@remotion/effects 4.0.540 → 4.0.542
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +10 -0
- package/dist/esm/lightning.mjs +603 -0
- package/dist/esm/magnify.mjs +403 -0
- package/dist/esm/preview/barrel-distortion.mjs +303 -0
- package/dist/esm/preview/bevel-alpha.mjs +525 -0
- package/dist/esm/preview/blur.mjs +435 -0
- package/dist/esm/preview/brightness.mjs +95 -0
- package/dist/esm/preview/burlap.mjs +481 -0
- package/dist/esm/preview/checkerboard.mjs +8 -0
- package/dist/esm/preview/chromatic-aberration.mjs +308 -0
- package/dist/esm/preview/color-correction.mjs +522 -0
- package/dist/esm/preview/color-key.mjs +440 -0
- package/dist/esm/preview/contour-lines.mjs +608 -0
- package/dist/esm/preview/contrast.mjs +95 -0
- package/dist/esm/preview/corner-pin.mjs +6 -0
- package/dist/esm/preview/curves.mjs +357 -0
- package/dist/esm/preview/cylinder.mjs +273 -0
- package/dist/esm/preview/dot-grid.mjs +333 -0
- package/dist/esm/preview/drop-shadow.mjs +607 -0
- package/dist/esm/preview/duotone.mjs +344 -0
- package/dist/esm/preview/emboss.mjs +479 -0
- package/dist/esm/preview/evolve.mjs +485 -0
- package/dist/esm/preview/exposure.mjs +264 -0
- package/dist/esm/preview/film-burn.mjs +298 -0
- package/dist/esm/preview/fisheye.mjs +422 -0
- package/dist/esm/preview/flannel.mjs +401 -0
- package/dist/esm/preview/fractal-noise.mjs +642 -0
- package/dist/esm/preview/glow.mjs +598 -0
- package/dist/esm/preview/grayscale.mjs +86 -0
- package/dist/esm/preview/gridlines.mjs +8 -0
- package/dist/esm/preview/halftone-linear-gradient.mjs +523 -0
- package/dist/esm/preview/halftone.mjs +552 -0
- package/dist/esm/preview/hue.mjs +83 -0
- package/dist/esm/preview/index-00v3hr66.mjs +299 -0
- package/dist/esm/preview/index-0w4eqht8.mjs +351 -0
- package/dist/esm/preview/index-18y0zcy2.mjs +440 -0
- package/dist/esm/preview/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/preview/index-34fxm3ax.mjs +518 -0
- package/dist/esm/preview/index-4fvp93ps.mjs +32 -0
- package/dist/esm/preview/index-4scpn12x.mjs +224 -0
- package/dist/esm/preview/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/preview/index-618ky75w.mjs +51 -0
- package/dist/esm/preview/index-6agxdrvr.mjs +411 -0
- package/dist/esm/preview/index-6jkps947.mjs +120 -0
- package/dist/esm/preview/index-8agtsbw4.mjs +617 -0
- package/dist/esm/preview/index-8jx11jyn.mjs +29 -0
- package/dist/esm/preview/index-8p04sssx.mjs +123 -0
- package/dist/esm/preview/index-afdtmrh2.mjs +596 -0
- package/dist/esm/preview/index-b86qstcs.mjs +18 -0
- package/dist/esm/preview/index-cb77qg3g.mjs +587 -0
- package/dist/esm/preview/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/preview/index-evy8hyah.mjs +55 -0
- package/dist/esm/preview/index-gnsce796.mjs +6 -0
- package/dist/esm/preview/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/preview/index-r0v18b2n.mjs +425 -0
- package/dist/esm/preview/index-rswpzmm5.mjs +926 -0
- package/dist/esm/preview/index-s9mrx750.mjs +97 -0
- package/dist/esm/preview/index-tvfexb7s.mjs +164 -0
- package/dist/esm/preview/index-vp56k1gj.mjs +215 -0
- package/dist/esm/preview/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/preview/index-wy95a41r.mjs +407 -0
- package/dist/esm/preview/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/preview/index.mjs +51 -0
- package/dist/esm/preview/invert.mjs +84 -0
- package/dist/esm/preview/iris-wipe.mjs +315 -0
- package/dist/esm/preview/lens-blur.mjs +563 -0
- package/dist/esm/preview/levels.mjs +400 -0
- package/dist/esm/preview/light-leak.mjs +8 -0
- package/dist/esm/preview/light-trail.mjs +516 -0
- package/dist/esm/preview/lightning.mjs +603 -0
- package/dist/esm/preview/linear-gradient-tint.mjs +6 -0
- package/dist/esm/preview/linear-gradient.mjs +6 -0
- package/dist/esm/preview/linear-progressive-blur.mjs +516 -0
- package/dist/esm/preview/linear-progressive-pixelate.mjs +176 -0
- package/dist/esm/preview/lines.mjs +536 -0
- package/dist/esm/preview/liquid-contours.mjs +512 -0
- package/dist/esm/preview/long-shadows.mjs +437 -0
- package/dist/esm/preview/lut.mjs +601 -0
- package/dist/esm/preview/magnify.mjs +403 -0
- package/dist/esm/preview/mirror.mjs +341 -0
- package/dist/esm/preview/noise-displacement.mjs +584 -0
- package/dist/esm/preview/noise.mjs +318 -0
- package/dist/esm/preview/outline.mjs +725 -0
- package/dist/esm/preview/page-turn.mjs +302 -0
- package/dist/esm/preview/paper.mjs +1249 -0
- package/dist/esm/preview/pattern.mjs +6 -0
- package/dist/esm/preview/pixel-dissolve.mjs +360 -0
- package/dist/esm/preview/pixelate.mjs +249 -0
- package/dist/esm/preview/radial-progressive-blur.mjs +582 -0
- package/dist/esm/preview/radial-progressive-pixelate.mjs +220 -0
- package/dist/esm/preview/radial-wipe.mjs +224 -0
- package/dist/esm/preview/rain-fall.mjs +114 -0
- package/dist/esm/preview/region-blur.mjs +500 -0
- package/dist/esm/preview/rings.mjs +8 -0
- package/dist/esm/preview/roughen-edges.mjs +590 -0
- package/dist/esm/preview/saturation.mjs +86 -0
- package/dist/esm/preview/scale.mjs +109 -0
- package/dist/esm/preview/scanlines.mjs +362 -0
