@woosh/meep-engine 3.1.0 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1822) hide show
  1. package/LICENSE +188 -188
  2. package/README.md +152 -152
  3. package/editor/Editor.js +598 -598
  4. package/editor/EditorCameraNavigation.js +205 -205
  5. package/editor/EditorKeyMap.js +182 -182
  6. package/editor/SelectionVisualizer.js +127 -127
  7. package/editor/actions/concrete/ActionInvalidateSampler.js +27 -27
  8. package/editor/actions/concrete/PatchTerrainHeightAction.js +85 -85
  9. package/editor/camera/camera_framing.js +104 -104
  10. package/editor/clipboard.js +184 -184
  11. package/editor/ecs/component/editors/ObservedIntegerEditor.js +22 -22
  12. package/editor/ecs/component/editors/ObservedStringEditor.js +34 -34
  13. package/editor/ecs/component/editors/common/two_way_sync.js +50 -50
  14. package/editor/ecs/component/editors/ecs/GridObstacleEditor.js +19 -19
  15. package/editor/ecs/component/editors/ecs/ParameterLookupTableEditor.js +35 -35
  16. package/editor/ecs/component/editors/ecs/ParameterTrackEditor.js +17 -17
  17. package/editor/ecs/component/editors/ecs/SGMeshEditor.js +24 -24
  18. package/editor/ecs/component/editors/ecs/ShadedGeometryEditor.js +33 -33
  19. package/editor/ecs/component/editors/ecs/Trail3DEditor.js +45 -45
  20. package/editor/ecs/component/editors/ecs/buildGridObstaclePreview.js +19 -19
  21. package/editor/ecs/component/editors/ecs/terrain/TerrainEditor.js +72 -72
  22. package/editor/ecs/component/editors/shade/MeshletGeometryEditor.js +30 -30
  23. package/editor/ecs/component/editors/shade/ShadeImageEditor.js +70 -70
  24. package/editor/ecs/component/editors/shade/ShadeMaterialEditor.js +34 -34
  25. package/editor/ecs/component/editors/shade/ShadeTextureEditor.js +46 -46
  26. package/editor/ecs/component/editors/shade/StandardShadeMaterialEditor.js +24 -24
  27. package/editor/ecs/component/prototypeObjectEditor.js +265 -265
  28. package/editor/ecs/component/registerBasicTypeEditors.js +100 -100
  29. package/editor/ecs/component/registerEngineComponentEditors.js +95 -95
  30. package/editor/entity_world_bounds.js +27 -27
  31. package/editor/particles/lut_ops.js +148 -148
  32. package/editor/particles/particleEditEvents.js +12 -12
  33. package/editor/particles/rebuildParticleEmitter.js +31 -31
  34. package/editor/persistence/EditorLayoutStore.js +71 -71
  35. package/editor/persistence/SceneMetadata.js +52 -52
  36. package/editor/persistence/SceneSlotManager.js +144 -144
  37. package/editor/persistence/buildNewSceneDataset.js +67 -67
  38. package/editor/persistence/files.js +68 -68
  39. package/editor/persistence/scene_import.js +143 -143
  40. package/editor/persistence/scene_serialization.js +79 -79
  41. package/editor/persistence/string_buffer_codec.js +41 -41
  42. package/editor/process/GridDisplayProcess.js +125 -125
  43. package/editor/process/SymbolicDisplayProcess.js +106 -108
  44. package/editor/process/symbolic/CameraSymbolicDisplay.js +146 -146
  45. package/editor/process/symbolic/LightSymbolicDisplay.js +172 -172
  46. package/editor/process/symbolic/PathSymbolicDisplay.js +118 -118
  47. package/editor/process/symbolic/PositionedMarkerSymbolicDisplay.js +79 -79
  48. package/editor/process/symbolic/SoundEmitterSymbolicDisplay.js +57 -57
  49. package/editor/process/symbolic/SymbolicDisplay.js +62 -62
  50. package/editor/process/symbolic/gizmo_draw_wire_box_oriented.js +85 -85
  51. package/editor/process/symbolic/gizmo_draw_wire_circle.js +53 -53
  52. package/editor/prototypeEditorShell.js +156 -156
  53. package/editor/selection/editor_pick.js +130 -130
  54. package/editor/selection/screen_rect_frustum.js +119 -119
  55. package/editor/style/controls.scss +168 -168
  56. package/editor/style/inspector.scss +223 -223
  57. package/editor/templates/entity_templates.js +167 -167
  58. package/editor/tools/GridPaintTool.js +273 -273
  59. package/editor/tools/SelectionTool.js +307 -307
  60. package/editor/tools/TransformToolV2.js +378 -378
  61. package/editor/tools/engine/ToolEngine.js +188 -188
  62. package/editor/tools/paint/TerrainTexturePaintTool.js +250 -250
  63. package/editor/tools/v2/BlenderCameraOrientationGizmo.js +501 -501
  64. package/editor/tools/v2/TransformControls.js +971 -971
  65. package/editor/tools/v2/handle/gizmo_drag_plane.js +141 -141
  66. package/editor/tools/v2/handle/gizmo_draw.js +399 -399
  67. package/editor/tools/v2/handle/gizmo_handles.js +364 -364
  68. package/editor/tools/v2/handle/gizmo_ray_shapes.js +239 -239
  69. package/editor/view/ecs/HierarchicalEntityListView.js +339 -339
  70. package/editor/view/ecs/components/DatGuiController.js +2 -2
  71. package/editor/view/ecs/components/common/AutoCanvasView.js +100 -100
  72. package/editor/view/ecs/components/common/TextController.js +59 -59
  73. package/editor/view/library/MeshLibraryView.js +175 -175
  74. package/editor/view/library/mesh_library_drag.js +63 -63
  75. package/editor/view/library/model_thumbnail_source.js +86 -86
  76. package/editor/view/makeEntityDecorators.js +125 -125
  77. package/editor/view/node-graph/NodeGraphSelection.js +89 -89
  78. package/editor/view/node-graph/NodeView.js +211 -211
  79. package/editor/view/node-graph/actions/ConnectionDeleteAction.js +36 -36
  80. package/editor/view/node-graph/actions/NodesMoveAction.js +41 -41
  81. package/editor/view/node-graph/connection_wire_geometry.js +107 -107
  82. package/editor/view/particles/ColorLutGradientView.js +291 -291
  83. package/editor/view/particles/ScalarLutCurveView.js +279 -279
  84. package/editor/view/prepareMeshLibrary.js +188 -188
  85. package/editor/view/shell/SceneTreePanelView.js +119 -119
  86. package/editor/view/v2/SplitView.js +2 -2
  87. package/package.json +94 -94
  88. package/samples/generation/generators/interactive/mir_generator_place_buff_objects.js +362 -362
  89. package/src/DUPLICATION_AUDIT_2026_08_07/00_core_reuse_surface.md +738 -738
  90. package/src/DUPLICATION_AUDIT_2026_08_07/A_core_math_geom.md +79 -79
  91. package/src/DUPLICATION_AUDIT_2026_08_07/B_core_data.md +93 -93
  92. package/src/DUPLICATION_AUDIT_2026_08_07/C_gfx_render.md +80 -80
  93. package/src/DUPLICATION_AUDIT_2026_08_07/D_gfx_features.md +164 -164
  94. package/src/DUPLICATION_AUDIT_2026_08_07/E_physics.md +69 -69
  95. package/src/DUPLICATION_AUDIT_2026_08_07/F_sound.md +102 -102
  96. package/src/DUPLICATION_AUDIT_2026_08_07/G_net_save.md +129 -129
  97. package/src/DUPLICATION_AUDIT_2026_08_07/H_engine_misc.md +72 -72
  98. package/src/DUPLICATION_AUDIT_2026_08_07/I_generation_view.md +74 -74
  99. package/src/DUPLICATION_AUDIT_2026_08_07/K_crosscutting.md +169 -169
  100. package/src/DUPLICATION_AUDIT_2026_08_07.md +254 -254
  101. package/src/DUPLICATION_AUDIT_REMEDIATION.md +250 -250
  102. package/src/REVIEW_2026_08_06/adv-core.md +511 -511
  103. package/src/REVIEW_2026_08_06/adv-gfx.md +480 -480
  104. package/src/REVIEW_2026_08_06/adv-view.md +446 -446
  105. package/src/REVIEW_2026_08_06/api-core.md +296 -296
  106. package/src/REVIEW_2026_08_06/api-engine.md +195 -195
  107. package/src/REVIEW_2026_08_06/bvh-phys-sound-net.md +507 -507
  108. package/src/REVIEW_2026_08_06/core-binary.md +348 -348
  109. package/src/REVIEW_2026_08_06/core-collection.md +376 -376
  110. package/src/REVIEW_2026_08_06/core-math.md +221 -221
  111. package/src/REVIEW_2026_08_06/core-process.md +266 -266
  112. package/src/REVIEW_2026_08_06/core-science.md +223 -223
  113. package/src/REVIEW_2026_08_06/engine-ai-nav.md +279 -279
  114. package/src/REVIEW_2026_08_06/engine-animation.md +167 -167
  115. package/src/REVIEW_2026_08_06/engine-asset.md +166 -166
  116. package/src/REVIEW_2026_08_06/engine-ecs.md +920 -920
  117. package/src/REVIEW_2026_08_06/engine-input.md +197 -197
  118. package/src/REVIEW_2026_08_06/engine-misc.md +248 -248
  119. package/src/REVIEW_2026_08_06/engine-terrain.md +52 -52
  120. package/src/REVIEW_2026_08_06/generation.md +176 -176
  121. package/src/REVIEW_2026_08_06/geom-2d.md +434 -434
  122. package/src/REVIEW_2026_08_06/geom-3d.md +117 -117
  123. package/src/REVIEW_2026_08_06/gfx-gi.md +143 -143
  124. package/src/REVIEW_2026_08_06/gfx-render.md +740 -740
  125. package/src/REVIEW_2026_08_06/gfx-texture.md +690 -690
  126. package/src/REVIEW_2026_08_06/prior-criticals.md +49 -49
  127. package/src/REVIEW_2026_08_06/prior-highs.md +138 -138
  128. package/src/REVIEW_2026_08_06/test-gaps.md +364 -364
  129. package/src/REVIEW_2026_08_06/view.md +667 -667
  130. package/src/REVIEW_2026_08_06.md +610 -610
  131. package/src/avif/codec/dec/avif_dec.cpp +233 -233
  132. package/src/avif/codec/dec/avif_dec.js +16 -16
  133. package/src/core/binary/BitImage2.js +246 -246
  134. package/src/core/binary/align_32.js +21 -21
  135. package/src/core/binary/data_view/DataType2DataViewReaders.js +23 -23
  136. package/src/core/binary/data_view/DataType2DataViewWriters.js +25 -25
  137. package/src/core/binary/hash/XXH128Hash.js +55 -55
  138. package/src/core/binary/hash/XXH3_SECRET.js +25 -25
  139. package/src/core/binary/hash/xxh3_128.js +341 -341
  140. package/src/core/binary/hash/xxh3_64.js +241 -241
  141. package/src/core/binary/hash/xxh3_common.js +476 -476
  142. package/src/core/binary/lz4/LZ4_MAX_INPUT_SIZE.js +9 -9
  143. package/src/core/binary/lz4/lz4_compress_block.js +385 -385
  144. package/src/core/binary/lz4/lz4_compress_bound.js +25 -25
  145. package/src/core/binary/lz4/lz4_decompress_block.js +139 -139
  146. package/src/core/binary/lz4/lz4_decompress_bound.js +30 -30
  147. package/src/core/binary/meshopt/MESHOPT_GROUP_SIZE.js +18 -18
  148. package/src/core/binary/meshopt/MeshoptCompressionFilter.js +30 -30
  149. package/src/core/binary/meshopt/MeshoptCompressionMode.js +21 -21
  150. package/src/core/binary/meshopt/__meshopt_test_streams.js +237 -237
  151. package/src/core/binary/meshopt/meshopt_decode.js +73 -73
  152. package/src/core/binary/meshopt/meshopt_decode_byte_group.js +67 -67
  153. package/src/core/binary/meshopt/meshopt_decode_data_block.js +59 -59
  154. package/src/core/binary/meshopt/meshopt_decode_filter_color.js +69 -69
  155. package/src/core/binary/meshopt/meshopt_decode_filter_exponential.js +43 -43
  156. package/src/core/binary/meshopt/meshopt_decode_filter_octahedral.js +60 -60
  157. package/src/core/binary/meshopt/meshopt_decode_filter_quaternion.js +71 -71
  158. package/src/core/binary/meshopt/meshopt_decode_index_buffer.js +294 -294
  159. package/src/core/binary/meshopt/meshopt_decode_index_sequence.js +115 -115
  160. package/src/core/binary/meshopt/meshopt_decode_vertex_buffer.js +381 -381
  161. package/src/core/binary/meshopt/meshopt_read_uint_var.js +59 -59
  162. package/src/core/binary/reinterpret_float32_as_uint32.js +13 -13
  163. package/src/core/binary/reinterpret_uint32_as_float32.js +14 -14
  164. package/src/core/binary/type/DataType2TypedArrayConstructorMapping.js +35 -35
  165. package/src/core/bvh2/bvh3/ebvh_geometry_query_any_triangle_ray.js +149 -149
  166. package/src/core/bvh2/bvh3/ebvh_sort_for_traversal_depth_first.js +96 -96
  167. package/src/core/bvh2/bvh3/query/bvh_query_depth_range_in_frustum.js +101 -101
  168. package/src/core/bvh2/bvh3/query/bvh_query_leaves_generic.js +77 -77
  169. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray.js +90 -90
  170. package/src/core/bvh2/bvh3/query/bvh_query_leaves_ray_segment.js +94 -94
  171. package/src/core/bvh2/bvh3/query/bvh_query_user_data_generic.js +86 -86
  172. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_capsule.js +101 -101
  173. package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_sphere.js +92 -92
  174. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray.js +96 -96
  175. package/src/core/bvh2/bvh3/query/bvh_query_user_data_ray_segment.js +100 -100
  176. package/src/core/bvh2/visual/BVHGeometry.js +131 -131
  177. package/src/core/bvh8/BVH8.js +436 -436
  178. package/src/core/bvh8/aabb3_round_to_float32.js +22 -22
  179. package/src/core/bvh8/build/BVH8Converter.js +588 -588
  180. package/src/core/bvh8/build/TriangleCluster.js +122 -122
  181. package/src/core/bvh8/build/aabb3_compute_merge_cost.js +28 -28
  182. package/src/core/bvh8/build/aabb3_from_triangle_by_index.js +17 -17
  183. package/src/core/bvh8/build/bvh8_build_for_geometry.js +303 -303
  184. package/src/core/bvh8/build/bvh8_from_proxy.js +256 -256
  185. package/src/core/bvh8/build/byte.js +9 -9
  186. package/src/core/bvh8/build/encode_bounds_e.js +11 -11
  187. package/src/core/bvh8/bvh8_convert_to_dot.js +132 -132
  188. package/src/core/bvh8/bvh8_count_primitives.js +98 -98
  189. package/src/core/bvh8/bvh8_geometry_validate.js +138 -138
  190. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +166 -166
  191. package/src/core/bvh8/bvh8_get_node_bounds.js +34 -34
  192. package/src/core/bvh8/bvh8_get_node_child_bounds.js +52 -52
  193. package/src/core/bvh8/bvh8_node_child_surface_area.js +18 -18
  194. package/src/core/bvh8/bvh8_node_count_triangles.js +27 -27
  195. package/src/core/bvh8/bvh8_quality.js +72 -72
  196. package/src/core/bvh8/bvh8_validate_structure.js +87 -87
  197. package/src/core/clipboard/obtainClipBoard.js +29 -29
  198. package/src/core/clipboard/safeClipboardReadText.js +55 -55
  199. package/src/core/clipboard/safeClipboardWriteText.js +23 -23
  200. package/src/core/collection/array/typed/typed_array_value_denormalize.js +52 -52
  201. package/src/core/collection/array/typed/typed_array_value_normalize.js +51 -51
  202. package/src/core/collection/union-find/union_find.js +79 -79
  203. package/src/core/color/YCoCg/rgb_to_ycocg.js +20 -20
  204. package/src/core/color/YCoCg/ycocg_to_rgb.js +17 -17
  205. package/src/core/color/colormap/MAGMA_LUT.js +26 -26
  206. package/src/core/color/illuminant/D65_TRISTIMULUS_XYZ.js +19 -19
  207. package/src/core/color/lab/lab_apply_hunt_adjustment.js +27 -27
  208. package/src/core/color/lab/lab_distance_hyab.js +23 -23
  209. package/src/core/color/lab/xyz_to_lab.js +62 -62
  210. package/src/core/color/operations/color_darken.js +24 -24
