@vived/component-abb-6700 1.0.0

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Files changed (203) hide show
  1. package/.todo.md +13 -0
  2. package/README.md +122 -0
  3. package/dist/.gitkeep +0 -0
  4. package/dist/Adapters/aBB6700PMAdapter.d.ts +10 -0
  5. package/dist/Adapters/aBB6700PMAdapter.d.ts.map +1 -0
  6. package/dist/Controllers/createABB6700.d.ts +12 -0
  7. package/dist/Controllers/createABB6700.d.ts.map +1 -0
  8. package/dist/Controllers/getPose.d.ts +11 -0
  9. package/dist/Controllers/getPose.d.ts.map +1 -0
  10. package/dist/Controllers/setJointAngle.d.ts +12 -0
  11. package/dist/Controllers/setJointAngle.d.ts.map +1 -0
  12. package/dist/Controllers/setPose.d.ts +11 -0
  13. package/dist/Controllers/setPose.d.ts.map +1 -0
  14. package/dist/Entities/ABB6700Entity.d.ts +35 -0
  15. package/dist/Entities/ABB6700Entity.d.ts.map +1 -0
  16. package/dist/Entities/ABB6700Repo.d.ts +32 -0
  17. package/dist/Entities/ABB6700Repo.d.ts.map +1 -0
  18. package/dist/Factory/ABB6700FeatureFactory.d.ts +26 -0
  19. package/dist/Factory/ABB6700FeatureFactory.d.ts.map +1 -0
  20. package/dist/Mocks/MockABB6700PM.d.ts +11 -0
  21. package/dist/Mocks/MockABB6700PM.d.ts.map +1 -0
  22. package/dist/Mocks/MockSetJointAngleUC.d.ts +7 -0
  23. package/dist/Mocks/MockSetJointAngleUC.d.ts.map +1 -0
  24. package/dist/Mocks/MockSetPoseUC.d.ts +7 -0
  25. package/dist/Mocks/MockSetPoseUC.d.ts.map +1 -0
  26. package/dist/PMs/ABB6700PM.d.ts +32 -0
  27. package/dist/PMs/ABB6700PM.d.ts.map +1 -0
  28. package/dist/UCs/CalcStabilizerUC.d.ts +7 -0
  29. package/dist/UCs/CalcStabilizerUC.d.ts.map +1 -0
  30. package/dist/UCs/SetJointAngleUC.d.ts +15 -0
  31. package/dist/UCs/SetJointAngleUC.d.ts.map +1 -0
  32. package/dist/UCs/SetPoseUC.d.ts +22 -0
  33. package/dist/UCs/SetPoseUC.d.ts.map +1 -0
  34. package/dist/Views/ABB6700BabylonView.d.ts +27 -0
  35. package/dist/Views/ABB6700BabylonView.d.ts.map +1 -0
  36. package/dist/abb_6700.glb +0 -0
  37. package/dist/abstractAudioBus-CyBWsmuN.js +14 -0
  38. package/dist/animationGroup-BhNThqQe.js +1454 -0
  39. package/dist/basisTextureLoader-BT391BsV.js +310 -0
  40. package/dist/brdfTextureTools-DUyKBAXf.js +79 -0
  41. package/dist/bumpFragment-Dd-ojPA1.js +134 -0
  42. package/dist/bumpFragment-KE1_PuMl.js +287 -0
  43. package/dist/bumpVertex-BcdvVFVx.js +8 -0
  44. package/dist/bumpVertexDeclaration-B5Uvs-RS.js +8 -0
  45. package/dist/bumpVertexDeclaration-ixSg-yGI.js +8 -0
  46. package/dist/clipPlaneFragment-DJwQynjA.js +136 -0
  47. package/dist/clipPlaneVertex-D4Wk50XG.js +376 -0
  48. package/dist/clipPlaneVertex-eQ147Tn2.js +350 -0
  49. package/dist/component.config.d.ts +17 -0
  50. package/dist/component.config.d.ts.map +1 -0
  51. package/dist/ddsTextureLoader-DeoF3iGO.js +331 -0
  52. package/dist/default.fragment-DKnTR9nY.js +548 -0
  53. package/dist/default.fragment-rIGWrUS5.js +486 -0
  54. package/dist/default.vertex-Bt5y1VyA.js +212 -0
  55. package/dist/default.vertex-Dext1liJ.js +224 -0
  56. package/dist/defaultUboDeclaration-BwslQZX8.js +11 -0
  57. package/dist/defaultUboDeclaration-DSXACgip.js +9 -0
  58. package/dist/easing-BAt0SO-B.js +163 -0
  59. package/dist/envTextureLoader-CBiW_Q-U.js +40 -0
  60. package/dist/exrTextureLoader-5SC6PKIA.js +740 -0
  61. package/dist/flowGraphApplyForceBlock-6e8-wcaw.js +32 -0
  62. package/dist/flowGraphApplyImpulseBlock-B27EZQow.js +32 -0
  63. package/dist/flowGraphArrayIndexBlock-DIUn5e4i.js +31 -0
  64. package/dist/flowGraphBezierCurveEasingBlock-BJmiHk40.js +25 -0
  65. package/dist/flowGraphBinaryOperationBlock-Bj7TANCc.js +25 -0
  66. package/dist/flowGraphBranchBlock-7CRvIKWc.js +19 -0
  67. package/dist/flowGraphCachedOperationBlock-CP1ZiuIB.js +26 -0
  68. package/dist/flowGraphCancelDelayBlock-DqtgzBGm.js +20 -0
  69. package/dist/flowGraphCodeExecutionBlock-CaYXCGqo.js +23 -0
  70. package/dist/flowGraphConditionalDataBlock-DJ7evX8_.js +28 -0
  71. package/dist/flowGraphConsoleLogBlock-cMkpqLzO.js +68 -0
  72. package/dist/flowGraphConstantBlock-JWybwT0A.js +28 -0
  73. package/dist/flowGraphContextBlock-CFDXHcbn.js +19 -0
  74. package/dist/flowGraphCounterBlock-B0uPkgw9.js +24 -0
  75. package/dist/flowGraphDataSwitchBlock-B0GSifvJ.js +27 -0