- package/dist/esm/preview/shadows-highlights.mjs +284 -0
- package/dist/esm/preview/shatter.mjs +868 -0
- package/dist/esm/preview/shine.mjs +368 -0
- package/dist/esm/preview/shrinkwrap.mjs +769 -0
- package/dist/esm/preview/skew.mjs +300 -0
- package/dist/esm/preview/snow-fall.mjs +170 -0
- package/dist/esm/preview/speckle.mjs +356 -0
- package/dist/esm/preview/sphere.mjs +252 -0
- package/dist/esm/preview/starburst.mjs +8 -0
- package/dist/esm/preview/tear.mjs +375 -0
- package/dist/esm/preview/thermal-vision.mjs +387 -0
- package/dist/esm/preview/tile.mjs +7 -0
- package/dist/esm/preview/tint.mjs +125 -0
- package/dist/esm/preview/translate.mjs +151 -0
- package/dist/esm/preview/turbulent-displace.mjs +613 -0
- package/dist/esm/preview/tv-signal-off.mjs +308 -0
- package/dist/esm/preview/venetian-blinds.mjs +341 -0
- package/dist/esm/preview/vibrance.mjs +254 -0
- package/dist/esm/preview/vignette.mjs +458 -0
- package/dist/esm/preview/wave.mjs +384 -0
- package/dist/esm/preview/waves.mjs +599 -0
- package/dist/esm/preview/white-balance.mjs +280 -0
- package/dist/esm/preview/white-noise.mjs +244 -0
- package/dist/esm/preview/zigzag.mjs +8 -0
- package/dist/esm/preview/zoom-blur.mjs +389 -0
- package/dist/lightning/geometry.d.ts +10 -0
- package/dist/lightning/index.d.ts +4 -0
- package/dist/lightning/mask.d.ts +2 -0
- package/dist/lightning/params.d.ts +259 -0
- package/dist/lightning/shaders.d.ts +2 -0
- package/dist/lightning.d.ts +2 -0
- package/dist/magnify/shader.d.ts +1 -0
- package/dist/magnify/webgpu-shader.d.ts +1 -0
- package/dist/magnify.d.ts +28 -0
- package/package.json +30 -6
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import {
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setupSinglePass,
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prepareSinglePassSource,
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drawSinglePass,
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cleanupSinglePass
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} from "./index-8p04sssx.mjs";
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import {
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validateUnitInterval,
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parseColorRgba
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} from "./index-wxhvgv2s.mjs";
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import {
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WEBGPU_SINGLE_PASS_VERTEX,
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setupWebGpuSinglePass,
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cleanupWebGpuSinglePass,
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applyWebGpuSinglePass
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} from "./index-tvfexb7s.mjs";
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import {
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assertEffectParamsObject,
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assertRequiredFiniteNumber,
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assertOptionalColor,
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assertOptionalBoolean
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} from "./index-4fvp93ps.mjs";
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// src/lightning/index.ts
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import { Internals } from "remotion";
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// src/lightning/geometry.ts
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var lightningSegments = (p, width, height, alpha) => {
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const seed = BigInt(Math.floor(p.conductivityState)) ^ BigInt(p.seed) << 32n;
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let state = BigInt.asUintN(64, seed * 0x9e3779b97f4a7c15n) ^ 0xd1b54a32d192ed03n | 1n;
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const random = () => {
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state ^= state >> 12n;
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state ^= BigInt.asUintN(64, state << 25n);
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state ^= state >> 27n;
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return Number(BigInt.asUintN(64, state * 0x2545f4914f6cdd1dn) >> 11n) / 2 ** 53;
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};
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const alphaAt = (x, y) => {
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if (!alpha)
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return 0;
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const px = Math.max(0, Math.min(width - 1, x - 0.5));
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const py = Math.max(0, Math.min(height - 1, y - 0.5));
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const x0 = Math.floor(px);
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const y0 = Math.floor(py);
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const x1 = Math.min(width - 1, x0 + 1);
