@vived/component-abb-6700 1.0.0

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Files changed (203) hide show
  1. package/.todo.md +13 -0
  2. package/README.md +122 -0
  3. package/dist/.gitkeep +0 -0
  4. package/dist/Adapters/aBB6700PMAdapter.d.ts +10 -0
  5. package/dist/Adapters/aBB6700PMAdapter.d.ts.map +1 -0
  6. package/dist/Controllers/createABB6700.d.ts +12 -0
  7. package/dist/Controllers/createABB6700.d.ts.map +1 -0
  8. package/dist/Controllers/getPose.d.ts +11 -0
  9. package/dist/Controllers/getPose.d.ts.map +1 -0
  10. package/dist/Controllers/setJointAngle.d.ts +12 -0
  11. package/dist/Controllers/setJointAngle.d.ts.map +1 -0
  12. package/dist/Controllers/setPose.d.ts +11 -0
  13. package/dist/Controllers/setPose.d.ts.map +1 -0
  14. package/dist/Entities/ABB6700Entity.d.ts +35 -0
  15. package/dist/Entities/ABB6700Entity.d.ts.map +1 -0
  16. package/dist/Entities/ABB6700Repo.d.ts +32 -0
  17. package/dist/Entities/ABB6700Repo.d.ts.map +1 -0
  18. package/dist/Factory/ABB6700FeatureFactory.d.ts +26 -0
  19. package/dist/Factory/ABB6700FeatureFactory.d.ts.map +1 -0
  20. package/dist/Mocks/MockABB6700PM.d.ts +11 -0
  21. package/dist/Mocks/MockABB6700PM.d.ts.map +1 -0
  22. package/dist/Mocks/MockSetJointAngleUC.d.ts +7 -0
  23. package/dist/Mocks/MockSetJointAngleUC.d.ts.map +1 -0
  24. package/dist/Mocks/MockSetPoseUC.d.ts +7 -0
  25. package/dist/Mocks/MockSetPoseUC.d.ts.map +1 -0
  26. package/dist/PMs/ABB6700PM.d.ts +32 -0
  27. package/dist/PMs/ABB6700PM.d.ts.map +1 -0
  28. package/dist/UCs/CalcStabilizerUC.d.ts +7 -0
  29. package/dist/UCs/CalcStabilizerUC.d.ts.map +1 -0
  30. package/dist/UCs/SetJointAngleUC.d.ts +15 -0
  31. package/dist/UCs/SetJointAngleUC.d.ts.map +1 -0
  32. package/dist/UCs/SetPoseUC.d.ts +22 -0
  33. package/dist/UCs/SetPoseUC.d.ts.map +1 -0
  34. package/dist/Views/ABB6700BabylonView.d.ts +27 -0
  35. package/dist/Views/ABB6700BabylonView.d.ts.map +1 -0
  36. package/dist/abb_6700.glb +0 -0
  37. package/dist/abstractAudioBus-CyBWsmuN.js +14 -0
  38. package/dist/animationGroup-BhNThqQe.js +1454 -0
  39. package/dist/basisTextureLoader-BT391BsV.js +310 -0
  40. package/dist/brdfTextureTools-DUyKBAXf.js +79 -0
  41. package/dist/bumpFragment-Dd-ojPA1.js +134 -0
  42. package/dist/bumpFragment-KE1_PuMl.js +287 -0
  43. package/dist/bumpVertex-BcdvVFVx.js +8 -0
  44. package/dist/bumpVertexDeclaration-B5Uvs-RS.js +8 -0
  45. package/dist/bumpVertexDeclaration-ixSg-yGI.js +8 -0
  46. package/dist/clipPlaneFragment-DJwQynjA.js +136 -0
  47. package/dist/clipPlaneVertex-D4Wk50XG.js +376 -0
  48. package/dist/clipPlaneVertex-eQ147Tn2.js +350 -0
  49. package/dist/component.config.d.ts +17 -0
  50. package/dist/component.config.d.ts.map +1 -0
  51. package/dist/ddsTextureLoader-DeoF3iGO.js +331 -0
  52. package/dist/default.fragment-DKnTR9nY.js +548 -0
  53. package/dist/default.fragment-rIGWrUS5.js +486 -0
  54. package/dist/default.vertex-Bt5y1VyA.js +212 -0
  55. package/dist/default.vertex-Dext1liJ.js +224 -0
  56. package/dist/defaultUboDeclaration-BwslQZX8.js +11 -0
  57. package/dist/defaultUboDeclaration-DSXACgip.js +9 -0
  58. package/dist/easing-BAt0SO-B.js +163 -0
  59. package/dist/envTextureLoader-CBiW_Q-U.js +40 -0
  60. package/dist/exrTextureLoader-5SC6PKIA.js +740 -0
  61. package/dist/flowGraphApplyForceBlock-6e8-wcaw.js +32 -0
  62. package/dist/flowGraphApplyImpulseBlock-B27EZQow.js +32 -0
  63. package/dist/flowGraphArrayIndexBlock-DIUn5e4i.js +31 -0
  64. package/dist/flowGraphBezierCurveEasingBlock-BJmiHk40.js +25 -0
  65. package/dist/flowGraphBinaryOperationBlock-Bj7TANCc.js +25 -0
  66. package/dist/flowGraphBranchBlock-7CRvIKWc.js +19 -0
  67. package/dist/flowGraphCachedOperationBlock-CP1ZiuIB.js +26 -0
  68. package/dist/flowGraphCancelDelayBlock-DqtgzBGm.js +20 -0
  69. package/dist/flowGraphCodeExecutionBlock-CaYXCGqo.js +23 -0
  70. package/dist/flowGraphConditionalDataBlock-DJ7evX8_.js +28 -0
  71. package/dist/flowGraphConsoleLogBlock-cMkpqLzO.js +68 -0
  72. package/dist/flowGraphConstantBlock-JWybwT0A.js +28 -0
  73. package/dist/flowGraphContextBlock-CFDXHcbn.js +19 -0
  74. package/dist/flowGraphCounterBlock-B0uPkgw9.js +24 -0
  75. package/dist/flowGraphDataSwitchBlock-B0GSifvJ.js +27 -0
  76. package/dist/flowGraphDebounceBlock-CSw8zKym.js +24 -0
  77. package/dist/flowGraphDebugBlock-DiSR6Ahn.js +65 -0
  78. package/dist/flowGraphDoNBlock-C-48oQ2H.js +24 -0