  76. package/dist/flowGraphDebounceBlock-CSw8zKym.js +24 -0
  77. package/dist/flowGraphDebugBlock-DiSR6Ahn.js +65 -0
  78. package/dist/flowGraphDoNBlock-C-48oQ2H.js +24 -0
  79. package/dist/flowGraphEasingBlock-DKUaE7Rp.js +50 -0
  80. package/dist/flowGraphFlipFlopBlock-DX5BGhMV.js +20 -0
  81. package/dist/flowGraphForLoopBlock-Di-Qwg23.js +27 -0
  82. package/dist/flowGraphFunctionReferenceBlock-D8X5TFsO.js +20 -0
  83. package/dist/flowGraphGLTFDataProvider-C4j7nPQv.js +16 -0
  84. package/dist/flowGraphGetAngularVelocityBlock-Cq-yTQ4D.js +31 -0
  85. package/dist/flowGraphGetAssetBlock-B36eioor.js +21 -0
  86. package/dist/flowGraphGetLinearVelocityBlock-MdrV0eUD.js +31 -0
  87. package/dist/flowGraphGetPhysicsMassPropertiesBlock-wXDZP1wM.js +30 -0
  88. package/dist/flowGraphGetPropertyBlock-eP0badwf.js +46 -0
  89. package/dist/flowGraphGetSoundVolumeBlock-D3gXGHXa.js +29 -0
  90. package/dist/flowGraphGetVariableBlock-C7-qZAec.js +31 -0
  91. package/dist/flowGraphIndexOfBlock-CC5l9n9P.js +31 -0
  92. package/dist/flowGraphInterpolationBlock-B6922jzt.js +50 -0
  93. package/dist/flowGraphIsKeyPressedBlock-X_iuiUOX.js +31 -0
  94. package/dist/flowGraphIsSoundPlayingBlock-DONQX8N8.js +29 -0
  95. package/dist/flowGraphJsonPointerParserBlock-DBH_gN8I.js +95 -0
  96. package/dist/flowGraphKeyDownEventBlock-D5T1Uyfv.js +26 -0
  97. package/dist/flowGraphKeyUpEventBlock-BPY_Kgkm.js +21 -0
  98. package/dist/flowGraphKeyboardEventBlock-C49fx3TC.js +20 -0
  99. package/dist/flowGraphMathBlocks-CkvrN3VJ.js +864 -0
  100. package/dist/flowGraphMathCombineExtractBlocks-QSjGlnoz.js +248 -0
  101. package/dist/flowGraphMatrixMathBlocks-B3D7Cz9p.js +117 -0
  102. package/dist/flowGraphMeshPickEventBlock-BBTz-taa.js +35 -0
  103. package/dist/flowGraphMultiGateBlock-BhY1y5BG.js +50 -0
  104. package/dist/flowGraphPauseAnimationBlock-CHZZXMbg.js +19 -0
  105. package/dist/flowGraphPauseSoundBlock-B7hMmJ0c.js +31 -0
  106. package/dist/flowGraphPhysicsCollisionEventBlock-CxoPpT-q.js +56 -0
  107. package/dist/flowGraphPlayAnimationBlock-DVAvIFux.js +99 -0
  108. package/dist/flowGraphPlaySoundBlock-DjHGrqbC.js +32 -0
  109. package/dist/flowGraphPointerDownEventBlock-qI-H0JST.js +31 -0
  110. package/dist/flowGraphPointerMoveEventBlock-DAi4VUyy.js +31 -0
  111. package/dist/flowGraphPointerOutEventBlock-CFtj68aC.js +21 -0
  112. package/dist/flowGraphPointerOverEventBlock-VxdHhFuu.js +23 -0
  113. package/dist/flowGraphPointerUpEventBlock-DRR1f07q.js +31 -0
  114. package/dist/flowGraphReceiveCustomEventBlock-B3bwdB66.js +52 -0
  115. package/dist/flowGraphSceneReadyEventBlock-Dy6lDT3j.js +23 -0
  116. package/dist/flowGraphSceneTickEventBlock-Bl9BF_Xw.js +32 -0
  117. package/dist/flowGraphSendCustomEventBlock-BAR4PGFq.js +35 -0
  118. package/dist/flowGraphSequenceBlock-veqU32ZZ.js +32 -0
  119. package/dist/flowGraphSetAngularVelocityBlock-Dj9b-zu6.js +31 -0
  120. package/dist/flowGraphSetDelayBlock-CMjudtvk.js +131 -0
  121. package/dist/flowGraphSetLinearVelocityBlock-DVDhhJBd.js +31 -0
  122. package/dist/flowGraphSetPhysicsMotionTypeBlock-CL3cxNCO.js +36 -0
  123. package/dist/flowGraphSetPropertyBlock-D3sWL3Ss.js +47 -0
  124. package/dist/flowGraphSetSoundVolumeBlock-CxVk45yR.js +32 -0
  125. package/dist/flowGraphSetVariableBlock-D1oJiwLj.js +47 -0
  126. package/dist/flowGraphSoundEndedEventBlock-CubEwii0.js +47 -0
  127. package/dist/flowGraphStopAnimationBlock-B9inwIQx.js +48 -0
  128. package/dist/flowGraphStopSoundBlock-BijIX2jC.js +31 -0
  129. package/dist/flowGraphSwitchBlock-BMhPb4OX.js +54 -0
  130. package/dist/flowGraphThrottleBlock-C7vrnkb1.js +37 -0
  131. package/dist/flowGraphTransformCoordinatesSystemBlock-DoISqaUG.js +29 -0
  132. package/dist/flowGraphTypeToTypeBlocks-CSML6QWx.js +57 -0
  133. package/dist/flowGraphUnaryOperationBlock-B0Shf-lJ.js +24 -0
  134. package/dist/flowGraphVectorMathBlocks-DoTRR_E0.js +178 -0
  135. package/dist/flowGraphWaitAllBlock-BvmDMc24.js +54 -0
  136. package/dist/flowGraphWhileLoopBlock-BaIq4-K2.js +27 -0
  137. package/dist/geometry.fragment-Bsis3UG2.js +275 -0
  138. package/dist/geometry.vertex-DskQ5b8j.js +222 -0
  139. package/dist/harmonicsFunctions-CtNrRfir.js +193 -0
  140. package/dist/harmonicsFunctions-PEz6APC7.js +18 -0