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const y1 = Math.min(height - 1, y0 + 1);
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const tx = px - x0;
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const ty = py - y0;
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const { data } = alpha;
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return ((data[(y0 * width + x0) * 4 + 3] * (1 - tx) + data[(y0 * width + x1) * 4 + 3] * tx) * (1 - ty) + (data[(y1 * width + x0) * 4 + 3] * (1 - tx) + data[(y1 * width + x1) * 4 + 3] * tx) * ty) / 255;
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};
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const origin = [p.origin[0] * width, p.origin[1] * height];
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const direction = [p.direction[0] * width, p.direction[1] * height];
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const dx = direction[0] - origin[0];
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const dy = direction[1] - origin[1];
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const distance = Math.hypot(dx, dy);
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const depth = p.complexity + Number(p.fractalType === "spline");
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const shape = { linear: 1, "semi-linear": 0.7, spline: 0.45 }[p.fractalType];
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const turbulence = p.turbulence * (p.lightningType === "bouncy" ? 1.6 : 1);
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const forking = p.lightningType === "breaking" ? Math.min(1, p.forking * (0.5 + distance / Math.max(width, height, 1))) : p.forking;
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const segments = [];
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const grow = (segment, remaining) => {
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const { start, end, intensity, main } = segment;
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if (segments.length > 20000)
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return;
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const vx = end[0] - start[0];
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const vy = end[1] - start[1];
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const length = Math.hypot(vx, vy);
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if (remaining === 0 || length < 1) {
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segments.push(segment);
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return;
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}
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const nx = -vy / length;
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const ny = vx / length;
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let offset = (random() * 2 - 1) * length * 0.22 * turbulence * shape;
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const mx = (start[0] + end[0]) / 2;
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const my = (start[1] + end[1]) / 2;
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if (alpha && (main || !p.mainCoreCollisionOnly)) {
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const delta = alphaAt(mx + nx * offset, my + ny * offset) - alphaAt(mx - nx * offset, my - ny * offset);
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if (delta * p.alphaObstacle > 0 && random() < Math.abs(p.alphaObstacle) / 10)
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offset = -offset;
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}
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const mid = [mx + nx * offset, my + ny * offset];
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if (!main && p.alphaObstacle > 0 && alphaAt(...mid) > 0.5 && random() < p.alphaObstacle / 10)
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return;
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grow({ start, end: mid, intensity, main }, remaining - 1);
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grow({ start: mid, end, intensity, main }, remaining - 1);
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if (random() < forking && intensity > p.terminationThreshold && length >= p.minForkDistance) {
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const angle = (random() * 2 - 1) * 0.7;
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const fx = mid[0] - start[0];
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const fy = mid[1] - start[1];
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const forkEnd = [
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mid[0] + 1.2 * (fx * Math.cos(angle) - fy * Math.sin(angle)),
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mid[1] + 1.2 * (fx * Math.sin(angle) + fy * Math.cos(angle))
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];
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const variation = p.forkVariation > 0 ? 1 - p.forkVariation * random() : 1;
