpolationAdapter.js +84 -84
  1154. package/src/engine/network/adapters/TransformReplicationAdapter.js +87 -87
  1155. package/src/engine/network/adapters/Vector3InterpolationAdapter.js +46 -46
  1156. package/src/engine/network/convertPathToURL.js +2 -2
  1157. package/src/engine/network/core/MalformedPacketError.js +26 -26
  1158. package/src/engine/network/core/quantize/quantize_float.js +73 -73
  1159. package/src/engine/network/core/quantize/quantize_position.js +65 -65
  1160. package/src/engine/network/core/sequence/ack_bitfield.js +77 -77
  1161. package/src/engine/network/core/sequence/seq16.js +69 -69
  1162. package/src/engine/network/core/sequence/seq32.js +73 -73
  1163. package/src/engine/network/ecs/NetworkSystem.js +84 -84
  1164. package/src/engine/network/ecs/components/NetworkIdentity.js +73 -73
  1165. package/src/engine/network/ecs/owner_authorization.js +55 -55
  1166. package/src/engine/network/ecs/serialization/NetworkIdentitySerializationAdapter.js +64 -64
  1167. package/src/engine/network/replication/ScopeFilter.js +71 -71
  1168. package/src/engine/network/sim/ActionLog.js +152 -152
  1169. package/src/engine/network/sim/SimAction.js +273 -273
  1170. package/src/engine/network/sim/Snapshotter.js +222 -222
  1171. package/src/engine/network/state/FrameBufferRing.js +168 -168
  1172. package/src/engine/network/state/InputRing.js +134 -134
  1173. package/src/engine/network/state/PriorityAccumulator.js +180 -180
  1174. package/src/engine/network/time/TimeDilation.js +62 -62
  1175. package/src/engine/network/transport/Channel.js +336 -336
  1176. package/src/engine/network/transport/Transport.js +203 -203
  1177. package/src/engine/network/transport/adapters/NodeUDPTransport.js +186 -186
  1178. package/src/engine/network/transport/adapters/WebRTCDataChannelTransport.js +105 -105
  1179. package/src/engine/network/transport/fragments/fragment_send.js +147 -147
  1180. package/src/engine/network/transport/fragments/packet_size.js +101 -101
  1181. package/src/engine/network/xhr.js +23 -23
  1182. package/src/engine/physics/BULLET_REVIEW.md +945 -945
  1183. package/src/engine/physics/CANNON_REVIEW.md +1300 -1300
  1184. package/src/engine/physics/CONSTRAINT_SOLVER_BENCH_LOG.md +208 -208
  1185. package/src/engine/physics/CONSTRAINT_SOLVER_IMPROVEMENTS_PLAN.md +364 -364
  1186. package/src/engine/physics/INTEPOLATION_SYSTEM_PLAN.md +287 -287
  1187. package/src/engine/physics/JOLT_REVIEW.md +913 -913
  1188. package/src/engine/physics/PLAN.md +1120 -1094
  1189. package/src/engine/physics/RAPIER_REVIEW.md +934 -934
  1190. package/src/engine/physics/REVIEW_001_ACTION_PLAN.md +642 -642
  1191. package/src/engine/physics/REVIEW_002.md +151 -151
  1192. package/src/engine/physics/REVIEW_003.md +166 -166
  1193. package/src/engine/physics/broadphase/compute_fat_world_aabb.js +97 -97
  1194. package/src/engine/physics/constraint/DofMode.js +35 -35
  1195. package/src/engine/physics/constraint/solve_constraints.js +1 -1
  1196. package/src/engine/physics/contact/combine_material.js +35 -35
  1197. package/src/engine/physics/ecs/BodyKind.js +29 -29
  1198. package/src/engine/physics/ecs/Collider.js +177 -177
  1199. package/src/engine/physics/ecs/ColliderFlags.js +15 -15
  1200. package/src/engine/physics/ecs/ColliderSerializationAdapter.js +37 -37
  1201. package/src/engine/physics/ecs/Joint.js +475 -475
  1202. package/src/engine/physics/ecs/JointSerializationAdapter.js +72 -72
  1203. package/src/engine/physics/ecs/PhysicsSystem.d.ts +3 -0
  1204. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  1205. package/src/engine/physics/ecs/PhysicsSystem.js +7 -2
  1206. package/src/engine/physics/ecs/RigidBodySerializationUpgrader_0_1.js +37 -37
  1207. package/src/engine/physics/ecs/SleepState.js +12 -12
  1208. package/src/engine/physics/ecs/find_non_finite_physics_state.js +76 -76
  1209. package/src/engine/physics/fluid/FluidField.js +867 -867
  1210. package/src/engine/physics/fluid/FluidSimulator.js +832 -832
  1211. package/src/engine/physics/fluid/REVIEW_02_PLAN.md +243 -243
  1212. package/src/engine/physics/fluid/SliceVisualiser.js +190 -190
  1213. package/src/engine/physics/fluid/ecs/FluidComponent.js +239 -239
  1214. package/src/engine/physics/fluid/ecs/FluidEffectorsComponent.js +89 -89
  1215. package/src/engine/physics/fluid/ecs/FluidObstacle.js +97 -97
  1216. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  1217. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +348 -348
  1218. package/src/engine/physics/fluid/ecs/FluidSystem.js +142 -142
  1219. package/src/engine/physics/fluid/ecs/FluidWorkerCore.js +123 -123
  1220. package/src/engine/physics/fluid/ecs/WorkerFluidSystem.js +395 -395
  1221. package/src/engine/physics/fluid/ecs/fluid.worker.js +12 -12
  1222. package/src/engine/physics/fluid/ecs/fluid_build_world_to_grid.js +32 -32
  1223. package/src/engine/physics/fluid/ecs/fluid_gather_visible_effectors.js +47 -47
  1224. package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +85 -85
  1225. package/src/engine/physics/fluid/ecs/fluid_sync_effectors_from_transform.js +16 -16
  1226. package/src/engine/physics/fluid/ecs/fluid_worker_protocol.js +111 -111
  1227. package/src/engine/physics/fluid/ecs/makeFluidWorker.js +18 -18
  1228. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +81 -81
  1229. package/src/engine/physics/fluid/effector/GlobalFluidEffector.js +202 -202
  1230. package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +257 -257
  1231. package/src/engine/physics/fluid/effector/WakeFluidEffector.js +405 -405
  1232. package/src/engine/physics/fluid/prototype.js +126 -126
  1233. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +143 -143
  1234. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +162 -162
  1235. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +107 -107
  1236. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +131 -131
  1237. package/src/engine/physics/fluid/solver/v3_grid_compute_solid_neighbour_mask.js +90 -90
  1238. package/src/engine/physics/fluid/solver/v3_grid_limit8_at_indices.js +38 -38
  1239. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_constant.js +77 -77
  1240. package/src/engine/physics/fluid/solver/v3_grid_patch_edges_uniform.js +113 -113
  1241. package/src/engine/physics/fluid/solver/v3_grid_sample_scalar_masked.js +92 -92
  1242. package/src/engine/physics/fluid/solver/v3_grid_shift_in_place.js +107 -107
  1243. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure.js +135 -135
  1244. package/src/engine/physics/fluid/solver/v3_grid_solve_pressure_pcg.js +511 -511
  1245. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +108 -108
  1246. package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +317 -317
  1247. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +236 -236
  1248. package/src/engine/physics/fluid/solver/v3_mac_advect_sl_velocity.js +217 -217
  1249. package/src/engine/physics/fluid/solver/v3_mac_apply_vorticity_confinement.js +174 -174
  1250. package/src/engine/physics/fluid/solver/v3_mac_clip_trace.js +95 -95
  1251. package/src/engine/physics/fluid/solver/v3_mac_compute_divergence.js +77 -77
  1252. package/src/engine/physics/fluid/solver/v3_mac_compute_face_solid.js +131 -131
  1253. package/src/engine/physics/fluid/solver/v3_mac_subtract_pressure_gradient.js +104 -104
  1254. package/src/engine/physics/inertia/world_inverse_inertia.js +160 -160
  1255. package/src/engine/physics/integration/integrate_position.js +97 -97
  1256. package/src/engine/physics/narrowphase/box_box_manifold.js +681 -681
  1257. package/src/engine/physics/narrowphase/box_triangle_contact.js +906 -906
  1258. package/src/engine/physics/narrowphase/capsule_triangle_contact.js +395 -395
  1259. package/src/engine/physics/narrowphase/compute_penetration.js +369 -369
  1260. package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.js +55 -55
  1261. package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.js +37 -37
  1262. package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +117 -117
  1263. package/src/engine/physics/narrowphase/narrowphase_step.js +1738 -1738
  1264. package/src/engine/physics/narrowphase/reduce_manifold_contacts.js +74 -74
  1265. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts +12 -11
  1266. package/src/engine/physics/narrowphase/refine_ray_hit.d.ts.map +1 -1
  1267. package/src/engine/physics/narrowphase/refine_ray_hit.js +228 -36
  1268. package/src/engine/physics/narrowphase/sphere_sphere_contact.js +52 -52
  1269. package/src/engine/physics/narrowphase/sphere_triangle_contact.js +138 -138
  1270. package/src/engine/physics/persistence/solver_caches.js +309 -309
  1271. package/src/engine/physics/queries/overlap_shape.js +187 -187
  1272. package/src/engine/physics/queries/raycast.d.ts +7 -4
  1273. package/src/engine/physics/queries/raycast.d.ts.map +1 -1
  1274. package/src/engine/physics/queries/raycast.js +11 -5
  1275. package/src/engine/physics/queries/shape_cast.js +417 -417
  1276. package/src/engine/physics/solver/apply_impulse_to_body.js +86 -86
  1277. package/src/engine/physics/solver/friction_cone.js +37 -37
  1278. package/src/engine/physics/solver/solve_contacts.js +1 -1
  1279. package/src/engine/platform/WebEnginePlatform.d.ts.map +1 -1
  1280. package/src/engine/platform/WebEnginePlatform.js +1 -2
  1281. package/src/engine/scene/SerializedScene.d.ts +2 -2
  1282. package/src/engine/scene/SerializedScene.d.ts.map +1 -1
  1283. package/src/engine/scene/transitionToScene.js +121 -121
  1284. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  1285. package/src/engine/simulation/Ticker.js +33 -0
  1286. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +345 -345
  1287. package/src/engine/sound/ecs/audio/SpatialAudioIndex.js +140 -140
  1288. package/src/engine/sound/simulation/AcousticSimulator.js +646 -646
  1289. package/src/engine/sound/simulation/IMPLEMENTATION_PLAN.md +432 -432
  1290. package/src/engine/sound/simulation/PROBE_PLACEMENT.md +250 -250
  1291. package/src/engine/sound/simulation/PROBE_TRANSFER_RESEARCH.md +322 -322
  1292. package/src/engine/sound/simulation/README.md +277 -277
  1293. package/src/engine/sound/simulation/REFLECTION_IR_PLAN.md +261 -261
  1294. package/src/engine/sound/simulation/VISIBILITY_GRAPH_PLAN.md +121 -121
  1295. package/src/engine/sound/simulation/configureAcousticSimulation.js +48 -48
  1296. package/src/engine/sound/simulation/core/AcousticMedium.js +113 -113
  1297. package/src/engine/sound/simulation/core/AcousticMediumSerializationAdapter.js +27 -27
  1298. package/src/engine/sound/simulation/core/AcousticOccluderIndex.js +312 -312
  1299. package/src/engine/sound/simulation/core/AcousticRegionIndex.js +159 -159
  1300. package/src/engine/sound/simulation/core/AcousticSolution.js +90 -90
  1301. package/src/engine/sound/simulation/core/AcousticSourceState.js +109 -109
  1302. package/src/engine/sound/simulation/core/AcousticVolumeRegion.js +73 -73
  1303. package/src/engine/sound/simulation/core/OcclusionSolver.js +112 -112
  1304. package/src/engine/sound/simulation/core/RayHit.js +50 -50
  1305. package/src/engine/sound/simulation/core/VolumeField.js +149 -149
  1306. package/src/engine/sound/simulation/definition/AcousticDirectivity.js +114 -114
  1307. package/src/engine/sound/simulation/definition/AcousticDirectivitySerializationAdapter.js +30 -30
  1308. package/src/engine/sound/simulation/definition/AcousticMaterial.js +122 -122
  1309. package/src/engine/sound/simulation/definition/AcousticMaterialSerializationAdapter.js +32 -32
  1310. package/src/engine/sound/simulation/ecs/AcousticBody.js +48 -48
  1311. package/src/engine/sound/simulation/ecs/AcousticBodySerializationAdapter.js +34 -34
  1312. package/src/engine/sound/simulation/ecs/AcousticProbeFieldSystem.js +64 -64
  1313. package/src/engine/sound/simulation/ecs/AcousticSimulationSystem.js +75 -75
  1314. package/src/engine/sound/simulation/ecs/AcousticVolume.js +74 -74
  1315. package/src/engine/sound/simulation/ecs/AcousticVolumeSerializationAdapter.js +37 -37
  1316. package/src/engine/sound/simulation/ecs/AcousticVolumeSystem.js +66 -66
  1317. package/src/engine/sound/simulation/probe/AcousticProbeField.js +578 -578
  1318. package/src/engine/sound/simulation/probe/AcousticProbeFieldSerializationAdapter.js +60 -60
  1319. package/src/engine/sound/simulation/probe/ProbeFieldPathingSolution.js +64 -64
  1320. package/src/engine/sound/simulation/probe/ProbeVisibilityRecheck.js +132 -132
  1321. package/src/engine/sound/simulation/probe/acoustic_probe_transfer.js +103 -103
  1322. package/src/engine/sound/simulation/probe/acoustic_trace_energy.js +136 -136
  1323. package/src/engine/sound/simulation/probe/bakeProbeField.js +169 -169
  1324. package/src/engine/sound/simulation/probe/bakeProbeReflectors.js +110 -110
  1325. package/src/engine/sound/simulation/probe/bakeReverbBands.js +110 -110
  1326. package/src/engine/sound/simulation/probe/bakeVisibility.js +148 -148
  1327. package/src/engine/sound/simulation/probe/echogram_band_rt60.js +83 -83
  1328. package/src/engine/sound/simulation/probe/probe_delaunay_edges.js +215 -215
  1329. package/src/engine/sound/simulation/probe/probe_densify_portals.js +140 -140
  1330. package/src/engine/sound/simulation/probe/probe_detect_portals.js +196 -196
  1331. package/src/engine/sound/simulation/probe/probe_edge_key.js +38 -38
  1332. package/src/engine/sound/simulation/probe/probe_edge_visible.js +41 -41
  1333. package/src/engine/sound/simulation/probe/probe_place_sdf_cover.js +82 -82
  1334. package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +181 -181
  1335. package/src/engine/sound/simulation/probe/probe_sdf_grid.js +171 -171
  1336. package/src/engine/sound/simulation/probe/probe_visibility_augment.js +146 -146
  1337. package/src/engine/sound/simulation/probe/probe_visibility_bridge_components.js +167 -167