  141. package/dist/hdrTextureLoader-D9rYxJ9q.js +112 -0
  142. package/dist/helperFunctions-Bt7Zfkrp.js +89 -0
  143. package/dist/helperFunctions-CPmRxd37.js +121 -0
  144. package/dist/iesTextureLoader-BGUFjVhI.js +93 -0
  145. package/dist/index-CS3Icp_r.js +67657 -0
  146. package/dist/index.d.ts +23 -0
  147. package/dist/index.d.ts.map +1 -0
  148. package/dist/index.js +27 -0
  149. package/dist/ktxTextureLoader-cUaGg9_L.js +459 -0
  150. package/dist/lightFragment-BRDibDKG.js +404 -0
  151. package/dist/lightFragment-DCqtGMp_.js +402 -0
  152. package/dist/logDepthDeclaration-Bwm-3KyB.js +16 -0
  153. package/dist/logDepthDeclaration-gUfeSnXX.js +20 -0
  154. package/dist/logDepthVertex-CKeuJ6ae.js +213 -0
  155. package/dist/logDepthVertex-CXkmZels.js +459 -0
  156. package/dist/mesh.vertexData.functions-Bc9lJlrU.js +74 -0
  157. package/dist/oitFragment-B8zuQigp.js +792 -0
  158. package/dist/oitFragment-DH3h3T6x.js +657 -0
  159. package/dist/openpbr.fragment-BglYS6LA.js +1405 -0
  160. package/dist/openpbr.fragment-DrOTZs4m.js +1553 -0
  161. package/dist/openpbr.vertex-B-PaLFOR.js +384 -0
  162. package/dist/openpbr.vertex-DMdFRTnX.js +268 -0
  163. package/dist/openpbrMaterial-HCU0aOca.js +2880 -0
  164. package/dist/openpbrMaterialLoadingAdapter-CWRAa-7S.js +1122 -0
  165. package/dist/openpbrTransmissionLayerData-CfDVObj5.js +352 -0
  166. package/dist/openpbrUboDeclaration-CA2pvSbt.js +9 -0
  167. package/dist/openpbrUboDeclaration-xU8VOaib.js +10 -0
  168. package/dist/pass.fragment-1mMP54bb.js +10 -0
  169. package/dist/pass.fragment-DzaUp_jk.js +10 -0
  170. package/dist/passCube.fragment-CQaXS7g3.js +29 -0
  171. package/dist/passCube.fragment-QJGPwAXI.js +29 -0
  172. package/dist/pbr.fragment-BnaAAGxb.js +2775 -0
  173. package/dist/pbr.fragment-CYZk_EGU.js +2619 -0
  174. package/dist/pbr.vertex-CyvdCw91.js +372 -0
  175. package/dist/pbr.vertex-DJMAkDxs.js +270 -0
  176. package/dist/pbrBRDFFunctions-EugoWm6O.js +175 -0
  177. package/dist/pbrDebug-Bk3sPoEG.js +719 -0
  178. package/dist/pbrDebug-Cdalzb1I.js +614 -0
  179. package/dist/pbrIBLFunctions-B0bVAXCF.js +47 -0
  180. package/dist/pbrIBLFunctions-C06z-ouZ.js +51 -0
  181. package/dist/pbrMaterial-C4FCKBZQ.js +1660 -0
  182. package/dist/pbrMaterialLoadingAdapter-BGHlS_ZN.js +1032 -0
  183. package/dist/pbrUboDeclaration-1lN5_-Bw.js +9 -0
  184. package/dist/pbrUboDeclaration-BJOUUOZ2.js +10 -0
  185. package/dist/procedural.vertex-CFPKczKj.js +14 -0
  186. package/dist/procedural.vertex-DUW7bYZt.js +13 -0
  187. package/dist/rgbdDecode.fragment-CEGgE4tL.js +8 -0
  188. package/dist/rgbdDecode.fragment-FT0wkgah.js +8 -0
  189. package/dist/rgbdEncode.fragment-CLnJJf6E.js +8 -0
  190. package/dist/rgbdEncode.fragment-CaAcMsY9.js +8 -0
  191. package/dist/sceneUboDeclaration-B6oxsfcj.js +8 -0
  192. package/dist/sceneUboDeclaration-JByfVKik.js +13 -0
  193. package/dist/setupABB6700InstanceFactory.d.ts +7 -0
  194. package/dist/setupABB6700InstanceFactory.d.ts.map +1 -0
  195. package/dist/studio.env +0 -0
  196. package/dist/textureProcessor.fragment-BYPw6SMQ.js +152 -0
  197. package/dist/textureProcessor.fragment-Ciw9-F3w.js +157 -0
  198. package/dist/textureTools-Cct_bGgp.js +40 -0
  199. package/dist/tgaTextureLoader-BJOIdnFr.js +198 -0
  200. package/dist/thinEngine-Bt9FW4dD.js +2425 -0
  201. package/dist/webAudioBus-BUzRHSxr.js +88 -0
  202. package/dist/webAudioMainBus-Dds1TgJG.js +49 -0
  203. package/package.json +49 -0
@@ -0,0 +1,350 @@
1
+ import { b0 as e } from "./index-CS3Icp_r.js";
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+ const t = "bonesDeclaration", E = `#if NUM_BONE_INFLUENCERS>0
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+ attribute vec4 matricesIndices;attribute vec4 matricesWeights;
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+ #if NUM_BONE_INFLUENCERS>4
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+ attribute vec4 matricesIndicesExtra;attribute vec4 matricesWeightsExtra;
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+ #endif
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+ #ifndef BAKED_VERTEX_ANIMATION_TEXTURE
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+ #ifdef BONETEXTURE
