@remotion/effects 4.0.540 → 4.0.542
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +10 -0
- package/dist/esm/lightning.mjs +603 -0
- package/dist/esm/magnify.mjs +403 -0
- package/dist/esm/preview/barrel-distortion.mjs +303 -0
- package/dist/esm/preview/bevel-alpha.mjs +525 -0
- package/dist/esm/preview/blur.mjs +435 -0
- package/dist/esm/preview/brightness.mjs +95 -0
- package/dist/esm/preview/burlap.mjs +481 -0
- package/dist/esm/preview/checkerboard.mjs +8 -0
- package/dist/esm/preview/chromatic-aberration.mjs +308 -0
- package/dist/esm/preview/color-correction.mjs +522 -0
- package/dist/esm/preview/color-key.mjs +440 -0
- package/dist/esm/preview/contour-lines.mjs +608 -0
- package/dist/esm/preview/contrast.mjs +95 -0
- package/dist/esm/preview/corner-pin.mjs +6 -0
- package/dist/esm/preview/curves.mjs +357 -0
- package/dist/esm/preview/cylinder.mjs +273 -0
- package/dist/esm/preview/dot-grid.mjs +333 -0
- package/dist/esm/preview/drop-shadow.mjs +607 -0
- package/dist/esm/preview/duotone.mjs +344 -0
- package/dist/esm/preview/emboss.mjs +479 -0
- package/dist/esm/preview/evolve.mjs +485 -0
- package/dist/esm/preview/exposure.mjs +264 -0
- package/dist/esm/preview/film-burn.mjs +298 -0
- package/dist/esm/preview/fisheye.mjs +422 -0
- package/dist/esm/preview/flannel.mjs +401 -0
- package/dist/esm/preview/fractal-noise.mjs +642 -0
- package/dist/esm/preview/glow.mjs +598 -0
- package/dist/esm/preview/grayscale.mjs +86 -0
- package/dist/esm/preview/gridlines.mjs +8 -0
- package/dist/esm/preview/halftone-linear-gradient.mjs +523 -0
- package/dist/esm/preview/halftone.mjs +552 -0
- package/dist/esm/preview/hue.mjs +83 -0
- package/dist/esm/preview/index-00v3hr66.mjs +299 -0
- package/dist/esm/preview/index-0w4eqht8.mjs +351 -0
- package/dist/esm/preview/index-18y0zcy2.mjs +440 -0
- package/dist/esm/preview/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/preview/index-34fxm3ax.mjs +518 -0
- package/dist/esm/preview/index-4fvp93ps.mjs +32 -0
- package/dist/esm/preview/index-4scpn12x.mjs +224 -0
- package/dist/esm/preview/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/preview/index-618ky75w.mjs +51 -0
- package/dist/esm/preview/index-6agxdrvr.mjs +411 -0
- package/dist/esm/preview/index-6jkps947.mjs +120 -0
- package/dist/esm/preview/index-8agtsbw4.mjs +617 -0
- package/dist/esm/preview/index-8jx11jyn.mjs +29 -0
- package/dist/esm/preview/index-8p04sssx.mjs +123 -0
- package/dist/esm/preview/index-afdtmrh2.mjs +596 -0
- package/dist/esm/preview/index-b86qstcs.mjs +18 -0
- package/dist/esm/preview/index-cb77qg3g.mjs +587 -0
- package/dist/esm/preview/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/preview/index-evy8hyah.mjs +55 -0
- package/dist/esm/preview/index-gnsce796.mjs +6 -0
- package/dist/esm/preview/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/preview/index-r0v18b2n.mjs +425 -0
- package/dist/esm/preview/index-rswpzmm5.mjs +926 -0
- package/dist/esm/preview/index-s9mrx750.mjs +97 -0
- package/dist/esm/preview/index-tvfexb7s.mjs +164 -0
- package/dist/esm/preview/index-vp56k1gj.mjs +215 -0
- package/dist/esm/preview/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/preview/index-wy95a41r.mjs +407 -0
- package/dist/esm/preview/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/preview/index.mjs +51 -0
- package/dist/esm/preview/invert.mjs +84 -0
- package/dist/esm/preview/iris-wipe.mjs +315 -0
- package/dist/esm/preview/lens-blur.mjs +563 -0
- package/dist/esm/preview/levels.mjs +400 -0
- package/dist/esm/preview/light-leak.mjs +8 -0
- package/dist/esm/preview/light-trail.mjs +516 -0
- package/dist/esm/preview/lightning.mjs +603 -0
- package/dist/esm/preview/linear-gradient-tint.mjs +6 -0
- package/dist/esm/preview/linear-gradient.mjs +6 -0
- package/dist/esm/preview/linear-progressive-blur.mjs +516 -0
- package/dist/esm/preview/linear-progressive-pixelate.mjs +176 -0
- package/dist/esm/preview/lines.mjs +536 -0
- package/dist/esm/preview/liquid-contours.mjs +512 -0
- package/dist/esm/preview/long-shadows.mjs +437 -0
- package/dist/esm/preview/lut.mjs +601 -0
- package/dist/esm/preview/magnify.mjs +403 -0
- package/dist/esm/preview/mirror.mjs +341 -0
- package/dist/esm/preview/noise-displacement.mjs +584 -0
- package/dist/esm/preview/noise.mjs +318 -0
- package/dist/esm/preview/outline.mjs +725 -0
- package/dist/esm/preview/page-turn.mjs +302 -0
- package/dist/esm/preview/paper.mjs +1249 -0
- package/dist/esm/preview/pattern.mjs +6 -0
- package/dist/esm/preview/pixel-dissolve.mjs +360 -0
- package/dist/esm/preview/pixelate.mjs +249 -0
- package/dist/esm/preview/radial-progressive-blur.mjs +582 -0
- package/dist/esm/preview/radial-progressive-pixelate.mjs +220 -0
- package/dist/esm/preview/radial-wipe.mjs +224 -0
- package/dist/esm/preview/rain-fall.mjs +114 -0
- package/dist/esm/preview/region-blur.mjs +500 -0
- package/dist/esm/preview/rings.mjs +8 -0
- package/dist/esm/preview/roughen-edges.mjs +590 -0
- package/dist/esm/preview/saturation.mjs +86 -0
- package/dist/esm/preview/scale.mjs +109 -0
- package/dist/esm/preview/scanlines.mjs +362 -0
- package/dist/esm/preview/shadows-highlights.mjs +284 -0
- package/dist/esm/preview/shatter.mjs +868 -0
- package/dist/esm/preview/shine.mjs +368 -0
- package/dist/esm/preview/shrinkwrap.mjs +769 -0
- package/dist/esm/preview/skew.mjs +300 -0