  211. package/src/core/color/operations/color_desaturate.js +24 -24
  212. package/src/core/color/operations/color_lighten.js +24 -24
  213. package/src/core/color/operations/color_saturate.js +24 -24
  214. package/src/core/color/operations/color_scale_okhsv_channel.js +45 -45
  215. package/src/core/color/tonemap/tonemap_aces.js +41 -41
  216. package/src/core/color/ycxcz/xyz_to_ycxcz.js +28 -28
  217. package/src/core/color/ycxcz/ycxcz_to_xyz.js +19 -19
  218. package/src/core/dom/isImageBitmap.js +12 -12
  219. package/src/core/function/frameThrottle.js +23 -23
  220. package/src/core/geom/2d/aabb/aabb2_array_combine.js +7 -7
  221. package/src/core/geom/2d/aabb/aabb2_compute_area.js +7 -7
  222. package/src/core/geom/2d/aabb/aabb2_compute_center_from_multiple.js +7 -7
  223. package/src/core/geom/2d/aabb/aabb2_compute_overlap.js +7 -7
  224. package/src/core/geom/2d/aabb/aabb2_from_v2_array.js +7 -7
  225. package/src/core/geom/2d/aabb/aabb2_intersects_point.js +7 -7
  226. package/src/core/geom/2d/aabb/aabb2_overlap_exists.js +7 -7
  227. package/src/core/geom/2d/circle/circle_compute_circle_intersection.js +7 -7
  228. package/src/core/geom/2d/circle/circle_compute_circle_penetration.js +7 -7
  229. package/src/core/geom/2d/circle/circle_intersects_point.js +7 -7
  230. package/src/core/geom/2d/compute_polygon_area_2d.js +7 -7
  231. package/src/core/geom/2d/convex-hull/fixed_convex_hull_humus.js +7 -7
  232. package/src/core/geom/2d/convex-hull/fixed_convex_hull_relaxation.js +7 -7
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  234. package/src/core/geom/2d/intersect_ray_2d.js +7 -7
  235. package/src/core/geom/2d/line/line2_distance_to_point_sqr.js +7 -7
  236. package/src/core/geom/2d/line/line2_segment_intersection_fraction_2d.js +44 -44
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  238. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_array_2d.js +7 -7
  239. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_2d.js +7 -7
  240. package/src/core/geom/2d/line/line_segment_compute_line_segment_intersection_vectors_array_2d.js +7 -7
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  242. package/src/core/geom/2d/line/line_segment_line_segment_intersection_exists_2d.js +7 -7
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  246. package/src/core/geom/2d/oriented-box/min_area_rect_2d.js +69 -69
  247. package/src/core/geom/2d/polygon/TRIANGULATION_DESIGN.md +433 -433
  248. package/src/core/geom/2d/polygon/polygon2_clip_axis_halfplane.js +51 -51
  249. package/src/core/geom/2d/polygon/polygon2_clip_halfplane.js +50 -50
  250. package/src/core/geom/2d/polygon/polygon2_is_counter_clockwise.js +84 -84
  251. package/src/core/geom/2d/polygon/polygon2_signed_area.js +52 -52
  252. package/src/core/geom/2d/polygon/polygon2_triangulate.corpus.js +86 -86
  253. package/src/core/geom/2d/polygon/polygon2_triangulate.js +1280 -1280
  254. package/src/core/geom/2d/polygon/polygon2_triangulation_deviation.js +77 -77
  255. package/src/core/geom/2d/quad-tree/qt_collect_by_circle.js +39 -39
  256. package/src/core/geom/2d/quad-tree/qt_match_data_by_circle.js +101 -101
  257. package/src/core/geom/2d/quad-tree/qt_query_data_nearest_to_point.js +7 -7
  258. package/src/core/geom/2d/rectangle_to_aabb.js +7 -7
  259. package/src/core/geom/2d/spline_bezier2_2d.js +7 -7
  260. package/src/core/geom/2d/triangle/tri2_rasterize_conservative.js +99 -99
  261. package/src/core/geom/2d/triangle/tri2_signed_area.js +35 -35
  262. package/src/core/geom/2d/triangle2d_compute_area.js +7 -7
  263. package/src/core/geom/2d/triangle2d_contains_point.js +7 -7
  264. package/src/core/geom/2d/triangle2d_get_barycentric.js +7 -7
  265. package/src/core/geom/2d/v2_morton_encode.js +23 -23
  266. package/src/core/geom/3d/aabb/aabb3_array_intersects_frustum_degree.js +7 -7
  267. package/src/core/geom/3d/aabb/aabb3_box_surface_area_2.js +7 -7
  268. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +5 -5
  269. package/src/core/geom/3d/aabb/aabb3_closest_point_on_surface.js +57 -57
  270. package/src/core/geom/3d/aabb/aabb3_combined_surface_area.js +7 -7
  271. package/src/core/geom/3d/aabb/aabb3_compute_half_surface_area.js +7 -7
  272. package/src/core/geom/3d/aabb/aabb3_compute_projected_area.js +7 -7
  273. package/src/core/geom/3d/aabb/aabb3_compute_surface_area.js +7 -7
  274. package/src/core/geom/3d/aabb/aabb3_detailed_volume_intersection.js +7 -7
  275. package/src/core/geom/3d/aabb/aabb3_estimate_projected_area2.js +7 -7
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  1787. package/src/view/minimap/minimap_focus_area.js +97 -97
  1788. package/editor/process/symbolic/SocketsSymbolicDisplay.js +0 -192
  1789. package/src/core/geom/3d/topology/struct/binary/io/moved_tests.txt +0 -37
  1790. package/src/engine/ecs/attachment/Attachment.d.ts +0 -40
  1791. package/src/engine/ecs/attachment/Attachment.d.ts.map +0 -1
  1792. package/src/engine/ecs/attachment/Attachment.js +0 -57
  1793. package/src/engine/ecs/attachment/AttachmentBinding.d.ts +0 -28
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  1804. package/src/engine/ecs/attachment/TransformAttachmentBinding.js +0 -51
  1805. package/src/engine/ecs/sockets/AttachmentSocket.d.ts +0 -32
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  1808. package/src/engine/ecs/sockets/AttachmentSocketType.d.ts +0 -6
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  1810. package/src/engine/ecs/sockets/AttachmentSocketType.js +0 -8
  1811. package/src/engine/ecs/sockets/AttachmentSockets.d.ts +0 -57
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  1814. package/src/engine/ecs/sockets/BoneAttachmentSocket.d.ts +0 -29
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  1817. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts +0 -6
  1818. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.d.ts.map +0 -1
  1819. package/src/engine/ecs/sockets/serialization/AttachmentSocketsAssetLoader.js +0 -19
  1820. package/src/shade/renderer/animation/_dump_resolve.d.mts +0 -2
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@@ -1,129 +1,129 @@
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- # Domain G — engine/network + engine/save + engine/ecs/storage
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-
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- Source root for all paths: `H:/git/moh/app/src/mir-engine/meep/src/`.
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- Every finding below was verified by opening the cited files. `*.spec.js` and `prototype*/test*` harnesses excluded.
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-
6
- ## Findings
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-
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- | # | Severity | Concept | Sites | Evidence | Verdict | Proposed common path | Effort/Risk |
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- |---|---|---|---|---|---|---|---|
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- | 1 | **CRITICAL** | **The ActionLog record wire-format is hand-parsed in 5 independent places** (written in 1). Format is documented only in a comment block, never in code. | writer: `engine/network/sim/SimActionExecutor.js:242-302` `execute`; readers: `engine/network/replication/Replicator.js:335` `#scan_record_in_scope`, `engine/network/replication/Replicator.js:376` `#copy_action_to`, `engine/network/sim/RewindEngine.js:119` `#skip_record`, `engine/network/sim/RewindEngine.js:143` `#restore_prior_state`, `engine/network/orchestrator/ServerAuthoritativeServer.js:502` `#read_historical` | All five readers repeat the identical 8-line prologue: `readUintVar()` prior_count → loop{`readUintVar` entity_id, `readUint8` component_type_id, `readUint32` payload_len, `position += len`} → `readUint8` action_type_id → `readUint8` sender_id → `readUint32` action_payload_len. `Replicator.js:359` and `RewindEngine.js:130` both carry the same `// sender_id` comment. Format spec lives in `engine/network/sim/ActionLog.js:10-22` (a docblock). Changing the payload_len width, adding a field, or reordering requires 6 coordinated edits with zero compile-time coupling; one miss silently misparses every subsequent record in the frame. | `UNJUSTIFIED` | One `engine/network/sim/action_record.js` module: `action_record_write_prior(buffer, ...)`, `action_record_read_header(buffer, out)`, `action_record_skip(buffer)`. Readers 3–5 become 1-line calls; `#restore_prior_state`/`#read_historical` keep only their per-entry payload handling. | Medium effort / Medium risk — hot path, but `sim_action.spec.js`, `RewindEngine.spec.js`, `Replicator.spec.js`, `ServerAuthoritative.spec.js` cover it end-to-end. |
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- | 2 | **HIGH** | **`ActionLog` and `InputRing` are the same per-frame ring of `BinaryBuffer` slots**, written twice. | `engine/network/sim/ActionLog.js:39-189` (class `ActionLog`); `engine/network/state/InputRing.js:28-173` (class `InputRing`) | Both hold `#buffers: BinaryBuffer[]`, `#frame_numbers: Int32Array` filled `-1`, `#write_ends: Int32Array`, index by `frame % frame_capacity`. `ActionLog.js:49-95` vs `InputRing.js:37-73` constructors are 97% token-identical (mechanical brief C, sim=0.969) — same validation throw, same three allocations, same `setCapacity` loop. `buffer_for` (`ActionLog.js:165` / `InputRing.js:124`) and `write_end_for` (`ActionLog.js:181` / `InputRing.js:139`) are token-identical. Only the *framing policy* differs: ActionLog has explicit `begin_frame`/`end_frame` (open-frame state), InputRing has a single atomic `write(frame, writer)`. The `has()` vs `has_frame()` naming divergence is pure accident. | `UNJUSTIFIED` | Promote a `FrameBufferRing` to `core/collection/` (or `engine/network/state/`) owning `frame_capacity`, `#buffers`, `#frame_numbers`, `#write_ends`, `has(frame)`, `buffer_for(frame)`, `write_end_for(frame)`, `slot_begin(frame)`, `slot_commit(frame)`. `ActionLog` composes it and adds the open-frame guard; `InputRing` composes it and adds `write`/`for_each_in_range`. Do **not** unify via a sentinel/flag parameter (house rule). | Low effort / Low risk — both classes have direct specs; the extracted primitive is ~70 lines with no behaviour change. |
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- | 3 | **HIGH** | **No shared binary codec exists for the engine's own value types; every adapter open-codes `write 3 floats`.** Systemic, not per-file. | `engine/ecs/transform/TransformSerializationAdapter.js:24-26`; `engine/interpolation/TransformPoseSerializationAdapter.js:33-39`; `engine/network/adapters/TransformReplicationAdapter.js:51-53`; `engine/network/adapters/Vector3InterpolationAdapter.js:29-31,42-44`; `engine/physics/ecs/RigidBodySerializationAdapter.js:33,37,43`; `engine/physics/ecs/JointSerializationAdapter.js:30-31`; `engine/graphics/ecs/camera/topdown/TopDownCameraControllerSerializationAdapter.js:16`; `engine/input/devices/gamepad/GamepadStickCalibration.js:101`; `engine/navigation/ecs/components/PathSerializationAdapter.js:30` | Nine files each write `buffer.writeFloatNN(v.x); …(v.y); …(v.z);` inline. `Vector3.toBinaryBuffer` (`core/geom/Vector3.js:1044`) and `toBinaryBufferFloat32` (`:1068`) exist and are marked `@deprecated` — deprecated in favour of *nothing*, so callers regressed to inline code. Meanwhile `core/geom/vec3/serialization/v3_binary_equality_encode.js`/`_decode.js` **is** the shape that works and is reused by exactly 3 adapters (`TransformSerializationAdapter.js:37,52`, `TransformReplicationAdapter.js:62,79`, `TransformInterpolationAdapter.js:37,46,77`) — proof the primitive pattern is viable and already half-built. | `PROMOTION` | Add `core/geom/vec3/serialization/v3_binary_write_f32/_f64` + `v3_binary_read_f32/_f64(buffer, out, offset)`, and `v4_`/`quat3_` siblings next to the existing `v3_binary_equality_*`. Delete the `@deprecated` `Vector*.toBinaryBuffer*` methods' bodies in favour of delegating (they are public library surface — keep the names). | Low effort / Low risk per site; the value is that a precision or endianness change becomes one edit. |
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- | 4 | **HIGH** | **AUTH_STATE payload is an untagged concatenation whose writer and reader are two independently-written loops.** A skip on one side silently desynchronizes the whole payload. | writer: `engine/network/NetworkSession.js:1481-1506` `#send_auth_state_for_entity`; reader: `engine/network/NetworkSession.js:1912-1920` `onApplyAuthState` handler | Writer iterates `this.#replicated`, `continue`s when `world.getComponent(entity_id, ComponentClass) === undefined`, and calls `adapter.serialize(buf, live)` — **no per-component tag, no length prefix**. Reader iterates the same map and `continue`s when the *receiver's* `getComponent` is undefined. The two skip predicates evaluate on different worlds. If host and client component composition differ for one entity (common during spawn/despawn races), the reader deserializes component N's bytes into component N+1. The comment at `:1910` ("Mirrors the host's serialize order") is the only thing enforcing the invariant. | `UNJUSTIFIED` | Both loops call one `#for_each_replicated(entity_id, cb)` helper, and the payload gains a `uint8 type_id + uint32 len` frame per component — the same framing `Snapshotter` already uses (`engine/network/sim/Snapshotter.js:82-91`). That makes reader skips independent of writer skips. | Medium effort / Medium risk — wire-format change; `ServerAuthoritative.spec.js` and `NetworkPeer.auth_state.spec.js` are the gate. |