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grow({
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start: mid,
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end: forkEnd,
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intensity: Math.min(1, intensity * (1 - p.decay) * p.forkStrength * 2 * variation),
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main: false
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}, remaining - 1);
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}
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};
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const growMain = (start, end, subdivisions) => grow({ start, end, intensity: 1, main: true }, subdivisions);
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switch (p.lightningType) {
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case "direction":
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growMain(origin, [origin[0] + dx * 3, origin[1] + dy * 3], depth);
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break;
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case "vertical":
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growMain(origin, [origin[0], height], depth);
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break;
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case "two-way-strike": {
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const mid = [origin[0] + dx / 2, origin[1] + dy / 2];
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const halfDepth = Math.max(1, depth - 1);
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growMain(origin, mid, halfDepth);
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growMain(direction, mid, halfDepth);
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break;
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}
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case "omni":
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case "anywhere": {
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const radius = Math.max(distance, Math.min(width, height) * 0.25);
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for (let i = 0;i < 4; i++) {
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const angle = random() * 2 * Math.PI;
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const length = p.lightningType === "anywhere" ? radius * (0.3 + 0.7 * random()) : radius;
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growMain(origin, [
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origin[0] + Math.cos(angle) * length,
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origin[1] + Math.sin(angle) * length
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], depth);
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}
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break;
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}
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default:
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growMain(origin, direction, depth);
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}
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if (p.decayMainCore || p.coreDrain > 0) {
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const distanceFromOrigin = (point) => Math.hypot(point[0] - origin[0], point[1] - origin[1]);
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const farthest = segments.reduce((max, segment) => Math.max(max, distanceFromOrigin(segment.end)), 0.000000001);
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for (const segment of segments) {
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const fraction = distanceFromOrigin(segment.start) / farthest;
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if (p.decayMainCore)
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segment.intensity *= Math.max(0, 1 - p.decay * fraction);
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if (segment.main)
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segment.intensity *= Math.max(0, 1 - p.coreDrain * fraction);
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}
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}
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return segments;
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};
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// src/lightning/mask.ts
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var blurRows = (input, output, width, radius) => {
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const height = input.length / width;
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const weight = 1 / (2 * radius + 1);
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for (let y = 0;y < height; y++) {
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const row = y * width;
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let sum = input[row] * (radius + 1);
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for (let x = 1;x <= radius; x++)