- package/dist/esm/preview/snow-fall.mjs +170 -0
- package/dist/esm/preview/speckle.mjs +356 -0
- package/dist/esm/preview/sphere.mjs +252 -0
- package/dist/esm/preview/starburst.mjs +8 -0
- package/dist/esm/preview/tear.mjs +375 -0
- package/dist/esm/preview/thermal-vision.mjs +387 -0
- package/dist/esm/preview/tile.mjs +7 -0
- package/dist/esm/preview/tint.mjs +125 -0
- package/dist/esm/preview/translate.mjs +151 -0
- package/dist/esm/preview/turbulent-displace.mjs +613 -0
- package/dist/esm/preview/tv-signal-off.mjs +308 -0
- package/dist/esm/preview/venetian-blinds.mjs +341 -0
- package/dist/esm/preview/vibrance.mjs +254 -0
- package/dist/esm/preview/vignette.mjs +458 -0
- package/dist/esm/preview/wave.mjs +384 -0
- package/dist/esm/preview/waves.mjs +599 -0
- package/dist/esm/preview/white-balance.mjs +280 -0
- package/dist/esm/preview/white-noise.mjs +244 -0
- package/dist/esm/preview/zigzag.mjs +8 -0
- package/dist/esm/preview/zoom-blur.mjs +389 -0
- package/dist/lightning/geometry.d.ts +10 -0
- package/dist/lightning/index.d.ts +4 -0
- package/dist/lightning/mask.d.ts +2 -0
- package/dist/lightning/params.d.ts +259 -0
- package/dist/lightning/shaders.d.ts +2 -0
- package/dist/lightning.d.ts +2 -0
- package/dist/magnify/shader.d.ts +1 -0
- package/dist/magnify/webgpu-shader.d.ts +1 -0
- package/dist/magnify.d.ts +28 -0
- package/package.json +30 -6
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import {
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checkerboard2
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} from "./index-1m1b1ad7.mjs";
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import {
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pattern2
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} from "./index-cb77qg3g.mjs";
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import"./index-8p04sssx.mjs";
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import {
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tile2
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} from "./index-ysnwfc4t.mjs";
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import {
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rings2
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} from "./index-34fxm3ax.mjs";
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import {
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starburstEffectSchema2,
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starburst2
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} from "./index-18y0zcy2.mjs";
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import {
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lightLeakEffectSchema2,
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lightLeak2
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} from "./index-wy95a41r.mjs";
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import {
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gridlines2
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} from "./index-8agtsbw4.mjs";
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import {
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zigzag2
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} from "./index-afdtmrh2.mjs";
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import {
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linearGradient2
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} from "./index-0w4eqht8.mjs";
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import {
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linearGradientTint2
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} from "./index-6agxdrvr.mjs";
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import {
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cornerPin2
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} from "./index-r0v18b2n.mjs";
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export {
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checkerboard2 as checkerboard,
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cornerPin2 as cornerPin,
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gridlines2 as gridlines,
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lightLeak2 as lightLeak,
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lightLeakEffectSchema2 as lightLeakEffectSchema,
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linearGradient2 as linearGradient,
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linearGradientTint2 as linearGradientTint,
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pattern2 as pattern,
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rings2 as rings,
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starburst2 as starburst,
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starburstEffectSchema2 as starburstEffectSchema,
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tile2 as tile,
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zigzag2 as zigzag
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};
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import"./index-8p04sssx.mjs";
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import {
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createColorMatrixImplementations