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- | 5 | **HIGH** | **Three complete tagged-value object-graph serializers coexist**, two of them with no production consumer. | `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js` (v1, 130 lines); `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter2.js` (v2, 493 lines); `engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js` + `BinaryObjectDeSerializer.js` (v3, 331+315 lines) | `BinaryObjectSerializationAdapter2.js:3-14` declares `HEADER_TAG_NULL/UNDEFINED/BOOLEAN_TRUE/BOOLEAN_FALSE/POSITIVE_INTEGER/NEGATIVE_INTEGER/FLOAT/STRING`; `object-v2/ObjectBinaryFormat.js:31-45` declares `TAG_NULL/UNDEFINED/FALSE/TRUE/POS_INT/NEG_INT/FLOAT/STRING` — same eight concepts, different numbering. `Adapter2.#trySerializePrimitive` (`:263-310`) and `BinaryObjectSerializer.writeValue` (`:195-238`) are the same `switch (typeof value)` with the same int/varint-vs-float64 split; `Adapter2.deserialize` (`:442-486`) and `BinaryObjectDeSerializer.readValue` (`:182-227`) the same tag switch. Adapter2 additionally reimplements the shape/schema table (`#writeSchema`/`#readSchema` `:194-255`, class `SchemaTable` `:92-151`) that object-v2 implements as `#internShape`/shape table. **Grep shows `BinaryObjectSerializationAdapter2` has zero importers anywhere in `src/`**, and object-v2 has none outside its own README/DESIGN/specs/`serializerTestHarness.js`. Only v1 is wired (`engine/ecs/storage/BinaryBufferSerializer.js:125`, `BinaryBufferDeSerializer.js:108`, `engine/intelligence/blackboard/BlackboardDynamicStorageAdapter.js:44`, `engine/sound/sopra/serialization/*`). | `UNJUSTIFIED` | object-v2 is strictly the superset (refs/cycles, class table, shape table, bidirectional migration). Delete `BinaryObjectSerializationAdapter2.js` — it is an abandoned intermediate, not library surface anyone can be using (no importers, no spec). Then migrate `BinaryBufferSerializer/DeSerializer` to object-v2 and reduce v1 to a shim, or explicitly document v1 as the ECS-collection path and object-v2 as the graph path. | Deleting Adapter2: trivial. Migrating v1→v3: high effort / high risk (save-file format), and should be a separate decision. |
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- | 6 | **HIGH** | **"Resolve the migrator chain for a stored version, or throw" is written 3×, and the three have divergent up/down policies.** | `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js:104-118` `deserialize`; `engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.js:215-232` `initialize`; `engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js:278-302` `#readAdapterObject` | All three: read stored `version` → compare to `adapter.version` → `registry.getUpgradersChain(name, version, adapter.version)` → throw if `null` → `executeBinaryClassUpgraderChain(chain, buffer, tmp0, tmp1)`. But `BinaryCollectionDeSerializer.js:215` **throws outright** when `version > adapter.version`, whereas `BinaryObjectDeSerializer.js:279` explicitly supports it ("migrate up OR down to the adapter's current version") and v1 (`:108`) just tests `!==`. Same registry, same upgrader graph, three different downgrade policies. Buffer management also diverges: v1 reuses two long-lived `__upgradeBuffer0/1` fields (`:24-30`), object-v2 allocates a fresh pair per object (`:301`), collection resets its pair per `initialize` (`:235-236`). | `UNJUSTIFIED` | One `binary_migrate_payload(registry, typeName, stored_version, adapter, buffer)` in `engine/ecs/storage/binary/`, returning the migrated buffer or the original. Pick one downgrade policy and document it. | Low effort / Medium risk — the behaviour unification is the risky part, not the extraction. |
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- | 7 | **MEDIUM** | `NetworkSession.normalize_if_dirty` and `#render_interpolated_entities` share a verbatim 18-line nested traversal. | `engine/network/NetworkSession.js:1063-1082` (inside `normalize_if_dirty`); `engine/network/NetworkSession.js:2003-2023` (inside `#render_interpolated_entities`) | Identical body: `for (const entity_id of this.#remote_entities)` → `getComponent(entity_id, NetworkIdentity)` guard → `for (const [ComponentClass, desc] of this.#replicated)` → `desc.interp === null` guard → live-component guard → `scratch.position = 0` → `#interp_log.interpolate(scratch, identity.network_id, desc.interp_type_id, …)` → `if (!ok) continue` → `scratch.position = 0` → `binary_registry.getAdapter(ComponentClass.typeName).deserialize(scratch, live)`. The only differences are the `(tick, tick, 0)` vs `(tick_a, tick_b, t)` arguments and a `wrote_anything = true` line. The same outer traversal appears a third time (serializing, not deserializing) at `:1947-1959` `#on_frame_applied`. | `UNJUSTIFIED` | Extract `#apply_interpolated(tick_a, tick_b, t) → boolean`. `normalize_if_dirty` calls it with `(tick, tick, 0)`; `#render_interpolated_entities` calls it with the computed triple and uses the return for `render_dirty`. Extract `#for_each_remote_replicated(cb)` for the shared outer walk so `#on_frame_applied` uses it too. | Low effort / Low risk. |
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- | 8 | **MEDIUM** | Transport adapters copy-paste their entire stats and disconnect-latch machinery instead of putting it on the `Transport` base. | `getStats()` ×6: `engine/network/transport/LoopbackTransport.js:186`, `engine/network/transport/adapters/SimulatedTransport.js:244`, `.../WebRTCDataChannelTransport.js:123`, `.../WebSocketTransport.js:172`, `.../NodeUDPTransport.js:198`, `.../WebTransportTransport.js:161`. Latch: `WebSocketTransport.js:61,89-90,159`, `WebRTCDataChannelTransport.js:49,63-64,70-71,109`, `NodeUDPTransport.js:59,81-82,88-89,168,184`. Base class: `engine/network/transport/Transport.js:29-112` | All six `getStats()` bodies are the identical 6-line field-by-field copy of a `{bytes_in, bytes_out, packets_in, packets_out}` object; all six declare `#stats = { bytes_in: 0, … }`. Three adapters independently implement the "`#disconnect_fired` latch so a local `disconnect()` doesn't echo `onDisconnect`" idiom, each with its own copy of `if (this.#disconnect_fired) return; this.#disconnect_fired = true; this.onDisconnect.send1(reason);`. **`WebTransportTransport` has no latch at all** (`:146-156` `disconnect()`), so it *does* echo — the divergence a shared base would have prevented. `disconnect()` is token-identical (65 tokens) between `SimulatedTransport.js:228` and `LoopbackTransport.js:166` (mechanical brief A). `send()` is token-identical (64 tokens) between `WebRTCDataChannelTransport.js:87` and `WebSocketTransport.js:103`; `NodeUDPTransport.js:131` is the same plus a remote-null check — all three compute `const payload = (length === bytes.byteLength) ? bytes : bytes.subarray(0, length)`. | `UNJUSTIFIED` | Move `#stats` + `getStats()` + protected `count_in(n)`/`count_out(n)` onto `Transport`. Add a protected `fire_disconnect_once(reason)` + `latch_disconnect()` pair there. Add a `transport_trim_payload(bytes, length)` helper (or accept the 1-liner). Leave the paired `disconnect()` of Loopback/Simulated as-is unless the pair-unbinding is hoisted to a shared `PairedTransport` base. | Low effort / Low risk — `Transport.js` already exists precisely as the shared base and is under-used. |
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- | 9 | **MEDIUM** | `send_fragmented` and `resend_fragment_chunk` duplicate the fragment header write, the chunk-slice math, and — with two *different formulas* — the `total_chunks` derivation. | `engine/network/transport/fragments/fragment_send.js:69-86` (`send_fragmented` loop body); `engine/network/transport/fragments/fragment_send.js:127-146` (`resend_fragment_chunk`) | Both compute `chunk_offset = i * MAX_FRAGMENT_CHUNK_BYTES`, `remaining`, `chunk_size = remaining < MAX ? remaining : MAX`, then write the identical 5-byte header (`scratch[0]=type; scratch[1]=id&0xFF; scratch[2]=(id>>8)&0xFF; scratch[3]=index; scratch[4]=total`), `scratch.set(payload.subarray(...), FRAGMENT_HEADER_BYTES)`, `send_fn(scratch, FRAGMENT_HEADER_BYTES + chunk_size)`. `total_chunks` is `Math.ceil(len/MAX)` at `:61` but `len <= MAX ? 1 : Math.ceil(len/MAX)` at `:127-129`. The doc at `:96-97` states the invariant ("The wire layout matches what `send_fragmented` would have produced") in prose because nothing enforces it — and a retransmitted chunk that carries a different `total_chunks` than the original makes the receiver drop the whole assembly (`FragmentAssembler.js:168-173`). | `UNJUSTIFIED` | One module-private `write_fragment_chunk(payload, payload_length, message_id, chunk_index, total_chunks, type, scratch, send_fn)` and one `fragment_total_chunks(payload_length)`. Both exports become thin loops/guards over it. | Low effort / Low risk — `fragment_send` has a spec and the NACK path has `NetworkPeer` integration coverage. |
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- | 10 | **MEDIUM** | `ServerAuthoritativeServer` compacts its 4 parallel pending arrays with two near-verbatim 19-line methods differing only in an inequality. | `engine/network/orchestrator/ServerAuthoritativeServer.js:597-616` `#pending_trim_to_window`; `engine/network/orchestrator/ServerAuthoritativeServer.js:634-653` `#pending_filter_to_future` | Byte-for-byte identical apart from `>= window_oldest` vs `> keep_threshold`: same `kept` cursor, same four `[kept] = [i]` assignments, same four `.length = kept` truncations, same `#pending_referenced_frames.length = 0` + rebuild loop. The code says so itself at `:629-631`: *"Same structural pattern as `__pending_trim_to_window` but with the inequality flipped"*. Adding a fifth parallel array means editing both. | `UNJUSTIFIED` | Single `#pending_keep_from(min_frame)` — callers pass `window_oldest` and `keep_threshold + 1`. Uniform control flow, no predicate parameter, no sentinel. | Trivial effort / Low risk — `ServerAuthoritative.spec.js` covers both paths. |
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- | 11 | **MEDIUM** | `snapshotter_apply` and `snapshotter_apply_to_existing` are two hand-written parsers of one wire format, with divergent bounds handling. | `engine/network/sim/Snapshotter.js:108-151` `snapshotter_apply`; `engine/network/sim/Snapshotter.js:176-222` `snapshotter_apply_to_existing` | Same outer/inner loop, same three `MalformedPacketError` bounds checks (entity overrun, payload overrun, read-past-end) with only the function name changed in the message, same `type_id/payload_len` read, same skip-to-stay-aligned pattern. They differ only in what happens per component: create-entity-and-attach vs look-up-and-deserialize-in-place (three skip cases at `:200-213` vs one at `:134-138`). A future hardening of the length validation must be applied twice. | `UNJUSTIFIED` | One `snapshotter_walk(buffer, buffer_end, on_entity, on_component)` doing the framing + all bounds checks; the two public functions supply the two apply policies. | Low effort / Low risk — `Snapshotter.spec.js` has dedicated malformed-packet tests (`:338`, `:369`). |
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- | 12 | **MEDIUM** | `NetworkPeer` repeats the same 6-line send prologue/epilogue across 9 packet-send methods. | `engine/network/orchestrator/NetworkPeer.js` — `send_recovery_request:947`, `send_state_burst_for_range:975`, `send_auth_state:1038`, `send_initial_sync:1064`, `send_resume_hello:1089`, `send_resume_accept:1110`, `send_resume_reject:1125`, `send_disconnect:1144`, `send_time_dilation_feedback:1168` | Each is: `const conn = this.#peers.get(peer_id); if (conn === undefined) throw new Error(\`NetworkPeer.<name>: peer ${peer_id} not connected\`); this.#send_buffer.position = 0; this.#send_buffer.writeUint8(NetworkPacketType.<X>);` … `this.#send_to_peer(conn, this.#send_buffer.raw_bytes, this.#send_buffer.position);` — 9 copies of the connection lookup + error string + buffer reset + type byte + dispatch. This is duplicated *logic* (lookup/throw/reset), not adapter shape. | `UNJUSTIFIED` | Private `#begin_packet(peer_id, method_name, packet_type) → conn` and `#end_packet(conn)`. Each `send_*` keeps only its own field writes. Stays fully typed — no string-keyed dispatch table. | Trivial effort / Low risk. |
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- | 13 | **MEDIUM** | The security-critical bounds-checked action-header read is written 3× inside a single method. | `engine/network/replication/Replicator.js:224-231` (deferral path), `:256-263` (skip path), `:272-279` (apply path) | Each block is `if (in_buffer.position + ACTION_HEADER_BYTES > in_buffer_end) throw new MalformedPacketError(...); readUint8(); const len = readUint32(); if (in_buffer.position + len > in_buffer_end) throw new MalformedPacketError(...)`. Three copies of the invariant that gates untrusted-length parsing (comment at `:219-223` explains why it must not be an `assert`). The three error messages have already drifted ("action header overruns packet" vs "…(skip; frame …)" vs "skipped action payload of …"). One missed copy = OOB read / cross-packet leak. | `UNJUSTIFIED` | `#read_action_header(buffer, end, frame, i, count) → payload_len` (or a small `{type_id, payload_len}` out-param object hoisted to a field to avoid allocation). All three call it. | Trivial effort / Low risk — `Replicator.spec.js:644,666` already test malformed lengths. |
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- | 14 | **MEDIUM / PROMOTION** | Shortest-path quaternion nlerp (dot-sign-flip → componentwise lerp → normalize) written 3× with no core primitive. | `engine/network/adapters/QuaternionInterpolationAdapter.js:27-42`; `engine/network/adapters/TransformInterpolationAdapter.js:56-65`; a third variant (lerp toward identity) at `engine/network/sim/SmoothingState.js:166-183` | The first two are the same 12 lines: `if (a·b < 0) negate b`, four `q = a + (b - a) * t`, `len2`, `inv_len = len2 > 0 ? 1/Math.sqrt(len2) : 1`, scale. `core/geom/3d/quaternion/` has `quat3_multiply`, `quat3_integrate`, `quat3_from_axis_angle`, `quat3_to_matrix3`, `quat3_encode/decode_from_uint32` — **but no `quat3_nlerp`/`quat3_slerp`**; the only slerp in the codebase is the allocating object method `Quaternion.slerpQuaternions` (`core/geom/Quaternion.js:1197`). `SmoothingState.js:162-165` even says *"use the static helper variant if available. For now, do a manual lerp+normalize"* — an explicit note that the primitive is missing. Note also `Vector3InterpolationAdapter.js:38-40` uses `core/math/lerp.js` while the other two inline `a + (b - a) * t` 4 and 10 times (mechanical brief F, `inline_lerp`). | `PROMOTION` | Add `core/geom/3d/quaternion/quat3_nlerp.js` — `quat3_nlerp(out, out_offset, ax,ay,az,aw, bx,by,bz,bw, t)`, flat-array, allocation-free, matching the existing `quat3_*` signature convention. All three sites call it. | Low effort / Low risk — pure function, trivially spec'd. |