  79. package/dist/flowGraphEasingBlock-DKUaE7Rp.js +50 -0
  80. package/dist/flowGraphFlipFlopBlock-DX5BGhMV.js +20 -0
  81. package/dist/flowGraphForLoopBlock-Di-Qwg23.js +27 -0
  82. package/dist/flowGraphFunctionReferenceBlock-D8X5TFsO.js +20 -0
  83. package/dist/flowGraphGLTFDataProvider-C4j7nPQv.js +16 -0
  84. package/dist/flowGraphGetAngularVelocityBlock-Cq-yTQ4D.js +31 -0
  85. package/dist/flowGraphGetAssetBlock-B36eioor.js +21 -0
  86. package/dist/flowGraphGetLinearVelocityBlock-MdrV0eUD.js +31 -0
  87. package/dist/flowGraphGetPhysicsMassPropertiesBlock-wXDZP1wM.js +30 -0
  88. package/dist/flowGraphGetPropertyBlock-eP0badwf.js +46 -0
  89. package/dist/flowGraphGetSoundVolumeBlock-D3gXGHXa.js +29 -0
  90. package/dist/flowGraphGetVariableBlock-C7-qZAec.js +31 -0
  91. package/dist/flowGraphIndexOfBlock-CC5l9n9P.js +31 -0
  92. package/dist/flowGraphInterpolationBlock-B6922jzt.js +50 -0
  93. package/dist/flowGraphIsKeyPressedBlock-X_iuiUOX.js +31 -0
  94. package/dist/flowGraphIsSoundPlayingBlock-DONQX8N8.js +29 -0
  95. package/dist/flowGraphJsonPointerParserBlock-DBH_gN8I.js +95 -0
  96. package/dist/flowGraphKeyDownEventBlock-D5T1Uyfv.js +26 -0
  97. package/dist/flowGraphKeyUpEventBlock-BPY_Kgkm.js +21 -0
  98. package/dist/flowGraphKeyboardEventBlock-C49fx3TC.js +20 -0
  99. package/dist/flowGraphMathBlocks-CkvrN3VJ.js +864 -0
  100. package/dist/flowGraphMathCombineExtractBlocks-QSjGlnoz.js +248 -0
  101. package/dist/flowGraphMatrixMathBlocks-B3D7Cz9p.js +117 -0
  102. package/dist/flowGraphMeshPickEventBlock-BBTz-taa.js +35 -0
  103. package/dist/flowGraphMultiGateBlock-BhY1y5BG.js +50 -0
  104. package/dist/flowGraphPauseAnimationBlock-CHZZXMbg.js +19 -0
  105. package/dist/flowGraphPauseSoundBlock-B7hMmJ0c.js +31 -0
  106. package/dist/flowGraphPhysicsCollisionEventBlock-CxoPpT-q.js +56 -0
  107. package/dist/flowGraphPlayAnimationBlock-DVAvIFux.js +99 -0
  108. package/dist/flowGraphPlaySoundBlock-DjHGrqbC.js +32 -0
  109. package/dist/flowGraphPointerDownEventBlock-qI-H0JST.js +31 -0
  110. package/dist/flowGraphPointerMoveEventBlock-DAi4VUyy.js +31 -0
  111. package/dist/flowGraphPointerOutEventBlock-CFtj68aC.js +21 -0
  112. package/dist/flowGraphPointerOverEventBlock-VxdHhFuu.js +23 -0
  113. package/dist/flowGraphPointerUpEventBlock-DRR1f07q.js +31 -0
  114. package/dist/flowGraphReceiveCustomEventBlock-B3bwdB66.js +52 -0
  115. package/dist/flowGraphSceneReadyEventBlock-Dy6lDT3j.js +23 -0
  116. package/dist/flowGraphSceneTickEventBlock-Bl9BF_Xw.js +32 -0
  117. package/dist/flowGraphSendCustomEventBlock-BAR4PGFq.js +35 -0
  118. package/dist/flowGraphSequenceBlock-veqU32ZZ.js +32 -0
  119. package/dist/flowGraphSetAngularVelocityBlock-Dj9b-zu6.js +31 -0
  120. package/dist/flowGraphSetDelayBlock-CMjudtvk.js +131 -0
  121. package/dist/flowGraphSetLinearVelocityBlock-DVDhhJBd.js +31 -0
  122. package/dist/flowGraphSetPhysicsMotionTypeBlock-CL3cxNCO.js +36 -0
  123. package/dist/flowGraphSetPropertyBlock-D3sWL3Ss.js +47 -0
  124. package/dist/flowGraphSetSoundVolumeBlock-CxVk45yR.js +32 -0
  125. package/dist/flowGraphSetVariableBlock-D1oJiwLj.js +47 -0
  126. package/dist/flowGraphSoundEndedEventBlock-CubEwii0.js +47 -0
  127. package/dist/flowGraphStopAnimationBlock-B9inwIQx.js +48 -0
  128. package/dist/flowGraphStopSoundBlock-BijIX2jC.js +31 -0
  129. package/dist/flowGraphSwitchBlock-BMhPb4OX.js +54 -0
  130. package/dist/flowGraphThrottleBlock-C7vrnkb1.js +37 -0
  131. package/dist/flowGraphTransformCoordinatesSystemBlock-DoISqaUG.js +29 -0
  132. package/dist/flowGraphTypeToTypeBlocks-CSML6QWx.js +57 -0
  133. package/dist/flowGraphUnaryOperationBlock-B0Shf-lJ.js +24 -0
  134. package/dist/flowGraphVectorMathBlocks-DoTRR_E0.js +178 -0
  135. package/dist/flowGraphWaitAllBlock-BvmDMc24.js +54 -0
  136. package/dist/flowGraphWhileLoopBlock-BaIq4-K2.js +27 -0
  137. package/dist/geometry.fragment-Bsis3UG2.js +275 -0
  138. package/dist/geometry.vertex-DskQ5b8j.js +222 -0
  139. package/dist/harmonicsFunctions-CtNrRfir.js +193 -0
  140. package/dist/harmonicsFunctions-PEz6APC7.js +18 -0
  141. package/dist/hdrTextureLoader-D9rYxJ9q.js +112 -0
  142. package/dist/helperFunctions-Bt7Zfkrp.js +89 -0
  143. package/dist/helperFunctions-CPmRxd37.js +121 -0
  144. package/dist/iesTextureLoader-BGUFjVhI.js +93 -0
  145. package/dist/index-CS3Icp_r.js +67657 -0
  146. package/dist/index.d.ts +23 -0