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} from "./index-cdp7tr8x.mjs";
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import {
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DEFAULT_AMOUNT,
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colorAmountSchema,
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assertOptionalFiniteNumber,
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validateUnitInterval
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} from "./index-wxhvgv2s.mjs";
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import {
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assertEffectParamsObject
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} from "./index-4fvp93ps.mjs";
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// src/invert.ts
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import { Internals } from "remotion";
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var { createEffect } = Internals;
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var invertSchema = {
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amount: colorAmountSchema
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};
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var resolve = (p) => ({
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amount: p.amount ?? DEFAULT_AMOUNT
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});
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var validateInvertParams = (params) => {
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assertEffectParamsObject(params, "Invert");
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assertOptionalFiniteNumber(params.amount, "amount");
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const { amount } = resolve(params);
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validateUnitInterval(amount, "amount");
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};
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var invert = createEffect({
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type: "dev.remotion.effects.invert",
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label: "invert()",
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documentationLink: "https://www.remotion.dev/docs/effects/invert",
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calculateKey: (params) => {
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const r = resolve(params);
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return `invert-${r.amount}`;
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},
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implementations: {
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...createColorMatrixImplementations("invert", (params) => {
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const { amount } = resolve(params);
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const factor = 1 - 2 * amount;
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return new Float32Array([
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factor,
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amount,
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factor,
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amount,
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amount,
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amount === 0 ? 1 : 0,
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0
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]);
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}),
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"2d": Internals.createEffectImplementation({
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setup: () => null,
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apply: ({ source, target, width, height, params }) => {
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const ctx = target.getContext("2d");
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if (!ctx) {
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throw new Error("Failed to acquire 2D context for invert effect. The canvas may have been assigned a different context type.");
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}
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const r = resolve(params);
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ctx.clearRect(0, 0, width, height);
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ctx.filter = `invert(${r.amount * 100}%)`;
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ctx.drawImage(source, 0, 0, width, height);
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ctx.filter = "none";
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},
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cleanup: () => {
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return;
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}
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})
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},
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schema: invertSchema,
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validateParams: validateInvertParams
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});