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- | 15 | **MEDIUM** | `TransformInterpolationAdapter` re-derives `TransformReplicationAdapter`'s wire layout by hand; the coupling is documented but unenforced. | `engine/network/adapters/TransformReplicationAdapter.js:45-63` (`serialize`), `:69-86` (`deserialize`); `engine/network/adapters/TransformInterpolationAdapter.js:29-78` (`interpolate`) | `interpolate` reads `Float32 ×3 → readUint32 (packed quat) → v3_binary_equality_decode` twice and writes the same sequence back at `:73-77`. That is a third and fourth hand-written copy of the same field order/precision. Doc at `:15-17` says "matching the wire layout of `TransformReplicationAdapter`". Adding a field to the replication adapter silently makes every interpolated remote Transform garbage — no type, no test, no assert links them. | `UNJUSTIFIED` | Export the layout as three small functions from `TransformReplicationAdapter.js` (`transform_wire_read(buffer, out, offset)`, `transform_wire_write(buffer, px,py,pz, qpacked, sx,sy,sz)`); the replication adapter and the interpolation adapter both call them. Interp keeps only the blend math. | Low effort / Low risk — both have specs (`TransformReplicationAdapter.spec.js`, `TransformInterpolationAdapter.spec.js`). |
25
- | 16 | **MEDIUM** | `IndexedDBStorage` repeats the transaction+objectStore+request+listener block 4×, and the durability fix was applied to only one copy. | `engine/save/storage/IndexedDBStorage.js:45-76` `remove`, `:78-96` `load`, `:98-147` `store`, `:149-167` `list` | All four: `this.db.then(db => { const transaction = db.transaction(MAIN_STORE_NAME, <mode>); const objectStore = transaction.objectStore(MAIN_STORE_NAME); const idbRequest = objectStore.<op>(…); idbRequest.addEventListener('success'|'error', …) })`. The comment at `:108-112` documents a real correctness lesson — *"A successful request only means the write was queued… Reporting success off the request turns a lost save into a reported save"* — and `store` was fixed to resolve on `transaction.complete` and reject on `transaction.abort`. **`remove` (a write) was not**: `:57-59` still resolves off `idbRequest`'s `success`. Textbook "fix in one place misses the other". | `UNJUSTIFIED` | Private `#with_store(mode, run, resolve, reject)` that opens the transaction, hands the object store to `run`, and wires `complete`/`abort` on the transaction for writes. `remove`/`store` share the write path; `load`/`list` share the read path. | Low effort / Low risk — `IndexedDBStorage.spec.js` exists. Fixing `remove` is a behaviour change (a correct one). |
26
- | 17 | **MEDIUM** | `FragmentAssembler` and `FragmentRetention` each implement the same bounded Map + FIFO-order-array cache, including a token-identical `#delete`. | `engine/network/transport/fragments/FragmentAssembler.js:95-103` (`#pending` + `#order`), `:150-154` (evict-oldest), `:286-290` (`#delete`), `:280-283` (`clear`); `engine/network/transport/fragments/FragmentRetention.js:72-80`, `:104-107`, `:189-193` (`#delete`), `:183-186` (`clear`) | `#delete(message_id) { this.#map.delete(message_id); const idx = this.#order.indexOf(message_id); if (idx >= 0) this.#order.splice(idx, 1); }` is identical in both. `if (map.size >= cap) { const oldest = order.shift(); if (oldest !== undefined) map.delete(oldest); }` is identical in both. `clear()` is identical. Both are keyed by the same `message_id` space and live side-by-side in `NetworkPeer`'s per-peer connection record (`NetworkPeer.js:674-680`). A third, structurally-similar bounded-key window is `ReliableCommandPipeline.#received_seqs`+`#received_order` (`engine/network/transport/ReliableCommandPipeline.js:150-158`, prune at `:250-256`). | `UNJUSTIFIED` | Promote a `BoundedFifoMap` (or `KeyedFifoCache`) to `core/collection/map/` with `set`, `get`, `delete`, `evict_oldest`, `peek_oldest`, `clear`. All three compose it; per-entry TTL/retry policy stays in the callers. | Low effort / Low risk. |
27
- | 18 | **MEDIUM / PROMOTION** | Four independent implementations of "per-key monotonic frame watermark map". | `engine/network/state/Baseline.js:16-83` (whole class, `Map<peer,frame>` + monotonic `set_acked`); `engine/network/replication/Replicator.js:104,244,305,322` (`#applied_through` `Map<peer,frame>`); `engine/network/orchestrator/ServerAuthoritativeServer.js:214,238-241,413-418` (`#peer_max_received_frame` `Map<peer,frame>`); `engine/network/orchestrator/ServerAuthoritativeClient.js:52,340-341` (`#last_reconciled_frame`, a `Uint32Map`) | All four store "highest frame seen for key K", all four do the same `const prev = map.get(k); if (prev === undefined || v > prev) map.set(k, v)` guard (or its inline equivalent), and all four need the same "-1 when absent" read and a `forget(key)` on disconnect. `Baseline` is literally that class and already lives in `engine/network/state/`. The backing store choice is also inconsistent (three plain `Map`, one `core/collection/Uint32Map`) with no stated reason. `Replicator.forget_peer` (`:320`) and `Baseline.forget` (`:62`) are the same method written twice. | `UNJUSTIFIED` | Reuse `Baseline` (or rename it `FrameWatermarkMap` and keep `Baseline` as an alias — meep is a library) for all four. Settle on `Uint32Map` for the integer-keyed cases. | Low effort / Low risk — `Baseline` has a spec; the other three have orchestrator-level coverage. |
28
- | 19 | **LOW** | `Uint8Array`/`TextEncoder` length-prefixed blob framing hand-rolled at 4 sites while a correct primitive exists in one. | primitive: `engine/ecs/storage/binary/object-v2/objectStringCodec.js:29-48`; re-derived: `engine/network/orchestrator/NetworkPeer.js:1150-1156` + `:607-615` (DISCONNECT label, `uint8` length + `TextEncoder`/`TextDecoder`), `engine/network/diagnostics/ReplayLog.js:110-113` + `:129-132` (`uvar` length + bytes), `engine/network/NetworkSession.js:1287-1300` (`ReplaceComponentAction` `uint32` length + bytes) | `writeObjectString`/`readObjectString` is exactly the "byte-length-prefixed, NUL-safe" codec, and its docblock (`objectStringCodec.js:3-8`) explains why `BinaryBuffer.writeUTF8String` cannot be used for arbitrary data. It is buried inside `object-v2` and invisible to `engine/network`, which reinvented it (with a silent 255-byte truncation at `NetworkPeer.js:1151`). Three length-prefix widths in use (`uint8`, `uvar`, `uint32`) with no shared convention. | `PROMOTION` | Move `writeObjectString`/`readObjectString` to `core/binary/` as `binary_write_string_prefixed` / `binary_read_string_prefixed` (+ a `bytes` sibling), re-export from `object-v2` for compatibility. `NetworkPeer.send_disconnect`/dispatch use it. | Low effort / Low risk. |
29
- | 20 | **LOW** | `SmoothingState` inlines two existing core primitives verbatim. | `engine/network/sim/SmoothingState.js:132-137` (quaternion multiply-by-conjugate); `engine/network/sim/SmoothingState.js:155` (`Math.sqrt(ex*ex + ey*ey + ez*ez)`) | Lines 134-137 are the *identical four expressions* as `core/geom/3d/quaternion/quat3_multiply.js:27-30` (`aw*bx + ax*bw + ay*bz - az*by`, …), just with the second operand pre-conjugated at `:133`. Line 155 re-derives `core/geom/vec3/v3_length.js` (mechanical brief F, `inline_length3`). Both primitives exist, are tested (`quat3_multiply.spec.js`), and this is cold code (once per corrected entity per frame). | `UNJUSTIFIED` | `quat3_multiply(s.orientation_error, 0, px,py,pz,pw, -qx,-qy,-qz,qw)` and `v3_length(ex,ey,ez)`. | Trivial effort / Low risk. |
30
- | 21 | **LOW** | Two inline fixed-size sample rings with full-window scans, while `core/collection/RingBuffer.js` and `array_compute_min_max` exist. | `engine/network/time/AdaptiveRenderDelay.js:124-128` (`#lateness` Float64Array + `#index` + `#filled`), scan at `:183-189`; `engine/network/time/TimeSync.js:51-64` (`#rtt_samples`/`#offset_samples` + `#sample_cursor`), scan at `:106-116` | Both: fixed `Float64Array`, cursor `(i + 1) % capacity`, then an O(n) pass over the whole window to find an extreme. `AdaptiveRenderDelay`'s min/max pass is `core/collection/array/array_compute_min_max`. `TimeSync`'s is an argmin over one array with a parallel array read — genuinely needs the paired index, so `array_compute_min` doesn't fit. | `AdaptiveRenderDelay`: `UNJUSTIFIED` (use `array_compute_min_max`). `TimeSync`: `JUSTIFIED (paired argmin over two parallel arrays; no core primitive matches)` | Swap the `AdaptiveRenderDelay` scan for `array_compute_min_max`. Leave the ring storage alone — both are perf-shaped fixed typed arrays and `RingBuffer` is an object-slot ring. | Trivial effort / Low risk. |
31
- | 22 | **LOW** | `#grow_*` typed-array doubling written twice, token-identical. | `engine/network/replication/Replicator.js:404-409` `#grow_record_bounds`; `engine/network/sim/RewindEngine.js:176-181` `#grow_record_starts` | `const old = this.#x; const next = new Int32Array(old.length * 2); next.set(old); this.#x = next;` — identical in both files, and these are the only two `old.length * 2` grow sites in `engine/`+`core/`. | `UNJUSTIFIED` | `core/collection/array/typed/typed_array_grow(array, min_length)` returning the (possibly same) array. Also usable by `ReplicationSlotTable.#grow` (`engine/network/state/ReplicationSlotTable.js:198-210`), which does the same with two arrays and a `fill(-1)`. | Trivial effort / Low risk. |
32
- | 23 | **LOW** | `seq16_advance` bypassed for an inline `& 0xFFFF`. | `engine/network/orchestrator/NetworkPeer.js:917` (`this.#next_fragment_message_id = (this.#next_fragment_message_id + 1) & 0xFFFF;`) vs `engine/network/core/sequence/seq16.js:67` `seq16_advance` | The `seq16` module is the single home for 16-bit modular sequence arithmetic and is used correctly by `Channel.js:167`. This one site open-codes it. Cosmetic today, but the whole point of the module is that every wrap-safe operation goes through it. | `UNJUSTIFIED` | `seq16_advance(this.#next_fragment_message_id)`. | Trivial effort / Trivial risk. |
33
- | 24 | **LOW** | `Storage`'s promise wrappers are re-derived by its own consumer instead of being used. | `engine/save/Storage.js:36-40,49-53,76-78,95-97,117-119` (`promiseLoadBinary`, `promiseStoreBinary`, `promiseList`, `promiseRemove`, `promiseContains`); `engine/save/StorageBackedList.js:88-90` and `:132-134` | `StorageBackedSet` writes `new Promise((resolve, reject) => this.storage.store(this.key, list, resolve, reject, noop))` twice, and a 3-level callback pyramid at `:47-68` for read — while `Storage` already exposes `promiseStoreBinary`/`promiseLoadBinary`/`promiseContains`. The two hand-written copies are already inconsistent (`:89` passes `noop` for `progress`, `:133` omits it). `Storage` has `promiseStoreBinary` but no `promiseStore`, which is presumably why the consumer gave up. | `UNJUSTIFIED` | Add `promiseStore`/`promiseLoad` alongside the existing `promiseStoreBinary`/`promiseLoadBinary` in `Storage`, and have `StorageBackedSet` use them. | Trivial effort / Low risk. |
34
- | 25 | **LOW** | "What is this class's serialized name?" resolved by 5 different rules across the serialization layer. | `engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js:269-272`; `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js:59-67`; `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter2.js:324-337`; `engine/ecs/storage/binary/BinarySerializationRegistry.js:57-67`; `engine/ecs/storage/BinaryBufferSerializer.js:140-144` | object-v2 does `registry.getClassName(ctor)` then an **own-property** `typeName` check (guarding against a subclass inheriting its ancestor's `typeName`); v1 does a bare `Object.getPrototypeOf(object).constructor.typeName` (walks the prototype chain — the divergence is already logged in `src/REVIEW_2026_08_06/engine-ecs.md:665-669`); Adapter2 does `class_registry.findNamesByModule(ctor)` with a `ctor.typeName` fallback; the registry and `BinaryBufferSerializer` each do their own bare `typeName` read with different error text. | `UNJUSTIFIED` | One `binary_resolve_type_name(registry, ctor)` in `engine/ecs/storage/binary/` implementing object-v2's (correct) rule. All five sites call it. | Low effort / Low risk. |
35
-
36
- ## Serialization surface census
37
-
38
- "Would a field change need editing here?" = if you add/remove/reorder a field on the type, must this site be edited by hand?
39
-
40
- ### `Transform` (`engine/ecs/transform/Transform.js`)
41
-
42
- | # | Encoding | Path | Layout | Field change needs edit? |
43
- |---|---|---|---|---|
44
- | 1 | JSON | `engine/ecs/transform/Transform.js:252` `toJSON` / `:226` `fromJSON` | `{position, rotation, scale}` delegating to the value types' own `toJSON` | **Yes** |
45
- | 2 | Save-game binary | `engine/ecs/transform/TransformSerializationAdapter.js:18` / `:45` | 3×Float64 pos, uint32 packed quat, equality-encoded scale | **Yes** |
46
- | 3 | Network wire binary | `engine/network/adapters/TransformReplicationAdapter.js:45` / `:69` | 3×Float32 pos, uint32 packed quat, equality-encoded scale | **Yes** |
47
- | 4 | Network wire binary (read+write, *third* copy of layout #3) | `engine/network/adapters/TransformInterpolationAdapter.js:29` `interpolate` | reads #3 twice, writes #3 once | **Yes** — and silently, with no error |
48
- | 5 | Local interpolation binary | `engine/interpolation/TransformPoseSerializationAdapter.js:30` / `:46` | 7×Float64 (pos + quat, no scale) | **Yes** |
49
- | 6 | object-v2 reflection | `engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js:309` `#writeReflected` via `Object.keys` | own enumerable fields incl. `matrix`, `flags` | No (reflective) — but produces a *different* field set than 1–5 |
50
-
51
- **5 hand-written encodings of one type.** #2/#3/#4 share a field order that nothing enforces.