  1338. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +354 -354
  1339. package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +231 -231
  1340. package/src/engine/sound/simulation/render/foaReverbImpulseResponse.js +105 -105
  1341. package/src/engine/sound/simulation/render/reverbImpulseResponse.js +66 -66
  1342. package/src/engine/sound/simulation/render/reverb_band_tails.js +93 -93
  1343. package/src/engine/sound/simulation/serialization/populateAcousticSerializationRegistry.js +25 -25
  1344. package/src/engine/sound/sopra/README.md +643 -643
  1345. package/src/engine/sound/sopra/SopraEngine.js +432 -432
  1346. package/src/engine/sound/sopra/asset/AssetManagerBufferProvider.js +71 -71
  1347. package/src/engine/sound/sopra/asset/BufferProvider.js +29 -29
  1348. package/src/engine/sound/sopra/asset/StubBufferProvider.js +58 -58
  1349. package/src/engine/sound/sopra/definition/BusDefinition.js +142 -142
  1350. package/src/engine/sound/sopra/definition/BusDefinitionSerializationAdapter.js +54 -54
  1351. package/src/engine/sound/sopra/definition/DuckingRule.js +106 -106
  1352. package/src/engine/sound/sopra/definition/DuckingRuleSerializationAdapter.js +31 -31
  1353. package/src/engine/sound/sopra/definition/EventDescription.js +262 -262
  1354. package/src/engine/sound/sopra/definition/EventDescriptionSerializationAdapter.js +55 -55
  1355. package/src/engine/sound/sopra/definition/MixerSnapshot.js +83 -83
  1356. package/src/engine/sound/sopra/definition/MixerSnapshotSerializationAdapter.js +39 -39
  1357. package/src/engine/sound/sopra/definition/ParameterDefinition.js +117 -117
  1358. package/src/engine/sound/sopra/definition/ParameterDefinitionSerializationAdapter.js +31 -31
  1359. package/src/engine/sound/sopra/definition/VoiceStealMode.js +18 -18
  1360. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.js +109 -109
  1361. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.js +185 -185
  1362. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClipSerializationAdapter.js +59 -59
  1363. package/src/engine/sound/sopra/definition/clip/ContainerAudioClip.js +128 -128
  1364. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.js +226 -226
  1365. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClipSerializationAdapter.js +54 -54
  1366. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.js +191 -191
  1367. package/src/engine/sound/sopra/definition/clip/SampleAudioClipSerializationAdapter.js +39 -39
  1368. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.js +79 -79
  1369. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClipSerializationAdapter.js +42 -42
  1370. package/src/engine/sound/sopra/definition/clip/SilenceAudioClip.js +77 -77
  1371. package/src/engine/sound/sopra/definition/clip/SilenceAudioClipSerializationAdapter.js +27 -27
  1372. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts +5 -0
  1373. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
  1374. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.js +125 -125
  1375. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClipSerializationAdapter.js +41 -41
  1376. package/src/engine/sound/sopra/definition/effect/AbstractAudioEffect.js +24 -24
  1377. package/src/engine/sound/sopra/definition/effect/CompressorEffect.js +120 -120
  1378. package/src/engine/sound/sopra/definition/effect/CompressorEffectSerializationAdapter.js +31 -31
  1379. package/src/engine/sound/sopra/definition/effect/EqEffect.js +128 -128
  1380. package/src/engine/sound/sopra/definition/effect/EqEffectSerializationAdapter.js +29 -29
  1381. package/src/engine/sound/sopra/definition/effect/ReverbEffect.js +113 -113
  1382. package/src/engine/sound/sopra/definition/effect/ReverbEffectSerializationAdapter.js +25 -25
  1383. package/src/engine/sound/sopra/runtime/BusGraph.js +231 -231
  1384. package/src/engine/sound/sopra/runtime/ParameterStore.js +98 -98
  1385. package/src/engine/sound/sopra/runtime/SopraPlaybackContext.js +68 -68
  1386. package/src/engine/sound/sopra/runtime/Voice.js +145 -145
  1387. package/src/engine/sound/sopra/runtime/VoiceManager.js +136 -136
  1388. package/src/engine/sound/sopra/runtime/VoicePool.js +17 -17
  1389. package/src/engine/sound/sopra/serialization/populateSopraSerializationRegistry.js +42 -42
  1390. package/src/engine/sound/sopra/serialization/sopraJSON.js +99 -99
  1391. package/src/engine/sound/sopra/serialization/sopraSerializationHarness.js +49 -49
  1392. package/src/engine/sound/sopra/util/MockAudioContext.js +224 -224
  1393. package/src/engine/sound/sopra/util/fadeOutAndStop.js +60 -60
  1394. package/src/engine/ui/DraggableAspect.js +115 -115
  1395. package/src/engine/ui/apply_pointer_tilt_3d.js +50 -50
  1396. package/src/generation/COORDINATES.md +54 -54
  1397. package/src/generation/GridGenerationResource.js +24 -24
  1398. package/src/generation/GridTaskGroup.js +214 -214
  1399. package/src/generation/REVIEW_01_ACTION_PLAN.md +628 -628
  1400. package/src/generation/automata/CaveGeneratorCellularAutomata.js +79 -79
  1401. package/src/generation/automata/CellularAutomata.js +22 -22
  1402. package/src/generation/compute_writes_union.js +25 -25
  1403. package/src/generation/filtering/CellFilter.js +117 -117
  1404. package/src/generation/filtering/core/CellFilterBinaryOperation.js +37 -37
  1405. package/src/generation/filtering/core/CellFilterOperationTertiary.js +43 -43
  1406. package/src/generation/filtering/core/CellFilterUnaryOperation.js +29 -29
  1407. package/src/generation/filtering/numeric/process/computeCellFilterSobel.js +36 -36
  1408. package/src/generation/filtering/numeric/process/computeFilterSurfaceNormal.js +42 -42
  1409. package/src/generation/filtering/numeric/util/populateSampler2DFromCellFilter.js +18 -18
  1410. package/src/generation/filtering/numeric/util/write_cell_filter_to_sampler2d.js +47 -47
  1411. package/src/generation/filtering/util/cell_filter_weights_pick.js +54 -54
  1412. package/src/generation/grid/GridData.js +233 -233
  1413. package/src/generation/grid/coords/grid_to_texel.js +10 -10
  1414. package/src/generation/grid/coords/texel_to_grid.js +10 -10
  1415. package/src/generation/grid/generation/GridTaskApplyActionToCells.js +90 -90
  1416. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +388 -388
  1417. package/src/generation/grid/generation/GridTaskExecuteRuleTimes.js +127 -127
  1418. package/src/generation/grid/generation/GridTaskSequence.js +58 -58
  1419. package/src/generation/grid/generation/NoopGridTaskGenerator.js +12 -12
  1420. package/src/generation/grid/generation/discrete/GridTaskActionRuleSet.js +48 -48
  1421. package/src/generation/grid/generation/discrete/GridTaskCellularAutomata.js +146 -146
  1422. package/src/generation/grid/generation/discrete/GridTaskConnectRooms.js +540 -540
  1423. package/src/generation/grid/generation/discrete/layer/GridTaskBuildSourceDistanceMap.js +222 -222
  1424. package/src/generation/grid/generation/grid/GridTaskAddNodesFixed.js +44 -44
  1425. package/src/generation/grid/generation/road/GridTaskGenerateRoads.js +614 -614
  1426. package/src/generation/markers/GridCellActionPlaceMarker.js +244 -244
  1427. package/src/generation/markers/GridCellActionPlaceMarkerGroup.js +86 -86
  1428. package/src/generation/markers/actions/terrain/MarkerNodeActionPaintTerrain.js +266 -266
  1429. package/src/generation/markers/emitter/MarkerNodeEmitterGridCellAction.js +49 -49
  1430. package/src/generation/placement/GridCellActionTransformNearbyMarkers.js +120 -120
  1431. package/src/generation/placement/action/GridCellAction.js +45 -45
  1432. package/src/generation/placement/action/GridCellActionPlaceTags.js +140 -140
  1433. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +89 -89
  1434. package/src/generation/placement/action/random/CellActionSelectRandom.js +69 -69
  1435. package/src/generation/placement/action/random/weighted/CellActionSelectWeightedRandom.js +91 -91
  1436. package/src/generation/placement/action/util/GridCellActionSequence.js +61 -61
  1437. package/src/generation/placement/action/util/GridCellDisplacedAction.js +61 -61
  1438. package/src/generation/rules/cell/CellMatcherRemovalPreservesConnectivity.js +183 -183
  1439. package/src/generation/theme/ThemeEngine.js +666 -666
  1440. package/src/shade/RENDERER_CONTRACT.md +568 -568
  1441. package/src/shade/descriptor/texture/format/gpu_texture_format_info.js +267 -267
  1442. package/src/shade/device/ShadeDeviceFailure.js +104 -104
  1443. package/src/shade/device/ShadeDeviceFailureReason.js +41 -41
  1444. package/src/shade/device/mock/IMPLEMENTATION_PLAN.md +255 -255
  1445. package/src/shade/device/mock/REVIEW_2026_08_22.md +527 -527
  1446. package/src/shade/device/mock/SoftwareGPUBindGroup.js +23 -23
  1447. package/src/shade/device/mock/SoftwareGPUBindGroupLayout.js +22 -22
  1448. package/src/shade/device/mock/SoftwareGPUError.js +63 -63
  1449. package/src/shade/device/mock/SoftwareGPUPipeline.js +75 -75
  1450. package/src/shade/device/mock/SoftwareGPUQuerySet.js +113 -113
  1451. package/src/shade/device/mock/SoftwareGPUSampler.js +30 -30
  1452. package/src/shade/device/mock/SoftwareGPUShaderModule.js +32 -32
  1453. package/src/shade/device/mock/SoftwareGPUTextureView.js +22 -22
  1454. package/src/shade/device/mock/SoftwareGPUUncapturedErrorEvent.js +23 -23
  1455. package/src/shade/device/mock/normalize_dynamic_offsets.js +26 -26
  1456. package/src/shade/device/mock/texture_copy.js +287 -287
  1457. package/src/shade/device/timing/GPUTimer.js +285 -285
  1458. package/src/shade/device/timing/GPUTimerArray.js +205 -205
  1459. package/src/shade/playground/add_random_lights.js +49 -49
  1460. package/src/shade/playground/add_random_meshes.js +83 -83
  1461. package/src/shade/playground/animation_prototype.js +508 -508
  1462. package/src/shade/playground/animation_prototype_skinning.js +647 -647
  1463. package/src/shade/playground/animation_prototype_stress.js +765 -765
  1464. package/src/shade/playground/enable_picker.js +59 -59
  1465. package/src/shade/playground/gltf_skinned_prototype.js +560 -560
  1466. package/src/shade/playground/gltf_skinned_stress_prototype.js +387 -387
  1467. package/src/shade/playground/gltf_viewer.js +282 -282
  1468. package/src/shade/playground/load_default_environment.js +19 -19
  1469. package/src/shade/playground/main.js +2727 -2727
  1470. package/src/shade/playground/make_animated_instances.js +117 -117
  1471. package/src/shade/playground/prototype_virtual_texture.js +274 -274
  1472. package/src/shade/playground/prototype_volumetrics_01.js +206 -206
  1473. package/src/shade/playground/sample.js +234 -234
  1474. package/src/shade/playground/sample_load_gltf.js +102 -102
  1475. package/src/shade/playground/spread_node3d_grid.js +19 -19
  1476. package/src/shade/renderer/Renderer.js +2436 -2436
  1477. package/src/shade/renderer/ShadeIndirectLightingMode.js +14 -14
  1478. package/src/shade/renderer/animation/ShadeAnimationChannel.js +414 -414
  1479. package/src/shade/renderer/animation/compute_skinned_mesh_clip_bounding_sphere.js +531 -531
  1480. package/src/shade/renderer/animation/pose/PosePlayback.js +55 -55
  1481. package/src/shade/renderer/animation/pose/pose_evaluate_local.js +179 -179
  1482. package/src/shade/renderer/animation/pose/pose_evaluate_world.js +76 -76
  1483. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +1024 -1024
  1484. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +79 -79
  1485. package/src/shade/renderer/animation/skinning/chunk_skin_blend_mesh_local.js +56 -56
  1486. package/src/shade/renderer/binding/BindGroupManager.js +282 -282
  1487. package/src/shade/renderer/binding/adapt_cache_capacity.js +25 -25
  1488. package/src/shade/renderer/buffer/GPUBufferAllocator.js +116 -116
  1489. package/src/shade/renderer/buffer/buffer_pool_ops.js +123 -123
  1490. package/src/shade/renderer/buffer/table/GPU_DATABASE_PAGE_SIZE.js +9 -9
  1491. package/src/shade/renderer/buffer/table/GPU_DATABASE_UPLOAD_BUFFER_LIMIT.js +8 -8
  1492. package/src/shade/renderer/buffer/table/PageBufferPool.js +71 -71
  1493. package/src/shade/renderer/buffer/table/PageSlotAllocator.js +95 -95
  1494. package/src/shade/renderer/camera/Camera.js +281 -281
  1495. package/src/shade/renderer/camera/GPUCameraContext.js +233 -233
  1496. package/src/shade/renderer/camera/orbital/README.md +84 -84
  1497. package/src/shade/renderer/deferred/shader_composite_volumetrics.js +75 -75
  1498. package/src/shade/renderer/dynamic/DYNAMIC_MESH_VERTEX.js +25 -25
  1499. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +342 -342
  1500. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +167 -167
  1501. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +170 -170
  1502. package/src/shade/renderer/extension/FrameContext.js +263 -263
  1503. package/src/shade/renderer/extension/FramePhase.js +104 -104
  1504. package/src/shade/renderer/extension/FrameRecord.js +126 -126
  1505. package/src/shade/renderer/extension/GBufferTextures.js +83 -83
  1506. package/src/shade/renderer/extension/PresentTarget.js +34 -34
  1507. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +918 -918
  1508. package/src/shade/renderer/extension/RenderExtension.js +69 -69
  1509. package/src/shade/renderer/extension/RenderExtensionRegistry.js +319 -319
  1510. package/src/shade/renderer/extension/SceneColor.js +40 -40
  1511. package/src/shade/renderer/extension/ViewTextures.js +78 -78
  1512. package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +182 -182
  1513. package/src/shade/renderer/geometry/Geometry.js +608 -608
  1514. package/src/shade/renderer/geometry/geometry_build_from_meshlet_geometry.js +342 -342
  1515. package/src/shade/renderer/geometry/meshlet_geometry_transfer.js +41 -41
  1516. package/src/shade/renderer/geometry/primitives/make_box_geometry.js +153 -153
  1517. package/src/shade/renderer/geometry/primitives/make_cylinder_geometry.js +240 -240