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+ uniform highp sampler2D boneSampler;uniform vec2 boneTextureInfo;
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+ #else
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+ uniform mat4 mBones[BonesPerMesh];
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+ #endif
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+ #ifdef BONES_VELOCITY_ENABLED
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+ uniform mat4 mPreviousBones[BonesPerMesh];
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+ #endif
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+ #ifdef BONETEXTURE
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+ #define inline
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+ mat4 readMatrixFromRawSampler(sampler2D smp,float index)
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+ {
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+ #if defined(WEBGL2) || defined(WEBGPU)
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+ int offset=int(index)*4;
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+ int textureWidth=int(boneTextureInfo.x);int y=int(offset)/textureWidth;int x=int(offset) % textureWidth;vec4 m0=texelFetch(smp,ivec2(x+0,y),0);vec4 m1=texelFetch(smp,ivec2(x+1,y),0);vec4 m2=texelFetch(smp,ivec2(x+2,y),0);vec4 m3=texelFetch(smp,ivec2(x+3,y),0);return mat4(m0,m1,m2,m3);
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+ #else
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+ float offset=index*4.0;float y=floor(offset/boneTextureInfo.x);float x=offset-y*boneTextureInfo.x;float dy=1.0/boneTextureInfo.y;float dx=1.0/boneTextureInfo.x;vec4 m0=texture2D(smp,vec2(dx*(x+0.5),dy*(y+0.5)));vec4 m1=texture2D(smp,vec2(dx*(x+1.5),dy*(y+0.5)));vec4 m2=texture2D(smp,vec2(dx*(x+2.5),dy*(y+0.5)));vec4 m3=texture2D(smp,vec2(dx*(x+3.5),dy*(y+0.5)));
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+ return mat4(m0,m1,m2,m3);
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+ #endif
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+ }
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+ #endif
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStore[t] || (e.IncludesShadersStore[t] = E);
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+ const r = "bakedVertexAnimationDeclaration", I = `#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
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+ uniform float bakedVertexAnimationTime;
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+ #if !defined(WEBGL2) && !defined(WEBGPU)
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+ uniform vec2 bakedVertexAnimationTextureSizeInverted;
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+ #endif
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+ uniform vec4 bakedVertexAnimationSettings;uniform sampler2D bakedVertexAnimationTexture;
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+ #ifdef INSTANCES
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+ attribute vec4 bakedVertexAnimationSettingsInstanced;
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+ #endif
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+ #define inline
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+ mat4 readMatrixFromRawSamplerVAT(sampler2D smp,float index,float frame)
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+ {
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+ #if defined(WEBGL2) || defined(WEBGPU)
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+ int offset=int(index)*4;int frameUV=int(frame);vec4 m0=texelFetch(smp,ivec2(offset+0,frameUV),0);vec4 m1=texelFetch(smp,ivec2(offset+1,frameUV),0);vec4 m2=texelFetch(smp,ivec2(offset+2,frameUV),0);vec4 m3=texelFetch(smp,ivec2(offset+3,frameUV),0);return mat4(m0,m1,m2,m3);
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+ #else
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+ float offset=index*4.0;float frameUV=(frame+0.5)*bakedVertexAnimationTextureSizeInverted.y;float dx=bakedVertexAnimationTextureSizeInverted.x;vec4 m0=texture2D(smp,vec2(dx*(offset+0.5),frameUV));vec4 m1=texture2D(smp,vec2(dx*(offset+1.5),frameUV));vec4 m2=texture2D(smp,vec2(dx*(offset+2.5),frameUV));vec4 m3=texture2D(smp,vec2(dx*(offset+3.5),frameUV));return mat4(m0,m1,m2,m3);