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export {
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invert
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};
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import {
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setupSinglePass,
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prepareSinglePassSource,
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drawSinglePass,
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cleanupSinglePass
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} from "./index-8p04sssx.mjs";
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import {
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assertOptionalFiniteNumber,
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validateUnitInterval,
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validateNonNegative
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} from "./index-wxhvgv2s.mjs";
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import {
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WEBGPU_SINGLE_PASS_VERTEX,
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setupWebGpuSinglePass,
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cleanupWebGpuSinglePass,
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applyWebGpuSinglePass
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} from "./index-tvfexb7s.mjs";
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import {
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assertEffectParamsObject,
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assertRequiredFiniteNumber,
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assertOptionalBoolean
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} from "./index-4fvp93ps.mjs";
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// src/iris-wipe.ts
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import { Internals } from "remotion";
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var { createEffect } = Internals;
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var DEFAULT_CENTER = [0.5, 0.5];
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var DEFAULT_POINTS = 6;
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var DEFAULT_OUTER_RADIUS = 0;
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var DEFAULT_USE_INNER_RADIUS = false;
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var DEFAULT_INNER_RADIUS = 0;
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var DEFAULT_ROTATION = 0;
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var DEFAULT_FEATHER = 0;
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var irisWipeSchema = {
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center: {
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type: "uv-coordinate",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_CENTER,
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description: "Center"
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},
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points: {
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type: "number",
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min: 3,
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max: 64,
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step: 1,
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integer: true,
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default: DEFAULT_POINTS,
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description: "Points",
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hiddenFromList: false
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},
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outerRadius: {
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type: "number",
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min: 0,
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max: 2000,
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step: 1,
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default: DEFAULT_OUTER_RADIUS,
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description: "Outer radius",
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hiddenFromList: false
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},
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useInnerRadius: {
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type: "boolean",
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default: DEFAULT_USE_INNER_RADIUS,
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description: "Use inner radius"
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},
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innerRadius: {
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type: "number",
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min: 0,
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max: 2000,
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step: 1,
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default: DEFAULT_INNER_RADIUS,
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description: "Inner radius",
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hiddenFromList: false
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},