  1518. package/src/shade/renderer/geometry/primitives/make_plane_geometry.js +145 -145
  1519. package/src/shade/renderer/geometry/primitives/make_polyhedron_geometry.js +327 -327
  1520. package/src/shade/renderer/geometry/primitives/make_torus_geometry.js +107 -107
  1521. package/src/shade/renderer/geometry/primitives/make_torus_knot_geometry.js +165 -165
  1522. package/src/shade/renderer/geometry/virtual/VGEO_FORMAT.md +607 -607
  1523. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +66 -66
  1524. package/src/shade/renderer/geometry/virtual/build/VGeoBuildResult.js +32 -32
  1525. package/src/shade/renderer/geometry/virtual/build/VGeoFaceGraph.js +103 -103
  1526. package/src/shade/renderer/geometry/virtual/build/VGeoGatheredFaces.js +25 -25
  1527. package/src/shade/renderer/geometry/virtual/build/VGeoLevel.js +33 -33
  1528. package/src/shade/renderer/geometry/virtual/build/VGeoLevelOptions.js +62 -62
  1529. package/src/shade/renderer/geometry/virtual/build/VGeoLevelSummary.js +49 -49
  1530. package/src/shade/renderer/geometry/virtual/build/VGeoSubmesh.js +20 -20
  1531. package/src/shade/renderer/geometry/virtual/build/VirtualGeometryMesh.js +214 -214
  1532. package/src/shade/renderer/geometry/virtual/build/gltf/GltfByteSource.js +122 -122
  1533. package/src/shade/renderer/geometry/virtual/build/gltf/GltfCollectReport.js +29 -29
  1534. package/src/shade/renderer/geometry/virtual/build/gltf/GltfDocument.js +210 -210
  1535. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometry.js +48 -48
  1536. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometryInstance.js +25 -25
  1537. package/src/shade/renderer/geometry/virtual/build/gltf/GltfGeometrySelection.js +28 -28
  1538. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +296 -296
  1539. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_open_document.js +166 -166
  1540. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_read_geometry.js +199 -199
  1541. package/src/shade/renderer/geometry/virtual/build/vgeo_assemble_pages.js +173 -173
  1542. package/src/shade/renderer/geometry/virtual/build/vgeo_bounding_sphere.js +28 -28
  1543. package/src/shade/renderer/geometry/virtual/build/vgeo_build.js +200 -200
  1544. package/src/shade/renderer/geometry/virtual/build/vgeo_build_levels.js +1786 -1786
  1545. package/src/shade/renderer/geometry/virtual/build/vgeo_build_page_nodes.js +157 -157
  1546. package/src/shade/renderer/geometry/virtual/build/vgeo_build_root_group.js +26 -26
  1547. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_normals.js +75 -75
  1548. package/src/shade/renderer/geometry/virtual/build/vgeo_compute_vertex_tangents.js +143 -143
  1549. package/src/shade/renderer/geometry/virtual/build/vgeo_containing_sphere.js +44 -44
  1550. package/src/shade/renderer/geometry/virtual/build/vgeo_extract_submesh.js +41 -41
  1551. package/src/shade/renderer/geometry/virtual/build/vgeo_gather_faces.js +71 -71
  1552. package/src/shade/renderer/geometry/virtual/build/vgeo_graph_components.js +123 -123
  1553. package/src/shade/renderer/geometry/virtual/build/vgeo_narrow_indices.js +26 -26
  1554. package/src/shade/renderer/geometry/virtual/build/vgeo_normalize_source.js +112 -112
  1555. package/src/shade/renderer/geometry/virtual/build/vgeo_partition_graph.js +56 -56
  1556. package/src/shade/renderer/geometry/virtual/build/vgeo_sphere_inflate_to_contain.js +70 -70
  1557. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set.js +187 -187
  1558. package/src/shade/renderer/geometry/virtual/build/vgeo_split_face_set_packed.js +207 -207
  1559. package/src/shade/renderer/geometry/virtual/format/VGEO_DEFECT.js +18 -18
  1560. package/src/shade/renderer/geometry/virtual/format/VGeoDefect.js +38 -38
  1561. package/src/shade/renderer/geometry/virtual/format/VGeoWriteOptions.js +64 -64
  1562. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTE.js +13 -13
  1563. package/src/shade/renderer/geometry/virtual/format/attribute/VGEO_ATTRIBUTES.js +50 -50
  1564. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_allocate.js +28 -28
  1565. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attribute_mask.js +23 -23
  1566. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_attributes_read.js +31 -31
  1567. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_copy_vertex.js +32 -32
  1568. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_declare.js +46 -46
  1569. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_like.js +19 -19
  1570. package/src/shade/renderer/geometry/virtual/format/attribute/vgeo_layers_test_fixtures.js +27 -27
  1571. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_asset_id_preimage.js +62 -62
  1572. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_asset_id.js +13 -13
  1573. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_directory_block_checksum.js +41 -41
  1574. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_frame_checksum.js +41 -41
  1575. package/src/shade/renderer/geometry/virtual/format/checksum/vgeo_compute_header_checksum.js +25 -25
  1576. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_OFFSET.js +20 -20
  1577. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_CLUSTER_RECORD_SIZE.js +5 -5
  1578. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CHILD_REF.js +5 -5
  1579. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_TRIANGLE_COUNT.js +5 -5
  1580. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_MAX_CLUSTER_VERTEX_COUNT.js +5 -5
  1581. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_CHILD.js +5 -5
  1582. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_NO_GROUP.js +5 -5
  1583. package/src/shade/renderer/geometry/virtual/format/cluster/VGEO_SAME_PAGE.js +6 -6
  1584. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryCluster.js +81 -81
  1585. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryGroup.js +37 -37
  1586. package/src/shade/renderer/geometry/virtual/format/dag/VirtualGeometryPageNode.js +55 -55
  1587. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_BLOCK_RECORDS.js +5 -5
  1588. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_FLAG_ROOT_PAGE.js +5 -5
  1589. package/src/shade/renderer/geometry/virtual/format/directory/VGEO_DIRECTORY_RECORD_SIZE.js +5 -5
  1590. package/src/shade/renderer/geometry/virtual/format/directory/vgeo_directory_block_count.js +12 -12
  1591. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_OFFSET.js +11 -11
  1592. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CHILD_TABLE_ENTRY_SIZE.js +5 -5
  1593. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_LZ4.js +11 -11
  1594. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_CODEC_RAW.js +5 -5
  1595. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_ALIGNMENT.js +5 -5
  1596. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_HEADER_SIZE.js +5 -5
  1597. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_FRAME_OFFSET.js +13 -13
  1598. package/src/shade/renderer/geometry/virtual/format/frame/VGEO_PAGE_MAGIC.js +5 -5
  1599. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameBlob.js +21 -21
  1600. package/src/shade/renderer/geometry/virtual/format/frame/VGeoFrameExtent.js +59 -59
  1601. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_codec_name.js +27 -27
  1602. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_decode_frame_blob.js +84 -84
  1603. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_encode_frame_blob.js +56 -56
  1604. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_frame_decode_bound.js +35 -35
  1605. package/src/shade/renderer/geometry/virtual/format/frame/vgeo_scan_frames.js +74 -74
  1606. package/src/shade/renderer/geometry/virtual/format/header/VGEO_FORMAT_VERSION.js +6 -6
  1607. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HASH_ALGO_XXH3.js +5 -5
  1608. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_OFFSET.js +31 -31
  1609. package/src/shade/renderer/geometry/virtual/format/header/VGEO_HEADER_SIZE.js +5 -5
  1610. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_OFFSET.js +20 -20
  1611. package/src/shade/renderer/geometry/virtual/format/header/VGEO_LEVEL_RECORD_SIZE.js +9 -9
  1612. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MAGIC.js +5 -5
  1613. package/src/shade/renderer/geometry/virtual/format/header/VGEO_MIN_READER_VERSION.js +5 -5
  1614. package/src/shade/renderer/geometry/virtual/format/header/VGEO_PAYLOAD_ENCODING_SHADE_MESHLET_V1.js +5 -5
  1615. package/src/shade/renderer/geometry/virtual/format/header/VGeoLevelRecord.js +41 -41
  1616. package/src/shade/renderer/geometry/virtual/format/page/VGEO_GROUP_RECORD_SIZE.js +5 -5
  1617. package/src/shade/renderer/geometry/virtual/format/page/VGEO_MAX_GROUP_CLUSTER_COUNT.js +6 -6
  1618. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_OFFSET.js +21 -21
  1619. package/src/shade/renderer/geometry/virtual/format/page/VGEO_METRIC_SIZE.js +5 -5
  1620. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FANOUT.js +9 -9
  1621. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_FLAG_LEAF.js +5 -5
  1622. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_OFFSET.js +10 -10
  1623. package/src/shade/renderer/geometry/virtual/format/page/VGEO_NODE_RECORD_SIZE.js +5 -5
  1624. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_HEADER_SIZE.js +5 -5
  1625. package/src/shade/renderer/geometry/virtual/format/page/VGEO_PAGE_OFFSET.js +16 -16
  1626. package/src/shade/renderer/geometry/virtual/format/payload/VGEO_ENCODING_FLAGS_MASK.js +6 -6
  1627. package/src/shade/renderer/geometry/virtual/format/payload/VGeoEncodedPayload.js +18 -18
  1628. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_encode_cluster_payload.js +200 -200
  1629. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_attribute_offset.js +39 -39
  1630. package/src/shade/renderer/geometry/virtual/format/payload/vgeo_payload_size.js +20 -20
  1631. package/src/shade/renderer/geometry/virtual/format/prototypeVGEOFormatViewer.js +2063 -2063
  1632. package/src/shade/renderer/geometry/virtual/format/vgeo_validate_container.js +1622 -1622
  1633. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +485 -485
  1634. package/src/shade/renderer/gpu_primitive/sort/ffx/graph_radix_sort.js +115 -115
  1635. package/src/shade/renderer/gpu_primitive/sort/one_sweep/verify_radix_sort_one_sweep.js +110 -110
  1636. package/src/shade/renderer/light/environment/octahedral_resample_kernel.js +50 -50
  1637. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +30 -30
  1638. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +157 -157
  1639. package/src/shade/renderer/light/make_sunlight.js +35 -35
  1640. package/src/shade/renderer/light/model/io/light_record_point.js +39 -39
  1641. package/src/shade/renderer/loader/gltf/GLTF_PRIMITIVE_MODE.js +23 -23
  1642. package/src/shade/renderer/loader/gltf/MESHOPT_COMPRESSION_PLAN.md +793 -793
  1643. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtension.js +54 -54
  1644. package/src/shade/renderer/loader/gltf/ext/GltfBufferViewExtensionSet.js +109 -109
  1645. package/src/shade/renderer/loader/gltf/ext/gltf_apply_buffer_view_extensions.js +69 -69
  1646. package/src/shade/renderer/loader/gltf/ext/gltf_buffer_view_extensions.js +22 -22
  1647. package/src/shade/renderer/loader/gltf/ext/gltf_geometry_extensions.js +39 -39
  1648. package/src/shade/renderer/loader/gltf/ext/meshopt/MeshoptBufferViewExtension.js +301 -301
  1649. package/src/shade/renderer/loader/gltf/gltf_component_type.js +223 -223
  1650. package/src/shade/renderer/loader/gltf/gltf_node_world_matrices.js +137 -137
  1651. package/src/shade/renderer/loader/gltf/gltf_parse_container.js +241 -241
  1652. package/src/shade/renderer/loader/gltf/gltf_read_accessor.js +294 -294
  1653. package/src/shade/renderer/loader/gltf/gltf_used_image_indices.js +49 -49
  1654. package/src/shade/renderer/loader/gltf/load_gltf.js +1253 -1253
  1655. package/src/shade/renderer/loader/gltf/tiny-gltf.js +646 -646
  1656. package/src/shade/renderer/loader/usd/UsdError.js +33 -33
  1657. package/src/shade/renderer/loader/usd/UsdExtensionRegistry.js +69 -69
  1658. package/src/shade/renderer/loader/usd/load_usd.js +226 -226
  1659. package/src/shade/renderer/loader/usd/parse_usda.js +931 -931
  1660. package/src/shade/renderer/loader/usd/unpack_usdz.js +106 -106
  1661. package/src/shade/renderer/loader/usd/usd_build_scene.js +658 -658
  1662. package/src/shade/renderer/loader/usd/usd_compose_transform.js +258 -258
  1663. package/src/shade/renderer/loader/usd/usd_decode_image.js +384 -384
  1664. package/src/shade/renderer/loader/usd/usd_lz4.js +182 -182
  1665. package/src/shade/renderer/loader/usd/usd_triangulate.js +159 -159
  1666. package/src/shade/renderer/material/ShadeMaterial.d.ts +2 -2
  1667. package/src/shade/renderer/material/ShadeMaterial.js +2 -2
  1668. package/src/shade/renderer/material/standard/fragment_gbuffer.js +334 -334
  1669. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +169 -169
  1670. package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +45 -45
  1671. package/src/shade/renderer/material/standard_material_to_struct.js +23 -23
  1672. package/src/shade/renderer/particles/prototypeParticleSystem.js +450 -450
  1673. package/src/shade/renderer/particles/runtime/spawn_request_encoding.js +52 -52
  1674. package/src/shade/renderer/pool/TransientResourcePool.js +392 -392
  1675. package/src/shade/renderer/postprocess/bloom/bloom_chain_resolution.js +29 -29
  1676. package/src/shade/renderer/postprocess/bloom/graph_bloom_downsample.js +109 -109
  1677. package/src/shade/renderer/postprocess/bloom/graph_postprocess_bloom.js +155 -155
  1678. package/src/shade/renderer/postprocess/cas/shader_ffx_rcas.js +114 -114
  1679. package/src/shade/renderer/postprocess/dof/DOF_AUTOFOCUS_PARAMS_STRUCT.js +25 -25
  1680. package/src/shade/renderer/postprocess/dof/DOF_FOCUS_STATE_STRUCT.js +23 -23