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+ #endif
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+ }
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+ #endif
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+ `;
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+ e.IncludesShadersStore[r] || (e.IncludesShadersStore[r] = I);
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+ const i = "instancesDeclaration", x = `#ifdef INSTANCES
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+ attribute vec4 world0;attribute vec4 world1;attribute vec4 world2;attribute vec4 world3;
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+ #ifdef INSTANCESCOLOR
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+ attribute vec4 instanceColor;
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+ #endif
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+ #if defined(THIN_INSTANCES) && !defined(WORLD_UBO)
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+ uniform mat4 world;
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+ #endif
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+ #if defined(VELOCITY) || defined(PREPASS_VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
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+ attribute vec4 previousWorld0;attribute vec4 previousWorld1;attribute vec4 previousWorld2;attribute vec4 previousWorld3;
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+ #ifdef THIN_INSTANCES
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+ uniform mat4 previousWorld;
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+ #endif
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+ #endif
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+ #else
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+ #if !defined(WORLD_UBO)
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+ uniform mat4 world;
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+ #endif
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+ #if defined(VELOCITY) || defined(PREPASS_VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
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+ uniform mat4 previousWorld;
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStore[i] || (e.IncludesShadersStore[i] = x);
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+ const n = "clipPlaneVertexDeclaration", u = `#ifdef CLIPPLANE
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+ uniform vec4 vClipPlane;varying float fClipDistance;
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+ #endif
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+ #ifdef CLIPPLANE2
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+ uniform vec4 vClipPlane2;varying float fClipDistance2;
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+ #endif
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+ #ifdef CLIPPLANE3
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+ uniform vec4 vClipPlane3;varying float fClipDistance3;
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+ #endif
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+ #ifdef CLIPPLANE4
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+ uniform vec4 vClipPlane4;varying float fClipDistance4;
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+ #endif
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+ #ifdef CLIPPLANE5
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+ uniform vec4 vClipPlane5;varying float fClipDistance5;
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+ #endif
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+ #ifdef CLIPPLANE6
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+ uniform vec4 vClipPlane6;varying float fClipDistance6;
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+ #endif
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+ `;
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+ e.IncludesShadersStore[n] || (e.IncludesShadersStore[n] = u);
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+ const a = "morphTargetsVertexGlobalDeclaration", S = `#ifdef MORPHTARGETS
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+ uniform float morphTargetInfluences[NUM_MORPH_INFLUENCERS];
