@remotion/effects 4.0.540 → 4.0.542

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/THIRD_PARTY_LICENSES.md +10 -0
  2. package/dist/esm/lightning.mjs +603 -0
  3. package/dist/esm/magnify.mjs +403 -0
  4. package/dist/esm/preview/barrel-distortion.mjs +303 -0
  5. package/dist/esm/preview/bevel-alpha.mjs +525 -0
  6. package/dist/esm/preview/blur.mjs +435 -0
  7. package/dist/esm/preview/brightness.mjs +95 -0
  8. package/dist/esm/preview/burlap.mjs +481 -0
  9. package/dist/esm/preview/checkerboard.mjs +8 -0
  10. package/dist/esm/preview/chromatic-aberration.mjs +308 -0
  11. package/dist/esm/preview/color-correction.mjs +522 -0
  12. package/dist/esm/preview/color-key.mjs +440 -0
  13. package/dist/esm/preview/contour-lines.mjs +608 -0
  14. package/dist/esm/preview/contrast.mjs +95 -0
  15. package/dist/esm/preview/corner-pin.mjs +6 -0
  16. package/dist/esm/preview/curves.mjs +357 -0
  17. package/dist/esm/preview/cylinder.mjs +273 -0
  18. package/dist/esm/preview/dot-grid.mjs +333 -0
  19. package/dist/esm/preview/drop-shadow.mjs +607 -0
  20. package/dist/esm/preview/duotone.mjs +344 -0
  21. package/dist/esm/preview/emboss.mjs +479 -0
  22. package/dist/esm/preview/evolve.mjs +485 -0
  23. package/dist/esm/preview/exposure.mjs +264 -0
  24. package/dist/esm/preview/film-burn.mjs +298 -0
  25. package/dist/esm/preview/fisheye.mjs +422 -0
  26. package/dist/esm/preview/flannel.mjs +401 -0
  27. package/dist/esm/preview/fractal-noise.mjs +642 -0
  28. package/dist/esm/preview/glow.mjs +598 -0
  29. package/dist/esm/preview/grayscale.mjs +86 -0
  30. package/dist/esm/preview/gridlines.mjs +8 -0
  31. package/dist/esm/preview/halftone-linear-gradient.mjs +523 -0
  32. package/dist/esm/preview/halftone.mjs +552 -0
  33. package/dist/esm/preview/hue.mjs +83 -0
  34. package/dist/esm/preview/index-00v3hr66.mjs +299 -0
  35. package/dist/esm/preview/index-0w4eqht8.mjs +351 -0
  36. package/dist/esm/preview/index-18y0zcy2.mjs +440 -0
  37. package/dist/esm/preview/index-1m1b1ad7.mjs +520 -0
  38. package/dist/esm/preview/index-34fxm3ax.mjs +518 -0
  39. package/dist/esm/preview/index-4fvp93ps.mjs +32 -0
  40. package/dist/esm/preview/index-4scpn12x.mjs +224 -0
  41. package/dist/esm/preview/index-4z6pt3ka.mjs +104 -0
  42. package/dist/esm/preview/index-618ky75w.mjs +51 -0
  43. package/dist/esm/preview/index-6agxdrvr.mjs +411 -0
  44. package/dist/esm/preview/index-6jkps947.mjs +120 -0
  45. package/dist/esm/preview/index-8agtsbw4.mjs +617 -0
  46. package/dist/esm/preview/index-8jx11jyn.mjs +29 -0
  47. package/dist/esm/preview/index-8p04sssx.mjs +123 -0
  48. package/dist/esm/preview/index-afdtmrh2.mjs +596 -0
  49. package/dist/esm/preview/index-b86qstcs.mjs +18 -0
  50. package/dist/esm/preview/index-cb77qg3g.mjs +587 -0
  51. package/dist/esm/preview/index-cdp7tr8x.mjs +122 -0
  52. package/dist/esm/preview/index-evy8hyah.mjs +55 -0
  53. package/dist/esm/preview/index-gnsce796.mjs +6 -0
  54. package/dist/esm/preview/index-kkvzt8b7.mjs +199 -0