  1681. package/src/shade/renderer/postprocess/dof/DOF_PRESETS.js +27 -27
  1682. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_diameter.js +41 -41
  1683. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_band_radius.js +32 -32
  1684. package/src/shade/renderer/postprocess/dof/chunk_dof_coc_coefficient.js +26 -26
  1685. package/src/shade/renderer/postprocess/dof/compute_dof_autofocus_params.js +64 -64
  1686. package/src/shade/renderer/postprocess/dof/compute_dof_uniform.js +54 -54
  1687. package/src/shade/renderer/postprocess/dof/gather/DOF2_CONFIG.js +91 -91
  1688. package/src/shade/renderer/postprocess/dof/gather/DOF2_PRESETS.js +9 -9
  1689. package/src/shade/renderer/postprocess/dof/gather/DOF2_SETTINGS_STRUCT.js +66 -66
  1690. package/src/shade/renderer/postprocess/dof/gather/DOF2_TEXTURE_FORMAT.js +22 -22
  1691. package/src/shade/renderer/postprocess/dof/gather/DepthOfFieldU.js +292 -292
  1692. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_coc_to_near_far.js +25 -25
  1693. package/src/shade/renderer/postprocess/dof/gather/chunk_dof2_gather_weight.js +30 -30
  1694. package/src/shade/renderer/postprocess/dof/gather/compute_dof2_uniform.js +54 -54
  1695. package/src/shade/renderer/postprocess/dof/gather/graph_postprocess_dof2.js +194 -194
  1696. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_fill.js +68 -68
  1697. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_far.js +140 -140
  1698. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_gather_near.js +142 -142
  1699. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +99 -99
  1700. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_setup.js +102 -102
  1701. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_dilate.js +75 -75
  1702. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_tile_max.js +73 -73
  1703. package/src/shade/renderer/postprocess/dof/raymarch/DOF_SETTINGS_STRUCT.js +49 -49
  1704. package/src/shade/renderer/postprocess/dof/raymarch/DepthOfField.js +298 -298
  1705. package/src/shade/renderer/postprocess/dof/raymarch/graph_postprocess_dof.js +244 -244
  1706. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_composite.js +91 -91
  1707. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_firefly_cleanup.js +61 -61
  1708. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_prefilter.js +90 -90
  1709. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_raymarch_compute.js +267 -267
  1710. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_slice_compute.js +271 -271
  1711. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_dilate.js +70 -70
  1712. package/src/shade/renderer/postprocess/dof/raymarch/shader_dof_tile_max.js +72 -72
  1713. package/src/shade/renderer/postprocess/dof/shader_dof_autofocus.js +99 -99
  1714. package/src/shade/renderer/postprocess/gtao/generate_magic_square_noise.js +51 -51
  1715. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +56 -56
  1716. package/src/shade/renderer/postprocess/upscale-dither/NOTES.md +78 -78
  1717. package/src/shade/renderer/postprocess/upscale-dither/UpscaleDither.js +95 -95
  1718. package/src/shade/renderer/postprocess/upscale-dither/fragment_shader_upscale_dither.js +204 -204
  1719. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +58 -58
  1720. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +230 -230
  1721. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +278 -278
  1722. package/src/shade/renderer/rasterize/native/oit/chunk_material_side_should_draw.js +26 -26
  1723. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +178 -178
  1724. package/src/shade/renderer/rasterize/standard/graph_rasterize_partial_opaque.js +235 -235
  1725. package/src/shade/renderer/rasterize/standard/graph_rasterize_remaining_opaque.js +208 -208
  1726. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +206 -206
  1727. package/src/shade/renderer/scene/DynamicMesh.js +70 -70
  1728. package/src/shade/renderer/scene/DynamicMeshBatch.js +90 -90
  1729. package/src/shade/renderer/scene/GPUSceneContext.js +901 -901
  1730. package/src/shade/renderer/scene/SceneNodeBinding.js +56 -56
  1731. package/src/shade/renderer/scene/SkinnedMesh.js +55 -55
  1732. package/src/shade/renderer/scene/TransformAuthority.js +33 -33
  1733. package/src/shade/renderer/scene/optimization/deduplicate_geometries.js +38 -38
  1734. package/src/shade/renderer/scene/optimization/deduplicate_images.js +93 -93
  1735. package/src/shade/renderer/scene/optimization/geometry/internal/match_refit_validate.js +127 -127
  1736. package/src/shade/renderer/scene/optimization/geometry/internal/match_solve_transform.js +492 -492
  1737. package/src/shade/renderer/scene/optimization/optimize_texture_set.js +81 -81
  1738. package/src/shade/renderer/scene/optimization/source_to_sampler2d.js +21 -21
  1739. package/src/shade/renderer/scene/serialization/STANDARD_MATERIAL_SERIALIZED_BYTE_SIZE.js +12 -12
  1740. package/src/shade/renderer/shader/chunk/geometry/quaternion/dual/chunk_dual_quat_transform_point.js +26 -26
  1741. package/src/shade/renderer/shader/chunk/noise/chunk_interleaved_gradient_noise.js +20 -20
  1742. package/src/shade/renderer/shader/chunk/spherical_harmonics/dering/chunk_sh2_dering_optimize_positive.js +61 -61
  1743. package/src/shade/renderer/shader/chunk/texture/chunk_texture_filter_fxaa_lite.js +225 -225
  1744. package/src/shade/renderer/shader/chunk/texture/dither/chunk_dither_color_8bit_gradient_noise.js +25 -25
  1745. package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +384 -384
  1746. package/src/shade/renderer/shadow/map/PointLightShadowmap.js +105 -105
  1747. package/src/shade/renderer/shadow/map/SpotLightShadowmap.js +63 -63
  1748. package/src/shade/renderer/shadow/map/TetrahedronPointLightShadowmap.js +89 -89
  1749. package/src/shade/renderer/shadow/map/shadowmap_update_score.js +232 -232
  1750. package/src/shade/renderer/texture/GPUTextureAllocator.js +85 -85
  1751. package/src/shade/renderer/texture/texture_pool_ops.js +171 -171
  1752. package/src/shade/renderer/texture/virtual/PageTableQuadAllocator.js +253 -253
  1753. package/src/shade/renderer/texture/virtual/README.md +276 -276
  1754. package/src/shade/renderer/texture/virtual/VTPageTable.js +330 -330
  1755. package/src/shade/renderer/texture/virtual/VTPhysicalCache.js +349 -349
  1756. package/src/shade/renderer/texture/virtual/VT_CONSTANTS.js +154 -154
  1757. package/src/shade/renderer/texture/virtual/VT_STACK_INFO_STRUCT.js +20 -20
  1758. package/src/shade/renderer/texture/virtual/VirtualTextureManager.js +1276 -1276
  1759. package/src/shade/renderer/texture/virtual/VirtualTextureStack.js +106 -106
  1760. package/src/shade/renderer/texture/virtual/build_chunk_vt_lookup.js +150 -150
  1761. package/src/shade/renderer/texture/virtual/build_shader_vt_feedback.js +232 -232
  1762. package/src/shade/renderer/texture/virtual/chunk_vt_request_key.js +28 -28
  1763. package/src/shade/renderer/texture/virtual/source/VTSourceImage.js +207 -207
  1764. package/src/shade/renderer/texture/virtual/source/VTSourceProcedural.js +135 -135
  1765. package/src/shade/renderer/texture/virtual/source/VTSourceTiled.js +132 -132
  1766. package/src/shade/renderer/water/GPUWaterRenderer.js +167 -167
  1767. package/src/shade/renderer/water/shader_water.js +246 -246
  1768. package/src/shade/renderer/water/water_height_texture_from_sampler.js +56 -56
  1769. package/src/shade/vitest.setup.mjs +89 -89
  1770. package/src/shade/wgsl/validate_wgsl_source.js +316 -316
  1771. package/src/view/controller/controls/NumericIntervalControl.js +90 -90
  1772. package/src/view/controller/controls/Vector2Control.js +83 -83
  1773. package/src/view/controller/controls/Vector3Control.js +90 -90
  1774. package/src/view/elements/Group.js +56 -56
  1775. package/src/view/elements/drawCheckers.js +33 -33
  1776. package/src/view/elements/windrose/WindRoseDiagram.js +369 -369
  1777. package/src/view/graphics/WebGLContextFailureView.js +76 -76
  1778. package/src/view/layout/DockPanel.js +51 -51
  1779. package/src/view/layout/SplitView.js +365 -365
  1780. package/src/view/layout/show_popup_menu.js +81 -81
  1781. package/src/view/minimap/MinimapCanvasView.js +411 -411
  1782. package/src/view/minimap/MinimapImageCache.js +88 -88
  1783. package/src/view/minimap/MinimapMarkerCollection.d.ts +0 -1
  1784. package/src/view/minimap/MinimapMarkerCollection.d.ts.map +1 -1
  1785. package/src/view/minimap/MinimapMarkerCollection.js +180 -180
  1786. package/src/view/minimap/dom/MinimapCameraView.js +206 -206
  1787. package/src/view/minimap/minimap_focus_area.js +97 -97
  1788. package/editor/process/symbolic/SocketsSymbolicDisplay.js +0 -192
  1789. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +0 -37
  1790. package/src/engine/ecs/attachment/Attachment.d.ts +0 -40
  1791. package/src/engine/ecs/attachment/Attachment.d.ts.map +0 -1
  1792. package/src/engine/ecs/attachment/Attachment.js +0 -57
  1793. package/src/engine/ecs/attachment/AttachmentBinding.d.ts +0 -28
  1794. package/src/engine/ecs/attachment/AttachmentBinding.d.ts.map +0 -1
  1795. package/src/engine/ecs/attachment/AttachmentBinding.js +0 -41
  1796. package/src/engine/ecs/attachment/AttachmentSystem.d.ts +0 -61
  1797. package/src/engine/ecs/attachment/AttachmentSystem.d.ts.map +0 -1
  1798. package/src/engine/ecs/attachment/AttachmentSystem.js +0 -307
  1799. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts +0 -27
  1800. package/src/engine/ecs/attachment/BoneAttachmentBinding.d.ts.map +0 -1
  1801. package/src/engine/ecs/attachment/BoneAttachmentBinding.js +0 -69
  1802. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts +0 -4
  1803. package/src/engine/ecs/attachment/TransformAttachmentBinding.d.ts.map +0 -1
  1804. package/src/engine/ecs/attachment/TransformAttachmentBinding.js +0 -51
  1805. package/src/engine/ecs/sockets/AttachmentSocket.d.ts +0 -32
  1806. package/src/engine/ecs/sockets/AttachmentSocket.d.ts.map +0 -1
  1807. package/src/engine/ecs/sockets/AttachmentSocket.js +0 -60
  1808. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts +0 -6
  1809. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts.map +0 -1
  1810. package/src/engine/ecs/sockets/AttachmentSocketType.js +0 -8
  1811. package/src/engine/ecs/sockets/AttachmentSockets.d.ts +0 -57
  1812. package/src/engine/ecs/sockets/AttachmentSockets.d.ts.map +0 -1
  1813. package/src/engine/ecs/sockets/AttachmentSockets.js +0 -130
  1814. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts +0 -29
  1815. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts.map +0 -1
  1816. package/src/engine/ecs/sockets/BoneAttachmentSocket.js +0 -56
  1817. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +0 -6
  1818. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +0 -1
  1819. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +0 -19
  1820. package/src/shade/renderer/animation/_dump_resolve.d.mts +0 -2
  1821. package/src/shade/renderer/animation/_dump_resolve.d.mts.map +0 -1
  1822. package/src/shade/renderer/animation/_dump_resolve.mjs +0 -5
@@ -1,976 +1,976 @@
1
- import { assert } from "../../../../core/assert.js";
2
- import { BitSet } from "../../../../core/binary/BitSet.js";
3
- import { System } from "../../../ecs/System.js";
4
- import { InputActionEvent } from "./InputActionEvent.js";
5
- import { InputMap } from "./map/InputMap.js";
6
- import { CompiledCoordinate, CompiledTrigger, InputMapProgram } from "./InputMapProgram.js";
7
- import { InputOcclusion } from "./InputOcclusion.js";
8
- import { InputSourceTable } from "./InputSourceTable.js";
9
-
10
- /**
11
- * Sentinel for an evaluation point that no switch caused - a tick, or a hold maturing.
12
- * @readonly
13
- * @type {number}
14
- */
15
- const NO_SOURCE = -1;
16
-
17
- /**
18
- * Subscription record for one interned switch. One per switch rather than a closure per event, so the edge
19
- * path allocates nothing.
20
- */
21
- class SwitchSubscription {
22
- /**
23
- * @param {InputMapSystem} system
24
- * @param {number} index
25
- * @param {InputDeviceSwitch} deviceSwitch
26
- */
27
- constructor(system, index, deviceSwitch) {
28
- this.system = system;
29
- this.index = index;
30
- this.deviceSwitch = deviceSwitch;
31
- }
32
-
33
- down() {
34
- this.system.handleEdge(this.index, true);
35
- }
36
-
37
- up() {
38
- this.system.handleEdge(this.index, false);
39
- }
40
- }
41
-
42
- /**
43
- * Drives {@link InputMap} components.
44
- *
45
- * EAGER: an edge is evaluated and dispatched inside the device signal that produced it. There is no input
46
- * buffer and no added frame of latency, which also means consumer code runs inside a DOM event handler - see
47
- * the deferral rules on {@link link} and {@link handleEdge}.
48
- *
49
- * {@link update} dispatches no edge-driven action. It services only what changes without an edge: hold
50
- * maturity, sequence windows, delta-coordinate reset, and suppression recomputation. Time is advanced there
51
- * and nowhere else, so it is SIMULATION time - windows do not run while the game is paused, and they stretch
52
- * under slow motion. That is also what makes every timing behaviour testable without a clock.
53
- *
54
- * @example
55
- * new InputMapSystem([
56
- * new KeyboardInputDeviceAdapter(engine.devices.keyboard),
57
- * new PointerInputDeviceAdapter(engine.devices.pointer),
58
- * new GamepadInputDeviceAdapter(engine.devices.gamepad)
59
- * ])
60
- *
61
- * @author Alex Goldring
62
- * @copyright Company Named Limited (c) 2026
63
- */
64
- export class InputMapSystem extends System {
65
-
66
- dependencies = [InputMap];
67
-
68
- /**
69
- * @type {Map<string, InputDeviceAdapter>}
70
- */
71
- #adapters = new Map();
72
-
73
- /**
74
- * @type {InputSourceTable}
75
- */
76
- #table = new InputSourceTable();
77
-
78
- /**
79
- * Interned indices of switches currently down. Updated before dispatch, so it is exact at the moment a
80
- * handler runs.