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rotation: {
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type: "rotation-degrees",
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step: 1,
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default: DEFAULT_ROTATION,
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description: "Rotation"
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},
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+
feather: {
|
|
83
|
+
type: "number",
|
|
84
|
+
min: 0,
|
|
85
|
+
max: 500,
|
|
86
|
+
step: 1,
|
|
87
|
+
default: DEFAULT_FEATHER,
|
|
88
|
+
description: "Feather",
|
|
89
|
+
hiddenFromList: false
|
|
90
|
+
}
|
|
91
|
+
};
|
|
92
|
+
var resolve = (params) => ({
|
|
93
|
+
center: params.center ?? DEFAULT_CENTER,
|
|
94
|
+
points: params.points ?? DEFAULT_POINTS,
|
|
95
|
+
outerRadius: params.outerRadius ?? DEFAULT_OUTER_RADIUS,
|
|
96
|
+
useInnerRadius: params.useInnerRadius ?? DEFAULT_USE_INNER_RADIUS,
|
|
97
|
+
innerRadius: params.innerRadius ?? DEFAULT_INNER_RADIUS,
|
|
98
|
+
rotation: params.rotation ?? DEFAULT_ROTATION,
|
|
99
|
+
feather: params.feather ?? DEFAULT_FEATHER
|
|
100
|
+
});
|
|
101
|
+
var validateIrisWipeParams = (params) => {
|
|
102
|
+
assertEffectParamsObject(params, "Iris wipe");
|
|
103
|
+
assertOptionalFiniteNumber(params.points, "points");
|
|
104
|
+
assertOptionalFiniteNumber(params.outerRadius, "outerRadius");
|
|
105
|
+
assertOptionalBoolean(params.useInnerRadius, "useInnerRadius");
|
|
106
|
+
assertOptionalFiniteNumber(params.innerRadius, "innerRadius");
|
|
107
|
+
assertOptionalFiniteNumber(params.rotation, "rotation");
|
|
108
|
+
assertOptionalFiniteNumber(params.feather, "feather");
|
|
109
|
+
if (params.center !== undefined) {
|
|
110
|
+
if (!Array.isArray(params.center) || params.center.length !== 2) {
|
|
111
|
+
throw new TypeError('"center" must be a [number, number] tuple');
|
|
112
|
+
}
|
|
113
|
+
assertRequiredFiniteNumber(params.center[0], "center[0]");
|
|
114
|
+
assertRequiredFiniteNumber(params.center[1], "center[1]");
|
|
115
|
+
validateUnitInterval(params.center[0], "center[0]");
|
|
116
|
+
validateUnitInterval(params.center[1], "center[1]");
|
|
117
|
+
}
|
|
118
|
+
const r = resolve(params);
|
|
119
|
+
if (!Number.isInteger(r.points) || r.points < 3 || r.points > 64) {
|
|
120
|
+
throw new TypeError(`"points" must be an integer between 3 and 64, but got ${JSON.stringify(r.points)}`);
|
|
121
|
+
}
|
|
122
|
+
validateNonNegative(r.outerRadius, "outerRadius");
|
|
123
|
+
validateNonNegative(r.innerRadius, "innerRadius");
|
|
124
|
+
validateNonNegative(r.feather, "feather");
|
|
125
|
+
};
|
|
126
|
+
var FRAGMENT_SHADER = `#version 300 es
|
|
127
|
+
precision highp float;
|
|
128
|
+
|
|
129
|
+
in vec2 vUv;
|
|
130
|
+
out vec4 fragColor;
|
|
131
|
+
|
|
132
|
+
uniform sampler2D uSource;
|
|
133
|
+
uniform vec2 uResolution;
|
|
134
|
+
uniform vec2 uCenter;
|
|
135
|
+
uniform int uPoints;
|
|
136
|
+
uniform float uOuterRadius;
|
|
137
|
+
uniform bool uUseInnerRadius;
|
|
138
|
+
uniform float uInnerRadius;
|
|
139
|
+
uniform float uRotation;
|
|
140
|
+
uniform float uFeather;
|
|
141
|
+
|
|
142
|
+
const float TAU = 6.283185307179586;
|
|
143
|
+
|
|
144
|
+
float cross2d(vec2 a, vec2 b) {
|
|
145
|
+
return a.x * b.y - a.y * b.x;
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
void main() {
|
|
149
|
+
vec4 source = texture(uSource, vUv);
|
|
150
|
+
if (uOuterRadius <= 0.0) {
|
|
151
|
+
fragColor = source;
|
|
152
|
+
return;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
vec2 position = (vec2(vUv.x, 1.0 - vUv.y) - uCenter) * uResolution;
|
|
156
|
+
float radius = length(position);
|
|
157
|
+
float innerRadius = uUseInnerRadius ? uInnerRadius : uOuterRadius;
|
|
158
|
+
float boundary = min(uOuterRadius, innerRadius);
|
|
159
|
+
if (radius > 0.000001) {
|
|
160
|
+
float vertexCount = float(uPoints) * (uUseInnerRadius ? 2.0 : 1.0);
|
|
161
|
+
float angleStep = TAU / vertexCount;
|
|
162
|
+
float angle = mod(atan(position.x, -position.y) - uRotation, TAU);
|
|
163
|
+
float index = min(floor(angle / angleStep), vertexCount - 1.0);
|
|
164
|
+
float firstRadius = uUseInnerRadius && mod(index, 2.0) == 1.0
|
|
165
|
+
? innerRadius : uOuterRadius;
|
|
166
|
+
float secondRadius = uUseInnerRadius && mod(index + 1.0, 2.0) == 1.0
|
|
167
|
+
? innerRadius : uOuterRadius;
|
|
168
|
+
float firstAngle = uRotation + index * angleStep;
|
|
169
|
+
float secondAngle = firstAngle + angleStep;
|
|
170
|
+
vec2 first = firstRadius * vec2(sin(firstAngle), -cos(firstAngle));
|
|
171
|
+
vec2 second = secondRadius * vec2(sin(secondAngle), -cos(secondAngle));
|
|
172
|
+
vec2 edge = second - first;
|
|
173
|
+
float denominator = cross2d(position / radius, edge);
|
|
174
|
+
boundary = abs(denominator) < 0.000001
|
|
175
|
+
? uOuterRadius : cross2d(first, edge) / denominator;
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
float mask = uFeather > 0.0
|
|
179
|
+
? clamp((radius - boundary) / uFeather + 0.5, 0.0, 1.0)
|
|
180
|
+
: step(boundary, radius);
|
|
181
|
+
fragColor = source * mask;
|
|
182
|
+
}
|
|
183
|
+
`;
|
|
184
|
+
var WEBGPU_SHADER = `
|
|
185
|
+
${WEBGPU_SINGLE_PASS_VERTEX}
|
|
186
|
+
// Polygon and star geometry adapted from EffectCraft; see THIRD_PARTY_LICENSES.md.