  55. package/dist/esm/preview/index-r0v18b2n.mjs +425 -0
  56. package/dist/esm/preview/index-rswpzmm5.mjs +926 -0
  57. package/dist/esm/preview/index-s9mrx750.mjs +97 -0
  58. package/dist/esm/preview/index-tvfexb7s.mjs +164 -0
  59. package/dist/esm/preview/index-vp56k1gj.mjs +215 -0
  60. package/dist/esm/preview/index-wxhvgv2s.mjs +79 -0
  61. package/dist/esm/preview/index-wy95a41r.mjs +407 -0
  62. package/dist/esm/preview/index-ysnwfc4t.mjs +306 -0
  63. package/dist/esm/preview/index.mjs +51 -0
  64. package/dist/esm/preview/invert.mjs +84 -0
  65. package/dist/esm/preview/iris-wipe.mjs +315 -0
  66. package/dist/esm/preview/lens-blur.mjs +563 -0
  67. package/dist/esm/preview/levels.mjs +400 -0
  68. package/dist/esm/preview/light-leak.mjs +8 -0
  69. package/dist/esm/preview/light-trail.mjs +516 -0
  70. package/dist/esm/preview/lightning.mjs +603 -0
  71. package/dist/esm/preview/linear-gradient-tint.mjs +6 -0
  72. package/dist/esm/preview/linear-gradient.mjs +6 -0
  73. package/dist/esm/preview/linear-progressive-blur.mjs +516 -0
  74. package/dist/esm/preview/linear-progressive-pixelate.mjs +176 -0
  75. package/dist/esm/preview/lines.mjs +536 -0
  76. package/dist/esm/preview/liquid-contours.mjs +512 -0
  77. package/dist/esm/preview/long-shadows.mjs +437 -0
  78. package/dist/esm/preview/lut.mjs +601 -0
  79. package/dist/esm/preview/magnify.mjs +403 -0
  80. package/dist/esm/preview/mirror.mjs +341 -0
  81. package/dist/esm/preview/noise-displacement.mjs +584 -0
  82. package/dist/esm/preview/noise.mjs +318 -0
  83. package/dist/esm/preview/outline.mjs +725 -0
  84. package/dist/esm/preview/page-turn.mjs +302 -0
  85. package/dist/esm/preview/paper.mjs +1249 -0
  86. package/dist/esm/preview/pattern.mjs +6 -0
  87. package/dist/esm/preview/pixel-dissolve.mjs +360 -0
  88. package/dist/esm/preview/pixelate.mjs +249 -0
  89. package/dist/esm/preview/radial-progressive-blur.mjs +582 -0
  90. package/dist/esm/preview/radial-progressive-pixelate.mjs +220 -0
  91. package/dist/esm/preview/radial-wipe.mjs +224 -0
  92. package/dist/esm/preview/rain-fall.mjs +114 -0
  93. package/dist/esm/preview/region-blur.mjs +500 -0
  94. package/dist/esm/preview/rings.mjs +8 -0
  95. package/dist/esm/preview/roughen-edges.mjs +590 -0
  96. package/dist/esm/preview/saturation.mjs +86 -0
  97. package/dist/esm/preview/scale.mjs +109 -0
  98. package/dist/esm/preview/scanlines.mjs +362 -0
  99. package/dist/esm/preview/shadows-highlights.mjs +284 -0
  100. package/dist/esm/preview/shatter.mjs +868 -0
  101. package/dist/esm/preview/shine.mjs +368 -0
  102. package/dist/esm/preview/shrinkwrap.mjs +769 -0
  103. package/dist/esm/preview/skew.mjs +300 -0
  104. package/dist/esm/preview/snow-fall.mjs +170 -0
  105. package/dist/esm/preview/speckle.mjs +356 -0
  106. package/dist/esm/preview/sphere.mjs +252 -0
  107. package/dist/esm/preview/starburst.mjs +8 -0
  108. package/dist/esm/preview/tear.mjs +375 -0
  109. package/dist/esm/preview/thermal-vision.mjs +387 -0