81
- * @type {BitSet}
82
- */
83
- #held = new BitSet();
84
-
85
- /**
86
- * @type {SwitchSubscription[]}
87
- */
88
- #subscriptions = [];
89
-
90
- /**
91
- * How many linked programs reference each interned switch. A switch drops to zero when the last map
92
- * using it unlinks, and its subscription goes with it - which matters beyond tidiness, because
93
- * {@link KeyboardDevice} suppresses a browser default for any key whose down signal has handlers. A leaked
94
- * subscription means a key stays swallowed long after the map that bound it is gone.
95
- * @type {number[]}
96
- */
97
- #references = [];
98
-
99
- /**
100
- * @type {Map<number, InputMapProgram>}
101
- */
102
- #programs = new Map();
103
-
104
- /**
105
- * Programs by descending {@link InputMap#order}, ties oldest-linked first.
106
- * @type {InputMapProgram[]}
107
- */
108
- #ordered = [];
109
-
110
- /**
111
- * @type {BitSet}
112
- */
113
- #consumed = new BitSet();
114
-
115
- /**
116
- * Indices set in {@link #consumed}, so it can be cleared without scanning.
117
- * @type {number[]}
118
- */
119
- #consumedList = [];
120
-
121
- /**
122
- * @type {number}
123
- */
124
- #time = 0;
125
-
126
- /**
127
- * @type {boolean}
128
- */
129
- #dispatching = false;
130
-
131
- /**
132
- * Work requested while a walk was in progress. Applied once the walk finishes, so a handler that removes
133
- * its own entity, rebinds its own map, or provokes a nested edge cannot corrupt the walk.
134
- * @type {function[]}
135
- */
136
- #deferred = [];
137
-
138
- /**
139
- * @type {InputActionEvent}
140
- */
141
- #event = new InputActionEvent();
142
-
143
- /**
144
- * @param {InputDeviceAdapter[]} adapters
145
- */
146
- constructor(adapters = []) {
147
- super();
148
-
149
- for (let i = 0; i < adapters.length; i++) {
150
- this.registerDevice(adapters[i]);
151
- }
152
- }
153
-
154
- /**
155
- * May be called after maps are linked; every linked map is recompiled, so bindings on a device that was
156
- * missing become live.
157
- *
158
- * @param {InputDeviceAdapter} adapter
159
- */
160
- registerDevice(adapter) {
161
- assert.defined(adapter, 'adapter');
162
- assert.isString(adapter.id, 'adapter.id');
163
-
164
- if (this.#dispatching) {
165
- // recompiling mid-walk would swap the programs out from under it
166
- this.#deferred.push(() => this.registerDevice(adapter));
167
-
168
- return;
169
- }
170
-
171
- const replaced = this.#adapters.get(adapter.id);
172
-
173
- if (replaced !== undefined) {
174
- replaced.shutdown();
175
- }
176
-
177
- this.#adapters.set(adapter.id, adapter);
178
-
179
- adapter.startup();
180
-
181
- if (this.#programs.size > 0) {
182
- this.#recompileAll();
183
- }
184
- }
185
-
186
- /**
187
- * @param {EntityManager} entityManager
188
- */
189
- async startup(entityManager) {
190
- this.entityManager = entityManager;
191
- }
192
-
193
- async shutdown() {
194
- for (let i = 0; i < this.#subscriptions.length; i++) {
195
- const subscription = this.#subscriptions[i];
196
-
197
- if (subscription !== undefined) {
198
- subscription.deviceSwitch.down.remove(subscription.down, subscription);
199
- subscription.deviceSwitch.up.remove(subscription.up, subscription);
200
- }
201
- }
202
-
203
- this.#subscriptions = [];
204
-
205
- for (const adapter of this.#adapters.values()) {
206
- adapter.shutdown();
207
- }
208
- }
209
-
210
- /**
211
- * @param {InputMap} map
212
- * @param {number} entity
213
- */
214
- link(map, entity) {
215
- if (this.#dispatching) {
216
- this.#deferred.push(() => this.link(map, entity));
217
-
218
- return;
219
- }
220
-
221
- /*
222
- One InputMap instance backs one entity. The component holds a single compiled program, so a second
223
- entity sharing the instance would hijack it and unlinking either would leave the other reading as
224
- inactive while it still dispatched. Build a second map rather than sharing one.
225
- */
226
- assert.notOk(this.#isLinked(map), 'InputMap instance is already linked to another entity');
227
-
228
- const program = this.#compile(map, entity);
229
-
230
- this.#programs.set(entity, program);
231
-
232
- map.attachProgram(program);
233
-
234
- this.#reorder();
235
- }
236
-
237
- /**
238
- * @param {InputMap} map
239
- * @returns {boolean}
240
- */
241
- #isLinked(map) {
242
- for (const program of this.#programs.values()) {
243
- if (program.map === map) {
244
- return true;
245
- }
246
- }
247
-
248
- return false;
249
- }
250
-
251
- /**
252
- * @param {InputMap} map
253
- * @param {number} entity
254
- */
255
- unlink(map, entity) {
256
- if (this.#dispatching) {
257
- this.#deferred.push(() => this.unlink(map, entity));
258
-
259
- return;
260
- }
261
-
262
- const program = this.#programs.get(entity);
263
-
264
- this.#programs.delete(entity);
265
-
266
- map.attachProgram(null);
267
-
268
- if (program !== undefined) {
269
- this.#release(program);
270
- }
271
-
272
- this.#reorder();
273
- }
274
-
275
- /**
276
- * Give back a program's claim on the switches it referenced, unsubscribing any that no live program
277
- * still uses. Interned indices are never recycled - only the subscription goes - so a later relink of
278
- * the same binding lands on the same index and any recording stays readable.
279
- *
280
- * @param {InputMapProgram} program
281
- */
282
- #release(program) {
283
- const indices = program.referencedIndices;
284
-
285
- for (let i = 0; i < indices.length; i++) {
286
- const index = indices[i];
287
-
288
- const remaining = (this.#references[index] || 0) - 1;
289
-
290
- this.#references[index] = remaining;
291
-
292
- if (remaining > 0) {
293
- continue;
294
- }
295
-
296
- const subscription = this.#subscriptions[index];
297
-
298
- if (subscription === undefined) {
299
- continue;
300
- }
301
-
302
- subscription.deviceSwitch.down.remove(subscription.down, subscription);
303
- subscription.deviceSwitch.up.remove(subscription.up, subscription);
304
-
305
- this.#subscriptions[index] = undefined;
306
-
307
- /*
308
- Forget the state along with the subscription. A key released while nothing was observing it would
309
- otherwise stay set, and the next map to bind it would read it as held with nothing pressed - and
310
- would swallow the first real press, having no rising edge to see.
311
- */
312
- this.#held.set(index, false);
313
- }
314
- }
315
-
316
- /**
317
- * Advance time and service everything that changes without a device edge.
318
- *
319
- * @param {number} timeDelta seconds
320
- */
321
- update(timeDelta) {
322
- this.#time += timeDelta;
323
-
324
- this.#recompileChanged();
325
-
326
- /*
327
- Latch first. Relative channels accumulate between frames, so this publishes what arrived since the
328
- previous frame and starts a fresh window - clearing them instead, or latching afterwards, would report
329
- an empty frame to everything that reads during it.
330
- */
331
- for (const adapter of this.#adapters.values()) {
332
- adapter.latchDeltas();
333
- }
334
-
335
- this.#evaluate(NO_SOURCE, timeDelta);
336
- }
337
-
338
- /**
339
- * Invoked by a switch subscription. Public because the subscription objects call it; not part of the
340
- * consumer-facing surface.
341
- *
342
- * @param {number} index interned switch index
343
- * @param {boolean} isDown
344
- */
345
- handleEdge(index, isDown) {
346
- if (this.#dispatching) {
347
- /*
348
- A nested edge - a handler that polled a gamepad, scripted an input, or dispatched a DOM event
349
- synchronously. Evaluating inline would clobber the shared event object under the outer handler,
350
- so both the state change AND its evaluation are queued.
351
-
352
- The state change has to travel with it. Applying `#held` now and evaluating later loses the
353
- transition entirely when a handler issues a press and a release together - the deferred walk
354
- re-reads live state and sees nothing changed, so a scripted tap fires nothing at all.
355
- */
356
- this.#deferred.push(() => {
357
- this.#held.set(index, isDown);
358
-
359
- this.#evaluate(index, 0);
360
- });
361
-
362
- return;
363
- }
364
-
365
- this.#held.set(index, isDown);
366
-
367
- this.#evaluate(index, 0);
368
- }
369
-
370
- /**
371
- * @param {number} sourceIndex the switch that changed, or NO_SOURCE
372
- * @param {number} timeDelta
373
- */
374
- #evaluate(sourceIndex, timeDelta) {
375
- this.#dispatching = true;
376
-
377
- try {
378
- this.#clearConsumed();
379
-
380
- const held = this.#held;
381
- const time = this.#time;
382
- const ordered = this.#ordered;
383
-
384
- for (let p = 0; p < ordered.length; p++) {
385
- const program = ordered[p];
386
-
387
- if (program.suppressed) {
388
- continue;
389
- }
390
-
391
- const stateful = program.stateful;
392
-
393
- for (let i = 0; i < stateful.length; i++) {
394
- stateful[i].evaluate(held, time, timeDelta);
395
- }
396
-
397
- const candidates = sourceIndex === NO_SOURCE
398
- ? program.timedCandidates
399
- : program.candidatesByIndex[sourceIndex];
400
-
401
- if (candidates === undefined) {
402
- continue;
403
- }
404
-
405
- this.#walk(program, candidates, held, time, sourceIndex);
406
- }
407
- } finally {
408
- this.#dispatching = false;
409
-
410
- /*
411
- In the `finally`, not after it, because a handler that throws must not strand the work it queued.
412
- The exception propagates out of the walk and is swallowed further up by `Signal`, so a drain
413
- placed after this block simply never runs - and a map linked from a throwing handler would stay
414
- dead, with no subsequent edge to notice, because it is the deferred link that would have
415
- subscribed to its switches in the first place.
416
-
417
- The recompile is here for a narrower reason: a handler may have rebound its own map, which is the
418
- rebinding-capture flow, and design 2.3 promises that lands at the end of the current edge rather
419
- than at the next tick.
420
- */
421
- this.#drainDeferred();
422
-
423
- this.#recompileChanged();
424
- }
425
- }
426
-
427
- /**
428
- * @param {InputMapProgram} program
429
- * @param {CompiledTrigger[]} candidates
430
- * @param {BitSet} held
431
- * @param {number} time
432
- */
433
- #walk(program, candidates, held, time, sourceIndex) {
434
- /*
435
- Specificity arbitration is a property of the map, not of its occlusion: Ctrl+Z must beat a bare Z in
436
- a `Pass` map too. So a fired trigger always consumes, and occlusion decides only whether that
437
- consumption is still standing when the next program down is walked.
438
- */
439
- const mark = this.#consumedList.length;
440
-
441
- for (let i = 0; i < candidates.length; i++) {
442
- const entry = candidates[i];
443
-
444
- const trigger = entry.trigger;
445
-
446
- const now = trigger.test(held);
447
- const was = trigger.satisfied;
448
-
449
- /*
450
- `satisfied` is updated even when the trigger is consumed. Consumption gates DISPATCH, not
451
- evaluation: skipping the update leaves a stale edge behind, and the next time the trigger really
452
- does rise it looks like it never fell. Concretely, a map binding both a key and that key's
453
- release loses the release, because the press was consumed by the key binding and the release
454
- trigger never saw its own value change.
455
- */
456
- trigger.satisfied = now;
457
-
458
- if (!now || was) {
459
- continue;
460
- }
461
-
462
- if (this.#anyConsumed(entry.indices)) {
463
- continue;
464
- }
465
-
466
- this.#dispatch(program, entry, time, sourceIndex);
467
-
468
- this.#consume(entry.indices);
469
- }
470
-
471
- if (program.occlusion === InputOcclusion.Pass) {
472
- this.#releaseConsumed(mark);
473
- }
474
- }
475
-
476
- /**
477
- * @param {InputMapProgram} program
478
- * @param {CompiledTrigger} entry
479
- * @param {number} time
480
- */
481
- #dispatch(program, entry, time, sourceIndex) {
482
- const event = this.#event;
483
-
484
- event.action = entry.action;
485
- event.time = time;
486
- event.value.set(0, 0, 0);
487
-
488
- /*
489
- The switch whose edge completed the trigger, which is the question a consumer asks ("which mouse
490
- button was it"). Falls back to the trigger's first source for an evaluation point no switch caused -
491
- a hold maturing, or a window expiring on the tick.
492
- */
493
- const index = sourceIndex !== NO_SOURCE ? sourceIndex : entry.indices[0];
494
-
495
- if (index !== undefined) {
496
- const source = this.#table.get(index);
497
-
498
- event.source.device = source.device;
499
- event.source.code = source.code;
500
- }
501
-
502
- this.entityManager.dataset.sendEvent(program.entity, entry.action, event);
503
- }
504
-
505
- /**
506
- * @param {number[]} indices
507
- * @returns {boolean}
508
- */
509
- #anyConsumed(indices) {
510
- for (let i = 0; i < indices.length; i++) {
511
- if (this.#consumed.get(indices[i])) {
512
- return true;
513
- }
514
- }
515
-
516
- return false;
517
- }
518
-
519
- /**
520
- * @param {number[]} indices
521
- */
522
- #consume(indices) {
523
- for (let i = 0; i < indices.length; i++) {
524
- const index = indices[i];
525
-
526
- if (!this.#consumed.get(index)) {
527
- this.#consumed.set(index, true);
528
-
529
- this.#consumedList.push(index);
530
- }
531
- }
532
- }
533
-
534
- /**
535
- * Undo every consumption recorded after `mark`, used to make a `Pass` map's arbitration local to itself.
536
- * @param {number} mark
537
- */
538
- #releaseConsumed(mark) {
539
- const list = this.#consumedList;
540
-
541
- while (list.length > mark) {
542
- this.#consumed.set(list.pop(), false);
543
- }
544
- }
545
-
546
- #clearConsumed() {
547
- const list = this.#consumedList;
548
-
549
- for (let i = 0; i < list.length; i++) {
550
- this.#consumed.set(list[i], false);
551
- }
552
-
553
- list.length = 0;
554
- }
555
-
556
- /**
557
- * Run queued work, taking each item off the queue BEFORE running it.
558
- *
559
- * Taking one at a time rather than swapping the whole array out is what keeps a throwing item from
560
- * discarding the rest: the exception propagates, so the failure stays visible, and whatever had not run
561
- * yet is still queued for the next evaluation point.
562
- */
563
- #drainDeferred() {
564
- const deferred = this.#deferred;
565
-
566
- while (deferred.length > 0) {
567
- const pending = deferred.shift();
568
-
569
- pending();
570
- }
571
- }
572
-
573
- /**
574
- * Turn an authored {@link InputMap} into its executable form: cascade resolved, triggers cloned so no two
575
- * bindings share evaluation state, sources interned, candidate lists sorted by specificity.