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sum += input[row + Math.min(width - 1, x)];
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for (let x = 0;x < width; x++) {
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output[row + x] = sum * weight;
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sum += input[row + Math.min(width - 1, x + radius + 1)] - input[row + Math.max(0, x - radius)];
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}
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}
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};
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var transpose = (input, output, width, height) => {
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for (let x = 0;x < width; x++) {
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for (let y = 0;y < height; y++)
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output[x * height + y] = input[y * width + x];
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}
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};
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var makeLightningMask = (p, width, height, alpha) => {
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const segments = lightningSegments(p, width, height, alpha);
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const data = new Uint8Array(width * height * 4);
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const coreRadius = Math.max(0.3, p.coreRadius);
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const sigma = p.glowRadius / 3;
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const idealWidth = Math.sqrt(4 * sigma * sigma + 1);
|
|
176
|
+
const lowerWidth = 2 * Math.floor((idealWidth - 1) / 2) + 1;
|
|
177
|
+
const lowerPasses = Math.round((12 * sigma * sigma - 3 * lowerWidth ** 2 - 12 * lowerWidth - 9) / (-4 * lowerWidth - 4));
|
|
178
|
+
const radii = p.glowRadius > 0.5 ? [0, 1, 2].map((pass) => (lowerWidth - 1) / 2 + Number(pass >= lowerPasses)) : [];
|
|
179
|
+
const margin = coreRadius + 1 + radii.reduce((total, r) => total + r, 0);
|
|
180
|
+
let left = width;
|
|
181
|
+
let top = height;
|
|
182
|
+
let right = 0;
|
|
183
|
+
let bottom = 0;
|
|
184
|
+
for (const { start, end } of segments) {
|
|
185
|
+
left = Math.min(left, Math.floor(Math.min(start[0], end[0]) - margin));
|
|
186
|
+
right = Math.max(right, Math.ceil(Math.max(start[0], end[0]) + margin));
|
|
187
|
+
top = Math.min(top, Math.floor(Math.min(start[1], end[1]) - margin));
|
|
188
|
+
bottom = Math.max(bottom, Math.ceil(Math.max(start[1], end[1]) + margin));
|
|
189
|
+
}
|
|
190
|
+
left = Math.max(0, left);
|
|
191
|
+
top = Math.max(0, top);
|
|
192
|
+
right = Math.min(width, right);
|
|
193
|
+
bottom = Math.min(height, bottom);
|
|
194
|
+
const w = right - left;
|
|
195
|
+
const h = bottom - top;
|
|
196
|
+
if (w <= 0 || h <= 0)
|
|
197
|
+
return data;
|
|
198
|
+
let core = new Float32Array(w * h);
|
|
199
|
+
for (const { start, end, intensity } of segments) {
|
|
200
|
+
const dx = end[0] - start[0];
|
|
201
|
+
const dy = end[1] - start[1];
|
|
202
|
+
const lengthSq = Math.max(0.000000000001, dx * dx + dy * dy);
|
|
203
|
+
const x0 = Math.max(left, Math.floor(Math.min(start[0], end[0]) - coreRadius - 1));
|
|
204
|
+
const y0 = Math.max(top, Math.floor(Math.min(start[1], end[1]) - coreRadius - 1));
|
|
205
|
+
const x1 = Math.min(right, Math.ceil(Math.max(start[0], end[0]) + coreRadius + 1));
|
|
206
|
+
const y1 = Math.min(bottom, Math.ceil(Math.max(start[1], end[1]) + coreRadius + 1));
|
|
207
|
+
for (let y = y0;y < y1; y++) {
|
|
208
|
+
const py = y + 0.5 - start[1];
|
|
209
|
+
for (let x = x0;x < x1; x++) {
|
|
210
|
+
const px = x + 0.5 - start[0];
|
|
211
|
+
const t = Math.max(0, Math.min(1, (px * dx + py * dy) / lengthSq));
|
|
212
|
+
const distance = Math.sqrt((px - dx * t) ** 2 + (py - dy * t) ** 2);
|
|
213
|
+
const coverage = Math.min(1, coreRadius + 0.5 - distance) * intensity;
|
|
214
|
+
const index = (y - top) * w + x - left;
|
|
215
|
+
if (coverage > core[index])
|
|
216
|
+
core[index] = coverage;
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
}
|
|
220
|
+
for (let y = 0;y < h; y++) {
|
|
221
|
+
for (let x = 0;x < w; x++)
|
|
222
|
+
data[((y + top) * width + x + left) * 4] = Math.round(core[y * w + x] * 255);
|
|
223
|
+
}
|
|
224
|
+
if (radii.length === 0)
|
|
225
|
+
return data;
|
|
226
|
+
let scratch = new Float32Array(w * h);
|
|
227
|
+
for (const radius of radii) {
|
|
228
|
+
if (radius === 0)
|
|
229
|
+
continue;
|
|
230
|
+
blurRows(core, scratch, w, radius);
|
|
231
|
+
[core, scratch] = [scratch, core];
|
|
232
|
+
}
|
|
233
|
+
transpose(core, scratch, w, h);
|
|
234
|
+
[core, scratch] = [scratch, core];
|
|
235
|
+
for (const radius of radii) {
|
|
236
|
+
if (radius === 0)
|
|
237
|
+
continue;
|
|
238
|
+
blurRows(core, scratch, h, radius);
|
|
239
|
+
[core, scratch] = [scratch, core];
|
|
240
|
+
}
|
|
241
|
+
for (let x = 0;x < w; x++) {
|
|
242
|
+
for (let y = 0;y < h; y++)
|
|
243
|
+
data[((y + top) * width + x + left) * 4 + 1] = Math.round(Math.min(1, core[x * h + y] * 3) * 255);