  147. package/dist/index.d.ts.map +1 -0
  148. package/dist/index.js +27 -0
  149. package/dist/ktxTextureLoader-cUaGg9_L.js +459 -0
  150. package/dist/lightFragment-BRDibDKG.js +404 -0
  151. package/dist/lightFragment-DCqtGMp_.js +402 -0
  152. package/dist/logDepthDeclaration-Bwm-3KyB.js +16 -0
  153. package/dist/logDepthDeclaration-gUfeSnXX.js +20 -0
  154. package/dist/logDepthVertex-CKeuJ6ae.js +213 -0
  155. package/dist/logDepthVertex-CXkmZels.js +459 -0
  156. package/dist/mesh.vertexData.functions-Bc9lJlrU.js +74 -0
  157. package/dist/oitFragment-B8zuQigp.js +792 -0
  158. package/dist/oitFragment-DH3h3T6x.js +657 -0
  159. package/dist/openpbr.fragment-BglYS6LA.js +1405 -0
  160. package/dist/openpbr.fragment-DrOTZs4m.js +1553 -0
  161. package/dist/openpbr.vertex-B-PaLFOR.js +384 -0
  162. package/dist/openpbr.vertex-DMdFRTnX.js +268 -0
  163. package/dist/openpbrMaterial-HCU0aOca.js +2880 -0
  164. package/dist/openpbrMaterialLoadingAdapter-CWRAa-7S.js +1122 -0
  165. package/dist/openpbrTransmissionLayerData-CfDVObj5.js +352 -0
  166. package/dist/openpbrUboDeclaration-CA2pvSbt.js +9 -0
  167. package/dist/openpbrUboDeclaration-xU8VOaib.js +10 -0
  168. package/dist/pass.fragment-1mMP54bb.js +10 -0
  169. package/dist/pass.fragment-DzaUp_jk.js +10 -0
  170. package/dist/passCube.fragment-CQaXS7g3.js +29 -0
  171. package/dist/passCube.fragment-QJGPwAXI.js +29 -0
  172. package/dist/pbr.fragment-BnaAAGxb.js +2775 -0
  173. package/dist/pbr.fragment-CYZk_EGU.js +2619 -0
  174. package/dist/pbr.vertex-CyvdCw91.js +372 -0
  175. package/dist/pbr.vertex-DJMAkDxs.js +270 -0
  176. package/dist/pbrBRDFFunctions-EugoWm6O.js +175 -0
  177. package/dist/pbrDebug-Bk3sPoEG.js +719 -0
  178. package/dist/pbrDebug-Cdalzb1I.js +614 -0
  179. package/dist/pbrIBLFunctions-B0bVAXCF.js +47 -0
  180. package/dist/pbrIBLFunctions-C06z-ouZ.js +51 -0
  181. package/dist/pbrMaterial-C4FCKBZQ.js +1660 -0
  182. package/dist/pbrMaterialLoadingAdapter-BGHlS_ZN.js +1032 -0
  183. package/dist/pbrUboDeclaration-1lN5_-Bw.js +9 -0
  184. package/dist/pbrUboDeclaration-BJOUUOZ2.js +10 -0
  185. package/dist/procedural.vertex-CFPKczKj.js +14 -0
  186. package/dist/procedural.vertex-DUW7bYZt.js +13 -0
  187. package/dist/rgbdDecode.fragment-CEGgE4tL.js +8 -0
  188. package/dist/rgbdDecode.fragment-FT0wkgah.js +8 -0
  189. package/dist/rgbdEncode.fragment-CLnJJf6E.js +8 -0
  190. package/dist/rgbdEncode.fragment-CaAcMsY9.js +8 -0
  191. package/dist/sceneUboDeclaration-B6oxsfcj.js +8 -0
  192. package/dist/sceneUboDeclaration-JByfVKik.js +13 -0
  193. package/dist/setupABB6700InstanceFactory.d.ts +7 -0
  194. package/dist/setupABB6700InstanceFactory.d.ts.map +1 -0
  195. package/dist/studio.env +0 -0
  196. package/dist/textureProcessor.fragment-BYPw6SMQ.js +152 -0
  197. package/dist/textureProcessor.fragment-Ciw9-F3w.js +157 -0
  198. package/dist/textureTools-Cct_bGgp.js +40 -0
  199. package/dist/tgaTextureLoader-BJOIdnFr.js +198 -0
  200. package/dist/thinEngine-Bt9FW4dD.js +2425 -0
  201. package/dist/webAudioBus-BUzRHSxr.js +88 -0
  202. package/dist/webAudioMainBus-Dds1TgJG.js +49 -0
  203. package/package.json +49 -0
@@ -0,0 +1,376 @@
1
+ import { b0 as e } from "./index-CS3Icp_r.js";
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+ const t = "bonesDeclaration", I = `#if NUM_BONE_INFLUENCERS>0
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+ #ifndef USE_VERTEX_PULLING
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+ attribute matricesIndices : vec4f;attribute matricesWeights : vec4f;
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+ #if NUM_BONE_INFLUENCERS>4
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+ attribute matricesIndicesExtra : vec4f;attribute matricesWeightsExtra : vec4f;
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+ #endif
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+ #endif
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+ #ifndef BAKED_VERTEX_ANIMATION_TEXTURE
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+ #ifdef BONETEXTURE
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+ var boneSampler : texture_2d<f32>;uniform boneTextureInfo : vec2f;
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+ #else
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+ uniform mBones : array<mat4x4f,BonesPerMesh>;
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+ #endif