576
- *
577
- * @param {InputMap} map
578
- * @param {number} entity
579
- * @returns {InputMapProgram}
580
- */
581
- #compile(map, entity) {
582
- const program = new InputMapProgram();
583
-
584
- program.entity = entity;
585
- program.map = map;
586
- program.revision = map.revision;
587
- program.order = map.order;
588
- program.occlusion = map.occlusion;
589
- program.held = this.#held;
590
-
591
- const triggerActions = new Map();
592
- const coordinateActions = new Map();
593
-
594
- /*
595
- Cascade: the HIGHEST layer that mentions an action supplies all of it. Walking top down and keeping
596
- the first mention is what lets a user keymap layer replace a default rather than add to it.
597
- */
598
- const layers = map.layers;
599
-
600
- for (let i = layers.length - 1; i >= 0; i--) {
601
- const layer = layers[i];
602
-
603
- for (let b = 0; b < layer.bindings.length; b++) {
604
- const binding = layer.bindings[b];
605
-
606
- if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
607
- triggerActions.set(binding.action, binding.triggers);
608
- }
609
- }
610
-
611
- for (let c = 0; c < layer.coordinates.length; c++) {
612
- const binding = layer.coordinates[c];
613
-
614
- if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
615
- coordinateActions.set(binding.action, binding.channels);
616
- }
617
- }
618
- }
619
-
620
- for (const [action, triggers] of triggerActions) {
621
- for (let i = 0; i < triggers.length; i++) {
622
- const entry = new CompiledTrigger();
623
-
624
- entry.action = action;
625
- entry.trigger = triggers[i].clone();
626
- entry.trigger.resolve(this.#table);
627
- entry.indices = this.#indicesOf(entry.trigger);
628
-
629
- entry.trigger.collectStateful(program.stateful);
630
-
631
- program.triggers.push(entry);
632
- }
633
- }
634
-
635
- for (const [action, channels] of coordinateActions) {
636
- const entry = new CompiledCoordinate();
637
-
638
- entry.action = action;
639
- entry.channels = channels.map(c => {
640
- const clone = c.clone();
641
-
642
- clone.resolve(this.#table, this.#adapters);
643
- clone.collectStateful(program.stateful);
644
-
645
- return clone;
646
- });
647
- entry.dimensions = channels[0].dimensions;
648
-
649
- program.coordinates.push(entry);
650
- }
651
-
652
- this.#buildCandidates(program);
653
-
654
- const referenced = [];
655
-
656
- /**
657
- * @param {number[]} indices
658
- */
659
- function claim(indices) {
660
- for (let k = 0; k < indices.length; k++) {
661
- if (referenced.indexOf(indices[k]) === -1) {
662
- referenced.push(indices[k]);
663
- }
664
- }
665
- }
666
-
667
- for (let i = 0; i < program.triggers.length; i++) {
668
- claim(program.triggers[i].indices);
669
- }
670
-
671
- /*
672
- Coordinate channels reference switches as much as triggers do - a WASD pan channel is four of them -
673
- and leaving them out of the count is wrong in both directions. A coordinate-only map would release
674
- nothing and leak its subscriptions, and a trigger map unlinking would drop a switch to zero and
675
- unsubscribe it while a coordinate map was still reading it, freezing that map's axis mid-hold.
676
- */
677
- for (let i = 0; i < program.coordinates.length; i++) {
678
- const channels = program.coordinates[i].channels;
679
-
680
- for (let c = 0; c < channels.length; c++) {
681
- claim(this.#indicesOf(channels[c]));
682
- }
683
- }
684
-
685
- program.referencedIndices = referenced;
686
-
687
- for (let i = 0; i < referenced.length; i++) {
688
- const index = referenced[i];
689
-
690
- this.#references[index] = (this.#references[index] || 0) + 1;
691
- }
692
-
693
- this.#subscribeAll();
694
-
695
- for (let i = 0; i < program.triggers.length; i++) {
696
- program.triggers[i].trigger.reset(this.#held, this.#time);
697
- }
698
-
699
- return program;
700
- }
701
-
702
- /**
703
- * Intern everything a trigger or channel references, and hand back the deduplicated indices.
704
- *
705
- * @param {InputTrigger|InputCoordinateChannel} owner
706
- * @returns {number[]}
707
- */
708
- #indicesOf(owner) {
709
- const sources = [];
710
-
711
- owner.collectSources(sources);
712
-
713
- const result = [];
714
-
715
- for (let i = 0; i < sources.length; i++) {
716
- const index = this.#table.intern(sources[i]);
717
-
718
- if (result.indexOf(index) === -1) {
719
- result.push(index);
720
- }
721
- }
722
-
723
- return result;
724
- }
725
-
726
- /**
727
- * @param {InputMapProgram} program
728
- */
729
- #buildCandidates(program) {
730
- const timed = [];
731
-
732
- for (let i = 0; i < program.triggers.length; i++) {
733
- const entry = program.triggers[i];
734
-
735
- if (this.#isTimed(entry.trigger)) {
736
- timed.push(entry);
737
- }
738
- }
739
-
740
- sortBySpecificity(timed);
741
-
742
- program.timedCandidates = timed;
743
-
744
- const byIndex = [];
745
-
746
- for (let i = 0; i < program.triggers.length; i++) {
747
- const entry = program.triggers[i];
748
-
749
- for (let k = 0; k < entry.indices.length; k++) {
750
- const index = entry.indices[k];
751
-
752
- let list = byIndex[index];
753
-
754
- if (list === undefined) {
755
- list = [];
756
-
757
- byIndex[index] = list;
758
- }
759
-
760
- if (list.indexOf(entry) === -1) {
761
- list.push(entry);
762
- }
763
- }
764
- }
765
-
766
- /*
767
- A timed trigger must be reconsidered at every evaluation point, including edges on switches it does
768
- not reference - otherwise a sequence that completed would keep reading as satisfied and never rise
769
- again.
770
- */
771
- for (let index = 0; index < byIndex.length; index++) {
772
- const list = byIndex[index];
773
-
774
- if (list === undefined) {
775
- continue;
776
- }
777
-
778
- for (let i = 0; i < timed.length; i++) {
779
- if (list.indexOf(timed[i]) === -1) {
780
- list.push(timed[i]);
781
- }
782
- }
783
-
784
- sortBySpecificity(list);
785
- }
786
-
787
- program.candidatesByIndex = byIndex;
788
- }
789
-
790
- /**
791
- * @param {InputTrigger} trigger
792
- * @returns {boolean}
793
- */
794
- #isTimed(trigger) {
795
- const stateful = [];
796
-
797
- trigger.collectStateful(stateful);
798
-
799
- return stateful.length > 0;
800
- }
801
-
802
- /**
803
- * Subscribe to every interned switch not already subscribed. Idempotent, so it is safe after any compile.
804
- */
805
- #subscribeAll() {
806
- const table = this.#table;
807
-
808
- for (let index = 0; index < table.size; index++) {
809
- if (this.#subscriptions[index] !== undefined) {
810
- continue;
811
- }
812
-
813
- const source = table.get(index);
814
-
815
- const adapter = this.#adapters.get(source.device);
816
-
817
- if (adapter === undefined) {
818
- // device not registered: inert until registerDevice brings it to life
819
- continue;
820
- }
821
-
822
- const deviceSwitch = adapter.getSwitch(source.code);
823
-
824
- const subscription = new SwitchSubscription(this, index, deviceSwitch);
825
-
826
- deviceSwitch.down.add(subscription.down, subscription);
827
- deviceSwitch.up.add(subscription.up, subscription);
828
-
829
- this.#subscriptions[index] = subscription;
830
-
831
- if (deviceSwitch.is_down) {
832
- this.#held.set(index, true);
833
- }
834
- }
835
- }
836
-
837
- /**
838
- * Pick up structural edits made to a linked map since it was compiled. An edit made from inside a
839
- * handler is already deferred (see {@link link}); this covers edits made from anywhere else.
840
- */
841
- #recompileChanged() {
842
- const stale = [];
843
-
844
- let arbitration = false;
845
-
846
- for (const program of this.#programs.values()) {
847
- const map = program.map;
848
-
849
- if (map.revision !== program.revision) {
850
- stale.push(program);
851
- }
852
-
853
- if (map.order !== program.order || map.occlusion !== program.occlusion) {
854
- /*
855
- Cheaper than a recompile and much more common: someone raised a dialog's order, or switched a
856
- map to BlockAll. Only the arbitration snapshot is stale, so re-sort rather than rebuild.
857
- */
858
- program.order = map.order;
859
- program.occlusion = map.occlusion;
860
-
861
- arbitration = true;
862
- }
863
- }
864
-
865
- if (stale.length > 0) {
866
- this.#recompile(stale);
867
- } else if (arbitration) {
868
- this.#reorder();
869
- }
870
- }
871
-
872
- #recompileAll() {
873
- const previous = [];
874
-
875
- for (const program of this.#programs.values()) {
876
- previous.push(program);
877
- }
878
-
879
- this.#recompile(previous);
880
- }
881
-
882
- /**
883
- * Rebuild exactly the listed programs.
884
- *
885
- * Scoped rather than global on purpose: a compile discards the matcher state of everything it rebuilds,
886
- * so recompiling every map because one of them was edited would reset every other map's half-matched
887
- * sequences and half-matured holds. With several contexts live at once - which is the normal case - that
888
- * is a player losing an input they were part way through for a reason nowhere near them.
889
- *
890
- * @param {InputMapProgram[]} programs
891
- */
892
- #recompile(programs) {
893
- for (let i = 0; i < programs.length; i++) {
894
- this.#release(programs[i]);
895
- }
896
-
897
- for (let i = 0; i < programs.length; i++) {
898
- const program = this.#compile(programs[i].map, programs[i].entity);
899
-
900
- this.#programs.set(program.entity, program);
901
-
902
- program.map.attachProgram(program);
903
- }
904
-
905
- this.#reorder();
906
- }
907
-
908
- /**
909
- * Sort programs by descending order and recompute suppression. Ties keep link order, so arbitration is
910
- * deterministic even when two maps pick the same number.
911
- */
912
- #reorder() {
913
- const ordered = [];
914
-
915
- for (const program of this.#programs.values()) {
916
- ordered.push(program);
917
- }
918
-
919
- ordered.sort((a, b) => b.order - a.order);
920
-
921
- this.#ordered = ordered;
922
-
923
- let blocked = false;
924
-
925
- for (let i = 0; i < ordered.length; i++) {
926
- const program = ordered[i];
927
-
928
- const was = program.suppressed;
929
-
930
- program.suppressed = blocked;
931
-
932
- if (was && !blocked) {
933
- /*
934
- Coming back from under a modal. Everything resumes against current reality rather than
935
- against whatever was true when the modal opened, so a half-matched sequence does not get to
936
- complete on one further step.
937
- */
938
- for (let t = 0; t < program.triggers.length; t++) {
939
- program.triggers[t].trigger.reset(this.#held, this.#time);
940
- }
941
- }
942
-
943
- if (program.occlusion === InputOcclusion.BlockAll) {
944
- blocked = true;
945
- }
946
- }
947
- }
948
- }
949
-
950
- /**
951
- * Specificity order: more sequence steps first, then wider chords, then declaration order. Total, so a
952
- * result never depends on which binding happened to be written first.
953
- *
954
- * @param {CompiledTrigger[]} entries
955
- */
956
- function sortBySpecificity(entries) {
957
- for (let i = 0; i < entries.length; i++) {
958
- entries[i].declarationOrder = i;
959
- }
960
-
961
- entries.sort((a, b) => {
962
- const steps = b.trigger.stepCount - a.trigger.stepCount;
963
-
964
- if (steps !== 0) {
965
- return steps;
966
- }
967
-
968
- const width = b.trigger.width - a.trigger.width;
969
-
970
- if (width !== 0) {
971
- return width;
972
- }
973
-
974
- return a.declarationOrder - b.declarationOrder;
975
- });
976
- }
1
+ import { assert } from "../../../../core/assert.js";
2
+ import { BitSet } from "../../../../core/binary/BitSet.js";
3
+ import { System } from "../../../ecs/System.js";
4
+ import { InputActionEvent } from "./InputActionEvent.js";
5
+ import { InputMap } from "./map/InputMap.js";
6
+ import { CompiledCoordinate, CompiledTrigger, InputMapProgram } from "./InputMapProgram.js";
7
+ import { InputOcclusion } from "./InputOcclusion.js";
8
+ import { InputSourceTable } from "./InputSourceTable.js";
9
+
10
+ /**
11
+ * Sentinel for an evaluation point that no switch caused - a tick, or a hold maturing.
12
+ * @readonly
13
+ * @type {number}
14
+ */
15
+ const NO_SOURCE = -1;
16
+
17
+ /**
18
+ * Subscription record for one interned switch. One per switch rather than a closure per event, so the edge
19
+ * path allocates nothing.
20
+ */
21
+ class SwitchSubscription {
22
+ /**
23
+ * @param {InputMapSystem} system
24
+ * @param {number} index
25
+ * @param {InputDeviceSwitch} deviceSwitch
26
+ */
27
+ constructor(system, index, deviceSwitch) {
28
+ this.system = system;
29
+ this.index = index;
30
+ this.deviceSwitch = deviceSwitch;
31
+ }
32
+
33
+ down() {
34
+ this.system.handleEdge(this.index, true);
35
+ }
36
+
37
+ up() {
38
+ this.system.handleEdge(this.index, false);
39
+ }
40
+ }
41
+
42
+ /**
43
+ * Drives {@link InputMap} components.
44
+ *
45
+ * EAGER: an edge is evaluated and dispatched inside the device signal that produced it. There is no input
46
+ * buffer and no added frame of latency, which also means consumer code runs inside a DOM event handler - see
47
+ * the deferral rules on {@link link} and {@link handleEdge}.
48
+ *
49
+ * {@link update} dispatches no edge-driven action. It services only what changes without an edge: hold
50
+ * maturity, sequence windows, delta-coordinate reset, and suppression recomputation. Time is advanced there
51
+ * and nowhere else, so it is SIMULATION time - windows do not run while the game is paused, and they stretch
52
+ * under slow motion. That is also what makes every timing behaviour testable without a clock.