  110. package/dist/esm/preview/tile.mjs +7 -0
  111. package/dist/esm/preview/tint.mjs +125 -0
  112. package/dist/esm/preview/translate.mjs +151 -0
  113. package/dist/esm/preview/turbulent-displace.mjs +613 -0
  114. package/dist/esm/preview/tv-signal-off.mjs +308 -0
  115. package/dist/esm/preview/venetian-blinds.mjs +341 -0
  116. package/dist/esm/preview/vibrance.mjs +254 -0
  117. package/dist/esm/preview/vignette.mjs +458 -0
  118. package/dist/esm/preview/wave.mjs +384 -0
  119. package/dist/esm/preview/waves.mjs +599 -0
  120. package/dist/esm/preview/white-balance.mjs +280 -0
  121. package/dist/esm/preview/white-noise.mjs +244 -0
  122. package/dist/esm/preview/zigzag.mjs +8 -0
  123. package/dist/esm/preview/zoom-blur.mjs +389 -0
  124. package/dist/lightning/geometry.d.ts +10 -0
  125. package/dist/lightning/index.d.ts +4 -0
  126. package/dist/lightning/mask.d.ts +2 -0
  127. package/dist/lightning/params.d.ts +259 -0
  128. package/dist/lightning/shaders.d.ts +2 -0
  129. package/dist/lightning.d.ts +2 -0
  130. package/dist/magnify/shader.d.ts +1 -0
  131. package/dist/magnify/webgpu-shader.d.ts +1 -0
  132. package/dist/magnify.d.ts +28 -0
  133. package/package.json +30 -6
@@ -0,0 +1,51 @@
1
+ import {
2
+ checkerboard2
3
+ } from "./index-1m1b1ad7.mjs";
4
+ import {
5
+ pattern2
6
+ } from "./index-cb77qg3g.mjs";
7
+ import"./index-8p04sssx.mjs";
8
+ import {
9
+ tile2
10
+ } from "./index-ysnwfc4t.mjs";
11
+ import {
12
+ rings2
13
+ } from "./index-34fxm3ax.mjs";
14
+ import {
15
+ starburstEffectSchema2,
16
+ starburst2
17
+ } from "./index-18y0zcy2.mjs";
18
+ import {
19
+ lightLeakEffectSchema2,
20
+ lightLeak2
21
+ } from "./index-wy95a41r.mjs";
22
+ import {
23
+ gridlines2
24
+ } from "./index-8agtsbw4.mjs";
25
+ import {
26
+ zigzag2
27
+ } from "./index-afdtmrh2.mjs";
28
+ import {
29
+ linearGradient2
30
+ } from "./index-0w4eqht8.mjs";
31
+ import {
32
+ linearGradientTint2
33
+ } from "./index-6agxdrvr.mjs";
34
+ import {
35
+ cornerPin2
36
+ } from "./index-r0v18b2n.mjs";
37
+ export {
38
+ checkerboard2 as checkerboard,
39
+ cornerPin2 as cornerPin,
40
+ gridlines2 as gridlines,
41
+ lightLeak2 as lightLeak,
42
+ lightLeakEffectSchema2 as lightLeakEffectSchema,
43
+ linearGradient2 as linearGradient,
44
+ linearGradientTint2 as linearGradientTint,
45
+ pattern2 as pattern,
46
+ rings2 as rings,
47
+ starburst2 as starburst,
48
+ starburstEffectSchema2 as starburstEffectSchema,
49
+ tile2 as tile,
50
+ zigzag2 as zigzag
51
+ };
@@ -0,0 +1,84 @@
1
+ import"./index-8p04sssx.mjs";
2
+ import {
3
+ createColorMatrixImplementations
4
+ } from "./index-cdp7tr8x.mjs";
5
+ import {
6
+ DEFAULT_AMOUNT,
7
+ colorAmountSchema,
8
+ assertOptionalFiniteNumber,
9
+ validateUnitInterval
10
+ } from "./index-wxhvgv2s.mjs";
11
+ import {
12
+ assertEffectParamsObject
13
+ } from "./index-4fvp93ps.mjs";
14
+
15
+ // src/invert.ts
16
+ import { Internals } from "remotion";
17
+ var { createEffect } = Internals;
18
+ var invertSchema = {