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+ #ifdef BONES_VELOCITY_ENABLED
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+ uniform mPreviousBones : array<mat4x4f,BonesPerMesh>;
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+ #endif
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+ #ifdef BONETEXTURE
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+ fn readMatrixFromRawSampler(smp : texture_2d<f32>,index : f32)->mat4x4f
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+ {let offset=i32(index)*4;
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+ let textureWidth=i32(uniforms.boneTextureInfo.x);let y=offset/textureWidth;let x=offset % textureWidth;let m0=textureLoad(smp,vec2<i32>(x+0,y),0);let m1=textureLoad(smp,vec2<i32>(x+1,y),0);let m2=textureLoad(smp,vec2<i32>(x+2,y),0);let m3=textureLoad(smp,vec2<i32>(x+3,y),0);return mat4x4f(m0,m1,m2,m3);}
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+ #endif
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[t] || (e.IncludesShadersStoreWGSL[t] = I);
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+ const r = "bakedVertexAnimationDeclaration", c = `#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
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+ uniform bakedVertexAnimationTime: f32;uniform bakedVertexAnimationSettings: vec4<f32>;var bakedVertexAnimationTexture : texture_2d<f32>;
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+ #ifdef INSTANCES
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+ attribute bakedVertexAnimationSettingsInstanced : vec4<f32>;
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+ #endif
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+ fn readMatrixFromRawSamplerVAT(smp : texture_2d<f32>,index : f32,frame : f32)->mat4x4<f32>
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+ {let offset=i32(index)*4;let frameUV=i32(frame);let m0=textureLoad(smp,vec2<i32>(offset+0,frameUV),0);let m1=textureLoad(smp,vec2<i32>(offset+1,frameUV),0);let m2=textureLoad(smp,vec2<i32>(offset+2,frameUV),0);let m3=textureLoad(smp,vec2<i32>(offset+3,frameUV),0);return mat4x4<f32>(m0,m1,m2,m3);}
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[r] || (e.IncludesShadersStoreWGSL[r] = c);
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+ const n = "instancesDeclaration", p = `#ifdef INSTANCES
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+ attribute world0 : vec4<f32>;attribute world1 : vec4<f32>;attribute world2 : vec4<f32>;attribute world3 : vec4<f32>;
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+ #ifdef INSTANCESCOLOR
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+ attribute instanceColor : vec4<f32>;
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+ #endif
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+ #if defined(THIN_INSTANCES) && !defined(WORLD_UBO)
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+ uniform world : mat4x4<f32>;
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+ #endif
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+ #if defined(VELOCITY) || defined(PREPASS_VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
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+ attribute previousWorld0 : vec4<f32>;attribute previousWorld1 : vec4<f32>;attribute previousWorld2 : vec4<f32>;attribute previousWorld3 : vec4<f32>;
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+ #ifdef THIN_INSTANCES
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+ uniform previousWorld : mat4x4<f32>;
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+ #endif
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+ #endif
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+ #else
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+ #if !defined(WORLD_UBO)
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+ uniform world : mat4x4<f32>;
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+ #endif
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+ #if defined(VELOCITY) || defined(PREPASS_VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
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+ uniform previousWorld : mat4x4<f32>;
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[n] || (e.IncludesShadersStoreWGSL[n] = p);
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+ const i = "clipPlaneVertexDeclaration", x = `#ifdef CLIPPLANE