53
+ *
54
+ * @example
55
+ * new InputMapSystem([
56
+ * new KeyboardInputDeviceAdapter(engine.devices.keyboard),
57
+ * new PointerInputDeviceAdapter(engine.devices.pointer),
58
+ * new GamepadInputDeviceAdapter(engine.devices.gamepad)
59
+ * ])
60
+ *
61
+ * @author Alex Goldring
62
+ * @copyright Company Named Limited (c) 2026
63
+ */
64
+ export class InputMapSystem extends System {
65
+
66
+ dependencies = [InputMap];
67
+
68
+ /**
69
+ * @type {Map<string, InputDeviceAdapter>}
70
+ */
71
+ #adapters = new Map();
72
+
73
+ /**
74
+ * @type {InputSourceTable}
75
+ */
76
+ #table = new InputSourceTable();
77
+
78
+ /**
79
+ * Interned indices of switches currently down. Updated before dispatch, so it is exact at the moment a
80
+ * handler runs.
81
+ * @type {BitSet}
82
+ */
83
+ #held = new BitSet();
84
+
85
+ /**
86
+ * @type {SwitchSubscription[]}
87
+ */
88
+ #subscriptions = [];
89
+
90
+ /**
91
+ * How many linked programs reference each interned switch. A switch drops to zero when the last map
92
+ * using it unlinks, and its subscription goes with it - which matters beyond tidiness, because
93
+ * {@link KeyboardDevice} suppresses a browser default for any key whose down signal has handlers. A leaked
94
+ * subscription means a key stays swallowed long after the map that bound it is gone.
95
+ * @type {number[]}
96
+ */
97
+ #references = [];
98
+
99
+ /**
100
+ * @type {Map<number, InputMapProgram>}
101
+ */
102
+ #programs = new Map();
103
+
104
+ /**
105
+ * Programs by descending {@link InputMap#order}, ties oldest-linked first.
106
+ * @type {InputMapProgram[]}
107
+ */
108
+ #ordered = [];
109
+
110
+ /**
111
+ * @type {BitSet}
112
+ */
113
+ #consumed = new BitSet();
114
+
115
+ /**
116
+ * Indices set in {@link #consumed}, so it can be cleared without scanning.
117
+ * @type {number[]}
118
+ */
119
+ #consumedList = [];
120
+
121
+ /**
122
+ * @type {number}
123
+ */
124
+ #time = 0;
125
+
126
+ /**
127
+ * @type {boolean}
128
+ */
129
+ #dispatching = false;
130
+
131
+ /**
132
+ * Work requested while a walk was in progress. Applied once the walk finishes, so a handler that removes
133
+ * its own entity, rebinds its own map, or provokes a nested edge cannot corrupt the walk.
134
+ * @type {function[]}
135
+ */
136
+ #deferred = [];
137
+
138
+ /**
139
+ * @type {InputActionEvent}
140
+ */
141
+ #event = new InputActionEvent();
142
+
143
+ /**
144
+ * @param {InputDeviceAdapter[]} adapters
145
+ */
146
+ constructor(adapters = []) {
147
+ super();
148
+
149
+ for (let i = 0; i < adapters.length; i++) {
150
+ this.registerDevice(adapters[i]);
151
+ }
152
+ }
153
+
154
+ /**
155
+ * May be called after maps are linked; every linked map is recompiled, so bindings on a device that was
156
+ * missing become live.
157
+ *
158
+ * @param {InputDeviceAdapter} adapter
159
+ */
160
+ registerDevice(adapter) {
161
+ assert.defined(adapter, 'adapter');
162
+ assert.isString(adapter.id, 'adapter.id');
163
+
164
+ if (this.#dispatching) {
165
+ // recompiling mid-walk would swap the programs out from under it
166
+ this.#deferred.push(() => this.registerDevice(adapter));
167
+
168
+ return;
169
+ }
170
+
171
+ const replaced = this.#adapters.get(adapter.id);
172
+
173
+ if (replaced !== undefined) {
174
+ replaced.shutdown();
175
+ }
176
+
177
+ this.#adapters.set(adapter.id, adapter);
178
+
179
+ adapter.startup();
180
+
181
+ if (this.#programs.size > 0) {
182
+ this.#recompileAll();
183
+ }
184
+ }
185
+
186
+ /**
187
+ * @param {EntityManager} entityManager
188
+ */
189
+ async startup(entityManager) {
190
+ this.entityManager = entityManager;
191
+ }
192
+
193
+ async shutdown() {
194
+ for (let i = 0; i < this.#subscriptions.length; i++) {
195
+ const subscription = this.#subscriptions[i];
196
+
197
+ if (subscription !== undefined) {
198
+ subscription.deviceSwitch.down.remove(subscription.down, subscription);
199
+ subscription.deviceSwitch.up.remove(subscription.up, subscription);
200
+ }
201
+ }
202
+
203
+ this.#subscriptions = [];
204
+
205
+ for (const adapter of this.#adapters.values()) {
206
+ adapter.shutdown();
207
+ }
208
+ }
209
+
210
+ /**
211
+ * @param {InputMap} map
212
+ * @param {number} entity
213
+ */
214
+ link(map, entity) {
215
+ if (this.#dispatching) {
216
+ this.#deferred.push(() => this.link(map, entity));
217
+
218
+ return;
219
+ }
220
+
221
+ /*
222
+ One InputMap instance backs one entity. The component holds a single compiled program, so a second
223
+ entity sharing the instance would hijack it and unlinking either would leave the other reading as
224
+ inactive while it still dispatched. Build a second map rather than sharing one.
225
+ */
226
+ assert.notOk(this.#isLinked(map), 'InputMap instance is already linked to another entity');
227
+
228
+ const program = this.#compile(map, entity);
229
+
230
+ this.#programs.set(entity, program);
231
+
232
+ map.attachProgram(program);
233
+
234
+ this.#reorder();
235
+ }
236
+
237
+ /**
238
+ * @param {InputMap} map
239
+ * @returns {boolean}
240
+ */
241
+ #isLinked(map) {
242
+ for (const program of this.#programs.values()) {
243
+ if (program.map === map) {
244
+ return true;
245
+ }
246
+ }
247
+
248
+ return false;
249
+ }
250
+
251
+ /**
252
+ * @param {InputMap} map
253
+ * @param {number} entity
254
+ */
255
+ unlink(map, entity) {
256
+ if (this.#dispatching) {
257
+ this.#deferred.push(() => this.unlink(map, entity));
258
+
259
+ return;
260
+ }
261
+
262
+ const program = this.#programs.get(entity);
263
+
264
+ this.#programs.delete(entity);
265
+
266
+ map.attachProgram(null);
267
+
268
+ if (program !== undefined) {
269
+ this.#release(program);
270
+ }
271
+
272
+ this.#reorder();
273
+ }
274
+
275
+ /**
276
+ * Give back a program's claim on the switches it referenced, unsubscribing any that no live program
277
+ * still uses. Interned indices are never recycled - only the subscription goes - so a later relink of
278
+ * the same binding lands on the same index and any recording stays readable.
279
+ *
280
+ * @param {InputMapProgram} program
281
+ */
282
+ #release(program) {
283
+ const indices = program.referencedIndices;
284
+
285
+ for (let i = 0; i < indices.length; i++) {
286
+ const index = indices[i];
287
+
288
+ const remaining = (this.#references[index] || 0) - 1;
289
+
290
+ this.#references[index] = remaining;
291
+
292
+ if (remaining > 0) {
293
+ continue;
294
+ }
295
+
296
+ const subscription = this.#subscriptions[index];
297
+
298
+ if (subscription === undefined) {
299
+ continue;
300
+ }
301
+
302
+ subscription.deviceSwitch.down.remove(subscription.down, subscription);
303
+ subscription.deviceSwitch.up.remove(subscription.up, subscription);
304
+
305
+ this.#subscriptions[index] = undefined;
306
+
307
+ /*
308
+ Forget the state along with the subscription. A key released while nothing was observing it would
309
+ otherwise stay set, and the next map to bind it would read it as held with nothing pressed - and
310
+ would swallow the first real press, having no rising edge to see.
311
+ */
312
+ this.#held.set(index, false);
313
+ }
314
+ }
315
+
316
+ /**
317
+ * Advance time and service everything that changes without a device edge.
318
+ *
319
+ * @param {number} timeDelta seconds
320
+ */
321
+ update(timeDelta) {
322
+ this.#time += timeDelta;
323
+
324
+ this.#recompileChanged();
325
+
326
+ /*
327
+ Latch first. Relative channels accumulate between frames, so this publishes what arrived since the
328
+ previous frame and starts a fresh window - clearing them instead, or latching afterwards, would report
329
+ an empty frame to everything that reads during it.
330
+ */
331
+ for (const adapter of this.#adapters.values()) {
332
+ adapter.latchDeltas();
333
+ }
334
+
335
+ this.#evaluate(NO_SOURCE, timeDelta);
336
+ }
337
+
338
+ /**
339
+ * Invoked by a switch subscription. Public because the subscription objects call it; not part of the
340
+ * consumer-facing surface.
341
+ *
342
+ * @param {number} index interned switch index
343
+ * @param {boolean} isDown
344
+ */
345
+ handleEdge(index, isDown) {
346
+ if (this.#dispatching) {
347
+ /*
348
+ A nested edge - a handler that polled a gamepad, scripted an input, or dispatched a DOM event
349
+ synchronously. Evaluating inline would clobber the shared event object under the outer handler,
350
+ so both the state change AND its evaluation are queued.
351
+
352
+ The state change has to travel with it. Applying `#held` now and evaluating later loses the
353
+ transition entirely when a handler issues a press and a release together - the deferred walk
354
+ re-reads live state and sees nothing changed, so a scripted tap fires nothing at all.
355
+ */
356
+ this.#deferred.push(() => {
357
+ this.#held.set(index, isDown);
358
+
359
+ this.#evaluate(index, 0);
360
+ });
361
+
362
+ return;
363
+ }
364
+
365
+ this.#held.set(index, isDown);
366
+
367
+ this.#evaluate(index, 0);
368
+ }
369
+
370
+ /**
371
+ * @param {number} sourceIndex the switch that changed, or NO_SOURCE
372
+ * @param {number} timeDelta
373
+ */
374
+ #evaluate(sourceIndex, timeDelta) {
375
+ this.#dispatching = true;
376
+
377
+ try {
378
+ this.#clearConsumed();
379
+
380
+ const held = this.#held;
381
+ const time = this.#time;
382
+ const ordered = this.#ordered;
383
+
384
+ for (let p = 0; p < ordered.length; p++) {
385
+ const program = ordered[p];
386
+
387
+ if (program.suppressed) {
388
+ continue;
389
+ }
390
+
391
+ const stateful = program.stateful;
392
+
393
+ for (let i = 0; i < stateful.length; i++) {
394
+ stateful[i].evaluate(held, time, timeDelta);
395
+ }
396
+
397
+ const candidates = sourceIndex === NO_SOURCE
398
+ ? program.timedCandidates
399
+ : program.candidatesByIndex[sourceIndex];
400
+
401
+ if (candidates === undefined) {
402
+ continue;
403
+ }
404
+
405
+ this.#walk(program, candidates, held, time, sourceIndex);
406
+ }
407
+ } finally {
408
+ this.#dispatching = false;
409
+
410
+ /*
411
+ In the `finally`, not after it, because a handler that throws must not strand the work it queued.
412
+ The exception propagates out of the walk and is swallowed further up by `Signal`, so a drain
413
+ placed after this block simply never runs - and a map linked from a throwing handler would stay
414
+ dead, with no subsequent edge to notice, because it is the deferred link that would have
415
+ subscribed to its switches in the first place.
416
+
417
+ The recompile is here for a narrower reason: a handler may have rebound its own map, which is the
418
+ rebinding-capture flow, and design 2.3 promises that lands at the end of the current edge rather
419
+ than at the next tick.
420
+ */
421
+ this.#drainDeferred();
422
+
423
+ this.#recompileChanged();
424
+ }
425
+ }
426
+
427
+ /**
428
+ * @param {InputMapProgram} program
429
+ * @param {CompiledTrigger[]} candidates
430
+ * @param {BitSet} held
431
+ * @param {number} time
432
+ */
433
+ #walk(program, candidates, held, time, sourceIndex) {
434
+ /*
435
+ Specificity arbitration is a property of the map, not of its occlusion: Ctrl+Z must beat a bare Z in
436
+ a `Pass` map too. So a fired trigger always consumes, and occlusion decides only whether that
437
+ consumption is still standing when the next program down is walked.
438
+ */
439
+ const mark = this.#consumedList.length;
440
+
441
+ for (let i = 0; i < candidates.length; i++) {
442
+ const entry = candidates[i];
443
+
444
+ const trigger = entry.trigger;
445
+
446
+ const now = trigger.test(held);
447
+ const was = trigger.satisfied;
448
+
449
+ /*
450
+ `satisfied` is updated even when the trigger is consumed. Consumption gates DISPATCH, not
451
+ evaluation: skipping the update leaves a stale edge behind, and the next time the trigger really
452
+ does rise it looks like it never fell. Concretely, a map binding both a key and that key's
453
+ release loses the release, because the press was consumed by the key binding and the release
454
+ trigger never saw its own value change.
455
+ */
456
+ trigger.satisfied = now;
457
+
458
+ if (!now || was) {
459
+ continue;
460
+ }
461
+
462
+ if (this.#anyConsumed(entry.indices)) {
463
+ continue;
464
+ }
465
+
466
+ this.#dispatch(program, entry, time, sourceIndex);
467
+
468
+ this.#consume(entry.indices);
469
+ }
470
+
471
+ if (program.occlusion === InputOcclusion.Pass) {
472
+ this.#releaseConsumed(mark);
473
+ }
474
+ }
475
+
476
+ /**
477
+ * @param {InputMapProgram} program
478
+ * @param {CompiledTrigger} entry
479
+ * @param {number} time
480
+ */
481
+ #dispatch(program, entry, time, sourceIndex) {
482
+ const event = this.#event;
483
+
484
+ event.action = entry.action;
485
+ event.time = time;
486
+ event.value.set(0, 0, 0);
487
+
488
+ /*
489
+ The switch whose edge completed the trigger, which is the question a consumer asks ("which mouse
490
+ button was it"). Falls back to the trigger's first source for an evaluation point no switch caused -
491
+ a hold maturing, or a window expiring on the tick.