|
|
187
|
+
struct Params { resolutionCenter: vec4f, radii: vec4f, controls: vec4f, }
|
|
188
|
+
@group(0) @binding(0) var source: texture_2d<f32>;
|
|
189
|
+
@group(0) @binding(1) var sourceSampler: sampler;
|
|
190
|
+
@group(0) @binding(2) var<uniform> params: Params;
|
|
191
|
+
fn cross2d(a: vec2f, b: vec2f) -> f32 { return a.x * b.y - a.y * b.x; }
|
|
192
|
+
@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
|
|
193
|
+
let color = textureSampleLevel(source, sourceSampler, input.uv, 0);
|
|
194
|
+
let outerRadius = params.radii.y;
|
|
195
|
+
if (outerRadius <= 0.0) { return color; }
|
|
196
|
+
let position = (input.uv - params.resolutionCenter.zw) * params.resolutionCenter.xy;
|
|
197
|
+
let radius = length(position);
|
|
198
|
+
let useInnerRadius = params.radii.z != 0.0;
|
|
199
|
+
let innerRadius = select(outerRadius, params.radii.w, useInnerRadius);
|
|
200
|
+
var boundary = min(outerRadius, innerRadius);
|
|
201
|
+
if (radius > 0.000001) {
|
|
202
|
+
let vertexCount = params.radii.x * select(1.0, 2.0, useInnerRadius);
|
|
203
|
+
let angleStep = 6.283185307179586 / vertexCount;
|
|
204
|
+
// Avoid the implementation-dependent atan2 result at a signed-zero X argument.
|
|
205
|
+
var polarAngle = atan2(position.x, -position.y);
|
|
206
|
+
if (position.y == 0.0) { polarAngle = select(-1.5707963267948966, 1.5707963267948966, position.x >= 0.0); }
|
|
207
|
+
let rawAngle = polarAngle - params.controls.x;
|
|
208
|
+
let angle = rawAngle - 6.283185307179586 * floor(rawAngle / 6.283185307179586);
|
|
209
|
+
let index = min(floor(angle / angleStep), vertexCount - 1.0);
|
|
210
|
+
let firstRadius = select(outerRadius, innerRadius, useInnerRadius && index % 2.0 == 1.0);
|
|
211
|
+
let secondRadius = select(outerRadius, innerRadius, useInnerRadius && (index + 1.0) % 2.0 == 1.0);
|
|
212
|
+
let firstAngle = params.controls.x + index * angleStep;
|
|
213
|
+
let secondAngle = firstAngle + angleStep;
|
|
214
|
+
let first = firstRadius * vec2f(sin(firstAngle), -cos(firstAngle));
|
|
215
|
+
let second = secondRadius * vec2f(sin(secondAngle), -cos(secondAngle));
|
|
216
|
+
let edge = second - first;
|
|
217
|
+
let denominator = cross2d(position / radius, edge);
|
|
218
|
+
boundary = outerRadius;
|
|
219
|
+
if (abs(denominator) >= 0.000001) { boundary = cross2d(first, edge) / denominator; }
|
|
220
|
+
}
|
|
221
|
+
var mask = step(boundary, radius);
|
|
222
|
+
if (params.controls.y > 0.0) { mask = clamp((radius - boundary) / params.controls.y + 0.5, 0.0, 1.0); }
|
|
223
|
+
return color * mask;
|
|
224
|
+
}
|
|
225
|
+
`;
|
|
226
|
+
var irisWipe = createEffect({
|
|
227
|
+
type: "remotion/iris-wipe",
|
|
228
|
+
label: "irisWipe()",
|
|
229
|
+
documentationLink: "https://www.remotion.dev/docs/effects/iris-wipe",
|
|
230
|
+
calculateKey: (params) => {
|
|
231
|
+
const r = resolve(params);
|
|
232
|
+