19
+ amount: colorAmountSchema
20
+ };
21
+ var resolve = (p) => ({
22
+ amount: p.amount ?? DEFAULT_AMOUNT
23
+ });
24
+ var validateInvertParams = (params) => {
25
+ assertEffectParamsObject(params, "Invert");
26
+ assertOptionalFiniteNumber(params.amount, "amount");
27
+ const { amount } = resolve(params);
28
+ validateUnitInterval(amount, "amount");
29
+ };
30
+ var invert = createEffect({
31
+ type: "dev.remotion.effects.invert",
32
+ label: "invert()",
33
+ documentationLink: "https://www.remotion.dev/docs/effects/invert",
34
+ calculateKey: (params) => {
35
+ const r = resolve(params);
36
+ return `invert-${r.amount}`;
37
+ },
38
+ implementations: {
39
+ ...createColorMatrixImplementations("invert", (params) => {
40
+ const { amount } = resolve(params);
41
+ const factor = 1 - 2 * amount;
42
+ return new Float32Array([
43
+ factor,
44
+ 0,
45
+ 0,
46
+ amount,
47
+ 0,
48
+ factor,
49
+ 0,
50
+ amount,
51
+ 0,
52
+ 0,
53
+ factor,
54
+ amount,
55
+ 0,
56
+ 0,
57
+ amount === 0 ? 1 : 0,
58
+ 0
59
+ ]);
60
+ }),
61
+ "2d": Internals.createEffectImplementation({
62
+ setup: () => null,
63
+ apply: ({ source, target, width, height, params }) => {
64
+ const ctx = target.getContext("2d");
65
+ if (!ctx) {
66
+ throw new Error("Failed to acquire 2D context for invert effect. The canvas may have been assigned a different context type.");
67
+ }
68
+ const r = resolve(params);
69
+ ctx.clearRect(0, 0, width, height);
70
+ ctx.filter = `invert(${r.amount * 100}%)`;
71
+ ctx.drawImage(source, 0, 0, width, height);
72
+ ctx.filter = "none";
73
+ },
74
+ cleanup: () => {
75
+ return;
76
+ }
77
+ })
78
+ },
79
+ schema: invertSchema,
80
+ validateParams: validateInvertParams
81
+ });
82
+ export {
83
+ invert
84
+ };
@@ -0,0 +1,315 @@
1
+ import {
2
+ setupSinglePass,
3
+ prepareSinglePassSource,
4
+ drawSinglePass,
5
+ cleanupSinglePass
6
+ } from "./index-8p04sssx.mjs";
7
+ import {
8
+ assertOptionalFiniteNumber,
9
+ validateUnitInterval,
10
+ validateNonNegative
11
+ } from "./index-wxhvgv2s.mjs";
12
+ import {
13
+ WEBGPU_SINGLE_PASS_VERTEX,
14
+ setupWebGpuSinglePass,
15
+ cleanupWebGpuSinglePass,
16
+ applyWebGpuSinglePass
17
+ } from "./index-tvfexb7s.mjs";
18
+ import {
19
+ assertEffectParamsObject,
20
+ assertRequiredFiniteNumber,
21
+ assertOptionalBoolean
22
+ } from "./index-4fvp93ps.mjs";
23
+
24
+ // src/iris-wipe.ts
25
+ import { Internals } from "remotion";
26
+ var { createEffect } = Internals;
27
+ var DEFAULT_CENTER = [0.5, 0.5];
28
+ var DEFAULT_POINTS = 6;
29
+ var DEFAULT_OUTER_RADIUS = 0;
30
+ var DEFAULT_USE_INNER_RADIUS = false;
31
+ var DEFAULT_INNER_RADIUS = 0;
32
+ var DEFAULT_ROTATION = 0;
33
+ var DEFAULT_FEATHER = 0;
34
+ var irisWipeSchema = {
35
+ center: {
36
+ type: "uv-coordinate",
37
+ min: 0,
38
+ max: 1,
39
+ step: 0.01,
40
+ default: DEFAULT_CENTER,
41
+ description: "Center"
42
+ },
43
+ points: {
44
+ type: "number",
45
+ min: 3,
46
+ max: 64,
47
+ step: 1,
48
+ integer: true,
49
+ default: DEFAULT_POINTS,
50