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+ #ifdef MORPHTARGETS_TEXTURE
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+ uniform float morphTargetTextureIndices[NUM_MORPH_INFLUENCERS];uniform vec3 morphTargetTextureInfo;uniform highp sampler2DArray morphTargets;vec3 readVector3FromRawSampler(int targetIndex,float vertexIndex)
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+ {
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+ #if defined(WEBGL2) || defined(WEBGPU)
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+ int textureWidth=int(morphTargetTextureInfo.y);int y=int(vertexIndex)/textureWidth;int x=int(vertexIndex) % textureWidth;return texelFetch(morphTargets,ivec3(x,y,int(morphTargetTextureIndices[targetIndex])),0).xyz;
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+ #else
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+ float y=floor(vertexIndex/morphTargetTextureInfo.y);float x=vertexIndex-y*morphTargetTextureInfo.y;vec3 textureUV=vec3((x+0.5)/morphTargetTextureInfo.y,(y+0.5)/morphTargetTextureInfo.z,morphTargetTextureIndices[targetIndex]);return texture(morphTargets,textureUV).xyz;
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+ #endif
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+ }
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+ vec4 readVector4FromRawSampler(int targetIndex,float vertexIndex)
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+ {
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+ #if defined(WEBGL2) || defined(WEBGPU)
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+ int textureWidth=int(morphTargetTextureInfo.y);int y=int(vertexIndex)/textureWidth;int x=int(vertexIndex) % textureWidth;return texelFetch(morphTargets,ivec3(x,y,int(morphTargetTextureIndices[targetIndex])),0);
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+ #else
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+ float y=floor(vertexIndex/morphTargetTextureInfo.y);float x=vertexIndex-y*morphTargetTextureInfo.y;vec3 textureUV=vec3((x+0.5)/morphTargetTextureInfo.y,(y+0.5)/morphTargetTextureInfo.z,morphTargetTextureIndices[targetIndex]);return texture(morphTargets,textureUV);
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+ #endif
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+ }
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+ #endif
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+ #endif
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+ `;
120
+ e.IncludesShadersStore[a] || (e.IncludesShadersStore[a] = S);
121
+ const f = "morphTargetsVertexDeclaration", N = `#ifdef MORPHTARGETS
122
+ #ifndef MORPHTARGETS_TEXTURE
123
+ #ifdef MORPHTARGETS_POSITION
124
+ attribute vec3 position{X};
125
+ #endif
126
+ #ifdef MORPHTARGETS_NORMAL
127
+ attribute vec3 normal{X};
128
+ #endif
129
+ #ifdef MORPHTARGETS_TANGENT
130
+ attribute vec3 tangent{X};
131
+ #endif
132
+ #ifdef MORPHTARGETS_UV
133
+ attribute vec2 uv_{X};
134
+ #endif
135
+ #ifdef MORPHTARGETS_UV2
136
+ attribute vec2 uv2_{X};
137
+ #endif
138
+ #ifdef MORPHTARGETS_COLOR
139
+ attribute vec4 color{X};
140
+ #endif
141
+ #elif {X}==0
142
+ uniform float morphTargetCount;
143
+ #endif
144
+ #endif
145
+ `;
146
+ e.IncludesShadersStore[f] || (e.IncludesShadersStore[f] = N);
147
+ const d = "morphTargetsVertexGlobal", A = `#ifdef MORPHTARGETS
148
+ #ifdef MORPHTARGETS_TEXTURE
149
+ float vertexID;
150
+ #endif
151
+ #endif
152
+ `;
153
+ e.IncludesShadersStore[d] || (e.IncludesShadersStore[d] = A);
154
+ const o = "morphTargetsVertex", R = `#ifdef MORPHTARGETS
155
+ #ifdef MORPHTARGETS_TEXTURE
156
+ #if {X}==0
157
+ for (int i=0; i<NUM_MORPH_INFLUENCERS; i++) {if (float(i)>=morphTargetCount) break;vertexID=float(gl_VertexID)*morphTargetTextureInfo.x;
158
+ #ifdef MORPHTARGETS_POSITION
159
+ positionUpdated+=(readVector3FromRawSampler(i,vertexID)-position)*morphTargetInfluences[i];
160
+ #endif
161
+ #ifdef MORPHTARGETTEXTURE_HASPOSITIONS
162
+ vertexID+=1.0;
163
+ #endif
164
+ #ifdef MORPHTARGETS_NORMAL
165
+ normalUpdated+=(readVector3FromRawSampler(i,vertexID) -normal)*morphTargetInfluences[i];
166
+ #endif
167
+ #ifdef MORPHTARGETTEXTURE_HASNORMALS
168
+ vertexID+=1.0;
169
+ #endif
170
+ #ifdef MORPHTARGETS_UV
171
+ uvUpdated+=(readVector3FromRawSampler(i,vertexID).xy-uv)*morphTargetInfluences[i];