|
|
244
|
+
}
|
|
245
|
+
return data;
|
|
246
|
+
};
|
|
247
|
+
|
|
248
|
+
// src/lightning/params.ts
|
|
249
|
+
var numberField = (description, defaultValue, [min, max], step) => ({
|
|
250
|
+
type: "number",
|
|
251
|
+
description,
|
|
252
|
+
default: defaultValue,
|
|
253
|
+
min,
|
|
254
|
+
max,
|
|
255
|
+
step,
|
|
256
|
+
hiddenFromList: false
|
|
257
|
+
});
|
|
258
|
+
var uvCoordinateField = (description, defaultValue) => ({
|
|
259
|
+
type: "uv-coordinate",
|
|
260
|
+
description,
|
|
261
|
+
default: defaultValue,
|
|
262
|
+
min: 0,
|
|
263
|
+
max: 1,
|
|
264
|
+
step: 0.01
|
|
265
|
+
});
|
|
266
|
+
var lightningSchema = {
|
|
267
|
+
lightningType: {
|
|
268
|
+
type: "enum",
|
|
269
|
+
description: "Lightning type",
|
|
270
|
+
variants: {
|
|
271
|
+
direction: {},
|
|
272
|
+
strike: {},
|
|
273
|
+
breaking: {},
|
|
274
|
+
bouncy: {},
|
|
275
|
+
omni: {},
|
|
276
|
+
anywhere: {},
|
|
277
|
+
vertical: {},
|
|
278
|
+
"two-way-strike": {}
|
|
279
|
+
},
|
|
280
|
+
default: "strike"
|
|
281
|
+
},
|
|
282
|
+
origin: {
|
|
283
|
+
...uvCoordinateField("Origin", [0.5, 0]),
|
|
284
|
+
visual: { type: "line", to: "direction" }
|
|
285
|
+
},
|
|
286
|
+
direction: uvCoordinateField("Direction", [0.5, 1]),
|
|
287
|
+
conductivityState: numberField("Conductivity state", 10, [0, 1e5], 1),
|
|
288
|
+
coreRadius: numberField("Core radius", 3, [0, 100], 0.1),
|
|
289
|
+
coreOpacity: numberField("Core opacity", 0.75, [0, 1], 0.01),
|
|
290
|
+
coreColor: { type: "color", description: "Core color", default: "#ffffff" },
|
|
291
|
+
glowRadius: numberField("Glow radius", 50, [0, 1000], 0.1),
|
|
292
|
+
glowOpacity: numberField("Glow opacity", 0.5, [0, 1], 0.01),
|
|
293
|
+
glowColor: { type: "color", description: "Glow color", default: "#4059ff" },
|
|
294
|
+
turbulence: numberField("Turbulence", 1, [0, 10], 0.01),
|
|
295
|
+
forking: numberField("Forking", 0.25, [0, 1], 0.01),
|
|
296
|
+
decay: numberField("Decay", 0.3, [0, 1], 0.01),
|
|
297
|
+
decayMainCore: {
|
|
298
|
+
type: "boolean",
|
|
299
|
+
description: "Decay main core",
|
|
300
|
+
default: false
|
|
301
|
+
},
|
|
302
|
+
alphaObstacle: numberField("Alpha obstacle", 0, [-10, 10], 0.1),
|
|
303
|
+
compositeOnOriginal: {
|
|
304
|
+
type: "boolean",
|
|
305
|
+
description: "Composite on original",
|
|
306
|
+
default: true
|
|
307
|
+
},
|
|
308
|
+
complexity: { ...numberField("Complexity", 6, [1, 12], 1), integer: true },
|
|
309
|
+
minForkDistance: numberField("Min fork distance", 0, [0, 1000], 1),
|
|
310
|
+
terminationThreshold: numberField("Termination threshold", 0.05, [0, 1], 0.01),
|
|
311
|
+
mainCoreCollisionOnly: {
|
|
312
|
+
type: "boolean",
|
|
313
|
+
description: "Main core collision only",
|
|
314
|
+
default: false
|
|
315
|
+
},
|
|
316
|
+
fractalType: {
|
|
317
|
+
type: "enum",
|
|
318
|
+
description: "Fractal type",
|
|
319
|
+
variants: { linear: {}, "semi-linear": {}, spline: {} },
|
|
320
|
+
default: "linear"
|
|
321
|
+
},
|
|
322
|
+
coreDrain: numberField("Core drain", 0, [0, 1], 0.01),
|
|
323
|
+
forkStrength: numberField("Fork strength", 0.5, [0, 1], 0.01),
|
|
324
|
+
forkVariation: numberField("Fork variation", 0, [0, 1], 0.01),
|
|
325
|
+
seed: { ...numberField("Seed", 0, [0, 4294967295], 1), integer: true }
|
|
326
|
+
};
|
|
327
|
+
var resolve = (params) => ({
|
|
328
|
+
lightningType: params.lightningType ?? lightningSchema.lightningType.default,
|
|
329
|
+
origin: params.origin ?? lightningSchema.origin.default,
|
|
330
|
+
direction: params.direction ?? lightningSchema.direction.default,
|
|
331
|
+
conductivityState: params.conductivityState ?? lightningSchema.conductivityState.default,
|
|
332
|
+
coreRadius: params.coreRadius ?? lightningSchema.coreRadius.default,
|
|
333
|
+
coreOpacity: params.coreOpacity ?? lightningSchema.coreOpacity.default,
|
|
334
|
+
coreColor: params.coreColor ?? lightningSchema.coreColor.default,
|
|
335
|
+
glowRadius: params.glowRadius ?? lightningSchema.glowRadius.default,
|
|
336
|
+
glowOpacity: params.glowOpacity ?? lightningSchema.glowOpacity.default,
|
|
337
|
+
glowColor: params.glowColor ?? lightningSchema.glowColor.default,
|
|
338
|
+
turbulence: params.turbulence ?? lightningSchema.turbulence.default,
|
|
339
|
+
forking: params.forking ?? lightningSchema.forking.default,
|
|
340
|
+
decay: params.decay ?? lightningSchema.decay.default,
|
|
341
|
+
decayMainCore: params.decayMainCore ?? lightningSchema.decayMainCore.default,
|
|
342
|
+
alphaObstacle: params.alphaObstacle ?? lightningSchema.alphaObstacle.default,
|
|
343
|
+
compositeOnOriginal: params.compositeOnOriginal ?? lightningSchema.compositeOnOriginal.default,
|
|
344
|
+
complexity: params.complexity ?? lightningSchema.complexity.default,
|
|
345
|
+
minForkDistance: params.minForkDistance ?? lightningSchema.minForkDistance.default,
|
|
346
|
+
terminationThreshold: params.terminationThreshold ?? lightningSchema.terminationThreshold.default,
|
|
347
|
+