52
-
53
- ### `Vector3` (`core/geom/Vector3.js`)
54
-
55
- | # | Encoding | Path | Field change needs edit? |
56
- |---|---|---|---|
57
- | 1 | JSON | `core/geom/Vector3.js:1014` / `:1026` | Yes |
58
- | 2 | Float64 binary (`@deprecated`) | `core/geom/Vector3.js:1044` / `:1055` | Yes |
59
- | 3 | Float32 binary (`@deprecated`) | `core/geom/Vector3.js:1068` / `:1079` | Yes |
60
- | 4 | Equality-compressed binary | `core/geom/vec3/serialization/v3_binary_equality_encode.js` / `_decode.js` | Yes |
61
- | 5 | Float32 interpolation | `engine/network/adapters/Vector3InterpolationAdapter.js:27` | Yes |
62
- | 6–14 | 9 inline open-codings inside component adapters | `TransformSerializationAdapter.js:24`, `TransformPoseSerializationAdapter.js:33`, `TransformReplicationAdapter.js:51`, `RigidBodySerializationAdapter.js:33,37,43`, `JointSerializationAdapter.js:30-31`, `TopDownCameraControllerSerializationAdapter.js:16`, `GamepadStickCalibration.js:101`, `PathSerializationAdapter.js:30`, `TerrainSerializationAdapter.js:37,40,90` | Yes, each |
63
-
64
- **~14 independent encodings.** Only #4 is a shared primitive with a spec.
65
-
66
- ### `Quaternion` (`core/geom/Quaternion.js`)
67
-
68
- | # | Encoding | Path | Field change needs edit? |
69
- |---|---|---|---|
70
- | 1 | JSON | `core/geom/Quaternion.js:1345` / `:1359` | Yes |
71
- | 2 | Float64 binary | `core/geom/Quaternion.js:1367` / `:1378` | Yes |
72
- | 3 | Float32 binary | `core/geom/Quaternion.js:1391` / `:1402` | Yes |
73
- | 4 | Smallest-three uint32 | `core/geom/3d/quaternion/quat3_encode_to_uint32.js` / `quat3_decode_from_uint32.js` (alias files `quat_*` re-export) | Yes |
74
- | 5 | Float32 interpolation | `engine/network/adapters/QuaternionInterpolationAdapter.js:14` | Yes |
75
- | 6 | Inline in Transform pose adapter | `engine/interpolation/TransformPoseSerializationAdapter.js:36-39,51-53` | Yes |
76
-
77
- ### `Vector4` / `Vector2` / `Vector1` / `Color`
78
-
79
- | Type | Encodings | Paths |
80
- |---|---|---|
81
- | `Vector4` | JSON + Float64 binary | `core/geom/Vector4.js:437`/`:446`, `:454`/`:465` |
82
- | `Vector2` | JSON + Float64 binary + Float32 binary | `core/geom/Vector2.js:422`/`:426`, `:439`/`:448`, `:459`/`:468` |
83
- | `Vector1` | JSON + Float64 binary | `core/geom/Vector1.js:270`/`:278` |
84
- | `Color` | JSON + Float32 binary (`@deprecated`) + CSS-string `parse` | `core/color/Color.js:571`/`:567`, `:642`/`:653`, `:664` |
85
-
86
- `Vector4.fromBinaryBuffer` (`:465`) and `Quaternion.fromBinaryBuffer` (`:1378`) are **literally identical** (4× `readFloat64` + `set`); `Color.fromBinaryBuffer` (`:653`) is the same shape at Float32. See dismissed leads — this one is justified.
87
-
88
- ### `NetworkIdentity` (the only ECS component with a *single* encoding)
89
-
90
- | # | Encoding | Path |
91
- |---|---|---|
92
- | 1 | Save-game binary | `engine/network/ecs/serialization/NetworkIdentitySerializationAdapter.js:36` / `:59` |
93
-
94
- Deliberately never on the wire (`:19-22`) — the counter-example that shows one encoding is achievable when the design says so.
95
-
96
- ### Summary
97
-
98
- `Transform` has **5** hand-maintained binary/JSON encodings, `Vector3` ~**14**, `Quaternion` **6**. A field-layout change to `Transform` requires 5 coordinated edits, **none of which is enforced by a type, an assert, or a shared test**; the `TransformReplicationAdapter` ⟷ `TransformInterpolationAdapter` pair (#3/#4) is coupled by a prose comment only, and a mismatch there corrupts every interpolated remote entity with no error.
99
-
100
- ## Dismissed leads
101
-
102
- - **`Color.fromBinaryBuffer` / `Quaternion.fromBinaryBuffer` / `Vector4.fromBinaryBuffer` token-identical (mechanical brief A).** JUSTIFIED: 5-line leaf codecs; a `read_float_tuple(buffer, n, precision)` primitive would need a precision selector (Color is f32, the others f64) — a sentinel parameter the house rules reject — and adds a call layer to the lowest-level codec for no maintenance win. The *real* problem is finding #3 (no shared vector codec used by adapters), not these methods.
103
- - **`seq16.js` vs `seq32.js` (near-identical API and `greater_than` body).** JUSTIFIED: `seq32_greater_than`/`seq32_distance` must use Number arithmetic because JS bitwise operators sign-extend at bit 31 (documented at `seq32.js:36-38`); a shared implementation would be wrong for one of them. Separately noted: `seq32_*` has **no production callers** (only its own spec) — library surface, not dead code, so leave it.
104
- - **Hand-written per-class `BinaryClassSerializationAdapter` subclasses looking alike.** JUSTIFIED by explicit design bet (action-log replication with hand-written adapters). The duplication that *is* worth fixing is the missing value-type codec primitives underneath them (#3), not the adapters.
105
- - **`BinaryObjectSerializer.writeValue` vs `BinaryObjectDeSerializer.readValue`, `serialize` vs `deserialize`, `snapshotter_emit` vs `snapshotter_apply`.** JUSTIFIED: encode/decode pairs are inherently mirrored; the format constants are already shared via `ObjectBinaryFormat.js` (which is why the mechanical brief flagged the import block, not the logic).
106
- - **`BinaryCollectionSerializer.setRegistry`/`setBuffer` vs `BinaryCollectionDeSerializer.setRegistry`/`setBuffer`; `BinaryObjectSerializer.setRegistry` vs `BinaryObjectDeSerializer.setRegistry`.** 4-line assertion setters. Too small; a shared base class would be ceremony.
107
- - **`SimActionRegistry` vs `ReplicatedComponentRegistry` "assign a sequential uint8 type_id, cap at 256".** ~6 shared lines inside otherwise-unrelated classes (one owns an object pool, the other an adapter cache). Not worth a shared base.
108
- - **`SimActionRegistry`'s per-type object pool vs `core/model/object/ObjectPoolFactory`.** Checked: the registry pool is a `SimAction[][]` indexed by `type_id` with `reset()`-on-acquire; `ObjectPoolFactory` is per-class with a factory callback. Swapping would need one factory per action class registered at `register()` time. Marginal.
109
- - **`ReplicationSlotTable`'s free-list + highwater vs `core/IdPool`.** Checked `core/IdPool.js`: it is `BitSet`-backed with `nextClearBit` allocation (lowest-free-first). `ReplicationSlotTable` needs LIFO recycling *plus* a per-slot generation counter *plus* the reverse `entity→network` map, and deliberately keeps ids dense in a typed array. Different enough.
110
- - **`JitterBuffer.push` sorted-insert vs `ServerAuthoritativeServer.#track_referenced_frame` sorted-insert.** Both already use `core/collection/array/binarySearchHighIndex` — this is reuse working correctly, not duplication.
111
- - **`SimulatedTransport`'s linear insertion-sort into `in_queue` (`:163-166`) vs `JitterBuffer`.** SimulatedTransport is a test/prototype link simulator; the insert is O(n) by design for tiny queues. Cold code, different key.
112
- - **`SyncTest.__fnv_byte` (`engine/network/diagnostics/SyncTest.js:58`) vs `core/collection/array/typed/uint8_array_hash`.** Checked both: the core hash is a DJB-style word-at-a-time hash with no incremental accumulator, while `fingerprint_world` must interleave entity_id and type_id bytes between component payloads. Not a drop-in. Noted, not filed.
113
- - **`ScopeFilter` / `owner_authorization` / `ChangedEntitySet` / `PriorityAccumulator` / `MutationLedger` / `TimeDilation`.** Read; no duplication found.
114
-
115
- ## Notes — why duplication accumulates here
116
-
117
- 1. **Wire formats are documented, not typed.** `ActionLog.js:10-22`, `Replicator.js:26-35`, `Snapshotter.js:19-29`, `Channel.js:9-16`, `fragment_send.js:12-21`, `TransformReplicationAdapter.js:23-28` all describe their byte layout in a docblock and then hand-write the reader and writer separately. Nothing in the language couples them, so every new consumer of a format writes a fresh parser (finding #1: five parsers for one format). The one place this was done right — `ObjectBinaryFormat.js` as a shared constants module — is exactly the place the mechanical pass found *no* logic duplication.
118
-
119
- 2. **Three generations of object serializer were built without retiring the previous one.** v1 (`object/BinaryObjectSerializationAdapter`) is wired; v2 (`object/BinaryObjectSerializationAdapter2`) has zero importers; v3 (`object-v2/`) has a README, a DESIGN.md, four spec files, and zero production consumers. Each generation re-derived the primitive-tag switch and the interning table from scratch rather than extending its predecessor. "meep is a library, unreferenced exports are public surface" protects v3 (documented, spec'd, intended to be used) but not v2 (undocumented intermediate with no spec).
120
-
121
- 3. **`Transport.js` was written as a base class but only used as an interface.** It has default `getStats`, `connect`, `disconnect` implementations (`:95-111`), and six subclasses that override all three with copies of each other rather than calling up. The `#disconnect_fired` latch was invented three times independently — and forgotten on the fourth adapter (`WebTransportTransport`), which is now behaviourally inconsistent.
122
-
123
- 4. **`core/` primitives are hard to discover from `engine/network/`.** `quat3_multiply` is inlined verbatim in `SmoothingState.js` with a comment saying the helper doesn't exist; `lerp` is used in one interpolation adapter and inlined 14× in the other two; `v3_length` is inlined; `objectStringCodec`'s length-prefixed codec is reinvented in `NetworkPeer`. There is a real gap too — no `quat3_nlerp` exists anywhere — but three of the four cases are pure discovery failure.
124
-
125
- 5. **Parallel-array containers invite copy-paste compaction.** `ServerAuthoritativeServer`'s four `#pending_*` arrays forced two 19-line compaction methods (#10) and two dedup triple-comparison loops (`:454-459` and `:567-572`). `core/collection/table/RowFirstTable` exists for exactly this and is not used here — worth considering if a fifth column is ever added.
126
-
127
- 6. **One real correctness consequence, already latent.** Finding #16 (`IndexedDBStorage.remove` never got the transaction-durability fix that `store` did) and finding #4 (AUTH_STATE writer/reader skip on different predicates) are both live divergences produced by this pattern, not hypotheticals.
128
-
129
- 7. **Out of scope but noted (house rule: don't silently catch).** `engine/network/orchestrator/ServerAuthoritativeClient.js:379-386` wraps `rewind_engine.rewind_to` in a `try { … } catch (e) { return; }` that swallows every error, not just the anticipated "log rolled past server_frame". `engine/save/storage/IndexedDBStorage.js:120-125` (`get_bound_address`-style `catch → return null`) and `WebTransportTransport.js:148-155` (three `catch (_) { /* swallow */ }`) are the same shape. Separate concern from duplication.
1
+ # Domain G — engine/network + engine/save + engine/ecs/storage
2
+
3
+ Source root for all paths: `H:/git/moh/app/src/mir-engine/meep/src/`.
4
+ Every finding below was verified by opening the cited files. `*.spec.js` and `prototype*/test*` harnesses excluded.