+ description: "Points",
51
+ hiddenFromList: false
52
+ },
53
+ outerRadius: {
54
+ type: "number",
55
+ min: 0,
56
+ max: 2000,
57
+ step: 1,
58
+ default: DEFAULT_OUTER_RADIUS,
59
+ description: "Outer radius",
60
+ hiddenFromList: false
61
+ },
62
+ useInnerRadius: {
63
+ type: "boolean",
64
+ default: DEFAULT_USE_INNER_RADIUS,
65
+ description: "Use inner radius"
66
+ },
67
+ innerRadius: {
68
+ type: "number",
69
+ min: 0,
70
+ max: 2000,
71
+ step: 1,
72
+ default: DEFAULT_INNER_RADIUS,
73
+ description: "Inner radius",
74
+ hiddenFromList: false
75
+ },
76
+ rotation: {
77
+ type: "rotation-degrees",
78
+ step: 1,
79
+ default: DEFAULT_ROTATION,
80
+ description: "Rotation"
81
+ },
82
+ feather: {
83
+ type: "number",
84
+ min: 0,
85
+ max: 500,
86
+ step: 1,
87
+ default: DEFAULT_FEATHER,
88
+ description: "Feather",
89
+ hiddenFromList: false
90
+ }
91
+ };
92
+ var resolve = (params) => ({
93
+ center: params.center ?? DEFAULT_CENTER,
94
+ points: params.points ?? DEFAULT_POINTS,
95
+ outerRadius: params.outerRadius ?? DEFAULT_OUTER_RADIUS,
96
+ useInnerRadius: params.useInnerRadius ?? DEFAULT_USE_INNER_RADIUS,
97
+ innerRadius: params.innerRadius ?? DEFAULT_INNER_RADIUS,
98
+ rotation: params.rotation ?? DEFAULT_ROTATION,
99
+ feather: params.feather ?? DEFAULT_FEATHER
100
+ });
101
+ var validateIrisWipeParams = (params) => {
102
+ assertEffectParamsObject(params, "Iris wipe");
103
+ assertOptionalFiniteNumber(params.points, "points");
104
+ assertOptionalFiniteNumber(params.outerRadius, "outerRadius");
105
+ assertOptionalBoolean(params.useInnerRadius, "useInnerRadius");
106
+ assertOptionalFiniteNumber(params.innerRadius, "innerRadius");
107
+ assertOptionalFiniteNumber(params.rotation, "rotation");
108
+ assertOptionalFiniteNumber(params.feather, "feather");
109
+ if (params.center !== undefined) {
110
+ if (!Array.isArray(params.center) || params.center.length !== 2) {
111
+ throw new TypeError('"center" must be a [number, number] tuple');
112
+ }
113
+ assertRequiredFiniteNumber(params.center[0], "center[0]");
114
+ assertRequiredFiniteNumber(params.center[1], "center[1]");
115
+ validateUnitInterval(params.center[0], "center[0]");
116
+ validateUnitInterval(params.center[1], "center[1]");
117
+ }
118
+ const r = resolve(params);
119
+ if (!Number.isInteger(r.points) || r.points < 3 || r.points > 64) {
120
+ throw new TypeError(`"points" must be an integer between 3 and 64, but got ${JSON.stringify(r.points)}`);
121
+ }
122
+ validateNonNegative(r.outerRadius, "outerRadius");
123
+ validateNonNegative(r.innerRadius, "innerRadius");
124
+ validateNonNegative(r.feather, "feather");
125
+ };
126
+ var FRAGMENT_SHADER = `#version 300 es
127
+ precision highp float;
128
+
129
+ in vec2 vUv;
130
+ out vec4 fragColor;
131
+
132
+ uniform sampler2D uSource;
133
+ uniform vec2 uResolution;
134
+ uniform vec2 uCenter;
135
+ uniform int uPoints;
136
+ uniform float uOuterRadius;
137
+ uniform bool uUseInnerRadius;
138
+ uniform float uInnerRadius;