mainCoreCollisionOnly: params.mainCoreCollisionOnly ?? lightningSchema.mainCoreCollisionOnly.default,
|
|
348
|
+
fractalType: params.fractalType ?? lightningSchema.fractalType.default,
|
|
349
|
+
coreDrain: params.coreDrain ?? lightningSchema.coreDrain.default,
|
|
350
|
+
forkStrength: params.forkStrength ?? lightningSchema.forkStrength.default,
|
|
351
|
+
forkVariation: params.forkVariation ?? lightningSchema.forkVariation.default,
|
|
352
|
+
seed: params.seed ?? lightningSchema.seed.default
|
|
353
|
+
});
|
|
354
|
+
var validateLightningParams = (params) => {
|
|
355
|
+
assertEffectParamsObject(params, "Lightning");
|
|
356
|
+
for (const [name, field] of Object.entries(lightningSchema)) {
|
|
357
|
+
const value = params[name];
|
|
358
|
+
if (value === undefined)
|
|
359
|
+
continue;
|
|
360
|
+
switch (field.type) {
|
|
361
|
+
case "number":
|
|
362
|
+
assertRequiredFiniteNumber(value, name);
|
|
363
|
+
if (typeof value !== "number" || value < field.min || value > field.max) {
|
|
364
|
+
throw new TypeError(`"${name}" must be between ${field.min} and ${field.max}`);
|
|
365
|
+
}
|
|
366
|
+
if ("integer" in field && !Number.isInteger(value)) {
|
|
367
|
+
throw new TypeError(`"${name}" must be an integer`);
|
|
368
|
+
}
|
|
369
|
+
break;
|
|
370
|
+
case "uv-coordinate":
|
|
371
|
+
if (!Array.isArray(value) || value.length !== 2)
|
|
372
|
+
throw new TypeError(`"${name}" must be a [number, number] tuple`);
|
|
373
|
+
for (const coordinate of value) {
|
|
374
|
+
assertRequiredFiniteNumber(coordinate, name);
|
|
375
|
+
validateUnitInterval(coordinate, name);
|
|
376
|
+
}
|
|
377
|
+
break;
|
|
378
|
+
case "boolean":
|
|
379
|
+
assertOptionalBoolean(value, name);
|
|
380
|
+
break;
|
|
381
|
+
case "color":
|
|
382
|
+
assertOptionalColor(value, name);
|
|
383
|
+
break;
|
|
384
|
+
case "enum":
|
|
385
|
+
if (typeof value !== "string" || !Object.hasOwn(field.variants, value))
|
|
386
|
+
throw new TypeError(`Invalid "${name}": ${JSON.stringify(value)}`);
|
|
387
|
+
break;
|
|
388
|
+
default:
|
|
389
|
+
throw new TypeError(`Unknown lightning field "${name}"`);
|
|
390
|
+
}
|
|
391
|
+
}
|
|
392
|
+
};
|
|
393
|
+
|
|
394
|
+
// src/lightning/shaders.ts
|
|
395
|
+
var LIGHTNING_FRAGMENT_SHADER = `#version 300 es
|
|
396
|
+
precision highp float;
|
|
397
|
+
uniform sampler2D uSource;
|
|
398
|
+
uniform sampler2D uMask;
|
|
399
|
+
uniform vec4 uCore;
|
|
400
|
+
uniform vec4 uGlow;
|
|
401
|
+
uniform float uComposite;
|
|
402
|
+
in vec2 vUv;
|
|
403
|
+
out vec4 fragColor;
|
|
404
|
+
|
|
405
|
+
void main() {
|
|
406
|
+
vec4 source = texture(uSource, vUv) * uComposite;
|
|
407
|
+
vec2 mask = texture(uMask, vec2(vUv.x, 1.0 - vUv.y)).rg;
|
|
408
|
+
float core = mask.r * uCore.a;
|
|
409
|
+
float glow = mask.g * uGlow.a;
|
|
410
|
+
float alpha = source.a + max(core, glow) * (1.0 - source.a);
|
|
411
|
+
vec3 color = source.rgb + uCore.rgb * core + uGlow.rgb * glow;
|
|
412
|
+
fragColor = vec4(min(color, vec3(alpha)), alpha);
|
|
413
|
+
}
|
|
414
|
+
`;
|
|
415
|
+
var LIGHTNING_WEBGPU_SHADER = `
|
|
416
|
+
${WEBGPU_SINGLE_PASS_VERTEX}
|
|
417
|
+
struct Params { core: vec4f, glow: vec4f, composite: f32 }
|
|
418
|
+
@group(0) @binding(0) var source: texture_2d<f32>;
|
|
419
|
+
@group(0) @binding(1) var sourceSampler: sampler;
|
|
420
|
+
@group(0) @binding(2) var<uniform> params: Params;
|
|
421
|
+
@group(0) @binding(3) var mask: texture_2d<f32>;
|
|
422
|
+
|
|
423
|
+
@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
|
|
424
|
+
let src = textureSampleLevel(source, sourceSampler, input.uv, 0) * params.composite;
|
|
425
|
+
let coverage = textureLoad(mask, vec2i(input.position.xy), 0).rg;
|
|
426
|
+
let core = coverage.r * params.core.a;
|
|
427
|
+
let glow = coverage.g * params.glow.a;
|
|
428
|
+
let alpha = src.a + max(core, glow) * (1.0 - src.a);
|
|
429
|
+
let color = src.rgb + params.core.rgb * core + params.glow.rgb * glow;
|
|
430
|
+
return vec4f(min(color, vec3f(alpha)), alpha);
|
|
431
|
+
}
|
|
432
|
+
`;
|
|
433
|
+
|
|
434
|
+
// src/lightning/index.ts
|
|
435
|
+
var setupLightning = () => {
|
|
436
|
+
const canvas = document.createElement("canvas");
|
|
437
|
+
canvas.width = 1;
|
|
438
|
+
canvas.height = 1;
|
|
439
|
+
const ctx = canvas.getContext("2d", { willReadFrequently: true });
|
|
440
|
+
if (!ctx)
|
|
441
|
+
throw new Error("Could not acquire a 2D context for lightning");
|
|
442
|
+
return { ctx, mask: null };
|
|
443
|
+
};
|
|
444
|
+
var prepareLightning = ({
|
|
445
|
+
state,
|
|
446
|
+
params,
|
|
447
|
+
source,
|
|
448
|
+
width,
|
|
449
|
+
height,
|
|
450
|
+
sourceIsFlipped
|
|
451
|
+
}) => {
|
|
452
|
+
const p = resolve(params);
|
|
453
|
+
const {
|
|
454
|
+
coreColor,
|
|
455
|
+
coreOpacity,
|
|
456
|
+
glowColor,
|
|
457
|
+
glowOpacity,
|
|
458
|
+
compositeOnOriginal,
|
|
459
|
+
...shape
|
|
460
|
+
} = p;
|
|
461
|
+
const key = JSON.stringify([width, height, shape]);
|
|
462
|
+
const { ctx } = state;
|
|
463
|
+
if (state.mask?.key !== key || p.alphaObstacle !== 0) {
|
|
464
|
+
let alpha = null;
|
|
465
|
+