5
+
6
+ ## Findings
7
+
8
+ | # | Severity | Concept | Sites | Evidence | Verdict | Proposed common path | Effort/Risk |
9
+ |---|---|---|---|---|---|---|---|
10
+ | 1 | **CRITICAL** | **The ActionLog record wire-format is hand-parsed in 5 independent places** (written in 1). Format is documented only in a comment block, never in code. | writer: `engine/network/sim/SimActionExecutor.js:242-302` `execute`; readers: `engine/network/replication/Replicator.js:335` `#scan_record_in_scope`, `engine/network/replication/Replicator.js:376` `#copy_action_to`, `engine/network/sim/RewindEngine.js:119` `#skip_record`, `engine/network/sim/RewindEngine.js:143` `#restore_prior_state`, `engine/network/orchestrator/ServerAuthoritativeServer.js:502` `#read_historical` | All five readers repeat the identical 8-line prologue: `readUintVar()` prior_count → loop{`readUintVar` entity_id, `readUint8` component_type_id, `readUint32` payload_len, `position += len`} → `readUint8` action_type_id → `readUint8` sender_id → `readUint32` action_payload_len. `Replicator.js:359` and `RewindEngine.js:130` both carry the same `// sender_id` comment. Format spec lives in `engine/network/sim/ActionLog.js:10-22` (a docblock). Changing the payload_len width, adding a field, or reordering requires 6 coordinated edits with zero compile-time coupling; one miss silently misparses every subsequent record in the frame. | `UNJUSTIFIED` | One `engine/network/sim/action_record.js` module: `action_record_write_prior(buffer, ...)`, `action_record_read_header(buffer, out)`, `action_record_skip(buffer)`. Readers 3–5 become 1-line calls; `#restore_prior_state`/`#read_historical` keep only their per-entry payload handling. | Medium effort / Medium risk — hot path, but `sim_action.spec.js`, `RewindEngine.spec.js`, `Replicator.spec.js`, `ServerAuthoritative.spec.js` cover it end-to-end. |
11
+ | 2 | **HIGH** | **`ActionLog` and `InputRing` are the same per-frame ring of `BinaryBuffer` slots**, written twice. | `engine/network/sim/ActionLog.js:39-189` (class `ActionLog`); `engine/network/state/InputRing.js:28-173` (class `InputRing`) | Both hold `#buffers: BinaryBuffer[]`, `#frame_numbers: Int32Array` filled `-1`, `#write_ends: Int32Array`, index by `frame % frame_capacity`. `ActionLog.js:49-95` vs `InputRing.js:37-73` constructors are 97% token-identical (mechanical brief C, sim=0.969) — same validation throw, same three allocations, same `setCapacity` loop. `buffer_for` (`ActionLog.js:165` / `InputRing.js:124`) and `write_end_for` (`ActionLog.js:181` / `InputRing.js:139`) are token-identical. Only the *framing policy* differs: ActionLog has explicit `begin_frame`/`end_frame` (open-frame state), InputRing has a single atomic `write(frame, writer)`. The `has()` vs `has_frame()` naming divergence is pure accident. | `UNJUSTIFIED` | Promote a `FrameBufferRing` to `core/collection/` (or `engine/network/state/`) owning `frame_capacity`, `#buffers`, `#frame_numbers`, `#write_ends`, `has(frame)`, `buffer_for(frame)`, `write_end_for(frame)`, `slot_begin(frame)`, `slot_commit(frame)`. `ActionLog` composes it and adds the open-frame guard; `InputRing` composes it and adds `write`/`for_each_in_range`. Do **not** unify via a sentinel/flag parameter (house rule). | Low effort / Low risk — both classes have direct specs; the extracted primitive is ~70 lines with no behaviour change. |
12
+ | 3 | **HIGH** | **No shared binary codec exists for the engine's own value types; every adapter open-codes `write 3 floats`.** Systemic, not per-file. | `engine/ecs/transform/TransformSerializationAdapter.js:24-26`; `engine/interpolation/TransformPoseSerializationAdapter.js:33-39`; `engine/network/adapters/TransformReplicationAdapter.js:51-53`; `engine/network/adapters/Vector3InterpolationAdapter.js:29-31,42-44`; `engine/physics/ecs/RigidBodySerializationAdapter.js:33,37,43`; `engine/physics/ecs/JointSerializationAdapter.js:30-31`; `engine/graphics/ecs/camera/topdown/TopDownCameraControllerSerializationAdapter.js:16`; `engine/input/devices/gamepad/GamepadStickCalibration.js:101`; `engine/navigation/ecs/components/PathSerializationAdapter.js:30` | Nine files each write `buffer.writeFloatNN(v.x); …(v.y); …(v.z);` inline. `Vector3.toBinaryBuffer` (`core/geom/Vector3.js:1044`) and `toBinaryBufferFloat32` (`:1068`) exist and are marked `@deprecated` — deprecated in favour of *nothing*, so callers regressed to inline code. Meanwhile `core/geom/vec3/serialization/v3_binary_equality_encode.js`/`_decode.js` **is** the shape that works and is reused by exactly 3 adapters (`TransformSerializationAdapter.js:37,52`, `TransformReplicationAdapter.js:62,79`, `TransformInterpolationAdapter.js:37,46,77`) — proof the primitive pattern is viable and already half-built. | `PROMOTION` | Add `core/geom/vec3/serialization/v3_binary_write_f32/_f64` + `v3_binary_read_f32/_f64(buffer, out, offset)`, and `v4_`/`quat3_` siblings next to the existing `v3_binary_equality_*`. Delete the `@deprecated` `Vector*.toBinaryBuffer*` methods' bodies in favour of delegating (they are public library surface — keep the names). | Low effort / Low risk per site; the value is that a precision or endianness change becomes one edit. |
13
+ | 4 | **HIGH** | **AUTH_STATE payload is an untagged concatenation whose writer and reader are two independently-written loops.** A skip on one side silently desynchronizes the whole payload. | writer: `engine/network/NetworkSession.js:1481-1506` `#send_auth_state_for_entity`; reader: `engine/network/NetworkSession.js:1912-1920` `onApplyAuthState` handler | Writer iterates `this.#replicated`, `continue`s when `world.getComponent(entity_id, ComponentClass) === undefined`, and calls `adapter.serialize(buf, live)` — **no per-component tag, no length prefix**. Reader iterates the same map and `continue`s when the *receiver's* `getComponent` is undefined. The two skip predicates evaluate on different worlds. If host and client component composition differ for one entity (common during spawn/despawn races), the reader deserializes component N's bytes into component N+1. The comment at `:1910` ("Mirrors the host's serialize order") is the only thing enforcing the invariant. | `UNJUSTIFIED` | Both loops call one `#for_each_replicated(entity_id, cb)` helper, and the payload gains a `uint8 type_id + uint32 len` frame per component — the same framing `Snapshotter` already uses (`engine/network/sim/Snapshotter.js:82-91`). That makes reader skips independent of writer skips. | Medium effort / Medium risk — wire-format change; `ServerAuthoritative.spec.js` and `NetworkPeer.auth_state.spec.js` are the gate. |
14
+ | 5 | **HIGH** | **Three complete tagged-value object-graph serializers coexist**, two of them with no production consumer. | `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js` (v1, 130 lines); `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter2.js` (v2, 493 lines); `engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js` + `BinaryObjectDeSerializer.js` (v3, 331+315 lines) | `BinaryObjectSerializationAdapter2.js:3-14` declares `HEADER_TAG_NULL/UNDEFINED/BOOLEAN_TRUE/BOOLEAN_FALSE/POSITIVE_INTEGER/NEGATIVE_INTEGER/FLOAT/STRING`; `object-v2/ObjectBinaryFormat.js:31-45` declares `TAG_NULL/UNDEFINED/FALSE/TRUE/POS_INT/NEG_INT/FLOAT/STRING` — same eight concepts, different numbering. `Adapter2.#trySerializePrimitive` (`:263-310`) and `BinaryObjectSerializer.writeValue` (`:195-238`) are the same `switch (typeof value)` with the same int/varint-vs-float64 split; `Adapter2.deserialize` (`:442-486`) and `BinaryObjectDeSerializer.readValue` (`:182-227`) the same tag switch. Adapter2 additionally reimplements the shape/schema table (`#writeSchema`/`#readSchema` `:194-255`, class `SchemaTable` `:92-151`) that object-v2 implements as `#internShape`/shape table. **Grep shows `BinaryObjectSerializationAdapter2` has zero importers anywhere in `src/`**, and object-v2 has none outside its own README/DESIGN/specs/`serializerTestHarness.js`. Only v1 is wired (`engine/ecs/storage/BinaryBufferSerializer.js:125`, `BinaryBufferDeSerializer.js:108`, `engine/intelligence/blackboard/BlackboardDynamicStorageAdapter.js:44`, `engine/sound/sopra/serialization/*`). | `UNJUSTIFIED` | object-v2 is strictly the superset (refs/cycles, class table, shape table, bidirectional migration). Delete `BinaryObjectSerializationAdapter2.js` — it is an abandoned intermediate, not library surface anyone can be using (no importers, no spec). Then migrate `BinaryBufferSerializer/DeSerializer` to object-v2 and reduce v1 to a shim, or explicitly document v1 as the ECS-collection path and object-v2 as the graph path. | Deleting Adapter2: trivial. Migrating v1→v3: high effort / high risk (save-file format), and should be a separate decision. |
15
+ | 6 | **HIGH** | **"Resolve the migrator chain for a stored version, or throw" is written 3×, and the three have divergent up/down policies.** | `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js:104-118` `deserialize`; `engine/ecs/storage/binary/collection/BinaryCollectionDeSerializer.js:215-232` `initialize`; `engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js:278-302` `#readAdapterObject` | All three: read stored `version` → compare to `adapter.version` → `registry.getUpgradersChain(name, version, adapter.version)` → throw if `null` → `executeBinaryClassUpgraderChain(chain, buffer, tmp0, tmp1)`. But `BinaryCollectionDeSerializer.js:215` **throws outright** when `version > adapter.version`, whereas `BinaryObjectDeSerializer.js:279` explicitly supports it ("migrate up OR down to the adapter's current version") and v1 (`:108`) just tests `!==`. Same registry, same upgrader graph, three different downgrade policies. Buffer management also diverges: v1 reuses two long-lived `__upgradeBuffer0/1` fields (`:24-30`), object-v2 allocates a fresh pair per object (`:301`), collection resets its pair per `initialize` (`:235-236`). | `UNJUSTIFIED` | One `binary_migrate_payload(registry, typeName, stored_version, adapter, buffer)` in `engine/ecs/storage/binary/`, returning the migrated buffer or the original. Pick one downgrade policy and document it. | Low effort / Medium risk — the behaviour unification is the risky part, not the extraction. |
16
+ | 7 | **MEDIUM** | `NetworkSession.normalize_if_dirty` and `#render_interpolated_entities` share a verbatim 18-line nested traversal. | `engine/network/NetworkSession.js:1063-1082` (inside `normalize_if_dirty`); `engine/network/NetworkSession.js:2003-2023` (inside `#render_interpolated_entities`) | Identical body: `for (const entity_id of this.#remote_entities)` → `getComponent(entity_id, NetworkIdentity)` guard → `for (const [ComponentClass, desc] of this.#replicated)` → `desc.interp === null` guard → live-component guard → `scratch.position = 0` → `#interp_log.interpolate(scratch, identity.network_id, desc.interp_type_id, …)` → `if (!ok) continue` → `scratch.position = 0` → `binary_registry.getAdapter(ComponentClass.typeName).deserialize(scratch, live)`. The only differences are the `(tick, tick, 0)` vs `(tick_a, tick_b, t)` arguments and a `wrote_anything = true` line. The same outer traversal appears a third time (serializing, not deserializing) at `:1947-1959` `#on_frame_applied`. | `UNJUSTIFIED` | Extract `#apply_interpolated(tick_a, tick_b, t) → boolean`. `normalize_if_dirty` calls it with `(tick, tick, 0)`; `#render_interpolated_entities` calls it with the computed triple and uses the return for `render_dirty`. Extract `#for_each_remote_replicated(cb)` for the shared outer walk so `#on_frame_applied` uses it too. | Low effort / Low risk. |
17
+ | 8 | **MEDIUM** | Transport adapters copy-paste their entire stats and disconnect-latch machinery instead of putting it on the `Transport` base. | `getStats()` ×6: `engine/network/transport/LoopbackTransport.js:186`, `engine/network/transport/adapters/SimulatedTransport.js:244`, `.../WebRTCDataChannelTransport.js:123`, `.../WebSocketTransport.js:172`, `.../NodeUDPTransport.js:198`, `.../WebTransportTransport.js:161`. Latch: `WebSocketTransport.js:61,89-90,159`, `WebRTCDataChannelTransport.js:49,63-64,70-71,109`, `NodeUDPTransport.js:59,81-82,88-89,168,184`. Base class: `engine/network/transport/Transport.js:29-112` | All six `getStats()` bodies are the identical 6-line field-by-field copy of a `{bytes_in, bytes_out, packets_in, packets_out}` object; all six declare `#stats = { bytes_in: 0, … }`. Three adapters independently implement the "`#disconnect_fired` latch so a local `disconnect()` doesn't echo `onDisconnect`" idiom, each with its own copy of `if (this.#disconnect_fired) return; this.#disconnect_fired = true; this.onDisconnect.send1(reason);`. **`WebTransportTransport` has no latch at all** (`:146-156` `disconnect()`), so it *does* echo — the divergence a shared base would have prevented. `disconnect()` is token-identical (65 tokens) between `SimulatedTransport.js:228` and `LoopbackTransport.js:166` (mechanical brief A). `send()` is token-identical (64 tokens) between `WebRTCDataChannelTransport.js:87` and `WebSocketTransport.js:103`; `NodeUDPTransport.js:131` is the same plus a remote-null check — all three compute `const payload = (length === bytes.byteLength) ? bytes : bytes.subarray(0, length)`. | `UNJUSTIFIED` | Move `#stats` + `getStats()` + protected `count_in(n)`/`count_out(n)` onto `Transport`. Add a protected `fire_disconnect_once(reason)` + `latch_disconnect()` pair there. Add a `transport_trim_payload(bytes, length)` helper (or accept the 1-liner). Leave the paired `disconnect()` of Loopback/Simulated as-is unless the pair-unbinding is hoisted to a shared `PairedTransport` base. | Low effort / Low risk — `Transport.js` already exists precisely as the shared base and is under-used. |
18
+ | 9 | **MEDIUM** | `send_fragmented` and `resend_fragment_chunk` duplicate the fragment header write, the chunk-slice math, and — with two *different formulas* — the `total_chunks` derivation. | `engine/network/transport/fragments/fragment_send.js:69-86` (`send_fragmented` loop body); `engine/network/transport/fragments/fragment_send.js:127-146` (`resend_fragment_chunk`) | Both compute `chunk_offset = i * MAX_FRAGMENT_CHUNK_BYTES`, `remaining`, `chunk_size = remaining < MAX ? remaining : MAX`, then write the identical 5-byte header (`scratch[0]=type; scratch[1]=id&0xFF; scratch[2]=(id>>8)&0xFF; scratch[3]=index; scratch[4]=total`), `scratch.set(payload.subarray(...), FRAGMENT_HEADER_BYTES)`, `send_fn(scratch, FRAGMENT_HEADER_BYTES + chunk_size)`. `total_chunks` is `Math.ceil(len/MAX)` at `:61` but `len <= MAX ? 1 : Math.ceil(len/MAX)` at `:127-129`. The doc at `:96-97` states the invariant ("The wire layout matches what `send_fragmented` would have produced") in prose because nothing enforces it — and a retransmitted chunk that carries a different `total_chunks` than the original makes the receiver drop the whole assembly (`FragmentAssembler.js:168-173`). | `UNJUSTIFIED` | One module-private `write_fragment_chunk(payload, payload_length, message_id, chunk_index, total_chunks, type, scratch, send_fn)` and one `fragment_total_chunks(payload_length)`. Both exports become thin loops/guards over it. | Low effort / Low risk — `fragment_send` has a spec and the NACK path has `NetworkPeer` integration coverage. |
19
+ | 10 | **MEDIUM** | `ServerAuthoritativeServer` compacts its 4 parallel pending arrays with two near-verbatim 19-line methods differing only in an inequality. | `engine/network/orchestrator/ServerAuthoritativeServer.js:597-616` `#pending_trim_to_window`; `engine/network/orchestrator/ServerAuthoritativeServer.js:634-653` `#pending_filter_to_future` | Byte-for-byte identical apart from `>= window_oldest` vs `> keep_threshold`: same `kept` cursor, same four `[kept] = [i]` assignments, same four `.length = kept` truncations, same `#pending_referenced_frames.length = 0` + rebuild loop. The code says so itself at `:629-631`: *"Same structural pattern as `__pending_trim_to_window` but with the inequality flipped"*. Adding a fifth parallel array means editing both. | `UNJUSTIFIED` | Single `#pending_keep_from(min_frame)` — callers pass `window_oldest` and `keep_threshold + 1`. Uniform control flow, no predicate parameter, no sentinel. | Trivial effort / Low risk — `ServerAuthoritative.spec.js` covers both paths. |
20