172
+ #endif
173
+ #ifdef MORPHTARGETTEXTURE_HASUVS
174
+ vertexID+=1.0;
175
+ #endif
176
+ #ifdef MORPHTARGETS_TANGENT
177
+ tangentUpdated.xyz+=(readVector3FromRawSampler(i,vertexID) -tangent.xyz)*morphTargetInfluences[i];
178
+ #endif
179
+ #ifdef MORPHTARGETTEXTURE_HASTANGENTS
180
+ vertexID+=1.0;
181
+ #endif
182
+ #ifdef MORPHTARGETS_UV2
183
+ uv2Updated+=(readVector3FromRawSampler(i,vertexID).xy-uv2)*morphTargetInfluences[i];
184
+ #endif
185
+ #ifdef MORPHTARGETTEXTURE_HASUV2S
186
+ vertexID+=1.0;
187
+ #endif
188
+ #ifdef MORPHTARGETS_COLOR
189
+ colorUpdated+=(readVector4FromRawSampler(i,vertexID)-color)*morphTargetInfluences[i];
190
+ #endif
191
+ }
192
+ #endif
193
+ #else
194
+ #ifdef MORPHTARGETS_POSITION
195
+ positionUpdated+=(position{X}-position)*morphTargetInfluences[{X}];
196
+ #endif
197
+ #ifdef MORPHTARGETS_NORMAL
198
+ normalUpdated+=(normal{X}-normal)*morphTargetInfluences[{X}];
199
+ #endif
200
+ #ifdef MORPHTARGETS_TANGENT
201
+ tangentUpdated.xyz+=(tangent{X}-tangent.xyz)*morphTargetInfluences[{X}];
202
+ #endif
203
+ #ifdef MORPHTARGETS_UV
204
+ uvUpdated+=(uv_{X}-uv)*morphTargetInfluences[{X}];
205
+ #endif
206
+ #ifdef MORPHTARGETS_UV2
207
+ uv2Updated+=(uv2_{X}-uv2)*morphTargetInfluences[{X}];
208
+ #endif
209
+ #ifdef MORPHTARGETS_COLOR
210
+ colorUpdated+=(color{X}-color)*morphTargetInfluences[{X}];
211
+ #endif
212
+ #endif
213
+ #endif
214
+ `;
215
+ e.IncludesShadersStore[o] || (e.IncludesShadersStore[o] = R);
216
+ const m = "instancesVertex", p = `#ifdef INSTANCES
217
+ mat4 finalWorld=mat4(world0,world1,world2,world3);
218
+ #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
219
+ mat4 finalPreviousWorld=mat4(previousWorld0,previousWorld1,
220
+ previousWorld2,previousWorld3);
221
+ #endif
222
+ #ifdef THIN_INSTANCES
223
+ finalWorld=world*finalWorld;
224
+ #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
225
+ finalPreviousWorld=previousWorld*finalPreviousWorld;
226
+ #endif
227
+ #endif
228
+ #else
229
+ mat4 finalWorld=world;
230
+ #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
231
+ mat4 finalPreviousWorld=previousWorld;
232
+ #endif
233
+ #endif
234
+ `;
235
+ e.IncludesShadersStore[m] || (e.IncludesShadersStore[m] = p);
236
+ const s = "bonesVertex", v = `#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
237
+ #if NUM_BONE_INFLUENCERS>0
238
+ mat4 influence;
239
+ #ifdef BONETEXTURE
240
+ influence=readMatrixFromRawSampler(boneSampler,matricesIndices[0])*matricesWeights[0];
241
+ #if NUM_BONE_INFLUENCERS>1
242
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndices[1])*matricesWeights[1];
243
+ #endif
244
+ #if NUM_BONE_INFLUENCERS>2
245
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndices[2])*matricesWeights[2];
246
+ #endif
247
+ #if NUM_BONE_INFLUENCERS>3
248
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndices[3])*matricesWeights[3];
249
+ #endif
250
+ #if NUM_BONE_INFLUENCERS>4
251
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[0])*matricesWeightsExtra[0];
252
+ #endif
253
+ #if NUM_BONE_INFLUENCERS>5
254
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[1])*matricesWeightsExtra[1];
255
+ #endif
256
+ #if NUM_BONE_INFLUENCERS>6
257
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[2])*matricesWeightsExtra[2];
258
+ #endif
259
+ #if NUM_BONE_INFLUENCERS>7
260
+ influence+=readMatrixFromRawSampler(boneSampler,matricesIndicesExtra[3])*matricesWeightsExtra[3];
261
+ #endif
262
+ #else
263
+ influence=mBones[int(matricesIndices[0])]*matricesWeights[0];
264
+ #if NUM_BONE_INFLUENCERS>1
265
+ influence+=mBones[int(matricesIndices[1])]*matricesWeights[1];
266
+ #endif
267
+ #if NUM_BONE_INFLUENCERS>2
268
+ influence+=mBones[int(matricesIndices[2])]*matricesWeights[2];
269
+ #endif
270
+ #if NUM_BONE_INFLUENCERS>3
271
+ influence+=mBones[int(matricesIndices[3])]*matricesWeights[3];
272
+ #endif
273
+ #if NUM_BONE_INFLUENCERS>4
274
+ influence+=mBones[int(matricesIndicesExtra[0])]*matricesWeightsExtra[0];
275
+ #endif
276
+ #if NUM_BONE_INFLUENCERS>5
277
+ influence+=mBones[int(matricesIndicesExtra[1])]*matricesWeightsExtra[1];
278
+ #endif
279
+ #if NUM_BONE_INFLUENCERS>6
280
+ influence+=mBones[int(matricesIndicesExtra[2])]*matricesWeightsExtra[2];
281
+ #endif