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+ uniform vClipPlane: vec4<f32>;varying fClipDistance: f32;
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+ #endif
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+ #ifdef CLIPPLANE2
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+ uniform vClipPlane2: vec4<f32>;varying fClipDistance2: f32;
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+ #endif
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+ #ifdef CLIPPLANE3
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+ uniform vClipPlane3: vec4<f32>;varying fClipDistance3: f32;
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+ #endif
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+ #ifdef CLIPPLANE4
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+ uniform vClipPlane4: vec4<f32>;varying fClipDistance4: f32;
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+ #endif
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+ #ifdef CLIPPLANE5
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+ uniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;
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+ #endif
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+ #ifdef CLIPPLANE6
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+ uniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[i] || (e.IncludesShadersStoreWGSL[i] = x);
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+ const a = "morphTargetsVertexGlobalDeclaration", E = `#ifdef MORPHTARGETS
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+ uniform morphTargetInfluences : array<f32,NUM_MORPH_INFLUENCERS>;
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+ #ifdef MORPHTARGETS_TEXTURE
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+ uniform morphTargetTextureIndices : array<f32,NUM_MORPH_INFLUENCERS>;uniform morphTargetTextureInfo : vec3<f32>;var morphTargets : texture_2d_array<f32>;fn readVector3FromRawSampler(targetIndex : i32,vertexIndex : f32)->vec3<f32>
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+ {
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+ let textureWidth: i32=i32(uniforms.morphTargetTextureInfo.y);let y: i32=i32(vertexIndex)/textureWidth;let x: i32=i32(vertexIndex) % textureWidth;return textureLoad(morphTargets,vec2i(x,y),i32(uniforms.morphTargetTextureIndices[targetIndex]),0).xyz;}
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+ fn readVector4FromRawSampler(targetIndex : i32,vertexIndex : f32)->vec4<f32>
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+ {
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+ let textureWidth: i32=i32(uniforms.morphTargetTextureInfo.y);
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+ let y: i32=i32(vertexIndex)/textureWidth;let x: i32=i32(vertexIndex) % textureWidth;return textureLoad(morphTargets,vec2i(x,y),i32(uniforms.morphTargetTextureIndices[targetIndex]),0);}
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[a] || (e.IncludesShadersStoreWGSL[a] = E);
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+ const f = "morphTargetsVertexDeclaration", T = `#ifdef MORPHTARGETS
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+ #ifndef MORPHTARGETS_TEXTURE
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+ #ifdef MORPHTARGETS_POSITION
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+ attribute position{X} : vec3<f32>;
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+ #endif
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+ #ifdef MORPHTARGETS_NORMAL
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+ attribute normal{X} : vec3<f32>;
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+ #endif
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+ #ifdef MORPHTARGETS_TANGENT
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+ attribute tangent{X} : vec3<f32>;
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+ #endif
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+ #ifdef MORPHTARGETS_UV
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+ attribute uv_{X} : vec2<f32>;
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+ #endif
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+ #ifdef MORPHTARGETS_UV2
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+ attribute uv2_{X} : vec2<f32>;
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+ #endif