+ | 11 | **MEDIUM** | `snapshotter_apply` and `snapshotter_apply_to_existing` are two hand-written parsers of one wire format, with divergent bounds handling. | `engine/network/sim/Snapshotter.js:108-151` `snapshotter_apply`; `engine/network/sim/Snapshotter.js:176-222` `snapshotter_apply_to_existing` | Same outer/inner loop, same three `MalformedPacketError` bounds checks (entity overrun, payload overrun, read-past-end) with only the function name changed in the message, same `type_id/payload_len` read, same skip-to-stay-aligned pattern. They differ only in what happens per component: create-entity-and-attach vs look-up-and-deserialize-in-place (three skip cases at `:200-213` vs one at `:134-138`). A future hardening of the length validation must be applied twice. | `UNJUSTIFIED` | One `snapshotter_walk(buffer, buffer_end, on_entity, on_component)` doing the framing + all bounds checks; the two public functions supply the two apply policies. | Low effort / Low risk — `Snapshotter.spec.js` has dedicated malformed-packet tests (`:338`, `:369`). |
21
+ | 12 | **MEDIUM** | `NetworkPeer` repeats the same 6-line send prologue/epilogue across 9 packet-send methods. | `engine/network/orchestrator/NetworkPeer.js` — `send_recovery_request:947`, `send_state_burst_for_range:975`, `send_auth_state:1038`, `send_initial_sync:1064`, `send_resume_hello:1089`, `send_resume_accept:1110`, `send_resume_reject:1125`, `send_disconnect:1144`, `send_time_dilation_feedback:1168` | Each is: `const conn = this.#peers.get(peer_id); if (conn === undefined) throw new Error(\`NetworkPeer.<name>: peer ${peer_id} not connected\`); this.#send_buffer.position = 0; this.#send_buffer.writeUint8(NetworkPacketType.<X>);` … `this.#send_to_peer(conn, this.#send_buffer.raw_bytes, this.#send_buffer.position);` — 9 copies of the connection lookup + error string + buffer reset + type byte + dispatch. This is duplicated *logic* (lookup/throw/reset), not adapter shape. | `UNJUSTIFIED` | Private `#begin_packet(peer_id, method_name, packet_type) → conn` and `#end_packet(conn)`. Each `send_*` keeps only its own field writes. Stays fully typed — no string-keyed dispatch table. | Trivial effort / Low risk. |
22
+ | 13 | **MEDIUM** | The security-critical bounds-checked action-header read is written 3× inside a single method. | `engine/network/replication/Replicator.js:224-231` (deferral path), `:256-263` (skip path), `:272-279` (apply path) | Each block is `if (in_buffer.position + ACTION_HEADER_BYTES > in_buffer_end) throw new MalformedPacketError(...); readUint8(); const len = readUint32(); if (in_buffer.position + len > in_buffer_end) throw new MalformedPacketError(...)`. Three copies of the invariant that gates untrusted-length parsing (comment at `:219-223` explains why it must not be an `assert`). The three error messages have already drifted ("action header overruns packet" vs "…(skip; frame …)" vs "skipped action payload of …"). One missed copy = OOB read / cross-packet leak. | `UNJUSTIFIED` | `#read_action_header(buffer, end, frame, i, count) → payload_len` (or a small `{type_id, payload_len}` out-param object hoisted to a field to avoid allocation). All three call it. | Trivial effort / Low risk — `Replicator.spec.js:644,666` already test malformed lengths. |
23
+ | 14 | **MEDIUM / PROMOTION** | Shortest-path quaternion nlerp (dot-sign-flip → componentwise lerp → normalize) written 3× with no core primitive. | `engine/network/adapters/QuaternionInterpolationAdapter.js:27-42`; `engine/network/adapters/TransformInterpolationAdapter.js:56-65`; a third variant (lerp toward identity) at `engine/network/sim/SmoothingState.js:166-183` | The first two are the same 12 lines: `if (a·b < 0) negate b`, four `q = a + (b - a) * t`, `len2`, `inv_len = len2 > 0 ? 1/Math.sqrt(len2) : 1`, scale. `core/geom/3d/quaternion/` has `quat3_multiply`, `quat3_integrate`, `quat3_from_axis_angle`, `quat3_to_matrix3`, `quat3_encode/decode_from_uint32` — **but no `quat3_nlerp`/`quat3_slerp`**; the only slerp in the codebase is the allocating object method `Quaternion.slerpQuaternions` (`core/geom/Quaternion.js:1197`). `SmoothingState.js:162-165` even says *"use the static helper variant if available. For now, do a manual lerp+normalize"* — an explicit note that the primitive is missing. Note also `Vector3InterpolationAdapter.js:38-40` uses `core/math/lerp.js` while the other two inline `a + (b - a) * t` 4 and 10 times (mechanical brief F, `inline_lerp`). | `PROMOTION` | Add `core/geom/3d/quaternion/quat3_nlerp.js` — `quat3_nlerp(out, out_offset, ax,ay,az,aw, bx,by,bz,bw, t)`, flat-array, allocation-free, matching the existing `quat3_*` signature convention. All three sites call it. | Low effort / Low risk — pure function, trivially spec'd. |
24
+ | 15 | **MEDIUM** | `TransformInterpolationAdapter` re-derives `TransformReplicationAdapter`'s wire layout by hand; the coupling is documented but unenforced. | `engine/network/adapters/TransformReplicationAdapter.js:45-63` (`serialize`), `:69-86` (`deserialize`); `engine/network/adapters/TransformInterpolationAdapter.js:29-78` (`interpolate`) | `interpolate` reads `Float32 ×3 → readUint32 (packed quat) → v3_binary_equality_decode` twice and writes the same sequence back at `:73-77`. That is a third and fourth hand-written copy of the same field order/precision. Doc at `:15-17` says "matching the wire layout of `TransformReplicationAdapter`". Adding a field to the replication adapter silently makes every interpolated remote Transform garbage — no type, no test, no assert links them. | `UNJUSTIFIED` | Export the layout as three small functions from `TransformReplicationAdapter.js` (`transform_wire_read(buffer, out, offset)`, `transform_wire_write(buffer, px,py,pz, qpacked, sx,sy,sz)`); the replication adapter and the interpolation adapter both call them. Interp keeps only the blend math. | Low effort / Low risk — both have specs (`TransformReplicationAdapter.spec.js`, `TransformInterpolationAdapter.spec.js`). |
25
+ | 16 | **MEDIUM** | `IndexedDBStorage` repeats the transaction+objectStore+request+listener block 4×, and the durability fix was applied to only one copy. | `engine/save/storage/IndexedDBStorage.js:45-76` `remove`, `:78-96` `load`, `:98-147` `store`, `:149-167` `list` | All four: `this.db.then(db => { const transaction = db.transaction(MAIN_STORE_NAME, <mode>); const objectStore = transaction.objectStore(MAIN_STORE_NAME); const idbRequest = objectStore.<op>(…); idbRequest.addEventListener('success'|'error', …) })`. The comment at `:108-112` documents a real correctness lesson — *"A successful request only means the write was queued… Reporting success off the request turns a lost save into a reported save"* — and `store` was fixed to resolve on `transaction.complete` and reject on `transaction.abort`. **`remove` (a write) was not**: `:57-59` still resolves off `idbRequest`'s `success`. Textbook "fix in one place misses the other". | `UNJUSTIFIED` | Private `#with_store(mode, run, resolve, reject)` that opens the transaction, hands the object store to `run`, and wires `complete`/`abort` on the transaction for writes. `remove`/`store` share the write path; `load`/`list` share the read path. | Low effort / Low risk — `IndexedDBStorage.spec.js` exists. Fixing `remove` is a behaviour change (a correct one). |
26
+ | 17 | **MEDIUM** | `FragmentAssembler` and `FragmentRetention` each implement the same bounded Map + FIFO-order-array cache, including a token-identical `#delete`. | `engine/network/transport/fragments/FragmentAssembler.js:95-103` (`#pending` + `#order`), `:150-154` (evict-oldest), `:286-290` (`#delete`), `:280-283` (`clear`); `engine/network/transport/fragments/FragmentRetention.js:72-80`, `:104-107`, `:189-193` (`#delete`), `:183-186` (`clear`) | `#delete(message_id) { this.#map.delete(message_id); const idx = this.#order.indexOf(message_id); if (idx >= 0) this.#order.splice(idx, 1); }` is identical in both. `if (map.size >= cap) { const oldest = order.shift(); if (oldest !== undefined) map.delete(oldest); }` is identical in both. `clear()` is identical. Both are keyed by the same `message_id` space and live side-by-side in `NetworkPeer`'s per-peer connection record (`NetworkPeer.js:674-680`). A third, structurally-similar bounded-key window is `ReliableCommandPipeline.#received_seqs`+`#received_order` (`engine/network/transport/ReliableCommandPipeline.js:150-158`, prune at `:250-256`). | `UNJUSTIFIED` | Promote a `BoundedFifoMap` (or `KeyedFifoCache`) to `core/collection/map/` with `set`, `get`, `delete`, `evict_oldest`, `peek_oldest`, `clear`. All three compose it; per-entry TTL/retry policy stays in the callers. | Low effort / Low risk. |
27
+ | 18 | **MEDIUM / PROMOTION** | Four independent implementations of "per-key monotonic frame watermark map". | `engine/network/state/Baseline.js:16-83` (whole class, `Map<peer,frame>` + monotonic `set_acked`); `engine/network/replication/Replicator.js:104,244,305,322` (`#applied_through` `Map<peer,frame>`); `engine/network/orchestrator/ServerAuthoritativeServer.js:214,238-241,413-418` (`#peer_max_received_frame` `Map<peer,frame>`); `engine/network/orchestrator/ServerAuthoritativeClient.js:52,340-341` (`#last_reconciled_frame`, a `Uint32Map`) | All four store "highest frame seen for key K", all four do the same `const prev = map.get(k); if (prev === undefined || v > prev) map.set(k, v)` guard (or its inline equivalent), and all four need the same "-1 when absent" read and a `forget(key)` on disconnect. `Baseline` is literally that class and already lives in `engine/network/state/`. The backing store choice is also inconsistent (three plain `Map`, one `core/collection/Uint32Map`) with no stated reason. `Replicator.forget_peer` (`:320`) and `Baseline.forget` (`:62`) are the same method written twice. | `UNJUSTIFIED` | Reuse `Baseline` (or rename it `FrameWatermarkMap` and keep `Baseline` as an alias — meep is a library) for all four. Settle on `Uint32Map` for the integer-keyed cases. | Low effort / Low risk — `Baseline` has a spec; the other three have orchestrator-level coverage. |
28
+ | 19 | **LOW** | `Uint8Array`/`TextEncoder` length-prefixed blob framing hand-rolled at 4 sites while a correct primitive exists in one. | primitive: `engine/ecs/storage/binary/object-v2/objectStringCodec.js:29-48`; re-derived: `engine/network/orchestrator/NetworkPeer.js:1150-1156` + `:607-615` (DISCONNECT label, `uint8` length + `TextEncoder`/`TextDecoder`), `engine/network/diagnostics/ReplayLog.js:110-113` + `:129-132` (`uvar` length + bytes), `engine/network/NetworkSession.js:1287-1300` (`ReplaceComponentAction` `uint32` length + bytes) | `writeObjectString`/`readObjectString` is exactly the "byte-length-prefixed, NUL-safe" codec, and its docblock (`objectStringCodec.js:3-8`) explains why `BinaryBuffer.writeUTF8String` cannot be used for arbitrary data. It is buried inside `object-v2` and invisible to `engine/network`, which reinvented it (with a silent 255-byte truncation at `NetworkPeer.js:1151`). Three length-prefix widths in use (`uint8`, `uvar`, `uint32`) with no shared convention. | `PROMOTION` | Move `writeObjectString`/`readObjectString` to `core/binary/` as `binary_write_string_prefixed` / `binary_read_string_prefixed` (+ a `bytes` sibling), re-export from `object-v2` for compatibility. `NetworkPeer.send_disconnect`/dispatch use it. | Low effort / Low risk. |
29
+ | 20 | **LOW** | `SmoothingState` inlines two existing core primitives verbatim. | `engine/network/sim/SmoothingState.js:132-137` (quaternion multiply-by-conjugate); `engine/network/sim/SmoothingState.js:155` (`Math.sqrt(ex*ex + ey*ey + ez*ez)`) | Lines 134-137 are the *identical four expressions* as `core/geom/3d/quaternion/quat3_multiply.js:27-30` (`aw*bx + ax*bw + ay*bz - az*by`, …), just with the second operand pre-conjugated at `:133`. Line 155 re-derives `core/geom/vec3/v3_length.js` (mechanical brief F, `inline_length3`). Both primitives exist, are tested (`quat3_multiply.spec.js`), and this is cold code (once per corrected entity per frame). | `UNJUSTIFIED` | `quat3_multiply(s.orientation_error, 0, px,py,pz,pw, -qx,-qy,-qz,qw)` and `v3_length(ex,ey,ez)`. | Trivial effort / Low risk. |
30
+ | 21 | **LOW** | Two inline fixed-size sample rings with full-window scans, while `core/collection/RingBuffer.js` and `array_compute_min_max` exist. | `engine/network/time/AdaptiveRenderDelay.js:124-128` (`#lateness` Float64Array + `#index` + `#filled`), scan at `:183-189`; `engine/network/time/TimeSync.js:51-64` (`#rtt_samples`/`#offset_samples` + `#sample_cursor`), scan at `:106-116` | Both: fixed `Float64Array`, cursor `(i + 1) % capacity`, then an O(n) pass over the whole window to find an extreme. `AdaptiveRenderDelay`'s min/max pass is `core/collection/array/array_compute_min_max`. `TimeSync`'s is an argmin over one array with a parallel array read — genuinely needs the paired index, so `array_compute_min` doesn't fit. | `AdaptiveRenderDelay`: `UNJUSTIFIED` (use `array_compute_min_max`). `TimeSync`: `JUSTIFIED (paired argmin over two parallel arrays; no core primitive matches)` | Swap the `AdaptiveRenderDelay` scan for `array_compute_min_max`. Leave the ring storage alone — both are perf-shaped fixed typed arrays and `RingBuffer` is an object-slot ring. | Trivial effort / Low risk. |
31
+ | 22 | **LOW** | `#grow_*` typed-array doubling written twice, token-identical. | `engine/network/replication/Replicator.js:404-409` `#grow_record_bounds`; `engine/network/sim/RewindEngine.js:176-181` `#grow_record_starts` | `const old = this.#x; const next = new Int32Array(old.length * 2); next.set(old); this.#x = next;` — identical in both files, and these are the only two `old.length * 2` grow sites in `engine/`+`core/`. | `UNJUSTIFIED` | `core/collection/array/typed/typed_array_grow(array, min_length)` returning the (possibly same) array. Also usable by `ReplicationSlotTable.#grow` (`engine/network/state/ReplicationSlotTable.js:198-210`), which does the same with two arrays and a `fill(-1)`. | Trivial effort / Low risk. |
32
+ | 23 | **LOW** | `seq16_advance` bypassed for an inline `& 0xFFFF`. | `engine/network/orchestrator/NetworkPeer.js:917` (`this.#next_fragment_message_id = (this.#next_fragment_message_id + 1) & 0xFFFF;`) vs `engine/network/core/sequence/seq16.js:67` `seq16_advance` | The `seq16` module is the single home for 16-bit modular sequence arithmetic and is used correctly by `Channel.js:167`. This one site open-codes it. Cosmetic today, but the whole point of the module is that every wrap-safe operation goes through it. | `UNJUSTIFIED` | `seq16_advance(this.#next_fragment_message_id)`. | Trivial effort / Trivial risk. |
33
+ | 24 | **LOW** | `Storage`'s promise wrappers are re-derived by its own consumer instead of being used. | `engine/save/Storage.js:36-40,49-53,76-78,95-97,117-119` (`promiseLoadBinary`, `promiseStoreBinary`, `promiseList`, `promiseRemove`, `promiseContains`); `engine/save/StorageBackedList.js:88-90` and `:132-134` | `StorageBackedSet` writes `new Promise((resolve, reject) => this.storage.store(this.key, list, resolve, reject, noop))` twice, and a 3-level callback pyramid at `:47-68` for read — while `Storage` already exposes `promiseStoreBinary`/`promiseLoadBinary`/`promiseContains`. The two hand-written copies are already inconsistent (`:89` passes `noop` for `progress`, `:133` omits it). `Storage` has `promiseStoreBinary` but no `promiseStore`, which is presumably why the consumer gave up. | `UNJUSTIFIED` | Add `promiseStore`/`promiseLoad` alongside the existing `promiseStoreBinary`/`promiseLoadBinary` in `Storage`, and have `StorageBackedSet` use them. | Trivial effort / Low risk. |
34
+ | 25 | **LOW** | "What is this class's serialized name?" resolved by 5 different rules across the serialization layer. | `engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js:269-272`; `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js:59-67`; `engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter2.js:324-337`; `engine/ecs/storage/binary/BinarySerializationRegistry.js:57-67`; `engine/ecs/storage/BinaryBufferSerializer.js:140-144` | object-v2 does `registry.getClassName(ctor)` then an **own-property** `typeName` check (guarding against a subclass inheriting its ancestor's `typeName`); v1 does a bare `Object.getPrototypeOf(object).constructor.typeName` (walks the prototype chain — the divergence is already logged in `src/REVIEW_2026_08_06/engine-ecs.md:665-669`); Adapter2 does `class_registry.findNamesByModule(ctor)` with a `ctor.typeName` fallback; the registry and `BinaryBufferSerializer` each do their own bare `typeName` read with different error text. | `UNJUSTIFIED` | One `binary_resolve_type_name(registry, ctor)` in `engine/ecs/storage/binary/` implementing object-v2's (correct) rule. All five sites call it. | Low effort / Low risk. |
35
+
36
+ ## Serialization surface census
37
+
38
+ "Would a field change need editing here?" = if you add/remove/reorder a field on the type, must this site be edited by hand?