139
+ uniform float uRotation;
140
+ uniform float uFeather;
141
+
142
+ const float TAU = 6.283185307179586;
143
+
144
+ float cross2d(vec2 a, vec2 b) {
145
+ return a.x * b.y - a.y * b.x;
146
+ }
147
+
148
+ void main() {
149
+ vec4 source = texture(uSource, vUv);
150
+ if (uOuterRadius <= 0.0) {
151
+ fragColor = source;
152
+ return;
153
+ }
154
+
155
+ vec2 position = (vec2(vUv.x, 1.0 - vUv.y) - uCenter) * uResolution;
156
+ float radius = length(position);
157
+ float innerRadius = uUseInnerRadius ? uInnerRadius : uOuterRadius;
158
+ float boundary = min(uOuterRadius, innerRadius);
159
+ if (radius > 0.000001) {
160
+ float vertexCount = float(uPoints) * (uUseInnerRadius ? 2.0 : 1.0);
161
+ float angleStep = TAU / vertexCount;
162
+ float angle = mod(atan(position.x, -position.y) - uRotation, TAU);
163
+ float index = min(floor(angle / angleStep), vertexCount - 1.0);
164
+ float firstRadius = uUseInnerRadius && mod(index, 2.0) == 1.0
165
+ ? innerRadius : uOuterRadius;
166
+ float secondRadius = uUseInnerRadius && mod(index + 1.0, 2.0) == 1.0
167
+ ? innerRadius : uOuterRadius;
168
+ float firstAngle = uRotation + index * angleStep;
169
+ float secondAngle = firstAngle + angleStep;
170
+ vec2 first = firstRadius * vec2(sin(firstAngle), -cos(firstAngle));
171
+ vec2 second = secondRadius * vec2(sin(secondAngle), -cos(secondAngle));
172
+ vec2 edge = second - first;
173
+ float denominator = cross2d(position / radius, edge);
174
+ boundary = abs(denominator) < 0.000001
175
+ ? uOuterRadius : cross2d(first, edge) / denominator;
176
+ }
177
+
178
+ float mask = uFeather > 0.0
179
+ ? clamp((radius - boundary) / uFeather + 0.5, 0.0, 1.0)
180
+ : step(boundary, radius);
181
+ fragColor = source * mask;
182
+ }
183
+ `;
184
+ var WEBGPU_SHADER = `
185
+ ${WEBGPU_SINGLE_PASS_VERTEX}
186
+ // Polygon and star geometry adapted from EffectCraft; see THIRD_PARTY_LICENSES.md.
187
+ struct Params { resolutionCenter: vec4f, radii: vec4f, controls: vec4f, }
188
+ @group(0) @binding(0) var source: texture_2d<f32>;
189
+ @group(0) @binding(1) var sourceSampler: sampler;
190
+ @group(0) @binding(2) var<uniform> params: Params;
191
+ fn cross2d(a: vec2f, b: vec2f) -> f32 { return a.x * b.y - a.y * b.x; }
192
+ @fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
193
+ let color = textureSampleLevel(source, sourceSampler, input.uv, 0);
194
+ let outerRadius = params.radii.y;
195
+ if (outerRadius <= 0.0) { return color; }
196
+ let position = (input.uv - params.resolutionCenter.zw) * params.resolutionCenter.xy;
197
+ let radius = length(position);
198
+ let useInnerRadius = params.radii.z != 0.0;
199
+ let innerRadius = select(outerRadius, params.radii.w, useInnerRadius);
200
+ var boundary = min(outerRadius, innerRadius);
201
+ if (radius > 0.000001) {
202
+ let vertexCount = params.radii.x * select(1.0, 2.0, useInnerRadius);
203
+ let angleStep = 6.283185307179586 / vertexCount;
204
+ // Avoid the implementation-dependent atan2 result at a signed-zero X argument.