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+ #ifdef MORPHTARGETS_COLOR
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+ attribute color{X} : vec4<f32>;
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+ #endif
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+ #elif {X}==0
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+ uniform morphTargetCount: f32;
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[f] || (e.IncludesShadersStoreWGSL[f] = T);
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+ const d = "morphTargetsVertexGlobal", v = `#ifdef MORPHTARGETS
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+ #ifdef MORPHTARGETS_TEXTURE
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+ var vertexID : f32;
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+ #endif
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+ #endif
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+ `;
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+ e.IncludesShadersStoreWGSL[d] || (e.IncludesShadersStoreWGSL[d] = v);
128
+ const s = "morphTargetsVertex", S = `#ifdef MORPHTARGETS
129
+ #ifdef MORPHTARGETS_TEXTURE
130
+ #if {X}==0
131
+ for (var i=0; i<NUM_MORPH_INFLUENCERS; i=i+1) {if (f32(i)>=uniforms.morphTargetCount) {break;}
132
+ #ifdef USE_VERTEX_PULLING
133
+ vertexID=f32(vpVertexIndex)*uniforms.morphTargetTextureInfo.x;
134
+ #else
135
+ vertexID=f32(vertexInputs.vertexIndex)*uniforms.morphTargetTextureInfo.x;
136
+ #endif
137
+ #ifdef MORPHTARGETS_POSITION
138
+ #ifdef USE_VERTEX_PULLING
139
+ positionUpdated=positionUpdated+(readVector3FromRawSampler(i,vertexID)-vp_basePosition)*uniforms.morphTargetInfluences[i];
140
+ #else
141
+ positionUpdated=positionUpdated+(readVector3FromRawSampler(i,vertexID)-vertexInputs.position)*uniforms.morphTargetInfluences[i];
142
+ #endif
143
+ #endif
144
+ #ifdef MORPHTARGETTEXTURE_HASPOSITIONS
145
+ vertexID=vertexID+1.0;
146
+ #endif
147
+ #ifdef MORPHTARGETS_NORMAL
148
+ #ifdef USE_VERTEX_PULLING
149
+ normalUpdated=normalUpdated+(readVector3FromRawSampler(i,vertexID) -vp_baseNormal)*uniforms.morphTargetInfluences[i];
150
+ #else
151
+ normalUpdated=normalUpdated+(readVector3FromRawSampler(i,vertexID) -vertexInputs.normal)*uniforms.morphTargetInfluences[i];
152
+ #endif
153
+ #endif
154
+ #ifdef MORPHTARGETTEXTURE_HASNORMALS
155
+ vertexID=vertexID+1.0;
156
+ #endif
157
+ #ifdef MORPHTARGETS_UV
158
+ #ifdef USE_VERTEX_PULLING
159
+ uvUpdated=uvUpdated+(readVector3FromRawSampler(i,vertexID).xy-vp_baseUV)*uniforms.morphTargetInfluences[i];
160
+ #else
161
+ uvUpdated=uvUpdated+(readVector3FromRawSampler(i,vertexID).xy-vertexInputs.uv)*uniforms.morphTargetInfluences[i];
162
+ #endif
163
+ #endif
164
+ #ifdef MORPHTARGETTEXTURE_HASUVS
165
+ vertexID=vertexID+1.0;
166
+ #endif
167
+ #ifdef MORPHTARGETS_TANGENT
168
+ #ifdef USE_VERTEX_PULLING
169
+ tangentUpdated=vec4f(tangentUpdated.xyz+(readVector3FromRawSampler(i,vertexID) -vp_baseTangent.xyz)*uniforms.morphTargetInfluences[i],tangentUpdated.a);
170
+ #else
171
+ tangentUpdated=vec4f(tangentUpdated.xyz+(readVector3FromRawSampler(i,vertexID) -vertexInputs.tangent.xyz)*uniforms.morphTargetInfluences[i],tangentUpdated.a);
172
+ #endif
173
+ #endif
174
+ #ifdef MORPHTARGETTEXTURE_HASTANGENTS
175
+ vertexID=vertexID+1.0;
176
+ #endif
177
+ #ifdef MORPHTARGETS_UV2
178
+ #ifdef USE_VERTEX_PULLING
179
+ uv2Updated=uv2Updated+(readVector3FromRawSampler(i,vertexID).xy-vp_baseUV2)*uniforms.morphTargetInfluences[i];
180
+ #else
181
+ uv2Updated=uv2Updated+(readVector3FromRawSampler(i,vertexID).xy-vertexInputs.uv2)*uniforms.morphTargetInfluences[i];
182
+ #endif
183
+ #endif
184
+ #ifdef MORPHTARGETS_COLOR
185
+ #ifdef USE_VERTEX_PULLING
186
+ colorUpdated=colorUpdated+(readVector4FromRawSampler(i,vertexID)-vp_baseColor)*uniforms.morphTargetInfluences[i];
187
+ #else
188
+ colorUpdated=colorUpdated+(readVector4FromRawSampler(i,vertexID)-vertexInputs.color)*uniforms.morphTargetInfluences[i];
189
+ #endif
190
+ #endif
191
+ }
192
+ #endif
193
+ #else
194
+ #ifdef MORPHTARGETS_POSITION
195
+ #ifdef USE_VERTEX_PULLING
196
+ positionUpdated=positionUpdated+(vertexInputs.position{X}-vp_basePosition)*uniforms.morphTargetInfluences[{X}];
197
+ #else
198
+ positionUpdated=positionUpdated+(vertexInputs.position{X}-vertexInputs.position)*uniforms.morphTargetInfluences[{X}];
199
+ #endif
200
+ #endif
201
+ #ifdef MORPHTARGETS_NORMAL