282
+ #if NUM_BONE_INFLUENCERS>7
283
+ influence+=mBones[int(matricesIndicesExtra[3])]*matricesWeightsExtra[3];
284
+ #endif
285
+ #endif
286
+ finalWorld=finalWorld*influence;
287
+ #endif
288
+ #endif
289
+ `;
290
+ e.IncludesShadersStore[s] || (e.IncludesShadersStore[s] = v);
291
+ const c = "bakedVertexAnimation", V = `#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
292
+ {
293
+ #ifdef INSTANCES
294
+ #define BVASNAME bakedVertexAnimationSettingsInstanced
295
+ #else
296
+ #define BVASNAME bakedVertexAnimationSettings
297
+ #endif
298
+ float VATStartFrame=BVASNAME.x;float VATEndFrame=BVASNAME.y;float VATOffsetFrame=BVASNAME.z;float VATSpeed=BVASNAME.w;float totalFrames=VATEndFrame-VATStartFrame+1.0;float time=bakedVertexAnimationTime*VATSpeed/totalFrames;float frameCorrection=time<1.0 ? 0.0 : 1.0;float numOfFrames=totalFrames-frameCorrection;float VATFrameNum=fract(time)*numOfFrames;VATFrameNum=mod(VATFrameNum+VATOffsetFrame,numOfFrames);VATFrameNum=floor(VATFrameNum);VATFrameNum+=VATStartFrame+frameCorrection;mat4 VATInfluence;VATInfluence=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndices[0],VATFrameNum)*matricesWeights[0];
299
+ #if NUM_BONE_INFLUENCERS>1
300
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndices[1],VATFrameNum)*matricesWeights[1];
301
+ #endif
302
+ #if NUM_BONE_INFLUENCERS>2
303
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndices[2],VATFrameNum)*matricesWeights[2];
304
+ #endif
305
+ #if NUM_BONE_INFLUENCERS>3
306
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndices[3],VATFrameNum)*matricesWeights[3];
307
+ #endif
308
+ #if NUM_BONE_INFLUENCERS>4
309
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndicesExtra[0],VATFrameNum)*matricesWeightsExtra[0];
310
+ #endif
311
+ #if NUM_BONE_INFLUENCERS>5
312
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndicesExtra[1],VATFrameNum)*matricesWeightsExtra[1];
313
+ #endif
314
+ #if NUM_BONE_INFLUENCERS>6
315
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndicesExtra[2],VATFrameNum)*matricesWeightsExtra[2];
316
+ #endif
317
+ #if NUM_BONE_INFLUENCERS>7
318
+ VATInfluence+=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,matricesIndicesExtra[3],VATFrameNum)*matricesWeightsExtra[3];
319
+ #endif
320
+ finalWorld=finalWorld*VATInfluence;}
321
+ #endif
322
+ `;
323
+ e.IncludesShadersStore[c] || (e.IncludesShadersStore[c] = V);
324
+ const l = "bumpVertex", h = `#if defined(BUMP) || defined(PARALLAX) || defined(CLEARCOAT_BUMP) || defined(ANISOTROPIC)
325
+ #if defined(TANGENT) && defined(NORMAL)
326
+ vec3 tbnNormal=normalize(normalUpdated);vec3 tbnTangent=normalize(tangentUpdated.xyz);vec3 tbnBitangent=cross(tbnNormal,tbnTangent)*tangentUpdated.w;vTBN=mat3(finalWorld)*mat3(tbnTangent,tbnBitangent,tbnNormal);
327
+ #endif
328
+ #endif
329
+ `;
330
+ e.IncludesShadersStore[l] || (e.IncludesShadersStore[l] = h);
331
+ const T = "clipPlaneVertex", _ = `#ifdef CLIPPLANE
332
+ fClipDistance=dot(worldPos,vClipPlane);
333
+ #endif
334
+ #ifdef CLIPPLANE2
335
+ fClipDistance2=dot(worldPos,vClipPlane2);
336
+ #endif
337
+ #ifdef CLIPPLANE3
338
+ fClipDistance3=dot(worldPos,vClipPlane3);
339
+ #endif
340
+ #ifdef CLIPPLANE4
341
+ fClipDistance4=dot(worldPos,vClipPlane4);
342
+ #endif
343
+ #ifdef CLIPPLANE5
344
+ fClipDistance5=dot(worldPos,vClipPlane5);
345
+ #endif
346
+ #ifdef CLIPPLANE6
347
+ fClipDistance6=dot(worldPos,vClipPlane6);
348
+ #endif
349
+ `;
350
+ e.IncludesShadersStore[T] || (e.IncludesShadersStore[T] = _);
@@ -0,0 +1,17 @@
1
+ declare const _default: {
2
+ /** Machine-friendly name (used in package name, imports) */
3
+ name: string;
4
+ /** Human-friendly display name */
5
+ displayName: string;
6
+ /** Semantic version */
7
+ version: string;
8
+ /** Whether multiple instances can exist in a scene */
9
+ multiInstance: boolean;
10
+ /** 3D asset files to include in the build */
11
+ assets: {
12
+ id: string;
13
+ file: string;
14
+ }[];
15
+ };
16
+ export default _default;
17
+ //# sourceMappingURL=component.config.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"component.config.d.ts","sourceRoot":"","sources":["../src/component.config.ts"],"names":[],"mappings":";IACE,4DAA4D;;IAG5D,kCAAkC;;IAGlC,uBAAuB;;IAGvB,sDAAsD;;IAGtD,6CAA6C;;;;;;AAb/C,wBAiBE"}