492
+ */
493
+ const index = sourceIndex !== NO_SOURCE ? sourceIndex : entry.indices[0];
494
+
495
+ if (index !== undefined) {
496
+ const source = this.#table.get(index);
497
+
498
+ event.source.device = source.device;
499
+ event.source.code = source.code;
500
+ }
501
+
502
+ this.entityManager.dataset.sendEvent(program.entity, entry.action, event);
503
+ }
504
+
505
+ /**
506
+ * @param {number[]} indices
507
+ * @returns {boolean}
508
+ */
509
+ #anyConsumed(indices) {
510
+ for (let i = 0; i < indices.length; i++) {
511
+ if (this.#consumed.get(indices[i])) {
512
+ return true;
513
+ }
514
+ }
515
+
516
+ return false;
517
+ }
518
+
519
+ /**
520
+ * @param {number[]} indices
521
+ */
522
+ #consume(indices) {
523
+ for (let i = 0; i < indices.length; i++) {
524
+ const index = indices[i];
525
+
526
+ if (!this.#consumed.get(index)) {
527
+ this.#consumed.set(index, true);
528
+
529
+ this.#consumedList.push(index);
530
+ }
531
+ }
532
+ }
533
+
534
+ /**
535
+ * Undo every consumption recorded after `mark`, used to make a `Pass` map's arbitration local to itself.
536
+ * @param {number} mark
537
+ */
538
+ #releaseConsumed(mark) {
539
+ const list = this.#consumedList;
540
+
541
+ while (list.length > mark) {
542
+ this.#consumed.set(list.pop(), false);
543
+ }
544
+ }
545
+
546
+ #clearConsumed() {
547
+ const list = this.#consumedList;
548
+
549
+ for (let i = 0; i < list.length; i++) {
550
+ this.#consumed.set(list[i], false);
551
+ }
552
+
553
+ list.length = 0;
554
+ }
555
+
556
+ /**
557
+ * Run queued work, taking each item off the queue BEFORE running it.
558
+ *
559
+ * Taking one at a time rather than swapping the whole array out is what keeps a throwing item from
560
+ * discarding the rest: the exception propagates, so the failure stays visible, and whatever had not run
561
+ * yet is still queued for the next evaluation point.
562
+ */
563
+ #drainDeferred() {
564
+ const deferred = this.#deferred;
565
+
566
+ while (deferred.length > 0) {
567
+ const pending = deferred.shift();
568
+
569
+ pending();
570
+ }
571
+ }
572
+
573
+ /**
574
+ * Turn an authored {@link InputMap} into its executable form: cascade resolved, triggers cloned so no two
575
+ * bindings share evaluation state, sources interned, candidate lists sorted by specificity.
576
+ *
577
+ * @param {InputMap} map
578
+ * @param {number} entity
579
+ * @returns {InputMapProgram}
580
+ */
581
+ #compile(map, entity) {
582
+ const program = new InputMapProgram();
583
+
584
+ program.entity = entity;
585
+ program.map = map;
586
+ program.revision = map.revision;
587
+ program.order = map.order;
588
+ program.occlusion = map.occlusion;
589
+ program.held = this.#held;
590
+
591
+ const triggerActions = new Map();
592
+ const coordinateActions = new Map();
593
+
594
+ /*
595
+ Cascade: the HIGHEST layer that mentions an action supplies all of it. Walking top down and keeping
596
+ the first mention is what lets a user keymap layer replace a default rather than add to it.
597
+ */
598
+ const layers = map.layers;
599
+
600
+ for (let i = layers.length - 1; i >= 0; i--) {
601
+ const layer = layers[i];
602
+
603
+ for (let b = 0; b < layer.bindings.length; b++) {
604
+ const binding = layer.bindings[b];
605
+
606
+ if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
607
+ triggerActions.set(binding.action, binding.triggers);
608
+ }
609
+ }
610
+
611
+ for (let c = 0; c < layer.coordinates.length; c++) {
612
+ const binding = layer.coordinates[c];
613
+
614
+ if (!triggerActions.has(binding.action) && !coordinateActions.has(binding.action)) {
615
+ coordinateActions.set(binding.action, binding.channels);
616
+ }
617
+ }
618
+ }
619
+
620
+ for (const [action, triggers] of triggerActions) {
621
+ for (let i = 0; i < triggers.length; i++) {
622
+ const entry = new CompiledTrigger();
623
+
624
+ entry.action = action;
625
+ entry.trigger = triggers[i].clone();
626
+ entry.trigger.resolve(this.#table);
627
+ entry.indices = this.#indicesOf(entry.trigger);
628
+
629
+ entry.trigger.collectStateful(program.stateful);
630
+
631
+ program.triggers.push(entry);
632
+ }
633
+ }
634
+
635
+ for (const [action, channels] of coordinateActions) {
636
+ const entry = new CompiledCoordinate();
637
+
638
+ entry.action = action;
639
+ entry.channels = channels.map(c => {
640
+ const clone = c.clone();
641
+
642
+ clone.resolve(this.#table, this.#adapters);
643
+ clone.collectStateful(program.stateful);
644
+
645
+ return clone;
646
+ });
647
+ entry.dimensions = channels[0].dimensions;
648
+
649
+ program.coordinates.push(entry);
650
+ }
651
+
652
+ this.#buildCandidates(program);
653
+
654
+ const referenced = [];
655
+
656
+ /**
657
+ * @param {number[]} indices
658
+ */
659
+ function claim(indices) {
660
+ for (let k = 0; k < indices.length; k++) {
661
+ if (referenced.indexOf(indices[k]) === -1) {
662
+ referenced.push(indices[k]);
663
+ }
664
+ }
665
+ }
666
+
667
+ for (let i = 0; i < program.triggers.length; i++) {
668
+ claim(program.triggers[i].indices);
669
+ }
670
+
671
+ /*
672
+ Coordinate channels reference switches as much as triggers do - a WASD pan channel is four of them -
673
+ and leaving them out of the count is wrong in both directions. A coordinate-only map would release
674
+ nothing and leak its subscriptions, and a trigger map unlinking would drop a switch to zero and
675
+ unsubscribe it while a coordinate map was still reading it, freezing that map's axis mid-hold.
676
+ */
677
+ for (let i = 0; i < program.coordinates.length; i++) {
678
+ const channels = program.coordinates[i].channels;
679
+
680
+ for (let c = 0; c < channels.length; c++) {
681
+ claim(this.#indicesOf(channels[c]));
682
+ }
683
+ }
684
+
685
+ program.referencedIndices = referenced;
686
+
687
+ for (let i = 0; i < referenced.length; i++) {
688
+ const index = referenced[i];
689
+
690
+ this.#references[index] = (this.#references[index] || 0) + 1;
691
+ }
692
+
693
+ this.#subscribeAll();
694
+
695
+ for (let i = 0; i < program.triggers.length; i++) {
696
+ program.triggers[i].trigger.reset(this.#held, this.#time);
697
+ }
698
+
699
+ return program;
700
+ }
701
+
702
+ /**
703
+ * Intern everything a trigger or channel references, and hand back the deduplicated indices.
704
+ *
705
+ * @param {InputTrigger|InputCoordinateChannel} owner
706
+ * @returns {number[]}
707
+ */
708
+ #indicesOf(owner) {
709
+ const sources = [];
710
+
711
+ owner.collectSources(sources);
712
+
713
+ const result = [];
714
+
715
+ for (let i = 0; i < sources.length; i++) {
716
+ const index = this.#table.intern(sources[i]);
717
+
718
+ if (result.indexOf(index) === -1) {
719
+ result.push(index);
720
+ }
721
+ }
722
+
723
+ return result;
724
+ }
725
+
726
+ /**
727
+ * @param {InputMapProgram} program
728
+ */
729
+ #buildCandidates(program) {
730
+ const timed = [];
731
+
732
+ for (let i = 0; i < program.triggers.length; i++) {
733
+ const entry = program.triggers[i];
734
+
735
+ if (this.#isTimed(entry.trigger)) {
736
+ timed.push(entry);
737
+ }
738
+ }
739
+
740
+ sortBySpecificity(timed);
741
+
742
+ program.timedCandidates = timed;
743
+
744
+ const byIndex = [];
745
+
746
+ for (let i = 0; i < program.triggers.length; i++) {
747
+ const entry = program.triggers[i];
748
+
749
+ for (let k = 0; k < entry.indices.length; k++) {
750
+ const index = entry.indices[k];
751
+
752
+ let list = byIndex[index];
753
+
754
+ if (list === undefined) {
755
+ list = [];
756
+
757
+ byIndex[index] = list;
758
+ }
759
+
760
+ if (list.indexOf(entry) === -1) {
761
+ list.push(entry);
762
+ }
763
+ }
764
+ }
765
+
766
+ /*
767
+ A timed trigger must be reconsidered at every evaluation point, including edges on switches it does
768
+ not reference - otherwise a sequence that completed would keep reading as satisfied and never rise
769
+ again.
770
+ */
771
+ for (let index = 0; index < byIndex.length; index++) {
772
+ const list = byIndex[index];
773
+
774
+ if (list === undefined) {
775
+ continue;
776
+ }
777
+
778
+ for (let i = 0; i < timed.length; i++) {
779
+ if (list.indexOf(timed[i]) === -1) {
780
+ list.push(timed[i]);
781
+ }
782
+ }
783
+
784
+ sortBySpecificity(list);
785
+ }
786
+
787
+ program.candidatesByIndex = byIndex;
788
+ }
789
+
790
+ /**
791
+ * @param {InputTrigger} trigger
792
+ * @returns {boolean}
793
+ */
794
+ #isTimed(trigger) {
795
+ const stateful = [];
796
+
797
+ trigger.collectStateful(stateful);
798
+
799
+ return stateful.length > 0;
800
+ }
801
+
802
+ /**
803
+ * Subscribe to every interned switch not already subscribed. Idempotent, so it is safe after any compile.
804
+ */
805
+ #subscribeAll() {
806
+ const table = this.#table;
807
+
808
+ for (let index = 0; index < table.size; index++) {
809
+ if (this.#subscriptions[index] !== undefined) {
810
+ continue;
811
+ }
812
+
813
+ const source = table.get(index);
814
+
815
+ const adapter = this.#adapters.get(source.device);
816
+
817
+ if (adapter === undefined) {
818
+ // device not registered: inert until registerDevice brings it to life
819
+ continue;
820
+ }
821
+
822
+ const deviceSwitch = adapter.getSwitch(source.code);
823
+
824
+ const subscription = new SwitchSubscription(this, index, deviceSwitch);
825
+
826
+ deviceSwitch.down.add(subscription.down, subscription);
827
+ deviceSwitch.up.add(subscription.up, subscription);
828
+
829
+ this.#subscriptions[index] = subscription;
830
+
831
+ if (deviceSwitch.is_down) {
832
+ this.#held.set(index, true);
833
+ }
834
+ }
835
+ }
836
+
837
+ /**
838
+ * Pick up structural edits made to a linked map since it was compiled. An edit made from inside a
839
+ * handler is already deferred (see {@link link}); this covers edits made from anywhere else.
840
+ */
841
+ #recompileChanged() {
842
+ const stale = [];
843
+
844
+ let arbitration = false;
845
+
846
+ for (const program of this.#programs.values()) {
847
+ const map = program.map;
848
+
849
+ if (map.revision !== program.revision) {
850
+ stale.push(program);
851
+ }
852
+
853
+ if (map.order !== program.order || map.occlusion !== program.occlusion) {
854
+ /*
855
+ Cheaper than a recompile and much more common: someone raised a dialog's order, or switched a
856
+ map to BlockAll. Only the arbitration snapshot is stale, so re-sort rather than rebuild.
857
+ */
858
+ program.order = map.order;
859
+ program.occlusion = map.occlusion;
860
+
861
+ arbitration = true;
862
+ }
863
+ }
864
+
865
+ if (stale.length > 0) {
866
+ this.#recompile(stale);
867
+ } else if (arbitration) {
868
+ this.#reorder();
869
+ }
870
+ }
871
+
872
+ #recompileAll() {
873
+ const previous = [];
874
+
875
+ for (const program of this.#programs.values()) {
876
+ previous.push(program);
877
+ }
878
+
879
+ this.#recompile(previous);
880
+ }
881
+
882
+ /**
883
+ * Rebuild exactly the listed programs.
884
+ *
885
+ * Scoped rather than global on purpose: a compile discards the matcher state of everything it rebuilds,
886
+ * so recompiling every map because one of them was edited would reset every other map's half-matched
887
+ * sequences and half-matured holds. With several contexts live at once - which is the normal case - that
888
+ * is a player losing an input they were part way through for a reason nowhere near them.
889
+ *
890
+ * @param {InputMapProgram[]} programs
891
+ */
892
+ #recompile(programs) {
893
+ for (let i = 0; i < programs.length; i++) {
894
+ this.#release(programs[i]);
895
+ }
896
+
897
+ for (let i = 0; i < programs.length; i++) {
898
+ const program = this.#compile(programs[i].map, programs[i].entity);
899
+
900
+ this.#programs.set(program.entity, program);
901
+
902
+ program.map.attachProgram(program);
903
+ }
904
+
905
+ this.#reorder();
906
+ }
907
+
908
+ /**
909
+ * Sort programs by descending order and recompute suppression. Ties keep link order, so arbitration is
910
+ * deterministic even when two maps pick the same number.
911
+ */
912
+ #reorder() {
913
+ const ordered = [];
914
+
915
+ for (const program of this.#programs.values()) {
916
+ ordered.push(program);
917
+ }
918
+
919
+ ordered.sort((a, b) => b.order - a.order);
920
+
921
+ this.#ordered = ordered;
922
+
923
+ let blocked = false;
924
+
925
+ for (let i = 0; i < ordered.length; i++) {
926
+ const program = ordered[i];
927
+
928
+ const was = program.suppressed;
929
+
930
+ program.suppressed = blocked;
931
+
932
+ if (was && !blocked) {
933
+ /*
934
+ Coming back from under a modal. Everything resumes against current reality rather than
935
+ against whatever was true when the modal opened, so a half-matched sequence does not get to
936
+ complete on one further step.
937
+ */
938
+ for (let t = 0; t < program.triggers.length; t++) {
939
+ program.triggers[t].trigger.reset(this.#held, this.#time);
940
+ }
941
+ }
942
+
943
+ if (program.occlusion === InputOcclusion.BlockAll) {
944
+ blocked = true;
945
+ }
946
+ }
947
+ }
948
+ }
949
+
950
+ /**
951
+ * Specificity order: more sequence steps first, then wider chords, then declaration order. Total, so a
952
+ * result never depends on which binding happened to be written first.
953
+ *
954
+ * @param {CompiledTrigger[]} entries
955
+ */
956
+ function sortBySpecificity(entries) {
957
+ for (let i = 0; i < entries.length; i++) {
958
+ entries[i].declarationOrder = i;
959
+ }
960
+
961
+ entries.sort((a, b) => {
962
+ const steps = b.trigger.stepCount - a.trigger.stepCount;
963
+
964
+ if (steps !== 0) {
965
+ return steps;
966
+ }
967
+
968
+ const width = b.trigger.width - a.trigger.width;
969
+
970
+ if (width !== 0) {
971
+ return width;
972
+ }
973
+
974
+ return a.declarationOrder - b.declarationOrder;
975
+ });
976
+ }