202
+ #ifdef USE_VERTEX_PULLING
203
+ normalUpdated=normalUpdated+(vertexInputs.normal{X}-vp_baseNormal)*uniforms.morphTargetInfluences[{X}];
204
+ #else
205
+ normalUpdated=normalUpdated+(vertexInputs.normal{X}-vertexInputs.normal)*uniforms.morphTargetInfluences[{X}];
206
+ #endif
207
+ #endif
208
+ #ifdef MORPHTARGETS_TANGENT
209
+ #ifdef USE_VERTEX_PULLING
210
+ tangentUpdated=vec4f(tangentUpdated.xyz+(vertexInputs.tangent{X}-vp_baseTangent.xyz)*uniforms.morphTargetInfluences[{X}],tangentUpdated.a);
211
+ #else
212
+ tangentUpdated=vec4f(tangentUpdated.xyz+(vertexInputs.tangent{X}-vertexInputs.tangent.xyz)*uniforms.morphTargetInfluences[{X}],tangentUpdated.a);
213
+ #endif
214
+ #endif
215
+ #ifdef MORPHTARGETS_UV
216
+ #ifdef USE_VERTEX_PULLING
217
+ uvUpdated=uvUpdated+(vertexInputs.uv_{X}-vp_baseUV)*uniforms.morphTargetInfluences[{X}];
218
+ #else
219
+ uvUpdated=uvUpdated+(vertexInputs.uv_{X}-vertexInputs.uv)*uniforms.morphTargetInfluences[{X}];
220
+ #endif
221
+ #endif
222
+ #ifdef MORPHTARGETS_UV2
223
+ #ifdef USE_VERTEX_PULLING
224
+ uv2Updated=uv2Updated+(vertexInputs.uv2_{X}-vp_baseUV2)*uniforms.morphTargetInfluences[{X}];
225
+ #else
226
+ uv2Updated=uv2Updated+(vertexInputs.uv2_{X}-vertexInputs.uv2)*uniforms.morphTargetInfluences[{X}];
227
+ #endif
228
+ #endif
229
+ #ifdef MORPHTARGETS_COLOR
230
+ #ifdef USE_VERTEX_PULLING
231
+ colorUpdated=colorUpdated+(vertexInputs.color{X}-vp_baseColor)*uniforms.morphTargetInfluences[{X}];
232
+ #else
233
+ colorUpdated=colorUpdated+(vertexInputs.color{X}-vertexInputs.color)*uniforms.morphTargetInfluences[{X}];
234
+ #endif
235
+ #endif
236
+ #endif
237
+ #endif
238
+ `;
239
+ e.IncludesShadersStoreWGSL[s] || (e.IncludesShadersStoreWGSL[s] = S);
240
+ const o = "instancesVertex", N = `#ifdef INSTANCES
241
+ var finalWorld=mat4x4<f32>(vertexInputs.world0,vertexInputs.world1,vertexInputs.world2,vertexInputs.world3);
242
+ #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
243
+ var finalPreviousWorld=mat4x4<f32>(
244
+ vertexInputs.previousWorld0,vertexInputs.previousWorld1,
245
+ vertexInputs.previousWorld2,vertexInputs.previousWorld3);
246
+ #endif
247
+ #ifdef THIN_INSTANCES
248
+ #if !defined(WORLD_UBO)
249
+ finalWorld=uniforms.world*finalWorld;
250
+ #else
251
+ finalWorld=mesh.world*finalWorld;
252
+ #endif
253
+ #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
254
+ finalPreviousWorld=uniforms.previousWorld*finalPreviousWorld;
255
+ #endif
256
+ #endif
257
+ #else
258
+ #if !defined(WORLD_UBO)
259
+ var finalWorld=uniforms.world;
260
+ #else
261
+ var finalWorld=mesh.world;
262
+ #endif
263
+ #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
264
+ var finalPreviousWorld=uniforms.previousWorld;
265
+ #endif
266
+ #endif
267
+ `;
268
+ e.IncludesShadersStoreWGSL[o] || (e.IncludesShadersStoreWGSL[o] = N);
269
+ const m = "bonesVertex", R = `#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
270
+ #if NUM_BONE_INFLUENCERS>0
271
+ var influence : mat4x4<f32>;
272
+ #ifdef BONETEXTURE
273
+ influence=readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[0])*vertexInputs.matricesWeights[0];
274
+ #if NUM_BONE_INFLUENCERS>1
275
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[1])*vertexInputs.matricesWeights[1];
276
+ #endif
277
+ #if NUM_BONE_INFLUENCERS>2
278
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[2])*vertexInputs.matricesWeights[2];
279
+ #endif
280
+ #if NUM_BONE_INFLUENCERS>3
281
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndices[3])*vertexInputs.matricesWeights[3];
282
+ #endif
283
+ #if NUM_BONE_INFLUENCERS>4
284
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[0])*vertexInputs.matricesWeightsExtra[0];
285
+ #endif
286
+ #if NUM_BONE_INFLUENCERS>5
287
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[1])*vertexInputs.matricesWeightsExtra[1];
288
+ #endif
289
+ #if NUM_BONE_INFLUENCERS>6
290
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[2])*vertexInputs.matricesWeightsExtra[2];
291
+ #endif
292
+ #if NUM_BONE_INFLUENCERS>7
293
+ influence=influence+readMatrixFromRawSampler(boneSampler,vertexInputs.matricesIndicesExtra[3])*vertexInputs.matricesWeightsExtra[3];
294
+ #endif
295
+ #else
296
+ influence=uniforms.mBones[i32(vertexInputs.matricesIndices[0])]*vertexInputs.matricesWeights[0];
297
+ #if NUM_BONE_INFLUENCERS>1
298
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndices[1])]*vertexInputs.matricesWeights[1];