if (p.alphaObstacle !== 0) {
|
|
466
|
+
if (ctx.canvas.width !== width)
|
|
467
|
+
ctx.canvas.width = width;
|
|
468
|
+
if (ctx.canvas.height !== height)
|
|
469
|
+
ctx.canvas.height = height;
|
|
470
|
+
ctx.clearRect(0, 0, width, height);
|
|
471
|
+
ctx.save();
|
|
472
|
+
try {
|
|
473
|
+
if (sourceIsFlipped) {
|
|
474
|
+
ctx.translate(0, height);
|
|
475
|
+
ctx.scale(1, -1);
|
|
476
|
+
}
|
|
477
|
+
ctx.drawImage(source, 0, 0, width, height);
|
|
478
|
+
} finally {
|
|
479
|
+
ctx.restore();
|
|
480
|
+
}
|
|
481
|
+
alpha = ctx.getImageData(0, 0, width, height);
|
|
482
|
+
}
|
|
483
|
+
state.mask = { key, data: makeLightningMask(p, width, height, alpha) };
|
|
484
|
+
}
|
|
485
|
+
const core = parseColorRgba(ctx, coreColor);
|
|
486
|
+
const glow = parseColorRgba(ctx, glowColor);
|
|
487
|
+
return {
|
|
488
|
+
data: state.mask.data,
|
|
489
|
+
uniforms: new Float32Array([
|
|
490
|
+
core[0] / 255,
|
|
491
|
+
core[1] / 255,
|
|
492
|
+
core[2] / 255,
|
|
493
|
+
core[3] / 255 * coreOpacity,
|
|
494
|
+
glow[0] / 255,
|
|
495
|
+
glow[1] / 255,
|
|
496
|
+
glow[2] / 255,
|
|
497
|
+
glow[3] / 255 * glowOpacity,
|
|
498
|
+
Number(compositeOnOriginal),
|
|
499
|
+
0,
|
|
500
|
+
0,
|
|
501
|
+
0
|
|
502
|
+
])
|
|
503
|
+
};
|
|
504
|
+
};
|
|
505
|
+
var lightning = Internals.createEffect({
|
|
506
|
+
type: "remotion/lightning",
|
|
507
|
+
label: "lightning()",
|
|
508
|
+
documentationLink: "https://www.remotion.dev/docs/effects/lightning",
|
|
509
|
+
calculateKey: (params) => `lightning-${JSON.stringify(resolve(params))}`,
|
|
510
|
+
schema: lightningSchema,
|
|
511
|
+
validateParams: validateLightningParams,
|
|
512
|
+
implementations: {
|
|
513
|
+
webgl2: Internals.createEffectImplementation({
|
|
514
|
+
setup: (target) => {
|
|
515
|
+
const shared = setupLightning();
|
|
516
|
+
const pass = setupSinglePass(target, LIGHTNING_FRAGMENT_SHADER, "lightning", ["uMask", "uCore", "uGlow", "uComposite"]);
|
|
517
|
+
const { gl } = pass;
|
|
518
|
+
const maskTexture = gl.createTexture();
|
|
519
|
+
if (!maskTexture) {
|
|
520
|
+
cleanupSinglePass(pass);
|
|
521
|
+
throw new Error("Could not allocate lightning mask texture");
|
|
522
|
+
}
|
|
523
|
+
gl.bindTexture(gl.TEXTURE_2D, maskTexture);
|
|
524
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
525
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
526
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
527
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
528
|
+
return { ...shared, ...pass, maskTexture };
|
|
529
|
+
},
|
|
530
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
531
|
+
const previous = state.mask?.data;
|
|
532
|
+
const { data, uniforms } = prepareLightning({
|
|
533
|
+
state,
|
|
534
|
+
params,
|
|
535
|
+
source,
|
|
536
|
+
width,
|
|
537
|
+
height,
|
|
538
|
+
sourceIsFlipped: !flipSourceY
|
|
539
|
+
});
|
|
540
|
+
const { gl } = state;
|
|
541
|
+
prepareSinglePassSource({
|
|
542
|
+
state,
|
|
543
|
+
source,
|
|
544
|
+
width,
|
|
545
|
+
height,
|
|
546
|
+
flipSourceY
|
|
547
|
+
});
|
|
548
|
+
gl.activeTexture(gl.TEXTURE1);
|
|
549
|
+
gl.bindTexture(gl.TEXTURE_2D, state.maskTexture);
|
|
550
|
+
if (previous !== data) {
|
|
551
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
552
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
|
553
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
|
|
554
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
555
|
+
}
|
|
556
|
+
gl.uniform1i(state.uniforms.uMask, 1);
|
|
557
|
+
gl.uniform4fv(state.uniforms.uCore, uniforms, 0, 4);
|
|
558
|
+
gl.uniform4fv(state.uniforms.uGlow, uniforms, 4, 4);
|
|
559
|
+
gl.uniform1f(state.uniforms.uComposite, uniforms[8]);
|
|
560
|
+
drawSinglePass(state);
|
|
561
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
562
|
+
},
|
|
563
|
+
cleanup: (state) => {
|
|
564
|
+
state.gl.deleteTexture(state.maskTexture);
|
|
565
|
+
cleanupSinglePass(state);
|
|
566
|
+
}
|
|
567
|
+
}),
|
|
568
|
+
webgpu: Internals.createEffectImplementation({
|
|
569
|
+
setup: (target) => ({
|
|
570
|
+
...setupLightning(),
|
|
571
|
+
...setupWebGpuSinglePass(target, "lightning")
|
|
572
|
+
}),
|
|
573
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
574
|
+
if (!gpuDevice)
|
|
575
|
+
throw new Error("A WebGPU device is required for lightning");
|
|
576
|
+
const { data, uniforms } = prepareLightning({
|
|
577
|
+
state,
|
|
578
|
+
params,
|
|
579
|
+
source,
|
|
580
|
+
width,
|
|
581
|
+
height,
|
|
582
|
+
sourceIsFlipped: false
|
|
583
|
+
});
|
|
584
|
+
applyWebGpuSinglePass({
|
|
585
|
+
state,
|
|
586
|
+
source,
|
|
587
|
+
width,
|
|
588
|
+
height,
|
|
589
|
+
device: gpuDevice,
|
|
590
|
+
shader: LIGHTNING_WEBGPU_SHADER,
|
|
591
|
+
uniformData: uniforms
|
|
592
|
+
}, {
|
|
593
|
+
sourceFilter: null,
|
|
594
|
+
auxiliaryTexture: { data, width, height, format: "rgba8unorm" }
|
|
595
|
+
});
|
|
596
|
+
},
|
|
597
|
+
cleanup: cleanupWebGpuSinglePass
|
|
598
|
+
})
|
|
599
|
+
}
|
|
600
|
+
});
|
|
601
|
+
export {
|
|
602
|
+
lightning
|
|
603
|
+
};
|