return `iris-wipe-${r.center.join(":")}-${r.points}-${r.outerRadius}-${r.useInnerRadius}-${r.innerRadius}-${r.rotation}-${r.feather}`;
|
|
233
|
+
},
|
|
234
|
+
implementations: {
|
|
235
|
+
webgpu: Internals.createEffectImplementation({
|
|
236
|
+
setup: (target) => setupWebGpuSinglePass(target, "iris-wipe"),
|
|
237
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
238
|
+
if (!gpuDevice) {
|
|
239
|
+
throw new Error("A WebGPU device is required for the iris-wipe effect");
|
|
240
|
+
}
|
|
241
|
+
const r = resolve(params);
|
|
242
|
+
applyWebGpuSinglePass({
|
|
243
|
+
source,
|
|
244
|
+
width,
|
|
245
|
+
height,
|
|
246
|
+
state,
|
|
247
|
+
device: gpuDevice,
|
|
248
|
+
shader: WEBGPU_SHADER,
|
|
249
|
+
uniformData: new Float32Array([
|
|
250
|
+
width,
|
|
251
|
+
height,
|
|
252
|
+
r.center[0],
|
|
253
|
+
r.center[1],
|
|
254
|
+
r.points,
|
|
255
|
+
r.outerRadius,
|
|
256
|
+
r.useInnerRadius ? 1 : 0,
|
|
257
|
+
r.innerRadius,
|
|
258
|
+
r.rotation % 360 * Math.PI / 180,
|
|
259
|
+
r.feather,
|
|
260
|
+
0,
|
|
261
|
+
0
|
|
262
|
+
])
|
|
263
|
+
});
|
|
264
|
+
},
|
|
265
|
+
cleanup: cleanupWebGpuSinglePass
|
|
266
|
+
}),
|
|
267
|
+
webgl2: Internals.createEffectImplementation({
|
|
268
|
+
setup: (target) => setupSinglePass(target, FRAGMENT_SHADER, "iris wipe", [
|
|
269
|
+
"uResolution",
|
|
270
|
+
"uCenter",
|
|
271
|
+
"uPoints",
|
|
272
|
+
"uOuterRadius",
|
|
273
|
+
"uUseInnerRadius",
|
|
274
|
+
"uInnerRadius",
|
|
275
|
+
"uRotation",
|
|
276
|
+
"uFeather"
|
|
277
|
+
]),
|
|
278
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
279
|
+
const r = resolve(params);
|
|
280
|
+
const { gl, uniforms } = state;
|
|
281
|
+
prepareSinglePassSource({
|
|
282
|
+
state,
|
|
283
|
+
source,
|
|
284
|
+
width,
|
|
285
|
+
height,
|
|
286
|
+
flipSourceY
|
|
287
|
+
});
|
|
288
|
+
if (uniforms.uResolution)
|
|
289
|
+
gl.uniform2f(uniforms.uResolution, width, height);
|
|
290
|
+
if (uniforms.uCenter)
|
|
291
|
+
gl.uniform2f(uniforms.uCenter, r.center[0], r.center[1]);
|
|
292
|
+
if (uniforms.uPoints)
|
|
293
|
+
gl.uniform1i(uniforms.uPoints, r.points);
|
|
294
|
+
if (uniforms.uOuterRadius)
|
|
295
|
+
gl.uniform1f(uniforms.uOuterRadius, r.outerRadius);
|
|
296
|
+
if (uniforms.uUseInnerRadius)
|
|
297
|
+
gl.uniform1i(uniforms.uUseInnerRadius, r.useInnerRadius ? 1 : 0);
|
|
298
|
+
if (uniforms.uInnerRadius)
|
|
299
|
+
gl.uniform1f(uniforms.uInnerRadius, r.innerRadius);
|
|
300
|
+
if (uniforms.uRotation)
|
|
301
|
+
gl.uniform1f(uniforms.uRotation, r.rotation % 360 * Math.PI / 180);
|
|
302
|
+
if (uniforms.uFeather)
|
|
303
|
+
gl.uniform1f(uniforms.uFeather, r.feather);
|
|
304
|
+
drawSinglePass(state);
|
|
305
|
+
},
|
|
306
|
+
cleanup: cleanupSinglePass
|
|
307
|
+
})
|
|
308
|
+
},
|
|
309
|
+
schema: irisWipeSchema,
|
|
310
|
+
validateParams: validateIrisWipeParams
|
|
311
|
+
});
|
|
312
|
+
export {
|
|
313
|
+
irisWipe,
|
|
314
|
+
irisWipeSchema
|
|
315
|
+
};
|