205
+ var polarAngle = atan2(position.x, -position.y);
206
+ if (position.y == 0.0) { polarAngle = select(-1.5707963267948966, 1.5707963267948966, position.x >= 0.0); }
207
+ let rawAngle = polarAngle - params.controls.x;
208
+ let angle = rawAngle - 6.283185307179586 * floor(rawAngle / 6.283185307179586);
209
+ let index = min(floor(angle / angleStep), vertexCount - 1.0);
210
+ let firstRadius = select(outerRadius, innerRadius, useInnerRadius && index % 2.0 == 1.0);
211
+ let secondRadius = select(outerRadius, innerRadius, useInnerRadius && (index + 1.0) % 2.0 == 1.0);
212
+ let firstAngle = params.controls.x + index * angleStep;
213
+ let secondAngle = firstAngle + angleStep;
214
+ let first = firstRadius * vec2f(sin(firstAngle), -cos(firstAngle));
215
+ let second = secondRadius * vec2f(sin(secondAngle), -cos(secondAngle));
216
+ let edge = second - first;
217
+ let denominator = cross2d(position / radius, edge);
218
+ boundary = outerRadius;
219
+ if (abs(denominator) >= 0.000001) { boundary = cross2d(first, edge) / denominator; }
220
+ }
221
+ var mask = step(boundary, radius);
222
+ if (params.controls.y > 0.0) { mask = clamp((radius - boundary) / params.controls.y + 0.5, 0.0, 1.0); }
223
+ return color * mask;
224
+ }
225
+ `;
226
+ var irisWipe = createEffect({
227
+ type: "remotion/iris-wipe",
228
+ label: "irisWipe()",
229
+ documentationLink: "https://www.remotion.dev/docs/effects/iris-wipe",
230
+ calculateKey: (params) => {
231
+ const r = resolve(params);
232
+ return `iris-wipe-${r.center.join(":")}-${r.points}-${r.outerRadius}-${r.useInnerRadius}-${r.innerRadius}-${r.rotation}-${r.feather}`;
233
+ },
234
+ implementations: {
235
+ webgpu: Internals.createEffectImplementation({
236
+ setup: (target) => setupWebGpuSinglePass(target, "iris-wipe"),
237
+ apply: ({ source, width, height, params, state, gpuDevice }) => {
238
+ if (!gpuDevice) {
239
+ throw new Error("A WebGPU device is required for the iris-wipe effect");
240
+ }
241
+ const r = resolve(params);
242
+ applyWebGpuSinglePass({
243
+ source,
244
+ width,
245
+ height,
246
+ state,
247
+ device: gpuDevice,
248
+ shader: WEBGPU_SHADER,
249
+ uniformData: new Float32Array([
250
+ width,
251
+ height,
252
+ r.center[0],
253
+ r.center[1],
254
+ r.points,
255
+ r.outerRadius,
256
+ r.useInnerRadius ? 1 : 0,
257
+ r.innerRadius,
258
+ r.rotation % 360 * Math.PI / 180,
259
+ r.feather,
260
+ 0,
261
+ 0
262
+ ])
263
+ });
264
+ },
265
+ cleanup: cleanupWebGpuSinglePass
266
+ }),
267
+ webgl2: Internals.createEffectImplementation({
268
+ setup: (target) => setupSinglePass(target, FRAGMENT_SHADER, "iris wipe", [
269
+ "uResolution",
270
+ "uCenter",
271
+ "uPoints",
272
+ "uOuterRadius",
273
+ "uUseInnerRadius",
274
+ "uInnerRadius",
275
+ "uRotation",
276
+ "uFeather"
277
+ ]),
278
+ apply: ({ source, width, height, params, state, flipSourceY }) => {
279
+ const r = resolve(params);
280
+ const { gl, uniforms } = state;
281
+ prepareSinglePassSource({
282
+ state,
283
+ source,
284
+ width,
285
+ height,
286
+ flipSourceY
287
+ });
288
+ if (uniforms.uResolution)
289
+ gl.uniform2f(uniforms.uResolution, width, height);
290
+ if (uniforms.uCenter)
291
+ gl.uniform2f(uniforms.uCenter, r.center[0], r.center[1]);
292
+ if (uniforms.uPoints)
293
+ gl.uniform1i(uniforms.uPoints, r.points);
294
+ if (uniforms.uOuterRadius)
295
+ gl.uniform1f(uniforms.uOuterRadius, r.outerRadius);
296
+ if (uniforms.uUseInnerRadius)
297
+ gl.uniform1i(uniforms.uUseInnerRadius, r.useInnerRadius ? 1 : 0);
298
+ if (uniforms.uInnerRadius)
299
+ gl.uniform1f(uniforms.uInnerRadius, r.innerRadius);
300
+ if (uniforms.uRotation)
301
+ gl.uniform1f(uniforms.uRotation, r.rotation % 360 * Math.PI / 180);
302
+ if (uniforms.uFeather)
303
+ gl.uniform1f(uniforms.uFeather, r.feather);
304
+ drawSinglePass(state);
305
+ },
306
+ cleanup: cleanupSinglePass
307
+ })
308
+ },
309
+ schema: irisWipeSchema,
310
+ validateParams: validateIrisWipeParams
311
+ });
312
+ export {
313
+ irisWipe,
314
+ irisWipeSchema
315
+ };