39
+
40
+ ### `Transform` (`engine/ecs/transform/Transform.js`)
41
+
42
+ | # | Encoding | Path | Layout | Field change needs edit? |
43
+ |---|---|---|---|---|
44
+ | 1 | JSON | `engine/ecs/transform/Transform.js:252` `toJSON` / `:226` `fromJSON` | `{position, rotation, scale}` delegating to the value types' own `toJSON` | **Yes** |
45
+ | 2 | Save-game binary | `engine/ecs/transform/TransformSerializationAdapter.js:18` / `:45` | 3×Float64 pos, uint32 packed quat, equality-encoded scale | **Yes** |
46
+ | 3 | Network wire binary | `engine/network/adapters/TransformReplicationAdapter.js:45` / `:69` | 3×Float32 pos, uint32 packed quat, equality-encoded scale | **Yes** |
47
+ | 4 | Network wire binary (read+write, *third* copy of layout #3) | `engine/network/adapters/TransformInterpolationAdapter.js:29` `interpolate` | reads #3 twice, writes #3 once | **Yes** — and silently, with no error |
48
+ | 5 | Local interpolation binary | `engine/interpolation/TransformPoseSerializationAdapter.js:30` / `:46` | 7×Float64 (pos + quat, no scale) | **Yes** |
49
+ | 6 | object-v2 reflection | `engine/ecs/storage/binary/object-v2/BinaryObjectSerializer.js:309` `#writeReflected` via `Object.keys` | own enumerable fields incl. `matrix`, `flags` | No (reflective) — but produces a *different* field set than 1–5 |
50
+
51
+ **5 hand-written encodings of one type.** #2/#3/#4 share a field order that nothing enforces.
52
+
53
+ ### `Vector3` (`core/geom/Vector3.js`)
54
+
55
+ | # | Encoding | Path | Field change needs edit? |
56
+ |---|---|---|---|
57
+ | 1 | JSON | `core/geom/Vector3.js:1014` / `:1026` | Yes |
58
+ | 2 | Float64 binary (`@deprecated`) | `core/geom/Vector3.js:1044` / `:1055` | Yes |
59
+ | 3 | Float32 binary (`@deprecated`) | `core/geom/Vector3.js:1068` / `:1079` | Yes |
60
+ | 4 | Equality-compressed binary | `core/geom/vec3/serialization/v3_binary_equality_encode.js` / `_decode.js` | Yes |
61
+ | 5 | Float32 interpolation | `engine/network/adapters/Vector3InterpolationAdapter.js:27` | Yes |
62
+ | 6–14 | 9 inline open-codings inside component adapters | `TransformSerializationAdapter.js:24`, `TransformPoseSerializationAdapter.js:33`, `TransformReplicationAdapter.js:51`, `RigidBodySerializationAdapter.js:33,37,43`, `JointSerializationAdapter.js:30-31`, `TopDownCameraControllerSerializationAdapter.js:16`, `GamepadStickCalibration.js:101`, `PathSerializationAdapter.js:30`, `TerrainSerializationAdapter.js:37,40,90` | Yes, each |
63
+
64
+ **~14 independent encodings.** Only #4 is a shared primitive with a spec.
65
+
66
+ ### `Quaternion` (`core/geom/Quaternion.js`)
67
+
68
+ | # | Encoding | Path | Field change needs edit? |
69
+ |---|---|---|---|
70
+ | 1 | JSON | `core/geom/Quaternion.js:1345` / `:1359` | Yes |
71
+ | 2 | Float64 binary | `core/geom/Quaternion.js:1367` / `:1378` | Yes |
72
+ | 3 | Float32 binary | `core/geom/Quaternion.js:1391` / `:1402` | Yes |
73
+ | 4 | Smallest-three uint32 | `core/geom/3d/quaternion/quat3_encode_to_uint32.js` / `quat3_decode_from_uint32.js` (alias files `quat_*` re-export) | Yes |
74
+ | 5 | Float32 interpolation | `engine/network/adapters/QuaternionInterpolationAdapter.js:14` | Yes |
75
+ | 6 | Inline in Transform pose adapter | `engine/interpolation/TransformPoseSerializationAdapter.js:36-39,51-53` | Yes |
76
+
77
+ ### `Vector4` / `Vector2` / `Vector1` / `Color`
78
+
79
+ | Type | Encodings | Paths |
80
+ |---|---|---|
81
+ | `Vector4` | JSON + Float64 binary | `core/geom/Vector4.js:437`/`:446`, `:454`/`:465` |
82
+ | `Vector2` | JSON + Float64 binary + Float32 binary | `core/geom/Vector2.js:422`/`:426`, `:439`/`:448`, `:459`/`:468` |
83
+ | `Vector1` | JSON + Float64 binary | `core/geom/Vector1.js:270`/`:278` |
84
+ | `Color` | JSON + Float32 binary (`@deprecated`) + CSS-string `parse` | `core/color/Color.js:571`/`:567`, `:642`/`:653`, `:664` |
85
+
86
+ `Vector4.fromBinaryBuffer` (`:465`) and `Quaternion.fromBinaryBuffer` (`:1378`) are **literally identical** (4× `readFloat64` + `set`); `Color.fromBinaryBuffer` (`:653`) is the same shape at Float32. See dismissed leads — this one is justified.
87
+
88
+ ### `NetworkIdentity` (the only ECS component with a *single* encoding)
89
+
90
+ | # | Encoding | Path |
91
+ |---|---|---|
92
+ | 1 | Save-game binary | `engine/network/ecs/serialization/NetworkIdentitySerializationAdapter.js:36` / `:59` |
93
+
94
+ Deliberately never on the wire (`:19-22`) — the counter-example that shows one encoding is achievable when the design says so.
95
+
96
+ ### Summary
97
+
98
+ `Transform` has **5** hand-maintained binary/JSON encodings, `Vector3` ~**14**, `Quaternion` **6**. A field-layout change to `Transform` requires 5 coordinated edits, **none of which is enforced by a type, an assert, or a shared test**; the `TransformReplicationAdapter` ⟷ `TransformInterpolationAdapter` pair (#3/#4) is coupled by a prose comment only, and a mismatch there corrupts every interpolated remote entity with no error.
99
+
100
+ ## Dismissed leads
101
+
102
+ - **`Color.fromBinaryBuffer` / `Quaternion.fromBinaryBuffer` / `Vector4.fromBinaryBuffer` token-identical (mechanical brief A).** JUSTIFIED: 5-line leaf codecs; a `read_float_tuple(buffer, n, precision)` primitive would need a precision selector (Color is f32, the others f64) — a sentinel parameter the house rules reject — and adds a call layer to the lowest-level codec for no maintenance win. The *real* problem is finding #3 (no shared vector codec used by adapters), not these methods.
103
+ - **`seq16.js` vs `seq32.js` (near-identical API and `greater_than` body).** JUSTIFIED: `seq32_greater_than`/`seq32_distance` must use Number arithmetic because JS bitwise operators sign-extend at bit 31 (documented at `seq32.js:36-38`); a shared implementation would be wrong for one of them. Separately noted: `seq32_*` has **no production callers** (only its own spec) — library surface, not dead code, so leave it.
104
+ - **Hand-written per-class `BinaryClassSerializationAdapter` subclasses looking alike.** JUSTIFIED by explicit design bet (action-log replication with hand-written adapters). The duplication that *is* worth fixing is the missing value-type codec primitives underneath them (#3), not the adapters.
105
+ - **`BinaryObjectSerializer.writeValue` vs `BinaryObjectDeSerializer.readValue`, `serialize` vs `deserialize`, `snapshotter_emit` vs `snapshotter_apply`.** JUSTIFIED: encode/decode pairs are inherently mirrored; the format constants are already shared via `ObjectBinaryFormat.js` (which is why the mechanical brief flagged the import block, not the logic).
106
+ - **`BinaryCollectionSerializer.setRegistry`/`setBuffer` vs `BinaryCollectionDeSerializer.setRegistry`/`setBuffer`; `BinaryObjectSerializer.setRegistry` vs `BinaryObjectDeSerializer.setRegistry`.** 4-line assertion setters. Too small; a shared base class would be ceremony.
107
+ - **`SimActionRegistry` vs `ReplicatedComponentRegistry` "assign a sequential uint8 type_id, cap at 256".** ~6 shared lines inside otherwise-unrelated classes (one owns an object pool, the other an adapter cache). Not worth a shared base.
108
+ - **`SimActionRegistry`'s per-type object pool vs `core/model/object/ObjectPoolFactory`.** Checked: the registry pool is a `SimAction[][]` indexed by `type_id` with `reset()`-on-acquire; `ObjectPoolFactory` is per-class with a factory callback. Swapping would need one factory per action class registered at `register()` time. Marginal.
109
+ - **`ReplicationSlotTable`'s free-list + highwater vs `core/IdPool`.** Checked `core/IdPool.js`: it is `BitSet`-backed with `nextClearBit` allocation (lowest-free-first). `ReplicationSlotTable` needs LIFO recycling *plus* a per-slot generation counter *plus* the reverse `entity→network` map, and deliberately keeps ids dense in a typed array. Different enough.
110
+ - **`JitterBuffer.push` sorted-insert vs `ServerAuthoritativeServer.#track_referenced_frame` sorted-insert.** Both already use `core/collection/array/binarySearchHighIndex` — this is reuse working correctly, not duplication.
111
+ - **`SimulatedTransport`'s linear insertion-sort into `in_queue` (`:163-166`) vs `JitterBuffer`.** SimulatedTransport is a test/prototype link simulator; the insert is O(n) by design for tiny queues. Cold code, different key.
112
+ - **`SyncTest.__fnv_byte` (`engine/network/diagnostics/SyncTest.js:58`) vs `core/collection/array/typed/uint8_array_hash`.** Checked both: the core hash is a DJB-style word-at-a-time hash with no incremental accumulator, while `fingerprint_world` must interleave entity_id and type_id bytes between component payloads. Not a drop-in. Noted, not filed.
113
+ - **`ScopeFilter` / `owner_authorization` / `ChangedEntitySet` / `PriorityAccumulator` / `MutationLedger` / `TimeDilation`.** Read; no duplication found.
114
+
115
+ ## Notes — why duplication accumulates here
116
+
117
+ 1. **Wire formats are documented, not typed.** `ActionLog.js:10-22`, `Replicator.js:26-35`, `Snapshotter.js:19-29`, `Channel.js:9-16`, `fragment_send.js:12-21`, `TransformReplicationAdapter.js:23-28` all describe their byte layout in a docblock and then hand-write the reader and writer separately. Nothing in the language couples them, so every new consumer of a format writes a fresh parser (finding #1: five parsers for one format). The one place this was done right — `ObjectBinaryFormat.js` as a shared constants module — is exactly the place the mechanical pass found *no* logic duplication.
118
+
119
+ 2. **Three generations of object serializer were built without retiring the previous one.** v1 (`object/BinaryObjectSerializationAdapter`) is wired; v2 (`object/BinaryObjectSerializationAdapter2`) has zero importers; v3 (`object-v2/`) has a README, a DESIGN.md, four spec files, and zero production consumers. Each generation re-derived the primitive-tag switch and the interning table from scratch rather than extending its predecessor. "meep is a library, unreferenced exports are public surface" protects v3 (documented, spec'd, intended to be used) but not v2 (undocumented intermediate with no spec).
120
+
121
+ 3. **`Transport.js` was written as a base class but only used as an interface.** It has default `getStats`, `connect`, `disconnect` implementations (`:95-111`), and six subclasses that override all three with copies of each other rather than calling up. The `#disconnect_fired` latch was invented three times independently — and forgotten on the fourth adapter (`WebTransportTransport`), which is now behaviourally inconsistent.
122
+
123
+ 4. **`core/` primitives are hard to discover from `engine/network/`.** `quat3_multiply` is inlined verbatim in `SmoothingState.js` with a comment saying the helper doesn't exist; `lerp` is used in one interpolation adapter and inlined 14× in the other two; `v3_length` is inlined; `objectStringCodec`'s length-prefixed codec is reinvented in `NetworkPeer`. There is a real gap too — no `quat3_nlerp` exists anywhere — but three of the four cases are pure discovery failure.
124
+
125
+ 5. **Parallel-array containers invite copy-paste compaction.** `ServerAuthoritativeServer`'s four `#pending_*` arrays forced two 19-line compaction methods (#10) and two dedup triple-comparison loops (`:454-459` and `:567-572`). `core/collection/table/RowFirstTable` exists for exactly this and is not used here — worth considering if a fifth column is ever added.
126
+
127
+ 6. **One real correctness consequence, already latent.** Finding #16 (`IndexedDBStorage.remove` never got the transaction-durability fix that `store` did) and finding #4 (AUTH_STATE writer/reader skip on different predicates) are both live divergences produced by this pattern, not hypotheticals.
128
+
129
+ 7. **Out of scope but noted (house rule: don't silently catch).** `engine/network/orchestrator/ServerAuthoritativeClient.js:379-386` wraps `rewind_engine.rewind_to` in a `try { … } catch (e) { return; }` that swallows every error, not just the anticipated "log rolled past server_frame". `engine/save/storage/IndexedDBStorage.js:120-125` (`get_bound_address`-style `catch → return null`) and `WebTransportTransport.js:148-155` (three `catch (_) { /* swallow */ }`) are the same shape. Separate concern from duplication.