299
+ #endif
300
+ #if NUM_BONE_INFLUENCERS>2
301
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndices[2])]*vertexInputs.matricesWeights[2];
302
+ #endif
303
+ #if NUM_BONE_INFLUENCERS>3
304
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndices[3])]*vertexInputs.matricesWeights[3];
305
+ #endif
306
+ #if NUM_BONE_INFLUENCERS>4
307
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndicesExtra[0])]*vertexInputs.matricesWeightsExtra[0];
308
+ #endif
309
+ #if NUM_BONE_INFLUENCERS>5
310
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndicesExtra[1])]*vertexInputs.matricesWeightsExtra[1];
311
+ #endif
312
+ #if NUM_BONE_INFLUENCERS>6
313
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndicesExtra[2])]*vertexInputs.matricesWeightsExtra[2];
314
+ #endif
315
+ #if NUM_BONE_INFLUENCERS>7
316
+ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndicesExtra[3])]*vertexInputs.matricesWeightsExtra[3];
317
+ #endif
318
+ #endif
319
+ finalWorld=finalWorld*influence;
320
+ #endif
321
+ #endif
322
+ `;
323
+ e.IncludesShadersStoreWGSL[m] || (e.IncludesShadersStoreWGSL[m] = R);
324
+ const u = "bakedVertexAnimation", _ = `#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
325
+ {
326
+ #ifdef INSTANCES
327
+ let VATStartFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.x;let VATEndFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.y;let VATOffsetFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.z;let VATSpeed: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.w;
328
+ #else
329
+ let VATStartFrame: f32=uniforms.bakedVertexAnimationSettings.x;let VATEndFrame: f32=uniforms.bakedVertexAnimationSettings.y;let VATOffsetFrame: f32=uniforms.bakedVertexAnimationSettings.z;let VATSpeed: f32=uniforms.bakedVertexAnimationSettings.w;
330
+ #endif
331
+ let totalFrames: f32=VATEndFrame-VATStartFrame+1.0;let time: f32=uniforms.bakedVertexAnimationTime*VATSpeed/totalFrames;let frameCorrection: f32=select(1.0,0.0,time<1.0);let numOfFrames: f32=totalFrames-frameCorrection;var VATFrameNum: f32=fract(time)*numOfFrames;VATFrameNum=(VATFrameNum+VATOffsetFrame) % numOfFrames;VATFrameNum=floor(VATFrameNum);VATFrameNum=VATFrameNum+VATStartFrame+frameCorrection;var VATInfluence : mat4x4<f32>;VATInfluence=readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[0],VATFrameNum)*vertexInputs.matricesWeights[0];
332
+ #if NUM_BONE_INFLUENCERS>1
333
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[1],VATFrameNum)*vertexInputs.matricesWeights[1];
334
+ #endif
335
+ #if NUM_BONE_INFLUENCERS>2
336
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[2],VATFrameNum)*vertexInputs.matricesWeights[2];
337
+ #endif
338
+ #if NUM_BONE_INFLUENCERS>3
339
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndices[3],VATFrameNum)*vertexInputs.matricesWeights[3];
340
+ #endif
341
+ #if NUM_BONE_INFLUENCERS>4
342
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[0],VATFrameNum)*vertexInputs.matricesWeightsExtra[0];
343
+ #endif
344
+ #if NUM_BONE_INFLUENCERS>5
345
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[1],VATFrameNum)*vertexInputs.matricesWeightsExtra[1];
346
+ #endif
347
+ #if NUM_BONE_INFLUENCERS>6
348
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[2],VATFrameNum)*vertexInputs.matricesWeightsExtra[2];
349
+ #endif
350
+ #if NUM_BONE_INFLUENCERS>7
351
+ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTexture,vertexInputs.matricesIndicesExtra[3],VATFrameNum)*vertexInputs.matricesWeightsExtra[3];
352
+ #endif
353
+ finalWorld=finalWorld*VATInfluence;}
354
+ #endif
355
+ `;
356
+ e.IncludesShadersStoreWGSL[u] || (e.IncludesShadersStoreWGSL[u] = _);
357
+ const l = "clipPlaneVertex", A = `#ifdef CLIPPLANE
358
+ vertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);
359
+ #endif
360
+ #ifdef CLIPPLANE2
361
+ vertexOutputs.fClipDistance2=dot(worldPos,uniforms.vClipPlane2);
362
+ #endif
363
+ #ifdef CLIPPLANE3
364
+ vertexOutputs.fClipDistance3=dot(worldPos,uniforms.vClipPlane3);
365
+ #endif
366
+ #ifdef CLIPPLANE4
367
+ vertexOutputs.fClipDistance4=dot(worldPos,uniforms.vClipPlane4);
368
+ #endif
369
+ #ifdef CLIPPLANE5
370
+ vertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);
371
+ #endif
372
+ #ifdef CLIPPLANE6
373
+ vertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);
374
+ #endif
375
+ `;
376
+ e.IncludesShadersStoreWGSL[l] || (e.IncludesShadersStoreWGSL[l] = A);